diff --git a/.gitattributes b/.gitattributes index e3ffd343db..c61ca25cd2 100644 --- a/.gitattributes +++ b/.gitattributes @@ -15,6 +15,7 @@ App.config text eol=crlf *.cmd text eol=crlf *.snippet text eol=crlf *.manifest text eol=crlf +*.licenseheader text eol=crlf # Check out with lf (UNIX) line endings *.sh text eol=lf diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml new file mode 100644 index 0000000000..0c6b80e97e --- /dev/null +++ b/.github/FUNDING.yml @@ -0,0 +1 @@ +custom: https://osu.ppy.sh/home/support diff --git a/.github/ISSUE_TEMPLATE/bug-issues.md b/.github/ISSUE_TEMPLATE/bug-issues.md new file mode 100644 index 0000000000..c8c41e5a78 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/bug-issues.md @@ -0,0 +1,11 @@ +--- +name: Bug Report +about: Issues regarding encountered bugs. +--- +**Describe the bug:** + +**Screenshots or videos showing encountered issue:** + +**osu!lazer version:** + +**Logs:** diff --git a/.github/ISSUE_TEMPLATE/crash-issues.md b/.github/ISSUE_TEMPLATE/crash-issues.md new file mode 100644 index 0000000000..8ad27e9e31 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/crash-issues.md @@ -0,0 +1,13 @@ +--- +name: Crash Report +about: Issues regarding crashes or permanent freezes. +--- +**Describe the crash:** + +**Screenshots or videos showing encountered issue:** + +**osu!lazer version:** + +**Logs:** + +**Computer Specifications:** diff --git a/.github/ISSUE_TEMPLATE/feature-request-issues.md b/.github/ISSUE_TEMPLATE/feature-request-issues.md new file mode 100644 index 0000000000..54c4ff94e5 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/feature-request-issues.md @@ -0,0 +1,7 @@ +--- +name: Feature Request +about: Features you would like to see in the game! +--- +**Describe the new feature:** + +**Proposal designs of the feature:** diff --git a/.github/ISSUE_TEMPLATE/missing-for-live-issues.md b/.github/ISSUE_TEMPLATE/missing-for-live-issues.md new file mode 100644 index 0000000000..5822da9c65 --- /dev/null +++ b/.github/ISSUE_TEMPLATE/missing-for-live-issues.md @@ -0,0 +1,7 @@ +--- +name: Missing for Live +about: Features which are available in osu!stable but not yet in osu!lazer. +--- +**Describe the missing feature:** + +**Proposal designs of the feature:** diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md deleted file mode 100644 index 221e4746cb..0000000000 --- a/.github/pull_request_template.md +++ /dev/null @@ -1,8 +0,0 @@ -Add any details pertaining to developers above the break. - -- [ ] Depends on #PR -- Closes #ISSUE - ---- - -Add a sentence or two describing this change in plain english. This will be displayed on the [changelog](https://osu.ppy.sh/home/changelog). A single screenshot or short gif is also welcomed. \ No newline at end of file diff --git a/.gitignore b/.gitignore index 8f011deabe..e60058ab35 100644 --- a/.gitignore +++ b/.gitignore @@ -11,8 +11,10 @@ *.userprefs ### Cake ### -tools/* -!tools/cakebuild.csproj +tools/** +build/tools/** + +fastlane/report.xml # Build results bin/[Dd]ebug/ @@ -196,6 +198,7 @@ ClientBin/ *.publishsettings node_modules/ orleans.codegen.cs +Resource.designer.cs # Since there are multiple workflows, uncomment next line to ignore bower_components # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) @@ -252,7 +255,11 @@ paket-files/ .fake/ # JetBrains Rider -.idea/ +.idea/.idea.osu/.idea/*.xml +.idea/.idea.osu/.idea/codeStyles/*.xml +.idea/.idea.osu/.idea/dataSources/*.xml +.idea/.idea.osu/.idea/dictionaries/*.xml +.idea/.idea.osu/*.iml *.sln.iml # CodeRush diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index f1c4f5d172..0000000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "osu-resources"] - path = osu-resources - url = https://github.com/ppy/osu-resources \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__catch_.xml b/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml similarity index 68% rename from .idea/.idea.osu/.idea/runConfigurations/RulesetTests__catch_.xml rename to .idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml index 1c988fe6fd..6463dd6ea5 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__catch_.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml @@ -1,18 +1,21 @@ - - \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__mania_.xml b/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml similarity index 68% rename from .idea/.idea.osu/.idea/runConfigurations/RulesetTests__mania_.xml rename to .idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml index d7bb0f90f1..0b63b2d966 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__mania_.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml @@ -1,18 +1,21 @@ - - \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__osu__.xml b/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml similarity index 68% rename from .idea/.idea.osu/.idea/runConfigurations/RulesetTests__osu__.xml rename to .idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml index 997ac6b078..750ece648b 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__osu__.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml @@ -1,18 +1,21 @@ - - \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__taiko_.xml b/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml similarity index 68% rename from .idea/.idea.osu/.idea/runConfigurations/RulesetTests__taiko_.xml rename to .idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml index b7a070174c..7b359a1ca0 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/RulesetTests__taiko_.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml @@ -1,18 +1,21 @@ - - \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml b/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml new file mode 100644 index 0000000000..3722f3dc04 --- /dev/null +++ b/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml @@ -0,0 +1,20 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml b/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml new file mode 100644 index 0000000000..e2628a1bb4 --- /dev/null +++ b/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml @@ -0,0 +1,21 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml b/.idea/.idea.osu/.idea/runConfigurations/osu_.xml index 344301d4a7..7ac6bb745d 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/osu_.xml @@ -1,17 +1,20 @@ - - \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/VisualTests.xml b/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml similarity index 67% rename from .idea/.idea.osu/.idea/runConfigurations/VisualTests.xml rename to .idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml index bf5a1f64e0..7fcb7c15ea 100644 --- a/.idea/.idea.osu/.idea/runConfigurations/VisualTests.xml +++ b/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml @@ -1,17 +1,20 @@ - - \ No newline at end of file diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index ce353d9b27..0000000000 --- a/.travis.yml +++ /dev/null @@ -1,2 +0,0 @@ -language: csharp -solution: osu.sln \ No newline at end of file diff --git a/.vscode/launch.json b/.vscode/launch.json index e9b8d6f397..57ff3e6b43 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -1,53 +1,18 @@ { "version": "0.2.0", - "configurations": [ - { - "name": "VisualTests (Debug)", - "type": "coreclr", - "request": "launch", - "program": "dotnet", - "args": [ - "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" - ], - "cwd": "${workspaceRoot}", - "preLaunchTask": "Build tests (Debug)", - "linux": { - "env": { - "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}" - } - }, - "console": "internalConsole" - }, - { - "name": "VisualTests (Release)", - "type": "coreclr", - "request": "launch", - "program": "dotnet", - "args": [ - "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll" - ], - "cwd": "${workspaceRoot}", - "preLaunchTask": "Build tests (Release)", - "linux": { - "env": { - "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}" - } - }, - "console": "internalConsole" - }, - { + "configurations": [{ "name": "osu! (Debug)", "type": "coreclr", "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" + "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build osu! (Debug)", "linux": { "env": { - "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}" + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" } }, "console": "internalConsole" @@ -58,16 +23,135 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll" + "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build osu! (Release)", "linux": { "env": { - "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}" + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}" } }, "console": "internalConsole" + }, + { + "name": "osu! (Tests, Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build tests (Debug)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, { + "name": "osu! (Tests, Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build tests (Release)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, + { + "name": "Tournament (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll", + "--tournament" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build osu! (Debug)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, + { + "name": "Tournament (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll", + "--tournament" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build osu! (Release)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, + { + "name": "Tournament (Tests, Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll", + "--tournament" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build tournament tests (Debug)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, + { + "name": "Tournament (Tests, Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll", + "--tournament" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build tournament tests (Release)", + "linux": { + "env": { + "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" + } + }, + "console": "internalConsole" + }, + { + "name": "Cake: Debug Script", + "type": "coreclr", + "request": "launch", + "program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll", + "args": [ + "${workspaceRoot}/build/build.cake", + "--debug", + "--verbosity=diagnostic" + ], + "cwd": "${workspaceRoot}/build", + "stopAtEntry": true, + "externalConsole": false } ] -} +} \ No newline at end of file diff --git a/.vscode/tasks.json b/.vscode/tasks.json index 188f20b69f..aba590f466 100644 --- a/.vscode/tasks.json +++ b/.vscode/tasks.json @@ -2,8 +2,7 @@ // See https://go.microsoft.com/fwlink/?LinkId=733558 // for the documentation about the tasks.json format "version": "2.0.0", - "tasks": [ - { + "tasks": [{ "label": "Build osu! (Debug)", "type": "shell", "command": "dotnet", @@ -11,7 +10,6 @@ "build", "--no-restore", "osu.Desktop", - "/p:TargetFramework=netcoreapp2.1", "/p:GenerateFullPaths=true", "/m", "/verbosity:m" @@ -27,7 +25,6 @@ "build", "--no-restore", "osu.Desktop", - "/p:TargetFramework=netcoreapp2.1", "/p:Configuration=Release", "/p:GenerateFullPaths=true", "/m", @@ -44,7 +41,6 @@ "build", "--no-restore", "osu.Game.Tests", - "/p:TargetFramework=netcoreapp2.1", "/p:GenerateFullPaths=true", "/m", "/verbosity:m" @@ -60,7 +56,6 @@ "build", "--no-restore", "osu.Game.Tests", - "/p:TargetFramework=netcoreapp2.1", "/p:Configuration=Release", "/p:GenerateFullPaths=true", "/m", @@ -70,11 +65,42 @@ "problemMatcher": "$msCompile" }, { - "label": "Restore (netcoreapp2.1)", + "label": "Build tournament tests (Debug)", "type": "shell", "command": "dotnet", "args": [ - "restore" + "build", + "--no-restore", + "osu.Game.Tournament.Tests", + "/p:GenerateFullPaths=true", + "/m", + "/verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, { + "label": "Build tournament tests (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Tournament.Tests", + "/p:Configuration=Release", + "/p:GenerateFullPaths=true", + "/m", + "/verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore (netcoreapp2.2)", + "type": "shell", + "command": "dotnet", + "args": [ + "restore", + "osu.sln" ], "problemMatcher": [] } diff --git a/Gemfile b/Gemfile new file mode 100644 index 0000000000..cdd3a6b349 --- /dev/null +++ b/Gemfile @@ -0,0 +1,6 @@ +source "https://rubygems.org" + +gem "fastlane" + +plugins_path = File.join(File.dirname(__FILE__), 'fastlane', 'Pluginfile') +eval_gemfile(plugins_path) if File.exist?(plugins_path) diff --git a/Gemfile.lock b/Gemfile.lock new file mode 100644 index 0000000000..f7c19064b4 --- /dev/null +++ b/Gemfile.lock @@ -0,0 +1,173 @@ +GEM + remote: https://rubygems.org/ + specs: + CFPropertyList (3.0.0) + addressable (2.6.0) + public_suffix (>= 2.0.2, < 4.0) + atomos (0.1.3) + babosa (1.0.2) + claide (1.0.3) + colored (1.2) + colored2 (3.1.2) + commander-fastlane (4.4.6) + highline (~> 1.7.2) + declarative (0.0.10) + declarative-option (0.1.0) + digest-crc (0.4.1) + domain_name (0.5.20190701) + unf (>= 0.0.5, < 1.0.0) + dotenv (2.7.5) + emoji_regex (1.0.1) + excon (0.66.0) + faraday (0.15.4) + multipart-post (>= 1.2, < 3) + faraday-cookie_jar (0.0.6) + faraday (>= 0.7.4) + http-cookie (~> 1.0.0) + faraday_middleware (0.13.1) + faraday (>= 0.7.4, < 1.0) + fastimage (2.1.5) + fastlane (2.129.0) + CFPropertyList (>= 2.3, < 4.0.0) + addressable (>= 2.3, < 3.0.0) + babosa (>= 1.0.2, < 2.0.0) + bundler (>= 1.12.0, < 3.0.0) + colored + commander-fastlane (>= 4.4.6, < 5.0.0) + dotenv (>= 2.1.1, < 3.0.0) + emoji_regex (>= 0.1, < 2.0) + excon (>= 0.45.0, < 1.0.0) + faraday (~> 0.9) + faraday-cookie_jar (~> 0.0.6) + faraday_middleware (~> 0.9) + fastimage (>= 2.1.0, < 3.0.0) + gh_inspector (>= 1.1.2, < 2.0.0) + google-api-client (>= 0.21.2, < 0.24.0) + google-cloud-storage (>= 1.15.0, < 2.0.0) + highline (>= 1.7.2, < 2.0.0) + json (< 3.0.0) + jwt (~> 2.1.0) + mini_magick (>= 4.9.4, < 5.0.0) + multi_xml (~> 0.5) + multipart-post (~> 2.0.0) + plist (>= 3.1.0, < 4.0.0) + public_suffix (~> 2.0.0) + rubyzip (>= 1.2.2, < 2.0.0) + security (= 0.1.3) + simctl (~> 1.6.3) + slack-notifier (>= 2.0.0, < 3.0.0) + terminal-notifier (>= 2.0.0, < 3.0.0) + terminal-table (>= 1.4.5, < 2.0.0) + tty-screen (>= 0.6.3, < 1.0.0) + tty-spinner (>= 0.8.0, < 1.0.0) + word_wrap (~> 1.0.0) + xcodeproj (>= 1.8.1, < 2.0.0) + xcpretty (~> 0.3.0) + xcpretty-travis-formatter (>= 0.0.3) + fastlane-plugin-clean_testflight_testers (0.3.0) + fastlane-plugin-souyuz (0.8.1) + souyuz (>= 0.8.1) + fastlane-plugin-xamarin (0.6.3) + gh_inspector (1.1.3) + google-api-client (0.23.9) + addressable (~> 2.5, >= 2.5.1) + googleauth (>= 0.5, < 0.7.0) + httpclient (>= 2.8.1, < 3.0) + mime-types (~> 3.0) + representable (~> 3.0) + retriable (>= 2.0, < 4.0) + signet (~> 0.9) + google-cloud-core (1.3.0) + google-cloud-env (~> 1.0) + google-cloud-env (1.2.0) + faraday (~> 0.11) + google-cloud-storage (1.16.0) + digest-crc (~> 0.4) + google-api-client (~> 0.23) + google-cloud-core (~> 1.2) + googleauth (>= 0.6.2, < 0.10.0) + googleauth (0.6.7) + faraday (~> 0.12) + jwt (>= 1.4, < 3.0) + memoist (~> 0.16) + multi_json (~> 1.11) + os (>= 0.9, < 2.0) + signet (~> 0.7) + highline (1.7.10) + http-cookie (1.0.3) + domain_name (~> 0.5) + httpclient (2.8.3) + json (2.2.0) + jwt (2.1.0) + memoist (0.16.0) + mime-types (3.2.2) + mime-types-data (~> 3.2015) + mime-types-data (3.2019.0331) + mini_magick (4.9.5) + mini_portile2 (2.4.0) + multi_json (1.13.1) + multi_xml (0.6.0) + multipart-post (2.0.0) + nanaimo (0.2.6) + naturally (2.2.0) + nokogiri (1.10.4) + mini_portile2 (~> 2.4.0) + os (1.0.1) + plist (3.5.0) + public_suffix (2.0.5) + representable (3.0.4) + declarative (< 0.1.0) + declarative-option (< 0.2.0) + uber (< 0.2.0) + retriable (3.1.2) + rouge (2.0.7) + rubyzip (1.2.3) + security (0.1.3) + signet (0.11.0) + addressable (~> 2.3) + faraday (~> 0.9) + jwt (>= 1.5, < 3.0) + multi_json (~> 1.10) + simctl (1.6.5) + CFPropertyList + naturally + slack-notifier (2.3.2) + souyuz (0.8.1) + fastlane (>= 2.29.0) + highline (~> 1.7) + nokogiri (~> 1.7) + terminal-notifier (2.0.0) + terminal-table (1.8.0) + unicode-display_width (~> 1.1, >= 1.1.1) + tty-cursor (0.7.0) + tty-screen (0.7.0) + tty-spinner (0.9.1) + tty-cursor (~> 0.7) + uber (0.1.0) + unf (0.1.4) + unf_ext + unf_ext (0.0.7.6) + unicode-display_width (1.6.0) + word_wrap (1.0.0) + xcodeproj (1.12.0) + CFPropertyList (>= 2.3.3, < 4.0) + atomos (~> 0.1.3) + claide (>= 1.0.2, < 2.0) + colored2 (~> 3.1) + nanaimo (~> 0.2.6) + xcpretty (0.3.0) + rouge (~> 2.0.7) + xcpretty-travis-formatter (1.0.0) + xcpretty (~> 0.2, >= 0.0.7) + +PLATFORMS + ruby + +DEPENDENCIES + fastlane + fastlane-plugin-clean_testflight_testers + fastlane-plugin-souyuz + fastlane-plugin-xamarin + +BUNDLED WITH + 2.0.1 diff --git a/ISSUE_TEMPLATE.md b/ISSUE_TEMPLATE.md deleted file mode 100644 index 2bff304fba..0000000000 --- a/ISSUE_TEMPLATE.md +++ /dev/null @@ -1,11 +0,0 @@ -osu!lazer is currently still under heavy development! - -Please ensure that you are making an issue for one of the following: - -- A bug with currently implemented features (not features that don't exist) -- A feature you are considering adding, so we can collaborate on feedback and design. -- Discussions about technical design decisions - -If your issue qualifies, replace this text with a detailed description of your issue with as much relevant information as you can provide. - -Screenshots and log files are highly welcomed. \ No newline at end of file diff --git a/LICENCE b/LICENCE index a11a7ce75b..21c6a7090f 100644 --- a/LICENCE +++ b/LICENCE @@ -1,4 +1,4 @@ -Copyright (c) 2007-2018 ppy Pty Ltd . +Copyright (c) 2019 ppy Pty Ltd . Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/README.md b/README.md index baaba22726..56491a4be4 100644 --- a/README.md +++ b/README.md @@ -1,47 +1,109 @@ -# osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) +

+ +

+ +# osu! + +[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew. -# Status +## Status This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table. We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below. -# Requirements +Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog). -- A desktop platform with the [.NET Core SDK 2.1](https://www.microsoft.com/net/learn/get-started) or higher installed. -- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial). +## Requirements -# Building and running +- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed. +- When running on linux, please have a system-wide ffmpeg installation available to support video decoding. +- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs. +- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). -If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled (download and run the install executable for your platform). +## Running osu! -Clone the repository including submodules +### Releases -`git clone --recurse-submodules https://github.com/ppy/osu` +If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases). -Build and run +**Latest build:** -- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included) -- From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance. -- To run with code analysis, instead use `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice. +| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | +| ------------- | ------------- | -Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example +- **Linux** users are recommended to self-compile until we have official deployment in place. +- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full). +- **Android** users can self-compile, and expect a public beta soon. -If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build. +If your platform is not listed above, there is still a chance you can manually build it by following the instructions below. -# Contributing +### Downloading the source code + +Clone the repository: + +```shell +git clone https://github.com/ppy/osu +cd osu +``` + +To update the source code to the latest commit, run the following command inside the `osu` directory: + +```shell +git pull +``` + +### Building + +Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing). + +> Visual Studio Code users must run the `Restore` task before any build attempt. + +You can also build and run osu! from the command-line with a single command: + +```shell +dotnet run --project osu.Desktop +``` + +If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document. + +If the build fails, try to restore nuget packages with `dotnet restore`. + +#### A note for Linux users + +On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`. + +`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`. + +For example, you can run osu! with the following command: + +```shell +LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop +``` + +### Testing with resource/framework modifications + +Sometimes it may be necessary to cross-test changes in [osu-resources](https://github.com/ppy/osu-resources) or [osu-framework](https://github.com/ppy/osu-framework). This can be achieved by running some commands as documented on the [osu-resources](https://github.com/ppy/osu-resources/wiki/Testing-local-resources-checkout-with-other-projects) and [osu-framework](https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects) wiki pages. + +### Code analysis + +Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice. + +## Contributing We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. -Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. +If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label). -Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues). +Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. -Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible. +Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible. -# Licence +For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project. + +## Licence The osu! client code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source. diff --git a/appveyor.yml b/appveyor.yml index 1f485485da..be1727e7d7 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,8 +1,6 @@ clone_depth: 1 version: '{branch}-{build}' -image: Visual Studio 2017 +image: Previous Visual Studio 2017 test: off -install: - - cmd: git submodule update --init --recursive --depth=5 build_script: - cmd: PowerShell -Version 2.0 .\build.ps1 diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml new file mode 100644 index 0000000000..d36298175b --- /dev/null +++ b/appveyor_deploy.yml @@ -0,0 +1,10 @@ +clone_depth: 1 +version: '{build}' +image: Previous Visual Studio 2017 +test: off +skip_non_tags: true +build_script: + - cmd: PowerShell -Version 2.0 .\build.ps1 +deploy: + - provider: Environment + name: nuget diff --git a/assets/lazer.png b/assets/lazer.png new file mode 100644 index 0000000000..1e40e844cc Binary files /dev/null and b/assets/lazer.png differ diff --git a/build.ps1 b/build.ps1 index 9968673c90..c6a0bf6d4a 100644 --- a/build.ps1 +++ b/build.ps1 @@ -41,27 +41,28 @@ Param( [switch]$ShowDescription, [Alias("WhatIf", "Noop")] [switch]$DryRun, - [Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)] + [Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)] [string[]]$ScriptArgs ) Write-Host "Preparing to run build script..." # Determine the script root for resolving other paths. -if(!$PSScriptRoot){ +if(!$PSScriptRoot) { $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent } # Resolve the paths for resources used for debugging. -$TOOLS_DIR = Join-Path $PSScriptRoot "tools" -$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj" +$BUILD_DIR = Join-Path $PSScriptRoot "build" +$TOOLS_DIR = Join-Path $BUILD_DIR "tools" +$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj" # Install the required tools locally. Write-Host "Restoring cake tools..." Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null # Find the Cake executable -$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName +$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName # Build Cake arguments $cakeArguments = @("$Script"); @@ -75,5 +76,7 @@ $cakeArguments += $ScriptArgs # Start Cake Write-Host "Running build script..." +Push-Location -Path $BUILD_DIR Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments" +Pop-Location exit $LASTEXITCODE diff --git a/build.sh b/build.sh old mode 100644 new mode 100755 index caf1702f41..8f1ef5b455 --- a/build.sh +++ b/build.sh @@ -6,12 +6,13 @@ echo "Preparing to run build script..." +cd build SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd ) TOOLS_DIR=$SCRIPT_DIR/tools CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr" SCRIPT="build.cake" -CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj" +CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj" # Parse arguments. CAKE_ARGUMENTS=() diff --git a/build.cake b/build/build.cake similarity index 69% rename from build.cake rename to build/build.cake index bc7dfafb8c..1d2588de49 100644 --- a/build.cake +++ b/build/build.cake @@ -1,6 +1,7 @@ #addin "nuget:?package=CodeFileSanity&version=0.0.21" -#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2" +#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1" #tool "nuget:?package=NVika.MSBuild&version=1.0.1" +var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); /////////////////////////////////////////////////////////////////////////////// // ARGUMENTS @@ -9,30 +10,24 @@ var target = Argument("target", "Build"); var configuration = Argument("configuration", "Release"); -var osuSolution = new FilePath("./osu.sln"); +var rootDirectory = new DirectoryPath(".."); +var solution = rootDirectory.CombineWithFilePath("osu.sln"); /////////////////////////////////////////////////////////////////////////////// // TASKS /////////////////////////////////////////////////////////////////////////////// -Task("Restore") - .Does(() => { - DotNetCoreRestore(osuSolution.FullPath); - }); - Task("Compile") - .IsDependentOn("Restore") .Does(() => { - DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings { + DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings { Configuration = configuration, - NoRestore = true, }); }); Task("Test") .IsDependentOn("Compile") .Does(() => { - var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll"); + var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll"); DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings { Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx", @@ -46,20 +41,20 @@ Task("InspectCode") .WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { - var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); - - InspectCode(osuSolution, new InspectCodeSettings { + InspectCode(solution, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", }); - StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); + int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); + if (returnCode != 0) + throw new Exception($"inspectcode failed with return code {returnCode}"); }); Task("CodeFileSanity") .Does(() => { ValidateCodeSanity(new ValidateCodeSanitySettings { - RootDirectory = ".", + RootDirectory = rootDirectory.FullPath, IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor }); }); diff --git a/tools/cakebuild.csproj b/build/cakebuild.csproj similarity index 65% rename from tools/cakebuild.csproj rename to build/cakebuild.csproj index 8ccce35e26..d5a6d44740 100644 --- a/tools/cakebuild.csproj +++ b/build/cakebuild.csproj @@ -5,7 +5,7 @@ netcoreapp2.0 - - + + \ No newline at end of file diff --git a/fastlane/Appfile b/fastlane/Appfile new file mode 100644 index 0000000000..083de66985 --- /dev/null +++ b/fastlane/Appfile @@ -0,0 +1,2 @@ +app_identifier("sh.ppy.osulazer") # The bundle identifier of your app +apple_id("apple-dev@ppy.sh") # Your Apple email address diff --git a/fastlane/Fastfile b/fastlane/Fastfile new file mode 100644 index 0000000000..0b60e28b0f --- /dev/null +++ b/fastlane/Fastfile @@ -0,0 +1,62 @@ +update_fastlane + +platform :ios do + desc 'Deploy to testflight' + lane :beta do |options| + update_version(options) + + provision( + type: 'appstore' + ) + + build( + build_configuration: 'Release', + build_platform: 'iPhone' + ) + + client = HTTPClient.new + changelog = client.get_content 'https://gist.githubusercontent.com/peppy/ab89c29dcc0dce95f39eb218e8fad197/raw' + changelog.gsub!('$BUILD_ID', options[:build]) + + pilot( + wait_processing_interval: 1800, + changelog: changelog, + ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa' + ) + end + + desc 'Compile the project' + lane :build do + nuget_restore( + project_path: 'osu.iOS.sln' + ) + + souyuz( + platform: "ios", + build_target: "osu_iOS", + plist_path: "../osu.iOS/Info.plist" + ) + end + + desc 'Install provisioning profiles using match' + lane :provision do |options| + if Helper.is_ci? + options[:readonly] = true + end + + match(options) + end + + lane :update_version do |options| + options[:plist_path] = '../osu.iOS/Info.plist' + app_version(options) + end + + lane :testflight_prune_dry do + clean_testflight_testers(days_of_inactivity:45, dry_run: true) + end + + lane :testflight_prune do + clean_testflight_testers(days_of_inactivity: 45) + end +end diff --git a/fastlane/Matchfile b/fastlane/Matchfile new file mode 100644 index 0000000000..40c974b09e --- /dev/null +++ b/fastlane/Matchfile @@ -0,0 +1 @@ +git_url('https://github.com/peppy/apple-certificates') diff --git a/fastlane/Pluginfile b/fastlane/Pluginfile new file mode 100644 index 0000000000..9f4f47f213 --- /dev/null +++ b/fastlane/Pluginfile @@ -0,0 +1,7 @@ +# Autogenerated by fastlane +# +# Ensure this file is checked in to source control! + +gem 'fastlane-plugin-clean_testflight_testers' +gem 'fastlane-plugin-souyuz' +gem 'fastlane-plugin-xamarin' diff --git a/fastlane/README.md b/fastlane/README.md new file mode 100644 index 0000000000..fbccf1c8c0 --- /dev/null +++ b/fastlane/README.md @@ -0,0 +1,54 @@ +fastlane documentation +================ +# Installation + +Make sure you have the latest version of the Xcode command line tools installed: + +``` +xcode-select --install +``` + +Install _fastlane_ using +``` +[sudo] gem install fastlane -NV +``` +or alternatively using `brew cask install fastlane` + +# Available Actions +## iOS +### ios beta +``` +fastlane ios beta +``` +Deploy to testflight +### ios build +``` +fastlane ios build +``` +Compile the project +### ios provision +``` +fastlane ios provision +``` +Install provisioning profiles using match +### ios update_version +``` +fastlane ios update_version +``` + +### ios testflight_prune_dry +``` +fastlane ios testflight_prune_dry +``` + +### ios testflight_prune +``` +fastlane ios testflight_prune +``` + + +---- + +This README.md is auto-generated and will be re-generated every time [fastlane](https://fastlane.tools) is run. +More information about fastlane can be found on [fastlane.tools](https://fastlane.tools). +The documentation of fastlane can be found on [docs.fastlane.tools](https://docs.fastlane.tools). diff --git a/osu-resources b/osu-resources deleted file mode 160000 index c3848d8b1c..0000000000 --- a/osu-resources +++ /dev/null @@ -1 +0,0 @@ -Subproject commit c3848d8b1c84966abe851d915bcca878415614b4 diff --git a/osu.Android.props b/osu.Android.props new file mode 100644 index 0000000000..85e8cb9ceb --- /dev/null +++ b/osu.Android.props @@ -0,0 +1,68 @@ + + + Debug + AnyCPU + bin\$(Configuration) + 4 + 2.0 + false + false + default + Library + 512 + Off + True + Xamarin.Android.Net.AndroidClientHandler + v9.0 + false + + + True + portable + False + DEBUG;TRACE + prompt + false + false + SdkOnly + true + false + cjk,mideast,other,rare,west + true + armeabi-v7a;x86;arm64-v8a + true + + + false + None + True + prompt + true + false + SdkOnly + False + true + cjk,mideast,other,rare,west + true + armeabi-v7a;x86;arm64-v8a + true + + + + osu.licenseheader + + + + + + + + + + + + + + + + diff --git a/osu.Android.sln b/osu.Android.sln new file mode 100644 index 0000000000..ebf2c55cb4 --- /dev/null +++ b/osu.Android.sln @@ -0,0 +1,126 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.28516.95 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}" +EndProject +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", 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Ltd <contact@ppy.sh>. Licensed under the MIT Licence. +See the LICENCE file in the repository root for full licence text. + + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"><ExtraRule Prefix="_" Suffix="" Style="aaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="I" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + True + True + True + True + True + True + True + True + True + True + True + True + o!f – Object Initializer: Anchor&Origin + True + constant("Centre") + 0 + True + True + 2.0 + InCSharpFile + ofao + True + Anchor = Anchor.$anchor$, +Origin = Anchor.$anchor$, + True + True + o!f – InternalChildren = [] + True + True + 2.0 + InCSharpFile + ofic + True + InternalChildren = new Drawable[] +{ + $END$ +}; + True + True + o!f – new GridContainer { .. } + True + True + 2.0 + InCSharpFile + ofgc + True + new GridContainer +{ + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } +}; + True + True + o!f – new FillFlowContainer { .. } + True + True + 2.0 + InCSharpFile + offf + True + new FillFlowContainer +{ + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – new Container { .. } + True + True + 2.0 + InCSharpFile + ofcont + True + new Container +{ + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – BackgroundDependencyLoader load() + True + True + 2.0 + InCSharpFile + ofbdl + True + [BackgroundDependencyLoader] +private void load() +{ + $END$ +} + True + True + o!f – new Box { .. } + True + True + 2.0 + InCSharpFile + ofbox + True + new Box +{ + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, +}, + True + True + o!f – Children = [] + True + True + 2.0 + InCSharpFile + ofc + True + Children = new Drawable[] +{ + $END$ +}; + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs new file mode 100644 index 0000000000..762a9c418d --- /dev/null +++ b/osu.Android/OsuGameActivity.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using Android.OS; +using Android.Views; +using osu.Framework.Android; + +namespace osu.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)] + public class OsuGameActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuGameAndroid(); + + protected override void OnCreate(Bundle savedInstanceState) + { + base.OnCreate(savedInstanceState); + + Window.AddFlags(WindowManagerFlags.Fullscreen); + Window.AddFlags(WindowManagerFlags.KeepScreenOn); + } + } +} diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs new file mode 100644 index 0000000000..d9bdd9c0c2 --- /dev/null +++ b/osu.Android/OsuGameAndroid.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Android.App; +using osu.Game; + +namespace osu.Android +{ + public class OsuGameAndroid : OsuGame + { + public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName); + } +} diff --git a/osu.Android/Properties/AndroidManifest.xml b/osu.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..acd21f9587 --- /dev/null +++ b/osu.Android/Properties/AndroidManifest.xml @@ -0,0 +1,10 @@ + + + + + + + + + + \ No newline at end of file diff --git a/osu.Android/Resources/drawable/lazer.png b/osu.Android/Resources/drawable/lazer.png new file mode 100644 index 0000000000..fc7aa8a092 Binary files /dev/null and b/osu.Android/Resources/drawable/lazer.png differ diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj new file mode 100644 index 0000000000..ac3905a372 --- /dev/null +++ b/osu.Android/osu.Android.csproj @@ -0,0 +1,55 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {D1D5F9A8-B40B-40E6-B02F-482D03346D3D} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Android + osu.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + cjk;mideast;other;rare;west + d8 + r8 + + + + + + + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + + + + \ No newline at end of file diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index 79ac24a1da..761f52f961 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.IO; @@ -7,20 +7,23 @@ using System.Linq; using System.Reflection; using System.Threading.Tasks; using osu.Desktop.Overlays; -using osu.Framework.Graphics.Containers; using osu.Framework.Platform; using osu.Game; -using OpenTK.Input; +using osuTK.Input; using Microsoft.Win32; using osu.Desktop.Updater; using osu.Framework; +using osu.Framework.Logging; using osu.Framework.Platform.Windows; +using osu.Framework.Screens; +using osu.Game.Screens.Menu; namespace osu.Desktop { internal class OsuGameDesktop : OsuGame { private readonly bool noVersionOverlay; + private VersionManager versionManager; public OsuGameDesktop(string[] args = null) : base(args) @@ -32,12 +35,15 @@ namespace osu.Desktop { try { - return new StableStorage(); + if (Host is DesktopGameHost desktopHost) + return new StableStorage(desktopHost); } - catch + catch (Exception) { - return null; + Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important); } + + return null; } protected override void LoadComplete() @@ -46,11 +52,7 @@ namespace osu.Desktop if (!noVersionOverlay) { - LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v => - { - Add(v); - v.State = Visibility.Visible; - }); + LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add); if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) Add(new SquirrelUpdateManager()); @@ -59,11 +61,28 @@ namespace osu.Desktop } } + protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen) + { + base.ScreenChanged(lastScreen, newScreen); + + switch (newScreen) + { + case IntroScreen _: + case MainMenu _: + versionManager?.Show(); + break; + + default: + versionManager?.Hide(); + break; + } + } + public override void SetHost(GameHost host) { base.SetHost(host); - var desktopWindow = host.Window as DesktopGameWindow; - if (desktopWindow != null) + + if (host.Window is DesktopGameWindow desktopWindow) { desktopWindow.CursorState |= CursorState.Hidden; @@ -76,7 +95,7 @@ namespace osu.Desktop private void fileDrop(object sender, FileDropEventArgs e) { - var filePaths = new[] { e.FileName }; + var filePaths = e.FileNames; var firstExtension = Path.GetExtension(filePaths.First()); @@ -119,8 +138,8 @@ namespace osu.Desktop return null; } - public StableStorage() - : base(string.Empty, null) + public StableStorage(DesktopGameHost host) + : base(string.Empty, host) { } } diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs index 96857d6b4f..51e801c185 100644 --- a/osu.Desktop/Overlays/VersionManager.cs +++ b/osu.Desktop/Overlays/VersionManager.cs @@ -1,22 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; +using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; -using osu.Framework.Platform; using osu.Game; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; -using osu.Game.Utils; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Desktop.Overlays { @@ -25,15 +23,13 @@ namespace osu.Desktop.Overlays private OsuConfigManager config; private OsuGameBase game; private NotificationOverlay notificationOverlay; - private GameHost host; [BackgroundDependencyLoader] - private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host) + private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config) { notificationOverlay = notification; this.config = config; this.game = game; - this.host = host; AutoSizeAxes = Axes.Both; Anchor = Anchor.BottomCentre; @@ -60,12 +56,12 @@ namespace osu.Desktop.Overlays { new OsuSpriteText { - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = game.Name }, new OsuSpriteText { - Colour = DebugUtils.IsDebug ? colours.Red : Color4.White, + Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White, Text = game.Version }, } @@ -74,9 +70,8 @@ namespace osu.Desktop.Overlays { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 12, + Font = OsuFont.Numeric.With(size: 12), Colour = colours.Yellow, - Font = @"Venera", Text = @"Development Build" }, new Sprite @@ -96,43 +91,50 @@ namespace osu.Desktop.Overlays var version = game.Version; var lastVersion = config.Get(OsuSetting.Version); + if (game.IsDeployedBuild && version != lastVersion) { config.Set(OsuSetting.Version, version); // only show a notification if we've previously saved a version to the config file (ie. not the first run). if (!string.IsNullOrEmpty(lastVersion)) - notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally)); + notificationOverlay.Post(new UpdateCompleteNotification(version)); } } private class UpdateCompleteNotification : SimpleNotification { - public UpdateCompleteNotification(string version, Action openUrl = null) + private readonly string version; + + public UpdateCompleteNotification(string version) { + this.version = version; Text = $"You are now running osu!lazer {version}.\nClick to see what's new!"; - Icon = FontAwesome.fa_check_square; - Activated = delegate - { - openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}"); - return true; - }; } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay) { + Icon = FontAwesome.Solid.CheckSquare; IconBackgound.Colour = colours.BlueDark; + + Activated = delegate + { + notificationOverlay.Hide(); + changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version); + return true; + }; } } protected override void PopIn() { - this.FadeIn(1000); + this.FadeIn(1400, Easing.OutQuint); } protected override void PopOut() { + this.FadeOut(500, Easing.OutQuint); } } } diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 257155478f..141b2cdbbc 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.IO; @@ -11,6 +11,7 @@ using osu.Framework.Development; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.IPC; +using osu.Game.Tournament; namespace osu.Desktop { @@ -28,24 +29,36 @@ namespace osu.Desktop if (!host.IsPrimaryInstance) { - var importer = new ArchiveImportIPCChannel(host); - // Restore the cwd so relative paths given at the command line work correctly - Directory.SetCurrentDirectory(cwd); - foreach (var file in args) + if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args { - Console.WriteLine(@"Importing {0}", file); - if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000)) - throw new TimeoutException(@"IPC took too long to send"); + var importer = new ArchiveImportIPCChannel(host); + // Restore the cwd so relative paths given at the command line work correctly + Directory.SetCurrentDirectory(cwd); + + foreach (var file in args) + { + Console.WriteLine(@"Importing {0}", file); + if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000)) + throw new TimeoutException(@"IPC took too long to send"); + } + + return 0; } + + // we want to allow multiple instances to be started when in debug. + if (!DebugUtils.IsDebugBuild) + return 0; } - else + + switch (args.FirstOrDefault() ?? string.Empty) { - switch (args.FirstOrDefault() ?? string.Empty) - { - default: - host.Run(new OsuGameDesktop(args)); - break; - } + default: + host.Run(new OsuGameDesktop(args)); + break; + + case "--tournament": + host.Run(new TournamentGame()); + break; } return 0; diff --git a/osu.Desktop/Updater/SimpleUpdateManager.cs b/osu.Desktop/Updater/SimpleUpdateManager.cs index 6c363422f7..5184791de1 100644 --- a/osu.Desktop/Updater/SimpleUpdateManager.cs +++ b/osu.Desktop/Updater/SimpleUpdateManager.cs @@ -1,17 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using System.Linq; using System.Threading.Tasks; using Newtonsoft.Json; using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.IO.Network; using osu.Framework.Platform; using osu.Game; -using osu.Game.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; @@ -41,24 +40,32 @@ namespace osu.Desktop.Updater private async void checkForUpdateAsync() { - var releases = new JsonWebRequest("https://api.github.com/repos/ppy/osu/releases/latest"); - await releases.PerformAsync(); - - var latest = releases.ResponseObject; - - if (latest.TagName != version) + try { - notificationOverlay.Post(new SimpleNotification + var releases = new JsonWebRequest("https://api.github.com/repos/ppy/osu/releases/latest"); + + await releases.PerformAsync(); + + var latest = releases.ResponseObject; + + if (latest.TagName != version) { - Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" - + "Click here to download the new version, which can be installed over the top of your existing installation", - Icon = FontAwesome.fa_upload, - Activated = () => + notificationOverlay.Post(new SimpleNotification { - host.OpenUrlExternally(getBestUrl(latest)); - return true; - } - }); + Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" + + "Click here to download the new version, which can be installed over the top of your existing installation", + Icon = FontAwesome.Solid.Upload, + Activated = () => + { + host.OpenUrlExternally(getBestUrl(latest)); + return true; + } + }); + } + } + catch + { + // we shouldn't crash on a web failure. or any failure for the matter. } } @@ -69,10 +76,11 @@ namespace osu.Desktop.Updater switch (RuntimeInfo.OS) { case RuntimeInfo.Platform.Windows: - bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe")); + bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe")); break; + case RuntimeInfo.Platform.MacOsx: - bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".app.zip")); + bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip")); break; } diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs index 1f8bff74f4..fa41c061b5 100644 --- a/osu.Desktop/Updater/SquirrelUpdateManager.cs +++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Threading.Tasks; @@ -7,14 +7,16 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Logging; using osu.Game; using osu.Game.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using Squirrel; +using LogLevel = Splat.LogLevel; namespace osu.Desktop.Updater { @@ -23,11 +25,9 @@ namespace osu.Desktop.Updater private UpdateManager updateManager; private NotificationOverlay notificationOverlay; - public void PrepareUpdate() - { - // Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here - UpdateManager.RestartAppWhenExited().Wait(); - } + public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); + + private static readonly Logger logger = Logger.GetLogger("updater"); [BackgroundDependencyLoader] private void load(NotificationOverlay notification, OsuGameBase game) @@ -35,13 +35,16 @@ namespace osu.Desktop.Updater notificationOverlay = notification; if (game.IsDeployedBuild) + { + Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger)); Schedule(() => Task.Run(() => checkForUpdateAsync())); + } } private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null) { //should we schedule a retry on completion of this check? - bool scheduleRetry = true; + bool scheduleRecheck = true; try { @@ -76,15 +79,16 @@ namespace osu.Desktop.Updater { if (useDeltaPatching) { - Logger.Error(e, @"delta patching failed!"); + logger.Add(@"delta patching failed; will attempt full download!"); //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //try again without deltas. checkForUpdateAsync(false, notification); - scheduleRetry = false; + scheduleRecheck = false; } else { + notification.State = ProgressNotificationState.Cancelled; Logger.Error(e, @"update failed!"); } } @@ -95,11 +99,8 @@ namespace osu.Desktop.Updater } finally { - if (scheduleRetry) + if (scheduleRecheck) { - if (notification != null) - notification.State = ProgressNotificationState.Cancelled; - //check again in 30 minutes. Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30); } @@ -129,8 +130,8 @@ namespace osu.Desktop.Updater Text = @"Update ready to install. Click to restart!", Activated = () => { - updateManager.PrepareUpdate(); - game.GracefullyExit(); + updateManager.PrepareUpdateAsync() + .ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit())); return true; } }; @@ -152,12 +153,29 @@ namespace osu.Desktop.Updater { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Icon = FontAwesome.fa_upload, + Icon = FontAwesome.Solid.Upload, Colour = Color4.White, Size = new Vector2(20), } }); } } + + private class SquirrelLogger : Splat.ILogger, IDisposable + { + public LogLevel Level { get; set; } = LogLevel.Info; + + public void Write(string message, LogLevel logLevel) + { + if (logLevel < Level) + return; + + logger.Add(message); + } + + public void Dispose() + { + } + } } } diff --git a/osu.Desktop/lazer.ico b/osu.Desktop/lazer.ico old mode 100644 new mode 100755 index 0c894dca41..a6aa8abb9f Binary files a/osu.Desktop/lazer.ico and b/osu.Desktop/lazer.ico differ diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index e1e59804e5..538aaf2d7a 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -1,7 +1,7 @@  - netcoreapp2.1 + netcoreapp2.2 WinExe AnyCPU true @@ -17,19 +17,19 @@ osu.Desktop.Program + - - - - + + + diff --git a/osu.Desktop/osu.nuspec b/osu.Desktop/osu.nuspec index cdd232a9b2..a26b35fcd5 100644 --- a/osu.Desktop/osu.nuspec +++ b/osu.Desktop/osu.nuspec @@ -12,7 +12,7 @@ click the circles. to the beat. click the circles. testing - Copyright ppy Pty Ltd 2007-2018 + Copyright (c) 2019 ppy Pty Ltd en-AU diff --git a/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..d918305f3d --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Catch.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..db95e18f13 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj new file mode 100644 index 0000000000..88b420ffad --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Catch.Tests + osu.Game.Rulesets.Catch.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs new file mode 100644 index 0000000000..39fe3dac25 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.iOS/AppDelegate.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Foundation; +using osu.Framework.iOS; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Catch.Tests.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs b/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs new file mode 100644 index 0000000000..beca477943 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.Game.Rulesets.Catch.Tests.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/Entitlements.plist b/osu.Game.Rulesets.Catch.Tests.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/Info.plist b/osu.Game.Rulesets.Catch.Tests.iOS/Info.plist new file mode 100644 index 0000000000..5115746cbb --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.iOS/Info.plist @@ -0,0 +1,36 @@ + + + + + CFBundleName + osu.Game.Rulesets.Catch.Tests.iOS + CFBundleIdentifier + ppy.osu-Game-Rulesets-Catch-Tests-iOS + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + + diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj new file mode 100644 index 0000000000..7990c35e09 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj @@ -0,0 +1,37 @@ + + + + + Debug + iPhoneSimulator + {4004C7B7-1A62-43F1-9DF2-52450FA67E70} + Exe + osu.Game.Rulesets.Catch.Tests + osu.Game.Rulesets.Catch.Tests.iOS + + + + + + + Linker.xml + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {58F6C80C-1253-4A0E-A465-B8C85EBEADF3} + osu.Game.Rulesets.Catch + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json index da9344b6a2..5dfaf5ec39 100644 --- a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" + "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" + "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs index 162624da57..493ac7ae39 100644 --- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using Newtonsoft.Json; using NUnit.Framework; using osu.Framework.MathUtils; +using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects; @@ -21,10 +22,11 @@ namespace osu.Game.Rulesets.Catch.Tests [TestCase("basic")] [TestCase("spinner")] [TestCase("spinner-and-circles")] - public new void Test(string name) - { - base.Test(name); - } + [TestCase("slider")] + [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })] + [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })] + [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })] + public new void Test(string name, params Type[] mods) => base.Test(name, mods); protected override IEnumerable CreateConvertValue(HitObject hitObject) { @@ -33,13 +35,18 @@ namespace osu.Game.Rulesets.Catch.Tests case JuiceStream stream: foreach (var nested in stream.NestedHitObjects) yield return new ConvertValue((CatchHitObject)nested); + break; + case BananaShower shower: foreach (var nested in shower.NestedHitObjects) yield return new ConvertValue((CatchHitObject)nested); + break; + default: yield return new ConvertValue((CatchHitObject)hitObject); + break; } } diff --git a/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..51fe0b035d --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/CatchDifficultyCalculatorTest.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Difficulty; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; + + [TestCase(4.2058561036909863d, "diffcalc-test")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new CatchRuleset(); + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs new file mode 100644 index 0000000000..04e6dea376 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/CatchLegacyModConversionTest.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Rulesets.Catch.Mods; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Catch.Tests +{ + [TestFixture] + public class CatchLegacyModConversionTest : LegacyModConversionTest + { + [TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })] + [TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })] + [TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })] + [TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })] + [TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })] + public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods); + + protected override Ruleset CreateRuleset() => new CatchRuleset(); + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseCatchPlayer.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseCatchPlayer.cs deleted file mode 100644 index a2c886f1f3..0000000000 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseCatchPlayer.cs +++ /dev/null @@ -1,15 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; - -namespace osu.Game.Rulesets.Catch.Tests -{ - [TestFixture] - public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer - { - public TestCaseCatchPlayer() : base(new CatchRuleset()) - { - } - } -} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseHyperDash.cs deleted file mode 100644 index 14487b2c7f..0000000000 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseHyperDash.cs +++ /dev/null @@ -1,30 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Catch.Objects; - -namespace osu.Game.Rulesets.Catch.Tests -{ - [TestFixture] - public class TestCaseHyperDash : Game.Tests.Visual.TestCasePlayer - { - public TestCaseHyperDash() - : base(new CatchRuleset()) - { - } - - protected override IBeatmap CreateBeatmap(Ruleset ruleset) - { - var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } }; - - - for (int i = 0; i < 512; i++) - if (i % 5 < 3) - beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 }); - - return beatmap; - } - } -} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseAutoJuiceStream.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs similarity index 64% rename from osu.Game.Rulesets.Catch.Tests/TestCaseAutoJuiceStream.cs rename to osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs index 5e68acde94..ab3c040b4e 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseAutoJuiceStream.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneAutoJuiceStream.cs @@ -1,32 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Screens.Play; using osu.Game.Tests.Visual; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Catch.Tests { - public class TestCaseAutoJuiceStream : TestCasePlayer + public class TestSceneAutoJuiceStream : PlayerTestScene { - public TestCaseAutoJuiceStream() + public TestSceneAutoJuiceStream() : base(new CatchRuleset()) { } - protected override IBeatmap CreateBeatmap(Ruleset ruleset) + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) { var beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 }, - Ruleset = ruleset.RulesetInfo + Ruleset = ruleset } }; @@ -37,13 +38,11 @@ namespace osu.Game.Rulesets.Catch.Tests beatmap.HitObjects.Add(new JuiceStream { X = 0.5f - width / 2, - ControlPoints = new[] + Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(width * CatchPlayfield.BASE_WIDTH, 0) - }, - CurveType = CurveType.Linear, - Distance = width * CatchPlayfield.BASE_WIDTH, + }), StartTime = i * 2000, NewCombo = i % 8 == 0 }); @@ -54,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests protected override Player CreatePlayer(Ruleset ruleset) { - Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }); + Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray(); return base.CreatePlayer(ruleset); } } diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseBananaShower.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs similarity index 68% rename from osu.Game.Rulesets.Catch.Tests/TestCaseBananaShower.cs rename to osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs index b5cf0e3d1d..0ad72412fc 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseBananaShower.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,11 +8,12 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Catch.UI; +using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] - public class TestCaseBananaShower : Game.Tests.Visual.TestCasePlayer + public class TestSceneBananaShower : PlayerTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -20,22 +21,22 @@ namespace osu.Game.Rulesets.Catch.Tests typeof(DrawableBananaShower), typeof(CatchRuleset), - typeof(CatchRulesetContainer), + typeof(DrawableCatchRuleset), }; - public TestCaseBananaShower() + public TestSceneBananaShower() : base(new CatchRuleset()) { } - protected override IBeatmap CreateBeatmap(Ruleset ruleset) + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) { var beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, - Ruleset = ruleset.RulesetInfo + Ruleset = ruleset } }; diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs new file mode 100644 index 0000000000..9836a7811a --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchPlayer.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Catch.Tests +{ + [TestFixture] + public class TestSceneCatchPlayer : PlayerTestScene + { + public TestSceneCatchPlayer() + : base(new CatchRuleset()) + { + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseCatchStacker.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs similarity index 63% rename from osu.Game.Rulesets.Catch.Tests/TestCaseCatchStacker.cs rename to osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs index 8a90b48180..9ce46ad6ba 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseCatchStacker.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchStacker.cs @@ -1,32 +1,32 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] - public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer + public class TestSceneCatchStacker : PlayerTestScene { - public TestCaseCatchStacker() + public TestSceneCatchStacker() : base(new CatchRuleset()) { } - protected override IBeatmap CreateBeatmap(Ruleset ruleset) + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) { var beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, - Ruleset = ruleset.RulesetInfo + Ruleset = ruleset } }; - for (int i = 0; i < 512; i++) beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 }); diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs new file mode 100644 index 0000000000..720ef1db42 --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Tests.Visual; +using System; +using System.Collections.Generic; +using osu.Game.Skinning; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osuTK.Graphics; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; + +namespace osu.Game.Rulesets.Catch.Tests +{ + [TestFixture] + public class TestSceneCatcher : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(CatcherSprite), + }; + + private readonly Container container; + + public TestSceneCatcher() + { + Child = container = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + } + + [BackgroundDependencyLoader] + private void load() + { + AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); }); + + AddStep("show custom catcher implementation", () => + { + container.Child = new CatchCustomSkinSourceContainer + { + Child = new CatcherSprite() + }; + }); + } + + private class CatcherCustomSkin : Container + { + public CatcherCustomSkin() + { + RelativeSizeAxes = Axes.Both; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Blue + }, + new SpriteText + { + Text = "custom" + } + }; + } + } + + [Cached(typeof(ISkinSource))] + private class CatchCustomSkinSourceContainer : Container, ISkinSource + { + public event Action SourceChanged + { + add { } + remove { } + } + + public Drawable GetDrawableComponent(ISkinComponent component) + { + switch (component.LookupName) + { + case "Gameplay/catch/fruit-catcher-idle": + return new CatcherCustomSkin(); + } + + return null; + } + + public SampleChannel GetSample(ISampleInfo sampleInfo) => + throw new NotImplementedException(); + + public Texture GetTexture(string componentName) => + throw new NotImplementedException(); + + public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseCatcherArea.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs similarity index 86% rename from osu.Game.Rulesets.Catch.Tests/TestCaseCatcherArea.cs rename to osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs index 25f7ca108d..3ae6886c31 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseCatcherArea.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcherArea.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -13,7 +13,7 @@ using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] - public class TestCaseCatcherArea : OsuTestCase + public class TestSceneCatcherArea : OsuTestScene { private RulesetInfo catchRuleset; private TestCatcherArea catcherArea; @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Tests typeof(CatcherArea), }; - public TestCaseCatcherArea() + public TestSceneCatcherArea() { AddSliderStep("CircleSize", 0, 8, 5, createCatcher); AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t)); diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs new file mode 100644 index 0000000000..7a9b61c60c --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs @@ -0,0 +1,160 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.Objects.Drawable; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class TestSceneDrawableHitObjects : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(CatcherArea.Catcher), + typeof(DrawableCatchRuleset), + typeof(DrawableFruit), + typeof(DrawableJuiceStream), + typeof(DrawableBanana) + }; + + private DrawableCatchRuleset drawableRuleset; + private double playfieldTime => drawableRuleset.Playfield.Time.Current; + + [BackgroundDependencyLoader] + private void load() + { + var controlPointInfo = new ControlPointInfo(); + controlPointInfo.TimingPoints.Add(new TimingControlPoint()); + + WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap + { + HitObjects = new List { new Fruit() }, + BeatmapInfo = new BeatmapInfo + { + BaseDifficulty = new BeatmapDifficulty(), + Metadata = new BeatmapMetadata + { + Artist = @"Unknown", + Title = @"You're breathtaking", + AuthorString = @"Everyone", + }, + Ruleset = new CatchRuleset().RulesetInfo + }, + ControlPointInfo = controlPointInfo + }); + + Add(new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Children = new[] + { + drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty()) + } + }); + + AddStep("miss fruits", () => spawnFruits()); + AddStep("hit fruits", () => spawnFruits(true)); + AddStep("miss juicestream", () => spawnJuiceStream()); + AddStep("hit juicestream", () => spawnJuiceStream(true)); + AddStep("miss bananas", () => spawnBananas()); + AddStep("hit bananas", () => spawnBananas(true)); + } + + private void spawnFruits(bool hit = false) + { + for (int i = 1; i <= 4; i++) + { + var fruit = new Fruit + { + X = getXCoords(hit), + LastInCombo = i % 4 == 0, + StartTime = playfieldTime + 800 + (200 * i) + }; + + fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + addToPlayfield(new DrawableFruit(fruit)); + } + } + + private void spawnJuiceStream(bool hit = false) + { + var xCoords = getXCoords(hit); + + var juice = new JuiceStream + { + X = xCoords, + StartTime = playfieldTime + 1000, + Path = new SliderPath(PathType.Linear, new[] + { + Vector2.Zero, + new Vector2(0, 200) + }) + }; + + juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + if (juice.NestedHitObjects.Last() is CatchHitObject tail) + tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary + + addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation)); + } + + private void spawnBananas(bool hit = false) + { + for (int i = 1; i <= 4; i++) + { + var banana = new Banana + { + X = getXCoords(hit), + LastInCombo = i % 4 == 0, + StartTime = playfieldTime + 800 + (200 * i) + }; + + banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + addToPlayfield(new DrawableBanana(banana)); + } + } + + private float getXCoords(bool hit) + { + const float x_offset = 0.2f; + float xCoords = drawableRuleset.Playfield.Width / 2; + + if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield) + catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset; + + if (hit) + xCoords -= x_offset; + else + xCoords += x_offset; + + return xCoords; + } + + private void addToPlayfield(DrawableCatchHitObject drawable) + { + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToDrawableHitObjects(new[] { drawable }); + + drawableRuleset.Playfield.Add(drawable); + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs new file mode 100644 index 0000000000..f6d26addaa --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Rulesets.Catch.Mods; + +namespace osu.Game.Rulesets.Catch.Tests +{ + public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects + { + public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList(); + + public TestSceneDrawableHitObjectsHidden() + { + Mods.Value = new[] { new CatchModHidden() }; + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/TestCaseFruitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs similarity index 89% rename from osu.Game.Rulesets.Catch.Tests/TestCaseFruitObjects.cs rename to osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs index 5c41e4136c..44517382f7 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestCaseFruitObjects.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneFruitObjects.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,12 +10,12 @@ using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; using osu.Game.Tests.Visual; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Catch.Tests { [TestFixture] - public class TestCaseFruitObjects : OsuTestCase + public class TestSceneFruitObjects : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests typeof(Pulp), }; - public TestCaseFruitObjects() + public TestSceneFruitObjects() { Add(new GridContainer { diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs new file mode 100644 index 0000000000..7b8c699f2c --- /dev/null +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Catch.Tests +{ + [TestFixture] + public class TestSceneHyperDash : PlayerTestScene + { + public TestSceneHyperDash() + : base(new CatchRuleset()) + { + } + + protected override bool Autoplay => true; + + [Test] + public void TestHyperDash() + { + AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash); + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) + { + var beatmap = new Beatmap + { + BeatmapInfo = + { + Ruleset = ruleset, + BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f } + } + }; + + // Should produce a hyper-dash + beatmap.HitObjects.Add(new Fruit { StartTime = 816, X = 308 / 512f, NewCombo = true }); + beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, }); + + for (int i = 0; i < 512; i++) + if (i % 5 < 3) + beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 }); + + return beatmap; + } + } +} diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj index 326791f506..c527a81f51 100644 --- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj +++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj @@ -2,14 +2,14 @@ - - - + + + WinExe - netcoreapp2.1 + netcoreapp2.2 diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs index 5b4af6ea8a..18cc300ff9 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmap.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Rulesets.Catch.Objects; namespace osu.Game.Rulesets.Catch.Beatmaps @@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { Name = @"Fruit Count", Content = fruits.ToString(), - Icon = FontAwesome.fa_circle_o + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Juice Stream Count", Content = juiceStreams.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Banana Shower Count", Content = bananaShowers.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle } }; } diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs index 15d4edc411..0d9a663b9f 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; @@ -34,10 +34,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { StartTime = obj.StartTime, Samples = obj.Samples, - ControlPoints = curveData.ControlPoints, - CurveType = curveData.CurveType, - Distance = curveData.Distance, - RepeatSamples = curveData.RepeatSamples, + Path = curveData.Path, + NodeSamples = curveData.NodeSamples, RepeatCount = curveData.RepeatCount, X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH, NewCombo = comboData?.NewCombo ?? false, diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index c7ea29f8c0..5ab47c1611 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,8 +8,9 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osuTK; using osu.Game.Rulesets.Catch.MathUtils; +using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Beatmaps { @@ -26,11 +27,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { base.PostProcess(); - applyPositionOffsets(); + ApplyPositionOffsets(Beatmap); initialiseHyperDash((List)Beatmap.HitObjects); int index = 0; + foreach (var obj in Beatmap.HitObjects.OfType()) { obj.IndexInBeatmap = index++; @@ -39,39 +41,152 @@ namespace osu.Game.Rulesets.Catch.Beatmaps } } - private void applyPositionOffsets() + public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods) { var rng = new FastRandom(RNG_SEED); - // todo: HardRock displacement should be applied here - foreach (var obj in Beatmap.HitObjects) + bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock); + float? lastPosition = null; + double lastStartTime = 0; + + foreach (var obj in beatmap.HitObjects.OfType()) { + obj.XOffset = 0; + switch (obj) { + case Fruit fruit: + if (shouldApplyHardRockOffset) + applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng); + break; + case BananaShower bananaShower: foreach (var banana in bananaShower.NestedHitObjects.OfType()) { - banana.X = (float)rng.NextDouble(); + banana.XOffset = (float)rng.NextDouble(); rng.Next(); // osu!stable retrieved a random banana type rng.Next(); // osu!stable retrieved a random banana rotation rng.Next(); // osu!stable retrieved a random banana colour } + break; + case JuiceStream juiceStream: foreach (var nested in juiceStream.NestedHitObjects) { - var hitObject = (CatchHitObject)nested; - if (hitObject is TinyDroplet) - hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH; - else if (hitObject is Droplet) + var catchObject = (CatchHitObject)nested; + catchObject.XOffset = 0; + + if (catchObject is TinyDroplet) + catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); + else if (catchObject is Droplet) rng.Next(); // osu!stable retrieved a random droplet rotation - hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1); } + break; } } } + private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng) + { + if (hitObject is JuiceStream stream) + { + lastPosition = stream.EndX; + lastStartTime = stream.EndTime; + return; + } + + if (!(hitObject is Fruit)) + return; + + float offsetPosition = hitObject.X; + double startTime = hitObject.StartTime; + + if (lastPosition == null) + { + lastPosition = offsetPosition; + lastStartTime = startTime; + + return; + } + + float positionDiff = offsetPosition - lastPosition.Value; + double timeDiff = startTime - lastStartTime; + + if (timeDiff > 1000) + { + lastPosition = offsetPosition; + lastStartTime = startTime; + return; + } + + if (positionDiff == 0) + { + applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng); + hitObject.XOffset = offsetPosition - hitObject.X; + return; + } + + if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d) + applyOffset(ref offsetPosition, positionDiff); + + hitObject.XOffset = offsetPosition - hitObject.X; + + lastPosition = offsetPosition; + lastStartTime = startTime; + } + + /// + /// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield. + /// + /// The position which the offset should be applied to. + /// The maximum offset, cannot exceed 20px. + /// The random number generator. + private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng) + { + bool right = rng.NextBool(); + float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH; + + if (right) + { + // Clamp to the right bound + if (position + rand <= 1) + position += rand; + else + position -= rand; + } + else + { + // Clamp to the left bound + if (position - rand >= 0) + position -= rand; + else + position += rand; + } + } + + /// + /// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield. + /// + /// The position which the offset should be applied to. + /// The amount to offset by. + private static void applyOffset(ref float position, float amount) + { + if (amount > 0) + { + // Clamp to the right bound + if (position + amount < 1) + position += amount; + } + else + { + // Clamp to the left bound + if (position + amount > 0) + position += amount; + } + } + private void initialiseHyperDash(List objects) { List objectWithDroplets = new List(); @@ -98,9 +213,10 @@ namespace osu.Game.Rulesets.Catch.Beatmaps CatchHitObject nextObject = objectWithDroplets[i + 1]; int thisDirection = nextObject.X > currentObject.X ? 1 : -1; - double timeToNext = nextObject.StartTime - currentObject.StartTime; + double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth); float distanceToHyper = (float)(timeToNext * CatcherArea.Catcher.BASE_SPEED - distanceToNext); + if (distanceToHyper < 0) { currentObject.HyperDashTarget = nextObject; diff --git a/osu.Game.Rulesets.Catch/CatchInputManager.cs b/osu.Game.Rulesets.Catch/CatchInputManager.cs index 4f976bb7b2..021d7a7efe 100644 --- a/osu.Game.Rulesets.Catch/CatchInputManager.cs +++ b/osu.Game.Rulesets.Catch/CatchInputManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Input.Bindings; @@ -19,8 +19,10 @@ namespace osu.Game.Rulesets.Catch { [Description("Move left")] MoveLeft, + [Description("Move right")] MoveRight, + [Description("Engage dash")] Dash, } diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index 1f1d2475f6..71d68ace94 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Replays.Types; @@ -16,15 +17,18 @@ using osu.Game.Beatmaps.Legacy; using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Difficulty; using osu.Game.Rulesets.Difficulty; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Catch { public class CatchRuleset : Ruleset { - public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new CatchRulesetContainer(this, beatmap); + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableCatchRuleset(this, beatmap, mods); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap); public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap); + public const string SHORT_NAME = "fruits"; + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] { new KeyBinding(InputKey.Z, CatchAction.MoveLeft), @@ -42,6 +46,11 @@ namespace osu.Game.Rulesets.Catch else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new CatchModDoubleTime(); + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new CatchModPerfect(); + else if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new CatchModSuddenDeath(); + if (mods.HasFlag(LegacyMods.Autoplay)) yield return new CatchModAutoplay(); @@ -63,14 +72,8 @@ namespace osu.Game.Rulesets.Catch if (mods.HasFlag(LegacyMods.NoFail)) yield return new CatchModNoFail(); - if (mods.HasFlag(LegacyMods.Perfect)) - yield return new CatchModPerfect(); - if (mods.HasFlag(LegacyMods.Relax)) yield return new CatchModRelax(); - - if (mods.HasFlag(LegacyMods.SuddenDeath)) - yield return new CatchModSuddenDeath(); } public override IEnumerable GetModsFor(ModType type) @@ -84,6 +87,7 @@ namespace osu.Game.Rulesets.Catch new CatchModNoFail(), new MultiMod(new CatchModHalfTime(), new CatchModDaycore()) }; + case ModType.DifficultyIncrease: return new Mod[] { @@ -93,12 +97,20 @@ namespace osu.Game.Rulesets.Catch new CatchModHidden(), new CatchModFlashlight(), }; + case ModType.Automation: return new Mod[] { new MultiMod(new CatchModAutoplay(), new ModCinema()), new CatchModRelax(), }; + + case ModType.Fun: + return new Mod[] + { + new MultiMod(new ModWindUp(), new ModWindDown()) + }; + default: return new Mod[] { }; } @@ -106,12 +118,14 @@ namespace osu.Game.Rulesets.Catch public override string Description => "osu!catch"; - public override string ShortName => "fruits"; + public override string ShortName => SHORT_NAME; - public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o }; + public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch }; public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap); + public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score); + public override int? LegacyID => 2; public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame(); diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponent.cs b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs new file mode 100644 index 0000000000..8bf53e53e3 --- /dev/null +++ b/osu.Game.Rulesets.Catch/CatchSkinComponent.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Skinning; + +namespace osu.Game.Rulesets.Catch +{ + public class CatchSkinComponent : GameplaySkinComponent + { + public CatchSkinComponent(CatchSkinComponents component) + : base(component) + { + } + + protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME; + + protected override string ComponentName => Component.ToString().ToLower(); + } +} diff --git a/osu.Game.Rulesets.Catch/CatchSkinComponents.cs b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs new file mode 100644 index 0000000000..7e482d4045 --- /dev/null +++ b/osu.Game.Rulesets.Catch/CatchSkinComponents.cs @@ -0,0 +1,9 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Catch +{ + public enum CatchSkinComponents + { + } +} diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs index f6535380c8..75f5b18607 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyAttributes.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty { public double ApproachRate; public int MaxCombo; - - public CatchDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) - { - } } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index a763989750..44e1a8e5cc 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -1,149 +1,91 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; +using osu.Game.Rulesets.Catch.Difficulty.Skills; +using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Catch.Difficulty { public class CatchDifficultyCalculator : DifficultyCalculator { - - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 750; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.94; - private const double star_scaling_factor = 0.145; + protected override int SectionLength => 750; + public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - if (!beatmap.HitObjects.Any()) - return new CatchDifficultyAttributes(mods, 0); - - var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty); - float halfCatchWidth = catcher.CatchWidth * 0.5f; - - var difficultyHitObjects = new List(); - - foreach (var hitObject in beatmap.HitObjects) - { - switch (hitObject) - { - // We want to only consider fruits that contribute to the combo. Droplets are addressed as accuracy and spinners are not relevant for "skill" calculations. - case Fruit fruit: - difficultyHitObjects.Add(new CatchDifficultyHitObject(fruit, halfCatchWidth)); - break; - case JuiceStream _: - difficultyHitObjects.AddRange(hitObject.NestedHitObjects.OfType().Where(o => !(o is TinyDroplet)).Select(o => new CatchDifficultyHitObject(o, halfCatchWidth))); - break; - } - } - - difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new CatchDifficultyAttributes(mods, 0); + if (beatmap.HitObjects.Count == 0) + return new CatchDifficultyAttributes { Mods = mods, Skills = skills }; // this is the same as osu!, so there's potential to share the implementation... maybe - double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; - double starRating = Math.Sqrt(calculateDifficulty(difficultyHitObjects, timeRate)) * star_scaling_factor; + double preempt = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; - return new CatchDifficultyAttributes(mods, starRating) + return new CatchDifficultyAttributes { + StarRating = Math.Sqrt(skills[0].DifficultyValue()) * star_scaling_factor, + Mods = mods, ApproachRate = preempt > 1200.0 ? -(preempt - 1800.0) / 120.0 : -(preempt - 1200.0) / 150.0 + 5.0, - MaxCombo = difficultyHitObjects.Count + MaxCombo = beatmap.HitObjects.Count(h => h is Fruit) + beatmap.HitObjects.OfType().SelectMany(j => j.NestedHitObjects).Count(h => !(h is TinyDroplet)), + Skills = skills }; } - private bool calculateStrainValues(List objects, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { - CatchDifficultyHitObject lastObject = null; + float halfCatchWidth; - if (!objects.Any()) return false; - - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - foreach (var currentObject in objects) + using (var catcher = new CatcherArea.Catcher(beatmap.BeatmapInfo.BaseDifficulty)) { + halfCatchWidth = catcher.CatchWidth * 0.5f; + halfCatchWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay. + } + + CatchHitObject lastObject = null; + + // In 2B beatmaps, it is possible that a normal Fruit is placed in the middle of a JuiceStream. + foreach (var hitObject in beatmap.HitObjects + .SelectMany(obj => obj is JuiceStream stream ? stream.NestedHitObjects : new[] { obj }) + .Cast() + .OrderBy(x => x.StartTime)) + { + // We want to only consider fruits that contribute to the combo. + if (hitObject is BananaShower || hitObject is TinyDroplet) + continue; + if (lastObject != null) - currentObject.CalculateStrains(lastObject, timeRate); + yield return new CatchDifficultyHitObject(hitObject, lastObject, clockRate, halfCatchWidth); - lastObject = currentObject; + lastObject = hitObject; } - - return true; } - private double calculateDifficulty(List objects, double timeRate) + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { - // The strain step needs to be adjusted for the algorithm to be considered equal with speed changing mods - double actualStrainStep = strain_step * timeRate; + new Movement(), + }; - // Find the highest strain value within each strain step - var highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - CatchDifficultyHitObject previousHitObject = null; - foreach (CatchDifficultyHitObject hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double decay = Math.Pow(CatchDifficultyHitObject.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.Strain * decay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - maximumStrain = Math.Max(hitObject.Strain, maximumStrain); - - previousHitObject = hitObject; - } - - // Build the weighted sum over the highest strains for each interval - double difficulty = 0; - double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - foreach (double strain in highestStrains) - { - difficulty += weight * strain; - weight *= decay_weight; - } - - return difficulty; - } + protected override Mod[] DifficultyAdjustmentMods => new Mod[] + { + new CatchModDoubleTime(), + new CatchModHalfTime(), + new CatchModHardRock(), + new CatchModEasy(), + }; } } diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs deleted file mode 100644 index 720c1d8653..0000000000 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyHitObject.cs +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.UI; -using OpenTK; - -namespace osu.Game.Rulesets.Catch.Difficulty -{ - public class CatchDifficultyHitObject - { - internal static readonly double DECAY_BASE = 0.20; - private const float normalized_hitobject_radius = 41.0f; - private const float absolute_player_positioning_error = 16f; - private readonly float playerPositioningError; - - internal CatchHitObject BaseHitObject; - - /// - /// Measures jump difficulty. CtB doesn't have something like button pressing speed or accuracy - /// - internal double Strain = 1; - - /// - /// This is required to keep track of lazy player movement (always moving only as far as necessary) - /// Without this quick repeat sliders / weirdly shaped streams might become ridiculously overrated - /// - internal float PlayerPositionOffset; - internal float LastMovement; - - internal float NormalizedPosition; - internal float ActualNormalizedPosition => NormalizedPosition + PlayerPositionOffset; - - internal CatchDifficultyHitObject(CatchHitObject baseHitObject, float catcherWidthHalf) - { - BaseHitObject = baseHitObject; - - // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. - float scalingFactor = normalized_hitobject_radius / catcherWidthHalf; - - playerPositioningError = absolute_player_positioning_error; // * scalingFactor; - NormalizedPosition = baseHitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; - } - - private const double direction_change_bonus = 12.5; - internal void CalculateStrains(CatchDifficultyHitObject previousHitObject, double timeRate) - { - // Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make. - // See Taiko feedback thread. - double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000); - - // Update new position with lazy movement. - PlayerPositionOffset = - MathHelper.Clamp( - previousHitObject.ActualNormalizedPosition, - NormalizedPosition - (normalized_hitobject_radius - playerPositioningError), - NormalizedPosition + (normalized_hitobject_radius - playerPositioningError)) // Obtain new lazy position, but be stricter by allowing for an error of a certain degree of the player. - - NormalizedPosition; // Subtract HitObject position to obtain offset - - LastMovement = DistanceTo(previousHitObject); - double addition = spacingWeight(LastMovement); - - if (NormalizedPosition < previousHitObject.NormalizedPosition) - { - LastMovement = -LastMovement; - } - - CatchHitObject previousHitCircle = previousHitObject.BaseHitObject; - - double additionBonus = 0; - double sqrtTime = Math.Sqrt(Math.Max(timeElapsed, 25)); - - // Direction changes give an extra point! - if (Math.Abs(LastMovement) > 0.1) - { - if (Math.Abs(previousHitObject.LastMovement) > 0.1 && Math.Sign(LastMovement) != Math.Sign(previousHitObject.LastMovement)) - { - double bonus = direction_change_bonus / sqrtTime; - - // Weight bonus by how - double bonusFactor = Math.Min(playerPositioningError, Math.Abs(LastMovement)) / playerPositioningError; - - // We want time to play a role twice here! - addition += bonus * bonusFactor; - - // Bonus for tougher direction switches and "almost" hyperdashes at this point - if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) - { - additionBonus += 0.3 * bonusFactor; - } - } - - // Base bonus for every movement, giving some weight to streams. - addition += 7.5 * Math.Min(Math.Abs(LastMovement), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtTime; - } - - // Bonus for "almost" hyperdashes at corner points - if (previousHitCircle != null && previousHitCircle.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) - { - if (!previousHitCircle.HyperDash) - { - additionBonus += 1.0; - } - else - { - // After a hyperdash we ARE in the correct position. Always! - PlayerPositionOffset = 0; - } - - addition *= 1.0 + additionBonus * ((10 - previousHitCircle.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); - } - - addition *= 850.0 / Math.Max(timeElapsed, 25); - - Strain = previousHitObject.Strain * decay + addition; - } - - private static double spacingWeight(float distance) - { - return Math.Pow(distance, 1.3) / 500; - } - - internal float DistanceTo(CatchDifficultyHitObject other) - { - return Math.Abs(ActualNormalizedPosition - other.ActualNormalizedPosition); - } - } -} diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs new file mode 100644 index 0000000000..5a640f6d1a --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -0,0 +1,104 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Scoring.Legacy; +using osuTK; + +namespace osu.Game.Rulesets.Catch.Difficulty +{ + public class CatchPerformanceCalculator : PerformanceCalculator + { + protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes; + + private Mod[] mods; + + private int fruitsHit; + private int ticksHit; + private int tinyTicksHit; + private int tinyTicksMissed; + private int misses; + + public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score) + : base(ruleset, beatmap, score) + { + } + + public override double Calculate(Dictionary categoryDifficulty = null) + { + mods = Score.Mods; + + var legacyScore = Score as LegacyScoreInfo; + + fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect]; + ticksHit = legacyScore?.Count100 ?? 0; + tinyTicksHit = legacyScore?.Count50 ?? 0; + tinyTicksMissed = legacyScore?.CountKatu ?? 0; + misses = Score.Statistics[HitResult.Miss]; + + // Don't count scores made with supposedly unranked mods + if (mods.Any(m => !m.Ranked)) + return 0; + + // We are heavily relying on aim in catch the beat + double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f; + + // Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo + int numTotalHits = totalComboHits(); + + // Longer maps are worth more + float lengthBonus = + 0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) + + (numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f); + + // Longer maps are worth more + value *= lengthBonus; + + // Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available + value *= Math.Pow(0.97f, misses); + + // Combo scaling + float beatmapMaxCombo = Attributes.MaxCombo; + if (beatmapMaxCombo > 0) + value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f); + + float approachRate = (float)Attributes.ApproachRate; + float approachRateFactor = 1.0f; + if (approachRate > 9.0f) + approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9 + else if (approachRate < 8.0f) + approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8 + + value *= approachRateFactor; + + if (mods.Any(m => m is ModHidden)) + // Hiddens gives nothing on max approach rate, and more the lower it is + value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10 + + if (mods.Any(m => m is ModFlashlight)) + // Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps. + value *= 1.35f * lengthBonus; + + // Scale the aim value with accuracy _slightly_ + value *= Math.Pow(accuracy(), 5.5f); + + // Custom multipliers for NoFail. SpunOut is not applicable. + if (mods.Any(m => m is ModNoFail)) + value *= 0.90f; + + return value; + } + + private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); + private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed; + private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit; + private int totalComboHits() => misses + ticksHit + fruitsHit; + } +} diff --git a/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs new file mode 100644 index 0000000000..24e526ed19 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/Preprocessing/CatchDifficultyHitObject.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing +{ + public class CatchDifficultyHitObject : DifficultyHitObject + { + private const float normalized_hitobject_radius = 41.0f; + + public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject; + + public new CatchHitObject LastObject => (CatchHitObject)base.LastObject; + + public readonly float NormalizedPosition; + public readonly float LastNormalizedPosition; + + /// + /// Milliseconds elapsed since the start time of the previous , with a minimum of 25ms. + /// + public readonly double StrainTime; + + public CatchDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate, float halfCatcherWidth) + : base(hitObject, lastObject, clockRate) + { + // We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps. + var scalingFactor = normalized_hitobject_radius / halfCatcherWidth; + + NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; + LastNormalizedPosition = LastObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor; + + // Every strain interval is hard capped at the equivalent of 600 BPM streaming speed as a safety measure + StrainTime = Math.Max(25, DeltaTime); + } + } +} diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs new file mode 100644 index 0000000000..d146153294 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; +using osu.Game.Rulesets.Catch.UI; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osuTK; + +namespace osu.Game.Rulesets.Catch.Difficulty.Skills +{ + public class Movement : Skill + { + private const float absolute_player_positioning_error = 16f; + private const float normalized_hitobject_radius = 41.0f; + private const double direction_change_bonus = 12.5; + + protected override double SkillMultiplier => 850; + protected override double StrainDecayBase => 0.2; + + protected override double DecayWeight => 0.94; + + private float? lastPlayerPosition; + private float lastDistanceMoved; + + protected override double StrainValueOf(DifficultyHitObject current) + { + var catchCurrent = (CatchDifficultyHitObject)current; + + if (lastPlayerPosition == null) + lastPlayerPosition = catchCurrent.LastNormalizedPosition; + + float playerPosition = MathHelper.Clamp( + lastPlayerPosition.Value, + catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), + catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) + ); + + float distanceMoved = playerPosition - lastPlayerPosition.Value; + + double distanceAddition = Math.Pow(Math.Abs(distanceMoved), 1.3) / 500; + double sqrtStrain = Math.Sqrt(catchCurrent.StrainTime); + + double bonus = 0; + + // Direction changes give an extra point! + if (Math.Abs(distanceMoved) > 0.1) + { + if (Math.Abs(lastDistanceMoved) > 0.1 && Math.Sign(distanceMoved) != Math.Sign(lastDistanceMoved)) + { + double bonusFactor = Math.Min(absolute_player_positioning_error, Math.Abs(distanceMoved)) / absolute_player_positioning_error; + + distanceAddition += direction_change_bonus / sqrtStrain * bonusFactor; + + // Bonus for tougher direction switches and "almost" hyperdashes at this point + if (catchCurrent.LastObject.DistanceToHyperDash <= 10 / CatchPlayfield.BASE_WIDTH) + bonus = 0.3 * bonusFactor; + } + + // Base bonus for every movement, giving some weight to streams. + distanceAddition += 7.5 * Math.Min(Math.Abs(distanceMoved), normalized_hitobject_radius * 2) / (normalized_hitobject_radius * 6) / sqrtStrain; + } + + // Bonus for "almost" hyperdashes at corner points + if (catchCurrent.LastObject.DistanceToHyperDash <= 10.0f / CatchPlayfield.BASE_WIDTH) + { + if (!catchCurrent.LastObject.HyperDash) + bonus += 1.0; + else + { + // After a hyperdash we ARE in the correct position. Always! + playerPosition = catchCurrent.NormalizedPosition; + } + + distanceAddition *= 1.0 + bonus * ((10 - catchCurrent.LastObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 10); + } + + lastPlayerPosition = playerPosition; + lastDistanceMoved = distanceMoved; + + return distanceAddition / catchCurrent.StrainTime; + } + } +} diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs index f38009263f..374dd50c11 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -16,19 +16,21 @@ namespace osu.Game.Rulesets.Catch.Judgements { default: return 0; + case HitResult.Perfect: return 1100; } } - protected override float HealthIncreaseFor(HitResult result) + protected override double HealthIncreaseFor(HitResult result) { switch (result) { default: return 0; + case HitResult.Perfect: - return 8; + return 0.008; } } diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs index 0df2305339..f1399bb5c0 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; @@ -13,19 +13,21 @@ namespace osu.Game.Rulesets.Catch.Judgements { default: return 0; + case HitResult.Perfect: return 30; } } - protected override float HealthIncreaseFor(HitResult result) + protected override double HealthIncreaseFor(HitResult result) { switch (result) { default: - return 0; + return base.HealthIncreaseFor(result); + case HitResult.Perfect: - return 7; + return 0.007; } } } diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs index 8a51867899..8fd9ac92ba 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; @@ -17,34 +17,24 @@ namespace osu.Game.Rulesets.Catch.Judgements { default: return 0; + case HitResult.Perfect: return 300; } } - /// - /// Retrieves the numeric health increase of a . - /// - /// The to find the numeric health increase for. - /// The numeric health increase of . - protected virtual float HealthIncreaseFor(HitResult result) + protected override double HealthIncreaseFor(HitResult result) { switch (result) { default: - return 0; + return -0.02; + case HitResult.Perfect: - return 10.2f; + return 0.01; } } - /// - /// Retrieves the numeric health increase of a . - /// - /// The to find the numeric health increase for. - /// The numeric health increase of . - public float HealthIncreaseFor(JudgementResult result) => HealthIncreaseFor(result.Type); - /// /// Whether fruit on the platter should explode or drop. /// Note that this is only checked if the owning object is also diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs index 8b77351027..3829b5e94f 100644 --- a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs +++ b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; @@ -15,19 +15,21 @@ namespace osu.Game.Rulesets.Catch.Judgements { default: return 0; + case HitResult.Perfect: return 10; } } - protected override float HealthIncreaseFor(HitResult result) + protected override double HealthIncreaseFor(HitResult result) { switch (result) { default: return 0; + case HitResult.Perfect: - return 4; + return 0.004; } } } diff --git a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs index 5b3835755a..c721ff862a 100644 --- a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs +++ b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -33,11 +33,11 @@ namespace osu.Game.Rulesets.Catch.MathUtils /// The random value. public uint NextUInt() { - uint t = _x ^ _x << 11; + uint t = _x ^ (_x << 11); _x = _y; _y = _z; _z = _w; - return _w = _w ^ _w >> 19 ^ t ^ t >> 8; + return _w = _w ^ (_w >> 19) ^ t ^ (t >> 8); } /// @@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils /// The random value. public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound)); + /// + /// Generates a random integer value within the range [, ). + /// + /// The lower bound of the range. + /// The upper bound of the range. + /// The random value. + public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound)); + /// /// Generates a random double value within the range [0, 1). /// diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs index 5ed563614a..692e63fa69 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs @@ -1,24 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Catch.Mods { public class CatchModAutoplay : ModAutoplay { - protected override Score CreateReplayScore(Beatmap beatmap) + public override Score CreateReplayScore(IBeatmap beatmap) => new Score { - return new Score - { - User = new User { Username = "osu!salad!" }, - Replay = new CatchAutoGenerator(beatmap).Generate(), - }; - } + ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } }, + Replay = new CatchAutoGenerator(beatmap).Generate(), + }; } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs index 6d4caef8d2..cae19e9468 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs index dcf417c405..178909387f 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs index d20a2ec727..a82d0af102 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs index 21e09f991c..71268d899d 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs @@ -1,12 +1,67 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.UI; +using osuTK; namespace osu.Game.Rulesets.Catch.Mods { - public class CatchModFlashlight : ModFlashlight + public class CatchModFlashlight : ModFlashlight { public override double ScoreMultiplier => 1.12; + + private const float default_flashlight_size = 350; + + public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield); + + private CatchPlayfield playfield; + + public override void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + playfield = (CatchPlayfield)drawableRuleset.Playfield; + base.ApplyToDrawableRuleset(drawableRuleset); + } + + private class CatchFlashlight : Flashlight + { + private readonly CatchPlayfield playfield; + + public CatchFlashlight(CatchPlayfield playfield) + { + this.playfield = playfield; + FlashlightSize = new Vector2(0, getSizeFor(0)); + } + + protected override void Update() + { + base.Update(); + + var catcherArea = playfield.CatcherArea; + + FlashlightPosition = catcherArea.ToSpaceOfOtherDrawable(catcherArea.MovableCatcher.DrawPosition, this); + } + + private float getSizeFor(int combo) + { + if (combo > 200) + return default_flashlight_size * 0.8f; + else if (combo > 100) + return default_flashlight_size * 0.9f; + else + return default_flashlight_size; + } + + protected override void OnComboChange(ValueChangedEvent e) + { + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); + } + + protected override string FragmentShader => "CircularFlashlight"; + } } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs index 4e48de454f..ce06b841aa 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs index 8e19c0614a..ced1900ba9 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs @@ -1,91 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.MathUtils; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Mods; -using System; -using osu.Game.Rulesets.Objects; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Catch.Beatmaps; namespace osu.Game.Rulesets.Catch.Mods { - public class CatchModHardRock : ModHardRock, IApplicableToHitObject + public class CatchModHardRock : ModHardRock, IApplicableToBeatmap { public override double ScoreMultiplier => 1.12; public override bool Ranked => true; - private float lastStartX; - private int lastStartTime; - - public void ApplyToHitObject(HitObject hitObject) - { - var catchObject = (CatchHitObject)hitObject; - - float position = catchObject.X; - int startTime = (int)hitObject.StartTime; - - if (lastStartX == 0) - { - lastStartX = position; - lastStartTime = startTime; - return; - } - - float diff = lastStartX - position; - int timeDiff = startTime - lastStartTime; - - if (timeDiff > 1000) - { - lastStartX = position; - lastStartTime = startTime; - return; - } - - if (diff == 0) - { - bool right = RNG.NextBool(); - - float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH; - - if (right) - { - if (position + rand <= 1) - position += rand; - else - position -= rand; - } - else - { - if (position - rand >= 0) - position -= rand; - else - position += rand; - } - - catchObject.X = position; - - return; - } - - if (Math.Abs(diff) < timeDiff / 3d) - { - if (diff > 0) - { - if (position - diff > 0) - position -= diff; - } - else - { - if (position - diff < 1) - position -= diff; - } - } - - catchObject.X = position; - - lastStartX = position; - lastStartTime = startTime; - } + public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this); } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs index f2716f351e..606a935229 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs @@ -1,7 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Catch.Mods { @@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods { public override string Description => @"Play with fading fruits."; public override double ScoreMultiplier => 1.06; + + private const double fade_out_offset_multiplier = 0.6; + private const double fade_out_duration_multiplier = 0.44; + + protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state) + { + if (!(drawable is DrawableCatchHitObject catchDrawable)) + return; + + if (catchDrawable.NestedHitObjects.Any()) + { + foreach (var nestedDrawable in catchDrawable.NestedHitObjects) + { + if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable) + fadeOutHitObject(nestedCatchDrawable); + } + } + else + fadeOutHitObject(catchDrawable); + } + + private void fadeOutHitObject(DrawableCatchHitObject drawable) + { + var hitObject = drawable.HitObject; + + var offset = hitObject.TimePreempt * fade_out_offset_multiplier; + var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier; + + using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true)) + drawable.FadeOut(duration); + } } } diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs index 687db172cf..da2edcee44 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs b/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs index 914419438d..3c02646e99 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs b/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs index de00ff31ce..fb92399102 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs index 8bf9f32572..0454bc969d 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs b/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs index 71461cfc40..68e01391ce 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Catch/Objects/Banana.cs b/osu.Game.Rulesets.Catch/Objects/Banana.cs index e1af4c1075..0b3d1d23e0 100644 --- a/osu.Game.Rulesets.Catch/Objects/Banana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Banana.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs index 25af7e4bdf..6d44e4660e 100644 --- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs index 0c50dae9fb..a25d9cb67e 100644 --- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs @@ -1,10 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Objects { @@ -12,7 +14,20 @@ namespace osu.Game.Rulesets.Catch.Objects { public const double OBJECT_RADIUS = 44; - public float X { get; set; } + private float x; + + public float X + { + get => x + XOffset; + set => x = value; + } + + /// + /// A random offset applied to , set by the . + /// + internal float XOffset { get; set; } + + public double TimePreempt = 1000; public int IndexInBeatmap { get; set; } @@ -54,6 +69,8 @@ namespace osu.Game.Rulesets.Catch.Objects { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); + TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); + Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5; } diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs index 8756a5178f..5afdb14888 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Catch.Objects.Drawable { diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs index 697fab85c9..42646851d7 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -13,17 +13,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { private readonly Container bananaContainer; - public DrawableBananaShower(BananaShower s, Func> getVisualRepresentation = null) + public DrawableBananaShower(BananaShower s, Func> createDrawableRepresentation = null) : base(s) { RelativeSizeAxes = Axes.X; Origin = Anchor.BottomLeft; X = 0; - InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both }; + AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both }); foreach (var b in s.NestedHitObjects.Cast()) - AddNested(getVisualRepresentation?.Invoke(b)); + AddNested(createDrawableRepresentation?.Invoke(b)); } protected override void AddNested(DrawableHitObject h) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs index 9e840301fd..dd4a58a5ef 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs @@ -1,14 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Scoring; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch.Objects.Drawable { @@ -52,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable public Func CheckPosition; + public bool IsOnPlate; + + public override bool RemoveWhenNotAlive => IsOnPlate; + protected override void CheckForResult(bool userTriggered, double timeOffset) { if (CheckPosition == null) return; @@ -60,21 +62,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss); } - protected override void SkinChanged(ISkinSource skin, bool allowFallback) + protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt; + + protected override void UpdateInitialTransforms() => this.FadeInFromZero(200); + + protected override void UpdateStateTransforms(ArmedState state) { - base.SkinChanged(skin, allowFallback); - - if (HitObject is IHasComboInformation combo) - AccentColour = skin.GetValue(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White; - } - - private const float preempt = 1000; - - protected override void UpdateState(ArmedState state) - { - using (BeginAbsoluteSequence(HitObject.StartTime - preempt)) - this.FadeIn(200); - var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; using (BeginAbsoluteSequence(endTime, true)) @@ -82,10 +75,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable switch (state) { case ArmedState.Miss: - this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire(); + this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out); break; + case ArmedState.Hit: - this.FadeOut().Expire(); + this.FadeOut(); break; } } diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableDroplet.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableDroplet.cs index 5c8a7c4a7c..059310d671 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableDroplet.cs @@ -1,11 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; -using OpenTK; -using OpenTK.Graphics; +using osuTK; namespace osu.Game.Rulesets.Catch.Objects.Drawable { @@ -26,20 +25,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable [BackgroundDependencyLoader] private void load() { - InternalChild = pulp = new Pulp - { - Size = Size - }; - } + AddInternal(pulp = new Pulp { Size = Size }); - public override Color4 AccentColour - { - get { return base.AccentColour; } - set - { - base.AccentColour = value; - pulp.AccentColour = AccentColour; - } + AccentColour.BindValueChanged(colour => { pulp.AccentColour = colour.NewValue; }, true); } } } diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index 4603148114..1af77b75fc 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.MathUtils; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Objects.Drawable { @@ -40,9 +41,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable private void load() { // todo: this should come from the skin. - AccentColour = colourForRrepesentation(HitObject.VisualRepresentation); + AccentColour.Value = colourForRepresentation(HitObject.VisualRepresentation); - InternalChildren = new[] + AddRangeInternal(new[] { createPulp(HitObject.VisualRepresentation), border = new Circle @@ -52,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable Hollow = !HitObject.HyperDash, Type = EdgeEffectType.Glow, Radius = 4 * radius_adjust, - Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f) + Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Value.Darken(1).Opacity(0.6f) }, Size = new Vector2(Height), Anchor = Anchor.Centre, @@ -64,13 +65,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable new Box { AlwaysPresent = true, - Colour = AccentColour, + Colour = AccentColour.Value, Alpha = 0, RelativeSizeAxes = Axes.Both } } }, - }; + }); if (HitObject.HyperDash) { @@ -80,7 +81,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable Anchor = Anchor.Centre, Origin = Anchor.Centre, AccentColour = Color4.Red, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0.5f, Scale = new Vector2(1.333f) }); @@ -105,6 +106,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { default: return new Container(); + case FruitVisualRepresentation.Raspberry: return new Container { @@ -113,36 +115,37 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(small_pulp), Y = -0.34f, }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(0, distance_from_centre_4), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(90, distance_from_centre_4), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(180, distance_from_centre_4), }, new Pulp { Size = new Vector2(large_pulp_4), - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Position = positionAt(270, distance_from_centre_4), }, } }; + case FruitVisualRepresentation.Pineapple: return new Container { @@ -151,36 +154,37 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(small_pulp), Y = -0.3f, }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(45, distance_from_centre_4), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(135, distance_from_centre_4), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4), Position = positionAt(225, distance_from_centre_4), }, new Pulp { Size = new Vector2(large_pulp_4), - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Position = positionAt(315, distance_from_centre_4), }, } }; + case FruitVisualRepresentation.Pear: return new Container { @@ -189,30 +193,31 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(small_pulp), Y = -0.33f, }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_3), Position = positionAt(60, distance_from_centre_3), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_3), Position = positionAt(180, distance_from_centre_3), }, new Pulp { Size = new Vector2(large_pulp_3), - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Position = positionAt(300, distance_from_centre_3), }, } }; + case FruitVisualRepresentation.Grape: return new Container { @@ -221,30 +226,31 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(small_pulp), Y = -0.25f, }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_3), Position = positionAt(0, distance_from_centre_3), }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_3), Position = positionAt(120, distance_from_centre_3), }, new Pulp { Size = new Vector2(large_pulp_3), - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Position = positionAt(240, distance_from_centre_3), }, } }; + case FruitVisualRepresentation.Banana: return new Container { @@ -253,13 +259,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(small_pulp), Y = -0.3f }, new Pulp { - AccentColour = AccentColour, + AccentColour = AccentColour.Value, Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f), Y = 0.05f, }, @@ -275,26 +281,32 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); } - private Color4 colourForRrepesentation(FruitVisualRepresentation representation) + private Color4 colourForRepresentation(FruitVisualRepresentation representation) { switch (representation) { default: case FruitVisualRepresentation.Pear: return new Color4(17, 136, 170, 255); + case FruitVisualRepresentation.Grape: return new Color4(204, 102, 0, 255); + case FruitVisualRepresentation.Raspberry: return new Color4(121, 9, 13, 255); + case FruitVisualRepresentation.Pineapple: return new Color4(102, 136, 0, 255); + case FruitVisualRepresentation.Banana: switch (RNG.Next(0, 3)) { default: return new Color4(255, 240, 0, 255); + case 1: return new Color4(255, 192, 0, 255); + case 2: return new Color4(214, 221, 28, 255); } diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs index e66852c5c2..9e5e9f6a04 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -13,17 +13,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { private readonly Container dropletContainer; - public DrawableJuiceStream(JuiceStream s, Func> getVisualRepresentation = null) + public DrawableJuiceStream(JuiceStream s, Func> createDrawableRepresentation = null) : base(s) { RelativeSizeAxes = Axes.Both; Origin = Anchor.BottomLeft; X = 0; - InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, }; + AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, }); foreach (var o in s.NestedHitObjects.Cast()) - AddNested(getVisualRepresentation?.Invoke(o)); + AddNested(createDrawableRepresentation?.Invoke(o)); } protected override void AddNested(DrawableHitObject h) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableTinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableTinyDroplet.cs index e0f02454c4..d41aea1e7b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableTinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableTinyDroplet.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Catch.Objects.Drawable { diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs index 250dc8c7f1..1e9daf18db 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/Pieces/Pulp.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces { @@ -18,14 +18,15 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces Anchor = Anchor.Centre; Origin = Anchor.Centre; - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Colour = Color4.White.Opacity(0.9f); } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; diff --git a/osu.Game.Rulesets.Catch/Objects/Droplet.cs b/osu.Game.Rulesets.Catch/Objects/Droplet.cs index 8b54922959..7b0bb3f0ae 100644 --- a/osu.Game.Rulesets.Catch/Objects/Droplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Droplet.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Objects/Fruit.cs b/osu.Game.Rulesets.Catch/Objects/Fruit.cs index 2c2cd013c3..6f0423b420 100644 --- a/osu.Game.Rulesets.Catch/Objects/Fruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Fruit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index 82e32d24d2..0952e8981a 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -1,7 +1,6 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using osu.Game.Audio; @@ -10,7 +9,6 @@ using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using OpenTK; namespace osu.Game.Rulesets.Catch.Objects { @@ -26,6 +24,11 @@ namespace osu.Game.Rulesets.Catch.Objects public double Velocity; public double TickDistance; + /// + /// The length of one span of this . + /// + public double SpanDuration => Duration / this.SpanCount(); + protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); @@ -42,123 +45,88 @@ namespace osu.Game.Rulesets.Catch.Objects protected override void CreateNestedHitObjects() { base.CreateNestedHitObjects(); - createTicks(); - } - private void createTicks() - { - if (TickDistance == 0) - return; - - var length = Curve.Distance; - var tickDistance = Math.Min(TickDistance, length); - var spanDuration = length / Velocity; - - var minDistanceFromEnd = Velocity * 0.01; - - AddNested(new Fruit + var tickSamples = Samples.Select(s => new HitSampleInfo { - Samples = Samples, - StartTime = StartTime, - X = X - }); + Bank = s.Bank, + Name = @"slidertick", + Volume = s.Volume + }).ToList(); - double lastDropletTime = StartTime; + SliderEventDescriptor? lastEvent = null; - for (int span = 0; span < this.SpanCount(); span++) + foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset)) { - var spanStartTime = StartTime + span * spanDuration; - var reversed = span % 2 == 1; - - for (double d = 0; d <= length; d += tickDistance) + // generate tiny droplets since the last point + if (lastEvent != null) { - var timeProgress = d / length; - var distanceProgress = reversed ? 1 - timeProgress : timeProgress; + double sinceLastTick = e.Time - lastEvent.Value.Time; - double time = spanStartTime + timeProgress * spanDuration; - - if (LegacyLastTickOffset != null) + if (sinceLastTick > 80) { - // If we're the last tick, apply the legacy offset - if (span == this.SpanCount() - 1 && d + tickDistance > length) - time = Math.Max(StartTime + Duration / 2, time - LegacyLastTickOffset.Value); - } + double timeBetweenTiny = sinceLastTick; + while (timeBetweenTiny > 100) + timeBetweenTiny /= 2; - double tinyTickInterval = time - lastDropletTime; - while (tinyTickInterval > 100) - tinyTickInterval /= 2; - - for (double t = lastDropletTime + tinyTickInterval; t < time; t += tinyTickInterval) - { - double progress = reversed ? 1 - (t - spanStartTime) / spanDuration : (t - spanStartTime) / spanDuration; - - AddNested(new TinyDroplet + for (double t = timeBetweenTiny; t < sinceLastTick; t += timeBetweenTiny) { - StartTime = t, - X = X + Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH, - Samples = new List(Samples.Select(s => new SampleInfo + AddNested(new TinyDroplet { - Bank = s.Bank, - Name = @"slidertick", - Volume = s.Volume - })) - }); + Samples = tickSamples, + StartTime = t + lastEvent.Value.Time, + X = X + Path.PositionAt( + lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH, + }); + } } - - if (d > minDistanceFromEnd && Math.Abs(d - length) > minDistanceFromEnd) - { - AddNested(new Droplet - { - StartTime = time, - X = X + Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH, - Samples = new List(Samples.Select(s => new SampleInfo - { - Bank = s.Bank, - Name = @"slidertick", - Volume = s.Volume - })) - }); - } - - lastDropletTime = time; } - AddNested(new Fruit + // this also includes LegacyLastTick and this is used for TinyDroplet generation above. + // this means that the final segment of TinyDroplets are increasingly mistimed where LegacyLastTickOffset is being applied. + lastEvent = e; + + switch (e.Type) { - Samples = Samples, - StartTime = spanStartTime + spanDuration, - X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH - }); + case SliderEventType.Tick: + AddNested(new Droplet + { + Samples = tickSamples, + StartTime = e.Time, + X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH, + }); + break; + + case SliderEventType.Head: + case SliderEventType.Tail: + case SliderEventType.Repeat: + AddNested(new Fruit + { + Samples = Samples, + StartTime = e.Time, + X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH, + }); + break; + } } } - public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity; + public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity; public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH; public double Duration => EndTime - StartTime; - public double Distance + private SliderPath path; + + public SliderPath Path { - get { return Curve.Distance; } - set { Curve.Distance = value; } + get => path; + set => path = value; } - public SliderCurve Curve { get; } = new SliderCurve(); + public double Distance => Path.Distance; - public Vector2[] ControlPoints - { - get { return Curve.ControlPoints; } - set { Curve.ControlPoints = value; } - } - - public List> RepeatSamples { get; set; } = new List>(); - - public CurveType CurveType - { - get { return Curve.CurveType; } - set { Curve.CurveType = value; } - } + public List> NodeSamples { get; set; } = new List>(); public double? LegacyLastTickOffset { get; set; } } diff --git a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs index 39f1cadad5..1bf160b5a6 100644 --- a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Judgements; diff --git a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs index 045d0824c6..26f20b223a 100644 --- a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Runtime.CompilerServices; @@ -9,3 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")] diff --git a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs index 23b620248f..6c8515eb90 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs @@ -1,29 +1,34 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.MathUtils; using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.Catch.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Replays; -using osu.Game.Users; namespace osu.Game.Rulesets.Catch.Replays { - internal class CatchAutoGenerator : AutoGenerator + internal class CatchAutoGenerator : AutoGenerator { public const double RELEASE_DELAY = 20; - public CatchAutoGenerator(Beatmap beatmap) + public new CatchBeatmap Beatmap => (CatchBeatmap)base.Beatmap; + + public CatchAutoGenerator(IBeatmap beatmap) : base(beatmap) { - Replay = new Replay { User = new User { Username = @"Autoplay" } }; + Replay = new Replay(); } protected Replay Replay; + private CatchReplayFrame currentFrame; + public override Replay Generate() { // todo: add support for HT DT @@ -32,18 +37,18 @@ namespace osu.Game.Rulesets.Catch.Replays float lastPosition = 0.5f; double lastTime = 0; - // Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled - Replay.Frames.Add(new CatchReplayFrame(-100000, lastPosition)); - void moveToNext(CatchHitObject h) { float positionChange = Math.Abs(lastPosition - h.X); double timeAvailable = h.StartTime - lastTime; - //So we can either make it there without a dash or not. - double speedRequired = positionChange / timeAvailable; + // So we can either make it there without a dash or not. + // If positionChange is 0, we don't need to move, so speedRequired should also be 0 (could be NaN if timeAvailable is 0 too) + // The case where positionChange > 0 and timeAvailable == 0 results in PositiveInfinity which provides expected beheaviour. + double speedRequired = positionChange == 0 ? 0 : positionChange / timeAvailable; - bool dashRequired = speedRequired > movement_speed && h.StartTime != 0; + bool dashRequired = speedRequired > movement_speed; + bool impossibleJump = speedRequired > movement_speed * 2; // todo: get correct catcher size, based on difficulty CS. const float catcher_width_half = CatcherArea.CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * 0.3f * 0.5f; @@ -52,19 +57,18 @@ namespace osu.Game.Rulesets.Catch.Replays { //we are already in the correct range. lastTime = h.StartTime; - Replay.Frames.Add(new CatchReplayFrame(h.StartTime, lastPosition)); + addFrame(h.StartTime, lastPosition); return; } - if (h is Banana) + if (impossibleJump) { - // auto bananas unrealistically warp to catch 100% combo. - Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X)); + addFrame(h.StartTime, h.X); } else if (h.HyperDash) { - Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition)); - Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X)); + addFrame(h.StartTime - timeAvailable, lastPosition); + addFrame(h.StartTime, h.X); } else if (dashRequired) { @@ -76,16 +80,16 @@ namespace osu.Game.Rulesets.Catch.Replays float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable); //dash movement - Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + 1, lastPosition, true)); - Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition)); - Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X)); + addFrame(h.StartTime - timeAvailable + 1, lastPosition, true); + addFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition); + addFrame(h.StartTime, h.X); } else { double timeBefore = positionChange / movement_speed; - Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition)); - Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X)); + addFrame(h.StartTime - timeBefore, lastPosition); + addFrame(h.StartTime, h.X); } lastTime = h.StartTime; @@ -117,5 +121,16 @@ namespace osu.Game.Rulesets.Catch.Replays return Replay; } + + private void addFrame(double time, float? position = null, bool dashing = false) + { + // todo: can be removed once FramedReplayInputHandler correctly handles rewinding before first frame. + if (Replay.Frames.Count == 0) + Replay.Frames.Add(new CatchReplayFrame(time - 1, position, false, null)); + + var last = currentFrame; + currentFrame = new CatchReplayFrame(time, position, dashing, last); + Replay.Frames.Add(currentFrame); + } } } diff --git a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs index f05eb31454..22532bc9ec 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs @@ -1,9 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; using osu.Framework.Input.StateChanges; using osu.Framework.MathUtils; +using osu.Game.Replays; using osu.Game.Rulesets.Replays; namespace osu.Game.Rulesets.Catch.Replays @@ -15,16 +18,20 @@ namespace osu.Game.Rulesets.Catch.Replays { } - protected override bool IsImportant(CatchReplayFrame frame) => frame.Position > 0; + protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any(); protected float? Position { get { - if (!HasFrames) + var frame = CurrentFrame; + + if (frame == null) return null; - return Interpolation.ValueAt(CurrentTime, CurrentFrame.Position, NextFrame.Position, CurrentFrame.Time, NextFrame.Time); + Debug.Assert(CurrentTime != null); + + return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position; } } @@ -32,21 +39,11 @@ namespace osu.Game.Rulesets.Catch.Replays { if (!Position.HasValue) return new List(); - var actions = new List(); - - if (CurrentFrame.Dashing) - actions.Add(CatchAction.Dash); - - if (Position.Value > CurrentFrame.Position) - actions.Add(CatchAction.MoveRight); - else if (Position.Value < CurrentFrame.Position) - actions.Add(CatchAction.MoveLeft); - return new List { new CatchReplayState { - PressedActions = actions, + PressedActions = CurrentFrame?.Actions ?? new List(), CatcherX = Position.Value }, }; diff --git a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs index d5c5eb844a..b41a5e0612 100644 --- a/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs +++ b/osu.Game.Rulesets.Catch/Replays/CatchReplayFrame.cs @@ -1,16 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Game.Beatmaps; +using osu.Game.Replays.Legacy; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Replays.Legacy; using osu.Game.Rulesets.Replays.Types; namespace osu.Game.Rulesets.Catch.Replays { public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame { + public List Actions = new List(); + public float Position; public bool Dashing; @@ -18,17 +21,40 @@ namespace osu.Game.Rulesets.Catch.Replays { } - public CatchReplayFrame(double time, float? position = null, bool dashing = false) + public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame lastFrame = null) : base(time) { Position = position ?? -1; Dashing = dashing; + + if (Dashing) + Actions.Add(CatchAction.Dash); + + if (lastFrame != null) + { + if (Position > lastFrame.Position) + lastFrame.Actions.Add(CatchAction.MoveRight); + else if (Position < lastFrame.Position) + lastFrame.Actions.Add(CatchAction.MoveLeft); + } } - public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap) + public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) { - Position = legacyFrame.Position.X / CatchPlayfield.BASE_WIDTH; - Dashing = legacyFrame.ButtonState == ReplayButtonState.Left1; + Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH; + Dashing = currentFrame.ButtonState == ReplayButtonState.Left1; + + if (Dashing) + Actions.Add(CatchAction.Dash); + + // this probably needs some cross-checking with osu-stable to ensure it is actually correct. + if (lastFrame is CatchReplayFrame lastCatchFrame) + { + if (Position > lastCatchFrame.Position) + lastCatchFrame.Actions.Add(CatchAction.MoveRight); + else if (Position < lastCatchFrame.Position) + Actions.Add(CatchAction.MoveLeft); + } } } } diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..ebad654404 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,138 @@ +osu file format v14 + +[General] +StackLeniency: 0.3 +Mode: 2 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +34500,-50,4,2,1,50,0,0 + +[HitObjects] +// fruits spaced 1/1 beat apart +32,128,0,5,0,0:0:0:0: +96,128,500,1,0,0:0:0:0: +160,128,1000,1,0,0:0:0:0: +224,128,1500,1,0,0:0:0:0: +288,128,2000,1,0,0:0:0:0: +352,128,2500,1,0,0:0:0:0: +416,128,3000,1,0,0:0:0:0: +480,128,3500,1,0,0:0:0:0: + +// fruits spaced 1/2 beat apart +32,160,4500,1,0,0:0:0:0: +64,160,4750,1,0,0:0:0:0: +96,160,5000,1,0,0:0:0:0: +128,160,5250,1,0,0:0:0:0: +160,160,5500,1,0,0:0:0:0: +192,160,5750,1,0,0:0:0:0: +224,160,6000,1,0,0:0:0:0: +256,160,6250,1,0,0:0:0:0: +288,160,6500,1,0,0:0:0:0: + +// fruits spaced 1/4 beat apart +96,128,7500,1,0,0:0:0:0: +128,128,7625,1,0,0:0:0:0: +160,128,7750,1,0,0:0:0:0: +192,128,7875,1,0,0:0:0:0: +224,128,8000,1,0,0:0:0:0: +256,128,8125,1,0,0:0:0:0: +288,128,8250,1,0,0:0:0:0: +320,128,8375,1,0,0:0:0:0: +352,128,8500,1,0,0:0:0:0: + +// fruit hyperdashes, spaced 1/2 beat apart +32,160,9500,1,0,0:0:0:0: +480,160,9750,1,0,0:0:0:0: +32,160,10000,1,0,0:0:0:0: +480,160,10250,1,0,0:0:0:0: +32,160,10500,1,0,0:0:0:0: +480,160,10750,1,0,0:0:0:0: +32,160,11000,1,0,0:0:0:0: + +// fruit hyperdashes, spaced 1/4 beat apart +32,192,12000,1,0,0:0:0:0: +480,192,12125,1,0,0:0:0:0: +32,192,12250,1,0,0:0:0:0: +480,192,12375,1,0,0:0:0:0: +32,192,12500,1,0,0:0:0:0: +480,192,12625,1,0,0:0:0:0: +32,192,12750,1,0,0:0:0:0: +480,192,12875,1,0,0:0:0:0: +32,192,13000,1,0,0:0:0:0: + +// stream + hyperdash + stream, spaced 1/4 beat apart +32,192,14000,1,0,0:0:0:0: +64,192,14125,1,0,0:0:0:0: +96,192,14250,1,0,0:0:0:0: +128,192,14375,1,0,0:0:0:0: +480,192,14500,1,0,0:0:0:0: +448,192,14625,1,0,0:0:0:0: +416,192,14750,1,0,0:0:0:0: +384,192,14875,1,0,0:0:0:0: +32,192,15000,1,0,0:0:0:0: + +// basic sliders +32,192,16000,2,0,L|192:192,1,160 +224,192,17000,2,0,L|384:192,1,160 +416,192,17875,2,0,L|480:192,1,40 + +// slider hyperdashes, spaced 1/4 beat apart +32,192,19000,2,0,L|128:192,1,80 +480,192,19375,2,0,L|384:192,1,80 +352,192,19750,2,0,L|256:192,1,80 +0,192,20125,2,0,L|128:192,1,120 + +// stream + slider hyperdashes, spaced 1/4 beat apart +32,192,21500,1,0,0:0:0:0: +64,192,21625,1,0,0:0:0:0: +96,192,21750,1,0,0:0:0:0: +512,192,21875,2,0,L|320:192,1,160 +320,192,22500,1,0,0:0:0:0: +288,192,22625,1,0,0:0:0:0: +256,192,22750,1,0,0:0:0:0: +0,192,22875,2,0,L|64:192,1,40 + +// streams, spaced 1/4 beat apart +64,192,24000,1,0,0:0:0:0: +160,192,24125,1,0,0:0:0:0: +64,192,24250,1,0,0:0:0:0: +160,192,24375,1,0,0:0:0:0: +64,192,24500,1,0,0:0:0:0: +160,192,24625,1,0,0:0:0:0: +64,192,24750,1,0,0:0:0:0: +160,192,24875,1,0,0:0:0:0: +64,192,25000,1,0,0:0:0:0: +160,192,25125,1,0,0:0:0:0: +64,192,25250,1,0,0:0:0:0: +160,192,25375,1,0,0:0:0:0: +64,192,25500,1,0,0:0:0:0: + +// stream + spinner combo, spaced 1/4 beat apart +256,192,26500,12,0,27000,0:0:0:0: +128,192,27250,5,0,0:0:0:0: +128,192,27375,1,0,0:0:0:0: +160,192,27500,1,0,0:0:0:0: +192,192,27625,1,0,0:0:0:0: +256,192,27750,12,0,28500,0:0:0:0: +192,192,28625,5,0,0:0:0:0: +224,192,28750,1,0,0:0:0:0: +256,192,28875,1,0,0:0:0:0: +256,192,29000,1,0,0:0:0:0: +256,192,29125,12,0,29500,0:0:0:0: + +// long slow slider +0,192,30500,6,0,B|480:192|480:192|0:192,2,960 + +// long fast slider +0,192,37500,6,0,B|480:192|480:192|0:192,2,960 + +// long hyperdash slider +0,192,41500,2,0,P|544:192|544:192,5,480 diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json new file mode 100644 index 0000000000..83f9e30800 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider-expected-conversion.json @@ -0,0 +1,150 @@ +{ + "Mappings": [{ + "StartTime": 369, + "Objects": [{ + "StartTime": 369, + "Position": 177 + }, + { + "StartTime": 450, + "Position": 216.539276 + }, + { + "StartTime": 532, + "Position": 256.5667 + }, + { + "StartTime": 614, + "Position": 296.594116 + }, + { + "StartTime": 696, + "Position": 336.621521 + }, + { + "StartTime": 778, + "Position": 376.99762 + }, + { + "StartTime": 860, + "Position": 337.318878 + }, + { + "StartTime": 942, + "Position": 297.291443 + }, + { + "StartTime": 1024, + "Position": 257.264038 + }, + { + "StartTime": 1106, + "Position": 217.2366 + }, + { + "StartTime": 1188, + "Position": 177 + }, + { + "StartTime": 1270, + "Position": 216.818192 + }, + { + "StartTime": 1352, + "Position": 256.8456 + }, + { + "StartTime": 1434, + "Position": 296.873047 + }, + { + "StartTime": 1516, + "Position": 336.900452 + }, + { + "StartTime": 1598, + "Position": 376.99762 + }, + { + "StartTime": 1680, + "Position": 337.039948 + }, + { + "StartTime": 1762, + "Position": 297.0125 + }, + { + "StartTime": 1844, + "Position": 256.9851 + }, + { + "StartTime": 1926, + "Position": 216.957672 + }, + { + "StartTime": 2008, + "Position": 177 + }, + { + "StartTime": 2090, + "Position": 217.097137 + }, + { + "StartTime": 2172, + "Position": 257.124573 + }, + { + "StartTime": 2254, + "Position": 297.152 + }, + { + "StartTime": 2336, + "Position": 337.179443 + }, + { + "StartTime": 2418, + "Position": 376.99762 + }, + { + "StartTime": 2500, + "Position": 336.760956 + }, + { + "StartTime": 2582, + "Position": 296.733643 + }, + { + "StartTime": 2664, + "Position": 256.7062 + }, + { + "StartTime": 2746, + "Position": 216.678772 + }, + { + "StartTime": 2828, + "Position": 177 + }, + { + "StartTime": 2909, + "Position": 216.887909 + }, + { + "StartTime": 2991, + "Position": 256.915344 + }, + { + "StartTime": 3073, + "Position": 296.942749 + }, + { + "StartTime": 3155, + "Position": 336.970184 + }, + { + "StartTime": 3237, + "Position": 376.99762 + } + ] + }] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu new file mode 100644 index 0000000000..c1971edf2c --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-repeat-slider.osu @@ -0,0 +1,18 @@ +osu file format v14 + +[General] +StackLeniency: 0.4 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8 +SliderMultiplier:1.6 +SliderTickRate:4 + +[TimingPoints] +369,327.868852459016,4,2,2,32,1,0 + +[HitObjects] +177,191,369,6,0,L|382:192,7,200 diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json new file mode 100644 index 0000000000..7333b600fb --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner-expected-conversion.json @@ -0,0 +1,74 @@ +{ + "Mappings": [{ + "StartTime": 369, + "Objects": [{ + "StartTime": 369, + "Position": 65 + }, + { + "StartTime": 450, + "Position": 482 + }, + { + "StartTime": 532, + "Position": 164 + }, + { + "StartTime": 614, + "Position": 315 + }, + { + "StartTime": 696, + "Position": 145 + }, + { + "StartTime": 778, + "Position": 159 + }, + { + "StartTime": 860, + "Position": 310 + }, + { + "StartTime": 942, + "Position": 441 + }, + { + "StartTime": 1024, + "Position": 428 + }, + { + "StartTime": 1106, + "Position": 243 + }, + { + "StartTime": 1188, + "Position": 422 + }, + { + "StartTime": 1270, + "Position": 481 + }, + { + "StartTime": 1352, + "Position": 104 + }, + { + "StartTime": 1434, + "Position": 473 + }, + { + "StartTime": 1516, + "Position": 135 + }, + { + "StartTime": 1598, + "Position": 360 + }, + { + "StartTime": 1680, + "Position": 123 + } + ] + }] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu new file mode 100644 index 0000000000..208d21a344 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-spinner.osu @@ -0,0 +1,18 @@ +osu file format v14 + +[General] +StackLeniency: 0.4 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8 +SliderMultiplier:1.6 +SliderTickRate:4 + +[TimingPoints] +369,327.868852459016,4,2,2,32,1,0 + +[HitObjects] +256,192,369,12,0,1680,0:0:0:0: diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json new file mode 100644 index 0000000000..bbc16ab912 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream-expected-conversion.json @@ -0,0 +1,234 @@ +{ + "Mappings": [{ + "StartTime": 369, + "Objects": [{ + "StartTime": 369, + "Position": 258 + }] + }, + { + "StartTime": 450, + "Objects": [{ + "StartTime": 450, + "Position": 254 + }] + }, + { + "StartTime": 532, + "Objects": [{ + "StartTime": 532, + "Position": 241 + }] + }, + { + "StartTime": 614, + "Objects": [{ + "StartTime": 614, + "Position": 238 + }] + }, + { + "StartTime": 696, + "Objects": [{ + "StartTime": 696, + "Position": 238 + }] + }, + { + "StartTime": 778, + "Objects": [{ + "StartTime": 778, + "Position": 278 + }] + }, + { + "StartTime": 860, + "Objects": [{ + "StartTime": 860, + "Position": 238 + }] + }, + { + "StartTime": 942, + "Objects": [{ + "StartTime": 942, + "Position": 278 + }] + }, + { + "StartTime": 1024, + "Objects": [{ + "StartTime": 1024, + "Position": 238 + }] + }, + { + "StartTime": 1106, + "Objects": [{ + "StartTime": 1106, + "Position": 278 + }] + }, + { + "StartTime": 1188, + "Objects": [{ + "StartTime": 1188, + "Position": 278 + }] + }, + { + "StartTime": 1270, + "Objects": [{ + "StartTime": 1270, + "Position": 278 + }] + }, + { + "StartTime": 1352, + "Objects": [{ + "StartTime": 1352, + "Position": 238 + }] + }, + { + "StartTime": 1434, + "Objects": [{ + "StartTime": 1434, + "Position": 258 + }] + }, + { + "StartTime": 1516, + "Objects": [{ + "StartTime": 1516, + "Position": 253 + }] + }, + { + "StartTime": 1598, + "Objects": [{ + "StartTime": 1598, + "Position": 238 + }] + }, + { + "StartTime": 1680, + "Objects": [{ + "StartTime": 1680, + "Position": 260 + }] + }, + { + "StartTime": 1762, + "Objects": [{ + "StartTime": 1762, + "Position": 238 + }] + }, + { + "StartTime": 1844, + "Objects": [{ + "StartTime": 1844, + "Position": 278 + }] + }, + { + "StartTime": 1926, + "Objects": [{ + "StartTime": 1926, + "Position": 278 + }] + }, + { + "StartTime": 2008, + "Objects": [{ + "StartTime": 2008, + "Position": 238 + }] + }, + { + "StartTime": 2090, + "Objects": [{ + "StartTime": 2090, + "Position": 238 + }] + }, + { + "StartTime": 2172, + "Objects": [{ + "StartTime": 2172, + "Position": 243 + }] + }, + { + "StartTime": 2254, + "Objects": [{ + "StartTime": 2254, + "Position": 278 + }] + }, + { + "StartTime": 2336, + "Objects": [{ + "StartTime": 2336, + "Position": 278 + }] + }, + { + "StartTime": 2418, + "Objects": [{ + "StartTime": 2418, + "Position": 238 + }] + }, + { + "StartTime": 2500, + "Objects": [{ + "StartTime": 2500, + "Position": 258 + }] + }, + { + "StartTime": 2582, + "Objects": [{ + "StartTime": 2582, + "Position": 256 + }] + }, + { + "StartTime": 2664, + "Objects": [{ + "StartTime": 2664, + "Position": 242 + }] + }, + { + "StartTime": 2746, + "Objects": [{ + "StartTime": 2746, + "Position": 238 + }] + }, + { + "StartTime": 2828, + "Objects": [{ + "StartTime": 2828, + "Position": 238 + }] + }, + { + "StartTime": 2909, + "Objects": [{ + "StartTime": 2909, + "Position": 271 + }] + }, + { + "StartTime": 2991, + "Objects": [{ + "StartTime": 2991, + "Position": 254 + }] + } + ] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu new file mode 100644 index 0000000000..321af4604b --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/hardrock-stream.osu @@ -0,0 +1,50 @@ +osu file format v14 + +[General] +StackLeniency: 0.4 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +369,327.868852459016,4,2,2,32,1,0 + +[HitObjects] +258,189,369,1,0,0:0:0:0: +258,189,450,1,0,0:0:0:0: +258,189,532,1,0,0:0:0:0: +258,189,614,1,0,0:0:0:0: +258,189,696,1,0,0:0:0:0: +258,189,778,1,0,0:0:0:0: +258,189,860,1,0,0:0:0:0: +258,189,942,1,0,0:0:0:0: +258,189,1024,1,0,0:0:0:0: +258,189,1106,1,0,0:0:0:0: +258,189,1188,1,0,0:0:0:0: +258,189,1270,1,0,0:0:0:0: +258,189,1352,1,0,0:0:0:0: +258,189,1434,1,0,0:0:0:0: +258,189,1516,1,0,0:0:0:0: +258,189,1598,1,0,0:0:0:0: +258,189,1680,1,0,0:0:0:0: +258,189,1762,1,0,0:0:0:0: +258,189,1844,1,0,0:0:0:0: +258,189,1926,1,0,0:0:0:0: +258,189,2008,1,0,0:0:0:0: +258,189,2090,1,0,0:0:0:0: +258,189,2172,1,0,0:0:0:0: +258,189,2254,1,0,0:0:0:0: +258,189,2336,1,0,0:0:0:0: +258,189,2418,1,0,0:0:0:0: +258,189,2500,1,0,0:0:0:0: +258,189,2582,1,0,0:0:0:0: +258,189,2664,1,0,0:0:0:0: +258,189,2746,1,0,0:0:0:0: +258,189,2828,1,0,0:0:0:0: +258,189,2909,1,0,0:0:0:0: +258,189,2991,1,0,0:0:0:0: \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider-expected-conversion.json b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider-expected-conversion.json new file mode 100644 index 0000000000..58c52b6867 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider-expected-conversion.json @@ -0,0 +1 @@ +{"Mappings":[{"StartTime":19184.0,"Objects":[{"StartTime":19184.0,"Position":320.0},{"StartTime":19263.0,"Position":311.730255},{"StartTime":19343.0,"Position":324.6205},{"StartTime":19423.0,"Position":343.0907},{"StartTime":19503.0,"Position":372.2917},{"StartTime":19582.0,"Position":385.194733},{"StartTime":19662.0,"Position":379.0426},{"StartTime":19742.0,"Position":385.1066},{"StartTime":19822.0,"Position":391.624664},{"StartTime":19919.0,"Position":386.27832},{"StartTime":20016.0,"Position":380.117035},{"StartTime":20113.0,"Position":381.664154},{"StartTime":20247.0,"Position":370.872864}]}]} \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider.osu b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider.osu new file mode 100644 index 0000000000..d48b2d7769 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Resources/Testing/Beatmaps/slider.osu @@ -0,0 +1,18 @@ +osu file format v14 + +[General] +Mode: 2 + +[Difficulty] +HPDrainRate:3 +CircleSize:2 +OverallDifficulty:4 +ApproachRate:4 +SliderMultiplier:0.9 +SliderTickRate:1 + +[TimingPoints] +35.4473684210527,638.298947368422,4,2,1,60,1,0 + +[HitObjects] +320,176,19184,2,8,P|384:168|368:232,1,150 diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs b/osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs new file mode 100644 index 0000000000..ff793a372e --- /dev/null +++ b/osu.Game.Rulesets.Catch/Scoring/CatchHitWindows.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Catch.Scoring +{ + public class CatchHitWindows : HitWindows + { + public override bool IsHitResultAllowed(HitResult result) + { + switch (result) + { + case HitResult.Perfect: + case HitResult.Miss: + return true; + } + + return false; + } + } +} diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs index 403cedde8c..18785d65ea 100644 --- a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs +++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs @@ -1,9 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -13,8 +11,8 @@ namespace osu.Game.Rulesets.Catch.Scoring { public class CatchScoreProcessor : ScoreProcessor { - public CatchScoreProcessor(RulesetContainer rulesetContainer) - : base(rulesetContainer) + public CatchScoreProcessor(DrawableRuleset drawableRuleset) + : base(drawableRuleset) { } @@ -27,21 +25,18 @@ namespace osu.Game.Rulesets.Catch.Scoring hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate; } - private const double harshness = 0.01; - - protected override void ApplyResult(JudgementResult result) + protected override double HealthAdjustmentFactorFor(JudgementResult result) { - base.ApplyResult(result); - - if (result.Type == HitResult.Miss) + switch (result.Type) { - if (!result.Judgement.IsBonus) - Health.Value -= hpDrainRate * (harshness * 2); - return; - } + case HitResult.Miss: + return hpDrainRate; - if (result.Judgement is CatchJudgement catchJudgement) - Health.Value += Math.Max(catchJudgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness; + default: + return 10.2 - hpDrainRate; // Award less HP as drain rate is increased + } } + + public override HitWindows CreateHitWindows() => new CatchHitWindows(); } } diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs index 925e7aaac9..b6d8cf9cbe 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs @@ -1,17 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; -using osu.Game.Configuration; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; namespace osu.Game.Rulesets.Catch.UI { @@ -19,47 +17,30 @@ namespace osu.Game.Rulesets.Catch.UI { public const float BASE_WIDTH = 512; - private readonly CatcherArea catcherArea; + internal readonly CatcherArea CatcherArea; - protected override bool UserScrollSpeedAdjustment => false; - - protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Constant; - - public CatchPlayfield(BeatmapDifficulty difficulty, Func> getVisualRepresentation) + public CatchPlayfield(BeatmapDifficulty difficulty, Func> createDrawableRepresentation) { - Direction.Value = ScrollingDirection.Down; - Container explodingFruitContainer; - Anchor = Anchor.TopCentre; - Origin = Anchor.TopCentre; - - Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate - - InternalChild = new PlayfieldAdjustmentContainer + InternalChildren = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] + explodingFruitContainer = new Container { - explodingFruitContainer = new Container - { - RelativeSizeAxes = Axes.Both, - }, - catcherArea = new CatcherArea(difficulty) - { - GetVisualRepresentation = getVisualRepresentation, - ExplodingFruitTarget = explodingFruitContainer, - Anchor = Anchor.BottomLeft, - Origin = Anchor.TopLeft, - }, - HitObjectContainer - } + RelativeSizeAxes = Axes.Both, + }, + CatcherArea = new CatcherArea(difficulty) + { + CreateDrawableRepresentation = createDrawableRepresentation, + ExplodingFruitTarget = explodingFruitContainer, + Anchor = Anchor.BottomLeft, + Origin = Anchor.TopLeft, + }, + HitObjectContainer }; - - VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); } - public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj); + public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj); public override void Add(DrawableHitObject h) { @@ -72,6 +53,6 @@ namespace osu.Game.Rulesets.Catch.UI } private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) - => catcherArea.OnResult((DrawableCatchHitObject)judgedObject, result); + => CatcherArea.OnResult((DrawableCatchHitObject)judgedObject, result); } } diff --git a/osu.Game.Rulesets.Catch/UI/PlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs similarity index 68% rename from osu.Game.Rulesets.Catch/UI/PlayfieldAdjustmentContainer.cs rename to osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs index ad0073ff12..b8d3dc9017 100644 --- a/osu.Game.Rulesets.Catch/UI/PlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs @@ -1,19 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osu.Game.Rulesets.UI; +using osuTK; namespace osu.Game.Rulesets.Catch.UI { - public class PlayfieldAdjustmentContainer : Container + public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer { protected override Container Content => content; private readonly Container content; - public PlayfieldAdjustmentContainer() + public CatchPlayfieldAdjustmentContainer() { + Anchor = Anchor.TopCentre; + Origin = Anchor.TopCentre; + + Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate + InternalChild = new Container { Anchor = Anchor.Centre, diff --git a/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs deleted file mode 100644 index bd0fec43a1..0000000000 --- a/osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Input; -using osu.Game.Beatmaps; -using osu.Game.Input.Handlers; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.Objects.Drawable; -using osu.Game.Rulesets.Catch.Replays; -using osu.Game.Rulesets.Catch.Scoring; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Catch.UI -{ - public class CatchRulesetContainer : ScrollingRulesetContainer - { - public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this); - - protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay); - - protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation); - - public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo); - - protected override DrawableHitObject GetVisualRepresentation(CatchHitObject h) - { - switch (h) - { - case Banana banana: - return new DrawableBanana(banana); - case Fruit fruit: - return new DrawableFruit(fruit); - case JuiceStream stream: - return new DrawableJuiceStream(stream, GetVisualRepresentation); - case BananaShower shower: - return new DrawableBananaShower(shower, GetVisualRepresentation); - case TinyDroplet tiny: - return new DrawableTinyDroplet(tiny); - case Droplet droplet: - return new DrawableDroplet(droplet); - } - - return null; - } - } -} diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 06453ac32d..56c8b33e02 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -1,13 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Framework.Input.Bindings; using osu.Framework.MathUtils; using osu.Game.Beatmaps; @@ -18,22 +16,22 @@ using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.UI { public class CatcherArea : Container { - public const float CATCHER_SIZE = 100; + public const float CATCHER_SIZE = 106.75f; - protected readonly Catcher MovableCatcher; + protected internal readonly Catcher MovableCatcher; - public Func> GetVisualRepresentation; + public Func> CreateDrawableRepresentation; public Container ExplodingFruitTarget { - set { MovableCatcher.ExplodingFruitTarget = value; } + set => MovableCatcher.ExplodingFruitTarget = value; } public CatcherArea(BeatmapDifficulty difficulty = null) @@ -55,26 +53,28 @@ namespace osu.Game.Rulesets.Catch.UI if (lastPlateableFruit == null) return; - // this is required to make this run after the last caught fruit runs UpdateState at least once. + // this is required to make this run after the last caught fruit runs updateState() at least once. // TODO: find a better alternative if (lastPlateableFruit.IsLoaded) action(); else - lastPlateableFruit.OnLoadComplete = _ => action(); + lastPlateableFruit.OnLoadComplete += _ => action(); } if (result.IsHit && fruit.CanBePlated) { - var caughtFruit = (DrawableCatchHitObject)GetVisualRepresentation?.Invoke(fruit.HitObject); + var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject); if (caughtFruit == null) return; caughtFruit.RelativePositionAxes = Axes.None; caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0); + caughtFruit.IsOnPlate = true; caughtFruit.Anchor = Anchor.TopCentre; caughtFruit.Origin = Anchor.Centre; caughtFruit.Scale *= 0.7f; + caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime; caughtFruit.LifetimeEnd = double.MaxValue; MovableCatcher.Add(caughtFruit); @@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Catch.UI [BackgroundDependencyLoader] private void load() { - Children = new Drawable[] + Children = new[] { caughtFruit = new Container { @@ -158,7 +158,7 @@ namespace osu.Game.Rulesets.Catch.UI protected bool Dashing { - get { return dashing; } + get => dashing; set { if (value == dashing) return; @@ -176,7 +176,7 @@ namespace osu.Game.Rulesets.Catch.UI /// protected bool Trail { - get { return trail; } + get => trail; set { if (value == trail) return; @@ -203,16 +203,17 @@ namespace osu.Game.Rulesets.Catch.UI additive.Scale = Scale; additive.Colour = HyperDashing ? Color4.Red : Color4.White; additive.RelativePositionAxes = RelativePositionAxes; - additive.Blending = BlendingMode.Additive; + additive.Blending = BlendingParameters.Additive; AdditiveTarget.Add(additive); - additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire(); + additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint); + additive.Expire(true); Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50); } - private Sprite createCatcherSprite() => new CatcherSprite(); + private Drawable createCatcherSprite() => new CatcherSprite(); /// /// Add a caught fruit to the catcher's stack. @@ -292,6 +293,7 @@ namespace osu.Game.Rulesets.Catch.UI const float hyper_dash_transition_length = 180; bool previouslyHyperDashing = HyperDashing; + if (modifier <= 1 || X == targetPosition) { hyperDashModifier = 1; @@ -301,6 +303,7 @@ namespace osu.Game.Rulesets.Catch.UI { this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint); this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint); + Trail &= Dashing; } } else @@ -325,9 +328,11 @@ namespace osu.Game.Rulesets.Catch.UI case CatchAction.MoveLeft: currentDirection--; return true; + case CatchAction.MoveRight: currentDirection++; return true; + case CatchAction.Dash: Dashing = true; return true; @@ -343,9 +348,11 @@ namespace osu.Game.Rulesets.Catch.UI case CatchAction.MoveLeft: currentDirection++; return true; + case CatchAction.MoveRight: currentDirection--; return true; + case CatchAction.Dash: Dashing = false; return true; @@ -374,8 +381,8 @@ namespace osu.Game.Rulesets.Catch.UI X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); // Correct overshooting. - if (hyperDashDirection > 0 && hyperDashTargetPosition < X || - hyperDashDirection < 0 && hyperDashTargetPosition > X) + if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || + (hyperDashDirection < 0 && hyperDashTargetPosition > X)) { X = hyperDashTargetPosition; SetHyperDashState(); @@ -403,6 +410,9 @@ namespace osu.Game.Rulesets.Catch.UI f.MoveToY(f.Y + 75, 750, Easing.InSine); f.FadeOut(750); + + // todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired. + f.LifetimeStart = Time.Current; f.Expire(); } } @@ -433,29 +443,15 @@ namespace osu.Game.Rulesets.Catch.UI ExplodingFruitTarget.Add(fruit); } + fruit.ClearTransforms(); fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine); fruit.MoveToX(fruit.X + originalX * 6, 1000); fruit.FadeOut(750); + // todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired. + fruit.LifetimeStart = Time.Current; fruit.Expire(); } - - private class CatcherSprite : Sprite - { - public CatcherSprite() - { - Size = new Vector2(CATCHER_SIZE); - - // Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling. - OriginPosition = new Vector2(-0.02f, 0.06f) * CATCHER_SIZE; - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - Texture = textures.Get(@"Play/Catch/fruit-catcher-idle"); - } - } } } } diff --git a/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs new file mode 100644 index 0000000000..e3c6c93d01 --- /dev/null +++ b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Skinning; +using osuTK; + +namespace osu.Game.Rulesets.Catch.UI +{ + public class CatcherSprite : CompositeDrawable + { + public CatcherSprite() + { + Size = new Vector2(CatcherArea.CATCHER_SIZE); + + // Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling. + OriginPosition = new Vector2(-0.02f, 0.06f) * CatcherArea.CATCHER_SIZE; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle") + { + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }; + } + } +} diff --git a/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs new file mode 100644 index 0000000000..6b7f00c5d0 --- /dev/null +++ b/osu.Game.Rulesets.Catch/UI/DrawableCatchRuleset.cs @@ -0,0 +1,71 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Catch.Objects; +using osu.Game.Rulesets.Catch.Objects.Drawable; +using osu.Game.Rulesets.Catch.Replays; +using osu.Game.Rulesets.Catch.Scoring; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.Catch.UI +{ + public class DrawableCatchRuleset : DrawableScrollingRuleset + { + protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Constant; + + protected override bool UserScrollSpeedAdjustment => false; + + public DrawableCatchRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + Direction.Value = ScrollingDirection.Down; + TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450); + } + + public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this); + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay); + + protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation); + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer(); + + protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo); + + public override DrawableHitObject CreateDrawableRepresentation(CatchHitObject h) + { + switch (h) + { + case Banana banana: + return new DrawableBanana(banana); + + case Fruit fruit: + return new DrawableFruit(fruit); + + case JuiceStream stream: + return new DrawableJuiceStream(stream, CreateDrawableRepresentation); + + case BananaShower shower: + return new DrawableBananaShower(shower, CreateDrawableRepresentation); + + case TinyDroplet tiny: + return new DrawableTinyDroplet(tiny); + + case Droplet droplet: + return new DrawableDroplet(droplet); + } + + return null; + } + } +} diff --git a/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..0a3f05ae54 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Mania.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..e6728c801d --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj new file mode 100644 index 0000000000..0e557cb260 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {531F1092-DB27-445D-AA33-2A77C7187C99} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Mania.Tests + osu.Game.Rulesets.Mania.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs new file mode 100644 index 0000000000..9cd1e47023 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.iOS/AppDelegate.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Foundation; +using osu.Framework.iOS; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Mania.Tests.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs b/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs new file mode 100644 index 0000000000..0362402320 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.Game.Rulesets.Mania.Tests.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/Entitlements.plist b/osu.Game.Rulesets.Mania.Tests.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/Info.plist b/osu.Game.Rulesets.Mania.Tests.iOS/Info.plist new file mode 100644 index 0000000000..8780204d5b --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.iOS/Info.plist @@ -0,0 +1,36 @@ + + + + + CFBundleName + osu.Game.Rulesets.Mania.Tests.iOS + CFBundleIdentifier + ppy.osu-Game-Rulesets-Mania-Tests-iOS + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + + diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj new file mode 100644 index 0000000000..58c2e2aa5a --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj @@ -0,0 +1,37 @@ + + + + + Debug + iPhoneSimulator + {39FD990E-B6CE-4B2A-999F-BC008CF2C64C} + Exe + osu.Game.Rulesets.Mania.Tests + osu.Game.Rulesets.Mania.Tests.iOS + + + + + + + Linker.xml + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {48F4582B-7687-4621-9CBE-5C24197CB536} + osu.Game.Rulesets.Mania + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json index c781b0e64e..492f894484 100644 --- a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" + "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" + "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs index 58f2ab7747..6f10540973 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; [TestCase("basic")] - public new void Test(string name) - { - base.Test(name); - } + public void Test(string name) => base.Test(name); protected override IEnumerable CreateConvertValue(HitObject hitObject) { @@ -35,34 +32,59 @@ namespace osu.Game.Rulesets.Mania.Tests }; } - protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter); + private readonly Dictionary rngSnapshots = new Dictionary(); + + protected override void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter) + { + base.OnConversionGenerated(original, result, beatmapConverter); + + rngSnapshots[original] = new RngSnapshot(beatmapConverter); + } + + protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]); protected override Ruleset CreateRuleset() => new ManiaRuleset(); } - public class ManiaConvertMapping : ConvertMapping, IEquatable - { - public uint RandomW; - public uint RandomX; - public uint RandomY; - public uint RandomZ; + public class RngSnapshot + { + public readonly uint RandomW; + public readonly uint RandomX; + public readonly uint RandomY; + public readonly uint RandomZ; - public ManiaConvertMapping() - { - } + public RngSnapshot(IBeatmapConverter converter) + { + var maniaConverter = (ManiaBeatmapConverter)converter; + RandomW = maniaConverter.Random.W; + RandomX = maniaConverter.Random.X; + RandomY = maniaConverter.Random.Y; + RandomZ = maniaConverter.Random.Z; + } + } - public ManiaConvertMapping(IBeatmapConverter converter) - { - var maniaConverter = (ManiaBeatmapConverter)converter; - RandomW = maniaConverter.Random.W; - RandomX = maniaConverter.Random.X; - RandomY = maniaConverter.Random.Y; - RandomZ = maniaConverter.Random.Z; - } + public class ManiaConvertMapping : ConvertMapping, IEquatable + { + public uint RandomW; + public uint RandomX; + public uint RandomY; + public uint RandomZ; - public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ; - public override bool Equals(ConvertMapping other) => base.Equals(other) && Equals(other as ManiaConvertMapping); - } + public ManiaConvertMapping() + { + } + + public ManiaConvertMapping(RngSnapshot snapshot) + { + RandomW = snapshot.RandomW; + RandomX = snapshot.RandomX; + RandomY = snapshot.RandomY; + RandomZ = snapshot.RandomZ; + } + + public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ; + public override bool Equals(ConvertMapping other) => base.Equals(other) && Equals(other as ManiaConvertMapping); + } public struct ConvertValue : IEquatable { diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..2c36e81190 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mania.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class ManiaDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; + + [TestCase(2.3683365342338796d, "diffcalc-test")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new ManiaRuleset(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaInputTestCase.cs b/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs similarity index 83% rename from osu.Game.Rulesets.Mania.Tests/ManiaInputTestCase.cs rename to osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs index 75c8fc7e79..909d0d45c6 100644 --- a/osu.Game.Rulesets.Mania.Tests/ManiaInputTestCase.cs +++ b/osu.Game.Rulesets.Mania.Tests/ManiaInputTestScene.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -8,12 +8,12 @@ using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests { - public abstract class ManiaInputTestCase : OsuTestCase + public abstract class ManiaInputTestScene : OsuTestScene { private readonly Container content; protected override Container Content => content ?? base.Content; - protected ManiaInputTestCase(int keys) + protected ManiaInputTestScene(int keys) { base.Content.Add(content = new LocalInputManager(keys)); } diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs new file mode 100644 index 0000000000..957743c5f1 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/ManiaLegacyModConversionTest.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Mania.Tests +{ + [TestFixture] + public class ManiaLegacyModConversionTest : LegacyModConversionTest + { + [TestCase(LegacyMods.Easy, new[] { typeof(ManiaModEasy) })] + [TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) })] + [TestCase(LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(ManiaModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModNightcore) })] + [TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModFlashlight), typeof(ManiaModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(ManiaModPerfect) })] + [TestCase(LegacyMods.SuddenDeath, new[] { typeof(ManiaModSuddenDeath) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(ManiaModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime), typeof(ManiaModPerfect) })] + [TestCase(LegacyMods.Random | LegacyMods.SuddenDeath, new[] { typeof(ManiaModRandom), typeof(ManiaModSuddenDeath) })] + public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods); + + protected override Ruleset CreateRuleset() => new ManiaRuleset(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs new file mode 100644 index 0000000000..4b3786c30a --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/ManiaPlacementBlueprintTestScene.