Revert changes to OnBlueprint methods and handle select-on-addition locally

This commit is contained in:
Dean Herbert
2021-04-27 18:33:39 +09:00
parent f97b14a20a
commit ff06a27a12
3 changed files with 2 additions and 9 deletions

View File

@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// </summary>
public IReadOnlyList<SelectionBlueprint<T>> SelectedBlueprints => selectedBlueprints;
protected BindableList<T> SelectedItems = new BindableList<T>();
public BindableList<T> SelectedItems = new BindableList<T>();
private readonly List<SelectionBlueprint<T>> selectedBlueprints;