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Rulesets.Mania.Edit; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Tests.Visual; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Mania.Tests +{ + [Cached(Type = typeof(IManiaHitObjectComposer))] + public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene, IManiaHitObjectComposer + { + private readonly Column column; + + [Cached(typeof(IReadOnlyList))] + private IReadOnlyList mods { get; set; } = Array.Empty(); + + protected ManiaPlacementBlueprintTestScene() + { + Add(column = new Column(0) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AccentColour = Color4.OrangeRed, + Clock = new FramedClock(new StopwatchClock()), // No scroll + }); + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + dependencies.CacheAs(((ScrollingTestContainer)HitObjectContainer).ScrollingInfo); + + return dependencies; + } + + protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both }; + + protected override void AddHitObject(DrawableHitObject hitObject) => column.Add((DrawableManiaHitObject)hitObject); + + public Column ColumnAt(Vector2 screenSpacePosition) => column; + + public int TotalColumns => 1; + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs b/osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs new file mode 100644 index 0000000000..b598893e8c --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/ManiaSelectionBlueprintTestScene.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Timing; +using osu.Game.Rulesets.Mania.Edit; +using osu.Game.Rulesets.Mania.UI; +using osu.Game.Tests.Visual; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Mania.Tests +{ + [Cached(Type = typeof(IManiaHitObjectComposer))] + public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene, IManiaHitObjectComposer + { + [Cached(Type = typeof(IAdjustableClock))] + private readonly IAdjustableClock clock = new StopwatchClock(); + + private readonly Column column; + + protected ManiaSelectionBlueprintTestScene() + { + Add(column = new Column(0) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AccentColour = Color4.OrangeRed, + Clock = new FramedClock(new StopwatchClock()), // No scroll + }); + } + + public Column ColumnAt(Vector2 screenSpacePosition) => column; + + public int TotalColumns => 1; + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/ScrollingTestContainer.cs b/osu.Game.Rulesets.Mania.Tests/ScrollingTestContainer.cs deleted file mode 100644 index 29663c2093..0000000000 --- a/osu.Game.Rulesets.Mania.Tests/ScrollingTestContainer.cs +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.Mania.UI; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Mania.Tests -{ - /// - /// A container which provides a to children. - /// - public class ScrollingTestContainer : Container - { - [Cached(Type = typeof(IScrollingInfo))] - private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo(); - - public ScrollingTestContainer(ScrollingDirection direction) - { - scrollingInfo.Direction.Value = direction; - } - - public void Flip() => scrollingInfo.Direction.Value = scrollingInfo.Direction.Value == ScrollingDirection.Up ? ScrollingDirection.Down : ScrollingDirection.Up; - } - - public class TestScrollingInfo : IScrollingInfo - { - public readonly Bindable Direction = new Bindable(); - IBindable IScrollingInfo.Direction => Direction; - } -} diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseAutoGeneration.cs deleted file mode 100644 index bab3a4db32..0000000000 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseAutoGeneration.cs +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Linq; -using NUnit.Framework; -using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mania.Replays; -using osu.Game.Rulesets.Replays; -using osu.Game.Tests.Visual; - -namespace osu.Game.Rulesets.Mania.Tests -{ - [TestFixture] - public class TestCaseAutoGeneration : OsuTestCase - { - [Test] - public void TestSingleNote() - { - // | | - // | - | - // | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); - beatmap.HitObjects.Add(new Note { StartTime = 1000 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time"); - Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Special1), "Special1 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Special1), "Special1 has not been released"); - } - - [Test] - public void TestSingleHoldNote() - { - // | | - // | * | - // | * | - // | * | - // | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time"); - Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Special1), "Special1 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Special1), "Special1 has not been released"); - } - - [Test] - public void TestSingleNoteChord() - { - // | | | - // | - | - | - // | | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); - beatmap.HitObjects.Add(new Note { StartTime = 1000 }); - beatmap.HitObjects.Add(new Note { StartTime = 1000, Column = 1 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time"); - Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released"); - } - - [Test] - public void TestHoldNoteChord() - { - // | | | - // | * | * | - // | * | * | - // | * | * | - // | | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000, Column = 1 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time"); - Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released"); - } - - [Test] - public void TestSingleNoteStair() - { - // | | | - // | | - | - // | - | | - // | | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); - beatmap.HitObjects.Add(new Note { StartTime = 1000 }); - beatmap.HitObjects.Add(new Note { StartTime = 2000, Column = 1 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time"); - Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect first note release time"); - Assert.AreEqual(2000, generated.Frames[3].Time, "Incorrect second note hit time"); - Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1), "Key1 has not been released"); - Assert.IsTrue(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[4], ManiaAction.Key2), "Key2 has not been released"); - } - - [Test] - public void TestHoldNoteStair() - { - // | | | - // | | * | - // | * | * | - // | * | * | - // | * | | - // | | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 2000, Duration = 2000, Column = 1 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time"); - Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect first note release time"); - Assert.AreEqual(2000, generated.Frames[2].Time, "Incorrect second note hit time"); - Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed"); - Assert.IsTrue(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[3], ManiaAction.Key1), "Key1 has not been released"); - Assert.IsTrue(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has been released"); - Assert.IsFalse(checkContains(generated.Frames[4], ManiaAction.Key2), "Key2 has not been released"); - } - - [Test] - public void TestHoldNoteWithReleasePress() - { - // | | | - // | * | - | - // | * | | - // | * | | - // | | | - - var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); - beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY }); - beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 }); - - var generated = new ManiaAutoGenerator(beatmap).Generate(); - - Assert.IsTrue(generated.Frames.Count == 4, "Replay must have 4 frames"); - Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time"); - Assert.AreEqual(3000, generated.Frames[2].Time, "Incorrect second note press time + first note release time"); - Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect second note release time"); - Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1), "Key1 has not been released"); - Assert.IsTrue(checkContains(generated.Frames[2], ManiaAction.Key2), "Key2 has not been pressed"); - Assert.IsFalse(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has not been released"); - } - - private bool checkContains(ReplayFrame frame, params ManiaAction[] actions) => actions.All(action => ((ManiaReplayFrame)frame).Actions.Contains(action)); - } -} diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs new file mode 100644 index 0000000000..a5248c7712 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs @@ -0,0 +1,188 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Testing; +using osu.Game.Rulesets.Mania.Beatmaps; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Replays; +using osu.Game.Rulesets.Replays; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Mania.Tests +{ + [TestFixture] + [HeadlessTest] + public class TestSceneAutoGeneration : OsuTestScene + { + /// + /// The number of frames which are generated at the start of a replay regardless of hitobject content. + /// + private const int frame_offset = 1; + + [Test] + public void TestSingleNote() + { + // | | + // | - | + // | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); + beatmap.HitObjects.Add(new Note { StartTime = 1000 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); + Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released"); + } + + [Test] + public void TestSingleHoldNote() + { + // | | + // | * | + // | * | + // | * | + // | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); + Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released"); + } + + [Test] + public void TestSingleNoteChord() + { + // | | | + // | - | - | + // | | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); + beatmap.HitObjects.Add(new Note { StartTime = 1000 }); + beatmap.HitObjects.Add(new Note { StartTime = 1000, Column = 1 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); + Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released"); + } + + [Test] + public void TestHoldNoteChord() + { + // | | | + // | * | * | + // | * | * | + // | * | * | + // | | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000, Column = 1 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames"); + + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time"); + Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time"); + + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released"); + } + + [Test] + public void TestSingleNoteStair() + { + // | | | + // | | - | + // | - | | + // | | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); + beatmap.HitObjects.Add(new Note { StartTime = 1000 }); + beatmap.HitObjects.Add(new Note { StartTime = 2000, Column = 1 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time"); + Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect first note release time"); + Assert.AreEqual(2000, generated.Frames[frame_offset + 2].Time, "Incorrect second note hit time"); + Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 3], ManiaAction.Key2), "Key2 has not been released"); + } + + [Test] + public void TestHoldNoteStair() + { + // | | | + // | | * | + // | * | * | + // | * | * | + // | * | | + // | | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 2000, Duration = 2000, Column = 1 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time"); + Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time"); + Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time"); + Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has been released"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 3], ManiaAction.Key2), "Key2 has not been released"); + } + + [Test] + public void TestHoldNoteWithReleasePress() + { + // | | | + // | * | - | + // | * | | + // | * | | + // | | | + + var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 }); + beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY }); + beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 }); + + var generated = new ManiaAutoGenerator(beatmap).Generate(); + + Assert.IsTrue(generated.Frames.Count == frame_offset + 3, "Replay must have 3 generated frames"); + Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time"); + Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect second note press time + first note release time"); + Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect second note release time"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released"); + Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key2), "Key2 has not been pressed"); + Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has not been released"); + } + + private bool checkContains(ReplayFrame frame, params ManiaAction[] actions) => actions.All(action => ((ManiaReplayFrame)frame).Actions.Contains(action)); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseColumn.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs similarity index 83% rename from osu.Game.Rulesets.Mania.Tests/TestCaseColumn.cs rename to osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs index cceee718ca..d94a986dae 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseColumn.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneColumn.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -13,14 +13,16 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI.Components; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Tests.Visual; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Tests { [TestFixture] - public class TestCaseColumn : ManiaInputTestCase + public class TestSceneColumn : ManiaInputTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -30,9 +32,12 @@ namespace osu.Game.Rulesets.Mania.Tests typeof(ColumnHitObjectArea) }; + [Cached(typeof(IReadOnlyList))] + private IReadOnlyList mods { get; set; } = Array.Empty(); + private readonly List columns = new List(); - public TestCaseColumn() + public TestSceneColumn() : base(2) { } @@ -48,8 +53,8 @@ namespace osu.Game.Rulesets.Mania.Tests Spacing = new Vector2(20, 0), Children = new[] { - createColumn(ScrollingDirection.Up, ManiaAction.Key1), - createColumn(ScrollingDirection.Down, ManiaAction.Key2) + createColumn(ScrollingDirection.Up, ManiaAction.Key1, 0), + createColumn(ScrollingDirection.Down, ManiaAction.Key2, 1) } }; } @@ -84,16 +89,15 @@ namespace osu.Game.Rulesets.Mania.Tests } } - private Drawable createColumn(ScrollingDirection direction, ManiaAction action) + private Drawable createColumn(ScrollingDirection direction, ManiaAction action, int index) { - var column = new Column + var column = new Column(index) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Height = 0.85f, AccentColour = Color4.OrangeRed, Action = { Value = action }, - VisibleTimeRange = { Value = 2000 } }; columns.Add(column); @@ -104,6 +108,7 @@ namespace osu.Game.Rulesets.Mania.Tests Origin = Anchor.Centre, AutoSizeAxes = Axes.X, RelativeSizeAxes = Axes.Y, + TimeRange = 2000, Child = column }; } diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs similarity index 61% rename from osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs rename to osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs index 6c0f931cda..7ed886be49 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneEditor.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; @@ -11,11 +11,11 @@ using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests { [TestFixture] - public class TestCaseEditor : EditorTestCase + public class TestSceneEditor : EditorTestScene { private readonly Bindable direction = new Bindable(); - public TestCaseEditor() + public TestSceneEditor() : base(new ManiaRuleset()) { AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up); @@ -25,8 +25,8 @@ namespace osu.Game.Rulesets.Mania.Tests [BackgroundDependencyLoader] private void load(RulesetConfigCache configCache) { - var config = (ManiaConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance()); - config.BindWith(ManiaSetting.ScrollDirection, direction); + var config = (ManiaRulesetConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance()); + config.BindWith(ManiaRulesetSetting.ScrollDirection, direction); } } } diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs new file mode 100644 index 0000000000..26a1b1b1ec --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; +using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Tests.Visual; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Mania.Tests +{ + [TestFixture] + public class TestSceneHitExplosion : OsuTestScene + { + private ScrollingTestContainer scrolling; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableNote), + typeof(DrawableManiaHitObject), + }; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativePositionAxes = Axes.Y, + Y = -0.25f, + Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT), + }; + + int runcount = 0; + + AddRepeatStep("explode", () => + { + runcount++; + + if (runcount % 15 > 12) + return; + + scrolling.AddRange(new Drawable[] + { + new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }); + }, 100); + } + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs new file mode 100644 index 0000000000..b4332264b9 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNotePlacementBlueprint.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class TestSceneHoldNotePlacementBlueprint : ManiaPlacementBlueprintTestScene + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHoldNote((HoldNote)hitObject); + protected override PlacementBlueprint CreateBlueprint() => new HoldNotePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs new file mode 100644 index 0000000000..622d840a0c --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene + { + private readonly DrawableHoldNote drawableObject; + + protected override Container Content => content ?? base.Content; + private readonly Container content; + + public TestSceneHoldNoteSelectionBlueprint() + { + var holdNote = new HoldNote { Column = 0, Duration = 1000 }; + holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Y, + Width = 50, + Child = drawableObject = new DrawableHoldNote(holdNote) + { + Height = 300, + AccentColour = { Value = OsuColour.Gray(0.3f) } + } + }; + } + + protected override void Update() + { + base.Update(); + + foreach (var nested in drawableObject.NestedHitObjects) + { + double finalPosition = (nested.HitObject.StartTime - drawableObject.HitObject.StartTime) / drawableObject.HitObject.Duration; + nested.Y = (float)(-finalPosition * content.DrawHeight); + } + } + + protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs new file mode 100644 index 0000000000..d7b539a2a0 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotePlacementBlueprint.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class TestSceneNotePlacementBlueprint : ManiaPlacementBlueprintTestScene + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableNote((Note)hitObject); + protected override PlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs new file mode 100644 index 0000000000..6bb344f977 --- /dev/null +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Tests +{ + public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene + { + private readonly DrawableNote drawableObject; + + protected override Container Content => content ?? base.Content; + private readonly Container content; + + public TestSceneNoteSelectionBlueprint() + { + var note = new Note { Column = 0 }; + note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + + base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(50, 20), + Child = drawableObject = new DrawableNote(note) + }; + } + + protected override SelectionBlueprint CreateBlueprint() => new NoteSelectionBlueprint(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs similarity index 89% rename from osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs rename to osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs index a8b2b20fda..8dae5e6d84 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseNotes.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs @@ -1,32 +1,34 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; +using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Tests { [TestFixture] - public class TestCaseNotes : OsuTestCase + public class TestSceneNotes : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -39,6 +41,7 @@ namespace osu.Game.Rulesets.Mania.Tests { Child = new FillFlowContainer { + Clock = new FramedClock(new ManualClock()), Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, @@ -61,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Tests private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject) { - var note = new Note { StartTime = 999999999 }; + var note = new Note { StartTime = 0 }; note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); return new ScrollingTestContainer(direction) @@ -69,14 +72,14 @@ namespace osu.Game.Rulesets.Mania.Tests AutoSizeAxes = Axes.Both, Child = new NoteContainer(direction, $"note {identifier}, scrolling {direction.ToString().ToLowerInvariant()}") { - Child = hitObject = new DrawableNote(note) { AccentColour = Color4.OrangeRed } + Child = hitObject = new DrawableNote(note) { AccentColour = { Value = Color4.OrangeRed } } } }; } private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject) { - var note = new HoldNote { StartTime = 999999999, Duration = 5000 }; + var note = new HoldNote { StartTime = 0, Duration = 5000 }; note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); return new ScrollingTestContainer(direction) @@ -87,7 +90,7 @@ namespace osu.Game.Rulesets.Mania.Tests Child = hitObject = new DrawableHoldNote(note) { RelativeSizeAxes = Axes.Both, - AccentColour = Color4.OrangeRed, + AccentColour = { Value = Color4.OrangeRed }, } } }; @@ -132,16 +135,16 @@ namespace osu.Game.Rulesets.Mania.Tests Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.Both, Width = 1.25f, - Colour = Color4.Black.Opacity(0.5f) + Colour = Color4.Green.Opacity(0.5f) }, content = new Container { RelativeSizeAxes = Axes.Both } } }, - new SpriteText + new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Text = description } } @@ -167,11 +170,13 @@ namespace osu.Game.Rulesets.Mania.Tests foreach (var nested in obj.NestedHitObjects) { double finalPosition = (nested.HitObject.StartTime - obj.HitObject.StartTime) / endTime.Duration; + switch (direction) { case ScrollingDirection.Up: nested.Y = (float)(finalPosition * content.DrawHeight); break; + case ScrollingDirection.Down: nested.Y = (float)(-finalPosition * content.DrawHeight); break; diff --git a/osu.Game.Rulesets.Mania.Tests/TestCaseStage.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs similarity index 87% rename from osu.Game.Rulesets.Mania.Tests/TestCaseStage.cs rename to osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs index 5c5d955168..e7fd601abe 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestCaseStage.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; @@ -13,21 +14,27 @@ using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; +using osu.Game.Tests.Visual; +using osuTK; namespace osu.Game.Rulesets.Mania.Tests { [TestFixture] - public class TestCaseStage : ManiaInputTestCase + public class TestSceneStage : ManiaInputTestScene { private const int columns = 4; + [Cached(typeof(IReadOnlyList))] + private IReadOnlyList mods { get; set; } = Array.Empty(); + private readonly List stages = new List(); private FillFlowContainer fill; - public TestCaseStage() + public TestSceneStage() : base(columns) { } @@ -108,8 +115,7 @@ namespace osu.Game.Rulesets.Mania.Tests var obj = new BarLine { StartTime = Time.Current + 2000, - ControlPoint = new TimingControlPoint(), - BeatIndex = major ? 0 : 1 + Major = major, }; obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); @@ -122,7 +128,7 @@ namespace osu.Game.Rulesets.Mania.Tests { var specialAction = ManiaAction.Special1; - var stage = new ManiaStage(0, new StageDefinition { Columns = 2 }, ref action, ref specialAction) { VisibleTimeRange = { Value = 2000 } }; + var stage = new ManiaStage(0, new StageDefinition { Columns = 2 }, ref action, ref specialAction); stages.Add(stage); return new ScrollingTestContainer(direction) @@ -131,6 +137,7 @@ namespace osu.Game.Rulesets.Mania.Tests Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, + TimeRange = 2000, Child = stage }; } diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj index bf75ebbff8..af10d5e06e 100644 --- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj +++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj @@ -2,14 +2,14 @@ - - - + + + WinExe - netcoreapp2.1 + netcoreapp2.2 diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs index ad5f8e447d..dc24a344e9 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; @@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps { Name = @"Note Count", Content = notes.ToString(), - Icon = FontAwesome.fa_circle_o + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Hold Note Count", Content = holdnotes.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle }, }; } diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 5d8480d969..e10602312e 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mania.Objects; using System; @@ -12,7 +12,7 @@ using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Mania.Beatmaps.Patterns; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy; -using OpenTK; +using osuTK; using osu.Game.Audio; namespace osu.Game.Rulesets.Mania.Beatmaps @@ -27,6 +27,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; public int TargetColumns; + public bool Dual; public readonly bool IsForCurrentRuleset; // Internal for testing purposes @@ -45,7 +46,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); if (IsForCurrentRuleset) + { TargetColumns = (int)Math.Max(1, roundedCircleSize); + + if (TargetColumns >= 10) + { + TargetColumns = TargetColumns / 2; + Dual = true; + } + } else { float percentSliderOrSpinner = (float)beatmap.HitObjects.Count(h => h is IHasEndTime) / beatmap.HitObjects.Count; @@ -70,14 +79,22 @@ namespace osu.Game.Rulesets.Mania.Beatmaps return base.ConvertBeatmap(original); } - protected override Beatmap CreateBeatmap() => beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns }); + protected override Beatmap CreateBeatmap() + { + beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns }); + + if (Dual) + beatmap.Stages.Add(new StageDefinition { Columns = TargetColumns }); + + return beatmap; + } protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap) { - var maniaOriginal = original as ManiaHitObject; - if (maniaOriginal != null) + if (original is ManiaHitObject maniaOriginal) { yield return maniaOriginal; + yield break; } @@ -92,6 +109,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps private readonly List prevNoteTimes = new List(max_notes_for_density); private double density = int.MaxValue; + private void computeDensity(double newNoteTime) { if (prevNoteTimes.Count == max_notes_for_density) @@ -104,6 +122,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps private double lastTime; private Vector2 lastPosition; private PatternType lastStair = PatternType.Stair; + private void recordNote(double time, Vector2 position) { lastTime = time; @@ -180,7 +199,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps foreach (var obj in newPattern.HitObjects) yield return obj; - } } @@ -237,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private List sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; @@ -247,7 +265,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.SpanCount(); int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime); - return curveData.RepeatSamples[index]; + return curveData.NodeSamples[index]; } } } diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs index 37a8062d75..ea418eedb4 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -65,6 +65,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (originalPattern.HitObjects.Count() == 1) { yield return originalPattern; + yield break; } @@ -135,6 +136,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(HitObject.StartTime, 0.78, 0.3, 0); + return generateNRandomNotes(HitObject.StartTime, 0.85, 0.36, 0.03); } @@ -142,6 +144,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(HitObject.StartTime, 0.43, 0.08, 0); + return generateNRandomNotes(HitObject.StartTime, 0.56, 0.18, 0); } @@ -149,11 +152,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(HitObject.StartTime, 0.3, 0, 0); + return generateNRandomNotes(HitObject.StartTime, 0.37, 0.08, 0); } if (convertType.HasFlag(PatternType.LowProbability)) return generateNRandomNotes(HitObject.StartTime, 0.17, 0, 0); + return generateNRandomNotes(HitObject.StartTime, 0.27, 0, 0); } @@ -174,6 +179,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int usableColumns = TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects; int nextColumn = GetRandomColumn(); + for (int i = 0; i < Math.Min(usableColumns, noteCount); i++) { // Find available column @@ -212,6 +218,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy nextColumn = FindAvailableColumn(nextColumn, PreviousPattern); int lastColumn = nextColumn; + for (int i = 0; i < noteCount; i++) { addToPattern(pattern, nextColumn, startTime, startTime); @@ -294,6 +301,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int interval = Random.Next(1, TotalColumns - (legacy ? 1 : 0)); int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true); + for (int i = 0; i <= spanCount; i++) { addToPattern(pattern, nextColumn, startTime, startTime); @@ -336,16 +344,19 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy p3 = 0; p4 = 0; break; + case 3: p2 = Math.Min(p2, 0.1); p3 = 0; p4 = 0; break; + case 4: p2 = Math.Min(p2, 0.3); p3 = Math.Min(p3, 0.04); p4 = 0; break; + case 5: p2 = Math.Min(p2, 0.34); p3 = Math.Min(p3, 0.1); @@ -353,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy break; } - bool isDoubleSample(SampleInfo sample) => sample.Name == SampleInfo.HIT_CLAP || sample.Name == SampleInfo.HIT_FINISH; + bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH; bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability); canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample); @@ -432,9 +443,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy noteCount = 0; noteCount = Math.Min(TotalColumns - 1, noteCount); - bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP); + bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == HitSampleInfo.HIT_WHISTLE || s.Name == HitSampleInfo.HIT_FINISH || s.Name == HitSampleInfo.HIT_CLAP); var rowPattern = new Pattern(); + for (int i = 0; i <= spanCount; i++) { if (!(ignoreHead && startTime == HitObject.StartTime)) @@ -460,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private List sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; @@ -470,7 +482,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy double segmentTime = (EndTime - HitObject.StartTime) / spanCount; int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime); - return curveData.RepeatSamples[index]; + return curveData.NodeSamples[index]; } /// diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs index 775a4145e6..b3be08e1f7 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/EndTimeObjectPatternGenerator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Mania.MathUtils; @@ -35,12 +35,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy switch (TotalColumns) { - case 8 when HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000: + case 8 when HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000: addToPattern(pattern, 0, generateHold); break; + case 8: addToPattern(pattern, FindAvailableColumn(GetRandomColumn(), PreviousPattern), generateHold); break; + default: if (TotalColumns > 0) addToPattern(pattern, GetRandomColumn(), generateHold); @@ -70,9 +72,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy }; if (hold.Head.Samples == null) - hold.Head.Samples = new List(); + hold.Head.Samples = new List(); - hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL }); + hold.Head.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_NORMAL }); hold.Tail.Samples = HitObject.Samples; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index da1dd62cf5..decd159ee9 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; -using OpenTK; +using osuTK; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; @@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (!convertType.HasFlag(PatternType.KeepSingle)) { - if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && TotalColumns != 8) + if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8) convertType |= PatternType.Mirror; - else if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) + else if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)) convertType |= PatternType.Gathered; } } @@ -116,10 +116,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy } if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1 - // If we convert to 7K + 1, let's not overload the special key - && (TotalColumns != 8 || lastColumn != 0) - // Make sure the last column was not the centre column - && (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2)) + // If we convert to 7K + 1, let's not overload the special key + && (TotalColumns != 8 || lastColumn != 0) + // Make sure the last column was not the centre column + && (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2)) { // Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object) int column = RandomStart + TotalColumns - lastColumn - 1; @@ -172,6 +172,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy return pattern = generateRandomPatternWithMirrored(0.12, 0.38, 0.12); if (ConversionDifficulty > 4) return pattern = generateRandomPatternWithMirrored(0.12, 0.17, 0); + return pattern = generateRandomPatternWithMirrored(0.12, 0, 0); } @@ -179,6 +180,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return pattern = generateRandomPattern(0.78, 0.42, 0, 0); + return pattern = generateRandomPattern(1, 0.62, 0, 0); } @@ -186,6 +188,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return pattern = generateRandomPattern(0.35, 0.08, 0, 0); + return pattern = generateRandomPattern(0.52, 0.15, 0, 0); } @@ -193,6 +196,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { if (convertType.HasFlag(PatternType.LowProbability)) return pattern = generateRandomPattern(0.18, 0, 0, 0); + return pattern = generateRandomPattern(0.45, 0, 0, 0); } @@ -229,6 +233,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects); int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true); + for (int i = 0; i < noteCount; i++) { nextColumn = allowStacking @@ -250,6 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy } else last = GetRandomColumn(); + return last; } } @@ -257,7 +263,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// /// Whether this hit object can generate a note in the special column. /// - private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH); + private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); /// /// Generates a random pattern. @@ -298,6 +304,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy int columnLimit = (TotalColumns % 2 == 0 ? TotalColumns : TotalColumns - 1) / 2; int nextColumn = GetRandomColumn(upperBound: columnLimit); + for (int i = 0; i < noteCount; i++) { nextColumn = FindAvailableColumn(nextColumn, upperBound: columnLimit, patterns: pattern); @@ -335,18 +342,21 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy p4 = 0; p5 = 0; break; + case 3: p2 = Math.Min(p2, 0.1); p3 = 0; p4 = 0; p5 = 0; break; + case 4: p2 = Math.Min(p2, 0.23); p3 = Math.Min(p3, 0.04); p4 = 0; p5 = 0; break; + case 5: p3 = Math.Min(p3, 0.15); p4 = Math.Min(p4, 0.03); @@ -354,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy break; } - if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)) + if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)) p2 = 1; return GetRandomNoteCount(p2, p3, p4, p5); @@ -379,20 +389,24 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy p2 = 0; p3 = 0; break; + case 3: centreProbability = Math.Min(centreProbability, 0.03); p2 = 0; p3 = 0; break; + case 4: centreProbability = 0; p2 = Math.Min(p2 * 2, 0.2); p3 = 0; break; + case 5: centreProbability = Math.Min(centreProbability, 0.03); p3 = 0; break; + case 6: centreProbability = 0; p2 = Math.Min(p2 * 2, 0.5); diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index 7bd39adb45..fba52dfc32 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -7,7 +7,7 @@ using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Objects; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { @@ -87,6 +87,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy return 4; if (val >= 1 - p3) return 3; + return val >= 1 - p2 ? 2 : 1; } @@ -157,6 +158,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy // Ensure that we have at least one free column, so that an endless loop is avoided bool hasValidColumns = false; + for (int i = lowerBound.Value; i < upperBound.Value; i++) { hasValidColumns = isValid(i); diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs index 2eba2d5843..e4a28167ec 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -12,51 +12,63 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy internal enum PatternType { None = 0, + /// /// Keep the same as last row. /// - ForceStack = 1 << 0, + ForceStack = 1, + /// /// Keep different from last row. /// ForceNotStack = 1 << 1, + /// /// Keep as single note at its original position. /// KeepSingle = 1 << 2, + /// /// Use a lower random value. /// LowProbability = 1 << 3, + /// /// Reserved. /// Alternate = 1 << 4, + /// /// Ignore the repeat count. /// ForceSigSlider = 1 << 5, + /// /// Convert slider to circle. /// ForceNotSlider = 1 << 6, + /// /// Notes gathered together. /// Gathered = 1 << 7, Mirror = 1 << 8, + /// /// Change 0 -> 6. /// Reverse = 1 << 9, + /// /// 1 -> 5 -> 1 -> 5 like reverse. /// Cycle = 1 << 10, + /// /// Next note will be at column + 1. /// Stair = 1 << 11, + /// /// Next note will be at column - 1. /// diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs index 32d2d096b2..f095a0ffce 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Pattern.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs index a42d57cdd1..71b3f6ecf2 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs index afec607a7c..dff7cb72ce 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania/Configuration/ManiaConfigManager.cs b/osu.Game.Rulesets.Mania/Configuration/ManiaConfigManager.cs deleted file mode 100644 index 1c9e1e4c73..0000000000 --- a/osu.Game.Rulesets.Mania/Configuration/ManiaConfigManager.cs +++ /dev/null @@ -1,37 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Configuration.Tracking; -using osu.Game.Configuration; -using osu.Game.Rulesets.Configuration; -using osu.Game.Rulesets.Mania.UI; - -namespace osu.Game.Rulesets.Mania.Configuration -{ - public class ManiaConfigManager : RulesetConfigManager - { - public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null) - : base(settings, ruleset, variant) - { - } - - protected override void InitialiseDefaults() - { - base.InitialiseDefaults(); - - Set(ManiaSetting.ScrollTime, 2250.0, 50.0, 10000.0, 50.0); - Set(ManiaSetting.ScrollDirection, ManiaScrollingDirection.Down); - } - - public override TrackedSettings CreateTrackedSettings() => new TrackedSettings - { - new TrackedSetting(ManiaSetting.ScrollTime, v => new SettingDescription(v, "Scroll Time", $"{v}ms")) - }; - } - - public enum ManiaSetting - { - ScrollTime, - ScrollDirection - } -} diff --git a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs new file mode 100644 index 0000000000..f5412dcfc5 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Configuration.Tracking; +using osu.Game.Configuration; +using osu.Game.Rulesets.Configuration; +using osu.Game.Rulesets.Mania.UI; + +namespace osu.Game.Rulesets.Mania.Configuration +{ + public class ManiaRulesetConfigManager : RulesetConfigManager + { + public ManiaRulesetConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null) + : base(settings, ruleset, variant) + { + } + + protected override void InitialiseDefaults() + { + base.InitialiseDefaults(); + + Set(ManiaRulesetSetting.ScrollTime, 1500.0, 50.0, 5000.0, 50.0); + Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down); + } + + public override TrackedSettings CreateTrackedSettings() => new TrackedSettings + { + new TrackedSetting(ManiaRulesetSetting.ScrollTime, v => new SettingDescription(v, "Scroll Time", $"{v}ms")) + }; + } + + public enum ManiaRulesetSetting + { + ScrollTime, + ScrollDirection + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs index c7f6890b93..3ff665d2c8 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyAttributes.cs @@ -1,18 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Difficulty { public class ManiaDifficultyAttributes : DifficultyAttributes { public double GreatHitWindow; - - public ManiaDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) - { - } } } diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 7b4d4b12ed..37cba1fd3c 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -1,34 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mania.Beatmaps; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Difficulty.Skills; using osu.Game.Rulesets.Mania.Mods; -using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Scoring; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Difficulty { - internal class ManiaDifficultyCalculator : DifficultyCalculator + public class ManiaDifficultyCalculator : DifficultyCalculator { private const double star_scaling_factor = 0.018; - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size strain_step. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 400; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.9; - private readonly bool isForCurrentRuleset; public ManiaDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) @@ -37,109 +29,74 @@ namespace osu.Game.Rulesets.Mania.Difficulty isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo); } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - if (!beatmap.HitObjects.Any()) - return new ManiaDifficultyAttributes(mods, 0); + if (beatmap.HitObjects.Count == 0) + return new ManiaDifficultyAttributes { Mods = mods, Skills = skills }; - var difficultyHitObjects = new List(); + HitWindows hitWindows = new ManiaHitWindows(); + hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); - int columnCount = ((ManiaBeatmap)beatmap).TotalColumns; - - // Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure. - // Note: Stable sort is done so that the ordering of hitobjects with equal start times doesn't change - difficultyHitObjects.AddRange(beatmap.HitObjects.Select(h => new ManiaHitObjectDifficulty((ManiaHitObject)h, columnCount)).OrderBy(h => h.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new DifficultyAttributes(mods, 0); - - - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; - - return new ManiaDifficultyAttributes(mods, starRating) + return new ManiaDifficultyAttributes { - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate + StarRating = difficultyValue(skills) * star_scaling_factor, + Mods = mods, + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate, + Skills = skills }; } - private bool calculateStrainValues(List objects, double timeRate) + private double difficultyValue(Skill[] skills) { - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - using (var hitObjectsEnumerator = objects.GetEnumerator()) + // Preprocess the strains to find the maximum overall + individual (aggregate) strain from each section + var overall = skills.OfType().Single(); + var aggregatePeaks = new List(Enumerable.Repeat(0.0, overall.StrainPeaks.Count)); + + foreach (var individual in skills.OfType()) { - if (!hitObjectsEnumerator.MoveNext()) - return false; - - ManiaHitObjectDifficulty current = hitObjectsEnumerator.Current; - - // First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject. - while (hitObjectsEnumerator.MoveNext()) + for (int i = 0; i < individual.StrainPeaks.Count; i++) { - var next = hitObjectsEnumerator.Current; - next?.CalculateStrains(current, timeRate); - current = next; + double aggregate = individual.StrainPeaks[i] + overall.StrainPeaks[i]; + + if (aggregate > aggregatePeaks[i]) + aggregatePeaks[i] = aggregate; } - - return true; - } - } - - private double calculateDifficulty(List objects, double timeRate) - { - double actualStrainStep = strain_step * timeRate; - - // Find the highest strain value within each strain step - List highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - ManiaHitObjectDifficulty previousHitObject = null; - foreach (var hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double individualDecay = Math.Pow(ManiaHitObjectDifficulty.INDIVIDUAL_DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - double overallDecay = Math.Pow(ManiaHitObjectDifficulty.OVERALL_DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.IndividualStrain * individualDecay + previousHitObject.OverallStrain * overallDecay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - double strain = hitObject.IndividualStrain + hitObject.OverallStrain; - maximumStrain = Math.Max(strain, maximumStrain); - - previousHitObject = hitObject; } - // Build the weighted sum over the highest strains for each interval + aggregatePeaks.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. + double difficulty = 0; double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - foreach (double strain in highestStrains) + // Difficulty is the weighted sum of the highest strains from every section. + foreach (double strain in aggregatePeaks) { - difficulty += weight * strain; - weight *= decay_weight; + difficulty += strain * weight; + weight *= 0.9; } return difficulty; } + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + { + for (int i = 1; i < beatmap.HitObjects.Count; i++) + yield return new ManiaDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); + } + + protected override Skill[] CreateSkills(IBeatmap beatmap) + { + int columnCount = ((ManiaBeatmap)beatmap).TotalColumns; + + var skills = new List { new Overall(columnCount) }; + + for (int i = 0; i < columnCount; i++) + skills.Add(new Individual(i, columnCount)); + + return skills.ToArray(); + } + protected override Mod[] DifficultyAdjustmentMods { get diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index 1f26bda1b2..b99bddee96 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,6 +8,7 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mania.Difficulty { @@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty private int countMeh; private int countMiss; - public ManiaPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score) + public ManiaPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score) : base(ruleset, beatmap, score) { } @@ -113,8 +114,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty // Lots of arbitrary values from testing. // Considering to use derivation from perfect accuracy in a probabilistic manner - assume normal distribution double accuracyValue = Math.Max(0.0, 0.2 - (Attributes.GreatHitWindow - 34) * 0.006667) - * strainValue - * Math.Pow(Math.Max(0.0, scaledScore - 960000) / 40000, 1.1); + * strainValue + * Math.Pow(Math.Max(0.0, scaledScore - 960000) / 40000, 1.1); // Bonus for many hitcircles - it's harder to keep good accuracy up for longer // accuracyValue *= Math.Min(1.15, Math.Pow(totalHits / 1500.0, 0.3)); diff --git a/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs new file mode 100644 index 0000000000..29ba934e9f --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Preprocessing/ManiaDifficultyHitObject.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Preprocessing +{ + public class ManiaDifficultyHitObject : DifficultyHitObject + { + public new ManiaHitObject BaseObject => (ManiaHitObject)base.BaseObject; + + public ManiaDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) + { + } + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs new file mode 100644 index 0000000000..059cd39641 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Individual.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Skills +{ + public class Individual : Skill + { + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.125; + + private readonly double[] holdEndTimes; + + private readonly int column; + + public Individual(int column, int columnCount) + { + this.column = column; + + holdEndTimes = new double[columnCount]; + } + + protected override double StrainValueOf(DifficultyHitObject current) + { + var maniaCurrent = (ManiaDifficultyHitObject)current; + var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime; + + try + { + if (maniaCurrent.BaseObject.Column != column) + return 0; + + // We give a slight bonus if something is held meanwhile + return holdEndTimes.Any(t => t > endTime) ? 2.5 : 2; + } + finally + { + holdEndTimes[maniaCurrent.BaseObject.Column] = endTime; + } + } + } +} diff --git a/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs b/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs new file mode 100644 index 0000000000..ed25173d38 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Difficulty/Skills/Overall.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mania.Difficulty.Preprocessing; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Difficulty.Skills +{ + public class Overall : Skill + { + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.3; + + private readonly double[] holdEndTimes; + + private readonly int columnCount; + + public Overall(int columnCount) + { + this.columnCount = columnCount; + + holdEndTimes = new double[columnCount]; + } + + protected override double StrainValueOf(DifficultyHitObject current) + { + var maniaCurrent = (ManiaDifficultyHitObject)current; + var endTime = (maniaCurrent.BaseObject as HoldNote)?.EndTime ?? maniaCurrent.BaseObject.StartTime; + + double holdFactor = 1.0; // Factor in case something else is held + double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly + + for (int i = 0; i < columnCount; i++) + { + // If there is at least one other overlapping end or note, then we get an addition, buuuuuut... + if (current.BaseObject.StartTime < holdEndTimes[i] && endTime > holdEndTimes[i]) + holdAddition = 1.0; + + // ... this addition only is valid if there is _no_ other note with the same ending. + // Releasing multiple notes at the same time is just as easy as releasing one + if (endTime == holdEndTimes[i]) + holdAddition = 0; + + // We give a slight bonus if something is held meanwhile + if (holdEndTimes[i] > endTime) + holdFactor = 1.25; + } + + holdEndTimes[maniaCurrent.BaseObject.Column] = endTime; + + return (1 + holdAddition) * holdFactor; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs new file mode 100644 index 0000000000..b99a1157f3 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditBodyPiece.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Graphics; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components +{ + public class EditBodyPiece : BodyPiece + { + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Yellow; + + Background.Alpha = 0.5f; + Foreground.Alpha = 0; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs new file mode 100644 index 0000000000..6f85fd9167 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/Components/EditNotePiece.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components +{ + public class EditNotePiece : CompositeDrawable + { + public EditNotePiece() + { + Height = NotePiece.NOTE_HEIGHT; + + CornerRadius = 5; + Masking = true; + + InternalChild = new NotePiece(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs new file mode 100644 index 0000000000..26115311f7 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs @@ -0,0 +1,74 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; +using osu.Game.Rulesets.Mania.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class HoldNotePlacementBlueprint : ManiaPlacementBlueprint + { + private readonly EditBodyPiece bodyPiece; + private readonly EditNotePiece headPiece; + private readonly EditNotePiece tailPiece; + + public HoldNotePlacementBlueprint() + : base(new HoldNote()) + { + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + bodyPiece = new EditBodyPiece { Origin = Anchor.TopCentre }, + headPiece = new EditNotePiece { Origin = Anchor.Centre }, + tailPiece = new EditNotePiece { Origin = Anchor.Centre } + }; + } + + protected override void Update() + { + base.Update(); + + if (Column != null) + { + headPiece.Y = PositionAt(HitObject.StartTime); + tailPiece.Y = PositionAt(HitObject.EndTime); + } + + var topPosition = new Vector2(headPiece.DrawPosition.X, Math.Min(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y)); + var bottomPosition = new Vector2(headPiece.DrawPosition.X, Math.Max(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y)); + + bodyPiece.Position = topPosition; + bodyPiece.Width = headPiece.Width; + bodyPiece.Height = (bottomPosition - topPosition).Y; + } + + private double originalStartTime; + + protected override bool OnMouseMove(MouseMoveEvent e) + { + base.OnMouseMove(e); + + if (PlacementBegun) + { + var endTime = TimeAt(e.ScreenSpaceMousePosition); + + HitObject.StartTime = endTime < originalStartTime ? endTime : originalStartTime; + HitObject.Duration = Math.Abs(endTime - originalStartTime); + } + else + { + headPiece.Width = tailPiece.Width = SnappedWidth; + headPiece.X = tailPiece.X = SnappedMousePosition.X; + + originalStartTime = HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition); + } + + return true; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs similarity index 73% rename from osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs rename to osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 03d2ba19cb..d64c5dbc6a 100644 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/HoldNoteMask.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -1,21 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Graphics.Primitives; using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays +namespace osu.Game.Rulesets.Mania.Edit.Blueprints { - public class HoldNoteMask : HitObjectMask + public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint { public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject; @@ -23,13 +22,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays private readonly BodyPiece body; - public HoldNoteMask(DrawableHoldNote hold) + public HoldNoteSelectionBlueprint(DrawableHoldNote hold) : base(hold) { InternalChildren = new Drawable[] { - new HoldNoteNoteMask(hold.Head), - new HoldNoteNoteMask(hold.Tail), + new HoldNoteNoteSelectionBlueprint(hold.Head), + new HoldNoteNoteSelectionBlueprint(hold.Tail), body = new BodyPiece { AccentColour = Color4.Transparent @@ -50,7 +49,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays base.Update(); Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight); - Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft); // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do // When scrolling upwards our origin is already at the top of the head note (which is the intended location), @@ -59,9 +57,11 @@ namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays Y -= HitObject.Tail.DrawHeight; } - private class HoldNoteNoteMask : NoteMask + public override Quad SelectionQuad => ScreenSpaceDrawQuad; + + private class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint { - public HoldNoteNoteMask(DrawableNote note) + public HoldNoteNoteSelectionBlueprint(DrawableNote note) : base(note) { Select(); diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs new file mode 100644 index 0000000000..d3779e2e18 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs @@ -0,0 +1,118 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; +using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public abstract class ManiaPlacementBlueprint : PlacementBlueprint, + IRequireHighFrequencyMousePosition // the playfield could be moving behind us + where T : ManiaHitObject + { + protected new T HitObject => (T)base.HitObject; + + protected Column Column; + + /// + /// The current mouse position, snapped to the closest column. + /// + protected Vector2 SnappedMousePosition { get; private set; } + + /// + /// The width of the closest column to the current mouse position. + /// + protected float SnappedWidth { get; private set; } + + [Resolved] + private IManiaHitObjectComposer composer { get; set; } + + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } + + protected ManiaPlacementBlueprint(T hitObject) + : base(hitObject) + { + RelativeSizeAxes = Axes.None; + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + if (Column == null) + return base.OnMouseDown(e); + + HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition); + HitObject.Column = Column.Index; + + BeginPlacement(); + return true; + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + EndPlacement(); + return base.OnMouseUp(e); + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + if (!PlacementBegun) + Column = ColumnAt(e.ScreenSpaceMousePosition); + + if (Column == null) return false; + + SnappedWidth = Column.DrawWidth; + + // Snap to the column + var parentPos = Parent.ToLocalSpace(Column.ToScreenSpace(new Vector2(Column.DrawWidth / 2, 0))); + SnappedMousePosition = new Vector2(parentPos.X, e.MousePosition.Y); + return true; + } + + protected double TimeAt(Vector2 screenSpacePosition) + { + if (Column == null) + return 0; + + var hitObjectContainer = Column.HitObjectContainer; + + // If we're scrolling downwards, a position of 0 is actually further away from the hit target + // so we need to flip the vertical coordinate in the hitobject container's space + var hitObjectPos = Column.HitObjectContainer.ToLocalSpace(applyPositionOffset(screenSpacePosition, false)).Y; + if (scrollingInfo.Direction.Value == ScrollingDirection.Down) + hitObjectPos = hitObjectContainer.DrawHeight - hitObjectPos; + + return scrollingInfo.Algorithm.TimeAt(hitObjectPos, + EditorClock.CurrentTime, + scrollingInfo.TimeRange.Value, + hitObjectContainer.DrawHeight); + } + + protected float PositionAt(double time) + { + var pos = scrollingInfo.Algorithm.PositionAt(time, + EditorClock.CurrentTime, + scrollingInfo.TimeRange.Value, + Column.HitObjectContainer.DrawHeight); + + return applyPositionOffset(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent), true).Y; + } + + protected Column ColumnAt(Vector2 screenSpacePosition) + => composer.ColumnAt(applyPositionOffset(screenSpacePosition, false)); + + private Vector2 applyPositionOffset(Vector2 position, bool reverse) + { + position.Y += (scrollingInfo.Direction.Value == ScrollingDirection.Up && !reverse ? -1 : 1) * NotePiece.NOTE_HEIGHT / 2; + return position; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs new file mode 100644 index 0000000000..d3c12b1944 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class ManiaSelectionBlueprint : SelectionBlueprint + { + public Vector2 ScreenSpaceDragPosition { get; private set; } + public Vector2 DragPosition { get; private set; } + + protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject; + + protected IClock EditorClock { get; private set; } + + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } + + [Resolved] + private IManiaHitObjectComposer composer { get; set; } + + public ManiaSelectionBlueprint(DrawableHitObject hitObject) + : base(hitObject) + { + RelativeSizeAxes = Axes.None; + } + + [BackgroundDependencyLoader] + private void load(IAdjustableClock clock) + { + EditorClock = clock; + } + + protected override void Update() + { + base.Update(); + + Position = Parent.ToLocalSpace(HitObject.ToScreenSpace(Vector2.Zero)); + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + ScreenSpaceDragPosition = e.ScreenSpaceMousePosition; + DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition); + + return base.OnMouseDown(e); + } + + protected override bool OnDrag(DragEvent e) + { + var result = base.OnDrag(e); + + ScreenSpaceDragPosition = e.ScreenSpaceMousePosition; + DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition); + + return result; + } + + public override void Show() + { + HitObject.AlwaysAlive = true; + base.Show(); + } + + public override void Hide() + { + HitObject.AlwaysAlive = false; + base.Hide(); + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs new file mode 100644 index 0000000000..32c6a6fd07 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NotePlacementBlueprint.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class NotePlacementBlueprint : ManiaPlacementBlueprint + { + public NotePlacementBlueprint() + : base(new Note()) + { + Origin = Anchor.Centre; + + AutoSizeAxes = Axes.Y; + + InternalChild = new EditNotePiece { RelativeSizeAxes = Axes.X }; + } + + protected override void Update() + { + base.Update(); + + Width = SnappedWidth; + Position = SnappedMousePosition; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs new file mode 100644 index 0000000000..d345b14e84 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; +using osu.Game.Rulesets.Mania.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class NoteSelectionBlueprint : ManiaSelectionBlueprint + { + public NoteSelectionBlueprint(DrawableNote note) + : base(note) + { + AddInternal(new EditNotePiece { RelativeSizeAxes = Axes.X }); + } + + protected override void Update() + { + base.Update(); + + Size = HitObject.DrawSize; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs new file mode 100644 index 0000000000..97d8aaa052 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/DrawableManiaEditRuleset.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osuTK; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.Mania.Edit +{ + public class DrawableManiaEditRuleset : DrawableManiaRuleset + { + public new IScrollingInfo ScrollingInfo => base.ScrollingInfo; + + public DrawableManiaEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + } + + protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = Vector2.One + }; + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs b/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs new file mode 100644 index 0000000000..295bf417c4 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/HoldNoteCompositionTool.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Mania.Edit.Blueprints; + +namespace osu.Game.Rulesets.Mania.Edit +{ + public class HoldNoteCompositionTool : HitObjectCompositionTool + { + public HoldNoteCompositionTool() + : base("Hold") + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/IManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/IManiaHitObjectComposer.cs new file mode 100644 index 0000000000..f64bab1fae --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/IManiaHitObjectComposer.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mania.UI; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Edit +{ + public interface IManiaHitObjectComposer + { + Column ColumnAt(Vector2 screenSpacePosition); + + int TotalColumns { get; } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs b/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs deleted file mode 100644 index 78f876cb14..0000000000 --- a/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/NoteMask.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Mania.Objects.Drawables; -using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; - -namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays -{ - public class NoteMask : HitObjectMask - { - public NoteMask(DrawableNote note) - : base(note) - { - Scale = note.Scale; - - CornerRadius = 5; - Masking = true; - - AddInternal(new NotePiece()); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - Size = HitObject.DrawSize; - Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft); - } - } -} diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs index e7bc526471..a42f793a77 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs deleted file mode 100644 index 138a2c0273..0000000000 --- a/osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using OpenTK; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Mania.UI; -using osu.Game.Rulesets.UI; - -namespace osu.Game.Rulesets.Mania.Edit -{ - public class ManiaEditRulesetContainer : ManiaRulesetContainer - { - public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = Vector2.One - }; - } -} diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index f37d8134ce..0bfe6f9517 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -1,56 +1,77 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; -using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Game.Rulesets.Mania.Configuration; +using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Edit.Compose.Components; +using osuTK; namespace osu.Game.Rulesets.Mania.Edit { - public class ManiaHitObjectComposer : HitObjectComposer + [Cached(Type = typeof(IManiaHitObjectComposer))] + public class ManiaHitObjectComposer : HitObjectComposer, IManiaHitObjectComposer { - protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config; + private DrawableManiaEditRuleset drawableRuleset; public ManiaHitObjectComposer(Ruleset ruleset) : base(ruleset) { } + /// + /// Retrieves the column that intersects a screen-space position. + /// + /// The screen-space position. + /// The column which intersects with . + public Column ColumnAt(Vector2 screenSpacePosition) => drawableRuleset.GetColumnByPosition(screenSpacePosition); + + private DependencyContainer dependencies; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + public int TotalColumns => ((ManiaPlayfield)drawableRuleset.Playfield).TotalColumns; + + protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) { - var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - dependencies.CacheAs(new ManiaScrollingInfo(Config)); - return dependencies; + drawableRuleset = new DrawableManiaEditRuleset(ruleset, beatmap, mods); + + // This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it + dependencies.CacheAs(drawableRuleset.ScrollingInfo); + + return drawableRuleset; } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap); - - protected override IReadOnlyList CompositionTools => new ICompositionTool[] + protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] { - new HitObjectCompositionTool("Note"), - new HitObjectCompositionTool("Hold"), + new NoteCompositionTool(), + new HoldNoteCompositionTool() }; - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionHandler CreateSelectionHandler() => new ManiaSelectionHandler(); + + public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableNote note: - return new NoteMask(note); + return new NoteSelectionBlueprint(note); + case DrawableHoldNote holdNote: - return new HoldNoteMask(holdNote); + return new HoldNoteSelectionBlueprint(holdNote); } - return base.CreateMaskFor(hitObject); + return base.CreateBlueprintFor(hitObject); } } } diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs new file mode 100644 index 0000000000..6f49c7f0c4 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -0,0 +1,125 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Screens.Edit.Compose.Components; +using osuTK; + +namespace osu.Game.Rulesets.Mania.Edit +{ + public class ManiaSelectionHandler : SelectionHandler + { + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } + + [Resolved] + private IManiaHitObjectComposer composer { get; set; } + + private IClock editorClock; + + [BackgroundDependencyLoader] + private void load(IAdjustableClock clock) + { + editorClock = clock; + } + + public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent) + { + adjustOrigins((ManiaSelectionBlueprint)blueprint); + performDragMovement(dragEvent); + performColumnMovement(dragEvent); + + base.HandleDrag(blueprint, dragEvent); + } + + /// + /// Ensures that the position of hitobjects remains centred to the mouse position. + /// E.g. The hitobject position will change if the editor scrolls while a hitobject is dragged. + /// + /// The that received the drag event. + private void adjustOrigins(ManiaSelectionBlueprint reference) + { + var referenceParent = (HitObjectContainer)reference.HitObject.Parent; + + float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.HitObject.OriginPosition.Y; + float targetPosition = referenceParent.ToLocalSpace(reference.ScreenSpaceDragPosition).Y - offsetFromReferenceOrigin; + + // Flip the vertical coordinate space when scrolling downwards + if (scrollingInfo.Direction.Value == ScrollingDirection.Down) + targetPosition = targetPosition - referenceParent.DrawHeight; + + float movementDelta = targetPosition - reference.HitObject.Position.Y; + + foreach (var b in SelectedBlueprints.OfType()) + b.HitObject.Y += movementDelta; + } + + private void performDragMovement(DragEvent dragEvent) + { + foreach (var b in SelectedBlueprints) + { + var hitObject = b.HitObject; + + var objectParent = (HitObjectContainer)hitObject.Parent; + + // Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame + // without the position having been updated by the parenting ScrollingHitObjectContainer + hitObject.Y += dragEvent.Delta.Y; + + float targetPosition; + + // If we're scrolling downwards, a position of 0 is actually further away from the hit target + // so we need to flip the vertical coordinate in the hitobject container's space + if (scrollingInfo.Direction.Value == ScrollingDirection.Down) + targetPosition = -hitObject.Position.Y; + else + targetPosition = hitObject.Position.Y; + + objectParent.Remove(hitObject); + + hitObject.HitObject.StartTime = scrollingInfo.Algorithm.TimeAt(targetPosition, + editorClock.CurrentTime, + scrollingInfo.TimeRange.Value, + objectParent.DrawHeight); + + objectParent.Add(hitObject); + } + } + + private void performColumnMovement(DragEvent dragEvent) + { + var lastColumn = composer.ColumnAt(dragEvent.ScreenSpaceLastMousePosition); + var currentColumn = composer.ColumnAt(dragEvent.ScreenSpaceMousePosition); + if (lastColumn == null || currentColumn == null) + return; + + int columnDelta = currentColumn.Index - lastColumn.Index; + if (columnDelta == 0) + return; + + int minColumn = int.MaxValue; + int maxColumn = int.MinValue; + + foreach (var obj in SelectedHitObjects.OfType()) + { + if (obj.Column < minColumn) + minColumn = obj.Column; + if (obj.Column > maxColumn) + maxColumn = obj.Column; + } + + columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); + + foreach (var obj in SelectedHitObjects.OfType()) + obj.Column += columnDelta; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs new file mode 100644 index 0000000000..30b0f09a94 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Edit.Masks +{ + public abstract class ManiaSelectionBlueprint : SelectionBlueprint + { + protected ManiaSelectionBlueprint(DrawableHitObject hitObject) + : base(hitObject) + { + RelativeSizeAxes = Axes.None; + } + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs b/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs new file mode 100644 index 0000000000..50b5f9a8fe --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/NoteCompositionTool.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Mania.Edit.Blueprints; +using osu.Game.Rulesets.Mania.Objects; + +namespace osu.Game.Rulesets.Mania.Edit +{ + public class NoteCompositionTool : HitObjectCompositionTool + { + public NoteCompositionTool() + : base(nameof(Note)) + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Mania/Judgements/HoldNoteJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/HoldNoteJudgement.cs index 9055e48a4c..e8b48768a1 100644 --- a/osu.Game.Rulesets.Mania/Judgements/HoldNoteJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/HoldNoteJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs index 6eb5a79200..b9c6e3a7f7 100644 --- a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; @@ -10,5 +10,17 @@ namespace osu.Game.Rulesets.Mania.Judgements public override bool AffectsCombo => false; protected override int NumericResultFor(HitResult result) => 20; + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Miss: + return 0; + + default: + return 0.040; + } + } } } diff --git a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs index 4e0649c708..0e4c811945 100644 --- a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -14,16 +14,47 @@ namespace osu.Game.Rulesets.Mania.Judgements { default: return 0; + case HitResult.Meh: return 50; + case HitResult.Ok: return 100; + case HitResult.Good: return 200; + case HitResult.Great: case HitResult.Perfect: return 300; } } + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Miss: + return -0.125; + + case HitResult.Meh: + return 0.005; + + case HitResult.Ok: + return 0.010; + + case HitResult.Good: + return 0.035; + + case HitResult.Great: + return 0.055; + + case HitResult.Perfect: + return 0.065; + + default: + return 0; + } + } } } diff --git a/osu.Game.Rulesets.Mania/ManiaInputManager.cs b/osu.Game.Rulesets.Mania/ManiaInputManager.cs index 61356d96dc..292990fd7e 100644 --- a/osu.Game.Rulesets.Mania/ManiaInputManager.cs +++ b/osu.Game.Rulesets.Mania/ManiaInputManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Input.Bindings; @@ -19,6 +19,7 @@ namespace osu.Game.Rulesets.Mania { [Description("Special 1")] Special1 = 1, + [Description("Special 2")] Special2, @@ -26,38 +27,55 @@ namespace osu.Game.Rulesets.Mania // above at a later time, without breaking replays/configs. [Description("Key 1")] Key1 = 10, + [Description("Key 2")] Key2, + [Description("Key 3")] Key3, + [Description("Key 4")] Key4, + [Description("Key 5")] Key5, + [Description("Key 6")] Key6, + [Description("Key 7")] Key7, + [Description("Key 8")] Key8, + [Description("Key 9")] Key9, + [Description("Key 10")] Key10, + [Description("Key 11")] Key11, + [Description("Key 12")] Key12, + [Description("Key 13")] Key13, + [Description("Key 14")] Key14, + [Description("Key 15")] Key15, + [Description("Key 16")] Key16, + [Description("Key 17")] Key17, + [Description("Key 18")] Key18, } diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 19e89c8ec5..c74a292331 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps; @@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Replays; @@ -24,15 +25,17 @@ using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Difficulty; using osu.Game.Rulesets.Mania.Edit; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mania { public class ManiaRuleset : Ruleset { - public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new ManiaRulesetContainer(this, beatmap); + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableManiaRuleset(this, beatmap, mods); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap); - public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score); + public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score); + + public const string SHORT_NAME = "mania"; public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this); @@ -43,6 +46,11 @@ namespace osu.Game.Rulesets.Mania else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new ManiaModDoubleTime(); + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new ManiaModPerfect(); + else if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new ManiaModSuddenDeath(); + if (mods.HasFlag(LegacyMods.Autoplay)) yield return new ManiaModAutoplay(); @@ -94,14 +102,8 @@ namespace osu.Game.Rulesets.Mania if (mods.HasFlag(LegacyMods.NoFail)) yield return new ManiaModNoFail(); - if (mods.HasFlag(LegacyMods.Perfect)) - yield return new ManiaModPerfect(); - if (mods.HasFlag(LegacyMods.Random)) yield return new ManiaModRandom(); - - if (mods.HasFlag(LegacyMods.SuddenDeath)) - yield return new ManiaModSuddenDeath(); } public override IEnumerable GetModsFor(ModType type) @@ -115,6 +117,7 @@ namespace osu.Game.Rulesets.Mania new ManiaModNoFail(), new MultiMod(new ManiaModHalfTime(), new ManiaModDaycore()), }; + case ModType.DifficultyIncrease: return new Mod[] { @@ -124,6 +127,7 @@ namespace osu.Game.Rulesets.Mania new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()), new ManiaModFlashlight(), }; + case ModType.Conversion: return new Mod[] { @@ -140,11 +144,19 @@ namespace osu.Game.Rulesets.Mania new ManiaModDualStages(), new ManiaModMirror(), }; + case ModType.Automation: return new Mod[] { new MultiMod(new ManiaModAutoplay(), new ModCinema()), }; + + case ModType.Fun: + return new Mod[] + { + new MultiMod(new ModWindUp(), new ModWindDown()) + }; + default: return new Mod[] { }; } @@ -152,9 +164,9 @@ namespace osu.Game.Rulesets.Mania public override string Description => "osu!mania"; - public override string ShortName => "mania"; + public override string ShortName => SHORT_NAME; - public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o }; + public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania }; public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap); @@ -162,7 +174,7 @@ namespace osu.Game.Rulesets.Mania public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame(); - public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new ManiaConfigManager(settings, RulesetInfo); + public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new ManiaRulesetConfigManager(settings, RulesetInfo); public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this); @@ -207,6 +219,7 @@ namespace osu.Game.Rulesets.Mania SpecialAction = ManiaAction.Special1, NormalActionStart = ManiaAction.Key1, }.GenerateKeyBindingsFor(variant, out _); + case PlayfieldType.Dual: int keys = getDualStageKeyCount(variant); @@ -264,6 +277,7 @@ namespace osu.Game.Rulesets.Mania { default: return $"{variant}K"; + case PlayfieldType.Dual: { var keys = getDualStageKeyCount(variant); @@ -330,12 +344,12 @@ namespace osu.Game.Rulesets.Mania for (int i = LeftKeys.Length - columns / 2; i < LeftKeys.Length; i++) bindings.Add(new KeyBinding(LeftKeys[i], currentNormalAction++)); - for (int i = 0; i < columns / 2; i++) - bindings.Add(new KeyBinding(RightKeys[i], currentNormalAction++)); - if (columns % 2 == 1) bindings.Add(new KeyBinding(SpecialKey, SpecialAction)); + for (int i = 0; i < columns / 2; i++) + bindings.Add(new KeyBinding(RightKeys[i], currentNormalAction++)); + nextNormalAction = currentNormalAction; return bindings; } @@ -349,6 +363,7 @@ namespace osu.Game.Rulesets.Mania /// Number of columns in this stage lies at (item - Single). /// Single = 0, + /// /// Columns are grouped into two stages. /// Overall number of columns lies at (item - Dual), further computation is required for diff --git a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs index 783142fadc..2ebfd0cfc1 100644 --- a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs +++ b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.UI; @@ -21,14 +22,26 @@ namespace osu.Game.Rulesets.Mania [BackgroundDependencyLoader] private void load() { + var config = (ManiaRulesetConfigManager)Config; + Children = new Drawable[] { new SettingsEnumDropdown { LabelText = "Scrolling direction", - Bindable = ((ManiaConfigManager)Config).GetBindable(ManiaSetting.ScrollDirection) - } + Bindable = config.GetBindable(ManiaRulesetSetting.ScrollDirection) + }, + new SettingsSlider + { + LabelText = "Scroll speed", + Bindable = config.GetBindable(ManiaRulesetSetting.ScrollTime) + }, }; } + + private class TimeSlider : OsuSliderBar + { + public override string TooltipText => Current.Value.ToString("N0") + "ms"; + } } } diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs new file mode 100644 index 0000000000..69bd4b0ecf --- /dev/null +++ b/osu.Game.Rulesets.Mania/ManiaSkinComponent.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Skinning; + +namespace osu.Game.Rulesets.Mania +{ + public class ManiaSkinComponent : GameplaySkinComponent + { + public ManiaSkinComponent(ManiaSkinComponents component) + : base(component) + { + } + + protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME; + + protected override string ComponentName => Component.ToString().ToLower(); + } +} diff --git a/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs b/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs new file mode 100644 index 0000000000..6d85816e5a --- /dev/null +++ b/osu.Game.Rulesets.Mania/ManiaSkinComponents.cs @@ -0,0 +1,9 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Mania +{ + public enum ManiaSkinComponents + { + } +} diff --git a/osu.Game.Rulesets.Mania/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Mania/MathUtils/FastRandom.cs index 785cd5ab06..a9cd7f2476 100644 --- a/osu.Game.Rulesets.Mania/MathUtils/FastRandom.cs +++ b/osu.Game.Rulesets.Mania/MathUtils/FastRandom.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -37,11 +37,11 @@ namespace osu.Game.Rulesets.Mania.MathUtils /// The random value. public uint NextUInt() { - uint t = X ^ X << 11; + uint t = X ^ (X << 11); X = Y; Y = Z; Z = W; - return W = W ^ W >> 19 ^ t ^ t >> 8; + return W = W ^ (W >> 19) ^ t ^ (t >> 8); } /// diff --git a/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs b/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs index e08c9aa2a8..410386c9d5 100644 --- a/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs +++ b/osu.Game.Rulesets.Mania/Mods/IPlayfieldTypeMod.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs b/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs index 6d91c03c13..13fdd74113 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public abstract class ManiaKeyMod : Mod, IApplicableToBeatmapConverter { - public override string ShortenedName => Name; + public override string Acronym => Name; public abstract int KeyCount { get; } public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs index 89792956bb..c05e979e9a 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs @@ -1,25 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModAutoplay : ModAutoplay { - protected override Score CreateReplayScore(Beatmap beatmap) + public override Score CreateReplayScore(IBeatmap beatmap) => new Score { - return new Score - { - User = new User { Username = "osu!topus!" }, - Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), - }; - } + ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus!" } }, + Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), + }; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs index 506879bb96..bec0a6a1d3 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs index bd93f0db38..a302f95966 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs index 4790a77cc0..c78bf72979 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDualStages.cs @@ -1,18 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap + public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter { public override string Name => "Dual Stages"; - public override string ShortenedName => "DS"; + public override string Acronym => "DS"; public override string Description => @"Double the stages, double the fun!"; public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; @@ -29,24 +27,7 @@ namespace osu.Game.Rulesets.Mania.Mods if (isForCurrentRuleset) return; - mbc.TargetColumns *= 2; - } - - public void ApplyToBeatmap(Beatmap beatmap) - { - if (isForCurrentRuleset) - return; - - var maniaBeatmap = (ManiaBeatmap)beatmap; - - var newDefinitions = new List(); - foreach (var existing in maniaBeatmap.Stages) - { - newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 }); - newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 }); - } - - maniaBeatmap.Stages = newDefinitions; + mbc.Dual = true; } public PlayfieldType PlayfieldType => PlayfieldType.Dual; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs index 8c85846ed1..ff77df0ae0 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs index 08815ede09..39185e6a57 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs @@ -1,8 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods @@ -10,12 +12,12 @@ namespace osu.Game.Rulesets.Mania.Mods public class ManiaModFadeIn : Mod { public override string Name => "Fade In"; - public override string ShortenedName => "FI"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden; + public override string Acronym => "FI"; + public override IconUsage Icon => OsuIcon.ModHidden; public override ModType Type => ModType.DifficultyIncrease; public override string Description => @"Keys appear out of nowhere!"; public override double ScoreMultiplier => 1; public override bool Ranked => true; - public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; + public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs index d7a1bc4fbe..6893e1e73b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs @@ -1,14 +1,62 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Bindables; +using osu.Framework.Caching; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; +using osuTK; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModFlashlight : ModFlashlight + public class ManiaModFlashlight : ModFlashlight { public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModHidden) }; + + private const float default_flashlight_size = 180; + + public override Flashlight CreateFlashlight() => new ManiaFlashlight(); + + private class ManiaFlashlight : Flashlight + { + private readonly Cached flashlightProperties = new Cached(); + + public ManiaFlashlight() + { + FlashlightSize = new Vector2(0, default_flashlight_size); + } + + public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) + { + if ((invalidation & Invalidation.DrawSize) > 0) + { + flashlightProperties.Invalidate(); + } + + return base.Invalidate(invalidation, source, shallPropagate); + } + + protected override void Update() + { + base.Update(); + + if (!flashlightProperties.IsValid) + { + FlashlightSize = new Vector2(DrawWidth, FlashlightSize.Y); + + FlashlightPosition = DrawPosition + DrawSize / 2; + flashlightProperties.Validate(); + } + } + + protected override void OnComboChange(ValueChangedEvent e) + { + } + + protected override string FragmentShader => "RectangularFlashlight"; + } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs index 978554362d..014954dd60 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs index 7b766cab85..d9de06a811 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index 2ef68a35fa..66b90984b4 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods @@ -10,6 +11,6 @@ namespace osu.Game.Rulesets.Mania.Mods { public override string Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; + public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs index c2a4ed444f..948979505c 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 1; public override string Name => "One Key"; - public override string ShortenedName => "1K"; + public override string Acronym => "1K"; public override string Description => @"Play with one key."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs index 3d78ad449b..de91902ca8 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 2; public override string Name => "Two Keys"; - public override string ShortenedName => "2K"; + public override string Acronym => "2K"; public override string Description => @"Play with two keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs index a96375a81d..8575a96bde 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 3; public override string Name => "Three Keys"; - public override string ShortenedName => "3K"; + public override string Acronym => "3K"; public override string Description => @"Play with three keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs index 2bd3d08648..54ea3afa07 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 4; public override string Name => "Four Keys"; - public override string ShortenedName => "4K"; + public override string Acronym => "4K"; public override string Description => @"Play with four keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs index e59b2d6e59..e9a9bba5bd 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 5; public override string Name => "Five Keys"; - public override string ShortenedName => "5K"; + public override string Acronym => "5K"; public override string Description => @"Play with five keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs index 6a05317f46..b9606d1cb5 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 6; public override string Name => "Six Keys"; - public override string ShortenedName => "6K"; + public override string Acronym => "6K"; public override string Description => @"Play with six keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs index 7280c345b8..b80d794085 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 7; public override string Name => "Seven Keys"; - public override string ShortenedName => "7K"; + public override string Acronym => "7K"; public override string Description => @"Play with seven keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs index dddef0fa9d..3462d634a4 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 8; public override string Name => "Eight Keys"; - public override string ShortenedName => "8K"; + public override string Acronym => "8K"; public override string Description => @"Play with eight keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs index 4ef38503a4..83c505c048 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Mods { @@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Mods { public override int KeyCount => 9; public override string Name => "Nine Keys"; - public override string ShortenedName => "9K"; + public override string Acronym => "9K"; public override string Description => @"Play with nine keys."; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs index 847b0037f1..485595cea9 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs @@ -1,28 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.UI; using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mania.Beatmaps; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModMirror : Mod, IApplicableToRulesetContainer + public class ManiaModMirror : Mod, IApplicableToBeatmap { public override string Name => "Mirror"; - public override string ShortenedName => "MR"; + public override string Acronym => "MR"; public override ModType Type => ModType.Conversion; public override double ScoreMultiplier => 1; public override bool Ranked => true; - public void ApplyToRulesetContainer(RulesetContainer rulesetContainer) + public void ApplyToBeatmap(IBeatmap beatmap) { - var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns; + var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; - rulesetContainer.Objects.OfType().ForEach(h => h.Column = availableColumns - 1 - h.Column); + beatmap.HitObjects.OfType().ForEach(h => h.Column = availableColumns - 1 - h.Column); } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs index b3e73be4ee..2d94fb6af5 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs index c22549bfc7..e8988be548 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs index abada804fb..2e22e23dbd 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs index 0915b80742..9275371a61 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs @@ -1,32 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics.Sprites; using osu.Framework.MathUtils; +using osu.Game.Beatmaps; using osu.Game.Graphics; +using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModRandom : Mod, IApplicableToRulesetContainer + public class ManiaModRandom : Mod, IApplicableToBeatmap { public override string Name => "Random"; - public override string ShortenedName => "RD"; + public override string Acronym => "RD"; public override ModType Type => ModType.Conversion; - public override FontAwesome Icon => FontAwesome.fa_osu_dice; + public override IconUsage Icon => OsuIcon.Dice; public override string Description => @"Shuffle around the keys!"; public override double ScoreMultiplier => 1; - public void ApplyToRulesetContainer(RulesetContainer rulesetContainer) + public void ApplyToBeatmap(IBeatmap beatmap) { - var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns; + var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList(); - rulesetContainer.Objects.OfType().ForEach(h => h.Column = shuffledColumns[h.Column]); + beatmap.HitObjects.OfType().ForEach(h => h.Column = shuffledColumns[h.Column]); } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs index 05843b3af8..ecc343ecaa 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs deleted file mode 100644 index 0ceb10cc89..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Beatmaps.ControlPoints; - -namespace osu.Game.Rulesets.Mania.Objects -{ - public class BarLine : ManiaHitObject - { - /// - /// The control point which this bar line is part of. - /// - public TimingControlPoint ControlPoint; - - /// - /// The index of the beat which this bar line represents within the control point. - /// This is a "major" bar line if % == 0. - /// - public int BeatIndex; - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs index d0fc6aa3d6..be21610525 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Objects.Drawables { @@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables /// Visualises a . Although this derives DrawableManiaHitObject, /// this does not handle input/sound like a normal hit object. /// - public class DrawableBarLine : DrawableManiaHitObject + public class DrawableBarLine : DrawableHitObject { /// /// Height of major bar line triangles. @@ -40,9 +41,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables Colour = new Color4(255, 204, 33, 255), }); - bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0; - - if (isMajor) + if (barLine.Major) { AddInternal(new EquilateralTriangle { @@ -65,11 +64,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables }); } - if (!isMajor && barLine.BeatIndex % 2 == 1) + if (!barLine.Major) Alpha = 0.2f; } - protected override void UpdateState(ArmedState state) + protected override void UpdateInitialTransforms() + { + } + + protected override void UpdateStateTransforms(ArmedState state) { } } diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index 6a0457efc6..c5c157608f 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -1,13 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using System.Linq; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; -using OpenTK.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI.Scrolling; @@ -35,14 +37,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables /// private bool hasBroken; - private readonly Container tickContainer; - public DrawableHoldNote(HoldNote hitObject) : base(hitObject) { + Container tickContainer; RelativeSizeAxes = Axes.X; - InternalChildren = new Drawable[] + AddRangeInternal(new Drawable[] { bodyPiece = new BodyPiece { @@ -66,34 +67,28 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre } - }; + }); foreach (var tick in tickContainer) AddNested(tick); AddNested(Head); AddNested(Tail); - } - protected override void OnDirectionChanged(ScrollingDirection direction) - { - base.OnDirectionChanged(direction); - - bodyPiece.Anchor = bodyPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; - } - - public override Color4 AccentColour - { - get { return base.AccentColour; } - set + AccentColour.BindValueChanged(colour => { - base.AccentColour = value; + bodyPiece.AccentColour = colour.NewValue; + Head.AccentColour.Value = colour.NewValue; + Tail.AccentColour.Value = colour.NewValue; + tickContainer.ForEach(t => t.AccentColour.Value = colour.NewValue); + }, true); + } - bodyPiece.AccentColour = value; - Head.AccentColour = value; - Tail.AccentColour = value; - tickContainer.ForEach(t => t.AccentColour = value); - } + protected override void OnDirectionChanged(ValueChangedEvent e) + { + base.OnDirectionChanged(e); + + bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; } protected override void CheckForResult(bool userTriggered, double timeOffset) @@ -111,6 +106,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2; } + protected override void UpdateStateTransforms(ArmedState state) + { + using (BeginDelayedSequence(HitObject.Duration, true)) + base.UpdateStateTransforms(state); + } + protected void BeginHold() { holdStartTime = Time.Current; @@ -209,6 +210,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables protected override void CheckForResult(bool userTriggered, double timeOffset) { + Debug.Assert(HitObject.HitWindows != null); + // Factor in the release lenience timeOffset /= release_window_lenience; diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs index 01d5bc6fd4..9b0322a6cd 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTick.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Scoring; @@ -22,18 +22,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables /// public Func HoldStartTime; - private readonly Container glowContainer; - public DrawableHoldNoteTick(HoldNoteTick hitObject) : base(hitObject) { + Container glowContainer; + Anchor = Anchor.TopCentre; Origin = Anchor.TopCentre; RelativeSizeAxes = Axes.X; Size = new Vector2(1); - InternalChildren = new[] + AddRangeInternal(new[] { glowContainer = new CircularContainer { @@ -51,24 +51,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables } } } - }; - } + }); - public override Color4 AccentColour - { - get { return base.AccentColour; } - set + AccentColour.BindValueChanged(colour => { - base.AccentColour = value; - glowContainer.EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Radius = 2f, Roundness = 15f, - Colour = value.Opacity(0.3f) + Colour = colour.NewValue.Opacity(0.3f) }; - } + }, true); } protected override void CheckForResult(bool userTriggered, double timeOffset) diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs index cb6196a890..5bfa07bd14 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs @@ -1,11 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; @@ -13,6 +12,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables { public abstract class DrawableManiaHitObject : DrawableHitObject { + /// + /// Whether this should always remain alive. + /// + internal bool AlwaysAlive; + /// /// The which causes this to be hit. /// @@ -35,9 +39,25 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables Direction.BindValueChanged(OnDirectionChanged, true); } - protected virtual void OnDirectionChanged(ScrollingDirection direction) + protected override bool ShouldBeAlive => AlwaysAlive || base.ShouldBeAlive; + + protected virtual void OnDirectionChanged(ValueChangedEvent e) { - Anchor = Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + } + + protected override void UpdateStateTransforms(ArmedState state) + { + switch (state) + { + case ArmedState.Miss: + this.FadeOut(150, Easing.In); + break; + + case ArmedState.Hit: + this.FadeOut(150, Easing.OutQuint); + break; + } } } @@ -51,18 +71,5 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables { HitObject = hitObject; } - - protected override void UpdateState(ArmedState state) - { - switch (state) - { - case ArmedState.Miss: - this.FadeOut(150, Easing.In).Expire(); - break; - case ArmedState.Hit: - this.FadeOut(150, Easing.OutQuint).Expire(); - break; - } - } } } diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs index 7567f40b2f..31221c05ee 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; -using OpenTK.Graphics; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Scoring; @@ -17,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables /// public class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler { + public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2; + private readonly NotePiece headPiece; public DrawableNote(Note hitObject) @@ -28,35 +31,32 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables CornerRadius = 5; Masking = true; - InternalChild = headPiece = new NotePiece(); - } + AddInternal(headPiece = new NotePiece()); - protected override void OnDirectionChanged(ScrollingDirection direction) - { - base.OnDirectionChanged(direction); - - headPiece.Anchor = headPiece.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; - } - - public override Color4 AccentColour - { - get { return base.AccentColour; } - set + AccentColour.BindValueChanged(colour => { - base.AccentColour = value; - headPiece.AccentColour = AccentColour; + headPiece.AccentColour = colour.NewValue; EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, - Colour = AccentColour.Lighten(1f).Opacity(0.6f), + Colour = colour.NewValue.Lighten(1f).Opacity(0.2f), Radius = 10, }; - } + }, true); + } + + protected override void OnDirectionChanged(ValueChangedEvent e) + { + base.OnDirectionChanged(e); + + headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } protected override void CheckForResult(bool userTriggered, double timeOffset) { + Debug.Assert(HitObject.HitWindows != null); + if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs index 619fe06c73..31a4857805 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Caching; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; @@ -15,24 +16,24 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces /// /// Represents length-wise portion of a hold note. /// - internal class BodyPiece : Container, IHasAccentColour + public class BodyPiece : Container, IHasAccentColour { private readonly Container subtractionLayer; - private readonly Drawable background; - private readonly BufferedContainer foreground; + protected readonly Drawable Background; + protected readonly BufferedContainer Foreground; private readonly BufferedContainer subtractionContainer; public BodyPiece() { - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Children = new[] { - background = new Box { RelativeSizeAxes = Axes.Both }, - foreground = new BufferedContainer + Background = new Box { RelativeSizeAxes = Axes.Both }, + Foreground = new BufferedContainer { - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, RelativeSizeAxes = Axes.Both, CacheDrawnFrameBuffer = true, Children = new Drawable[] @@ -77,11 +78,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { if (accentColour == value) return; + accentColour = value; updateAccentColour(); @@ -90,7 +92,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces public bool Hitting { - get { return hitting; } + get => hitting; set { hitting = value; @@ -98,7 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces } } - private Cached subtractionCache = new Cached(); + private readonly Cached subtractionCache = new Cached(); public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) { @@ -123,7 +125,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces Radius = DrawWidth }; - foreground.ForceRedraw(); + Foreground.ForceRedraw(); subtractionContainer.ForceRedraw(); subtractionCache.Validate(); @@ -137,18 +139,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces if (!IsLoaded) return; - foreground.Colour = AccentColour.Opacity(0.5f); - background.Colour = AccentColour.Opacity(0.7f); + Foreground.Colour = AccentColour.Opacity(0.5f); + Background.Colour = AccentColour.Opacity(0.7f); const float animation_length = 50; - foreground.ClearTransforms(false, nameof(foreground.Colour)); + Foreground.ClearTransforms(false, nameof(Foreground.Colour)); + if (hitting) { // wait for the next sync point double synchronisedOffset = animation_length * 2 - Time.Current % (animation_length * 2); - using (foreground.BeginDelayedSequence(synchronisedOffset)) - foreground.FadeColour(AccentColour.Lighten(0.2f), animation_length).Then().FadeColour(foreground.Colour, animation_length).Loop(); + using (Foreground.BeginDelayedSequence(synchronisedOffset)) + Foreground.FadeColour(AccentColour.Lighten(0.2f), animation_length).Then().FadeColour(Foreground.Colour, animation_length).Loop(); } subtractionCache.Invalidate(); diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs index 68c9ce07d4..1d25a0c966 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces { @@ -35,13 +36,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { if (accentColour == value) return; + accentColour = value; updateGlow(); diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs index 445abc28e2..48c7ea7b7f 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces Name = "Top", RelativeSizeAxes = Axes.Both, Height = 0.5f, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha)) }, new Box @@ -71,15 +71,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.Both, Height = 0.5f, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent) } }; public Color4 AccentColour { - get { return Colour; } - set { Colour = value; } + get => Colour; + set => Colour = value; } } } diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs index 2c74f5b168..4521af7dfb 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs @@ -1,15 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; -using OpenTK.Graphics; +using osu.Framework.Bindables; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI.Scrolling; namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces @@ -19,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces /// internal class NotePiece : Container, IHasAccentColour { - public const float NOTE_HEIGHT = 10; - private const float head_colour_height = 6; + public const float NOTE_HEIGHT = 12; private readonly IBindable direction = new Bindable(); @@ -40,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces colouredBox = new Box { RelativeSizeAxes = Axes.X, - Height = head_colour_height, - Alpha = 0.2f + Height = NOTE_HEIGHT / 2, + Alpha = 0.1f } }; } @@ -50,20 +48,22 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(dir => { - colouredBox.Anchor = colouredBox.Origin = direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + colouredBox.Anchor = colouredBox.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; }, true); } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { if (accentColour == value) return; + accentColour = value; colouredBox.Colour = AccentColour.Lighten(0.9f); diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs index 77562bb4c2..0c82cf7bbc 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Objects { @@ -17,9 +18,10 @@ namespace osu.Game.Rulesets.Mania.Objects public double EndTime => StartTime + Duration; private double duration; + public double Duration { - get { return duration; } + get => duration; set { duration = value; @@ -29,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Objects public override double StartTime { - get { return base.StartTime; } + get => base.StartTime; set { base.StartTime = value; @@ -40,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Objects public override int Column { - get { return base.Column; } + get => base.Column; set { base.Column = value; @@ -98,5 +100,7 @@ namespace osu.Game.Rulesets.Mania.Objects } public override Judgement CreateJudgement() => new HoldNoteJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs index 05959a31c0..d0125f8793 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Objects { @@ -12,5 +13,7 @@ namespace osu.Game.Rulesets.Mania.Objects public class HoldNoteTick : ManiaHitObject { public override Judgement CreateJudgement() => new HoldNoteTickJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs index e183098a51..995e1516cb 100644 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs +++ b/osu.Game.Rulesets.Mania/Objects/ManiaHitObject.cs @@ -1,14 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osu.Game.Rulesets.Mania.Objects.Types; +using osu.Game.Rulesets.Mania.Scoring; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Objects { public abstract class ManiaHitObject : HitObject, IHasColumn { - public virtual int Column { get; set; } + public readonly Bindable ColumnBindable = new Bindable(); + + public virtual int Column + { + get => ColumnBindable.Value; + set => ColumnBindable.Value = value; + } protected override HitWindows CreateHitWindows() => new ManiaHitWindows(); } diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs deleted file mode 100644 index 390d2b0218..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitObjectDifficulty.cs +++ /dev/null @@ -1,113 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Rulesets.Objects.Types; -using System; - -namespace osu.Game.Rulesets.Mania.Objects -{ - internal class ManiaHitObjectDifficulty - { - /// - /// Factor by how much individual / overall strain decays per second. - /// - /// - /// These values are results of tweaking a lot and taking into account general feedback. - /// - internal const double INDIVIDUAL_DECAY_BASE = 0.125; - internal const double OVERALL_DECAY_BASE = 0.30; - - internal ManiaHitObject BaseHitObject; - - private readonly int beatmapColumnCount; - - - private readonly double endTime; - private readonly double[] heldUntil; - - /// - /// Measures jacks or more generally: repeated presses of the same button - /// - private readonly double[] individualStrains; - - internal double IndividualStrain - { - get - { - return individualStrains[BaseHitObject.Column]; - } - - set - { - individualStrains[BaseHitObject.Column] = value; - } - } - - /// - /// Measures note density in a way - /// - internal double OverallStrain = 1; - - public ManiaHitObjectDifficulty(ManiaHitObject baseHitObject, int columnCount) - { - BaseHitObject = baseHitObject; - - endTime = (baseHitObject as IHasEndTime)?.EndTime ?? baseHitObject.StartTime; - - beatmapColumnCount = columnCount; - heldUntil = new double[beatmapColumnCount]; - individualStrains = new double[beatmapColumnCount]; - - for (int i = 0; i < beatmapColumnCount; ++i) - { - individualStrains[i] = 0; - heldUntil[i] = 0; - } - } - - internal void CalculateStrains(ManiaHitObjectDifficulty previousHitObject, double timeRate) - { - // TODO: Factor in holds - double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double individualDecay = Math.Pow(INDIVIDUAL_DECAY_BASE, timeElapsed / 1000); - double overallDecay = Math.Pow(OVERALL_DECAY_BASE, timeElapsed / 1000); - - double holdFactor = 1.0; // Factor to all additional strains in case something else is held - double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly - - // Fill up the heldUntil array - for (int i = 0; i < beatmapColumnCount; ++i) - { - heldUntil[i] = previousHitObject.heldUntil[i]; - - // If there is at least one other overlapping end or note, then we get an addition, buuuuuut... - if (BaseHitObject.StartTime < heldUntil[i] && endTime > heldUntil[i]) - { - holdAddition = 1.0; - } - - // ... this addition only is valid if there is _no_ other note with the same ending. Releasing multiple notes at the same time is just as easy as releasing 1 - if (endTime == heldUntil[i]) - { - holdAddition = 0; - } - - // We give a slight bonus to everything if something is held meanwhile - if (heldUntil[i] > endTime) - { - holdFactor = 1.25; - } - - // Decay individual strains - individualStrains[i] = previousHitObject.individualStrains[i] * individualDecay; - } - - heldUntil[BaseHitObject.Column] = endTime; - - // Increase individual strain in own column - IndividualStrain += 2.0 * holdFactor; - - OverallStrain = previousHitObject.OverallStrain * overallDecay + (1.0 + holdAddition) * holdFactor; - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs b/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs deleted file mode 100644 index 063b626af1..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/ManiaHitWindows.cs +++ /dev/null @@ -1,36 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects -{ - public class ManiaHitWindows : HitWindows - { - private static readonly IReadOnlyDictionary base_ranges = new Dictionary - { - { HitResult.Perfect, (44.8, 38.8, 27.8) }, - { HitResult.Great, (128, 98, 68 ) }, - { HitResult.Good, (194, 164, 134) }, - { HitResult.Ok, (254, 224, 194) }, - { HitResult.Meh, (302, 272, 242) }, - { HitResult.Miss, (376, 346, 316) }, - }; - - public override void SetDifficulty(double difficulty) - { - AllowsPerfect = true; - AllowsOk = true; - - Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]); - Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); - Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); - Ok = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Ok]); - Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]); - Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]); - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/Note.cs b/osu.Game.Rulesets.Mania/Objects/Note.cs index 42877649d2..0035960c63 100644 --- a/osu.Game.Rulesets.Mania/Objects/Note.cs +++ b/osu.Game.Rulesets.Mania/Objects/Note.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; diff --git a/osu.Game.Rulesets.Mania/Objects/TailNote.cs b/osu.Game.Rulesets.Mania/Objects/TailNote.cs index 9de542bcd3..5a30fd6a12 100644 --- a/osu.Game.Rulesets.Mania/Objects/TailNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/TailNote.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Judgements; diff --git a/osu.Game.Rulesets.Mania/Objects/Types/IHasColumn.cs b/osu.Game.Rulesets.Mania/Objects/Types/IHasColumn.cs index 44a79de7db..1ea3138828 100644 --- a/osu.Game.Rulesets.Mania/Objects/Types/IHasColumn.cs +++ b/osu.Game.Rulesets.Mania/Objects/Types/IHasColumn.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mania.Objects.Types { diff --git a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs index 76ccfe324b..ca1f7036c7 100644 --- a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Runtime.CompilerServices; @@ -9,3 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Android")] diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs index 0eef540d97..2b336ca16d 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaAutoGenerator.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Game.Replays; using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Replays; -using osu.Game.Users; namespace osu.Game.Rulesets.Mania.Replays { - internal class ManiaAutoGenerator : AutoGenerator + internal class ManiaAutoGenerator : AutoGenerator { public const double RELEASE_DELAY = 20; @@ -22,13 +22,14 @@ namespace osu.Game.Rulesets.Mania.Replays public ManiaAutoGenerator(ManiaBeatmap beatmap) : base(beatmap) { - Replay = new Replay { User = new User { Username = @"Autoplay" } }; + Replay = new Replay(); columnActions = new ManiaAction[Beatmap.TotalColumns]; var normalAction = ManiaAction.Key1; var specialAction = ManiaAction.Special1; int totalCounter = 0; + foreach (var stage in Beatmap.Stages) { for (int i = 0; i < stage.Columns; i++) @@ -46,12 +47,10 @@ namespace osu.Game.Rulesets.Mania.Replays public override Replay Generate() { - // Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled - Replay.Frames.Add(new ManiaReplayFrame(-100000, 0)); - var pointGroups = generateActionPoints().GroupBy(a => a.Time).OrderBy(g => g.First().Time); var actions = new List(); + foreach (var group in pointGroups) { foreach (var point in group) @@ -61,12 +60,17 @@ namespace osu.Game.Rulesets.Mania.Replays case HitPoint _: actions.Add(columnActions[point.Column]); break; + case ReleasePoint _: actions.Remove(columnActions[point.Column]); break; } } + // todo: can be removed once FramedReplayInputHandler correctly handles rewinding before first frame. + if (Replay.Frames.Count == 0) + Replay.Frames.Add(new ManiaReplayFrame(group.First().Time - 1)); + Replay.Frames.Add(new ManiaReplayFrame(group.First().Time, actions.ToArray())); } @@ -75,13 +79,37 @@ namespace osu.Game.Rulesets.Mania.Replays private IEnumerable generateActionPoints() { - foreach (var obj in Beatmap.HitObjects) + for (int i = 0; i < Beatmap.HitObjects.Count; i++) { - yield return new HitPoint { Time = obj.StartTime, Column = obj.Column }; - yield return new ReleasePoint { Time = ((obj as IHasEndTime)?.EndTime ?? obj.StartTime) + RELEASE_DELAY, Column = obj.Column }; + var currentObject = Beatmap.HitObjects[i]; + var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button + + double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime; + + bool canDelayKeyUp = nextObjectInColumn == null || + nextObjectInColumn.StartTime > endTime + RELEASE_DELAY; + + double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9; + + yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column }; + + yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column }; } } + protected override HitObject GetNextObject(int currentIndex) + { + int desiredColumn = Beatmap.HitObjects[currentIndex].Column; + + for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++) + { + if (Beatmap.HitObjects[i].Column == desiredColumn) + return Beatmap.HitObjects[i]; + } + + return null; + } + private interface IActionPoint { double Time { get; set; } diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs index ea239bf80f..899718b77e 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaFramedReplayInputHandler.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; +using osu.Game.Replays; using osu.Game.Rulesets.Replays; namespace osu.Game.Rulesets.Mania.Replays @@ -17,6 +18,6 @@ namespace osu.Game.Rulesets.Mania.Replays protected override bool IsImportant(ManiaReplayFrame frame) => frame.Actions.Any(); - public override List GetPendingInputs() => new List { new ReplayState { PressedActions = CurrentFrame.Actions } }; + public override List GetPendingInputs() => new List { new ReplayState { PressedActions = CurrentFrame?.Actions ?? new List() } }; } } diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs index bc9fd6e06f..70ba5cd938 100644 --- a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs +++ b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps; +using osu.Game.Replays.Legacy; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Replays.Legacy; using osu.Game.Rulesets.Replays.Types; namespace osu.Game.Rulesets.Mania.Replays @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Replays Actions.AddRange(actions); } - public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap) + public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) { // We don't need to fully convert, just create the converter var converter = new ManiaBeatmapConverter(beatmap); @@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Mania.Replays int activeColumns = (int)(legacyFrame.MouseX ?? 0); int counter = 0; + while (activeColumns > 0) { var isSpecial = stage.IsSpecialColumn(counter); diff --git a/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..4c877c6193 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,180 @@ +osu file format v14 + +[General] +Mode: 3 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +37500,-50,4,2,1,50,0,0 +41500,-25,4,2,1,50,0,0 + +[HitObjects] +// jacks spaced 1/1 beat apart +64,192,0,1,0,0:0:0:0: +64,192,500,1,0,0:0:0:0: +64,192,1000,1,0,0:0:0:0: +64,192,1500,1,0,0:0:0:0: +64,192,2000,1,0,0:0:0:0: +64,192,2500,1,0,0:0:0:0: + +// jacks spaced 1/2 beat apart +64,192,3500,1,0,0:0:0:0: +64,192,3750,1,0,0:0:0:0: +64,192,4000,1,0,0:0:0:0: +64,192,4250,1,0,0:0:0:0: +64,192,4500,1,0,0:0:0:0: +64,192,4750,1,0,0:0:0:0: +64,192,5000,1,0,0:0:0:0: +64,192,6000,1,0,0:0:0:0: + +// doubles jacks spaced 1/2 beat apart +192,192,6000,1,0,0:0:0:0: +64,192,6250,1,0,0:0:0:0: +192,192,6250,1,0,0:0:0:0: +64,192,6500,1,0,0:0:0:0: +192,192,6500,1,0,0:0:0:0: +64,192,6750,1,0,0:0:0:0: +192,192,6750,1,0,0:0:0:0: +64,192,7000,1,0,0:0:0:0: +192,192,7000,1,0,0:0:0:0: +64,192,7250,1,0,0:0:0:0: +192,192,7250,1,0,0:0:0:0: +64,192,7500,1,0,0:0:0:0: +192,192,7500,1,0,0:0:0:0: + +// trill spaced 1/2 beat apart +64,192,8500,1,0,0:0:0:0: +192,192,8750,1,0,0:0:0:0: +64,192,9000,1,0,0:0:0:0: +192,192,9250,1,0,0:0:0:0: +64,192,9500,1,0,0:0:0:0: +192,192,9750,1,0,0:0:0:0: +64,192,10000,1,0,0:0:0:0: +192,192,10250,1,0,0:0:0:0: +64,192,10500,1,0,0:0:0:0: + +// stair spaced 1/4 apart +64,192,11500,1,0,0:0:0:0: +192,192,11625,1,0,0:0:0:0: +320,192,11750,1,0,0:0:0:0: +448,192,11875,1,0,0:0:0:0: +320,192,12000,1,0,0:0:0:0: +192,192,12125,1,0,0:0:0:0: +64,192,12250,1,0,0:0:0:0: +192,192,12375,1,0,0:0:0:0: +320,192,12500,1,0,0:0:0:0: +448,192,12625,1,0,0:0:0:0: + +// jumpstreams? +64,192,13500,1,0,0:0:0:0: +192,192,13625,1,0,0:0:0:0: +320,192,13750,1,0,0:0:0:0: +448,192,13875,1,0,0:0:0:0: +320,192,14000,1,0,0:0:0:0: +192,192,14000,1,0,0:0:0:0: +64,192,14125,1,0,0:0:0:0: +192,192,14250,1,0,0:0:0:0: +320,192,14250,1,0,0:0:0:0: +448,192,14250,1,0,0:0:0:0: +64,192,14375,1,0,0:0:0:0: +64,192,14500,1,0,0:0:0:0: +320,192,14625,1,0,0:0:0:0: +448,192,14625,1,0,0:0:0:0: +192,192,14625,1,0,0:0:0:0: +192,192,14750,1,0,0:0:0:0: +64,192,14875,1,0,0:0:0:0: +192,192,15000,1,0,0:0:0:0: +320,192,15125,1,0,0:0:0:0: +448,192,15125,1,0,0:0:0:0: + +// double... jumps? +64,192,16000,1,0,0:0:0:0: +64,192,16250,1,0,0:0:0:0: +192,192,16250,1,0,0:0:0:0: +192,192,16500,1,0,0:0:0:0: +320,192,16500,1,0,0:0:0:0: +320,192,16750,1,0,0:0:0:0: +448,192,16750,1,0,0:0:0:0: +448,192,17000,1,0,0:0:0:0: + +// notes alongside hold +64,192,18000,128,0,18500:0:0:0:0: +192,192,18000,1,0,0:0:0:0: +192,192,18250,1,0,0:0:0:0: +192,192,18500,1,0,0:0:0:0: + +// notes overlapping hold +64,192,19500,1,0,0:0:0:0: +192,192,19625,128,0,20875:0:0:0:0: +64,192,19750,1,0,0:0:0:0: +64,192,20000,1,0,0:0:0:0: +64,192,20250,1,0,0:0:0:0: +64,192,20500,1,0,0:0:0:0: +64,192,20750,1,0,0:0:0:0: +64,192,21000,1,0,0:0:0:0: + +// simultaneous holds +64,192,22000,128,0,23000:0:0:0:0: +192,192,22000,128,0,23000:0:0:0:0: +320,192,22000,128,0,23000:0:0:0:0: +448,192,22000,128,0,23000:0:0:0:0: + +// hold stairs +64,192,24500,128,0,25500:0:0:0:0: +192,192,24625,128,0,25375:0:0:0:0: +320,192,24750,128,0,25250:0:0:0:0: +448,192,24875,128,0,25125:0:0:0:0: +448,192,25375,128,0,26375:0:0:0:0: +320,192,25500,128,0,26250:0:0:0:0: +192,192,25625,128,0,26125:0:0:0:0: +64,192,25750,128,0,26000:0:0:0:0: + +// quads +64,192,26500,1,0,0:0:0:0: +64,192,27500,1,0,0:0:0:0: +192,192,27500,1,0,0:0:0:0: +320,192,27500,1,0,0:0:0:0: +448,192,27500,1,0,0:0:0:0: +64,192,27750,1,0,0:0:0:0: +192,192,27750,1,0,0:0:0:0: +320,192,27750,1,0,0:0:0:0: +448,192,27750,1,0,0:0:0:0: +64,192,28000,1,0,0:0:0:0: +192,192,28000,1,0,0:0:0:0: +320,192,28000,1,0,0:0:0:0: +448,192,28000,1,0,0:0:0:0: +64,192,28250,1,0,0:0:0:0: +192,192,28250,1,0,0:0:0:0: +320,192,28250,1,0,0:0:0:0: +448,192,28250,1,0,0:0:0:0: +64,192,28500,1,0,0:0:0:0: +192,192,28500,1,0,0:0:0:0: +320,192,28500,1,0,0:0:0:0: +448,192,28500,1,0,0:0:0:0: + +// double-trills +64,192,29500,1,0,0:0:0:0: +192,192,29500,1,0,0:0:0:0: +320,192,29625,1,0,0:0:0:0: +448,192,29625,1,0,0:0:0:0: +64,192,29750,1,0,0:0:0:0: +192,192,29750,1,0,0:0:0:0: +320,192,29875,1,0,0:0:0:0: +448,192,29875,1,0,0:0:0:0: +64,192,30000,1,0,0:0:0:0: +192,192,30000,1,0,0:0:0:0: +320,192,30125,1,0,0:0:0:0: +448,192,30125,1,0,0:0:0:0: +64,192,30250,1,0,0:0:0:0: +192,192,30250,1,0,0:0:0:0: +320,192,30375,1,0,0:0:0:0: +448,192,30375,1,0,0:0:0:0: +64,192,30500,1,0,0:0:0:0: +192,192,30500,1,0,0:0:0:0: diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs new file mode 100644 index 0000000000..549f0f9214 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaHitWindows.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Mania.Scoring +{ + public class ManiaHitWindows : HitWindows + { + } +} diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs index 12b32c46ee..49894a644c 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs @@ -1,9 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; @@ -27,36 +26,6 @@ namespace osu.Game.Rulesets.Mania.Scoring /// private const double hp_multiplier_max = 1; - /// - /// The default BAD hit HP increase. - /// - private const double hp_increase_bad = 0.005; - - /// - /// The default OK hit HP increase. - /// - private const double hp_increase_ok = 0.010; - - /// - /// The default GOOD hit HP increase. - /// - private const double hp_increase_good = 0.035; - - /// - /// The default tick hit HP increase. - /// - private const double hp_increase_tick = 0.040; - - /// - /// The default GREAT hit HP increase. - /// - private const double hp_increase_great = 0.055; - - /// - /// The default PERFECT hit HP increase. - /// - private const double hp_increase_perfect = 0.065; - /// /// The MISS HP multiplier at OD = 0. /// @@ -72,11 +41,6 @@ namespace osu.Game.Rulesets.Mania.Scoring /// private const double hp_multiplier_miss_max = 1; - /// - /// The default MISS HP increase. - /// - private const double hp_increase_miss = -0.125; - /// /// The MISS HP multiplier. This is multiplied to the miss hp increase. /// @@ -87,12 +51,8 @@ namespace osu.Game.Rulesets.Mania.Scoring /// private double hpMultiplier = 1; - public ManiaScoreProcessor() - { - } - - public ManiaScoreProcessor(RulesetContainer rulesetContainer) - : base(rulesetContainer) + public ManiaScoreProcessor(DrawableRuleset drawableRuleset) + : base(drawableRuleset) { } @@ -121,41 +81,9 @@ namespace osu.Game.Rulesets.Mania.Scoring } } - protected override void ApplyResult(JudgementResult result) - { - base.ApplyResult(result); + protected override double HealthAdjustmentFactorFor(JudgementResult result) + => result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier; - bool isTick = result.Judgement is HoldNoteTickJudgement; - - if (isTick) - { - if (result.IsHit) - Health.Value += hpMultiplier * hp_increase_tick; - } - else - { - switch (result.Type) - { - case HitResult.Miss: - Health.Value += hpMissMultiplier * hp_increase_miss; - break; - case HitResult.Meh: - Health.Value += hpMultiplier * hp_increase_bad; - break; - case HitResult.Ok: - Health.Value += hpMultiplier * hp_increase_ok; - break; - case HitResult.Good: - Health.Value += hpMultiplier * hp_increase_good; - break; - case HitResult.Great: - Health.Value += hpMultiplier * hp_increase_great; - break; - case HitResult.Perfect: - Health.Value += hpMultiplier * hp_increase_perfect; - break; - } - } - } + public override HitWindows CreateHitWindows() => new ManiaHitWindows(); } } diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index 09976e5994..3d2a070b0f 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -1,26 +1,34 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using System.Linq; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.UI.Components; using osu.Game.Rulesets.UI.Scrolling; +using osuTK; namespace osu.Game.Rulesets.Mania.UI { - public class Column : ManiaScrollingPlayfield, IKeyBindingHandler, IHasAccentColour + public class Column : ScrollingPlayfield, IKeyBindingHandler, IHasAccentColour { - private const float column_width = 45; + public const float COLUMN_WIDTH = 80; private const float special_column_width = 70; + /// + /// The index of this column as part of the whole playfield. + /// + public readonly int Index; + public readonly Bindable Action = new Bindable(); private readonly ColumnBackground background; @@ -30,13 +38,12 @@ namespace osu.Game.Rulesets.Mania.UI internal readonly Container TopLevelContainer; private readonly Container explosionContainer; - public Column() + public Column(int index) { - RelativeSizeAxes = Axes.Y; - Width = column_width; + Index = index; - Masking = true; - CornerRadius = 5; + RelativeSizeAxes = Axes.Y; + Width = COLUMN_WIDTH; background = new ColumnBackground { RelativeSizeAxes = Axes.Both }; @@ -59,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI explosionContainer = new Container { Name = "Hit explosions", - RelativeSizeAxes = Axes.Both + RelativeSizeAxes = Axes.Both, } } }, @@ -74,42 +81,52 @@ namespace osu.Game.Rulesets.Mania.UI TopLevelContainer.Add(explosionContainer.CreateProxy()); - Direction.BindValueChanged(d => + Direction.BindValueChanged(dir => { hitTargetContainer.Padding = new MarginPadding { - Top = d == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, - Bottom = d == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, + Top = dir.NewValue == ScrollingDirection.Up ? ManiaStage.HIT_TARGET_POSITION : 0, + Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0, }; - keyArea.Anchor = keyArea.Origin= d == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + explosionContainer.Padding = new MarginPadding + { + Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0, + Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0 + }; + + keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; }, true); } public override Axes RelativeSizeAxes => Axes.Y; private bool isSpecial; + public bool IsSpecial { - get { return isSpecial; } + get => isSpecial; set { if (isSpecial == value) return; + isSpecial = value; - Width = isSpecial ? special_column_width : column_width; + Width = isSpecial ? special_column_width : COLUMN_WIDTH; } } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { if (accentColour == value) return; + accentColour = value; background.AccentColour = value; @@ -131,33 +148,43 @@ namespace osu.Game.Rulesets.Mania.UI /// The DrawableHitObject to add. public override void Add(DrawableHitObject hitObject) { - hitObject.AccentColour = AccentColour; + hitObject.AccentColour.Value = AccentColour; hitObject.OnNewResult += OnNewResult; - HitObjects.Add(hitObject); + HitObjectContainer.Add(hitObject); + } + + public override bool Remove(DrawableHitObject h) + { + if (!base.Remove(h)) + return false; + + h.OnNewResult -= OnNewResult; + return true; } internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements) + if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value) return; - explosionContainer.Add(new HitExplosion(judgedObject) + explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick) { - Anchor = Direction == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre + Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre, + Origin = Anchor.Centre }); } public bool OnPressed(ManiaAction action) { - if (action != Action) + if (action != Action.Value) return false; var nextObject = - HitObjects.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ?? + HitObjectContainer.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ?? // fallback to non-alive objects to find next off-screen object - HitObjects.Objects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ?? - HitObjects.Objects.LastOrDefault(); + HitObjectContainer.Objects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ?? + HitObjectContainer.Objects.LastOrDefault(); nextObject?.PlaySamples(); @@ -165,5 +192,9 @@ namespace osu.Game.Rulesets.Mania.UI } public bool OnReleased(ManiaAction action) => false; + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + // This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border + => DrawRectangle.Inflate(new Vector2(ManiaStage.COLUMN_SPACING / 2, 0)).Contains(ToLocalSpace(screenSpacePos)); } } diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs index 19cc8fffef..57241da564 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Bindings; using osu.Game.Graphics; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.UI.Components { @@ -35,22 +35,21 @@ namespace osu.Game.Rulesets.Mania.UI.Components { Name = "Background", RelativeSizeAxes = Axes.Both, - Alpha = 0.3f }, backgroundOverlay = new Box { Name = "Background Gradient Overlay", RelativeSizeAxes = Axes.Both, Height = 0.5f, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0 } }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(dir => { - backgroundOverlay.Anchor = backgroundOverlay.Origin = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + backgroundOverlay.Anchor = backgroundOverlay.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; updateColours(); }, true); } @@ -70,6 +69,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components { if (accentColour == value) return; + accentColour = value; updateColours(); @@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components if (!IsLoaded) return; - background.Colour = AccentColour; + background.Colour = AccentColour.Darken(5); var brightPoint = AccentColour.Opacity(0.6f); var dimPoint = AccentColour.Opacity(0); diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs index 5a4adfd72e..386bcbb724 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs @@ -1,22 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.UI.Components { public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour { - private const float hit_target_height = 10; private const float hit_target_bar_height = 2; private readonly IBindable direction = new Bindable(); @@ -31,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components hitTargetBar = new Box { RelativeSizeAxes = Axes.X, - Height = hit_target_height, + Height = NotePiece.NOTE_HEIGHT, + Alpha = 0.6f, Colour = Color4.Black }, hitTargetLine = new Container @@ -49,9 +51,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components private void load(IScrollingInfo scrollingInfo) { direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(dir => { - Anchor anchor = direction == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; hitTargetBar.Anchor = hitTargetBar.Origin = anchor; hitTargetLine.Anchor = hitTargetLine.Origin = anchor; @@ -73,6 +75,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components { if (accentColour == value) return; + accentColour = value; updateColours(); diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs index e30a033831..85880222d7 100644 --- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs +++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs @@ -1,18 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Bindings; using osu.Game.Graphics; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.UI.Components { @@ -64,11 +65,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components }; direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => + direction.BindValueChanged(dir => { gradient.Colour = ColourInfo.GradientVertical( - direction == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), - direction == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); + dir.NewValue == ScrollingDirection.Up ? Color4.Black : Color4.Black.Opacity(0), + dir.NewValue == ScrollingDirection.Up ? Color4.Black.Opacity(0) : Color4.Black); }, true); } @@ -87,6 +88,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components { if (accentColour == value) return; + accentColour = value; updateColours(); diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs index f78cfefab8..8797f014df 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -19,25 +19,18 @@ namespace osu.Game.Rulesets.Mania.UI private void load() { if (JudgementText != null) - JudgementText.TextSize = 25; + JudgementText.Font = JudgementText.Font.With(size: 25); } - protected override void LoadComplete() + protected override double FadeInDuration => 50; + + protected override void ApplyHitAnimations() { - base.LoadComplete(); + JudgementBody.ScaleTo(0.8f); + JudgementBody.ScaleTo(1, 250, Easing.OutElastic); - this.FadeInFromZero(50, Easing.OutQuint); - - if (Result.IsHit) - { - JudgementBody.ScaleTo(0.8f); - JudgementBody.ScaleTo(1, 250, Easing.OutElastic); - - JudgementBody.Delay(50).ScaleTo(0.75f, 250); - this.Delay(50).FadeOut(200); - } - - Expire(); + JudgementBody.Delay(FadeInDuration).ScaleTo(0.75f, 250); + this.Delay(FadeInDuration).FadeOut(200); } } } diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs new file mode 100644 index 0000000000..29863fba2e --- /dev/null +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs @@ -0,0 +1,93 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mania.Beatmaps; +using osu.Game.Rulesets.Mania.Configuration; +using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Mania.Replays; +using osu.Game.Rulesets.Mania.Scoring; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK; + +namespace osu.Game.Rulesets.Mania.UI +{ + public class DrawableManiaRuleset : DrawableScrollingRuleset + { + protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield; + + public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap; + + public IEnumerable BarLines; + + protected override bool RelativeScaleBeatLengths => true; + + protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config; + + private readonly Bindable configDirection = new Bindable(); + + public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + BarLines = new BarLineGenerator(Beatmap).BarLines; + } + + [BackgroundDependencyLoader] + private void load() + { + BarLines.ForEach(Playfield.Add); + + Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection); + configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true); + + Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange); + } + + /// + /// Retrieves the column that intersects a screen-space position. + /// + /// The screen-space position. + /// The column which intersects with . + public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition); + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer(); + + protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages); + + public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this); + + public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns; + + protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant); + + public override DrawableHitObject CreateDrawableRepresentation(ManiaHitObject h) + { + switch (h) + { + case HoldNote holdNote: + return new DrawableHoldNote(holdNote); + + case Note note: + return new DrawableNote(note); + + default: + return null; + } + } + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay); + } +} diff --git a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs index c74745868a..ccbff226a9 100644 --- a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs +++ b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs @@ -1,15 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Effects; using osu.Framework.MathUtils; -using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; -using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.UI { @@ -17,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI { public override bool RemoveWhenNotAlive => true; - private readonly CircularContainer circle; + private readonly CircularContainer largeFaint; + private readonly CircularContainer mainGlow1; - public HitExplosion(DrawableHitObject judgedObject) + public HitExplosion(Color4 objectColour, bool isSmall = false) { - bool isTick = judgedObject is DrawableHoldNoteTick; - - Origin = Anchor.Centre; - RelativeSizeAxes = Axes.X; - Y = NotePiece.NOTE_HEIGHT / 2; Height = NotePiece.NOTE_HEIGHT; // scale roughly in-line with visual appearance of notes - Scale = new Vector2(isTick ? 0.4f : 0.8f); + Scale = new Vector2(1f, 0.6f); - InternalChild = circle = new CircularContainer + if (isSmall) + Scale *= 0.5f; + + const float angle_variangle = 15; // should be less than 45 + + const float roundness = 80; + + const float initial_height = 10; + + var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1); + + InternalChildren = new Drawable[] { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Masking = true, - // we want our size to be very small so the glow dominates it. - Size = new Vector2(0.1f), - EdgeEffect = new EdgeEffectParameters + largeFaint = new CircularContainer { - Type = EdgeEffectType.Glow, - Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour, Color4.White, 0, 1), - Radius = 100, - }, - Child = new Box - { - Alpha = 0, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - AlwaysPresent = true + Masking = true, + // we want our size to be very small so the glow dominates it. + Size = new Vector2(0.8f), + Blending = BlendingParameters.Additive, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f), + Roundness = 160, + Radius = 200, + }, + }, + mainGlow1 = new CircularContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Masking = true, + Blending = BlendingParameters.Additive, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1), + Roundness = 20, + Radius = 50, + }, + }, + new CircularContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Masking = true, + Size = new Vector2(0.01f, initial_height), + Blending = BlendingParameters.Additive, + Rotation = RNG.NextSingle(-angle_variangle, angle_variangle), + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = colour, + Roundness = roundness, + Radius = 40, + }, + }, + new CircularContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Masking = true, + Size = new Vector2(0.01f, initial_height), + Blending = BlendingParameters.Additive, + Rotation = RNG.NextSingle(-angle_variangle, angle_variangle), + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = colour, + Roundness = roundness, + Radius = 40, + }, } }; } protected override void LoadComplete() { + const double duration = 200; + base.LoadComplete(); - circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint); - this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint); + largeFaint + .ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint) + .FadeOut(duration * 2); + mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint); + + this.FadeOut(duration, Easing.Out); Expire(true); } } diff --git a/osu.Game.Rulesets.Mania/UI/IScrollingInfo.cs b/osu.Game.Rulesets.Mania/UI/IScrollingInfo.cs deleted file mode 100644 index ee65e9f1a5..0000000000 --- a/osu.Game.Rulesets.Mania/UI/IScrollingInfo.cs +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Configuration; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Mania.UI -{ - public interface IScrollingInfo - { - /// - /// The direction s should scroll in. - /// - IBindable Direction { get; } - } -} diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index 5c3a618a19..12faa499ad 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -1,23 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; using System.Collections.Generic; +using System.Linq; using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Objects; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK; namespace osu.Game.Rulesets.Mania.UI { - public class ManiaPlayfield : ManiaScrollingPlayfield + public class ManiaPlayfield : ScrollingPlayfield { private readonly List stages = new List(); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => stages.Any(s => s.ReceivePositionalInputAt(screenSpacePos)); + public ManiaPlayfield(List stageDefinitions) { if (stageDefinitions == null) @@ -26,8 +29,6 @@ namespace osu.Game.Rulesets.Mania.UI if (stageDefinitions.Count <= 0) throw new ArgumentException("Can't have zero or fewer stages."); - Size = new Vector2(1, 0.8f); - GridContainer playfieldGrid; AddInternal(playfieldGrid = new GridContainer { @@ -38,10 +39,10 @@ namespace osu.Game.Rulesets.Mania.UI var normalColumnAction = ManiaAction.Key1; var specialColumnAction = ManiaAction.Special1; int firstColumnIndex = 0; + for (int i = 0; i < stageDefinitions.Count; i++) { var newStage = new ManiaStage(firstColumnIndex, stageDefinitions[i], ref normalColumnAction, ref specialColumnAction); - newStage.VisibleTimeRange.BindTo(VisibleTimeRange); playfieldGrid.Content[0][i] = newStage; @@ -54,11 +55,46 @@ namespace osu.Game.Rulesets.Mania.UI public override void Add(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Add(h); + public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h); + public void Add(BarLine barline) => stages.ForEach(s => s.Add(barline)); + /// + /// Retrieves a column from a screen-space position. + /// + /// The screen-space position. + /// The column which the lies in. + public Column GetColumnByPosition(Vector2 screenSpacePosition) + { + Column found = null; + + foreach (var stage in stages) + { + foreach (var column in stage.Columns) + { + if (column.ReceivePositionalInputAt(screenSpacePosition)) + { + found = column; + break; + } + } + + if (found != null) + break; + } + + return found; + } + + /// + /// Retrieves the total amount of columns across all stages in this playfield. + /// + public int TotalColumns => stages.Sum(s => s.Columns.Count); + private ManiaStage getStageByColumn(int column) { int sum = 0; + foreach (var stage in stages) { sum = sum + stage.Columns.Count; @@ -68,11 +104,5 @@ namespace osu.Game.Rulesets.Mania.UI return null; } - - [BackgroundDependencyLoader] - private void load(ManiaConfigManager maniaConfig) - { - maniaConfig.BindWith(ManiaSetting.ScrollTime, VisibleTimeRange); - } } } diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs new file mode 100644 index 0000000000..d893a3fdde --- /dev/null +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfieldAdjustmentContainer.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Mania.UI +{ + public class ManiaPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer + { + public ManiaPlayfieldAdjustmentContainer() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Size = new Vector2(1, 0.8f); + } + } +} diff --git a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs b/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs deleted file mode 100644 index 49874f6dc1..0000000000 --- a/osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs +++ /dev/null @@ -1,114 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Graphics; -using osu.Framework.Input; -using osu.Framework.MathUtils; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Input.Handlers; -using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Configuration; -using osu.Game.Rulesets.Mania.Mods; -using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mania.Objects.Drawables; -using osu.Game.Rulesets.Mania.Replays; -using osu.Game.Rulesets.Mania.Scoring; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Mania.UI -{ - public class ManiaRulesetContainer : ScrollingRulesetContainer - { - public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap; - - public IEnumerable BarLines; - - protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config; - - public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - // Generate the bar lines - double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue; - - var timingPoints = Beatmap.ControlPointInfo.TimingPoints; - var barLines = new List(); - - for (int i = 0; i < timingPoints.Count; i++) - { - TimingControlPoint point = timingPoints[i]; - - // Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object - double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature; - - int index = 0; - for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++) - { - barLines.Add(new BarLine - { - StartTime = t, - ControlPoint = point, - BeatIndex = index - }); - } - } - - BarLines = barLines; - } - - [BackgroundDependencyLoader] - private void load() - { - BarLines.ForEach(Playfield.Add); - } - - private DependencyContainer dependencies; - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - - if (dependencies.Get() == null) - dependencies.CacheAs(new ManiaScrollingInfo(Config)); - - return dependencies; - } - - protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - }; - - public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this); - - public override int Variant => (int)(Mods.OfType().FirstOrDefault()?.PlayfieldType ?? PlayfieldType.Single) + Beatmap.TotalColumns; - - public override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant); - - protected override DrawableHitObject GetVisualRepresentation(ManiaHitObject h) - { - switch (h) - { - case HoldNote holdNote: - return new DrawableHoldNote(holdNote); - case Note note: - return new DrawableNote(note); - default: - return null; - } - } - - protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay); - } -} diff --git a/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs b/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs index 0fc9c1920a..98165fedeb 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaScrollingDirection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.UI.Scrolling; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs b/osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs deleted file mode 100644 index 624ea13e1b..0000000000 --- a/osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Configuration; -using osu.Game.Rulesets.Mania.Configuration; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Mania.UI -{ - public class ManiaScrollingInfo : IScrollingInfo - { - private readonly Bindable configDirection = new Bindable(); - - public readonly Bindable Direction = new Bindable(); - IBindable IScrollingInfo.Direction => Direction; - - public ManiaScrollingInfo(ManiaConfigManager config) - { - config.BindWith(ManiaSetting.ScrollDirection, configDirection); - configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v, true); - } - } -} diff --git a/osu.Game.Rulesets.Mania/UI/ManiaScrollingPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaScrollingPlayfield.cs deleted file mode 100644 index 8ee0fbf7fe..0000000000 --- a/osu.Game.Rulesets.Mania/UI/ManiaScrollingPlayfield.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Mania.UI -{ - public abstract class ManiaScrollingPlayfield : ScrollingPlayfield - { - private readonly IBindable direction = new Bindable(); - - [BackgroundDependencyLoader] - private void load(IScrollingInfo scrollingInfo) - { - direction.BindTo(scrollingInfo.Direction); - direction.BindValueChanged(direction => Direction.Value = direction, true); - } - } -} diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs index 8cf49686b9..98a4b7d0b6 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -12,19 +12,22 @@ using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.UI { /// /// A collection of s. /// - public class ManiaStage : ManiaScrollingPlayfield + public class ManiaStage : ScrollingPlayfield { + public const float COLUMN_SPACING = 1; + public const float HIT_TARGET_POSITION = 50; public IReadOnlyList Columns => columnFlow.Children; @@ -40,6 +43,8 @@ namespace osu.Game.Rulesets.Mania.UI private List normalColumnColours = new List(); private Color4 specialColumnColour; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Columns.Any(c => c.ReceivePositionalInputAt(screenSpacePos)); + private readonly int firstColumnIndex; public ManiaStage(int firstColumnIndex, StageDefinition definition, ref ManiaAction normalColumnStartAction, ref ManiaAction specialColumnStartAction) @@ -84,8 +89,8 @@ namespace osu.Game.Rulesets.Mania.UI RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Direction = FillDirection.Horizontal, - Padding = new MarginPadding { Left = 1, Right = 1 }, - Spacing = new Vector2(1, 0) + Padding = new MarginPadding { Left = COLUMN_SPACING, Right = COLUMN_SPACING }, + Spacing = new Vector2(COLUMN_SPACING, 0) }, } }, @@ -123,7 +128,7 @@ namespace osu.Game.Rulesets.Mania.UI for (int i = 0; i < definition.Columns; i++) { var isSpecial = definition.IsSpecialColumn(i); - var column = new Column + var column = new Column(firstColumnIndex + i) { IsSpecial = isSpecial, Action = { Value = isSpecial ? specialColumnStartAction++ : normalColumnStartAction++ } @@ -132,20 +137,18 @@ namespace osu.Game.Rulesets.Mania.UI AddColumn(column); } - Direction.BindValueChanged(d => + Direction.BindValueChanged(dir => { barLineContainer.Padding = new MarginPadding { - Top = d == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, - Bottom = d == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, + Top = dir.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0, + Bottom = dir.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0, }; }, true); } public void AddColumn(Column c) { - c.VisibleTimeRange.BindTo(VisibleTimeRange); - topLevelContainer.Add(c.TopLevelContainer.CreateProxy()); columnFlow.Add(c); AddNested(c); @@ -154,16 +157,36 @@ namespace osu.Game.Rulesets.Mania.UI public override void Add(DrawableHitObject h) { var maniaObject = (ManiaHitObject)h.HitObject; - int columnIndex = maniaObject.Column - firstColumnIndex; - Columns.ElementAt(columnIndex).Add(h); + + int columnIndex = -1; + + maniaObject.ColumnBindable.BindValueChanged(_ => + { + if (columnIndex != -1) + Columns.ElementAt(columnIndex).Remove(h); + + columnIndex = maniaObject.Column - firstColumnIndex; + Columns.ElementAt(columnIndex).Add(h); + }, true); + h.OnNewResult += OnNewResult; } + public override bool Remove(DrawableHitObject h) + { + var maniaObject = (ManiaHitObject)h.HitObject; + int columnIndex = maniaObject.Column - firstColumnIndex; + Columns.ElementAt(columnIndex).Remove(h); + + h.OnNewResult -= OnNewResult; + return true; + } + public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline)); internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!judgedObject.DisplayResult || !DisplayJudgements) + if (!judgedObject.DisplayResult || !DisplayJudgements.Value) return; judgements.Clear(); diff --git a/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..e6c508d99e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Osu.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..aad907b241 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj new file mode 100644 index 0000000000..dcf1573522 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {90CAB706-39CB-4B93-9629-3218A6FF8E9B} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Osu.Tests + osu.Game.Rulesets.Osu.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs new file mode 100644 index 0000000000..01e635f09c --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.iOS/AppDelegate.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Foundation; +using osu.Framework.iOS; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Osu.Tests.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs b/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs new file mode 100644 index 0000000000..3718264a42 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.Game.Rulesets.Osu.Tests.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/Entitlements.plist b/osu.Game.Rulesets.Osu.Tests.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/Info.plist b/osu.Game.Rulesets.Osu.Tests.iOS/Info.plist new file mode 100644 index 0000000000..f79215cf54 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.iOS/Info.plist @@ -0,0 +1,36 @@ + + + + + CFBundleName + osu.Game.Rulesets.Osu.Tests.iOS + CFBundleIdentifier + ppy.osu-Game-Rulesets-Osu-Tests-iOS + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + + diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj new file mode 100644 index 0000000000..c7787bd162 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj @@ -0,0 +1,37 @@ + + + + + Debug + iPhoneSimulator + {6653CA6F-DB06-4604-A3FD-762E25C2AF96} + Exe + osu.Game.Rulesets.Osu.Tests + osu.Game.Rulesets.Osu.Tests.iOS + + + + + + + Linker.xml + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {C92A607B-1FDD-4954-9F92-03FF547D9080} + osu.Game.Rulesets.Osu + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json index fe3ecbec47..ed03e99b9b 100644 --- a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" + "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" + "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs index 3a551bbbcf..e9fdf924c3 100644 --- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,7 +8,6 @@ using osu.Framework.MathUtils; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.UI; using osu.Game.Tests.Beatmaps; namespace osu.Game.Rulesets.Osu.Tests @@ -21,10 +20,10 @@ namespace osu.Game.Rulesets.Osu.Tests [TestCase("basic")] [TestCase("colinear-perfect-curve")] [TestCase("slider-ticks")] - public new void Test(string name) - { - base.Test(name); - } + [TestCase("repeat-slider")] + [TestCase("uneven-repeat-slider")] + [TestCase("old-stacking")] + public void Test(string name) => base.Test(name); protected override IEnumerable CreateConvertValue(HitObject hitObject) { @@ -32,19 +31,22 @@ namespace osu.Game.Rulesets.Osu.Tests { case Slider slider: foreach (var nested in slider.NestedHitObjects) - yield return createConvertValue(nested); + yield return createConvertValue((OsuHitObject)nested); + break; + default: - yield return createConvertValue(hitObject); + yield return createConvertValue((OsuHitObject)hitObject); + break; } - ConvertValue createConvertValue(HitObject obj) => new ConvertValue + ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue { StartTime = obj.StartTime, EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime, - X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2, - Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2, + X = obj.StackedPosition.X, + Y = obj.StackedPosition.Y }; } diff --git a/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..693faee3b7 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/OsuDifficultyCalculatorTest.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Osu.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class OsuDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; + + [TestCase(6.931145117263422, "diffcalc-test")] + [TestCase(1.0736587013228804d, "zero-length-sliders")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(new OsuRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new OsuRuleset(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs new file mode 100644 index 0000000000..495f2738b5 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class OsuLegacyModConversionTest : LegacyModConversionTest + { + [TestCase(LegacyMods.Easy, new[] { typeof(OsuModEasy) })] + [TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) })] + [TestCase(LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(OsuModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModNightcore) })] + [TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModFlashlight), typeof(OsuModFlashlight) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(OsuModPerfect) })] + [TestCase(LegacyMods.SuddenDeath, new[] { typeof(OsuModSuddenDeath) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(OsuModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime), typeof(OsuModPerfect) })] + [TestCase(LegacyMods.SpunOut | LegacyMods.Easy, new[] { typeof(OsuModSpunOut), typeof(OsuModEasy) })] + public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods); + + protected override Ruleset CreateRuleset() => new OsuRuleset(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png new file mode 100644 index 0000000000..72ef665478 Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/approachcircle@2x.png differ diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/metrics-skin/hit0@2x.png 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mode 100755 index 0000000000..a9b2d95d88 Binary files /dev/null and b/osu.Game.Rulesets.Osu.Tests/Resources/special-skin/hitcircleoverlay@2x.png differ diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs new file mode 100644 index 0000000000..38aac50df6 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs @@ -0,0 +1,82 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Text.RegularExpressions; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Textures; +using osu.Framework.IO.Stores; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public abstract class SkinnableTestScene : OsuGridTestScene + { + private Skin metricsSkin; + private Skin defaultSkin; + private Skin specialSkin; + + protected SkinnableTestScene() + : base(2, 2) + { + } + + [BackgroundDependencyLoader] + private void load(AudioManager audio, SkinManager skinManager) + { + var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"); + + metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/metrics_skin"), audio, true); + defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info); + specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/special_skin"), audio, true); + } + + public void SetContents(Func creationFunction) + { + Cell(0).Child = createProvider(null, creationFunction); + Cell(1).Child = createProvider(metricsSkin, creationFunction); + Cell(2).Child = createProvider(defaultSkin, creationFunction); + Cell(3).Child = createProvider(specialSkin, creationFunction); + } + + private Drawable createProvider(Skin skin, Func creationFunction) + { + var mainProvider = new SkinProvidingContainer(skin); + + return mainProvider + .WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider)) + { + Child = creationFunction() + }); + } + + private class TestLegacySkin : LegacySkin + { + private readonly bool extrapolateAnimations; + + public TestLegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, bool extrapolateAnimations) + : base(skin, storage, audioManager, "skin.ini") + { + this.extrapolateAnimations = extrapolateAnimations; + } + + public override Texture GetTexture(string componentName) + { + // extrapolate frames to test longer animations + if (extrapolateAnimations) + { + var match = Regex.Match(componentName, "-([0-9]*)"); + + if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60) + return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}")); + } + + return base.GetTexture(componentName); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/StackingTest.cs b/osu.Game.Rulesets.Osu.Tests/StackingTest.cs index 579cb77084..e8b99e86f9 100644 --- a/osu.Game.Rulesets.Osu.Tests/StackingTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/StackingTest.cs @@ -1,11 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.IO; using System.Linq; using System.Text; using NUnit.Framework; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Tests.Beatmaps; using Decoder = osu.Game.Beatmaps.Formats.Decoder; @@ -22,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Tests using (var reader = new StreamReader(stream)) { var beatmap = Decoder.GetDecoder(reader).Decode(reader); - var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo); + var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty()); var objects = converted.HitObjects.ToList(); diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseEditor.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseEditor.cs deleted file mode 100644 index f2525ad555..0000000000 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseEditor.cs +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Tests.Visual; - -namespace osu.Game.Rulesets.Osu.Tests -{ - [TestFixture] - public class TestCaseEditor : EditorTestCase - { - public TestCaseEditor() - : base(new OsuRuleset()) - { - } - } -} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseGameplayCursor.cs deleted file mode 100644 index 472da88e1f..0000000000 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseGameplayCursor.cs +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Cursor; -using osu.Game.Graphics.Cursor; -using osu.Game.Rulesets.Osu.UI.Cursor; -using osu.Game.Tests.Visual; - -namespace osu.Game.Rulesets.Osu.Tests -{ - [TestFixture] - public class TestCaseGameplayCursor : OsuTestCase, IProvideCursor - { - private GameplayCursor cursor; - - public override IReadOnlyList RequiredTypes => new [] { typeof(CursorTrail) }; - - public CursorContainer Cursor => cursor; - - public bool ProvidingUserCursor => true; - - [BackgroundDependencyLoader] - private void load() - { - Add(cursor = new GameplayCursor { RelativeSizeAxes = Axes.Both }); - } - } -} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs deleted file mode 100644 index 6b67188791..0000000000 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Tests.Visual; -using OpenTK; -using System.Collections.Generic; -using System; -using osu.Game.Rulesets.Mods; -using System.Linq; -using NUnit.Framework; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Osu.Tests -{ - [TestFixture] - public class TestCaseHitCircle : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(DrawableHitCircle) - }; - - private readonly Container content; - protected override Container Content => content; - - private int depthIndex; - protected readonly List Mods = new List(); - - public TestCaseHitCircle() - { - base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); - - AddStep("Miss Big Single", () => testSingle(2)); - AddStep("Miss Medium Single", () => testSingle(5)); - AddStep("Miss Small Single", () => testSingle(7)); - AddStep("Hit Big Single", () => testSingle(2, true)); - AddStep("Hit Medium Single", () => testSingle(5, true)); - AddStep("Hit Small Single", () => testSingle(7, true)); - AddStep("Miss Big Stream", () => testStream(2)); - AddStep("Miss Medium Stream", () => testStream(5)); - AddStep("Miss Small Stream", () => testStream(7)); - AddStep("Hit Big Stream", () => testStream(2, true)); - AddStep("Hit Medium Stream", () => testStream(5, true)); - AddStep("Hit Small Stream", () => testStream(7, true)); - } - - private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null) - { - positionOffset = positionOffset ?? Vector2.Zero; - - var circle = new HitCircle - { - StartTime = Time.Current + 1000 + timeOffset, - Position = positionOffset.Value, - }; - - circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); - - var drawable = new TestDrawableHitCircle(circle, auto) - { - Anchor = Anchor.Centre, - Depth = depthIndex++ - }; - - foreach (var mod in Mods.OfType()) - mod.ApplyToDrawableHitObjects(new[] { drawable }); - - Add(drawable); - } - - private void testStream(float circleSize, bool auto = false) - { - Vector2 pos = new Vector2(-250, 0); - - for (int i = 0; i <= 1000; i += 100) - { - testSingle(circleSize, auto, i, pos); - pos.X += 50; - } - } - - protected class TestDrawableHitCircle : DrawableHitCircle - { - private readonly bool auto; - - public TestDrawableHitCircle(HitCircle h, bool auto) : base(h) - { - this.auto = auto; - } - - public void TriggerJudgement() => UpdateResult(true); - - protected override void CheckForResult(bool userTriggered, double timeOffset) - { - if (auto && !userTriggered && timeOffset > 0) - { - // force success - ApplyResult(r => r.Type = HitResult.Great); - } - else - base.CheckForResult(userTriggered, timeOffset); - } - } - } -} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseShaking.cs deleted file mode 100644 index 97978cff1e..0000000000 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseShaking.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.MathUtils; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Osu.Tests -{ - public class TestCaseShaking : TestCaseHitCircle - { - public override void Add(Drawable drawable) - { - base.Add(drawable); - - if (drawable is TestDrawableHitCircle hitObject) - { - Scheduler.AddDelayed(() => hitObject.TriggerJudgement(), - hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current); - } - } - } -} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs deleted file mode 100644 index 300ac16155..0000000000 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs +++ /dev/null @@ -1,337 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Audio; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Tests.Visual; -using OpenTK; -using OpenTK.Graphics; -using osu.Game.Rulesets.Mods; -using System.Linq; -using NUnit.Framework; -using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; - -namespace osu.Game.Rulesets.Osu.Tests -{ - [TestFixture] - public class TestCaseSlider : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(SliderBall), - typeof(SliderBody), - typeof(SliderTick), - typeof(DrawableSlider), - typeof(DrawableSliderTick), - typeof(DrawableRepeatPoint), - typeof(DrawableOsuHitObject) - }; - - private readonly Container content; - protected override Container Content => content; - - private int depthIndex; - protected readonly List Mods = new List(); - - public TestCaseSlider() - { - base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); - - AddStep("Big Single", () => testSimpleBig()); - AddStep("Medium Single", () => testSimpleMedium()); - AddStep("Small Single", () => testSimpleSmall()); - AddStep("Big 1 Repeat", () => testSimpleBig(1)); - AddStep("Medium 1 Repeat", () => testSimpleMedium(1)); - AddStep("Small 1 Repeat", () => testSimpleSmall(1)); - AddStep("Big 2 Repeats", () => testSimpleBig(2)); - AddStep("Medium 2 Repeats", () => testSimpleMedium(2)); - AddStep("Small 2 Repeats", () => testSimpleSmall(2)); - - AddStep("Slow Slider", testSlowSpeed); // slow long sliders take ages already so no repeat steps - AddStep("Slow Short Slider", () => testShortSlowSpeed()); - AddStep("Slow Short Slider 1 Repeats", () => testShortSlowSpeed(1)); - AddStep("Slow Short Slider 2 Repeats", () => testShortSlowSpeed(2)); - - AddStep("Fast Slider", () => testHighSpeed()); - AddStep("Fast Slider 1 Repeat", () => testHighSpeed(1)); - AddStep("Fast Slider 2 Repeats", () => testHighSpeed(2)); - AddStep("Fast Short Slider", () => testShortHighSpeed()); - AddStep("Fast Short Slider 1 Repeat", () => testShortHighSpeed(1)); - AddStep("Fast Short Slider 2 Repeats", () => testShortHighSpeed(2)); - AddStep("Fast Short Slider 6 Repeats", () => testShortHighSpeed(6)); - - AddStep("Perfect Curve", () => testPerfect()); - AddStep("Perfect Curve 1 Repeat", () => testPerfect(1)); - AddStep("Perfect Curve 2 Repeats", () => testPerfect(2)); - - AddStep("Linear Slider", () => testLinear()); - AddStep("Linear Slider 1 Repeat", () => testLinear(1)); - AddStep("Linear Slider 2 Repeats", () => testLinear(2)); - - AddStep("Bezier Slider", () => testBezier()); - AddStep("Bezier Slider 1 Repeat", () => testBezier(1)); - AddStep("Bezier Slider 2 Repeats", () => testBezier(2)); - - AddStep("Linear Overlapping", () => testLinearOverlapping()); - AddStep("Linear Overlapping 1 Repeat", () => testLinearOverlapping(1)); - AddStep("Linear Overlapping 2 Repeats", () => testLinearOverlapping(2)); - - AddStep("Catmull Slider", () => testCatmull()); - AddStep("Catmull Slider 1 Repeat", () => testCatmull(1)); - AddStep("Catmull Slider 2 Repeats", () => testCatmull(2)); - - AddStep("Big Single, Large StackOffset", () => testSimpleBigLargeStackOffset()); - AddStep("Big 1 Repeat, Large StackOffset", () => testSimpleBigLargeStackOffset(1)); - - AddStep("Distance Overflow", () => testDistanceOverflow()); - AddStep("Distance Overflow 1 Repeat", () => testDistanceOverflow(1)); - } - - private void testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats); - - private void testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10); - - private void testDistanceOverflow(int repeats = 0) - { - var slider = new Slider - { - StartTime = Time.Current + 1000, - Position = new Vector2(239, 176), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(154, 28), - new Vector2(52, -34) - }, - Distance = 700, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats), - StackHeight = 10 - }; - - addSlider(slider, 2, 2); - } - - private void testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats); - - private void testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats); - - private void testSlowSpeed() => createSlider(speedMultiplier: 0.5); - - private void testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5); - - private void testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15); - - private void testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15); - - private void createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0) - { - var slider = new Slider - { - StartTime = Time.Current + 1000, - Position = new Vector2(-(distance / 2), 0), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(distance, 0), - }, - Distance = distance, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats), - StackHeight = stackHeight - }; - - addSlider(slider, circleSize, speedMultiplier); - } - - private void testPerfect(int repeats = 0) - { - var slider = new Slider - { - StartTime = Time.Current + 1000, - Position = new Vector2(-200, 0), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(200, 200), - new Vector2(400, 0) - }, - Distance = 600, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats) - }; - - addSlider(slider, 2, 3); - } - - private void testLinear(int repeats = 0) => createLinear(repeats); - - private void createLinear(int repeats) - { - var slider = new Slider - { - CurveType = CurveType.Linear, - StartTime = Time.Current + 1000, - Position = new Vector2(-200, 0), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(150, 75), - new Vector2(200, 0), - new Vector2(300, -200), - new Vector2(400, 0), - new Vector2(430, 0) - }, - Distance = 793.4417, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats) - }; - - addSlider(slider, 2, 3); - } - - private void testBezier(int repeats = 0) => createBezier(repeats); - - private void createBezier(int repeats) - { - var slider = new Slider - { - CurveType = CurveType.Bezier, - StartTime = Time.Current + 1000, - Position = new Vector2(-200, 0), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(150, 75), - new Vector2(200, 100), - new Vector2(300, -200), - new Vector2(430, 0) - }, - Distance = 480, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats) - }; - - addSlider(slider, 2, 3); - } - - private void testLinearOverlapping(int repeats = 0) => createOverlapping(repeats); - - private void createOverlapping(int repeats) - { - var slider = new Slider - { - CurveType = CurveType.Linear, - StartTime = Time.Current + 1000, - Position = new Vector2(0, 0), - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(-200, 0), - new Vector2(0, 0), - new Vector2(0, -200), - new Vector2(-200, -200), - new Vector2(0, -200) - }, - Distance = 1000, - RepeatCount = repeats, - RepeatSamples = createEmptySamples(repeats) - }; - - addSlider(slider, 2, 3); - } - - private void testCatmull(int repeats = 0) => createCatmull(repeats); - - private void createCatmull(int repeats = 0) - { - var repeatSamples = new List>(); - for (int i = 0; i < repeats; i++) - repeatSamples.Add(new List()); - - var slider = new Slider - { - StartTime = Time.Current + 1000, - Position = new Vector2(-100, 0), - CurveType = CurveType.Catmull, - ControlPoints = new[] - { - Vector2.Zero, - new Vector2(50, -50), - new Vector2(150, 50), - new Vector2(200, 0) - }, - Distance = 300, - RepeatCount = repeats, - RepeatSamples = repeatSamples - }; - - addSlider(slider, 3, 1); - } - - private List> createEmptySamples(int repeats) - { - var repeatSamples = new List>(); - for (int i = 0; i < repeats; i++) - repeatSamples.Add(new List()); - return repeatSamples; - } - - private void addSlider(Slider slider, float circleSize, double speedMultiplier) - { - var cpi = new ControlPointInfo(); - cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier }); - - slider.ApplyDefaults(cpi, new BeatmapDifficulty { CircleSize = circleSize, SliderTickRate = 3 }); - - var drawable = new DrawableSlider(slider) - { - Anchor = Anchor.Centre, - Depth = depthIndex++ - }; - - foreach (var mod in Mods.OfType()) - mod.ApplyToDrawableHitObjects(new[] { drawable }); - - drawable.OnNewResult += onNewResult; - - Add(drawable); - } - - private float judgementOffsetDirection = 1; - private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) - { - var osuObject = judgedObject as DrawableOsuHitObject; - if (osuObject == null) - return; - - OsuSpriteText text; - Add(text = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Text = result.IsHit ? "Hit!" : "Miss!", - Colour = result.IsHit ? Color4.Green : Color4.Red, - TextSize = 30, - Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45) - }); - - text.Delay(150) - .Then().FadeOut(200) - .Then().Expire(); - - judgementOffsetDirection *= -1; - } - } -} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs new file mode 100644 index 0000000000..685a51d208 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs @@ -0,0 +1,128 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Textures; +using osu.Framework.Testing.Input; +using osu.Game.Audio; +using osu.Game.Rulesets.Osu.Skinning; +using osu.Game.Rulesets.Osu.UI.Cursor; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneCursorTrail : OsuTestScene + { + [Test] + public void TestSmoothCursorTrail() + { + Container scalingContainer = null; + + createTest(() => scalingContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Child = new CursorTrail() + }); + + AddStep("set large scale", () => scalingContainer.Scale = new Vector2(10)); + } + + [Test] + public void TestLegacySmoothCursorTrail() + { + createTest(() => new LegacySkinContainer(false) + { + Child = new LegacyCursorTrail() + }); + } + + [Test] + public void TestLegacyDisjointCursorTrail() + { + createTest(() => new LegacySkinContainer(true) + { + Child = new LegacyCursorTrail() + }); + } + + private void createTest(Func createContent) => AddStep("create trail", () => + { + Clear(); + + Add(new Container + { + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.8f), + Child = new MovingCursorInputManager { Child = createContent?.Invoke() } + }); + }); + + [Cached(typeof(ISkinSource))] + private class LegacySkinContainer : Container, ISkinSource + { + private readonly bool disjoint; + + public LegacySkinContainer(bool disjoint) + { + this.disjoint = disjoint; + + RelativeSizeAxes = Axes.Both; + } + + public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException(); + + public Texture GetTexture(string componentName) + { + switch (componentName) + { + case "cursortrail": + var tex = new Texture(Texture.WhitePixel.TextureGL); + + if (disjoint) + tex.ScaleAdjust = 1 / 25f; + return tex; + + case "cursormiddle": + return disjoint ? null : Texture.WhitePixel; + } + + return null; + } + + public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); + + public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); + + public event Action SourceChanged; + } + + private class MovingCursorInputManager : ManualInputManager + { + public MovingCursorInputManager() + { + UseParentInput = false; + } + + protected override void Update() + { + base.Update(); + + const double spin_duration = 1000; + double currentTime = Time.Current; + + double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI; + Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)); + + MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos)); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs new file mode 100644 index 0000000000..433ec6bd25 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneDrawableJudgement : SkinnableTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableJudgement), + typeof(DrawableOsuJudgement) + }; + + public TestSceneDrawableJudgement() + { + foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1)) + AddStep("Show " + result.GetDescription(), () => SetContents(() => + new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + })); + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneEditor.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneEditor.cs new file mode 100644 index 0000000000..4aca34bf64 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneEditor.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneEditor : EditorTestScene + { + public TestSceneEditor() + : base(new OsuRuleset()) + { + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs new file mode 100644 index 0000000000..aa170eae1e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs @@ -0,0 +1,73 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Testing.Input; +using osu.Game.Rulesets.Osu.UI.Cursor; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneGameplayCursor : SkinnableTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuCursorContainer), + typeof(CursorTrail) + }; + + [BackgroundDependencyLoader] + private void load() + { + SetContents(() => new MovingCursorInputManager + { + Child = new ClickingCursorContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + } + }); + } + + private class ClickingCursorContainer : OsuCursorContainer + { + protected override void Update() + { + base.Update(); + + double currentTime = Time.Current; + + if (((int)(currentTime / 1000)) % 2 == 0) + OnPressed(OsuAction.LeftButton); + else + OnReleased(OsuAction.LeftButton); + } + } + + private class MovingCursorInputManager : ManualInputManager + { + public MovingCursorInputManager() + { + UseParentInput = false; + } + + protected override void Update() + { + base.Update(); + + const double spin_duration = 5000; + double currentTime = Time.Current; + + double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI; + Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)); + + MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos)); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs new file mode 100644 index 0000000000..84a7bfc53e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircle.cs @@ -0,0 +1,111 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; +using System.Collections.Generic; +using System; +using osu.Game.Rulesets.Mods; +using System.Linq; +using NUnit.Framework; +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneHitCircle : SkinnableTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableHitCircle) + }; + + private int depthIndex; + + public TestSceneHitCircle() + { + AddStep("Miss Big Single", () => SetContents(() => testSingle(2))); + AddStep("Miss Medium Single", () => SetContents(() => testSingle(5))); + AddStep("Miss Small Single", () => SetContents(() => testSingle(7))); + AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true))); + AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true))); + AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true))); + AddStep("Miss Big Stream", () => SetContents(() => testStream(2))); + AddStep("Miss Medium Stream", () => SetContents(() => testStream(5))); + AddStep("Miss Small Stream", () => SetContents(() => testStream(7))); + AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true))); + AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true))); + AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true))); + } + + private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null) + { + positionOffset = positionOffset ?? Vector2.Zero; + + var circle = new HitCircle + { + StartTime = Time.Current + 1000 + timeOffset, + Position = positionOffset.Value, + }; + + circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); + + var drawable = CreateDrawableHitCircle(circle, auto); + + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToDrawableHitObjects(new[] { drawable }); + + return drawable; + } + + protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto) + { + Anchor = Anchor.Centre, + Depth = depthIndex++ + }; + + private Drawable testStream(float circleSize, bool auto = false) + { + var container = new Container { RelativeSizeAxes = Axes.Both }; + + Vector2 pos = new Vector2(-250, 0); + + for (int i = 0; i <= 1000; i += 100) + { + container.Add(testSingle(circleSize, auto, i, pos)); + pos.X += 50; + } + + return container; + } + + protected class TestDrawableHitCircle : DrawableHitCircle + { + private readonly bool auto; + + public TestDrawableHitCircle(HitCircle h, bool auto) + : base(h) + { + this.auto = auto; + } + + public void TriggerJudgement() => UpdateResult(true); + + protected override void CheckForResult(bool userTriggered, double timeOffset) + { + if (auto && !userTriggered && timeOffset > 0) + { + // force success + ApplyResult(r => r.Type = HitResult.Great); + } + else + base.CheckForResult(userTriggered, timeOffset); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs similarity index 52% rename from osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleHidden.cs rename to osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs index 68c35faca4..55c6b22146 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleHidden.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,13 +10,13 @@ using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] - public class TestCaseHitCircleHidden : TestCaseHitCircle + public class TestSceneHitCircleHidden : TestSceneHitCircle { public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); - public TestCaseHitCircleHidden() + public TestSceneHitCircleHidden() { - Mods.Add(new OsuModHidden()); + Mods.Value = new[] { new OsuModHidden() }; } } } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs new file mode 100644 index 0000000000..95c2810e94 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneHitCircleLongCombo : PlayerTestScene + { + public TestSceneHitCircleLongCombo() + : base(new OsuRuleset()) + { + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) + { + var beatmap = new Beatmap + { + BeatmapInfo = new BeatmapInfo + { + BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, + Ruleset = ruleset + } + }; + + for (int i = 0; i < 512; i++) + if (i % 32 < 20) + beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 }); + + return beatmap; + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs new file mode 100644 index 0000000000..4c6abc45f7 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCirclePlacementBlueprint.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneHitCirclePlacementBlueprint : PlacementBlueprintTestScene + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableHitCircle((HitCircle)hitObject); + protected override PlacementBlueprint CreateBlueprint() => new HitCirclePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs new file mode 100644 index 0000000000..32043bf5d7 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneHitCircleSelectionBlueprint : SelectionBlueprintTestScene + { + private readonly DrawableHitCircle drawableObject; + + public TestSceneHitCircleSelectionBlueprint() + { + var hitCircle = new HitCircle { Position = new Vector2(256, 192) }; + hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableHitCircle(hitCircle)); + } + + protected override SelectionBlueprint CreateBlueprint() => new HitCircleSelectionBlueprint(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs new file mode 100644 index 0000000000..64e7632b1b --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuFlashlight.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneOsuFlashlight : TestSceneOsuPlayer + { + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = new Mod[] { new OsuModAutoplay(), new OsuModFlashlight(), }; + + return base.CreatePlayer(ruleset); + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs new file mode 100644 index 0000000000..0a33b09ba8 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuPlayer.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneOsuPlayer : PlayerTestScene + { + public TestSceneOsuPlayer() + : base(new OsuRuleset()) + { + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs new file mode 100644 index 0000000000..8e73d6152f --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneResumeOverlay.cs @@ -0,0 +1,70 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Screens.Play; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneResumeOverlay : ManualInputManagerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuResumeOverlay), + }; + + public TestSceneResumeOverlay() + { + ManualOsuInputManager osuInputManager; + CursorContainer cursor; + ResumeOverlay resume; + + bool resumeFired = false; + + Child = osuInputManager = new ManualOsuInputManager(new OsuRuleset().RulesetInfo) + { + Children = new Drawable[] + { + cursor = new CursorContainer(), + resume = new OsuResumeOverlay + { + GameplayCursor = cursor + }, + } + }; + + resume.ResumeAction = () => resumeFired = true; + + AddStep("move mouse to center", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre)); + AddStep("show", () => resume.Show()); + + AddStep("move mouse away", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.TopLeft)); + AddStep("click", () => osuInputManager.GameClick()); + AddAssert("not dismissed", () => !resumeFired && resume.State.Value == Visibility.Visible); + + AddStep("move mouse back", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre)); + AddStep("click", () => osuInputManager.GameClick()); + AddAssert("dismissed", () => resumeFired && resume.State.Value == Visibility.Hidden); + } + + private class ManualOsuInputManager : OsuInputManager + { + public ManualOsuInputManager(RulesetInfo ruleset) + : base(ruleset) + { + } + + public void GameClick() + { + KeyBindingContainer.TriggerPressed(OsuAction.LeftButton); + KeyBindingContainer.TriggerReleased(OsuAction.LeftButton); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs new file mode 100644 index 0000000000..863d0eda09 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Diagnostics; +using osu.Framework.MathUtils; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneShaking : TestSceneHitCircle + { + protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) + { + var drawableHitObject = base.CreateDrawableHitCircle(circle, auto); + + Debug.Assert(drawableHitObject.HitObject.HitWindows != null); + + double delay = drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.WindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current; + Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(), delay); + + return drawableHitObject; + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs new file mode 100644 index 0000000000..02c65db6ad --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSkinFallbacks.cs @@ -0,0 +1,159 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Timing; +using osu.Game.Audio; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Screens.Play; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneSkinFallbacks : PlayerTestScene + { + private readonly TestSource testUserSkin; + private readonly TestSource testBeatmapSkin; + + public TestSceneSkinFallbacks() + : base(new OsuRuleset()) + { + testUserSkin = new TestSource("user"); + testBeatmapSkin = new TestSource("beatmap"); + } + + [Test] + public void TestBeatmapSkinDefault() + { + AddStep("enable user provider", () => testUserSkin.Enabled = true); + + AddStep("enable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, true)); + checkNextHitObject("beatmap"); + + AddStep("disable beatmap skin", () => LocalConfig.Set(OsuSetting.BeatmapSkins, false)); + checkNextHitObject("user"); + + AddStep("disable user provider", () => testUserSkin.Enabled = false); + checkNextHitObject(null); + } + + private void checkNextHitObject(string skin) => + AddUntilStep($"check skin from {skin}", () => + { + var firstObject = ((TestPlayer)Player).DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.OfType().FirstOrDefault(); + + if (firstObject == null) + return false; + + var skinnable = firstObject.ApproachCircle.Child as SkinnableDrawable; + + if (skin == null && skinnable?.Drawable is Sprite) + // check for default skin provider + return true; + + var text = skinnable?.Drawable as SpriteText; + + return text?.Text == skin; + }); + + [Resolved] + private AudioManager audio { get; set; } + + protected override Player CreatePlayer(Ruleset ruleset) => new SkinProvidingPlayer(testUserSkin); + + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) => new CustomSkinWorkingBeatmap(beatmap, Clock, audio, testBeatmapSkin); + + public class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap + { + private readonly ISkinSource skin; + + public CustomSkinWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock frameBasedClock, AudioManager audio, ISkinSource skin) + : base(beatmap, frameBasedClock, audio) + { + this.skin = skin; + } + + protected override ISkin GetSkin() => skin; + } + + public class SkinProvidingPlayer : TestPlayer + { + private readonly TestSource userSkin; + + public SkinProvidingPlayer(TestSource userSkin) + { + this.userSkin = userSkin; + } + + private DependencyContainer dependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + dependencies.CacheAs(userSkin); + + return dependencies; + } + } + + public class TestSource : ISkinSource + { + private readonly string identifier; + + public TestSource(string identifier) + { + this.identifier = identifier; + } + + public Drawable GetDrawableComponent(ISkinComponent component) + { + if (!enabled) return null; + + return new SpriteText + { + Text = identifier, + Font = OsuFont.Default.With(size: 30), + }; + } + + public Texture GetTexture(string componentName) => null; + + public SampleChannel GetSample(ISampleInfo sampleInfo) => null; + + public TValue GetValue(Func query) where TConfiguration : SkinConfiguration => default; + public IBindable GetConfig(TLookup lookup) => null; + + public event Action SourceChanged; + + private bool enabled = true; + + public bool Enabled + { + get => enabled; + set + { + if (value == enabled) + return; + + enabled = value; + SourceChanged?.Invoke(); + } + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs new file mode 100644 index 0000000000..29c71a8903 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs @@ -0,0 +1,340 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Audio; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; +using osuTK.Graphics; +using osu.Game.Rulesets.Mods; +using System.Linq; +using NUnit.Framework; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [TestFixture] + public class TestSceneSlider : SkinnableTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Slider), + typeof(SliderTick), + typeof(SliderTailCircle), + typeof(SliderBall), + typeof(SliderBody), + typeof(SnakingSliderBody), + typeof(DrawableSlider), + typeof(DrawableSliderTick), + typeof(DrawableSliderTail), + typeof(DrawableSliderHead), + typeof(DrawableRepeatPoint), + typeof(DrawableOsuHitObject) + }; + + private Container content; + + protected override Container Content + { + get + { + if (content == null) + base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); + + return content; + } + } + + private int depthIndex; + + public TestSceneSlider() + { + AddStep("Big Single", () => SetContents(() => testSimpleBig())); + AddStep("Medium Single", () => SetContents(() => testSimpleMedium())); + AddStep("Small Single", () => SetContents(() => testSimpleSmall())); + AddStep("Big 1 Repeat", () => SetContents(() => testSimpleBig(1))); + AddStep("Medium 1 Repeat", () => SetContents(() => testSimpleMedium(1))); + AddStep("Small 1 Repeat", () => SetContents(() => testSimpleSmall(1))); + AddStep("Big 2 Repeats", () => SetContents(() => testSimpleBig(2))); + AddStep("Medium 2 Repeats", () => SetContents(() => testSimpleMedium(2))); + AddStep("Small 2 Repeats", () => SetContents(() => testSimpleSmall(2))); + + AddStep("Slow Slider", () => SetContents(testSlowSpeed)); // slow long sliders take ages already so no repeat steps + AddStep("Slow Short Slider", () => SetContents(() => testShortSlowSpeed())); + AddStep("Slow Short Slider 1 Repeats", () => SetContents(() => testShortSlowSpeed(1))); + AddStep("Slow Short Slider 2 Repeats", () => SetContents(() => testShortSlowSpeed(2))); + + AddStep("Fast Slider", () => SetContents(() => testHighSpeed())); + AddStep("Fast Slider 1 Repeat", () => SetContents(() => testHighSpeed(1))); + AddStep("Fast Slider 2 Repeats", () => SetContents(() => testHighSpeed(2))); + AddStep("Fast Short Slider", () => SetContents(() => testShortHighSpeed())); + AddStep("Fast Short Slider 1 Repeat", () => SetContents(() => testShortHighSpeed(1))); + AddStep("Fast Short Slider 2 Repeats", () => SetContents(() => testShortHighSpeed(2))); + AddStep("Fast Short Slider 6 Repeats", () => SetContents(() => testShortHighSpeed(6))); + + AddStep("Perfect Curve", () => SetContents(() => testPerfect())); + AddStep("Perfect Curve 1 Repeat", () => SetContents(() => testPerfect(1))); + AddStep("Perfect Curve 2 Repeats", () => SetContents(() => testPerfect(2))); + + AddStep("Linear Slider", () => SetContents(() => testLinear())); + AddStep("Linear Slider 1 Repeat", () => SetContents(() => testLinear(1))); + AddStep("Linear Slider 2 Repeats", () => SetContents(() => testLinear(2))); + + AddStep("Bezier Slider", () => SetContents(() => testBezier())); + AddStep("Bezier Slider 1 Repeat", () => SetContents(() => testBezier(1))); + AddStep("Bezier Slider 2 Repeats", () => SetContents(() => testBezier(2))); + + AddStep("Linear Overlapping", () => SetContents(() => testLinearOverlapping())); + AddStep("Linear Overlapping 1 Repeat", () => SetContents(() => testLinearOverlapping(1))); + AddStep("Linear Overlapping 2 Repeats", () => SetContents(() => testLinearOverlapping(2))); + + AddStep("Catmull Slider", () => SetContents(() => testCatmull())); + AddStep("Catmull Slider 1 Repeat", () => SetContents(() => testCatmull(1))); + AddStep("Catmull Slider 2 Repeats", () => SetContents(() => testCatmull(2))); + + AddStep("Big Single, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset())); + AddStep("Big 1 Repeat, Large StackOffset", () => SetContents(() => testSimpleBigLargeStackOffset(1))); + + AddStep("Distance Overflow", () => SetContents(() => testDistanceOverflow())); + AddStep("Distance Overflow 1 Repeat", () => SetContents(() => testDistanceOverflow(1))); + } + + private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats); + + private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10); + + private Drawable testDistanceOverflow(int repeats = 0) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(239, 176), + Path = new SliderPath(PathType.PerfectCurve, new[] + { + Vector2.Zero, + new Vector2(154, 28), + new Vector2(52, -34) + }, 700), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats), + StackHeight = 10 + }; + + return createDrawable(slider, 2, 2); + } + + private Drawable testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats); + + private Drawable testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats); + + private Drawable testSlowSpeed() => createSlider(speedMultiplier: 0.5); + + private Drawable testShortSlowSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 0.5); + + private Drawable testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15); + + private Drawable testShortHighSpeed(int repeats = 0) => createSlider(distance: 100, repeats: repeats, speedMultiplier: 15); + + private Drawable createSlider(float circleSize = 2, float distance = 400, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(-(distance / 2), 0), + Path = new SliderPath(PathType.PerfectCurve, new[] + { + Vector2.Zero, + new Vector2(distance, 0), + }, distance), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats), + StackHeight = stackHeight + }; + + return createDrawable(slider, circleSize, speedMultiplier); + } + + private Drawable testPerfect(int repeats = 0) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(-200, 0), + Path = new SliderPath(PathType.PerfectCurve, new[] + { + Vector2.Zero, + new Vector2(200, 200), + new Vector2(400, 0) + }, 600), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats) + }; + + return createDrawable(slider, 2, 3); + } + + private Drawable testLinear(int repeats = 0) => createLinear(repeats); + + private Drawable createLinear(int repeats) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(-200, 0), + Path = new SliderPath(PathType.Linear, new[] + { + Vector2.Zero, + new Vector2(150, 75), + new Vector2(200, 0), + new Vector2(300, -200), + new Vector2(400, 0), + new Vector2(430, 0) + }), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats) + }; + + return createDrawable(slider, 2, 3); + } + + private Drawable testBezier(int repeats = 0) => createBezier(repeats); + + private Drawable createBezier(int repeats) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(-200, 0), + Path = new SliderPath(PathType.Bezier, new[] + { + Vector2.Zero, + new Vector2(150, 75), + new Vector2(200, 100), + new Vector2(300, -200), + new Vector2(430, 0) + }), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats) + }; + + return createDrawable(slider, 2, 3); + } + + private Drawable testLinearOverlapping(int repeats = 0) => createOverlapping(repeats); + + private Drawable createOverlapping(int repeats) + { + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(0, 0), + Path = new SliderPath(PathType.Linear, new[] + { + Vector2.Zero, + new Vector2(-200, 0), + new Vector2(0, 0), + new Vector2(0, -200), + new Vector2(-200, -200), + new Vector2(0, -200) + }), + RepeatCount = repeats, + NodeSamples = createEmptySamples(repeats) + }; + + return createDrawable(slider, 2, 3); + } + + private Drawable testCatmull(int repeats = 0) => createCatmull(repeats); + + private Drawable createCatmull(int repeats = 0) + { + var repeatSamples = new List>(); + for (int i = 0; i < repeats; i++) + repeatSamples.Add(new List()); + + var slider = new Slider + { + StartTime = Time.Current + 1000, + Position = new Vector2(-100, 0), + Path = new SliderPath(PathType.Catmull, new[] + { + Vector2.Zero, + new Vector2(50, -50), + new Vector2(150, 50), + new Vector2(200, 0) + }), + RepeatCount = repeats, + NodeSamples = repeatSamples + }; + + return createDrawable(slider, 3, 1); + } + + private List> createEmptySamples(int repeats) + { + var repeatSamples = new List>(); + for (int i = 0; i < repeats; i++) + repeatSamples.Add(new List()); + return repeatSamples; + } + + private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier) + { + var cpi = new ControlPointInfo(); + cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier }); + + slider.ApplyDefaults(cpi, new BeatmapDifficulty { CircleSize = circleSize, SliderTickRate = 3 }); + + var drawable = new DrawableSlider(slider) + { + Anchor = Anchor.Centre, + Depth = depthIndex++ + }; + + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToDrawableHitObjects(new[] { drawable }); + + drawable.OnNewResult += onNewResult; + + return drawable; + } + + private float judgementOffsetDirection = 1; + + private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) + { + var osuObject = judgedObject as DrawableOsuHitObject; + if (osuObject == null) + return; + + OsuSpriteText text; + Add(text = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = result.IsHit ? "Hit!" : "Miss!", + Colour = result.IsHit ? Color4.Green : Color4.Red, + Font = OsuFont.GetFont(size: 30), + Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45) + }); + + text.Delay(150) + .Then().FadeOut(200) + .Then().Expire(); + + judgementOffsetDirection *= -1; + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs similarity index 53% rename from osu.Game.Rulesets.Osu.Tests/TestCaseSliderHidden.cs rename to osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs index 1c207d1fca..2a9c1d167b 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSliderHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderHidden.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,13 +10,13 @@ using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] - public class TestCaseSliderHidden : TestCaseSlider + public class TestSceneSliderHidden : TestSceneSlider { public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); - public TestCaseSliderHidden() + public TestSceneSliderHidden() { - Mods.Add(new OsuModHidden()); + Mods.Value = new[] { new OsuModHidden() }; } } } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs new file mode 100644 index 0000000000..2eb783233a --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs @@ -0,0 +1,363 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Replays; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using osu.Game.Rulesets.Osu.Replays; +using osu.Game.Rulesets.Replays; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneSliderInput : RateAdjustedBeatmapTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(SliderBall), + typeof(DrawableSlider), + typeof(DrawableSliderTick), + typeof(DrawableRepeatPoint), + typeof(DrawableOsuHitObject), + typeof(DrawableSliderHead), + typeof(DrawableSliderTail), + }; + + private const double time_before_slider = 250; + private const double time_slider_start = 1500; + private const double time_during_slide_1 = 2500; + private const double time_during_slide_2 = 3000; + private const double time_during_slide_3 = 3500; + private const double time_during_slide_4 = 3800; + + private List judgementResults; + private bool allJudgedFired; + + /// + /// Scenario: + /// - Press a key before a slider starts + /// - Press the other key on the slider head timed correctly while holding the original key + /// - Release the latter pressed key + /// Expected Result: + /// A passing test case will have the cursor lose tracking on replay frame 3. + /// + [Test] + public void TestInvalidKeyTransfer() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 }, + }); + + AddAssert("Tracking lost", assertMidSliderJudgementFail); + } + + /// + /// Scenario: + /// - Press a key on the slider head timed correctly + /// - Press the other key in the middle of the slider while holding the original key + /// - Release the original key used to hit the slider + /// Expected Result: + /// A passing test case will have the cursor continue tracking on replay frame 3. + /// + [Test] + public void TestLeftBeforeSliderThenRightThenLettingGoOfLeft() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.RightButton }, Time = time_during_slide_2 }, + }); + + AddAssert("Tracking retained", assertGreatJudge); + } + + /// + /// Scenario: + /// - Press a key on the slider head timed correctly + /// - Press the other key in the middle of the slider while holding the original key + /// - Release the new key that was pressed second + /// Expected Result: + /// A passing test case will have the cursor continue tracking on replay frame 3. + /// + [Test] + public void TestTrackingRetentionLeftRightLeft() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.RightButton }, Time = time_during_slide_1 }, + }); + + AddAssert("Tracking retained", assertGreatJudge); + } + + /// + /// Scenario: + /// - Press a key before a slider starts + /// - Press the other key on the slider head timed correctly while holding the original key + /// - Release the key that was held down before the slider started. + /// Expected Result: + /// A passing test case will have the cursor continue tracking on replay frame 3 + /// + [Test] + public void TestTrackingLeftBeforeSliderToRight() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.RightButton }, Time = time_during_slide_1 }, + }); + + AddAssert("Tracking retained", assertGreatJudge); + } + + /// + /// Scenario: + /// - Press a key before a slider starts + /// - Hold the key down throughout the slider without pressing any other buttons. + /// Expected Result: + /// A passing test case will have the cursor track the slider, but miss the slider head. + /// + [Test] + public void TestTrackingPreclicked() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + }); + + AddAssert("Tracking retained, sliderhead miss", assertHeadMissTailTracked); + } + + /// + /// Scenario: + /// - Press a key before a slider starts + /// - Hold the key down after the slider starts + /// - Move the cursor away from the slider body + /// - Move the cursor back onto the body + /// Expected Result: + /// A passing test case will have the cursor track the slider, miss the head, miss the ticks where its outside of the body, and resume tracking when the cursor returns. + /// + [Test] + public void TestTrackingReturnMidSlider() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(150, 150), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(200, 200), Actions = { OsuAction.LeftButton }, Time = time_during_slide_2 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_3 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_4 }, + }); + + AddAssert("Tracking re-acquired", assertMidSliderJudgements); + } + + /// + /// Scenario: + /// - Press a key before a slider starts + /// - Press the other key on the slider head timed correctly while holding the original key + /// - Release the key used to hit the slider head + /// - While holding the first key, move the cursor away from the slider body + /// - Still holding the first key, move the cursor back to the slider body + /// Expected Result: + /// A passing test case will have the slider not track despite having the cursor return to the slider body. + /// + [Test] + public void TestTrackingReturnMidSliderKeyDownBefore() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(200, 200), Actions = { OsuAction.LeftButton }, Time = time_during_slide_2 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_3 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_4 }, + }); + + AddAssert("Tracking lost", assertMidSliderJudgementFail); + } + + /// + /// Scenario: + /// - Wait for the slider to reach a mid-point + /// - Press a key away from the slider body + /// - While holding down the key, move into the slider body + /// Expected Result: + /// A passing test case will have the slider track the cursor after the cursor enters the slider body. + /// + [Test] + public void TestTrackingMidSlider() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(150, 150), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(200, 200), Actions = { OsuAction.LeftButton }, Time = time_during_slide_2 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_3 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_4 }, + }); + + AddAssert("Tracking acquired", assertMidSliderJudgements); + } + + /// + /// Scenario: + /// - Press a key before the slider starts + /// - Press another key on the slider head while holding the original key + /// - Move out of the slider body while releasing the two pressed keys + /// - Move back into the slider body while pressing any key. + /// Expected Result: + /// A passing test case will have the slider track the cursor after the cursor enters the slider body. + /// + [Test] + public void TestMidSliderTrackingAcquired() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(100, 100), Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_2 }, + }); + + AddAssert("Tracking acquired", assertMidSliderJudgements); + } + + [Test] + public void TestMidSliderTrackingAcquiredWithMouseDownOutsideSlider() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(100, 100), Actions = { OsuAction.RightButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.RightButton }, Time = time_during_slide_2 }, + }); + + AddAssert("Tracking acquired", assertMidSliderJudgements); + } + + /// + /// Scenario: + /// - Press a key on the slider head + /// - While holding the key, move outside of the slider body with the cursor + /// - Release the key while outside of the slider body + /// - Press the key again while outside of the slider body + /// - Move back into the slider body while holding the pressed key + /// Expected Result: + /// A passing test case will have the slider track the cursor after the cursor enters the slider body. + /// + [Test] + public void TestTrackingReleasedValidKey() + { + performTest(new List + { + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start }, + new OsuReplayFrame { Position = new Vector2(100, 100), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 }, + new OsuReplayFrame { Position = new Vector2(100, 100), Time = time_during_slide_2 }, + new OsuReplayFrame { Position = new Vector2(100, 100), Actions = { OsuAction.LeftButton }, Time = time_during_slide_3 }, + new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_4 }, + }); + + AddAssert("Tracking acquired", assertMidSliderJudgements); + } + + private bool assertGreatJudge() => judgementResults.Last().Type == HitResult.Great; + + private bool assertHeadMissTailTracked() => judgementResults[judgementResults.Count - 2].Type == HitResult.Great && judgementResults.First().Type == HitResult.Miss; + + private bool assertMidSliderJudgements() => judgementResults[judgementResults.Count - 2].Type == HitResult.Great; + + private bool assertMidSliderJudgementFail() => judgementResults[judgementResults.Count - 2].Type == HitResult.Miss; + + private ScoreAccessibleReplayPlayer currentPlayer; + + private void performTest(List frames) + { + AddStep("load player", () => + { + Beatmap.Value = CreateWorkingBeatmap(new Beatmap + { + HitObjects = + { + new Slider + { + StartTime = time_slider_start, + Position = new Vector2(0, 0), + Path = new SliderPath(PathType.PerfectCurve, new[] + { + Vector2.Zero, + new Vector2(25, 0), + }, 25), + } + }, + ControlPointInfo = + { + DifficultyPoints = { new DifficultyControlPoint { SpeedMultiplier = 0.1f } } + }, + BeatmapInfo = + { + BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 }, + Ruleset = new OsuRuleset().RulesetInfo + }, + }); + + var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } }); + + p.OnLoadComplete += _ => + { + p.ScoreProcessor.NewJudgement += result => + { + if (currentPlayer == p) judgementResults.Add(result); + }; + p.ScoreProcessor.AllJudged += () => + { + if (currentPlayer == p) allJudgedFired = true; + }; + }; + + LoadScreen(currentPlayer = p); + allJudgedFired = false; + judgementResults = new List(); + }); + + AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0); + AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen()); + AddUntilStep("Wait for all judged", () => allJudgedFired); + } + + private class ScoreAccessibleReplayPlayer : ReplayPlayer + { + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + protected override bool PauseOnFocusLost => false; + + public ScoreAccessibleReplayPlayer(Score score) + : base(score, false, false) + { + } + } + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs new file mode 100644 index 0000000000..0522260150 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderPlacementBlueprint.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneSliderPlacementBlueprint : PlacementBlueprintTestScene + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSlider((Slider)hitObject); + protected override PlacementBlueprint CreateBlueprint() => new SliderPlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs new file mode 100644 index 0000000000..8cf5a2f33e --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneSliderSelectionBlueprint : SelectionBlueprintTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(SliderSelectionBlueprint), + typeof(SliderCircleSelectionBlueprint), + typeof(SliderBodyPiece), + typeof(SliderCircle), + typeof(PathControlPointVisualiser), + typeof(PathControlPointPiece) + }; + + private readonly DrawableSlider drawableObject; + + public TestSceneSliderSelectionBlueprint() + { + var slider = new Slider + { + Position = new Vector2(256, 192), + Path = new SliderPath(PathType.Bezier, new[] + { + Vector2.Zero, + new Vector2(150, 150), + new Vector2(300, 0) + }) + }; + + slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(drawableObject = new DrawableSlider(slider)); + } + + protected override SelectionBlueprint CreateBlueprint() => new SliderSelectionBlueprint(drawableObject); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs similarity index 85% rename from osu.Game.Rulesets.Osu.Tests/TestCaseSpinner.cs rename to osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs index 3b91ea93b8..3ed3f3e981 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSpinner.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinner.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -18,10 +18,10 @@ using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] - public class TestCaseSpinner : OsuTestCase + public class TestSceneSpinner : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] -{ + { typeof(SpinnerDisc), typeof(DrawableSpinner), typeof(DrawableOsuHitObject) @@ -31,9 +31,8 @@ namespace osu.Game.Rulesets.Osu.Tests protected override Container Content => content; private int depthIndex; - protected readonly List Mods = new List(); - public TestCaseSpinner() + public TestSceneSpinner() { base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); @@ -57,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Tests Depth = depthIndex++ }; - foreach (var mod in Mods.OfType()) + foreach (var mod in Mods.Value.OfType()) mod.ApplyToDrawableHitObjects(new[] { drawable }); Add(drawable); @@ -67,7 +66,8 @@ namespace osu.Game.Rulesets.Osu.Tests { private bool auto; - public TestDrawableSpinner(Spinner s, bool auto) : base(s) + public TestDrawableSpinner(Spinner s, bool auto) + : base(s) { this.auto = auto; } diff --git a/osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs similarity index 53% rename from osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerHidden.cs rename to osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs index b93a6ed0f1..a0ab1908d6 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerHidden.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerHidden.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,13 +10,13 @@ using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] - public class TestCaseSpinnerHidden : TestCaseSpinner + public class TestSceneSpinnerHidden : TestSceneSpinner { public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList(); - public TestCaseSpinnerHidden() + public TestSceneSpinnerHidden() { - Mods.Add(new OsuModHidden()); + Mods.Value = new[] { new OsuModHidden() }; } } } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs new file mode 100644 index 0000000000..d74d072857 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerPlacementBlueprint.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneSpinnerPlacementBlueprint : PlacementBlueprintTestScene + { + protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableSpinner((Spinner)hitObject); + + protected override PlacementBlueprint CreateBlueprint() => new SpinnerPlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs new file mode 100644 index 0000000000..c5cea76b14 --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Tests +{ + public class TestSceneSpinnerSelectionBlueprint : SelectionBlueprintTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(SpinnerSelectionBlueprint), + typeof(SpinnerPiece) + }; + + private readonly DrawableSpinner drawableSpinner; + + public TestSceneSpinnerSelectionBlueprint() + { + var spinner = new Spinner + { + Position = new Vector2(256, 256), + StartTime = -1000, + EndTime = 2000 + }; + spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }); + + Add(new Container + { + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.5f), + Child = drawableSpinner = new DrawableSpinner(spinner) + }); + } + + protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) }; + } +} diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 23c6150b6a..c331c811d2 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -2,14 +2,14 @@ - - - + + + WinExe - netcoreapp2.1 + netcoreapp2.2 diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs index 6d90c2a875..491d82b89e 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Beatmaps @@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps { Name = @"Circle Count", Content = circles.ToString(), - Icon = FontAwesome.fa_circle_o + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Slider Count", Content = sliders.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Spinner Count", Content = spinners.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle } }; } diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index b2914d4b82..6a41e93c35 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; @@ -35,10 +35,8 @@ namespace osu.Game.Rulesets.Osu.Beatmaps { StartTime = original.StartTime, Samples = original.Samples, - ControlPoints = curveData.ControlPoints, - CurveType = curveData.CurveType, - Distance = curveData.Distance, - RepeatSamples = curveData.RepeatSamples, + Path = curveData.Path, + NodeSamples = curveData.NodeSamples, RepeatCount = curveData.RepeatCount, Position = positionData?.Position ?? Vector2.Zero, NewCombo = comboData?.NewCombo ?? false, diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs index db80948c94..bb19b783aa 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapProcessor.cs @@ -1,10 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; +using osuTK; namespace osu.Game.Rulesets.Osu.Beatmaps { @@ -23,60 +25,73 @@ namespace osu.Game.Rulesets.Osu.Beatmaps var osuBeatmap = (Beatmap)Beatmap; - // Reset stacking - foreach (var h in osuBeatmap.HitObjects) - h.StackHeight = 0; + if (osuBeatmap.HitObjects.Count > 0) + { + // Reset stacking + foreach (var h in osuBeatmap.HitObjects) + h.StackHeight = 0; - if (Beatmap.BeatmapInfo.BeatmapVersion >= 6) - applyStacking(osuBeatmap); - else - applyStackingOld(osuBeatmap); + if (Beatmap.BeatmapInfo.BeatmapVersion >= 6) + applyStacking(osuBeatmap, 0, osuBeatmap.HitObjects.Count - 1); + else + applyStackingOld(osuBeatmap); + } } - private void applyStacking(Beatmap beatmap) + private void applyStacking(Beatmap beatmap, int startIndex, int endIndex) { - // Extend the end index to include objects they are stacked on - int extendedEndIndex = beatmap.HitObjects.Count - 1; - for (int i = beatmap.HitObjects.Count - 1; i >= 0; i--) + if (startIndex > endIndex) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be greater than {nameof(endIndex)}."); + if (startIndex < 0) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be less than 0."); + if (endIndex < 0) throw new ArgumentOutOfRangeException(nameof(endIndex), $"{nameof(endIndex)} cannot be less than 0."); + + int extendedEndIndex = endIndex; + + if (endIndex < beatmap.HitObjects.Count - 1) { - int stackBaseIndex = i; - for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++) + // Extend the end index to include objects they are stacked on + for (int i = endIndex; i >= startIndex; i--) { - OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex]; - if (stackBaseObject is Spinner) break; + int stackBaseIndex = i; - OsuHitObject objectN = beatmap.HitObjects[n]; - if (objectN is Spinner) - continue; - - double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime; - double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency; - - if (objectN.StartTime - endTime > stackThreshold) - //We are no longer within stacking range of the next object. - break; - - if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance || - stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance) + for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++) { - stackBaseIndex = n; + OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex]; + if (stackBaseObject is Spinner) break; - // HitObjects after the specified update range haven't been reset yet - objectN.StackHeight = 0; + OsuHitObject objectN = beatmap.HitObjects[n]; + if (objectN is Spinner) + continue; + + double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime; + double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency; + + if (objectN.StartTime - endTime > stackThreshold) + //We are no longer within stacking range of the next object. + break; + + if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance + || (stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)) + { + stackBaseIndex = n; + + // HitObjects after the specified update range haven't been reset yet + objectN.StackHeight = 0; + } } - } - if (stackBaseIndex > extendedEndIndex) - { - extendedEndIndex = stackBaseIndex; - if (extendedEndIndex == beatmap.HitObjects.Count - 1) - break; + if (stackBaseIndex > extendedEndIndex) + { + extendedEndIndex = stackBaseIndex; + if (extendedEndIndex == beatmap.HitObjects.Count - 1) + break; + } } } //Reverse pass for stack calculation. - int extendedStartIndex = 0; - for (int i = extendedEndIndex; i > 0; i--) + int extendedStartIndex = startIndex; + + for (int i = extendedEndIndex; i > startIndex; i--) { int n = i; /* We should check every note which has not yet got a stack. @@ -127,6 +142,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps if (objectN is Slider && Vector2Extensions.Distance(objectN.EndPosition, objectI.Position) < stack_distance) { int offset = objectI.StackHeight - objectN.StackHeight + 1; + for (int j = n + 1; j <= i; j++) { //For each object which was declared under this slider, we will offset it to appear *below* the slider end (rather than above). @@ -155,7 +171,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps /* We have hit the first slider in a possible stack. * From this point on, we ALWAYS stack positive regardless. */ - while (--n >= 0) + while (--n >= startIndex) { OsuHitObject objectN = beatmap.HitObjects[n]; if (objectN is Spinner) continue; @@ -193,17 +209,22 @@ namespace osu.Game.Rulesets.Osu.Beatmaps if (beatmap.HitObjects[j].StartTime - stackThreshold > startTime) break; + // The start position of the hitobject, or the position at the end of the path if the hitobject is a slider + Vector2 position2 = currHitObject is Slider currSlider + ? currSlider.Position + currSlider.Path.PositionAt(1) + : currHitObject.Position; + if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance) { currHitObject.StackHeight++; - startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime; + startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime; } - else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.EndPosition) < stack_distance) + else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance) { //Case for sliders - bump notes down and right, rather than up and left. sliderStack++; beatmap.HitObjects[j].StackHeight -= sliderStack; - startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[i].StartTime; + startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime; } } } diff --git a/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs b/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs new file mode 100644 index 0000000000..f76635a932 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Configuration/OsuRulesetConfigManager.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Configuration; +using osu.Game.Rulesets.Configuration; + +namespace osu.Game.Rulesets.Osu.Configuration +{ + public class OsuRulesetConfigManager : RulesetConfigManager + { + public OsuRulesetConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null) + : base(settings, ruleset, variant) + { + } + + protected override void InitialiseDefaults() + { + base.InitialiseDefaults(); + Set(OsuRulesetSetting.SnakingInSliders, true); + Set(OsuRulesetSetting.SnakingOutSliders, true); + Set(OsuRulesetSetting.ShowCursorTrail, true); + } + } + + public enum OsuRulesetSetting + { + SnakingInSliders, + SnakingOutSliders, + ShowCursorTrail + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index 2b42eed0c5..6e991a1d08 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Osu.Difficulty { @@ -13,10 +12,5 @@ namespace osu.Game.Rulesets.Osu.Difficulty public double ApproachRate; public double OverallDifficulty; public int MaxCombo; - - public OsuDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) - { - } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 8fc2b69267..b0d261a1cc 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -1,21 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; using osu.Game.Rulesets.Osu.Difficulty.Skills; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Scoring; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Difficulty { public class OsuDifficultyCalculator : DifficultyCalculator { - private const int section_length = 400; private const double difficulty_multiplier = 0.0675; public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) @@ -23,62 +27,59 @@ namespace osu.Game.Rulesets.Osu.Difficulty { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - if (!beatmap.HitObjects.Any()) - return new OsuDifficultyAttributes(mods, 0); - - OsuDifficultyBeatmap difficultyBeatmap = new OsuDifficultyBeatmap(beatmap.HitObjects.Cast().ToList(), timeRate); - Skill[] skills = - { - new Aim(), - new Speed() - }; - - double sectionLength = section_length * timeRate; - - // The first object doesn't generate a strain, so we begin with an incremented section end - double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; - - foreach (OsuDifficultyHitObject h in difficultyBeatmap) - { - while (h.BaseObject.StartTime > currentSectionEnd) - { - foreach (Skill s in skills) - { - s.SaveCurrentPeak(); - s.StartNewSectionFrom(currentSectionEnd); - } - - currentSectionEnd += sectionLength; - } - - foreach (Skill s in skills) - s.Process(h); - } + if (beatmap.HitObjects.Count == 0) + return new OsuDifficultyAttributes { Mods = mods, Skills = skills }; double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2; + HitWindows hitWindows = new OsuHitWindows(); + hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); + // Todo: These int casts are temporary to achieve 1:1 results with osu!stable, and should be removed in the future - double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; - double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; + double hitWindowGreat = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate; + double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / clockRate; int maxCombo = beatmap.HitObjects.Count; // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) maxCombo += beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); - return new OsuDifficultyAttributes(mods, starRating) + return new OsuDifficultyAttributes { + StarRating = starRating, + Mods = mods, AimStrain = aimRating, SpeedStrain = speedRating, ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5, OverallDifficulty = (80 - hitWindowGreat) / 6, - MaxCombo = maxCombo + MaxCombo = maxCombo, + Skills = skills }; } + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + { + // The first jump is formed by the first two hitobjects of the map. + // If the map has less than two OsuHitObjects, the enumerator will not return anything. + for (int i = 1; i < beatmap.HitObjects.Count; i++) + { + var lastLast = i > 1 ? beatmap.HitObjects[i - 2] : null; + var last = beatmap.HitObjects[i - 1]; + var current = beatmap.HitObjects[i]; + + yield return new OsuDifficultyHitObject(current, lastLast, last, clockRate); + } + } + + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] + { + new Aim(), + new Speed() + }; + protected override Mod[] DifficultyAdjustmentMods => new Mod[] { new OsuModDoubleTime(), diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index b0887ac72b..093081b6a1 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Osu.Difficulty { @@ -29,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty private int countMeh; private int countMiss; - public OsuPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score) + public OsuPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score) : base(ruleset, beatmap, score) { countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle); @@ -87,11 +88,16 @@ namespace osu.Game.Rulesets.Osu.Difficulty private double computeAimValue() { - double aimValue = Math.Pow(5.0f * Math.Max(1.0f, Attributes.AimStrain / 0.0675f) - 4.0f, 3.0f) / 100000.0f; + double rawAim = Attributes.AimStrain; + + if (mods.Any(m => m is OsuModTouchDevice)) + rawAim = Math.Pow(rawAim, 0.8); + + double aimValue = Math.Pow(5.0f * Math.Max(1.0f, rawAim / 0.0675f) - 4.0f, 3.0f) / 100000.0f; // Longer maps are worth more double lengthBonus = 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) + - (totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f); + (totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f); aimValue *= lengthBonus; @@ -103,27 +109,28 @@ namespace osu.Game.Rulesets.Osu.Difficulty aimValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f); double approachRateFactor = 1.0f; + if (Attributes.ApproachRate > 10.33f) - approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f); + approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f); else if (Attributes.ApproachRate < 8.0f) { - // HD is worth more with lower ar! - if (mods.Any(h => h is OsuModHidden)) - approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate); - else - approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate); + approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate); } aimValue *= approachRateFactor; // We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR. if (mods.Any(h => h is OsuModHidden)) - aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11. + aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate); if (mods.Any(h => h is OsuModFlashlight)) { - // Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps. - aimValue *= 1.45f * lengthBonus; + // Apply object-based bonus for flashlight. + aimValue *= 1.0f + 0.35f * Math.Min(1.0f, totalHits / 200.0f) + + (totalHits > 200 + ? 0.3f * Math.Min(1.0f, (totalHits - 200) / 300.0f) + + (totalHits > 500 ? (totalHits - 500) / 1200.0f : 0.0f) + : 0.0f); } // Scale the aim value with accuracy _slightly_ @@ -140,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty // Longer maps are worth more speedValue *= 0.95f + 0.4f * Math.Min(1.0f, totalHits / 2000.0f) + - (totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f); + (totalHits > 2000 ? Math.Log10(totalHits / 2000.0f) * 0.5f : 0.0f); // Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available speedValue *= Math.Pow(0.97f, countMiss); @@ -149,13 +156,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty if (beatmapMaxCombo > 0) speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f); + double approachRateFactor = 1.0f; + if (Attributes.ApproachRate > 10.33f) + approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f); + + speedValue *= approachRateFactor; + if (mods.Any(m => m is OsuModHidden)) - speedValue *= 1.18f; + speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate); // Scale the speed value with accuracy _slightly_ - speedValue *= 0.5f + accuracy / 2.0f; + speedValue *= 0.02f + accuracy; // It is important to also consider accuracy difficulty when doing that - speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500; + speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600; return speedValue; } @@ -183,7 +196,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f)); if (mods.Any(m => m is OsuModHidden)) - accuracyValue *= 1.02f; + accuracyValue *= 1.08f; if (mods.Any(m => m is OsuModFlashlight)) accuracyValue *= 1.02f; diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs deleted file mode 100644 index 24d4677981..0000000000 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyBeatmap.cs +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Rulesets.Osu.Objects; - -namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing -{ - /// - /// An enumerable container wrapping input as - /// which contains extra data required for difficulty calculation. - /// - public class OsuDifficultyBeatmap : IEnumerable - { - private readonly IEnumerator difficultyObjects; - - /// - /// Creates an enumerator, which preprocesses a list of s recieved as input, wrapping them as - /// which contains extra data required for difficulty calculation. - /// - public OsuDifficultyBeatmap(List objects, double timeRate) - { - // Sort OsuHitObjects by StartTime - they are not correctly ordered in some cases. - // This should probably happen before the objects reach the difficulty calculator. - difficultyObjects = createDifficultyObjectEnumerator(objects.OrderBy(h => h.StartTime).ToList(), timeRate); - } - - /// - /// Returns an enumerator that enumerates all s in the . - /// - public IEnumerator GetEnumerator() => difficultyObjects; - IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); - - private IEnumerator createDifficultyObjectEnumerator(List objects, double timeRate) - { - // The first jump is formed by the first two hitobjects of the map. - // If the map has less than two OsuHitObjects, the enumerator will not return anything. - for (int i = 1; i < objects.Count; i++) - yield return new OsuDifficultyHitObject(objects[i], objects[i - 1], timeRate); - } - } -} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index d6684f55af..eacac7ae6a 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -1,24 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing { - /// - /// A wrapper around extending it with additional data required for difficulty calculation. - /// - public class OsuDifficultyHitObject + public class OsuDifficultyHitObject : DifficultyHitObject { private const int normalized_radius = 52; - /// - /// The this refers to. - /// - public OsuHitObject BaseObject { get; } + protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject; /// /// Normalized distance from the end position of the previous to the start position of this . @@ -31,84 +27,86 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing public double TravelDistance { get; private set; } /// - /// Milliseconds elapsed since the StartTime of the previous . + /// Angle the player has to take to hit this . + /// Calculated as the angle between the circles (current-2, current-1, current). /// - public double DeltaTime { get; private set; } + public double? Angle { get; private set; } /// /// Milliseconds elapsed since the start time of the previous , with a minimum of 50ms. /// - public double StrainTime { get; private set; } + public readonly double StrainTime; + private readonly OsuHitObject lastLastObject; private readonly OsuHitObject lastObject; - private readonly double timeRate; - /// - /// Initializes the object calculating extra data required for difficulty calculation. - /// - public OsuDifficultyHitObject(OsuHitObject currentObject, OsuHitObject lastObject, double timeRate) + public OsuDifficultyHitObject(HitObject hitObject, HitObject lastLastObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) { - this.lastObject = lastObject; - this.timeRate = timeRate; - - BaseObject = currentObject; + this.lastLastObject = (OsuHitObject)lastLastObject; + this.lastObject = (OsuHitObject)lastObject; setDistances(); - setTimingValues(); - // Calculate angle here + + // Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure + StrainTime = Math.Max(50, DeltaTime); } private void setDistances() { // We will scale distances by this factor, so we can assume a uniform CircleSize among beatmaps. float scalingFactor = normalized_radius / (float)BaseObject.Radius; + if (BaseObject.Radius < 30) { float smallCircleBonus = Math.Min(30 - (float)BaseObject.Radius, 5) / 50; scalingFactor *= 1 + smallCircleBonus; } - Vector2 lastCursorPosition = lastObject.StackedPosition; - - var lastSlider = lastObject as Slider; - if (lastSlider != null) + if (lastObject is Slider lastSlider) { computeSliderCursorPosition(lastSlider); - lastCursorPosition = lastSlider.LazyEndPosition ?? lastCursorPosition; - TravelDistance = lastSlider.LazyTravelDistance * scalingFactor; } + Vector2 lastCursorPosition = getEndCursorPosition(lastObject); + // Don't need to jump to reach spinners if (!(BaseObject is Spinner)) JumpDistance = (BaseObject.StackedPosition * scalingFactor - lastCursorPosition * scalingFactor).Length; - } - private void setTimingValues() - { - DeltaTime = (BaseObject.StartTime - lastObject.StartTime) / timeRate; + if (lastLastObject != null) + { + Vector2 lastLastCursorPosition = getEndCursorPosition(lastLastObject); - // Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure - StrainTime = Math.Max(50, DeltaTime); + Vector2 v1 = lastLastCursorPosition - lastObject.StackedPosition; + Vector2 v2 = BaseObject.StackedPosition - lastCursorPosition; + + float dot = Vector2.Dot(v1, v2); + float det = v1.X * v2.Y - v1.Y * v2.X; + + Angle = Math.Abs(Math.Atan2(det, dot)); + } } private void computeSliderCursorPosition(Slider slider) { if (slider.LazyEndPosition != null) return; + slider.LazyEndPosition = slider.StackedPosition; float approxFollowCircleRadius = (float)(slider.Radius * 3); var computeVertex = new Action(t => { - double progress = ((int)t - (int)slider.StartTime) / (float)(int)slider.SpanDuration; - if (progress % 2 > 1) + double progress = (t - slider.StartTime) / slider.SpanDuration; + if (progress % 2 >= 1) progress = 1 - progress % 1; else progress = progress % 1; // ReSharper disable once PossibleInvalidOperationException (bugged in current r# version) - var diff = slider.StackedPosition + slider.Curve.PositionAt(progress) - slider.LazyEndPosition.Value; + var diff = slider.StackedPosition + slider.Path.PositionAt(progress) - slider.LazyEndPosition.Value; float dist = diff.Length; if (dist > approxFollowCircleRadius) @@ -125,7 +123,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing var scoringTimes = slider.NestedHitObjects.Skip(1).Select(t => t.StartTime); foreach (var time in scoringTimes) computeVertex(time); - computeVertex(slider.EndTime); + } + + private Vector2 getEndCursorPosition(OsuHitObject hitObject) + { + Vector2 pos = hitObject.StackedPosition; + + if (hitObject is Slider slider) + { + computeSliderCursorPosition(slider); + pos = slider.LazyEndPosition ?? pos; + } + + return pos; } } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs index f11b6d66f6..e74f4933b2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs @@ -1,8 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -11,10 +14,46 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Aim : Skill { + private const double angle_bonus_begin = Math.PI / 3; + private const double timing_threshold = 107; + protected override double SkillMultiplier => 26.25; protected override double StrainDecayBase => 0.15; - protected override double StrainValueOf(OsuDifficultyHitObject current) - => (Math.Pow(current.TravelDistance, 0.99) + Math.Pow(current.JumpDistance, 0.99)) / current.StrainTime; + protected override double StrainValueOf(DifficultyHitObject current) + { + if (current.BaseObject is Spinner) + return 0; + + var osuCurrent = (OsuDifficultyHitObject)current; + + double result = 0; + + if (Previous.Count > 0) + { + var osuPrevious = (OsuDifficultyHitObject)Previous[0]; + + if (osuCurrent.Angle != null && osuCurrent.Angle.Value > angle_bonus_begin) + { + const double scale = 90; + + var angleBonus = Math.Sqrt( + Math.Max(osuPrevious.JumpDistance - scale, 0) + * Math.Pow(Math.Sin(osuCurrent.Angle.Value - angle_bonus_begin), 2) + * Math.Max(osuCurrent.JumpDistance - scale, 0)); + result = 1.5 * applyDiminishingExp(Math.Max(0, angleBonus)) / Math.Max(timing_threshold, osuPrevious.StrainTime); + } + } + + double jumpDistanceExp = applyDiminishingExp(osuCurrent.JumpDistance); + double travelDistanceExp = applyDiminishingExp(osuCurrent.TravelDistance); + + return Math.Max( + result + (jumpDistanceExp + travelDistanceExp + Math.Sqrt(travelDistanceExp * jumpDistanceExp)) / Math.Max(osuCurrent.StrainTime, timing_threshold), + (Math.Sqrt(travelDistanceExp * jumpDistanceExp) + jumpDistanceExp + travelDistanceExp) / osuCurrent.StrainTime + ); + } + + private double applyDiminishingExp(double val) => Math.Pow(val, 0.99); } } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs index 1cde03624b..01f2fb8dc8 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs @@ -1,7 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; +using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Difficulty.Skills { @@ -10,30 +14,50 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// public class Speed : Skill { + private const double single_spacing_threshold = 125; + + private const double angle_bonus_begin = 5 * Math.PI / 6; + private const double pi_over_4 = Math.PI / 4; + private const double pi_over_2 = Math.PI / 2; + protected override double SkillMultiplier => 1400; protected override double StrainDecayBase => 0.3; - private const double single_spacing_threshold = 125; - private const double stream_spacing_threshold = 110; - private const double almost_diameter = 90; + private const double min_speed_bonus = 75; // ~200BPM + private const double max_speed_bonus = 45; // ~330BPM + private const double speed_balancing_factor = 40; - protected override double StrainValueOf(OsuDifficultyHitObject current) + protected override double StrainValueOf(DifficultyHitObject current) { - double distance = current.TravelDistance + current.JumpDistance; + if (current.BaseObject is Spinner) + return 0; - double speedValue; - if (distance > single_spacing_threshold) - speedValue = 2.5; - else if (distance > stream_spacing_threshold) - speedValue = 1.6 + 0.9 * (distance - stream_spacing_threshold) / (single_spacing_threshold - stream_spacing_threshold); - else if (distance > almost_diameter) - speedValue = 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter); - else if (distance > almost_diameter / 2) - speedValue = 0.95 + 0.25 * (distance - almost_diameter / 2) / (almost_diameter / 2); - else - speedValue = 0.95; + var osuCurrent = (OsuDifficultyHitObject)current; - return speedValue / current.StrainTime; + double distance = Math.Min(single_spacing_threshold, osuCurrent.TravelDistance + osuCurrent.JumpDistance); + double deltaTime = Math.Max(max_speed_bonus, current.DeltaTime); + + double speedBonus = 1.0; + if (deltaTime < min_speed_bonus) + speedBonus = 1 + Math.Pow((min_speed_bonus - deltaTime) / speed_balancing_factor, 2); + + double angleBonus = 1.0; + + if (osuCurrent.Angle != null && osuCurrent.Angle.Value < angle_bonus_begin) + { + angleBonus = 1 + Math.Pow(Math.Sin(1.5 * (angle_bonus_begin - osuCurrent.Angle.Value)), 2) / 3.57; + + if (osuCurrent.Angle.Value < pi_over_2) + { + angleBonus = 1.28; + if (distance < 90 && osuCurrent.Angle.Value < pi_over_4) + angleBonus += (1 - angleBonus) * Math.Min((90 - distance) / 10, 1); + else if (distance < 90) + angleBonus += (1 - angleBonus) * Math.Min((90 - distance) / 10, 1) * Math.Sin((pi_over_2 - osuCurrent.Angle.Value) / pi_over_4); + } + } + + return (1 + (speedBonus - 1) * 0.75) * angleBonus * (0.95 + speedBonus * Math.Pow(distance / single_spacing_threshold, 3.5)) / osuCurrent.StrainTime; } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs new file mode 100644 index 0000000000..fe11ead94d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components +{ + public class HitCirclePiece : HitObjectPiece + { + private readonly HitCircle hitCircle; + + public HitCirclePiece(HitCircle hitCircle) + : base(hitCircle) + { + this.hitCircle = hitCircle; + Origin = Anchor.Centre; + + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + Scale = new Vector2(hitCircle.Scale); + CornerRadius = Size.X / 2; + + InternalChild = new RingPiece(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + + PositionBindable.BindValueChanged(_ => UpdatePosition(), true); + StackHeightBindable.BindValueChanged(_ => UpdatePosition()); + ScaleBindable.BindValueChanged(scale => Scale = new Vector2(scale.NewValue), true); + } + + protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition; + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs new file mode 100644 index 0000000000..a4050f0c31 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; +using osu.Game.Rulesets.Osu.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles +{ + public class HitCirclePlacementBlueprint : PlacementBlueprint + { + public new HitCircle HitObject => (HitCircle)base.HitObject; + + public HitCirclePlacementBlueprint() + : base(new HitCircle()) + { + InternalChild = new HitCirclePiece(HitObject); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + // Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame + HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position) ?? Vector2.Zero; + } + + protected override bool OnClick(ClickEvent e) + { + HitObject.StartTime = EditorClock.CurrentTime; + EndPlacement(); + return true; + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + HitObject.Position = e.MousePosition; + return true; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs new file mode 100644 index 0000000000..83787e2219 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles +{ + public class HitCircleSelectionBlueprint : OsuSelectionBlueprint + { + public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle) + : base(hitCircle) + { + InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs new file mode 100644 index 0000000000..315a5a2b9d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Osu.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints +{ + /// + /// A piece of a blueprint which responds to changes in the state of a . + /// + public abstract class HitObjectPiece : CompositeDrawable + { + protected readonly IBindable PositionBindable = new Bindable(); + protected readonly IBindable StackHeightBindable = new Bindable(); + protected readonly IBindable ScaleBindable = new Bindable(); + + private readonly OsuHitObject hitObject; + + protected HitObjectPiece(OsuHitObject hitObject) + { + this.hitObject = hitObject; + } + + [BackgroundDependencyLoader] + private void load() + { + PositionBindable.BindTo(hitObject.PositionBindable); + StackHeightBindable.BindTo(hitObject.StackHeightBindable); + ScaleBindable.BindTo(hitObject.ScaleBindable); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs new file mode 100644 index 0000000000..dd524252f3 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints +{ + public class OsuSelectionBlueprint : SelectionBlueprint + { + protected OsuHitObject OsuObject => (OsuHitObject)HitObject.HitObject; + + public OsuSelectionBlueprint(DrawableHitObject hitObject) + : base(hitObject) + { + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs new file mode 100644 index 0000000000..8fd1d6d6f9 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints +{ + /// + /// A piece of a blueprint which responds to changes in the state of a . + /// + public abstract class SliderPiece : HitObjectPiece + { + protected readonly IBindable PathBindable = new Bindable(); + + private readonly Slider slider; + + protected SliderPiece(Slider slider) + : base(slider) + { + this.slider = slider; + } + + [BackgroundDependencyLoader] + private void load() + { + PathBindable.BindTo(slider.PathBindable); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs new file mode 100644 index 0000000000..e257369ad9 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -0,0 +1,112 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Lines; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components +{ + public class PathControlPointPiece : CompositeDrawable + { + private readonly Slider slider; + private readonly int index; + + private readonly Path path; + private readonly CircularContainer marker; + + [Resolved] + private OsuColour colours { get; set; } + + public PathControlPointPiece(Slider slider, int index) + { + this.slider = slider; + this.index = index; + + Origin = Anchor.Centre; + AutoSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + path = new SmoothPath + { + Anchor = Anchor.Centre, + PathRadius = 1 + }, + marker = new CircularContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(10), + Masking = true, + Child = new Box { RelativeSizeAxes = Axes.Both } + } + }; + } + + protected override void Update() + { + base.Update(); + + Position = slider.StackedPosition + slider.Path.ControlPoints[index]; + + marker.Colour = isSegmentSeparator ? colours.Red : colours.Yellow; + + path.ClearVertices(); + + if (index != slider.Path.ControlPoints.Length - 1) + { + path.AddVertex(Vector2.Zero); + path.AddVertex(slider.Path.ControlPoints[index + 1] - slider.Path.ControlPoints[index]); + } + + path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero); + } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos); + + protected override bool OnDragStart(DragStartEvent e) => true; + + protected override bool OnDrag(DragEvent e) + { + var newControlPoints = slider.Path.ControlPoints.ToArray(); + + if (index == 0) + { + // Special handling for the head - only the position of the slider changes + slider.Position += e.Delta; + + // Since control points are relative to the position of the slider, they all need to be offset backwards by the delta + for (int i = 1; i < newControlPoints.Length; i++) + newControlPoints[i] -= e.Delta; + } + else + newControlPoints[index] += e.Delta; + + if (isSegmentSeparatorWithNext) + newControlPoints[index + 1] = newControlPoints[index]; + + if (isSegmentSeparatorWithPrevious) + newControlPoints[index - 1] = newControlPoints[index]; + + slider.Path = new SliderPath(slider.Path.Type, newControlPoints); + + return true; + } + + protected override bool OnDragEnd(DragEndEvent e) => true; + + private bool isSegmentSeparator => isSegmentSeparatorWithNext || isSegmentSeparatorWithPrevious; + + private bool isSegmentSeparatorWithNext => index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[index + 1] == slider.Path.ControlPoints[index]; + + private bool isSegmentSeparatorWithPrevious => index > 0 && slider.Path.ControlPoints[index - 1] == slider.Path.ControlPoints[index]; + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs new file mode 100644 index 0000000000..df846b5d5b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -0,0 +1,39 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components +{ + public class PathControlPointVisualiser : SliderPiece + { + private readonly Slider slider; + + private readonly Container pieces; + + public PathControlPointVisualiser(Slider slider) + : base(slider) + { + this.slider = slider; + + InternalChild = pieces = new Container { RelativeSizeAxes = Axes.Both }; + } + + [BackgroundDependencyLoader] + private void load() + { + PathBindable.BindValueChanged(_ => updatePathControlPoints(), true); + } + + private void updatePathControlPoints() + { + while (slider.Path.ControlPoints.Length > pieces.Count) + pieces.Add(new PathControlPointPiece(slider, pieces.Count)); + while (slider.Path.ControlPoints.Length < pieces.Count) + pieces.Remove(pieces[pieces.Count - 1]); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs new file mode 100644 index 0000000000..f1f55731b6 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components +{ + public class SliderBodyPiece : SliderPiece + { + private readonly Slider slider; + private readonly ManualSliderBody body; + + public SliderBodyPiece(Slider slider) + : base(slider) + { + this.slider = slider; + + InternalChild = body = new ManualSliderBody + { + AccentColour = Color4.Transparent, + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + body.BorderColour = colours.Yellow; + + PositionBindable.BindValueChanged(_ => updatePosition(), true); + ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * OsuHitObject.OBJECT_RADIUS, true); + } + + private void updatePosition() => Position = slider.StackedPosition; + + protected override void Update() + { + base.Update(); + + var vertices = new List(); + slider.Path.GetPathToProgress(vertices, 0, 1); + + body.SetVertices(vertices); + + Size = body.Size; + OriginPosition = body.PathOffset; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs new file mode 100644 index 0000000000..2ecfea2e3e --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components +{ + public class SliderCirclePiece : HitCirclePiece + { + private readonly IBindable pathBindable = new Bindable(); + + private readonly Slider slider; + private readonly SliderPosition position; + + public SliderCirclePiece(Slider slider, SliderPosition position) + : base(slider.HeadCircle) + { + this.slider = slider; + this.position = position; + } + + [BackgroundDependencyLoader] + private void load() + { + pathBindable.BindTo(slider.PathBindable); + pathBindable.BindValueChanged(_ => UpdatePosition(), true); + } + + protected override void UpdatePosition() + { + switch (position) + { + case SliderPosition.Start: + Position = slider.StackedPosition + slider.Path.PositionAt(0); + break; + + case SliderPosition.End: + Position = slider.StackedPosition + slider.Path.PositionAt(1); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs new file mode 100644 index 0000000000..c9f005495c --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders +{ + public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint + { + public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) + : base(hitObject) + { + InternalChild = new SliderCirclePiece(slider, position); + + Select(); + } + + // Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input. + public override bool HandlePositionalInput => false; + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs new file mode 100644 index 0000000000..55de626d7d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -0,0 +1,156 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders +{ + public class SliderPlacementBlueprint : PlacementBlueprint + { + public new Objects.Slider HitObject => (Objects.Slider)base.HitObject; + + private readonly List segments = new List(); + private Vector2 cursor; + + private PlacementState state; + + public SliderPlacementBlueprint() + : base(new Objects.Slider()) + { + RelativeSizeAxes = Axes.Both; + segments.Add(new Segment(Vector2.Zero)); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + new SliderBodyPiece(HitObject), + new SliderCirclePiece(HitObject, SliderPosition.Start), + new SliderCirclePiece(HitObject, SliderPosition.End), + new PathControlPointVisualiser(HitObject), + }; + + setState(PlacementState.Initial); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + // Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame + HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position) ?? Vector2.Zero; + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + switch (state) + { + case PlacementState.Initial: + HitObject.Position = e.MousePosition; + return true; + + case PlacementState.Body: + cursor = e.MousePosition - HitObject.Position; + return true; + } + + return false; + } + + protected override bool OnClick(ClickEvent e) + { + switch (state) + { + case PlacementState.Initial: + beginCurve(); + break; + + case PlacementState.Body: + switch (e.Button) + { + case MouseButton.Left: + segments.Last().ControlPoints.Add(cursor); + break; + } + + break; + } + + return true; + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + if (state == PlacementState.Body && e.Button == MouseButton.Right) + endCurve(); + return base.OnMouseUp(e); + } + + protected override bool OnDoubleClick(DoubleClickEvent e) + { + segments.Add(new Segment(segments[segments.Count - 1].ControlPoints.Last())); + return true; + } + + private void beginCurve() + { + BeginPlacement(); + + HitObject.StartTime = EditorClock.CurrentTime; + setState(PlacementState.Body); + } + + private void endCurve() + { + updateSlider(); + EndPlacement(); + } + + protected override void Update() + { + base.Update(); + updateSlider(); + } + + private void updateSlider() + { + var newControlPoints = segments.SelectMany(s => s.ControlPoints).Concat(cursor.Yield()).ToArray(); + HitObject.Path = new SliderPath(newControlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, newControlPoints); + } + + private void setState(PlacementState newState) + { + state = newState; + } + + private enum PlacementState + { + Initial, + Body, + } + + private class Segment + { + public readonly List ControlPoints = new List(); + + public Segment(Vector2 offset) + { + ControlPoints.Add(offset); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs new file mode 100644 index 0000000000..616bb17e05 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPosition.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders +{ + public enum SliderPosition + { + Start, + End + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs new file mode 100644 index 0000000000..fb8c081ff7 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders +{ + public class SliderSelectionBlueprint : OsuSelectionBlueprint + { + private readonly SliderCircleSelectionBlueprint headBlueprint; + + public SliderSelectionBlueprint(DrawableSlider slider) + : base(slider) + { + var sliderObject = (Slider)slider.HitObject; + + InternalChildren = new Drawable[] + { + new SliderBodyPiece(sliderObject), + headBlueprint = new SliderCircleSelectionBlueprint(slider.HeadCircle, sliderObject, SliderPosition.Start), + new SliderCircleSelectionBlueprint(slider.TailCircle, sliderObject, SliderPosition.End), + new PathControlPointVisualiser(sliderObject), + }; + } + + public override Vector2 SelectionPoint => headBlueprint.SelectionPoint; + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs new file mode 100644 index 0000000000..ae94848c81 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs @@ -0,0 +1,65 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components +{ + public class SpinnerPiece : HitObjectPiece + { + private readonly Spinner spinner; + private readonly CircularContainer circle; + private readonly RingPiece ring; + + public SpinnerPiece(Spinner spinner) + : base(spinner) + { + this.spinner = spinner; + + Origin = Anchor.Centre; + + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fit; + Size = new Vector2(1.3f); + + InternalChildren = new Drawable[] + { + circle = new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Alpha = 0.5f, + Child = new Box { RelativeSizeAxes = Axes.Both } + }, + ring = new RingPiece + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + } + }; + + ring.Scale = new Vector2(spinner.Scale); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + + PositionBindable.BindValueChanged(_ => updatePosition(), true); + StackHeightBindable.BindValueChanged(_ => updatePosition()); + ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true); + } + + private void updatePosition() => Position = spinner.Position; + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos); + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs new file mode 100644 index 0000000000..03d761c67f --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.UI; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners +{ + public class SpinnerPlacementBlueprint : PlacementBlueprint + { + public new Spinner HitObject => (Spinner)base.HitObject; + + private readonly SpinnerPiece piece; + + private bool isPlacingEnd; + + public SpinnerPlacementBlueprint() + : base(new Spinner { Position = OsuPlayfield.BASE_SIZE / 2 }) + { + InternalChild = piece = new SpinnerPiece(HitObject) { Alpha = 0.5f }; + } + + protected override bool OnClick(ClickEvent e) + { + if (isPlacingEnd) + { + HitObject.EndTime = EditorClock.CurrentTime; + EndPlacement(); + } + else + { + HitObject.StartTime = EditorClock.CurrentTime; + + isPlacingEnd = true; + piece.FadeTo(1f, 150, Easing.OutQuint); + + BeginPlacement(); + } + + return true; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs new file mode 100644 index 0000000000..25cef3b251 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners +{ + public class SpinnerSelectionBlueprint : OsuSelectionBlueprint + { + private readonly SpinnerPiece piece; + + public SpinnerSelectionBlueprint(DrawableSpinner spinner) + : base(spinner) + { + InternalChild = piece = new SpinnerPiece((Spinner)spinner.HitObject); + } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => piece.ReceivePositionalInputAt(screenSpacePos); + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs new file mode 100644 index 0000000000..cc08d356f9 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.UI; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class DrawableOsuEditRuleset : DrawableOsuRuleset + { + public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + } + + protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor(); + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One }; + + private class OsuPlayfieldNoCursor : OsuPlayfield + { + protected override GameplayCursorContainer CreateCursor() => null; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs new file mode 100644 index 0000000000..9c94fe0e3d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/HitCircleCompositionTool.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class HitCircleCompositionTool : HitObjectCompositionTool + { + public HitCircleCompositionTool() + : base(nameof(HitCircle)) + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => new HitCirclePlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs deleted file mode 100644 index a2aa639004..0000000000 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/HitCircleMask.cs +++ /dev/null @@ -1,37 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Allocation; -using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; - -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays -{ - public class HitCircleMask : HitObjectMask - { - public HitCircleMask(DrawableHitCircle hitCircle) - : base(hitCircle) - { - Origin = Anchor.Centre; - - Position = hitCircle.Position; - Size = hitCircle.Size; - Scale = hitCircle.Scale; - - CornerRadius = Size.X / 2; - - AddInternal(new RingPiece()); - - hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } - } -} diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs deleted file mode 100644 index 151564a2a8..0000000000 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderCircleMask.cs +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; - -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays -{ - public class SliderCircleMask : HitObjectMask - { - public SliderCircleMask(DrawableHitCircle sliderHead, DrawableSlider slider) - : this(sliderHead, Vector2.Zero, slider) - { - } - - public SliderCircleMask(DrawableSliderTail sliderTail, DrawableSlider slider) - : this(sliderTail, ((Slider)slider.HitObject).Curve.PositionAt(1), slider) - { - } - - private readonly DrawableOsuHitObject hitObject; - - private SliderCircleMask(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider) - : base(hitObject) - { - this.hitObject = hitObject; - - Origin = Anchor.Centre; - - Position = position; - Size = slider.HeadCircle.Size; - Scale = slider.HeadCircle.Scale; - - AddInternal(new RingPiece()); - - Select(); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - RelativeAnchorPosition = hitObject.RelativeAnchorPosition; - } - - // Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input. - public override bool HandlePositionalInput => false; - } -} diff --git a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs b/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs deleted file mode 100644 index 90d1b8f31a..0000000000 --- a/osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs +++ /dev/null @@ -1,67 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Primitives; -using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; -using OpenTK.Graphics; - -namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays -{ - public class SliderMask : HitObjectMask - { - private readonly SnakingSliderBody body; - private readonly DrawableSlider slider; - - public SliderMask(DrawableSlider slider) - : base(slider) - { - this.slider = slider; - - Position = slider.Position; - - var sliderObject = (Slider)slider.HitObject; - - InternalChildren = new Drawable[] - { - body = new SnakingSliderBody(sliderObject) - { - AccentColour = Color4.Transparent, - PathWidth = sliderObject.Scale * 64 - }, - new SliderCircleMask(slider.HeadCircle, slider), - new SliderCircleMask(slider.TailCircle, slider), - }; - - sliderObject.PositionChanged += _ => Position = slider.Position; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - body.BorderColour = colours.Yellow; - } - - protected override void Update() - { - base.Update(); - - Size = slider.Size; - OriginPosition = slider.OriginPosition; - - // Need to cause one update - body.UpdateProgress(0); - } - - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos); - - public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition); - public override Quad SelectionQuad => body.PathDrawQuad; - } -} diff --git a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs deleted file mode 100644 index 8571de39f4..0000000000 --- a/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics.Cursor; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Osu.UI; -using osu.Game.Rulesets.UI; -using OpenTK; - -namespace osu.Game.Rulesets.Osu.Edit -{ - public class OsuEditRulesetContainer : OsuRulesetContainer - { - public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - protected override CursorContainer CreateCursor() => null; - - protected override Playfield CreatePlayfield() => new OsuPlayfield { Size = Vector2.One }; - } -} diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs index d6972d55d2..1c040e9dee 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs @@ -1,50 +1,56 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; +using osu.Game.Screens.Edit.Compose.Components; namespace osu.Game.Rulesets.Osu.Edit { - public class OsuHitObjectComposer : HitObjectComposer + public class OsuHitObjectComposer : HitObjectComposer { public OsuHitObjectComposer(Ruleset ruleset) : base(ruleset) { } - protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap); + protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + => new DrawableOsuEditRuleset(ruleset, beatmap, mods); - protected override IReadOnlyList CompositionTools => new ICompositionTool[] + protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] { - new HitObjectCompositionTool(), - new HitObjectCompositionTool(), - new HitObjectCompositionTool() + new HitCircleCompositionTool(), + new SliderCompositionTool(), + new SpinnerCompositionTool() }; - protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both }; + public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler(); - public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject) + public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject) { switch (hitObject) { case DrawableHitCircle circle: - return new HitCircleMask(circle); + return new HitCircleSelectionBlueprint(circle); + case DrawableSlider slider: - return new SliderMask(slider); + return new SliderSelectionBlueprint(slider); + + case DrawableSpinner spinner: + return new SpinnerSelectionBlueprint(spinner); } - return base.CreateMaskFor(hitObject); + return base.CreateBlueprintFor(hitObject); } } } diff --git a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs new file mode 100644 index 0000000000..1ab1219ab0 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Screens.Edit.Compose.Components; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class OsuSelectionHandler : SelectionHandler + { + public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent) + { + foreach (var h in SelectedHitObjects.OfType()) + { + if (h is Spinner) + { + // Spinners don't support position adjustments + continue; + } + + h.Position += dragEvent.Delta; + } + + base.HandleDrag(blueprint, dragEvent); + } + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs new file mode 100644 index 0000000000..a377deb35f --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/SliderCompositionTool.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class SliderCompositionTool : HitObjectCompositionTool + { + public SliderCompositionTool() + : base(nameof(Slider)) + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => new SliderPlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs b/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs new file mode 100644 index 0000000000..0de0af8f8c --- /dev/null +++ b/osu.Game.Rulesets.Osu/Edit/SpinnerCompositionTool.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; +using osu.Game.Rulesets.Osu.Objects; + +namespace osu.Game.Rulesets.Osu.Edit +{ + public class SpinnerCompositionTool : HitObjectCompositionTool + { + public SpinnerCompositionTool() + : base(nameof(Spinner)) + { + } + + public override PlacementBlueprint CreatePlacementBlueprint() => new SpinnerPlacementBlueprint(); + } +} diff --git a/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs b/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs index 3000031c78..ad292b0439 100644 --- a/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/ComboResult.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -9,8 +9,10 @@ namespace osu.Game.Rulesets.Osu.Judgements { [Description(@"")] None, + [Description(@"Good")] Good, + [Description(@"Amazing")] Perfect } diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs index b1c9760866..7a5b98864c 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -16,13 +16,33 @@ namespace osu.Game.Rulesets.Osu.Judgements { default: return 0; + case HitResult.Meh: return 50; + case HitResult.Good: return 100; + case HitResult.Great: return 300; } } + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Miss: + return -0.02; + + case HitResult.Meh: + case HitResult.Good: + case HitResult.Great: + return 0.01; + + default: + return 0; + } + } } } diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs index 17b8b4399f..15444b847b 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgementResult.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Osu.Judgements { @@ -9,8 +10,8 @@ namespace osu.Game.Rulesets.Osu.Judgements { public ComboResult ComboType; - public OsuJudgementResult(Judgement judgement) - : base(judgement) + public OsuJudgementResult(HitObject hitObject, Judgement judgement) + : base(hitObject, judgement) { } } diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuSliderTailJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuSliderTailJudgement.cs index d52de9f971..5104d9494b 100644 --- a/osu.Game.Rulesets.Osu/Judgements/OsuSliderTailJudgement.cs +++ b/osu.Game.Rulesets.Osu/Judgements/OsuSliderTailJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs index 37d5f57fcb..ca72f18e9c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs @@ -1,20 +1,62 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.StateChanges; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Replays; +using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModAutopilot : Mod + public class OsuModAutopilot : Mod, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset { public override string Name => "Autopilot"; - public override string ShortenedName => "AP"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot; + public override string Acronym => "AP"; + public override IconUsage Icon => OsuIcon.ModAutopilot; public override ModType Type => ModType.Automation; public override string Description => @"Automatic cursor movement - just follow the rhythm."; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) }; + + public bool AllowFail => false; + + private OsuInputManager inputManager; + + private List replayFrames; + + private int currentFrame; + + public void Update(Playfield playfield) + { + if (currentFrame == replayFrames.Count - 1) return; + + double time = playfield.Time.Current; + + // Very naive implementation of autopilot based on proximity to replay frames. + // TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered). + if (Math.Abs(replayFrames[currentFrame + 1].Time - time) <= Math.Abs(replayFrames[currentFrame].Time - time)) + { + currentFrame++; + new MousePositionAbsoluteInput { Position = playfield.ToScreenSpace(replayFrames[currentFrame].Position) }.Apply(inputManager.CurrentState, inputManager); + } + + // TODO: Implement the functionality to automatically spin spinners + } + + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + // Grab the input manager to disable the user's cursor, and for future use + inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager; + inputManager.AllowUserCursorMovement = false; + + // Generate the replay frames the cursor should follow + replayFrames = new OsuAutoGenerator(drawableRuleset.Beatmap).Generate().Frames.Cast().ToList(); + } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs index 1eb2f59010..bea2bbcb32 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -7,7 +7,8 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Replays; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Users; namespace osu.Game.Rulesets.Osu.Mods { @@ -15,12 +16,10 @@ namespace osu.Game.Rulesets.Osu.Mods { public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray(); - protected override Score CreateReplayScore(Beatmap beatmap) + public override Score CreateReplayScore(IBeatmap beatmap) => new Score { - return new Score - { - Replay = new OsuAutoGenerator(beatmap).Generate() - }; - } + ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } }, + Replay = new OsuAutoGenerator(beatmap).Generate() + }; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs new file mode 100644 index 0000000000..1eb37f8119 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -0,0 +1,196 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModBlinds : Mod, IApplicableToDrawableRuleset, IApplicableToScoreProcessor + { + public override string Name => "Blinds"; + public override string Description => "Play with blinds on your screen."; + public override string Acronym => "BL"; + + public override IconUsage Icon => FontAwesome.Solid.Adjust; + public override ModType Type => ModType.DifficultyIncrease; + + public override bool Ranked => false; + + public override double ScoreMultiplier => 1.12; + private DrawableOsuBlinds blinds; + + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap)); + } + + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); }; + } + + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; + + /// + /// Element for the Blinds mod drawing 2 black boxes covering the whole screen which resize inside a restricted area with some leniency. + /// + public class DrawableOsuBlinds : Container + { + /// + /// Black background boxes behind blind panel textures. + /// + private Box blackBoxLeft, blackBoxRight; + + private Drawable panelLeft, panelRight, bgPanelLeft, bgPanelRight; + + private readonly Beatmap beatmap; + + /// + /// Value between 0 and 1 setting a maximum "closedness" for the blinds. + /// Useful for animating how far the blinds can be opened while keeping them at the original position if they are wider open than this. + /// + private const float target_clamp = 1; + + private readonly float targetBreakMultiplier = 0; + private readonly float easing = 1; + + private readonly CompositeDrawable restrictTo; + + /// + /// + /// Percentage of playfield to extend blinds over. Basically moves the origin points where the blinds start. + /// + /// + /// -1 would mean the blinds always cover the whole screen no matter health. + /// 0 would mean the blinds will only ever be on the edge of the playfield on 0% health. + /// 1 would mean the blinds are fully outside the playfield on 50% health. + /// Infinity would mean the blinds are always outside the playfield except on 100% health. + /// + /// + private const float leniency = 0.1f; + + public DrawableOsuBlinds(CompositeDrawable restrictTo, Beatmap beatmap) + { + this.restrictTo = restrictTo; + this.beatmap = beatmap; + } + + [BackgroundDependencyLoader] + private void load() + { + RelativeSizeAxes = Axes.Both; + + Children = new[] + { + blackBoxLeft = new Box + { + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + Colour = Color4.Black, + RelativeSizeAxes = Axes.Y, + }, + blackBoxRight = new Box + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Colour = Color4.Black, + RelativeSizeAxes = Axes.Y, + }, + bgPanelLeft = new ModBlindsPanel + { + Origin = Anchor.TopRight, + Colour = Color4.Gray, + }, + panelLeft = new ModBlindsPanel { Origin = Anchor.TopRight, }, + bgPanelRight = new ModBlindsPanel { Colour = Color4.Gray }, + panelRight = new ModBlindsPanel() + }; + } + + private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier; + + // lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve + private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value; + + protected override void Update() + { + float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X; + float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X; + + float rawWidth = end - start; + + start -= rawWidth * leniency * 0.5f; + end += rawWidth * leniency * 0.5f; + + float width = (end - start) * 0.5f * applyAdjustmentCurve(calculateGap(easing)); + + // different values in case the playfield ever moves from center to somewhere else. + blackBoxLeft.Width = start + width; + blackBoxRight.Width = DrawWidth - end + width; + + panelLeft.X = start + width; + panelRight.X = end - width; + bgPanelLeft.X = start; + bgPanelRight.X = end; + } + + protected override void LoadComplete() + { + const float break_open_early = 500; + const float break_close_late = 250; + + base.LoadComplete(); + + var firstObj = beatmap.HitObjects[0]; + var startDelay = firstObj.StartTime - firstObj.TimePreempt; + + using (BeginAbsoluteSequence(startDelay + break_close_late, true)) + leaveBreak(); + + foreach (var breakInfo in beatmap.Breaks) + { + if (breakInfo.HasEffect) + { + using (BeginAbsoluteSequence(breakInfo.StartTime - break_open_early, true)) + { + enterBreak(); + using (BeginDelayedSequence(breakInfo.Duration + break_open_early + break_close_late, true)) + leaveBreak(); + } + } + } + } + + private void enterBreak() => this.TransformTo(nameof(targetBreakMultiplier), 0f, 1000, Easing.OutSine); + + private void leaveBreak() => this.TransformTo(nameof(targetBreakMultiplier), 1f, 2500, Easing.OutBounce); + + /// + /// 0 is open, 1 is closed. + /// + public void AnimateClosedness(float value) => this.TransformTo(nameof(easing), value, 200, Easing.OutQuint); + + public class ModBlindsPanel : Sprite + { + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get("Gameplay/osu/blinds-panel"); + } + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs index ff3f6ea7cf..371dfe6a1a 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDaycore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs new file mode 100644 index 0000000000..adca95cf8a --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModDeflate : OsuModeObjectScaleTween + { + public override string Name => "Deflate"; + + public override string Acronym => "DF"; + + public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt; + + public override string Description => "Hit them at the right size!"; + + protected override float StartScale => 2f; + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs index 45b538d506..933c6cde1c 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDoubleTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs index 465775b175..f13c7d2ff6 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index a337439593..7fa3dbe07e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,12 +1,81 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Framework.MathUtils; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModFlashlight : ModFlashlight + public class OsuModFlashlight : ModFlashlight, IApplicableToDrawableHitObjects { public override double ScoreMultiplier => 1.12; + + private const float default_flashlight_size = 180; + + private OsuFlashlight flashlight; + + public override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight(); + + public void ApplyToDrawableHitObjects(IEnumerable drawables) + { + foreach (var s in drawables.OfType()) + { + s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange; + } + } + + private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition + { + public OsuFlashlight() + { + FlashlightSize = new Vector2(0, getSizeFor(0)); + } + + public void OnSliderTrackingChange(ValueChangedEvent e) + { + // If a slider is in a tracking state, a further dim should be applied to the (remaining) visible portion of the playfield over a brief duration. + this.TransformTo(nameof(FlashlightDim), e.NewValue ? 0.8f : 0.0f, 50); + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + const double follow_delay = 120; + + var position = FlashlightPosition; + var destination = e.MousePosition; + + FlashlightPosition = Interpolation.ValueAt( + MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); + + return base.OnMouseMove(e); + } + + private float getSizeFor(int combo) + { + if (combo > 200) + return default_flashlight_size * 0.8f; + else if (combo > 100) + return default_flashlight_size * 0.9f; + else + return default_flashlight_size; + } + + protected override void OnComboChange(ValueChangedEvent e) + { + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); + } + + protected override string FragmentShader => "CircularFlashlight"; + } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs new file mode 100644 index 0000000000..3c81203ad7 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Rulesets.Osu.Mods +{ + internal class OsuModGrow : OsuModeObjectScaleTween + { + public override string Name => "Grow"; + + public override string Acronym => "GR"; + + public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV; + + public override string Description => "Hit them at the right size!"; + + protected override float StartScale => 0.5f; + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs index dc3ba592fb..4769e7660b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHalfTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs index 1b3725a15e..80686b7983 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; @@ -7,7 +7,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Mods { @@ -26,18 +26,14 @@ namespace osu.Game.Rulesets.Osu.Mods if (slider == null) return; - slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y); - slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y); - slider.NestedHitObjects.OfType().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y)); slider.NestedHitObjects.OfType().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y)); - var newControlPoints = new Vector2[slider.ControlPoints.Length]; - for (int i = 0; i < slider.ControlPoints.Length; i++) - newControlPoints[i] = new Vector2(slider.ControlPoints[i].X, -slider.ControlPoints[i].Y); + var newControlPoints = new Vector2[slider.Path.ControlPoints.Length]; + for (int i = 0; i < slider.Path.ControlPoints.Length; i++) + newControlPoints[i] = new Vector2(slider.Path.ControlPoints[i].X, -slider.Path.ControlPoints[i].Y); - slider.ControlPoints = newControlPoints; - slider.Curve?.Calculate(); // Recalculate the slider curve + slider.Path = new SliderPath(slider.Path.Type, newControlPoints, slider.Path.ExpectedDistance); } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index 4eff2a55c8..2d940479f3 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods { public override string Description => @"Play with no approach circles and fading circles/sliders."; public override double ScoreMultiplier => 1.06; + public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) }; private const double fade_in_duration_multiplier = 0.4; private const double fade_out_duration_multiplier = 0.3; @@ -59,11 +60,13 @@ namespace osu.Game.Rulesets.Osu.Mods circle.FadeOut(fadeOutDuration); break; + case DrawableSlider slider: using (slider.BeginAbsoluteSequence(fadeOutStartTime, true)) slider.Body.FadeOut(longFadeDuration, Easing.Out); break; + case DrawableSliderTick sliderTick: // slider ticks fade out over up to one second var tickFadeOutDuration = Math.Min(sliderTick.HitObject.TimePreempt - DrawableSliderTick.ANIM_DURATION, 1000); @@ -72,6 +75,7 @@ namespace osu.Game.Rulesets.Osu.Mods sliderTick.FadeOut(tickFadeOutDuration); break; + case DrawableSpinner spinner: // hide elements we don't care about. spinner.Disc.Hide(); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs index 9c1b2d8a35..5668c17792 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNightcore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs b/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs index a51cb9d888..9f707a5aa6 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModNoFail.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs index 5169c8186b..da462eb6e8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModPerfect.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 2240425654..649b01c132 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Types; @@ -13,14 +14,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToRulesetContainer + public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset { public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things."; public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray(); - public bool AllowFail => false; - public bool RestartOnFail => false; - public void Update(Playfield playfield) { bool requiresHold = false; @@ -38,11 +36,16 @@ namespace osu.Game.Rulesets.Osu.Mods if (time < osuHit.HitObject.StartTime - relax_leniency) continue; - if (osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime || osuHit.IsHit) + if ((osuHit.HitObject is IHasEndTime hasEnd && time > hasEnd.EndTime) || osuHit.IsHit) continue; - requiresHit |= osuHit is DrawableHitCircle && osuHit.IsHovered && osuHit.HitObject.HitWindows.CanBeHit(relativetime); - requiresHold |= osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered) || osuHit is DrawableSpinner; + if (osuHit is DrawableHitCircle && osuHit.IsHovered) + { + Debug.Assert(osuHit.HitObject.HitWindows != null); + requiresHit |= osuHit.HitObject.HitWindows.CanBeHit(relativetime); + } + + requiresHold |= (osuHit is DrawableSlider slider && (slider.Ball.IsHovered || osuHit.IsHovered)) || osuHit is DrawableSpinner; } if (requiresHit) @@ -80,10 +83,10 @@ namespace osu.Game.Rulesets.Osu.Mods state.Apply(osuInputManager.CurrentState, osuInputManager); } - public void ApplyToRulesetContainer(RulesetContainer rulesetContainer) + public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { // grab the input manager for future use. - osuInputManager = (OsuInputManager)rulesetContainer.KeyBindingInputManager; + osuInputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager; osuInputManager.AllowUserPresses = false; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs new file mode 100644 index 0000000000..62b5ecfd58 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs @@ -0,0 +1,92 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig + { + public override string Name => "Spin In"; + public override string Acronym => "SI"; + public override IconUsage Icon => FontAwesome.Solid.Undo; + public override ModType Type => ModType.Fun; + public override string Description => "Circles spin in. No approach circles."; + public override double ScoreMultiplier => 1; + + // todo: this mod should be able to be compatible with hidden with a bit of further implementation. + public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) }; + + private const int rotate_offset = 360; + private const float rotate_starting_width = 2; + + private Bindable increaseFirstObjectVisibility = new Bindable(); + + public void ReadFromConfig(OsuConfigManager config) + { + increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility); + } + + public void ApplyToDrawableHitObjects(IEnumerable drawables) + { + foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0)) + { + switch (drawable) + { + case DrawableSpinner _: + continue; + + default: + drawable.ApplyCustomUpdateState += applyZoomState; + break; + } + } + } + + private void applyZoomState(DrawableHitObject drawable, ArmedState state) + { + var h = (OsuHitObject)drawable.HitObject; + + switch (drawable) + { + case DrawableHitCircle circle: + using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + { + circle.ApproachCircle.Hide(); + + circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine); + circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine); + + // bypass fade in. + if (state == ArmedState.Idle) + circle.FadeIn(); + } + + break; + + case DrawableSlider slider: + using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt)) + { + slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine); + + // bypass fade in. + if (state == ArmedState.Idle) + slider.FadeIn(); + } + + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs index 6aa864d9b2..1cdcddbd33 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; @@ -10,8 +11,8 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModSpunOut : Mod { public override string Name => "Spun Out"; - public override string ShortenedName => "SO"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout; + public override string Acronym => "SO"; + public override IconUsage Icon => OsuIcon.ModSpunout; public override ModType Type => ModType.DifficultyReduction; public override string Description => @"Spinners will be automatically completed."; public override double ScoreMultiplier => 0.9; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs index fdd5099ad6..0403e81229 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModSuddenDeath.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs index 139ce4cc4b..8360e2692e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; @@ -9,9 +10,9 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModTarget : Mod { public override string Name => "Target"; - public override string ShortenedName => "TP"; + public override string Acronym => "TP"; public override ModType Type => ModType.Conversion; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_target; + public override IconUsage Icon => OsuIcon.ModTarget; public override string Description => @"Practice keeping up with the beat of the song."; public override double ScoreMultiplier => 1; } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs new file mode 100644 index 0000000000..f0db548e74 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTouchDevice.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Osu.Mods +{ + public class OsuModTouchDevice : Mod + { + public override string Name => "Touch Device"; + public override string Acronym => "TD"; + public override double ScoreMultiplier => 1; + + public override ModType Type => ModType.System; + + public override bool Ranked => true; + } +} diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs index 440b314e5f..9b079895fa 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs @@ -1,22 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Mods { internal class OsuModTransform : Mod, IApplicableToDrawableHitObjects { public override string Name => "Transform"; - public override string ShortenedName => "TR"; - public override FontAwesome Icon => FontAwesome.fa_arrows; + public override string Acronym => "TR"; + public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt; public override ModType Type => ModType.Fun; public override string Description => "Everything rotates. EVERYTHING."; public override double ScoreMultiplier => 1; @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Mods { foreach (var drawable in drawables) { - var hitObject = (OsuHitObject) drawable.HitObject; + var hitObject = (OsuHitObject)drawable.HitObject; float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2; @@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Mods .MoveTo(originalPosition, moveDuration, Easing.InOutSine); } - theta += (float) hitObject.TimeFadeIn / 1000; + theta += (float)hitObject.TimeFadeIn / 1000; } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs index e0a93453ce..17fcd03dd5 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs @@ -1,23 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Mods { internal class OsuModWiggle : Mod, IApplicableToDrawableHitObjects { public override string Name => "Wiggle"; - public override string ShortenedName => "WG"; - public override FontAwesome Icon => FontAwesome.fa_certificate; + public override string Acronym => "WG"; + public override IconUsage Icon => FontAwesome.Solid.Certificate; public override ModType Type => ModType.Fun; public override string Description => "They just won't stay still..."; public override double ScoreMultiplier => 1; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs new file mode 100644 index 0000000000..e926ade41b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs @@ -0,0 +1,87 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.Mods +{ + /// + /// Adjusts the size of hit objects during their fade in animation. + /// + public abstract class OsuModeObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects + { + public override ModType Type => ModType.Fun; + + public override double ScoreMultiplier => 1; + + protected virtual float StartScale => 1; + + protected virtual float EndScale => 1; + + private Bindable increaseFirstObjectVisibility = new Bindable(); + + public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) }; + + public void ReadFromConfig(OsuConfigManager config) + { + increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility); + } + + public void ApplyToDrawableHitObjects(IEnumerable drawables) + { + foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0)) + { + switch (drawable) + { + case DrawableSpinner _: + continue; + + default: + drawable.ApplyCustomUpdateState += ApplyCustomState; + break; + } + } + } + + protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state) + { + var h = (OsuHitObject)drawable.HitObject; + + // apply grow effect + switch (drawable) + { + case DrawableSliderHead _: + case DrawableSliderTail _: + // special cases we should *not* be scaling. + break; + + case DrawableSlider _: + case DrawableHitCircle _: + { + using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt)) + drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine); + break; + } + } + + // remove approach circles + switch (drawable) + { + case DrawableHitCircle circle: + // we don't want to see the approach circle + using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt)) + circle.ApproachCircle.Hide(); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs index f15be94b8a..9106f4c7bd 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects; @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections /// /// Connects hit objects visually, for example with follow points. /// - public abstract class ConnectionRenderer : Container + public abstract class ConnectionRenderer : LifetimeManagementContainer where T : HitObject { /// diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs index 908b9cb3c6..89ffddf4cb 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Skinning; @@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections { Origin = Anchor.Centre; - Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container + Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.FollowPoint), _ => new Container { Masking = true, AutoSizeAxes = Axes.Both, @@ -35,12 +36,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections Child = new Box { Size = new Vector2(width), - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Origin = Anchor.Centre, Anchor = Anchor.Centre, Alpha = 0.5f, } - }, restrictSize: false); + }, confineMode: ConfineMode.NoScaling); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs index 61a6e6404a..a269b87c75 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Types; @@ -12,39 +12,44 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections public class FollowPointRenderer : ConnectionRenderer { private int pointDistance = 32; + /// /// Determines how much space there is between points. /// public int PointDistance { - get { return pointDistance; } + get => pointDistance; set { if (pointDistance == value) return; + pointDistance = value; update(); } } private int preEmpt = 800; + /// /// Follow points to the next hitobject start appearing for this many milliseconds before an hitobject's end time. /// public int PreEmpt { - get { return preEmpt; } + get => preEmpt; set { if (preEmpt == value) return; + preEmpt = value; update(); } } private IEnumerable hitObjects; + public override IEnumerable HitObjects { - get { return hitObjects; } + get => hitObjects; set { hitObjects = value; @@ -56,12 +61,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections private void update() { - Clear(); + ClearInternal(); if (hitObjects == null) return; OsuHitObject prevHitObject = null; + foreach (var currHitObject in hitObjects) { if (prevHitObject != null && !currHitObject.NewCombo && !(prevHitObject is Spinner) && !(currHitObject is Spinner)) @@ -86,18 +92,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections FollowPoint fp; - Add(fp = new FollowPoint + AddInternal(fp = new FollowPoint { Position = pointStartPosition, Rotation = rotation, Alpha = 0, - Scale = new Vector2(1.5f), + Scale = new Vector2(1.5f * currHitObject.Scale), }); using (fp.BeginAbsoluteSequence(fadeInTime)) { fp.FadeIn(currHitObject.TimeFadeIn); - fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out); + fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out); fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out); @@ -107,6 +113,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections fp.Expire(true); } } + prevHitObject = currHitObject; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs index 4bdddcef11..83646c561d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs @@ -1,25 +1,36 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; using osu.Game.Rulesets.Scoring; -using OpenTK.Graphics; +using osuTK; +using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach { public ApproachCircle ApproachCircle; - private readonly CirclePiece circle; - private readonly RingPiece ring; - private readonly FlashPiece flash; - private readonly ExplodePiece explode; - private readonly NumberPiece number; - private readonly GlowPiece glow; + + private readonly IBindable positionBindable = new Bindable(); + private readonly IBindable stackHeightBindable = new Bindable(); + private readonly IBindable scaleBindable = new Bindable(); + + public OsuAction? HitAction => hitArea.HitAction; + + private readonly Container scaleContainer; + + private readonly HitArea hitArea; + + private readonly SkinnableDrawable mainContent; public DrawableHitCircle(HitCircle h) : base(h) @@ -27,57 +38,78 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Origin = Anchor.Centre; Position = HitObject.StackedPosition; - Scale = new Vector2(h.Scale); InternalChildren = new Drawable[] { - glow = new GlowPiece(), - circle = new CirclePiece + scaleContainer = new Container { - Hit = () => + RelativeSizeAxes = Axes.Both, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new Drawable[] { - if (AllJudged) - return false; + hitArea = new HitArea + { + Hit = () => + { + if (AllJudged) + return false; - UpdateResult(true); - return true; - }, + UpdateResult(true); + return true; + }, + }, + mainContent = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.HitCircle), _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)), + ApproachCircle = new ApproachCircle + { + Alpha = 0, + Scale = new Vector2(4), + } + } }, - number = new NumberPiece - { - Text = (HitObject.IndexInCurrentCombo + 1).ToString(), - }, - ring = new RingPiece(), - flash = new FlashPiece(), - explode = new ExplodePiece(), - ApproachCircle = new ApproachCircle - { - Alpha = 0, - Scale = new Vector2(4), - } }; - //may not be so correct - Size = circle.DrawSize; - - HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; + Size = hitArea.DrawSize; } - public override Color4 AccentColour + [BackgroundDependencyLoader] + private void load() { - get { return base.AccentColour; } + positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); + stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); + scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true); + + positionBindable.BindTo(HitObject.PositionBindable); + stackHeightBindable.BindTo(HitObject.StackHeightBindable); + scaleBindable.BindTo(HitObject.ScaleBindable); + + AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true); + } + + public override double LifetimeStart + { + get => base.LifetimeStart; set { - base.AccentColour = value; - explode.Colour = AccentColour; - glow.Colour = AccentColour; - circle.Colour = AccentColour; - ApproachCircle.Colour = AccentColour; + base.LifetimeStart = value; + ApproachCircle.LifetimeStart = value; + } + } + + public override double LifetimeEnd + { + get => base.LifetimeEnd; + set + { + base.LifetimeEnd = value; + ApproachCircle.LifetimeEnd = value; } } protected override void CheckForResult(bool userTriggered, double timeOffset) { + Debug.Assert(HitObject.HitWindows != null); + if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) @@ -87,26 +119,32 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables } var result = HitObject.HitWindows.ResultFor(timeOffset); + if (result == HitResult.None) { - Shake(Math.Abs(timeOffset) - HitObject.HitWindows.HalfWindowFor(HitResult.Miss)); + Shake(Math.Abs(timeOffset) - HitObject.HitWindows.WindowFor(HitResult.Miss)); return; } ApplyResult(r => r.Type = result); } - protected override void UpdatePreemptState() + protected override void UpdateInitialTransforms() { - base.UpdatePreemptState(); + base.UpdateInitialTransforms(); + + mainContent.FadeInFromZero(HitObject.TimeFadeIn); ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt)); - ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt); + ApproachCircle.ScaleTo(1f, HitObject.TimePreempt); + ApproachCircle.Expire(true); } - protected override void UpdateCurrentState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { - glow.FadeOut(400); + base.UpdateStateTransforms(state); + + Debug.Assert(HitObject.HitWindows != null); switch (state) { @@ -115,40 +153,61 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Expire(true); - // override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early. - LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss); + hitArea.HitAction = null; break; + case ArmedState.Miss: ApproachCircle.FadeOut(50); this.FadeOut(100); - Expire(); break; + case ArmedState.Hit: ApproachCircle.FadeOut(50); - const double flash_in = 40; - flash.FadeTo(0.8f, flash_in) - .Then() - .FadeOut(100); - - explode.FadeIn(flash_in); - - using (BeginDelayedSequence(flash_in, true)) - { - //after the flash, we can hide some elements that were behind it - ring.FadeOut(); - circle.FadeOut(); - number.FadeOut(); - - this.FadeOut(800) - .ScaleTo(Scale * 1.5f, 400, Easing.OutQuad); - } - - Expire(); + // todo: temporary / arbitrary + this.Delay(800).FadeOut(); break; } } public Drawable ProxiedLayer => ApproachCircle; + + private class HitArea : Drawable, IKeyBindingHandler + { + // IsHovered is used + public override bool HandlePositionalInput => true; + + public Func Hit; + + public OsuAction? HitAction; + + public HitArea() + { + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + + public bool OnPressed(OsuAction action) + { + switch (action) + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + if (IsHovered && (Hit?.Invoke() ?? false)) + { + HitAction = action; + return true; + } + + break; + } + + return false; + } + + public bool OnReleased(OsuAction action) => false; + } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs index 10cd246172..c46343c73c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs @@ -1,29 +1,30 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Judgements; -using osu.Game.Rulesets.Scoring; -using osu.Game.Skinning; -using OpenTK.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableOsuHitObject : DrawableHitObject { - public override bool IsPresent => base.IsPresent || State.Value == ArmedState.Idle && Clock?.CurrentTime >= HitObject.StartTime - HitObject.TimePreempt; - private readonly ShakeContainer shakeContainer; + // Must be set to update IsHovered as it's used in relax mdo to detect osu hit objects. + public override bool HandlePositionalInput => true; + protected DrawableOsuHitObject(OsuHitObject hitObject) : base(hitObject) { - base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both }); + base.AddInternal(shakeContainer = new ShakeContainer + { + ShakeDuration = 30, + RelativeSizeAxes = Axes.Both + }); + Alpha = 0; } @@ -33,53 +34,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren); protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable); - protected sealed override void UpdateState(ArmedState state) - { - double transformTime = HitObject.StartTime - HitObject.TimePreempt; - - base.ApplyTransformsAt(transformTime, true); - base.ClearTransformsAfter(transformTime, true); - - using (BeginAbsoluteSequence(transformTime, true)) - { - UpdatePreemptState(); - - var judgementOffset = Math.Min(HitObject.HitWindows.HalfWindowFor(HitResult.Miss), Result?.TimeOffset ?? 0); - - using (BeginDelayedSequence(HitObject.TimePreempt + judgementOffset, true)) - UpdateCurrentState(state); - } - } - - protected override void SkinChanged(ISkinSource skin, bool allowFallback) - { - base.SkinChanged(skin, allowFallback); - - if (HitObject is IHasComboInformation combo) - AccentColour = skin.GetValue(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White; - } - - protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadeIn); - - protected virtual void UpdateCurrentState(ArmedState state) - { - } - - // Todo: At some point we need to move these to DrawableHitObject after ensuring that all other Rulesets apply - // transforms in the same way and don't rely on them not being cleared - public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) - { - } - - public override void ApplyTransformsAt(double time, bool propagateChildren = false) - { - } + protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt; private OsuInputManager osuActionInputManager; internal OsuInputManager OsuActionInputManager => osuActionInputManager ?? (osuActionInputManager = GetContainingInputManager() as OsuInputManager); protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength); - protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement); + protected override void UpdateStateTransforms(ArmedState state) + { + base.UpdateStateTransforms(state); + + switch (state) + { + case ArmedState.Idle: + // Manually set to reduce the number of future alive objects to a bare minimum. + LifetimeStart = HitObject.StartTime - HitObject.TimePreempt; + break; + } + } + + protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs index 04ec3f13c7..938a2293ba 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs @@ -1,11 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using OpenTK; +using osuTK; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects.Drawables { @@ -16,12 +15,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { } - protected override void LoadComplete() + protected override void ApplyHitAnimations() { - if (Result.Type != HitResult.Miss) - JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint); - - base.LoadComplete(); + JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint); + base.ApplyHitAnimations(); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index dfe7937e81..84d2a4af9b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -1,14 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.MathUtils; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; -using osu.Game.Graphics; using osu.Game.Rulesets.Scoring; +using osuTK; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables @@ -20,34 +22,47 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables private double animDuration; + private readonly SkinnableDrawable scaleContainer; + public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider) : base(repeatPoint) { this.repeatPoint = repeatPoint; this.drawableSlider = drawableSlider; - Size = new Vector2(45 * repeatPoint.Scale); + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Origin = Anchor.Centre; - InternalChildren = new Drawable[] + InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon { - new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon - { - RelativeSizeAxes = Axes.Both, - Icon = FontAwesome.fa_chevron_right - }, restrictSize: false) + RelativeSizeAxes = Axes.Both, + Icon = FontAwesome.Solid.ChevronRight, + Size = new Vector2(0.35f) + }, confineMode: ConfineMode.NoScaling) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, }; } + private readonly IBindable scaleBindable = new Bindable(); + + [BackgroundDependencyLoader] + private void load() + { + scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true); + scaleBindable.BindTo(HitObject.ScaleBindable); + } + protected override void CheckForResult(bool userTriggered, double timeOffset) { if (repeatPoint.StartTime <= Time.Current) - ApplyResult(r => r.Type = drawableSlider.Tracking ? HitResult.Great : HitResult.Miss); + ApplyResult(r => r.Type = drawableSlider.Tracking.Value ? HitResult.Great : HitResult.Miss); } - protected override void UpdatePreemptState() + protected override void UpdateInitialTransforms() { animDuration = Math.Min(150, repeatPoint.SpanDuration / 2); @@ -57,16 +72,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables ); } - protected override void UpdateCurrentState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { + base.UpdateStateTransforms(state); + switch (state) { case ArmedState.Idle: this.Delay(HitObject.TimePreempt).FadeOut(); break; + case ArmedState.Miss: this.FadeOut(animDuration); break; + case ArmedState.Hit: this.FadeOut(animDuration, Easing.OutQuint) .ScaleTo(Scale * 1.5f, animDuration, Easing.Out); @@ -101,7 +120,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables break; } - float aimRotation = MathHelper.RadiansToDegrees((float)Math.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X)); while (Math.Abs(aimRotation - Rotation) > 180) aimRotation += aimRotation < Rotation ? 360 : -360; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 16bd522c1d..08b43b0345 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,17 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; -using osu.Game.Configuration; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Osu.Configuration; +using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Scoring; -using OpenTK.Graphics; +using osuTK.Graphics; +using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables { @@ -26,6 +30,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public readonly SnakingSliderBody Body; public readonly SliderBall Ball; + private readonly IBindable positionBindable = new Bindable(); + private readonly IBindable scaleBindable = new Bindable(); + private readonly IBindable pathBindable = new Bindable(); + + [Resolved(CanBeNull = true)] + private OsuRulesetConfigManager config { get; set; } + public DrawableSlider(Slider s) : base(s) { @@ -38,14 +49,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables InternalChildren = new Drawable[] { - Body = new SnakingSliderBody(s) - { - PathWidth = s.Scale * 64, - }, + Body = new SnakingSliderBody(s), ticks = new Container { RelativeSizeAxes = Axes.Both }, repeatPoints = new Container { RelativeSizeAxes = Axes.Both }, Ball = new SliderBall(s, this) { + GetInitialHitAction = () => HeadCircle.HitAction, BypassAutoSizeAxes = Axes.Both, Scale = new Vector2(s.Scale), AlwaysPresent = true, @@ -83,43 +92,55 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables components.Add(drawableRepeatPoint); AddNested(drawableRepeatPoint); } - - HitObject.PositionChanged += _ => Position = HitObject.StackedPosition; } - public override Color4 AccentColour + protected override void UpdateInitialTransforms() { - get { return base.AccentColour; } - set - { - base.AccentColour = value; - Body.AccentColour = AccentColour; - Ball.AccentColour = AccentColour; + base.UpdateInitialTransforms(); - foreach (var drawableHitObject in NestedHitObjects) - drawableHitObject.AccentColour = AccentColour; - } + Body.FadeInFromZero(HitObject.TimeFadeIn); } [BackgroundDependencyLoader] - private void load(OsuConfigManager config) + private void load() { - config.BindWith(OsuSetting.SnakingInSliders, Body.SnakingIn); - config.BindWith(OsuSetting.SnakingOutSliders, Body.SnakingOut); + config?.BindWith(OsuRulesetSetting.SnakingInSliders, Body.SnakingIn); + config?.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut); + + positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); + scaleBindable.BindValueChanged(scale => + { + updatePathRadius(); + Ball.Scale = new Vector2(scale.NewValue); + }); + + positionBindable.BindTo(HitObject.PositionBindable); + scaleBindable.BindTo(HitObject.ScaleBindable); + pathBindable.BindTo(slider.PathBindable); + + pathBindable.BindValueChanged(_ => Body.Refresh()); + + AccentColour.BindValueChanged(colour => + { + Body.AccentColour = colour.NewValue; + + foreach (var drawableHitObject in NestedHitObjects) + drawableHitObject.AccentColour.Value = colour.NewValue; + }, true); } - public bool Tracking; + public readonly Bindable Tracking = new Bindable(); protected override void Update() { base.Update(); - Tracking = Ball.Tracking; + Tracking.Value = Ball.Tracking; double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); foreach (var c in components.OfType()) c.UpdateProgress(completionProgress); - foreach (var c in components.OfType()) c.UpdateSnakingPosition(slider.Curve.PositionAt(Body.SnakedStart ?? 0), slider.Curve.PositionAt(Body.SnakedEnd ?? 0)); + foreach (var c in components.OfType()) c.UpdateSnakingPosition(slider.Path.PositionAt(Body.SnakedStart ?? 0), slider.Path.PositionAt(Body.SnakedEnd ?? 0)); foreach (var t in components.OfType()) t.Tracking = Ball.Tracking; Size = Body.Size; @@ -134,6 +155,28 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables } } + public override void OnKilled() + { + base.OnKilled(); + Body.RecyclePath(); + } + + private float sliderPathRadius; + + protected override void SkinChanged(ISkinSource skin, bool allowFallback) + { + base.SkinChanged(skin, allowFallback); + + Body.BorderSize = skin.GetConfig(OsuSkinConfiguration.SliderBorderSize)?.Value ?? SliderBody.DEFAULT_BORDER_SIZE; + sliderPathRadius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS; + updatePathRadius(); + + Body.AccentColour = skin.GetConfig(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value; + Body.BorderColour = skin.GetConfig(OsuSkinColour.SliderBorder)?.Value ?? Color4.White; + } + + private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius; + protected override void CheckForResult(bool userTriggered, double timeOffset) { if (userTriggered || Time.Current < slider.EndTime) @@ -157,8 +200,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables }); } - protected override void UpdateCurrentState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { + base.UpdateStateTransforms(state); + Ball.FadeIn(); Ball.ScaleTo(HitObject.Scale); @@ -176,10 +221,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables break; } - this.FadeOut(fade_out_time, Easing.OutQuint).Expire(); + this.FadeOut(fade_out_time, Easing.OutQuint); } - - Expire(true); } public Drawable ProxiedLayer => HeadCircle.ApproachCircle; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 6d6cba4936..66b6f0f9ac 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -1,22 +1,36 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableSliderHead : DrawableHitCircle { + private readonly IBindable positionBindable = new Bindable(); + private readonly IBindable pathBindable = new Bindable(); + private readonly Slider slider; public DrawableSliderHead(Slider slider, HitCircle h) : base(h) { this.slider = slider; + } - Position = HitObject.Position - slider.Position; + [BackgroundDependencyLoader] + private void load() + { + positionBindable.BindTo(HitObject.PositionBindable); + pathBindable.BindTo(slider.PathBindable); + + positionBindable.BindValueChanged(_ => updatePosition()); + pathBindable.BindValueChanged(_ => updatePosition(), true); } protected override void Update() @@ -33,5 +47,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public Action OnShake; protected override void Shake(double maximumLength) => OnShake?.Invoke(maximumLength); + + private void updatePosition() => Position = HitObject.Position - slider.Position; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs index 45c925b87a..23c5494cf5 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs @@ -1,13 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableSliderTail : DrawableOsuHitObject, IRequireTracking { + private readonly Slider slider; + /// /// The judgement text is provided by the . /// @@ -15,9 +20,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables public bool Tracking { get; set; } + private readonly IBindable positionBindable = new Bindable(); + private readonly IBindable pathBindable = new Bindable(); + public DrawableSliderTail(Slider slider, SliderTailCircle hitCircle) : base(hitCircle) { + this.slider = slider; + Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; @@ -25,7 +35,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables AlwaysPresent = true; - Position = HitObject.Position - slider.Position; + positionBindable.BindTo(hitCircle.PositionBindable); + pathBindable.BindTo(slider.PathBindable); + + positionBindable.BindValueChanged(_ => updatePosition()); + pathBindable.BindValueChanged(_ => updatePosition(), true); } protected override void CheckForResult(bool userTriggered, double timeOffset) @@ -33,5 +47,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables if (!userTriggered && timeOffset >= 0) ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss); } + + private void updatePosition() => Position = HitObject.Position - slider.Position; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs index 964c75131a..9d4d9958a1 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs @@ -1,14 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects.Drawables { @@ -16,60 +18,76 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { public const double ANIM_DURATION = 150; + private const float default_tick_size = 16; + public bool Tracking { get; set; } public override bool DisplayResult => false; - public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick) + private readonly SkinnableDrawable scaleContainer; + + public DrawableSliderTick(SliderTick sliderTick) + : base(sliderTick) { - Size = new Vector2(16) * sliderTick.Scale; + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Origin = Anchor.Centre; - InternalChildren = new Drawable[] + InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer { - new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container + Masking = true, + Origin = Anchor.Centre, + Size = new Vector2(default_tick_size), + BorderThickness = default_tick_size / 4, + BorderColour = Color4.White, + Child = new Box { - Masking = true, RelativeSizeAxes = Axes.Both, - Origin = Anchor.Centre, - CornerRadius = Size.X / 2, - - BorderThickness = 2, - BorderColour = Color4.White, - - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = AccentColour, - Alpha = 0.3f, - } - }, restrictSize: false) + Colour = AccentColour.Value, + Alpha = 0.3f, + } + }) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, }; } + private readonly IBindable scaleBindable = new Bindable(); + + [BackgroundDependencyLoader] + private void load() + { + scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true); + scaleBindable.BindTo(HitObject.ScaleBindable); + } + protected override void CheckForResult(bool userTriggered, double timeOffset) { if (timeOffset >= 0) ApplyResult(r => r.Type = Tracking ? HitResult.Great : HitResult.Miss); } - protected override void UpdatePreemptState() + protected override void UpdateInitialTransforms() { this.FadeOut().FadeIn(ANIM_DURATION); this.ScaleTo(0.5f).ScaleTo(1f, ANIM_DURATION * 4, Easing.OutElasticHalf); } - protected override void UpdateCurrentState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { + base.UpdateStateTransforms(state); + switch (state) { case ArmedState.Idle: this.Delay(HitObject.TimePreempt).FadeOut(); break; + case ArmedState.Miss: this.FadeOut(ANIM_DURATION); this.FadeColour(Color4.Red, ANIM_DURATION / 2); break; + case ArmedState.Hit: this.FadeOut(ANIM_DURATION, Easing.OutQuint); this.ScaleTo(Scale * 1.5f, ANIM_DURATION, Easing.Out); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index 51b1990a21..d1b9ee6cb4 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,18 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Allocation; -using osu.Game.Screens.Ranking; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Ranking; namespace osu.Game.Rulesets.Osu.Objects.Drawables { @@ -36,10 +38,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c"); private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c"); + private readonly IBindable positionBindable = new Bindable(); + private Color4 normalColour; private Color4 completeColour; - public DrawableSpinner(Spinner s) : base(s) + public DrawableSpinner(Spinner s) + : base(s) { Origin = Anchor.Centre; Position = s.Position; @@ -72,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(48), - Icon = FontAwesome.fa_asterisk, + Icon = FontAwesome.Solid.Asterisk, Shadow = false, }, } @@ -114,6 +119,23 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables }; } + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + normalColour = baseColour; + + Background.AccentColour = normalColour; + + completeColour = colours.YellowLight.Opacity(0.75f); + + Disc.AccentColour = fillColour; + circle.Colour = colours.BlueDark; + glow.Colour = colours.BlueDark; + + positionBindable.BindValueChanged(pos => Position = pos.NewValue); + positionBindable.BindTo(HitObject.PositionBindable); + } + public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) @@ -151,23 +173,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables }); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - normalColour = baseColour; - - Background.AccentColour = normalColour; - - completeColour = colours.YellowLight.Opacity(0.75f); - - Disc.AccentColour = fillColour; - circle.Colour = colours.BlueDark; - glow.Colour = colours.BlueDark; - } - protected override void Update() { - Disc.Tracking = OsuActionInputManager.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton); + Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false; if (!spmCounter.IsPresent && Disc.Tracking) spmCounter.FadeIn(HitObject.TimeFadeIn); @@ -188,9 +196,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables symbol.RotateTo(Disc.Rotation / 2, 500, Easing.OutQuint); } - protected override void UpdatePreemptState() + protected override void UpdateInitialTransforms() { - base.UpdatePreemptState(); + base.UpdateInitialTransforms(); circleContainer.ScaleTo(Spinner.Scale * 0.3f); circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint); @@ -205,8 +213,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables .ScaleTo(1, 500, Easing.OutQuint); } - protected override void UpdateCurrentState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { + base.UpdateStateTransforms(state); + var sequence = this.Delay(Spinner.Duration).FadeOut(160); switch (state) @@ -214,12 +224,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables case ArmedState.Hit: sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out); break; + case ArmedState.Miss: sequence.ScaleTo(Scale * 0.8f, 320, Easing.In); break; } - - Expire(); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs index e89ec1775b..b1815b23c9 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/IRequireTracking.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Osu.Objects.Drawables { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs index a05e51a460..cae2a7c36d 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/ITrackSnaking.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs index 07d99bda42..1b474f265c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ApproachCircle.cs @@ -1,17 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Skinning; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public class ApproachCircle : Container { + public override bool RemoveWhenNotAlive => false; + public ApproachCircle() { Anchor = Anchor.Centre; @@ -23,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces [BackgroundDependencyLoader] private void load(TextureStore textures) { - Child = new SkinnableDrawable("Play/osu/approachcircle", name => new Sprite { Texture = textures.Get(name) }); + Child = new SkinnableApproachCircle(); + } + + private class SkinnableApproachCircle : SkinnableSprite + { + public SkinnableApproachCircle() + : base("Gameplay/osu/approachcircle") + { + } + + protected override Drawable CreateDefault(ISkinComponent component) + { + var drawable = base.CreateDefault(component); + + // account for the sprite being used for the default approach circle being taken from stable, + // when hitcircles have 5px padding on each size. this should be removed if we update the sprite. + drawable.Scale = new Vector2(128 / 118f); + + return drawable; + } } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs index 6bb6991cc0..210d5ff839 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/CirclePiece.cs @@ -1,46 +1,45 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Input.Bindings; -using osu.Game.Skinning; -using OpenTK; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { - public class CirclePiece : Container, IKeyBindingHandler + public class CirclePiece : CompositeDrawable { - // IsHovered is used - public override bool HandlePositionalInput => true; - - public Func Hit; - public CirclePiece() { - Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2); + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Masking = true; CornerRadius = Size.X / 2; Anchor = Anchor.Centre; Origin = Anchor.Centre; - - InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece()); } - public bool OnPressed(OsuAction action) + [BackgroundDependencyLoader] + private void load(TextureStore textures) { - switch (action) + InternalChildren = new Drawable[] { - case OsuAction.LeftButton: - case OsuAction.RightButton: - return IsHovered && (Hit?.Invoke() ?? false); - } - - return false; + new Sprite + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Texture = textures.Get(@"Gameplay/osu/disc"), + }, + new TrianglesPiece + { + RelativeSizeAxes = Axes.Both, + Blending = BlendingParameters.Additive, + Alpha = 0.5f, + } + }; } - - public bool OnReleased(OsuAction action) => false; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs deleted file mode 100644 index 86b60c3443..0000000000 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/DefaultCirclePiece.cs +++ /dev/null @@ -1,35 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; - -namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces -{ - public class DefaultCirclePiece : Container - { - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - RelativeSizeAxes = Axes.Both; - Children = new Drawable[] - { - new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Texture = textures.Get(@"Play/osu/disc"), - }, - new TrianglesPiece - { - RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, - Alpha = 0.5f, - } - }; - } - } -} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs index ed1b042939..6381ddca69 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ExplodePiece.cs @@ -1,10 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Skinning; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -12,20 +11,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public ExplodePiece() { - Size = new Vector2(128); + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Anchor = Anchor.Centre; Origin = Anchor.Centre; - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Alpha = 0; - Child = new SkinnableDrawable("Play/osu/hitcircle-explode", _ => new TrianglesPiece + Child = new TrianglesPiece { - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, RelativeSizeAxes = Axes.Both, Alpha = 0.2f, - }, s => s.GetTexture("Play/osu/hitcircle") == null); + }; } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs index 0a1339a6ca..038a2299e9 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/FlashPiece.cs @@ -1,11 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osuTK; using osu.Framework.Graphics.Shapes; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -13,15 +12,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public FlashPiece() { - Size = new Vector2(128); + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Anchor = Anchor.Centre; Origin = Anchor.Centre; - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Alpha = 0; - Child = new SkinnableDrawable("Play/osu/hitcircle-flash", name => new CircularContainer + Child = new CircularContainer { Masking = true, RelativeSizeAxes = Axes.Both, @@ -29,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { RelativeSizeAxes = Axes.Both } - }, s => s.GetTexture("Play/osu/hitcircle") == null); + }; } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs index 48b78bac40..30937313fd 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/GlowPiece.cs @@ -1,12 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -22,14 +21,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces [BackgroundDependencyLoader] private void load(TextureStore textures) { - Child = new SkinnableDrawable("Play/osu/ring-glow", name => new Sprite + Child = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Texture = textures.Get(name), - Blending = BlendingMode.Additive, + Texture = textures.Get("Gameplay/osu/ring-glow"), + Blending = BlendingParameters.Additive, Alpha = 0.5f - }, s => s.GetTexture("Play/osu/hitcircle") == null); + }; } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs new file mode 100644 index 0000000000..944c93bb6d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs @@ -0,0 +1,94 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Objects.Drawables; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces +{ + public class MainCirclePiece : CompositeDrawable + { + private readonly CirclePiece circle; + private readonly RingPiece ring; + private readonly FlashPiece flash; + private readonly ExplodePiece explode; + private readonly NumberPiece number; + private readonly GlowPiece glow; + + public MainCirclePiece(int index) + { + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + InternalChildren = new Drawable[] + { + glow = new GlowPiece(), + circle = new CirclePiece(), + number = new NumberPiece + { + Text = (index + 1).ToString(), + }, + ring = new RingPiece(), + flash = new FlashPiece(), + explode = new ExplodePiece(), + }; + } + + private readonly IBindable state = new Bindable(); + + private readonly Bindable accentColour = new Bindable(); + + [BackgroundDependencyLoader] + private void load(DrawableHitObject drawableObject) + { + state.BindTo(drawableObject.State); + state.BindValueChanged(updateState, true); + + accentColour.BindTo(drawableObject.AccentColour); + accentColour.BindValueChanged(colour => + { + explode.Colour = colour.NewValue; + glow.Colour = colour.NewValue; + circle.Colour = colour.NewValue; + }, true); + } + + private void updateState(ValueChangedEvent state) + { + glow.FadeOut(400); + + switch (state.NewValue) + { + case ArmedState.Hit: + const double flash_in = 40; + const double flash_out = 100; + + flash.FadeTo(0.8f, flash_in) + .Then() + .FadeOut(flash_out); + + explode.FadeIn(flash_in); + this.ScaleTo(1.5f, 400, Easing.OutQuad); + + using (BeginDelayedSequence(flash_in, true)) + { + //after the flash, we can hide some elements that were behind it + ring.FadeOut(); + circle.FadeOut(); + number.FadeOut(); + + this.FadeOut(800); + } + + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs index 9d239c15f2..d69df1d5c2 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ManualSliderBody.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs index acb3ee92ff..62c4ba5ee3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs @@ -1,12 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces @@ -17,8 +19,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public string Text { - get { return number.Text; } - set { number.Text = value; } + get => number.Text; + set => number.Text = value; } public NumberPiece() @@ -28,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Children = new Drawable[] { - new SkinnableDrawable("Play/osu/number-glow", name => new CircularContainer + new CircularContainer { Masking = true, Origin = Anchor.Centre, @@ -39,13 +41,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Colour = Color4.White.Opacity(0.5f), }, Child = new Box() - }, s => s.GetTexture("Play/osu/hitcircle") == null), - number = new SkinnableSpriteText("Play/osu/number-text", _ => new OsuSpriteText + }, + number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText { - Font = @"Venera", + Font = OsuFont.Numeric.With(size: 40), UseFullGlyphHeight = false, - TextSize = 40, - }, restrictSize: false) + }, confineMode: ConfineMode.NoScaling) { Text = @"1" } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs index f3e0a0ef43..c97b74756a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/RingPiece.cs @@ -1,12 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -14,12 +13,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public RingPiece() { - Size = new Vector2(128); + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Anchor = Anchor.Centre; Origin = Anchor.Centre; - InternalChild = new SkinnableDrawable("Play/osu/hitcircleoverlay", _ => new Container + InternalChild = new Container { Masking = true, CornerRadius = Size.X / 2, @@ -35,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces RelativeSizeAxes = Axes.Both } } - }); + }; } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs index 3081ae49fc..ef7b077480 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs @@ -1,102 +1,62 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; using osu.Framework.Input.Events; +using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; -using OpenTK.Graphics; +using osu.Game.Rulesets.Osu.Skinning; +using osuTK.Graphics; using osu.Game.Skinning; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { - public class SliderBall : CircularContainer, ISliderProgress + public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition { - private const float width = 128; - - private Color4 accentColour = Color4.Black; - - /// - /// The colour that is used for the slider ball. - /// - public Color4 AccentColour - { - get { return accentColour; } - set - { - accentColour = value; - if (drawableBall != null) - drawableBall.Colour = value; - } - } + public Func GetInitialHitAction; private readonly Slider slider; public readonly Drawable FollowCircle; - private Drawable drawableBall; private readonly DrawableSlider drawableSlider; public SliderBall(Slider slider, DrawableSlider drawableSlider = null) { this.drawableSlider = drawableSlider; this.slider = slider; - Masking = true; - AutoSizeAxes = Axes.Both; - Blending = BlendingMode.Additive; + + Blending = BlendingParameters.Additive; Origin = Anchor.Centre; + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + Children = new[] { - FollowCircle = new Container + FollowCircle = new FollowCircleContainer { Origin = Anchor.Centre, Anchor = Anchor.Centre, - Width = width, - Height = width, + RelativeSizeAxes = Axes.Both, Alpha = 0, - Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer - { - RelativeSizeAxes = Axes.Both, - Masking = true, - BorderThickness = 5, - BorderColour = Color4.Orange, - Blending = BlendingMode.Additive, - Child = new Box - { - Colour = Color4.Orange, - RelativeSizeAxes = Axes.Both, - Alpha = 0.2f, - } - }), + Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle()), }, new CircularContainer { Masking = true, - AutoSizeAxes = Axes.Both, + RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Alpha = 1, Child = new Container { - Width = width, - Height = width, - // TODO: support skin filename animation (sliderb0, sliderb1...) - Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer - { - Masking = true, - RelativeSizeAxes = Axes.Both, - BorderThickness = 10, - BorderColour = Color4.White, - Alpha = 1, - Child = drawableBall = new Box - { - Colour = AccentColour, - RelativeSizeAxes = Axes.Both, - Alpha = 0.4f, - } - }), + RelativeSizeAxes = Axes.Both, + Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderBall), _ => new DefaultSliderBall()), } } }; @@ -104,18 +64,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces private Vector2? lastScreenSpaceMousePosition; - protected override bool OnMouseDown(MouseDownEvent e) - { - lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition; - return base.OnMouseDown(e); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition; - return base.OnMouseUp(e); - } - protected override bool OnMouseMove(MouseMoveEvent e) { lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition; @@ -129,15 +77,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces base.ClearTransformsAfter(time, false, targetMember); } + public override void ApplyTransformsAt(double time, bool propagateChildren = false) + { + // For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either. + base.ApplyTransformsAt(time, false); + } + private bool tracking; public bool Tracking { - get { return tracking; } + get => tracking; private set { if (value == tracking) return; + tracking = value; FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint); @@ -145,25 +100,145 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces } } - private bool canCurrentlyTrack => Time.Current >= slider.StartTime && Time.Current < slider.EndTime; + /// + /// If the cursor moves out of the ball's radius we still need to be able to receive positional updates to stop tracking. + /// + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + /// + /// The point in time after which we can accept any key for tracking. Before this time, we may need to restrict tracking to the key used to hit the head circle. + /// + /// This is a requirement to stop the case where a player holds down one key (from before the slider) and taps the second key while maintaining full scoring (tracking) of sliders. + /// Visually, this special case can be seen below (time increasing from left to right): + /// + /// Z Z+X Z + /// o========o + /// + /// Without this logic, tracking would continue through the entire slider even though no key hold action is directly attributing to it. + /// + /// In all other cases, no special handling is required (either key being pressed is allowable as valid tracking). + /// + /// The reason for storing this as a time value (rather than a bool) is to correctly handle rewind scenarios. + /// + private double? timeToAcceptAnyKeyAfter; protected override void Update() { base.Update(); - if (Time.Current < slider.EndTime) + // from the point at which the head circle is hit, this will be non-null. + // it may be null if the head circle was missed. + var headCircleHitAction = GetInitialHitAction(); + + if (headCircleHitAction == null) + timeToAcceptAnyKeyAfter = null; + + var actions = drawableSlider?.OsuActionInputManager?.PressedActions; + + // if the head circle was hit with a specific key, tracking should only occur while that key is pressed. + if (headCircleHitAction != null && timeToAcceptAnyKeyAfter == null) { - // Make sure to use the base version of ReceivePositionalInputAt so that we correctly check the position. - Tracking = canCurrentlyTrack - && lastScreenSpaceMousePosition.HasValue - && ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) - && (drawableSlider?.OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false); + var otherKey = headCircleHitAction == OsuAction.RightButton ? OsuAction.LeftButton : OsuAction.RightButton; + + // we can return to accepting all keys if the initial head circle key is the *only* key pressed, or all keys have been released. + if (actions?.Contains(otherKey) != true) + timeToAcceptAnyKeyAfter = Time.Current; } + + Tracking = + // in valid time range + Time.Current >= slider.StartTime && Time.Current < slider.EndTime && + // in valid position range + lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && + // valid action + (actions?.Any(isValidTrackingAction) ?? false); } + /// + /// Check whether a given user input is a valid tracking action. + /// + private bool isValidTrackingAction(OsuAction action) + { + bool headCircleHit = GetInitialHitAction().HasValue; + + // if the head circle was hit, we may not yet be allowed to accept any key, so we must use the initial hit action. + if (headCircleHit && (!timeToAcceptAnyKeyAfter.HasValue || Time.Current <= timeToAcceptAnyKeyAfter.Value)) + return action == GetInitialHitAction(); + + return action == OsuAction.LeftButton || action == OsuAction.RightButton; + } + + private Vector2? lastPosition; + public void UpdateProgress(double completionProgress) { - Position = slider.CurvePositionAt(completionProgress); + var newPos = slider.CurvePositionAt(completionProgress); + + var diff = lastPosition.HasValue ? lastPosition.Value - newPos : newPos - slider.CurvePositionAt(completionProgress + 0.01f); + if (diff == Vector2.Zero) + return; + + Position = newPos; + Rotation = -90 + (float)(-Math.Atan2(diff.X, diff.Y) * 180 / Math.PI); + + lastPosition = newPos; + } + + private class FollowCircleContainer : Container + { + public override bool HandlePositionalInput => true; + } + + public class DefaultFollowCircle : CompositeDrawable + { + public DefaultFollowCircle() + { + RelativeSizeAxes = Axes.Both; + + InternalChild = new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + BorderThickness = 5, + BorderColour = Color4.Orange, + Blending = BlendingParameters.Additive, + Child = new Box + { + Colour = Color4.Orange, + RelativeSizeAxes = Axes.Both, + Alpha = 0.2f, + } + }; + } + } + + public class DefaultSliderBall : CompositeDrawable + { + [BackgroundDependencyLoader] + private void load(DrawableHitObject drawableObject, ISkinSource skin) + { + RelativeSizeAxes = Axes.Both; + + float radius = skin.GetConfig(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS; + + InternalChild = new CircularContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + BorderThickness = 10, + BorderColour = Color4.White, + Alpha = 1, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.White, + Alpha = 0.4f, + } + }; + } } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs index ca2daa3adb..24a437c20e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBody.cs @@ -1,28 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; -using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Lines; -using osu.Framework.Graphics.Primitives; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Graphics.ES30; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { public abstract class SliderBody : CompositeDrawable { - private readonly SliderPath path; + public const float DEFAULT_BORDER_SIZE = 1; + + private SliderPath path; + protected Path Path => path; - private readonly BufferedContainer container; - - public float PathWidth + public virtual float PathRadius { - get => path.PathWidth; - set => path.PathWidth = value; + get => path.PathRadius; + set => path.PathRadius = value; } /// @@ -40,9 +39,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { if (path.AccentColour == value) return; - path.AccentColour = value; - container.ForceRedraw(); + path.AccentColour = value; } } @@ -56,24 +54,45 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { if (path.BorderColour == value) return; - path.BorderColour = value; - container.ForceRedraw(); + path.BorderColour = value; } } - public Quad PathDrawQuad => container.ScreenSpaceDrawQuad; + /// + /// Used to size the path border. + /// + public float BorderSize + { + get => path.BorderSize; + set + { + if (path.BorderSize == value) + return; + + path.BorderSize = value; + } + } protected SliderBody() { - InternalChild = container = new BufferedContainer - { - RelativeSizeAxes = Axes.Both, - CacheDrawnFrameBuffer = true, - Child = path = new SliderPath { Blending = BlendingMode.None } - }; + RecyclePath(); + } - container.Attach(RenderbufferInternalFormat.DepthComponent16); + /// + /// Initialises a new , releasing all resources retained by the old one. + /// + public virtual void RecyclePath() + { + InternalChild = path = new SliderPath + { + Position = path?.Position ?? Vector2.Zero, + PathRadius = path?.PathRadius ?? 10, + AccentColour = path?.AccentColour ?? Color4.White, + BorderColour = path?.BorderColour ?? Color4.White, + BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE, + Vertices = path?.Vertices ?? Array.Empty() + }; } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => path.ReceivePositionalInputAt(screenSpacePos); @@ -82,14 +101,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces /// Sets the vertices of the path which should be drawn by this . /// /// The vertices - protected void SetVertices(IReadOnlyList vertices) - { - path.Vertices = vertices; - container.ForceRedraw(); - } + protected void SetVertices(IReadOnlyList vertices) => path.Vertices = vertices; private class SliderPath : SmoothPath { + private const float border_max_size = 8f; + private const float border_min_size = 0f; + private const float border_portion = 0.128f; private const float gradient_portion = 1 - border_portion; @@ -105,6 +123,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { if (borderColour == value) return; + borderColour = value; InvalidateTexture(); @@ -120,18 +139,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { if (accentColour == value) return; + accentColour = value; InvalidateTexture(); } } + private float borderSize = DEFAULT_BORDER_SIZE; + + public float BorderSize + { + get => borderSize; + set + { + if (borderSize == value) + return; + + if (value < border_min_size || value > border_max_size) + return; + + borderSize = value; + + InvalidateTexture(); + } + } + + private float calculatedBorderPortion => BorderSize * border_portion; + protected override Color4 ColourAt(float position) { - if (position <= border_portion) + if (calculatedBorderPortion != 0f && position <= calculatedBorderPortion) return BorderColour; - position -= border_portion; + position -= calculatedBorderPortion; return new Color4(AccentColour.R, AccentColour.G, AccentColour.B, (opacity_at_edge - (opacity_at_edge - opacity_at_centre) * position / gradient_portion) * AccentColour.A); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 09d6f9459a..70a1bad4a3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -23,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public double? SnakedStart { get; private set; } public double? SnakedEnd { get; private set; } + public override float PathRadius + { + get => base.PathRadius; + set + { + if (base.PathRadius == value) + return; + + base.PathRadius = value; + + Refresh(); + } + } + public override Vector2 PathOffset => snakedPathOffset; /// @@ -45,15 +60,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces [BackgroundDependencyLoader] private void load() { - // Generate the entire curve - slider.Curve.GetPathToProgress(CurrentCurve, 0, 1); - SetVertices(CurrentCurve); - - // The body is sized to the full path size to avoid excessive autosize computations - Size = Path.Size; - - snakedPosition = Path.PositionInBoundingBox(Vector2.Zero); - snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]); + Refresh(); } public void UpdateProgress(double completionProgress) @@ -62,24 +69,61 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / slider.TimeFadeIn, 0, 1) : 1; + double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; if (span >= slider.SpanCount() - 1) { if (Math.Min(span, slider.SpanCount() - 1) % 2 == 1) { start = 0; - end = SnakingOut ? spanProgress : 1; + end = SnakingOut.Value ? spanProgress : 1; } else { - start = SnakingOut ? spanProgress : 0; + start = SnakingOut.Value ? spanProgress : 0; } } setRange(start, end); } + public void Refresh() + { + // Generate the entire curve + slider.Path.GetPathToProgress(CurrentCurve, 0, 1); + SetVertices(CurrentCurve); + + // Force the body to be the final path size to avoid excessive autosize computations + Path.AutoSizeAxes = Axes.Both; + Size = Path.Size; + + updatePathSize(); + + snakedPosition = Path.PositionInBoundingBox(Vector2.Zero); + snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]); + + var lastSnakedStart = SnakedStart ?? 0; + var lastSnakedEnd = SnakedEnd ?? 0; + + SnakedStart = null; + SnakedEnd = null; + + setRange(lastSnakedStart, lastSnakedEnd); + } + + public override void RecyclePath() + { + base.RecyclePath(); + updatePathSize(); + } + + private void updatePathSize() + { + // Force the path to its final size to avoid excessive framebuffer resizes + Path.AutoSizeAxes = Axes.None; + Path.Size = Size; + } + private void setRange(double p0, double p1) { if (p0 > p1) @@ -90,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces SnakedStart = p0; SnakedEnd = p1; - slider.Curve.GetPathToProgress(CurrentCurve, p0, p1); + slider.Path.GetPathToProgress(CurrentCurve, p0, p1); SetVertices(CurrentCurve); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs index 584fd93a70..77228e28af 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerBackground.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; @@ -15,10 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public Color4 AccentColour { - get - { - return Disc.Colour; - } + get => Disc.Colour; set { Disc.Colour = value; diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs index 4dd1c5f218..448a2eada7 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces { @@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public Color4 AccentColour { - get { return background.AccentColour; } - set { background.AccentColour = value; } + get => background.AccentColour; + set => background.AccentColour = value; } private readonly SpinnerBackground background; @@ -43,12 +43,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; private bool tracking; + public bool Tracking { - get { return tracking; } + get => tracking; set { if (value == tracking) return; + tracking = value; background.FadeTo(tracking ? tracking_alpha : idle_alpha, 100); @@ -56,12 +58,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces } private bool complete; + public bool Complete { - get { return complete; } + get => complete; set { if (value == complete) return; + complete = value; updateCompleteTick(); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs index 0bdd4296fb..b1d90c49f6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces @@ -23,16 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"0", - Font = @"Venera", - TextSize = 24 + Font = OsuFont.Numeric.With(size: 24) }, new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = @"SPINS PER MINUTE", - Font = @"Venera", - TextSize = 12, + Font = OsuFont.Numeric.With(size: 12), Y = 30 } }; @@ -42,10 +41,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public double SpinsPerMinute { - get { return spm; } + get => spm; private set { if (value == spm) return; + spm = value; spmText.Text = Math.Truncate(value).ToString(@"#0"); } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs index 61387d796e..9219fab830 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerTicks.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osu.Framework.Graphics.Effects; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs index 59b204bdaf..0e29a1dcd8 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.Backgrounds; diff --git a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs index d1656a9672..d652db0fd4 100644 --- a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; diff --git a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs index 43ec7ae006..7594f7c2e0 100644 --- a/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs +++ b/osu.Game.Rulesets.Osu/Objects/ISliderProgress.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Osu.Objects { diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index fdf5aaffa8..2cf877b000 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -1,38 +1,30 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; +using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; -using OpenTK; +using osuTK; using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Rulesets.Edit.Types; +using osu.Game.Rulesets.Osu.Scoring; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { - public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasEditablePosition + public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition { - public const double OBJECT_RADIUS = 64; - - public event Action PositionChanged; + public const float OBJECT_RADIUS = 64; public double TimePreempt = 600; public double TimeFadeIn = 400; - private Vector2 position; + public readonly Bindable PositionBindable = new Bindable(); - public Vector2 Position + public virtual Vector2 Position { - get => position; - set - { - if (position == value) - return; - position = value; - - PositionChanged?.Invoke(value); - } + get => PositionBindable.Value; + set => PositionBindable.Value = value; } public float X => Position.X; @@ -44,13 +36,25 @@ namespace osu.Game.Rulesets.Osu.Objects public Vector2 StackedEndPosition => EndPosition + StackOffset; - public virtual int StackHeight { get; set; } + public readonly Bindable StackHeightBindable = new Bindable(); + + public int StackHeight + { + get => StackHeightBindable.Value; + set => StackHeightBindable.Value = value; + } public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f); public double Radius => OBJECT_RADIUS * Scale; - public float Scale { get; set; } = 1; + public readonly Bindable ScaleBindable = new Bindable(1); + + public float Scale + { + get => ScaleBindable.Value; + set => ScaleBindable.Value = value; + } public virtual bool NewCombo { get; set; } @@ -67,13 +71,11 @@ namespace osu.Game.Rulesets.Osu.Objects base.ApplyDefaultsToSelf(controlPointInfo, difficulty); TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); - TimeFadeIn = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300); + TimeFadeIn = 400; // as per osu-stable Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2; } - public virtual void OffsetPosition(Vector2 offset) => Position += offset; - protected override HitWindows CreateHitWindows() => new OsuHitWindows(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs deleted file mode 100644 index 8405498554..0000000000 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitWindows.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Osu.Objects -{ - public class OsuHitWindows : HitWindows - { - private static readonly IReadOnlyDictionary base_ranges = new Dictionary - { - { HitResult.Great, (160, 100, 40) }, - { HitResult.Good, (280, 200, 120) }, - { HitResult.Meh, (400, 300, 200) }, - { HitResult.Miss, (400, 400, 400) }, - }; - - public override void SetDifficulty(double difficulty) - { - Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); - Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); - Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]); - Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]); - } - } -} diff --git a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs index c8621cdbcf..a794e57c9e 100644 --- a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { @@ -28,5 +29,7 @@ namespace osu.Game.Rulesets.Osu.Objects } public override Judgement CreateJudgement() => new OsuJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 80be192b77..2805494021 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -1,17 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; -using OpenTK; +using osuTK; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Rulesets.Objects; using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Caching; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { @@ -22,11 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects /// private const float base_scoring_distance = 100; - public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity; + public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity; public double Duration => EndTime - StartTime; + private readonly Cached endPositionCache = new Cached(); + + public override Vector2 EndPosition => endPositionCache.IsValid ? endPositionCache.Value : endPositionCache.Value = Position + this.CurvePositionAt(1); + public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t); - public override Vector2 EndPosition => Position + this.CurvePositionAt(1); public override int ComboIndex { @@ -50,24 +55,35 @@ namespace osu.Game.Rulesets.Osu.Objects } } - public SliderCurve Curve { get; } = new SliderCurve(); + public readonly Bindable PathBindable = new Bindable(); - public Vector2[] ControlPoints + public SliderPath Path { - get { return Curve.ControlPoints; } - set { Curve.ControlPoints = value; } + get => PathBindable.Value; + set + { + PathBindable.Value = value; + endPositionCache.Invalidate(); + } } - public CurveType CurveType - { - get { return Curve.CurveType; } - set { Curve.CurveType = value; } - } + public double Distance => Path.Distance; - public double Distance + public override Vector2 Position { - get { return Curve.Distance; } - set { Curve.Distance = value; } + get => base.Position; + set + { + base.Position = value; + + if (HeadCircle != null) + HeadCircle.Position = value; + + if (TailCircle != null) + TailCircle.Position = EndPosition; + + endPositionCache.Invalidate(); + } } public double? LegacyLastTickOffset { get; set; } @@ -84,8 +100,19 @@ namespace osu.Game.Rulesets.Osu.Objects /// internal float LazyTravelDistance; - public List> RepeatSamples { get; set; } = new List>(); - public int RepeatCount { get; set; } + public List> NodeSamples { get; set; } = new List>(); + + private int repeatCount; + + public int RepeatCount + { + get => repeatCount; + set + { + repeatCount = value; + endPositionCache.Invalidate(); + } + } /// /// The length of one span of this . @@ -128,105 +155,82 @@ namespace osu.Game.Rulesets.Osu.Objects { base.CreateNestedHitObjects(); - createSliderEnds(); - createTicks(); - createRepeatPoints(); - - if (LegacyLastTickOffset != null) - TailCircle.StartTime = Math.Max(StartTime + Duration / 2, TailCircle.StartTime - LegacyLastTickOffset.Value); - } - - private void createSliderEnds() - { - HeadCircle = new SliderCircle(this) + foreach (var e in + SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset)) { - StartTime = StartTime, - Position = Position, - Samples = Samples, - SampleControlPoint = SampleControlPoint, - IndexInCurrentCombo = IndexInCurrentCombo, - ComboIndex = ComboIndex, - }; + var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL) + ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) + var sampleList = new List(); - TailCircle = new SliderTailCircle(this) - { - StartTime = EndTime, - Position = EndPosition, - IndexInCurrentCombo = IndexInCurrentCombo, - ComboIndex = ComboIndex, - }; + if (firstSample != null) + sampleList.Add(new HitSampleInfo + { + Bank = firstSample.Bank, + Volume = firstSample.Volume, + Name = @"slidertick", + }); - AddNested(HeadCircle); - AddNested(TailCircle); - } - - private void createTicks() - { - var length = Curve.Distance; - var tickDistance = MathHelper.Clamp(TickDistance, 0, length); - - if (tickDistance == 0) return; - - var minDistanceFromEnd = Velocity * 0.01; - - var spanCount = this.SpanCount(); - - for (var span = 0; span < spanCount; span++) - { - var spanStartTime = StartTime + span * SpanDuration; - var reversed = span % 2 == 1; - - for (var d = tickDistance; d <= length; d += tickDistance) + switch (e.Type) { - if (d > length - minDistanceFromEnd) + case SliderEventType.Tick: + AddNested(new SliderTick + { + SpanIndex = e.SpanIndex, + SpanStartTime = e.SpanStartTime, + StartTime = e.Time, + Position = Position + Path.PositionAt(e.PathProgress), + StackHeight = StackHeight, + Scale = Scale, + Samples = sampleList + }); break; - var distanceProgress = d / length; - var timeProgress = reversed ? 1 - distanceProgress : distanceProgress; - - var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL) - ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - var sampleList = new List(); - - if (firstSample != null) - sampleList.Add(new SampleInfo + case SliderEventType.Head: + AddNested(HeadCircle = new SliderCircle { - Bank = firstSample.Bank, - Volume = firstSample.Volume, - Name = @"slidertick", + StartTime = e.Time, + Position = Position, + Samples = getNodeSamples(0), + SampleControlPoint = SampleControlPoint, + IndexInCurrentCombo = IndexInCurrentCombo, + ComboIndex = ComboIndex, }); + break; - AddNested(new SliderTick - { - SpanIndex = span, - SpanStartTime = spanStartTime, - StartTime = spanStartTime + timeProgress * SpanDuration, - Position = Position + Curve.PositionAt(distanceProgress), - StackHeight = StackHeight, - Scale = Scale, - Samples = sampleList - }); + case SliderEventType.LegacyLastTick: + // we need to use the LegacyLastTick here for compatibility reasons (difficulty). + // it is *okay* to use this because the TailCircle is not used for any meaningful purpose in gameplay. + // if this is to change, we should revisit this. + AddNested(TailCircle = new SliderTailCircle(this) + { + StartTime = e.Time, + Position = EndPosition, + IndexInCurrentCombo = IndexInCurrentCombo, + ComboIndex = ComboIndex, + }); + break; + + case SliderEventType.Repeat: + AddNested(new RepeatPoint + { + RepeatIndex = e.SpanIndex, + SpanDuration = SpanDuration, + StartTime = StartTime + (e.SpanIndex + 1) * SpanDuration, + Position = Position + Path.PositionAt(e.PathProgress), + StackHeight = StackHeight, + Scale = Scale, + Samples = getNodeSamples(e.SpanIndex + 1) + }); + break; } } } - private void createRepeatPoints() - { - for (int repeatIndex = 0, repeat = 1; repeatIndex < RepeatCount; repeatIndex++, repeat++) - { - AddNested(new RepeatPoint - { - RepeatIndex = repeatIndex, - SpanDuration = SpanDuration, - StartTime = StartTime + repeat * SpanDuration, - Position = Position + Curve.PositionAt(repeat % 2), - StackHeight = StackHeight, - Scale = Scale, - Samples = new List(RepeatSamples[repeatIndex]) - }); - } - } + private List getNodeSamples(int nodeIndex) => + nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples; public override Judgement CreateJudgement() => new OsuJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Osu/Objects/SliderCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderCircle.cs index 1bdd16c9df..151902a752 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderCircle.cs @@ -1,19 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using OpenTK; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Osu.Objects { public class SliderCircle : HitCircle { - private readonly Slider slider; - - public SliderCircle(Slider slider) - { - this.slider = slider; - } - - public override void OffsetPosition(Vector2 offset) => slider.OffsetPosition(offset); } } diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index 23616ea005..7e540a577b 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -1,18 +1,30 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { + /// + /// Note that this should not be used for timing correctness. + /// See usage in for more information. + /// public class SliderTailCircle : SliderCircle { + private readonly IBindable pathBindable = new Bindable(); + public SliderTailCircle(Slider slider) - : base(slider) { + pathBindable.BindTo(slider.PathBindable); + pathBindable.BindValueChanged(_ => Position = slider.EndPosition); } public override Judgement CreateJudgement() => new OsuSliderTailJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs index 906f0a0182..af7cf5b144 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { @@ -30,5 +31,7 @@ namespace osu.Game.Rulesets.Osu.Objects } public override Judgement CreateJudgement() => new OsuJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs index 1c60fd4831..2e7b763966 100644 --- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps; @@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects { @@ -31,5 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects } public override Judgement CreateJudgement() => new OsuJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs index e2f4c43a23..cdea7276f3 100644 --- a/osu.Game.Rulesets.Osu/OsuInputManager.cs +++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.ComponentModel; @@ -18,6 +18,12 @@ namespace osu.Game.Rulesets.Osu set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value; } + /// + /// Whether the user's cursor movement events should be accepted. + /// Can be used to block only movement while still accepting button input. + /// + public bool AllowUserCursorMovement { get; set; } = true; + protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) => new OsuKeyBindingContainer(ruleset, variant, unique); @@ -26,6 +32,13 @@ namespace osu.Game.Rulesets.Osu { } + protected override bool Handle(UIEvent e) + { + if (e is MouseMoveEvent && !AllowUserCursorMovement) return false; + + return base.Handle(e); + } + private class OsuKeyBindingContainer : RulesetKeyBindingContainer { public bool AllowUserPresses = true; @@ -38,6 +51,7 @@ namespace osu.Game.Rulesets.Osu protected override bool Handle(UIEvent e) { if (!AllowUserPresses) return false; + return base.Handle(e); } } diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 6736d10dab..df2ae81a5a 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -9,30 +9,38 @@ using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings; using osu.Framework.Input.Bindings; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Replays.Types; using osu.Game.Beatmaps.Legacy; +using osu.Game.Configuration; +using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Osu.Beatmaps; +using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Difficulty; +using osu.Game.Rulesets.Osu.Skinning; +using osu.Game.Scoring; +using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu { public class OsuRuleset : Ruleset { - public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new OsuRulesetContainer(this, beatmap); + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableOsuRuleset(this, beatmap, mods); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap); public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap); + public const string SHORT_NAME = "osu"; + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] { - new KeyBinding(InputKey.A, OsuAction.LeftButton), - new KeyBinding(InputKey.S, OsuAction.RightButton), + new KeyBinding(InputKey.Z, OsuAction.LeftButton), + new KeyBinding(InputKey.X, OsuAction.RightButton), new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton), new KeyBinding(InputKey.MouseRight, OsuAction.RightButton), }; @@ -44,6 +52,11 @@ namespace osu.Game.Rulesets.Osu else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new OsuModDoubleTime(); + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new OsuModPerfect(); + else if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new OsuModSuddenDeath(); + if (mods.HasFlag(LegacyMods.Autopilot)) yield return new OsuModAutopilot(); @@ -68,20 +81,17 @@ namespace osu.Game.Rulesets.Osu if (mods.HasFlag(LegacyMods.NoFail)) yield return new OsuModNoFail(); - if (mods.HasFlag(LegacyMods.Perfect)) - yield return new OsuModPerfect(); - if (mods.HasFlag(LegacyMods.Relax)) yield return new OsuModRelax(); if (mods.HasFlag(LegacyMods.SpunOut)) yield return new OsuModSpunOut(); - if (mods.HasFlag(LegacyMods.SuddenDeath)) - yield return new OsuModSuddenDeath(); - if (mods.HasFlag(LegacyMods.Target)) yield return new OsuModTarget(); + + if (mods.HasFlag(LegacyMods.TouchDevice)) + yield return new OsuModTouchDevice(); } public override IEnumerable GetModsFor(ModType type) @@ -96,6 +106,7 @@ namespace osu.Game.Rulesets.Osu new MultiMod(new OsuModHalfTime(), new OsuModDaycore()), new OsuModSpunOut(), }; + case ModType.DifficultyIncrease: return new Mod[] { @@ -103,13 +114,15 @@ namespace osu.Game.Rulesets.Osu new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()), new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()), new OsuModHidden(), - new OsuModFlashlight(), + new MultiMod(new OsuModFlashlight(), new OsuModBlinds()), }; + case ModType.Conversion: return new Mod[] { new OsuModTarget(), }; + case ModType.Automation: return new Mod[] { @@ -117,34 +130,50 @@ namespace osu.Game.Rulesets.Osu new OsuModRelax(), new OsuModAutopilot(), }; + case ModType.Fun: - return new Mod[] { + return new Mod[] + { new OsuModTransform(), new OsuModWiggle(), + new OsuModSpinIn(), + new MultiMod(new OsuModGrow(), new OsuModDeflate()), + new MultiMod(new ModWindUp(), new ModWindDown()), }; + + case ModType.System: + return new Mod[] + { + new OsuModTouchDevice(), + }; + default: return new Mod[] { }; } } - public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o }; + public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu }; public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap); - public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score); + public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score); public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this); public override string Description => "osu!"; - public override string ShortName => "osu"; + public override string ShortName => SHORT_NAME; - public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this); + public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this); + + public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source); public override int? LegacyID => 0; public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame(); + public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new OsuRulesetConfigManager(settings, RulesetInfo); + public OsuRuleset(RulesetInfo rulesetInfo = null) : base(rulesetInfo) { diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponent.cs b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs new file mode 100644 index 0000000000..1d223f231b --- /dev/null +++ b/osu.Game.Rulesets.Osu/OsuSkinComponent.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Skinning; + +namespace osu.Game.Rulesets.Osu +{ + public class OsuSkinComponent : GameplaySkinComponent + { + public OsuSkinComponent(OsuSkinComponents component) + : base(component) + { + } + + protected override string RulesetPrefix => OsuRuleset.SHORT_NAME; + + protected override string ComponentName => Component.ToString().ToLower(); + } +} diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs new file mode 100644 index 0000000000..8dd48eace0 --- /dev/null +++ b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu +{ + public enum OsuSkinComponents + { + HitCircle, + FollowPoint, + Cursor, + CursorTrail, + SliderScorePoint, + ApproachCircle, + ReverseArrow, + HitCircleText, + SliderFollowCircle, + SliderBall + } +} diff --git a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs index b61c53be6a..c842874635 100644 --- a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Runtime.CompilerServices; @@ -9,3 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Dynamic")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Android")] diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs index 7322f65066..24320b6579 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs @@ -1,21 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.MathUtils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Osu.Objects; using System; +using System.Diagnostics; using System.Linq; using osu.Framework.Graphics; +using osu.Game.Replays; using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Replays; +using osu.Game.Rulesets.Osu.Beatmaps; +using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Replays { public class OsuAutoGenerator : OsuAutoGeneratorBase { + public new OsuBeatmap Beatmap => (OsuBeatmap)base.Beatmap; + #region Parameters /// @@ -33,6 +38,8 @@ namespace osu.Game.Rulesets.Osu.Replays /// private readonly double reactionTime; + private readonly HitWindows defaultHitWindows; + /// /// What easing to use when moving between hitobjects /// @@ -42,11 +49,14 @@ namespace osu.Game.Rulesets.Osu.Replays #region Construction / Initialisation - public OsuAutoGenerator(Beatmap beatmap) + public OsuAutoGenerator(IBeatmap beatmap) : base(beatmap) { // Already superhuman, but still somewhat realistic reactionTime = ApplyModsToRate(100); + + defaultHitWindows = new OsuHitWindows(); + defaultHitWindows.SetDifficulty(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); } #endregion @@ -88,21 +98,49 @@ namespace osu.Game.Rulesets.Osu.Replays { double endTime = (prev as IHasEndTime)?.EndTime ?? prev.StartTime; + HitWindows hitWindows = null; + + switch (h) + { + case HitCircle hitCircle: + hitWindows = hitCircle.HitWindows; + break; + + case Slider slider: + hitWindows = slider.TailCircle.HitWindows; + break; + + case Spinner _: + hitWindows = defaultHitWindows; + break; + } + + Debug.Assert(hitWindows != null); + // Make the cursor stay at a hitObject as long as possible (mainly for autopilot). - if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50) + if (h.StartTime - hitWindows.WindowFor(HitResult.Miss) > endTime + hitWindows.WindowFor(HitResult.Meh) + 50) { - if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); - if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); + if (!(prev is Spinner) && h.StartTime - endTime < 1000) + AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); + + if (!(h is Spinner)) + AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } - else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50) + else if (h.StartTime - hitWindows.WindowFor(HitResult.Meh) > endTime + hitWindows.WindowFor(HitResult.Meh) + 50) { - if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); - if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); + if (!(prev is Spinner) && h.StartTime - endTime < 1000) + AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); + + if (!(h is Spinner)) + AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } - else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good) > endTime + h.HitWindows.HalfWindowFor(HitResult.Good) + 50) + else if (h.StartTime - hitWindows.WindowFor(HitResult.Good) > endTime + hitWindows.WindowFor(HitResult.Good) + 50) { - if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); - if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); + if (!(prev is Spinner) && h.StartTime - endTime < 1000) + AddFrameToReplay(new OsuReplayFrame(endTime + hitWindows.WindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); + + if (!(h is Spinner)) + AddFrameToReplay(new OsuReplayFrame(h.StartTime - hitWindows.WindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } } @@ -196,6 +234,7 @@ namespace osu.Game.Rulesets.Osu.Replays // Wait until Auto could "see and react" to the next note. double waitTime = h.StartTime - Math.Max(0.0, h.TimePreempt - reactionTime); + if (waitTime > lastFrame.Time) { lastFrame = new OsuReplayFrame(waitTime, lastFrame.Position) { Actions = lastFrame.Actions }; @@ -209,7 +248,7 @@ namespace osu.Game.Rulesets.Osu.Replays // Only "snap" to hitcircles if they are far enough apart. As the time between hitcircles gets shorter the snapping threshold goes up. if (timeDifference > 0 && // Sanity checks ((lastPosition - targetPos).Length > h.Radius * (1.5 + 100.0 / timeDifference) || // Either the distance is big enough - timeDifference >= 266)) // ... or the beats are slow enough to tap anyway. + timeDifference >= 266)) // ... or the beats are slow enough to tap anyway. { // Perform eased movement for (double time = lastFrame.Time + FrameDelay; time < h.StartTime; time += FrameDelay) @@ -289,7 +328,6 @@ namespace osu.Game.Rulesets.Osu.Replays { // We add intermediate frames for spinning / following a slider here. case Spinner spinner: - { Vector2 difference = startPosition - SPINNER_CENTRE; float radius = difference.Length; @@ -312,9 +350,8 @@ namespace osu.Game.Rulesets.Osu.Replays endFrame.Position = endPosition; break; - } + case Slider slider: - { for (double j = FrameDelay; j < slider.Duration; j += FrameDelay) { Vector2 pos = slider.StackedPositionAt(j / slider.Duration); @@ -323,7 +360,6 @@ namespace osu.Game.Rulesets.Osu.Replays AddFrameToReplay(new OsuReplayFrame(slider.EndTime, new Vector2(slider.StackedEndPosition.X, slider.StackedEndPosition.Y), action)); break; - } } // We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed! diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs index bb0bd891b3..9ab358ee12 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGeneratorBase.cs @@ -1,18 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Osu.Objects; using System; using System.Collections.Generic; +using osu.Game.Replays; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Replays; -using osu.Game.Users; namespace osu.Game.Rulesets.Osu.Replays { - public abstract class OsuAutoGeneratorBase : AutoGenerator + public abstract class OsuAutoGeneratorBase : AutoGenerator { #region Constants @@ -20,6 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays /// Constants (for spinners). /// protected static readonly Vector2 SPINNER_CENTRE = OsuPlayfield.BASE_SIZE / 2; + protected const float SPIN_RADIUS = 50; /// @@ -34,16 +34,10 @@ namespace osu.Game.Rulesets.Osu.Replays protected Replay Replay; protected List Frames => Replay.Frames; - protected OsuAutoGeneratorBase(Beatmap beatmap) + protected OsuAutoGeneratorBase(IBeatmap beatmap) : base(beatmap) { - Replay = new Replay - { - User = new User - { - Username = @"Autoplay", - } - }; + Replay = new Replay(); // We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps. FrameDelay = ApplyModsToRate(1000.0 / 60.0); @@ -52,6 +46,7 @@ namespace osu.Game.Rulesets.Osu.Replays #endregion #region Utilities + protected double ApplyModsToTime(double v) => v; protected double ApplyModsToRate(double v) => v; diff --git a/osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs similarity index 54% rename from osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs rename to osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs index 5c07860b19..c6ac1dd346 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuReplayInputHandler.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs @@ -1,18 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using osu.Framework.Input.StateChanges; using osu.Framework.MathUtils; +using osu.Game.Replays; using osu.Game.Rulesets.Replays; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Replays { - public class OsuReplayInputHandler : FramedReplayInputHandler + public class OsuFramedReplayInputHandler : FramedReplayInputHandler { - public OsuReplayInputHandler(Replay replay) + public OsuFramedReplayInputHandler(Replay replay) : base(replay) { } @@ -23,10 +25,14 @@ namespace osu.Game.Rulesets.Osu.Replays { get { - if (!HasFrames) + var frame = CurrentFrame; + + if (frame == null) return null; - return Interpolation.ValueAt(CurrentTime, CurrentFrame.Position, NextFrame.Position, CurrentFrame.Time, NextFrame.Time); + Debug.Assert(CurrentTime != null); + + return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position; } } @@ -40,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Replays }, new ReplayState { - PressedActions = CurrentFrame.Actions + PressedActions = CurrentFrame?.Actions ?? new List() } }; } diff --git a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs index 4412b6efab..e6c6db5e61 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuReplayFrame.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps; +using osu.Game.Replays.Legacy; using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Replays.Legacy; using osu.Game.Rulesets.Replays.Types; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Osu.Replays { @@ -26,11 +26,11 @@ namespace osu.Game.Rulesets.Osu.Replays Actions.AddRange(actions); } - public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap) + public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) { - Position = legacyFrame.Position; - if (legacyFrame.MouseLeft) Actions.Add(OsuAction.LeftButton); - if (legacyFrame.MouseRight) Actions.Add(OsuAction.RightButton); + Position = currentFrame.Position; + if (currentFrame.MouseLeft) Actions.Add(OsuAction.LeftButton); + if (currentFrame.MouseRight) Actions.Add(OsuAction.RightButton); } } } diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..bf345811a2 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,179 @@ +osu file format v14 + +[General] +StackLeniency: 0.3 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// Circles spaced 1 beat apart, with increasing jump distance +126,112,500,5,0,0:0:0:0: +130,155,1000,1,0,0:0:0:0: +131,269,1500,1,0,0:0:0:0: +341,269,2000,1,0,0:0:0:0: +113,95,2500,1,0,0:0:0:0: + +// Circles spaced 1/2 beat apart, with increasing jump distance +108,104,3500,5,0,0:0:0:0: +110,145,3750,1,0,0:0:0:0: +115,262,4000,1,0,0:0:0:0: +285,265,4250,1,0,0:0:0:0: +458,48,4500,1,0,0:0:0:0: +35,199,4750,1,0,0:0:0:0: +251,340,5000,1,0,0:0:0:0: +20,352,5250,1,0,0:0:0:0: +426,62,5500,1,0,0:0:0:0: + +// Circles spaced 1/4 beat apart, with increasing jump distances +211,138,6500,5,0,0:0:0:0: +99,256,6625,1,0,0:0:0:0: +68,129,6750,1,0,0:0:0:0: +371,340,6875,1,0,0:0:0:0: +241,219,7000,1,0,0:0:0:0: +252,148,7125,1,0,0:0:0:0: +434,97,7250,1,0,0:0:0:0: +40,38,7375,1,0,0:0:0:0: +114,334,7500,1,0,0:0:0:0: +301,19,7625,1,0,0:0:0:0: +441,241,7750,1,0,0:0:0:0: +121,91,7875,1,0,0:0:0:0: +270,384,8000,1,0,0:0:0:0: +488,92,8125,1,0,0:0:0:0: +332,82,8250,1,0,0:0:0:0: +108,240,8375,1,0,0:0:0:0: +281,268,8500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/2 beat apart, small jump distances, changing angles +252,191,9500,5,0,0:0:0:0: +356,191,9750,1,0,0:0:0:0: +311,268,10000,1,0,0:0:0:0: +190,270,10250,1,0,0:0:0:0: +107,199,10500,1,0,0:0:0:0: +172,105,10750,1,0,0:0:0:0: +297,102,11000,1,0,0:0:0:0: +373,178,11250,1,0,0:0:0:0: +252,195,11500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/2 beat apart, large jump distances, changing angles +140,187,12500,5,0,0:0:0:0: +451,331,12750,1,0,0:0:0:0: +46,338,13000,1,0,0:0:0:0: +204,50,13250,1,0,0:0:0:0: +464,162,13500,1,0,0:0:0:0: +252,346,13750,1,0,0:0:0:0: +13,175,14000,1,0,0:0:0:0: +488,181,14250,1,0,0:0:0:0: +251,187,14500,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/4 beat apart, small jump distances, changing angles +188,192,15500,5,0,0:0:0:0: +298,194,15625,1,0,0:0:0:0: +317,84,15750,1,0,0:0:0:0: +185,85,15875,1,0,0:0:0:0: +77,200,16000,1,0,0:0:0:0: +184,303,16125,1,0,0:0:0:0: +295,225,16250,1,0,0:0:0:0: +300,84,16375,1,0,0:0:0:0: +144,82,16500,1,0,0:0:0:0: +141,215,16625,1,0,0:0:0:0: +314,184,16750,1,0,0:0:0:0: +188,192,16875,1,0,0:0:0:0: +188,192,17000,1,0,0:0:0:0: + +// Constant spaced circles spaced 1/4 beat apart, large jump distances, changing angles +97,192,18000,5,0,0:0:0:0: +336,38,18125,1,0,0:0:0:0: +440,322,18250,1,0,0:0:0:0: +39,331,18375,1,0,0:0:0:0: +98,39,18500,1,0,0:0:0:0: +460,179,18625,1,0,0:0:0:0: +245,338,18750,1,0,0:0:0:0: +12,184,18875,1,0,0:0:0:0: +250,41,19000,1,0,0:0:0:0: +265,193,19125,1,0,0:0:0:0: +486,22,19250,1,0,0:0:0:0: +411,205,19375,1,0,0:0:0:0: +107,198,19500,1,0,0:0:0:0: + +// Short sliders spaced 1 beat apart +28,108,20500,2,0,L|196:107,1,160 +25,177,21500,2,0,L|193:176,1,160 +26,308,22500,2,0,L|194:307,1,160 +320,89,23500,2,0,L|488:88,1,160 + +// Short sliders spaced 1/2 beat apart +28,108,25000,6,0,L|196:107,1,160 +27,173,25750,2,0,L|195:172,1,160 +25,292,26500,2,0,L|193:291,1,160 +340,213,27250,2,0,L|508:212,1,160 +21,44,28000,2,0,L|189:43,1,160 + +// Short sliders spaced 1/4 beat apart +28,108,29500,6,0,L|196:107,1,160 +30,169,30125,2,0,L|198:168,1,160 +35,282,30750,2,0,L|203:281,1,160 +327,286,31375,2,0,L|495:285,1,160 +51,61,32000,2,0,L|219:60,1,160 + +// Large, medium-paced slider shapes +// PerfectCurve +66,86,33500,6,0,P|246:348|427:44,1,800 +66,86,36500,2,0,P|246:348|427:44,1,800 +66,86,39500,2,0,P|246:348|427:44,1,800 +// Linear +66,72,42500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +66,72,46500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +66,72,50500,2,0,B|419:65|419:65|66:316|66:316|426:318,1,1120 +// Bezier +76,287,54500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 +76,287,57000,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 +76,287,59500,2,0,B|440:325|138:128|470:302|500:30|130:85|66:82,1,640 + +// Large slow slider with many ticks +81,170,62500,6,0,P|263:78|168:268,1,480 + +// Fast slider with many repeats +102,152,71000,6,0,L|175:153,18,64 + +// Slider-circle combos, spaced 1/2 beat apart +106,204,75500,6,0,P|275:33|171:304,1,800 +255,179,78250,1,0,0:0:0:0: +106,204,78500,2,0,P|275:33|171:304,1,800 +255,179,81250,1,0,0:0:0:0: +106,204,81500,2,0,P|275:33|171:304,1,800 + +// Circle-spinner combos, spaced 1/2 beat apart +82,69,85000,5,0,0:0:0:0: +256,192,85250,8,0,86000,0:0:0:0: +384,189,86250,5,0,0:0:0:0: +256,192,86500,12,0,87000,0:0:0:0: + +// Spinner-spinner combos, spaced 1/2 beat apart +256,192,88000,12,0,89000,0:0:0:0: +256,192,89250,12,0,90250,0:0:0:0: +256,192,90500,12,0,91500,0:0:0:0: +256,192,91750,12,0,92750,0:0:0:0: +256,192,93000,12,0,94000,0:0:0:0: + +// Slider-spinner combos, spaced 1/2 beat apart +49,89,95000,6,0,L|214:87,1,160 +256,192,95625,12,0,96500,0:0:0:0: +12,299,96625,6,0,L|177:297,1,160 +256,192,97250,12,0,98125,0:0:0:0: +295,107,98250,6,0,L|460:105,1,160 +256,192,98875,12,0,99750,0:0:0:0: +279,325,99875,6,0,L|444:323,1,160 +256,192,100500,12,0,101375,0:0:0:0: +197,197,101500,6,0,L|362:195,1,160 +256,192,102125,12,0,103000,0:0:0:0: diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json new file mode 100644 index 0000000000..b994cbd85a --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json @@ -0,0 +1,278 @@ +{ + "Mappings": [{ + "StartTime": 32165, + "Objects": [{ + "StartTime": 32165, + "EndTime": 32165, + "X": 32, + "Y": 320 + }] + }, + { + "StartTime": 32517, + "Objects": [{ + "StartTime": 32517, + "EndTime": 32517, + "X": 246.396057, + "Y": 182.396057 + }] + }, + { + "StartTime": 32605, + "Objects": [{ + "StartTime": 32605, + "EndTime": 32605, + "X": 249.597382, + "Y": 185.597382 + }] + }, + { + "StartTime": 32693, + "Objects": [{ + "StartTime": 32693, + "EndTime": 32693, + "X": 252.798691, + "Y": 188.798691 + }] + }, + { + "StartTime": 32781, + "Objects": [{ + "StartTime": 32781, + "EndTime": 32781, + "X": 256, + "Y": 192 + }] + }, + { + "StartTime": 33248, + "Objects": [{ + "StartTime": 33248, + "EndTime": 33248, + "X": 39.3960648, + "Y": 76.3960648 + }] + }, + { + "StartTime": 33307, + "Objects": [{ + "StartTime": 33307, + "EndTime": 33307, + "X": 42.5973778, + "Y": 79.597374 + }] + }, + { + "StartTime": 33383, + "Objects": [{ + "StartTime": 33383, + "EndTime": 33383, + "X": 45.798687, + "Y": 82.79869 + }] + }, + { + "StartTime": 33459, + "Objects": [{ + "StartTime": 33459, + "EndTime": 33459, + "X": 49, + "Y": 86 + }, + { + "StartTime": 33635, + "EndTime": 33635, + "X": 123.847847, + "Y": 85.7988 + }, + { + "StartTime": 33811, + "EndTime": 33811, + "X": 198.6957, + "Y": 85.5975952 + }, + { + "StartTime": 33988, + "EndTime": 33988, + "X": 273.9688, + "Y": 85.39525 + }, + { + "StartTime": 34164, + "EndTime": 34164, + "X": 348.816681, + "Y": 85.19404 + }, + { + "StartTime": 34246, + "EndTime": 34246, + "X": 398.998718, + "Y": 85.05914 + } + ] + }, + { + "StartTime": 34341, + "Objects": [{ + "StartTime": 34341, + "EndTime": 34341, + "X": 401.201324, + "Y": 88.20131 + }] + }, + { + "StartTime": 34400, + "Objects": [{ + "StartTime": 34400, + "EndTime": 34400, + "X": 404.402618, + "Y": 91.402626 + }] + }, + { + "StartTime": 34459, + "Objects": [{ + "StartTime": 34459, + "EndTime": 34459, + "X": 407.603943, + "Y": 94.6039352 + }] + }, + { + "StartTime": 34989, + "Objects": [{ + "StartTime": 34989, + "EndTime": 34989, + "X": 163, + "Y": 138 + }, + { + "StartTime": 35018, + "EndTime": 35018, + "X": 188, + "Y": 138 + } + ] + }, + { + "StartTime": 35106, + "Objects": [{ + "StartTime": 35106, + "EndTime": 35106, + "X": 163, + "Y": 138 + }, + { + "StartTime": 35135, + "EndTime": 35135, + "X": 188, + "Y": 138 + } + ] + }, + { + "StartTime": 35224, + "Objects": [{ + "StartTime": 35224, + "EndTime": 35224, + "X": 163, + "Y": 138 + }, + { + "StartTime": 35253, + "EndTime": 35253, + "X": 188, + "Y": 138 + } + ] + }, + { + "StartTime": 35695, + "Objects": [{ + "StartTime": 35695, + "EndTime": 35695, + "X": 166, + "Y": 76 + }, + { + "StartTime": 35871, + "EndTime": 35871, + "X": 240.99855, + "Y": 75.53417 + }, + { + "StartTime": 36011, + "EndTime": 36011, + "X": 315.9971, + "Y": 75.0683441 + } + ] + }, + { + "StartTime": 36106, + "Objects": [{ + "StartTime": 36106, + "EndTime": 36106, + "X": 315, + "Y": 75 + }, + { + "StartTime": 36282, + "EndTime": 36282, + "X": 240.001526, + "Y": 75.47769 + }, + { + "StartTime": 36422, + "EndTime": 36422, + "X": 165.003052, + "Y": 75.95539 + } + ] + }, + { + "StartTime": 36518, + "Objects": [{ + "StartTime": 36518, + "EndTime": 36518, + "X": 166, + "Y": 76 + }, + { + "StartTime": 36694, + "EndTime": 36694, + "X": 240.99855, + "Y": 75.53417 + }, + { + "StartTime": 36834, + "EndTime": 36834, + "X": 315.9971, + "Y": 75.0683441 + } + ] + }, + { + "StartTime": 36929, + "Objects": [{ + "StartTime": 36929, + "EndTime": 36929, + "X": 315, + "Y": 75 + }, + { + "StartTime": 37105, + "EndTime": 37105, + "X": 240.001526, + "Y": 75.47769 + }, + { + "StartTime": 37245, + "EndTime": 37245, + "X": 165.003052, + "Y": 75.95539 + } + ] + } + ] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu new file mode 100644 index 0000000000..4bc9226d67 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking.osu @@ -0,0 +1,40 @@ +osu file format v3 + +[Difficulty] +HPDrainRate:3 +CircleSize:5 +OverallDifficulty:8 +ApproachRate:8 +SliderMultiplier:1.5 +SliderTickRate:2 + +[TimingPoints] +48,352.941176470588,4,1,1,100,1,0 + +[HitObjects] +// Hit circles +32,320,32165,5,2,0:0:0:0: +256,192,32517,5,0,0:0:0:0: +256,192,32605,1,0,0:0:0:0: +256,192,32693,1,0,0:0:0:0: +256,192,32781,1,0,0:0:0:0: + +// Hit circles on slider endpoints +49,86,33248,1,0,0:0:0:0: +49,86,33307,1,0,0:0:0:0: +49,86,33383,1,0,0:0:0:0: +49,86,33459,2,0,L|421:85,1,350 +398,85,34341,1,0,0:0:0:0: +398,85,34400,1,0,0:0:0:0: +398,85,34459,1,0,0:0:0:0: + +// Sliders +163,138,34989,2,0,L|196:138,1,25 +163,138,35106,2,0,L|196:138,1,25 +163,138,35224,2,0,L|196:138,1,25 + +// Reversed sliders +166,76,35695,2,0,L|327:75,1,150 +315,75,36106,2,0,L|158:76,1,150 +166,76,36518,2,0,L|327:75,1,150 +315,75,36929,2,0,L|158:76,1,150 diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json new file mode 100644 index 0000000000..fb4050963f --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider-expected-conversion.json @@ -0,0 +1,222 @@ +{ + "Mappings": [{ + "StartTime": 369, + "Objects": [{ + "StartTime": 369, + "EndTime": 369, + "X": 177, + "Y": 191 + }, + { + "StartTime": 450, + "EndTime": 450, + "X": 216.539276, + "Y": 191.192871 + }, + { + "StartTime": 532, + "EndTime": 532, + "X": 256.5667, + "Y": 191.388138 + }, + { + "StartTime": 614, + "EndTime": 614, + "X": 296.594116, + "Y": 191.583389 + }, + { + "StartTime": 696, + "EndTime": 696, + "X": 336.621521, + "Y": 191.778641 + }, + { + "StartTime": 778, + "EndTime": 778, + "X": 376.648926, + "Y": 191.9739 + }, + { + "StartTime": 860, + "EndTime": 860, + "X": 337.318878, + "Y": 191.782043 + }, + { + "StartTime": 942, + "EndTime": 942, + "X": 297.291443, + "Y": 191.586792 + }, + { + "StartTime": 1024, + "EndTime": 1024, + "X": 257.264038, + "Y": 191.391541 + }, + { + "StartTime": 1106, + "EndTime": 1106, + "X": 217.2366, + "Y": 191.196274 + }, + { + "StartTime": 1188, + "EndTime": 1188, + "X": 177.209213, + "Y": 191.001022 + }, + { + "StartTime": 1270, + "EndTime": 1270, + "X": 216.818192, + "Y": 191.194229 + }, + { + "StartTime": 1352, + "EndTime": 1352, + "X": 256.8456, + "Y": 191.3895 + }, + { + "StartTime": 1434, + "EndTime": 1434, + "X": 296.873047, + "Y": 191.584747 + }, + { + "StartTime": 1516, + "EndTime": 1516, + "X": 336.900452, + "Y": 191.78 + }, + { + "StartTime": 1598, + "EndTime": 1598, + "X": 376.927917, + "Y": 191.975266 + }, + { + "StartTime": 1680, + "EndTime": 1680, + "X": 337.039948, + "Y": 191.780685 + }, + { + "StartTime": 1762, + "EndTime": 1762, + "X": 297.0125, + "Y": 191.585434 + }, + { + "StartTime": 1844, + "EndTime": 1844, + "X": 256.9851, + "Y": 191.390167 + }, + { + "StartTime": 1926, + "EndTime": 1926, + "X": 216.957672, + "Y": 191.194916 + }, + { + "StartTime": 2008, + "EndTime": 2008, + "X": 177.069717, + "Y": 191.000336 + }, + { + "StartTime": 2090, + "EndTime": 2090, + "X": 217.097137, + "Y": 191.1956 + }, + { + "StartTime": 2172, + "EndTime": 2172, + "X": 257.124573, + "Y": 191.390854 + }, + { + "StartTime": 2254, + "EndTime": 2254, + "X": 297.152, + "Y": 191.5861 + }, + { + "StartTime": 2336, + "EndTime": 2336, + "X": 337.179443, + "Y": 191.781372 + }, + { + "StartTime": 2418, + "EndTime": 2418, + "X": 376.7884, + "Y": 191.974579 + }, + { + "StartTime": 2500, + "EndTime": 2500, + "X": 336.760956, + "Y": 191.779327 + }, + { + "StartTime": 2582, + "EndTime": 2582, + "X": 296.733643, + "Y": 191.584076 + }, + { + "StartTime": 2664, + "EndTime": 2664, + "X": 256.7062, + "Y": 191.388809 + }, + { + "StartTime": 2746, + "EndTime": 2746, + "X": 216.678772, + "Y": 191.193558 + }, + { + "StartTime": 2828, + "EndTime": 2828, + "X": 177.348663, + "Y": 191.0017 + }, + { + "StartTime": 2909, + "EndTime": 2909, + "X": 216.887909, + "Y": 191.19458 + }, + { + "StartTime": 2991, + "EndTime": 2991, + "X": 256.915344, + "Y": 191.389832 + }, + { + "StartTime": 3073, + "EndTime": 3073, + "X": 296.942749, + "Y": 191.585083 + }, + { + "StartTime": 3155, + "EndTime": 3155, + "X": 336.970184, + "Y": 191.78035 + }, + { + "StartTime": 3201, + "EndTime": 3201, + "X": 376.99762, + "Y": 191.9756 + } + ] + }] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu new file mode 100644 index 0000000000..624d905384 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/repeat-slider.osu @@ -0,0 +1,18 @@ +osu file format v14 + +[General] +StackLeniency: 0.4 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8 +SliderMultiplier:1.6 +SliderTickRate:4 + +[TimingPoints] +369,327.868852459016,4,2,2,32,1,0 + +[HitObjects] +177,191,369,6,0,L|382:192,7,200 \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json new file mode 100644 index 0000000000..12d1645c04 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider-expected-conversion.json @@ -0,0 +1,348 @@ +{ + "Mappings": [{ + "StartTime": 369, + "Objects": [{ + "StartTime": 369, + "EndTime": 369, + "X": 127, + "Y": 194 + }, + { + "StartTime": 450, + "EndTime": 450, + "X": 166.53389, + "Y": 193.8691 + }, + { + "StartTime": 532, + "EndTime": 532, + "X": 206.555847, + "Y": 193.736572 + }, + { + "StartTime": 614, + "EndTime": 614, + "X": 246.57782, + "Y": 193.60405 + }, + { + "StartTime": 696, + "EndTime": 696, + "X": 286.5998, + "Y": 193.471527 + }, + { + "StartTime": 778, + "EndTime": 778, + "X": 326.621765, + "Y": 193.339 + }, + { + "StartTime": 860, + "EndTime": 860, + "X": 366.6437, + "Y": 193.206482 + 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+ }, + { + "StartTime": 1817, + "EndTime": 1817, + "X": 247.065887, + "Y": 193.602432 + }, + { + "StartTime": 1899, + "EndTime": 1899, + "X": 287.08783, + "Y": 193.46991 + }, + { + "StartTime": 1981, + "EndTime": 1981, + "X": 327.1098, + "Y": 193.337387 + }, + { + "StartTime": 2062, + "EndTime": 2062, + "X": 366.643738, + "Y": 193.206482 + }, + { + "StartTime": 2144, + "EndTime": 2144, + "X": 406.665649, + "Y": 193.073959 + }, + { + "StartTime": 2172, + "EndTime": 2172, + "X": 420.331726, + "Y": 193.0287 + }, + { + "StartTime": 2199, + "EndTime": 2199, + "X": 407.153748, + "Y": 193.072342 + }, + { + "StartTime": 2281, + "EndTime": 2281, + "X": 367.1318, + "Y": 193.204865 + }, + { + "StartTime": 2363, + "EndTime": 2363, + "X": 327.1098, + "Y": 193.337387 + }, + { + "StartTime": 2445, + "EndTime": 2445, + "X": 287.08783, + "Y": 193.46991 + }, + { + "StartTime": 2527, + "EndTime": 2527, + "X": 247.065887, + "Y": 193.602432 + }, + { + "StartTime": 2609, + "EndTime": 2609, + "X": 207.043976, + "Y": 193.734955 + }, + { + "StartTime": 2691, + "EndTime": 2691, + "X": 167.021988, + "Y": 193.867477 + }, + { + "StartTime": 2773, + "EndTime": 2773, + "X": 127, + "Y": 194 + }, + { + "StartTime": 2855, + "EndTime": 2855, + "X": 167.021988, + "Y": 193.867477 + }, + { + "StartTime": 2937, + "EndTime": 2937, + "X": 207.043976, + "Y": 193.734955 + }, + { + "StartTime": 3019, + "EndTime": 3019, + "X": 247.065948, + "Y": 193.602432 + }, + { + "StartTime": 3101, + "EndTime": 3101, + "X": 287.087952, + "Y": 193.46991 + }, + { + "StartTime": 3183, + "EndTime": 3183, + "X": 327.109772, + "Y": 193.337387 + }, + { + "StartTime": 3265, + "EndTime": 3265, + "X": 367.131775, + "Y": 193.204865 + }, + { + "StartTime": 3347, + "EndTime": 3347, + "X": 407.153748, + "Y": 193.072342 + }, + { + "StartTime": 3374, + "EndTime": 3374, + "X": 420.331726, + "Y": 193.0287 + }, + { + "StartTime": 3401, + "EndTime": 3401, + "X": 407.153748, + "Y": 193.072342 + }, + { + "StartTime": 3483, + "EndTime": 3483, + "X": 367.131775, + "Y": 193.204865 + }, + { + "StartTime": 3565, + "EndTime": 3565, + "X": 327.109772, + "Y": 193.337387 + }, + { + "StartTime": 3647, + "EndTime": 3647, + "X": 287.087952, + "Y": 193.46991 + }, + { + "StartTime": 3729, + "EndTime": 3729, + "X": 247.065948, + "Y": 193.602432 + }, + { + "StartTime": 3811, + "EndTime": 3811, + "X": 207.043976, + "Y": 193.734955 + }, + { + "StartTime": 3893, + "EndTime": 3893, + "X": 167.021988, + "Y": 193.867477 + }, + { + "StartTime": 3975, + "EndTime": 3975, + "X": 127, + "Y": 194 + }, + { + "StartTime": 4057, + "EndTime": 4057, + "X": 167.021988, + "Y": 193.867477 + }, + { + "StartTime": 4139, + "EndTime": 4139, + "X": 207.043976, + "Y": 193.734955 + }, + { + "StartTime": 4221, + "EndTime": 4221, + "X": 247.065948, + "Y": 193.602432 + }, + { + "StartTime": 4303, + "EndTime": 4303, + "X": 287.087952, + "Y": 193.46991 + }, + { + "StartTime": 4385, + "EndTime": 4385, + "X": 327.109772, + "Y": 193.337387 + }, + { + "StartTime": 4467, + "EndTime": 4467, + "X": 367.131775, + "Y": 193.204865 + }, + { + "StartTime": 4540, + "EndTime": 4540, + "X": 420.331726, + "Y": 193.0287 + }, + { + "StartTime": 4549, + "EndTime": 4549, + "X": 407.153748, + "Y": 193.072342 + } + ] + }] +} \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu new file mode 100644 index 0000000000..64aeeb0c07 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/uneven-repeat-slider.osu @@ -0,0 +1,19 @@ +osu file format v14 + +[General] +StackLeniency: 0.4 +Mode: 0 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8 +SliderMultiplier:1.6 +SliderTickRate:4 + +[TimingPoints] +369,327.868852459016,4,2,2,32,1,0 + +[HitObjects] +// A slider with an un-even amount of ticks +127,194,369,6,0,L|429:193,7,293.333333333333 diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/zero-length-sliders.osu b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/zero-length-sliders.osu new file mode 100644 index 0000000000..18736043b5 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/zero-length-sliders.osu @@ -0,0 +1,28 @@ +osu file format v14 + +[Difficulty] +HPDrainRate:3 +CircleSize:3 +OverallDifficulty:3 +ApproachRate:4.5 +SliderMultiplier:0.799999999999999 +SliderTickRate:1 + +[TimingPoints] +800,260.869565217391,3,2,10,60,1,0 + +[HitObjects] +// Linear +78,193,2365,2,0,L|330:193,1,0 +78,193,3669,2,0,L|330:193,1,0 +78,193,4973,2,0,L|330:193,1,0 + +// Perfect-curve +151,206,6278,2,0,P|293:75|345:204,1,0 +151,206,8104,2,0,P|293:75|345:204,1,0 +151,206,9930,2,0,P|293:75|345:204,1,0 + +// Bezier +76,191,11756,2,0,B|176:59|358:340|438:190,1,0 +76,191,13582,2,0,B|176:59|358:340|438:190,1,0 +76,191,15408,2,0,B|176:59|358:340|438:190,1,0 diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs new file mode 100644 index 0000000000..a6491bb3f3 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Scoring/OsuHitWindows.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Osu.Scoring +{ + public class OsuHitWindows : HitWindows + { + private static readonly DifficultyRange[] osu_ranges = + { + new DifficultyRange(HitResult.Great, 80, 50, 20), + new DifficultyRange(HitResult.Good, 140, 100, 60), + new DifficultyRange(HitResult.Meh, 200, 150, 100), + new DifficultyRange(HitResult.Miss, 200, 200, 200), + }; + + public override bool IsHitResultAllowed(HitResult result) + { + switch (result) + { + case HitResult.Great: + case HitResult.Good: + case HitResult.Meh: + case HitResult.Miss: + return true; + } + + return false; + } + + protected override DifficultyRange[] GetRanges() => osu_ranges; + } +} diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs index a9d39e88b4..affe18a30d 100644 --- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs +++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs @@ -1,10 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using osu.Framework.Extensions; using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; @@ -14,16 +13,13 @@ namespace osu.Game.Rulesets.Osu.Scoring { internal class OsuScoreProcessor : ScoreProcessor { - public OsuScoreProcessor(RulesetContainer rulesetContainer) - : base(rulesetContainer) + public OsuScoreProcessor(DrawableRuleset drawableRuleset) + : base(drawableRuleset) { } private float hpDrainRate; - private readonly Dictionary scoreResultCounts = new Dictionary(); - private readonly Dictionary comboResultCounts = new Dictionary(); - protected override void ApplyBeatmap(Beatmap beatmap) { base.ApplyBeatmap(beatmap); @@ -31,62 +27,32 @@ namespace osu.Game.Rulesets.Osu.Scoring hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate; } - protected override void Reset(bool storeResults) + protected override double HealthAdjustmentFactorFor(JudgementResult result) { - base.Reset(storeResults); - - scoreResultCounts.Clear(); - comboResultCounts.Clear(); - } - - public override void PopulateScore(Score score) - { - base.PopulateScore(score); - - score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great); - score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good); - score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh); - score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss); - } - - private const double harshness = 0.01; - - protected override void ApplyResult(JudgementResult result) - { - base.ApplyResult(result); - - var osuResult = (OsuJudgementResult)result; - - if (result.Type != HitResult.None) - { - scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1; - comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1; - } - switch (result.Type) { case HitResult.Great: - Health.Value += (10.2 - hpDrainRate) * harshness; - break; + return 10.2 - hpDrainRate; case HitResult.Good: - Health.Value += (8 - hpDrainRate) * harshness; - break; + return 8 - hpDrainRate; case HitResult.Meh: - Health.Value += (4 - hpDrainRate) * harshness; - break; + return 4 - hpDrainRate; - /*case HitResult.SliderTick: - Health.Value += Math.Max(7 - hpDrainRate, 0) * 0.01; - break;*/ + // case HitResult.SliderTick: + // return Math.Max(7 - hpDrainRate, 0) * 0.01; case HitResult.Miss: - Health.Value -= hpDrainRate * (harshness * 2); - break; + return hpDrainRate; + + default: + return 0; } } - protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(judgement); + protected override JudgementResult CreateResult(HitObject hitObject, Judgement judgement) => new OsuJudgementResult(hitObject, judgement); + + public override HitWindows CreateHitWindows() => new OsuHitWindows(); } } diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs new file mode 100644 index 0000000000..470ba3acae --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Skinning; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public class LegacyCursor : CompositeDrawable + { + public LegacyCursor() + { + Size = new Vector2(50); + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + + [BackgroundDependencyLoader] + private void load(ISkinSource skin) + { + InternalChildren = new Drawable[] + { + new NonPlayfieldSprite + { + Texture = skin.GetTexture("cursormiddle"), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new NonPlayfieldSprite + { + Texture = skin.GetTexture("cursor"), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs new file mode 100644 index 0000000000..1885c76fcc --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Osu.UI.Cursor; +using osu.Game.Skinning; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public class LegacyCursorTrail : CursorTrail + { + private const double disjoint_trail_time_separation = 1000 / 60.0; + + private bool disjointTrail; + private double lastTrailTime; + + public LegacyCursorTrail() + { + Blending = BlendingParameters.Additive; + } + + [BackgroundDependencyLoader] + private void load(ISkinSource skin) + { + Texture = skin.GetTexture("cursortrail"); + disjointTrail = skin.GetTexture("cursormiddle") == null; + + if (Texture != null) + { + // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation. + Texture.ScaleAdjust *= 1.6f; + } + } + + protected override double FadeDuration => disjointTrail ? 150 : 500; + + protected override bool InterpolateMovements => !disjointTrail; + + protected override bool OnMouseMove(MouseMoveEvent e) + { + if (!disjointTrail) + return base.OnMouseMove(e); + + if (Time.Current - lastTrailTime >= disjoint_trail_time_separation) + { + lastTrailTime = Time.Current; + return base.OnMouseMove(e); + } + + return false; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs new file mode 100644 index 0000000000..83d507f64b --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyMainCirclePiece.cs @@ -0,0 +1,81 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Skinning; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public class LegacyMainCirclePiece : CompositeDrawable + { + public LegacyMainCirclePiece() + { + Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); + } + + private readonly IBindable state = new Bindable(); + + private readonly Bindable accentColour = new Bindable(); + + [BackgroundDependencyLoader] + private void load(DrawableHitObject drawableObject, ISkinSource skin) + { + Sprite hitCircleSprite; + + InternalChildren = new Drawable[] + { + hitCircleSprite = new Sprite + { + Texture = skin.GetTexture("hitcircle"), + Colour = drawableObject.AccentColour.Value, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText + { + Font = OsuFont.Numeric.With(size: 40), + UseFullGlyphHeight = false, + }, confineMode: ConfineMode.NoScaling) + { + Text = (((IHasComboInformation)drawableObject.HitObject).IndexInCurrentCombo + 1).ToString() + }, + new Sprite + { + Texture = skin.GetTexture("hitcircleoverlay"), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }; + + state.BindTo(drawableObject.State); + state.BindValueChanged(updateState, true); + + accentColour.BindTo(drawableObject.AccentColour); + accentColour.BindValueChanged(colour => hitCircleSprite.Colour = colour.NewValue, true); + } + + private void updateState(ValueChangedEvent state) + { + const double legacy_fade_duration = 240; + + switch (state.NewValue) + { + case ArmedState.Hit: + this.FadeOut(legacy_fade_duration, Easing.Out); + this.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); + break; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs new file mode 100644 index 0000000000..81c02199d0 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBall.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Skinning; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public class LegacySliderBall : CompositeDrawable + { + private readonly Drawable animationContent; + + public LegacySliderBall(Drawable animationContent) + { + this.animationContent = animationContent; + } + + [BackgroundDependencyLoader] + private void load(ISkinSource skin, DrawableHitObject drawableObject) + { + animationContent.Colour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; + + InternalChildren = new[] + { + new Sprite + { + Texture = skin.GetTexture("sliderb-nd"), + Colour = new Color4(5, 5, 5, 255), + }, + animationContent, + new Sprite + { + Texture = skin.GetTexture("sliderb-spec"), + Blending = BlendingParameters.Additive, + }, + }; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs new file mode 100644 index 0000000000..55257106e2 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/NonPlayfieldSprite.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + /// + /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield. + /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically). + /// + public class NonPlayfieldSprite : Sprite + { + public override Texture Texture + { + get => base.Texture; + set + { + if (value != null) + // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation. + value.ScaleAdjust *= 1.6f; + base.Texture = value; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs new file mode 100644 index 0000000000..479c250eab --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs @@ -0,0 +1,136 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Skinning; +using osuTK; + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public class OsuLegacySkinTransformer : ISkin + { + private readonly ISkin source; + + private Lazy hasHitCircle; + + /// + /// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc. + /// Their hittable area is 128px, but the actual circle portion is 118px. + /// We must account for some gameplay elements such as slider bodies, where this padding is not present. + /// + private const float legacy_circle_radius = 64 - 5; + + public OsuLegacySkinTransformer(ISkinSource source) + { + this.source = source; + + source.SourceChanged += sourceChanged; + sourceChanged(); + } + + private void sourceChanged() + { + hasHitCircle = new Lazy(() => source.GetTexture("hitcircle") != null); + } + + public Drawable GetDrawableComponent(ISkinComponent component) + { + if (!(component is OsuSkinComponent osuComponent)) + return null; + + switch (osuComponent.Component) + { + case OsuSkinComponents.FollowPoint: + return this.GetAnimation(component.LookupName, true, false); + + case OsuSkinComponents.SliderFollowCircle: + return this.GetAnimation("sliderfollowcircle", true, true); + + case OsuSkinComponents.SliderBall: + var sliderBallContent = this.GetAnimation("sliderb", true, true, ""); + + if (sliderBallContent != null) + { + var size = sliderBallContent.Size; + + sliderBallContent.RelativeSizeAxes = Axes.Both; + sliderBallContent.Size = Vector2.One; + + return new LegacySliderBall(sliderBallContent) + { + Size = size + }; + } + + return null; + + case OsuSkinComponents.HitCircle: + if (hasHitCircle.Value) + return new LegacyMainCirclePiece(); + + return null; + + case OsuSkinComponents.Cursor: + if (source.GetTexture("cursor") != null) + return new LegacyCursor(); + + return null; + + case OsuSkinComponents.CursorTrail: + if (source.GetTexture("cursortrail") != null) + return new LegacyCursorTrail(); + + return null; + + case OsuSkinComponents.HitCircleText: + var font = GetConfig(OsuSkinConfiguration.HitCirclePrefix)?.Value ?? "default"; + var overlap = GetConfig(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0; + + return !hasFont(font) + ? null + : new LegacySpriteText(source, font) + { + // stable applies a blanket 0.8x scale to hitcircle fonts + Scale = new Vector2(0.8f), + Spacing = new Vector2(-overlap, 0) + }; + } + + return null; + } + + public Texture GetTexture(string componentName) => source.GetTexture(componentName); + + public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample); + + public IBindable GetConfig(TLookup lookup) + { + switch (lookup) + { + case OsuSkinColour colour: + return source.GetConfig(new SkinCustomColourLookup(colour)); + + case OsuSkinConfiguration osuLookup: + switch (osuLookup) + { + case OsuSkinConfiguration.SliderPathRadius: + if (hasHitCircle.Value) + return SkinUtils.As(new BindableFloat(legacy_circle_radius)); + + break; + } + + break; + } + + return source.GetConfig(lookup); + } + + private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null; + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs new file mode 100644 index 0000000000..4e6d3ef0e4 --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinColour.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public enum OsuSkinColour + { + SliderTrackOverride, + SliderBorder, + SliderBall + } +} diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs new file mode 100644 index 0000000000..e7b686d27d --- /dev/null +++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Osu.Skinning +{ + public enum OsuSkinConfiguration + { + HitCirclePrefix, + HitCircleOverlap, + SliderBorderSize, + SliderPathRadius, + CursorExpand, + } +} diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index 4b5513ff9c..b32dfd483f 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using System.Runtime.InteropServices; using osu.Framework.Allocation; +using osu.Framework.Caching; using osu.Framework.Graphics; -using osu.Framework.Graphics.OpenGL.Buffers; +using osu.Framework.Graphics.Batches; using osu.Framework.Graphics.OpenGL.Vertices; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shaders; @@ -14,53 +15,21 @@ using osu.Framework.Graphics.Textures; using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Timing; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Graphics.ES30; +using osuTK; +using osuTK.Graphics; +using osuTK.Graphics.ES30; namespace osu.Game.Rulesets.Osu.UI.Cursor { - internal class CursorTrail : Drawable, IRequireHighFrequencyMousePosition + public class CursorTrail : Drawable, IRequireHighFrequencyMousePosition { - private int currentIndex; - - private Shader shader; - private Texture texture; - - private Vector2 size => texture.Size * Scale; - - private double timeOffset; - - private float time; - - public override bool IsPresent => true; - - private readonly TrailDrawNodeSharedData trailDrawNodeSharedData = new TrailDrawNodeSharedData(); private const int max_sprites = 2048; private readonly TrailPart[] parts = new TrailPart[max_sprites]; - - private Vector2? lastPosition; - - private readonly InputResampler resampler = new InputResampler(); - - protected override DrawNode CreateDrawNode() => new TrailDrawNode(); - - protected override void ApplyDrawNode(DrawNode node) - { - base.ApplyDrawNode(node); - - TrailDrawNode tNode = (TrailDrawNode)node; - tNode.Shader = shader; - tNode.Texture = texture; - tNode.Size = size; - tNode.Time = time; - tNode.Shared = trailDrawNodeSharedData; - - for (int i = 0; i < parts.Length; ++i) - if (parts[i].InvalidationID > tNode.Parts[i].InvalidationID) - tNode.Parts[i] = parts[i]; - } + private int currentIndex; + private IShader shader; + private double timeOffset; + private float time; public CursorTrail() { @@ -71,19 +40,16 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor for (int i = 0; i < max_sprites; i++) { - parts[i].InvalidationID = 0; - parts[i].WasUpdated = true; + // InvalidationID 1 forces an update of each part of the cursor trail the first time ApplyState is run on the draw node + // This is to prevent garbage data from being sent to the vertex shader, resulting in visual issues on some platforms + parts[i].InvalidationID = 1; } } - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - [BackgroundDependencyLoader] - private void load(ShaderManager shaders, TextureStore textures) + private void load(ShaderManager shaders) { - shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE); - texture = textures.Get(@"Cursor/cursortrail"); - Scale = new Vector2(1 / texture.ScaleAdjust); + shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE); } protected override void LoadComplete() @@ -92,6 +58,42 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor resetTime(); } + private Texture texture = Texture.WhitePixel; + + public Texture Texture + { + get => texture; + set + { + if (texture == value) + return; + + texture = value; + Invalidate(Invalidation.DrawNode); + } + } + + private readonly Cached partSizeCache = new Cached(); + + private Vector2 partSize => partSizeCache.IsValid + ? partSizeCache.Value + : (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy); + + public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) + { + if ((invalidation & (Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence)) > 0) + partSizeCache.Invalidate(); + + return base.Invalidate(invalidation, source, shallPropagate); + } + + /// + /// The amount of time to fade the cursor trail pieces. + /// + protected virtual double FadeDuration => 300; + + public override bool IsPresent => true; + protected override void Update() { base.Update(); @@ -100,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor const int fade_clock_reset_threshold = 1000000; - time = (float)(Time.Current - timeOffset) / 300f; + time = (float)((Time.Current - timeOffset) / FadeDuration); if (time > fade_clock_reset_threshold) resetTime(); } @@ -117,6 +119,16 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor timeOffset = Time.Current; } + /// + /// Whether to interpolate mouse movements and add trail pieces at intermediate points. + /// + protected virtual bool InterpolateMovements => true; + + private Vector2? lastPosition; + private readonly InputResampler resampler = new InputResampler(); + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + protected override bool OnMouseMove(MouseMoveEvent e) { Vector2 pos = e.ScreenSpaceMousePosition; @@ -132,121 +144,135 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor { Trace.Assert(lastPosition.HasValue); - // ReSharper disable once PossibleInvalidOperationException - Vector2 pos1 = lastPosition.Value; - Vector2 diff = pos2 - pos1; - float distance = diff.Length; - Vector2 direction = diff / distance; - - float interval = size.X / 2 * 0.9f; - - for (float d = interval; d < distance; d += interval) + if (InterpolateMovements) { - lastPosition = pos1 + direction * d; - addPosition(lastPosition.Value); + // ReSharper disable once PossibleInvalidOperationException + Vector2 pos1 = lastPosition.Value; + Vector2 diff = pos2 - pos1; + float distance = diff.Length; + Vector2 direction = diff / distance; + + float interval = partSize.X / 2.5f; + + for (float d = interval; d < distance; d += interval) + { + lastPosition = pos1 + direction * d; + addPart(lastPosition.Value); + } + } + else + { + lastPosition = pos2; + addPart(lastPosition.Value); } } return base.OnMouseMove(e); } - private void addPosition(Vector2 pos) + private void addPart(Vector2 screenSpacePosition) { - parts[currentIndex].Position = pos; + parts[currentIndex].Position = screenSpacePosition; parts[currentIndex].Time = time; ++parts[currentIndex].InvalidationID; currentIndex = (currentIndex + 1) % max_sprites; } + protected override DrawNode CreateDrawNode() => new TrailDrawNode(this); + private struct TrailPart { public Vector2 Position; public float Time; public long InvalidationID; - public bool WasUpdated; - } - - private class TrailDrawNodeSharedData - { - public VertexBuffer VertexBuffer; } private class TrailDrawNode : DrawNode { - public Shader Shader; - public Texture Texture; + protected new CursorTrail Source => (CursorTrail)base.Source; - public float Time; - public TrailDrawNodeSharedData Shared; + private IShader shader; + private Texture texture; - public readonly TrailPart[] Parts = new TrailPart[max_sprites]; - public Vector2 Size; + private float time; - public TrailDrawNode() + private readonly TrailPart[] parts = new TrailPart[max_sprites]; + private Vector2 size; + + private readonly TrailBatch vertexBatch = new TrailBatch(max_sprites, 1); + + public TrailDrawNode(CursorTrail source) + : base(source) { for (int i = 0; i < max_sprites; i++) + parts[i].InvalidationID = 0; + } + + public override void ApplyState() + { + base.ApplyState(); + + shader = Source.shader; + texture = Source.texture; + size = Source.partSize; + time = Source.time; + + for (int i = 0; i < Source.parts.Length; ++i) { - Parts[i].InvalidationID = 0; - Parts[i].WasUpdated = false; + if (Source.parts[i].InvalidationID > parts[i].InvalidationID) + parts[i] = Source.parts[i]; } } public override void Draw(Action vertexAction) { - if (Shared.VertexBuffer == null) - Shared.VertexBuffer = new QuadVertexBuffer(max_sprites, BufferUsageHint.DynamicDraw); - - Shader.GetUniform("g_FadeClock").UpdateValue(ref Time); - - int updateStart = -1, updateEnd = 0; - for (int i = 0; i < Parts.Length; ++i) - { - if (Parts[i].WasUpdated) - { - if (updateStart == -1) - updateStart = i; - updateEnd = i + 1; - - int start = i * 4; - int end = start; - - Vector2 pos = Parts[i].Position; - float time = Parts[i].Time; - - Texture.DrawQuad( - new Quad(pos.X - Size.X / 2, pos.Y - Size.Y / 2, Size.X, Size.Y), - DrawColourInfo.Colour, - null, - v => Shared.VertexBuffer.Vertices[end++] = new TexturedTrailVertex - { - Position = v.Position, - TexturePosition = v.TexturePosition, - Time = time + 1, - Colour = v.Colour, - }); - - Parts[i].WasUpdated = false; - } - else if (updateStart != -1) - { - Shared.VertexBuffer.UpdateRange(updateStart * 4, updateEnd * 4); - updateStart = -1; - } - } - - // Update all remaining vertices that have been changed. - if (updateStart != -1) - Shared.VertexBuffer.UpdateRange(updateStart * 4, updateEnd * 4); - base.Draw(vertexAction); - Shader.Bind(); + shader.Bind(); + shader.GetUniform("g_FadeClock").UpdateValue(ref time); - Texture.TextureGL.Bind(); - Shared.VertexBuffer.Draw(); + for (int i = 0; i < parts.Length; ++i) + { + vertexBatch.DrawTime = parts[i].Time; - Shader.Unbind(); + Vector2 pos = parts[i].Position; + + DrawQuad( + texture, + new Quad(pos.X - size.X / 2, pos.Y - size.Y / 2, size.X, size.Y), + DrawColourInfo.Colour, + null, + vertexBatch.AddAction); + } + + shader.Unbind(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + vertexBatch.Dispose(); + } + + // Todo: This shouldn't exist, but is currently used to reduce allocations by caching variable-capturing closures. + private class TrailBatch : QuadBatch + { + public new readonly Action AddAction; + public float DrawTime; + + public TrailBatch(int size, int maxBuffers) + : base(size, maxBuffers) + { + AddAction = v => Add(new TexturedTrailVertex + { + Position = v.Position, + TexturePosition = v.TexturePosition, + Time = DrawTime + 1, + Colour = v.Colour, + }); + } } } @@ -255,10 +281,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor { [VertexMember(2, VertexAttribPointerType.Float)] public Vector2 Position; + [VertexMember(4, VertexAttribPointerType.Float)] public Color4 Colour; + [VertexMember(2, VertexAttribPointerType.Float)] public Vector2 TexturePosition; + [VertexMember(1, VertexAttribPointerType.Float)] public float Time; diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs deleted file mode 100644 index 4a45d4fb31..0000000000 --- a/osu.Game.Rulesets.Osu/UI/Cursor/GameplayCursor.cs +++ /dev/null @@ -1,194 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Bindings; -using osu.Game.Beatmaps; -using osu.Game.Configuration; -using osu.Game.Skinning; -using OpenTK; -using OpenTK.Graphics; - -namespace osu.Game.Rulesets.Osu.UI.Cursor -{ - public class GameplayCursor : CursorContainer, IKeyBindingHandler - { - protected override Drawable CreateCursor() => new OsuCursor(); - - protected override Container Content => fadeContainer; - - private readonly Container fadeContainer; - - public GameplayCursor() - { - InternalChild = fadeContainer = new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new CursorTrail { Depth = 1 } - } - }; - } - - private int downCount; - - private const float pressed_scale = 1.2f; - private const float released_scale = 1f; - - private float targetScale => downCount > 0 ? pressed_scale : released_scale; - - public bool OnPressed(OsuAction action) - { - switch (action) - { - case OsuAction.LeftButton: - case OsuAction.RightButton: - downCount++; - ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad); - break; - } - - return false; - } - - public bool OnReleased(OsuAction action) - { - switch (action) - { - case OsuAction.LeftButton: - case OsuAction.RightButton: - if (--downCount == 0) - ActiveCursor.ScaleTo(targetScale, 200, Easing.OutQuad); - break; - } - - return false; - } - - public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input. - - protected override void PopIn() - { - fadeContainer.FadeTo(1, 300, Easing.OutQuint); - ActiveCursor.ScaleTo(targetScale, 400, Easing.OutQuint); - } - - protected override void PopOut() - { - fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint); - ActiveCursor.ScaleTo(targetScale * 0.8f, 450, Easing.OutQuint); - } - - public class OsuCursor : Container - { - private Drawable cursorContainer; - - private Bindable cursorScale; - private Bindable autoCursorScale; - private readonly IBindable beatmap = new Bindable(); - - public OsuCursor() - { - Origin = Anchor.Centre; - Size = new Vector2(42); - } - - [BackgroundDependencyLoader] - private void load(OsuConfigManager config, IBindableBeatmap beatmap) - { - Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer - { - RelativeSizeAxes = Axes.Both, - Masking = true, - BorderThickness = Size.X / 6, - BorderColour = Color4.White, - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Colour = Color4.Pink.Opacity(0.5f), - Radius = 5, - }, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true, - }, - new CircularContainer - { - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Masking = true, - BorderThickness = Size.X / 3, - BorderColour = Color4.White.Opacity(0.5f), - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true, - }, - }, - }, - new CircularContainer - { - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Scale = new Vector2(0.1f), - Masking = true, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.White, - }, - }, - }, - } - }, restrictSize: false) - { - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - }; - - this.beatmap.BindTo(beatmap); - this.beatmap.ValueChanged += v => calculateScale(); - - cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize); - cursorScale.ValueChanged += v => calculateScale(); - - autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize); - autoCursorScale.ValueChanged += v => calculateScale(); - - calculateScale(); - } - - private void calculateScale() - { - float scale = (float)cursorScale.Value; - - if (autoCursorScale && beatmap.Value != null) - { - // if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier. - scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY); - } - - cursorContainer.Scale = new Vector2(scale); - } - } - } -} diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs new file mode 100644 index 0000000000..41a02deaca --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs @@ -0,0 +1,168 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Rulesets.Osu.Skinning; +using osu.Game.Skinning; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.UI.Cursor +{ + public class OsuCursor : SkinReloadableDrawable + { + private const float size = 28; + + private bool cursorExpand; + + private Bindable cursorScale; + private Bindable autoCursorScale; + private readonly IBindable beatmap = new Bindable(); + + private Container expandTarget; + private Drawable scaleTarget; + + public OsuCursor() + { + Origin = Anchor.Centre; + + Size = new Vector2(size); + } + + protected override void SkinChanged(ISkinSource skin, bool allowFallback) + { + cursorExpand = skin.GetConfig(OsuSkinConfiguration.CursorExpand)?.Value ?? true; + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, IBindable beatmap) + { + InternalChild = expandTarget = new Container + { + RelativeSizeAxes = Axes.Both, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Child = scaleTarget = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling) + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + } + }; + + this.beatmap.BindTo(beatmap); + this.beatmap.ValueChanged += _ => calculateScale(); + + cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize); + cursorScale.ValueChanged += _ => calculateScale(); + + autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize); + autoCursorScale.ValueChanged += _ => calculateScale(); + + calculateScale(); + } + + private void calculateScale() + { + float scale = cursorScale.Value; + + if (autoCursorScale.Value && beatmap.Value != null) + { + // if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier. + scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY; + } + + scaleTarget.Scale = new Vector2(scale); + } + + private const float pressed_scale = 1.2f; + private const float released_scale = 1f; + + public void Expand() + { + if (!cursorExpand) return; + + expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad); + } + + public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad); + + private class DefaultCursor : CompositeDrawable + { + public DefaultCursor() + { + RelativeSizeAxes = Axes.Both; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + InternalChildren = new Drawable[] + { + new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + BorderThickness = size / 6, + BorderColour = Color4.White, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Colour = Color4.Pink.Opacity(0.5f), + Radius = 5, + }, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + AlwaysPresent = true, + }, + new CircularContainer + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Masking = true, + BorderThickness = size / 3, + BorderColour = Color4.White.Opacity(0.5f), + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + AlwaysPresent = true, + }, + }, + }, + new CircularContainer + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Scale = new Vector2(0.1f), + Masking = true, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.White, + }, + }, + }, + } + } + }; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs new file mode 100644 index 0000000000..a944ff88c6 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs @@ -0,0 +1,112 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.Osu.Configuration; +using osu.Game.Rulesets.UI; +using osu.Game.Skinning; +using osuTK; + +namespace osu.Game.Rulesets.Osu.UI.Cursor +{ + public class OsuCursorContainer : GameplayCursorContainer, IKeyBindingHandler + { + protected override Drawable CreateCursor() => new OsuCursor(); + + protected override Container Content => fadeContainer; + + private readonly Container fadeContainer; + + private readonly Bindable showTrail = new Bindable(true); + + private readonly Drawable cursorTrail; + + public OsuCursorContainer() + { + InternalChild = fadeContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Child = cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling) + }; + } + + [BackgroundDependencyLoader(true)] + private void load(OsuRulesetConfigManager config) + { + config?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail); + + showTrail.BindValueChanged(v => cursorTrail.FadeTo(v.NewValue ? 1 : 0, 200), true); + } + + private int downCount; + + private void updateExpandedState() + { + if (downCount > 0) + (ActiveCursor as OsuCursor)?.Expand(); + else + (ActiveCursor as OsuCursor)?.Contract(); + } + + public bool OnPressed(OsuAction action) + { + switch (action) + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + downCount++; + updateExpandedState(); + break; + } + + return false; + } + + public bool OnReleased(OsuAction action) + { + switch (action) + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + // Todo: Math.Max() is required as a temporary measure to address https://github.com/ppy/osu-framework/issues/2576 + downCount = Math.Max(0, downCount - 1); + + if (downCount == 0) + updateExpandedState(); + break; + } + + return false; + } + + public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input. + + protected override void PopIn() + { + fadeContainer.FadeTo(1, 300, Easing.OutQuint); + ActiveCursor.ScaleTo(1, 400, Easing.OutQuint); + } + + protected override void PopOut() + { + fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint); + ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint); + } + + private class DefaultCursorTrail : CursorTrail + { + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(@"Cursor/cursortrail"); + Scale = new Vector2(1 / Texture.ScaleAdjust); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs new file mode 100644 index 0000000000..aa61fb6922 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs @@ -0,0 +1,73 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Configuration; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Osu.Replays; +using osu.Game.Rulesets.Osu.Scoring; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.Osu.UI +{ + public class DrawableOsuRuleset : DrawableRuleset + { + protected new OsuRulesetConfigManager Config => (OsuRulesetConfigManager)base.Config; + + public DrawableOsuRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + } + + public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(this); + + protected override Playfield CreatePlayfield() => new OsuPlayfield(); + + protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo); + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer(); + + protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay(); + + public override DrawableHitObject CreateDrawableRepresentation(OsuHitObject h) + { + switch (h) + { + case HitCircle circle: + return new DrawableHitCircle(circle); + + case Slider slider: + return new DrawableSlider(slider); + + case Spinner spinner: + return new DrawableSpinner(spinner); + } + + return null; + } + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuFramedReplayInputHandler(replay); + + public override double GameplayStartTime + { + get + { + if (Objects.FirstOrDefault() is OsuHitObject first) + return first.StartTime - Math.Max(2000, first.TimePreempt); + + return 0; + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index 398680cb8d..df12ebc514 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; @@ -11,46 +11,46 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Connections; using osu.Game.Rulesets.UI; using System.Linq; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Osu.UI.Cursor; +using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.UI { public class OsuPlayfield : Playfield { - private readonly Container approachCircles; + private readonly ApproachCircleProxyContainer approachCircles; private readonly JudgementContainer judgementLayer; private readonly ConnectionRenderer connectionLayer; public static readonly Vector2 BASE_SIZE = new Vector2(512, 384); + protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer(); + public OsuPlayfield() { - Anchor = Anchor.Centre; - Origin = Anchor.Centre; - - Size = new Vector2(0.75f); - - InternalChild = new PlayfieldAdjustmentContainer + InternalChildren = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] + connectionLayer = new FollowPointRenderer { - connectionLayer = new FollowPointRenderer - { - RelativeSizeAxes = Axes.Both, - Depth = 2, - }, - judgementLayer = new JudgementContainer - { - RelativeSizeAxes = Axes.Both, - Depth = 1, - }, - HitObjectContainer, - approachCircles = new Container - { - RelativeSizeAxes = Axes.Both, - Depth = -1, - }, - } + RelativeSizeAxes = Axes.Both, + Depth = 2, + }, + judgementLayer = new JudgementContainer + { + RelativeSizeAxes = Axes.Both, + Depth = 1, + }, + // Todo: This should not exist, but currently helps to reduce LOH allocations due to unbinding skin source events on judgement disposal + // Todo: Remove when hitobjects are properly pooled + new SkinProvidingContainer(null) + { + Child = HitObjectContainer, + }, + approachCircles = new ApproachCircleProxyContainer + { + RelativeSizeAxes = Axes.Both, + Depth = -1, + }, }; } @@ -58,13 +58,20 @@ namespace osu.Game.Rulesets.Osu.UI { h.OnNewResult += onNewResult; - var c = h as IDrawableHitObjectWithProxiedApproach; - if (c != null) - approachCircles.Add(c.ProxiedLayer.CreateProxy()); + if (h is IDrawableHitObjectWithProxiedApproach c) + { + var original = c.ProxiedLayer; + + // Hitobjects only have lifetimes set on LoadComplete. For nested hitobjects (e.g. SliderHeads), this only happens when the parenting slider becomes visible. + // This delegation is required to make sure that the approach circles for those not-yet-loaded objects aren't added prematurely. + original.OnLoadComplete += addApproachCircleProxy; + } base.Add(h); } + private void addApproachCircleProxy(Drawable d) => approachCircles.Add(d.CreateProxy()); + public override void PostProcess() { connectionLayer.HitObjects = HitObjectContainer.Objects.Select(d => d.HitObject).OfType(); @@ -72,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.UI private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!judgedObject.DisplayResult || !DisplayJudgements) + if (!judgedObject.DisplayResult || !DisplayJudgements.Value) return; DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject) @@ -84,5 +91,12 @@ namespace osu.Game.Rulesets.Osu.UI judgementLayer.Add(explosion); } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos); + + private class ApproachCircleProxyContainer : LifetimeManagementContainer + { + public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy); + } } } diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs new file mode 100644 index 0000000000..9c8be868b0 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfieldAdjustmentContainer.cs @@ -0,0 +1,63 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Osu.UI +{ + public class OsuPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer + { + protected override Container Content => content; + private readonly Container content; + + private const float playfield_size_adjust = 0.8f; + + public OsuPlayfieldAdjustmentContainer() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + // Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size) + Size = new Vector2(playfield_size_adjust); + + InternalChild = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + FillAspectRatio = 4f / 3, + Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both } + }; + } + + /// + /// A which scales its content relative to a target width. + /// + private class ScalingContainer : Container + { + protected override void Update() + { + base.Update(); + + // The following calculation results in a constant of 1.6 when OsuPlayfieldAdjustmentContainer + // is consuming the full game_size. This matches the osu-stable "magic ratio". + // + // game_size = DrawSizePreservingFillContainer.TargetSize = new Vector2(1024, 768) + // + // Parent is a 4:3 aspect enforced, using height as the constricting dimension + // Parent.ChildSize.X = min(game_size.X, game_size.Y * (4 / 3)) * playfield_size_adjust + // Parent.ChildSize.X = 819.2 + // + // Scale = 819.2 / 512 + // Scale = 1.6 + Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X); + // Size = 0.625 + Size = Vector2.Divide(Vector2.One, Scale); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs new file mode 100644 index 0000000000..9e5df0d6b1 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs @@ -0,0 +1,109 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Input.Bindings; +using osu.Framework.Input.Events; +using osu.Game.Rulesets.Osu.UI.Cursor; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Osu.UI +{ + public class OsuResumeOverlay : ResumeOverlay + { + private OsuClickToResumeCursor clickToResumeCursor; + + private GameplayCursorContainer localCursorContainer; + + public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null; + + protected override string Message => "Click the orange cursor to resume"; + + [BackgroundDependencyLoader] + private void load() + { + Add(clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume }); + } + + public override void Show() + { + base.Show(); + clickToResumeCursor.ShowAt(GameplayCursor.ActiveCursor.Position); + + if (localCursorContainer == null) + Add(localCursorContainer = new OsuCursorContainer()); + } + + public override void Hide() + { + localCursorContainer?.Expire(); + localCursorContainer = null; + + base.Hide(); + } + + protected override bool OnHover(HoverEvent e) => true; + + public class OsuClickToResumeCursor : OsuCursor, IKeyBindingHandler + { + public override bool HandlePositionalInput => true; + + public Action ResumeRequested; + + public OsuClickToResumeCursor() + { + RelativePositionAxes = Axes.Both; + } + + protected override bool OnHover(HoverEvent e) + { + updateColour(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + updateColour(); + base.OnHoverLost(e); + } + + public bool OnPressed(OsuAction action) + { + switch (action) + { + case OsuAction.LeftButton: + case OsuAction.RightButton: + if (!IsHovered) return false; + + this.ScaleTo(new Vector2(2), TRANSITION_TIME, Easing.OutQuint); + + ResumeRequested?.Invoke(); + return true; + } + + return false; + } + + public bool OnReleased(OsuAction action) => false; + + public void ShowAt(Vector2 activeCursorPosition) => Schedule(() => + { + updateColour(); + this.MoveTo(activeCursorPosition); + this.ScaleTo(new Vector2(4)).Then().ScaleTo(Vector2.One, 1000, Easing.OutQuint); + }); + + private void updateColour() + { + this.FadeColour(IsHovered ? Color4.White : Color4.Orange, 400, Easing.OutQuint); + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs b/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs deleted file mode 100644 index 0ea8d3ede8..0000000000 --- a/osu.Game.Rulesets.Osu/UI/OsuRulesetContainer.cs +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Linq; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Input; -using osu.Game.Beatmaps; -using osu.Game.Input.Handlers; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Rulesets.Osu.Objects.Drawables; -using osu.Game.Rulesets.Osu.Replays; -using osu.Game.Rulesets.Osu.Scoring; -using osu.Game.Rulesets.Osu.UI.Cursor; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Rulesets.Replays; - -namespace osu.Game.Rulesets.Osu.UI -{ - public class OsuRulesetContainer : RulesetContainer - { - public OsuRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(this); - - protected override Playfield CreatePlayfield() => new OsuPlayfield(); - - public override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo); - - protected override DrawableHitObject GetVisualRepresentation(OsuHitObject h) - { - switch (h) - { - case HitCircle circle: - return new DrawableHitCircle(circle); - case Slider slider: - return new DrawableSlider(slider); - case Spinner spinner: - return new DrawableSpinner(spinner); - } - - return null; - } - - protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new OsuReplayInputHandler(replay); - - public override double GameplayStartTime - { - get - { - var first = (OsuHitObject)Objects.First(); - return first.StartTime - first.TimePreempt; - } - } - - protected override CursorContainer CreateCursor() => new GameplayCursor(); - } -} diff --git a/osu.Game.Rulesets.Osu/UI/OsuSettings.cs b/osu.Game.Rulesets.Osu/UI/OsuSettings.cs deleted file mode 100644 index 25c009b117..0000000000 --- a/osu.Game.Rulesets.Osu/UI/OsuSettings.cs +++ /dev/null @@ -1,38 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Configuration; -using osu.Game.Overlays.Settings; - -namespace osu.Game.Rulesets.Osu.UI -{ - public class OsuSettings : RulesetSettingsSubsection - { - protected override string Header => "osu!"; - - public OsuSettings(Ruleset ruleset) - : base(ruleset) - { - } - - [BackgroundDependencyLoader] - private void load(OsuConfigManager config) - { - Children = new Drawable[] - { - new SettingsCheckbox - { - LabelText = "Snaking in sliders", - Bindable = config.GetBindable(OsuSetting.SnakingInSliders) - }, - new SettingsCheckbox - { - LabelText = "Snaking out sliders", - Bindable = config.GetBindable(OsuSetting.SnakingOutSliders) - }, - }; - } - } -} diff --git a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs new file mode 100644 index 0000000000..88adf72551 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Overlays.Settings; +using osu.Game.Rulesets.Osu.Configuration; + +namespace osu.Game.Rulesets.Osu.UI +{ + public class OsuSettingsSubsection : RulesetSettingsSubsection + { + protected override string Header => "osu!"; + + public OsuSettingsSubsection(Ruleset ruleset) + : base(ruleset) + { + } + + [BackgroundDependencyLoader] + private void load() + { + var config = (OsuRulesetConfigManager)Config; + + Children = new Drawable[] + { + new SettingsCheckbox + { + LabelText = "Snaking in sliders", + Bindable = config.GetBindable(OsuRulesetSetting.SnakingInSliders) + }, + new SettingsCheckbox + { + LabelText = "Snaking out sliders", + Bindable = config.GetBindable(OsuRulesetSetting.SnakingOutSliders) + }, + new SettingsCheckbox + { + LabelText = "Cursor trail", + Bindable = config.GetBindable(OsuRulesetSetting.ShowCursorTrail) + }, + }; + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/PlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Osu/UI/PlayfieldAdjustmentContainer.cs deleted file mode 100644 index 00d5692fda..0000000000 --- a/osu.Game.Rulesets.Osu/UI/PlayfieldAdjustmentContainer.cs +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using OpenTK; - -namespace osu.Game.Rulesets.Osu.UI -{ - public class PlayfieldAdjustmentContainer : Container - { - protected override Container Content => content; - private readonly Container content; - - public PlayfieldAdjustmentContainer() - { - InternalChild = new Container - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - FillAspectRatio = 4f / 3, - Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both } - }; - } - - /// - /// A which scales its content relative to a target width. - /// - private class ScalingContainer : Container - { - protected override void Update() - { - base.Update(); - - Scale = new Vector2(Parent.ChildSize.X / OsuPlayfield.BASE_SIZE.X); - Size = Vector2.Divide(Vector2.One, Scale); - } - } - } -} diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..1128a0d37f --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Taiko.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..cd4b74aa16 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj new file mode 100644 index 0000000000..392442b713 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj @@ -0,0 +1,39 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {3701A0A1-8476-42C6-B5C4-D24129B4A484} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Rulesets.Taiko.Tests + osu.Game.Rulesets.Taiko.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs b/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs new file mode 100644 index 0000000000..567220f316 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/AppDelegate.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Foundation; +using osu.Framework.iOS; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Taiko.Tests.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs b/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs new file mode 100644 index 0000000000..330cb42901 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.Game.Rulesets.Taiko.Tests.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/Entitlements.plist b/osu.Game.Rulesets.Taiko.Tests.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/Info.plist b/osu.Game.Rulesets.Taiko.Tests.iOS/Info.plist new file mode 100644 index 0000000000..5fe822946a --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/Info.plist @@ -0,0 +1,36 @@ + + + + + CFBundleName + osu.Game.Rulesets.Taiko.Tests.iOS + CFBundleIdentifier + ppy.osu-Game-Rulesets-Taiko-Tests-iOS + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + + diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj new file mode 100644 index 0000000000..3e46bb89af --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj @@ -0,0 +1,37 @@ + + + + + Debug + iPhoneSimulator + {7E408809-66AC-49D1-AF4D-98834F9B979A} + Exe + osu.Game.Rulesets.Taiko.Tests + osu.Game.Rulesets.Taiko.Tests.iOS + + + + + + + Linker.xml + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {F167E17A-7DE6-4AF5-B920-A5112296C695} + osu.Game.Rulesets.Taiko + + + + + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json index de7bf77070..3ef78bf6c8 100644 --- a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" + "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" + "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs index db8480c742..6c1882b4e2 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests [NonParallelizable] [TestCase("basic")] [TestCase("slider-generating-drumroll")] - public new void Test(string name) - { - base.Test(name); - } + public void Test(string name) => base.Test(name); protected override IEnumerable CreateConvertValue(HitObject hitObject) { diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs new file mode 100644 index 0000000000..e7b6d8615b --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoDifficultyCalculatorTest.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Taiko.Difficulty; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest + { + protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko"; + + [TestCase(2.9811338051242915d, "diffcalc-test")] + [TestCase(2.9811338051242915d, "diffcalc-test-strong")] + public void Test(double expected, string name) + => base.Test(expected, name); + + protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset(), beatmap); + + protected override Ruleset CreateRuleset() => new TaikoRuleset(); + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs new file mode 100644 index 0000000000..a59544386b --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoLegacyModConversionTest.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Rulesets.Taiko.Mods; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + [TestFixture] + public class TaikoLegacyModConversionTest : LegacyModConversionTest + { + [TestCase(LegacyMods.Easy, new[] { typeof(TaikoModEasy) })] + [TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) })] + [TestCase(LegacyMods.DoubleTime, new[] { typeof(TaikoModDoubleTime) })] + [TestCase(LegacyMods.Nightcore, new[] { typeof(TaikoModNightcore) })] + [TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModNightcore) })] + [TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModFlashlight), typeof(TaikoModNightcore) })] + [TestCase(LegacyMods.Perfect, new[] { typeof(TaikoModPerfect) })] + [TestCase(LegacyMods.SuddenDeath, new[] { typeof(TaikoModSuddenDeath) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(TaikoModPerfect) })] + [TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(TaikoModDoubleTime), typeof(TaikoModPerfect) })] + public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods); + + protected override Ruleset CreateRuleset() => new TaikoRuleset(); + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/TestCaseInputDrum.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs similarity index 78% rename from osu.Game.Rulesets.Taiko.Tests/TestCaseInputDrum.cs rename to osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs index 322e9b6bd4..8c1b0c4c62 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestCaseInputDrum.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Audio; @@ -16,17 +16,17 @@ using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Taiko.Tests { [TestFixture] - public class TestCaseInputDrum : OsuTestCase + public class TestSceneInputDrum : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(InputDrum), typeof(DrumSampleMapping), - typeof(SampleInfo), + typeof(HitSampleInfo), typeof(SampleControlPoint) }; - public TestCaseInputDrum() + public TestSceneInputDrum() { Add(new TaikoInputManager(new RulesetInfo { ID = 1 }) { diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs new file mode 100644 index 0000000000..f27e329e8e --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneSwellJudgements.cs @@ -0,0 +1,74 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Judgements; +using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Screens.Play; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TestSceneSwellJudgements : PlayerTestScene + { + protected new TestPlayer Player => (TestPlayer)base.Player; + + public TestSceneSwellJudgements() + : base(new TaikoRuleset()) + { + } + + [Test] + public void TestZeroTickTimeOffsets() + { + AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted); + AddAssert("all tick offsets are 0", () => Player.Results.Where(r => r.Judgement is TaikoSwellTickJudgement).All(r => r.TimeOffset == 0)); + } + + protected override bool Autoplay => true; + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) + { + var beatmap = new Beatmap + { + BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }, + HitObjects = + { + new Swell + { + StartTime = 1000, + Duration = 1000, + } + } + }; + + return beatmap; + } + + protected override Player CreatePlayer(Ruleset ruleset) => new TestPlayer(); + + protected class TestPlayer : Player + { + public readonly List Results = new List(); + + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + public TestPlayer() + : base(false, false) + { + } + + [BackgroundDependencyLoader] + private void load() + { + ScoreProcessor.NewJudgement += r => Results.Add(r); + } + } + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs similarity index 78% rename from osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs rename to osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs index fc103e4c72..3aa461e779 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -11,21 +11,21 @@ using osu.Framework.MathUtils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; using osu.Game.Rulesets.Taiko.UI; -using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Visual; -using OpenTK; -using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Taiko.Tests { [TestFixture] - public class TestCaseTaikoPlayfield : OsuTestCase + public class TestSceneTaikoPlayfield : OsuTestScene { private const double default_duration = 1000; private const float scroll_time = 1000; @@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Taiko.Tests protected override double TimePerAction => default_duration * 2; private readonly Random rng = new Random(1337); - private TaikoRulesetContainer rulesetContainer; + private DrawableTaikoRuleset drawableRuleset; private Container playfieldContainer; [BackgroundDependencyLoader] @@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Taiko.Tests var controlPointInfo = new ControlPointInfo(); controlPointInfo.TimingPoints.Add(new TimingControlPoint()); - WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap + WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap { HitObjects = new List { new CentreHit() }, BeatmapInfo = new BeatmapInfo @@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Taiko.Tests Origin = Anchor.Centre, RelativeSizeAxes = Axes.X, Height = 768, - Children = new[] { rulesetContainer = new TaikoRulesetContainer(new TaikoRuleset(), beatmap) } + Children = new[] { drawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap, Array.Empty()) } }); } @@ -100,15 +100,19 @@ namespace osu.Game.Rulesets.Taiko.Tests case 1: addCentreHit(false); break; + case 2: addCentreHit(true); break; + case 3: addDrumRoll(false); break; + case 4: addDrumRoll(true); break; + case 5: addSwell(); delay = scroll_time - 100; @@ -121,6 +125,7 @@ namespace osu.Game.Rulesets.Taiko.Tests default: playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500); break; + case 6: playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_HEIGHT), 500); break; @@ -139,7 +144,7 @@ namespace osu.Game.Rulesets.Taiko.Tests var h = new DrawableTestHit(hit) { X = RNG.NextSingle(hitResult == HitResult.Good ? -0.1f : -0.05f, hitResult == HitResult.Good ? 0.1f : 0.05f) }; - ((TaikoPlayfield)rulesetContainer.Playfield).OnNewResult(h, new JudgementResult(new TaikoJudgement()) { Type = hitResult }); + ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = hitResult }); } private void addStrongHitJudgement(bool kiai) @@ -154,33 +159,33 @@ namespace osu.Game.Rulesets.Taiko.Tests var h = new DrawableTestHit(hit) { X = RNG.NextSingle(hitResult == HitResult.Good ? -0.1f : -0.05f, hitResult == HitResult.Good ? 0.1f : 0.05f) }; - ((TaikoPlayfield)rulesetContainer.Playfield).OnNewResult(h, new JudgementResult(new TaikoJudgement()) { Type = hitResult }); - ((TaikoPlayfield)rulesetContainer.Playfield).OnNewResult(new TestStrongNestedHit(h), new JudgementResult(new TaikoStrongJudgement()) { Type = HitResult.Great }); + ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = hitResult }); + ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new TestStrongNestedHit(h), new JudgementResult(new HitObject(), new TaikoStrongJudgement()) { Type = HitResult.Great }); } private void addMissJudgement() { - ((TaikoPlayfield)rulesetContainer.Playfield).OnNewResult(new DrawableTestHit(new Hit()), new JudgementResult(new TaikoJudgement()) { Type = HitResult.Miss }); + ((TaikoPlayfield)drawableRuleset.Playfield).OnNewResult(new DrawableTestHit(new Hit()), new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = HitResult.Miss }); } private void addBarLine(bool major, double delay = scroll_time) { - BarLine bl = new BarLine { StartTime = rulesetContainer.Playfield.Time.Current + delay }; + BarLine bl = new BarLine { StartTime = drawableRuleset.Playfield.Time.Current + delay }; - rulesetContainer.Playfield.Add(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl)); + drawableRuleset.Playfield.Add(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl)); } private void addSwell(double duration = default_duration) { var swell = new Swell { - StartTime = rulesetContainer.Playfield.Time.Current + scroll_time, + StartTime = drawableRuleset.Playfield.Time.Current + scroll_time, Duration = duration, }; swell.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); - rulesetContainer.Playfield.Add(new DrawableSwell(swell)); + drawableRuleset.Playfield.Add(new DrawableSwell(swell)); } private void addDrumRoll(bool strong, double duration = default_duration) @@ -190,40 +195,40 @@ namespace osu.Game.Rulesets.Taiko.Tests var d = new DrumRoll { - StartTime = rulesetContainer.Playfield.Time.Current + scroll_time, + StartTime = drawableRuleset.Playfield.Time.Current + scroll_time, IsStrong = strong, Duration = duration, }; d.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); - rulesetContainer.Playfield.Add(new DrawableDrumRoll(d)); + drawableRuleset.Playfield.Add(new DrawableDrumRoll(d)); } private void addCentreHit(bool strong) { Hit h = new Hit { - StartTime = rulesetContainer.Playfield.Time.Current + scroll_time, + StartTime = drawableRuleset.Playfield.Time.Current + scroll_time, IsStrong = strong }; h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); - rulesetContainer.Playfield.Add(new DrawableCentreHit(h)); + drawableRuleset.Playfield.Add(new DrawableCentreHit(h)); } private void addRimHit(bool strong) { Hit h = new Hit { - StartTime = rulesetContainer.Playfield.Time.Current + scroll_time, + StartTime = drawableRuleset.Playfield.Time.Current + scroll_time, IsStrong = strong }; h.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); - rulesetContainer.Playfield.Add(new DrawableRimHit(h)); + drawableRuleset.Playfield.Add(new DrawableRimHit(h)); } private class TestStrongNestedHit : DrawableStrongNestedHit @@ -242,10 +247,6 @@ namespace osu.Game.Rulesets.Taiko.Tests : base(hitObject) { } - - protected override void UpdateState(ArmedState state) - { - } } } } diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs new file mode 100644 index 0000000000..d0db193738 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoSuddenDeath.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Beatmaps; +using osu.Game.Rulesets.Taiko.Mods; +using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Screens.Play; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public class TestSceneTaikoSuddenDeath : PlayerTestScene + { + public TestSceneTaikoSuddenDeath() + : base(new TaikoRuleset()) + { + } + + protected override bool AllowFail => true; + + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Mods.Value.Concat(new[] { new TaikoModSuddenDeath() }).ToArray(); + return new ScoreAccessiblePlayer(); + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => + new TaikoBeatmap + { + HitObjects = + { + new Swell { StartTime = 1500 }, + new Hit { StartTime = 100000 }, + }, + BeatmapInfo = + { + Ruleset = new TaikoRuleset().RulesetInfo + } + }; + + [Test] + public void TestSpinnerDoesNotFail() + { + bool judged = false; + AddStep("Setup judgements", () => + { + judged = false; + ((ScoreAccessiblePlayer)Player).ScoreProcessor.NewJudgement += b => judged = true; + }); + AddUntilStep("swell judged", () => judged); + AddAssert("not failed", () => !Player.HasFailed); + } + + private class ScoreAccessiblePlayer : TestPlayer + { + public ScoreAccessiblePlayer() + : base(false, false) + { + } + + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + } + } +} diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj index 6ae9a018c5..d2a0a8fa6f 100644 --- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj +++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj @@ -2,14 +2,14 @@ - - - + + + WinExe - netcoreapp2.1 + netcoreapp2.2 diff --git a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs index 91aafdae76..ad2596931d 100644 --- a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs +++ b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Audio; @@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Audio foreach (var s in samplePoints) { var centre = s.GetSampleInfo(); - var rim = s.GetSampleInfo(SampleInfo.HIT_CLAP); + var rim = s.GetSampleInfo(HitSampleInfo.HIT_CLAP); // todo: this is ugly centre.Namespace = "taiko"; @@ -43,9 +43,9 @@ namespace osu.Game.Rulesets.Taiko.Audio } } - private SkinnableSound addSound(SampleInfo sampleInfo) + private SkinnableSound addSound(HitSampleInfo hitSampleInfo) { - var drawable = new SkinnableSound(sampleInfo); + var drawable = new SkinnableSound(hitSampleInfo); Sounds.Add(drawable); return drawable; } diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs index 36f6df7869..b595f43fbb 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmap.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Beatmaps @@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps { Name = @"Hit Count", Content = hits.ToString(), - Icon = FontAwesome.fa_circle_o + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Drumroll Count", Content = drumrolls.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle }, new BeatmapStatistic { Name = @"Swell Count", Content = swells.ToString(), - Icon = FontAwesome.fa_circle + Icon = FontAwesome.Regular.Circle } }; } diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index c2cde332e8..f0cf8d9c7d 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects; @@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps var curveData = obj as IHasCurve; // Old osu! used hit sounding to determine various hit type information - List samples = obj.Samples; + List samples = obj.Samples; - bool strong = samples.Any(s => s.Name == SampleInfo.HIT_FINISH); + bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); if (distanceData != null) { @@ -117,14 +117,15 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength) { - List> allSamples = curveData != null ? curveData.RepeatSamples : new List>(new[] { samples }); + List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples }); int i = 0; + for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing) { - List currentSamples = allSamples[i]; - bool isRim = currentSamples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE); - strong = currentSamples.Any(s => s.Name == SampleInfo.HIT_FINISH); + List currentSamples = allSamples[i]; + bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE); + strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); if (isRim) { @@ -174,7 +175,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps } else { - bool isRim = samples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE); + bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE); if (isRim) { diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs new file mode 100644 index 0000000000..24345275c1 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Difficulty/Preprocessing/TaikoDifficultyHitObject.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing +{ + public class TaikoDifficultyHitObject : DifficultyHitObject + { + public readonly bool HasTypeChange; + + public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + : base(hitObject, lastObject, clockRate) + { + HasTypeChange = lastObject is RimHit != hitObject is RimHit; + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs new file mode 100644 index 0000000000..c6fe273b50 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Strain.cs @@ -0,0 +1,95 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing; +using osu.Game.Rulesets.Taiko.Objects; + +namespace osu.Game.Rulesets.Taiko.Difficulty.Skills +{ + public class Strain : Skill + { + private const double rhythm_change_base_threshold = 0.2; + private const double rhythm_change_base = 2.0; + + protected override double SkillMultiplier => 1; + protected override double StrainDecayBase => 0.3; + + private ColourSwitch lastColourSwitch = ColourSwitch.None; + + private int sameColourCount = 1; + + protected override double StrainValueOf(DifficultyHitObject current) + { + double addition = 1; + + // We get an extra addition if we are not a slider or spinner + if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000) + { + if (hasColourChange(current)) + addition += 0.75; + + if (hasRhythmChange(current)) + addition += 1; + } + else + { + lastColourSwitch = ColourSwitch.None; + sameColourCount = 1; + } + + double additionFactor = 1; + + // Scale the addition factor linearly from 0.4 to 1 for DeltaTime from 0 to 50 + if (current.DeltaTime < 50) + additionFactor = 0.4 + 0.6 * current.DeltaTime / 50; + + return additionFactor * addition; + } + + private bool hasRhythmChange(DifficultyHitObject current) + { + // We don't want a division by zero if some random mapper decides to put two HitObjects at the same time. + if (current.DeltaTime == 0 || Previous.Count == 0 || Previous[0].DeltaTime == 0) + return false; + + double timeElapsedRatio = Math.Max(Previous[0].DeltaTime / current.DeltaTime, current.DeltaTime / Previous[0].DeltaTime); + + if (timeElapsedRatio >= 8) + return false; + + double difference = Math.Log(timeElapsedRatio, rhythm_change_base) % 1.0; + + return difference > rhythm_change_base_threshold && difference < 1 - rhythm_change_base_threshold; + } + + private bool hasColourChange(DifficultyHitObject current) + { + var taikoCurrent = (TaikoDifficultyHitObject)current; + + if (!taikoCurrent.HasTypeChange) + { + sameColourCount++; + return false; + } + + var oldColourSwitch = lastColourSwitch; + var newColourSwitch = sameColourCount % 2 == 0 ? ColourSwitch.Even : ColourSwitch.Odd; + + lastColourSwitch = newColourSwitch; + sameColourCount = 1; + + // We only want a bonus if the parity of the color switch changes + return oldColourSwitch != ColourSwitch.None && oldColourSwitch != newColourSwitch; + } + + private enum ColourSwitch + { + None, + Even, + Odd + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs index d18d03b1db..75d3807bba 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyAttributes.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Difficulty { @@ -10,10 +9,5 @@ namespace osu.Game.Rulesets.Taiko.Difficulty { public double GreatHitWindow; public int MaxCombo; - - public TaikoDifficultyAttributes(Mod[] mods, double starRating) - : base(mods, starRating) - { - } } } diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index 8b527c2c82..32d49ea39c 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -1,137 +1,57 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Difficulty.Preprocessing; +using osu.Game.Rulesets.Taiko.Difficulty.Skills; using osu.Game.Rulesets.Taiko.Mods; using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Rulesets.Taiko.Scoring; namespace osu.Game.Rulesets.Taiko.Difficulty { - internal class TaikoDifficultyCalculator : DifficultyCalculator + public class TaikoDifficultyCalculator : DifficultyCalculator { private const double star_scaling_factor = 0.04125; - /// - /// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP. - /// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain. - /// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage. - /// - private const double strain_step = 400; - - /// - /// The weighting of each strain value decays to this number * it's previous value - /// - private const double decay_weight = 0.9; - public TaikoDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) { - if (!beatmap.HitObjects.Any()) - return new TaikoDifficultyAttributes(mods, 0); + if (beatmap.HitObjects.Count == 0) + return new TaikoDifficultyAttributes { Mods = mods, Skills = skills }; - var difficultyHitObjects = new List(); + HitWindows hitWindows = new TaikoHitWindows(); + hitWindows.SetDifficulty(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty); - foreach (var hitObject in beatmap.HitObjects) - difficultyHitObjects.Add(new TaikoHitObjectDifficulty((TaikoHitObject)hitObject)); - - // Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure. - difficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime)); - - if (!calculateStrainValues(difficultyHitObjects, timeRate)) - return new DifficultyAttributes(mods, 0); - - double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor; - - return new TaikoDifficultyAttributes(mods, starRating) + return new TaikoDifficultyAttributes { - // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be remoevd in the future - GreatHitWindow = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate, - MaxCombo = beatmap.HitObjects.Count(h => h is Hit) + StarRating = skills.Single().DifficultyValue() * star_scaling_factor, + Mods = mods, + // Todo: This int cast is temporary to achieve 1:1 results with osu!stable, and should be removed in the future + GreatHitWindow = (int)(hitWindows.WindowFor(HitResult.Great)) / clockRate, + MaxCombo = beatmap.HitObjects.Count(h => h is Hit), + Skills = skills }; } - private bool calculateStrainValues(List objects, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { - // Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment. - using (var hitObjectsEnumerator = objects.GetEnumerator()) - { - if (!hitObjectsEnumerator.MoveNext()) return false; - - TaikoHitObjectDifficulty current = hitObjectsEnumerator.Current; - - // First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject. - while (hitObjectsEnumerator.MoveNext()) - { - var next = hitObjectsEnumerator.Current; - next?.CalculateStrains(current, timeRate); - current = next; - } - - return true; - } + for (int i = 1; i < beatmap.HitObjects.Count; i++) + yield return new TaikoDifficultyHitObject(beatmap.HitObjects[i], beatmap.HitObjects[i - 1], clockRate); } - private double calculateDifficulty(List objects, double timeRate) - { - double actualStrainStep = strain_step * timeRate; - - // Find the highest strain value within each strain step - List highestStrains = new List(); - double intervalEndTime = actualStrainStep; - double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval - - TaikoHitObjectDifficulty previousHitObject = null; - foreach (var hitObject in objects) - { - // While we are beyond the current interval push the currently available maximum to our strain list - while (hitObject.BaseHitObject.StartTime > intervalEndTime) - { - highestStrains.Add(maximumStrain); - - // The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay - // until the beginning of the next interval. - if (previousHitObject == null) - { - maximumStrain = 0; - } - else - { - double decay = Math.Pow(TaikoHitObjectDifficulty.DECAY_BASE, (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000); - maximumStrain = previousHitObject.Strain * decay; - } - - // Go to the next time interval - intervalEndTime += actualStrainStep; - } - - // Obtain maximum strain - maximumStrain = Math.Max(hitObject.Strain, maximumStrain); - - previousHitObject = hitObject; - } - - // Build the weighted sum over the highest strains for each interval - double difficulty = 0; - double weight = 1; - highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - - foreach (double strain in highestStrains) - { - difficulty += weight * strain; - weight *= decay_weight; - } - - return difficulty; - } + protected override Skill[] CreateSkills(IBeatmap beatmap) => new Skill[] { new Strain() }; protected override Mod[] DifficultyAdjustmentMods => new Mod[] { diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index f530b6725c..70249db0f6 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,6 +8,8 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Taiko.Difficulty { @@ -21,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty private int countMeh; private int countMiss; - public TaikoPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score) + public TaikoPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score) : base(ruleset, beatmap, score) { } @@ -82,7 +84,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty if (mods.Any(m => m is ModHidden)) strainValue *= 1.025; - if (mods.Any(m => m is ModFlashlight)) + if (mods.Any(m => m is ModFlashlight)) // Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps. strainValue *= 1.05 * lengthBonus; diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs new file mode 100644 index 0000000000..604daa929f --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Taiko.Judgements +{ + public class TaikoDrumRollJudgement : TaikoJudgement + { + public override bool AffectsCombo => false; + + protected override double HealthIncreaseFor(HitResult result) + { + // Drum rolls can be ignored with no health penalty + switch (result) + { + case HitResult.Miss: + return 0; + + default: + return base.HealthIncreaseFor(result); + } + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs index 446dd0d11b..a617028f1c 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollTickJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; @@ -13,10 +13,23 @@ namespace osu.Game.Rulesets.Taiko.Judgements { switch (result) { - default: - return 0; case HitResult.Great: return 200; + + default: + return 0; + } + } + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Great: + return 0.15; + + default: + return 0; } } } diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoIntermediateSwellJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoIntermediateSwellJudgement.cs deleted file mode 100644 index 81a1bd1344..0000000000 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoIntermediateSwellJudgement.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Taiko.Judgements -{ - public class TaikoIntermediateSwellJudgement : TaikoJudgement - { - public override HitResult MaxResult => HitResult.Great; - - public override bool AffectsCombo => false; - - /// - /// Computes the numeric result value for the combo portion of the score. - /// - /// The result to compute the value for. - /// The numeric result value. - protected override int NumericResultFor(HitResult result) => 0; - } -} diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs index 9b1f7a08b5..eb5f443365 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; @@ -10,21 +10,36 @@ namespace osu.Game.Rulesets.Taiko.Judgements { public override HitResult MaxResult => HitResult.Great; - /// - /// Computes the numeric result value for the combo portion of the score. - /// - /// The result to compute the value for. - /// The numeric result value. protected override int NumericResultFor(HitResult result) { switch (result) { - default: - return 0; case HitResult.Good: return 100; + case HitResult.Great: return 300; + + default: + return 0; + } + } + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Miss: + return -1.0; + + case HitResult.Good: + return 1.1; + + case HitResult.Great: + return 3.0; + + default: + return 0; } } } diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs index ccfdeb5b0e..e045ea324f 100644 --- a/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoStrongJudgement.cs @@ -1,10 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Judgements { public class TaikoStrongJudgement : TaikoJudgement { + // MainObject already changes the HP + protected override double HealthIncreaseFor(HitResult result) => 0; + public override bool AffectsCombo => false; } } diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs new file mode 100644 index 0000000000..29be5e0eac --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellJudgement.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Taiko.Judgements +{ + public class TaikoSwellJudgement : TaikoJudgement + { + public override bool AffectsCombo => false; + + protected override double HealthIncreaseFor(HitResult result) + { + switch (result) + { + case HitResult.Miss: + return -0.65; + + default: + return 0; + } + } + } +} diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellTickJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellTickJudgement.cs new file mode 100644 index 0000000000..b28b6a0d17 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoSwellTickJudgement.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Taiko.Judgements +{ + public class TaikoSwellTickJudgement : TaikoJudgement + { + public override bool AffectsCombo => false; + + protected override int NumericResultFor(HitResult result) => 0; + + protected override double HealthIncreaseFor(HitResult result) => 0; + } +} diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs index c63bf10542..5b890b3d03 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs @@ -1,24 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Replays; +using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModAutoplay : ModAutoplay { - protected override Score CreateReplayScore(Beatmap beatmap) + public override Score CreateReplayScore(IBeatmap beatmap) => new Score { - return new Score - { - User = new User { Username = "mekkadosu!" }, - Replay = new TaikoAutoGenerator(beatmap).Generate(), - }; - } + ScoreInfo = new ScoreInfo { User = new User { Username = "mekkadosu!" } }, + Replay = new TaikoAutoGenerator(beatmap).Generate(), + }; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs index 80d8da6cf6..84aa5e6bba 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDaycore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs index 21e48f2c8c..bc38213acc 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDoubleTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs index 16364964f8..c51b47dc6e 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModEasy.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs index 49f7786f59..b7db3307ad 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs @@ -1,12 +1,81 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; +using osu.Framework.Caching; +using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Rulesets.Taiko.UI; +using osu.Game.Rulesets.UI; +using osuTK; namespace osu.Game.Rulesets.Taiko.Mods { - public class TaikoModFlashlight : ModFlashlight + public class TaikoModFlashlight : ModFlashlight { public override double ScoreMultiplier => 1.12; + + private const float default_flashlight_size = 250; + + public override Flashlight CreateFlashlight() => new TaikoFlashlight(playfield); + + private TaikoPlayfield playfield; + + public override void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + playfield = (TaikoPlayfield)drawableRuleset.Playfield; + base.ApplyToDrawableRuleset(drawableRuleset); + } + + private class TaikoFlashlight : Flashlight + { + private readonly Cached flashlightProperties = new Cached(); + private readonly TaikoPlayfield taikoPlayfield; + + public TaikoFlashlight(TaikoPlayfield taikoPlayfield) + { + this.taikoPlayfield = taikoPlayfield; + FlashlightSize = new Vector2(0, getSizeFor(0)); + } + + private float getSizeFor(int combo) + { + if (combo > 200) + return default_flashlight_size * 0.8f; + else if (combo > 100) + return default_flashlight_size * 0.9f; + else + return default_flashlight_size; + } + + protected override void OnComboChange(ValueChangedEvent e) + { + this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); + } + + protected override string FragmentShader => "CircularFlashlight"; + + public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) + { + if ((invalidation & Invalidation.DrawSize) > 0) + { + flashlightProperties.Invalidate(); + } + + return base.Invalidate(invalidation, source, shallPropagate); + } + + protected override void Update() + { + base.Update(); + + if (!flashlightProperties.IsValid) + { + FlashlightPosition = taikoPlayfield.HitTarget.ToSpaceOfOtherDrawable(taikoPlayfield.HitTarget.OriginPosition, this); + flashlightProperties.Validate(); + } + } + } } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs index ef609b893d..68d6305fbf 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHalfTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs index 908778d4d6..49d225cdb5 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index f4e12ede21..a6f902208c 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; @@ -9,5 +9,6 @@ namespace osu.Game.Rulesets.Taiko.Mods { public override string Description => @"Beats fade out before you hit them!"; public override double ScoreMultiplier => 1.06; + public override bool HasImplementation => false; } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs index abe4b2e25e..e45081b6d6 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNightcore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs index 5a8e903fc6..bf1006f1aa 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModNoFail.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs index 027feed112..b107b14a03 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModPerfect.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs index fd72291f1f..7be70d9ac3 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModRelax.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs index 6ed1ad3bda..7a0f6c7cd1 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSuddenDeath.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs deleted file mode 100644 index f7496642dd..0000000000 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ /dev/null @@ -1,9 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Rulesets.Taiko.Objects -{ - public class BarLine : TaikoHitObject - { - } -} diff --git a/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs b/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs index 898c562ea9..a6354b16ed 100644 --- a/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/CentreHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Taiko.Objects { diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs index db5f418e18..1a5a797f28 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; -using OpenTK; +using osu.Game.Rulesets.Objects; +using osuTK; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Taiko.Objects.Drawables @@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables /// /// A line that scrolls alongside hit objects in the playfield and visualises control points. /// - public class DrawableBarLine : DrawableHitObject + public class DrawableBarLine : DrawableHitObject { /// /// The width of the line tracker. @@ -44,21 +45,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables RelativeSizeAxes = Axes.Y; Width = tracker_width; - InternalChildren = new[] + AddInternal(Tracker = new Box { - Tracker = new Box - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - EdgeSmoothness = new Vector2(0.5f, 0), - Alpha = 0.75f - } - }; - } - - protected override void UpdateState(ArmedState state) - { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + EdgeSmoothness = new Vector2(0.5f, 0), + Alpha = 0.75f + }); } } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs index 300edd2e76..f5b75a781b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osuTK; using osu.Framework.Graphics.Shapes; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Taiko.Objects.Drawables { diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs index a6e9972dd3..4979135f50 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index 5142f125ac..8e16a21199 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -88,13 +88,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables ApplyResult(r => r.Type = HitResult.Miss); } - protected override void UpdateState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { switch (state) { case ArmedState.Hit: case ArmedState.Miss: - this.FadeOut(100).Expire(); + this.Delay(HitObject.Duration).FadeOut(100); break; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs index a70d7bde0e..25b6141a0e 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; @@ -39,12 +39,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables ApplyResult(r => r.Type = HitResult.Great); } - protected override void UpdateState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { switch (state) { case ArmedState.Hit: - this.ScaleTo(0, 100, Easing.OutQuint).Expire(); + this.ScaleTo(0, 100, Easing.OutQuint); break; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs index 6f7264e23b..4b25ff0ecc 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; using System.Linq; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -34,6 +35,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables protected override void CheckForResult(bool userTriggered, double timeOffset) { + Debug.Assert(HitObject.HitWindows != null); + if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) @@ -92,51 +95,40 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables Size = BaseSize * Parent.RelativeChildSize; } - protected override void UpdateState(ArmedState state) + protected override void UpdateStateTransforms(ArmedState state) { - var circlePiece = MainPiece as CirclePiece; - circlePiece?.FlashBox.FinishTransforms(); + Debug.Assert(HitObject.HitWindows != null); - var offset = !AllJudged ? 0 : Time.Current - HitObject.StartTime; - using (BeginDelayedSequence(HitObject.StartTime - Time.Current + offset, true)) + switch (state) { - switch (State.Value) - { - case ArmedState.Idle: - validActionPressed = false; + case ArmedState.Idle: + validActionPressed = false; - UnproxyContent(); - this.Delay(HitObject.HitWindows.HalfWindowFor(HitResult.Miss)).Expire(); - break; - case ArmedState.Miss: - this.FadeOut(100) - .Expire(); - break; - case ArmedState.Hit: - // If we're far enough away from the left stage, we should bring outselves in front of it - ProxyContent(); + UnproxyContent(); + break; - var flash = circlePiece?.FlashBox; - if (flash != null) - { - flash.FadeTo(0.9f); - flash.FadeOut(300); - } + case ArmedState.Miss: + this.FadeOut(100); + break; - const float gravity_time = 300; - const float gravity_travel_height = 200; + case ArmedState.Hit: + // If we're far enough away from the left stage, we should bring outselves in front of it + ProxyContent(); - this.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad); + var flash = (MainPiece as CirclePiece)?.FlashBox; + flash?.FadeTo(0.9f).FadeOut(300); - this.MoveToY(-gravity_travel_height, gravity_time, Easing.Out) - .Then() - .MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In); + const float gravity_time = 300; + const float gravity_travel_height = 200; - this.FadeOut(800) - .Expire(); + this.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad); - break; - } + this.MoveToY(-gravity_travel_height, gravity_time, Easing.Out) + .Then() + .MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In); + + this.FadeOut(800); + break; } } @@ -173,13 +165,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables if (!userTriggered) { - if (timeOffset > second_hit_window) + if (timeOffset - MainObject.Result.TimeOffset > second_hit_window) ApplyResult(r => r.Type = HitResult.Miss); return; } - if (Math.Abs(MainObject.Result.TimeOffset - timeOffset) < second_hit_window) - ApplyResult(r => r.Type = HitResult.Great); + if (Math.Abs(timeOffset - MainObject.Result.TimeOffset) <= second_hit_window) + ApplyResult(r => r.Type = MainObject.Result.Type); } public override bool OnPressed(TaikoAction action) diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs index 188cafe1db..5a12d71cea 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs index b27de3832a..108e42eea5 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongNestedHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Judgements; @@ -18,9 +18,5 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables { MainObject = mainObject; } - - protected override void UpdateState(ArmedState state) - { - } } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 5059734663..07af7fe7e0 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -11,8 +11,8 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Scoring; @@ -25,6 +25,11 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables private const float target_ring_scale = 5f; private const float inner_ring_alpha = 0.65f; + /// + /// Offset away from the start time of the swell at which the ring starts appearing. + /// + private const double ring_appear_offset = 100; + private readonly List ticks = new List(); private readonly Container bodyContainer; @@ -51,7 +56,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables Origin = Anchor.Centre, Alpha = 0, RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Masking = true, Children = new[] { @@ -70,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables RelativeSizeAxes = Axes.Both, Masking = true, BorderThickness = target_ring_thick_border, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Children = new Drawable[] { new Box @@ -135,7 +140,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables { if (userTriggered) { - var nextTick = ticks.FirstOrDefault(j => !j.IsHit); + var nextTick = ticks.Find(j => !j.IsHit); nextTick?.TriggerResult(HitResult.Great); @@ -179,25 +184,32 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables } } - protected override void UpdateState(ArmedState state) + protected override void UpdateInitialTransforms() { - const float preempt = 100; - const float out_transition_time = 300; + base.UpdateInitialTransforms(); + + using (BeginAbsoluteSequence(HitObject.StartTime - ring_appear_offset, true)) + targetRing.ScaleTo(target_ring_scale, 400, Easing.OutQuint); + } + + protected override void UpdateStateTransforms(ArmedState state) + { + const double transition_duration = 300; switch (state) { case ArmedState.Idle: - UnproxyContent(); expandingRing.FadeTo(0); - using (BeginAbsoluteSequence(HitObject.StartTime - preempt, true)) - targetRing.ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint); break; + case ArmedState.Miss: case ArmedState.Hit: - this.FadeOut(out_transition_time, Easing.Out); - bodyContainer.ScaleTo(1.4f, out_transition_time); + using (BeginAbsoluteSequence(Time.Current, true)) + { + this.FadeOut(transition_duration, Easing.Out); + bodyContainer.ScaleTo(1.4f, transition_duration); + } - Expire(); break; } } @@ -211,9 +223,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables // Make the swell stop at the hit target X = Math.Max(0, X); - double t = Math.Min(HitObject.StartTime, Time.Current); - if (t == HitObject.StartTime) + if (Time.Current >= HitObject.StartTime - ring_appear_offset) ProxyContent(); + else + UnproxyContent(); } private bool? lastWasCentre; @@ -229,6 +242,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables // Ensure alternating centre and rim hits if (lastWasCentre == isCentre) return false; + lastWasCentre = isCentre; UpdateResult(true); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs index 36c468c6d6..ce875ebba8 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs @@ -1,27 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Rulesets.Objects.Drawables; +using osu.Framework.Graphics; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Objects.Drawables { - public class DrawableSwellTick : DrawableTaikoHitObject + public class DrawableSwellTick : DrawableTaikoHitObject { public override bool DisplayResult => false; - public DrawableSwellTick(TaikoHitObject hitObject) + public DrawableSwellTick(SwellTick hitObject) : base(hitObject) { } - public void TriggerResult(HitResult type) => ApplyResult(r => r.Type = type); + protected override void UpdateInitialTransforms() => this.FadeOut(); - protected override void CheckForResult(bool userTriggered, double timeOffset) + public void TriggerResult(HitResult type) { + HitObject.StartTime = Time.Current; + ApplyResult(r => r.Type = type); } - protected override void UpdateState(ArmedState state) + protected override void CheckForResult(bool userTriggered, double timeOffset) { } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs index 51e39dc648..423f65b2d3 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using OpenTK; +using osuTK; using System.Linq; using osu.Game.Audio; using System.Collections.Generic; @@ -24,15 +24,15 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables protected DrawableTaikoHitObject(TaikoHitObject hitObject) : base(hitObject) { - InternalChildren = new[] + AddRangeInternal(new[] { nonProxiedContent = new Container { RelativeSizeAxes = Axes.Both, Child = Content = new Container { RelativeSizeAxes = Axes.Both } }, - proxiedContent = new Container { RelativeSizeAxes = Axes.Both } - }; + proxiedContent = new ProxiedContentContainer { RelativeSizeAxes = Axes.Both } + }); } /// @@ -49,6 +49,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables protected void ProxyContent() { if (isProxied) return; + isProxied = true; nonProxiedContent.Remove(Content); @@ -62,6 +63,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables protected void UnproxyContent() { if (!isProxied) return; + isProxied = false; proxiedContent.Remove(Content); @@ -75,6 +77,31 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables public abstract bool OnPressed(TaikoAction action); public virtual bool OnReleased(TaikoAction action) => false; + + public override double LifetimeStart + { + get => base.LifetimeStart; + set + { + base.LifetimeStart = value; + proxiedContent.LifetimeStart = value; + } + } + + public override double LifetimeEnd + { + get => base.LifetimeEnd; + set + { + base.LifetimeEnd = value; + proxiedContent.LifetimeEnd = value; + } + } + + private class ProxiedContentContainer : Container + { + public override bool RemoveWhenNotAlive => false; + } } public abstract class DrawableTaikoHitObject : DrawableTaikoHitObject @@ -103,6 +130,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables MainPiece.KiaiMode = HitObject.Kiai; var strongObject = HitObject.NestedHitObjects.OfType().FirstOrDefault(); + if (strongObject != null) { var strongHit = CreateStrongHit(strongObject); @@ -113,9 +141,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables } // Normal and clap samples are handled by the drum - protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != SampleInfo.HIT_NORMAL && s.Name != SampleInfo.HIT_CLAP); + protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP); - protected override string SampleNamespace => "Taiko"; + protected override string SampleNamespace => "taiko"; protected virtual TaikoPiece CreateMainPiece() => new CirclePiece(); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs index 27e2b3c762..7ed61ede96 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CentreHitSymbolPiece.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osuTK; using osu.Framework.Graphics.Shapes; namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs index 7a4931dc71..d9c0664ecd 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Backgrounds; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Game.Beatmaps.ControlPoints; using osu.Framework.Audio.Track; +using osu.Framework.Graphics.Effects; namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces { @@ -30,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces /// public override Color4 AccentColour { - get { return base.AccentColour; } + get => base.AccentColour; set { base.AccentColour = value; @@ -46,7 +47,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces /// public override bool KiaiMode { - get { return base.KiaiMode; } + get => base.KiaiMode; set { base.KiaiMode = value; @@ -111,7 +112,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = Color4.White, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0, AlwaysPresent = true } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs index c5b8228439..7e3272e42b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/ElongatedCirclePiece.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs index d3487fb65c..e4c964a884 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/RimHitSymbolPiece.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs index d70ac64a27..0ed9923924 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces { @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces new SpriteIcon { RelativeSizeAxes = Axes.Both, - Icon = FontAwesome.fa_asterisk, + Icon = FontAwesome.Solid.Asterisk, Shadow = false } }; diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs index e630847aec..773e3ae907 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TaikoPiece.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Game.Graphics.Containers; using osu.Framework.Graphics; @@ -11,26 +11,25 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces public class TaikoPiece : BeatSyncedContainer, IHasAccentColour { private Color4 accentColour; + /// /// The colour of the inner circle and outer glows. /// public virtual Color4 AccentColour { - get { return accentColour; } - set { accentColour = value; } + get => accentColour; + set => accentColour = value; } private bool kiaiMode; + /// /// Whether Kiai mode effects are enabled for this circle piece. /// public virtual bool KiaiMode { - get { return kiaiMode; } - set - { - kiaiMode = value; - } + get => kiaiMode; + set => kiaiMode = value; } public TaikoPiece() diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs index 976836a5ed..83cf7a64ec 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/TickPiece.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces @@ -23,9 +23,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces private const float tick_size = 0.35f; private bool filled; + public bool Filled { - get { return filled; } + get => filled; set { filled = value; diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs index 405ea85f0d..4e02c76a8b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs @@ -1,10 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; using System; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { @@ -68,6 +71,7 @@ namespace osu.Game.Rulesets.Taiko.Objects return; bool first = true; + for (double t = StartTime; t < EndTime + tickSpacing / 2; t += tickSpacing) { AddNested(new DrumRollTick @@ -81,5 +85,9 @@ namespace osu.Game.Rulesets.Taiko.Objects first = false; } } + + public override Judgement CreateJudgement() => new TaikoDrumRollJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs index 967d5acfd7..c466ca7c8a 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects @@ -25,5 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Objects public double HitWindow => TickSpacing / 2; public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Hit.cs b/osu.Game.Rulesets.Taiko/Objects/Hit.cs index 0b47aa490b..6cc9357580 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Hit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Hit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Taiko.Objects { diff --git a/osu.Game.Rulesets.Taiko/Objects/RimHit.cs b/osu.Game.Rulesets.Taiko/Objects/RimHit.cs index 2e52e57f1f..6f6b089e03 100644 --- a/osu.Game.Rulesets.Taiko/Objects/RimHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/RimHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Taiko.Objects { diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs index fac3705110..d660149528 100644 --- a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects @@ -9,5 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Objects public class StrongHitObject : TaikoHitObject { public override Judgement CreateJudgement() => new TaikoStrongJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs index 702bf63bf5..f96c033dce 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs @@ -1,8 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { @@ -17,7 +20,10 @@ namespace osu.Game.Rulesets.Taiko.Objects /// public int RequiredHits = 10; - public override bool IsStrong { set => throw new NotSupportedException($"{nameof(Swell)} cannot be a strong hitobject."); } + public override bool IsStrong + { + set => throw new NotSupportedException($"{nameof(Swell)} cannot be a strong hitobject."); + } protected override void CreateNestedHitObjects() { @@ -26,5 +32,9 @@ namespace osu.Game.Rulesets.Taiko.Objects for (int i = 0; i < RequiredHits; i++) AddNested(new SwellTick()); } + + public override Judgement CreateJudgement() => new TaikoSwellJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs index 49eb6d2a15..68212e8f12 100644 --- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs @@ -1,9 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { public class SwellTick : TaikoHitObject { + public override Judgement CreateJudgement() => new TaikoSwellTickJudgement(); + + protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs index 9c86b60688..6f4fbd0651 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs @@ -1,10 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; +using osu.Game.Rulesets.Taiko.Scoring; namespace osu.Game.Rulesets.Taiko.Objects { diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs deleted file mode 100644 index 70a516af79..0000000000 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObjectDifficulty.cs +++ /dev/null @@ -1,127 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; - -namespace osu.Game.Rulesets.Taiko.Objects -{ - internal class TaikoHitObjectDifficulty - { - /// - /// Factor by how much individual / overall strain decays per second. - /// - /// - /// These values are results of tweaking a lot and taking into account general feedback. - /// - internal const double DECAY_BASE = 0.30; - - private const double type_change_bonus = 0.75; - private const double rhythm_change_bonus = 1.0; - private const double rhythm_change_base_threshold = 0.2; - private const double rhythm_change_base = 2.0; - - internal TaikoHitObject BaseHitObject; - - /// - /// Measures note density in a way - /// - internal double Strain = 1; - - private double timeElapsed; - private int sameTypeSince = 1; - - private bool isRim => BaseHitObject is RimHit; - - public TaikoHitObjectDifficulty(TaikoHitObject baseHitObject) - { - BaseHitObject = baseHitObject; - } - - internal void CalculateStrains(TaikoHitObjectDifficulty previousHitObject, double timeRate) - { - // Rather simple, but more specialized things are inherently inaccurate due to the big difference playstyles and opinions make. - // See Taiko feedback thread. - timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate; - double decay = Math.Pow(DECAY_BASE, timeElapsed / 1000); - - double addition = 1; - - // Only if we are no slider or spinner we get an extra addition - if (previousHitObject.BaseHitObject is Hit && BaseHitObject is Hit - && BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime < 1000) // And we only want to check out hitobjects which aren't so far in the past - { - addition += typeChangeAddition(previousHitObject); - addition += rhythmChangeAddition(previousHitObject); - } - - double additionFactor = 1.0; - // Scale AdditionFactor linearly from 0.4 to 1 for TimeElapsed from 0 to 50 - if (timeElapsed < 50.0) - additionFactor = 0.4 + 0.6 * timeElapsed / 50.0; - - Strain = previousHitObject.Strain * decay + addition * additionFactor; - } - - private TypeSwitch lastTypeSwitchEven = TypeSwitch.None; - private double typeChangeAddition(TaikoHitObjectDifficulty previousHitObject) - { - // If we don't have the same hit type, trigger a type change! - if (previousHitObject.isRim != isRim) - { - lastTypeSwitchEven = previousHitObject.sameTypeSince % 2 == 0 ? TypeSwitch.Even : TypeSwitch.Odd; - - // We only want a bonus if the parity of the type switch changes! - switch (previousHitObject.lastTypeSwitchEven) - { - case TypeSwitch.Even: - if (lastTypeSwitchEven == TypeSwitch.Odd) - return type_change_bonus; - break; - case TypeSwitch.Odd: - if (lastTypeSwitchEven == TypeSwitch.Even) - return type_change_bonus; - break; - } - } - // No type change? Increment counter and keep track of last type switch - else - { - lastTypeSwitchEven = previousHitObject.lastTypeSwitchEven; - sameTypeSince = previousHitObject.sameTypeSince + 1; - } - - return 0; - } - - private double rhythmChangeAddition(TaikoHitObjectDifficulty previousHitObject) - { - // We don't want a division by zero if some random mapper decides to put 2 HitObjects at the same time. - if (timeElapsed == 0 || previousHitObject.timeElapsed == 0) - return 0; - - double timeElapsedRatio = Math.Max(previousHitObject.timeElapsed / timeElapsed, timeElapsed / previousHitObject.timeElapsed); - - if (timeElapsedRatio >= 8) - return 0; - - double difference = Math.Log(timeElapsedRatio, rhythm_change_base) % 1.0; - - if (isWithinChangeThreshold(difference)) - return rhythm_change_bonus; - - return 0; - } - - private bool isWithinChangeThreshold(double value) - { - return value > rhythm_change_base_threshold && value < 1 - rhythm_change_base_threshold; - } - - private enum TypeSwitch - { - None, - Even, - Odd - } - } -} diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs deleted file mode 100644 index 289f084a45..0000000000 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitWindows.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Taiko.Objects -{ - public class TaikoHitWindows : HitWindows - { - private static readonly IReadOnlyDictionary base_ranges = new Dictionary - { - { HitResult.Great, (100, 70, 40) }, - { HitResult.Good, (240, 160, 100) }, - { HitResult.Meh, (270, 190, 140) }, - { HitResult.Miss, (400, 400, 400) }, - }; - - public override void SetDifficulty(double difficulty) - { - Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); - Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); - Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]); - Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]); - } - } -} diff --git a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs index 26f70bc927..ca7d04876e 100644 --- a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs +++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Runtime.CompilerServices; @@ -9,3 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")] [assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Dynamic")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Android")] diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index e7b2789010..299679b2c1 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -1,31 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; +using osu.Game.Replays; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Replays; -using osu.Game.Users; +using osu.Game.Rulesets.Taiko.Beatmaps; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Taiko.Replays { - public class TaikoAutoGenerator : AutoGenerator + public class TaikoAutoGenerator : AutoGenerator { + public new TaikoBeatmap Beatmap => (TaikoBeatmap)base.Beatmap; + private const double swell_hit_speed = 50; - public TaikoAutoGenerator(Beatmap beatmap) + public TaikoAutoGenerator(IBeatmap beatmap) : base(beatmap) { - Replay = new Replay - { - User = new User - { - Username = @"Autoplay", - } - }; + Replay = new Replay(); } protected Replay Replay; @@ -55,6 +53,7 @@ namespace osu.Game.Rulesets.Taiko.Replays int count = 0; int req = swell.RequiredHits; double hitRate = Math.Min(swell_hit_speed, swell.Duration / req); + for (double j = h.StartTime; j < endTime; j += hitRate) { TaikoAction action; @@ -65,12 +64,15 @@ namespace osu.Game.Rulesets.Taiko.Replays case 0: action = TaikoAction.LeftCentre; break; + case 1: action = TaikoAction.LeftRim; break; + case 2: action = TaikoAction.RightCentre; break; + case 3: action = TaikoAction.RightRim; break; @@ -112,7 +114,13 @@ namespace osu.Game.Rulesets.Taiko.Replays else throw new InvalidOperationException("Unknown hit object type."); - Frames.Add(new TaikoReplayFrame(endTime + KEY_UP_DELAY)); + var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button + + bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY; + + double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.StartTime - endTime) * 0.9; + + Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay)); if (i < Beatmap.HitObjects.Count - 1) { @@ -126,5 +134,24 @@ namespace osu.Game.Rulesets.Taiko.Replays return Replay; } + + protected override HitObject GetNextObject(int currentIndex) + { + Type desiredType = Beatmap.HitObjects[currentIndex].GetType(); + + for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++) + { + var currentObj = Beatmap.HitObjects[i]; + + if (currentObj.GetType() == desiredType || + // Un-press all keys before a DrumRoll or Swell + currentObj is DrumRoll || currentObj is Swell) + { + return Beatmap.HitObjects[i]; + } + } + + return null; + } } } diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs index ab7856eb8f..97337acc45 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoFramedReplayInputHandler.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Replays; using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; +using osu.Game.Replays; namespace osu.Game.Rulesets.Taiko.Replays { @@ -17,6 +18,6 @@ namespace osu.Game.Rulesets.Taiko.Replays protected override bool IsImportant(TaikoReplayFrame frame) => frame.Actions.Any(); - public override List GetPendingInputs() => new List { new ReplayState { PressedActions = CurrentFrame.Actions } }; + public override List GetPendingInputs() => new List { new ReplayState { PressedActions = CurrentFrame?.Actions ?? new List() } }; } } diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs index 2177a3cbdc..c5ebefc397 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoReplayFrame.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps; +using osu.Game.Replays.Legacy; using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Replays.Legacy; using osu.Game.Rulesets.Replays.Types; namespace osu.Game.Rulesets.Taiko.Replays @@ -23,12 +23,12 @@ namespace osu.Game.Rulesets.Taiko.Replays Actions.AddRange(actions); } - public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap) + public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null) { - if (legacyFrame.MouseRight1) Actions.Add(TaikoAction.LeftRim); - if (legacyFrame.MouseRight2) Actions.Add(TaikoAction.RightRim); - if (legacyFrame.MouseLeft1) Actions.Add(TaikoAction.LeftCentre); - if (legacyFrame.MouseLeft2) Actions.Add(TaikoAction.RightCentre); + if (currentFrame.MouseRight1) Actions.Add(TaikoAction.LeftRim); + if (currentFrame.MouseRight2) Actions.Add(TaikoAction.RightRim); + if (currentFrame.MouseLeft1) Actions.Add(TaikoAction.LeftCentre); + if (currentFrame.MouseLeft2) Actions.Add(TaikoAction.RightCentre); } } } diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu new file mode 100644 index 0000000000..33510eceb7 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test-strong.osu @@ -0,0 +1,257 @@ +osu file format v14 + +[General] +Mode: 1 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// Same as diffcalc-test with finishers on every note +142,122,0,5,4,0:0:0:0: +142,122,125,1,4,0:0:0:0: +142,122,250,1,4,0:0:0:0: +142,122,375,1,4,0:0:0:0: +142,122,500,1,4,0:0:0:0: +142,122,625,1,4,0:0:0:0: +142,122,750,1,4,0:0:0:0: +142,122,875,1,4,0:0:0:0: +142,122,1000,1,4,0:0:0:0: +142,122,1125,1,4,0:0:0:0: +142,122,1250,1,4,0:0:0:0: +142,122,1375,1,4,0:0:0:0: +142,122,1500,1,4,0:0:0:0: +119,106,2500,1,6,0:0:0:0: +119,106,2625,1,6,0:0:0:0: +119,106,2750,1,6,0:0:0:0: +119,106,2875,1,6,0:0:0:0: +119,106,3000,1,6,0:0:0:0: +119,106,3125,1,6,0:0:0:0: +119,106,3250,1,6,0:0:0:0: +119,106,3375,1,6,0:0:0:0: +119,106,3500,1,6,0:0:0:0: +119,106,3625,1,6,0:0:0:0: +119,106,3750,1,6,0:0:0:0: +119,106,3875,1,6,0:0:0:0: +119,106,4000,1,6,0:0:0:0: +136,90,5000,1,4,0:0:0:0: +136,90,5125,1,6,0:0:0:0: +136,90,5250,1,4,0:0:0:0: +136,90,5375,1,6,0:0:0:0: +136,90,5500,1,4,0:0:0:0: +136,90,5625,1,6,0:0:0:0: +136,90,5750,1,4,0:0:0:0: +136,90,5875,1,6,0:0:0:0: +136,90,6000,1,4,0:0:0:0: +136,90,6125,1,6,0:0:0:0: +136,90,6250,1,4,0:0:0:0: +136,90,6375,1,6,0:0:0:0: +136,90,6500,1,4,0:0:0:0: +86,113,7500,1,4,0:0:0:0: +86,113,7625,1,4,0:0:0:0: +86,113,7750,1,6,0:0:0:0: +86,113,7875,1,6,0:0:0:0: +86,113,8000,1,4,0:0:0:0: +86,113,8125,1,4,0:0:0:0: +86,113,8250,1,6,0:0:0:0: +86,113,8375,1,6,0:0:0:0: +86,113,8500,1,4,0:0:0:0: +86,113,8625,1,4,0:0:0:0: +86,113,8750,1,6,0:0:0:0: +86,113,8875,1,6,0:0:0:0: +86,113,9000,1,4,0:0:0:0: +146,90,10000,1,4,0:0:0:0: +146,90,10125,1,4,0:0:0:0: +146,90,10250,1,4,0:0:0:0: +146,90,10375,1,6,0:0:0:0: +146,90,10500,1,6,0:0:0:0: +146,90,10625,1,6,0:0:0:0: +146,90,10750,1,4,0:0:0:0: +146,90,10875,1,4,0:0:0:0: +146,90,11000,1,4,0:0:0:0: +146,90,11125,1,6,0:0:0:0: +146,90,11250,1,6,0:0:0:0: +146,90,11375,1,6,0:0:0:0: +146,90,11500,1,4,0:0:0:0: +146,90,11625,1,4,0:0:0:0: +146,90,11750,1,4,0:0:0:0: +146,90,11875,1,6,0:0:0:0: +146,90,12000,1,6,0:0:0:0: +146,90,12125,1,6,0:0:0:0: +146,90,12250,1,4,0:0:0:0: +146,90,12375,1,4,0:0:0:0: +146,90,12500,1,4,0:0:0:0: +69,99,13500,1,4,0:0:0:0: +69,99,13625,1,4,0:0:0:0: +69,99,13750,1,4,0:0:0:0: +69,99,13875,1,6,0:0:0:0: +69,99,14000,1,4,0:0:0:0: +69,99,14125,1,4,0:0:0:0: +69,99,14250,1,4,0:0:0:0: +69,99,14375,1,6,0:0:0:0: +69,99,14500,1,4,0:0:0:0: +69,99,14625,1,4,0:0:0:0: +69,99,14750,1,4,0:0:0:0: +69,99,14875,1,6,0:0:0:0: +69,99,15000,1,4,0:0:0:0: +69,99,15125,1,4,0:0:0:0: +69,99,15250,1,4,0:0:0:0: +69,99,15375,1,6,0:0:0:0: +69,99,15500,1,4,0:0:0:0: +83,89,16500,1,4,0:0:0:0: +83,89,16625,1,6,0:0:0:0: +83,89,16750,1,6,0:0:0:0: +83,89,16875,1,4,0:0:0:0: +83,89,17000,1,4,0:0:0:0: +83,89,17125,1,4,0:0:0:0: +83,89,17250,1,6,0:0:0:0: +83,89,17375,1,6,0:0:0:0: +83,89,17500,1,6,0:0:0:0: +83,89,17625,1,6,0:0:0:0: +83,89,17750,1,4,0:0:0:0: +83,89,17875,1,4,0:0:0:0: +83,89,18000,1,4,0:0:0:0: +83,89,18125,1,4,0:0:0:0: +83,89,18250,1,4,0:0:0:0: +83,89,18375,1,6,0:0:0:0: +83,89,18500,1,6,0:0:0:0: +83,89,18625,1,6,0:0:0:0: +83,89,18750,1,6,0:0:0:0: +83,89,18875,1,4,0:0:0:0: +83,89,19000,1,4,0:0:0:0: +83,89,19125,1,4,0:0:0:0: +83,89,19250,1,4,0:0:0:0: +83,89,19375,1,6,0:0:0:0: +83,89,19500,1,6,0:0:0:0: +83,89,19625,1,4,0:0:0:0: +84,122,20500,1,4,0:0:0:0: +84,122,20625,2,4,L|217:123,1,120 +84,122,21125,1,4,0:0:0:0: +84,122,21250,2,4,L|217:123,1,120 +84,122,21750,1,4,0:0:0:0: +84,122,21875,2,4,L|217:123,1,120 +84,122,22375,1,4,0:0:0:0: +84,122,22500,2,4,L|217:123,1,120 +84,122,23000,1,4,0:0:0:0: +84,122,23125,2,4,L|217:123,1,120 +99,106,24500,1,4,0:0:0:0: +99,106,24625,1,4,0:0:0:0: +99,106,24750,2,4,L|194:107,1,80 +99,106,25125,1,4,0:0:0:0: +99,106,25250,1,4,0:0:0:0: +99,106,25375,2,4,L|194:107,1,80 +99,106,25750,1,4,0:0:0:0: +99,106,25875,1,4,0:0:0:0: +99,106,26000,2,4,L|194:107,1,80 +99,106,26375,1,4,0:0:0:0: +99,106,26500,1,4,0:0:0:0: +99,106,26625,2,4,L|194:107,1,80 +99,106,27000,1,4,0:0:0:0: +99,106,27125,1,4,0:0:0:0: +99,106,27250,2,4,L|194:107,1,80 +121,103,28500,1,4,0:0:0:0: +121,103,28625,1,4,0:0:0:0: +121,103,28750,1,4,0:0:0:0: +121,103,28875,2,4,L|190:103,1,40 +121,103,29125,1,4,0:0:0:0: +121,103,29250,1,4,0:0:0:0: +121,103,29375,1,4,0:0:0:0: +121,103,29500,2,4,L|190:103,1,40 +121,103,29750,1,4,0:0:0:0: +121,103,29875,1,4,0:0:0:0: +121,103,30000,1,4,0:0:0:0: +121,103,30125,2,4,L|190:103,1,40 +121,103,30375,1,4,0:0:0:0: +121,103,30500,1,4,0:0:0:0: +121,103,30625,1,4,0:0:0:0: +121,103,30750,2,4,L|190:103,1,40 +121,103,31000,1,4,0:0:0:0: +121,103,31125,1,4,0:0:0:0: +121,103,31250,1,4,0:0:0:0: +121,103,31375,2,4,L|190:103,1,40 +121,103,32500,1,4,0:0:0:0: +121,103,32625,1,6,0:0:0:0: +121,103,32750,1,4,0:0:0:0: +121,103,32875,2,4,L|190:103,1,40 +121,103,33125,1,4,0:0:0:0: +121,103,33250,1,6,0:0:0:0: +121,103,33375,1,4,0:0:0:0: +121,103,33500,2,4,L|190:103,1,40 +121,103,33750,1,4,0:0:0:0: +121,103,33875,1,6,0:0:0:0: +121,103,34000,1,4,0:0:0:0: +121,103,34125,2,4,L|190:103,1,40 +121,103,34375,1,4,0:0:0:0: +121,103,34500,1,6,0:0:0:0: +121,103,34625,1,4,0:0:0:0: +121,103,34750,2,4,L|190:103,1,40 +121,103,35000,1,4,0:0:0:0: +121,103,35125,1,6,0:0:0:0: +121,103,35250,1,4,0:0:0:0: +121,103,35375,2,4,L|190:103,1,40 +121,103,36500,1,4,0:0:0:0: +121,103,36625,1,4,0:0:0:0: +121,103,36750,1,6,0:0:0:0: +121,103,36875,2,4,L|190:103,1,40 +121,103,37125,1,4,0:0:0:0: +121,103,37250,1,4,0:0:0:0: +121,103,37375,1,6,0:0:0:0: +121,103,37500,2,4,L|190:103,1,40 +121,103,37750,1,4,0:0:0:0: +121,103,37875,1,4,0:0:0:0: +121,103,38000,1,6,0:0:0:0: +121,103,38125,2,4,L|190:103,1,40 +121,103,38375,1,4,0:0:0:0: +121,103,38500,1,4,0:0:0:0: +121,103,38625,1,6,0:0:0:0: +121,103,38750,2,4,L|190:103,1,40 +121,103,39000,1,4,0:0:0:0: +121,103,39125,1,4,0:0:0:0: +121,103,39250,1,6,0:0:0:0: +121,103,39375,2,4,L|190:103,1,40 +107,106,40500,1,4,0:0:0:0: +107,106,40625,1,4,0:0:0:0: +107,106,40750,1,6,0:0:0:0: +107,106,40875,1,6,0:0:0:0: +46,112,41000,2,4,L|214:112,1,160 +107,106,41625,1,4,0:0:0:0: +107,106,41750,1,4,0:0:0:0: +107,106,41875,1,6,0:0:0:0: +107,106,42000,1,6,0:0:0:0: +46,112,42125,2,4,L|214:112,1,160 +107,106,42750,1,4,0:0:0:0: +107,106,42875,1,4,0:0:0:0: +107,106,43000,1,6,0:0:0:0: +107,106,43125,1,6,0:0:0:0: +46,112,43250,2,4,L|214:112,1,160 +107,106,43875,1,4,0:0:0:0: +107,106,44000,1,4,0:0:0:0: +107,106,44125,1,6,0:0:0:0: +107,106,44250,1,6,0:0:0:0: +46,112,44375,2,4,L|214:112,1,160 +107,106,45000,1,4,0:0:0:0: +107,106,45125,1,4,0:0:0:0: +107,106,45250,1,6,0:0:0:0: +107,106,45375,1,6,0:0:0:0: +46,112,45500,2,4,L|214:112,1,160 +256,192,47000,12,4,47500,0:0:0:0: +256,192,47625,12,4,48000,0:0:0:0: +256,192,48125,12,4,48500,0:0:0:0: +256,192,48625,12,4,49000,0:0:0:0: +256,192,50000,12,4,50500,0:0:0:0: +183,143,50625,5,4,0:0:0:0: +256,192,50750,12,4,51250,0:0:0:0: +114,106,51375,5,4,0:0:0:0: +256,192,51625,12,4,52125,0:0:0:0: +154,143,52250,5,4,0:0:0:0: +256,192,52375,12,4,52875,0:0:0:0: +116,111,53000,5,4,0:0:0:0: diff --git a/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu new file mode 100644 index 0000000000..15326162ea --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Resources/Testing/Beatmaps/diffcalc-test.osu @@ -0,0 +1,285 @@ +osu file format v14 + +[General] +Mode: 1 + +[Difficulty] +CircleSize:4 +OverallDifficulty:7 +ApproachRate:8.3 +SliderMultiplier:1.6 +SliderTickRate:1 + +[TimingPoints] +500,500,4,2,1,50,1,0 +62500,-500,4,2,1,50,0,0 +71000,-100,4,2,1,50,0,0 + +[HitObjects] +// dd, spaced 1/4 beat apart +142,122,0,5,0,0:0:0:0: +142,122,125,1,0,0:0:0:0: +142,122,250,1,0,0:0:0:0: +142,122,375,1,0,0:0:0:0: +142,122,500,1,0,0:0:0:0: +142,122,625,1,0,0:0:0:0: +142,122,750,1,0,0:0:0:0: +142,122,875,1,0,0:0:0:0: +142,122,1000,1,0,0:0:0:0: +142,122,1125,1,0,0:0:0:0: +142,122,1250,1,0,0:0:0:0: +142,122,1375,1,0,0:0:0:0: +142,122,1500,1,0,0:0:0:0: + +// kk, spaced 1/4 beat apart +119,106,2500,1,2,0:0:0:0: +119,106,2625,1,2,0:0:0:0: +119,106,2750,1,2,0:0:0:0: +119,106,2875,1,2,0:0:0:0: +119,106,3000,1,2,0:0:0:0: +119,106,3125,1,2,0:0:0:0: +119,106,3250,1,2,0:0:0:0: +119,106,3375,1,2,0:0:0:0: +119,106,3500,1,2,0:0:0:0: +119,106,3625,1,2,0:0:0:0: +119,106,3750,1,2,0:0:0:0: +119,106,3875,1,2,0:0:0:0: +119,106,4000,1,2,0:0:0:0: + +// dk, spaced 1/4 beat apart +136,90,5000,1,0,0:0:0:0: +136,90,5125,1,2,0:0:0:0: +136,90,5250,1,0,0:0:0:0: +136,90,5375,1,2,0:0:0:0: +136,90,5500,1,0,0:0:0:0: +136,90,5625,1,2,0:0:0:0: +136,90,5750,1,0,0:0:0:0: +136,90,5875,1,2,0:0:0:0: +136,90,6000,1,0,0:0:0:0: +136,90,6125,1,2,0:0:0:0: +136,90,6250,1,0,0:0:0:0: +136,90,6375,1,2,0:0:0:0: +136,90,6500,1,0,0:0:0:0: + +// ddkk, spaced 1/4 beat apart +86,113,7500,1,0,0:0:0:0: +86,113,7625,1,0,0:0:0:0: +86,113,7750,1,2,0:0:0:0: +86,113,7875,1,2,0:0:0:0: +86,113,8000,1,0,0:0:0:0: +86,113,8125,1,0,0:0:0:0: +86,113,8250,1,2,0:0:0:0: +86,113,8375,1,2,0:0:0:0: +86,113,8500,1,0,0:0:0:0: +86,113,8625,1,0,0:0:0:0: +86,113,8750,1,2,0:0:0:0: +86,113,8875,1,2,0:0:0:0: +86,113,9000,1,0,0:0:0:0: + +// dddkkk, spaced 1/4 beat apart +146,90,10000,1,0,0:0:0:0: +146,90,10125,1,0,0:0:0:0: +146,90,10250,1,0,0:0:0:0: +146,90,10375,1,2,0:0:0:0: +146,90,10500,1,2,0:0:0:0: +146,90,10625,1,2,0:0:0:0: +146,90,10750,1,0,0:0:0:0: +146,90,10875,1,0,0:0:0:0: +146,90,11000,1,0,0:0:0:0: +146,90,11125,1,2,0:0:0:0: +146,90,11250,1,2,0:0:0:0: +146,90,11375,1,2,0:0:0:0: +146,90,11500,1,0,0:0:0:0: +146,90,11625,1,0,0:0:0:0: +146,90,11750,1,0,0:0:0:0: +146,90,11875,1,2,0:0:0:0: +146,90,12000,1,2,0:0:0:0: +146,90,12125,1,2,0:0:0:0: +146,90,12250,1,0,0:0:0:0: +146,90,12375,1,0,0:0:0:0: +146,90,12500,1,0,0:0:0:0: + +// dddk, spaced 1/4 beat apart +69,99,13500,1,0,0:0:0:0: +69,99,13625,1,0,0:0:0:0: +69,99,13750,1,0,0:0:0:0: +69,99,13875,1,2,0:0:0:0: +69,99,14000,1,0,0:0:0:0: +69,99,14125,1,0,0:0:0:0: +69,99,14250,1,0,0:0:0:0: +69,99,14375,1,2,0:0:0:0: +69,99,14500,1,0,0:0:0:0: +69,99,14625,1,0,0:0:0:0: +69,99,14750,1,0,0:0:0:0: +69,99,14875,1,2,0:0:0:0: +69,99,15000,1,0,0:0:0:0: +69,99,15125,1,0,0:0:0:0: +69,99,15250,1,0,0:0:0:0: +69,99,15375,1,2,0:0:0:0: +69,99,15500,1,0,0:0:0:0: + +// arbitrary pattern, spaced 1/4 beat apart +83,89,16500,1,0,0:0:0:0: +83,89,16625,1,2,0:0:0:0: +83,89,16750,1,2,0:0:0:0: +83,89,16875,1,0,0:0:0:0: +83,89,17000,1,0,0:0:0:0: +83,89,17125,1,0,0:0:0:0: +83,89,17250,1,2,0:0:0:0: +83,89,17375,1,2,0:0:0:0: +83,89,17500,1,2,0:0:0:0: +83,89,17625,1,2,0:0:0:0: +83,89,17750,1,0,0:0:0:0: +83,89,17875,1,0,0:0:0:0: +83,89,18000,1,0,0:0:0:0: +83,89,18125,1,0,0:0:0:0: +83,89,18250,1,0,0:0:0:0: +83,89,18375,1,2,0:0:0:0: +83,89,18500,1,2,0:0:0:0: +83,89,18625,1,2,0:0:0:0: +83,89,18750,1,2,0:0:0:0: +83,89,18875,1,0,0:0:0:0: +83,89,19000,1,0,0:0:0:0: +83,89,19125,1,0,0:0:0:0: +83,89,19250,1,0,0:0:0:0: +83,89,19375,1,2,0:0:0:0: +83,89,19500,1,2,0:0:0:0: +83,89,19625,1,0,0:0:0:0: + +// d-slider pattern, spaced 1/4 beat apart +84,122,20500,1,0,0:0:0:0: +84,122,20625,2,0,L|217:123,1,120 +84,122,21125,1,0,0:0:0:0: +84,122,21250,2,0,L|217:123,1,120 +84,122,21750,1,0,0:0:0:0: +84,122,21875,2,0,L|217:123,1,120 +84,122,22375,1,0,0:0:0:0: +84,122,22500,2,0,L|217:123,1,120 +84,122,23000,1,0,0:0:0:0: +84,122,23125,2,0,L|217:123,1,120 + +// dd-slider pattern, spaced 1/4 beat apart +99,106,24500,1,0,0:0:0:0: +99,106,24625,1,0,0:0:0:0: +99,106,24750,2,0,L|194:107,1,80 +99,106,25125,1,0,0:0:0:0: +99,106,25250,1,0,0:0:0:0: +99,106,25375,2,0,L|194:107,1,80 +99,106,25750,1,0,0:0:0:0: +99,106,25875,1,0,0:0:0:0: +99,106,26000,2,0,L|194:107,1,80 +99,106,26375,1,0,0:0:0:0: +99,106,26500,1,0,0:0:0:0: +99,106,26625,2,0,L|194:107,1,80 +99,106,27000,1,0,0:0:0:0: +99,106,27125,1,0,0:0:0:0: +99,106,27250,2,0,L|194:107,1,80 + +// ddd-slider pattern, spaced 1/4 beat apart +121,103,28500,1,0,0:0:0:0: +121,103,28625,1,0,0:0:0:0: +121,103,28750,1,0,0:0:0:0: +121,103,28875,2,0,L|190:103,1,40 +121,103,29125,1,0,0:0:0:0: +121,103,29250,1,0,0:0:0:0: +121,103,29375,1,0,0:0:0:0: +121,103,29500,2,0,L|190:103,1,40 +121,103,29750,1,0,0:0:0:0: +121,103,29875,1,0,0:0:0:0: +121,103,30000,1,0,0:0:0:0: +121,103,30125,2,0,L|190:103,1,40 +121,103,30375,1,0,0:0:0:0: +121,103,30500,1,0,0:0:0:0: +121,103,30625,1,0,0:0:0:0: +121,103,30750,2,0,L|190:103,1,40 +121,103,31000,1,0,0:0:0:0: +121,103,31125,1,0,0:0:0:0: +121,103,31250,1,0,0:0:0:0: +121,103,31375,2,0,L|190:103,1,40 + +// dkd-slider pattern, spaced 1/4 beat apart +121,103,32500,1,0,0:0:0:0: +121,103,32625,1,2,0:0:0:0: +121,103,32750,1,0,0:0:0:0: +121,103,32875,2,0,L|190:103,1,40 +121,103,33125,1,0,0:0:0:0: +121,103,33250,1,2,0:0:0:0: +121,103,33375,1,0,0:0:0:0: +121,103,33500,2,0,L|190:103,1,40 +121,103,33750,1,0,0:0:0:0: +121,103,33875,1,2,0:0:0:0: +121,103,34000,1,0,0:0:0:0: +121,103,34125,2,0,L|190:103,1,40 +121,103,34375,1,0,0:0:0:0: +121,103,34500,1,2,0:0:0:0: +121,103,34625,1,0,0:0:0:0: +121,103,34750,2,0,L|190:103,1,40 +121,103,35000,1,0,0:0:0:0: +121,103,35125,1,2,0:0:0:0: +121,103,35250,1,0,0:0:0:0: +121,103,35375,2,0,L|190:103,1,40 + +//ddk-slider pattern, spaced 1/4 beat apart +121,103,36500,1,0,0:0:0:0: +121,103,36625,1,0,0:0:0:0: +121,103,36750,1,2,0:0:0:0: +121,103,36875,2,0,L|190:103,1,40 +121,103,37125,1,0,0:0:0:0: +121,103,37250,1,0,0:0:0:0: +121,103,37375,1,2,0:0:0:0: +121,103,37500,2,0,L|190:103,1,40 +121,103,37750,1,0,0:0:0:0: +121,103,37875,1,0,0:0:0:0: +121,103,38000,1,2,0:0:0:0: +121,103,38125,2,0,L|190:103,1,40 +121,103,38375,1,0,0:0:0:0: +121,103,38500,1,0,0:0:0:0: +121,103,38625,1,2,0:0:0:0: +121,103,38750,2,0,L|190:103,1,40 +121,103,39000,1,0,0:0:0:0: +121,103,39125,1,0,0:0:0:0: +121,103,39250,1,2,0:0:0:0: +121,103,39375,2,0,L|190:103,1,40 + +//ddkk-slider pattern, spaced 1/4 beat apart +107,106,40500,1,0,0:0:0:0: +107,106,40625,1,0,0:0:0:0: +107,106,40750,1,2,0:0:0:0: +107,106,40875,1,2,0:0:0:0: +46,112,41000,2,0,L|214:112,1,160 +107,106,41625,1,0,0:0:0:0: +107,106,41750,1,0,0:0:0:0: +107,106,41875,1,2,0:0:0:0: +107,106,42000,1,2,0:0:0:0: +46,112,42125,2,0,L|214:112,1,160 +107,106,42750,1,0,0:0:0:0: +107,106,42875,1,0,0:0:0:0: +107,106,43000,1,2,0:0:0:0: +107,106,43125,1,2,0:0:0:0: +46,112,43250,2,0,L|214:112,1,160 +107,106,43875,1,0,0:0:0:0: +107,106,44000,1,0,0:0:0:0: +107,106,44125,1,2,0:0:0:0: +107,106,44250,1,2,0:0:0:0: +46,112,44375,2,0,L|214:112,1,160 +107,106,45000,1,0,0:0:0:0: +107,106,45125,1,0,0:0:0:0: +107,106,45250,1,2,0:0:0:0: +107,106,45375,1,2,0:0:0:0: +46,112,45500,2,0,L|214:112,1,160 + +// spinner-spinner pattern, spaced 1/4 beat apart +256,192,47000,12,0,47500,0:0:0:0: +256,192,47625,12,0,48000,0:0:0:0: +256,192,48125,12,0,48500,0:0:0:0: +256,192,48625,12,0,49000,0:0:0:0: + +// spinner-d pattern, spaced 1/4 beat apart +256,192,50000,12,0,50500,0:0:0:0: +183,143,50625,5,0,0:0:0:0: +256,192,50750,12,0,51250,0:0:0:0: +114,106,51375,5,0,0:0:0:0: +256,192,51625,12,0,52125,0:0:0:0: +154,143,52250,5,0,0:0:0:0: +256,192,52375,12,0,52875,0:0:0:0: +116,111,53000,5,0,0:0:0:0: diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs new file mode 100644 index 0000000000..9d273392ff --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoHitWindows.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Taiko.Scoring +{ + public class TaikoHitWindows : HitWindows + { + private static readonly DifficultyRange[] taiko_ranges = + { + new DifficultyRange(HitResult.Great, 50, 35, 20), + new DifficultyRange(HitResult.Good, 120, 80, 50), + new DifficultyRange(HitResult.Miss, 135, 95, 70), + }; + + public override bool IsHitResultAllowed(HitResult result) + { + switch (result) + { + case HitResult.Great: + case HitResult.Good: + case HitResult.Miss: + return true; + } + + return false; + } + + protected override DifficultyRange[] GetRanges() => taiko_ranges; + } +} diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs index cf33141027..75a27ff639 100644 --- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs +++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs @@ -1,10 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.Taiko.Judgements; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.UI; @@ -13,54 +12,27 @@ namespace osu.Game.Rulesets.Taiko.Scoring internal class TaikoScoreProcessor : ScoreProcessor { /// - /// The HP awarded by a hit. + /// A value used for calculating . /// - private const double hp_hit_great = 0.03; - - /// - /// The HP awarded for a hit. - /// - private const double hp_hit_good = 0.011; - - /// - /// The minimum HP deducted for a . - /// This occurs when HP Drain = 0. - /// - private const double hp_miss_min = -0.0018; - - /// - /// The median HP deducted for a . - /// This occurs when HP Drain = 5. - /// - private const double hp_miss_mid = -0.0075; - - /// - /// The maximum HP deducted for a . - /// This occurs when HP Drain = 10. - /// - private const double hp_miss_max = -0.12; - - /// - /// The HP awarded for a hit. - /// - /// hits award less HP as they're more spammable, although in hindsight - /// this probably awards too little HP and is kept at this value for now for compatibility. - /// - /// - private const double hp_hit_tick = 0.00000003; + private const double object_count_factor = 3; /// /// Taiko fails at the end of the map if the player has not half-filled their HP bar. /// protected override bool DefaultFailCondition => JudgedHits == MaxHits && Health.Value <= 0.5; - private double hpIncreaseTick; - private double hpIncreaseGreat; - private double hpIncreaseGood; - private double hpIncreaseMiss; + /// + /// HP multiplier for a successful . + /// + private double hpMultiplier; - public TaikoScoreProcessor(RulesetContainer rulesetContainer) - : base(rulesetContainer) + /// + /// HP multiplier for a . + /// + private double hpMissMultiplier; + + public TaikoScoreProcessor(DrawableRuleset drawableRuleset) + : base(drawableRuleset) { } @@ -68,39 +40,13 @@ namespace osu.Game.Rulesets.Taiko.Scoring { base.ApplyBeatmap(beatmap); - double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98)); + hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98)); - hpIncreaseTick = hp_hit_tick; - hpIncreaseGreat = hpMultiplierNormal * hp_hit_great; - hpIncreaseGood = hpMultiplierNormal * hp_hit_good; - hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max); + hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120); } - protected override void ApplyResult(JudgementResult result) - { - base.ApplyResult(result); - - bool isTick = result.Judgement is TaikoDrumRollTickJudgement; - - // Apply HP changes - switch (result.Type) - { - case HitResult.Miss: - // Missing ticks shouldn't drop HP - if (!isTick) - Health.Value += hpIncreaseMiss; - break; - case HitResult.Good: - Health.Value += hpIncreaseGood; - break; - case HitResult.Great: - if (isTick) - Health.Value += hpIncreaseTick; - else - Health.Value += hpIncreaseGreat; - break; - } - } + protected override double HealthAdjustmentFactorFor(JudgementResult result) + => result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier; protected override void Reset(bool storeResults) { @@ -108,5 +54,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring Health.Value = 0; } + + public override HitWindows CreateHitWindows() => new TaikoHitWindows(); } } diff --git a/osu.Game.Rulesets.Taiko/TaikoInputManager.cs b/osu.Game.Rulesets.Taiko/TaikoInputManager.cs index 3b430e7ad1..058bec5111 100644 --- a/osu.Game.Rulesets.Taiko/TaikoInputManager.cs +++ b/osu.Game.Rulesets.Taiko/TaikoInputManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Input.Bindings; @@ -19,10 +19,13 @@ namespace osu.Game.Rulesets.Taiko { [Description("Left (rim)")] LeftRim, + [Description("Left (centre)")] LeftCentre, + [Description("Right (centre)")] RightCentre, + [Description("Right (rim)")] RightRim } diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 7d9bc98957..b2655f592c 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -9,22 +9,25 @@ using osu.Game.Rulesets.Taiko.UI; using osu.Game.Rulesets.UI; using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Beatmaps.Legacy; using osu.Game.Rulesets.Difficulty; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Beatmaps; using osu.Game.Rulesets.Taiko.Difficulty; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Taiko { public class TaikoRuleset : Ruleset { - public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new TaikoRulesetContainer(this, beatmap); + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new DrawableTaikoRuleset(this, beatmap, mods); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap); + public const string SHORT_NAME = "taiko"; + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] { new KeyBinding(InputKey.MouseLeft, TaikoAction.LeftCentre), @@ -42,6 +45,11 @@ namespace osu.Game.Rulesets.Taiko else if (mods.HasFlag(LegacyMods.DoubleTime)) yield return new TaikoModDoubleTime(); + if (mods.HasFlag(LegacyMods.Perfect)) + yield return new TaikoModPerfect(); + else if (mods.HasFlag(LegacyMods.SuddenDeath)) + yield return new TaikoModSuddenDeath(); + if (mods.HasFlag(LegacyMods.Autoplay)) yield return new TaikoModAutoplay(); @@ -63,14 +71,8 @@ namespace osu.Game.Rulesets.Taiko if (mods.HasFlag(LegacyMods.NoFail)) yield return new TaikoModNoFail(); - if (mods.HasFlag(LegacyMods.Perfect)) - yield return new TaikoModPerfect(); - if (mods.HasFlag(LegacyMods.Relax)) yield return new TaikoModRelax(); - - if (mods.HasFlag(LegacyMods.SuddenDeath)) - yield return new TaikoModSuddenDeath(); } public override IEnumerable GetModsFor(ModType type) @@ -84,6 +86,7 @@ namespace osu.Game.Rulesets.Taiko new TaikoModNoFail(), new MultiMod(new TaikoModHalfTime(), new TaikoModDaycore()), }; + case ModType.DifficultyIncrease: return new Mod[] { @@ -93,12 +96,20 @@ namespace osu.Game.Rulesets.Taiko new TaikoModHidden(), new TaikoModFlashlight(), }; + case ModType.Automation: return new Mod[] { new MultiMod(new TaikoModAutoplay(), new ModCinema()), new TaikoModRelax(), }; + + case ModType.Fun: + return new Mod[] + { + new MultiMod(new ModWindUp(), new ModWindDown()) + }; + default: return new Mod[] { }; } @@ -106,13 +117,13 @@ namespace osu.Game.Rulesets.Taiko public override string Description => "osu!taiko"; - public override string ShortName => "taiko"; + public override string ShortName => SHORT_NAME; - public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o }; + public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko }; public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap); - public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new TaikoPerformanceCalculator(this, beatmap, score); + public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score); public override int? LegacyID => 1; diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs new file mode 100644 index 0000000000..e6e4bc0dd7 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponent.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Skinning; + +namespace osu.Game.Rulesets.Taiko +{ + public class TaikoSkinComponent : GameplaySkinComponent + { + public TaikoSkinComponent(TaikoSkinComponents component) + : base(component) + { + } + + protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME; + + protected override string ComponentName => Component.ToString().ToLower(); + } +} diff --git a/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs new file mode 100644 index 0000000000..04aca534c6 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/TaikoSkinComponents.cs @@ -0,0 +1,9 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Taiko +{ + public enum TaikoSkinComponents + { + } +} diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs index c7eba91564..f91bbb14e8 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Allocation; @@ -33,18 +33,17 @@ namespace osu.Game.Rulesets.Taiko.UI case HitResult.Good: JudgementBody.Colour = colours.GreenLight; break; + case HitResult.Great: JudgementBody.Colour = colours.BlueLight; break; } } - protected override void LoadComplete() + protected override void ApplyHitAnimations() { - if (Result.IsHit) - this.MoveToY(-100, 500); - - base.LoadComplete(); + this.MoveToY(-100, 500); + base.ApplyHitAnimations(); } } } diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs new file mode 100644 index 0000000000..5caa9e4626 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs @@ -0,0 +1,73 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Objects; +using osu.Game.Rulesets.Taiko.Objects.Drawables; +using osu.Game.Rulesets.Taiko.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.Taiko.Replays; +using osu.Framework.Input; +using osu.Game.Configuration; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.Taiko.UI +{ + public class DrawableTaikoRuleset : DrawableScrollingRuleset + { + protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping; + + protected override bool UserScrollSpeedAdjustment => false; + + public DrawableTaikoRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + Direction.Value = ScrollingDirection.Left; + TimeRange.Value = 7000; + } + + [BackgroundDependencyLoader] + private void load() + { + new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar))); + } + + public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this); + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer(); + + protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo); + + protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo); + + public override DrawableHitObject CreateDrawableRepresentation(TaikoHitObject h) + { + switch (h) + { + case CentreHit centreHit: + return new DrawableCentreHit(centreHit); + + case RimHit rimHit: + return new DrawableRimHit(rimHit); + + case DrumRoll drumRoll: + return new DrawableDrumRoll(drumRoll); + + case Swell swell: + return new DrawableSwell(swell); + } + + return null; + } + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay); + } +} diff --git a/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs index 4dd0ba4d3d..404960c26f 100644 --- a/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/HitExplosion.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game.Rulesets.Taiko/UI/HitTarget.cs b/osu.Game.Rulesets.Taiko/UI/HitTarget.cs index 9d824ca5b7..2bb208bd1d 100644 --- a/osu.Game.Rulesets.Taiko/UI/HitTarget.cs +++ b/osu.Game.Rulesets.Taiko/UI/HitTarget.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs index 524535bfde..5234ae1f69 100644 --- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs +++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Taiko.UI Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Alpha = 0, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, }, centre = new Sprite { @@ -124,7 +124,7 @@ namespace osu.Game.Rulesets.Taiko.UI RelativeSizeAxes = Axes.Both, Size = new Vector2(0.7f), Alpha = 0, - Blending = BlendingMode.Additive + Blending = BlendingParameters.Additive } }; } @@ -132,10 +132,10 @@ namespace osu.Game.Rulesets.Taiko.UI [BackgroundDependencyLoader] private void load(TextureStore textures, OsuColour colours) { - rim.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer"); - rimHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer-hit"); - centre.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner"); - centreHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner-hit"); + rim.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer"); + rimHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-outer-hit"); + centre.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner"); + centreHit.Texture = textures.Get(@"Gameplay/taiko/taiko-drum-inner-hit"); rimHit.Colour = colours.Blue; centreHit.Colour = colours.Pink; diff --git a/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs b/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs index 287d59972a..e80b463481 100644 --- a/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/UI/KiaiHitExplosion.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 40ed659bd6..a10f70a344 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -1,14 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Judgements; @@ -17,15 +17,15 @@ using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects.Drawables; using osu.Game.Rulesets.Taiko.Judgements; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.UI { public class TaikoPlayfield : ScrollingPlayfield { /// - /// Default height of a when inside a . + /// Default height of a when inside a . /// public const float DEFAULT_HEIGHT = 178; @@ -39,17 +39,13 @@ namespace osu.Game.Rulesets.Taiko.UI /// private const float left_area_size = 240; - protected override bool UserScrollSpeedAdjustment => false; - - protected override SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Overlapping; - private readonly Container hitExplosionContainer; private readonly Container kiaiExplosionContainer; private readonly JudgementContainer judgementContainer; + internal readonly HitTarget HitTarget; - private readonly Container topLevelHitContainer; - - private readonly Container barlineContainer; + private readonly ProxyContainer topLevelHitContainer; + private readonly ProxyContainer barlineContainer; private readonly Container overlayBackgroundContainer; private readonly Container backgroundContainer; @@ -59,149 +55,139 @@ namespace osu.Game.Rulesets.Taiko.UI public TaikoPlayfield(ControlPointInfo controlPoints) { - Direction.Value = ScrollingDirection.Left; - - InternalChild = new PlayfieldAdjustmentContainer + InternalChildren = new Drawable[] { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] + backgroundContainer = new Container { - backgroundContainer = new Container + Name = "Transparent playfield background", + RelativeSizeAxes = Axes.Both, + Masking = true, + EdgeEffect = new EdgeEffectParameters { - Name = "Transparent playfield background", - RelativeSizeAxes = Axes.Both, - Masking = true, - EdgeEffect = new EdgeEffectParameters + Type = EdgeEffectType.Shadow, + Colour = Color4.Black.Opacity(0.2f), + Radius = 5, + }, + Children = new Drawable[] + { + background = new Box { - Type = EdgeEffectType.Shadow, - Colour = Color4.Black.Opacity(0.2f), - Radius = 5, + RelativeSizeAxes = Axes.Both, + Alpha = 0.6f }, - Children = new Drawable[] - { - background = new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0.6f - }, - } - }, - new Container - { - Name = "Right area", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = left_area_size }, - Children = new Drawable[] - { - new Container - { - Name = "Masked elements before hit objects", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }, - Masking = true, - Children = new Drawable[] - { - hitExplosionContainer = new Container - { - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - Blending = BlendingMode.Additive, - }, - new HitTarget - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit - } - } - }, - barlineContainer = new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = HIT_TARGET_OFFSET } - }, - new Container - { - Name = "Hit objects", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }, - Masking = true, - Child = HitObjectContainer - }, - kiaiExplosionContainer = new Container - { - Name = "Kiai hit explosions", - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - Margin = new MarginPadding { Left = HIT_TARGET_OFFSET }, - Blending = BlendingMode.Additive - }, - judgementContainer = new JudgementContainer - { - Name = "Judgements", - RelativeSizeAxes = Axes.Y, - Margin = new MarginPadding { Left = HIT_TARGET_OFFSET }, - Blending = BlendingMode.Additive - }, - } - }, - overlayBackgroundContainer = new Container - { - Name = "Left overlay", - RelativeSizeAxes = Axes.Y, - Size = new Vector2(left_area_size, 1), - Children = new Drawable[] - { - overlayBackground = new Box - { - RelativeSizeAxes = Axes.Both, - }, - new InputDrum(controlPoints) - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Scale = new Vector2(0.9f), - Margin = new MarginPadding { Right = 20 } - }, - new Box - { - Anchor = Anchor.TopRight, - RelativeSizeAxes = Axes.Y, - Width = 10, - Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)), - }, - } - }, - new Container - { - Name = "Border", - RelativeSizeAxes = Axes.Both, - Masking = true, - MaskingSmoothness = 0, - BorderThickness = 2, - AlwaysPresent = true, - Children = new[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true - } - } - }, - topLevelHitContainer = new Container - { - Name = "Top level hit objects", - RelativeSizeAxes = Axes.Both, } + }, + new Container + { + Name = "Right area", + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = left_area_size }, + Children = new Drawable[] + { + new Container + { + Name = "Masked elements before hit objects", + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }, + Masking = true, + Children = new Drawable[] + { + hitExplosionContainer = new Container + { + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + Blending = BlendingParameters.Additive, + }, + HitTarget = new HitTarget + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit + } + } + }, + barlineContainer = new ProxyContainer + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = HIT_TARGET_OFFSET } + }, + new Container + { + Name = "Hit objects", + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }, + Masking = true, + Child = HitObjectContainer + }, + kiaiExplosionContainer = new Container + { + Name = "Kiai hit explosions", + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + Margin = new MarginPadding { Left = HIT_TARGET_OFFSET }, + Blending = BlendingParameters.Additive + }, + judgementContainer = new JudgementContainer + { + Name = "Judgements", + RelativeSizeAxes = Axes.Y, + Margin = new MarginPadding { Left = HIT_TARGET_OFFSET }, + Blending = BlendingParameters.Additive + }, + } + }, + overlayBackgroundContainer = new Container + { + Name = "Left overlay", + RelativeSizeAxes = Axes.Y, + Size = new Vector2(left_area_size, 1), + Children = new Drawable[] + { + overlayBackground = new Box + { + RelativeSizeAxes = Axes.Both, + }, + new InputDrum(controlPoints) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Scale = new Vector2(0.9f), + Margin = new MarginPadding { Right = 20 } + }, + new Box + { + Anchor = Anchor.TopRight, + RelativeSizeAxes = Axes.Y, + Width = 10, + Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)), + }, + } + }, + new Container + { + Name = "Border", + RelativeSizeAxes = Axes.Both, + Masking = true, + MaskingSmoothness = 0, + BorderThickness = 2, + AlwaysPresent = true, + Children = new[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + AlwaysPresent = true + } + } + }, + topLevelHitContainer = new ProxyContainer + { + Name = "Top level hit objects", + RelativeSizeAxes = Axes.Both, } }; - - VisibleTimeRange.Value = 7000; } [BackgroundDependencyLoader] @@ -225,6 +211,7 @@ namespace osu.Game.Rulesets.Taiko.UI case DrawableBarLine barline: barlineContainer.Add(barline.CreateProxy()); break; + case DrawableTaikoHitObject taikoObject: topLevelHitContainer.Add(taikoObject.CreateProxiedContent()); break; @@ -233,7 +220,7 @@ namespace osu.Game.Rulesets.Taiko.UI internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) { - if (!DisplayJudgements) + if (!DisplayJudgements.Value) return; if (!judgedObject.DisplayResult) @@ -245,6 +232,7 @@ namespace osu.Game.Rulesets.Taiko.UI if (result.IsHit) hitExplosionContainer.Children.FirstOrDefault(e => e.JudgedObject == ((DrawableStrongNestedHit)judgedObject).MainObject)?.VisualiseSecondHit(); break; + default: judgementContainer.Add(new DrawableTaikoJudgement(result, judgedObject) { @@ -267,5 +255,15 @@ namespace osu.Game.Rulesets.Taiko.UI break; } } + + private class ProxyContainer : LifetimeManagementContainer + { + public new MarginPadding Padding + { + set => base.Padding = value; + } + + public void Add(Drawable proxy) => AddInternal(proxy); + } } } diff --git a/osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs similarity index 51% rename from osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs rename to osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 661a4e135c..84464b199e 100644 --- a/osu.Game.Rulesets.Taiko/UI/PlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,16 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Graphics.Containers; -using OpenTK; +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI; +using osuTK; namespace osu.Game.Rulesets.Taiko.UI { - public class PlayfieldAdjustmentContainer : Container + public class TaikoPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer { private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768; private const float default_aspect = 16f / 9f; + public TaikoPlayfieldAdjustmentContainer() + { + Anchor = Anchor.CentreLeft; + Origin = Anchor.CentreLeft; + } + protected override void Update() { base.Update(); diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs deleted file mode 100644 index 3d08bffe0f..0000000000 --- a/osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs +++ /dev/null @@ -1,100 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.Taiko.Objects; -using osu.Game.Rulesets.Taiko.Objects.Drawables; -using osu.Game.Rulesets.Taiko.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Rulesets.Taiko.Replays; -using System.Linq; -using osu.Framework.Input; -using osu.Game.Input.Handlers; -using osu.Game.Rulesets.UI.Scrolling; - -namespace osu.Game.Rulesets.Taiko.UI -{ - public class TaikoRulesetContainer : ScrollingRulesetContainer - { - public TaikoRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - [BackgroundDependencyLoader] - private void load() - { - loadBarLines(); - } - - private void loadBarLines() - { - TaikoHitObject lastObject = Beatmap.HitObjects[Beatmap.HitObjects.Count - 1]; - double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime); - - var timingPoints = Beatmap.ControlPointInfo.TimingPoints.ToList(); - - if (timingPoints.Count == 0) - return; - - int currentIndex = 0; - int currentBeat = 0; - double time = timingPoints[currentIndex].Time; - while (time <= lastHitTime) - { - int nextIndex = currentIndex + 1; - if (nextIndex < timingPoints.Count && time > timingPoints[nextIndex].Time) - { - currentIndex = nextIndex; - time = timingPoints[currentIndex].Time; - currentBeat = 0; - } - - var currentPoint = timingPoints[currentIndex]; - - var barLine = new BarLine - { - StartTime = time, - }; - - barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty); - - bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0; - Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine)); - - time += currentPoint.BeatLength * (int)currentPoint.TimeSignature; - currentBeat++; - } - } - - public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this); - - public override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo); - - protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo); - - protected override DrawableHitObject GetVisualRepresentation(TaikoHitObject h) - { - switch (h) - { - case CentreHit centreHit: - return new DrawableCentreHit(centreHit); - case RimHit rimHit: - return new DrawableRimHit(rimHit); - case DrumRoll drumRoll: - return new DrawableDrumRoll(drumRoll); - case Swell swell: - return new DrawableSwell(swell); - } - - return null; - } - - protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay); - } -} diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 002d6a7e8d..656ebcc7c2 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -10,4 +10,4 @@ - \ No newline at end of file + diff --git a/osu.Game.Tests.Android/MainActivity.cs b/osu.Game.Tests.Android/MainActivity.cs new file mode 100644 index 0000000000..0695c8e37b --- /dev/null +++ b/osu.Game.Tests.Android/MainActivity.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Android.App; +using Android.Content.PM; +using osu.Framework.Android; + +namespace osu.Game.Tests.Android +{ + [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)] + public class MainActivity : AndroidGameActivity + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml new file mode 100644 index 0000000000..bb996dc5ca --- /dev/null +++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml @@ -0,0 +1,5 @@ + + + + + \ No newline at end of file diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj new file mode 100644 index 0000000000..c2dd194e09 --- /dev/null +++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj @@ -0,0 +1,77 @@ + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {5CC222DC-5716-4499-B897-DCBDDA4A5CF9} + {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + {122416d6-6b49-4ee2-a1e8-b825f31c79fe} + osu.Game.Tests + osu.Game.Tests.Android + Properties\AndroidManifest.xml + armeabi-v7a;x86;arm64-v8a + + + + + + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {58f6c80c-1253-4a0e-a465-b8c85ebeadf3} + osu.Game.Rulesets.Catch + + + {48f4582b-7687-4621-9cbe-5c24197cb536} + osu.Game.Rulesets.Mania + + + {c92a607b-1fdd-4954-9f92-03ff547d9080} + osu.Game.Rulesets.Osu + + + {f167e17a-7de6-4af5-b920-a5112296c695} + osu.Game.Rulesets.Taiko + + + {2a66dd92-adb1-4994-89e2-c94e04acda0d} + osu.Game + + + + + 2.0.0 + + + + \ No newline at end of file diff --git a/osu.Game.Tests.iOS/AppDelegate.cs b/osu.Game.Tests.iOS/AppDelegate.cs new file mode 100644 index 0000000000..1e703e0c0a --- /dev/null +++ b/osu.Game.Tests.iOS/AppDelegate.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Foundation; +using osu.Framework.iOS; + +namespace osu.Game.Tests.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + protected override Framework.Game CreateGame() => new OsuTestBrowser(); + } +} diff --git a/osu.Game.Tests.iOS/Application.cs b/osu.Game.Tests.iOS/Application.cs new file mode 100644 index 0000000000..d96a3e27a4 --- /dev/null +++ b/osu.Game.Tests.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.Game.Tests.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.Game.Tests.iOS/Entitlements.plist b/osu.Game.Tests.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.Game.Tests.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.Game.Tests.iOS/Info.plist b/osu.Game.Tests.iOS/Info.plist new file mode 100644 index 0000000000..98a4223116 --- /dev/null +++ b/osu.Game.Tests.iOS/Info.plist @@ -0,0 +1,36 @@ + + + + + CFBundleName + osu.Game.Tests.iOS + CFBundleIdentifier + ppy.osu-Game-Tests-iOS + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + + diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj new file mode 100644 index 0000000000..5c0713b895 --- /dev/null +++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj @@ -0,0 +1,52 @@ + + + + + Debug + iPhoneSimulator + Exe + {65FF8E19-6934-469B-B690-23C6D6E56A17} + osu.Game.Tests + osu.Game.Tests.iOS + + + + + + + Linker.xml + + + + + %(RecursiveDir)%(Filename)%(Extension) + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {C92A607B-1FDD-4954-9F92-03FF547D9080} + osu.Game.Rulesets.Osu + + + {58F6C80C-1253-4A0E-A465-B8C85EBEADF3} + osu.Game.Rulesets.Catch + + + {48F4582B-7687-4621-9CBE-5C24197CB536} + osu.Game.Rulesets.Mania + + + {F167E17A-7DE6-4AF5-B920-A5112296C695} + osu.Game.Rulesets.Taiko + + + + + + + + \ No newline at end of file diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index f1ae366ee1..535320530d 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.IO; using NUnit.Framework; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Tests.Resources; using System.Linq; using osu.Game.Audio; @@ -13,7 +14,9 @@ using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Catch.Beatmaps; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Legacy; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Skinning; @@ -26,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.Formats [Test] public void TestDecodeBeatmapVersion() { - using (var resStream = Resource.OpenResource("beatmap-version.osu")) + using (var resStream = TestResources.OpenResource("beatmap-version.osu")) using (var stream = new StreamReader(resStream)) { var decoder = Decoder.GetDecoder(stream); @@ -38,7 +41,7 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual(6, working.BeatmapInfo.BeatmapVersion); Assert.AreEqual(6, working.Beatmap.BeatmapInfo.BeatmapVersion); - Assert.AreEqual(6, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapVersion); + Assert.AreEqual(6, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty()).BeatmapInfo.BeatmapVersion); } } @@ -46,7 +49,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapGeneral() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); @@ -69,7 +73,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapEditor() { var decoder = new LegacyBeatmapDecoder(); - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var beatmapInfo = decoder.Decode(stream).BeatmapInfo; @@ -94,7 +99,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapMetadata() { var decoder = new LegacyBeatmapDecoder(); - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); @@ -118,7 +124,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapDifficulty() { var decoder = new LegacyBeatmapDecoder(); - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var difficulty = decoder.Decode(stream).BeatmapInfo.BaseDifficulty; @@ -136,7 +143,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapEvents() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); @@ -154,34 +162,106 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapTimingPoints() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); var controlPoints = beatmap.ControlPointInfo; Assert.AreEqual(4, controlPoints.TimingPoints.Count); - var timingPoint = controlPoints.TimingPoints[0]; + Assert.AreEqual(42, controlPoints.DifficultyPoints.Count); + Assert.AreEqual(42, controlPoints.SamplePoints.Count); + Assert.AreEqual(42, controlPoints.EffectPoints.Count); + + var timingPoint = controlPoints.TimingPointAt(0); + Assert.AreEqual(956, timingPoint.Time); + Assert.AreEqual(329.67032967033, timingPoint.BeatLength); + Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); + + timingPoint = controlPoints.TimingPointAt(48428); Assert.AreEqual(956, timingPoint.Time); Assert.AreEqual(329.67032967033d, timingPoint.BeatLength); Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); - Assert.AreEqual(5, controlPoints.DifficultyPoints.Count); - var difficultyPoint = controlPoints.DifficultyPoints[0]; - Assert.AreEqual(116999, difficultyPoint.Time); - Assert.AreEqual(0.75000000000000189d, difficultyPoint.SpeedMultiplier); + timingPoint = controlPoints.TimingPointAt(119637); + Assert.AreEqual(119637, timingPoint.Time); + Assert.AreEqual(659.340659340659, timingPoint.BeatLength); + Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); - Assert.AreEqual(34, controlPoints.SamplePoints.Count); - var soundPoint = controlPoints.SamplePoints[0]; + var difficultyPoint = controlPoints.DifficultyPointAt(0); + Assert.AreEqual(0, difficultyPoint.Time); + Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier); + + difficultyPoint = controlPoints.DifficultyPointAt(48428); + Assert.AreEqual(48428, difficultyPoint.Time); + Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier); + + difficultyPoint = controlPoints.DifficultyPointAt(116999); + Assert.AreEqual(116999, difficultyPoint.Time); + Assert.AreEqual(0.75, difficultyPoint.SpeedMultiplier, 0.1); + + var soundPoint = controlPoints.SamplePointAt(0); Assert.AreEqual(956, soundPoint.Time); Assert.AreEqual("soft", soundPoint.SampleBank); Assert.AreEqual(60, soundPoint.SampleVolume); - Assert.AreEqual(8, controlPoints.EffectPoints.Count); - var effectPoint = controlPoints.EffectPoints[0]; + soundPoint = controlPoints.SamplePointAt(53373); + Assert.AreEqual(53373, soundPoint.Time); + Assert.AreEqual("soft", soundPoint.SampleBank); + Assert.AreEqual(60, soundPoint.SampleVolume); + + soundPoint = controlPoints.SamplePointAt(119637); + Assert.AreEqual(119637, soundPoint.Time); + Assert.AreEqual("soft", soundPoint.SampleBank); + Assert.AreEqual(80, soundPoint.SampleVolume); + + var effectPoint = controlPoints.EffectPointAt(0); + Assert.AreEqual(0, effectPoint.Time); + Assert.IsFalse(effectPoint.KiaiMode); + Assert.IsFalse(effectPoint.OmitFirstBarLine); + + effectPoint = controlPoints.EffectPointAt(53703); Assert.AreEqual(53703, effectPoint.Time); Assert.IsTrue(effectPoint.KiaiMode); Assert.IsFalse(effectPoint.OmitFirstBarLine); + + effectPoint = controlPoints.EffectPointAt(119637); + Assert.AreEqual(119637, effectPoint.Time); + Assert.IsFalse(effectPoint.KiaiMode); + Assert.IsFalse(effectPoint.OmitFirstBarLine); + } + } + + [Test] + public void TestDecodeOverlappingTimingPoints() + { + var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; + + using (var resStream = TestResources.OpenResource("overlapping-control-points.osu")) + using (var stream = new StreamReader(resStream)) + { + var controlPoints = decoder.Decode(stream).ControlPointInfo; + + Assert.That(controlPoints.DifficultyPointAt(500).SpeedMultiplier, Is.EqualTo(1.5).Within(0.1)); + Assert.That(controlPoints.DifficultyPointAt(1500).SpeedMultiplier, Is.EqualTo(1.5).Within(0.1)); + Assert.That(controlPoints.DifficultyPointAt(2500).SpeedMultiplier, Is.EqualTo(0.75).Within(0.1)); + Assert.That(controlPoints.DifficultyPointAt(3500).SpeedMultiplier, Is.EqualTo(1.5).Within(0.1)); + + Assert.That(controlPoints.EffectPointAt(500).KiaiMode, Is.True); + Assert.That(controlPoints.EffectPointAt(1500).KiaiMode, Is.True); + Assert.That(controlPoints.EffectPointAt(2500).KiaiMode, Is.False); + Assert.That(controlPoints.EffectPointAt(3500).KiaiMode, Is.True); + + Assert.That(controlPoints.SamplePointAt(500).SampleBank, Is.EqualTo("drum")); + Assert.That(controlPoints.SamplePointAt(1500).SampleBank, Is.EqualTo("drum")); + Assert.That(controlPoints.SamplePointAt(2500).SampleBank, Is.EqualTo("normal")); + Assert.That(controlPoints.SamplePointAt(3500).SampleBank, Is.EqualTo("drum")); + + Assert.That(controlPoints.TimingPointAt(500).BeatLength, Is.EqualTo(500).Within(0.1)); + Assert.That(controlPoints.TimingPointAt(1500).BeatLength, Is.EqualTo(500).Within(0.1)); + Assert.That(controlPoints.TimingPointAt(2500).BeatLength, Is.EqualTo(250).Within(0.1)); + Assert.That(controlPoints.TimingPointAt(3500).BeatLength, Is.EqualTo(500).Within(0.1)); } } @@ -189,7 +269,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapColours() { var decoder = new LegacySkinDecoder(); - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var comboColors = decoder.Decode(stream).ComboColours; @@ -214,7 +295,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapComboOffsetsOsu() { var decoder = new LegacyBeatmapDecoder(); - using (var resStream = Resource.OpenResource("hitobject-combo-offset.osu")) + + using (var resStream = TestResources.OpenResource("hitobject-combo-offset.osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); @@ -236,7 +318,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapComboOffsetsCatch() { var decoder = new LegacyBeatmapDecoder(); - using (var resStream = Resource.OpenResource("hitobject-combo-offset.osu")) + + using (var resStream = TestResources.OpenResource("hitobject-combo-offset.osu")) using (var stream = new StreamReader(resStream)) { var beatmap = decoder.Decode(stream); @@ -258,7 +341,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeBeatmapHitObjects() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) + + using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu")) using (var stream = new StreamReader(resStream)) { var hitObjects = decoder.Decode(stream).HitObjects; @@ -270,14 +354,14 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.IsNotNull(curveData); Assert.AreEqual(new Vector2(192, 168), positionData.Position); Assert.AreEqual(956, hitObjects[0].StartTime); - Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL)); + Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL)); positionData = hitObjects[1] as IHasPosition; Assert.IsNotNull(positionData); Assert.AreEqual(new Vector2(304, 56), positionData.Position); Assert.AreEqual(1285, hitObjects[1].StartTime); - Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)); + Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)); } } @@ -285,7 +369,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeControlPointCustomSampleBank() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("controlpoint-custom-samplebank.osu")) + + using (var resStream = TestResources.OpenResource("controlpoint-custom-samplebank.osu")) using (var stream = new StreamReader(resStream)) { var hitObjects = decoder.Decode(stream).HitObjects; @@ -294,16 +379,20 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First()); Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First()); + + // The control point at the end time of the slider should be applied + Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First()); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); } [Test] public void TestDecodeHitObjectCustomSampleBank() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("hitobject-custom-samplebank.osu")) + + using (var resStream = TestResources.OpenResource("hitobject-custom-samplebank.osu")) using (var stream = new StreamReader(resStream)) { var hitObjects = decoder.Decode(stream).HitObjects; @@ -313,14 +402,15 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); } [Test] public void TestDecodeHitObjectFileSamples() { var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; - using (var resStream = Resource.OpenResource("hitobject-file-samples.osu")) + + using (var resStream = TestResources.OpenResource("hitobject-file-samples.osu")) using (var stream = new StreamReader(resStream)) { var hitObjects = decoder.Decode(stream).HitObjects; @@ -329,9 +419,80 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("hit_2.wav", getTestableSampleInfo(hitObjects[1]).LookupNames.First()); Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[3]).LookupNames.First()); + Assert.AreEqual(70, getTestableSampleInfo(hitObjects[3]).Volume); } - SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); + } + + [Test] + public void TestDecodeSliderSamples() + { + var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; + + using (var resStream = TestResources.OpenResource("slider-samples.osu")) + using (var stream = new StreamReader(resStream)) + { + var hitObjects = decoder.Decode(stream).HitObjects; + + var slider1 = (ConvertSlider)hitObjects[0]; + + Assert.AreEqual(1, slider1.NodeSamples[0].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[0][0].Name); + Assert.AreEqual(1, slider1.NodeSamples[1].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[1][0].Name); + Assert.AreEqual(1, slider1.NodeSamples[2].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[2][0].Name); + + var slider2 = (ConvertSlider)hitObjects[1]; + + Assert.AreEqual(2, slider2.NodeSamples[0].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[0][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[0][1].Name); + Assert.AreEqual(2, slider2.NodeSamples[1].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[1][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[1][1].Name); + Assert.AreEqual(2, slider2.NodeSamples[2].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[2][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[2][1].Name); + + var slider3 = (ConvertSlider)hitObjects[2]; + + Assert.AreEqual(2, slider3.NodeSamples[0].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[0][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_WHISTLE, slider3.NodeSamples[0][1].Name); + Assert.AreEqual(1, slider3.NodeSamples[1].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[1][0].Name); + Assert.AreEqual(2, slider3.NodeSamples[2].Count); + Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[2][0].Name); + Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider3.NodeSamples[2][1].Name); + } + } + + [Test] + public void TestDecodeHitObjectNullAdditionBank() + { + var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; + + using (var resStream = TestResources.OpenResource("hitobject-no-addition-bank.osu")) + using (var stream = new StreamReader(resStream)) + { + var hitObjects = decoder.Decode(stream).HitObjects; + + Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank); + } + } + + [Test] + public void TestInvalidEventStillPasses() + { + var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false }; + + using (var badResStream = TestResources.OpenResource("invalid-events.osu")) + using (var badStream = new StreamReader(badResStream)) + { + Assert.DoesNotThrow(() => decoder.Decode(badStream)); + } } } } diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs new file mode 100644 index 0000000000..b4d219456c --- /dev/null +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.IO; +using NUnit.Framework; +using osu.Game.Beatmaps.Formats; +using osu.Game.Tests.Resources; + +namespace osu.Game.Tests.Beatmaps.Formats +{ + [TestFixture] + public class LegacyDecoderTest + { + [Test] + public void TestDecodeComments() + { + var decoder = new LineLoggingDecoder(14); + + using (var resStream = TestResources.OpenResource("comments.osu")) + using (var stream = new StreamReader(resStream)) + { + decoder.Decode(stream); + + Assert.That(decoder.ParsedLines, Has.None.EqualTo("// Combo1: 0, 0, 0")); + Assert.That(decoder.ParsedLines, Has.None.EqualTo("//Combo2: 0, 0, 0")); + Assert.That(decoder.ParsedLines, Has.None.EqualTo(" // Combo3: 0, 0, 0")); + Assert.That(decoder.ParsedLines, Has.One.EqualTo("Combo1: 100, 100, 100 // Comment at end of line")); + } + } + + private class LineLoggingDecoder : LegacyDecoder + { + public readonly List ParsedLines = new List(); + + public LineLoggingDecoder(int version) + : base(version) + { + } + + protected override bool ShouldSkipLine(string line) + { + var result = base.ShouldSkipLine(line); + + if (!result) + ParsedLines.Add(line); + + return result; + } + } + + private class TestModel + { + } + } +} diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs index 82adc88c6b..953763c95d 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyStoryboardDecoderTest.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; using NUnit.Framework; -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Game.Beatmaps.Formats; using osu.Game.Storyboards; @@ -19,7 +19,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeStoryboardEvents() { var decoder = new LegacyStoryboardDecoder(); - using (var resStream = Resource.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu")) + + using (var resStream = TestResources.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu")) using (var stream = new StreamReader(resStream)) { var storyboard = decoder.Decode(stream); @@ -29,40 +30,40 @@ namespace osu.Game.Tests.Beatmaps.Formats StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3); Assert.IsNotNull(background); - Assert.AreEqual(16, background.Elements.Count()); + Assert.AreEqual(16, background.Elements.Count); Assert.IsTrue(background.EnabledWhenFailing); Assert.IsTrue(background.EnabledWhenPassing); Assert.AreEqual("Background", background.Name); StoryboardLayer fail = storyboard.Layers.FirstOrDefault(l => l.Depth == 2); Assert.IsNotNull(fail); - Assert.AreEqual(0, fail.Elements.Count()); + Assert.AreEqual(0, fail.Elements.Count); Assert.IsTrue(fail.EnabledWhenFailing); Assert.IsFalse(fail.EnabledWhenPassing); Assert.AreEqual("Fail", fail.Name); StoryboardLayer pass = storyboard.Layers.FirstOrDefault(l => l.Depth == 1); Assert.IsNotNull(pass); - Assert.AreEqual(0, pass.Elements.Count()); + Assert.AreEqual(0, pass.Elements.Count); Assert.IsFalse(pass.EnabledWhenFailing); Assert.IsTrue(pass.EnabledWhenPassing); Assert.AreEqual("Pass", pass.Name); StoryboardLayer foreground = storyboard.Layers.FirstOrDefault(l => l.Depth == 0); Assert.IsNotNull(foreground); - Assert.AreEqual(151, foreground.Elements.Count()); + Assert.AreEqual(151, foreground.Elements.Count); Assert.IsTrue(foreground.EnabledWhenFailing); Assert.IsTrue(foreground.EnabledWhenPassing); Assert.AreEqual("Foreground", foreground.Name); int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite)); int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation)); - int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample)); + int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSampleInfo)); Assert.AreEqual(15, spriteCount); Assert.AreEqual(1, animationCount); Assert.AreEqual(0, sampleCount); - Assert.AreEqual(background.Elements.Count(), spriteCount + animationCount + sampleCount); + Assert.AreEqual(background.Elements.Count, spriteCount + animationCount + sampleCount); var sprite = background.Elements.ElementAt(0) as StoryboardSprite; Assert.NotNull(sprite); @@ -70,9 +71,9 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual(new Vector2(320, 240), sprite.InitialPosition); Assert.IsTrue(sprite.IsDrawable); Assert.AreEqual(Anchor.Centre, sprite.Origin); - Assert.AreEqual("SB/lyric/ja-21.png", sprite.Path); + Assert.AreEqual("SB/black.jpg", sprite.Path); - var animation = background.Elements.ElementAt(12) as StoryboardAnimation; + var animation = background.Elements.OfType().First(); Assert.NotNull(animation); Assert.AreEqual(141175, animation.EndTime); Assert.AreEqual(10, animation.FrameCount); @@ -91,7 +92,8 @@ namespace osu.Game.Tests.Beatmaps.Formats public void TestDecodeVariableWithSuffix() { var decoder = new LegacyStoryboardDecoder(); - using (var resStream = Resource.OpenResource("variable-with-suffix.osb")) + + using (var resStream = TestResources.OpenResource("variable-with-suffix.osb")) using (var stream = new StreamReader(resStream)) { var storyboard = decoder.Decode(stream); diff --git a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs index 64bd563897..4859abbb8e 100644 --- a/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/OsuJsonDecoderTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; @@ -9,10 +9,10 @@ using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.IO.Serialization; -using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; using osu.Game.Tests.Resources; -using OpenTK; +using osuTK; namespace osu.Game.Tests.Beatmaps.Formats { @@ -101,18 +101,19 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.IsNotNull(curveData); Assert.AreEqual(new Vector2(192, 168), positionData.Position); Assert.AreEqual(956, beatmap.HitObjects[0].StartTime); - Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL)); + Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL)); positionData = beatmap.HitObjects[1] as IHasPosition; Assert.IsNotNull(positionData); Assert.AreEqual(new Vector2(304, 56), positionData.Position); Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime); - Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP)); + Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)); } [TestCase(normal)] [TestCase(marathon)] + [Ignore("temporarily disabled pending DeepEqual fix (https://github.com/jamesfoster/DeepEqual/pull/35)")] // Currently fails: // [TestCase(with_sb)] public void TestParity(string beatmap) @@ -146,11 +147,11 @@ namespace osu.Game.Tests.Beatmaps.Formats /// The after being decoded by an . private Beatmap decode(string filename, out Beatmap jsonDecoded) { - using (var stream = Resource.OpenResource(filename)) + using (var stream = TestResources.OpenResource(filename)) using (var sr = new StreamReader(stream)) { - var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr); + using (var ms = new MemoryStream()) using (var sw = new StreamWriter(ms)) using (var sr2 = new StreamReader(ms)) diff --git a/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs new file mode 100644 index 0000000000..b3863bcf44 --- /dev/null +++ b/osu.Game.Tests/Beatmaps/Formats/ParsingTest.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using NUnit.Framework; +using osu.Game.Beatmaps.Formats; + +namespace osu.Game.Tests.Beatmaps.Formats +{ + [TestFixture] + public class ParsingTest + { + [Test] + public void TestNaNHandling() => allThrow("NaN"); + + [Test] + public void TestBadStringHandling() => allThrow("Random string 123"); + + [TestCase(Parsing.MAX_PARSE_VALUE)] + [TestCase(-1)] + [TestCase(0)] + [TestCase(1)] + [TestCase(-Parsing.MAX_PARSE_VALUE)] + [TestCase(10, 10)] + [TestCase(-10, 10)] + public void TestValidRanges(double input, double limit = Parsing.MAX_PARSE_VALUE) + { + Assert.AreEqual(Parsing.ParseInt((input).ToString(CultureInfo.InvariantCulture), (int)limit), (int)input); + Assert.AreEqual(Parsing.ParseFloat((input).ToString(CultureInfo.InvariantCulture), (float)limit), (float)input); + Assert.AreEqual(Parsing.ParseDouble((input).ToString(CultureInfo.InvariantCulture), limit), input); + } + + [TestCase(double.PositiveInfinity)] + [TestCase(double.NegativeInfinity)] + [TestCase(999999999999)] + [TestCase(Parsing.MAX_PARSE_VALUE * 1.1)] + [TestCase(-Parsing.MAX_PARSE_VALUE * 1.1)] + [TestCase(11, 10)] + [TestCase(-11, 10)] + public void TestOutOfRangeHandling(double input, double limit = Parsing.MAX_PARSE_VALUE) + => allThrow(input.ToString(CultureInfo.InvariantCulture), limit); + + private void allThrow(string input, double limit = Parsing.MAX_PARSE_VALUE) + where T : Exception + { + Assert.Throws(getIntParseException(input) ?? typeof(T), () => Parsing.ParseInt(input, (int)limit)); + Assert.Throws(() => Parsing.ParseFloat(input, (float)limit)); + Assert.Throws(() => Parsing.ParseDouble(input, limit)); + } + + /// + /// may not be able to parse some inputs. + /// In this case we expect to receive the raw parsing exception. + /// + /// The input attempting to be parsed. + /// The type of exception thrown by . Null if no exception is thrown. + private Type getIntParseException(string input) + { + try + { + var _ = int.Parse(input); + } + catch (Exception e) + { + return e.GetType(); + } + + return null; + } + } +} diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index 616ba132fd..ad0ed00989 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.IO; @@ -11,7 +11,10 @@ using NUnit.Framework; using osu.Framework.Platform; using osu.Game.IPC; using osu.Framework.Allocation; +using osu.Framework.Logging; using osu.Game.Beatmaps; +using osu.Game.IO; +using osu.Game.Tests.Resources; using SharpCompress.Archives.Zip; namespace osu.Game.Tests.Beatmaps.IO @@ -19,17 +22,15 @@ namespace osu.Game.Tests.Beatmaps.IO [TestFixture] public class ImportBeatmapTest { - public const string TEST_OSZ_PATH = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz"; - [Test] - public void TestImportWhenClosed() + public async Task TestImportWhenClosed() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed")) { try { - loadOszIntoOsu(loadOsu(host)); + await LoadOszIntoOsu(loadOsu(host)); } finally { @@ -39,7 +40,7 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestImportThenDelete() + public async Task TestImportThenDelete() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete")) @@ -48,7 +49,7 @@ namespace osu.Game.Tests.Beatmaps.IO { var osu = loadOsu(host); - var imported = loadOszIntoOsu(osu); + var imported = await LoadOszIntoOsu(osu); deleteBeatmapSet(imported, osu); } @@ -60,7 +61,7 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestImportThenImport() + public async Task TestImportThenImport() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport")) @@ -69,17 +70,15 @@ namespace osu.Game.Tests.Beatmaps.IO { var osu = loadOsu(host); - var imported = loadOszIntoOsu(osu); - var importedSecondTime = loadOszIntoOsu(osu); + var imported = await LoadOszIntoOsu(osu); + var importedSecondTime = await LoadOszIntoOsu(osu); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); - var manager = osu.Dependencies.Get(); - - Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count); - Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count); + checkBeatmapSetCount(osu, 1); + checkSingleReferencedFileCount(osu, 18); } finally { @@ -89,32 +88,43 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestRollbackOnFailure() + public async Task TestRollbackOnFailure() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure")) { try { + int itemAddRemoveFireCount = 0; + int loggedExceptionCount = 0; + + Logger.NewEntry += l => + { + if (l.Target == LoggingTarget.Database && l.Exception != null) + Interlocked.Increment(ref loggedExceptionCount); + }; + var osu = loadOsu(host); var manager = osu.Dependencies.Get(); - int fireCount = 0; - // ReSharper disable once AccessToModifiedClosure - manager.ItemAdded += _ => fireCount++; - manager.ItemRemoved += _ => fireCount++; + manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount); + manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount); - var imported = loadOszIntoOsu(osu); + var imported = await LoadOszIntoOsu(osu); - Assert.AreEqual(0, fireCount -= 1); + Assert.AreEqual(0, itemAddRemoveFireCount -= 1); imported.Hash += "-changed"; manager.Update(imported); - Assert.AreEqual(0, fireCount -= 2); + Assert.AreEqual(0, itemAddRemoveFireCount -= 2); - var breakTemp = createTemporaryBeatmap(); + checkBeatmapSetCount(osu, 1); + checkBeatmapCount(osu, 12); + checkSingleReferencedFileCount(osu, 18); + + var breakTemp = TestResources.GetTestBeatmapForImport(); MemoryStream brokenOsu = new MemoryStream(new byte[] { 1, 3, 3, 7 }); MemoryStream brokenOsz = new MemoryStream(File.ReadAllBytes(breakTemp)); @@ -128,19 +138,24 @@ namespace osu.Game.Tests.Beatmaps.IO zip.SaveTo(outStream, SharpCompress.Common.CompressionType.Deflate); } - Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count); - Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count); - Assert.AreEqual(12, manager.QueryBeatmaps(_ => true).ToList().Count); - // this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu. - manager.Import(breakTemp); + try + { + await manager.Import(breakTemp); + } + catch + { + } // no events should be fired in the case of a rollback. - Assert.AreEqual(0, fireCount); + Assert.AreEqual(0, itemAddRemoveFireCount); - Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count); - Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count); - Assert.AreEqual(12, manager.QueryBeatmaps(_ => true).ToList().Count); + checkBeatmapSetCount(osu, 1); + checkBeatmapCount(osu, 12); + + checkSingleReferencedFileCount(osu, 18); + + Assert.AreEqual(1, loggedExceptionCount); } finally { @@ -150,7 +165,7 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestImportThenImportDifferentHash() + public async Task TestImportThenImportDifferentHash() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash")) @@ -160,19 +175,18 @@ namespace osu.Game.Tests.Beatmaps.IO var osu = loadOsu(host); var manager = osu.Dependencies.Get(); - var imported = loadOszIntoOsu(osu); + var imported = await LoadOszIntoOsu(osu); imported.Hash += "-changed"; manager.Update(imported); - var importedSecondTime = loadOszIntoOsu(osu); + var importedSecondTime = await LoadOszIntoOsu(osu); Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID); // only one beatmap will exist as the online set ID matched, causing purging of the first import. - Assert.AreEqual(1, manager.GetAllUsableBeatmapSets().Count); - Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count); + checkBeatmapSetCount(osu, 1); } finally { @@ -182,7 +196,7 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestImportThenDeleteThenImport() + public async Task TestImportThenDeleteThenImport() { //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport")) @@ -191,11 +205,11 @@ namespace osu.Game.Tests.Beatmaps.IO { var osu = loadOsu(host); - var imported = loadOszIntoOsu(osu); + var imported = await LoadOszIntoOsu(osu); deleteBeatmapSet(imported, osu); - var importedSecondTime = loadOszIntoOsu(osu); + var importedSecondTime = await LoadOszIntoOsu(osu); // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. Assert.IsTrue(imported.ID == importedSecondTime.ID); @@ -208,6 +222,96 @@ namespace osu.Game.Tests.Beatmaps.IO } } + [TestCase(true)] + [TestCase(false)] + public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set) + { + //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. + using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}")) + { + try + { + var osu = loadOsu(host); + + var imported = await LoadOszIntoOsu(osu); + + if (set) + imported.OnlineBeatmapSetID = 1234; + else + imported.Beatmaps.First().OnlineBeatmapID = 1234; + + osu.Dependencies.Get().Update(imported); + + deleteBeatmapSet(imported, osu); + + var importedSecondTime = await LoadOszIntoOsu(osu); + + // check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched) + Assert.IsTrue(imported.ID != importedSecondTime.ID); + Assert.IsTrue(imported.Beatmaps.First().ID != importedSecondTime.Beatmaps.First().ID); + } + finally + { + host.Exit(); + } + } + } + + [Test] + public async Task TestImportWithDuplicateBeatmapIDs() + { + //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. + using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID")) + { + try + { + var osu = loadOsu(host); + + var metadata = new BeatmapMetadata + { + Artist = "SomeArtist", + AuthorString = "SomeAuthor" + }; + + var difficulty = new BeatmapDifficulty(); + + var toImport = new BeatmapSetInfo + { + OnlineBeatmapSetID = 1, + Metadata = metadata, + Beatmaps = new List + { + new BeatmapInfo + { + OnlineBeatmapID = 2, + Metadata = metadata, + BaseDifficulty = difficulty + }, + new BeatmapInfo + { + OnlineBeatmapID = 2, + Metadata = metadata, + Status = BeatmapSetOnlineStatus.Loved, + BaseDifficulty = difficulty + } + } + }; + + var manager = osu.Dependencies.Get(); + + var imported = await manager.Import(toImport); + + Assert.NotNull(imported); + Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID); + Assert.AreEqual(null, imported.Beatmaps[1].OnlineBeatmapID); + } + finally + { + host.Exit(); + } + } + } + [Test] [NonParallelizable] [Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")] @@ -223,7 +327,7 @@ namespace osu.Game.Tests.Beatmaps.IO var osu = loadOsu(host); - var temp = createTemporaryBeatmap(); + var temp = TestResources.GetTestBeatmapForImport(); var importer = new ArchiveImportIPCChannel(client); if (!importer.ImportAsync(temp).Wait(10000)) @@ -241,16 +345,16 @@ namespace osu.Game.Tests.Beatmaps.IO } [Test] - public void TestImportWhenFileOpen() + public async Task TestImportWhenFileOpen() { using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen")) { try { var osu = loadOsu(host); - var temp = createTemporaryBeatmap(); + var temp = TestResources.GetTestBeatmapForImport(); using (File.OpenRead(temp)) - osu.Dependencies.Get().Import(temp); + await osu.Dependencies.Get().Import(temp); ensureLoaded(osu); File.Delete(temp); Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't"); @@ -262,21 +366,13 @@ namespace osu.Game.Tests.Beatmaps.IO } } - private string createTemporaryBeatmap() + public static async Task LoadOszIntoOsu(OsuGameBase osu, string path = null) { - var temp = Path.GetTempFileName() + ".osz"; - File.Copy(TEST_OSZ_PATH, temp, true); - Assert.IsTrue(File.Exists(temp)); - return temp; - } - - private BeatmapSetInfo loadOszIntoOsu(OsuGameBase osu, string path = null) - { - var temp = path ?? createTemporaryBeatmap(); + var temp = path ?? TestResources.GetTestBeatmapForImport(); var manager = osu.Dependencies.Get(); - manager.Import(temp); + await manager.Import(temp); var imported = manager.GetAllUsableBeatmapSets(); @@ -292,11 +388,32 @@ namespace osu.Game.Tests.Beatmaps.IO var manager = osu.Dependencies.Get(); manager.Delete(imported); - Assert.IsTrue(manager.GetAllUsableBeatmapSets().Count == 0); - Assert.AreEqual(1, manager.QueryBeatmapSets(_ => true).ToList().Count); + checkBeatmapSetCount(osu, 0); + checkBeatmapSetCount(osu, 1, true); + checkSingleReferencedFileCount(osu, 0); + Assert.IsTrue(manager.QueryBeatmapSets(_ => true).First().DeletePending); } + private void checkBeatmapSetCount(OsuGameBase osu, int expected, bool includeDeletePending = false) + { + var manager = osu.Dependencies.Get(); + + Assert.AreEqual(expected, includeDeletePending + ? manager.QueryBeatmapSets(_ => true).ToList().Count + : manager.GetAllUsableBeatmapSets().Count); + } + + private void checkBeatmapCount(OsuGameBase osu, int expected) + { + Assert.AreEqual(expected, osu.Dependencies.Get().QueryBeatmaps(_ => true).ToList().Count); + } + + private void checkSingleReferencedFileCount(OsuGameBase osu, int expected) + { + Assert.AreEqual(expected, osu.Dependencies.Get().QueryFiles(f => f.ReferenceCount == 1).Count()); + } + private OsuGameBase loadOsu(GameHost host) { var osu = new OsuGameBase(); @@ -305,7 +422,7 @@ namespace osu.Game.Tests.Beatmaps.IO return osu; } - private void ensureLoaded(OsuGameBase osu, int timeout = 60000) + private static void ensureLoaded(OsuGameBase osu, int timeout = 60000) { IEnumerable resultSets = null; var store = osu.Dependencies.Get(); @@ -343,7 +460,7 @@ namespace osu.Game.Tests.Beatmaps.IO Assert.IsTrue(beatmap?.HitObjects.Any() == true); } - private void waitForOrAssert(Func result, string failureMessage, int timeout = 60000) + private static void waitForOrAssert(Func result, string failureMessage, int timeout = 60000) { Task task = Task.Run(() => { diff --git a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs index 0039516c0c..37e0565df0 100644 --- a/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/OszArchiveReaderTest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; @@ -17,7 +17,7 @@ namespace osu.Game.Tests.Beatmaps.IO [Test] public void TestReadBeatmaps() { - using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz")) + using (var osz = TestResources.GetTestBeatmapStream()) { var reader = new ZipArchiveReader(osz); string[] expected = @@ -44,7 +44,7 @@ namespace osu.Game.Tests.Beatmaps.IO [Test] public void TestReadMetadata() { - using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz")) + using (var osz = TestResources.GetTestBeatmapStream()) { var reader = new ZipArchiveReader(osz); @@ -72,9 +72,10 @@ namespace osu.Game.Tests.Beatmaps.IO [Test] public void TestReadFile() { - using (var osz = Resource.OpenResource("Beatmaps.241526 Soleily - Renatus.osz")) + using (var osz = TestResources.GetTestBeatmapStream()) { var reader = new ZipArchiveReader(osz); + using (var stream = new StreamReader( reader.GetStream("Soleily - Renatus (Deif) [Platter].osu"))) { diff --git a/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs new file mode 100644 index 0000000000..9fba0f1668 --- /dev/null +++ b/osu.Game.Tests/Beatmaps/SliderEventGenerationTest.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Tests.Beatmaps +{ + [TestFixture] + public class SliderEventGenerationTest + { + private const double start_time = 0; + private const double span_duration = 1000; + + [Test] + public void TestSingleSpan() + { + var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray(); + + Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); + Assert.That(events[0].Time, Is.EqualTo(start_time)); + + Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[1].Time, Is.EqualTo(span_duration / 2)); + + Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tail)); + Assert.That(events[3].Time, Is.EqualTo(span_duration)); + } + + [Test] + public void TestRepeat() + { + var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray(); + + Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); + Assert.That(events[0].Time, Is.EqualTo(start_time)); + + Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[1].Time, Is.EqualTo(span_duration / 2)); + + Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Repeat)); + Assert.That(events[2].Time, Is.EqualTo(span_duration)); + + Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[3].Time, Is.EqualTo(span_duration + span_duration / 2)); + + Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tail)); + Assert.That(events[5].Time, Is.EqualTo(2 * span_duration)); + } + + [Test] + public void TestNonEvenTicks() + { + var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray(); + + Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head)); + Assert.That(events[0].Time, Is.EqualTo(start_time)); + + Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[1].Time, Is.EqualTo(300)); + + Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[2].Time, Is.EqualTo(600)); + + Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[3].Time, Is.EqualTo(900)); + + Assert.That(events[4].Type, Is.EqualTo(SliderEventType.Repeat)); + Assert.That(events[4].Time, Is.EqualTo(span_duration)); + + Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[5].Time, Is.EqualTo(1100)); + + Assert.That(events[6].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[6].Time, Is.EqualTo(1400)); + + Assert.That(events[7].Type, Is.EqualTo(SliderEventType.Tick)); + Assert.That(events[7].Time, Is.EqualTo(1700)); + + Assert.That(events[9].Type, Is.EqualTo(SliderEventType.Tail)); + Assert.That(events[9].Time, Is.EqualTo(2 * span_duration)); + } + + [Test] + public void TestLegacyLastTickOffset() + { + var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray(); + + Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick)); + Assert.That(events[2].Time, Is.EqualTo(900)); + } + + [Test] + public void TestMinimumTickDistance() + { + const double velocity = 5; + const double min_distance = velocity * 10; + + var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray(); + + Assert.Multiple(() => + { + int tickIndex = -1; + + while (++tickIndex < events.Length) + { + if (events[tickIndex].Type != SliderEventType.Tick) + continue; + + Assert.That(events[tickIndex].Time, Is.LessThan(span_duration - min_distance).Or.GreaterThan(span_duration + min_distance)); + } + }); + } + } +} diff --git a/osu.Game.Tests/Chat/MessageFormatterTests.cs b/osu.Game.Tests/Chat/MessageFormatterTests.cs index e91cd2a624..9b4a90e9a9 100644 --- a/osu.Game.Tests/Chat/MessageFormatterTests.cs +++ b/osu.Game.Tests/Chat/MessageFormatterTests.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Online.Chat; @@ -65,7 +65,7 @@ namespace osu.Game.Tests.Chat } [Test] - public void TestCaseInsensitiveLinks() + public void TestInsensitiveLinks() { Message result = MessageFormatter.FormatMessage(new Message { Content = "look: http://puu.sh/7Ggh8xcC6/asf0asd9876.NEF" }); @@ -119,6 +119,53 @@ namespace osu.Game.Tests.Chat Assert.AreEqual(11, result.Links[0].Length); } + [Test] + public void TestOldFormatLinkWithBalancedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a (tricky (one))[https://osu.ppy.sh]!" }); + + Assert.AreEqual("This is a tricky (one)!", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(12, result.Links[0].Length); + } + + [Test] + public void TestOldFormatLinkWithEscapedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is (another loose bracket \\))[https://osu.ppy.sh]." }); + + Assert.AreEqual("This is another loose bracket ).", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(8, result.Links[0].Index); + Assert.AreEqual(23, result.Links[0].Length); + } + + [Test] + public void TestOldFormatWithBackslashes() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This link (should end with a backslash \\)[https://osu.ppy.sh]." }); + Assert.AreEqual("This link should end with a backslash \\.", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(29, result.Links[0].Length); + } + + [Test] + public void TestOldFormatLinkWithEscapedAndBalancedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a (\\)super\\(\\( tricky (one))[https://osu.ppy.sh]!" }); + + Assert.AreEqual("This is a )super(( tricky (one)!", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(21, result.Links[0].Length); + } + [Test] public void TestNewFormatLink() { @@ -131,6 +178,42 @@ namespace osu.Game.Tests.Chat Assert.AreEqual(11, result.Links[0].Length); } + [Test] + public void TestNewFormatLinkWithEscapedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh nasty link with escaped brackets: \\] and \\[]" }); + + Assert.AreEqual("This is a nasty link with escaped brackets: ] and [", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(41, result.Links[0].Length); + } + + [Test] + public void TestNewFormatLinkWithBackslashesInside() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh link \\ with \\ backslashes \\]" }); + + Assert.AreEqual("This is a link \\ with \\ backslashes \\", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(27, result.Links[0].Length); + } + + [Test] + public void TestNewFormatLinkWithEscapedAndBalancedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [https://osu.ppy.sh [link [with \\] too many brackets \\[ ]]]" }); + + Assert.AreEqual("This is a [link [with ] too many brackets [ ]]", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(36, result.Links[0].Length); + } + [Test] public void TestMarkdownFormatLink() { @@ -143,6 +226,53 @@ namespace osu.Game.Tests.Chat Assert.AreEqual(11, result.Links[0].Length); } + [Test] + public void TestMarkdownFormatLinkWithBalancedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [tricky [one]](https://osu.ppy.sh)!" }); + + Assert.AreEqual("This is a tricky [one]!", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(12, result.Links[0].Length); + } + + [Test] + public void TestMarkdownFormatLinkWithEscapedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is [another loose bracket \\]](https://osu.ppy.sh)." }); + + Assert.AreEqual("This is another loose bracket ].", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(8, result.Links[0].Index); + Assert.AreEqual(23, result.Links[0].Length); + } + + [Test] + public void TestMarkdownFormatWithBackslashes() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This link [should end with a backslash \\](https://osu.ppy.sh)." }); + Assert.AreEqual("This link should end with a backslash \\.", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(29, result.Links[0].Length); + } + + [Test] + public void TestMarkdownFormatLinkWithEscapedAndBalancedBrackets() + { + Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [\\]super\\[\\[ tricky [one]](https://osu.ppy.sh)!" }); + + Assert.AreEqual("This is a ]super[[ tricky [one]!", result.DisplayContent); + Assert.AreEqual(1, result.Links.Count); + Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url); + Assert.AreEqual(10, result.Links[0].Index); + Assert.AreEqual(21, result.Links[0].Length); + } + [Test] public void TestChannelLink() { diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index 49494b65b9..760a033aff 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -1,10 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Tests.NonVisual @@ -15,29 +18,29 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestNoMods() { - var combinations = new TestDifficultyCalculator().CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(1, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); } [Test] public void TestSingleMod() { - var combinations = new TestDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(2, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); Assert.IsTrue(combinations[1] is ModA); } [Test] public void TestDoubleMod() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(4, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); Assert.IsTrue(combinations[1] is ModA); Assert.IsTrue(combinations[2] is MultiMod); Assert.IsTrue(combinations[3] is ModB); @@ -49,10 +52,10 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestIncompatibleMods() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(3, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); Assert.IsTrue(combinations[1] is ModA); Assert.IsTrue(combinations[2] is ModIncompatibleWithA); } @@ -60,10 +63,10 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestDoubleIncompatibleMods() { - var combinations = new TestDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(8, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); Assert.IsTrue(combinations[1] is ModA); Assert.IsTrue(combinations[2] is MultiMod); Assert.IsTrue(combinations[3] is ModB); @@ -83,10 +86,10 @@ namespace osu.Game.Tests.NonVisual [Test] public void TestIncompatibleThroughBaseType() { - var combinations = new TestDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations(); + var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations(); Assert.AreEqual(3, combinations.Length); - Assert.IsTrue(combinations[0] is NoModMod); + Assert.IsTrue(combinations[0] is ModNoMod); Assert.IsTrue(combinations[1] is ModAofA); Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA); } @@ -94,7 +97,7 @@ namespace osu.Game.Tests.NonVisual private class ModA : Mod { public override string Name => nameof(ModA); - public override string ShortenedName => nameof(ModA); + public override string Acronym => nameof(ModA); public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) }; @@ -103,7 +106,7 @@ namespace osu.Game.Tests.NonVisual private class ModB : Mod { public override string Name => nameof(ModB); - public override string ShortenedName => nameof(ModB); + public override string Acronym => nameof(ModB); public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModIncompatibleWithAAndB) }; @@ -112,7 +115,7 @@ namespace osu.Game.Tests.NonVisual private class ModIncompatibleWithA : Mod { public override string Name => $"Incompatible With {nameof(ModA)}"; - public override string ShortenedName => $"Incompatible With {nameof(ModA)}"; + public override string Acronym => $"Incompatible With {nameof(ModA)}"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModA) }; @@ -130,15 +133,15 @@ namespace osu.Game.Tests.NonVisual private class ModIncompatibleWithAAndB : Mod { public override string Name => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; - public override string ShortenedName => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; + public override string Acronym => $"Incompatible With {nameof(ModA)} and {nameof(ModB)}"; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModA), typeof(ModB) }; } - private class TestDifficultyCalculator : DifficultyCalculator + private class TestLegacyDifficultyCalculator : DifficultyCalculator { - public TestDifficultyCalculator(params Mod[] mods) + public TestLegacyDifficultyCalculator(params Mod[] mods) : base(null, null) { DifficultyAdjustmentMods = mods; @@ -146,7 +149,20 @@ namespace osu.Game.Tests.NonVisual protected override Mod[] DifficultyAdjustmentMods { get; } - protected override DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate) => throw new NotImplementedException(); + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + throw new NotImplementedException(); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + { + throw new NotImplementedException(); + } + + protected override Skill[] CreateSkills(IBeatmap beatmap) + { + throw new NotImplementedException(); + } } } } diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs new file mode 100644 index 0000000000..18cbd4e7c5 --- /dev/null +++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs @@ -0,0 +1,289 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Game.Replays; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Tests.NonVisual +{ + [TestFixture] + public class FramedReplayInputHandlerTest + { + private Replay replay; + private TestInputHandler handler; + + [SetUp] + public void SetUp() + { + handler = new TestInputHandler(replay = new Replay + { + Frames = new List + { + new TestReplayFrame(0), + new TestReplayFrame(1000), + new TestReplayFrame(2000), + new TestReplayFrame(3000, true), + new TestReplayFrame(4000, true), + new TestReplayFrame(5000, true), + new TestReplayFrame(7000, true), + new TestReplayFrame(8000), + } + }); + } + + [Test] + public void TestNormalPlayback() + { + Assert.IsNull(handler.CurrentFrame); + + confirmCurrentFrame(null); + confirmNextFrame(0); + + setTime(0, 0); + confirmCurrentFrame(0); + confirmNextFrame(1); + + //if we hit the first frame perfectly, time should progress to it. + setTime(1000, 1000); + confirmCurrentFrame(1); + confirmNextFrame(2); + + //in between non-important frames should progress based on input. + setTime(1200, 1200); + confirmCurrentFrame(1); + + setTime(1400, 1400); + confirmCurrentFrame(1); + + // progressing beyond the next frame should force time to that frame once. + setTime(2200, 2000); + confirmCurrentFrame(2); + + // second attempt should progress to input time + setTime(2200, 2200); + confirmCurrentFrame(2); + + // entering important section + setTime(3000, 3000); + confirmCurrentFrame(3); + + // cannot progress within + setTime(3500, null); + confirmCurrentFrame(3); + + setTime(4000, 4000); + confirmCurrentFrame(4); + + // still cannot progress + setTime(4500, null); + confirmCurrentFrame(4); + + setTime(5200, 5000); + confirmCurrentFrame(5); + + // important section AllowedImportantTimeSpan allowance + setTime(5200, 5200); + confirmCurrentFrame(5); + + setTime(7200, 7000); + confirmCurrentFrame(6); + + setTime(7200, null); + confirmCurrentFrame(6); + + // exited important section + setTime(8200, 8000); + confirmCurrentFrame(7); + confirmNextFrame(null); + + setTime(8200, 8200); + confirmCurrentFrame(7); + confirmNextFrame(null); + } + + [Test] + public void TestIntroTime() + { + setTime(-1000, -1000); + confirmCurrentFrame(null); + confirmNextFrame(0); + + setTime(-500, -500); + confirmCurrentFrame(null); + confirmNextFrame(0); + + setTime(0, 0); + confirmCurrentFrame(0); + confirmNextFrame(1); + } + + [Test] + public void TestBasicRewind() + { + setTime(2800, 0); + setTime(2800, 1000); + setTime(2800, 2000); + setTime(2800, 2800); + confirmCurrentFrame(2); + confirmNextFrame(3); + + // pivot without crossing a frame boundary + setTime(2700, 2700); + confirmCurrentFrame(2); + confirmNextFrame(1); + + // cross current frame boundary; should not yet update frame + setTime(1980, 1980); + confirmCurrentFrame(2); + confirmNextFrame(1); + + setTime(1200, 1200); + confirmCurrentFrame(2); + confirmNextFrame(1); + + //ensure each frame plays out until start + setTime(-500, 1000); + confirmCurrentFrame(1); + confirmNextFrame(0); + + setTime(-500, 0); + confirmCurrentFrame(0); + confirmNextFrame(null); + + setTime(-500, -500); + confirmCurrentFrame(0); + confirmNextFrame(null); + } + + [Test] + public void TestRewindInsideImportantSection() + { + fastForwardToPoint(3000); + + setTime(4000, 4000); + confirmCurrentFrame(4); + confirmNextFrame(5); + + setTime(3500, null); + confirmCurrentFrame(4); + confirmNextFrame(3); + + setTime(3000, 3000); + confirmCurrentFrame(3); + confirmNextFrame(2); + + setTime(3500, null); + confirmCurrentFrame(3); + confirmNextFrame(4); + + setTime(4000, 4000); + confirmCurrentFrame(4); + confirmNextFrame(5); + + setTime(4500, null); + confirmCurrentFrame(4); + confirmNextFrame(5); + + setTime(4000, null); + confirmCurrentFrame(4); + confirmNextFrame(5); + + setTime(3500, null); + confirmCurrentFrame(4); + confirmNextFrame(3); + + setTime(3000, 3000); + confirmCurrentFrame(3); + confirmNextFrame(2); + } + + [Test] + public void TestRewindOutOfImportantSection() + { + fastForwardToPoint(3500); + + confirmCurrentFrame(3); + confirmNextFrame(4); + + setTime(3200, null); + // next frame doesn't change even though direction reversed, because of important section. + confirmCurrentFrame(3); + confirmNextFrame(4); + + setTime(3000, null); + confirmCurrentFrame(3); + confirmNextFrame(4); + + setTime(2800, 2800); + confirmCurrentFrame(3); + confirmNextFrame(2); + } + + private void fastForwardToPoint(double destination) + { + for (int i = 0; i < 1000; i++) + if (handler.SetFrameFromTime(destination) == null) + return; + + throw new TimeoutException("Seek was never fulfilled"); + } + + private void setTime(double set, double? expect) + { + Assert.AreEqual(expect, handler.SetFrameFromTime(set)); + } + + private void confirmCurrentFrame(int? frame) + { + if (frame.HasValue) + { + Assert.IsNotNull(handler.CurrentFrame); + Assert.AreEqual(replay.Frames[frame.Value].Time, handler.CurrentFrame.Time); + } + else + { + Assert.IsNull(handler.CurrentFrame); + } + } + + private void confirmNextFrame(int? frame) + { + if (frame.HasValue) + { + Assert.IsNotNull(handler.NextFrame); + Assert.AreEqual(replay.Frames[frame.Value].Time, handler.NextFrame.Time); + } + else + { + Assert.IsNull(handler.NextFrame); + } + } + + private class TestReplayFrame : ReplayFrame + { + public readonly bool IsImportant; + + public TestReplayFrame(double time, bool isImportant = false) + : base(time) + { + IsImportant = isImportant; + } + } + + private class TestInputHandler : FramedReplayInputHandler + { + public TestInputHandler(Replay replay) + : base(replay) + { + FrameAccuratePlayback = true; + } + + protected override double AllowedImportantTimeSpan => 1000; + + protected override bool IsImportant(TestReplayFrame frame) => frame.IsImportant; + } + } +} diff --git a/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs b/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs new file mode 100644 index 0000000000..1c78b63499 --- /dev/null +++ b/osu.Game.Tests/NonVisual/LimitedCapacityStackTest.cs @@ -0,0 +1,115 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using NUnit.Framework; +using osu.Game.Rulesets.Difficulty.Utils; + +namespace osu.Game.Tests.NonVisual +{ + [TestFixture] + public class LimitedCapacityStackTest + { + private const int capacity = 3; + + private LimitedCapacityStack stack; + + [SetUp] + public void Setup() + { + stack = new LimitedCapacityStack(capacity); + } + + [Test] + public void TestEmptyStack() + { + Assert.AreEqual(0, stack.Count); + + Assert.Throws(() => + { + int unused = stack[0]; + }); + + int count = 0; + foreach (var unused in stack) + count++; + + Assert.AreEqual(0, count); + } + + [TestCase(1)] + [TestCase(2)] + [TestCase(3)] + public void TestInRangeElements(int count) + { + // e.g. 0 -> 1 -> 2 + for (int i = 0; i < count; i++) + stack.Push(i); + + Assert.AreEqual(count, stack.Count); + + // e.g. 2 -> 1 -> 0 (reverse order) + for (int i = 0; i < stack.Count; i++) + Assert.AreEqual(count - 1 - i, stack[i]); + + // e.g. indices 3, 4, 5, 6 (out of range) + for (int i = stack.Count; i < stack.Count + capacity; i++) + { + Assert.Throws(() => + { + int unused = stack[i]; + }); + } + } + + [TestCase(4)] + [TestCase(5)] + [TestCase(6)] + public void TestOverflowElements(int count) + { + // e.g. 0 -> 1 -> 2 -> 3 + for (int i = 0; i < count; i++) + stack.Push(i); + + Assert.AreEqual(capacity, stack.Count); + + // e.g. 3 -> 2 -> 1 (reverse order) + for (int i = 0; i < stack.Count; i++) + Assert.AreEqual(count - 1 - i, stack[i]); + + // e.g. indices 3, 4, 5, 6 (out of range) + for (int i = stack.Count; i < stack.Count + capacity; i++) + { + Assert.Throws(() => + { + int unused = stack[i]; + }); + } + } + + [TestCase(1)] + [TestCase(2)] + [TestCase(3)] + [TestCase(4)] + [TestCase(5)] + [TestCase(6)] + public void TestEnumerator(int count) + { + // e.g. 0 -> 1 -> 2 -> 3 + for (int i = 0; i < count; i++) + stack.Push(i); + + int enumeratorCount = 0; + int expectedValue = count - 1; + + foreach (var item in stack) + { + Assert.AreEqual(expectedValue, item); + enumeratorCount++; + expectedValue--; + } + + Assert.AreEqual(stack.Count, enumeratorCount); + } + } +} diff --git a/osu.Game.Tests/Resources/Resource.cs b/osu.Game.Tests/Resources/Resource.cs deleted file mode 100644 index ef90591561..0000000000 --- a/osu.Game.Tests/Resources/Resource.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.IO; -using System.Reflection; - -namespace osu.Game.Tests.Resources -{ - public static class Resource - { - public static Stream OpenResource(string name) - { - var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)); - - return Assembly.GetExecutingAssembly().GetManifestResourceStream($@"osu.Game.Tests.Resources.{name}") ?? - Assembly.LoadFrom(Path.Combine(localPath, @"osu.Game.Resources.dll")).GetManifestResourceStream($@"osu.Game.Resources.{name}"); - } - } -} diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs new file mode 100644 index 0000000000..9cb85a63bf --- /dev/null +++ b/osu.Game.Tests/Resources/TestResources.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.IO; +using NUnit.Framework; +using osu.Framework.IO.Stores; + +namespace osu.Game.Tests.Resources +{ + public static class TestResources + { + public static Stream OpenResource(string name) => new DllResourceStore("osu.Game.Tests.dll").GetStream($"Resources/{name}"); + + public static Stream GetTestBeatmapStream() => new DllResourceStore("osu.Game.Resources.dll").GetStream("Beatmaps/241526 Soleily - Renatus.osz"); + + public static string GetTestBeatmapForImport() + { + var temp = Path.GetTempFileName() + ".osz"; + + using (var stream = GetTestBeatmapStream()) + using (var newFile = File.Create(temp)) + stream.CopyTo(newFile); + + Assert.IsTrue(File.Exists(temp)); + return temp; + } + } +} diff --git a/osu.Game.Tests/Resources/comments.osu b/osu.Game.Tests/Resources/comments.osu new file mode 100644 index 0000000000..78b48dd804 --- /dev/null +++ b/osu.Game.Tests/Resources/comments.osu @@ -0,0 +1,9 @@ +osu file format v14 + +[Colours] + +// Combo1: 0, 0, 0 +//Combo2: 0, 0, 0 + // Combo3: 0, 0, 0 + +Combo1: 100, 100, 100 // Comment at end of line \ No newline at end of file diff --git a/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu b/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu index 1e0e6f558e..8e7c504109 100644 --- a/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu +++ b/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu @@ -8,9 +8,12 @@ SampleSet: Normal 2638,-100,4,1,1,40,0,0 3107,-100,4,1,2,40,0,0 3576,-100,4,1,0,40,0,0 +18287,-100,4,2,11,80,0,1 +18595,-100,4,2,8,80,0,1 [HitObjects] 255,193,2170,1,0,0:0:0:0: 256,191,2638,5,0,0:0:0:0: 255,193,3107,1,0,0:0:0:0: 256,191,3576,1,0,0:0:0:0: +112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0: \ No newline at end of file diff --git a/osu.Game.Tests/Resources/hitobject-file-samples.osu b/osu.Game.Tests/Resources/hitobject-file-samples.osu index 588672e2d9..7c69f259b8 100644 --- a/osu.Game.Tests/Resources/hitobject-file-samples.osu +++ b/osu.Game.Tests/Resources/hitobject-file-samples.osu @@ -13,4 +13,4 @@ SampleSet: Normal 255,193,2170,1,0,0:0:0:0:hit_1.wav 256,191,2638,5,0,0:0:0:0:hit_2.wav 255,193,3107,1,0,0:0:0:0: -256,191,3576,1,0,0:0:0:0:hit_1.wav +256,191,3576,1,0,0:0:0:70:hit_1.wav diff --git a/osu.Game.Tests/Resources/hitobject-no-addition-bank.osu b/osu.Game.Tests/Resources/hitobject-no-addition-bank.osu new file mode 100644 index 0000000000..43d0b8cc16 --- /dev/null +++ b/osu.Game.Tests/Resources/hitobject-no-addition-bank.osu @@ -0,0 +1,4 @@ +osu file format v14 + +[HitObjects] +444,320,1000,5,2,3:0:1:0: \ No newline at end of file diff --git a/osu.Game.Tests/Resources/invalid-events.osu b/osu.Game.Tests/Resources/invalid-events.osu new file mode 100644 index 0000000000..df86b26dba --- /dev/null +++ b/osu.Game.Tests/Resources/invalid-events.osu @@ -0,0 +1,14 @@ +osu file format v14 + +[Events] +bad,event,this,should,fail +//Background and Video events +0,0,"machinetop_background.jpg",0,0 +//Break Periods +2,122474,140135 +//Storyboard Layer 0 (Background) +this,is,also,bad +//Storyboard Layer 1 (Fail) +//Storyboard Layer 2 (Pass) +//Storyboard Layer 3 (Foreground) +//Storyboard Sound Samples diff --git a/osu.Game.Tests/Resources/overlapping-control-points.osu b/osu.Game.Tests/Resources/overlapping-control-points.osu new file mode 100644 index 0000000000..31d38a3d01 --- /dev/null +++ b/osu.Game.Tests/Resources/overlapping-control-points.osu @@ -0,0 +1,19 @@ +osu file format v14 + +[TimingPoints] + +// Timing then inherited +0,500,4,2,0,100,1,0 +0,-66.6666666666667,4,3,0,100,0,1 + +// Inherited then timing (equivalent to previous) +1000,-66.6666666666667,4,3,0,100,0,1 +1000,500,4,2,0,100,1,0 + +// Inherited then timing (different to previous) +2000,-133.333333333333,4,1,0,100,0,0 +2000,250,4,2,0,100,1,0 + +// Timing then inherited (different to previous) +3000,500,4,2,0,100,1,0 +3000,-66.6666666666667,4,3,0,100,0,1 diff --git a/osu.Game.Tests/Resources/skin-empty.ini b/osu.Game.Tests/Resources/skin-empty.ini new file mode 100644 index 0000000000..b6c319fe3c --- /dev/null +++ b/osu.Game.Tests/Resources/skin-empty.ini @@ -0,0 +1,2 @@ +[General] +Name: test skin \ No newline at end of file diff --git a/osu.Game.Tests/Resources/skin.ini b/osu.Game.Tests/Resources/skin.ini new file mode 100644 index 0000000000..7f7f0b32a6 --- /dev/null +++ b/osu.Game.Tests/Resources/skin.ini @@ -0,0 +1,9 @@ +[General] +Name: test skin +TestLookup: TestValue + +[Colours] +Combo1 : 142,199,255 +Combo2 : 255,128,128 +Combo3 : 128,255,255 +Combo7 : 100,100,100,100 \ No newline at end of file diff --git a/osu.Game.Tests/Resources/slider-samples.osu b/osu.Game.Tests/Resources/slider-samples.osu new file mode 100644 index 0000000000..7759a2e35f --- /dev/null +++ b/osu.Game.Tests/Resources/slider-samples.osu @@ -0,0 +1,23 @@ +osu file format v14 + +[General] +SampleSet: Normal + +[Difficulty] + +SliderMultiplier:1.6 +SliderTickRate:2 + +[TimingPoints] +24735,389.61038961039,4,1,1,25,1,0 + +[HitObjects] +// Unified: Normal, Normal, Normal +168,256,30579,6,0,B|248:320|320:248,2,160 + +// Unified: Normal+Clap, Normal+Clap, Normal+Clap +168,256,32137,6,8,B|248:320|320:248,2,160 + +// Nodal: Normal+Whistle, Normal, Normal+Clap +// Nodal sounds should override the unified clap sound +168,256,33696,6,8,B|248:320|320:248,2,160,2|0|8 \ No newline at end of file diff --git a/osu.Game.Tests/Scores/IO/ImportScoreTest.cs b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs new file mode 100644 index 0000000000..4babb07213 --- /dev/null +++ b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs @@ -0,0 +1,160 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using System.Threading.Tasks; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Platform; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Tests.Resources; +using osu.Game.Users; + +namespace osu.Game.Tests.Scores.IO +{ + public class ImportScoreTest + { + [Test] + public async Task TestBasicImport() + { + using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestBasicImport")) + { + try + { + var osu = await loadOsu(host); + + var toImport = new ScoreInfo + { + Rank = ScoreRank.B, + TotalScore = 987654, + Accuracy = 0.8, + MaxCombo = 500, + Combo = 250, + User = new User { Username = "Test user" }, + Date = DateTimeOffset.Now, + OnlineScoreID = 12345, + }; + + var imported = await loadIntoOsu(osu, toImport); + + Assert.AreEqual(toImport.Rank, imported.Rank); + Assert.AreEqual(toImport.TotalScore, imported.TotalScore); + Assert.AreEqual(toImport.Accuracy, imported.Accuracy); + Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo); + Assert.AreEqual(toImport.Combo, imported.Combo); + Assert.AreEqual(toImport.User.Username, imported.User.Username); + Assert.AreEqual(toImport.Date, imported.Date); + Assert.AreEqual(toImport.OnlineScoreID, imported.OnlineScoreID); + } + finally + { + host.Exit(); + } + } + } + + [Test] + public async Task TestImportMods() + { + using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportMods")) + { + try + { + var osu = await loadOsu(host); + + var toImport = new ScoreInfo + { + Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }, + }; + + var imported = await loadIntoOsu(osu, toImport); + + Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock)); + Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime)); + } + finally + { + host.Exit(); + } + } + } + + [Test] + public async Task TestImportStatistics() + { + using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportStatistics")) + { + try + { + var osu = await loadOsu(host); + + var toImport = new ScoreInfo + { + Statistics = new Dictionary + { + { HitResult.Perfect, 100 }, + { HitResult.Miss, 50 } + } + }; + + var imported = await loadIntoOsu(osu, toImport); + + Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]); + Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]); + } + finally + { + host.Exit(); + } + } + } + + private async Task loadIntoOsu(OsuGameBase osu, ScoreInfo score) + { + var beatmapManager = osu.Dependencies.Get(); + + score.Beatmap = beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First(); + score.Ruleset = new OsuRuleset().RulesetInfo; + + var scoreManager = osu.Dependencies.Get(); + await scoreManager.Import(score); + + return scoreManager.GetAllUsableScores().First(); + } + + private async Task loadOsu(GameHost host) + { + var osu = new OsuGameBase(); + +#pragma warning disable 4014 + Task.Run(() => host.Run(osu)); +#pragma warning restore 4014 + + waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time"); + + var beatmapFile = TestResources.GetTestBeatmapForImport(); + var beatmapManager = osu.Dependencies.Get(); + await beatmapManager.Import(beatmapFile); + + return osu; + } + + private void waitForOrAssert(Func result, string failureMessage, int timeout = 60000) + { + Task task = Task.Run(() => + { + while (!result()) Thread.Sleep(200); + }); + + Assert.IsTrue(task.Wait(timeout), failureMessage); + } + } +} diff --git a/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs new file mode 100644 index 0000000000..d7f709dc03 --- /dev/null +++ b/osu.Game.Tests/ScrollAlgorithms/ConstantScrollTest.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Tests.ScrollAlgorithms +{ + [TestFixture] + public class ConstantScrollTest + { + private IScrollAlgorithm algorithm; + + [SetUp] + public void Setup() + { + algorithm = new ConstantScrollAlgorithm(); + } + + [Test] + public void TestDisplayStartTime() + { + Assert.AreEqual(-8000, algorithm.GetDisplayStartTime(2000, 10000)); + Assert.AreEqual(-3000, algorithm.GetDisplayStartTime(2000, 5000)); + Assert.AreEqual(2000, algorithm.GetDisplayStartTime(7000, 5000)); + Assert.AreEqual(7000, algorithm.GetDisplayStartTime(17000, 10000)); + } + + [Test] + public void TestLength() + { + Assert.AreEqual(1f / 5, algorithm.GetLength(0, 1000, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.GetLength(6000, 7000, 5000, 1)); + } + + [Test] + public void TestPosition() + { + Assert.AreEqual(1f / 5, algorithm.PositionAt(1000, 0, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.PositionAt(6000, 5000, 5000, 1)); + } + + [TestCase(1000)] + [TestCase(10000)] + [TestCase(15000)] + [TestCase(20000)] + [TestCase(25000)] + public void TestTime(double time) + { + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 0, 5000, 1), 0, 5000, 1), 0.001); + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 5000, 5000, 1), 5000, 5000, 1), 0.001); + } + } +} diff --git a/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs new file mode 100644 index 0000000000..106aa88be3 --- /dev/null +++ b/osu.Game.Tests/ScrollAlgorithms/OverlappingScrollTest.cs @@ -0,0 +1,67 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Lists; +using osu.Game.Rulesets.Timing; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Tests.ScrollAlgorithms +{ + [TestFixture] + public class OverlappingScrollTest + { + private IScrollAlgorithm algorithm; + + [SetUp] + public void Setup() + { + var controlPoints = new SortedList + { + new MultiplierControlPoint(0) { Velocity = 1 }, + new MultiplierControlPoint(10000) { Velocity = 2f }, + new MultiplierControlPoint(20000) { Velocity = 0.5f } + }; + + algorithm = new OverlappingScrollAlgorithm(controlPoints); + } + + [Test] + public void TestDisplayStartTime() + { + Assert.AreEqual(1000, algorithm.GetDisplayStartTime(2000, 1000)); // Like constant + Assert.AreEqual(10000, algorithm.GetDisplayStartTime(10500, 1000)); // 10500 - (1000 * 0.5) + Assert.AreEqual(20000, algorithm.GetDisplayStartTime(22000, 1000)); // 23000 - (1000 / 0.5) + } + + [Test] + public void TestLength() + { + Assert.AreEqual(1f / 5, algorithm.GetLength(0, 1000, 5000, 1)); // Like constant + Assert.AreEqual(1f / 5, algorithm.GetLength(10000, 10500, 5000, 1)); // (10500 - 10000) / 0.5 / 5000 + Assert.AreEqual(1f / 5, algorithm.GetLength(20000, 22000, 5000, 1)); // (22000 - 20000) * 0.5 / 5000 + } + + [Test] + public void TestPosition() + { + // Basically same calculations as TestLength() + Assert.AreEqual(1f / 5, algorithm.PositionAt(1000, 0, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.PositionAt(10500, 10000, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.PositionAt(22000, 20000, 5000, 1)); + } + + [TestCase(1000)] + [TestCase(10000)] + [TestCase(15000)] + [TestCase(20000)] + [TestCase(25000)] + [Ignore("Disabled for now because overlapping control points have multiple time values under the same position." + + "Ideally, scrolling should be changed to constant or sequential during editing of hitobjects.")] + public void TestTime(double time) + { + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 0, 5000, 1), 0, 5000, 1), 0.001); + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 5000, 5000, 1), 5000, 5000, 1), 0.001); + } + } +} diff --git a/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs b/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs new file mode 100644 index 0000000000..1f0c069f8d --- /dev/null +++ b/osu.Game.Tests/ScrollAlgorithms/SequentialScrollTest.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Lists; +using osu.Game.Rulesets.Timing; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Tests.ScrollAlgorithms +{ + [TestFixture] + public class SequentialScrollTest + { + private IScrollAlgorithm algorithm; + + [SetUp] + public void Setup() + { + var controlPoints = new SortedList + { + new MultiplierControlPoint(0) { Velocity = 1 }, + new MultiplierControlPoint(10000) { Velocity = 2f }, + new MultiplierControlPoint(20000) { Velocity = 0.5f } + }; + + algorithm = new SequentialScrollAlgorithm(controlPoints); + } + + [Test] + public void TestDisplayStartTime() + { + // Sequential scroll algorithm approximates the start time + // This should be fixed in the future + } + + [Test] + public void TestLength() + { + Assert.AreEqual(1f / 5, algorithm.GetLength(0, 1000, 5000, 1)); // Like constant + Assert.AreEqual(1f / 5, algorithm.GetLength(10000, 10500, 5000, 1)); // (10500 - 10000) / 0.5 / 5000 + Assert.AreEqual(1f / 5, algorithm.GetLength(20000, 22000, 5000, 1)); // (22000 - 20000) * 0.5 / 5000 + } + + [Test] + public void TestPosition() + { + // Basically same calculations as TestLength() + Assert.AreEqual(1f / 5, algorithm.PositionAt(1000, 0, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.PositionAt(10500, 10000, 5000, 1)); + Assert.AreEqual(1f / 5, algorithm.PositionAt(22000, 20000, 5000, 1)); + } + + [TestCase(1000)] + [TestCase(10000)] + [TestCase(15000)] + [TestCase(20000)] + [TestCase(25000)] + public void TestTime(double time) + { + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 0, 5000, 1), 0, 5000, 1), 0.001); + Assert.AreEqual(time, algorithm.TimeAt(algorithm.PositionAt(time, 5000, 5000, 1), 5000, 5000, 1), 0.001); + } + } +} diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs new file mode 100644 index 0000000000..8bd846518b --- /dev/null +++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.IO; +using NUnit.Framework; +using osu.Game.Skinning; +using osu.Game.Tests.Resources; +using osuTK.Graphics; + +namespace osu.Game.Tests.Skins +{ + [TestFixture] + public class LegacySkinDecoderTest + { + [TestCase(true)] + [TestCase(false)] + public void TestDecodeSkinColours(bool hasColours) + { + var decoder = new LegacySkinDecoder(); + + using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini")) + using (var stream = new StreamReader(resStream)) + { + var comboColors = decoder.Decode(stream).ComboColours; + + List expectedColors; + if (hasColours) + expectedColors = new List + { + new Color4(142, 199, 255, 255), + new Color4(255, 128, 128, 255), + new Color4(128, 255, 255, 255), + new Color4(100, 100, 100, 100), + }; + else + expectedColors = new DefaultSkin().Configuration.ComboColours; + + Assert.AreEqual(expectedColors.Count, comboColors.Count); + for (int i = 0; i < expectedColors.Count; i++) + Assert.AreEqual(expectedColors[i], comboColors[i]); + } + } + + [Test] + public void TestDecodeGeneral() + { + var decoder = new LegacySkinDecoder(); + + using (var resStream = TestResources.OpenResource("skin.ini")) + using (var stream = new StreamReader(resStream)) + { + var config = decoder.Decode(stream); + + Assert.AreEqual("test skin", config.SkinInfo.Name); + Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]); + } + } + } +} diff --git a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs new file mode 100644 index 0000000000..bbcc4140a9 --- /dev/null +++ b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs @@ -0,0 +1,156 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; +using osuTK.Graphics; + +namespace osu.Game.Tests.Skins +{ + [TestFixture] + public class TestSceneSkinConfigurationLookup : OsuTestScene + { + private LegacySkin source1; + private LegacySkin source2; + private SkinRequester requester; + + [SetUp] + public void SetUp() => Schedule(() => + { + Add(new SkinProvidingContainer(source1 = new SkinSource()) + .WithChild(new SkinProvidingContainer(source2 = new SkinSource()) + .WithChild(requester = new SkinRequester()))); + }); + + [Test] + public void TestBasicLookup() + { + AddStep("Add config values", () => + { + source1.Configuration.ConfigDictionary["Lookup"] = "source1"; + source2.Configuration.ConfigDictionary["Lookup"] = "source2"; + }); + + AddAssert("Check lookup finds source2", () => requester.GetConfig("Lookup")?.Value == "source2"); + } + + [Test] + public void TestFloatLookup() + { + AddStep("Add config values", () => source1.Configuration.ConfigDictionary["FloatTest"] = "1.1"); + AddAssert("Check float parse lookup", () => requester.GetConfig("FloatTest")?.Value == 1.1f); + } + + [Test] + public void TestBoolLookup() + { + AddStep("Add config values", () => source1.Configuration.ConfigDictionary["BoolTest"] = "1"); + AddAssert("Check bool parse lookup", () => requester.GetConfig("BoolTest")?.Value == true); + } + + [Test] + public void TestEnumLookup() + { + AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Test"] = "Test2"); + AddAssert("Check enum parse lookup", () => requester.GetConfig(LookupType.Test)?.Value == ValueType.Test2); + } + + [Test] + public void TestLookupFailure() + { + AddAssert("Check lookup failure", () => requester.GetConfig("Lookup") == null); + } + + [Test] + public void TestLookupNull() + { + AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Lookup"] = null); + + AddAssert("Check lookup null", () => + { + var bindable = requester.GetConfig("Lookup"); + return bindable != null && bindable.Value == null; + }); + } + + [Test] + public void TestColourLookup() + { + AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red); + AddAssert("Check colour lookup", () => requester.GetConfig(new SkinCustomColourLookup("Lookup"))?.Value == Color4.Red); + } + + [Test] + public void TestGlobalLookup() + { + AddAssert("Check combo colours", () => requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0); + } + + [Test] + public void TestWrongColourType() + { + AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red); + + AddAssert("perform incorrect lookup", () => + { + try + { + requester.GetConfig(new SkinCustomColourLookup("Lookup")); + return false; + } + catch + { + return true; + } + }); + } + + public enum LookupType + { + Test + } + + public enum ValueType + { + Test1, + Test2, + Test3 + } + + public class SkinSource : LegacySkin + { + public SkinSource() + : base(new SkinInfo(), null, null, string.Empty) + { + } + } + + public class SkinRequester : Drawable, ISkin + { + private ISkinSource skin; + + [BackgroundDependencyLoader] + private void load(ISkinSource skin) + { + this.skin = skin; + } + + public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component); + + public Texture GetTexture(string componentName) => skin.GetTexture(componentName); + + public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo); + + public IBindable GetConfig(TLookup lookup) => skin.GetConfig(lookup); + } + } +} diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs new file mode 100644 index 0000000000..3061a3a542 --- /dev/null +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs @@ -0,0 +1,416 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Framework.Input.States; +using osu.Framework.Platform; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Scoring; +using osu.Game.Screens; +using osu.Game.Screens.Backgrounds; +using osu.Game.Screens.Play; +using osu.Game.Screens.Play.PlayerSettings; +using osu.Game.Screens.Select; +using osu.Game.Tests.Resources; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Background +{ + [TestFixture] + public class TestSceneUserDimContainer : ManualInputManagerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ScreenWithBeatmapBackground), + typeof(PlayerLoader), + typeof(Player), + typeof(UserDimContainer), + typeof(OsuScreen) + }; + + private DummySongSelect songSelect; + private TestPlayerLoader playerLoader; + private TestPlayer player; + private BeatmapManager manager; + private RulesetStore rulesets; + + [BackgroundDependencyLoader] + private void load(GameHost host, AudioManager audio) + { + Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); + Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default)); + Dependencies.Cache(new OsuConfigManager(LocalStorage)); + + manager.Import(TestResources.GetTestBeatmapForImport()).Wait(); + + Beatmap.SetDefault(); + } + + [SetUp] + public virtual void SetUp() => Schedule(() => + { + Child = new OsuScreenStack(songSelect = new DummySongSelect()) + { + RelativeSizeAxes = Axes.Both + }; + }); + + /// + /// Check if properly triggers the visual settings preview when a user hovers over the visual settings panel. + /// + [Test] + public void PlayerLoaderSettingsHoverTest() + { + setupUserSettings(); + AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true }))); + AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false); + AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent()); + AddStep("Trigger background preview", () => + { + InputManager.MoveMouseTo(playerLoader.ScreenPos); + InputManager.MoveMouseTo(playerLoader.VisualSettingsPos); + }); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos)); + waitForDim(); + AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect()); + } + + /// + /// In the case of a user triggering the dim preview the instant player gets loaded, then moving the cursor off of the visual settings: + /// The OnHover of PlayerLoader will trigger, which could potentially cause visual settings to be unapplied unless checked for in PlayerLoader. + /// We need to check that in this scenario, the dim and blur is still properly applied after entering player. + /// + [Test] + public void PlayerLoaderTransitionTest() + { + performFullSetup(); + AddStep("Trigger hover event", () => playerLoader.TriggerOnHover()); + AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent()); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + } + + /// + /// Make sure the background is fully invisible (Alpha == 0) when the background should be disabled by the storyboard. + /// + [Test] + public void StoryboardBackgroundVisibilityTest() + { + performFullSetup(); + createFakeStoryboard(); + AddStep("Enable Storyboard", () => + { + player.ReplacesBackground.Value = true; + player.StoryboardEnabled.Value = true; + }); + waitForDim(); + AddAssert("Background is invisible, storyboard is visible", () => songSelect.IsBackgroundInvisible() && player.IsStoryboardVisible); + AddStep("Disable Storyboard", () => + { + player.ReplacesBackground.Value = false; + player.StoryboardEnabled.Value = false; + }); + waitForDim(); + AddAssert("Background is visible, storyboard is invisible", () => songSelect.IsBackgroundVisible() && !player.IsStoryboardVisible); + } + + /// + /// When exiting player, the screen that it suspends/exits to needs to have a fully visible (Alpha == 1) background. + /// + [Test] + public void StoryboardTransitionTest() + { + performFullSetup(); + createFakeStoryboard(); + AddStep("Exit to song select", () => player.Exit()); + waitForDim(); + AddAssert("Background is visible", () => songSelect.IsBackgroundVisible()); + } + + /// + /// Ensure is properly accepting user-defined visual changes for a background. + /// + [Test] + public void DisableUserDimBackgroundTest() + { + performFullSetup(); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + AddStep("Enable user dim", () => songSelect.DimEnabled.Value = false); + waitForDim(); + AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsUserBlurDisabled()); + AddStep("Disable user dim", () => songSelect.DimEnabled.Value = true); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + } + + /// + /// Ensure is properly accepting user-defined visual changes for a storyboard. + /// + [Test] + public void DisableUserDimStoryboardTest() + { + performFullSetup(); + createFakeStoryboard(); + AddStep("Enable Storyboard", () => + { + player.ReplacesBackground.Value = true; + player.StoryboardEnabled.Value = true; + }); + AddStep("Enable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = true); + AddStep("Set dim level to 1", () => songSelect.DimLevel.Value = 1f); + waitForDim(); + AddAssert("Storyboard is invisible", () => !player.IsStoryboardVisible); + AddStep("Disable user dim", () => player.DimmableStoryboard.EnableUserDim.Value = false); + waitForDim(); + AddAssert("Storyboard is visible", () => player.IsStoryboardVisible); + } + + /// + /// Check if the visual settings container retains dim and blur when pausing + /// + [Test] + public void PauseTest() + { + performFullSetup(true); + AddStep("Pause", () => player.Pause()); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + AddStep("Unpause", () => player.Resume()); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + } + + /// + /// Check if the visual settings container removes user dim when suspending for + /// + [Test] + public void TransitionTest() + { + performFullSetup(); + var results = new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } }); + AddStep("Transition to Results", () => player.Push(results)); + AddUntilStep("Wait for results is current", results.IsCurrentScreen); + waitForDim(); + AddAssert("Screen is undimmed, original background retained", () => + songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect()); + } + + /// + /// Check if background gets undimmed and unblurred when leaving for + /// + [Test] + public void TransitionOutTest() + { + performFullSetup(); + AddStep("Exit to song select", () => player.Exit()); + waitForDim(); + AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.IsBlurCorrect()); + } + + /// + /// Check if hovering on the visual settings dialogue after resuming from player still previews the background dim. + /// + [Test] + public void ResumeFromPlayerTest() + { + performFullSetup(); + AddStep("Move mouse to Visual Settings", () => InputManager.MoveMouseTo(playerLoader.VisualSettingsPos)); + AddStep("Resume PlayerLoader", () => player.Restart()); + waitForDim(); + AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); + AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos)); + waitForDim(); + AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect()); + } + + private void waitForDim() => AddWaitStep("Wait for dim", 5); + + private void createFakeStoryboard() => AddStep("Create storyboard", () => + { + player.StoryboardEnabled.Value = false; + player.ReplacesBackground.Value = false; + player.DimmableStoryboard.Add(new OsuSpriteText + { + Size = new Vector2(500, 50), + Alpha = 1, + Colour = Color4.White, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = "THIS IS A STORYBOARD", + Font = new FontUsage(size: 50) + }); + }); + + private void performFullSetup(bool allowPause = false) + { + setupUserSettings(); + + AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer(allowPause)))); + + AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded); + AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos)); + AddUntilStep("Wait for player to load", () => player.IsLoaded); + } + + private void setupUserSettings() + { + AddUntilStep("Song select has selection", () => songSelect.Carousel.SelectedBeatmap != null); + AddStep("Set default user settings", () => + { + Mods.Value = Mods.Value.Concat(new[] { new OsuModNoFail() }).ToArray(); + songSelect.DimLevel.Value = 0.7f; + songSelect.BlurLevel.Value = 0.4f; + }); + } + + private class DummySongSelect : PlaySongSelect + { + protected override BackgroundScreen CreateBackground() + { + FadeAccessibleBackground background = new FadeAccessibleBackground(Beatmap.Value); + DimEnabled.BindTo(background.EnableUserDim); + return background; + } + + public readonly Bindable DimEnabled = new Bindable(); + public readonly Bindable DimLevel = new Bindable(); + public readonly Bindable BlurLevel = new Bindable(); + + public new BeatmapCarousel Carousel => base.Carousel; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + config.BindWith(OsuSetting.DimLevel, DimLevel); + config.BindWith(OsuSetting.BlurLevel, BlurLevel); + } + + public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1 - (float)DimLevel.Value); + + public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White; + + public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR); + + public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0); + + public bool IsBackgroundInvisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 0; + + public bool IsBackgroundVisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 1; + + public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR); + + /// + /// Make sure every time a screen gets pushed, the background doesn't get replaced + /// + /// Whether or not the original background (The one created in DummySongSelect) is still the current background + public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen(); + } + + private class FadeAccessibleResults : SoloResults + { + public FadeAccessibleResults(ScoreInfo score) + : base(score) + { + } + + protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value); + + public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR); + } + + private class TestPlayer : Visual.TestPlayer + { + protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value); + + public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard; + + // Whether or not the player should be allowed to load. + public bool BlockLoad; + + public Bindable StoryboardEnabled; + public readonly Bindable ReplacesBackground = new Bindable(); + public readonly Bindable IsPaused = new Bindable(); + + public TestPlayer(bool allowPause = true) + : base(allowPause) + { + } + + public bool IsStoryboardVisible => DimmableStoryboard.ContentDisplayed; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, CancellationToken token) + { + while (BlockLoad && !token.IsCancellationRequested) + Thread.Sleep(1); + + StoryboardEnabled = config.GetBindable(OsuSetting.ShowStoryboard); + ReplacesBackground.BindTo(Background.StoryboardReplacesBackground); + DrawableRuleset.IsPaused.BindTo(IsPaused); + } + } + + private class TestPlayerLoader : PlayerLoader + { + public VisualSettings VisualSettingsPos => VisualSettings; + public BackgroundScreen ScreenPos => Background; + + public TestPlayerLoader(Player player) + : base(() => player) + { + } + + public void TriggerOnHover() => OnHover(new HoverEvent(new InputState())); + + public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR); + + protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value); + } + + private class FadeAccessibleBackground : BackgroundScreenBeatmap + { + protected override DimmableBackground CreateFadeContainer() => dimmable = new TestDimmableBackground { RelativeSizeAxes = Axes.Both }; + + public Color4 CurrentColour => dimmable.CurrentColour; + + public float CurrentAlpha => dimmable.CurrentAlpha; + + public Vector2 CurrentBlur => Background.BlurSigma; + + private TestDimmableBackground dimmable; + + public FadeAccessibleBackground(WorkingBeatmap beatmap) + : base(beatmap) + { + } + } + + private class TestDimmableBackground : BackgroundScreenBeatmap.DimmableBackground + { + public Color4 CurrentColour => Content.Colour; + public float CurrentAlpha => Content.Alpha; + } + } +} diff --git a/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs b/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs new file mode 100644 index 0000000000..55aaeed8bf --- /dev/null +++ b/osu.Game.Tests/Visual/Components/TestSceneIdleTracker.cs @@ -0,0 +1,173 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Input; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Components +{ + [TestFixture] + public class TestSceneIdleTracker : ManualInputManagerTestScene + { + private IdleTrackingBox box1; + private IdleTrackingBox box2; + private IdleTrackingBox box3; + private IdleTrackingBox box4; + + private IdleTrackingBox[] boxes; + + [SetUp] + public void SetUp() => Schedule(() => + { + InputManager.MoveMouseTo(Vector2.Zero); + + Children = boxes = new[] + { + box1 = new IdleTrackingBox(2000) + { + Name = "TopLeft", + RelativeSizeAxes = Axes.Both, + Colour = Color4.Red, + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + }, + box2 = new IdleTrackingBox(4000) + { + Name = "TopRight", + RelativeSizeAxes = Axes.Both, + Colour = Color4.Green, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + box3 = new IdleTrackingBox(6000) + { + Name = "BottomLeft", + RelativeSizeAxes = Axes.Both, + Colour = Color4.Blue, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }, + box4 = new IdleTrackingBox(8000) + { + Name = "BottomRight", + RelativeSizeAxes = Axes.Both, + Colour = Color4.Orange, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + }, + }; + }); + + [Test] + public void TestNudge() + { + AddStep("move to top left", () => InputManager.MoveMouseTo(box1)); + + waitForAllIdle(); + + AddStep("nudge mouse", () => InputManager.MoveMouseTo(box1.ScreenSpaceDrawQuad.Centre + new Vector2(1))); + + checkIdleStatus(1, false); + checkIdleStatus(2, true); + checkIdleStatus(3, true); + checkIdleStatus(4, true); + } + + [Test] + public void TestMovement() + { + AddStep("move to top right", () => InputManager.MoveMouseTo(box2)); + + checkIdleStatus(1, true); + checkIdleStatus(2, false); + checkIdleStatus(3, true); + checkIdleStatus(4, true); + + AddStep("move to bottom left", () => InputManager.MoveMouseTo(box3)); + AddStep("move to bottom right", () => InputManager.MoveMouseTo(box4)); + + checkIdleStatus(1, true); + checkIdleStatus(2, false); + checkIdleStatus(3, false); + checkIdleStatus(4, false); + + waitForAllIdle(); + } + + [Test] + public void TestTimings() + { + AddStep("move to centre", () => InputManager.MoveMouseTo(Content)); + + checkIdleStatus(1, false); + checkIdleStatus(2, false); + checkIdleStatus(3, false); + checkIdleStatus(4, false); + + AddUntilStep("Wait for idle", () => box1.IsIdle); + + checkIdleStatus(1, true); + checkIdleStatus(2, false); + checkIdleStatus(3, false); + checkIdleStatus(4, false); + + AddUntilStep("Wait for idle", () => box2.IsIdle); + + checkIdleStatus(1, true); + checkIdleStatus(2, true); + checkIdleStatus(3, false); + checkIdleStatus(4, false); + + AddUntilStep("Wait for idle", () => box3.IsIdle); + + checkIdleStatus(1, true); + checkIdleStatus(2, true); + checkIdleStatus(3, true); + checkIdleStatus(4, false); + + waitForAllIdle(); + } + + private void checkIdleStatus(int box, bool expectedIdle) + { + AddAssert($"box {box} is {(expectedIdle ? "idle" : "active")}", () => boxes[box - 1].IsIdle == expectedIdle); + } + + private void waitForAllIdle() + { + AddUntilStep("Wait for all idle", () => box1.IsIdle && box2.IsIdle && box3.IsIdle && box4.IsIdle); + } + + private class IdleTrackingBox : CompositeDrawable + { + private readonly IdleTracker idleTracker; + + public bool IsIdle => idleTracker.IsIdle.Value; + + public IdleTrackingBox(double timeToIdle) + { + Box box; + + Alpha = 0.6f; + Scale = new Vector2(0.6f); + + InternalChildren = new Drawable[] + { + idleTracker = new IdleTracker(timeToIdle), + box = new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + }, + }; + + idleTracker.IsIdle.BindValueChanged(idle => box.Colour = idle.NewValue ? Color4.White : Color4.Black, true); + } + } + } +} diff --git a/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs b/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs new file mode 100644 index 0000000000..fb10015ef4 --- /dev/null +++ b/osu.Game.Tests/Visual/Components/TestScenePollingComponent.cs @@ -0,0 +1,147 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Threading.Tasks; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Logging; +using osu.Game.Graphics.Sprites; +using osu.Game.Online; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Components +{ + public class TestScenePollingComponent : OsuTestScene + { + private Container pollBox; + private TestPoller poller; + + private const float safety_adjust = 1f; + private int count; + + [SetUp] + public void SetUp() => Schedule(() => + { + count = 0; + + Children = new Drawable[] + { + pollBox = new Container + { + Alpha = 0, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(0.4f), + Colour = Color4.LimeGreen, + RelativeSizeAxes = Axes.Both, + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = "Poll!", + } + } + } + }; + }); + + [Test] + [Ignore("polling is threaded, and it's very hard to hook into it correctly")] + public void TestInstantPolling() + { + createPoller(true); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust); + checkCount(1); + checkCount(2); + checkCount(3); + + AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5); + checkCount(4); + checkCount(4); + checkCount(4); + + skip(); + + checkCount(5); + checkCount(5); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust); + checkCount(6); + checkCount(7); + } + + [Test] + [Ignore("i have no idea how to fix the timing of this one")] + public void TestSlowPolling() + { + createPoller(false); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5); + checkCount(0); + skip(); + checkCount(0); + skip(); + skip(); + checkCount(0); + skip(); + skip(); + checkCount(0); + } + + private void skip() => AddStep("skip", () => + { + // could be 4 or 5 at this point due to timing discrepancies (safety_adjust @ 0.2 * 5 ~= 1) + // easiest to just ignore the value at this point and move on. + }); + + private void checkCount(int checkValue) + { + AddAssert($"count is {checkValue}", () => + { + Logger.Log($"value is {count}"); + return count == checkValue; + }); + } + + private void createPoller(bool instant) => AddStep("create poller", () => + { + poller?.Expire(); + + Add(poller = instant ? new TestPoller() : new TestSlowPoller()); + poller.OnPoll += () => + { + pollBox.FadeOutFromOne(500); + count++; + }; + }); + + protected override double TimePerAction => 500; + + public class TestPoller : PollingComponent + { + public event Action OnPoll; + + protected override Task Poll() + { + Schedule(() => OnPoll?.Invoke()); + return base.Poll(); + } + } + + public class TestSlowPoller : TestPoller + { + protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll()); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCasePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs similarity index 86% rename from osu.Game.Tests/Visual/TestCasePreviewTrackManager.cs rename to osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 041fce6ce3..df6740421b 100644 --- a/osu.Game.Tests/Visual/TestCasePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -8,9 +8,9 @@ using osu.Framework.Graphics.Containers; using osu.Game.Audio; using osu.Game.Beatmaps; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Components { - public class TestCasePreviewTrackManager : OsuTestCase, IPreviewTrackOwner + public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner { private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager(); @@ -111,16 +111,19 @@ namespace osu.Game.Tests.Visual private class TestPreviewTrackManager : PreviewTrackManager { - protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) => new TestPreviewTrack(beatmapSetInfo, trackManager); + protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore); protected class TestPreviewTrack : TrackManagerPreviewTrack { - public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) + private readonly ITrackStore trackManager; + + public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager) : base(beatmapSetInfo, trackManager) { + this.trackManager = trackManager; } - protected override Track GetTrack() => new TrackVirtual { Length = 100000 }; + protected override Track GetTrack() => trackManager.GetVirtual(100000); } } } diff --git a/osu.Game.Tests/Visual/TestCaseBeatDivisorControl.cs b/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs similarity index 61% rename from osu.Game.Tests/Visual/TestCaseBeatDivisorControl.cs rename to osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs index 1effa14e76..7531a7be2c 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatDivisorControl.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneBeatDivisorControl.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Game.Screens.Edit.Screens.Compose; -using OpenTK; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Compose.Components; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { - public class TestCaseBeatDivisorControl : OsuTestCase + public class TestSceneBeatDivisorControl : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(BindableBeatDivisor) }; diff --git a/osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs new file mode 100644 index 0000000000..608df1965e --- /dev/null +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Rulesets.Osu; +using osu.Game.Screens.Edit.Compose; + +namespace osu.Game.Tests.Visual.Editor +{ + [TestFixture] + public class TestSceneEditorCompose : EditorClockTestScene + { + public override IReadOnlyList RequiredTypes => new[] { typeof(ComposeScreen) }; + + [BackgroundDependencyLoader] + private void load() + { + Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); + Child = new ComposeScreen(); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseEditorComposeRadioButtons.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeRadioButtons.cs similarity index 76% rename from osu.Game.Tests/Visual/TestCaseEditorComposeRadioButtons.cs rename to osu.Game.Tests/Visual/Editor/TestSceneEditorComposeRadioButtons.cs index 09f390ab74..1709067d5d 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorComposeRadioButtons.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeRadioButtons.cs @@ -1,20 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; -using osu.Game.Screens.Edit.Screens.Compose.RadioButtons; +using osu.Game.Screens.Edit.Components.RadioButtons; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseEditorComposeRadioButtons : OsuTestCase + public class TestSceneEditorComposeRadioButtons : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(DrawableRadioButton) }; - public TestCaseEditorComposeRadioButtons() + public TestSceneEditorComposeRadioButtons() { RadioButtonCollection collection; Add(collection = new RadioButtonCollection diff --git a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs similarity index 86% rename from osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs rename to osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs index 9ad8bf7b92..a8c2362910 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs @@ -1,25 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; -using OpenTK; +using osu.Framework.Audio; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Timing; using osu.Game.Beatmaps; -using osu.Game.Screens.Edit.Screens.Compose.Timeline; -using OpenTK.Graphics; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseEditorComposeTimeline : EditorClockTestCase + public class TestSceneEditorComposeTimeline : EditorClockTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -30,9 +31,9 @@ namespace osu.Game.Tests.Visual }; [BackgroundDependencyLoader] - private void load() + private void load(AudioManager audio) { - Beatmap.Value = new WaveformTestBeatmap(); + Beatmap.Value = new WaveformTestBeatmap(audio); Children = new Drawable[] { @@ -85,7 +86,7 @@ namespace osu.Game.Tests.Visual } [BackgroundDependencyLoader] - private void load(IAdjustableClock adjustableClock, IBindableBeatmap beatmap) + private void load(IAdjustableClock adjustableClock, IBindable beatmap) { this.adjustableClock = adjustableClock; this.beatmap.BindTo(beatmap); diff --git a/osu.Game.Tests/Visual/TestCaseEditorMenuBar.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorMenuBar.cs similarity index 93% rename from osu.Game.Tests/Visual/TestCaseEditorMenuBar.cs rename to osu.Game.Tests/Visual/Editor/TestSceneEditorMenuBar.cs index cb4438b2ba..53c2d62067 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorMenuBar.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorMenuBar.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,16 +8,16 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; -using osu.Game.Screens.Edit.Menus; +using osu.Game.Screens.Edit.Components.Menus; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseEditorMenuBar : OsuTestCase + public class TestSceneEditorMenuBar : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(EditorMenuBar), typeof(ScreenSelectionTabControl) }; - public TestCaseEditorMenuBar() + public TestSceneEditorMenuBar() { Add(new Container { diff --git a/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs similarity index 97% rename from osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs rename to osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs index dace6e20ef..b997d6aaeb 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSeekSnapping.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -10,16 +10,15 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Tests.Beatmaps; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseEditorSeekSnapping : EditorClockTestCase + public class TestSceneEditorSeekSnapping : EditorClockTestScene { - public TestCaseEditorSeekSnapping() + public TestSceneEditorSeekSnapping() { BeatDivisor.Value = 4; } @@ -33,7 +32,7 @@ namespace osu.Game.Tests.Visual { TimingPoints = { - new TimingControlPoint { Time = 0, BeatLength = 200}, + new TimingControlPoint { Time = 0, BeatLength = 200 }, new TimingControlPoint { Time = 100, BeatLength = 400 }, new TimingControlPoint { Time = 175, BeatLength = 800 }, new TimingControlPoint { Time = 350, BeatLength = 200 }, @@ -48,7 +47,7 @@ namespace osu.Game.Tests.Visual } }; - Beatmap.Value = new TestWorkingBeatmap(testBeatmap); + Beatmap.Value = CreateWorkingBeatmap(testBeatmap); Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock }; } diff --git a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorSummaryTimeline.cs similarity index 62% rename from osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs rename to osu.Game.Tests/Visual/Editor/TestSceneEditorSummaryTimeline.cs index cafd1b6f1a..2e04eb50ca 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorSummaryTimeline.cs @@ -1,27 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; -using OpenTK; -using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Rulesets.Osu; -using osu.Game.Tests.Beatmaps; +using osu.Game.Screens.Edit.Components.Timelines.Summary; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseEditorSummaryTimeline : EditorClockTestCase + public class TestSceneEditorSummaryTimeline : EditorClockTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(SummaryTimeline) }; [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo); + Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); Add(new SummaryTimeline { diff --git a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs similarity index 62% rename from osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs rename to osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs index 825aef75c9..0ea73fb3de 100644 --- a/osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,35 +7,40 @@ using JetBrains.Annotations; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Timing; -using OpenTK; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Edit; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles; +using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components; using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Screens.Edit.Screens.Compose.Layers; -using osu.Game.Tests.Beatmaps; +using osu.Game.Screens.Edit.Compose.Components; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseHitObjectComposer : OsuTestCase + public class TestSceneHitObjectComposer : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { - typeof(MaskSelection), - typeof(DragLayer), + typeof(SelectionHandler), + typeof(DragBox), typeof(HitObjectComposer), typeof(OsuHitObjectComposer), - typeof(HitObjectMaskLayer), - typeof(NotNullAttribute) + typeof(BlueprintContainer), + typeof(NotNullAttribute), + typeof(HitCirclePiece), + typeof(HitCircleSelectionBlueprint), + typeof(HitCirclePlacementBlueprint), }; [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new Beatmap + Beatmap.Value = CreateWorkingBeatmap(new Beatmap { HitObjects = new List { @@ -44,12 +49,11 @@ namespace osu.Game.Tests.Visual new Slider { Position = new Vector2(128, 256), - ControlPoints = new[] + Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(216, 0), - }, - Distance = 216, + }), Scale = 0.5f, } }, diff --git a/osu.Game.Tests/Visual/TestCasePlaybackControl.cs b/osu.Game.Tests/Visual/Editor/TestScenePlaybackControl.cs similarity index 63% rename from osu.Game.Tests/Visual/TestCasePlaybackControl.cs rename to osu.Game.Tests/Visual/Editor/TestScenePlaybackControl.cs index 36fb1bcedd..0d4fe4366d 100644 --- a/osu.Game.Tests/Visual/TestCasePlaybackControl.cs +++ b/osu.Game.Tests/Visual/Editor/TestScenePlaybackControl.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -7,13 +7,12 @@ using osu.Framework.Graphics; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Screens.Edit.Components; -using osu.Game.Tests.Beatmaps; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCasePlaybackControl : OsuTestCase + public class TestScenePlaybackControl : OsuTestScene { [BackgroundDependencyLoader] private void load() @@ -26,10 +25,10 @@ namespace osu.Game.Tests.Visual { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = new Vector2(200,100) + Size = new Vector2(200, 100) }; - Beatmap.Value = new TestWorkingBeatmap(new Beatmap()); + Beatmap.Value = CreateWorkingBeatmap(new Beatmap()); Child = playback; } diff --git a/osu.Game.Tests/Visual/TestCaseWaveContainer.cs b/osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs similarity index 80% rename from osu.Game.Tests/Visual/TestCaseWaveContainer.cs rename to osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs index 2163d7c3aa..de19727251 100644 --- a/osu.Game.Tests/Visual/TestCaseWaveContainer.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -9,13 +9,13 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { [TestFixture] - public class TestCaseWaveContainer : OsuTestCase + public class TestSceneWaveContainer : OsuTestScene { [BackgroundDependencyLoader] private void load(OsuColour colours) @@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 20, + Font = OsuFont.GetFont(size: 20), Text = @"Wave Container", }, }, diff --git a/osu.Game.Tests/Visual/Editor/TestSceneWaveform.cs b/osu.Game.Tests/Visual/Editor/TestSceneWaveform.cs new file mode 100644 index 0000000000..e2762f3d5f --- /dev/null +++ b/osu.Game.Tests/Visual/Editor/TestSceneWaveform.cs @@ -0,0 +1,109 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Audio; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.Osu; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Editor +{ + [TestFixture] + public class TestSceneWaveform : OsuTestScene + { + private WorkingBeatmap waveformBeatmap; + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + waveformBeatmap = new WaveformTestBeatmap(audio); + } + + [TestCase(1f)] + [TestCase(1f / 2)] + [TestCase(1f / 4)] + [TestCase(1f / 8)] + [TestCase(1f / 16)] + [TestCase(0f)] + public void TestResolution(float resolution) + { + TestWaveformGraph graph = null; + + AddStep("add graph", () => + { + Child = new Container + { + RelativeSizeAxes = Axes.X, + Height = 100, + Children = new Drawable[] + { + graph = new TestWaveformGraph + { + RelativeSizeAxes = Axes.Both, + Resolution = resolution, + Waveform = waveformBeatmap.Waveform, + }, + new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.75f + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = $"Resolution: {resolution:0.00}" + } + } + } + } + }; + }); + + AddUntilStep("wait for load", () => graph.ResampledWaveform != null); + } + + [Test] + public void TestDefaultBeatmap() + { + TestWaveformGraph graph = null; + + AddStep("add graph", () => + { + Child = new Container + { + RelativeSizeAxes = Axes.X, + Height = 100, + Child = graph = new TestWaveformGraph + { + RelativeSizeAxes = Axes.Both, + Waveform = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).Waveform, + }, + }; + }); + + AddUntilStep("wait for load", () => graph.ResampledWaveform != null); + } + + public class TestWaveformGraph : WaveformGraph + { + public new Waveform ResampledWaveform => base.ResampledWaveform; + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseZoomableScrollContainer.cs b/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs similarity index 69% rename from osu.Game.Tests/Visual/TestCaseZoomableScrollContainer.cs rename to osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs index 8bd1b79a84..da8702209c 100644 --- a/osu.Game.Tests/Visual/TestCaseZoomableScrollContainer.cs +++ b/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; @@ -8,48 +8,60 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.MathUtils; +using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Graphics.Cursor; -using osu.Game.Screens.Edit.Screens.Compose.Timeline; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Editor { - public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase + public class TestSceneZoomableScrollContainer : ManualInputManagerTestScene { - private readonly ZoomableScrollContainer scrollContainer; - private readonly Drawable innerBox; + private ZoomableScrollContainer scrollContainer; + private Drawable innerBox; - public TestCaseZoomableScrollContainer() + [SetUpSteps] + public void SetUpSteps() { - Children = new Drawable[] + AddStep("Add new scroll container", () => { - new Container + Children = new Drawable[] { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.X, - Height = 250, - Width = 0.75f, - Children = new Drawable[] + new Container { - new Box + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + Height = 250, + Width = 0.75f, + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(30) - }, - scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both } - } - }, - new MenuCursor() - }; + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(30) + }, + scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both } + } + }, + new MenuCursor() + }; - scrollContainer.Add(innerBox = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f)) + scrollContainer.Add(innerBox = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f)) + }); }); + AddUntilStep("Scroll container is loaded", () => scrollContainer.LoadState >= LoadState.Loaded); + } + + [Test] + public void TestWidthInitialization() + { + AddAssert("Inner container width was initialized", () => innerBox.DrawWidth > 0); } [Test] diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs new file mode 100644 index 0000000000..f94071a7a9 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneAutoplay.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [Description("Player instantiated with an autoplay mod.")] + public class TestSceneAutoplay : AllPlayersTestScene + { + private ClockBackedTestWorkingBeatmap.TrackVirtualManual track; + + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray(); + return new ScoreAccessiblePlayer(); + } + + protected override void AddCheckSteps() + { + AddUntilStep("score above zero", () => ((ScoreAccessiblePlayer)Player).ScoreProcessor.TotalScore.Value > 0); + AddUntilStep("key counter counted keys", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2)); + AddStep("rewind", () => track.Seek(-10000)); + AddUntilStep("key counter reset", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0)); + } + + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) + { + var working = base.CreateWorkingBeatmap(beatmap); + + track = (ClockBackedTestWorkingBeatmap.TrackVirtualManual)working.Track; + + return working; + } + + private class ScoreAccessiblePlayer : TestPlayer + { + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + public new HUDOverlay HUDOverlay => base.HUDOverlay; + + public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer; + + public ScoreAccessiblePlayer() + : base(false, false) + { + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs new file mode 100644 index 0000000000..a934d22b5d --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBarHitErrorMeter.cs @@ -0,0 +1,119 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Rulesets.Objects; +using System; +using System.Collections.Generic; +using osu.Game.Rulesets.Judgements; +using osu.Framework.MathUtils; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Catch.Scoring; +using osu.Game.Rulesets.Mania.Scoring; +using osu.Game.Rulesets.Osu.Scoring; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Taiko.Scoring; +using osu.Game.Screens.Play.HUD.HitErrorMeters; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneBarHitErrorMeter : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(HitErrorMeter), + }; + + private HitErrorMeter meter; + private HitErrorMeter meter2; + private HitWindows hitWindows; + + public TestSceneBarHitErrorMeter() + { + recreateDisplay(new OsuHitWindows(), 5); + + AddRepeatStep("New random judgement", () => newJudgement(), 40); + + AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20); + AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20); + AddStep("New fixed judgement (50ms)", () => newJudgement(50)); + } + + [Test] + public void TestOsu() + { + AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1)); + AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10)); + } + + [Test] + public void TestTaiko() + { + AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1)); + AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10)); + } + + [Test] + public void TestMania() + { + AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1)); + AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10)); + } + + [Test] + public void TestCatch() + { + AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1)); + AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10)); + } + + private void recreateDisplay(HitWindows hitWindows, float overallDifficulty) + { + this.hitWindows = hitWindows; + + hitWindows?.SetDifficulty(overallDifficulty); + + Clear(); + + Add(new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Children = new[] + { + new SpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" }, + new SpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" }, + new SpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" }, + } + }); + + Add(meter = new BarHitErrorMeter(hitWindows, true) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + }); + + Add(meter2 = new BarHitErrorMeter(hitWindows, false) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }); + } + + private void newJudgement(double offset = 0) + { + var judgement = new JudgementResult(new HitObject(), new Judgement()) + { + TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset, + Type = HitResult.Perfect, + }; + + meter.OnNewJudgement(judgement); + meter2.OnNewJudgement(judgement); + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs new file mode 100644 index 0000000000..879e15c548 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneBreakOverlay.cs @@ -0,0 +1,185 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Timing; +using osu.Game.Beatmaps.Timing; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneBreakOverlay : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(BreakOverlay), + }; + + private readonly TestBreakOverlay breakOverlay; + + private readonly IReadOnlyList testBreaks = new List + { + new BreakPeriod + { + StartTime = 1000, + EndTime = 5000, + }, + new BreakPeriod + { + StartTime = 6000, + EndTime = 13500, + }, + }; + + public TestSceneBreakOverlay() + { + Add(breakOverlay = new TestBreakOverlay(true)); + } + + [Test] + public void TestShowBreaks() + { + setClock(false); + + addShowBreakStep(2); + addShowBreakStep(5); + addShowBreakStep(15); + } + + [Test] + public void TestNoEffectsBreak() + { + var shortBreak = new BreakPeriod { EndTime = 500 }; + + setClock(true); + loadBreaksStep("short break", new[] { shortBreak }); + + addBreakSeeks(shortBreak, false); + } + + [Test] + public void TestMultipleBreaks() + { + setClock(true); + loadBreaksStep("multiple breaks", testBreaks); + + foreach (var b in testBreaks) + addBreakSeeks(b, false); + } + + [Test] + public void TestRewindBreaks() + { + setClock(true); + loadBreaksStep("multiple breaks", testBreaks); + + foreach (var b in testBreaks.Reverse()) + addBreakSeeks(b, true); + } + + [Test] + public void TestSkipBreaks() + { + setClock(true); + loadBreaksStep("multiple breaks", testBreaks); + + seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true); + AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1); + + seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true); + seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false); + seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false); + } + + private void addShowBreakStep(double seconds) + { + AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List + { + new BreakPeriod + { + StartTime = Clock.CurrentTime, + EndTime = Clock.CurrentTime + seconds * 1000, + } + }); + } + + private void setClock(bool useManual) + { + AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual)); + } + + private void loadBreaksStep(string breakDescription, IReadOnlyList breaks) + { + AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks); + seekAndAssertBreak("seek back to 0", 0, false); + } + + private void addBreakSeeks(BreakPeriod b, bool isReversed) + { + if (isReversed) + { + seekAndAssertBreak("seek to break after end", b.EndTime + 500, false); + seekAndAssertBreak("seek to break end", b.EndTime, false); + seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect); + seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect); + } + else + { + seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect); + seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect); + seekAndAssertBreak("seek to break end", b.EndTime, false); + seekAndAssertBreak("seek to break after end", b.EndTime + 500, false); + } + } + + private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak) + { + AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time); + AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () => + { + breakOverlay.ProgressTime(); + return breakOverlay.IsBreakTime.Value == shouldBeBreak; + }); + } + + private class TestBreakOverlay : BreakOverlay + { + private readonly FramedClock framedManualClock; + private readonly ManualClock manualClock; + private IFrameBasedClock originalClock; + + public new int CurrentBreakIndex => base.CurrentBreakIndex; + + public double ManualClockTime + { + get => manualClock.CurrentTime; + set => manualClock.CurrentTime = value; + } + + public TestBreakOverlay(bool letterboxing) + : base(letterboxing) + { + framedManualClock = new FramedClock(manualClock = new ManualClock()); + ProcessCustomClock = false; + } + + public void ProgressTime() + { + framedManualClock.ProcessFrame(); + Update(); + } + + public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock; + + protected override void LoadComplete() + { + base.LoadComplete(); + originalClock = Clock; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs new file mode 100644 index 0000000000..60ace8ea69 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs @@ -0,0 +1,305 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; +using osu.Framework.MathUtils; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Configuration; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneDrawableScrollingRuleset : OsuTestScene + { + /// + /// The amount of time visible by the "view window" of the playfield. + /// All hitobjects added through are spaced apart by this value, such that for a beat length of 1000, + /// there will be at most 2 hitobjects visible in the "view window". + /// + private const double time_range = 1000; + + private readonly ManualClock testClock = new ManualClock(); + private TestDrawableScrollingRuleset drawableRuleset; + + [SetUp] + public void Setup() => Schedule(() => testClock.CurrentTime = 0); + + [Test] + public void TestRelativeBeatLengthScaleSingleTimingPoint() + { + var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range / 2 }); + + createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true); + + assertPosition(0, 0f); + + // The single timing point is 1x speed relative to itself, such that the hitobject occurring time_range milliseconds later should appear + // at the bottom of the view window regardless of the timing point's beat length + assertPosition(1, 1f); + } + + [Test] + public void TestRelativeBeatLengthScaleTimingPointBeyondEndDoesNotBecomeDominant() + { + var beatmap = createBeatmap( + new TimingControlPoint { BeatLength = time_range / 2 }, + new TimingControlPoint { Time = 12000, BeatLength = time_range }, + new TimingControlPoint { Time = 100000, BeatLength = time_range }); + + createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true); + + assertPosition(0, 0f); + assertPosition(1, 1f); + } + + [Test] + public void TestRelativeBeatLengthScaleFromSecondTimingPoint() + { + var beatmap = createBeatmap( + new TimingControlPoint { BeatLength = time_range }, + new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 }); + + createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true); + + // The first timing point should have a relative velocity of 2 + assertPosition(0, 0f); + assertPosition(1, 0.5f); + assertPosition(2, 1f); + + // Move to the second timing point + setTime(3 * time_range); + assertPosition(3, 0f); + + // As above, this is the timing point that is 1x speed relative to itself, so the hitobject occurring time_range milliseconds later should be at the bottom of the view window + assertPosition(4, 1f); + } + + [Test] + public void TestNonRelativeScale() + { + var beatmap = createBeatmap( + new TimingControlPoint { BeatLength = time_range }, + new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 }); + + createTest(beatmap); + + assertPosition(0, 0f); + assertPosition(1, 1); + + // Move to the second timing point + setTime(3 * time_range); + assertPosition(3, 0f); + + // For a beat length of 500, the view window of this timing point is elongated 2x (1000 / 500), such that the second hitobject is two TimeRanges away (offscreen) + // To bring it on-screen, half TimeRange is added to the current time, bringing the second half of the view window into view, and the hitobject should appear at the bottom + setTime(3 * time_range + time_range / 2); + assertPosition(4, 1f); + } + + private void assertPosition(int index, float relativeY) => AddAssert($"hitobject {index} at {relativeY}", + () => Precision.AlmostEquals(drawableRuleset.Playfield.AllHitObjects.ElementAt(index).DrawPosition.Y, drawableRuleset.Playfield.HitObjectContainer.DrawHeight * relativeY)); + + private void setTime(double time) + { + AddStep($"set time = {time}", () => testClock.CurrentTime = time); + } + + /// + /// Creates an , containing 10 hitobjects and user-provided timing points. + /// The hitobjects are spaced milliseconds apart. + /// + /// The timing points to add to the beatmap. + /// The . + private IBeatmap createBeatmap(params TimingControlPoint[] timingControlPoints) + { + var beatmap = new Beatmap { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } }; + + beatmap.ControlPointInfo.TimingPoints.AddRange(timingControlPoints); + + for (int i = 0; i < 10; i++) + beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range }); + + return beatmap; + } + + private void createTest(IBeatmap beatmap, Action overrideAction = null) => AddStep("create test", () => + { + var ruleset = new TestScrollingRuleset(); + + drawableRuleset = (TestDrawableScrollingRuleset)ruleset.CreateDrawableRulesetWith(CreateWorkingBeatmap(beatmap), Array.Empty()); + drawableRuleset.FrameStablePlayback = false; + + overrideAction?.Invoke(drawableRuleset); + + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Y, + Height = 0.75f, + Width = 400, + Masking = true, + Clock = new FramedClock(testClock), + Child = drawableRuleset + }; + }); + + #region Ruleset + + private class TestScrollingRuleset : Ruleset + { + public TestScrollingRuleset(RulesetInfo rulesetInfo = null) + : base(rulesetInfo) + { + } + + public override IEnumerable GetModsFor(ModType type) => throw new NotImplementedException(); + + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) => new TestDrawableScrollingRuleset(this, beatmap, mods); + + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap); + + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException(); + + public override string Description { get; } = string.Empty; + + public override string ShortName { get; } = string.Empty; + } + + private class TestDrawableScrollingRuleset : DrawableScrollingRuleset + { + public bool RelativeScaleBeatLengthsOverride { get; set; } + + protected override bool RelativeScaleBeatLengths => RelativeScaleBeatLengthsOverride; + + protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping; + + public TestDrawableScrollingRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + TimeRange.Value = time_range; + } + + public override DrawableHitObject CreateDrawableRepresentation(TestHitObject h) => new DrawableTestHitObject(h); + + protected override PassThroughInputManager CreateInputManager() => new PassThroughInputManager(); + + protected override Playfield CreatePlayfield() => new TestPlayfield(); + } + + private class TestPlayfield : ScrollingPlayfield + { + public TestPlayfield() + { + AddInternal(new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0.2f, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = 150 }, + Children = new Drawable[] + { + new Box + { + Anchor = Anchor.TopCentre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + Height = 2, + Colour = Color4.Green + }, + HitObjectContainer + } + } + } + }); + } + } + + private class TestBeatmapConverter : BeatmapConverter + { + public TestBeatmapConverter(IBeatmap beatmap) + : base(beatmap) + { + } + + protected override IEnumerable ValidConversionTypes => new[] { typeof(HitObject) }; + + protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap) + { + yield return new TestHitObject + { + StartTime = original.StartTime, + EndTime = (original as IHasEndTime)?.EndTime ?? (original.StartTime + 100) + }; + } + } + + #endregion + + #region HitObject + + private class TestHitObject : HitObject, IHasEndTime + { + public double EndTime { get; set; } + + public double Duration => EndTime - StartTime; + } + + private class DrawableTestHitObject : DrawableHitObject + { + public DrawableTestHitObject(TestHitObject hitObject) + : base(hitObject) + { + Anchor = Anchor.TopCentre; + Origin = Anchor.TopCentre; + + Size = new Vector2(100, 25); + + AddRangeInternal(new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.LightPink + }, + new Box + { + Origin = Anchor.CentreLeft, + RelativeSizeAxes = Axes.X, + Height = 2, + Colour = Color4.Red + } + }); + } + } + + #endregion + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs new file mode 100644 index 0000000000..f4e8a68819 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneFailAnimation : AllPlayersTestScene + { + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Array.Empty(); + return new FailPlayer(); + } + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(AllPlayersTestScene), + typeof(TestPlayer), + typeof(Player), + }; + + protected override void AddCheckSteps() + { + AddUntilStep("wait for fail", () => Player.HasFailed); + AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State.Value == Visibility.Visible); + } + + private class FailPlayer : TestPlayer + { + public new FailOverlay FailOverlay => base.FailOverlay; + + public FailPlayer() + : base(false, false) + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + ScoreProcessor.FailConditions += (_, __) => true; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs new file mode 100644 index 0000000000..d57ec44f39 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneFailJudgement : AllPlayersTestScene + { + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Array.Empty(); + + var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty()); + return new FailPlayer(ruleset.GetAutoplayMod().CreateReplayScore(beatmap)); + } + + protected override void AddCheckSteps() + { + AddUntilStep("wait for fail", () => Player.HasFailed); + AddUntilStep("wait for multiple judged objects", () => ((FailPlayer)Player).DrawableRuleset.Playfield.AllHitObjects.Count(h => h.AllJudged) > 1); + AddAssert("total judgements == 1", () => ((FailPlayer)Player).ScoreProcessor.JudgedHits == 1); + } + + private class FailPlayer : ReplayPlayer + { + public new DrawableRuleset DrawableRuleset => base.DrawableRuleset; + + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + protected override bool PauseOnFocusLost => false; + + public FailPlayer(Score score) + : base(score, false, false) + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + ScoreProcessor.FailConditions += (_, __) => true; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs new file mode 100644 index 0000000000..5eb71e92c2 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs @@ -0,0 +1,174 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneFrameStabilityContainer : OsuTestScene + { + private readonly ManualClock manualClock; + + private readonly Container mainContainer; + + private ClockConsumingChild consumer; + + public TestSceneFrameStabilityContainer() + { + Child = mainContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Clock = new FramedClock(manualClock = new ManualClock()), + }; + } + + [Test] + public void TestLargeJumps() + { + seekManualTo(0); + createStabilityContainer(); + seekManualTo(100000); + + confirmSeek(100000); + checkFrameCount(6000); + + seekManualTo(0); + + confirmSeek(0); + checkFrameCount(12000); + } + + [Test] + public void TestSmallJumps() + { + seekManualTo(0); + createStabilityContainer(); + seekManualTo(40); + + confirmSeek(40); + checkFrameCount(3); + + seekManualTo(0); + + confirmSeek(0); + checkFrameCount(6); + } + + [Test] + public void TestSingleFrameJump() + { + seekManualTo(0); + createStabilityContainer(); + seekManualTo(8); + confirmSeek(8); + checkFrameCount(1); + + seekManualTo(16); + confirmSeek(16); + checkFrameCount(2); + } + + [Test] + public void TestInitialSeekWithGameplayStart() + { + seekManualTo(1000); + createStabilityContainer(30000); + + confirmSeek(1000); + checkFrameCount(0); + + seekManualTo(10000); + confirmSeek(10000); + + checkFrameCount(1); + + seekManualTo(130000); + confirmSeek(130000); + + checkFrameCount(6002); + } + + [Test] + public void TestInitialSeek() + { + seekManualTo(100000); + createStabilityContainer(); + + confirmSeek(100000); + checkFrameCount(0); + } + + private const int max_frames_catchup = 50; + + private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () => + mainContainer.Child = new FrameStabilityContainer(gameplayStartTime) { MaxCatchUpFrames = max_frames_catchup } + .WithChild(consumer = new ClockConsumingChild())); + + private void seekManualTo(double time) => AddStep($"seek manual clock to {time}", () => manualClock.CurrentTime = time); + + private void confirmSeek(double time) => AddUntilStep($"wait for seek to {time}", () => consumer.Clock.CurrentTime == time); + + private void checkFrameCount(int frames) => + AddAssert($"elapsed frames is {frames}", () => consumer.ElapsedFrames == frames); + + public class ClockConsumingChild : CompositeDrawable + { + private readonly OsuSpriteText text; + private readonly OsuSpriteText text2; + private readonly OsuSpriteText text3; + + public ClockConsumingChild() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + text = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + text2 = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + text3 = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + } + }, + }; + } + + public int ElapsedFrames; + + protected override void Update() + { + base.Update(); + + if (Clock.ElapsedFrameTime != 0) + ElapsedFrames++; + + text.Text = $"current time: {Clock.CurrentTime:F0}"; + if (Clock.ElapsedFrameTime != 0) + text2.Text = $"last elapsed frame time: {Clock.ElapsedFrameTime:F0}"; + text3.Text = $"total frames: {ElapsedFrames:F0}"; + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs similarity index 56% rename from osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs index 417b0f94d7..c1635ffc83 100644 --- a/osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs @@ -1,226 +1,229 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using System.ComponentModel; using System.Linq; -using OpenTK.Input; +using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; +using osu.Game.Graphics.UserInterface; +using osu.Game.Input.Bindings; using osu.Game.Screens.Play; -using OpenTK; +using osuTK; +using osuTK.Input; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [Description("player pause/fail screens")] - public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase + public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene { - public override IReadOnlyList RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) }; + public override IReadOnlyList RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) }; private FailOverlay failOverlay; - private PauseContainer.PauseOverlay pauseOverlay; + private PauseOverlay pauseOverlay; + + private GlobalActionContainer globalActionContainer; [BackgroundDependencyLoader] - private void load() + private void load(OsuGameBase game) { - Add(pauseOverlay = new PauseContainer.PauseOverlay - { - OnResume = () => Logger.Log(@"Resume"), - OnRetry = () => Logger.Log(@"Retry"), - OnQuit = () => Logger.Log(@"Quit"), - }); + Child = globalActionContainer = new GlobalActionContainer(game); + } - Add(failOverlay = new FailOverlay + [SetUp] + public void SetUp() => Schedule(() => + { + globalActionContainer.Children = new Drawable[] { - OnRetry = () => Logger.Log(@"Retry"), - OnQuit = () => Logger.Log(@"Quit"), - }); + pauseOverlay = new PauseOverlay + { + OnResume = () => Logger.Log(@"Resume"), + OnRetry = () => Logger.Log(@"Retry"), + OnQuit = () => Logger.Log(@"Quit"), + }, + failOverlay = new FailOverlay + + { + OnRetry = () => Logger.Log(@"Retry"), + OnQuit = () => Logger.Log(@"Quit"), + } + }; + + InputManager.MoveMouseTo(Vector2.Zero); + }); + + [Test] + public void TestAdjustRetryCount() + { + showOverlay(); var retryCount = 0; - AddStep("Add retry", () => + AddRepeatStep("Add retry", () => { retryCount++; pauseOverlay.Retries = failOverlay.Retries = retryCount; - }); + }, 10); + } - AddToggleStep("Toggle pause overlay", t => pauseOverlay.ToggleVisibility()); - AddToggleStep("Toggle fail overlay", t => failOverlay.ToggleVisibility()); + /// + /// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred. + /// + [Test] + public void TestEnterWithoutSelection() + { + showOverlay(); - testHideResets(); + AddStep("Press select", () => press(GlobalAction.Select)); + AddAssert("Overlay still open", () => pauseOverlay.State.Value == Visibility.Visible); + } - testEnterWithoutSelection(); - testKeyUpFromInitial(); - testKeyDownFromInitial(); - testKeyUpWrapping(); - testKeyDownWrapping(); + /// + /// Tests that pressing the up arrow from the initial state selects the last button. + /// + [Test] + public void TestKeyUpFromInitial() + { + showOverlay(); - testMouseSelectionAfterKeySelection(); - testKeySelectionAfterMouseSelection(); + AddStep("Up arrow", () => press(Key.Up)); + AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected.Value); + } - testMouseDeselectionResets(); + /// + /// Tests that pressing the down arrow from the initial state selects the first button. + /// + [Test] + public void TestKeyDownFromInitial() + { + showOverlay(); - testClickSelection(); - testEnterKeySelection(); + AddStep("Down arrow", () => press(Key.Down)); + AddAssert("First button selected", () => getButton(0).Selected.Value); + } + + /// + /// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly. + /// + [Test] + public void TestKeyUpWrapping() + { + AddStep("Show overlay", () => failOverlay.Show()); + + AddStep("Up arrow", () => press(Key.Up)); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); + AddStep("Up arrow", () => press(Key.Up)); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); + AddStep("Up arrow", () => press(Key.Up)); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); + } + + /// + /// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly. + /// + [Test] + public void TestKeyDownWrapping() + { + AddStep("Show overlay", () => failOverlay.Show()); + + AddStep("Down arrow", () => press(Key.Down)); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); + AddStep("Down arrow", () => press(Key.Down)); + AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected.Value); + AddStep("Down arrow", () => press(Key.Down)); + AddAssert("First button selected", () => failOverlay.Buttons.First().Selected.Value); } /// /// Test that hiding the overlay after hovering a button will reset the overlay to the initial state with no buttons selected. /// - private void testHideResets() + [Test] + public void TestHideResets() { AddStep("Show overlay", () => failOverlay.Show()); AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First())); AddStep("Hide overlay", () => failOverlay.Hide()); - AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected)); - } - - private void press(Key key) - { - InputManager.PressKey(key); - InputManager.ReleaseKey(key); + AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected.Value)); } /// - /// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred. + /// Tests that entering menu with cursor initially on button doesn't selects it immediately. + /// This is to allow for stable keyboard navigation. /// - private void testEnterWithoutSelection() + [Test] + public void TestInitialButtonHover() { - AddStep("Show overlay", () => pauseOverlay.Show()); + showOverlay(); - AddStep("Press enter", () => press(Key.Enter)); - AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible); + AddStep("Hover first button", () => InputManager.MoveMouseTo(getButton(0))); AddStep("Hide overlay", () => pauseOverlay.Hide()); - } + showOverlay(); - /// - /// Tests that pressing the up arrow from the initial state selects the last button. - /// - private void testKeyUpFromInitial() - { - AddStep("Show overlay", () => pauseOverlay.Show()); + AddAssert("First button not selected", () => !getButton(0).Selected.Value); - AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected); + AddStep("Move slightly", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(1))); - AddStep("Hide overlay", () => pauseOverlay.Hide()); - } - - /// - /// Tests that pressing the down arrow from the initial state selects the first button. - /// - private void testKeyDownFromInitial() - { - AddStep("Show overlay", () => pauseOverlay.Show()); - - AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); - - AddStep("Hide overlay", () => pauseOverlay.Hide()); - } - - /// - /// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly. - /// - private void testKeyUpWrapping() - { - AddStep("Show overlay", () => failOverlay.Show()); - - AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); - AddStep("Up arrow", () => press(Key.Up)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); - AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); - - AddStep("Hide overlay", () => failOverlay.Hide()); - } - - /// - /// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly. - /// - private void testKeyDownWrapping() - { - AddStep("Show overlay", () => failOverlay.Show()); - - AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); - AddStep("Down arrow", () => press(Key.Down)); - AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected); - AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => failOverlay.Buttons.First().Selected); - - AddStep("Hide overlay", () => failOverlay.Hide()); + AddAssert("First button selected", () => getButton(0).Selected.Value); } /// /// Tests that hovering a button that was previously selected with the keyboard correctly selects the new button and deselects the previous button. /// - private void testMouseSelectionAfterKeySelection() + [Test] + public void TestMouseSelectionAfterKeySelection() { - AddStep("Show overlay", () => pauseOverlay.Show()); - - var secondButton = pauseOverlay.Buttons.Skip(1).First(); + showOverlay(); AddStep("Down arrow", () => press(Key.Down)); - AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); - AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected); - AddAssert("Second button selected", () => secondButton.Selected); - - AddStep("Hide overlay", () => pauseOverlay.Hide()); + AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1))); + AddAssert("First button not selected", () => !getButton(0).Selected.Value); + AddAssert("Second button selected", () => getButton(1).Selected.Value); } /// /// Tests that pressing a key after selecting a button with a hover event correctly selects a new button and deselects the previous button. /// - private void testKeySelectionAfterMouseSelection() + [Test] + public void TestKeySelectionAfterMouseSelection() { AddStep("Show overlay", () => { pauseOverlay.Show(); - InputManager.MoveMouseTo(Vector2.Zero); }); - var secondButton = pauseOverlay.Buttons.Skip(1).First(); - - AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); + AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1))); AddStep("Up arrow", () => press(Key.Up)); - AddAssert("Second button not selected", () => !secondButton.Selected); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); - - AddStep("Hide overlay", () => pauseOverlay.Hide()); + AddAssert("Second button not selected", () => !getButton(1).Selected.Value); + AddAssert("First button selected", () => getButton(0).Selected.Value); } /// /// Tests that deselecting with the mouse by losing hover will reset the overlay to the initial state. /// - private void testMouseDeselectionResets() + [Test] + public void TestMouseDeselectionResets() { - AddStep("Show overlay", () => pauseOverlay.Show()); + showOverlay(); - var secondButton = pauseOverlay.Buttons.Skip(1).First(); - - AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton)); + AddStep("Hover second button", () => InputManager.MoveMouseTo(getButton(1))); AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero)); AddStep("Down arrow", () => press(Key.Down)); - AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition - - AddStep("Hide overlay", () => pauseOverlay.Hide()); + AddAssert("First button selected", () => getButton(0).Selected.Value); // Initial state condition } /// /// Tests that clicking on a button correctly causes a click event for that button. /// - private void testClickSelection() + [Test] + public void TestClickSelection() { - AddStep("Show overlay", () => pauseOverlay.Show()); - - var retryButton = pauseOverlay.Buttons.Skip(1).First(); + showOverlay(); bool triggered = false; AddStep("Click retry button", () => @@ -228,20 +231,21 @@ namespace osu.Game.Tests.Visual var lastAction = pauseOverlay.OnRetry; pauseOverlay.OnRetry = () => triggered = true; - retryButton.Click(); + getButton(1).Click(); pauseOverlay.OnRetry = lastAction; }); AddAssert("Action was triggered", () => triggered); - AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden); + AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden); } /// /// Tests that pressing the enter key with a button selected correctly causes a click event for that button. /// - private void testEnterKeySelection() + [Test] + public void TestEnterKeySelection() { - AddStep("Show overlay", () => pauseOverlay.Show()); + showOverlay(); AddStep("Select second button", () => { @@ -265,9 +269,26 @@ namespace osu.Game.Tests.Visual pauseOverlay.OnRetry = lastAction; lastAction = null; } + return triggered; }); - AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden); + AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden); + } + + private void showOverlay() => AddStep("Show overlay", () => pauseOverlay.Show()); + + private DialogButton getButton(int index) => pauseOverlay.Buttons.Skip(index).First(); + + private void press(Key key) + { + InputManager.PressKey(key); + InputManager.ReleaseKey(key); + } + + private void press(GlobalAction action) + { + globalActionContainer.TriggerPressed(action); + globalActionContainer.TriggerReleased(action); } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs new file mode 100644 index 0000000000..ffc025a942 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Track; +using osu.Framework.MathUtils; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; +using osuTK; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneGameplayRewinding : PlayerTestScene + { + private RulesetExposingPlayer player => (RulesetExposingPlayer)Player; + + [Resolved] + private AudioManager audioManager { get; set; } + + public TestSceneGameplayRewinding() + : base(new OsuRuleset()) + { + } + + private Track track; + + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) + { + var working = new ClockBackedTestWorkingBeatmap(beatmap, new FramedClock(new ManualClock { Rate = 1 }), audioManager); + track = working.Track; + return working; + } + + [Test] + public void TestNoJudgementsOnRewind() + { + AddUntilStep("wait for track to start running", () => track.IsRunning); + addSeekStep(3000); + AddAssert("all judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged)); + AddUntilStep("key counter counted keys", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7)); + AddStep("clear results", () => player.AppliedResults.Clear()); + addSeekStep(0); + AddAssert("none judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged)); + AddUntilStep("key counters reset", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0)); + AddAssert("no results triggered", () => player.AppliedResults.Count == 0); + } + + private void addSeekStep(double time) + { + AddStep($"seek to {time}", () => track.Seek(time)); + + // Allow a few frames of lenience + AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, player.DrawableRuleset.FrameStableClock.CurrentTime, 100)); + } + + protected override Player CreatePlayer(Ruleset ruleset) + { + Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray(); + return new RulesetExposingPlayer(); + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) + { + var beatmap = new Beatmap + { + BeatmapInfo = { BaseDifficulty = { ApproachRate = 9 } }, + }; + + for (int i = 0; i < 15; i++) + { + beatmap.HitObjects.Add(new HitCircle + { + Position = new Vector2(256, 192), + StartTime = 1000 + 30 * i + }); + } + + return beatmap; + } + + private class RulesetExposingPlayer : Player + { + public readonly List AppliedResults = new List(); + + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + public new HUDOverlay HUDOverlay => base.HUDOverlay; + + public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer; + + public new DrawableRuleset DrawableRuleset => base.DrawableRuleset; + + public RulesetExposingPlayer() + : base(false, false) + { + } + + [BackgroundDependencyLoader] + private void load() + { + ScoreProcessor.NewJudgement += r => AppliedResults.Add(r); + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseQuitButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs similarity index 53% rename from osu.Game.Tests/Visual/TestCaseQuitButton.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs index a427b7a20a..0c5ead10cf 100644 --- a/osu.Game.Tests/Visual/TestCaseQuitButton.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHoldForMenuButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; @@ -7,39 +7,41 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Screens.Play.HUD; -using OpenTK; -using OpenTK.Input; +using osuTK; +using osuTK.Input; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [Description("'Hold to Quit' UI element")] - public class TestCaseQuitButton : ManualInputManagerTestCase + public class TestSceneHoldForMenuButton : ManualInputManagerTestScene { private bool exitAction; + protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms + [BackgroundDependencyLoader] private void load() { - QuitButton quitButton; + HoldForMenuButton holdForMenuButton; - Add(quitButton = new QuitButton + Add(holdForMenuButton = new HoldForMenuButton { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, Action = () => exitAction = true }); - var text = quitButton.Children.OfType().First(); + var text = holdForMenuButton.Children.OfType().First(); - AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(quitButton)); - AddUntilStep(() => text.IsPresent && !exitAction, "Text visible"); + AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(holdForMenuButton)); + AddUntilStep("Text visible", () => text.IsPresent && !exitAction); AddStep("Trigger text fade out", () => InputManager.MoveMouseTo(Vector2.One)); - AddUntilStep(() => !text.IsPresent && !exitAction, "Text is not visible"); + AddUntilStep("Text is not visible", () => !text.IsPresent && !exitAction); AddStep("Trigger exit action", () => { exitAction = false; - InputManager.MoveMouseTo(quitButton); + InputManager.MoveMouseTo(holdForMenuButton); InputManager.PressButton(MouseButton.Left); }); @@ -47,7 +49,7 @@ namespace osu.Game.Tests.Visual AddAssert("action not triggered", () => !exitAction); AddStep("Trigger exit action", () => InputManager.PressButton(MouseButton.Left)); - AddUntilStep(() => exitAction, $"{nameof(quitButton.Action)} was triggered"); + AddUntilStep($"{nameof(holdForMenuButton.Action)} was triggered", () => exitAction); } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs new file mode 100644 index 0000000000..ad747e88e1 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Screens.Play; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneKeyCounter : ManualInputManagerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(KeyCounterKeyboard), + typeof(KeyCounterMouse), + typeof(KeyCounterDisplay) + }; + + public TestSceneKeyCounter() + { + KeyCounterKeyboard testCounter; + + KeyCounterDisplay kc = new KeyCounterDisplay + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new KeyCounter[] + { + testCounter = new KeyCounterKeyboard(Key.X), + new KeyCounterKeyboard(Key.X), + new KeyCounterMouse(MouseButton.Left), + new KeyCounterMouse(MouseButton.Right), + }, + }; + + AddStep("Add random", () => + { + Key key = (Key)((int)Key.A + RNG.Next(26)); + kc.Add(new KeyCounterKeyboard(key)); + }); + + Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key; + + AddStep($"Press {testKey} key", () => + { + InputManager.PressKey(testKey); + InputManager.ReleaseKey(testKey); + }); + + AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 1); + + AddStep($"Press {testKey} key", () => + { + InputManager.PressKey(testKey); + InputManager.ReleaseKey(testKey); + }); + + AddAssert($"Check {testKey} counter after keypress", () => testCounter.CountPresses == 2); + + Add(kc); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseMedalOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs similarity index 71% rename from osu.Game.Tests/Visual/TestCaseMedalOverlay.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs index c2df8d33ca..41722b430e 100644 --- a/osu.Game.Tests/Visual/TestCaseMedalOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneMedalOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,10 +8,10 @@ using osu.Game.Overlays; using osu.Game.Overlays.MedalSplash; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] - public class TestCaseMedalOverlay : OsuTestCase + public class TestSceneMedalOverlay : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual typeof(DrawableMedal), }; - public TestCaseMedalOverlay() + public TestSceneMedalOverlay() { AddStep(@"display", () => { diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs new file mode 100644 index 0000000000..50583e43c4 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs @@ -0,0 +1,243 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Cursor; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Play; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestScenePause : PlayerTestScene + { + protected new PausePlayer Player => (PausePlayer)base.Player; + + private readonly Container content; + + protected override Container Content => content; + + public TestScenePause() + : base(new OsuRuleset()) + { + base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both }); + } + + [SetUpSteps] + public override void SetUpSteps() + { + base.SetUpSteps(); + AddStep("resume player", () => Player.GameplayClockContainer.Start()); + confirmClockRunning(true); + } + + [Test] + public void TestPauseResume() + { + AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10))); + pauseAndConfirm(); + resumeAndConfirm(); + } + + [Test] + public void TestResumeWithResumeOverlay() + { + AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre)); + AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1); + + pauseAndConfirm(); + resume(); + + confirmClockRunning(false); + confirmPauseOverlayShown(false); + + AddStep("click to resume", () => + { + InputManager.PressButton(MouseButton.Left); + InputManager.ReleaseButton(MouseButton.Left); + }); + + confirmClockRunning(true); + } + + [Test] + public void TestResumeWithResumeOverlaySkipped() + { + AddStep("move cursor to button", () => + InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.Children.OfType().First().ScreenSpaceDrawQuad.Centre)); + AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1); + + pauseAndConfirm(); + resumeAndConfirm(); + } + + [Test] + public void TestPauseTooSoon() + { + AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10))); + + pauseAndConfirm(); + + resume(); + pause(); + + confirmClockRunning(true); + confirmPauseOverlayShown(false); + } + + [Test] + public void TestExitTooSoon() + { + pauseAndConfirm(); + + resume(); + + AddStep("exit too soon", () => Player.Exit()); + + confirmClockRunning(true); + confirmPauseOverlayShown(false); + + AddAssert("not exited", () => Player.IsCurrentScreen()); + } + + [Test] + public void TestPauseAfterFail() + { + AddUntilStep("wait for fail", () => Player.HasFailed); + AddUntilStep("fail overlay shown", () => Player.FailOverlayVisible); + + confirmClockRunning(false); + + pause(); + + confirmClockRunning(false); + confirmPauseOverlayShown(false); + + AddAssert("fail overlay still shown", () => Player.FailOverlayVisible); + + exitAndConfirm(); + } + + [Test] + public void TestExitFromGameplay() + { + AddStep("exit", () => Player.Exit()); + + confirmPaused(); + + exitAndConfirm(); + } + + [Test] + public void TestExitViaHoldToExit() + { + AddStep("exit", () => + { + InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.First(c => c is HoldToConfirmContainer)); + InputManager.PressButton(MouseButton.Left); + }); + + confirmPaused(); + + AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left)); + + exitAndConfirm(); + } + + [Test] + public void TestExitFromPause() + { + pauseAndConfirm(); + exitAndConfirm(); + } + + [Test] + public void TestRestartAfterResume() + { + pauseAndConfirm(); + resumeAndConfirm(); + restart(); + confirmExited(); + } + + private void pauseAndConfirm() + { + pause(); + confirmPaused(); + } + + private void resumeAndConfirm() + { + resume(); + confirmResumed(); + } + + private void exitAndConfirm() + { + AddUntilStep("player not exited", () => Player.IsCurrentScreen()); + AddStep("exit", () => Player.Exit()); + confirmExited(); + } + + private void confirmPaused() + { + confirmClockRunning(false); + AddAssert("player not exited", () => Player.IsCurrentScreen()); + AddAssert("player not failed", () => !Player.HasFailed); + AddAssert("pause overlay shown", () => Player.PauseOverlayVisible); + } + + private void confirmResumed() + { + confirmClockRunning(true); + confirmPauseOverlayShown(false); + } + + private void confirmExited() + { + AddUntilStep("player exited", () => !Player.IsCurrentScreen()); + } + + private void restart() => AddStep("restart", () => Player.Restart()); + private void pause() => AddStep("pause", () => Player.Pause()); + private void resume() => AddStep("resume", () => Player.Resume()); + + private void confirmPauseOverlayShown(bool isShown) => + AddAssert("pause overlay " + (isShown ? "shown" : "hidden"), () => Player.PauseOverlayVisible == isShown); + + private void confirmClockRunning(bool isRunning) => + AddUntilStep("clock " + (isRunning ? "running" : "stopped"), () => Player.GameplayClockContainer.GameplayClock.IsRunning == isRunning); + + protected override bool AllowFail => true; + + protected override Player CreatePlayer(Ruleset ruleset) => new PausePlayer(); + + protected class PausePlayer : TestPlayer + { + public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer; + + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + + public new HUDOverlay HUDOverlay => base.HUDOverlay; + + public bool FailOverlayVisible => FailOverlay.State.Value == Visibility.Visible; + + public bool PauseOverlayVisible => PauseOverlay.State.Value == Visibility.Visible; + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + GameplayClockContainer.Stop(); + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs new file mode 100644 index 0000000000..ab519360ac --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -0,0 +1,153 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Framework.Screens; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens; +using osu.Game.Screens.Play; +using osu.Game.Screens.Play.PlayerSettings; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestScenePlayerLoader : ManualInputManagerTestScene + { + private TestPlayerLoader loader; + private OsuScreenStack stack; + + [SetUp] + public void Setup() => Schedule(() => + { + InputManager.Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }; + Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); + }); + + [Test] + public void TestBlockLoadViaMouseMovement() + { + AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false)))); + AddUntilStep("wait for current", () => loader.IsCurrentScreen()); + AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20); + AddAssert("loader still active", () => loader.IsCurrentScreen()); + AddUntilStep("loads after idle", () => !loader.IsCurrentScreen()); + } + + [Test] + public void TestLoadContinuation() + { + Player player = null; + SlowLoadPlayer slowPlayer = null; + + AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false)))); + AddUntilStep("wait for current", () => loader.IsCurrentScreen()); + AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); + AddUntilStep("wait for player to be current", () => player.IsCurrentScreen()); + AddStep("load slow dummy beatmap", () => + { + stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false))); + Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000); + }); + + AddUntilStep("wait for player to be current", () => slowPlayer.IsCurrentScreen()); + } + + [Test] + public void TestModReinstantiation() + { + TestPlayer player = null; + TestMod gameMod = null; + TestMod playerMod1 = null; + TestMod playerMod2 = null; + + AddStep("load player", () => + { + Mods.Value = new[] { gameMod = new TestMod() }; + stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer())); + }); + + AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen()); + AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); + AddUntilStep("wait for player to be current", () => player.IsCurrentScreen()); + AddStep("retrieve mods", () => playerMod1 = (TestMod)player.Mods.Value.Single()); + AddAssert("game mods not applied", () => gameMod.Applied == false); + AddAssert("player mods applied", () => playerMod1.Applied); + + AddStep("restart player", () => + { + var lastPlayer = player; + player = null; + lastPlayer.Restart(); + }); + + AddUntilStep("wait for player to be current", () => player.IsCurrentScreen()); + AddStep("retrieve mods", () => playerMod2 = (TestMod)player.Mods.Value.Single()); + AddAssert("game mods not applied", () => gameMod.Applied == false); + AddAssert("player has different mods", () => playerMod1 != playerMod2); + AddAssert("player mods applied", () => playerMod2.Applied); + } + + private class TestPlayerLoader : PlayerLoader + { + public new VisualSettings VisualSettings => base.VisualSettings; + + public TestPlayerLoader(Func createPlayer) + : base(createPlayer) + { + } + } + + private class TestMod : Mod, IApplicableToScoreProcessor + { + public override string Name => string.Empty; + public override string Acronym => string.Empty; + public override double ScoreMultiplier => 1; + + public bool Applied { get; private set; } + + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + Applied = true; + } + + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; + } + + private class TestPlayer : Visual.TestPlayer + { + public new Bindable> Mods => base.Mods; + + public TestPlayer(bool allowPause = true, bool showResults = true) + : base(allowPause, showResults) + { + } + } + + protected class SlowLoadPlayer : Visual.TestPlayer + { + public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim(false); + + public SlowLoadPlayer(bool allowPause = true, bool showResults = true) + : base(allowPause, showResults) + { + } + + [BackgroundDependencyLoader] + private void load() + { + if (!AllowLoad.Wait(TimeSpan.FromSeconds(10))) + throw new TimeoutException(); + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs new file mode 100644 index 0000000000..65b56319e8 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerReferenceLeaking.cs @@ -0,0 +1,59 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Lists; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestScenePlayerReferenceLeaking : AllPlayersTestScene + { + private readonly WeakList workingWeakReferences = new WeakList(); + + private readonly WeakList playerWeakReferences = new WeakList(); + + protected override void AddCheckSteps() + { + AddUntilStep("no leaked beatmaps", () => + { + GC.Collect(); + GC.WaitForPendingFinalizers(); + int count = 0; + + foreach (var unused in workingWeakReferences) + count++; + + return count == 1; + }); + + AddUntilStep("no leaked players", () => + { + GC.Collect(); + GC.WaitForPendingFinalizers(); + int count = 0; + + foreach (var unused in playerWeakReferences) + count++; + + return count == 1; + }); + } + + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) + { + var working = base.CreateWorkingBeatmap(beatmap); + workingWeakReferences.Add(working); + return working; + } + + protected override Player CreatePlayer(Ruleset ruleset) + { + var player = base.CreatePlayer(ruleset); + playerWeakReferences.Add(player); + return player; + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs new file mode 100644 index 0000000000..3fbce9d43c --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplay.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.ComponentModel; +using System.Linq; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [Description("Player instantiated with a replay.")] + public class TestSceneReplay : AllPlayersTestScene + { + protected override Player CreatePlayer(Ruleset ruleset) + { + var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty()); + + return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod().CreateReplayScore(beatmap)); + } + + protected override void AddCheckSteps() + { + AddUntilStep("score above zero", () => ((ScoreAccessibleReplayPlayer)Player).ScoreProcessor.TotalScore.Value > 0); + AddUntilStep("key counter counted keys", () => ((ScoreAccessibleReplayPlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0)); + } + + private class ScoreAccessibleReplayPlayer : ReplayPlayer + { + public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; + public new HUDOverlay HUDOverlay => base.HUDOverlay; + + protected override bool PauseOnFocusLost => false; + + public ScoreAccessibleReplayPlayer(Score score) + : base(score) + { + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs new file mode 100644 index 0000000000..0dfcda122f --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Online; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets.Osu; +using osu.Game.Scoring; +using osu.Game.Screens.Play; +using osu.Game.Users; +using osuTK; +using System; +using System.Collections.Generic; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneReplayDownloadButton : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ReplayDownloadButton) + }; + + private TestReplayDownloadButton downloadButton; + + public TestSceneReplayDownloadButton() + { + createButton(true); + AddStep(@"downloading state", () => downloadButton.SetDownloadState(DownloadState.Downloading)); + AddStep(@"locally available state", () => downloadButton.SetDownloadState(DownloadState.LocallyAvailable)); + AddStep(@"not downloaded state", () => downloadButton.SetDownloadState(DownloadState.NotDownloaded)); + createButton(false); + } + + private void createButton(bool withReplay) + { + AddStep(withReplay ? @"create button with replay" : "create button without replay", () => + { + Child = downloadButton = new TestReplayDownloadButton(getScoreInfo(withReplay)) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(80, 40), + }; + }); + } + + private ScoreInfo getScoreInfo(bool replayAvailable) + { + return new APILegacyScoreInfo + { + ID = 1, + OnlineScoreID = 2553163309, + Ruleset = new OsuRuleset().RulesetInfo, + Replay = replayAvailable, + User = new User + { + Id = 39828, + Username = @"WubWoofWolf", + } + }; + } + + private class TestReplayDownloadButton : ReplayDownloadButton + { + public void SetDownloadState(DownloadState state) => State.Value = state; + + public TestReplayDownloadButton(ScoreInfo score) + : base(score) + { + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseReplaySettingsOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs similarity index 79% rename from osu.Game.Tests/Visual/TestCaseReplaySettingsOverlay.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs index a57cc5b79d..944480243d 100644 --- a/osu.Game.Tests/Visual/TestCaseReplaySettingsOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; @@ -7,12 +7,12 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.PlayerSettings; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] - public class TestCaseReplaySettingsOverlay : OsuTestCase + public class TestSceneReplaySettingsOverlay : OsuTestScene { - public TestCaseReplaySettingsOverlay() + public TestSceneReplaySettingsOverlay() { ExampleContainer container; diff --git a/osu.Game.Tests/Visual/TestCaseResults.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs similarity index 71% rename from osu.Game.Tests/Visual/TestCaseResults.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs index ee36fb0afc..f3c8f89db7 100644 --- a/osu.Game.Tests/Visual/TestCaseResults.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,23 +7,26 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; +using osu.Game.Screens.Ranking.Pages; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] - public class TestCaseResults : OsuTestCase + public class TestSceneResults : ScreenTestScene { private BeatmapManager beatmaps; public override IReadOnlyList RequiredTypes => new[] { - typeof(Score), + typeof(ScoreInfo), typeof(Results), typeof(ResultsPage), - typeof(ResultsPageScore), - typeof(ResultsPageRanking) + typeof(ScoreResultsPage), + typeof(LocalLeaderboardPage) }; [BackgroundDependencyLoader] @@ -40,14 +43,14 @@ namespace osu.Game.Tests.Visual if (beatmapInfo != null) Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); - Add(new Results(new Score + LoadScreen(new SoloResults(new ScoreInfo { TotalScore = 2845370, Accuracy = 0.98, MaxCombo = 123, Rank = ScoreRank.A, Date = DateTimeOffset.Now, - Statistics = new Dictionary + Statistics = new Dictionary { { HitResult.Great, 50 }, { HitResult.Good, 20 }, diff --git a/osu.Game.Tests/Visual/TestCaseScoreCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs similarity index 86% rename from osu.Game.Tests/Visual/TestCaseScoreCounter.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs index 4dff7547d9..080a287b48 100644 --- a/osu.Game.Tests/Visual/TestCaseScoreCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs @@ -1,20 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.MathUtils; +using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Play.HUD; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] - public class TestCaseScoreCounter : OsuTestCase + public class TestSceneScoreCounter : OsuTestScene { - public TestCaseScoreCounter() + public TestSceneScoreCounter() { int numerator = 0, denominator = 0; @@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual }; Add(stars); - SpriteText starsLabel = new SpriteText + SpriteText starsLabel = new OsuSpriteText { Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, @@ -74,7 +75,7 @@ namespace osu.Game.Tests.Visual AddStep(@"Hit! :D", delegate { - score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0); + score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current.Value > 0 ? comboCounter.Current.Value - 1 : 0) / 25.0); comboCounter.Increment(); numerator++; denominator++; diff --git a/osu.Game.Tests/Visual/TestCaseScrollingHitObjects.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs similarity index 60% rename from osu.Game.Tests/Visual/TestCaseScrollingHitObjects.cs rename to osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs index b254325472..aa80819694 100644 --- a/osu.Game.Tests/Visual/TestCaseScrollingHitObjects.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs @@ -1,30 +1,37 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; -using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Timing; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] - public class TestCaseScrollingHitObjects : OsuTestCase + public class TestSceneScrollingHitObjects : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(Playfield) }; + [Cached(typeof(IReadOnlyList))] + private IReadOnlyList mods { get; set; } = Array.Empty(); + + private readonly ScrollingTestContainer[] scrollContainers = new ScrollingTestContainer[4]; private readonly TestPlayfield[] playfields = new TestPlayfield[4]; - public TestCaseScrollingHitObjects() + public TestSceneScrollingHitObjects() { Add(new GridContainer { @@ -33,18 +40,38 @@ namespace osu.Game.Tests.Visual { new Drawable[] { - playfields[0] = new TestPlayfield(ScrollingDirection.Up), - playfields[1] = new TestPlayfield(ScrollingDirection.Down) + scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up) + { + RelativeSizeAxes = Axes.Both, + Child = playfields[0] = new TestPlayfield() + }, + scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Up) + { + RelativeSizeAxes = Axes.Both, + Child = playfields[1] = new TestPlayfield() + }, }, new Drawable[] { - playfields[2] = new TestPlayfield(ScrollingDirection.Left), - playfields[3] = new TestPlayfield(ScrollingDirection.Right) + scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Up) + { + RelativeSizeAxes = Axes.Both, + Child = playfields[2] = new TestPlayfield() + }, + scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Up) + { + RelativeSizeAxes = Axes.Both, + Child = playfields[3] = new TestPlayfield() + } } } }); - AddSliderStep("Time range", 100, 10000, 5000, v => playfields.ForEach(p => p.VisibleTimeRange.Value = v)); + AddStep("Constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant)); + AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Overlapping)); + AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Sequential)); + + AddSliderStep("Time range", 100, 10000, 5000, v => scrollContainers.ForEach(c => c.TimeRange = v)); AddStep("Add control point", () => addControlPoint(Time.Current + 5000)); } @@ -52,7 +79,7 @@ namespace osu.Game.Tests.Visual { base.LoadComplete(); - playfields.ForEach(p => p.HitObjects.AddControlPoint(new MultiplierControlPoint(0))); + scrollContainers.ForEach(c => c.ControlPoints.Add(new MultiplierControlPoint(0))); for (int i = 0; i <= 5000; i += 1000) addHitObject(Time.Current + i); @@ -73,12 +100,15 @@ namespace osu.Game.Tests.Visual private void addControlPoint(double time) { + scrollContainers.ForEach(c => + { + c.ControlPoints.Add(new MultiplierControlPoint(time) { DifficultyPoint = { SpeedMultiplier = 3 } }); + c.ControlPoints.Add(new MultiplierControlPoint(time + 2000) { DifficultyPoint = { SpeedMultiplier = 2 } }); + c.ControlPoints.Add(new MultiplierControlPoint(time + 3000) { DifficultyPoint = { SpeedMultiplier = 1 } }); + }); + playfields.ForEach(p => { - p.HitObjects.AddControlPoint(new MultiplierControlPoint(time) { DifficultyPoint = { SpeedMultiplier = 3 } }); - p.HitObjects.AddControlPoint(new MultiplierControlPoint(time + 2000) { DifficultyPoint = { SpeedMultiplier = 2 } }); - p.HitObjects.AddControlPoint(new MultiplierControlPoint(time + 3000) { DifficultyPoint = { SpeedMultiplier = 1 } }); - TestDrawableControlPoint createDrawablePoint(double t) { var obj = new TestDrawableControlPoint(p.Direction, t); @@ -99,27 +129,29 @@ namespace osu.Game.Tests.Visual case ScrollingDirection.Up: obj.Anchor = Anchor.TopCentre; break; + case ScrollingDirection.Down: obj.Anchor = Anchor.BottomCentre; break; + case ScrollingDirection.Left: obj.Anchor = Anchor.CentreLeft; break; + case ScrollingDirection.Right: obj.Anchor = Anchor.CentreRight; break; } } + private void setScrollAlgorithm(ScrollVisualisationMethod algorithm) => scrollContainers.ForEach(c => c.ScrollAlgorithm = algorithm); private class TestPlayfield : ScrollingPlayfield { - public new readonly ScrollingDirection Direction; + public new ScrollingDirection Direction => base.Direction.Value; - public TestPlayfield(ScrollingDirection direction) + public TestPlayfield() { - Direction = direction; - Padding = new MarginPadding(2); InternalChildren = new Drawable[] @@ -146,12 +178,12 @@ namespace osu.Game.Tests.Visual { Origin = Anchor.Centre; - InternalChild = new Box + AddInternal(new Box { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both - }; + }); switch (direction) { @@ -160,6 +192,7 @@ namespace osu.Game.Tests.Visual RelativeSizeAxes = Axes.X; Height = 2; break; + case ScrollingDirection.Left: case ScrollingDirection.Right: RelativeSizeAxes = Axes.Y; @@ -167,10 +200,6 @@ namespace osu.Game.Tests.Visual break; } } - - protected override void UpdateState(ArmedState state) - { - } } private class TestDrawableHitObject : DrawableHitObject @@ -181,11 +210,7 @@ namespace osu.Game.Tests.Visual Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; - InternalChild = new Box { Size = new Vector2(75) }; - } - - protected override void UpdateState(ArmedState state) - { + AddInternal(new Box { Size = new Vector2(75) }); } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs new file mode 100644 index 0000000000..b3d4820737 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs @@ -0,0 +1,346 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Skinning; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneSkinnableDrawable : OsuTestScene + { + [Test] + public void TestConfineScaleDown() + { + FillFlowContainer fill = null; + + AddStep("setup layout larger source", () => + { + Child = new SkinProvidingContainer(new SizedSource(50)) + { + RelativeSizeAxes = Axes.Both, + Child = fill = new FillFlowContainer + { + Size = new Vector2(30), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Spacing = new Vector2(10), + Children = new[] + { + new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling) + } + }, + }; + }); + + AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 })); + AddStep("adjust scale", () => fill.Scale = new Vector2(2)); + AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 })); + } + + [Test] + public void TestConfineScaleUp() + { + FillFlowContainer fill = null; + + AddStep("setup layout larger source", () => + { + Child = new SkinProvidingContainer(new SizedSource(30)) + { + RelativeSizeAxes = Axes.Both, + Child = fill = new FillFlowContainer + { + Size = new Vector2(50), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Spacing = new Vector2(10), + Children = new[] + { + new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit), + new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling) + } + }, + }; + }); + + AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 })); + AddStep("adjust scale", () => fill.Scale = new Vector2(2)); + AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 })); + } + + [Test] + public void TestInitialLoad() + { + var secondarySource = new SecondarySource(); + SkinConsumer consumer = null; + + AddStep("setup layout", () => + { + Child = new SkinSourceContainer + { + RelativeSizeAxes = Axes.Both, + Child = new SkinProvidingContainer(secondarySource) + { + RelativeSizeAxes = Axes.Both, + Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true) + } + }; + }); + + AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox); + AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1); + } + + [Test] + public void TestOverride() + { + var secondarySource = new SecondarySource(); + + SkinConsumer consumer = null; + Container target = null; + + AddStep("setup layout", () => + { + Child = new SkinSourceContainer + { + RelativeSizeAxes = Axes.Both, + Child = target = new SkinProvidingContainer(secondarySource) + { + RelativeSizeAxes = Axes.Both, + } + }; + }); + + AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true))); + AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox); + AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1); + } + + [Test] + public void TestSwitchOff() + { + SkinConsumer consumer = null; + SwitchableSkinProvidingContainer target = null; + + AddStep("setup layout", () => + { + Child = new SkinSourceContainer + { + RelativeSizeAxes = Axes.Both, + Child = target = new SwitchableSkinProvidingContainer(new SecondarySource()) + { + RelativeSizeAxes = Axes.Both, + } + }; + }); + + AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true))); + AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox); + AddStep("disable", () => target.Disable()); + AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox); + } + + private class SwitchableSkinProvidingContainer : SkinProvidingContainer + { + private bool allow = true; + + protected override bool AllowDrawableLookup(ISkinComponent component) => allow; + + public void Disable() + { + allow = false; + TriggerSourceChanged(); + } + + public SwitchableSkinProvidingContainer(ISkin skin) + : base(skin) + { + } + } + + private class ExposedSkinnableDrawable : SkinnableDrawable + { + public new Drawable Drawable => base.Drawable; + + public ExposedSkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, + ConfineMode confineMode = ConfineMode.ScaleDownToFit) + : base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode) + { + } + } + + private class DefaultBox : DrawWidthBox + { + public DefaultBox() + { + RelativeSizeAxes = Axes.Both; + } + } + + private class DrawWidthBox : Container + { + private readonly OsuSpriteText text; + + public DrawWidthBox() + { + Children = new Drawable[] + { + new Box + { + Colour = Color4.Gray, + RelativeSizeAxes = Axes.Both, + }, + text = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }; + } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture); + } + } + + private class NamedBox : Container + { + public NamedBox(string name) + { + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + }, + new OsuSpriteText + { + Font = OsuFont.Default.With(size: 40), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = name + } + }; + } + } + + private class SkinConsumer : SkinnableDrawable + { + public new Drawable Drawable => base.Drawable; + public int SkinChangedCount { get; private set; } + + public SkinConsumer(string name, Func defaultImplementation, Func allowFallback = null) + : base(new TestSkinComponent(name), defaultImplementation, allowFallback) + { + } + + protected override void SkinChanged(ISkinSource skin, bool allowFallback) + { + base.SkinChanged(skin, allowFallback); + SkinChangedCount++; + } + } + + private class BaseSourceBox : NamedBox + { + public BaseSourceBox() + : base("Base Source") + { + } + } + + private class SecondarySourceBox : NamedBox + { + public SecondarySourceBox() + : base("Secondary Source") + { + } + } + + private class SizedSource : ISkin + { + private readonly float size; + + public SizedSource(float size) + { + this.size = size; + } + + public Drawable GetDrawableComponent(ISkinComponent componentName) => + componentName.LookupName == "available" + ? new DrawWidthBox + { + Colour = Color4.Yellow, + Size = new Vector2(size) + } + : null; + + public Texture GetTexture(string componentName) => throw new NotImplementedException(); + + public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); + + public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); + } + + private class SecondarySource : ISkin + { + public Drawable GetDrawableComponent(ISkinComponent componentName) => new SecondarySourceBox(); + + public Texture GetTexture(string componentName) => throw new NotImplementedException(); + + public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); + + public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); + } + + [Cached(typeof(ISkinSource))] + private class SkinSourceContainer : Container, ISkinSource + { + public Drawable GetDrawableComponent(ISkinComponent componentName) => new BaseSourceBox(); + + public Texture GetTexture(string componentName) => throw new NotImplementedException(); + + public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); + + public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); + + public event Action SourceChanged; + } + + private class TestSkinComponent : ISkinComponent + { + private readonly string name; + + public TestSkinComponent(string name) + { + this.name = name; + } + + public string ComponentGroup => string.Empty; + + public string LookupName => name; + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs new file mode 100644 index 0000000000..b152c21454 --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkipOverlay.cs @@ -0,0 +1,88 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Screens.Play; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneSkipOverlay : ManualInputManagerTestScene + { + private SkipOverlay skip; + private int requestCount; + + [SetUp] + public void SetUp() => Schedule(() => + { + requestCount = 0; + Child = new Container + { + RelativeSizeAxes = Axes.Both, + Clock = new FramedOffsetClock(Clock) + { + Offset = -Clock.CurrentTime, + }, + Children = new Drawable[] + { + skip = new SkipOverlay(6000) + { + RequestSeek = _ => requestCount++ + } + }, + }; + }); + + [Test] + public void TestFadeOnIdle() + { + AddStep("move mouse", () => InputManager.MoveMouseTo(Vector2.Zero)); + AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1); + AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1); + + AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre)); + AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1); + AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1); + } + + [Test] + public void TestClickableAfterFade() + { + AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre)); + AddUntilStep("wait for fade", () => skip.Children.First().Alpha == 0); + AddStep("click", () => InputManager.Click(MouseButton.Left)); + checkRequestCount(1); + } + + [Test] + public void TestClickOnlyActuatesOnce() + { + AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre)); + AddStep("click", () => InputManager.Click(MouseButton.Left)); + AddStep("click", () => InputManager.Click(MouseButton.Left)); + AddStep("click", () => InputManager.Click(MouseButton.Left)); + AddStep("click", () => InputManager.Click(MouseButton.Left)); + checkRequestCount(1); + } + + [Test] + public void TestDoesntFadeOnMouseDown() + { + AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre)); + AddStep("button down", () => InputManager.PressButton(MouseButton.Left)); + AddUntilStep("wait for overlay disapper", () => !skip.IsAlive); + AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0); + AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left)); + checkRequestCount(0); + } + + private void checkRequestCount(int expected) => + AddAssert($"request count is {expected}", () => requestCount == expected); + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs new file mode 100644 index 0000000000..af21007efe --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs @@ -0,0 +1,98 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Framework.Timing; +using osu.Game.Rulesets.Objects; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneSongProgress : OsuTestScene + { + private readonly SongProgress progress; + private readonly TestSongProgressGraph graph; + + private readonly StopwatchClock clock; + + [Cached] + private readonly GameplayClock gameplayClock; + + private readonly FramedClock framedClock; + + public TestSceneSongProgress() + { + clock = new StopwatchClock(true); + + gameplayClock = new GameplayClock(framedClock = new FramedClock(clock)); + + Add(progress = new SongProgress + { + RelativeSizeAxes = Axes.X, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }); + + Add(graph = new TestSongProgressGraph + { + RelativeSizeAxes = Axes.X, + Height = 200, + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + }); + + AddWaitStep("wait some", 5); + AddAssert("ensure not created", () => graph.CreationCount == 0); + + AddStep("display values", displayNewValues); + AddWaitStep("wait some", 5); + AddUntilStep("wait for creation count", () => graph.CreationCount == 1); + + AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking); + AddWaitStep("wait some", 5); + AddUntilStep("wait for creation count", () => graph.CreationCount == 1); + + AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking); + AddWaitStep("wait some", 5); + AddUntilStep("wait for creation count", () => graph.CreationCount == 1); + AddRepeatStep("New Values", displayNewValues, 5); + + AddWaitStep("wait some", 5); + AddAssert("ensure debounced", () => graph.CreationCount == 2); + } + + private void displayNewValues() + { + List objects = new List(); + for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000) + objects.Add(new HitObject { StartTime = i }); + + progress.Objects = objects; + graph.Objects = objects; + + progress.RequestSeek = pos => clock.Seek(pos); + } + + protected override void Update() + { + base.Update(); + framedClock.ProcessFrame(); + } + + private class TestSongProgressGraph : SongProgressGraph + { + public int CreationCount { get; private set; } + + protected override void RecreateGraph() + { + base.RecreateGraph(); + CreationCount++; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs new file mode 100644 index 0000000000..ff8437311e --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboard.cs @@ -0,0 +1,98 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Overlays; +using osu.Game.Storyboards.Drawables; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Gameplay +{ + [TestFixture] + public class TestSceneStoryboard : OsuTestScene + { + private readonly Container storyboardContainer; + private DrawableStoryboard storyboard; + + [Cached] + private MusicController musicController = new MusicController(); + + public TestSceneStoryboard() + { + Clock = new FramedClock(); + + AddRange(new Drawable[] + { + musicController, + new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + storyboardContainer = new Container + { + RelativeSizeAxes = Axes.Both, + }, + }, + }, + new NowPlayingOverlay + { + Origin = Anchor.TopRight, + Anchor = Anchor.TopRight, + State = { Value = Visibility.Visible }, + } + }); + + AddStep("Restart", restart); + AddToggleStep("Passing", passing => + { + if (storyboard != null) storyboard.Passing = passing; + }); + } + + [BackgroundDependencyLoader] + private void load() + { + Beatmap.ValueChanged += beatmapChanged; + } + + private void beatmapChanged(ValueChangedEvent e) + => loadStoryboard(e.NewValue); + + private void restart() + { + var track = Beatmap.Value.Track; + + track.Reset(); + loadStoryboard(Beatmap.Value); + track.Start(); + } + + private void loadStoryboard(WorkingBeatmap working) + { + if (storyboard != null) + storyboardContainer.Remove(storyboard); + + var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true }; + storyboardContainer.Clock = decoupledClock; + + storyboard = working.Storyboard.CreateDrawable(Beatmap.Value); + storyboard.Passing = false; + + storyboardContainer.Add(storyboard); + decoupledClock.ChangeSource(working.Track); + } + } +} diff --git a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs new file mode 100644 index 0000000000..d03d341ee4 --- /dev/null +++ b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Screens; +using osu.Game.Screens; +using osu.Game.Screens.Menu; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Menus +{ + [TestFixture] + public abstract class IntroTestScene : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(StartupScreen), + typeof(IntroScreen), + typeof(OsuScreen), + typeof(IntroTestScene), + }; + + [Cached] + private OsuLogo logo; + + protected IntroTestScene() + { + Drawable introStack = null; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Depth = float.MaxValue, + Colour = Color4.Black, + }, + logo = new OsuLogo + { + Alpha = 0, + RelativePositionAxes = Axes.Both, + Depth = float.MinValue, + Position = new Vector2(0.5f), + } + }; + + AddStep("restart sequence", () => + { + logo.FinishTransforms(); + logo.IsTracking = false; + + introStack?.Expire(); + + Add(introStack = new OsuScreenStack(CreateScreen()) + { + RelativeSizeAxes = Axes.Both, + }); + }); + } + + protected abstract IScreen CreateScreen(); + } +} diff --git a/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs new file mode 100644 index 0000000000..681bf1b40b --- /dev/null +++ b/osu.Game.Tests/Visual/Menus/TestSceneDisclaimer.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Screens.Menu; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Menus +{ + public class TestSceneDisclaimer : ScreenTestScene + { + [BackgroundDependencyLoader] + private void load() + { + AddStep("load disclaimer", () => LoadScreen(new Disclaimer())); + + AddStep("toggle support", () => + { + API.LocalUser.Value = new User + { + Username = API.LocalUser.Value.Username, + Id = API.LocalUser.Value.Id, + IsSupporter = !API.LocalUser.Value.IsSupporter, + }; + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs new file mode 100644 index 0000000000..107734cc8d --- /dev/null +++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroCircles.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Game.Screens.Menu; + +namespace osu.Game.Tests.Visual.Menus +{ + [TestFixture] + public class TestSceneIntroCircles : IntroTestScene + { + protected override IScreen CreateScreen() => new IntroCircles(); + } +} diff --git a/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs new file mode 100644 index 0000000000..df79584167 --- /dev/null +++ b/osu.Game.Tests/Visual/Menus/TestSceneIntroTriangles.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Screens; +using osu.Game.Screens.Menu; + +namespace osu.Game.Tests.Visual.Menus +{ + [TestFixture] + public class TestSceneIntroTriangles : IntroTestScene + { + protected override IScreen CreateScreen() => new IntroTriangles(); + } +} diff --git a/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs b/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs new file mode 100644 index 0000000000..000832b784 --- /dev/null +++ b/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs @@ -0,0 +1,115 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Screens; +using osu.Game.Screens; +using osu.Game.Screens.Menu; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Menus +{ + [TestFixture] + public class TestSceneLoaderAnimation : ScreenTestScene + { + private TestLoader loader; + + [Cached] + private OsuLogo logo; + + public TestSceneLoaderAnimation() + { + Child = logo = new OsuLogo + { + Alpha = 0, + Depth = float.MinValue + }; + } + + [Test] + public void TestInstantLoad() + { + bool logoVisible = false; + + AddStep("begin loading", () => + { + loader = new TestLoader(); + loader.AllowLoad.Set(); + + LoadScreen(loader); + }); + + AddUntilStep("loaded", () => + { + logoVisible = loader.Logo?.Alpha > 0; + return loader.Logo != null && loader.ScreenLoaded; + }); + + AddAssert("logo was not visible", () => !logoVisible); + } + + [Test] + public void TestDelayedLoad() + { + AddStep("begin loading", () => LoadScreen(loader = new TestLoader())); + AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0); + AddStep("finish loading", () => loader.AllowLoad.Set()); + AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded); + AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0); + } + + private class TestLoader : Loader + { + public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim(); + + public OsuLogo Logo; + private TestScreen screen; + + public bool ScreenLoaded => screen.IsCurrentScreen(); + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + Logo = logo; + base.LogoArriving(logo, resuming); + } + + protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen(); + protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(AllowLoad); + + private class TestShaderPrecompiler : ShaderPrecompiler + { + private readonly ManualResetEventSlim allowLoad; + + public TestShaderPrecompiler(ManualResetEventSlim allowLoad) + { + this.allowLoad = allowLoad; + } + + protected override bool AllLoaded => allowLoad.IsSet; + } + + private class TestScreen : OsuScreen + { + public TestScreen() + { + InternalChild = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.DarkSlateGray, + Alpha = 0, + }; + } + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + base.LogoArriving(logo, resuming); + InternalChild.FadeInFromZero(200); + } + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs similarity index 57% rename from osu.Game.Tests/Visual/TestCaseToolbar.cs rename to osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index 96f14e6b32..f24589ed35 100644 --- a/osu.Game.Tests/Visual/TestCaseToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,26 +8,29 @@ using NUnit.Framework; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Toolbar; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Menus { [TestFixture] - public class TestCaseToolbar : OsuTestCase + public class TestSceneToolbar : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(ToolbarButton), typeof(ToolbarRulesetSelector), - typeof(ToolbarRulesetButton), + typeof(ToolbarRulesetTabButton), typeof(ToolbarNotificationButton), }; - public TestCaseToolbar() + public TestSceneToolbar() { - var toolbar = new Toolbar { State = Visibility.Visible }; + var toolbar = new Toolbar { State = { Value = Visibility.Visible } }; + ToolbarNotificationButton notificationButton = null; - Add(toolbar); - - var notificationButton = toolbar.Children.OfType().Last().Children.OfType().First(); + AddStep("create toolbar", () => + { + Add(toolbar); + notificationButton = toolbar.Children.OfType().Last().Children.OfType().First(); + }); void setNotifications(int count) => AddStep($"set notification count to {count}", () => notificationButton.NotificationCount.Value = count); diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs new file mode 100644 index 0000000000..eb4dc909df --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs @@ -0,0 +1,102 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi; +using osu.Game.Screens.Multi.Lounge.Components; +using osu.Game.Users; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneLoungeRoomsContainer : MultiplayerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(RoomsContainer), + typeof(DrawableRoom) + }; + + [Cached(Type = typeof(IRoomManager))] + private TestRoomManager roomManager = new TestRoomManager(); + + [BackgroundDependencyLoader] + private void load() + { + RoomsContainer container; + + Child = container = new RoomsContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Width = 0.5f, + JoinRequested = joinRequested + }; + + AddStep("clear rooms", () => roomManager.Rooms.Clear()); + + AddStep("add rooms", () => + { + for (int i = 0; i < 3; i++) + { + roomManager.Rooms.Add(new Room + { + RoomID = { Value = i }, + Name = { Value = $"Room {i}" }, + Host = { Value = new User { Username = "Host" } }, + EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) } + }); + } + }); + + AddAssert("has 2 rooms", () => container.Rooms.Count == 3); + AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault())); + AddAssert("has 2 rooms", () => container.Rooms.Count == 2); + AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0)); + + AddStep("select first room", () => container.Rooms.First().Action?.Invoke()); + AddAssert("first room selected", () => Room == roomManager.Rooms.First()); + + AddStep("join first room", () => container.Rooms.First().Action?.Invoke()); + AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus); + } + + private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus(); + + private class TestRoomManager : IRoomManager + { + public event Action RoomsUpdated + { + add { } + remove { } + } + + public readonly BindableList Rooms = new BindableList(); + IBindableList IRoomManager.Rooms => Rooms; + + public void CreateRoom(Room room, Action onSuccess = null, Action onError = null) => Rooms.Add(room); + + public void JoinRoom(Room room, Action onSuccess = null, Action onError = null) + { + } + + public void PartRoom() + { + } + } + + private class JoinedRoomStatus : RoomStatus + { + public override string Message => "Joined"; + + public override Color4 GetAppropriateColour(OsuColour colours) => colours.Yellow; + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs new file mode 100644 index 0000000000..68ad0b42b4 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs @@ -0,0 +1,53 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi.Match.Components; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Audio; +using osu.Framework.Allocation; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + [Cached(typeof(IPreviewTrackOwner))] + public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(MatchBeatmapPanel) + }; + + [Resolved] + private PreviewTrackManager previewTrackManager { get; set; } + + public TestSceneMatchBeatmapPanel() + { + Add(new MatchBeatmapPanel + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + + Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } }); + Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } }); + Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } }); + Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } }); + Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddStep("Select random beatmap", () => + { + Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)]; + previewTrackManager.StopAnyPlaying(this); + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs new file mode 100644 index 0000000000..e42042f2ea --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.GameTypes; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Screens.Multi.Match.Components; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneMatchHeader : MultiplayerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Header) + }; + + public TestSceneMatchHeader() + { + Room.Playlist.Add(new PlaylistItem + { + Beatmap = new BeatmapInfo + { + Metadata = new BeatmapMetadata + { + Title = "Title", + Artist = "Artist", + AuthorString = "Author", + }, + Version = "Version", + Ruleset = new OsuRuleset().RulesetInfo + }, + RequiredMods = + { + new OsuModDoubleTime(), + new OsuModNoFail(), + new OsuModRelax(), + } + }); + + Room.Type.Value = new GameTypeTimeshift(); + + Child = new Header(); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHostInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHostInfo.cs new file mode 100644 index 0000000000..808a45cdf0 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHostInfo.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Screens.Multi.Match.Components; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneMatchHostInfo : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(HostInfo) + }; + + private readonly Bindable host = new Bindable(new User { Username = "SomeHost" }); + + public TestSceneMatchHostInfo() + { + HostInfo hostInfo; + + Child = hostInfo = new HostInfo + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }; + + hostInfo.Host.BindTo(host); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs new file mode 100644 index 0000000000..a6c036a876 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs @@ -0,0 +1,78 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.RoomStatuses; +using osu.Game.Rulesets; +using osu.Game.Screens.Multi.Match.Components; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + [TestFixture] + public class TestSceneMatchInfo : MultiplayerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Info), + typeof(HeaderButton), + typeof(ReadyButton), + typeof(MatchBeatmapPanel) + }; + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + Add(new Info()); + + AddStep(@"set name", () => Room.Name.Value = @"Room Name?"); + AddStep(@"set availability", () => Room.Availability.Value = RoomAvailability.FriendsOnly); + AddStep(@"set status", () => Room.Status.Value = new RoomStatusPlaying()); + AddStep(@"set beatmap", () => + { + Room.Playlist.Clear(); + Room.Playlist.Add(new PlaylistItem + { + Beatmap = new BeatmapInfo + { + StarDifficulty = 2.4, + Ruleset = rulesets.GetRuleset(0), + Metadata = new BeatmapMetadata + { + Title = @"My Song", + Artist = @"VisualTests", + AuthorString = @"osu!lazer", + }, + } + }); + }); + + AddStep(@"change name", () => Room.Name.Value = @"Room Name!"); + AddStep(@"change availability", () => Room.Availability.Value = RoomAvailability.InviteOnly); + AddStep(@"change status", () => Room.Status.Value = new RoomStatusOpen()); + AddStep(@"null beatmap", () => Room.Playlist.Clear()); + AddStep(@"change beatmap", () => + { + Room.Playlist.Clear(); + Room.Playlist.Add(new PlaylistItem + { + Beatmap = new BeatmapInfo + { + StarDifficulty = 4.2, + Ruleset = rulesets.GetRuleset(3), + Metadata = new BeatmapMetadata + { + Title = @"Your Song", + Artist = @"Tester", + AuthorString = @"Someone", + }, + } + }); + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs new file mode 100644 index 0000000000..7ba1782a28 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchLeaderboard.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using Newtonsoft.Json; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Online.API; +using osu.Game.Screens.Multi.Match.Components; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneMatchLeaderboard : MultiplayerTestScene + { + protected override bool UseOnlineAPI => true; + + public TestSceneMatchLeaderboard() + { + Room.RoomID.Value = 3; + + Add(new MatchLeaderboard + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Size = new Vector2(550f, 450f), + Scope = MatchLeaderboardScope.Overall, + }); + } + + [BackgroundDependencyLoader] + private void load(IAPIProvider api) + { + var req = new GetRoomScoresRequest(); + req.Success += v => { }; + req.Failure += _ => { }; + + api.Queue(req); + } + + private class GetRoomScoresRequest : APIRequest> + { + protected override string Target => "rooms/3/leaderboard"; + } + + private class RoomScore + { + [JsonProperty("user")] + public User User { get; set; } + + [JsonProperty("accuracy")] + public double Accuracy { get; set; } + + [JsonProperty("total_score")] + public int TotalScore { get; set; } + + [JsonProperty("pp")] + public double PP { get; set; } + + [JsonProperty("attempts")] + public int TotalAttempts { get; set; } + + [JsonProperty("completed")] + public int CompletedAttempts { get; set; } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseMatchParticipants.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs similarity index 59% rename from osu.Game.Tests/Visual/TestCaseMatchParticipants.cs rename to osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs index d6ae07252b..50df4022dc 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchParticipants.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs @@ -1,26 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; -using osu.Game.Screens.Multi.Screens.Match; +using osu.Game.Screens.Multi.Match.Components; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Multiplayer { [TestFixture] - public class TestCaseMatchParticipants : OsuTestCase + public class TestSceneMatchParticipants : MultiplayerTestScene { - public TestCaseMatchParticipants() + public TestSceneMatchParticipants() { - Participants participants; - Add(participants = new Participants - { - RelativeSizeAxes = Axes.Both, - }); + Add(new Participants { RelativeSizeAxes = Axes.Both }); - AddStep(@"set max to null", () => participants.Max = null); - AddStep(@"set users", () => participants.Users = new[] + AddStep(@"set max to null", () => Room.MaxParticipants.Value = null); + AddStep(@"set users", () => Room.Participants.Value = new[] { new User { @@ -48,9 +44,9 @@ namespace osu.Game.Tests.Visual }, }); - AddStep(@"set max", () => participants.Max = 10); - AddStep(@"clear users", () => participants.Users = new User[] { }); - AddStep(@"set max to null", () => participants.Max = null); + AddStep(@"set max", () => Room.MaxParticipants.Value = 10); + AddStep(@"clear users", () => Room.Participants.Value = new User[] { }); + AddStep(@"set max to null", () => Room.MaxParticipants.Value = null); } } } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchResults.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchResults.cs new file mode 100644 index 0000000000..7915a981dd --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchResults.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Scoring; +using osu.Game.Screens.Multi.Match.Components; +using osu.Game.Screens.Multi.Ranking; +using osu.Game.Screens.Multi.Ranking.Pages; +using osu.Game.Screens.Multi.Ranking.Types; +using osu.Game.Screens.Ranking; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneMatchResults : MultiplayerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(MatchResults), + typeof(RoomLeaderboardPageInfo), + typeof(RoomLeaderboardPage) + }; + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0); + if (beatmapInfo != null) + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); + + Room.RoomID.Value = 1; + Room.Name.Value = "an awesome room"; + + LoadScreen(new TestMatchResults(new ScoreInfo + { + User = new User { Id = 10 }, + })); + } + + private class TestMatchResults : MatchResults + { + public TestMatchResults(ScoreInfo score) + : base(score) + { + } + + protected override IEnumerable CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) }; + } + + private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo + { + private readonly ScoreInfo score; + private readonly WorkingBeatmap beatmap; + + public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap) + : base(score, beatmap) + { + this.score = score; + this.beatmap = beatmap; + } + + public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap); + } + + private class TestRoomLeaderboardPage : RoomLeaderboardPage + { + public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap) + : base(score, beatmap) + { + } + + protected override MatchLeaderboard CreateLeaderboard() => new TestMatchLeaderboard(); + } + + private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard + { + protected override APIRequest FetchScores(Action> scoresCallback) + { + var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray(); + + scoresCallback?.Invoke(scores); + ScoresLoaded?.Invoke(scores); + + return null; + } + + private APIRoomScoreInfo createRoomScore(int id) => new APIRoomScoreInfo + { + User = new User { Id = id, Username = $"User {id}" }, + Accuracy = 0.98, + TotalScore = 987654, + TotalAttempts = 13, + CompletedBeatmaps = 5 + }; + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs new file mode 100644 index 0000000000..8d842fc865 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs @@ -0,0 +1,156 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi; +using osu.Game.Screens.Multi.Match.Components; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneMatchSettingsOverlay : MultiplayerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(MatchSettingsOverlay) + }; + + [Cached(Type = typeof(IRoomManager))] + private TestRoomManager roomManager = new TestRoomManager(); + + private TestRoomSettings settings; + + [SetUp] + public void Setup() => Schedule(() => + { + Room = new Room(); + + settings = new TestRoomSettings + { + RelativeSizeAxes = Axes.Both, + State = { Value = Visibility.Visible } + }; + + Child = settings; + }); + + [Test] + public void TestButtonEnabledOnlyWithNameAndBeatmap() + { + AddStep("clear name and beatmap", () => + { + Room.Name.Value = ""; + Room.Playlist.Clear(); + }); + + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); + + AddStep("set name", () => Room.Name.Value = "Room name"); + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); + + AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo })); + AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value); + + AddStep("clear name", () => Room.Name.Value = ""); + AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value); + } + + [Test] + public void TestCorrectSettingsApplied() + { + const string expected_name = "expected name"; + TimeSpan expectedDuration = TimeSpan.FromMinutes(15); + + Room createdRoom = null; + + AddStep("setup", () => + { + settings.NameField.Current.Value = expected_name; + settings.DurationField.Current.Value = expectedDuration; + + roomManager.CreateRequested = r => + { + createdRoom = r; + return true; + }; + }); + + AddStep("create room", () => settings.ApplyButton.Action.Invoke()); + AddAssert("has correct name", () => createdRoom.Name.Value == expected_name); + AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration); + } + + [Test] + public void TestCreationFailureDisplaysError() + { + bool fail; + + AddStep("setup", () => + { + fail = true; + roomManager.CreateRequested = _ => !fail; + }); + AddAssert("error not displayed", () => !settings.ErrorText.IsPresent); + + AddStep("create room", () => settings.ApplyButton.Action.Invoke()); + AddAssert("error displayed", () => settings.ErrorText.IsPresent); + AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT); + + AddStep("create room no fail", () => + { + fail = false; + settings.ApplyButton.Action.Invoke(); + }); + + AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent); + } + + private class TestRoomSettings : MatchSettingsOverlay + { + public TriangleButton ApplyButton => Settings.ApplyButton; + + public OsuTextBox NameField => Settings.NameField; + public OsuDropdown DurationField => Settings.DurationField; + + public OsuSpriteText ErrorText => Settings.ErrorText; + } + + private class TestRoomManager : IRoomManager + { + public const string FAILED_TEXT = "failed"; + + public Func CreateRequested; + + public event Action RoomsUpdated + { + add { } + remove { } + } + + public IBindableList Rooms { get; } = null; + + public void CreateRoom(Room room, Action onSuccess = null, Action onError = null) + { + if (CreateRequested == null) + return; + + if (!CreateRequested.Invoke(room)) + onError?.Invoke(FAILED_TEXT); + else + onSuccess?.Invoke(room); + } + + public void JoinRoom(Room room, Action onSuccess = null, Action onError = null) => throw new NotImplementedException(); + + public void PartRoom() => throw new NotImplementedException(); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs new file mode 100644 index 0000000000..3f89f636b1 --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiHeader.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Screens; +using osu.Game.Screens.Multi; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + [TestFixture] + public class TestSceneMultiHeader : OsuTestScene + { + public TestSceneMultiHeader() + { + int index = 0; + + OsuScreenStack screenStack = new OsuScreenStack(new TestMultiplayerSubScreen(index)) { RelativeSizeAxes = Axes.Both }; + + Children = new Drawable[] + { + screenStack, + new Header(screenStack) + }; + + AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index))); + } + + private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen + { + private readonly int index; + + public string ShortTitle => $"Screen {index}"; + + public TestMultiplayerSubScreen(int index) + { + this.index = index; + } + + public override string ToString() => ShortTitle; + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs new file mode 100644 index 0000000000..dfe61a4dda --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiScreen.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Game.Screens.Multi.Lounge; +using osu.Game.Screens.Multi.Lounge.Components; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + [TestFixture] + public class TestSceneMultiScreen : ScreenTestScene + { + protected override bool UseOnlineAPI => true; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Screens.Multi.Multiplayer), + typeof(LoungeSubScreen), + typeof(FilterControl) + }; + + public TestSceneMultiScreen() + { + Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer(); + + AddStep(@"show", () => LoadScreen(multi)); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneRoomStatus.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneRoomStatus.cs new file mode 100644 index 0000000000..74d1645f6d --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneRoomStatus.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.RoomStatuses; +using osu.Game.Screens.Multi.Lounge.Components; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneRoomStatus : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(RoomStatusEnded), + typeof(RoomStatusOpen), + typeof(RoomStatusPlaying) + }; + + public TestSceneRoomStatus() + { + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Width = 0.5f, + Children = new Drawable[] + { + new DrawableRoom(new Room + { + Name = { Value = "Room 1" }, + Status = { Value = new RoomStatusOpen() } + }), + new DrawableRoom(new Room + { + Name = { Value = "Room 2" }, + Status = { Value = new RoomStatusPlaying() } + }), + new DrawableRoom(new Room + { + Name = { Value = "Room 3" }, + Status = { Value = new RoomStatusEnded() } + }), + } + }; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs new file mode 100644 index 0000000000..31eab7f74e --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneAccountCreationOverlay.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; +using osu.Game.Overlays.AccountCreation; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneAccountCreationOverlay : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ErrorTextFlowContainer), + typeof(AccountCreationBackground), + typeof(ScreenEntry), + typeof(ScreenWarning), + typeof(ScreenWelcome), + typeof(AccountCreationScreen), + }; + + private readonly Container userPanelArea; + + private Bindable localUser; + + public TestSceneAccountCreationOverlay() + { + AccountCreationOverlay accountCreation; + + Children = new Drawable[] + { + accountCreation = new AccountCreationOverlay(), + userPanelArea = new Container + { + Padding = new MarginPadding(10), + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + }; + + AddStep("show", () => accountCreation.Show()); + } + + [BackgroundDependencyLoader] + private void load() + { + API.Logout(); + + localUser = API.LocalUser.GetBoundCopy(); + localUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true); + + AddStep("logout", API.Logout); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs new file mode 100644 index 0000000000..fe94165777 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs @@ -0,0 +1,95 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Overlays.BeatmapSet; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneBeatmapAvailability : OsuTestScene + { + private readonly BeatmapAvailability container; + + public TestSceneBeatmapAvailability() + { + Add(container = new BeatmapAvailability()); + } + + [Test] + public void TestUndownloadableWithLink() + { + AddStep("set undownloadable beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo + { + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = true, + ExternalLink = @"https://osu.ppy.sh", + }, + }, + }); + + visiblityAssert(true); + } + + [Test] + public void TestUndownloadableNoLink() + { + AddStep("set undownloadable beatmapset without link", () => container.BeatmapSet = new BeatmapSetInfo + { + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = true, + }, + }, + }); + + visiblityAssert(true); + } + + [Test] + public void TestPartsRemovedWithLink() + { + AddStep("set parts-removed beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo + { + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = false, + ExternalLink = @"https://osu.ppy.sh", + }, + }, + }); + + visiblityAssert(true); + } + + [Test] + public void TestNormal() + { + AddStep("set normal beatmapset", () => container.BeatmapSet = new BeatmapSetInfo + { + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = false, + }, + }, + }); + + visiblityAssert(false); + } + + private void visiblityAssert(bool shown) + { + AddAssert($"is container {(shown ? "visible" : "hidden")}", () => container.Alpha == (shown ? 1 : 0)); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs new file mode 100644 index 0000000000..9f03d947b9 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs @@ -0,0 +1,292 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Overlays; +using osu.Game.Overlays.BeatmapSet; +using osu.Game.Overlays.BeatmapSet.Buttons; +using osu.Game.Overlays.BeatmapSet.Scores; +using osu.Game.Rulesets; +using osu.Game.Users; +using System; +using System.Collections.Generic; +using System.Linq; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneBeatmapSetOverlay : OsuTestScene + { + private readonly TestBeatmapSetOverlay overlay; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Header), + typeof(ScoreTable), + typeof(ScoreTableRowBackground), + typeof(DrawableTopScore), + typeof(ScoresContainer), + typeof(AuthorInfo), + typeof(BasicStats), + typeof(BeatmapPicker), + typeof(Details), + typeof(HeaderDownloadButton), + typeof(FavouriteButton), + typeof(Header), + typeof(HeaderButton), + typeof(Info), + typeof(PreviewButton), + typeof(SuccessRate), + typeof(BeatmapAvailability), + }; + + protected override bool UseOnlineAPI => true; + + private RulesetInfo taikoRuleset; + private RulesetInfo maniaRuleset; + + public TestSceneBeatmapSetOverlay() + { + Add(overlay = new TestBeatmapSetOverlay()); + } + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + taikoRuleset = rulesets.GetRuleset(1); + maniaRuleset = rulesets.GetRuleset(3); + } + + [Test] + public void TestLoading() + { + AddStep(@"show loading", () => overlay.ShowBeatmapSet(null)); + } + + [Test] + public void TestOnline() + { + AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55)); + } + + [Test] + public void TestLocalBeatmaps() + { + AddStep(@"show first", () => + { + overlay.ShowBeatmapSet(new BeatmapSetInfo + { + OnlineBeatmapSetID = 1235, + Metadata = new BeatmapMetadata + { + Title = @"an awesome beatmap", + Artist = @"naru narusegawa", + Source = @"hinata sou", + Tags = @"test tag tag more tag", + Author = new User + { + Username = @"BanchoBot", + Id = 3, + }, + }, + OnlineInfo = new BeatmapSetOnlineInfo + { + Preview = @"https://b.ppy.sh/preview/12345.mp3", + PlayCount = 123, + FavouriteCount = 456, + Submitted = DateTime.Now, + Ranked = DateTime.Now, + BPM = 111, + HasVideo = true, + HasStoryboard = true, + Covers = new BeatmapSetOnlineCovers(), + }, + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }, + Beatmaps = new List + { + new BeatmapInfo + { + StarDifficulty = 9.99, + Version = @"TEST", + Length = 456000, + Ruleset = maniaRuleset, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 1, + DrainRate = 2.3f, + OverallDifficulty = 4.5f, + ApproachRate = 6, + }, + OnlineInfo = new BeatmapOnlineInfo + { + CircleCount = 111, + SliderCount = 12, + PlayCount = 222, + PassCount = 21, + }, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + }, + }, + }); + }); + + downloadAssert(true); + + AddStep("show many difficulties", () => overlay.ShowBeatmapSet(createManyDifficultiesBeatmapSet())); + downloadAssert(true); + } + + [Test] + public void TestAvailability() + { + AddStep(@"show undownloadable", () => + { + overlay.ShowBeatmapSet(new BeatmapSetInfo + { + OnlineBeatmapSetID = 1234, + Metadata = new BeatmapMetadata + { + Title = @"undownloadable beatmap", + Artist = @"no one", + Source = @"some source", + Tags = @"another test tag tag more test tags", + Author = new User + { + Username = @"BanchoBot", + Id = 3, + }, + }, + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = true, + ExternalLink = "https://osu.ppy.sh", + }, + Preview = @"https://b.ppy.sh/preview/1234.mp3", + PlayCount = 123, + FavouriteCount = 456, + Submitted = DateTime.Now, + Ranked = DateTime.Now, + BPM = 111, + HasVideo = true, + HasStoryboard = true, + Covers = new BeatmapSetOnlineCovers(), + Language = new BeatmapSetOnlineLanguage { Id = 3, Name = "English" }, + Genre = new BeatmapSetOnlineGenre { Id = 4, Name = "Rock" }, + }, + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }, + Beatmaps = new List + { + new BeatmapInfo + { + StarDifficulty = 5.67, + Version = @"ANOTHER TEST", + Length = 123000, + Ruleset = taikoRuleset, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 9, + DrainRate = 8, + OverallDifficulty = 7, + ApproachRate = 6, + }, + OnlineInfo = new BeatmapOnlineInfo + { + CircleCount = 123, + SliderCount = 45, + PlayCount = 567, + PassCount = 89, + }, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + }, + }, + }); + }); + + downloadAssert(false); + } + + [Test] + public void TestHide() + { + AddStep(@"hide", overlay.Hide); + } + + [Test] + public void TestShowWithNoReload() + { + AddStep(@"show without reload", overlay.Show); + } + + private BeatmapSetInfo createManyDifficultiesBeatmapSet() + { + var beatmaps = new List(); + + for (int i = 1; i < 41; i++) + { + beatmaps.Add(new BeatmapInfo + { + OnlineBeatmapID = i * 10, + Version = $"Test #{i}", + Ruleset = Ruleset.Value, + StarDifficulty = 2 + i * 0.1, + BaseDifficulty = new BeatmapDifficulty + { + OverallDifficulty = 3.5f, + }, + OnlineInfo = new BeatmapOnlineInfo(), + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(), + }, + }); + } + + return new BeatmapSetInfo + { + OnlineBeatmapSetID = 123, + Metadata = new BeatmapMetadata + { + Title = @"many difficulties beatmap", + Artist = @"none", + Author = new User + { + Username = @"BanchoBot", + Id = 3, + }, + }, + OnlineInfo = new BeatmapSetOnlineInfo + { + Preview = @"https://b.ppy.sh/preview/123.mp3", + HasVideo = true, + HasStoryboard = true, + Covers = new BeatmapSetOnlineCovers(), + }, + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }, + Beatmaps = beatmaps, + }; + } + + private void downloadAssert(bool shown) + { + AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown); + } + + private class TestBeatmapSetOverlay : BeatmapSetOverlay + { + public bool DownloadButtonsVisible => Header.DownloadButtonsVisible; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs new file mode 100644 index 0000000000..2a45e68c0a --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Beatmaps; +using osu.Game.Overlays.BeatmapSet; +using osu.Game.Screens.Select.Details; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneBeatmapSetOverlayDetails : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Details) + }; + + private RatingsExposingDetails details; + + [SetUp] + public void Setup() => Schedule(() => + { + Child = details = new RatingsExposingDetails + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }; + }); + + [Test] + public void TestMetrics() + { + var firstSet = createSet(); + var secondSet = createSet(); + + AddStep("set first set", () => details.BeatmapSet = firstSet); + AddAssert("ratings set", () => details.Ratings.Metrics == firstSet.Metrics); + + AddStep("set second set", () => details.BeatmapSet = secondSet); + AddAssert("ratings set", () => details.Ratings.Metrics == secondSet.Metrics); + + BeatmapSetInfo createSet() => new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).Select(_ => RNG.Next(10)).ToArray() }, + Beatmaps = new List + { + new BeatmapInfo + { + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(_ => RNG.Next(10)).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(_ => RNG.Next(10)).ToArray(), + } + } + } + }; + } + + private class RatingsExposingDetails : Details + { + public new UserRatings Ratings => base.Ratings; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs new file mode 100644 index 0000000000..05f5c117e4 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs @@ -0,0 +1,82 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.MathUtils; +using osu.Game.Beatmaps; +using osu.Game.Overlays.BeatmapSet; +using osu.Game.Screens.Select.Details; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneBeatmapSetOverlaySuccessRate : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Details) + }; + + private GraphExposingSuccessRate successRate; + + [SetUp] + public void Setup() => Schedule(() => + { + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(275, 220), + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Gray, + }, + successRate = new GraphExposingSuccessRate + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(275, 220), + Padding = new MarginPadding(20) + } + } + }; + }); + + [Test] + public void TestMetrics() + { + var firstBeatmap = createBeatmap(); + var secondBeatmap = createBeatmap(); + + AddStep("set first set", () => successRate.Beatmap = firstBeatmap); + AddAssert("ratings set", () => successRate.Graph.Metrics == firstBeatmap.Metrics); + + AddStep("set second set", () => successRate.Beatmap = secondBeatmap); + AddAssert("ratings set", () => successRate.Graph.Metrics == secondBeatmap.Metrics); + + BeatmapInfo createBeatmap() => new BeatmapInfo + { + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(_ => RNG.Next(10)).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(_ => RNG.Next(10)).ToArray(), + } + }; + } + + private class GraphExposingSuccessRate : SuccessRate + { + public new FailRetryGraph Graph => base.Graph; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs new file mode 100644 index 0000000000..f555c276f4 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs @@ -0,0 +1,73 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays; +using osu.Game.Overlays.Changelog; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneChangelogOverlay : OsuTestScene + { + private ChangelogOverlay changelog; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(UpdateStreamBadgeArea), + typeof(UpdateStreamBadge), + typeof(ChangelogHeader), + typeof(ChangelogContent), + typeof(ChangelogListing), + typeof(ChangelogSingleBuild), + typeof(ChangelogBuild), + typeof(Comments), + }; + + protected override bool UseOnlineAPI => true; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Add(changelog = new ChangelogOverlay()); + AddStep(@"Show", changelog.Show); + AddStep(@"Hide", changelog.Hide); + + AddWaitStep("wait for hide", 3); + + AddStep(@"Show with Lazer 2018.712.0", () => + { + changelog.ShowBuild(new APIChangelogBuild + { + Version = "2018.712.0", + DisplayVersion = "2018.712.0", + UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME }, + ChangelogEntries = new List + { + new APIChangelogEntry + { + Category = "Test", + Title = "Title", + MessageHtml = "Message", + } + } + }); + changelog.Show(); + }); + + AddWaitStep("wait for show", 3); + AddStep(@"Hide", changelog.Hide); + AddWaitStep("wait for hide", 3); + + AddStep(@"Show with listing", () => + { + changelog.ShowListing(); + changelog.Show(); + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs new file mode 100644 index 0000000000..16e47c5df9 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs @@ -0,0 +1,121 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.MathUtils; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Chat; +using osu.Game.Overlays.Chat.Tabs; +using osu.Game.Users; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneChannelTabControl : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ChannelTabControl), + }; + + private readonly ChannelTabControl channelTabControl; + + public TestSceneChannelTabControl() + { + SpriteText currentText; + Add(new Container + { + RelativeSizeAxes = Axes.X, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new Drawable[] + { + channelTabControl = new ChannelTabControl + { + RelativeSizeAxes = Axes.X, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Height = 50 + }, + new Box + { + Colour = Color4.Black.Opacity(0.1f), + RelativeSizeAxes = Axes.X, + Height = 50, + Depth = -1, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + } + } + }); + + Add(new Container + { + Origin = Anchor.TopLeft, + Anchor = Anchor.TopLeft, + Children = new Drawable[] + { + currentText = new OsuSpriteText + { + Text = "Currently selected channel:" + } + } + }); + + channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel); + channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue; + + AddStep("Add random private channel", addRandomPrivateChannel); + AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2); + AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3); + AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5); + AddStep("Add random public channel", () => addChannel(RNG.Next().ToString())); + + AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20); + + Channel channelBefore = channelTabControl.Items.First(); + AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore); + + AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last()); + AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value); + + AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value); + + AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First()); + AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value); + + AddUntilStep("remove all channels", () => + { + var first = channelTabControl.Items.First(); + if (first is ChannelSelectorTabItem.ChannelSelectorTabChannel) + return true; + + channelTabControl.RemoveChannel(first); + return false; + }); + + AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value); + } + + private void addRandomPrivateChannel() => + channelTabControl.AddChannel(new Channel(new User + { + Id = RNG.Next(1000, 10000000), + Username = "Test User " + RNG.Next(1000) + })); + + private void addChannel(string name) => + channelTabControl.AddChannel(new Channel + { + Type = ChannelType.Public, + Name = name + }); + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs new file mode 100644 index 0000000000..4773e84a5e --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs @@ -0,0 +1,108 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Containers; +using osu.Game.Online.Chat; +using osu.Game.Overlays.Chat; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneChatLineTruncation : OsuTestScene + { + private readonly TestChatLineContainer textContainer; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ChatLine), + typeof(Message), + typeof(LinkFlowContainer), + typeof(MessageFormatter) + }; + + public TestSceneChatLineTruncation() + { + Add(textContainer = new TestChatLineContainer + { + Padding = new MarginPadding { Left = 20, Right = 20 }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + }); + } + + [BackgroundDependencyLoader] + private void load() + { + testFormatting(); + } + + private void clear() => AddStep("clear messages", textContainer.Clear); + + private void addMessageWithChecks(string text, bool isAction = false, bool isImportant = false, string username = null) + { + int index = textContainer.Count + 1; + var newLine = new ChatLine(new DummyMessage(text, isAction, isImportant, index, username)); + textContainer.Add(newLine); + } + + private void testFormatting() + { + for (int a = 0; a < 25; a++) + addMessageWithChecks($"Wide {a} character username.", username: new string('w', a)); + addMessageWithChecks("Short name with spaces.", username: "sho rt name"); + addMessageWithChecks("Long name with spaces.", username: "long name with s p a c e s"); + } + + private class DummyMessage : Message + { + private static long messageCounter; + + internal static readonly User TEST_SENDER_BACKGROUND = new User + { + Username = @"i-am-important", + Id = 42, + Colour = "#250cc9", + }; + + internal static readonly User TEST_SENDER = new User + { + Username = @"Somebody", + Id = 1, + }; + + public new DateTimeOffset Timestamp = DateTimeOffset.Now; + + public DummyMessage(string text, bool isAction = false, bool isImportant = false, int number = 0, string username = null) + : base(messageCounter++) + { + Content = text; + IsAction = isAction; + Sender = new User + { + Username = username ?? $"user {number}", + Id = number, + Colour = isImportant ? "#250cc9" : null, + }; + } + } + + private class TestChatLineContainer : FillFlowContainer + { + protected override int Compare(Drawable x, Drawable y) + { + var xC = (ChatLine)x; + var yC = (ChatLine)y; + + return xC.Message.CompareTo(yC.Message); + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseChatLink.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs similarity index 84% rename from osu.Game.Tests/Visual/TestCaseChatLink.cs rename to osu.Game.Tests/Visual/Online/TestSceneChatLink.cs index 12a7ee9c12..a1c77e2db0 100644 --- a/osu.Game.Tests/Visual/TestCaseChatLink.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs @@ -1,28 +1,30 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Graphics; -using osu.Game.Online.Chat; -using osu.Game.Overlays.Chat; -using osu.Game.Users; using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Online.Chat; using osu.Game.Overlays; +using osu.Game.Overlays.Chat; +using osu.Game.Users; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseChatLink : OsuTestCase + public class TestSceneChatLink : OsuTestScene { private readonly TestChatLineContainer textContainer; + private readonly DialogOverlay dialogOverlay; private Color4 linkColour; public override IReadOnlyList RequiredTypes => new[] @@ -35,8 +37,9 @@ namespace osu.Game.Tests.Visual typeof(MessageFormatter) }; - public TestCaseChatLink() + public TestSceneChatLink() { + Add(dialogOverlay = new DialogOverlay { Depth = float.MinValue }); Add(textContainer = new TestChatLineContainer { Padding = new MarginPadding { Left = 20, Right = 20 }, @@ -50,14 +53,15 @@ namespace osu.Game.Tests.Visual private void load(OsuColour colours) { linkColour = colours.Blue; - Dependencies.Cache(new ChatOverlay - { - AvailableChannels = - { - new Channel { Name = "#english" }, - new Channel { Name = "#japanese" } - } - }); + + var chatManager = new ChannelManager(); + BindableList availableChannels = (BindableList)chatManager.AvailableChannels; + availableChannels.Add(new Channel { Name = "#english" }); + availableChannels.Add(new Channel { Name = "#japanese" }); + Dependencies.Cache(chatManager); + + Dependencies.Cache(new ChatOverlay()); + Dependencies.Cache(dialogOverlay); testLinksGeneral(); testEcho(); @@ -92,7 +96,7 @@ namespace osu.Game.Tests.Visual return true; } - bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font == "Exo2.0-MediumItalic"); + bool isItalic() => newLine.ContentFlow.Where(d => d is OsuSpriteText).Cast().All(sprite => sprite.Font.Italics); bool isShowingLinks() { @@ -123,6 +127,9 @@ namespace osu.Game.Tests.Visual addMessageWithChecks("is now playing [https://osu.ppy.sh/b/252238 IMAGE -MATERIAL- ]", 1, true, expectedActions: LinkAction.OpenBeatmap); addMessageWithChecks("Let's (try)[https://osu.ppy.sh/home] [https://osu.ppy.sh/b/252238 multiple links] https://osu.ppy.sh/home", 3, expectedActions: new[] { LinkAction.External, LinkAction.OpenBeatmap, LinkAction.External }); + addMessageWithChecks("[https://osu.ppy.sh/home New link format with escaped [and \\[ paired] braces]", 1, expectedActions: LinkAction.External); + addMessageWithChecks("[Markdown link format with escaped [and \\[ paired] braces](https://osu.ppy.sh/home)", 1, expectedActions: LinkAction.External); + addMessageWithChecks("(Old link format with escaped (and \\( paired) parentheses)[https://osu.ppy.sh/home] and [[also a rogue wiki link]]", 2, expectedActions: new[] { LinkAction.External, LinkAction.External }); // note that there's 0 links here (they get removed if a channel is not found) addMessageWithChecks("#lobby or #osu would be blue (and work) in the ChatDisplay test (when a proper ChatOverlay is present)."); addMessageWithChecks("I am important!", 0, false, true); @@ -155,7 +162,7 @@ namespace osu.Game.Tests.Visual Scheduler.AddDelayed(() => newLine.Message = new DummyMessage(completeText ?? text), delay); }); - AddUntilStep(() => textContainer.All(line => line.Message is DummyMessage), $"wait for msg #{echoCounter}"); + AddUntilStep($"wait for msg #{echoCounter}", () => textContainer.All(line => line.Message is DummyMessage)); } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs new file mode 100644 index 0000000000..9196513a55 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -0,0 +1,157 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Online.Chat; +using osu.Game.Overlays; +using osu.Game.Overlays.Chat; +using osu.Game.Overlays.Chat.Selection; +using osu.Game.Overlays.Chat.Tabs; +using osu.Game.Users; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneChatOverlay : ManualInputManagerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ChatLine), + typeof(DrawableChannel), + typeof(ChannelSelectorTabItem), + typeof(ChannelTabControl), + typeof(ChannelTabItem), + typeof(PrivateChannelTabItem), + typeof(TabCloseButton) + }; + + private TestChatOverlay chatOverlay; + private ChannelManager channelManager; + + private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" }; + private readonly Channel channel2 = new Channel(new User()) { Name = "test2" }; + + [SetUp] + public void Setup() + { + Schedule(() => + { + ChannelManagerContainer container; + + Child = container = new ChannelManagerContainer(new List { channel1, channel2 }) + { + RelativeSizeAxes = Axes.Both, + }; + + chatOverlay = container.ChatOverlay; + channelManager = container.ChannelManager; + }); + } + + [Test] + public void TestHideOverlay() + { + AddAssert("Chat overlay is visible", () => chatOverlay.State.Value == Visibility.Visible); + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + + AddStep("Close chat overlay", () => chatOverlay.Hide()); + + AddAssert("Chat overlay was hidden", () => chatOverlay.State.Value == Visibility.Hidden); + AddAssert("Channel selection overlay was hidden", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + } + + [Test] + public void TestSelectingChannelClosesSelector() + { + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + + AddStep("Join channel 1", () => channelManager.JoinChannel(channel1)); + AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1])); + + AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1); + AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + } + + [Test] + public void TestCloseChannelWhileSelectorClosed() + { + AddStep("Join channel 1", () => channelManager.JoinChannel(channel1)); + AddStep("Join channel 2", () => channelManager.JoinChannel(channel2)); + + AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2])); + AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child)); + + AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden); + AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1); + + AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child)); + + AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible); + } + + private void clickDrawable(Drawable d) + { + InputManager.MoveMouseTo(d); + InputManager.Click(MouseButton.Left); + } + + private class ChannelManagerContainer : Container + { + public TestChatOverlay ChatOverlay { get; private set; } + + [Cached] + public ChannelManager ChannelManager { get; } = new ChannelManager(); + + private readonly List channels; + + public ChannelManagerContainer(List channels) + { + this.channels = channels; + } + + [BackgroundDependencyLoader] + private void load() + { + ((BindableList)ChannelManager.AvailableChannels).AddRange(channels); + + Child = ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, }; + ChatOverlay.Show(); + } + } + + private class TestChatOverlay : ChatOverlay + { + public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value; + + public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay; + + protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl(); + + public IReadOnlyDictionary> TabMap => ((TestTabControl)ChannelTabControl).TabMap; + } + + private class TestTabControl : ChannelTabControl + { + protected override TabItem CreateTabItem(Channel value) => new TestChannelTabItem(value); + + public new IReadOnlyDictionary> TabMap => base.TabMap; + } + + private class TestChannelTabItem : PrivateChannelTabItem + { + public TestChannelTabItem(Channel channel) + : base(channel) + { + } + + public new ClickableContainer CloseButton => base.CloseButton; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs new file mode 100644 index 0000000000..5b0c2d3c67 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs @@ -0,0 +1,158 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Online; +using osu.Game.Overlays.Direct; +using osu.Game.Rulesets.Osu; +using osu.Game.Tests.Resources; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneDirectDownloadButton : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(PanelDownloadButton) + }; + + private TestDownloadButton downloadButton; + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + [Test] + public void TestDownloadableBeatmap() + { + createButton(true); + assertEnabled(true); + } + + [Test] + public void TestUndownloadableBeatmap() + { + createButton(false); + assertEnabled(false); + } + + [Test] + public void TestDownloadState() + { + AddUntilStep("ensure manager loaded", () => beatmaps != null); + ensureSoleilyRemoved(); + createButtonWithBeatmap(createSoleily()); + AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); + AddStep("import soleily", () => beatmaps.Import(new[] { TestResources.GetTestBeatmapForImport() })); + AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526)); + createButtonWithBeatmap(createSoleily()); + AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable); + ensureSoleilyRemoved(); + AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded); + } + + private void ensureSoleilyRemoved() + { + AddStep("remove soleily", () => + { + var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == 241526); + + if (beatmap != null) beatmaps.Delete(beatmap); + }); + } + + private void assertEnabled(bool enabled) + { + AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => downloadButton.DownloadEnabled == enabled); + } + + private BeatmapSetInfo createSoleily() + { + return new BeatmapSetInfo + { + ID = 1, + OnlineBeatmapSetID = 241526, + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = false, + ExternalLink = string.Empty, + }, + }, + }; + } + + private void createButtonWithBeatmap(BeatmapSetInfo beatmap) + { + AddStep("create button", () => + { + Child = downloadButton = new TestDownloadButton(beatmap) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(75, 50), + }; + }); + } + + private void createButton(bool downloadable) + { + AddStep("create button", () => + { + Child = downloadButton = new TestDownloadButton(downloadable ? getDownloadableBeatmapSet() : getUndownloadableBeatmapSet()) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(75, 50), + }; + }); + } + + private BeatmapSetInfo getDownloadableBeatmapSet() + { + var normal = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo; + normal.OnlineInfo.HasVideo = true; + normal.OnlineInfo.HasStoryboard = true; + + return normal; + } + + private BeatmapSetInfo getUndownloadableBeatmapSet() + { + var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo; + beatmap.Metadata.Artist = "test"; + beatmap.Metadata.Title = "undownloadable"; + beatmap.Metadata.AuthorString = "test"; + + beatmap.OnlineInfo.HasVideo = true; + beatmap.OnlineInfo.HasStoryboard = true; + + beatmap.OnlineInfo.Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = true, + ExternalLink = "http://osu.ppy.sh", + }; + + return beatmap; + } + + private class TestDownloadButton : PanelDownloadButton + { + public new bool DownloadEnabled => base.DownloadEnabled; + + public DownloadState DownloadState => State.Value; + + public TestDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) + : base(beatmapSet, noVideo) + { + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseDirect.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs similarity index 87% rename from osu.Game.Tests/Visual/TestCaseDirect.cs rename to osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs index 2f45c87161..d9873ea243 100644 --- a/osu.Game.Tests/Visual/TestCaseDirect.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs @@ -1,20 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using NUnit.Framework; -using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Overlays; -using osu.Game.Rulesets; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseDirect : OsuTestCase + public class TestSceneDirectOverlay : OsuTestScene { private DirectOverlay direct; - private RulesetStore rulesets; + + protected override bool UseOnlineAPI => true; protected override void LoadComplete() { @@ -25,18 +24,11 @@ namespace osu.Game.Tests.Visual AddStep(@"toggle", direct.ToggleVisibility); AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13)); - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - this.rulesets = rulesets; + AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled); } private void newBeatmaps() { - var ruleset = rulesets.GetRuleset(0); - direct.BeatmapSets = new[] { new BeatmapSetInfo @@ -65,7 +57,7 @@ namespace osu.Game.Tests.Visual { new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 5.35f, Metadata = new BeatmapMetadata(), }, @@ -97,7 +89,7 @@ namespace osu.Game.Tests.Visual { new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 5.81f, Metadata = new BeatmapMetadata(), }, @@ -129,23 +121,23 @@ namespace osu.Game.Tests.Visual { new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 0.9f, Metadata = new BeatmapMetadata(), }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 1.1f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 2.02f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 3.49f, }, }, @@ -176,43 +168,43 @@ namespace osu.Game.Tests.Visual { new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 1.26f, Metadata = new BeatmapMetadata(), }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 2.01f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 2.87f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 3.76f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 3.93f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 4.37f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 5.13f, }, new BeatmapInfo { - Ruleset = ruleset, + Ruleset = Ruleset.Value, StarDifficulty = 5.42f, }, }, diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs new file mode 100644 index 0000000000..731cb62518 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneDirectPanel.cs @@ -0,0 +1,138 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Overlays.Direct; +using osu.Game.Rulesets; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneDirectPanel : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DirectGridPanel), + typeof(DirectListPanel), + typeof(IconPill) + }; + + private BeatmapSetInfo getUndownloadableBeatmapSet() => new BeatmapSetInfo + { + OnlineBeatmapSetID = 123, + Metadata = new BeatmapMetadata + { + Title = "undownloadable beatmap", + Artist = "test", + Source = "more tests", + Author = new User + { + Username = "BanchoBot", + Id = 3, + }, + }, + OnlineInfo = new BeatmapSetOnlineInfo + { + Availability = new BeatmapSetOnlineAvailability + { + DownloadDisabled = true, + }, + Preview = @"https://b.ppy.sh/preview/12345.mp3", + PlayCount = 123, + FavouriteCount = 456, + BPM = 111, + HasVideo = true, + HasStoryboard = true, + Covers = new BeatmapSetOnlineCovers(), + }, + Beatmaps = new List + { + new BeatmapInfo + { + Ruleset = Ruleset.Value, + Version = "Test", + StarDifficulty = 6.42, + } + } + }; + + private BeatmapSetInfo getManyDifficultiesBeatmapSet(RulesetStore rulesets) + { + var beatmaps = new List(); + + for (int i = 0; i < 100; i++) + { + beatmaps.Add(new BeatmapInfo + { + Ruleset = rulesets.GetRuleset(i % 4), + StarDifficulty = 2 + i % 4 * 2, + BaseDifficulty = new BeatmapDifficulty + { + OverallDifficulty = 3.5f, + } + }); + } + + return new BeatmapSetInfo + { + OnlineBeatmapSetID = 1, + Metadata = new BeatmapMetadata + { + Title = "many difficulties beatmap", + Artist = "test", + Author = new User + { + Username = "BanchoBot", + Id = 3, + } + }, + OnlineInfo = new BeatmapSetOnlineInfo + { + HasVideo = true, + HasStoryboard = true, + Covers = new BeatmapSetOnlineCovers(), + }, + Beatmaps = beatmaps, + }; + } + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo; + normal.OnlineInfo.HasVideo = true; + normal.OnlineInfo.HasStoryboard = true; + + var undownloadable = getUndownloadableBeatmapSet(); + var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets); + + Child = new BasicScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Full, + Padding = new MarginPadding(20), + Spacing = new Vector2(5, 20), + Children = new Drawable[] + { + new DirectGridPanel(normal), + new DirectGridPanel(undownloadable), + new DirectGridPanel(manyDifficulties), + new DirectListPanel(normal), + new DirectListPanel(undownloadable), + new DirectListPanel(manyDifficulties), + }, + }, + }; + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseExternalLinkButton.cs b/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs similarity index 54% rename from osu.Game.Tests/Visual/TestCaseExternalLinkButton.cs rename to osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs index 7d8535f428..637b577021 100644 --- a/osu.Game.Tests/Visual/TestCaseExternalLinkButton.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneExternalLinkButton.cs @@ -1,18 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Graphics.UserInterface; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { - public class TestCaseExternalLinkButton : OsuTestCase + public class TestSceneExternalLinkButton : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(ExternalLinkButton) }; - public TestCaseExternalLinkButton() + public TestSceneExternalLinkButton() { Child = new ExternalLinkButton("https://osu.ppy.sh/home") { diff --git a/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs new file mode 100644 index 0000000000..fe8437be17 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneFullscreenOverlay.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Game.Overlays; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneFullscreenOverlay : OsuTestScene + { + private FullscreenOverlay overlay; + + protected override void LoadComplete() + { + base.LoadComplete(); + + int fireCount = 0; + + Add(overlay = new TestFullscreenOverlay()); + + overlay.State.ValueChanged += _ => fireCount++; + + AddStep(@"show", overlay.Show); + + AddAssert("fire count 1", () => fireCount == 1); + + AddStep(@"show again", overlay.Show); + + // this logic is specific to FullscreenOverlay + AddAssert("fire count 2", () => fireCount == 2); + + AddStep(@"hide", overlay.Hide); + + AddAssert("fire count 3", () => fireCount == 3); + } + + private class TestFullscreenOverlay : FullscreenOverlay + { + public TestFullscreenOverlay() + { + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + }, + }; + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneGraph.cs similarity index 81% rename from osu.Game.Tests/Visual/TestCaseGraph.cs rename to osu.Game.Tests/Visual/Online/TestSceneGraph.cs index 40b05d51e6..fa433571cf 100644 --- a/osu.Game.Tests/Visual/TestCaseGraph.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneGraph.cs @@ -1,18 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseGraph : OsuTestCase + public class TestSceneGraph : OsuTestScene { - public TestCaseGraph() + public TestSceneGraph() { BarGraph graph; diff --git a/osu.Game.Tests/Visual/TestCaseHistoricalSection.cs b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs similarity index 54% rename from osu.Game.Tests/Visual/TestCaseHistoricalSection.cs rename to osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs index a576ac84e7..d3b037f499 100644 --- a/osu.Game.Tests/Visual/TestCaseHistoricalSection.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneHistoricalSection.cs @@ -1,32 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections.Historical; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseHistoricalSection : OsuTestCase + public class TestSceneHistoricalSection : OsuTestScene { - public override IReadOnlyList RequiredTypes => - new[] - { - typeof(HistoricalSection), - typeof(PaginatedMostPlayedBeatmapContainer), - typeof(DrawableMostPlayedRow), - typeof(DrawableProfileRow) - }; + protected override bool UseOnlineAPI => true; - public TestCaseHistoricalSection() + public override IReadOnlyList RequiredTypes => new[] + { + typeof(HistoricalSection), + typeof(PaginatedMostPlayedBeatmapContainer), + typeof(DrawableMostPlayedBeatmap), + typeof(DrawableProfileRow) + }; + + public TestSceneHistoricalSection() { HistoricalSection section; @@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual Colour = OsuColour.Gray(0.2f) }); - Add(new ScrollContainer + Add(new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Child = section = new HistoricalSection(), diff --git a/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs new file mode 100644 index 0000000000..325d657f0e --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneKudosuHistory.cs @@ -0,0 +1,246 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays.Profile.Sections.Kudosu; +using System.Collections.Generic; +using System; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics; +using osu.Game.Online.API.Requests.Responses; +using osu.Framework.Extensions.IEnumerableExtensions; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneKudosuHistory : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableKudosuHistoryItem), + }; + + private readonly Box background; + + public TestSceneKudosuHistory() + { + FillFlowContainer content; + + AddRange(new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + content = new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + Width = 0.7f, + AutoSizeAxes = Axes.Y, + } + }); + + items.ForEach(t => content.Add(new DrawableKudosuHistoryItem(t))); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.GreySeafoam; + } + + private readonly IEnumerable items = new[] + { + new APIKudosuHistory + { + Amount = 10, + CreatedAt = new DateTimeOffset(new DateTime(2011, 11, 11)), + Source = KudosuSource.DenyKudosu, + Action = KudosuAction.Reset, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 1", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username1", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 5, + CreatedAt = new DateTimeOffset(new DateTime(2012, 10, 11)), + Source = KudosuSource.Forum, + Action = KudosuAction.Give, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 2", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username2", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 8, + CreatedAt = new DateTimeOffset(new DateTime(2013, 9, 11)), + Source = KudosuSource.Forum, + Action = KudosuAction.Reset, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 3", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username3", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 7, + CreatedAt = new DateTimeOffset(new DateTime(2014, 8, 11)), + Source = KudosuSource.Forum, + Action = KudosuAction.Revoke, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 4", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username4", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 100, + CreatedAt = new DateTimeOffset(new DateTime(2015, 7, 11)), + Source = KudosuSource.Vote, + Action = KudosuAction.Give, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 5", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username5", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 20, + CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)), + Source = KudosuSource.Vote, + Action = KudosuAction.Reset, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 6", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username6", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 11, + CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)), + Source = KudosuSource.AllowKudosu, + Action = KudosuAction.Give, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 7", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username7", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 24, + CreatedAt = new DateTimeOffset(new DateTime(2014, 6, 11)), + Source = KudosuSource.Delete, + Action = KudosuAction.Reset, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 8", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username8", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 12, + CreatedAt = new DateTimeOffset(new DateTime(2016, 6, 11)), + Source = KudosuSource.Restore, + Action = KudosuAction.Give, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 9", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username9", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 2, + CreatedAt = new DateTimeOffset(new DateTime(2012, 6, 11)), + Source = KudosuSource.Recalculate, + Action = KudosuAction.Give, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 10", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username10", + Url = @"https://osu.ppy.sh/u/1234" + } + }, + new APIKudosuHistory + { + Amount = 32, + CreatedAt = new DateTimeOffset(new DateTime(2019, 8, 11)), + Source = KudosuSource.Recalculate, + Action = KudosuAction.Reset, + Post = new APIKudosuHistory.ModdingPost + { + Title = @"Random post 11", + Url = @"https://osu.ppy.sh/b/1234", + }, + Giver = new APIKudosuHistory.KudosuGiver + { + Username = @"Username11", + Url = @"https://osu.ppy.sh/u/1234" + } + } + }; + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs new file mode 100644 index 0000000000..cc3b2ac68b --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardScopeSelector.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays.BeatmapSet; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Bindables; +using osu.Game.Screens.Select.Leaderboards; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneLeaderboardScopeSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(LeaderboardScopeSelector), + }; + + public TestSceneLeaderboardScopeSelector() + { + Bindable scope = new Bindable(); + + Add(new LeaderboardScopeSelector + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = { BindTarget = scope } + }); + + AddStep(@"Select global", () => scope.Value = BeatmapLeaderboardScope.Global); + AddStep(@"Select country", () => scope.Value = BeatmapLeaderboardScope.Country); + AddStep(@"Select friend", () => scope.Value = BeatmapLeaderboardScope.Friend); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs new file mode 100644 index 0000000000..1f5ba67e03 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneProfileRulesetSelector.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Overlays.Profile.Header.Components; +using System; +using System.Collections.Generic; +using osu.Game.Rulesets.Catch; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Taiko; +using osu.Game.Users; +using osu.Framework.Bindables; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneProfileRulesetSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ProfileRulesetSelector), + typeof(ProfileRulesetTabItem), + }; + + public TestSceneProfileRulesetSelector() + { + ProfileRulesetSelector selector; + Bindable user = new Bindable(); + + Child = selector = new ProfileRulesetSelector + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + User = { BindTarget = user } + }; + + AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo)); + AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo)); + AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo)); + AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo)); + + AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" }); + AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" }); + AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" }); + AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" }); + AddStep("null user", () => user.Value = null); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseRankGraph.cs b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs similarity index 58% rename from osu.Game.Tests/Visual/TestCaseRankGraph.cs rename to osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs index f5558620ad..c70cc4ae4e 100644 --- a/osu.Game.Tests/Visual/TestCaseRankGraph.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneRankGraph.cs @@ -1,22 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using System.Collections.Generic; -using System; -using NUnit.Framework; using osu.Game.Graphics.UserInterface; -using osu.Game.Overlays.Profile.Header; +using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Users; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseRankGraph : OsuTestCase + public class TestSceneRankGraph : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -24,13 +24,14 @@ namespace osu.Game.Tests.Visual typeof(LineGraph) }; - public TestCaseRankGraph() + public TestSceneRankGraph() { RankGraph graph; var data = new int[89]; var dataWithZeros = new int[89]; var smallData = new int[89]; + var edgyData = new int[89]; for (int i = 0; i < 89; i++) data[i] = dataWithZeros[i] = (i + 1) * 1000; @@ -41,6 +42,14 @@ namespace osu.Game.Tests.Visual for (int i = 79; i < 89; i++) smallData[i] = 100000 - i * 1000; + bool edge = true; + + for (int i = 0; i < 20; i++) + { + edgyData[i] = 100000 + (edge ? 1000 : -1000) * (i + 1); + edge = !edge; + } + Add(new Container { Anchor = Anchor.Centre, @@ -60,28 +69,22 @@ namespace osu.Game.Tests.Visual } }); - AddStep("null user", () => graph.User.Value = null); + AddStep("null user", () => graph.Statistics.Value = null); AddStep("rank only", () => { - graph.User.Value = new User + graph.Statistics.Value = new UserStatistics { - Statistics = new UserStatistics - { - Ranks = new UserStatistics.UserRanks { Global = 123456 }, - PP = 12345, - } + Ranks = new UserStatistics.UserRanks { Global = 123456 }, + PP = 12345, }; }); AddStep("with rank history", () => { - graph.User.Value = new User + graph.Statistics.Value = new UserStatistics { - Statistics = new UserStatistics - { - Ranks = new UserStatistics.UserRanks { Global = 89000 }, - PP = 12345, - }, + Ranks = new UserStatistics.UserRanks { Global = 89000 }, + PP = 12345, RankHistory = new User.RankHistoryData { Data = data, @@ -91,13 +94,10 @@ namespace osu.Game.Tests.Visual AddStep("with zero values", () => { - graph.User.Value = new User + graph.Statistics.Value = new UserStatistics { - Statistics = new UserStatistics - { - Ranks = new UserStatistics.UserRanks { Global = 89000 }, - PP = 12345, - }, + Ranks = new UserStatistics.UserRanks { Global = 89000 }, + PP = 12345, RankHistory = new User.RankHistoryData { Data = dataWithZeros, @@ -107,19 +107,29 @@ namespace osu.Game.Tests.Visual AddStep("small amount of data", () => { - graph.User.Value = new User + graph.Statistics.Value = new UserStatistics { - Statistics = new UserStatistics - { - Ranks = new UserStatistics.UserRanks { Global = 12000 }, - PP = 12345, - }, + Ranks = new UserStatistics.UserRanks { Global = 12000 }, + PP = 12345, RankHistory = new User.RankHistoryData { Data = smallData, } }; }); + + AddStep("graph with edges", () => + { + graph.Statistics.Value = new UserStatistics + { + Ranks = new UserStatistics.UserRanks { Global = 12000 }, + PP = 12345, + RankHistory = new User.RankHistoryData + { + Data = edgyData, + } + }; + }); } } } diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsDismissableFlag.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsDismissableFlag.cs new file mode 100644 index 0000000000..db6afa9bf3 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsDismissableFlag.cs @@ -0,0 +1,65 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Overlays.Rankings; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneRankingsDismissableFlag : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DismissableFlag), + }; + + public TestSceneRankingsDismissableFlag() + { + DismissableFlag flag; + SpriteText text; + + var countryA = new Country + { + FlagName = "BY", + FullName = "Belarus" + }; + + var countryB = new Country + { + FlagName = "US", + FullName = "United States" + }; + + AddRange(new Drawable[] + { + flag = new DismissableFlag + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(30, 20), + Country = countryA, + }, + text = new SpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = "Invoked", + Font = OsuFont.GetFont(size: 30), + Alpha = 0, + } + }); + + flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint); + + AddStep("Trigger click", () => flag.Click()); + AddStep("Change to country 2", () => flag.Country = countryB); + AddStep("Change to country 1", () => flag.Country = countryA); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs new file mode 100644 index 0000000000..c0da605cdb --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs @@ -0,0 +1,77 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Overlays.Rankings; +using osu.Game.Rulesets; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneRankingsHeader : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DismissableFlag), + typeof(HeaderTitle), + typeof(RankingsRulesetSelector), + typeof(RankingsScopeSelector), + typeof(RankingsHeader), + }; + + public TestSceneRankingsHeader() + { + var countryBindable = new Bindable(); + var ruleset = new Bindable(); + var scope = new Bindable(); + + Add(new RankingsHeader + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scope = { BindTarget = scope }, + Country = { BindTarget = countryBindable }, + Ruleset = { BindTarget = ruleset }, + Spotlights = new[] + { + new Spotlight + { + Id = 1, + Text = "Spotlight 1" + }, + new Spotlight + { + Id = 2, + Text = "Spotlight 2" + }, + new Spotlight + { + Id = 3, + Text = "Spotlight 3" + } + } + }); + + var country = new Country + { + FlagName = "BY", + FullName = "Belarus" + }; + + var unknownCountry = new Country + { + FlagName = "CK", + FullName = "Cook Islands" + }; + + AddStep("Set country", () => countryBindable.Value = country); + AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); + AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); + AddAssert("Check country is Null", () => countryBindable.Value == null); + AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderTitle.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderTitle.cs new file mode 100644 index 0000000000..849ca2defc --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderTitle.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Overlays.Rankings; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneRankingsHeaderTitle : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DismissableFlag), + typeof(HeaderTitle), + }; + + public TestSceneRankingsHeaderTitle() + { + var countryBindable = new Bindable(); + var scope = new Bindable(); + + Add(new HeaderTitle + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Country = { BindTarget = countryBindable }, + Scope = { BindTarget = scope }, + }); + + var countryA = new Country + { + FlagName = "BY", + FullName = "Belarus" + }; + + var countryB = new Country + { + FlagName = "US", + FullName = "United States" + }; + + AddStep("Set country", () => countryBindable.Value = countryA); + AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance); + AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); + AddAssert("Check country is Null", () => countryBindable.Value == null); + + AddStep("Set country 1", () => countryBindable.Value = countryA); + AddStep("Set country 2", () => countryBindable.Value = countryB); + AddStep("Set null country", () => countryBindable.Value = null); + AddStep("Set scope to Performance", () => scope.Value = RankingsScope.Performance); + AddStep("Set scope to Spotlights", () => scope.Value = RankingsScope.Spotlights); + AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score); + AddStep("Set scope to Country", () => scope.Value = RankingsScope.Country); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs new file mode 100644 index 0000000000..84515bd3a4 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Overlays.Rankings; +using osu.Framework.Graphics; +using osu.Game.Rulesets; +using osu.Framework.Bindables; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Taiko; +using osu.Game.Rulesets.Catch; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneRankingsRulesetSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(RankingsRulesetSelector), + }; + + public TestSceneRankingsRulesetSelector() + { + var current = new Bindable(); + + Add(new RankingsRulesetSelector + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = { BindTarget = current } + }); + + AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo); + AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo); + AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo); + AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsScopeSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsScopeSelector.cs new file mode 100644 index 0000000000..3693d6b5b4 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsScopeSelector.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Allocation; +using osu.Game.Graphics; +using osu.Game.Overlays.Rankings; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneRankingsScopeSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(RankingsScopeSelector), + }; + + private readonly Box background; + + public TestSceneRankingsScopeSelector() + { + var scope = new Bindable(); + + AddRange(new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both + }, + new RankingsScopeSelector + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = scope, + } + }); + + AddStep(@"Select country", () => scope.Value = RankingsScope.Country); + AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance); + AddStep(@"Select score", () => scope.Value = RankingsScope.Score); + AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.GreySeafoam; + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs new file mode 100644 index 0000000000..b26de1984a --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -0,0 +1,257 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.MathUtils; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays.BeatmapSet.Scores; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Users; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneScoresContainer : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(DrawableTopScore), + typeof(TopScoreUserSection), + typeof(TopScoreStatisticsSection), + typeof(ScoreTable), + typeof(ScoreTableRowBackground), + }; + + public TestSceneScoresContainer() + { + TestScoresContainer scoresContainer; + + Child = new Container + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.Both, + Width = 0.8f, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + scoresContainer = new TestScoresContainer(), + } + }; + + var allScores = new APILegacyScores + { + Scores = new List + { + new APILegacyScoreInfo + { + User = new User + { + Id = 6602580, + Username = @"waaiiru", + Country = new Country + { + FullName = @"Spain", + FlagName = @"ES", + }, + }, + Mods = new Mod[] + { + new OsuModDoubleTime(), + new OsuModHidden(), + new OsuModFlashlight(), + new OsuModHardRock(), + }, + Rank = ScoreRank.XH, + PP = 200, + MaxCombo = 1234, + TotalScore = 1234567890, + Accuracy = 1, + }, + new APILegacyScoreInfo + { + User = new User + { + Id = 4608074, + Username = @"Skycries", + Country = new Country + { + FullName = @"Brazil", + FlagName = @"BR", + }, + }, + Mods = new Mod[] + { + new OsuModDoubleTime(), + new OsuModHidden(), + new OsuModFlashlight(), + }, + Rank = ScoreRank.S, + PP = 190, + MaxCombo = 1234, + TotalScore = 1234789, + Accuracy = 0.9997, + }, + new APILegacyScoreInfo + { + User = new User + { + Id = 1014222, + Username = @"eLy", + Country = new Country + { + FullName = @"Japan", + FlagName = @"JP", + }, + }, + Mods = new Mod[] + { + new OsuModDoubleTime(), + new OsuModHidden(), + }, + Rank = ScoreRank.B, + PP = 180, + MaxCombo = 1234, + TotalScore = 12345678, + Accuracy = 0.9854, + }, + new APILegacyScoreInfo + { + User = new User + { + Id = 1541390, + Username = @"Toukai", + Country = new Country + { + FullName = @"Canada", + FlagName = @"CA", + }, + }, + Mods = new Mod[] + { + new OsuModDoubleTime(), + }, + Rank = ScoreRank.C, + PP = 170, + MaxCombo = 1234, + TotalScore = 1234567, + Accuracy = 0.8765, + }, + new APILegacyScoreInfo + { + User = new User + { + Id = 7151382, + Username = @"Mayuri Hana", + Country = new Country + { + FullName = @"Thailand", + FlagName = @"TH", + }, + }, + Rank = ScoreRank.D, + PP = 160, + MaxCombo = 1234, + TotalScore = 123456, + Accuracy = 0.6543, + }, + } + }; + + var myBestScore = new APILegacyUserTopScoreInfo + { + Score = new APILegacyScoreInfo + { + User = new User + { + Id = 7151382, + Username = @"Mayuri Hana", + Country = new Country + { + FullName = @"Thailand", + FlagName = @"TH", + }, + }, + Rank = ScoreRank.D, + PP = 160, + MaxCombo = 1234, + TotalScore = 123456, + Accuracy = 0.6543, + }, + Position = 1337, + }; + + var oneScore = new APILegacyScores + { + Scores = new List + { + new APILegacyScoreInfo + { + User = new User + { + Id = 6602580, + Username = @"waaiiru", + Country = new Country + { + FullName = @"Spain", + FlagName = @"ES", + }, + }, + Mods = new Mod[] + { + new OsuModDoubleTime(), + new OsuModHidden(), + new OsuModFlashlight(), + new OsuModHardRock(), + }, + Rank = ScoreRank.XH, + PP = 200, + MaxCombo = 1234, + TotalScore = 1234567890, + Accuracy = 1, + } + } + }; + + foreach (var s in allScores.Scores) + { + s.Statistics.Add(HitResult.Great, RNG.Next(2000)); + s.Statistics.Add(HitResult.Good, RNG.Next(2000)); + s.Statistics.Add(HitResult.Meh, RNG.Next(2000)); + s.Statistics.Add(HitResult.Miss, RNG.Next(2000)); + } + + AddStep("Load all scores", () => + { + allScores.UserScore = null; + scoresContainer.Scores = allScores; + }); + AddStep("Load null scores", () => scoresContainer.Scores = null); + AddStep("Load only one score", () => scoresContainer.Scores = oneScore); + AddStep("Load scores with my best", () => + { + allScores.UserScore = myBestScore; + scoresContainer.Scores = allScores; + }); + } + + private class TestScoresContainer : ScoresContainer + { + public new APILegacyScores Scores + { + set => base.Scores = value; + } + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs new file mode 100644 index 0000000000..bccb263600 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays.Profile.Sections; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneShowMoreButton : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ShowMoreButton), + }; + + public TestSceneShowMoreButton() + { + ShowMoreButton button = null; + + int fireCount = 0; + + Add(button = new ShowMoreButton + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => + { + fireCount++; + // ReSharper disable once AccessToModifiedClosure + // ReSharper disable once PossibleNullReferenceException + Scheduler.AddDelayed(() => button.IsLoading = false, 2000); + } + }); + + AddStep("click button", () => button.Click()); + + AddAssert("action fired once", () => fireCount == 1); + AddAssert("is in loading state", () => button.IsLoading); + + AddStep("click button", () => button.Click()); + + AddAssert("action not fired", () => fireCount == 1); + AddAssert("is in loading state", () => button.IsLoading); + + AddUntilStep("wait for loaded", () => !button.IsLoading); + + AddStep("click button", () => button.Click()); + + AddAssert("action fired twice", () => fireCount == 2); + AddAssert("is in loading state", () => button.IsLoading); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseSocial.cs b/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs similarity index 90% rename from osu.Game.Tests/Visual/TestCaseSocial.cs rename to osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs index 03f8fccae6..dbd7544b38 100644 --- a/osu.Game.Tests/Visual/TestCaseSocial.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneSocialOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,22 +8,23 @@ using osu.Game.Overlays; using osu.Game.Overlays.Social; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseSocial : OsuTestCase + public class TestSceneSocialOverlay : OsuTestScene { + protected override bool UseOnlineAPI => true; + public override IReadOnlyList RequiredTypes => new[] { typeof(UserPanel), typeof(SocialPanel), typeof(FilterControl), - typeof(SocialOverlay), typeof(SocialGridPanel), typeof(SocialListPanel) }; - public TestCaseSocial() + public TestSceneSocialOverlay() { SocialOverlay s = new SocialOverlay { diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs new file mode 100644 index 0000000000..91006bc0d9 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs @@ -0,0 +1,104 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Online.Chat; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneStandAloneChatDisplay : OsuTestScene + { + private readonly Channel testChannel = new Channel(); + + private readonly User admin = new User + { + Username = "HappyStick", + Id = 2, + Colour = "f2ca34" + }; + + private readonly User redUser = new User + { + Username = "BanchoBot", + Id = 3, + }; + + private readonly User blueUser = new User + { + Username = "Zallius", + Id = 4, + }; + + [Cached] + private ChannelManager channelManager = new ChannelManager(); + + private readonly StandAloneChatDisplay chatDisplay; + private readonly StandAloneChatDisplay chatDisplay2; + + public TestSceneStandAloneChatDisplay() + { + Add(channelManager); + + Add(chatDisplay = new StandAloneChatDisplay + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Margin = new MarginPadding(20), + Size = new Vector2(400, 80) + }); + + Add(chatDisplay2 = new StandAloneChatDisplay(true) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Margin = new MarginPadding(20), + Size = new Vector2(400, 150) + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + channelManager.CurrentChannel.Value = testChannel; + + chatDisplay.Channel.Value = testChannel; + chatDisplay2.Channel.Value = testChannel; + + int sequence = 0; + + AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++) + { + Sender = admin, + Content = "I am a wang!" + })); + + AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++) + { + Sender = redUser, + Content = "I am team red." + })); + + AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++) + { + Sender = redUser, + Content = "I plan to win!" + })); + + AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++) + { + Sender = blueUser, + Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand." + })); + + AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++) + { + Sender = admin, + Content = "Okay okay, calm down guys. Let's do this!" + })); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs new file mode 100644 index 0000000000..54f06d6ad2 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -0,0 +1,77 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneUserPanel : OsuTestScene + { + private readonly UserPanel peppy; + + public TestSceneUserPanel() + { + UserPanel flyte; + + Add(new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(10f), + Children = new[] + { + flyte = new UserPanel(new User + { + Username = @"flyte", + Id = 3103765, + Country = new Country { FlagName = @"JP" }, + CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" + }) { Width = 300 }, + peppy = new UserPanel(new User + { + Username = @"peppy", + Id = 2, + Country = new Country { FlagName = @"AU" }, + CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", + IsSupporter = true, + SupportLevel = 3, + }) { Width = 300 }, + }, + }); + + flyte.Status.Value = new UserStatusOnline(); + peppy.Status.Value = null; + } + + [Test] + public void UserStatusesTests() + { + AddStep("online", () => { peppy.Status.Value = new UserStatusOnline(); }); + AddStep(@"do not disturb", () => { peppy.Status.Value = new UserStatusDoNotDisturb(); }); + AddStep(@"offline", () => { peppy.Status.Value = new UserStatusOffline(); }); + AddStep(@"null status", () => { peppy.Status.Value = null; }); + } + + [Test] + public void UserActivitiesTests() + { + Bindable activity = new Bindable(); + + peppy.Activity.BindTo(activity); + + AddStep("idle", () => { activity.Value = null; }); + AddStep("spectating", () => { activity.Value = new UserActivity.Spectating(); }); + AddStep("solo", () => { activity.Value = new UserActivity.SoloGame(null, null); }); + AddStep("choosing", () => { activity.Value = new UserActivity.ChoosingBeatmap(); }); + AddStep("editing", () => { activity.Value = new UserActivity.Editing(null); }); + AddStep("modding", () => { activity.Value = new UserActivity.Modding(); }); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs new file mode 100644 index 0000000000..63b8acb234 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs @@ -0,0 +1,98 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays; +using osu.Game.Overlays.Profile; +using osu.Game.Overlays.Profile.Header; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneUserProfileHeader : OsuTestScene + { + protected override bool UseOnlineAPI => true; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ProfileHeader), + typeof(RankGraph), + typeof(LineGraph), + typeof(OverlayHeaderTabControl), + typeof(CentreHeaderContainer), + typeof(BottomHeaderContainer), + typeof(DetailHeaderContainer), + typeof(ProfileHeaderButton) + }; + + [Resolved] + private IAPIProvider api { get; set; } + + private readonly ProfileHeader header; + + public TestSceneUserProfileHeader() + { + header = new ProfileHeader(); + Add(header); + + AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER); + + AddStep("Show null dummy", () => header.User.Value = new User + { + Username = "Null" + }); + + AddStep("Show online dummy", () => header.User.Value = new User + { + Username = "IAmOnline", + LastVisit = DateTimeOffset.Now, + IsOnline = true, + }); + + AddStep("Show offline dummy", () => header.User.Value = new User + { + Username = "IAmOffline", + LastVisit = DateTimeOffset.Now, + IsOnline = false, + }); + + addOnlineStep("Show ppy", new User + { + Username = @"peppy", + Id = 2, + IsSupporter = true, + Country = new Country { FullName = @"Australia", FlagName = @"AU" }, + CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" + }); + + addOnlineStep("Show flyte", new User + { + Username = @"flyte", + Id = 3103765, + Country = new Country { FullName = @"Japan", FlagName = @"JP" }, + CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" + }); + } + + private void addOnlineStep(string name, User fallback) + { + AddStep(name, () => + { + if (api.IsLoggedIn) + { + var request = new GetUserRequest(fallback.Id); + request.Success += user => header.User.Value = user; + api.Queue(request); + } + else + header.User.Value = fallback; + }); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseUserProfile.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs similarity index 53% rename from osu.Game.Tests/Visual/TestCaseUserProfile.cs rename to osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index cb281d045b..93e6607ac5 100644 --- a/osu.Game.Tests/Visual/TestCaseUserProfile.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -1,81 +1,88 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Profile; -using osu.Game.Overlays.Profile.Header; +using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Users; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseUserProfile : OsuTestCase + public class TestSceneUserProfileOverlay : OsuTestScene { + protected override bool UseOnlineAPI => true; + private readonly TestUserProfileOverlay profile; - private APIAccess api; + + [Resolved] + private IAPIProvider api { get; set; } public override IReadOnlyList RequiredTypes => new[] { typeof(ProfileHeader), - typeof(UserProfileOverlay), typeof(RankGraph), typeof(LineGraph), - typeof(BadgeContainer) + typeof(SectionsContainer<>), + typeof(SupporterIcon) }; - public TestCaseUserProfile() + public static readonly User TEST_USER = new User { - Add(profile = new TestUserProfileOverlay()); - } - - [BackgroundDependencyLoader] - private void load(APIAccess api) - { - this.api = api; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - AddStep("Show offline dummy", () => profile.ShowUser(new User + Username = @"Somebody", + Id = 1, + Country = new Country { FullName = @"Alien" }, + CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", + JoinDate = DateTimeOffset.Now.AddDays(-1), + LastVisit = DateTimeOffset.Now, + ProfileOrder = new[] { "me" }, + Statistics = new UserStatistics { - Username = @"Somebody", - Id = 1, - Country = new Country { FullName = @"Alien" }, - CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg", - JoinDate = DateTimeOffset.Now.AddDays(-1), - LastVisit = DateTimeOffset.Now, - ProfileOrder = new[] { "me" }, - Statistics = new UserStatistics + Ranks = new UserStatistics.UserRanks { Global = 2148, Country = 1 }, + PP = 4567.89m, + Level = new UserStatistics.LevelInfo { - Ranks = new UserStatistics.UserRanks { Global = 2148, Country = 1 }, - PP = 4567.89m, + Current = 727, + Progress = 69, }, RankHistory = new User.RankHistoryData { Mode = @"osu", Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray() }, - Badges = new[] + }, + Badges = new[] + { + new Badge { - new Badge - { - AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569), - Description = "Outstanding help by being a voluntary test subject.", - ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg" - } + AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569), + Description = "Outstanding help by being a voluntary test subject.", + ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg" } - }, false)); + }, + Title = "osu!volunteer", + Colour = "ff0000", + Achievements = new User.UserAchievement[0], + }; - checkSupporterTag(false); + public TestSceneUserProfileOverlay() + { + Add(profile = new TestUserProfileOverlay()); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddStep("Show offline dummy", () => profile.ShowUser(TEST_USER, false)); AddStep("Show null dummy", () => profile.ShowUser(new User { @@ -92,8 +99,6 @@ namespace osu.Game.Tests.Visual CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" }, api.IsLoggedIn)); - checkSupporterTag(true); - AddStep("Show flyte", () => profile.ShowUser(new User { Username = @"flyte", @@ -106,15 +111,6 @@ namespace osu.Game.Tests.Visual AddStep("Show without reload", profile.Show); } - private void checkSupporterTag(bool isSupporter) - { - AddUntilStep(() => profile.Header.User != null, "wait for load"); - if (isSupporter) - AddAssert("is supporter", () => profile.Header.SupporterTag.Alpha == 1); - else - AddAssert("no supporter", () => profile.Header.SupporterTag.Alpha == 0); - } - private class TestUserProfileOverlay : UserProfileOverlay { public new ProfileHeader Header => base.Header; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs new file mode 100644 index 0000000000..d09a50b12c --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfilePreviousUsernames.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneUserProfilePreviousUsernames : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(PreviousUsernames) + }; + + [Resolved] + private IAPIProvider api { get; set; } + + private readonly Bindable user = new Bindable(); + + public TestSceneUserProfilePreviousUsernames() + { + Child = new PreviousUsernames + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + User = { BindTarget = user }, + }; + + User[] users = + { + new User { PreviousUsernames = new[] { "username1" } }, + new User { PreviousUsernames = new[] { "longusername", "longerusername" } }, + new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } }, + new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } }, + new User { PreviousUsernames = new string[0] }, + null + }; + + AddStep("single username", () => user.Value = users[0]); + AddStep("two usernames", () => user.Value = users[1]); + AddStep("three usernames", () => user.Value = users[2]); + AddStep("four usernames", () => user.Value = users[3]); + AddStep("no username", () => user.Value = users[4]); + AddStep("null user", () => user.Value = users[5]); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddStep("online user (Angelsim)", () => + { + var request = new GetUserRequest(1777162); + request.Success += user => this.user.Value = user; + api.Queue(request); + }); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseUserProfileRecentSection.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs similarity index 93% rename from osu.Game.Tests/Visual/TestCaseUserProfileRecentSection.cs rename to osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs index b14606780d..f022425bf6 100644 --- a/osu.Game.Tests/Visual/TestCaseUserProfileRecentSection.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileRecentSection.cs @@ -1,23 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections.Recent; -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Game.Online.API.Requests.Responses; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseUserProfileRecentSection : OsuTestCase + public class TestSceneUserProfileRecentSection : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { @@ -27,7 +28,7 @@ namespace osu.Game.Tests.Visual typeof(MedalIcon) }; - public TestCaseUserProfileRecentSection() + public TestSceneUserProfileRecentSection() { Children = new Drawable[] { @@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.2f) }, - new ScrollContainer + new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Child = new FillFlowContainer diff --git a/osu.Game.Tests/Visual/TestCaseUserRanks.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs similarity index 73% rename from osu.Game.Tests/Visual/TestCaseUserRanks.cs rename to osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs index 8329ad705a..2951f6b63e 100644 --- a/osu.Game.Tests/Visual/TestCaseUserRanks.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserRanks.cs @@ -1,25 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Users; -using System; -using System.Collections.Generic; -using NUnit.Framework; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.Online { [TestFixture] - public class TestCaseUserRanks : OsuTestCase + public class TestSceneUserRanks : OsuTestScene { + protected override bool UseOnlineAPI => true; + public override IReadOnlyList RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) }; - public TestCaseUserRanks() + public TestSceneUserRanks() { RanksSection ranks; @@ -33,7 +36,7 @@ namespace osu.Game.Tests.Visual RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.2f) }, - new ScrollContainer + new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Child = ranks = new RanksSection(), diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs new file mode 100644 index 0000000000..18d6028cb8 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneUserRequest.cs @@ -0,0 +1,109 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mania; +using osu.Game.Users; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Taiko; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneUserRequest : OsuTestScene + { + [Resolved] + private IAPIProvider api { get; set; } + + private readonly Bindable user = new Bindable(); + private GetUserRequest request; + private readonly DimmedLoadingLayer loading; + + public TestSceneUserRequest() + { + Add(new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new UserTestContainer + { + User = { BindTarget = user } + }, + loading = new DimmedLoadingLayer + { + Alpha = 0 + } + } + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddStep(@"local user", () => getUser()); + AddStep(@"local user with taiko ruleset", () => getUser(ruleset: new TaikoRuleset().RulesetInfo)); + AddStep(@"cookiezi", () => getUser(124493)); + AddStep(@"cookiezi with mania ruleset", () => getUser(124493, new ManiaRuleset().RulesetInfo)); + } + + private void getUser(long? userId = null, RulesetInfo ruleset = null) + { + loading.Show(); + + request?.Cancel(); + request = new GetUserRequest(userId, ruleset); + request.Success += user => + { + this.user.Value = user; + loading.Hide(); + }; + api.Queue(request); + } + + private class UserTestContainer : FillFlowContainer + { + public readonly Bindable User = new Bindable(); + + public UserTestContainer() + { + AutoSizeAxes = Axes.Both; + Direction = FillDirection.Vertical; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + User.BindValueChanged(onUserUpdate, true); + } + + private void onUserUpdate(ValueChangedEvent user) + { + Clear(); + + AddRange(new Drawable[] + { + new SpriteText + { + Text = $@"Username: {user.NewValue?.Username}" + }, + new SpriteText + { + Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}" + }, + }); + } + } + } +} diff --git a/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs new file mode 100644 index 0000000000..426ff988c4 --- /dev/null +++ b/osu.Game.Tests/Visual/Settings/TestSceneKeyBindingPanel.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Game.Overlays; +using osu.Game.Overlays.KeyBinding; + +namespace osu.Game.Tests.Visual.Settings +{ + [TestFixture] + public class TestSceneKeyBindingPanel : OsuTestScene + { + private readonly KeyBindingPanel panel; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(KeyBindingRow), + typeof(GlobalKeyBindingsSection), + typeof(KeyBindingRow), + typeof(KeyBindingsSubsection), + typeof(RulesetBindingsSection), + typeof(VariantBindingsSubsection), + }; + + public TestSceneKeyBindingPanel() + { + Child = panel = new KeyBindingPanel(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + panel.Show(); + } + } +} diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs new file mode 100644 index 0000000000..668fdf2c20 --- /dev/null +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Containers; +using osu.Game.Overlays; +using osu.Game.Overlays.Settings; + +namespace osu.Game.Tests.Visual.Settings +{ + [TestFixture] + public class TestSceneSettingsPanel : OsuTestScene + { + private readonly SettingsPanel settings; + private readonly DialogOverlay dialogOverlay; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(SettingsFooter), + typeof(SettingsOverlay), + }; + + public TestSceneSettingsPanel() + { + settings = new SettingsOverlay + { + State = { Value = Visibility.Visible } + }; + Add(dialogOverlay = new DialogOverlay + { + Depth = -1 + }); + } + + [BackgroundDependencyLoader] + private void load() + { + Dependencies.Cache(dialogOverlay); + + Add(settings); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs similarity index 96% rename from osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs rename to osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index db66c01814..6669ec7da3 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -17,10 +17,10 @@ using osu.Game.Screens.Select; using osu.Game.Screens.Select.Carousel; using osu.Game.Screens.Select.Filter; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.SongSelect { [TestFixture] - public class TestCaseBeatmapCarousel : OsuTestCase + public class TestSceneBeatmapCarousel : OsuTestScene { private TestBeatmapCarousel carousel; private RulesetStore rulesets; @@ -40,7 +40,6 @@ namespace osu.Game.Tests.Visual typeof(DrawableCarouselBeatmapSet), }; - private readonly Stack selectedSets = new Stack(); private readonly HashSet eagerSelectedIDs = new HashSet(); @@ -88,7 +87,7 @@ namespace osu.Game.Tests.Visual carousel.BeatmapSetsChanged = () => changed = true; carousel.BeatmapSets = beatmapSets; }); - AddUntilStep(() => changed, "Wait for load"); + AddUntilStep("Wait for load", () => changed); } private void ensureRandomFetchSuccess() => @@ -148,9 +147,10 @@ namespace osu.Game.Tests.Visual private bool selectedBeatmapVisible() { - var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected); + var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected); if (currentlySelected == null) return true; + return currentlySelected.Item.Visible; } @@ -167,8 +167,7 @@ namespace osu.Game.Tests.Visual carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false); carousel.Filter(new FilterCriteria(), false); eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID); - } - ); + }); } /// @@ -215,7 +214,7 @@ namespace osu.Game.Tests.Visual checkSelected(3, 2); AddStep("Un-filter (debounce)", () => carousel.Filter(new FilterCriteria())); - AddUntilStep(() => !carousel.PendingFilterTask, "Wait for debounce"); + AddUntilStep("Wait for debounce", () => !carousel.PendingFilterTask); checkVisibleItemCount(diff: false, count: set_count); checkVisibleItemCount(diff: true, count: 3); @@ -328,13 +327,13 @@ namespace osu.Game.Tests.Visual AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First())); checkSelected(1); - AddUntilStep(() => + AddUntilStep("Remove all", () => { if (!carousel.BeatmapSets.Any()) return true; carousel.RemoveBeatmapSet(carousel.BeatmapSets.Last()); return false; - }, "Remove all"); + }); checkNoSelection(); } @@ -509,6 +508,7 @@ namespace osu.Game.Tests.Visual }, Beatmaps = new List(), }; + for (int b = 1; b < 101; b++) { toReturn.Beatmaps.Add(new BeatmapInfo @@ -516,6 +516,7 @@ namespace osu.Game.Tests.Visual OnlineBeatmapID = b * 10, Path = $"extra{b}.osu", Version = $"Extra {b}", + Ruleset = rulesets.GetRuleset((b - 1) % 4), StarDifficulty = 2, BaseDifficulty = new BeatmapDifficulty { @@ -523,6 +524,7 @@ namespace osu.Game.Tests.Visual } }); } + return toReturn; } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs new file mode 100644 index 0000000000..ed9e01a67e --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs @@ -0,0 +1,168 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Screens.Select; +using osu.Game.Tests.Beatmaps; +using osuTK; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [TestFixture] + [System.ComponentModel.Description("PlaySongSelect leaderboard/details area")] + public class TestSceneBeatmapDetailArea : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] { typeof(BeatmapDetails) }; + + [BackgroundDependencyLoader] + private void load(OsuGameBase game) + { + BeatmapDetailArea detailsArea; + Add(detailsArea = new BeatmapDetailArea + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(550f, 450f), + }); + + AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, + Version = "All Metrics", + Metadata = new BeatmapMetadata + { + Source = "osu!lazer", + Tags = "this beatmap has all the metrics", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 7, + DrainRate = 1, + OverallDifficulty = 5.7f, + ApproachRate = 3.5f, + }, + StarDifficulty = 5.3f, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + } + })); + + AddStep("all except source", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, + Version = "All Metrics", + Metadata = new BeatmapMetadata + { + Tags = "this beatmap has all the metrics", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 7, + DrainRate = 1, + OverallDifficulty = 5.7f, + ApproachRate = 3.5f, + }, + StarDifficulty = 5.3f, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + } + })); + + AddStep("ratings", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, + Version = "Only Ratings", + Metadata = new BeatmapMetadata + { + Source = "osu!lazer", + Tags = "this beatmap has ratings metrics but not retries or fails", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 6, + DrainRate = 9, + OverallDifficulty = 6, + ApproachRate = 6, + }, + StarDifficulty = 4.8f + } + })); + + AddStep("fails+retries", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + Version = "Only Retries and Fails", + Metadata = new BeatmapMetadata + { + Source = "osu!lazer", + Tags = "this beatmap has retries and fails but no ratings", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 3.7f, + DrainRate = 6, + OverallDifficulty = 6, + ApproachRate = 7, + }, + StarDifficulty = 2.91f, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + } + })); + + AddStep("null metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap + { + BeatmapInfo = + { + Version = "No Metrics", + Metadata = new BeatmapMetadata + { + Source = "osu!lazer", + Tags = "this beatmap has no metrics", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 5, + DrainRate = 5, + OverallDifficulty = 5.5f, + ApproachRate = 6.5f, + }, + StarDifficulty = 1.97f, + } + })); + + AddStep("null beatmap", () => detailsArea.Beatmap = null); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapDetails.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs similarity index 51% rename from osu.Game.Tests/Visual/TestCaseBeatmapDetails.cs rename to osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs index 0f7d871e5e..acf037198f 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapDetails.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs @@ -1,28 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.ComponentModel; using System.Linq; +using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Screens.Select; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.SongSelect { - [Description("PlaySongSelect beatmap details")] - public class TestCaseBeatmapDetails : OsuTestCase + [System.ComponentModel.Description("PlaySongSelect beatmap details")] + public class TestSceneBeatmapDetails : OsuTestScene { - public TestCaseBeatmapDetails() + private BeatmapDetails details; + + [SetUp] + public void Setup() => Schedule(() => { - BeatmapDetails details; - Add(details = new BeatmapDetails + Child = details = new BeatmapDetails { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(150), - }); + }; + }); - AddStep("beatmap all metrics", () => details.Beatmap = new BeatmapInfo + [Test] + public void TestAllMetrics() + { + AddStep("all metrics", () => details.Beatmap = new BeatmapInfo { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, Version = "All Metrics", Metadata = new BeatmapMetadata { @@ -39,14 +49,51 @@ namespace osu.Game.Tests.Visual StarDifficulty = 5.3f, Metrics = new BeatmapMetrics { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), }, }); + } - AddStep("beatmap ratings", () => details.Beatmap = new BeatmapInfo + [Test] + public void TestAllMetricsExceptSource() + { + AddStep("all except source", () => details.Beatmap = new BeatmapInfo { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, + Version = "All Metrics", + Metadata = new BeatmapMetadata + { + Tags = "this beatmap has all the metrics", + }, + BaseDifficulty = new BeatmapDifficulty + { + CircleSize = 7, + DrainRate = 1, + OverallDifficulty = 5.7f, + ApproachRate = 3.5f, + }, + StarDifficulty = 5.3f, + Metrics = new BeatmapMetrics + { + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), + }, + }); + } + + [Test] + public void TestOnlyRatings() + { + AddStep("ratings", () => details.Beatmap = new BeatmapInfo + { + BeatmapSet = new BeatmapSetInfo + { + Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() } + }, Version = "Only Ratings", Metadata = new BeatmapMetadata { @@ -61,13 +108,13 @@ namespace osu.Game.Tests.Visual ApproachRate = 6, }, StarDifficulty = 4.8f, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - }, }); + } - AddStep("beatmap fails retries", () => details.Beatmap = new BeatmapInfo + [Test] + public void TestOnlyFailsAndRetries() + { + AddStep("fails retries", () => details.Beatmap = new BeatmapInfo { Version = "Only Retries and Fails", Metadata = new BeatmapMetadata @@ -85,12 +132,16 @@ namespace osu.Game.Tests.Visual StarDifficulty = 2.91f, Metrics = new BeatmapMetrics { - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), + Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(), + Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(), }, }); + } - AddStep("beatmap no metrics", () => details.Beatmap = new BeatmapInfo + [Test] + public void TestNoMetrics() + { + AddStep("no metrics", () => details.Beatmap = new BeatmapInfo { Version = "No Metrics", Metadata = new BeatmapMetadata @@ -106,10 +157,22 @@ namespace osu.Game.Tests.Visual ApproachRate = 6.5f, }, StarDifficulty = 1.97f, - Metrics = new BeatmapMetrics(), }); + } + [Test] + public void TestNullBeatmap() + { AddStep("null beatmap", () => details.Beatmap = null); } + + [Test] + public void TestOnlineMetrics() + { + AddStep("online ratings/retries/fails", () => details.Beatmap = new BeatmapInfo + { + OnlineBeatmapID = 162, + }); + } } } diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs similarity index 88% rename from osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs rename to osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs index 175db7d246..932e114580 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapInfoWedge.cs @@ -1,14 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using NUnit.Framework; -using OpenTK; using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets; @@ -19,12 +17,12 @@ using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Taiko; using osu.Game.Screens.Select; -using osu.Game.Tests.Beatmaps; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.SongSelect { [TestFixture] - public class TestCaseBeatmapInfoWedge : OsuTestCase + public class TestSceneBeatmapInfoWedge : OsuTestScene { private RulesetStore rulesets; private TestBeatmapInfoWedge infoWedge; @@ -49,20 +47,20 @@ namespace osu.Game.Tests.Visual AddStep("show", () => { - infoWedge.State = Visibility.Visible; - infoWedge.Beatmap = Beatmap; + infoWedge.Show(); + infoWedge.Beatmap = Beatmap.Value; }); // select part is redundant, but wait for load isn't selectBeatmap(Beatmap.Value.Beatmap); - AddWaitStep(3); + AddWaitStep("wait for select", 3); - AddStep("hide", () => { infoWedge.State = Visibility.Hidden; }); + AddStep("hide", () => { infoWedge.Hide(); }); - AddWaitStep(3); + AddWaitStep("wait for hide", 3); - AddStep("show", () => { infoWedge.State = Visibility.Visible; }); + AddStep("show", () => { infoWedge.Show(); }); foreach (var rulesetInfo in rulesets.AvailableRulesets) { @@ -83,15 +81,19 @@ namespace osu.Game.Tests.Visual case OsuRuleset _: testInfoLabels(5); break; + case TaikoRuleset _: testInfoLabels(5); break; + case CatchRuleset _: testInfoLabels(5); break; + case ManiaRuleset _: testInfoLabels(4); break; + default: testInfoLabels(2); break; @@ -132,10 +134,10 @@ namespace osu.Game.Tests.Visual AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () => { infoBefore = infoWedge.Info; - infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : new TestWorkingBeatmap(b); + infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b); }); - AddUntilStep(() => infoWedge.Info != infoBefore, "wait for async load"); + AddUntilStep("wait for async load", () => infoWedge.Info != infoBefore); } private IBeatmap createTestBeatmap(RulesetInfo ruleset) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs new file mode 100644 index 0000000000..ecdc484887 --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Graphics.Sprites; +using osu.Game.Screens.Select.Options; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [Description("bottom beatmap details")] + public class TestSceneBeatmapOptionsOverlay : OsuTestScene + { + public TestSceneBeatmapOptionsOverlay() + { + var overlay = new BeatmapOptionsOverlay(); + + overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1); + overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2); + overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3); + overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue); + + Add(overlay); + + AddStep(@"Toggle", overlay.ToggleVisibility); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs similarity index 79% rename from osu.Game.Tests/Visual/TestCaseLeaderboard.cs rename to osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs index e8ac19e7fc..186f27a8b2 100644 --- a/osu.Game.Tests/Visual/TestCaseLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs @@ -1,42 +1,39 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.ComponentModel; using osu.Framework.Graphics; -using osu.Game.Rulesets.Scoring; +using osu.Game.Beatmaps; +using osu.Game.Online.Leaderboards; +using osu.Game.Scoring; using osu.Game.Screens.Select.Leaderboards; using osu.Game.Users; -using osu.Framework.Allocation; -using OpenTK; -using System.Linq; -using osu.Game.Beatmaps; -using osu.Game.Rulesets; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.SongSelect { [Description("PlaySongSelect leaderboard")] - public class TestCaseLeaderboard : OsuTestCase + public class TestSceneLeaderboard : OsuTestScene { - public override IReadOnlyList RequiredTypes => new[] { + public override IReadOnlyList RequiredTypes => new[] + { typeof(Placeholder), typeof(MessagePlaceholder), typeof(RetrievalFailurePlaceholder), }; - private RulesetStore rulesets; - private readonly FailableLeaderboard leaderboard; - public TestCaseLeaderboard() + public TestSceneLeaderboard() { Add(leaderboard = new FailableLeaderboard { Origin = Anchor.Centre, Anchor = Anchor.Centre, Size = new Vector2(550f, 450f), - Scope = LeaderboardScope.Global, + Scope = BeatmapLeaderboardScope.Global, }); AddStep(@"New Scores", newScores); @@ -45,20 +42,16 @@ namespace osu.Game.Tests.Visual AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter)); AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn)); AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable)); - AddStep(@"Real beatmap", realBeatmap); - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - this.rulesets = rulesets; + AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected)); + foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus))) + AddStep($"{status} beatmap", () => showBeatmapWithStatus(status)); } private void newScores() { var scores = new[] { - new Score + new ScoreInfo { Rank = ScoreRank.XH, Accuracy = 1, @@ -76,7 +69,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.X, Accuracy = 1, @@ -94,7 +87,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.SH, Accuracy = 1, @@ -112,7 +105,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.S, Accuracy = 1, @@ -130,7 +123,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.A, Accuracy = 1, @@ -148,7 +141,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.B, Accuracy = 0.9826, @@ -166,7 +159,7 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { Rank = ScoreRank.C, Accuracy = 0.9654, @@ -184,9 +177,9 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { - Rank = ScoreRank.F, + Rank = ScoreRank.D, Accuracy = 0.6025, MaxCombo = 244, TotalScore = 1707827, @@ -202,9 +195,9 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { - Rank = ScoreRank.F, + Rank = ScoreRank.D, Accuracy = 0.5140, MaxCombo = 244, TotalScore = 1707827, @@ -220,9 +213,9 @@ namespace osu.Game.Tests.Visual }, }, }, - new Score + new ScoreInfo { - Rank = ScoreRank.F, + Rank = ScoreRank.D, Accuracy = 0.4222, MaxCombo = 244, TotalScore = 1707827, @@ -243,39 +236,16 @@ namespace osu.Game.Tests.Visual leaderboard.Scores = scores; } - private void realBeatmap() + private void showBeatmapWithStatus(BeatmapSetOnlineStatus status) { leaderboard.Beatmap = new BeatmapInfo { - StarDifficulty = 1.36, - Version = @"BASIC", OnlineBeatmapID = 1113057, - Ruleset = rulesets.GetRuleset(0), - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 6.5f, - OverallDifficulty = 6.5f, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 115000, - CircleCount = 265, - SliderCount = 71, - PlayCount = 47906, - PassCount = 19899, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, + Status = status, }; } - private class FailableLeaderboard : Leaderboard + private class FailableLeaderboard : BeatmapLeaderboard { public void SetRetrievalState(PlaceholderState state) { diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs new file mode 100644 index 0000000000..263eada07c --- /dev/null +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -0,0 +1,293 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Extensions; +using osu.Framework.MathUtils; +using osu.Framework.Platform; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Taiko; +using osu.Game.Screens.Select; +using osu.Game.Screens.Select.Carousel; +using osu.Game.Screens.Select.Filter; + +namespace osu.Game.Tests.Visual.SongSelect +{ + [TestFixture] + public class TestScenePlaySongSelect : ScreenTestScene + { + private BeatmapManager manager; + + private RulesetStore rulesets; + + private WorkingBeatmap defaultBeatmap; + + public override IReadOnlyList RequiredTypes => new[] + { + typeof(Screens.Select.SongSelect), + typeof(BeatmapCarousel), + + typeof(CarouselItem), + typeof(CarouselGroup), + typeof(CarouselGroupEagerSelect), + typeof(CarouselBeatmap), + typeof(CarouselBeatmapSet), + + typeof(DrawableCarouselItem), + typeof(CarouselItemState), + + typeof(DrawableCarouselBeatmap), + typeof(DrawableCarouselBeatmapSet), + }; + + private class TestSongSelect : PlaySongSelect + { + public Action StartRequested; + + public new Bindable Ruleset => base.Ruleset; + + public WorkingBeatmap CurrentBeatmap => Beatmap.Value; + public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; + public new BeatmapCarousel Carousel => base.Carousel; + + protected override bool OnStart() + { + StartRequested?.Invoke(); + return base.OnStart(); + } + } + + private TestSongSelect songSelect; + + [BackgroundDependencyLoader] + private void load(GameHost host, AudioManager audio) + { + Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); + Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default)); + + Beatmap.SetDefault(); + + Dependencies.Cache(config = new OsuConfigManager(LocalStorage)); + } + + private OsuConfigManager config; + + [SetUp] + public virtual void SetUp() => Schedule(() => + { + Ruleset.Value = new OsuRuleset().RulesetInfo; + manager?.Delete(manager.GetAllUsableBeatmapSets()); + }); + + [Test] + public void TestDummy() + { + createSongSelect(); + AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap); + + AddUntilStep("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap); + + addManyTestMaps(); + AddWaitStep("wait for select", 3); + + AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap); + } + + [Test] + public void TestSorting() + { + createSongSelect(); + addManyTestMaps(); + AddWaitStep("wait for add", 3); + + AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap); + + var sortMode = config.GetBindable(OsuSetting.SongSelectSortingMode); + + AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; }); + AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; }); + AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; }); + AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; }); + AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; }); + AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; }); + AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; }); + } + + [Test] + [Ignore("needs fixing")] + public void TestImportUnderDifferentRuleset() + { + createSongSelect(); + changeRuleset(2); + addRulesetImportStep(0); + AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null); + } + + [Test] + public void TestImportUnderCurrentRuleset() + { + createSongSelect(); + changeRuleset(2); + addRulesetImportStep(2); + addRulesetImportStep(1); + AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 2); + + changeRuleset(1); + AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap.RulesetID == 1); + + changeRuleset(0); + AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null); + } + + [Test] + public void TestRulesetChangeResetsMods() + { + createSongSelect(); + changeRuleset(0); + + changeMods(new OsuModHardRock()); + + int actionIndex = 0; + int modChangeIndex = 0; + int rulesetChangeIndex = 0; + + AddStep("change ruleset", () => + { + Mods.ValueChanged += onModChange; + songSelect.Ruleset.ValueChanged += onRulesetChange; + + Ruleset.Value = new TaikoRuleset().RulesetInfo; + + Mods.ValueChanged -= onModChange; + songSelect.Ruleset.ValueChanged -= onRulesetChange; + }); + + AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex); + AddAssert("empty mods", () => !Mods.Value.Any()); + + void onModChange(ValueChangedEvent> e) => modChangeIndex = actionIndex++; + void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex++; + } + + [Test] + public void TestStartAfterUnMatchingFilterDoesNotStart() + { + createSongSelect(); + addManyTestMaps(); + AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null); + + bool startRequested = false; + + AddStep("set filter and finalize", () => + { + songSelect.StartRequested = () => startRequested = true; + + songSelect.Carousel.Filter(new FilterCriteria { SearchText = "somestringthatshouldn'tbematchable" }); + songSelect.FinaliseSelection(); + + songSelect.StartRequested = null; + }); + + AddAssert("start not requested", () => !startRequested); + } + + [Test] + public void TestHideSetSelectsCorrectBeatmap() + { + int? previousID = null; + createSongSelect(); + addRulesetImportStep(0); + AddStep("Move to last difficulty", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.Last())); + AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID); + AddStep("Hide first beatmap", () => manager.Hide(songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First())); + AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID); + } + + private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id)); + + private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait(); + + private static int importId; + private int getImportId() => ++importId; + + private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods); + + private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id)); + + private void createSongSelect() + { + AddStep("create song select", () => LoadScreen(songSelect = new TestSongSelect())); + AddUntilStep("wait for present", () => songSelect.IsCurrentScreen()); + } + + private void addManyTestMaps() + { + AddStep("import test maps", () => + { + var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); + + for (int i = 0; i < 100; i += 10) + manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait(); + }); + } + + private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets) + { + int j = 0; + RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length]; + + var beatmaps = new List(); + + for (int i = 0; i < 6; i++) + { + int beatmapId = setId * 10 + i; + + int length = RNG.Next(30000, 200000); + double bpm = RNG.NextSingle(80, 200); + + beatmaps.Add(new BeatmapInfo + { + Ruleset = getRuleset(), + OnlineBeatmapID = beatmapId, + Path = "normal.osu", + Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", + Length = length, + BPM = bpm, + BaseDifficulty = new BeatmapDifficulty + { + OverallDifficulty = 3.5f, + }, + }); + } + + return new BeatmapSetInfo + { + OnlineBeatmapSetID = setId, + Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), + Metadata = new BeatmapMetadata + { + // Create random metadata, then we can check if sorting works based on these + Artist = "Some Artist " + RNG.Next(0, 9), + Title = $"Some Song (set id {setId}, max bpm {beatmaps.Max(b => b.BPM):0.#})", + AuthorString = "Some Guy " + RNG.Next(0, 9), + }, + Beatmaps = beatmaps, + DateAdded = DateTimeOffset.UtcNow, + }; + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseAllPlayers.cs b/osu.Game.Tests/Visual/TestCaseAllPlayers.cs deleted file mode 100644 index 4134ce3634..0000000000 --- a/osu.Game.Tests/Visual/TestCaseAllPlayers.cs +++ /dev/null @@ -1,12 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseAllPlayers : TestCasePlayer - { - } -} diff --git a/osu.Game.Tests/Visual/TestCaseAutoplay.cs b/osu.Game.Tests/Visual/TestCaseAutoplay.cs deleted file mode 100644 index 4abfec4371..0000000000 --- a/osu.Game.Tests/Visual/TestCaseAutoplay.cs +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; -using System.Linq; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Scoring; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - [Description("Player instantiated with an autoplay mod.")] - public class TestCaseAutoplay : TestCasePlayer - { - protected override Player CreatePlayer(Ruleset ruleset) - { - Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }); - return new ScoreAccessiblePlayer - { - AllowPause = false, - AllowLeadIn = false, - AllowResults = false, - }; - } - - protected override bool ContinueCondition(Player player) => base.ContinueCondition(player) && ((ScoreAccessiblePlayer)player).ScoreProcessor.TotalScore > 0; - - private class ScoreAccessiblePlayer : Player - { - public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBadgeContainer.cs b/osu.Game.Tests/Visual/TestCaseBadgeContainer.cs deleted file mode 100644 index 8177e2e272..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBadgeContainer.cs +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Game.Overlays.Profile.Header; -using osu.Game.Users; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseBadgeContainer : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] { typeof(BadgeContainer) }; - - public TestCaseBadgeContainer() - { - BadgeContainer badgeContainer; - - Child = badgeContainer = new BadgeContainer - { - RelativeSizeAxes = Axes.Both - }; - - AddStep("Show 1 badge", () => badgeContainer.ShowBadges(new[] - { - new Badge - { - AwardedAt = DateTimeOffset.Now, - Description = "Appreciates compasses", - ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png", - } - })); - - AddStep("Show 2 badges", () => badgeContainer.ShowBadges(new[] - { - new Badge - { - AwardedAt = DateTimeOffset.Now, - Description = "Contributed to osu!lazer testing", - ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.png", - }, - new Badge - { - AwardedAt = DateTimeOffset.Now, - Description = "Appreciates compasses", - ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png", - } - })); - - AddStep("Show many badges", () => badgeContainer.ShowBadges(Enumerable.Range(1, 20).Select(i => new Badge - { - AwardedAt = DateTimeOffset.Now, - Description = $"Contributed to osu!lazer testing {i} times", - ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg", - }).ToArray())); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs b/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs deleted file mode 100644 index 41d85673f8..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBeatmapDetailArea.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Game.Screens.Select; -using OpenTK; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - [System.ComponentModel.Description("PlaySongSelect leaderboard/details area")] - public class TestCaseBeatmapDetailArea : OsuTestCase - { - public TestCaseBeatmapDetailArea() - { - Add(new BeatmapDetailArea - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(550f, 450f), - }); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapOptionsOverlay.cs b/osu.Game.Tests/Visual/TestCaseBeatmapOptionsOverlay.cs deleted file mode 100644 index ffa433ef11..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBeatmapOptionsOverlay.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; -using osu.Game.Graphics; -using osu.Game.Screens.Select.Options; -using OpenTK.Graphics; -using OpenTK.Input; - -namespace osu.Game.Tests.Visual -{ - [Description("bottom beatmap details")] - public class TestCaseBeatmapOptionsOverlay : OsuTestCase - { - public TestCaseBeatmapOptionsOverlay() - { - var overlay = new BeatmapOptionsOverlay(); - - overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1); - overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2); - overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3); - overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue); - - Add(overlay); - - AddStep(@"Toggle", overlay.ToggleVisibility); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapScoresContainer.cs b/osu.Game.Tests/Visual/TestCaseBeatmapScoresContainer.cs deleted file mode 100644 index d3098864f4..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBeatmapScoresContainer.cs +++ /dev/null @@ -1,315 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Framework.MathUtils; -using osu.Game.Graphics; -using osu.Game.Overlays.BeatmapSet.Scores; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Mods; -using osu.Game.Rulesets.Scoring; -using osu.Game.Users; -using System.Collections.Generic; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Online.API.Requests.Responses; -using osu.Game.Rulesets.Osu; - -namespace osu.Game.Tests.Visual -{ - [System.ComponentModel.Description("in BeatmapOverlay")] - public class TestCaseBeatmapScoresContainer : OsuTestCase - { - private readonly IEnumerable scores; - private readonly IEnumerable anotherScores; - private readonly APIScore topScore; - private readonly Box background; - - public TestCaseBeatmapScoresContainer() - { - Container container; - ScoresContainer scoresContainer; - - Child = container = new Container - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Width = 0.8f, - Children = new Drawable[] - { - background = new Box { RelativeSizeAxes = Axes.Both }, - scoresContainer = new ScoresContainer(), - } - }; - - AddStep("scores pack 1", () => scoresContainer.Scores = scores); - AddStep("scores pack 2", () => scoresContainer.Scores = anotherScores); - AddStep("only top score", () => scoresContainer.Scores = new[] { topScore }); - AddStep("remove scores", () => scoresContainer.Scores = null); - AddStep("resize to big", () => container.ResizeWidthTo(1, 300)); - AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300)); - AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo }); - - - scores = new[] - { - new APIScore - { - User = new User - { - Id = 6602580, - Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - new OsuModFlashlight(), - new OsuModHardRock(), - }, - Rank = ScoreRank.XH, - TotalScore = 1234567890, - Accuracy = 1, - }, - new APIScore - { - User = new User - { - Id = 4608074, - Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - new OsuModFlashlight(), - }, - Rank = ScoreRank.S, - TotalScore = 1234789, - Accuracy = 0.9997, - }, - new APIScore - { - User = new User - { - Id = 1014222, - Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - }, - Rank = ScoreRank.B, - TotalScore = 12345678, - Accuracy = 0.9854, - }, - new APIScore - { - User = new User - { - Id = 1541390, - Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - }, - Rank = ScoreRank.C, - TotalScore = 1234567, - Accuracy = 0.8765, - }, - new APIScore - { - User = new User - { - Id = 7151382, - Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, - }, - Rank = ScoreRank.F, - TotalScore = 123456, - Accuracy = 0.6543, - }, - }; - foreach(var s in scores) - { - s.Statistics.Add(HitResult.Great, RNG.Next(2000)); - s.Statistics.Add(HitResult.Good, RNG.Next(2000)); - s.Statistics.Add(HitResult.Meh, RNG.Next(2000)); - } - - anotherScores = new[] - { - new APIScore - { - User = new User - { - Id = 4608074, - Username = @"Skycries", - Country = new Country - { - FullName = @"Brazil", - FlagName = @"BR", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - new OsuModFlashlight(), - }, - Rank = ScoreRank.S, - TotalScore = 1234789, - Accuracy = 0.9997, - }, - new APIScore - { - User = new User - { - Id = 6602580, - Username = @"waaiiru", - Country = new Country - { - FullName = @"Spain", - FlagName = @"ES", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - new OsuModFlashlight(), - new OsuModHardRock(), - }, - Rank = ScoreRank.XH, - TotalScore = 1234567890, - Accuracy = 1, - }, - new APIScore - { - User = new User - { - Id = 7151382, - Username = @"Mayuri Hana", - Country = new Country - { - FullName = @"Thailand", - FlagName = @"TH", - }, - }, - Rank = ScoreRank.F, - TotalScore = 123456, - Accuracy = 0.6543, - }, - new APIScore - { - User = new User - { - Id = 1014222, - Username = @"eLy", - Country = new Country - { - FullName = @"Japan", - FlagName = @"JP", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModHidden(), - }, - Rank = ScoreRank.B, - TotalScore = 12345678, - Accuracy = 0.9854, - }, - new APIScore - { - User = new User - { - Id = 1541390, - Username = @"Toukai", - Country = new Country - { - FullName = @"Canada", - FlagName = @"CA", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - }, - Rank = ScoreRank.C, - TotalScore = 1234567, - Accuracy = 0.8765, - }, - }; - foreach (var s in anotherScores) - { - s.Statistics.Add(HitResult.Great, RNG.Next(2000)); - s.Statistics.Add(HitResult.Good, RNG.Next(2000)); - s.Statistics.Add(HitResult.Meh, RNG.Next(2000)); - } - - topScore = new APIScore - { - User = new User - { - Id = 2705430, - Username = @"Mooha", - Country = new Country - { - FullName = @"France", - FlagName = @"FR", - }, - }, - Mods = new Mod[] - { - new OsuModDoubleTime(), - new OsuModFlashlight(), - new OsuModHardRock(), - }, - Rank = ScoreRank.B, - TotalScore = 987654321, - Accuracy = 0.8487, - }; - topScore.Statistics.Add(HitResult.Great, RNG.Next(2000)); - topScore.Statistics.Add(HitResult.Good, RNG.Next(2000)); - topScore.Statistics.Add(HitResult.Meh, RNG.Next(2000)); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - background.Colour = colours.Gray2; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs deleted file mode 100644 index 025562f75f..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs +++ /dev/null @@ -1,406 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Overlays; -using osu.Game.Overlays.BeatmapSet; -using osu.Game.Overlays.BeatmapSet.Buttons; -using osu.Game.Overlays.BeatmapSet.Scores; -using osu.Game.Rulesets; -using osu.Game.Users; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseBeatmapSetOverlay : OsuTestCase - { - private readonly BeatmapSetOverlay overlay; - - public override IReadOnlyList RequiredTypes => new[] - { - typeof(Header), - typeof(ClickableUsername), - typeof(DrawableScore), - typeof(DrawableTopScore), - typeof(ScoresContainer), - typeof(AuthorInfo), - typeof(BasicStats), - typeof(BeatmapPicker), - typeof(Details), - typeof(DownloadButton), - typeof(FavouriteButton), - typeof(Header), - typeof(HeaderButton), - typeof(Info), - typeof(PreviewButton), - typeof(SuccessRate), - }; - - public TestCaseBeatmapSetOverlay() - { - Add(overlay = new BeatmapSetOverlay()); - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - var mania = rulesets.GetRuleset(3); - var taiko = rulesets.GetRuleset(1); - - AddStep(@"show loading", () => overlay.ShowBeatmapSet(null)); - - AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55)); - - AddStep(@"show first", () => - { - overlay.ShowBeatmapSet(new BeatmapSetInfo - { - Metadata = new BeatmapMetadata - { - Title = @"Lachryma ", - Artist = @"Kaneko Chiharu", - Source = @"SOUND VOLTEX III GRAVITY WARS", - Tags = @"sdvx grace the 5th kac original song contest konami bemani", - Author = new User - { - Username = @"Fresh Chicken", - Id = 3984370, - }, - }, - OnlineInfo = new BeatmapSetOnlineInfo - { - Preview = @"https://b.ppy.sh/preview/415886.mp3", - PlayCount = 681380, - FavouriteCount = 356, - Submitted = new DateTime(2016, 2, 10), - Ranked = new DateTime(2016, 6, 19), - Status = BeatmapSetOnlineStatus.Ranked, - BPM = 236, - HasVideo = true, - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/415886/covers/cover.jpg?1465651778", - }, - }, - Beatmaps = new List - { - new BeatmapInfo - { - StarDifficulty = 1.36, - Version = @"BASIC", - Ruleset = mania, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 6.5f, - OverallDifficulty = 6.5f, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 115000, - CircleCount = 265, - SliderCount = 71, - PlayCount = 47906, - PassCount = 19899, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 2.22, - Version = @"NOVICE", - Ruleset = mania, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 7, - OverallDifficulty = 7, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 118000, - CircleCount = 592, - SliderCount = 62, - PlayCount = 162021, - PassCount = 72116, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 3.49, - Version = @"ADVANCED", - Ruleset = mania, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 7.5f, - OverallDifficulty = 7.5f, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 118000, - CircleCount = 1042, - SliderCount = 79, - PlayCount = 225178, - PassCount = 73001, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 4.24, - Version = @"EXHAUST", - Ruleset = mania, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 8, - OverallDifficulty = 8, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 118000, - CircleCount = 1352, - SliderCount = 69, - PlayCount = 131545, - PassCount = 42703, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 5.26, - Version = @"GRAVITY", - Ruleset = mania, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 4, - DrainRate = 8.5f, - OverallDifficulty = 8.5f, - ApproachRate = 5, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 118000, - CircleCount = 1730, - SliderCount = 115, - PlayCount = 117673, - PassCount = 24241, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - }, - }); - }); - - AddStep(@"show second", () => - { - overlay.ShowBeatmapSet(new BeatmapSetInfo - { - Metadata = new BeatmapMetadata - { - Title = @"Soumatou Labyrinth", - Artist = @"Yunomi with Momobako&miko", - Tags = @"mmbk.com yuzu__rinrin charlotte", - Author = new User - { - Username = @"komasy", - Id = 1980256, - }, - }, - OnlineInfo = new BeatmapSetOnlineInfo - { - Preview = @"https://b.ppy.sh/preview/625493.mp3", - PlayCount = 22996, - FavouriteCount = 58, - Submitted = new DateTime(2016, 6, 11), - Ranked = new DateTime(2016, 7, 12), - Status = BeatmapSetOnlineStatus.Pending, - BPM = 160, - HasVideo = false, - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/625493/covers/cover.jpg?1499167472", - }, - }, - Beatmaps = new List - { - new BeatmapInfo - { - StarDifficulty = 1.40, - Version = @"yzrin's Kantan", - Ruleset = taiko, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 2, - DrainRate = 7, - OverallDifficulty = 3, - ApproachRate = 10, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 193000, - CircleCount = 262, - SliderCount = 0, - PlayCount = 3952, - PassCount = 1373, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 2.23, - Version = @"Futsuu", - Ruleset = taiko, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 2, - DrainRate = 6, - OverallDifficulty = 4, - ApproachRate = 10, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 193000, - CircleCount = 464, - SliderCount = 0, - PlayCount = 4833, - PassCount = 920, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 3.19, - Version = @"Muzukashii", - Ruleset = taiko, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 2, - DrainRate = 6, - OverallDifficulty = 5, - ApproachRate = 10, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 193000, - CircleCount = 712, - SliderCount = 0, - PlayCount = 4405, - PassCount = 854, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 3.97, - Version = @"Charlotte's Oni", - Ruleset = taiko, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 5, - DrainRate = 6, - OverallDifficulty = 5.5f, - ApproachRate = 10, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 193000, - CircleCount = 943, - SliderCount = 0, - PlayCount = 3950, - PassCount = 693, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - new BeatmapInfo - { - StarDifficulty = 5.08, - Version = @"Labyrinth Oni", - Ruleset = taiko, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 5, - DrainRate = 5, - OverallDifficulty = 6, - ApproachRate = 10, - }, - OnlineInfo = new BeatmapOnlineInfo - { - Length = 193000, - CircleCount = 1068, - SliderCount = 0, - PlayCount = 5856, - PassCount = 1207, - }, - Metrics = new BeatmapMetrics - { - Ratings = Enumerable.Range(0, 11), - Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6), - Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6), - }, - }, - }, - }); - }); - - AddStep(@"hide", overlay.Hide); - AddStep(@"show without reload", overlay.Show); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseBreakOverlay.cs b/osu.Game.Tests/Visual/TestCaseBreakOverlay.cs deleted file mode 100644 index 442ca1322a..0000000000 --- a/osu.Game.Tests/Visual/TestCaseBreakOverlay.cs +++ /dev/null @@ -1,88 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Beatmaps.Timing; -using System.Collections.Generic; -using NUnit.Framework; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseBreakOverlay : OsuTestCase - { - private readonly BreakOverlay breakOverlay; - - public TestCaseBreakOverlay() - { - Child = breakOverlay = new BreakOverlay(true); - - AddStep("2s break", () => startBreak(2000)); - AddStep("5s break", () => startBreak(5000)); - AddStep("10s break", () => startBreak(10000)); - AddStep("15s break", () => startBreak(15000)); - AddStep("2s, 2s", startMultipleBreaks); - AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks); - } - - private void startBreak(double duration) - { - breakOverlay.Breaks = new List - { - new BreakPeriod - { - StartTime = Clock.CurrentTime, - EndTime = Clock.CurrentTime + duration, - } - }; - } - - private void startMultipleBreaks() - { - double currentTime = Clock.CurrentTime; - - breakOverlay.Breaks = new List - { - new BreakPeriod - { - StartTime = currentTime, - EndTime = currentTime + 2000, - }, - new BreakPeriod - { - StartTime = currentTime + 4000, - EndTime = currentTime + 6000, - } - }; - } - - private void startAnotherMultipleBreaks() - { - double currentTime = Clock.CurrentTime; - - breakOverlay.Breaks = new List - { - new BreakPeriod // Duration is less than 650 - too short to appear - { - StartTime = currentTime, - EndTime = currentTime + 500, - }, - new BreakPeriod - { - StartTime = currentTime + 1500, - EndTime = currentTime + 2200, - }, - new BreakPeriod - { - StartTime = currentTime + 3200, - EndTime = currentTime + 4200, - }, - new BreakPeriod - { - StartTime = currentTime + 5200, - EndTime = currentTime + 7200, - } - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseButtonSystem.cs b/osu.Game.Tests/Visual/TestCaseButtonSystem.cs deleted file mode 100644 index 7f8133d638..0000000000 --- a/osu.Game.Tests/Visual/TestCaseButtonSystem.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Colour; -using osu.Framework.Graphics.Shapes; -using osu.Game.Screens.Menu; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseButtonSystem : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(ButtonSystem), - typeof(ButtonArea), - typeof(Button) - }; - - public TestCaseButtonSystem() - { - OsuLogo logo; - ButtonSystem buttons; - - Children = new Drawable[] - { - new Box - { - Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke), - RelativeSizeAxes = Axes.Both, - }, - buttons = new ButtonSystem(), - logo = new OsuLogo() - }; - - buttons.SetOsuLogo(logo); - - foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType().Skip(1)) - AddStep($"State to {s}", () => buttons.State = s); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseChatDisplay.cs b/osu.Game.Tests/Visual/TestCaseChatDisplay.cs deleted file mode 100644 index c03b12bdc1..0000000000 --- a/osu.Game.Tests/Visual/TestCaseChatDisplay.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; -using osu.Framework.Graphics.Containers; -using osu.Game.Overlays; - -namespace osu.Game.Tests.Visual -{ - [Description("Testing chat api and overlay")] - public class TestCaseChatDisplay : OsuTestCase - { - public TestCaseChatDisplay() - { - Add(new ChatOverlay - { - State = Visibility.Visible - }); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseDisclaimer.cs b/osu.Game.Tests/Visual/TestCaseDisclaimer.cs deleted file mode 100644 index a8253a991a..0000000000 --- a/osu.Game.Tests/Visual/TestCaseDisclaimer.cs +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Game.Screens.Menu; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - public class TestCaseDisclaimer : OsuTestCase - { - [BackgroundDependencyLoader] - private void load() - { - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }, - new Disclaimer() - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseDrawableRoom.cs b/osu.Game.Tests/Visual/TestCaseDrawableRoom.cs deleted file mode 100644 index 8fd8880fd6..0000000000 --- a/osu.Game.Tests/Visual/TestCaseDrawableRoom.cs +++ /dev/null @@ -1,135 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Screens.Multi.Components; -using osu.Game.Users; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseDrawableRoom : OsuTestCase - { - private RulesetStore rulesets; - - protected override void LoadComplete() - { - base.LoadComplete(); - - DrawableRoom first; - Add(new FillFlowContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Y, - Width = 580f, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - first = new DrawableRoom(new Room - { - Name = { Value = @"Great Room Right Here" }, - Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } }, - Status = { Value = new RoomStatusOpen() }, - Type = { Value = new GameTypeTeamVersus() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 4.65, - Ruleset = rulesets.GetRuleset(3), - Metadata = new BeatmapMetadata - { - Title = @"Critical Crystal", - Artist = @"Seiryu", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455", - }, - }, - }, - }, - }, - Participants = - { - Value = new[] - { - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1355 } } }, - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 8756 } } }, - }, - }, - }), - new DrawableRoom(new Room - { - Name = { Value = @"Relax It's The Weekend" }, - Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } }, - Status = { Value = new RoomStatusPlaying() }, - Type = { Value = new GameTypeTagTeam() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 1.96, - Ruleset = rulesets.GetRuleset(0), - Metadata = new BeatmapMetadata - { - Title = @"Serendipity", - Artist = @"ZAQ", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706", - }, - }, - }, - }, - }, - Participants = - { - Value = new[] - { - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 578975 } } }, - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 24554 } } }, - }, - }, - }), - } - }); - - AddStep(@"select", () => first.State = SelectionState.Selected); - AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name"); - AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); - AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying()); - AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus()); - AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null); - AddStep(@"change participants", () => first.Room.Participants.Value = new[] - { - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1254 } } }, - new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 123189 } } }, - }); - AddStep(@"deselect", () => first.State = SelectionState.NotSelected); - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - this.rulesets = rulesets; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseDrawings.cs b/osu.Game.Tests/Visual/TestCaseDrawings.cs deleted file mode 100644 index a6a3ef6747..0000000000 --- a/osu.Game.Tests/Visual/TestCaseDrawings.cs +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.ComponentModel; -using osu.Game.Screens.Tournament; -using osu.Game.Screens.Tournament.Teams; - -namespace osu.Game.Tests.Visual -{ - [Description("for tournament use")] - public class TestCaseDrawings : OsuTestCase - { - public TestCaseDrawings() - { - Add(new Drawings - { - TeamList = new TestTeamList(), - }); - } - - private class TestTeamList : ITeamList - { - public IEnumerable Teams { get; } = new[] - { - new DrawingsTeam - { - FlagName = "GB", - FullName = "United Kingdom", - Acronym = "UK" - }, - new DrawingsTeam - { - FlagName = "FR", - FullName = "France", - Acronym = "FRA" - }, - new DrawingsTeam - { - FlagName = "CN", - FullName = "China", - Acronym = "CHN" - }, - new DrawingsTeam - { - FlagName = "AU", - FullName = "Australia", - Acronym = "AUS" - }, - new DrawingsTeam - { - FlagName = "JP", - FullName = "Japan", - Acronym = "JPN" - }, - new DrawingsTeam - { - FlagName = "RO", - FullName = "Romania", - Acronym = "ROM" - }, - new DrawingsTeam - { - FlagName = "IT", - FullName = "Italy", - Acronym = "PIZZA" - }, - new DrawingsTeam - { - FlagName = "VE", - FullName = "Venezuela", - Acronym = "VNZ" - }, - new DrawingsTeam - { - FlagName = "US", - FullName = "United States of America", - Acronym = "USA" - }, - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs b/osu.Game.Tests/Visual/TestCaseEditorCompose.cs deleted file mode 100644 index e7bcfbf500..0000000000 --- a/osu.Game.Tests/Visual/TestCaseEditorCompose.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Game.Rulesets.Osu; -using osu.Game.Screens.Edit.Screens.Compose; -using osu.Game.Tests.Beatmaps; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseEditorCompose : EditorClockTestCase - { - public override IReadOnlyList RequiredTypes => new[] { typeof(Compose) }; - - [BackgroundDependencyLoader] - private void load() - { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo); - Child = new Compose(); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseIntroSequence.cs b/osu.Game.Tests/Visual/TestCaseIntroSequence.cs deleted file mode 100644 index 4982686505..0000000000 --- a/osu.Game.Tests/Visual/TestCaseIntroSequence.cs +++ /dev/null @@ -1,54 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using NUnit.Framework; -using OpenTK.Graphics; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Timing; -using osu.Game.Screens.Menu; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseIntroSequence : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(OsuLogo), - }; - - public TestCaseIntroSequence() - { - OsuLogo logo; - - var rateAdjustClock = new StopwatchClock(true); - var framedClock = new FramedClock(rateAdjustClock); - framedClock.ProcessFrame(); - - Add(new Container - { - RelativeSizeAxes = Axes.Both, - Clock = framedClock, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }, - logo = new OsuLogo - { - Anchor = Anchor.Centre, - } - } - }); - - AddStep(@"Restart", logo.PlayIntro); - AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseKeyConfiguration.cs b/osu.Game.Tests/Visual/TestCaseKeyConfiguration.cs deleted file mode 100644 index fe88b46414..0000000000 --- a/osu.Game.Tests/Visual/TestCaseKeyConfiguration.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Overlays; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseKeyConfiguration : OsuTestCase - { - private readonly KeyBindingOverlay overlay; - - public TestCaseKeyConfiguration() - { - Child = overlay = new KeyBindingOverlay(); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - overlay.Show(); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseKeyCounter.cs b/osu.Game.Tests/Visual/TestCaseKeyCounter.cs deleted file mode 100644 index 178b47ed33..0000000000 --- a/osu.Game.Tests/Visual/TestCaseKeyCounter.cs +++ /dev/null @@ -1,103 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.MathUtils; -using osu.Framework.Timing; -using osu.Game.Screens.Play; -using OpenTK.Input; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseKeyCounter : ManualInputManagerTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(KeyCounterKeyboard), - typeof(KeyCounterMouse), - typeof(KeyCounterCollection) - }; - - public TestCaseKeyCounter() - { - KeyCounterKeyboard rewindTestKeyCounterKeyboard; - KeyCounterCollection kc = new KeyCounterCollection - { - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Children = new KeyCounter[] - { - rewindTestKeyCounterKeyboard = new KeyCounterKeyboard(Key.X), - new KeyCounterKeyboard(Key.X), - new KeyCounterMouse(MouseButton.Left), - new KeyCounterMouse(MouseButton.Right), - }, - }; - - - AddStep("Add random", () => - { - Key key = (Key)((int)Key.A + RNG.Next(26)); - kc.Add(new KeyCounterKeyboard(key)); - }); - AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v); - - Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key; - double time1 = 0; - - AddStep($"Press {testKey} key", () => - { - InputManager.PressKey(testKey); - InputManager.ReleaseKey(testKey); - }); - - AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 1); - - AddStep($"Press {testKey} key", () => - { - InputManager.PressKey(testKey); - InputManager.ReleaseKey(testKey); - time1 = Clock.CurrentTime; - }); - - AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 2); - - IFrameBasedClock oldClock = null; - - AddStep($"Rewind {testKey} counter once", () => - { - oldClock = rewindTestKeyCounterKeyboard.Clock; - rewindTestKeyCounterKeyboard.Clock = new FramedOffsetClock(new FixedClock(time1 - 10)); - }); - - AddAssert($"Check {testKey} counter after rewind", () => rewindTestKeyCounterKeyboard.CountPresses == 1); - - AddStep($"Rewind {testKey} counter to zero", () => rewindTestKeyCounterKeyboard.Clock = new FramedOffsetClock(new FixedClock(0))); - - AddAssert($"Check {testKey} counter after rewind", () => rewindTestKeyCounterKeyboard.CountPresses == 0); - - AddStep("Restore clock", () => rewindTestKeyCounterKeyboard.Clock = oldClock); - - Add(kc); - } - - private class FixedClock : IClock - { - private readonly double time; - - public FixedClock(double time) - { - this.time = time; - } - - public double CurrentTime => time; - public double Rate => 1; - public bool IsRunning => false; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseLoaderAnimation.cs b/osu.Game.Tests/Visual/TestCaseLoaderAnimation.cs deleted file mode 100644 index 600784f8db..0000000000 --- a/osu.Game.Tests/Visual/TestCaseLoaderAnimation.cs +++ /dev/null @@ -1,115 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Game.Screens; -using osu.Game.Screens.Menu; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseLoaderAnimation : OsuTestCase - { - private TestLoader loader; - - protected override void LoadComplete() - { - base.LoadComplete(); - - // required to preload the logo in a headless run (so it doesn't delay the loading itself). - Add(new OsuLogo()); - - bool logoVisible = false; - AddStep("almost instant display", () => Child = loader = new TestLoader(250)); - AddUntilStep(() => - { - logoVisible = loader.Logo?.Alpha > 0; - return loader.Logo != null && loader.ScreenLoaded; - }, "loaded"); - AddAssert("logo not visible", () => !logoVisible); - - AddStep("short load", () => Child = loader = new TestLoader(800)); - AddUntilStep(() => - { - logoVisible = loader.Logo?.Alpha > 0; - return loader.Logo != null && loader.ScreenLoaded; - }, "loaded"); - AddAssert("logo visible", () => logoVisible); - AddUntilStep(() => loader.Logo?.Alpha == 0, "logo gone"); - - AddStep("longer load", () => Child = loader = new TestLoader(1400)); - AddUntilStep(() => - { - logoVisible = loader.Logo?.Alpha > 0; - return loader.Logo != null && loader.ScreenLoaded; - }, "loaded"); - AddAssert("logo visible", () => logoVisible); - AddUntilStep(() => loader.Logo?.Alpha == 0, "logo gone"); - } - - private class TestLoader : Loader - { - private readonly double delay; - - public OsuLogo Logo; - private TestScreen screen; - - public bool ScreenLoaded => screen.IsCurrentScreen; - - public TestLoader(double delay) - { - this.delay = delay; - } - - protected override void LogoArriving(OsuLogo logo, bool resuming) - { - Logo = logo; - base.LogoArriving(logo, resuming); - } - - protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen(); - protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(delay); - - private class TestShaderPrecompiler : ShaderPrecompiler - { - private readonly double delay; - private double startTime; - - public TestShaderPrecompiler(double delay) - { - this.delay = delay; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - startTime = Time.Current; - } - - protected override bool AllLoaded => Time.Current > startTime + delay; - } - - private class TestScreen : OsuScreen - { - public TestScreen() - { - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.DarkSlateGray, - Alpha = 0, - }; - } - - protected override void LogoArriving(OsuLogo logo, bool resuming) - { - base.LogoArriving(logo, resuming); - Child.FadeInFromZero(200); - } - } - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseLounge.cs b/osu.Game.Tests/Visual/TestCaseLounge.cs deleted file mode 100644 index 174873b011..0000000000 --- a/osu.Game.Tests/Visual/TestCaseLounge.cs +++ /dev/null @@ -1,216 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Screens; -using osu.Game.Screens.Backgrounds; -using osu.Game.Screens.Multi.Components; -using osu.Game.Screens.Multi.Screens.Lounge; -using osu.Game.Users; -using OpenTK.Input; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseLounge : ManualInputManagerTestCase - { - private TestLounge lounge; - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - lounge = new TestLounge(); - - Room[] rooms = - { - new Room - { - Name = { Value = @"Just Another Room" }, - Host = { Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } } }, - Status = { Value = new RoomStatusPlaying() }, - Availability = { Value = RoomAvailability.Public }, - Type = { Value = new GameTypeTagTeam() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 5.65, - Ruleset = rulesets.GetRuleset(0), - Metadata = new BeatmapMetadata - { - Title = @"Sidetracked Day (Short Ver.)", - Artist = @"VINXIS", - AuthorString = @"Hobbes2", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/767600/covers/cover.jpg?1526243446", - }, - }, - }, - } - }, - MaxParticipants = { Value = 10 }, - Participants = - { - Value = new[] - { - new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } }, - new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } }, - new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } }, - new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } }, - new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } }, - new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } }, - } - } - }, - new Room - { - Name = { Value = @"Not Just Any Room" }, - Host = { Value = new User { Username = @"Monstrata", Id = 2706438, Country = new Country { FlagName = @"CA" } } }, - Status = { Value = new RoomStatusOpen() }, - Availability = { Value = RoomAvailability.FriendsOnly }, - Type = { Value = new GameTypeTeamVersus() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 2.73, - Ruleset = rulesets.GetRuleset(0), - Metadata = new BeatmapMetadata - { - Title = @"lit(var)", - Artist = @"kensuke ushio", - AuthorString = @"Monstrata", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/623972/covers/cover.jpg?1521167183", - }, - }, - }, - } - }, - Participants = - { - Value = new[] - { - new User { Username = @"Jeby", Id = 3136279, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 3497 } } }, - new User { Username = @"DualAkira", Id = 5220933, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 643 } } }, - new User { Username = @"Datenshi Yohane", Id = 7171857, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10555 } } }, - } - } - }, - new Room - { - Name = { Value = @"room THE FINAL" }, - Host = { Value = new User { Username = @"Delis", Id = 1603923, Country = new Country { FlagName = @"JP" } } }, - Status = { Value = new RoomStatusPlaying() }, - Availability = { Value = RoomAvailability.Public }, - Type = { Value = new GameTypeTagTeam() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 4.48, - Ruleset = rulesets.GetRuleset(3), - Metadata = new BeatmapMetadata - { - Title = @"ONIGIRI FREEWAY", - Artist = @"OISHII", - AuthorString = @"Mentholzzz", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/663098/covers/cover.jpg?1521898837", - }, - }, - }, - } - }, - MaxParticipants = { Value = 30 }, - Participants = - { - Value = new[] - { - new User { Username = @"KizuA", Id = 6510442, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 5372 } } }, - new User { Username = @"Colored", Id = 827563, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 810 } } }, - new User { Username = @"Beryl", Id = 3817591, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10096 } } }, - } - } - }, - }; - - AddStep(@"show", () => Add(lounge)); - AddStep(@"set rooms", () => lounge.Rooms = rooms); - selectAssert(0); - AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {}); - AddAssert(@"no room selected", () => lounge.SelectedRoom == null); - AddStep(@"set rooms", () => lounge.Rooms = rooms); - selectAssert(1); - AddStep(@"open room 1", () => clickRoom(1)); - AddUntilStep(() => lounge.ChildScreen?.IsCurrentScreen == true, "wait until room current"); - AddStep(@"make lounge current", lounge.MakeCurrent); - filterAssert(@"THE FINAL", LoungeTab.Public, 1); - filterAssert(string.Empty, LoungeTab.Public, 2); - filterAssert(string.Empty, LoungeTab.Private, 1); - filterAssert(string.Empty, LoungeTab.Public, 2); - filterAssert(@"no matches", LoungeTab.Public, 0); - AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {}); - AddStep(@"set rooms", () => lounge.Rooms = rooms); - AddAssert(@"no matches after clear", () => !lounge.ChildRooms.Any()); - filterAssert(string.Empty, LoungeTab.Public, 2); - AddStep(@"exit", lounge.Exit); - } - - private void clickRoom(int n) - { - InputManager.MoveMouseTo(lounge.ChildRooms.ElementAt(n)); - InputManager.Click(MouseButton.Left); - } - - private void selectAssert(int n) - { - AddStep($@"select room {n}", () => clickRoom(n)); - AddAssert($@"room {n} selected", () => lounge.SelectedRoom == lounge.ChildRooms.ElementAt(n).Room); - } - - private void filterAssert(string filter, LoungeTab tab, int endCount) - { - AddStep($@"filter '{filter}', {tab}", () => lounge.SetFilter(filter, tab)); - AddAssert(@"filtered correctly", () => lounge.ChildRooms.Count() == endCount); - } - - private class TestLounge : Lounge - { - protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(); - - public IEnumerable ChildRooms => RoomsContainer.Children.Where(r => r.MatchingFilter); - public Room SelectedRoom => Inspector.Room; - - public void SetFilter(string filter, LoungeTab tab) - { - Filter.Search.Current.Value = filter; - Filter.Tabs.Current.Value = tab; - } - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMatch.cs b/osu.Game.Tests/Visual/TestCaseMatch.cs deleted file mode 100644 index bb22358425..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMatch.cs +++ /dev/null @@ -1,142 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Screens.Multi.Screens.Match; -using osu.Game.Users; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMatch : OsuTestCase - { - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - Room room = new Room - { - Name = { Value = @"One Awesome Room" }, - Status = { Value = new RoomStatusOpen() }, - Availability = { Value = RoomAvailability.Public }, - Type = { Value = new GameTypeTeamVersus() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 5.02, - Ruleset = rulesets.GetRuleset(1), - Metadata = new BeatmapMetadata - { - Title = @"Paradigm Shift", - Artist = @"Morimori Atsushi", - AuthorString = @"eiri-", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/765055/covers/cover.jpg?1526955337", - }, - }, - }, - }, - }, - MaxParticipants = { Value = 5 }, - Participants = - { - Value = new[] - { - new User - { - Username = @"eiri-", - Id = 3388410, - Country = new Country { FlagName = @"US" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/3388410/00a8486a247831e1cc4375db519f611ac970bda8bc0057d78b0f540ea38c3e58.jpeg", - IsSupporter = true, - }, - new User - { - Username = @"Nepuri", - Id = 6637817, - Country = new Country { FlagName = @"DE" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/6637817/9085fc60248b6b5327a72c1dcdecf2dbedba810ae0ab6bcf7224e46b1339632a.jpeg", - IsSupporter = true, - }, - new User - { - Username = @"goheegy", - Id = 8057655, - Country = new Country { FlagName = @"GB" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8057655/21cec27c25a11dc197a4ec6a74253dbabb495949b0e0697113352f12007018c5.jpeg", - }, - new User - { - Username = @"Alumetri", - Id = 5371497, - Country = new Country { FlagName = @"RU" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5371497/e023b8c7fbe3613e64bd4856703517ea50fbed8a5805dc9acda9efe9897c67e2.jpeg", - }, - } - }, - }; - - Match match = new Match(room); - - AddStep(@"show", () => Add(match)); - AddStep(@"null beatmap", () => room.Beatmap.Value = null); - AddStep(@"change name", () => room.Name.Value = @"Two Awesome Rooms"); - AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying()); - AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.FriendsOnly); - AddStep(@"change type", () => room.Type.Value = new GameTypeTag()); - AddStep(@"change beatmap", () => room.Beatmap.Value = new BeatmapInfo - { - StarDifficulty = 4.33, - Ruleset = rulesets.GetRuleset(2), - Metadata = new BeatmapMetadata - { - Title = @"Yasashisa no Riyuu", - Artist = @"ChouCho", - AuthorString = @"celerih", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/685391/covers/cover.jpg?1524597970", - }, - }, - }, - }); - - AddStep(@"null max participants", () => room.MaxParticipants.Value = null); - AddStep(@"change participants", () => room.Participants.Value = new[] - { - new User - { - Username = @"Spectator", - Id = 702598, - Country = new Country { FlagName = @"KR" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/702598/3bbf4cb8b8d2cf8b03145000a975ff27e191ab99b0920832e7dd67386280e288.jpeg", - IsSupporter = true, - }, - new User - { - Username = @"celerih", - Id = 4696296, - Country = new Country { FlagName = @"CA" }, - CoverUrl = @"https://assets.ppy.sh/user-profile-covers/4696296/7f8500731d0ac66d5472569d146a7be07d9460273361913f22c038867baddaef.jpeg", - }, - }); - - AddStep(@"exit", match.Exit); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMatchHeader.cs b/osu.Game.Tests/Visual/TestCaseMatchHeader.cs deleted file mode 100644 index 34f98f97c2..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMatchHeader.cs +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Beatmaps; -using osu.Game.Screens.Multi.Screens.Match; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMatchHeader : OsuTestCase - { - public TestCaseMatchHeader() - { - Header header = new Header(); - Add(header); - - AddStep(@"set beatmap set", () => header.BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/760757/covers/cover.jpg?1526944540", - }, - }, - }); - - AddStep(@"change beatmap set", () => header.BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/761883/covers/cover.jpg?1525557400", - }, - }, - }); - - AddStep(@"null beatmap set", () => header.BeatmapSet = null); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMatchInfo.cs b/osu.Game.Tests/Visual/TestCaseMatchInfo.cs deleted file mode 100644 index 205da6932f..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMatchInfo.cs +++ /dev/null @@ -1,57 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Screens.Multi.Screens.Match; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMatchInfo : OsuTestCase - { - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - Info info = new Info(); - Add(info); - - AddStep(@"set name", () => info.Name = @"Room Name?"); - AddStep(@"set availability", () => info.Availability = RoomAvailability.FriendsOnly); - AddStep(@"set status", () => info.Status = new RoomStatusPlaying()); - AddStep(@"set beatmap", () => info.Beatmap = new BeatmapInfo - { - StarDifficulty = 2.4, - Ruleset = rulesets.GetRuleset(0), - Metadata = new BeatmapMetadata - { - Title = @"My Song", - Artist = @"VisualTests", - AuthorString = @"osu!lazer", - }, - }); - - AddStep(@"set type", () => info.Type = new GameTypeTagTeam()); - - AddStep(@"change name", () => info.Name = @"Room Name!"); - AddStep(@"change availability", () => info.Availability = RoomAvailability.InviteOnly); - AddStep(@"change status", () => info.Status = new RoomStatusOpen()); - AddStep(@"null beatmap", () => info.Beatmap = null); - AddStep(@"change type", () => info.Type = new GameTypeTeamVersus()); - AddStep(@"change beatmap", () => info.Beatmap = new BeatmapInfo - { - StarDifficulty = 4.2, - Ruleset = rulesets.GetRuleset(3), - Metadata = new BeatmapMetadata - { - Title = @"Your Song", - Artist = @"Tester", - AuthorString = @"Someone", - }, - }); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMultiHeader.cs b/osu.Game.Tests/Visual/TestCaseMultiHeader.cs deleted file mode 100644 index d27a447077..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMultiHeader.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Game.Screens.Multi; -using osu.Game.Screens.Multi.Screens.Lounge; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMultiHeader : OsuTestCase - { - public TestCaseMultiHeader() - { - Lounge lounge; - Children = new Drawable[] - { - lounge = new Lounge - { - Padding = new MarginPadding { Top = Header.HEIGHT }, - }, - new Header(lounge), - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs b/osu.Game.Tests/Visual/TestCaseMultiScreen.cs deleted file mode 100644 index 6c22fb020f..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMultiScreen.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Screens.Multi; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMultiScreen : OsuTestCase - { - public TestCaseMultiScreen() - { - Multiplayer multi = new Multiplayer(); - - AddStep(@"show", () => Add(multi)); - AddWaitStep(5); - AddStep(@"exit", multi.Exit); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseMusicController.cs b/osu.Game.Tests/Visual/TestCaseMusicController.cs deleted file mode 100644 index 5ba0167f12..0000000000 --- a/osu.Game.Tests/Visual/TestCaseMusicController.cs +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Timing; -using osu.Game.Overlays; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseMusicController : OsuTestCase - { - public TestCaseMusicController() - { - Clock = new FramedClock(); - - var mc = new MusicController - { - Origin = Anchor.Centre, - Anchor = Anchor.Centre - }; - Add(mc); - - AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden); - AddStep(@"show", () => mc.State = Visibility.Visible); - AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs b/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs deleted file mode 100644 index 2c56f08f42..0000000000 --- a/osu.Game.Tests/Visual/TestCaseNotificationOverlay.cs +++ /dev/null @@ -1,166 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.MathUtils; -using osu.Game.Overlays; -using osu.Game.Overlays.Notifications; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseNotificationOverlay : OsuTestCase - { - private readonly NotificationOverlay manager; - private readonly List progressingNotifications = new List(); - - public override IReadOnlyList RequiredTypes => new[] - { - typeof(NotificationSection), - typeof(SimpleNotification), - typeof(ProgressNotification), - typeof(ProgressCompletionNotification), - typeof(IHasCompletionTarget), - typeof(Notification) - }; - - public TestCaseNotificationOverlay() - { - progressingNotifications.Clear(); - - Content.Add(manager = new NotificationOverlay - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight - }); - - SpriteText displayedCount = new SpriteText(); - - Content.Add(displayedCount); - - void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state); - void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected); - - manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; }; - - - setState(Visibility.Visible); - AddStep(@"simple #1", sendHelloNotification); - AddStep(@"simple #2", sendAmazingNotification); - AddStep(@"progress #1", sendUploadProgress); - AddStep(@"progress #2", sendDownloadProgress); - - checkProgressingCount(2); - - setState(Visibility.Hidden); - - AddRepeatStep(@"add many simple", sendManyNotifications, 3); - AddWaitStep(5); - - checkProgressingCount(0); - - AddStep(@"progress #3", sendUploadProgress); - - checkProgressingCount(1); - - AddAssert("Displayed count is 33", () => manager.UnreadCount.Value == 33); - - AddWaitStep(10); - - checkProgressingCount(0); - - - setState(Visibility.Visible); - - //AddStep(@"barrage", () => sendBarrage()); - } - - private void sendBarrage(int remaining = 10) - { - switch (RNG.Next(0, 4)) - { - case 0: - sendHelloNotification(); - break; - case 1: - sendAmazingNotification(); - break; - case 2: - sendUploadProgress(); - break; - case 3: - sendDownloadProgress(); - break; - } - - if (remaining > 0) - Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80); - } - - protected override void Update() - { - base.Update(); - - progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed); - - if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3) - { - var p = progressingNotifications.FirstOrDefault(n => n.State == ProgressNotificationState.Queued); - if (p != null) - p.State = ProgressNotificationState.Active; - } - - foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active)) - { - if (n.Progress < 1) - n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle(); - else - n.State = ProgressNotificationState.Completed; - } - } - - private void sendDownloadProgress() - { - var n = new ProgressNotification - { - Text = @"Downloading Haitai...", - CompletionText = "Downloaded Haitai!", - }; - manager.Post(n); - progressingNotifications.Add(n); - } - - private void sendUploadProgress() - { - var n = new ProgressNotification - { - Text = @"Uploading to BSS...", - CompletionText = "Uploaded to BSS!", - }; - manager.Post(n); - progressingNotifications.Add(n); - } - - private void sendAmazingNotification() - { - manager.Post(new SimpleNotification { Text = @"You are amazing" }); - } - - private void sendHelloNotification() - { - manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" }); - } - - private void sendManyNotifications() - { - for (int i = 0; i < 10; i++) - manager.Post(new SimpleNotification { Text = @"Spam incoming!!" }); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseOsuGame.cs b/osu.Game.Tests/Visual/TestCaseOsuGame.cs deleted file mode 100644 index 7a4e4c1210..0000000000 --- a/osu.Game.Tests/Visual/TestCaseOsuGame.cs +++ /dev/null @@ -1,36 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Game.Screens; -using osu.Game.Screens.Menu; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseOsuGame : OsuTestCase - { - public override IReadOnlyList RequiredTypes => new[] - { - typeof(OsuLogo), - }; - - public TestCaseOsuGame() - { - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }, - new Loader() - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs deleted file mode 100644 index 888bf6250f..0000000000 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ /dev/null @@ -1,244 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Text; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions; -using osu.Framework.MathUtils; -using osu.Game.Beatmaps; -using osu.Game.Database; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Mods; -using osu.Game.Rulesets.Taiko; -using osu.Game.Screens.Select; -using osu.Game.Screens.Select.Carousel; -using osu.Game.Screens.Select.Filter; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCasePlaySongSelect : OsuTestCase - { - private BeatmapManager manager; - - private RulesetStore rulesets; - - private WorkingBeatmap defaultBeatmap; - private DatabaseContextFactory factory; - - [Cached] - [Cached(Type = typeof(IBindable>))] - private readonly Bindable> selectedMods = new Bindable>(new Mod[] { }); - - public override IReadOnlyList RequiredTypes => new[] - { - typeof(SongSelect), - typeof(BeatmapCarousel), - - typeof(CarouselItem), - typeof(CarouselGroup), - typeof(CarouselGroupEagerSelect), - typeof(CarouselBeatmap), - typeof(CarouselBeatmapSet), - - typeof(DrawableCarouselItem), - typeof(CarouselItemState), - - typeof(DrawableCarouselBeatmap), - typeof(DrawableCarouselBeatmapSet), - }; - - private class TestSongSelect : PlaySongSelect - { - public new Bindable Ruleset => base.Ruleset; - - public WorkingBeatmap CurrentBeatmap => Beatmap.Value; - public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; - public new BeatmapCarousel Carousel => base.Carousel; - } - - private TestSongSelect songSelect; - - protected override void Dispose(bool isDisposing) - { - factory.ResetDatabase(); - base.Dispose(isDisposing); - } - - [BackgroundDependencyLoader] - private void load() - { - factory = new DatabaseContextFactory(LocalStorage); - factory.ResetDatabase(); - - using (var usage = factory.Get()) - usage.Migrate(); - - factory.ResetDatabase(); - - using (var usage = factory.Get()) - usage.Migrate(); - - Dependencies.Cache(rulesets = new RulesetStore(factory)); - Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null) - { - DefaultBeatmap = defaultBeatmap = Beatmap.Default - }); - - Beatmap.SetDefault(); - } - - [SetUp] - public virtual void SetUp() - { - manager?.Delete(manager.GetAllUsableBeatmapSets()); - Child = songSelect = new TestSongSelect(); - } - - [Test] - public void TestDummy() - { - AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap); - - AddAssert("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap); - - addManyTestMaps(); - AddWaitStep(3); - - AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap); - } - - [Test] - public void TestSorting() - { - addManyTestMaps(); - AddWaitStep(3); - - AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap); - - AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; }); - AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; }); - AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; }); - AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; }); - } - - [Test] - [Ignore("needs fixing")] - public void TestImportUnderDifferentRuleset() - { - changeRuleset(2); - importForRuleset(0); - AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection"); - } - - [Test] - public void TestImportUnderCurrentRuleset() - { - changeRuleset(2); - importForRuleset(2); - importForRuleset(1); - AddUntilStep(() => songSelect.Carousel.SelectedBeatmap.RulesetID == 2, "has selection"); - - changeRuleset(1); - AddUntilStep(() => songSelect.Carousel.SelectedBeatmap.RulesetID == 1, "has selection"); - - changeRuleset(0); - AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection"); - } - - [Test] - public void TestRulesetChangeResetsMods() - { - changeRuleset(0); - - changeMods(new OsuModHardRock()); - - int actionIndex = 0; - int modChangeIndex = 0; - int rulesetChangeIndex = 0; - - AddStep("change ruleset", () => - { - songSelect.CurrentBeatmap.Mods.ValueChanged += onModChange; - songSelect.Ruleset.ValueChanged += onRulesetChange; - - Ruleset.Value = new TaikoRuleset().RulesetInfo; - - songSelect.CurrentBeatmap.Mods.ValueChanged -= onModChange; - songSelect.Ruleset.ValueChanged -= onRulesetChange; - }); - - AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex); - AddAssert("empty mods", () => !selectedMods.Value.Any()); - - void onModChange(IEnumerable mods) => modChangeIndex = actionIndex++; - void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--; - } - - private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray()))); - - private static int importId; - private int getImportId() => ++importId; - - private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.ShortenedName))}", () => selectedMods.Value = mods); - - private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id)); - - private void addManyTestMaps() - { - AddStep("import test maps", () => - { - var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); - - for (int i = 0; i < 100; i += 10) - manager.Import(createTestBeatmapSet(i, usableRulesets)); - }); - } - - private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets) - { - int j = 0; - RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length]; - - var beatmaps = new List(); - - for (int i = 0; i < 6; i++) - { - int beatmapId = setId * 10 + i; - - beatmaps.Add(new BeatmapInfo - { - Ruleset = getRuleset(), - OnlineBeatmapID = beatmapId, - Path = "normal.osu", - Version = $"{beatmapId}", - BaseDifficulty = new BeatmapDifficulty - { - OverallDifficulty = 3.5f, - } - }); - } - - return new BeatmapSetInfo - { - OnlineBeatmapSetID = setId, - Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), - Metadata = new BeatmapMetadata - { - // Create random metadata, then we can check if sorting works based on these - Artist = "Some Artist " + RNG.Next(0, 9), - Title = $"Some Song (set id {setId})", - AuthorString = "Some Guy " + RNG.Next(0, 9), - }, - Beatmaps = beatmaps - }; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCasePlayerLoader.cs b/osu.Game.Tests/Visual/TestCasePlayerLoader.cs deleted file mode 100644 index de839a21af..0000000000 --- a/osu.Game.Tests/Visual/TestCasePlayerLoader.cs +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Threading; -using osu.Framework.Allocation; -using osu.Game.Beatmaps; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - public class TestCasePlayerLoader : ManualInputManagerTestCase - { - private PlayerLoader loader; - - [BackgroundDependencyLoader] - private void load(OsuGameBase game) - { - Beatmap.Value = new DummyWorkingBeatmap(game); - - AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(new Player - { - AllowPause = false, - AllowLeadIn = false, - AllowResults = false, - }))); - - AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre)); - - AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current"); - - AddStep("load slow dummy beatmap", () => - { - SlowLoadPlayer slow; - - Add(loader = new PlayerLoader(slow = new SlowLoadPlayer - { - AllowPause = false, - AllowLeadIn = false, - AllowResults = false, - })); - - Scheduler.AddDelayed(() => slow.Ready = true, 5000); - }); - - AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current"); - } - - protected class SlowLoadPlayer : Player - { - public bool Ready; - - [BackgroundDependencyLoader] - private void load() - { - while (!Ready) - Thread.Sleep(1); - } - } - } - -} diff --git a/osu.Game.Tests/Visual/TestCasePopupDialog.cs b/osu.Game.Tests/Visual/TestCasePopupDialog.cs deleted file mode 100644 index d88be1e7c7..0000000000 --- a/osu.Game.Tests/Visual/TestCasePopupDialog.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Game.Graphics; -using osu.Game.Overlays.Dialog; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCasePopupDialog : OsuTestCase - { - public TestCasePopupDialog() - { - var popup = new PopupDialog - { - RelativeSizeAxes = Axes.Both, - State = Framework.Graphics.Containers.Visibility.Visible, - Icon = FontAwesome.fa_assistive_listening_systems, - HeaderText = @"This is a test popup", - BodyText = "I can say lots of stuff and even wrap my words!", - Buttons = new PopupDialogButton[] - { - new PopupDialogCancelButton - { - Text = @"Yes. That you can.", - }, - new PopupDialogOkButton - { - Text = @"You're a fake!", - }, - } - }; - - Add(popup); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseReplay.cs b/osu.Game.Tests/Visual/TestCaseReplay.cs deleted file mode 100644 index 1f2d99a7d8..0000000000 --- a/osu.Game.Tests/Visual/TestCaseReplay.cs +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; -using System.Linq; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - [Description("Player instantiated with a replay.")] - public class TestCaseReplay : TestCasePlayer - { - protected override Player CreatePlayer(Ruleset ruleset) - { - // We create a dummy RulesetContainer just to get the replay - we don't want to use mods here - // to simulate setting a replay rather than having the replay already set for us - Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }); - var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(Beatmap.Value); - - // We have the replay - var replay = dummyRulesetContainer.Replay; - - // Reset the mods - Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay)); - - return new ReplayPlayer(replay); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseRoomInspector.cs b/osu.Game.Tests/Visual/TestCaseRoomInspector.cs deleted file mode 100644 index 06b9c4a6f9..0000000000 --- a/osu.Game.Tests/Visual/TestCaseRoomInspector.cs +++ /dev/null @@ -1,147 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Beatmaps; -using osu.Game.Online.Multiplayer; -using osu.Game.Rulesets; -using osu.Game.Screens.Multi.Components; -using osu.Game.Users; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseRoomInspector : OsuTestCase - { - private RulesetStore rulesets; - - protected override void LoadComplete() - { - base.LoadComplete(); - - Room room = new Room - { - Name = { Value = @"My Awesome Room" }, - Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } }, - Status = { Value = new RoomStatusOpen() }, - Type = { Value = new GameTypeTeamVersus() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 3.7, - Ruleset = rulesets.GetRuleset(3), - Metadata = new BeatmapMetadata - { - Title = @"Platina", - Artist = @"Maaya Sakamoto", - AuthorString = @"uwutm8", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343", - }, - }, - }, - } - }, - MaxParticipants = { Value = 200 }, - Participants = - { - Value = new[] - { - new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } }, - new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } }, - new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } }, - new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } }, - new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } }, - new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } }, - } - } - }; - - RoomInspector inspector; - Add(inspector = new RoomInspector - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Width = 0.5f, - }); - - AddStep(@"set room", () => inspector.Room = room); - AddStep(@"null room", () => inspector.Room = null); - AddStep(@"set room", () => inspector.Room = room); - AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above"); - AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); - AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying()); - AddStep(@"change type", () => room.Type.Value = new GameTypeTag()); - AddStep(@"change beatmap", () => room.Beatmap.Value = null); - AddStep(@"change max participants", () => room.MaxParticipants.Value = null); - AddStep(@"change participants", () => room.Participants.Value = new[] - { - new User { Username = @"filsdelama", Id = 2831793, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 854 } } }, - new User { Username = @"_index", Id = 652457, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 150 } } } - }); - - AddStep(@"change room", () => - { - Room newRoom = new Room - { - Name = { Value = @"My New, Better Than Ever Room" }, - Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } }, - Status = { Value = new RoomStatusOpen() }, - Type = { Value = new GameTypeTagTeam() }, - Beatmap = - { - Value = new BeatmapInfo - { - StarDifficulty = 7.07, - Ruleset = rulesets.GetRuleset(0), - Metadata = new BeatmapMetadata - { - Title = @"FREEDOM DIVE", - Artist = @"xi", - AuthorString = @"Nakagawa-Kanon", - }, - BeatmapSet = new BeatmapSetInfo - { - OnlineInfo = new BeatmapSetOnlineInfo - { - Covers = new BeatmapSetOnlineCovers - { - Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845", - }, - }, - }, - }, - }, - MaxParticipants = { Value = 10 }, - Participants = - { - Value = new[] - { - new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 4 } } }, - new User { Username = @"HappyStick", Id = 256802, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 752 } } }, - new User { Username = @"-Konpaku-", Id = 2258797, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 571 } } } - } - } - }; - - inspector.Room = newRoom; - }); - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - this.rulesets = rulesets; - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseSettings.cs b/osu.Game.Tests/Visual/TestCaseSettings.cs deleted file mode 100644 index c942342168..0000000000 --- a/osu.Game.Tests/Visual/TestCaseSettings.cs +++ /dev/null @@ -1,37 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics.Containers; -using osu.Game.Overlays; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseSettings : OsuTestCase - { - private readonly SettingsOverlay settings; - private readonly DialogOverlay dialogOverlay; - - public TestCaseSettings() - { - settings = new MainSettings - { - State = Visibility.Visible - }; - Add(dialogOverlay = new DialogOverlay - { - Depth = -1 - }); - } - - [BackgroundDependencyLoader] - private void load() - { - Dependencies.Cache(dialogOverlay); - - Add(settings); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseSkipButton.cs b/osu.Game.Tests/Visual/TestCaseSkipButton.cs deleted file mode 100644 index 4f381fd7a8..0000000000 --- a/osu.Game.Tests/Visual/TestCaseSkipButton.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseSkipButton : OsuTestCase - { - protected override void LoadComplete() - { - base.LoadComplete(); - - Add(new SkipOverlay(Clock.CurrentTime + 5000)); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseSongProgress.cs b/osu.Game.Tests/Visual/TestCaseSongProgress.cs deleted file mode 100644 index 1eb40a9486..0000000000 --- a/osu.Game.Tests/Visual/TestCaseSongProgress.cs +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.MathUtils; -using osu.Framework.Timing; -using osu.Game.Rulesets.Objects; -using osu.Game.Screens.Play; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseSongProgress : OsuTestCase - { - private readonly SongProgress progress; - private readonly SongProgressGraph graph; - - private readonly StopwatchClock clock; - - public TestCaseSongProgress() - { - clock = new StopwatchClock(true); - - Add(progress = new SongProgress - { - RelativeSizeAxes = Axes.X, - AudioClock = new StopwatchClock(true), - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - }); - - Add(graph = new SongProgressGraph - { - RelativeSizeAxes = Axes.X, - Height = 200, - Anchor = Anchor.TopLeft, - Origin = Anchor.TopLeft, - }); - - AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking); - AddWaitStep(5); - AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking); - AddWaitStep(2); - AddRepeatStep("New Values", displayNewValues, 5); - - displayNewValues(); - } - - private void displayNewValues() - { - List objects = new List(); - for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000) - objects.Add(new HitObject { StartTime = i }); - - progress.Objects = objects; - graph.Objects = objects; - - progress.AudioClock = clock; - progress.OnSeek = pos => clock.Seek(pos); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseStoryboard.cs b/osu.Game.Tests/Visual/TestCaseStoryboard.cs deleted file mode 100644 index b63881ffa7..0000000000 --- a/osu.Game.Tests/Visual/TestCaseStoryboard.cs +++ /dev/null @@ -1,88 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Timing; -using osu.Game.Beatmaps; -using osu.Game.Overlays; -using osu.Game.Storyboards.Drawables; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseStoryboard : OsuTestCase - { - private readonly Container storyboardContainer; - private DrawableStoryboard storyboard; - - public TestCaseStoryboard() - { - Clock = new FramedClock(); - - Add(new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - }, - storyboardContainer = new Container - { - RelativeSizeAxes = Axes.Both, - }, - }, - }); - - Add(new MusicController - { - Origin = Anchor.TopRight, - Anchor = Anchor.TopRight, - State = Visibility.Visible, - }); - - AddStep("Restart", restart); - AddToggleStep("Passing", passing => { if (storyboard != null) storyboard.Passing = passing; }); - } - - [BackgroundDependencyLoader] - private void load() - { - Beatmap.ValueChanged += beatmapChanged; - } - - private void beatmapChanged(WorkingBeatmap working) - => loadStoryboard(working); - - private void restart() - { - var track = Beatmap.Value.Track; - - track.Reset(); - loadStoryboard(Beatmap); - track.Start(); - } - - private void loadStoryboard(WorkingBeatmap working) - { - if (storyboard != null) - storyboardContainer.Remove(storyboard); - - var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true }; - storyboardContainer.Clock = decoupledClock; - - storyboard = working.Storyboard.CreateDrawable(Beatmap); - storyboard.Passing = false; - - storyboardContainer.Add(storyboard); - decoupledClock.ChangeSource(working.Track); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseTextAwesome.cs b/osu.Game.Tests/Visual/TestCaseTextAwesome.cs deleted file mode 100644 index 75b149af29..0000000000 --- a/osu.Game.Tests/Visual/TestCaseTextAwesome.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Game.Graphics; -using OpenTK; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseTextAwesome : OsuTestCase - { - public TestCaseTextAwesome() - { - FillFlowContainer flow; - - Add(new ScrollContainer - { - RelativeSizeAxes = Axes.Both, - Child = flow = new FillFlowContainer - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Full, - }, - }); - - foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome))) - flow.Add(new Icon(fa)); - } - - private class Icon : Container, IHasTooltip - { - public string TooltipText { get; } - - public Icon(FontAwesome fa) - { - TooltipText = fa.ToString(); - - AutoSizeAxes = Axes.Both; - Child = new SpriteIcon - { - Icon = fa, - Size = new Vector2(60), - }; - } - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseTwoLayerButton.cs b/osu.Game.Tests/Visual/TestCaseTwoLayerButton.cs deleted file mode 100644 index 8079566947..0000000000 --- a/osu.Game.Tests/Visual/TestCaseTwoLayerButton.cs +++ /dev/null @@ -1,17 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; -using osu.Game.Graphics.UserInterface; - -namespace osu.Game.Tests.Visual -{ - [Description("mostly back button")] - public class TestCaseTwoLayerButton : OsuTestCase - { - public TestCaseTwoLayerButton() - { - Add(new BackButton()); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseUserPanel.cs b/osu.Game.Tests/Visual/TestCaseUserPanel.cs deleted file mode 100644 index 8e2e708cc7..0000000000 --- a/osu.Game.Tests/Visual/TestCaseUserPanel.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Users; -using OpenTK; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseUserPanel : OsuTestCase - { - public TestCaseUserPanel() - { - UserPanel flyte; - UserPanel peppy; - Add(new FillFlowContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Both, - Spacing = new Vector2(10f), - Children = new[] - { - flyte = new UserPanel(new User - { - Username = @"flyte", - Id = 3103765, - Country = new Country { FlagName = @"JP" }, - CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" - }) { Width = 300 }, - peppy = new UserPanel(new User - { - Username = @"peppy", - Id = 2, - Country = new Country { FlagName = @"AU" }, - CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", - IsSupporter = true, - }) { Width = 300 }, - }, - }); - - flyte.Status.Value = new UserStatusOnline(); - peppy.Status.Value = new UserStatusSoloGame(); - - AddStep(@"spectating", () => { flyte.Status.Value = new UserStatusSpectating(); }); - AddStep(@"multiplaying", () => { flyte.Status.Value = new UserStatusMultiplayerGame(); }); - AddStep(@"modding", () => { flyte.Status.Value = new UserStatusModding(); }); - AddStep(@"offline", () => { flyte.Status.Value = new UserStatusOffline(); }); - AddStep(@"null status", () => { flyte.Status.Value = null; }); - } - } -} diff --git a/osu.Game.Tests/Visual/TestCaseWaveform.cs b/osu.Game.Tests/Visual/TestCaseWaveform.cs deleted file mode 100644 index 46d46863ad..0000000000 --- a/osu.Game.Tests/Visual/TestCaseWaveform.cs +++ /dev/null @@ -1,74 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using NUnit.Framework; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Audio; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics.Sprites; - -namespace osu.Game.Tests.Visual -{ - [TestFixture] - public class TestCaseWaveform : OsuTestCase - { - [BackgroundDependencyLoader] - private void load() - { - Beatmap.Value = new WaveformTestBeatmap(); - - FillFlowContainer flow; - Child = flow = new FillFlowContainer - { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 10), - }; - - for (int i = 1; i <= 16; i *= 2) - { - var newDisplay = new WaveformGraph - { - RelativeSizeAxes = Axes.Both, - Resolution = 1f / i, - Waveform = Beatmap.Value.Waveform, - }; - - flow.Add(new Container - { - RelativeSizeAxes = Axes.X, - Height = 100, - Children = new Drawable[] - { - newDisplay, - new Container - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Both, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - Alpha = 0.75f - }, - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Text = $"Resolution: {1f / i:0.00}" - } - } - } - } - }); - } - } - } -} diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs new file mode 100644 index 0000000000..fcc3a3596f --- /dev/null +++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs @@ -0,0 +1,127 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Textures; +using osu.Framework.Platform; +using osu.Game.Audio; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Database; +using osu.Game.Graphics; +using osu.Game.Input; +using osu.Game.Input.Bindings; +using osu.Game.IO; +using osu.Game.Online.API; +using osu.Game.Online.Chat; +using osu.Game.Overlays; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Scoring; +using osu.Game.Screens.Menu; +using osu.Game.Skinning; +using osu.Game.Utils; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual +{ + [TestFixture] + public class TestSceneOsuGame : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuLogo), + }; + + private IReadOnlyList requiredGameDependencies => new[] + { + typeof(OsuGame), + typeof(RavenLogger), + typeof(OsuLogo), + typeof(IdleTracker), + typeof(OnScreenDisplay), + typeof(NotificationOverlay), + typeof(DirectOverlay), + typeof(SocialOverlay), + typeof(ChannelManager), + typeof(ChatOverlay), + typeof(SettingsOverlay), + typeof(UserProfileOverlay), + typeof(BeatmapSetOverlay), + typeof(LoginOverlay), + typeof(MusicController), + typeof(AccountCreationOverlay), + typeof(DialogOverlay), + typeof(ScreenshotManager) + }; + + private IReadOnlyList requiredGameBaseDependencies => new[] + { + typeof(OsuGameBase), + typeof(DatabaseContextFactory), + typeof(Bindable), + typeof(IBindable), + typeof(Bindable>), + typeof(IBindable>), + typeof(LargeTextureStore), + typeof(OsuConfigManager), + typeof(SkinManager), + typeof(ISkinSource), + typeof(IAPIProvider), + typeof(RulesetStore), + typeof(FileStore), + typeof(ScoreManager), + typeof(BeatmapManager), + typeof(KeyBindingStore), + typeof(SettingsStore), + typeof(RulesetConfigCache), + typeof(OsuColour), + typeof(IBindable), + typeof(Bindable), + typeof(GlobalActionContainer), + typeof(PreviewTrackManager), + }; + + [BackgroundDependencyLoader] + private void load(GameHost host, OsuGameBase gameBase) + { + OsuGame game = new OsuGame(); + game.SetHost(host); + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + game + }; + + AddUntilStep("wait for load", () => game.IsLoaded); + + AddAssert("check OsuGame DI members", () => + { + foreach (var type in requiredGameDependencies) + if (game.Dependencies.Get(type) == null) + throw new Exception($"{type} has not been cached"); + + return true; + }); + AddAssert("check OsuGameBase DI members", () => + { + foreach (var type in requiredGameBaseDependencies) + if (gameBase.Dependencies.Get(type) == null) + throw new Exception($"{type} has not been cached"); + + return true; + }); + } + } +} diff --git a/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs new file mode 100644 index 0000000000..a68fd0ef40 --- /dev/null +++ b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs @@ -0,0 +1,82 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Framework.Testing; +using osu.Game.Graphics.Sprites; +using osu.Game.Screens; +using osu.Game.Screens.Play; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual +{ + [TestFixture] + public class TestSceneOsuScreenStack : OsuTestScene + { + private TestOsuScreenStack stack; + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("Create new screen stack", () => { Child = stack = new TestOsuScreenStack { RelativeSizeAxes = Axes.Both }; }); + } + + [Test] + public void ParallaxAssignmentTest() + { + NoParallaxTestScreen noParallaxScreen = null; + TestScreen parallaxScreen = null; + + AddStep("Push no parallax", () => stack.Push(noParallaxScreen = new NoParallaxTestScreen("NO PARALLAX"))); + AddUntilStep("Wait for current", () => noParallaxScreen.IsLoaded); + AddAssert("Parallax is off", () => stack.ParallaxAmount == 0); + + AddStep("Push parallax", () => noParallaxScreen.Push(parallaxScreen = new TestScreen("PARALLAX"))); + AddUntilStep("Wait for current", () => parallaxScreen.IsLoaded); + AddAssert("Parallax is on", () => stack.ParallaxAmount > 0); + + AddStep("Exit from new screen", () => { noParallaxScreen.MakeCurrent(); }); + AddAssert("Parallax is off", () => stack.ParallaxAmount == 0); + } + + private class TestScreen : ScreenWithBeatmapBackground + { + private readonly string screenText; + + public TestScreen(string screenText) + { + this.screenText = screenText; + } + + [BackgroundDependencyLoader] + private void load() + { + AddInternal(new OsuSpriteText + { + Text = screenText, + Colour = Color4.White, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + } + } + + private class NoParallaxTestScreen : TestScreen + { + public NoParallaxTestScreen(string screenText) + : base(screenText) + { + } + + public override float BackgroundParallaxAmount => 0.0f; + } + + private class TestOsuScreenStack : OsuScreenStack + { + public new float ParallaxAmount => base.ParallaxAmount; + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs new file mode 100644 index 0000000000..38a9af05d8 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBackButton.cs @@ -0,0 +1,53 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneBackButton : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(TwoLayerButton) + }; + + public TestSceneBackButton() + { + BackButton button; + + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(300), + Masking = true, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.SlateGray + }, + button = new BackButton + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + } + } + }; + + button.Action = () => button.Hide(); + + AddStep("show button", () => button.Show()); + AddStep("hide button", () => button.Hide()); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs similarity index 81% rename from osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs index 596b7839e0..d84ffa0d93 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatSyncedContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs @@ -1,50 +1,64 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using NUnit.Framework; +using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Lists; using osu.Framework.Timing; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; -using OpenTK.Graphics; -using osu.Framework.Lists; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseBeatSyncedContainer : OsuTestCase + public class TestSceneBeatSyncedContainer : OsuTestScene { - private readonly MusicController mc; + private readonly NowPlayingOverlay np; - public TestCaseBeatSyncedContainer() + public override IReadOnlyList RequiredTypes => new[] + { + typeof(BeatSyncedContainer) + }; + + [Cached] + private MusicController musicController = new MusicController(); + + public TestSceneBeatSyncedContainer() { Clock = new FramedClock(); Clock.ProcessFrame(); - Add(new BeatContainer + AddRange(new Drawable[] { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - }); - - Add(mc = new MusicController - { - Origin = Anchor.TopRight, - Anchor = Anchor.TopRight, + musicController, + new BeatContainer + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + }, + np = new NowPlayingOverlay + { + Origin = Anchor.TopRight, + Anchor = Anchor.TopRight, + } }); } protected override void LoadComplete() { base.LoadComplete(); - mc.ToggleVisibility(); + np.ToggleVisibility(); } private class BeatContainer : BeatSyncedContainer @@ -140,12 +154,15 @@ namespace osu.Game.Tests.Visual } private SortedList timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints; + private TimingControlPoint getNextTimingPoint(TimingControlPoint current) { if (timingPoints[timingPoints.Count - 1] == current) return current; - return timingPoints[timingPoints.IndexOf(current) + 1]; + int index = timingPoints.IndexOf(current); // -1 means that this is a "default beat" + + return index == -1 ? current : timingPoints[index + 1]; } private int calculateBeatCount(TimingControlPoint current) @@ -189,15 +206,15 @@ namespace osu.Game.Tests.Visual public double Value { - set { valueText.Text = $"{value:G}"; } + set => valueText.Text = $"{value:G}"; } public InfoString(string header) { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; - Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size }); - Add(valueText = new OsuSpriteText { TextSize = text_size }); + Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) }); + Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) }); Margin = new MarginPadding(margin); } } diff --git a/osu.Game.Tests/Visual/TestCaseBreadcrumbs.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs similarity index 78% rename from osu.Game.Tests/Visual/TestCaseBreadcrumbs.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs index 73a97c6269..554696765e 100644 --- a/osu.Game.Tests/Visual/TestCaseBreadcrumbs.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -7,16 +7,15 @@ using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseBreadcrumbs : OsuTestCase + public class TestSceneBreadcrumbs : OsuTestScene { private readonly BreadcrumbControl breadcrumbs; - public TestCaseBreadcrumbs() + public TestSceneBreadcrumbs() { - Add(breadcrumbs = new BreadcrumbControl { Anchor = Anchor.Centre, diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs new file mode 100644 index 0000000000..f0e1c38525 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Shapes; +using osu.Game.Screens.Menu; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneButtonSystem : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ButtonSystem), + typeof(ButtonArea), + typeof(Button) + }; + + private OsuLogo logo; + private ButtonSystem buttons; + + [SetUp] + public void SetUp() => Schedule(() => + { + Children = new Drawable[] + { + new Box + { + Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke), + RelativeSizeAxes = Axes.Both, + }, + buttons = new ButtonSystem(), + logo = new OsuLogo + { + RelativePositionAxes = Axes.Both, + Position = new Vector2(0.5f) + } + }; + + buttons.SetOsuLogo(logo); + }); + + [Test] + public void TestAllStates() + { + foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType().Skip(1)) + AddStep($"State to {s}", () => buttons.State = s); + + AddStep("Enter mode", performEnterMode); + + AddStep("Return to menu", () => + { + buttons.State = ButtonSystemState.Play; + buttons.FadeIn(MainMenu.FADE_IN_DURATION, Easing.OutQuint); + buttons.MoveTo(new Vector2(0), MainMenu.FADE_IN_DURATION, Easing.OutQuint); + logo.FadeColour(Color4.White, 100, Easing.OutQuint); + logo.FadeIn(100, Easing.OutQuint); + }); + } + + [Test] + public void TestSmoothExit() + { + AddStep("Enter mode", performEnterMode); + } + + private void performEnterMode() + { + buttons.State = ButtonSystemState.EnteringMode; + buttons.FadeOut(MainMenu.FADE_OUT_DURATION, Easing.InSine); + buttons.MoveTo(new Vector2(-800, 0), MainMenu.FADE_OUT_DURATION, Easing.InSine); + logo.FadeOut(300, Easing.InSine) + .ScaleTo(0.2f, 300, Easing.InSine); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseContextMenu.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs similarity index 83% rename from osu.Game.Tests/Visual/TestCaseContextMenu.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs index 80505b219b..53693d1b70 100644 --- a/osu.Game.Tests/Visual/TestCaseContextMenu.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneContextMenu.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; @@ -7,22 +7,22 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; using osu.Game.Graphics.Cursor; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseContextMenu : OsuTestCase + public class TestSceneContextMenu : OsuTestScene { private const int start_time = 0; private const int duration = 1000; private readonly Container container; - public TestCaseContextMenu() + public TestSceneContextMenu() { Add(new OsuContextMenuContainer { @@ -61,10 +61,10 @@ namespace osu.Game.Tests.Visual // Move box along a square trajectory container.Loop(c => c - .MoveTo(new Vector2(0, 100), duration).Then() - .MoveTo(new Vector2(100, 100), duration).Then() - .MoveTo(new Vector2(100, 0), duration).Then() - .MoveTo(Vector2.Zero, duration) + .MoveTo(new Vector2(0, 100), duration).Then() + .MoveTo(new Vector2(100, 100), duration).Then() + .MoveTo(new Vector2(100, 0), duration).Then() + .MoveTo(Vector2.Zero, duration) ); } diff --git a/osu.Game.Tests/Visual/TestCaseCursors.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs similarity index 94% rename from osu.Game.Tests/Visual/TestCaseCursors.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs index 1f409f043e..e95f4c09c6 100644 --- a/osu.Game.Tests/Visual/TestCaseCursors.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; @@ -11,18 +11,18 @@ using osu.Framework.Input.Events; using osu.Framework.MathUtils; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseCursors : ManualInputManagerTestCase + public class TestSceneCursors : ManualInputManagerTestScene { private readonly MenuCursorContainer menuCursorContainer; private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6]; - public TestCaseCursors() + public TestSceneCursors() { Child = menuCursorContainer = new MenuCursorContainer { @@ -84,7 +84,6 @@ namespace osu.Game.Tests.Visual testLocalCursor(); testUserCursorOverride(); testMultipleLocalCursors(); - ReturnUserInput(); } /// @@ -177,7 +176,7 @@ namespace osu.Game.Tests.Visual /// Checks if a cursor is visible. /// /// The cursor to check. - private bool checkVisible(CursorContainer cursorContainer) => cursorContainer.State == Visibility.Visible; + private bool checkVisible(CursorContainer cursorContainer) => cursorContainer.State.Value == Visibility.Visible; /// /// Checks if a cursor is at the current inputmanager screen position. @@ -193,7 +192,7 @@ namespace osu.Game.Tests.Visual public CursorContainer Cursor { get; } public bool ProvidingUserCursor { get; } - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || (SmoothTransition && !ProvidingUserCursor); private readonly Box background; @@ -219,7 +218,7 @@ namespace osu.Game.Tests.Visual }, Cursor = new TestCursorContainer { - State = providesUserCursor ? Visibility.Hidden : Visibility.Visible, + State = { Value = providesUserCursor ? Visibility.Hidden : Visibility.Visible }, } }; } @@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual Size = new Vector2(50); Masking = true; - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; Alpha = 0.5f; Child = new Box { RelativeSizeAxes = Axes.Both }; diff --git a/osu.Game.Tests/Visual/TestCaseDialogOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs similarity index 75% rename from osu.Game.Tests/Visual/TestCaseDialogOverlay.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs index f0907ed28c..cc4a57fb83 100644 --- a/osu.Game.Tests/Visual/TestCaseDialogOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDialogOverlay.cs @@ -1,25 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Dialog; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseDialogOverlay : OsuTestCase + public class TestSceneDialogOverlay : OsuTestScene { - public TestCaseDialogOverlay() + public TestSceneDialogOverlay() { DialogOverlay overlay; Add(overlay = new DialogOverlay()); - AddStep("dialog #1", () => overlay.Push(new PopupDialog + AddStep("dialog #1", () => overlay.Push(new TestPopupDialog { - Icon = FontAwesome.fa_trash_o, + Icon = FontAwesome.Regular.TrashAlt, HeaderText = @"Confirm deletion of", BodyText = @"Ayase Rie - Yuima-ru*World TVver.", Buttons = new PopupDialogButton[] @@ -37,9 +37,9 @@ namespace osu.Game.Tests.Visual }, })); - AddStep("dialog #2", () => overlay.Push(new PopupDialog + AddStep("dialog #2", () => overlay.Push(new TestPopupDialog { - Icon = FontAwesome.fa_gear, + Icon = FontAwesome.Solid.Cog, HeaderText = @"What do you want to do with", BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz", Buttons = new PopupDialogButton[] @@ -71,5 +71,9 @@ namespace osu.Game.Tests.Visual }, })); } + + private class TestPopupDialog : PopupDialog + { + } } } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs new file mode 100644 index 0000000000..19097f33bb --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDrawableDate.cs @@ -0,0 +1,67 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneDrawableDate : OsuTestScene + { + public TestSceneDrawableDate() + { + Child = new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new Drawable[] + { + new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(60))), + new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(55))), + new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(50))), + new PokeyDrawableDate(DateTimeOffset.Now), + new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(60))), + new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(65))), + new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(70))), + } + }; + } + + private class PokeyDrawableDate : CompositeDrawable + { + public PokeyDrawableDate(DateTimeOffset date) + { + const float box_size = 10; + + DrawableDate drawableDate; + Box flash; + + AutoSizeAxes = Axes.Both; + InternalChildren = new Drawable[] + { + flash = new Box + { + Colour = Color4.Yellow, + Size = new Vector2(box_size), + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Alpha = 0 + }, + drawableDate = new DrawableDate(date) + { + X = box_size + 2, + } + }; + + drawableDate.Current.ValueChanged += _ => flash.FadeOutFromOne(500); + } + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs new file mode 100644 index 0000000000..f92aae43d2 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneExpandingBar.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.UserInterface; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneExpandingBar : OsuTestScene + { + public TestSceneExpandingBar() + { + Container container; + ExpandingBar expandingBar; + + Add(container = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Gray, + Alpha = 0.5f, + RelativeSizeAxes = Axes.Both, + }, + expandingBar = new ExpandingBar + { + Anchor = Anchor.Centre, + ExpandedSize = 10, + CollapsedSize = 2, + Colour = Color4.DeepSkyBlue, + } + } + }); + + AddStep(@"Collapse", () => expandingBar.Collapse()); + AddStep(@"Expand", () => expandingBar.Expand()); + AddSliderStep(@"Resize container", 1, 300, 150, value => container.ResizeTo(value)); + AddStep(@"Horizontal", () => expandingBar.RelativeSizeAxes = Axes.X); + AddStep(@"Anchor top", () => expandingBar.Anchor = Anchor.TopCentre); + AddStep(@"Vertical", () => expandingBar.RelativeSizeAxes = Axes.Y); + AddStep(@"Anchor left", () => expandingBar.Anchor = Anchor.CentreLeft); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs similarity index 65% rename from osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs index 6fa49c4edb..f787754aa4 100644 --- a/osu.Game.Tests/Visual/TestCaseHoldToConfirmOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneHoldToConfirmOverlay.cs @@ -1,19 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Menu; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { - public class TestCaseHoldToConfirmOverlay : OsuTestCase + public class TestSceneHoldToConfirmOverlay : OsuTestScene { - public override IReadOnlyList RequiredTypes => new[] { typeof(ExitConfirmOverlay) }; + protected override double TimePerAction => 100; // required for the early exit test, since hold-to-confirm delay is 200ms - public TestCaseHoldToConfirmOverlay() + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ExitConfirmOverlay), + typeof(HoldToConfirmContainer), + }; + + public TestSceneHoldToConfirmOverlay() { bool fired = false; @@ -22,7 +30,7 @@ namespace osu.Game.Tests.Visual Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "Fired!", - TextSize = 50, + Font = OsuFont.GetFont(size: 50), Alpha = 0, }; @@ -48,7 +56,7 @@ namespace osu.Game.Tests.Visual AddStep("start confirming", () => overlay.Begin()); - AddUntilStep(() => fired, "wait until confirmed"); + AddUntilStep("wait until confirmed", () => fired); } private class TestHoldToConfirmOverlay : ExitConfirmOverlay diff --git a/osu.Game.Tests/Visual/TestCaseIconButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs similarity index 81% rename from osu.Game.Tests/Visual/TestCaseIconButton.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs index 14cba71ec8..c80b3e6297 100644 --- a/osu.Game.Tests/Visual/TestCaseIconButton.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneIconButton.cs @@ -1,22 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseIconButton : OsuTestCase + public class TestSceneIconButton : OsuTestScene { - public TestCaseIconButton() + public TestSceneIconButton() { Child = new FillFlowContainer { @@ -26,8 +26,7 @@ namespace osu.Game.Tests.Visual { new NamedIconButton("No change", new IconButton()), new NamedIconButton("Background colours", new ColouredIconButton()), - new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }), - new NamedIconButton("Unchanging size", new IconButton(), false), + new NamedIconButton("Full-width", new IconButton { Size = new Vector2(200, 30) }), new NamedIconButton("Icon colours", new IconButton { IconColour = Color4.Green, @@ -48,7 +47,7 @@ namespace osu.Game.Tests.Visual private class NamedIconButton : Container { - public NamedIconButton(string name, IconButton button, bool allowSizeChange = true) + public NamedIconButton(string name, IconButton button) { AutoSizeAxes = Axes.Y; Width = 200; @@ -101,17 +100,11 @@ namespace osu.Game.Tests.Visual } }; - if (allowSizeChange) - iconContainer.AutoSizeAxes = Axes.Both; - else - { - iconContainer.RelativeSizeAxes = Axes.X; - iconContainer.Height = 30; - } + iconContainer.AutoSizeAxes = Axes.Both; button.Anchor = Anchor.Centre; button.Origin = Anchor.Centre; - button.Icon = FontAwesome.fa_osu_osu_o; + button.Icon = OsuIcon.RulesetOsu; } } } diff --git a/osu.Game.Tests/Visual/TestCaseLabelledTextBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs similarity index 75% rename from osu.Game.Tests/Visual/TestCaseLabelledTextBox.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs index d41739bfb5..395905a30d 100644 --- a/osu.Game.Tests/Visual/TestCaseLabelledTextBox.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs @@ -1,18 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents; -using System; -using System.Collections.Generic; +using osu.Game.Screens.Edit.Setup.Components.LabelledComponents; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseLabelledTextBox : OsuTestCase + public class TestSceneLabelledTextBox : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { diff --git a/osu.Game.Tests/Visual/TestCaseLoadingAnimation.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs similarity index 79% rename from osu.Game.Tests/Visual/TestCaseLoadingAnimation.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs index ebbc673d36..b0233d35f9 100644 --- a/osu.Game.Tests/Visual/TestCaseLoadingAnimation.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLoadingAnimation.cs @@ -1,17 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Framework.Testing; using osu.Game.Graphics.UserInterface; -using OpenTK.Graphics; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { - public class TestCaseLoadingAnimation : GridTestCase + public class TestSceneLoadingAnimation : OsuGridTestScene { - public TestCaseLoadingAnimation() + public TestSceneLoadingAnimation() : base(2, 2) { LoadingAnimation loading; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs new file mode 100644 index 0000000000..54876dbbda --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs @@ -0,0 +1,299 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.MathUtils; +using osu.Framework.Testing; +using osu.Game.Graphics.Containers; +using osu.Game.Screens.Menu; +using osu.Game.Screens.Play; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneLogoTrackingContainer : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(PlayerLoader), + typeof(Player), + typeof(LogoTrackingContainer), + typeof(ButtonSystem), + typeof(ButtonSystemState), + typeof(Menu), + typeof(MainMenu) + }; + + private OsuLogo logo; + private TestLogoTrackingContainer trackingContainer; + private Container transferContainer; + private Box visualBox; + private Box transferContainerBox; + private Drawable logoFacade; + private bool randomPositions; + + private const float visual_box_size = 72; + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("Clear facades", () => + { + Clear(); + Add(logo = new OsuLogo { Scale = new Vector2(0.15f), RelativePositionAxes = Axes.Both }); + trackingContainer = null; + transferContainer = null; + }); + } + + /// + /// Move the facade to 0,0, then move it to a random new location while the logo is still transforming to it. + /// Check if the logo is still tracking the facade. + /// + [Test] + public void TestMoveFacade() + { + AddToggleStep("Toggle move continuously", b => randomPositions = b); + AddStep("Add tracking containers", addFacadeContainers); + AddStep("Move facade to random position", moveLogoFacade); + waitForMove(); + AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking); + } + + /// + /// Check if the facade is removed from the container, the logo stops tracking. + /// + [Test] + public void TestRemoveFacade() + { + AddStep("Add tracking containers", addFacadeContainers); + AddStep("Move facade to random position", moveLogoFacade); + AddStep("Remove facade from FacadeContainer", removeFacade); + waitForMove(); + AddAssert("Logo is not tracking", () => !trackingContainer.IsLogoTracking); + } + + /// + /// Check if the facade gets added to a new container, tracking starts on the new facade. + /// + [Test] + public void TestTransferFacade() + { + AddStep("Add tracking containers", addFacadeContainers); + AddStep("Move facade to random position", moveLogoFacade); + AddStep("Remove facade from FacadeContainer", removeFacade); + AddStep("Transfer facade to a new container", () => + { + transferContainer.Add(logoFacade); + transferContainerBox.Colour = Color4.Tomato; + moveLogoFacade(); + }); + + waitForMove(); + AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking); + } + + /// + /// Add a facade to a flow container, move the logo to the center of the screen, then start tracking on the facade. + /// + [Test] + public void TestFlowContainer() + { + FillFlowContainer flowContainer; + + AddStep("Create new flow container with facade", () => + { + Add(trackingContainer = new TestLogoTrackingContainer + { + AutoSizeAxes = Axes.Both, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Child = flowContainer = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Direction = FillDirection.Vertical, + } + }); + flowContainer.Children = new Drawable[] + { + new Box + { + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Colour = Color4.Azure, + Size = new Vector2(visual_box_size) + }, + new Container + { + Alpha = 0.35f, + RelativeSizeAxes = Axes.None, + Size = new Vector2(visual_box_size), + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Children = new Drawable[] + { + visualBox = new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + }, + trackingContainer.LogoFacade, + } + }, + new Box + { + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Colour = Color4.Azure, + Size = new Vector2(visual_box_size) + }, + }; + }); + + AddStep("Perform logo movements", () => + { + trackingContainer.StopTracking(); + logo.MoveTo(new Vector2(0.5f), 500, Easing.InOutExpo); + + visualBox.Colour = Color4.White; + + Scheduler.AddDelayed(() => + { + trackingContainer.StartTracking(logo, 1000, Easing.InOutExpo); + visualBox.Colour = Color4.Tomato; + }, 700); + }); + + waitForMove(8); + AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking); + } + + [Test] + public void TestSetFacadeSize() + { + bool failed = false; + + AddStep("Set up scenario", () => + { + failed = false; + addFacadeContainers(); + }); + + AddStep("Try setting facade size", () => + { + try + { + logoFacade.Size = new Vector2(0, 0); + } + catch (Exception e) + { + if (e is InvalidOperationException) + failed = true; + } + }); + + AddAssert("Exception thrown", () => failed); + } + + [Test] + public void TestSetMultipleContainers() + { + bool failed = false; + LogoTrackingContainer newContainer = new LogoTrackingContainer(); + + AddStep("Set up scenario", () => + { + failed = false; + newContainer = new LogoTrackingContainer(); + addFacadeContainers(); + moveLogoFacade(); + }); + + AddStep("Try tracking new container", () => + { + try + { + newContainer.StartTracking(logo); + } + catch (Exception e) + { + if (e is InvalidOperationException) + failed = true; + } + }); + + AddAssert("Exception thrown", () => failed); + } + + private void addFacadeContainers() + { + AddRange(new Drawable[] + { + trackingContainer = new TestLogoTrackingContainer + { + Alpha = 0.35f, + RelativeSizeAxes = Axes.None, + Size = new Vector2(visual_box_size), + Child = visualBox = new Box + { + Colour = Color4.Tomato, + RelativeSizeAxes = Axes.Both, + } + }, + transferContainer = new Container + { + Alpha = 0.35f, + RelativeSizeAxes = Axes.None, + Size = new Vector2(visual_box_size), + Child = transferContainerBox = new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + } + }, + }); + + trackingContainer.Add(logoFacade = trackingContainer.LogoFacade); + trackingContainer.StartTracking(logo, 1000); + } + + private void waitForMove(int count = 5) => AddWaitStep("Wait for transforms to finish", count); + + private void removeFacade() + { + trackingContainer.Remove(logoFacade); + visualBox.Colour = Color4.White; + moveLogoFacade(); + } + + private void moveLogoFacade() + { + if (logoFacade?.Transforms.Count == 0 && transferContainer?.Transforms.Count == 0) + { + Random random = new Random(); + trackingContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300); + transferContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300); + } + + if (randomPositions) + Schedule(moveLogoFacade); + } + + private class TestLogoTrackingContainer : LogoTrackingContainer + { + /// + /// Check that the logo is tracking the position of the facade, with an acceptable precision lenience. + /// + public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition()); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseMods.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs similarity index 83% rename from osu.Game.Tests/Visual/TestCaseMods.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index ab53dbd968..be50200e1c 100644 --- a/osu.Game.Tests/Visual/TestCaseMods.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -1,34 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Mods; +using osu.Game.Overlays.Mods.Sections; using osu.Game.Rulesets; -using osu.Game.Screens.Play.HUD; -using OpenTK; +using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; -using System.Linq; -using System.Collections.Generic; -using NUnit.Framework; -using osu.Framework.Configuration; -using osu.Game.Graphics.UserInterface; -using osu.Game.Graphics.Sprites; -using osu.Game.Overlays.Mods.Sections; -using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.UI; -using OpenTK.Graphics; +using osu.Game.Screens.Play.HUD; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [Description("mod select and icon display")] - public class TestCaseMods : OsuTestCase + public class TestSceneModSelectOverlay : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { - typeof(ModSelectOverlay), typeof(ModDisplay), typeof(ModSection), typeof(ModIcon), @@ -77,20 +76,19 @@ namespace osu.Game.Tests.Visual public void TestOsuMods() { var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0); - AddStep("change ruleset", () => { Ruleset.Value = ruleset; }); + changeRuleset(ruleset); var instance = ruleset.CreateInstance(); var easierMods = instance.GetModsFor(ModType.DifficultyReduction); var harderMods = instance.GetModsFor(ModType.DifficultyIncrease); - var assistMods = instance.GetModsFor(ModType.Automation); var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail); var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden); var doubleTimeMod = harderMods.OfType().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime)); - var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot); + var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut); var easy = easierMods.FirstOrDefault(m => m is OsuModEasy); var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock); @@ -102,14 +100,14 @@ namespace osu.Game.Tests.Visual testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour); testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour); - testUnimplementedMod(autoPilotMod); + testUnimplementedMod(spunOutMod); } [Test] public void TestManiaMods() { var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3); - AddStep("change ruleset", () => { Ruleset.Value = ruleset; }); + changeRuleset(ruleset); testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom)); } @@ -120,7 +118,7 @@ namespace osu.Game.Tests.Visual var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0); var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3); - AddStep("change ruleset to null", () => { Ruleset.Value = null; }); + changeRuleset(null); var instance = rulesetOsu.CreateInstance(); var easierMods = instance.GetModsFor(ModType.DifficultyReduction); @@ -128,15 +126,15 @@ namespace osu.Game.Tests.Visual AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; }); - AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; }); + changeRuleset(rulesetOsu); AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null); - AddStep("change ruleset to mania", () => { Ruleset.Value = rulesetMania; }); + changeRuleset(rulesetMania); AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail)); - AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; }); + changeRuleset(rulesetOsu); AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any()); } @@ -208,23 +206,20 @@ namespace osu.Game.Tests.Visual { checkLabelColor(Color4.White); selectNext(mod); - AddWaitStep(1, "wait for changing colour"); + AddWaitStep("wait for changing colour", 1); checkLabelColor(colour); selectPrevious(mod); - AddWaitStep(1, "wait for changing colour"); + AddWaitStep("wait for changing colour", 1); checkLabelColor(Color4.White); } private void testRankedText(Mod mod) { - AddWaitStep(1, "wait for fade"); - AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0); + AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0); selectNext(mod); - AddWaitStep(1, "wait for fade"); - AddAssert("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0); + AddUntilStep("check for unranked", () => modSelect.UnrankedLabel.Alpha != 0); selectPrevious(mod); - AddWaitStep(1, "wait for fade"); - AddAssert("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0); + AddUntilStep("check for ranked", () => modSelect.UnrankedLabel.Alpha == 0); } private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1)); @@ -240,6 +235,15 @@ namespace osu.Game.Tests.Visual }); } + private void changeRuleset(RulesetInfo ruleset) + { + AddStep($"change ruleset to {ruleset}", () => { Ruleset.Value = ruleset; }); + waitForLoad(); + } + + private void waitForLoad() => + AddUntilStep("wait for icons to load", () => modSelect.AllLoaded); + private void checkNotSelected(Mod mod) { AddAssert($"check {mod.Name} is not selected", () => @@ -253,7 +257,9 @@ namespace osu.Game.Tests.Visual private class TestModSelectOverlay : ModSelectOverlay { - public new Bindable> SelectedMods => base.SelectedMods; + public new Bindable> SelectedMods => base.SelectedMods; + + public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded); public ModButton GetModButton(Mod mod) { diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs new file mode 100644 index 0000000000..d8a4514df1 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs @@ -0,0 +1,246 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.MathUtils; +using osu.Game.Graphics.Sprites; +using osu.Game.Overlays; +using osu.Game.Overlays.Notifications; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneNotificationOverlay : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(NotificationSection), + typeof(SimpleNotification), + typeof(ProgressNotification), + typeof(ProgressCompletionNotification), + typeof(IHasCompletionTarget), + typeof(Notification) + }; + + private NotificationOverlay notificationOverlay; + + private readonly List progressingNotifications = new List(); + + private SpriteText displayedCount; + + [SetUp] + public void SetUp() => Schedule(() => + { + progressingNotifications.Clear(); + + Content.Children = new Drawable[] + { + notificationOverlay = new NotificationOverlay + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight + }, + displayedCount = new OsuSpriteText() + }; + + notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; }; + }); + + [Test] + public void TestBasicFlow() + { + setState(Visibility.Visible); + AddStep(@"simple #1", sendHelloNotification); + AddStep(@"simple #2", sendAmazingNotification); + AddStep(@"progress #1", sendUploadProgress); + AddStep(@"progress #2", sendDownloadProgress); + + checkProgressingCount(2); + + setState(Visibility.Hidden); + + AddRepeatStep(@"add many simple", sendManyNotifications, 3); + + AddWaitStep("wait some", 5); + + checkProgressingCount(0); + + AddStep(@"progress #3", sendUploadProgress); + + checkProgressingCount(1); + + checkDisplayedCount(33); + + AddWaitStep("wait some", 10); + + checkProgressingCount(0); + } + + [Test] + public void TestImportantWhileClosed() + { + AddStep(@"simple #1", sendHelloNotification); + + AddAssert("Is visible", () => notificationOverlay.State.Value == Visibility.Visible); + + checkDisplayedCount(1); + + AddStep(@"progress #1", sendUploadProgress); + AddStep(@"progress #2", sendDownloadProgress); + + checkProgressingCount(2); + checkDisplayedCount(3); + } + + [Test] + public void TestUnimportantWhileClosed() + { + AddStep(@"background #1", sendBackgroundNotification); + + AddAssert("Is not visible", () => notificationOverlay.State.Value == Visibility.Hidden); + + checkDisplayedCount(1); + + AddStep(@"background progress #1", sendBackgroundUploadProgress); + + AddWaitStep("wait some", 5); + + checkProgressingCount(0); + + checkDisplayedCount(2); + + AddStep(@"simple #1", sendHelloNotification); + + checkDisplayedCount(3); + } + + [Test] + public void TestSpam() + { + setState(Visibility.Visible); + AddRepeatStep("send barrage", sendBarrage, 10); + } + + protected override void Update() + { + base.Update(); + + progressingNotifications.RemoveAll(n => n.State == ProgressNotificationState.Completed); + + if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3) + { + var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued); + + if (p != null) + p.State = ProgressNotificationState.Active; + } + + foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active)) + { + if (n.Progress < 1) + n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle(); + else + n.State = ProgressNotificationState.Completed; + } + } + + private void checkDisplayedCount(int expected) => + AddAssert($"Displayed count is {expected}", () => notificationOverlay.UnreadCount.Value == expected); + + private void sendDownloadProgress() + { + var n = new ProgressNotification + { + Text = @"Downloading Haitai...", + CompletionText = "Downloaded Haitai!", + }; + notificationOverlay.Post(n); + progressingNotifications.Add(n); + } + + private void sendUploadProgress() + { + var n = new ProgressNotification + { + Text = @"Uploading to BSS...", + CompletionText = "Uploaded to BSS!", + }; + notificationOverlay.Post(n); + progressingNotifications.Add(n); + } + + private void sendBackgroundUploadProgress() + { + var n = new BackgroundProgressNotification + { + Text = @"Uploading to BSS...", + CompletionText = "Uploaded to BSS!", + }; + notificationOverlay.Post(n); + progressingNotifications.Add(n); + } + + private void setState(Visibility state) => AddStep(state.ToString(), () => notificationOverlay.State.Value = state); + + private void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected); + + private void sendBarrage() + { + switch (RNG.Next(0, 4)) + { + case 0: + sendHelloNotification(); + break; + + case 1: + sendAmazingNotification(); + break; + + case 2: + sendUploadProgress(); + break; + + case 3: + sendDownloadProgress(); + break; + } + } + + private void sendAmazingNotification() + { + notificationOverlay.Post(new SimpleNotification { Text = @"You are amazing" }); + } + + private void sendHelloNotification() + { + notificationOverlay.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" }); + } + + private void sendBackgroundNotification() + { + notificationOverlay.Post(new BackgroundNotification { Text = @"Welcome to osu!. Enjoy your stay!" }); + } + + private void sendManyNotifications() + { + for (int i = 0; i < 10; i++) + notificationOverlay.Post(new SimpleNotification { Text = @"Spam incoming!!" }); + } + + private class BackgroundNotification : SimpleNotification + { + public override bool IsImportant => false; + } + + private class BackgroundProgressNotification : ProgressNotification + { + public override bool IsImportant => false; + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs new file mode 100644 index 0000000000..e3daa9c279 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Timing; +using osu.Game.Overlays; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneNowPlayingOverlay : OsuTestScene + { + [Cached] + private MusicController musicController = new MusicController(); + + public TestSceneNowPlayingOverlay() + { + Clock = new FramedClock(); + + var np = new NowPlayingOverlay + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre + }; + + Add(musicController); + Add(np); + + AddStep(@"show", () => np.Show()); + AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state); + AddStep(@"show", () => np.Hide()); + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNumberBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNumberBox.cs new file mode 100644 index 0000000000..f73450db60 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNumberBox.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneNumberBox : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuNumberBox), + }; + + private OsuNumberBox numberBox; + + [BackgroundDependencyLoader] + private void load() + { + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + Padding = new MarginPadding { Horizontal = 250 }, + Child = numberBox = new OsuNumberBox + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + PlaceholderText = "Insert numbers here" + } + }; + + clearInput(); + AddStep("enter numbers", () => numberBox.Text = "987654321"); + expectedValue("987654321"); + clearInput(); + AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3"); + expectedValue("123"); + clearInput(); + } + + private void clearInput() => AddStep("clear input", () => numberBox.Text = null); + + private void expectedValue(string value) => AddAssert("expect number", () => numberBox.Text == value); + } +} diff --git a/osu.Game.Tests/Visual/TestCaseOnScreenDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs similarity index 77% rename from osu.Game.Tests/Visual/TestCaseOnScreenDisplay.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs index bc232d814d..45720548c8 100644 --- a/osu.Game.Tests/Visual/TestCaseOnScreenDisplay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOnScreenDisplay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; @@ -7,11 +7,12 @@ using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; using osu.Framework.Graphics; using osu.Game.Overlays; +using osu.Game.Overlays.OSD; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseOnScreenDisplay : OsuTestCase + public class TestSceneOnScreenDisplay : OsuTestScene { [BackgroundDependencyLoader] private void load() @@ -22,6 +23,12 @@ namespace osu.Game.Tests.Visual osd.BeginTracking(this, config); Add(osd); + AddStep("Display empty osd toast", () => osd.Display(new EmptyToast())); + AddAssert("Toast width is 240", () => osd.Child.Width == 240); + + AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast())); + AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240); + AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2); AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2); AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3); @@ -86,6 +93,22 @@ namespace osu.Game.Tests.Visual Setting4 } + private class EmptyToast : Toast + { + public EmptyToast() + : base("", "", "") + { + } + } + + private class LengthyToast : Toast + { + public LengthyToast() + : base("Toast with a very very very long text", "A very very very very very very long text also", "A very very very very very long shortcut") + { + } + } + private class TestOnScreenDisplay : OnScreenDisplay { protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110); diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs new file mode 100644 index 0000000000..6a41d08f01 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuAnimatedButton.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneOsuAnimatedButton : OsuGridTestScene + { + public TestSceneOsuAnimatedButton() + : base(3, 2) + { + Cell(0).Add(new BaseContainer("relative sized") + { + RelativeSizeAxes = Axes.Both, + }); + + Cell(1).Add(new BaseContainer("auto sized") + { + AutoSizeAxes = Axes.Both + }); + + Cell(2).Add(new BaseContainer("relative Y auto X") + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X + }); + + Cell(3).Add(new BaseContainer("relative X auto Y") + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }); + + Cell(4).Add(new BaseContainer("fixed") + { + Size = new Vector2(100), + }); + + Cell(5).Add(new BaseContainer("fixed") + { + Size = new Vector2(100, 50), + }); + + AddToggleStep("toggle enabled", toggle => + { + for (int i = 0; i < 6; i++) + ((BaseContainer)Cell(i).Child).Action = toggle ? () => { } : (Action)null; + }); + } + + public class BaseContainer : OsuAnimatedButton + { + public BaseContainer(string text) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Add(new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = text + }); + } + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs new file mode 100644 index 0000000000..dbef7d1686 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuHoverContainer.cs @@ -0,0 +1,194 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.Containers; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneOsuHoverContainer : ManualInputManagerTestScene + { + private OsuHoverTestContainer hoverContainer; + private Box colourContainer; + + [SetUp] + public void SetUp() => Schedule(() => + { + Child = hoverContainer = new OsuHoverTestContainer + { + Enabled = { Value = true }, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(100), + Child = colourContainer = new Box + { + RelativeSizeAxes = Axes.Both, + }, + }; + + doMoveOut(); + }); + + [Description("Checks IsHovered property value on a container when it is hovered/unhovered.")] + [TestCase(true, TestName = "Enabled_Check_IsHovered")] + [TestCase(false, TestName = "Disabled_Check_IsHovered")] + public void TestIsHoveredHasProperValue(bool isEnabled) + { + setContainerEnabledTo(isEnabled); + + checkNotHovered(); + + moveToText(); + checkHovered(); + + moveOut(); + checkNotHovered(); + + moveToText(); + checkHovered(); + + moveOut(); + checkNotHovered(); + } + + [Test] + [Description("Checks colour fading on an enabled container when it is hovered/unhovered.")] + public void TestTransitionWhileEnabled() + { + enableContainer(); + + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + + moveOut(); + waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + + moveOut(); + waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR); + } + + [Test] + [Description("Checks colour fading on a disabled container when it is hovered/unhovered.")] + public void TestNoTransitionWhileDisabled() + { + disableContainer(); + + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveOut(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveOut(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + } + + [Test] + [Description("Checks that when a disabled & hovered container gets enabled, colour fading happens")] + public void TestBecomesEnabledTransition() + { + disableContainer(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + enableContainer(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + } + + [Test] + [Description("Checks that when an enabled & hovered container gets disabled, colour fading happens")] + public void TestBecomesDisabledTransition() + { + enableContainer(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + + disableContainer(); + waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR); + } + + [Test] + [Description("Checks that when a hovered container gets enabled and disabled multiple times, colour fading happens")] + public void TestDisabledChangesMultipleTimes() + { + enableContainer(); + checkColour(OsuHoverTestContainer.IDLE_COLOUR); + + moveToText(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + + disableContainer(); + waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR); + + enableContainer(); + waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR); + + disableContainer(); + waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR); + } + + private void enableContainer() => setContainerEnabledTo(true); + + private void disableContainer() => setContainerEnabledTo(false); + + private void setContainerEnabledTo(bool newValue) + { + string word = newValue ? "Enable" : "Disable"; + AddStep($"{word} container", () => hoverContainer.Enabled.Value = newValue); + } + + private void moveToText() => AddStep("Move mouse to text", () => InputManager.MoveMouseTo(hoverContainer)); + + private void moveOut() => AddStep("Move out", doMoveOut); + + private void checkHovered() => AddAssert("Check hovered", () => hoverContainer.IsHovered); + + private void checkNotHovered() => AddAssert("Check not hovered", () => !hoverContainer.IsHovered); + + private void checkColour(ColourInfo expectedColour) + => AddAssert($"Check colour to be '{expectedColour}'", () => currentColour.Equals(expectedColour)); + + private void waitUntilColourIs(ColourInfo expectedColour) + => AddUntilStep($"Wait until hover colour is {expectedColour}", () => currentColour.Equals(expectedColour)); + + private ColourInfo currentColour => colourContainer.DrawColourInfo.Colour; + + /// + /// Moves the cursor to top left corner of the screen + /// + private void doMoveOut() + => InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.TopLeft.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y)); + + private sealed class OsuHoverTestContainer : OsuHoverContainer + { + public static readonly Color4 HOVER_COLOUR = Color4.Red; + public static readonly Color4 IDLE_COLOUR = Color4.Green; + + public OsuHoverTestContainer() + { + HoverColour = HOVER_COLOUR; + IdleColour = IDLE_COLOUR; + } + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs new file mode 100644 index 0000000000..061039b297 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuIcon.cs @@ -0,0 +1,73 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Reflection; +using NUnit.Framework; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestSceneOsuIcon : OsuTestScene + { + public TestSceneOsuIcon() + { + FillFlowContainer flow; + + AddRange(new Drawable[] + { + new Box + { + Colour = Color4.Teal, + RelativeSizeAxes = Axes.Both, + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = flow = new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Full, + }, + } + }); + + foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static)) + flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)p.GetValue(null))); + + AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow)); + AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1)))); + } + + private class Icon : Container, IHasTooltip + { + public string TooltipText { get; } + + public SpriteIcon SpriteIcon { get; } + + public Icon(string name, IconUsage icon) + { + TooltipText = name; + + AutoSizeAxes = Axes.Both; + Child = SpriteIcon = new SpriteIcon + { + Icon = icon, + Size = new Vector2(60), + }; + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs similarity index 55% rename from osu.Game.Tests/Visual/TestCaseParallaxContainer.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs index 8c12589c6f..588b25c02d 100644 --- a/osu.Game.Tests/Visual/TestCaseParallaxContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneParallaxContainer.cs @@ -1,20 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; +using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Screens.Backgrounds; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { - public class TestCaseParallaxContainer : OsuTestCase + public class TestSceneParallaxContainer : OsuTestScene { - public TestCaseParallaxContainer() + public TestSceneParallaxContainer() { ParallaxContainer parallax; Add(parallax = new ParallaxContainer { - Child = new BackgroundScreenDefault { Alpha = 0.8f } + Child = new ScreenStack(new BackgroundScreenDefault { Alpha = 0.8f }) + { + RelativeSizeAxes = Axes.Both, + } }); AddStep("default parallax", () => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT); diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs b/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs new file mode 100644 index 0000000000..3d39bb7003 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Overlays.Dialog; + +namespace osu.Game.Tests.Visual.UserInterface +{ + [TestFixture] + public class TestScenePopupDialog : OsuTestScene + { + public TestScenePopupDialog() + { + Add(new TestPopupDialog + { + RelativeSizeAxes = Axes.Both, + State = { Value = Framework.Graphics.Containers.Visibility.Visible }, + }); + } + + private class TestPopupDialog : PopupDialog + { + public TestPopupDialog() + { + Icon = FontAwesome.Solid.AssistiveListeningSystems; + + HeaderText = @"This is a test popup"; + BodyText = "I can say lots of stuff and even wrap my words!"; + + Buttons = new PopupDialogButton[] + { + new PopupDialogCancelButton + { + Text = @"Yes. That you can.", + }, + new PopupDialogOkButton + { + Text = @"You're a fake!", + }, + }; + } + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs similarity index 75% rename from osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs index b70117a3ad..0cb8683d72 100644 --- a/osu.Game.Tests/Visual/TestCaseScreenBreadcrumbControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; @@ -11,24 +11,26 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Screens; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestCaseScreenBreadcrumbControl : OsuTestCase + public class TestSceneScreenBreadcrumbControl : OsuTestScene { private readonly ScreenBreadcrumbControl breadcrumbs; - private Screen currentScreen, changedScreen; + private readonly OsuScreenStack screenStack; - public TestCaseScreenBreadcrumbControl() + public TestSceneScreenBreadcrumbControl() { - TestScreen startScreen; OsuSpriteText titleText; + IScreen startScreen = new TestScreenOne(); + screenStack = new OsuScreenStack(startScreen) { RelativeSizeAxes = Axes.Both }; + Children = new Drawable[] { - currentScreen = startScreen = new TestScreenOne(), + screenStack, new FillFlowContainer { RelativeSizeAxes = Axes.X, @@ -37,7 +39,7 @@ namespace osu.Game.Tests.Visual Spacing = new Vector2(10), Children = new Drawable[] { - breadcrumbs = new ScreenBreadcrumbControl(startScreen) + breadcrumbs = new ScreenBreadcrumbControl(screenStack) { RelativeSizeAxes = Axes.X, }, @@ -46,12 +48,7 @@ namespace osu.Game.Tests.Visual }, }; - breadcrumbs.Current.ValueChanged += s => - { - titleText.Text = $"Changed to {s.ToString()}"; - changedScreen = s; - }; - + breadcrumbs.Current.ValueChanged += screen => titleText.Text = $"Changed to {screen.NewValue}"; breadcrumbs.Current.TriggerChange(); waitForCurrent(); @@ -60,18 +57,14 @@ namespace osu.Game.Tests.Visual pushNext(); waitForCurrent(); - AddStep(@"make start current", () => - { - startScreen.MakeCurrent(); - currentScreen = startScreen; - }); + AddStep(@"make start current", () => startScreen.MakeCurrent()); waitForCurrent(); pushNext(); waitForCurrent(); AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2); - AddStep(@"exit current", () => changedScreen.Exit()); - AddAssert(@"current screen is first", () => startScreen == changedScreen); + AddStep(@"exit current", () => screenStack.CurrentScreen.Exit()); + AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen); } [BackgroundDependencyLoader] @@ -80,8 +73,8 @@ namespace osu.Game.Tests.Visual breadcrumbs.StripColour = colours.Blue; } - private void pushNext() => AddStep(@"push next screen", () => currentScreen = ((TestScreen)currentScreen).PushNext()); - private void waitForCurrent() => AddUntilStep(() => currentScreen.IsCurrentScreen, "current screen"); + private void pushNext() => AddStep(@"push next screen", () => ((TestScreen)screenStack.CurrentScreen).PushNext()); + private void waitForCurrent() => AddUntilStep("current screen", () => screenStack.CurrentScreen.IsCurrentScreen()); private abstract class TestScreen : OsuScreen { @@ -91,14 +84,14 @@ namespace osu.Game.Tests.Visual public TestScreen PushNext() { TestScreen screen = CreateNextScreen(); - Push(screen); + this.Push(screen); return screen; } protected TestScreen() { - Child = new FillFlowContainer + InternalChild = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game.Tests/Visual/TestCaseTabControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs similarity index 66% rename from osu.Game.Tests/Visual/TestCaseTabControl.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs index 63708c5662..a884741ff8 100644 --- a/osu.Game.Tests/Visual/TestCaseTabControl.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneTabControl.cs @@ -1,19 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Select.Filter; -using OpenTK; +using osuTK; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { [Description("SongSelect filter control")] - public class TestCaseTabControl : OsuTestCase + public class TestSceneTabControl : OsuTestScene { - public TestCaseTabControl() + public TestSceneTabControl() { OsuSpriteText text; OsuTabControl filter; @@ -33,9 +33,9 @@ namespace osu.Game.Tests.Visual filter.PinItem(GroupMode.All); filter.PinItem(GroupMode.RecentlyPlayed); - filter.Current.ValueChanged += newFilter => + filter.Current.ValueChanged += grouping => { - text.Text = "Currently Selected: " + newFilter.ToString(); + text.Text = "Currently Selected: " + grouping.NewValue.ToString(); }; } } diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs new file mode 100644 index 0000000000..0da256855a --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs @@ -0,0 +1,79 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Game.Overlays.Toolbar; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.MathUtils; +using osu.Game.Rulesets; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneToolbarRulesetSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(ToolbarRulesetSelector), + typeof(ToolbarRulesetTabButton), + }; + + [Resolved] + private RulesetStore rulesets { get; set; } + + [Test] + public void TestDisplay() + { + ToolbarRulesetSelector selector = null; + + AddStep("create selector", () => + { + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + Height = Toolbar.HEIGHT, + Child = selector = new ToolbarRulesetSelector() + }; + }); + + AddStep("Select random", () => + { + selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count())); + }); + AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled); + } + + [Test] + public void TestNonFirstRulesetInitialState() + { + TestSelector selector = null; + + AddStep("create selector", () => + { + Child = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.X, + Height = Toolbar.HEIGHT, + Child = selector = new TestSelector() + }; + + selector.Current.Value = rulesets.GetRuleset(2); + }); + + AddAssert("mode line has moved", () => selector.ModeButtonLine.DrawPosition.X > 0); + } + + private class TestSelector : ToolbarRulesetSelector + { + public new Drawable ModeButtonLine => base.ModeButtonLine; + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs new file mode 100644 index 0000000000..849577186d --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneTwoLayerButton.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneTwoLayerButton : OsuTestScene + { + public TestSceneTwoLayerButton() + { + Add(new TwoLayerButton + { + Position = new Vector2(100), + Text = "button", + Icon = FontAwesome.Solid.Check, + BackgroundColour = Color4.SlateGray, + HoverColour = Color4.SlateGray.Darken(0.2f) + }); + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs new file mode 100644 index 0000000000..198cc70e01 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneUpdateableBeatmapBackgroundSprite.cs @@ -0,0 +1,150 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Rulesets; +using osu.Game.Tests.Beatmaps.IO; +using osuTK; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneUpdateableBeatmapBackgroundSprite : OsuTestScene + { + protected override bool UseOnlineAPI => true; + + private BeatmapSetInfo testBeatmap; + private IAPIProvider api; + private RulesetStore rulesets; + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + [BackgroundDependencyLoader] + private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets) + { + this.api = api; + this.rulesets = rulesets; + + testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).Result; + } + + [Test] + public void TestNullBeatmap() + { + TestUpdateableBeatmapBackgroundSprite background = null; + + AddStep("load null beatmap", () => Child = background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }); + AddUntilStep("content loaded", () => background.ContentLoaded); + } + + [Test] + public void TestLocalBeatmap() + { + TestUpdateableBeatmapBackgroundSprite background = null; + + AddStep("load local beatmap", () => + { + Child = background = new TestUpdateableBeatmapBackgroundSprite + { + RelativeSizeAxes = Axes.Both, + Beatmap = { Value = testBeatmap.Beatmaps.First() } + }; + }); + + AddUntilStep("wait for load", () => background.ContentLoaded); + } + + [Test] + public void TestOnlineBeatmap() + { + if (api.IsLoggedIn) + { + var req = new GetBeatmapSetRequest(1); + api.Queue(req); + + AddUntilStep("wait for api response", () => req.Result != null); + + TestUpdateableBeatmapBackgroundSprite background = null; + + AddStep("load online beatmap", () => + { + Child = background = new TestUpdateableBeatmapBackgroundSprite + { + RelativeSizeAxes = Axes.Both, + Beatmap = { Value = new BeatmapInfo { BeatmapSet = req.Result?.ToBeatmapSet(rulesets) } } + }; + }); + + AddUntilStep("wait for load", () => background.ContentLoaded); + } + else + AddStep("online (login first)", () => { }); + } + + [Test] + public void TestUnloadAndReload() + { + var backgrounds = new List(); + OsuScrollContainer scrollContainer = null; + + AddStep("create backgrounds hierarchy", () => + { + FillFlowContainer backgroundFlow; + + Child = scrollContainer = new OsuScrollContainer + { + Size = new Vector2(500), + Child = backgroundFlow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(10), + Padding = new MarginPadding { Bottom = 550 } + } + }; + + for (int i = 0; i < 25; i++) + { + var background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }; + + if (i % 2 == 0) + background.Beatmap.Value = testBeatmap.Beatmaps.First(); + + backgroundFlow.Add(new Container + { + RelativeSizeAxes = Axes.X, + Height = 100, + Masking = true, + Child = background + }); + + backgrounds.Add(background); + } + }); + + var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded); + + AddUntilStep("some loaded", () => loadedBackgrounds.Any()); + AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd()); + AddUntilStep("all unloaded", () => !loadedBackgrounds.Any()); + } + + private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite + { + protected override double UnloadDelay => 2000; + + public bool ContentLoaded => ((DelayedLoadUnloadWrapper)InternalChildren.LastOrDefault())?.Content?.IsLoaded ?? false; + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseVolumePieces.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs similarity index 77% rename from osu.Game.Tests/Visual/TestCaseVolumePieces.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs index 3c5b91ccd2..2fe6240b22 100644 --- a/osu.Game.Tests/Visual/TestCaseVolumePieces.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneVolumePieces.cs @@ -1,16 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Overlays.Volume; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Tests.Visual +namespace osu.Game.Tests.Visual.UserInterface { - public class TestCaseVolumePieces : OsuTestCase + public class TestSceneVolumePieces : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) }; diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs index 17aa7db14d..db9576b5fa 100644 --- a/osu.Game.Tests/WaveformTestBeatmap.cs +++ b/osu.Game.Tests/WaveformTestBeatmap.cs @@ -1,48 +1,56 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; +using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.IO.Archives; -using osu.Game.Tests.Beatmaps.IO; +using osu.Game.Tests.Resources; namespace osu.Game.Tests { /// - /// A that is used for testcases that include waveforms. + /// A that is used for test scenes that include waveforms. /// public class WaveformTestBeatmap : WorkingBeatmap { private readonly ZipArchiveReader reader; - private readonly FileStream stream; + private readonly Stream stream; + private readonly ITrackStore trackStore; - public WaveformTestBeatmap() - : base(new BeatmapInfo()) + public WaveformTestBeatmap(AudioManager audioManager) + : base(new BeatmapInfo(), audioManager) { - stream = File.OpenRead(ImportBeatmapTest.TEST_OSZ_PATH); + stream = TestResources.GetTestBeatmapStream(); reader = new ZipArchiveReader(stream); + trackStore = audioManager.GetTrackStore(reader); } - public override void Dispose() + protected override void Dispose(bool isDisposing) { - base.Dispose(); + base.Dispose(isDisposing); stream?.Dispose(); reader?.Dispose(); + trackStore?.Dispose(); } protected override IBeatmap GetBeatmap() => createTestBeatmap(); protected override Texture GetBackground() => null; - protected override Waveform GetWaveform() => new Waveform(getAudioStream()); + protected override VideoSprite GetVideo() => null; - protected override Track GetTrack() => new TrackBass(getAudioStream()); + protected override Waveform GetWaveform() => new Waveform(trackStore.GetStream(firstAudioFile)); + + protected override Track GetTrack() => trackStore.Get(firstAudioFile); + + private string firstAudioFile => reader.Filenames.First(f => f.EndsWith(".mp3")); - private Stream getAudioStream() => reader.GetStream(reader.Filenames.First(f => f.EndsWith(".mp3"))); private Stream getBeatmapStream() => reader.GetStream(reader.Filenames.First(f => f.EndsWith(".osu"))); private Beatmap createTestBeatmap() diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index 520e0b8940..84f67c9319 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -2,15 +2,15 @@ - - - - + + + + WinExe - netcoreapp2.1 + netcoreapp2.2 diff --git a/osu.Game.Tournament.Tests/.vscode/launch.json b/osu.Game.Tournament.Tests/.vscode/launch.json new file mode 100644 index 0000000000..0204158347 --- /dev/null +++ b/osu.Game.Tournament.Tests/.vscode/launch.json @@ -0,0 +1,31 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "VisualTests (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Tournament.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Debug)", + "env": {}, + "console": "internalConsole" + }, + { + "name": "VisualTests (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Tournament.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Release)", + "env": {}, + "console": "internalConsole" + } + ] +} \ No newline at end of file diff --git a/osu.Game.Tournament.Tests/.vscode/tasks.json b/osu.Game.Tournament.Tests/.vscode/tasks.json new file mode 100644 index 0000000000..37f2f32874 --- /dev/null +++ b/osu.Game.Tournament.Tests/.vscode/tasks.json @@ -0,0 +1,47 @@ +{ + // See https://go.microsoft.com/fwlink/?LinkId=733558 + // for the documentation about the tasks.json format + "version": "2.0.0", + "tasks": [ + { + "label": "Build (Debug)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Tournament.Tests.csproj", + "/p:GenerateFullPaths=true", + "/m", + "/verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Build (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Tournament.Tests.csproj", + "/p:Configuration=Release", + "/p:GenerateFullPaths=true", + "/m", + "/verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore", + "type": "shell", + "command": "dotnet", + "args": [ + "restore" + ], + "problemMatcher": [] + } + ] +} \ No newline at end of file diff --git a/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs new file mode 100644 index 0000000000..e65b708fea --- /dev/null +++ b/osu.Game.Tournament.Tests/Components/TestSceneDrawableTournamentMatch.cs @@ -0,0 +1,92 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Ladder.Components; + +namespace osu.Game.Tournament.Tests.Components +{ + public class TestSceneDrawableTournamentMatch : TournamentTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(TournamentMatch), + typeof(DrawableTournamentTeam), + }; + + public TestSceneDrawableTournamentMatch() + { + Container level1; + Container level2; + + var match1 = new TournamentMatch( + new TournamentTeam { FlagName = { Value = "AU" }, FullName = { Value = "Australia" }, }, + new TournamentTeam { FlagName = { Value = "JP" }, FullName = { Value = "Japan" }, Acronym = { Value = "JPN" } }) + { + Team1Score = { Value = 4 }, + Team2Score = { Value = 1 }, + }; + + var match2 = new TournamentMatch( + new TournamentTeam + { + FlagName = { Value = "RO" }, + FullName = { Value = "Romania" }, + } + ); + + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + level1 = new FillFlowContainer + { + AutoSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Children = new[] + { + new DrawableTournamentMatch(match1), + new DrawableTournamentMatch(match2), + new DrawableTournamentMatch(new TournamentMatch()), + } + }, + level2 = new FillFlowContainer + { + AutoSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Margin = new MarginPadding(20), + Children = new[] + { + new DrawableTournamentMatch(new TournamentMatch()), + new DrawableTournamentMatch(new TournamentMatch()) + } + } + } + }; + + level1.Children[0].Match.Progression.Value = level2.Children[0].Match; + level1.Children[1].Match.Progression.Value = level2.Children[0].Match; + + AddRepeatStep("change scores", () => match1.Team2Score.Value++, 4); + AddStep("add new team", () => match2.Team2.Value = new TournamentTeam { FlagName = { Value = "PT" }, FullName = { Value = "Portugal" } }); + AddStep("Add progression", () => level1.Children[2].Match.Progression.Value = level2.Children[1].Match); + + AddStep("start match", () => match2.StartMatch()); + + AddRepeatStep("change scores", () => match2.Team1Score.Value++, 10); + + AddStep("start submatch", () => level2.Children[0].Match.StartMatch()); + + AddRepeatStep("change scores", () => level2.Children[0].Match.Team1Score.Value++, 5); + + AddRepeatStep("change scores", () => level2.Children[0].Match.Team2Score.Value++, 4); + } + } +} diff --git a/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs new file mode 100644 index 0000000000..72d9eb0e07 --- /dev/null +++ b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs @@ -0,0 +1,40 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Screens.Gameplay.Components; + +namespace osu.Game.Tournament.Tests.Components +{ + public class TestSceneMatchScoreDisplay : LadderTestScene + { + [Cached(Type = typeof(MatchIPCInfo))] + private MatchIPCInfo matchInfo = new MatchIPCInfo(); + + public TestSceneMatchScoreDisplay() + { + Add(new MatchScoreDisplay + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Scheduler.AddDelayed(() => + { + int amount = (int)((RNG.NextDouble() - 0.5) * 10000); + if (amount < 0) + matchInfo.Score1.Value -= amount; + else + matchInfo.Score2.Value += amount; + }, 100, true); + } + } +} diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs new file mode 100644 index 0000000000..77fa411058 --- /dev/null +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentBeatmapPanel.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets; +using osu.Game.Tests.Visual; +using osu.Game.Tournament.Components; + +namespace osu.Game.Tournament.Tests.Components +{ + public class TestSceneTournamentBeatmapPanel : OsuTestScene + { + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved] + private RulesetStore rulesets { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 }); + req.Success += success; + api.Queue(req); + } + + private void success(APIBeatmap apiBeatmap) + { + var beatmap = apiBeatmap.ToBeatmap(rulesets); + Add(new TournamentBeatmapPanel(beatmap) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs new file mode 100644 index 0000000000..41d32d9448 --- /dev/null +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -0,0 +1,130 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Online.Chat; +using osu.Game.Tests.Visual; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osu.Game.Users; + +namespace osu.Game.Tournament.Tests.Components +{ + public class TestSceneTournamentMatchChatDisplay : OsuTestScene + { + private readonly Channel testChannel = new Channel(); + private readonly Channel testChannel2 = new Channel(); + + private readonly User admin = new User + { + Username = "HappyStick", + Id = 2, + Colour = "f2ca34" + }; + + private readonly User redUser = new User + { + Username = "BanchoBot", + Id = 3, + }; + + private readonly User blueUser = new User + { + Username = "Zallius", + Id = 4, + }; + + [Cached] + private LadderInfo ladderInfo = new LadderInfo(); + + [Cached] + private MatchIPCInfo matchInfo = new MatchIPCInfo(); // hide parent + + private readonly TournamentMatchChatDisplay chatDisplay; + + public TestSceneTournamentMatchChatDisplay() + { + Add(chatDisplay = new TournamentMatchChatDisplay + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + + ladderInfo.CurrentMatch.Value = new TournamentMatch + { + Team1 = + { + Value = new TournamentTeam { Players = new BindableList { redUser } } + }, + Team2 = + { + Value = new TournamentTeam { Players = new BindableList { blueUser } } + } + }; + + chatDisplay.Channel.Value = testChannel; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = admin, + Content = "I am a wang!" + })); + + AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = redUser, + Content = "I am team red." + })); + + AddStep("message from team red", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = redUser, + Content = "I plan to win!" + })); + + AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = blueUser, + Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand." + })); + + AddStep("message from admin", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = admin, + Content = "Okay okay, calm down guys. Let's do this!" + })); + + AddStep("multiple messages", () => testChannel.AddNewMessages(new Message(nextMessageId()) + { + Sender = admin, + Content = "I spam you!" + }, + new Message(nextMessageId()) + { + Sender = admin, + Content = "I spam you!!!1" + }, + new Message(nextMessageId()) + { + Sender = admin, + Content = "I spam you!1!1" + })); + + AddStep("change channel to 2", () => chatDisplay.Channel.Value = testChannel2); + + AddStep("change channel to 1", () => chatDisplay.Channel.Value = testChannel); + } + + private int messageId; + + private long? nextMessageId() => messageId++; + } +} diff --git a/osu.Game.Tournament.Tests/LadderTestScene.cs b/osu.Game.Tournament.Tests/LadderTestScene.cs new file mode 100644 index 0000000000..dae0721023 --- /dev/null +++ b/osu.Game.Tournament.Tests/LadderTestScene.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Tests +{ + [TestFixture] + public abstract class LadderTestScene : TournamentTestScene + { + [Resolved] + protected LadderInfo Ladder { get; private set; } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs new file mode 100644 index 0000000000..9de00818a5 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneGameplayScreen.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Screens.Gameplay; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneGameplayScreen : TournamentTestScene + { + [Cached] + private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); + + [BackgroundDependencyLoader] + private void load() + { + Add(new GameplayScreen()); + Add(chat); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs new file mode 100644 index 0000000000..a45c5de2bd --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneLadderEditorScreen.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Graphics.Cursor; +using osu.Game.Tournament.Screens.Editors; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneLadderEditorScreen : LadderTestScene + { + [BackgroundDependencyLoader] + private void load() + { + Add(new OsuContextMenuContainer + { + RelativeSizeAxes = Axes.Both, + Child = new LadderEditorScreen() + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs new file mode 100644 index 0000000000..2be0564c82 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneLadderScreen.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Graphics.Cursor; +using osu.Game.Tournament.Screens.Ladder; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneLadderScreen : LadderTestScene + { + [BackgroundDependencyLoader] + private void load() + { + Add(new OsuContextMenuContainer + { + RelativeSizeAxes = Axes.Both, + Child = new LadderScreen() + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs new file mode 100644 index 0000000000..a7011c6d3c --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneMapPoolScreen.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Game.Tournament.Screens.MapPool; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneMapPoolScreen : LadderTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(MapPoolScreen) + }; + + [BackgroundDependencyLoader] + private void load() + { + Add(new MapPoolScreen { Width = 0.7f }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs new file mode 100644 index 0000000000..e15ac416b0 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneRoundEditorScreen.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Tournament.Screens.Editors; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneRoundEditorScreen : LadderTestScene + { + public TestSceneRoundEditorScreen() + { + Add(new RoundEditorScreen + { + Width = 0.85f // create room for control panel + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs new file mode 100644 index 0000000000..2277302e98 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Tournament.Screens.Schedule; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneScheduleScreen : TournamentTestScene + { + [BackgroundDependencyLoader] + private void load() + { + Add(new ScheduleScreen()); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs new file mode 100644 index 0000000000..8c43e25416 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneShowcaseScreen.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Tournament.Screens.Showcase; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneShowcaseScreen : TournamentTestScene + { + [BackgroundDependencyLoader] + private void load() + { + Add(new ShowcaseScreen()); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs new file mode 100644 index 0000000000..097bad4a02 --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamEditorScreen.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Tournament.Screens.Editors; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneTeamEditorScreen : LadderTestScene + { + public TestSceneTeamEditorScreen() + { + Add(new TeamEditorScreen + { + Width = 0.85f // create room for control panel + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs new file mode 100644 index 0000000000..3d340e393c --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.TeamIntro; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneTeamIntroScreen : LadderTestScene + { + [Cached] + private readonly Bindable currentMatch = new Bindable(); + + [BackgroundDependencyLoader] + private void load() + { + var match = new TournamentMatch(); + match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); + match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); + match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); + currentMatch.Value = match; + + Add(new TeamIntroScreen + { + FillMode = FillMode.Fit, + FillAspectRatio = 16 / 9f + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs new file mode 100644 index 0000000000..6f5e17a36e --- /dev/null +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.TeamWin; + +namespace osu.Game.Tournament.Tests.Screens +{ + public class TestSceneTeamWinScreen : LadderTestScene + { + [Cached] + private readonly Bindable currentMatch = new Bindable(); + + [BackgroundDependencyLoader] + private void load() + { + var match = new TournamentMatch(); + match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); + match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); + match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); + currentMatch.Value = match; + + Add(new TeamWinScreen + { + FillMode = FillMode.Fit, + FillAspectRatio = 16 / 9f + }); + } + } +} diff --git a/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs new file mode 100644 index 0000000000..4d134ce4af --- /dev/null +++ b/osu.Game.Tournament.Tests/TestSceneTournamentSceneManager.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Platform; + +namespace osu.Game.Tournament.Tests +{ + public class TestSceneTournamentSceneManager : TournamentTestScene + { + [BackgroundDependencyLoader] + private void load(Storage storage) + { + Add(new TournamentSceneManager()); + } + } +} diff --git a/osu.Game.Tournament.Tests/TournamentTestBrowser.cs b/osu.Game.Tournament.Tests/TournamentTestBrowser.cs new file mode 100644 index 0000000000..f7ad757926 --- /dev/null +++ b/osu.Game.Tournament.Tests/TournamentTestBrowser.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Testing; +using osu.Game.Graphics; +using osu.Game.Graphics.Backgrounds; + +namespace osu.Game.Tournament.Tests +{ + public class TournamentTestBrowser : TournamentGameBase + { + protected override void LoadComplete() + { + base.LoadComplete(); + + LoadComponentAsync(new Background("Menu/menu-background-0") + { + Colour = OsuColour.Gray(0.5f), + Depth = 10 + }, AddInternal); + + // Have to construct this here, rather than in the constructor, because + // we depend on some dependencies to be loaded within OsuGameBase.load(). + Add(new TestBrowser()); + } + } +} diff --git a/osu.Game.Tournament.Tests/TournamentTestRunner.cs b/osu.Game.Tournament.Tests/TournamentTestRunner.cs new file mode 100644 index 0000000000..1f63f7c545 --- /dev/null +++ b/osu.Game.Tournament.Tests/TournamentTestRunner.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Platform; + +namespace osu.Game.Tournament.Tests +{ + public static class TournamentTestRunner + { + [STAThread] + public static int Main(string[] args) + { + using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) + { + host.Run(new TournamentTestBrowser()); + return 0; + } + } + } +} diff --git a/osu.Game.Tournament.Tests/TournamentTestScene.cs b/osu.Game.Tournament.Tests/TournamentTestScene.cs new file mode 100644 index 0000000000..18ac3230da --- /dev/null +++ b/osu.Game.Tournament.Tests/TournamentTestScene.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Testing; +using osu.Game.Tests.Visual; + +namespace osu.Game.Tournament.Tests +{ + public abstract class TournamentTestScene : OsuTestScene + { + protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner(); + + public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner + { + private TestSceneTestRunner.TestRunner runner; + + protected override void LoadAsyncComplete() + { + // this has to be run here rather than LoadComplete because + // TestScene.cs is checking the IsLoaded state (on another thread) and expects + // the runner to be loaded at that point. + Add(runner = new TestSceneTestRunner.TestRunner()); + } + + public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test); + } + } +} diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj new file mode 100644 index 0000000000..bba3c92245 --- /dev/null +++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj @@ -0,0 +1,23 @@ + + + + osu.Game.Tournament.Tests.TournamentTestRunner + + + + + + + + + WinExe + netcoreapp2.2 + + + + + + + + + \ No newline at end of file diff --git a/osu.Game.Tournament/Components/ControlPanel.cs b/osu.Game.Tournament/Components/ControlPanel.cs new file mode 100644 index 0000000000..a9bb1bf42f --- /dev/null +++ b/osu.Game.Tournament/Components/ControlPanel.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Components +{ + /// + /// An element anchored to the right-hand area of a screen that provides streamer level controls. + /// Should be off-screen. + /// + public class ControlPanel : Container + { + private readonly FillFlowContainer buttons; + + protected override Container Content => buttons; + + public ControlPanel() + { + RelativeSizeAxes = Axes.Both; + AlwaysPresent = true; + Width = 0.15f; + Anchor = Anchor.TopRight; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = new Color4(54, 54, 54, 255) + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = "Control Panel", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22) + }, + buttons = new FillFlowContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Width = 0.75f, + Position = new Vector2(0, 35f), + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5f), + }, + }; + } + + public class Spacer : CompositeDrawable + { + public Spacer(float height = 20) + { + RelativeSizeAxes = Axes.X; + Height = height; + AlwaysPresent = true; + } + } + } +} diff --git a/osu.Game.Tournament/Components/DateTextBox.cs b/osu.Game.Tournament/Components/DateTextBox.cs new file mode 100644 index 0000000000..ee7e350970 --- /dev/null +++ b/osu.Game.Tournament/Components/DateTextBox.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Settings; + +namespace osu.Game.Tournament.Components +{ + public class DateTextBox : SettingsTextBox + { + public new Bindable Bindable + { + get => bindable; + set + { + bindable = value.GetBoundCopy(); + bindable.BindValueChanged(dto => + base.Bindable.Value = dto.NewValue.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ssZ"), true); + } + } + + // hold a reference to the provided bindable so we don't have to in every settings section. + private Bindable bindable; + + public DateTextBox() + { + base.Bindable = new Bindable(); + ((OsuTextBox)Control).OnCommit = (sender, newText) => + { + try + { + bindable.Value = DateTimeOffset.Parse(sender.Text); + } + catch + { + // reset textbox content to its last valid state on a parse failure. + bindable.TriggerChange(); + } + }; + } + } +} diff --git a/osu.Game.Tournament/Components/DrawableTournamentTeam.cs b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs new file mode 100644 index 0000000000..361bd92770 --- /dev/null +++ b/osu.Game.Tournament/Components/DrawableTournamentTeam.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Components +{ + public abstract class DrawableTournamentTeam : CompositeDrawable + { + public readonly TournamentTeam Team; + + protected readonly Sprite Flag; + protected readonly OsuSpriteText AcronymText; + + [UsedImplicitly] + private Bindable acronym; + + [UsedImplicitly] + private Bindable flag; + + protected DrawableTournamentTeam(TournamentTeam team) + { + Team = team; + + Flag = new Sprite + { + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit + }; + + AcronymText = new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Regular), + }; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + if (Team == null) return; + + (acronym = Team.Acronym.GetBoundCopy()).BindValueChanged(acronym => AcronymText.Text = Team?.Acronym.Value?.ToUpperInvariant() ?? string.Empty, true); + (flag = Team.FlagName.GetBoundCopy()).BindValueChanged(acronym => Flag.Texture = textures.Get($@"Flags/{Team.FlagName}"), true); + } + } +} diff --git a/osu.Game.Tournament/Components/SongBar.cs b/osu.Game.Tournament/Components/SongBar.cs new file mode 100644 index 0000000000..7005c068ae --- /dev/null +++ b/osu.Game.Tournament/Components/SongBar.cs @@ -0,0 +1,251 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Screens.Menu; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Components +{ + public class SongBar : CompositeDrawable + { + private BeatmapInfo beatmap; + + public BeatmapInfo Beatmap + { + get => beatmap; + set + { + if (beatmap == value) + return; + + beatmap = value; + update(); + } + } + + private LegacyMods mods; + + public LegacyMods Mods + { + get => mods; + set + { + mods = value; + update(); + } + } + + private Container panelContents; + private Container innerPanel; + private Container outerPanel; + private TournamentBeatmapPanel panel; + + private float panelWidth => expanded ? 0.6f : 1; + + private const float main_width = 0.97f; + private const float inner_panel_width = 0.7f; + + private bool expanded; + + public bool Expanded + { + get => expanded; + set + { + expanded = value; + panel?.ResizeWidthTo(panelWidth, 800, Easing.OutQuint); + + if (expanded) + { + innerPanel.ResizeWidthTo(inner_panel_width, 800, Easing.OutQuint); + outerPanel.ResizeWidthTo(main_width, 800, Easing.OutQuint); + } + else + { + innerPanel.ResizeWidthTo(1, 800, Easing.OutQuint); + outerPanel.ResizeWidthTo(0.25f, 800, Easing.OutQuint); + } + } + } + + [BackgroundDependencyLoader] + private void load() + { + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + outerPanel = new Container + { + Masking = true, + EdgeEffect = new EdgeEffectParameters + { + Colour = Color4.Black.Opacity(0.2f), + Type = EdgeEffectType.Shadow, + Radius = 5, + }, + RelativeSizeAxes = Axes.X, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + RelativePositionAxes = Axes.X, + X = -(1 - main_width) / 2, + Y = -10, + Width = main_width, + Height = TournamentBeatmapPanel.HEIGHT, + CornerRadius = TournamentBeatmapPanel.HEIGHT / 2, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.93f), + }, + new OsuLogo + { + Triangles = false, + Colour = OsuColour.Gray(0.33f), + Scale = new Vector2(0.08f), + Margin = new MarginPadding(50), + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + }, + innerPanel = new Container + { + Masking = true, + CornerRadius = TournamentBeatmapPanel.HEIGHT / 2, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Width = inner_panel_width, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.86f), + }, + panelContents = new Container + { + RelativeSizeAxes = Axes.Both, + } + } + } + } + } + }; + + Expanded = true; + } + + private void update() + { + if (beatmap == null) + { + panelContents.Clear(); + return; + } + + var bpm = beatmap.BeatmapSet.OnlineInfo.BPM; + var length = beatmap.Length; + string hardRockExtra = ""; + string srExtra = ""; + + //var ar = beatmap.BaseDifficulty.ApproachRate; + if ((mods & LegacyMods.HardRock) > 0) + { + hardRockExtra = "*"; + srExtra = "*"; + } + + if ((mods & LegacyMods.DoubleTime) > 0) + { + //ar *= 1.5f; + bpm *= 1.5f; + length /= 1.5f; + srExtra = "*"; + } + + panelContents.Children = new Drawable[] + { + new DiffPiece(("Length", TimeSpan.FromMilliseconds(length).ToString(@"mm\:ss"))) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.BottomLeft, + }, + new DiffPiece(("BPM", $"{bpm:0.#}")) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.TopLeft + }, + new DiffPiece( + //("CS", $"{beatmap.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"), + //("AR", $"{ar:0.#}{srExtra}"), + ("OD", $"{beatmap.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"), + ("HP", $"{beatmap.BaseDifficulty.DrainRate:0.#}{hardRockExtra}") + ) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.BottomRight + }, + new DiffPiece(("Star Rating", $"{beatmap.StarDifficulty:0.#}{srExtra}")) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.TopRight + }, + panel = new TournamentBeatmapPanel(beatmap) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(panelWidth, 1) + } + }; + } + + public class DiffPiece : TextFlowContainer + { + public DiffPiece(params (string heading, string content)[] tuples) + { + Margin = new MarginPadding { Horizontal = 15, Vertical = 1 }; + AutoSizeAxes = Axes.Both; + + void cp(SpriteText s, Color4 colour) + { + s.Colour = colour; + s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15); + } + + for (var i = 0; i < tuples.Length; i++) + { + var tuple = tuples[i]; + + if (i > 0) + { + AddText(" / ", s => + { + cp(s, OsuColour.Gray(0.33f)); + s.Spacing = new Vector2(-2, 0); + }); + } + + AddText(new OsuSpriteText { Text = tuple.heading }, s => cp(s, OsuColour.Gray(0.33f))); + AddText(" ", s => cp(s, OsuColour.Gray(0.33f))); + AddText(new OsuSpriteText { Text = tuple.content }, s => cp(s, OsuColour.Gray(0.5f))); + } + } + } + } +} diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs new file mode 100644 index 0000000000..f6c1be0e36 --- /dev/null +++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs @@ -0,0 +1,203 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Specialized; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Localisation; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Models; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Components +{ + public class TournamentBeatmapPanel : CompositeDrawable + { + public readonly BeatmapInfo Beatmap; + private readonly string mods; + + private const float horizontal_padding = 10; + private const float vertical_padding = 5; + + public const float HEIGHT = 50; + + private readonly Bindable currentMatch = new Bindable(); + private Box flash; + + public TournamentBeatmapPanel(BeatmapInfo beatmap, string mods = null) + { + if (beatmap == null) throw new ArgumentNullException(nameof(beatmap)); + + Beatmap = beatmap; + this.mods = mods; + Width = 400; + Height = HEIGHT; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, TextureStore textures) + { + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(ladder.CurrentMatch); + + CornerRadius = HEIGHT / 2; + Masking = true; + + AddRangeInternal(new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + new UpdateableBeatmapSetCover + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.5f), + BeatmapSet = Beatmap.BeatmapSet, + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Padding = new MarginPadding(vertical_padding), + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = new LocalisedString(( + $"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}", + $"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")), + Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true), + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Padding = new MarginPadding(vertical_padding), + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new OsuSpriteText + { + Text = "mapper", + Padding = new MarginPadding { Right = 5 }, + Font = OsuFont.GetFont(italics: true, weight: FontWeight.Regular, size: 14) + }, + new OsuSpriteText + { + Text = Beatmap.Metadata.AuthorString, + Padding = new MarginPadding { Right = 20 }, + Font = OsuFont.GetFont(italics: true, weight: FontWeight.Bold, size: 14) + }, + new OsuSpriteText + { + Text = "difficulty", + Padding = new MarginPadding { Right = 5 }, + Font = OsuFont.GetFont(italics: true, weight: FontWeight.Regular, size: 14) + }, + new OsuSpriteText + { + Text = Beatmap.Version, + Font = OsuFont.GetFont(italics: true, weight: FontWeight.Bold, size: 14) + }, + } + } + }, + }, + flash = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Gray, + Blending = BlendingParameters.Additive, + Alpha = 0, + }, + }); + + if (!string.IsNullOrEmpty(mods)) + AddInternal(new Sprite + { + Texture = textures.Get($"mods/{mods}"), + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Margin = new MarginPadding(20), + Scale = new Vector2(0.5f) + }); + } + + private void matchChanged(ValueChangedEvent match) + { + if (match.OldValue != null) + match.OldValue.PicksBans.CollectionChanged -= picksBansOnCollectionChanged; + match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged; + updateState(); + } + + private void picksBansOnCollectionChanged(object sender, NotifyCollectionChangedEventArgs e) + => updateState(); + + private BeatmapChoice choice; + + private void updateState() + { + var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineBeatmapID); + + bool doFlash = found != choice; + choice = found; + + if (found != null) + { + if (doFlash) + flash?.FadeOutFromOne(500).Loop(0, 10); + + BorderThickness = 6; + + switch (found.Team) + { + case TeamColour.Red: + BorderColour = Color4.Red; + break; + + case TeamColour.Blue: + BorderColour = Color4.Blue; + break; + } + + switch (found.Type) + { + case ChoiceType.Pick: + Colour = Color4.White; + Alpha = 1; + break; + + case ChoiceType.Ban: + Colour = Color4.Gray; + Alpha = 0.5f; + break; + } + } + else + { + Colour = Color4.White; + BorderThickness = 0; + Alpha = 1; + } + } + } +} diff --git a/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs b/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs new file mode 100644 index 0000000000..48c5b9bd35 --- /dev/null +++ b/osu.Game.Tournament/Components/TournamentMatchChatDisplay.cs @@ -0,0 +1,93 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Online.Chat; +using osu.Game.Overlays.Chat; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Components +{ + public class TournamentMatchChatDisplay : StandAloneChatDisplay + { + private readonly Bindable chatChannel = new Bindable(); + + private ChannelManager manager; + + public TournamentMatchChatDisplay() + { + RelativeSizeAxes = Axes.X; + Y = 100; + Size = new Vector2(0.45f, 112); + Margin = new MarginPadding(10); + Anchor = Anchor.BottomCentre; + Origin = Anchor.BottomCentre; + } + + [BackgroundDependencyLoader(true)] + private void load(MatchIPCInfo ipc) + { + if (ipc != null) + { + chatChannel.BindTo(ipc.ChatChannel); + chatChannel.BindValueChanged(c => + { + if (string.IsNullOrWhiteSpace(c.NewValue)) + return; + + int id = int.Parse(c.NewValue); + + if (id <= 0) return; + + if (manager == null) + { + AddInternal(manager = new ChannelManager()); + Channel.BindTo(manager.CurrentChannel); + } + + foreach (var ch in manager.JoinedChannels.ToList()) + manager.LeaveChannel(ch); + + var channel = new Channel + { + Id = id, + Type = ChannelType.Public + }; + + manager.JoinChannel(channel); + manager.CurrentChannel.Value = channel; + }, true); + } + } + + protected override ChatLine CreateMessage(Message message) => new MatchMessage(message); + + protected class MatchMessage : StandAloneMessage + { + public MatchMessage(Message message) + : base(message) + { + } + + [BackgroundDependencyLoader] + private void load(LadderInfo info) + { + //if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id)) + // ColourBox.Colour = red; + //else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id)) + // ColourBox.Colour = blue; + //else if (Message.Sender.Colour != null) + // SenderText.Colour = ColourBox.Colour = OsuColour.FromHex(Message.Sender.Colour); + } + + private readonly Color4 red = new Color4(186, 0, 18, 255); + private readonly Color4 blue = new Color4(17, 136, 170, 255); + } + } +} diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs new file mode 100644 index 0000000000..4f4660f645 --- /dev/null +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.IO; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Video; +using osu.Game.Graphics; + +namespace osu.Game.Tournament.Components +{ + public class TourneyVideo : CompositeDrawable + { + private readonly VideoSprite video; + + public TourneyVideo(Stream stream) + { + if (stream == null) + { + InternalChild = new Box + { + Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.3f), OsuColour.Gray(0.6f)), + RelativeSizeAxes = Axes.Both, + }; + } + else + InternalChild = video = new VideoSprite(stream) + { + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fit, + }; + } + + public bool Loop + { + set + { + if (video != null) + video.Loop = value; + } + } + } +} diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs new file mode 100644 index 0000000000..4fd858bd12 --- /dev/null +++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs @@ -0,0 +1,194 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.IO; +using System.Linq; +using Microsoft.Win32; +using osu.Framework.Allocation; +using osu.Framework.Logging; +using osu.Framework.Platform; +using osu.Framework.Platform.Windows; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Rulesets; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.IPC +{ + public class FileBasedIPC : MatchIPCInfo + { + [Resolved] + protected IAPIProvider API { get; private set; } + + [Resolved] + protected RulesetStore Rulesets { get; private set; } + + private int lastBeatmapId; + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, GameHost host) + { + StableStorage stable; + + try + { + stable = new StableStorage(host as DesktopGameHost); + } + catch (Exception e) + { + Logger.Error(e, "Stable installation could not be found; disabling file based IPC"); + return; + } + + const string file_ipc_filename = "ipc.txt"; + const string file_ipc_state_filename = "ipc-state.txt"; + const string file_ipc_scores_filename = "ipc-scores.txt"; + const string file_ipc_channel_filename = "ipc-channel.txt"; + + if (stable.Exists(file_ipc_filename)) + Scheduler.AddDelayed(delegate + { + try + { + using (var stream = stable.GetStream(file_ipc_filename)) + using (var sr = new StreamReader(stream)) + { + var beatmapId = int.Parse(sr.ReadLine()); + var mods = int.Parse(sr.ReadLine()); + + if (lastBeatmapId != beatmapId) + { + lastBeatmapId = beatmapId; + + var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null); + + if (existing != null) + Beatmap.Value = existing.BeatmapInfo; + else + { + var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId }); + req.Success += b => Beatmap.Value = b.ToBeatmap(Rulesets); + API.Queue(req); + } + } + + Mods.Value = (LegacyMods)mods; + } + } + catch + { + // file might be in use. + } + + try + { + using (var stream = stable.GetStream(file_ipc_channel_filename)) + using (var sr = new StreamReader(stream)) + { + ChatChannel.Value = sr.ReadLine(); + } + } + catch (Exception) + { + // file might be in use. + } + + try + { + using (var stream = stable.GetStream(file_ipc_state_filename)) + using (var sr = new StreamReader(stream)) + { + State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine()); + } + } + catch (Exception) + { + // file might be in use. + } + + try + { + using (var stream = stable.GetStream(file_ipc_scores_filename)) + using (var sr = new StreamReader(stream)) + { + Score1.Value = int.Parse(sr.ReadLine()); + Score2.Value = int.Parse(sr.ReadLine()); + } + } + catch (Exception) + { + // file might be in use. + } + }, 250, true); + } + + /// + /// A method of accessing an osu-stable install in a controlled fashion. + /// + private class StableStorage : WindowsStorage + { + protected override string LocateBasePath() + { + bool checkExists(string p) + { + return File.Exists(Path.Combine(p, "ipc.txt")); + } + + string stableInstallPath = string.Empty; + + try + { + try + { + stableInstallPath = "G:\\My Drive\\Main\\osu!tourney"; + + if (checkExists(stableInstallPath)) + return stableInstallPath; + + stableInstallPath = "G:\\My Drive\\Main\\osu!mappool"; + + if (checkExists(stableInstallPath)) + return stableInstallPath; + } + catch + { + } + + try + { + using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu")) + stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", ""); + + if (checkExists(stableInstallPath)) + return stableInstallPath; + } + catch + { + } + + stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!"); + if (checkExists(stableInstallPath)) + return stableInstallPath; + + stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu"); + if (checkExists(stableInstallPath)) + return stableInstallPath; + + return null; + } + finally + { + Logger.Log($"Stable path for tourney usage: {stableInstallPath}"); + } + } + + public StableStorage(DesktopGameHost host) + : base(string.Empty, host) + { + } + } + } +} diff --git a/osu.Game.Tournament/IPC/MatchIPCInfo.cs b/osu.Game.Tournament/IPC/MatchIPCInfo.cs new file mode 100644 index 0000000000..701258c6c7 --- /dev/null +++ b/osu.Game.Tournament/IPC/MatchIPCInfo.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Legacy; + +namespace osu.Game.Tournament.IPC +{ + public class MatchIPCInfo : Component + { + public Bindable Beatmap { get; } = new Bindable(); + public Bindable Mods { get; } = new Bindable(); + public Bindable State { get; } = new Bindable(); + public Bindable ChatChannel { get; } = new Bindable(); + public BindableInt Score1 { get; } = new BindableInt(); + public BindableInt Score2 { get; } = new BindableInt(); + } +} diff --git a/osu.Game.Tournament/IPC/TourneyState.cs b/osu.Game.Tournament/IPC/TourneyState.cs new file mode 100644 index 0000000000..ef1c612a53 --- /dev/null +++ b/osu.Game.Tournament/IPC/TourneyState.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Tournament.IPC +{ + public enum TourneyState + { + Initialising, + Idle, + WaitingForClients, + Playing, + Ranking + } +} diff --git a/osu.Game.Tournament/Models/BeatmapChoice.cs b/osu.Game.Tournament/Models/BeatmapChoice.cs new file mode 100644 index 0000000000..384b349b24 --- /dev/null +++ b/osu.Game.Tournament/Models/BeatmapChoice.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; +using Newtonsoft.Json.Converters; + +namespace osu.Game.Tournament.Models +{ + /// + /// A beatmap choice by a team from a tournament's map pool. + /// + [Serializable] + public class BeatmapChoice + { + [JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)] + public TeamColour Team; + + [JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)] + public ChoiceType Type; + + public int BeatmapID; + } + + [JsonConverter(typeof(StringEnumConverter))] + public enum TeamColour + { + Red, + Blue + } + + [JsonConverter(typeof(StringEnumConverter))] + public enum ChoiceType + { + Pick, + Ban, + } +} diff --git a/osu.Game.Tournament/Models/LadderEditorInfo.cs b/osu.Game.Tournament/Models/LadderEditorInfo.cs new file mode 100644 index 0000000000..70fd115e25 --- /dev/null +++ b/osu.Game.Tournament/Models/LadderEditorInfo.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; + +namespace osu.Game.Tournament.Models +{ + public class LadderEditorInfo + { + public readonly Bindable Selected = new Bindable(); + } +} diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs new file mode 100644 index 0000000000..547c4eab08 --- /dev/null +++ b/osu.Game.Tournament/Models/LadderInfo.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using Newtonsoft.Json; +using osu.Framework.Bindables; + +namespace osu.Game.Tournament.Models +{ + /// + /// Holds the complete data required to operate the tournament system. + /// + [Serializable] + public class LadderInfo + { + public BindableList Matches = new BindableList(); + public BindableList Rounds = new BindableList(); + public BindableList Teams = new BindableList(); + + // only used for serialisation + public List Progressions = new List(); + + [JsonIgnore] + public Bindable CurrentMatch = new Bindable(); + } +} diff --git a/osu.Game.Tournament/Models/RoundBeatmap.cs b/osu.Game.Tournament/Models/RoundBeatmap.cs new file mode 100644 index 0000000000..5d43d0ca66 --- /dev/null +++ b/osu.Game.Tournament/Models/RoundBeatmap.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; + +namespace osu.Game.Tournament.Models +{ + public class RoundBeatmap + { + public int ID; + public string Mods; + + public BeatmapInfo BeatmapInfo; + } +} diff --git a/osu.Game.Tournament/Models/TournamentMatch.cs b/osu.Game.Tournament/Models/TournamentMatch.cs new file mode 100644 index 0000000000..06cce3d59e --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentMatch.cs @@ -0,0 +1,125 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Collections.ObjectModel; +using Newtonsoft.Json; +using osu.Framework.Bindables; +using osu.Game.Tournament.Screens.Ladder.Components; +using SixLabors.Primitives; + +namespace osu.Game.Tournament.Models +{ + /// + /// A collection of two teams competing in a head-to-head match. + /// + [Serializable] + public class TournamentMatch + { + public int ID; + + public List Acronyms + { + get + { + List acronyms = new List(); + if (Team1Acronym != null) acronyms.Add(Team1Acronym); + if (Team2Acronym != null) acronyms.Add(Team2Acronym); + return acronyms; + } + } + + [JsonIgnore] + public readonly Bindable Team1 = new Bindable(); + + public string Team1Acronym; + + public readonly Bindable Team1Score = new Bindable(); + + [JsonIgnore] + public readonly Bindable Team2 = new Bindable(); + + public string Team2Acronym; + + public readonly Bindable Team2Score = new Bindable(); + + public readonly Bindable Completed = new Bindable(); + + public readonly Bindable Losers = new Bindable(); + + public readonly ObservableCollection PicksBans = new ObservableCollection(); + + [JsonIgnore] + public readonly Bindable Round = new Bindable(); + + [JsonIgnore] + public readonly Bindable Progression = new Bindable(); + + [JsonIgnore] + public readonly Bindable LosersProgression = new Bindable(); + + /// + /// Should not be set directly. Use LadderInfo.CurrentMatch.Value = this instead. + /// + public readonly Bindable Current = new Bindable(); + + public readonly Bindable Date = new Bindable(DateTimeOffset.Now); + + [JsonProperty] + public readonly BindableList ConditionalMatches = new BindableList(); + + public readonly Bindable Position = new Bindable(); + + public TournamentMatch() + { + Team1.BindValueChanged(t => Team1Acronym = t.NewValue?.Acronym.Value, true); + Team2.BindValueChanged(t => Team2Acronym = t.NewValue?.Acronym.Value, true); + } + + public TournamentMatch(TournamentTeam team1 = null, TournamentTeam team2 = null) + : this() + { + Team1.Value = team1; + Team2.Value = team2; + } + + [JsonIgnore] + public TournamentTeam Winner => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team1.Value : Team2.Value; + + [JsonIgnore] + public TournamentTeam Loser => !Completed.Value ? null : Team1Score.Value > Team2Score.Value ? Team2.Value : Team1.Value; + + public int PointsToWin => Round.Value?.BestOf.Value / 2 + 1 ?? 0; + + /// + /// Remove scores from the match, in case of a false click or false start. + /// + public void CancelMatchStart() + { + Team1Score.Value = null; + Team2Score.Value = null; + } + + /// + /// Initialise this match with zeroed scores. Will be a noop if either team is not present. + /// + public void StartMatch() + { + if (Team1.Value == null || Team2.Value == null) + return; + + Team1Score.Value = 0; + Team2Score.Value = 0; + } + + public void Reset() + { + CancelMatchStart(); + Team1.Value = null; + Team2.Value = null; + Completed.Value = false; + PicksBans.Clear(); + } + } +} diff --git a/osu.Game.Tournament/Models/TournamentProgression.cs b/osu.Game.Tournament/Models/TournamentProgression.cs new file mode 100644 index 0000000000..5575b4c29e --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentProgression.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Tournament.Models +{ + /// + /// A mapping between two es. + /// Used for serialisation exclusively. + /// + [Serializable] + public class TournamentProgression + { + public int SourceID; + public int TargetID; + + public bool Losers; + + public TournamentProgression(int sourceID, int targetID, bool losers = false) + { + SourceID = sourceID; + TargetID = targetID; + Losers = losers; + } + } +} diff --git a/osu.Game.Tournament/Models/TournamentRound.cs b/osu.Game.Tournament/Models/TournamentRound.cs new file mode 100644 index 0000000000..08b3143be1 --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentRound.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using Newtonsoft.Json; +using osu.Framework.Bindables; + +namespace osu.Game.Tournament.Models +{ + /// + /// A tournament round, containing many matches, generally executed in a short time period. + /// + [Serializable] + public class TournamentRound + { + public readonly Bindable Name = new Bindable(); + public readonly Bindable Description = new Bindable(); + + public readonly BindableInt BestOf = new BindableInt(9) { Default = 9, MinValue = 3, MaxValue = 23 }; + + [JsonProperty] + public readonly BindableList Beatmaps = new BindableList(); + + public readonly Bindable StartDate = new Bindable { Value = DateTimeOffset.UtcNow }; + + // only used for serialisation + public List Matches = new List(); + + public override string ToString() => Name.Value ?? "None"; + } +} diff --git a/osu.Game.Tournament/Models/TournamentTeam.cs b/osu.Game.Tournament/Models/TournamentTeam.cs new file mode 100644 index 0000000000..54b8a35180 --- /dev/null +++ b/osu.Game.Tournament/Models/TournamentTeam.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; +using osu.Framework.Bindables; +using osu.Game.Users; + +namespace osu.Game.Tournament.Models +{ + /// + /// A team representation. For official tournaments this is generally a country. + /// + [Serializable] + public class TournamentTeam + { + /// + /// The name of this team. + /// + public Bindable FullName = new Bindable(string.Empty); + + /// + /// Name of the file containing the flag. + /// + public Bindable FlagName = new Bindable(string.Empty); + + /// + /// Short acronym which appears in the group boxes post-selection. + /// + public Bindable Acronym = new Bindable(string.Empty); + + [JsonProperty] + public BindableList Players { get; set; } = new BindableList(); + + public TournamentTeam() + { + Acronym.ValueChanged += val => + { + // use a sane default flag name based on acronym. + if (val.OldValue.StartsWith(FlagName.Value, StringComparison.InvariantCultureIgnoreCase)) + FlagName.Value = val.NewValue.Length >= 2 ? val.NewValue?.Substring(0, 2).ToUpper() : string.Empty; + }; + + FullName.ValueChanged += val => + { + // use a sane acronym based on full name. + if (val.OldValue.StartsWith(Acronym.Value, StringComparison.InvariantCultureIgnoreCase)) + Acronym.Value = val.NewValue.Length >= 3 ? val.NewValue?.Substring(0, 3).ToUpper() : string.Empty; + }; + } + + public override string ToString() => FullName.Value ?? Acronym.Value; + } +} diff --git a/osu.Game.Tournament/Properties/AssemblyInfo.cs b/osu.Game.Tournament/Properties/AssemblyInfo.cs new file mode 100644 index 0000000000..70e42bcafb --- /dev/null +++ b/osu.Game.Tournament/Properties/AssemblyInfo.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Runtime.CompilerServices; + +// We publish our internal attributes to other sub-projects of the framework. +// Note, that we omit visual tests as they are meant to test the framework +// behavior "in the wild". + +[assembly: InternalsVisibleTo("osu.Game.Tournament.Tests")] +[assembly: InternalsVisibleTo("osu.Game.Tournament.Tests.Dynamic")] diff --git a/osu.Game.Tournament/Resources/Fonts/Aquatico-Light.bin b/osu.Game.Tournament/Resources/Fonts/Aquatico-Light.bin new file mode 100644 index 0000000000..42cfdf08de Binary files /dev/null and b/osu.Game.Tournament/Resources/Fonts/Aquatico-Light.bin differ diff --git a/osu.Game.Tournament/Resources/Fonts/Aquatico-Light_0.png b/osu.Game.Tournament/Resources/Fonts/Aquatico-Light_0.png new file mode 100644 index 0000000000..332d9ca056 Binary files /dev/null and b/osu.Game.Tournament/Resources/Fonts/Aquatico-Light_0.png differ diff --git a/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular.bin b/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular.bin new file mode 100644 index 0000000000..3047c2eb3e Binary files /dev/null and b/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular.bin differ diff --git a/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular_0.png b/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular_0.png new file mode 100644 index 0000000000..1252d233d3 Binary files /dev/null and b/osu.Game.Tournament/Resources/Fonts/Aquatico-Regular_0.png differ diff --git a/osu.Game.Tournament/Resources/countries.json b/osu.Game.Tournament/Resources/countries.json new file mode 100644 index 0000000000..ec2ca2bf37 --- /dev/null +++ b/osu.Game.Tournament/Resources/countries.json @@ -0,0 +1,1252 @@ +[ + { + "FlagName": "BD", + "FullName": "Bangladesh", + "Acronym": "BGD" + }, + { + "FlagName": "BE", + "FullName": "Belgium", + "Acronym": "BEL" + }, + { + "FlagName": "BF", + "FullName": "Burkina Faso", + "Acronym": "BFA" + }, + { + "FlagName": "BG", + "FullName": "Bulgaria", + "Acronym": "BGR" + }, + { + "FlagName": "BA", + "FullName": "Bosnia and Herzegovina", + "Acronym": "BIH" + }, + { + "FlagName": "BB", + "FullName": "Barbados", + "Acronym": "BRB" + }, + { + "FlagName": "WF", + "FullName": "Wallis and Futuna", + "Acronym": "WLF" + }, + { + "FlagName": "BL", + "FullName": "Saint Barthelemy", + "Acronym": "BLM" + }, + { + "FlagName": "BM", + "FullName": "Bermuda", + "Acronym": "BMU" + }, + { + "FlagName": "BN", + "FullName": "Brunei", + "Acronym": "BRN" + }, + { + "FlagName": "BO", + "FullName": "Bolivia", + "Acronym": "BOL" + }, + { + "FlagName": "BH", + "FullName": "Bahrain", + "Acronym": "BHR" + }, + { + "FlagName": "BI", + "FullName": "Burundi", + "Acronym": "BDI" + }, + { + "FlagName": "BJ", + "FullName": "Benin", + "Acronym": "BEN" + }, + { + "FlagName": "BT", + "FullName": "Bhutan", + "Acronym": "BTN" + }, + { + "FlagName": "JM", + "FullName": "Jamaica", + "Acronym": "JAM" + }, + { + "FlagName": "BV", + "FullName": "Bouvet Island", + "Acronym": "BVT" + }, + { + "FlagName": "BW", + "FullName": "Botswana", + "Acronym": "BWA" + }, + { + "FlagName": "WS", + "FullName": "Samoa", + "Acronym": "WSM" + }, + { + "FlagName": "BQ", + "FullName": "Bonaire, Saint Eustatius and Saba", + "Acronym": "BES" + }, + { + "FlagName": "BR", + "FullName": "Brazil", + "Acronym": "BRA" + }, + { + "FlagName": "BS", + "FullName": "Bahamas", + "Acronym": "BHS" + }, + { + "FlagName": "JE", + "FullName": "Jersey", + "Acronym": "JEY" + }, + { + "FlagName": "BY", + "FullName": "Belarus", + "Acronym": "BLR" + }, + { + "FlagName": "BZ", + "FullName": "Belize", + "Acronym": "BLZ" + }, + { + "FlagName": "RU", + "FullName": "Russia", + "Acronym": "RUS" + }, + { + "FlagName": "RW", + "FullName": "Rwanda", + "Acronym": "RWA" + }, + { + "FlagName": "RS", + "FullName": "Serbia", + "Acronym": "SRB" + }, + { + "FlagName": "TL", + "FullName": "East Timor", + "Acronym": "TLS" + }, + { + "FlagName": "RE", + "FullName": "Reunion", + "Acronym": "REU" + }, + { + "FlagName": "TM", + "FullName": "Turkmenistan", + "Acronym": "TKM" + }, + { + "FlagName": "TJ", + "FullName": "Tajikistan", + "Acronym": "TJK" + }, + { + "FlagName": "RO", + "FullName": "Romania", + "Acronym": "ROU" + }, + { + "FlagName": "TK", + "FullName": "Tokelau", + "Acronym": "TKL" + }, + { + "FlagName": "GW", + "FullName": "Guinea-Bissau", + "Acronym": "GNB" + }, + { + "FlagName": "GU", + "FullName": "Guam", + "Acronym": "GUM" + }, + { + "FlagName": "GT", + "FullName": "Guatemala", + "Acronym": "GTM" + }, + { + "FlagName": "GS", + "FullName": "South Georgia and the South Sandwich Islands", + "Acronym": "SGS" + }, + { + "FlagName": "GR", + "FullName": "Greece", + "Acronym": "GRC" + }, + { + "FlagName": "GQ", + "FullName": "Equatorial Guinea", + "Acronym": "GNQ" + }, + { + "FlagName": "GP", + "FullName": "Guadeloupe", + "Acronym": "GLP" + }, + { + "FlagName": "JP", + "FullName": "Japan", + "Acronym": "JPN" + }, + { + "FlagName": "GY", + "FullName": "Guyana", + "Acronym": "GUY" + }, + { + "FlagName": "GG", + "FullName": "Guernsey", + "Acronym": "GGY" + }, + { + "FlagName": "GF", + "FullName": "French Guiana", + "Acronym": "GUF" + }, + { + "FlagName": "GE", + "FullName": "Georgia", + "Acronym": "GEO" + }, + { + "FlagName": "GD", + "FullName": "Grenada", + "Acronym": "GRD" + }, + { + "FlagName": "GB", + "FullName": "United Kingdom", + "Acronym": "GBR" + }, + { + "FlagName": "GA", + "FullName": "Gabon", + "Acronym": "GAB" + }, + { + "FlagName": "SV", + "FullName": "El Salvador", + "Acronym": "SLV" + }, + { + "FlagName": "GN", + "FullName": "Guinea", + "Acronym": "GIN" + }, + { + "FlagName": "GM", + "FullName": "Gambia", + "Acronym": "GMB" + }, + { + "FlagName": "GL", + "FullName": "Greenland", + "Acronym": "GRL" + }, + { + "FlagName": "GI", + "FullName": "Gibraltar", + "Acronym": "GIB" + }, + { + "FlagName": "GH", + "FullName": "Ghana", + "Acronym": "GHA" + }, + { + "FlagName": "OM", + "FullName": "Oman", + "Acronym": "OMN" + }, + { + "FlagName": "TN", + "FullName": "Tunisia", + "Acronym": "TUN" + }, + { + "FlagName": "JO", + "FullName": "Jordan", + "Acronym": "JOR" + }, + { + "FlagName": "HR", + "FullName": "Croatia", + "Acronym": "HRV" + }, + { + "FlagName": "HT", + "FullName": "Haiti", + "Acronym": "HTI" + }, + { + "FlagName": "HU", + "FullName": "Hungary", + "Acronym": "HUN" + }, + { + "FlagName": "HK", + "FullName": "Hong Kong", + "Acronym": "HKG" + }, + { + "FlagName": "HN", + "FullName": "Honduras", + "Acronym": "HND" + }, + { + "FlagName": "HM", + "FullName": "Heard Island and McDonald Islands", + "Acronym": "HMD" + }, + { + "FlagName": "VE", + "FullName": "Venezuela", + "Acronym": "VEN" + }, + { + "FlagName": "PR", + "FullName": "Puerto Rico", + "Acronym": "PRI" + }, + { + "FlagName": "PS", + "FullName": "Palestinian Territory", + "Acronym": "PSE" + }, + { + "FlagName": "PW", + "FullName": "Palau", + "Acronym": "PLW" + }, + { + "FlagName": "PT", + "FullName": "Portugal", + "Acronym": "PRT" + }, + { + "FlagName": "SJ", + "FullName": "Svalbard and Jan Mayen", + "Acronym": "SJM" + }, + { + "FlagName": "PY", + "FullName": "Paraguay", + "Acronym": "PRY" + }, + { + "FlagName": "IQ", + "FullName": "Iraq", + "Acronym": "IRQ" + }, + { + "FlagName": "PA", + "FullName": "Panama", + "Acronym": "PAN" + }, + { + "FlagName": "PF", + "FullName": "French Polynesia", + "Acronym": "PYF" + }, + { + "FlagName": "PG", + "FullName": "Papua New Guinea", + "Acronym": "PNG" + }, + { + "FlagName": "PE", + "FullName": "Peru", + "Acronym": "PER" + }, + { + "FlagName": "PK", + "FullName": "Pakistan", + "Acronym": "PAK" + }, + { + "FlagName": "PH", + "FullName": "Philippines", + "Acronym": "PHL" + }, + { + "FlagName": "PN", + "FullName": "Pitcairn", + "Acronym": "PCN" + }, + { + "FlagName": "PL", + "FullName": "Poland", + "Acronym": "POL" + }, + { + "FlagName": "PM", + "FullName": "Saint Pierre and Miquelon", + "Acronym": "SPM" + }, + { + "FlagName": "ZM", + "FullName": "Zambia", + "Acronym": "ZMB" + }, + { + "FlagName": "EH", + "FullName": "Western Sahara", + "Acronym": "ESH" + }, + { + "FlagName": "EE", + "FullName": "Estonia", + "Acronym": "EST" + }, + { + "FlagName": "EG", + "FullName": "Egypt", + "Acronym": "EGY" + }, + { + "FlagName": "ZA", + "FullName": "South Africa", + "Acronym": "ZAF" + }, + { + "FlagName": "EC", + "FullName": "Ecuador", + "Acronym": "ECU" + }, + { + "FlagName": "IT", + "FullName": "Italy", + "Acronym": "ITA" + }, + { + "FlagName": "VN", + "FullName": "Vietnam", + "Acronym": "VNM" + }, + { + "FlagName": "SB", + "FullName": "Solomon Islands", + "Acronym": "SLB" + }, + { + "FlagName": "ET", + "FullName": "Ethiopia", + "Acronym": "ETH" + }, + { + "FlagName": "SO", + "FullName": "Somalia", + "Acronym": "SOM" + }, + { + "FlagName": "ZW", + "FullName": "Zimbabwe", + "Acronym": "ZWE" + }, + { + "FlagName": "SA", + "FullName": "Saudi Arabia", + "Acronym": "SAU" + }, + { + "FlagName": "ES", + "FullName": "Spain", + "Acronym": "ESP" + }, + { + "FlagName": "ER", + "FullName": "Eritrea", + "Acronym": "ERI" + }, + { + "FlagName": "ME", + "FullName": "Montenegro", + "Acronym": "MNE" + }, + { + "FlagName": "MD", + "FullName": "Moldova", + "Acronym": "MDA" + }, + { + "FlagName": "MG", + "FullName": "Madagascar", + "Acronym": "MDG" + }, + { + "FlagName": "MF", + "FullName": "Saint Martin", + "Acronym": "MAF" + }, + { + "FlagName": "MA", + "FullName": "Morocco", + "Acronym": "MAR" + }, + { + "FlagName": "MC", + "FullName": "Monaco", + "Acronym": "MCO" + }, + { + "FlagName": "UZ", + "FullName": "Uzbekistan", + "Acronym": "UZB" + }, + { + "FlagName": "MM", + "FullName": "Myanmar", + "Acronym": "MMR" + }, + { + "FlagName": "ML", + "FullName": "Mali", + "Acronym": "MLI" + }, + { + "FlagName": "MO", + "FullName": "Macao", + "Acronym": "MAC" + }, + { + "FlagName": "MN", + "FullName": "Mongolia", + "Acronym": "MNG" + }, + { + "FlagName": "MH", + "FullName": "Marshall Islands", + "Acronym": "MHL" + }, + { + "FlagName": "MK", + "FullName": "Macedonia", + "Acronym": "MKD" + }, + { + "FlagName": "MU", + "FullName": "Mauritius", + "Acronym": "MUS" + }, + { + "FlagName": "MT", + "FullName": "Malta", + "Acronym": "MLT" + }, + { + "FlagName": "MW", + "FullName": "Malawi", + "Acronym": "MWI" + }, + { + "FlagName": "MV", + "FullName": "Maldives", + "Acronym": "MDV" + }, + { + "FlagName": "MQ", + "FullName": "Martinique", + "Acronym": "MTQ" + }, + { + "FlagName": "MP", + "FullName": "Northern Mariana Islands", + "Acronym": "MNP" + }, + { + "FlagName": "MS", + "FullName": "Montserrat", + "Acronym": "MSR" + }, + { + "FlagName": "MR", + "FullName": "Mauritania", + "Acronym": "MRT" + }, + { + "FlagName": "IM", + "FullName": "Isle of Man", + "Acronym": "IMN" + }, + { + "FlagName": "UG", + "FullName": "Uganda", + "Acronym": "UGA" + }, + { + "FlagName": "TZ", + "FullName": "Tanzania", + "Acronym": "TZA" + }, + { + "FlagName": "MY", + "FullName": "Malaysia", + "Acronym": "MYS" + }, + { + "FlagName": "MX", + "FullName": "Mexico", + "Acronym": "MEX" + }, + { + "FlagName": "IL", + "FullName": "Israel", + "Acronym": "ISR" + }, + { + "FlagName": "FR", + "FullName": "France", + "Acronym": "FRA" + }, + { + "FlagName": "IO", + "FullName": "British Indian Ocean Territory", + "Acronym": "IOT" + }, + { + "FlagName": "SH", + "FullName": "Saint Helena", + "Acronym": "SHN" + }, + { + "FlagName": "FI", + "FullName": "Finland", + "Acronym": "FIN" + }, + { + "FlagName": "FJ", + "FullName": "Fiji", + "Acronym": "FJI" + }, + { + "FlagName": "FK", + "FullName": "Falkland Islands", + "Acronym": "FLK" + }, + { + "FlagName": "FM", + "FullName": "Micronesia", + "Acronym": "FSM" + }, + { + "FlagName": "FO", + "FullName": "Faroe Islands", + "Acronym": "FRO" + }, + { + "FlagName": "NI", + "FullName": "Nicaragua", + "Acronym": "NIC" + }, + { + "FlagName": "NL", + "FullName": "Netherlands", + "Acronym": "NLD" + }, + { + "FlagName": "NO", + "FullName": "Norway", + "Acronym": "NOR" + }, + { + "FlagName": "NA", + "FullName": "Namibia", + "Acronym": "NAM" + }, + { + "FlagName": "VU", + "FullName": "Vanuatu", + "Acronym": "VUT" + }, + { + "FlagName": "NC", + "FullName": "New Caledonia", + "Acronym": "NCL" + }, + { + "FlagName": "NE", + "FullName": "Niger", + "Acronym": "NER" + }, + { + "FlagName": "NF", + "FullName": "Norfolk Island", + "Acronym": "NFK" + }, + { + "FlagName": "NG", + "FullName": "Nigeria", + "Acronym": "NGA" + }, + { + "FlagName": "NZ", + "FullName": "New Zealand", + "Acronym": "NZL" + }, + { + "FlagName": "NP", + "FullName": "Nepal", + "Acronym": "NPL" + }, + { + "FlagName": "NR", + "FullName": "Nauru", + "Acronym": "NRU" + }, + { + "FlagName": "NU", + "FullName": "Niue", + "Acronym": "NIU" + }, + { + "FlagName": "CK", + "FullName": "Cook Islands", + "Acronym": "COK" + }, + { + "FlagName": "XK", + "FullName": "Kosovo", + "Acronym": "XKX" + }, + { + "FlagName": "CI", + "FullName": "Ivory Coast", + "Acronym": "CIV" + }, + { + "FlagName": "CH", + "FullName": "Switzerland", + "Acronym": "CHE" + }, + { + "FlagName": "CO", + "FullName": "Colombia", + "Acronym": "COL" + }, + { + "FlagName": "CN", + "FullName": "China", + "Acronym": "CHN" + }, + { + "FlagName": "CM", + "FullName": "Cameroon", + "Acronym": "CMR" + }, + { + "FlagName": "CL", + "FullName": "Chile", + "Acronym": "CHL" + }, + { + "FlagName": "CC", + "FullName": "Cocos Islands", + "Acronym": "CCK" + }, + { + "FlagName": "CA", + "FullName": "Canada", + "Acronym": "CAN" + }, + { + "FlagName": "CG", + "FullName": "Republic of the Congo", + "Acronym": "COG" + }, + { + "FlagName": "CF", + "FullName": "Central African Republic", + "Acronym": "CAF" + }, + { + "FlagName": "CD", + "FullName": "Democratic Republic of the Congo", + "Acronym": "COD" + }, + { + "FlagName": "CZ", + "FullName": "Czech Republic", + "Acronym": "CZE" + }, + { + "FlagName": "CY", + "FullName": "Cyprus", + "Acronym": "CYP" + }, + { + "FlagName": "CX", + "FullName": "Christmas Island", + "Acronym": "CXR" + }, + { + "FlagName": "CR", + "FullName": "Costa Rica", + "Acronym": "CRI" + }, + { + "FlagName": "CW", + "FullName": "Curacao", + "Acronym": "CUW" + }, + { + "FlagName": "CV", + "FullName": "Cape Verde", + "Acronym": "CPV" + }, + { + "FlagName": "CU", + "FullName": "Cuba", + "Acronym": "CUB" + }, + { + "FlagName": "SZ", + "FullName": "Swaziland", + "Acronym": "SWZ" + }, + { + "FlagName": "SY", + "FullName": "Syria", + "Acronym": "SYR" + }, + { + "FlagName": "SX", + "FullName": "Sint Maarten", + "Acronym": "SXM" + }, + { + "FlagName": "KG", + "FullName": "Kyrgyzstan", + "Acronym": "KGZ" + }, + { + "FlagName": "KE", + "FullName": "Kenya", + "Acronym": "KEN" + }, + { + "FlagName": "SS", + "FullName": "South Sudan", + "Acronym": "SSD" + }, + { + "FlagName": "SR", + "FullName": "Suriname", + "Acronym": "SUR" + }, + { + "FlagName": "KI", + "FullName": "Kiribati", + "Acronym": "KIR" + }, + { + "FlagName": "KH", + "FullName": "Cambodia", + "Acronym": "KHM" + }, + { + "FlagName": "KN", + "FullName": "Saint Kitts and Nevis", + "Acronym": "KNA" + }, + { + "FlagName": "KM", + "FullName": "Comoros", + "Acronym": "COM" + }, + { + "FlagName": "ST", + "FullName": "Sao Tome and Principe", + "Acronym": "STP" + }, + { + "FlagName": "SK", + "FullName": "Slovakia", + "Acronym": "SVK" + }, + { + "FlagName": "KR", + "FullName": "South Korea", + "Acronym": "KOR" + }, + { + "FlagName": "SI", + "FullName": "Slovenia", + "Acronym": "SVN" + }, + { + "FlagName": "KP", + "FullName": "North Korea", + "Acronym": "PRK" + }, + { + "FlagName": "KW", + "FullName": "Kuwait", + "Acronym": "KWT" + }, + { + "FlagName": "SN", + "FullName": "Senegal", + "Acronym": "SEN" + }, + { + "FlagName": "SM", + "FullName": "San Marino", + "Acronym": "SMR" + }, + { + "FlagName": "SL", + "FullName": "Sierra Leone", + "Acronym": "SLE" + }, + { + "FlagName": "SC", + "FullName": "Seychelles", + "Acronym": "SYC" + }, + { + "FlagName": "KZ", + "FullName": "Kazakhstan", + "Acronym": "KAZ" + }, + { + "FlagName": "KY", + "FullName": "Cayman Islands", + "Acronym": "CYM" + }, + { + "FlagName": "SG", + "FullName": "Singapore", + "Acronym": "SGP" + }, + { + "FlagName": "SE", + "FullName": "Sweden", + "Acronym": "SWE" + }, + { + "FlagName": "SD", + "FullName": "Sudan", + "Acronym": "SDN" + }, + { + "FlagName": "DO", + "FullName": "Dominican Republic", + "Acronym": "DOM" + }, + { + "FlagName": "DM", + "FullName": "Dominica", + "Acronym": "DMA" + }, + { + "FlagName": "DJ", + "FullName": "Djibouti", + "Acronym": "DJI" + }, + { + "FlagName": "DK", + "FullName": "Denmark", + "Acronym": "DNK" + }, + { + "FlagName": "VG", + "FullName": "British Virgin Islands", + "Acronym": "VGB" + }, + { + "FlagName": "DE", + "FullName": "Germany", + "Acronym": "DEU" + }, + { + "FlagName": "YE", + "FullName": "Yemen", + "Acronym": "YEM" + }, + { + "FlagName": "DZ", + "FullName": "Algeria", + "Acronym": "DZA" + }, + { + "FlagName": "US", + "FullName": "United States", + "Acronym": "USA" + }, + { + "FlagName": "UY", + "FullName": "Uruguay", + "Acronym": "URY" + }, + { + "FlagName": "YT", + "FullName": "Mayotte", + "Acronym": "MYT" + }, + { + "FlagName": "UM", + "FullName": "United States Minor Outlying Islands", + "Acronym": "UMI" + }, + { + "FlagName": "LB", + "FullName": "Lebanon", + "Acronym": "LBN" + }, + { + "FlagName": "LC", + "FullName": "Saint Lucia", + "Acronym": "LCA" + }, + { + "FlagName": "LA", + "FullName": "Laos", + "Acronym": "LAO" + }, + { + "FlagName": "TV", + "FullName": "Tuvalu", + "Acronym": "TUV" + }, + { + "FlagName": "TW", + "FullName": "Taiwan", + "Acronym": "TWN" + }, + { + "FlagName": "TT", + "FullName": "Trinidad and Tobago", + "Acronym": "TTO" + }, + { + "FlagName": "TR", + "FullName": "Turkey", + "Acronym": "TUR" + }, + { + "FlagName": "LK", + "FullName": "Sri Lanka", + "Acronym": "LKA" + }, + { + "FlagName": "LI", + "FullName": "Liechtenstein", + "Acronym": "LIE" + }, + { + "FlagName": "LV", + "FullName": "Latvia", + "Acronym": "LVA" + }, + { + "FlagName": "TO", + "FullName": "Tonga", + "Acronym": "TON" + }, + { + "FlagName": "LT", + "FullName": "Lithuania", + "Acronym": "LTU" + }, + { + "FlagName": "LU", + "FullName": "Luxembourg", + "Acronym": "LUX" + }, + { + "FlagName": "LR", + "FullName": "Liberia", + "Acronym": "LBR" + }, + { + "FlagName": "LS", + "FullName": "Lesotho", + "Acronym": "LSO" + }, + { + "FlagName": "TH", + "FullName": "Thailand", + "Acronym": "THA" + }, + { + "FlagName": "TF", + "FullName": "French Southern Territories", + "Acronym": "ATF" + }, + { + "FlagName": "TG", + "FullName": "Togo", + "Acronym": "TGO" + }, + { + "FlagName": "TD", + "FullName": "Chad", + "Acronym": "TCD" + }, + { + "FlagName": "TC", + "FullName": "Turks and Caicos Islands", + "Acronym": "TCA" + }, + { + "FlagName": "LY", + "FullName": "Libya", + "Acronym": "LBY" + }, + { + "FlagName": "VA", + "FullName": "Vatican", + "Acronym": "VAT" + }, + { + "FlagName": "VC", + "FullName": "Saint Vincent and the Grenadines", + "Acronym": "VCT" + }, + { + "FlagName": "AE", + "FullName": "United Arab Emirates", + "Acronym": "ARE" + }, + { + "FlagName": "AD", + "FullName": "Andorra", + "Acronym": "AND" + }, + { + "FlagName": "AG", + "FullName": "Antigua and Barbuda", + "Acronym": "ATG" + }, + { + "FlagName": "AF", + "FullName": "Afghanistan", + "Acronym": "AFG" + }, + { + "FlagName": "AI", + "FullName": "Anguilla", + "Acronym": "AIA" + }, + { + "FlagName": "VI", + "FullName": "U.S. Virgin Islands", + "Acronym": "VIR" + }, + { + "FlagName": "IS", + "FullName": "Iceland", + "Acronym": "ISL" + }, + { + "FlagName": "IR", + "FullName": "Iran", + "Acronym": "IRN" + }, + { + "FlagName": "AM", + "FullName": "Armenia", + "Acronym": "ARM" + }, + { + "FlagName": "AL", + "FullName": "Albania", + "Acronym": "ALB" + }, + { + "FlagName": "AO", + "FullName": "Angola", + "Acronym": "AGO" + }, + { + "FlagName": "AQ", + "FullName": "Antarctica", + "Acronym": "ATA" + }, + { + "FlagName": "AS", + "FullName": "American Samoa", + "Acronym": "ASM" + }, + { + "FlagName": "AR", + "FullName": "Argentina", + "Acronym": "ARG" + }, + { + "FlagName": "AU", + "FullName": "Australia", + "Acronym": "AUS" + }, + { + "FlagName": "AT", + "FullName": "Austria", + "Acronym": "AUT" + }, + { + "FlagName": "AW", + "FullName": "Aruba", + "Acronym": "ABW" + }, + { + "FlagName": "IN", + "FullName": "India", + "Acronym": "IND" + }, + { + "FlagName": "AX", + "FullName": "Aland Islands", + "Acronym": "ALA" + }, + { + "FlagName": "AZ", + "FullName": "Azerbaijan", + "Acronym": "AZE" + }, + { + "FlagName": "IE", + "FullName": "Ireland", + "Acronym": "IRL" + }, + { + "FlagName": "ID", + "FullName": "Indonesia", + "Acronym": "IDN" + }, + { + "FlagName": "UA", + "FullName": "Ukraine", + "Acronym": "UKR" + }, + { + "FlagName": "QA", + "FullName": "Qatar", + "Acronym": "QAT" + }, + { + "FlagName": "MZ", + "FullName": "Mozambique", + "Acronym": "MOZ" + } +] \ No newline at end of file diff --git a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs new file mode 100644 index 0000000000..fccd35ca9e --- /dev/null +++ b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.IPC; + +namespace osu.Game.Tournament.Screens +{ + public abstract class BeatmapInfoScreen : TournamentScreen + { + protected readonly SongBar SongBar; + + protected BeatmapInfoScreen() + { + AddInternal(SongBar = new SongBar + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + }); + } + + [BackgroundDependencyLoader] + private void load(MatchIPCInfo ipc) + { + ipc.Beatmap.BindValueChanged(beatmapChanged, true); + ipc.Mods.BindValueChanged(modsChanged, true); + } + + private void modsChanged(ValueChangedEvent mods) + { + SongBar.Mods = mods.NewValue; + } + + private void beatmapChanged(ValueChangedEvent beatmap) + { + SongBar.FadeInFromZero(300, Easing.OutQuint); + SongBar.Beatmap = beatmap.NewValue; + } + } +} diff --git a/osu.Game/Screens/Tournament/Components/DrawingsConfigManager.cs b/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs similarity index 73% rename from osu.Game/Screens/Tournament/Components/DrawingsConfigManager.cs rename to osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs index 49fb39c6da..d197c0f5d9 100644 --- a/osu.Game/Screens/Tournament/Components/DrawingsConfigManager.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/DrawingsConfigManager.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Configuration; using osu.Framework.Platform; -namespace osu.Game.Screens.Tournament.Components +namespace osu.Game.Tournament.Screens.Drawings.Components { public class DrawingsConfigManager : IniConfigManager { diff --git a/osu.Game/Screens/Tournament/Group.cs b/osu.Game.Tournament/Screens/Drawings/Components/Group.cs similarity index 65% rename from osu.Game/Screens/Tournament/Group.cs rename to osu.Game.Tournament/Screens/Drawings/Components/Group.cs index 6845d8fc48..549ff26018 100644 --- a/osu.Game/Screens/Tournament/Group.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/Group.cs @@ -1,21 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using System.Text; -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; -using osu.Game.Screens.Tournament.Teams; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Tournament +namespace osu.Game.Tournament.Screens.Drawings.Components { public class Group : Container { @@ -52,8 +51,7 @@ namespace osu.Game.Screens.Tournament Position = new Vector2(0, 7f), Text = $"GROUP {name.ToUpperInvariant()}", - TextSize = 8f, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 8), Colour = new Color4(255, 204, 34, 255), }, teams = new FillFlowContainer @@ -73,7 +71,7 @@ namespace osu.Game.Screens.Tournament }; } - public void AddTeam(DrawingsTeam team) + public void AddTeam(TournamentTeam team) { GroupTeam gt = new GroupTeam(team); @@ -88,10 +86,10 @@ namespace osu.Game.Screens.Tournament public bool ContainsTeam(string fullName) { - return allTeams.Any(t => t.Team.FullName == fullName); + return allTeams.Any(t => t.Team.FullName.Value == fullName); } - public bool RemoveTeam(DrawingsTeam team) + public bool RemoveTeam(TournamentTeam team) { allTeams.RemoveAll(gt => gt.Team == team); @@ -116,25 +114,29 @@ namespace osu.Game.Screens.Tournament { StringBuilder sb = new StringBuilder(); foreach (GroupTeam gt in allTeams) - sb.AppendLine(gt.Team.FullName); + sb.AppendLine(gt.Team.FullName.Value); return sb.ToString(); } - private class GroupTeam : Container + private class GroupTeam : DrawableTournamentTeam { - public readonly DrawingsTeam Team; - private readonly FillFlowContainer innerContainer; - private readonly Sprite flagSprite; - public GroupTeam(DrawingsTeam team) + public GroupTeam(TournamentTeam team) + : base(team) { - Team = team; - Width = 36; AutoSizeAxes = Axes.Y; - Children = new Drawable[] + Flag.Anchor = Anchor.TopCentre; + Flag.Origin = Anchor.TopCentre; + + AcronymText.Anchor = Anchor.TopCentre; + AcronymText.Origin = Anchor.TopCentre; + AcronymText.Text = team.Acronym.Value.ToUpperInvariant(); + AcronymText.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 10); + + InternalChildren = new Drawable[] { innerContainer = new FillFlowContainer { @@ -149,22 +151,8 @@ namespace osu.Game.Screens.Tournament Children = new Drawable[] { - flagSprite = new Sprite - { - RelativeSizeAxes = Axes.Both, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - FillMode = FillMode.Fit - }, - new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - - Text = team.Acronym.ToUpperInvariant(), - TextSize = 10f, - Font = @"Exo2.0-Bold" - } + Flag, + AcronymText } } }; @@ -176,12 +164,6 @@ namespace osu.Game.Screens.Tournament innerContainer.ScaleTo(1.5f); innerContainer.ScaleTo(1f, 200); } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}"); - } } } } diff --git a/osu.Game/Screens/Tournament/GroupContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs similarity index 89% rename from osu.Game/Screens/Tournament/GroupContainer.cs rename to osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs index c717a7401f..8a66ca7bf6 100644 --- a/osu.Game/Screens/Tournament/GroupContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/GroupContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,10 +7,10 @@ using System.Linq; using System.Text; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using osu.Game.Screens.Tournament.Teams; +using osu.Game.Tournament.Models; +using osuTK; -namespace osu.Game.Screens.Tournament +namespace osu.Game.Tournament.Screens.Drawings.Components { public class GroupContainer : Container { @@ -64,7 +64,7 @@ namespace osu.Game.Screens.Tournament } } - public void AddTeam(DrawingsTeam team) + public void AddTeam(TournamentTeam team) { if (groups[currentGroup].TeamsCount == maxTeams) return; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs b/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs new file mode 100644 index 0000000000..09208818a9 --- /dev/null +++ b/osu.Game.Tournament/Screens/Drawings/Components/ITeamList.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Screens.Drawings.Components +{ + public interface ITeamList + { + IEnumerable Teams { get; } + } +} diff --git a/osu.Game/Screens/Tournament/ScrollingTeamContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs similarity index 85% rename from osu.Game/Screens/Tournament/ScrollingTeamContainer.cs rename to osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs index d1c7e0fced..b147d680f0 100644 --- a/osu.Game/Screens/Tournament/ScrollingTeamContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs @@ -1,30 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Framework.Threading; -using osu.Game.Screens.Tournament.Teams; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Graphics; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Tournament +namespace osu.Game.Tournament.Screens.Drawings.Components { public class ScrollingTeamContainer : Container { public event Action OnScrollStarted; - public event Action OnSelected; + public event Action OnSelected; - private readonly List availableTeams = new List(); + private readonly List availableTeams = new List(); private readonly Container tracker; @@ -55,6 +54,7 @@ namespace osu.Game.Screens.Tournament Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.33f), Masking = true, CornerRadius = 10f, @@ -84,9 +84,10 @@ namespace osu.Game.Screens.Tournament } private ScrollState _scrollState; + private ScrollState scrollState { - get { return _scrollState; } + get => _scrollState; set { @@ -107,12 +108,14 @@ namespace osu.Game.Screens.Tournament speedTo(1000f, 200); tracker.FadeOut(100); break; + case ScrollState.Stopping: speedTo(0f, 2000); tracker.FadeIn(200); delayedStateChangeDelegate = Scheduler.AddDelayed(() => scrollState = ScrollState.Stopped, 2300); break; + case ScrollState.Stopped: // Find closest to center if (!Children.Any()) @@ -154,6 +157,7 @@ namespace osu.Game.Screens.Tournament delayedStateChangeDelegate = Scheduler.AddDelayed(() => scrollState = ScrollState.Idle, 10000); break; + case ScrollState.Idle: resetSelected(); @@ -166,7 +170,7 @@ namespace osu.Game.Screens.Tournament } } - public void AddTeam(DrawingsTeam team) + public void AddTeam(TournamentTeam team) { if (availableTeams.Contains(team)) return; @@ -177,12 +181,12 @@ namespace osu.Game.Screens.Tournament scrollState = ScrollState.Idle; } - public void AddTeams(IEnumerable teams) + public void AddTeams(IEnumerable teams) { if (teams == null) return; - foreach (DrawingsTeam t in teams) + foreach (TournamentTeam t in teams) AddTeam(t); } @@ -193,7 +197,7 @@ namespace osu.Game.Screens.Tournament scrollState = ScrollState.Idle; } - public void RemoveTeam(DrawingsTeam team) + public void RemoveTeam(TournamentTeam team) { availableTeams.Remove(team); @@ -278,7 +282,7 @@ namespace osu.Game.Screens.Tournament private void addFlags() { - foreach (DrawingsTeam t in availableTeams) + foreach (TournamentTeam t in availableTeams) { Add(new ScrollingTeam(t) { @@ -315,20 +319,18 @@ namespace osu.Game.Screens.Tournament Scrolling } - public class ScrollingTeam : Container + public class ScrollingTeam : DrawableTournamentTeam { public const float WIDTH = 58; public const float HEIGHT = 41; - public DrawingsTeam Team; - - private readonly Sprite flagSprite; private readonly Box outline; private bool selected; + public bool Selected { - get { return selected; } + get => selected; set { @@ -341,10 +343,9 @@ namespace osu.Game.Screens.Tournament } } - public ScrollingTeam(DrawingsTeam team) + public ScrollingTeam(TournamentTeam team) + : base(team) { - Team = team; - Anchor = Anchor.CentreLeft; Origin = Anchor.CentreLeft; @@ -354,28 +355,21 @@ namespace osu.Game.Screens.Tournament Alpha = 0; - Children = new Drawable[] + Flag.Anchor = Anchor.Centre; + Flag.Origin = Anchor.Centre; + Flag.Scale = new Vector2(0.9f); + + InternalChildren = new Drawable[] { outline = new Box { RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.33f), Alpha = 0 }, - flagSprite = new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - - Size = new Vector2(WIDTH, HEIGHT) - new Vector2(8) - } + Flag }; } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}"); - } } } } diff --git a/osu.Game/Screens/Tournament/Teams/StorageBackedTeamList.cs b/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs similarity index 67% rename from osu.Game/Screens/Tournament/Teams/StorageBackedTeamList.cs rename to osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs index bb112c7e2d..f96ec01cbb 100644 --- a/osu.Game/Screens/Tournament/Teams/StorageBackedTeamList.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/StorageBackedTeamList.cs @@ -1,13 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Game.Tournament.Models; -namespace osu.Game.Screens.Tournament.Teams +namespace osu.Game.Tournament.Screens.Drawings.Components { public class StorageBackedTeamList : ITeamList { @@ -20,11 +21,11 @@ namespace osu.Game.Screens.Tournament.Teams this.storage = storage; } - public IEnumerable Teams + public IEnumerable Teams { get { - var teams = new List(); + var teams = new List(); try { @@ -47,17 +48,11 @@ namespace osu.Game.Screens.Tournament.Teams continue; } - string flagName = split[0].Trim(); - string teamName = split[1].Trim(); - - string acronym = split.Length >= 3 ? split[2].Trim() : teamName; - acronym = acronym.Substring(0, Math.Min(3, acronym.Length)); - - teams.Add(new DrawingsTeam + teams.Add(new TournamentTeam { - FlagName = flagName, - FullName = teamName, - Acronym = acronym + FullName = { Value = split[1].Trim(), }, + Acronym = { Value = split.Length >= 3 ? split[2].Trim() : null, }, + FlagName = { Value = split[0].Trim() } }); } } diff --git a/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs similarity index 92% rename from osu.Game/Screens/Tournament/Components/VisualiserContainer.cs rename to osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs index 1453d4e78f..1cd942b987 100644 --- a/osu.Game/Screens/Tournament/Components/VisualiserContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs @@ -1,16 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Framework.MathUtils; -using System.Collections.Generic; -using System.Linq; -namespace osu.Game.Screens.Tournament.Components +namespace osu.Game.Tournament.Screens.Drawings.Components { public class VisualiserContainer : Container { @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Tournament.Components /// public int Lines { - get { return allLines.Count; } + get => allLines.Count; set { while (value > allLines.Count) diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs new file mode 100644 index 0000000000..3a14b6d9c2 --- /dev/null +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -0,0 +1,265 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Logging; +using osu.Framework.Platform; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Drawings.Components; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Drawings +{ + public class DrawingsScreen : CompositeDrawable + { + private const string results_filename = "drawings_results.txt"; + + private ScrollingTeamContainer teamsContainer; + private GroupContainer groupsContainer; + private OsuSpriteText fullTeamNameText; + + private readonly List allTeams = new List(); + + private DrawingsConfigManager drawingsConfig; + + private Task writeOp; + + private Storage storage; + + public ITeamList TeamList; + + [BackgroundDependencyLoader] + private void load(TextureStore textures, Storage storage) + { + RelativeSizeAxes = Axes.Both; + + this.storage = storage; + + if (TeamList == null) + TeamList = new StorageBackedTeamList(storage); + + if (!TeamList.Teams.Any()) + { + return; + } + + drawingsConfig = new DrawingsConfigManager(storage); + + InternalChildren = new Drawable[] + { + // Main container + new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Sprite + { + RelativeSizeAxes = Axes.Both, + FillMode = FillMode.Fill, + Texture = textures.Get(@"Backgrounds/Drawings/background.png") + }, + // Visualiser + new VisualiserContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + + RelativeSizeAxes = Axes.X, + Size = new Vector2(1, 10), + + Colour = new Color4(255, 204, 34, 255), + + Lines = 6 + }, + // Groups + groupsContainer = new GroupContainer(drawingsConfig.Get(DrawingsConfig.Groups), drawingsConfig.Get(DrawingsConfig.TeamsPerGroup)) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + + Padding = new MarginPadding + { + Top = 35f, + Bottom = 35f + } + }, + // Scrolling teams + teamsContainer = new ScrollingTeamContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + + RelativeSizeAxes = Axes.X, + }, + // Scrolling team name + fullTeamNameText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.TopCentre, + + Position = new Vector2(0, 45f), + + Colour = OsuColour.Gray(0.33f), + + Alpha = 0, + + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42), + } + } + }, + // Control panel container + new ControlPanel + { + new OsuButton + { + RelativeSizeAxes = Axes.X, + + Text = "Begin random", + Action = teamsContainer.StartScrolling, + }, + new OsuButton + { + RelativeSizeAxes = Axes.X, + + Text = "Stop random", + Action = teamsContainer.StopScrolling, + }, + new OsuButton + { + RelativeSizeAxes = Axes.X, + + Text = "Reload", + Action = reloadTeams + }, + new ControlPanel.Spacer(), + new OsuButton + { + RelativeSizeAxes = Axes.X, + + Text = "Reset", + Action = () => reset() + } + } + }; + + teamsContainer.OnSelected += onTeamSelected; + teamsContainer.OnScrollStarted += () => fullTeamNameText.FadeOut(200); + + reset(true); + } + + private void onTeamSelected(TournamentTeam team) + { + groupsContainer.AddTeam(team); + + fullTeamNameText.Text = team.FullName.Value; + fullTeamNameText.FadeIn(200); + + writeResults(groupsContainer.GetStringRepresentation()); + } + + private void writeResults(string text) + { + void writeAction() + { + try + { + // Write to drawings_results + using (Stream stream = storage.GetStream(results_filename, FileAccess.Write, FileMode.Create)) + using (StreamWriter sw = new StreamWriter(stream)) + { + sw.Write(text); + } + } + catch (Exception ex) + { + Logger.Error(ex, "Failed to write results."); + } + } + + writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction); + } + + private void reloadTeams() + { + teamsContainer.ClearTeams(); + allTeams.Clear(); + + foreach (TournamentTeam t in TeamList.Teams) + { + if (groupsContainer.ContainsTeam(t.FullName.Value)) + continue; + + allTeams.Add(t); + teamsContainer.AddTeam(t); + } + } + + private void reset(bool loadLastResults = false) + { + groupsContainer.ClearTeams(); + + reloadTeams(); + + if (!storage.Exists(results_filename)) + return; + + if (loadLastResults) + { + try + { + // Read from drawings_results + using (Stream stream = storage.GetStream(results_filename, FileAccess.Read, FileMode.Open)) + using (StreamReader sr = new StreamReader(stream)) + { + string line; + + while ((line = sr.ReadLine()?.Trim()) != null) + { + if (string.IsNullOrEmpty(line)) + continue; + + if (line.ToUpperInvariant().StartsWith("GROUP")) + continue; + + // ReSharper disable once AccessToModifiedClosure + TournamentTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName.Value == line); + + if (teamToAdd == null) + continue; + + groupsContainer.AddTeam(teamToAdd); + teamsContainer.RemoveTeam(teamToAdd); + } + } + } + catch (Exception ex) + { + Logger.Error(ex, "Failed to read last drawings results."); + } + } + else + { + writeResults(string.Empty); + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Editors/IModelBacked.cs b/osu.Game.Tournament/Screens/Editors/IModelBacked.cs new file mode 100644 index 0000000000..ed94bd7f45 --- /dev/null +++ b/osu.Game.Tournament/Screens/Editors/IModelBacked.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Tournament.Screens.Editors +{ + /// + /// Provides a mechanism to access a related model from a representing class. + /// + /// The type of model. + public interface IModelBacked + { + /// + /// The model. + /// + TModel Model { get; } + } +} diff --git a/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs new file mode 100644 index 0000000000..ba63013886 --- /dev/null +++ b/osu.Game.Tournament/Screens/Editors/LadderEditorScreen.cs @@ -0,0 +1,152 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Framework.Input.States; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Ladder; +using osu.Game.Tournament.Screens.Ladder.Components; +using osuTK; +using osuTK.Graphics; +using SixLabors.Primitives; + +namespace osu.Game.Tournament.Screens.Editors +{ + [Cached] + public class LadderEditorScreen : LadderScreen, IHasContextMenu + { + [Cached] + private LadderEditorInfo editorInfo = new LadderEditorInfo(); + + protected override bool DrawLoserPaths => true; + + [BackgroundDependencyLoader] + private void load() + { + Content.Add(new LadderEditorSettings + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(5) + }); + } + + public void BeginJoin(TournamentMatch match, bool losers) + { + ScrollContent.Add(new JoinVisualiser(MatchesContainer, match, losers, UpdateLayout)); + } + + public MenuItem[] ContextMenuItems + { + get + { + if (editorInfo == null) + return new MenuItem[0]; + + return new MenuItem[] + { + new OsuMenuItem("Create new match", MenuItemType.Highlighted, () => + { + var pos = MatchesContainer.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position); + LadderInfo.Matches.Add(new TournamentMatch { Position = { Value = new Point((int)pos.X, (int)pos.Y) } }); + }), + new OsuMenuItem("Reset teams", MenuItemType.Destructive, () => + { + foreach (var p in MatchesContainer) + p.Match.Reset(); + }) + }; + } + } + + public void Remove(TournamentMatch match) + { + MatchesContainer.FirstOrDefault(p => p.Match == match)?.Remove(); + } + + private class JoinVisualiser : CompositeDrawable + { + private readonly Container matchesContainer; + public readonly TournamentMatch Source; + private readonly bool losers; + private readonly Action complete; + + private ProgressionPath path; + + public JoinVisualiser(Container matchesContainer, TournamentMatch source, bool losers, Action complete) + { + this.matchesContainer = matchesContainer; + RelativeSizeAxes = Axes.Both; + + Source = source; + this.losers = losers; + this.complete = complete; + if (losers) + Source.LosersProgression.Value = null; + else + Source.Progression.Value = null; + } + + private DrawableTournamentMatch findTarget(InputState state) + { + return matchesContainer.FirstOrDefault(d => d.ReceivePositionalInputAt(state.Mouse.Position)); + } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + { + return true; + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + var found = findTarget(e.CurrentState); + + if (found == path?.Destination) + return false; + + path?.Expire(); + path = null; + + if (found == null) + return false; + + AddInternal(path = new ProgressionPath(matchesContainer.First(c => c.Match == Source), found) + { + Colour = Color4.Yellow, + }); + + return base.OnMouseMove(e); + } + + protected override bool OnClick(ClickEvent e) + { + var found = findTarget(e.CurrentState); + + if (found != null) + { + if (found.Match != Source) + { + if (losers) + Source.LosersProgression.Value = found.Match; + else + Source.Progression.Value = found.Match; + } + + complete?.Invoke(); + Expire(); + return true; + } + + return false; + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs new file mode 100644 index 0000000000..b036350879 --- /dev/null +++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs @@ -0,0 +1,282 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Settings; +using osu.Game.Rulesets; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osuTK; + +namespace osu.Game.Tournament.Screens.Editors +{ + public class RoundEditorScreen : TournamentEditorScreen + { + protected override BindableList Storage => LadderInfo.Rounds; + + public class RoundRow : CompositeDrawable, IModelBacked + { + public TournamentRound Model { get; } + + [Resolved] + private LadderInfo ladderInfo { get; set; } + + public RoundRow(TournamentRound round) + { + Model = round; + + Masking = true; + CornerRadius = 10; + + RoundBeatmapEditor beatmapEditor = new RoundBeatmapEditor(round) + { + Width = 0.95f + }; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.1f), + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Margin = new MarginPadding(5), + Padding = new MarginPadding { Right = 160 }, + Spacing = new Vector2(5), + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new SettingsTextBox + { + LabelText = "Name", + Width = 0.33f, + Bindable = Model.Name + }, + new SettingsTextBox + { + LabelText = "Description", + Width = 0.33f, + Bindable = Model.Description + }, + new DateTextBox + { + LabelText = "Start Time", + Width = 0.33f, + Bindable = Model.StartDate + }, + new SettingsSlider + { + LabelText = "Best of", + Width = 0.33f, + Bindable = Model.BestOf + }, + new SettingsButton + { + Width = 0.2f, + Margin = new MarginPadding(10), + Text = "Add beatmap", + Action = () => beatmapEditor.CreateNew() + }, + beatmapEditor + } + }, + new DangerousSettingsButton + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + RelativeSizeAxes = Axes.None, + Width = 150, + Text = "Delete Round", + Action = () => + { + Expire(); + ladderInfo.Rounds.Remove(Model); + }, + } + }; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + } + + public class RoundBeatmapEditor : CompositeDrawable + { + private readonly TournamentRound round; + private readonly FillFlowContainer flow; + + public RoundBeatmapEditor(TournamentRound round) + { + this.round = round; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChild = flow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + LayoutDuration = 200, + LayoutEasing = Easing.OutQuint, + ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p)) + }; + } + + public void CreateNew() + { + var user = new RoundBeatmap(); + round.Beatmaps.Add(user); + flow.Add(new RoundBeatmapRow(round, user)); + } + + public class RoundBeatmapRow : CompositeDrawable + { + public RoundBeatmap Model { get; } + + [Resolved] + protected IAPIProvider API { get; private set; } + + private readonly Bindable beatmapId = new Bindable(); + + private readonly Bindable mods = new Bindable(); + + private readonly Container drawableContainer; + + public RoundBeatmapRow(TournamentRound team, RoundBeatmap beatmap) + { + Model = beatmap; + + Margin = new MarginPadding(10); + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Masking = true; + CornerRadius = 5; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.2f), + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Margin = new MarginPadding(5), + Padding = new MarginPadding { Right = 160 }, + Spacing = new Vector2(5), + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new SettingsNumberBox + { + LabelText = "Beatmap ID", + RelativeSizeAxes = Axes.None, + Width = 200, + Bindable = beatmapId, + }, + new SettingsTextBox + { + LabelText = "Mods", + RelativeSizeAxes = Axes.None, + Width = 200, + Bindable = mods, + }, + drawableContainer = new Container + { + Size = new Vector2(100, 70), + }, + } + }, + new DangerousSettingsButton + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + RelativeSizeAxes = Axes.None, + Width = 150, + Text = "Delete Beatmap", + Action = () => + { + Expire(); + team.Beatmaps.Remove(beatmap); + }, + } + }; + } + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + beatmapId.Value = Model.ID.ToString(); + beatmapId.BindValueChanged(idString => + { + int parsed; + + int.TryParse(idString.NewValue, out parsed); + + Model.ID = parsed; + + if (idString.NewValue != idString.OldValue) + Model.BeatmapInfo = null; + + if (Model.BeatmapInfo != null) + { + updatePanel(); + return; + } + + var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID }); + + req.Success += res => + { + Model.BeatmapInfo = res.ToBeatmap(rulesets); + updatePanel(); + }; + + req.Failure += _ => + { + Model.BeatmapInfo = null; + updatePanel(); + }; + + API.Queue(req); + }, true); + + mods.Value = Model.Mods; + mods.BindValueChanged(modString => Model.Mods = modString.NewValue); + } + + private void updatePanel() + { + drawableContainer.Clear(); + + if (Model.BeatmapInfo != null) + drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Width = 300 + }; + } + } + } + } + + protected override RoundRow CreateDrawable(TournamentRound model) => new RoundRow(model); + } +} diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs new file mode 100644 index 0000000000..a4479f3cfd --- /dev/null +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -0,0 +1,314 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.IO; +using System.Linq; +using Newtonsoft.Json; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Settings; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Tournament.Screens.Editors +{ + public class TeamEditorScreen : TournamentEditorScreen + { + [Resolved] + private Framework.Game game { get; set; } + + protected override BindableList Storage => LadderInfo.Teams; + + [BackgroundDependencyLoader] + private void load() + { + ControlPanel.Add(new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Add all countries", + Action = addAllCountries + }); + } + + protected override TeamRow CreateDrawable(TournamentTeam model) => new TeamRow(model); + + private void addAllCountries() + { + List countries; + using (Stream stream = game.Resources.GetStream("Resources/countries.json")) + using (var sr = new StreamReader(stream)) + countries = JsonConvert.DeserializeObject>(sr.ReadToEnd()); + + foreach (var c in countries) + Storage.Add(c); + } + + public class TeamRow : CompositeDrawable, IModelBacked + { + public TournamentTeam Model { get; } + + private readonly Container drawableContainer; + + [Resolved] + private LadderInfo ladderInfo { get; set; } + + public TeamRow(TournamentTeam team) + { + Model = team; + + Masking = true; + CornerRadius = 10; + + PlayerEditor playerEditor = new PlayerEditor(Model) + { + Width = 0.95f + }; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.1f), + RelativeSizeAxes = Axes.Both, + }, + drawableContainer = new Container + { + Size = new Vector2(100, 50), + Margin = new MarginPadding(10), + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + new FillFlowContainer + { + Margin = new MarginPadding(5), + Spacing = new Vector2(5), + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new SettingsTextBox + { + LabelText = "Name", + Width = 0.2f, + Bindable = Model.FullName + }, + new SettingsTextBox + { + LabelText = "Acronym", + Width = 0.2f, + Bindable = Model.Acronym + }, + new SettingsTextBox + { + LabelText = "Flag", + Width = 0.2f, + Bindable = Model.FlagName + }, + new SettingsButton + { + Width = 0.11f, + Margin = new MarginPadding(10), + Text = "Add player", + Action = () => playerEditor.CreateNew() + }, + new DangerousSettingsButton + { + Width = 0.11f, + Text = "Delete Team", + Margin = new MarginPadding(10), + Action = () => + { + Expire(); + ladderInfo.Teams.Remove(Model); + }, + }, + playerEditor + } + }, + }; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Model.FlagName.BindValueChanged(updateDrawable, true); + } + + private void updateDrawable(ValueChangedEvent flag) + { + drawableContainer.Child = new DrawableTeamFlag(Model); + } + + private class DrawableTeamFlag : DrawableTournamentTeam + { + public DrawableTeamFlag(TournamentTeam team) + : base(team) + { + InternalChild = Flag; + RelativeSizeAxes = Axes.Both; + + Flag.Anchor = Anchor.Centre; + Flag.Origin = Anchor.Centre; + } + } + + public class PlayerEditor : CompositeDrawable + { + private readonly TournamentTeam team; + private readonly FillFlowContainer flow; + + public PlayerEditor(TournamentTeam team) + { + this.team = team; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChild = flow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + LayoutDuration = 200, + LayoutEasing = Easing.OutQuint, + ChildrenEnumerable = team.Players.Select(p => new PlayerRow(team, p)) + }; + } + + public void CreateNew() + { + var user = new User(); + team.Players.Add(user); + flow.Add(new PlayerRow(team, user)); + } + + public class PlayerRow : CompositeDrawable + { + private readonly User user; + + [Resolved] + protected IAPIProvider API { get; private set; } + + private readonly Bindable userId = new Bindable(); + + private readonly Container drawableContainer; + + public PlayerRow(TournamentTeam team, User user) + { + this.user = user; + + Margin = new MarginPadding(10); + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Masking = true; + CornerRadius = 5; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.2f), + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + Margin = new MarginPadding(5), + Padding = new MarginPadding { Right = 160 }, + Spacing = new Vector2(5), + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new SettingsNumberBox + { + LabelText = "User ID", + RelativeSizeAxes = Axes.None, + Width = 200, + Bindable = userId, + }, + drawableContainer = new Container + { + Size = new Vector2(100, 70), + }, + } + }, + new DangerousSettingsButton + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + RelativeSizeAxes = Axes.None, + Width = 150, + Text = "Delete Player", + Action = () => + { + Expire(); + team.Players.Remove(user); + }, + } + }; + } + + [BackgroundDependencyLoader] + private void load() + { + userId.Value = user.Id.ToString(); + userId.BindValueChanged(idString => + { + long parsed; + + long.TryParse(idString.NewValue, out parsed); + + user.Id = parsed; + + if (idString.NewValue != idString.OldValue) + user.Username = string.Empty; + + if (!string.IsNullOrEmpty(user.Username)) + { + updatePanel(); + return; + } + + var req = new GetUserRequest(user.Id); + + req.Success += res => + { + // TODO: this should be done in a better way. + user.Username = res.Username; + user.Country = res.Country; + user.Cover = res.Cover; + + updatePanel(); + }; + + req.Failure += _ => + { + user.Id = 1; + updatePanel(); + }; + + API.Queue(req); + }, true); + } + + private void updatePanel() + { + drawableContainer.Child = new UserPanel(user) { Width = 300 }; + } + } + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs new file mode 100644 index 0000000000..50d3207345 --- /dev/null +++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Settings; +using osu.Game.Tournament.Components; +using osuTK; + +namespace osu.Game.Tournament.Screens.Editors +{ + public abstract class TournamentEditorScreen : TournamentScreen, IProvideVideo + where TDrawable : Drawable, IModelBacked + where TModel : class, new() + { + protected abstract BindableList Storage { get; } + + private FillFlowContainer flow; + + protected ControlPanel ControlPanel; + + [BackgroundDependencyLoader] + private void load() + { + AddRangeInternal(new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.2f), + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + Width = 0.9f, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Child = flow = new FillFlowContainer + { + Direction = FillDirection.Vertical, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + LayoutDuration = 200, + LayoutEasing = Easing.OutQuint, + Spacing = new Vector2(20) + }, + }, + ControlPanel = new ControlPanel + { + Children = new Drawable[] + { + new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Add new", + Action = () => Storage.Add(new TModel()) + }, + new DangerousSettingsButton + { + RelativeSizeAxes = Axes.X, + Text = "Clear all", + Action = Storage.Clear + }, + } + } + }); + + Storage.ItemsAdded += items => items.ForEach(i => flow.Add(CreateDrawable(i))); + Storage.ItemsRemoved += items => items.ForEach(i => flow.RemoveAll(d => d.Model == i)); + + foreach (var model in Storage) + flow.Add(CreateDrawable(model)); + } + + protected abstract TDrawable CreateDrawable(TModel model); + } +} diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs new file mode 100644 index 0000000000..9e1888b44b --- /dev/null +++ b/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs @@ -0,0 +1,220 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Showcase; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tournament.Screens.Gameplay.Components +{ + public class MatchHeader : Container + { + [BackgroundDependencyLoader] + private void load() + { + RelativeSizeAxes = Axes.X; + Height = 95; + Children = new Drawable[] + { + new TournamentLogo(), + new RoundDisplay + { + Y = 10, + Anchor = Anchor.BottomCentre, + Origin = Anchor.TopCentre, + }, + new TeamScoreDisplay(TeamColour.Red) + { + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + }, + new TeamScoreDisplay(TeamColour.Blue) + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + }; + } + + private class TeamScoreDisplay : CompositeDrawable + { + private readonly TeamColour teamColour; + + private readonly Color4 red = new Color4(129, 68, 65, 255); + private readonly Color4 blue = new Color4(41, 91, 97, 255); + + private readonly Bindable currentMatch = new Bindable(); + private readonly Bindable currentTeam = new Bindable(); + private readonly Bindable currentTeamScore = new Bindable(); + + public TeamScoreDisplay(TeamColour teamColour) + { + this.teamColour = teamColour; + + RelativeSizeAxes = Axes.Y; + Width = 300; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder) + { + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(ladder.CurrentMatch); + } + + private void matchChanged(ValueChangedEvent match) + { + currentTeamScore.UnbindBindings(); + currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score); + + currentTeam.UnbindBindings(); + currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2); + + // team may change to same team, which means score is not in a good state. + // thus we handle this manually. + teamChanged(currentTeam.Value); + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + switch (e.Button) + { + case MouseButton.Left: + if (currentTeamScore.Value < currentMatch.Value.PointsToWin) + currentTeamScore.Value++; + return true; + + case MouseButton.Right: + if (currentTeamScore.Value > 0) + currentTeamScore.Value--; + return true; + } + + return base.OnMouseDown(e); + } + + private void teamChanged(TournamentTeam team) + { + var colour = teamColour == TeamColour.Red ? red : blue; + var flip = teamColour != TeamColour.Red; + + InternalChildren = new Drawable[] + { + new TeamDisplay(team, colour, flip), + new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin) + { + Colour = colour + } + }; + } + } + + private class TeamScore : CompositeDrawable + { + private readonly Bindable currentTeamScore = new Bindable(); + private readonly StarCounter counter; + + public TeamScore(Bindable score, bool flip, int count) + { + var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft; + + Anchor = anchor; + Origin = anchor; + + InternalChild = counter = new StarCounter(count) + { + Anchor = anchor, + X = (flip ? -1 : 1) * 90, + Y = 5, + Scale = flip ? new Vector2(-1, 1) : Vector2.One, + }; + + currentTeamScore.BindValueChanged(scoreChanged); + currentTeamScore.BindTo(score); + } + + private void scoreChanged(ValueChangedEvent score) => counter.CountStars = score.NewValue ?? 0; + } + + private class TeamDisplay : DrawableTournamentTeam + { + public TeamDisplay(TournamentTeam team, Color4 colour, bool flip) + : base(team) + { + RelativeSizeAxes = Axes.Both; + + var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft; + + Anchor = Origin = anchor; + + Flag.Anchor = Flag.Origin = anchor; + Flag.RelativeSizeAxes = Axes.None; + Flag.Size = new Vector2(60, 40); + Flag.Margin = new MarginPadding(20); + + InternalChild = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + Flag, + new OsuSpriteText + { + Text = team?.FullName.Value.ToUpper() ?? "???", + X = (flip ? -1 : 1) * 90, + Y = -10, + Colour = colour, + Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 20), + Origin = anchor, + Anchor = anchor, + }, + } + }; + } + } + + private class RoundDisplay : CompositeDrawable + { + private readonly Bindable currentMatch = new Bindable(); + + public RoundDisplay() + { + Width = 200; + Height = 20; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder) + { + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(ladder.CurrentMatch); + } + + private void matchChanged(ValueChangedEvent match) + { + InternalChildren = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Colour = Color4.White, + Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round", + Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 18), + }, + }; + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Gameplay/Components/MatchScoreDisplay.cs b/osu.Game.Tournament/Screens/Gameplay/Components/MatchScoreDisplay.cs new file mode 100644 index 0000000000..78455c8bb7 --- /dev/null +++ b/osu.Game.Tournament/Screens/Gameplay/Components/MatchScoreDisplay.cs @@ -0,0 +1,131 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Gameplay.Components +{ + public class MatchScoreDisplay : CompositeDrawable + { + private readonly Color4 red = new Color4(186, 0, 18, 255); + private readonly Color4 blue = new Color4(17, 136, 170, 255); + + private const float bar_height = 20; + + private readonly BindableInt score1 = new BindableInt(); + private readonly BindableInt score2 = new BindableInt(); + + private readonly MatchScoreCounter score1Text; + private readonly MatchScoreCounter score2Text; + + private readonly Circle score1Bar; + private readonly Circle score2Bar; + + public MatchScoreDisplay() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChildren = new Drawable[] + { + score1Bar = new Circle + { + Name = "top bar red", + RelativeSizeAxes = Axes.X, + Height = bar_height, + Width = 0, + Colour = red, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopRight + }, + score1Text = new MatchScoreCounter + { + Colour = red, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre + }, + score2Bar = new Circle + { + Name = "top bar blue", + RelativeSizeAxes = Axes.X, + Height = bar_height, + Width = 0, + Colour = blue, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopLeft + }, + score2Text = new MatchScoreCounter + { + Colour = blue, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre + }, + }; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, MatchIPCInfo ipc) + { + score1.BindValueChanged(_ => updateScores()); + score1.BindTo(ipc.Score1); + + score2.BindValueChanged(_ => updateScores()); + score2.BindTo(ipc.Score2); + } + + private void updateScores() + { + score1Text.Current.Value = score1.Value; + score2Text.Current.Value = score2.Value; + + var winningText = score1.Value > score2.Value ? score1Text : score2Text; + var losingText = score1.Value <= score2.Value ? score1Text : score2Text; + + winningText.Winning = true; + losingText.Winning = false; + + var winningBar = score1.Value > score2.Value ? score1Bar : score2Bar; + var losingBar = score1.Value <= score2.Value ? score1Bar : score2Bar; + + var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value); + + losingBar.ResizeWidthTo(0, 400, Easing.OutQuint); + winningBar.ResizeWidthTo(Math.Min(0.4f, (float)Math.Pow(diff / 1500000f, 0.5) / 2), 400, Easing.OutQuint); + } + + protected override void Update() + { + base.Update(); + + score1Text.X = -Math.Max(5 + score1Text.DrawWidth / 2, score1Bar.DrawWidth); + score2Text.X = Math.Max(5 + score2Text.DrawWidth / 2, score2Bar.DrawWidth); + } + + private class MatchScoreCounter : ScoreCounter + { + public MatchScoreCounter() + { + Margin = new MarginPadding { Top = bar_height + 5, Horizontal = 10 }; + + Winning = false; + } + + public bool Winning + { + set => DisplayedCountSpriteText.Font = value + ? TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 60) + : TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Light, size: 40); + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs new file mode 100644 index 0000000000..b9a74bfe16 --- /dev/null +++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs @@ -0,0 +1,211 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Threading; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Gameplay.Components; +using osu.Game.Tournament.Screens.MapPool; +using osu.Game.Tournament.Screens.TeamWin; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Gameplay +{ + public class GameplayScreen : BeatmapInfoScreen + { + private readonly BindableBool warmup = new BindableBool(); + + private readonly Bindable currentMatch = new Bindable(); + + public readonly Bindable State = new Bindable(); + private OsuButton warmupButton; + private MatchIPCInfo ipc; + + private readonly Color4 red = new Color4(186, 0, 18, 255); + private readonly Color4 blue = new Color4(17, 136, 170, 255); + + [Resolved(canBeNull: true)] + private TournamentSceneManager sceneManager { get; set; } + + [Resolved] + private TournamentMatchChatDisplay chat { get; set; } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, MatchIPCInfo ipc) + { + this.ipc = ipc; + + AddRangeInternal(new Drawable[] + { + new MatchHeader(), + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Y = 5, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] + { + new Box + { + // chroma key area for stable gameplay + Name = "chroma", + RelativeSizeAxes = Axes.X, + Height = 512, + Colour = new Color4(0, 255, 0, 255), + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Y = -4, + Children = new Drawable[] + { + new Circle + { + Name = "top bar red", + RelativeSizeAxes = Axes.X, + Height = 8, + Width = 0.5f, + Colour = red, + }, + new Circle + { + Name = "top bar blue", + RelativeSizeAxes = Axes.X, + Height = 8, + Width = 0.5f, + Colour = blue, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + } + }, + } + }, + scoreDisplay = new MatchScoreDisplay + { + Y = -60, + Scale = new Vector2(0.8f), + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + }, + new ControlPanel + { + Children = new Drawable[] + { + warmupButton = new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Toggle warmup", + Action = () => warmup.Toggle() + }, + new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Toggle chat", + Action = () => { State.Value = State.Value == TourneyState.Idle ? TourneyState.Playing : TourneyState.Idle; } + } + } + } + }); + + State.BindTo(ipc.State); + State.BindValueChanged(stateChanged, true); + + currentMatch.BindValueChanged(m => + { + warmup.Value = m.NewValue.Team1Score.Value + m.NewValue.Team2Score.Value == 0; + scheduledOperation?.Cancel(); + }); + + currentMatch.BindTo(ladder.CurrentMatch); + + warmup.BindValueChanged(w => warmupButton.Alpha = !w.NewValue ? 0.5f : 1, true); + } + + private ScheduledDelegate scheduledOperation; + private MatchScoreDisplay scoreDisplay; + + private TourneyState lastState; + + private void stateChanged(ValueChangedEvent state) + { + try + { + if (state.NewValue == TourneyState.Ranking) + { + if (warmup.Value) return; + + if (ipc.Score1.Value > ipc.Score2.Value) + currentMatch.Value.Team1Score.Value++; + else + currentMatch.Value.Team2Score.Value++; + } + + scheduledOperation?.Cancel(); + + void expand() + { + chat?.Expand(); + + using (BeginDelayedSequence(300, true)) + { + scoreDisplay.FadeIn(100); + SongBar.Expanded = true; + } + } + + void contract() + { + SongBar.Expanded = false; + scoreDisplay.FadeOut(100); + using (chat?.BeginDelayedSequence(500)) + chat?.Contract(); + } + + switch (state.NewValue) + { + case TourneyState.Idle: + contract(); + + const float delay_before_progression = 4000; + + // if we've returned to idle and the last screen was ranking + // we should automatically proceed after a short delay + if (lastState == TourneyState.Ranking && !warmup.Value) + { + if (currentMatch.Value?.Completed.Value == true) + scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(TeamWinScreen)); }, delay_before_progression); + else if (currentMatch.Value?.Completed.Value == false) + scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(MapPoolScreen)); }, delay_before_progression); + } + + break; + + case TourneyState.Ranking: + scheduledOperation = Scheduler.AddDelayed(contract, 10000); + break; + + default: + chat.Expand(); + expand(); + break; + } + } + finally + { + lastState = state.NewValue; + } + } + } +} diff --git a/osu.Game.Tournament/Screens/IProvideVideo.cs b/osu.Game.Tournament/Screens/IProvideVideo.cs new file mode 100644 index 0000000000..61989d8448 --- /dev/null +++ b/osu.Game.Tournament/Screens/IProvideVideo.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Tournament.Screens +{ + /// + /// Marker interface for a screen which provides its own local video background. + /// + public interface IProvideVideo + { + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs new file mode 100644 index 0000000000..16224a7fb4 --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/ConditionalTournamentMatch.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + /// + /// A match that may not necessarily occur. + /// + public class ConditionalTournamentMatch : TournamentMatch + { + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs new file mode 100644 index 0000000000..ded21730f3 --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableMatchTeam.cs @@ -0,0 +1,207 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Editors; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + public class DrawableMatchTeam : DrawableTournamentTeam, IHasContextMenu + { + private readonly TournamentMatch match; + private readonly bool losers; + private OsuSpriteText scoreText; + private Box background; + + private readonly Bindable score = new Bindable(); + private readonly BindableBool completed = new BindableBool(); + + private Color4 colourWinner; + private Color4 colourNormal; + + private readonly Func isWinner; + private LadderEditorScreen ladderEditor; + + [Resolved] + private LadderInfo ladderInfo { get; set; } + + private void setCurrent() + { + //todo: tournamentgamebase? + if (ladderInfo.CurrentMatch.Value != null) + ladderInfo.CurrentMatch.Value.Current.Value = false; + + ladderInfo.CurrentMatch.Value = match; + ladderInfo.CurrentMatch.Value.Current.Value = true; + } + + [Resolved(CanBeNull = true)] + private LadderEditorInfo editorInfo { get; set; } + + public DrawableMatchTeam(TournamentTeam team, TournamentMatch match, bool losers) + : base(team) + { + this.match = match; + this.losers = losers; + Size = new Vector2(150, 40); + + Masking = true; + CornerRadius = 5; + + Flag.Scale = new Vector2(0.9f); + Flag.Anchor = Flag.Origin = Anchor.CentreLeft; + + AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft; + AcronymText.Padding = new MarginPadding { Left = 50 }; + AcronymText.Font = OsuFont.GetFont(size: 24); + + if (match != null) + { + isWinner = () => match.Winner == Team; + + completed.BindTo(match.Completed); + if (team != null) + score.BindTo(team == match.Team1.Value ? match.Team1Score : match.Team2Score); + } + } + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, LadderEditorScreen ladderEditor) + { + this.ladderEditor = ladderEditor; + + colourWinner = losers ? colours.YellowDarker : colours.BlueDarker; + colourNormal = OsuColour.Gray(0.2f); + + InternalChildren = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + new Container + { + Padding = new MarginPadding(5), + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + AcronymText, + Flag, + new Container + { + Masking = true, + CornerRadius = 5, + Width = 0.3f, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Colour = OsuColour.Gray(0.1f), + Alpha = 0.8f, + RelativeSizeAxes = Axes.Both, + }, + scoreText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 20), + } + } + } + } + } + }; + + completed.BindValueChanged(_ => updateWinStyle()); + + score.BindValueChanged(val => + { + scoreText.Text = val.NewValue?.ToString() ?? string.Empty; + updateWinStyle(); + }, true); + } + + protected override bool OnClick(ClickEvent e) + { + if (Team == null || editorInfo != null) return false; + + if (!match.Current.Value) + { + setCurrent(); + return true; + } + + if (e.Button == MouseButton.Left) + { + if (score.Value == null) + { + match.StartMatch(); + } + else if (!match.Completed.Value) + score.Value++; + } + else + { + if (match.Progression.Value?.Completed.Value == true) + // don't allow changing scores if the match has a progression. can cause large data loss + return false; + + if (match.Completed.Value && match.Winner != Team) + // don't allow changing scores from the non-winner + return false; + + if (score.Value > 0) + score.Value--; + else + match.CancelMatchStart(); + } + + return false; + } + + private void updateWinStyle() + { + bool winner = completed.Value && isWinner?.Invoke() == true; + + background.FadeColour(winner ? colourWinner : colourNormal, winner ? 500 : 0, Easing.OutQuint); + + scoreText.Font = AcronymText.Font = OsuFont.GetFont(weight: winner ? FontWeight.Bold : FontWeight.Regular); + } + + public MenuItem[] ContextMenuItems + { + get + { + if (editorInfo == null) + return new MenuItem[0]; + + return new MenuItem[] + { + new OsuMenuItem("Set as current", MenuItemType.Standard, setCurrent), + new OsuMenuItem("Join with", MenuItemType.Standard, () => ladderEditor.BeginJoin(match, false)), + new OsuMenuItem("Join with (loser)", MenuItemType.Standard, () => ladderEditor.BeginJoin(match, true)), + new OsuMenuItem("Remove", MenuItemType.Destructive, () => ladderEditor.Remove(match)), + }; + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs new file mode 100644 index 0000000000..dde280ccd8 --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs @@ -0,0 +1,313 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Tournament.Models; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; +using SixLabors.Primitives; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + public class DrawableTournamentMatch : CompositeDrawable + { + public readonly TournamentMatch Match; + private readonly bool editor; + protected readonly FillFlowContainer Flow; + private readonly Drawable selectionBox; + private readonly Drawable currentMatchSelectionBox; + private Bindable globalSelection; + + [Resolved(CanBeNull = true)] + private LadderEditorInfo editorInfo { get; set; } + + [Resolved(CanBeNull = true)] + private LadderInfo ladderInfo { get; set; } + + public DrawableTournamentMatch(TournamentMatch match, bool editor = false) + { + Match = match; + this.editor = editor; + + AutoSizeAxes = Axes.Both; + + Margin = new MarginPadding(5); + + InternalChildren = new[] + { + selectionBox = new Container + { + CornerRadius = 5, + Masking = true, + Scale = new Vector2(1.05f), + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Alpha = 0, + Colour = Color4.YellowGreen, + Child = new Box { RelativeSizeAxes = Axes.Both } + }, + currentMatchSelectionBox = new Container + { + CornerRadius = 5, + Masking = true, + Scale = new Vector2(1.05f), + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Alpha = 0, + Colour = Color4.OrangeRed, + Child = new Box { RelativeSizeAxes = Axes.Both } + }, + Flow = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(2) + } + }; + + boundReference(match.Team1).BindValueChanged(_ => updateTeams()); + boundReference(match.Team2).BindValueChanged(_ => updateTeams()); + boundReference(match.Team1Score).BindValueChanged(_ => updateWinConditions()); + boundReference(match.Team2Score).BindValueChanged(_ => updateWinConditions()); + boundReference(match.Round).BindValueChanged(_ => + { + updateWinConditions(); + Changed?.Invoke(); + }); + boundReference(match.Completed).BindValueChanged(_ => updateProgression()); + boundReference(match.Progression).BindValueChanged(_ => updateProgression()); + boundReference(match.LosersProgression).BindValueChanged(_ => updateProgression()); + boundReference(match.Losers).BindValueChanged(_ => + { + updateTeams(); + Changed?.Invoke(); + }); + boundReference(match.Current).BindValueChanged(_ => updateCurrentMatch(), true); + boundReference(match.Position).BindValueChanged(pos => + { + if (!IsDragged) + Position = new Vector2(pos.NewValue.X, pos.NewValue.Y); + Changed?.Invoke(); + }, true); + + updateTeams(); + } + + /// + /// Fired when somethign changed that requires a ladder redraw. + /// + public Action Changed; + + private readonly List refBindables = new List(); + + private T boundReference(T obj) + where T : IBindable + { + obj = (T)obj.GetBoundCopy(); + refBindables.Add(obj); + return obj; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + foreach (var b in refBindables) + b.UnbindAll(); + } + + private void updateCurrentMatch() + { + if (Match.Current.Value) + currentMatchSelectionBox.Show(); + else + currentMatchSelectionBox.Hide(); + } + + private bool selected; + + public bool Selected + { + get => selected; + + set + { + if (value == selected) return; + + selected = value; + + if (selected) + { + selectionBox.Show(); + if (editor) + editorInfo.Selected.Value = Match; + else + ladderInfo.CurrentMatch.Value = Match; + } + else + selectionBox.Hide(); + } + } + + private void updateProgression() + { + if (!Match.Completed.Value) + { + // ensure we clear any of our teams from our progression. + // this is not pretty logic but should suffice for now. + if (Match.Progression.Value != null && Match.Progression.Value.Team1.Value == Match.Team1.Value) + Match.Progression.Value.Team1.Value = null; + + if (Match.Progression.Value != null && Match.Progression.Value.Team2.Value == Match.Team2.Value) + Match.Progression.Value.Team2.Value = null; + + if (Match.LosersProgression.Value != null && Match.LosersProgression.Value.Team1.Value == Match.Team1.Value) + Match.LosersProgression.Value.Team1.Value = null; + + if (Match.LosersProgression.Value != null && Match.LosersProgression.Value.Team2.Value == Match.Team2.Value) + Match.LosersProgression.Value.Team2.Value = null; + } + else + { + transferProgression(Match.Progression?.Value, Match.Winner); + transferProgression(Match.LosersProgression?.Value, Match.Loser); + } + + Changed?.Invoke(); + } + + private void transferProgression(TournamentMatch destination, TournamentTeam team) + { + if (destination == null) return; + + bool progressionAbove = destination.ID < Match.ID; + + Bindable destinationTeam; + + // check for the case where we have already transferred out value + if (destination.Team1.Value == team) + destinationTeam = destination.Team1; + else if (destination.Team2.Value == team) + destinationTeam = destination.Team2; + else + { + destinationTeam = progressionAbove ? destination.Team2 : destination.Team1; + if (destinationTeam.Value != null) + destinationTeam = progressionAbove ? destination.Team1 : destination.Team2; + } + + destinationTeam.Value = team; + } + + private void updateWinConditions() + { + if (Match.Round.Value == null) return; + + var instaWinAmount = Match.Round.Value.BestOf.Value / 2; + + Match.Completed.Value = Match.Round.Value.BestOf.Value > 0 + && (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instaWinAmount || Match.Team2Score.Value > instaWinAmount); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + updateTeams(); + + if (editorInfo != null) + { + globalSelection = editorInfo.Selected.GetBoundCopy(); + globalSelection.BindValueChanged(s => + { + if (s.NewValue != Match) Selected = false; + }); + } + } + + private void updateTeams() + { + if (LoadState != LoadState.Loaded) + return; + + // todo: teams may need to be bindable for transitions at a later point. + + if (Match.Team1.Value == null || Match.Team2.Value == null) + Match.CancelMatchStart(); + + if (Match.ConditionalMatches.Count > 0) + { + foreach (var conditional in Match.ConditionalMatches) + { + var team1Match = conditional.Acronyms.Contains(Match.Team1Acronym); + var team2Match = conditional.Acronyms.Contains(Match.Team2Acronym); + + if (team1Match && team2Match) + Match.Date.Value = conditional.Date.Value; + } + } + + Flow.Children = new[] + { + new DrawableMatchTeam(Match.Team1.Value, Match, Match.Losers.Value), + new DrawableMatchTeam(Match.Team2.Value, Match, Match.Losers.Value) + }; + + SchedulerAfterChildren.Add(() => Scheduler.Add(updateProgression)); + updateWinConditions(); + } + + protected override bool OnMouseDown(MouseDownEvent e) => e.Button == MouseButton.Left && editorInfo != null; + + protected override bool OnDragStart(DragStartEvent e) => editorInfo != null; + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (Selected && editorInfo != null && e.Key == Key.Delete) + { + Remove(); + return true; + } + + return base.OnKeyDown(e); + } + + protected override bool OnClick(ClickEvent e) + { + if (editorInfo == null || Match is ConditionalTournamentMatch) + return false; + + Selected = true; + return true; + } + + protected override bool OnDrag(DragEvent e) + { + if (base.OnDrag(e)) return true; + + Selected = true; + this.MoveToOffset(e.Delta); + + var pos = Position; + Match.Position.Value = new Point((int)pos.X, (int)pos.Y); + return true; + } + + public void Remove() + { + Selected = false; + Match.Progression.Value = null; + Match.LosersProgression.Value = null; + + ladderInfo.Matches.Remove(Match); + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs new file mode 100644 index 0000000000..dacd98d3b8 --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentRound.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using JetBrains.Annotations; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Models; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + public class DrawableTournamentRound : CompositeDrawable + { + [UsedImplicitly] + private readonly Bindable name; + + [UsedImplicitly] + private readonly Bindable description; + + public DrawableTournamentRound(TournamentRound round, bool losers = false) + { + OsuSpriteText textName; + OsuSpriteText textDescription; + + AutoSizeAxes = Axes.Both; + InternalChild = new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + textDescription = new OsuSpriteText + { + Colour = Color4.Black, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre + }, + textName = new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Colour = Color4.Black, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre + }, + } + }; + + name = round.Name.GetBoundCopy(); + name.BindValueChanged(n => textName.Text = ((losers ? "Losers " : "") + round.Name).ToUpper(), true); + + description = round.Description.GetBoundCopy(); + description.BindValueChanged(n => textDescription.Text = round.Description.Value?.ToUpper(), true); + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs new file mode 100644 index 0000000000..0864d25a2f --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/LadderEditorSettings.cs @@ -0,0 +1,168 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Settings; +using osu.Game.Screens.Play.PlayerSettings; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + public class LadderEditorSettings : PlayerSettingsGroup + { + private const int padding = 10; + + protected override string Title => @"ladder"; + + private SettingsDropdown roundDropdown; + private PlayerCheckbox losersCheckbox; + private DateTextBox dateTimeBox; + private SettingsTeamDropdown team1Dropdown; + private SettingsTeamDropdown team2Dropdown; + + [Resolved] + private LadderEditorInfo editorInfo { get; set; } + + [Resolved] + private LadderInfo ladderInfo { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + Children = new Drawable[] + { + team1Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 1" }, + team2Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 2" }, + roundDropdown = new SettingsRoundDropdown(ladderInfo.Rounds) { LabelText = "Round" }, + losersCheckbox = new PlayerCheckbox { LabelText = "Losers Bracket" }, + dateTimeBox = new DateTextBox { LabelText = "Match Time" }, + }; + + editorInfo.Selected.ValueChanged += selection => + { + roundDropdown.Bindable = selection.NewValue?.Round; + losersCheckbox.Current = selection.NewValue?.Losers; + dateTimeBox.Bindable = selection.NewValue?.Date; + + team1Dropdown.Bindable = selection.NewValue?.Team1; + team2Dropdown.Bindable = selection.NewValue?.Team2; + }; + + roundDropdown.Bindable.ValueChanged += round => + { + if (editorInfo.Selected.Value?.Date.Value < round.NewValue?.StartDate.Value) + { + editorInfo.Selected.Value.Date.Value = round.NewValue.StartDate.Value; + editorInfo.Selected.TriggerChange(); + } + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + this.FadeIn(); + } + + protected override bool OnHover(HoverEvent e) + { + return false; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + } + + private class SettingsRoundDropdown : LadderSettingsDropdown + { + public SettingsRoundDropdown(BindableList rounds) + { + Bindable = new Bindable(); + + foreach (var r in rounds.Prepend(new TournamentRound())) + add(r); + + rounds.ItemsRemoved += items => items.ForEach(i => Control.RemoveDropdownItem(i)); + rounds.ItemsAdded += items => items.ForEach(add); + } + + private readonly List refBindables = new List(); + + private T boundReference(T obj) + where T : IBindable + { + obj = (T)obj.GetBoundCopy(); + refBindables.Add(obj); + return obj; + } + + private void add(TournamentRound round) + { + Control.AddDropdownItem(round); + boundReference(round.Name).BindValueChanged(_ => + { + Control.RemoveDropdownItem(round); + Control.AddDropdownItem(round); + }); + } + } + + private class SettingsTeamDropdown : LadderSettingsDropdown + { + public SettingsTeamDropdown(BindableList teams) + { + foreach (var t in teams.Prepend(new TournamentTeam())) + add(t); + + teams.ItemsRemoved += items => items.ForEach(i => Control.RemoveDropdownItem(i)); + teams.ItemsAdded += items => items.ForEach(add); + } + + private readonly List refBindables = new List(); + + private T boundReference(T obj) + where T : IBindable + { + obj = (T)obj.GetBoundCopy(); + refBindables.Add(obj); + return obj; + } + + private void add(TournamentTeam team) + { + Control.AddDropdownItem(team); + boundReference(team.FullName).BindValueChanged(_ => + { + Control.RemoveDropdownItem(team); + Control.AddDropdownItem(team); + }); + } + } + + private class LadderSettingsDropdown : SettingsDropdown + { + protected override OsuDropdown CreateDropdown() => new DropdownControl(); + + private new class DropdownControl : SettingsDropdown.DropdownControl + { + protected override DropdownMenu CreateMenu() => new Menu(); + + private new class Menu : OsuDropdownMenu + { + public Menu() + { + MaxHeight = 200; + } + } + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs new file mode 100644 index 0000000000..34e0dc770f --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs @@ -0,0 +1,71 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Lines; +using osuTK; + +namespace osu.Game.Tournament.Screens.Ladder.Components +{ + public class ProgressionPath : Path + { + public DrawableTournamentMatch Source { get; private set; } + public DrawableTournamentMatch Destination { get; private set; } + + public ProgressionPath(DrawableTournamentMatch source, DrawableTournamentMatch destination) + { + Source = source; + Destination = destination; + + PathRadius = 3; + BypassAutoSizeAxes = Axes.Both; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Vector2 getCenteredVector(Vector2 top, Vector2 bottom) => new Vector2(top.X, top.Y + (bottom.Y - top.Y) / 2); + + var q1 = Source.ScreenSpaceDrawQuad; + var q2 = Destination.ScreenSpaceDrawQuad; + + float padding = q1.Width / 20; + + bool progressionToRight = q2.TopLeft.X > q1.TopLeft.X; + + if (!progressionToRight) + { + var temp = q2; + q2 = q1; + q1 = temp; + } + + var c1 = getCenteredVector(q1.TopRight, q1.BottomRight) + new Vector2(padding, 0); + var c2 = getCenteredVector(q2.TopLeft, q2.BottomLeft) - new Vector2(padding, 0); + + var p1 = c1; + var p2 = p1 + new Vector2(padding, 0); + + if (p2.X > c2.X) + { + c2 = getCenteredVector(q2.TopRight, q2.BottomRight) + new Vector2(padding, 0); + p2.X = c2.X + padding; + } + + var p3 = new Vector2(p2.X, c2.Y); + var p4 = new Vector2(c2.X, p3.Y); + + var points = new[] { p1, p2, p3, p4 }; + + float minX = points.Min(p => p.X); + float minY = points.Min(p => p.Y); + + var topLeft = new Vector2(minX, minY); + + Position = Parent.ToLocalSpace(topLeft); + Vertices = points.Select(p => Parent.ToLocalSpace(p) - Parent.ToLocalSpace(topLeft)).ToList(); + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs new file mode 100644 index 0000000000..f613ce5f46 --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Primitives; +using osu.Framework.Input.Events; +using osuTK; + +namespace osu.Game.Tournament.Screens.Ladder +{ + public class LadderDragContainer : Container + { + protected override bool OnDragStart(DragStartEvent e) => true; + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + private Vector2 target; + + private float scale = 1; + + protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false; + + protected override bool OnDrag(DragEvent e) + { + this.MoveTo(target += e.Delta, 1000, Easing.OutQuint); + return true; + } + + private const float min_scale = 0.6f; + private const float max_scale = 1.4f; + + protected override bool OnScroll(ScrollEvent e) + { + var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); + + this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint); + this.ScaleTo(scale = newScale, 2000, Easing.OutQuint); + + return true; + } + } +} diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs new file mode 100644 index 0000000000..83a41a662f --- /dev/null +++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs @@ -0,0 +1,174 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Caching; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Lines; +using osu.Framework.Platform; +using osu.Game.Graphics; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Editors; +using osu.Game.Tournament.Screens.Ladder.Components; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Ladder +{ + public class LadderScreen : TournamentScreen, IProvideVideo + { + protected Container MatchesContainer; + private Container paths; + private Container headings; + + protected LadderDragContainer ScrollContent; + + protected Container Content; + + [BackgroundDependencyLoader] + private void load(OsuColour colours, Storage storage) + { + normalPathColour = colours.BlueDarker.Darken(2); + losersPathColour = colours.YellowDarker.Darken(2); + + RelativeSizeAxes = Axes.Both; + + InternalChild = Content = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new TourneyVideo(storage.GetStream(@"BG Side Logo - OWC.m4v")) + { + RelativeSizeAxes = Axes.Both, + Loop = true, + }, + ScrollContent = new LadderDragContainer + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + paths = new Container { RelativeSizeAxes = Axes.Both }, + headings = new Container { RelativeSizeAxes = Axes.Both }, + MatchesContainer = new Container { RelativeSizeAxes = Axes.Both }, + } + }, + } + }; + + void addMatch(TournamentMatch match) => + MatchesContainer.Add(new DrawableTournamentMatch(match, this is LadderEditorScreen) + { + Changed = () => layout.Invalidate() + }); + + foreach (var match in LadderInfo.Matches) + addMatch(match); + + LadderInfo.Rounds.ItemsAdded += _ => layout.Invalidate(); + LadderInfo.Rounds.ItemsRemoved += _ => layout.Invalidate(); + + LadderInfo.Matches.ItemsAdded += matches => + { + foreach (var p in matches) + addMatch(p); + layout.Invalidate(); + }; + + LadderInfo.Matches.ItemsRemoved += matches => + { + foreach (var p in matches) + foreach (var d in MatchesContainer.Where(d => d.Match == p)) + d.Expire(); + + layout.Invalidate(); + }; + } + + private readonly Cached layout = new Cached(); + + protected override void Update() + { + base.Update(); + + if (!layout.IsValid) + UpdateLayout(); + } + + private Color4 normalPathColour; + private Color4 losersPathColour; + + protected virtual bool DrawLoserPaths => false; + + protected virtual void UpdateLayout() + { + paths.Clear(); + headings.Clear(); + + int id = 1; + + foreach (var match in MatchesContainer.OrderBy(d => d.Y).ThenBy(d => d.X)) + { + match.Match.ID = id++; + + if (match.Match.Progression.Value != null) + { + var dest = MatchesContainer.FirstOrDefault(p => p.Match == match.Match.Progression.Value); + + if (dest == null) + // clean up outdated progressions. + match.Match.Progression.Value = null; + else + paths.Add(new ProgressionPath(match, dest) { Colour = match.Match.Losers.Value ? losersPathColour : normalPathColour }); + } + + if (DrawLoserPaths) + { + if (match.Match.LosersProgression.Value != null) + { + var dest = MatchesContainer.FirstOrDefault(p => p.Match == match.Match.LosersProgression.Value); + + if (dest == null) + // clean up outdated progressions. + match.Match.LosersProgression.Value = null; + else + paths.Add(new ProgressionPath(match, dest) { Colour = losersPathColour.Opacity(0.1f) }); + } + } + } + + foreach (var round in LadderInfo.Rounds) + { + var topMatch = MatchesContainer.Where(p => !p.Match.Losers.Value && p.Match.Round.Value == round).OrderBy(p => p.Y).FirstOrDefault(); + + if (topMatch == null) continue; + + headings.Add(new DrawableTournamentRound(round) + { + Position = headings.ToLocalSpace((topMatch.ScreenSpaceDrawQuad.TopLeft + topMatch.ScreenSpaceDrawQuad.TopRight) / 2), + Margin = new MarginPadding { Bottom = 10 }, + Origin = Anchor.BottomCentre, + }); + } + + foreach (var round in LadderInfo.Rounds) + { + var topMatch = MatchesContainer.Where(p => p.Match.Losers.Value && p.Match.Round.Value == round).OrderBy(p => p.Y).FirstOrDefault(); + + if (topMatch == null) continue; + + headings.Add(new DrawableTournamentRound(round, true) + { + Position = headings.ToLocalSpace((topMatch.ScreenSpaceDrawQuad.TopLeft + topMatch.ScreenSpaceDrawQuad.TopRight) / 2), + Margin = new MarginPadding { Bottom = 10 }, + Origin = Anchor.BottomCentre, + }); + } + + layout.Validate(); + } + } +} diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs new file mode 100644 index 0000000000..d32c0d6156 --- /dev/null +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -0,0 +1,239 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Threading; +using osu.Game.Beatmaps; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Gameplay; +using osu.Game.Tournament.Screens.Gameplay.Components; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tournament.Screens.MapPool +{ + public class MapPoolScreen : TournamentScreen + { + private readonly FillFlowContainer> mapFlows; + + private readonly Bindable currentMatch = new Bindable(); + + [Resolved(canBeNull: true)] + private TournamentSceneManager sceneManager { get; set; } + + private TeamColour pickColour; + private ChoiceType pickType; + + private readonly OsuButton buttonRedBan; + private readonly OsuButton buttonBlueBan; + private readonly OsuButton buttonRedPick; + private readonly OsuButton buttonBluePick; + + public MapPoolScreen() + { + InternalChildren = new Drawable[] + { + new MatchHeader(), + mapFlows = new FillFlowContainer> + { + Y = 100, + Spacing = new Vector2(10, 10), + Padding = new MarginPadding(25), + Direction = FillDirection.Vertical, + RelativeSizeAxes = Axes.Both, + }, + new ControlPanel + { + Children = new Drawable[] + { + new OsuSpriteText + { + Text = "Current Mode" + }, + buttonRedBan = new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Red Ban", + Action = () => setMode(TeamColour.Red, ChoiceType.Ban) + }, + buttonBlueBan = new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Blue Ban", + Action = () => setMode(TeamColour.Blue, ChoiceType.Ban) + }, + buttonRedPick = new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Red Pick", + Action = () => setMode(TeamColour.Red, ChoiceType.Pick) + }, + buttonBluePick = new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Blue Pick", + Action = () => setMode(TeamColour.Blue, ChoiceType.Pick) + }, + new ControlPanel.Spacer(), + new OsuButton + { + RelativeSizeAxes = Axes.X, + Text = "Reset", + Action = reset + }, + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(MatchIPCInfo ipc) + { + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(LadderInfo.CurrentMatch); + + ipc.Beatmap.BindValueChanged(beatmapChanged); + } + + private void beatmapChanged(ValueChangedEvent beatmap) + { + if (currentMatch.Value == null || currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2) + return; + + // if bans have already been placed, beatmap changes result in a selection being made autoamtically + if (beatmap.NewValue.OnlineBeatmapID != null) + addForBeatmap(beatmap.NewValue.OnlineBeatmapID.Value); + } + + private void setMode(TeamColour colour, ChoiceType choiceType) + { + pickColour = colour; + pickType = choiceType; + + Color4 setColour(bool active) => active ? Color4.White : Color4.Gray; + + buttonRedBan.Colour = setColour(pickColour == TeamColour.Red && pickType == ChoiceType.Ban); + buttonBlueBan.Colour = setColour(pickColour == TeamColour.Blue && pickType == ChoiceType.Ban); + buttonRedPick.Colour = setColour(pickColour == TeamColour.Red && pickType == ChoiceType.Pick); + buttonBluePick.Colour = setColour(pickColour == TeamColour.Blue && pickType == ChoiceType.Pick); + } + + private void setNextMode() + { + const TeamColour roll_winner = TeamColour.Red; //todo: draw from match + + var nextColour = (currentMatch.Value.PicksBans.LastOrDefault()?.Team ?? roll_winner) == TeamColour.Red ? TeamColour.Blue : TeamColour.Red; + + if (pickType == ChoiceType.Ban && currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2) + setMode(pickColour, ChoiceType.Pick); + else + setMode(nextColour, currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2 ? ChoiceType.Pick : ChoiceType.Ban); + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + var maps = mapFlows.Select(f => f.FirstOrDefault(m => m.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))); + var map = maps.FirstOrDefault(m => m != null); + + if (map != null) + { + if (e.Button == MouseButton.Left && map.Beatmap.OnlineBeatmapID != null) + addForBeatmap(map.Beatmap.OnlineBeatmapID.Value); + else + { + var existing = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID); + + if (existing != null) + { + currentMatch.Value.PicksBans.Remove(existing); + setNextMode(); + } + } + + return true; + } + + return base.OnMouseDown(e); + } + + private void reset() + { + currentMatch.Value.PicksBans.Clear(); + setNextMode(); + } + + private ScheduledDelegate scheduledChange; + + private void addForBeatmap(int beatmapId) + { + if (currentMatch.Value == null) + return; + + if (currentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId)) + // don't attempt to add if the beatmap isn't in our pool + return; + + if (currentMatch.Value.PicksBans.Any(p => p.BeatmapID == beatmapId)) + // don't attempt to add if already exists. + return; + + currentMatch.Value.PicksBans.Add(new BeatmapChoice + { + Team = pickColour, + Type = pickType, + BeatmapID = beatmapId + }); + + setNextMode(); + + if (pickType == ChoiceType.Pick) + { + scheduledChange?.Cancel(); + scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000); + } + } + + private void matchChanged(ValueChangedEvent match) + { + mapFlows.Clear(); + + if (match.NewValue.Round.Value != null) + { + FillFlowContainer currentFlow = null; + string currentMod = null; + + foreach (var b in match.NewValue.Round.Value.Beatmaps) + { + if (currentFlow == null || currentMod != b.Mods) + { + mapFlows.Add(currentFlow = new FillFlowContainer + { + Spacing = new Vector2(10, 5), + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }); + + currentMod = b.Mods; + } + + currentFlow.Add(new TournamentBeatmapPanel(b.BeatmapInfo, b.Mods) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }); + } + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs new file mode 100644 index 0000000000..4b46264055 --- /dev/null +++ b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs @@ -0,0 +1,201 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Ladder.Components; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.Schedule +{ + public class ScheduleScreen : TournamentScreen, IProvideVideo + { + private readonly Bindable currentMatch = new Bindable(); + private Container mainContainer; + private LadderInfo ladder; + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, Storage storage) + { + this.ladder = ladder; + + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + new TourneyVideo(storage.GetStream(@"BG Side Logo - OWC.m4v")) + { + RelativeSizeAxes = Axes.Both, + Loop = true, + }, + mainContainer = new Container + { + RelativeSizeAxes = Axes.Both, + } + }; + + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(ladder.CurrentMatch); + } + + private void matchChanged(ValueChangedEvent match) + { + if (match.NewValue == null) + { + mainContainer.Clear(); + return; + } + + var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4); + var conditionals = ladder + .Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4) + .SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a)))); + + upcoming = upcoming.Concat(conditionals); + upcoming = upcoming.OrderBy(p => p.Date.Value).Take(12); + + mainContainer.Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Height = 0.65f, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new ScheduleContainer("recent matches") + { + RelativeSizeAxes = Axes.Both, + Width = 0.4f, + ChildrenEnumerable = ladder.Matches + .Where(p => p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null + && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4) + .OrderByDescending(p => p.Date.Value) + .Take(8) + .Select(p => new ScheduleMatch(p)) + }, + new ScheduleContainer("match overview") + { + RelativeSizeAxes = Axes.Both, + Width = 0.6f, + ChildrenEnumerable = upcoming.Select(p => new ScheduleMatch(p)) + }, + } + } + }, + new ScheduleContainer("current match") + { + RelativeSizeAxes = Axes.Both, + Height = 0.25f, + Children = new Drawable[] + { + new OsuSpriteText + { + Margin = new MarginPadding { Left = -10, Bottom = 10, Top = -5 }, + Spacing = new Vector2(10, 0), + Text = match.NewValue.Round.Value?.Name.Value, + Colour = Color4.Black, + Font = OsuFont.GetFont(size: 20) + }, + new ScheduleMatch(match.NewValue, false), + new OsuSpriteText + { + Text = "Start Time " + match.NewValue.Date.Value.ToUniversalTime().ToString("HH:mm UTC"), + Colour = Color4.Black, + Font = OsuFont.GetFont(size: 20) + }, + } + } + } + }; + } + + public class ScheduleMatch : DrawableTournamentMatch + { + public ScheduleMatch(TournamentMatch match, bool showTimestamp = true) + : base(match) + { + Flow.Direction = FillDirection.Horizontal; + + bool conditional = match is ConditionalTournamentMatch; + + if (conditional) + Colour = OsuColour.Gray(0.5f); + + if (showTimestamp) + { + AddInternal(new DrawableDate(Match.Date.Value) + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopLeft, + Colour = Color4.Black, + Alpha = conditional ? 0.6f : 1, + Margin = new MarginPadding { Horizontal = 10, Vertical = 5 }, + }); + AddInternal(new OsuSpriteText + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomLeft, + Colour = Color4.Black, + Alpha = conditional ? 0.6f : 1, + Margin = new MarginPadding { Horizontal = 10, Vertical = 5 }, + Text = match.Date.Value.ToUniversalTime().ToString("HH:mm UTC") + (conditional ? " (conditional)" : "") + }); + } + } + } + + public class ScheduleContainer : Container + { + protected override Container Content => content; + + private readonly FillFlowContainer content; + + public ScheduleContainer(string title) + { + Padding = new MarginPadding { Left = 30, Top = 30 }; + InternalChildren = new Drawable[] + { + new OsuSpriteText + { + X = 30, + Text = title, + Colour = Color4.Black, + Spacing = new Vector2(10, 0), + Font = OsuFont.GetFont(size: 30) + }, + content = new FillFlowContainer + { + Direction = FillDirection.Vertical, + RelativeSizeAxes = Axes.Both, + Margin = new MarginPadding(40) + }, + new Circle + { + Colour = new Color4(233, 187, 79, 255), + Width = 5, + RelativeSizeAxes = Axes.Y, + } + }; + } + } + } +} diff --git a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs new file mode 100644 index 0000000000..20928499bf --- /dev/null +++ b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; + +namespace osu.Game.Tournament.Screens.Showcase +{ + public class ShowcaseScreen : BeatmapInfoScreen + { + [BackgroundDependencyLoader] + private void load() + { + AddInternal(new TournamentLogo(false)); + } + } +} diff --git a/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs b/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs new file mode 100644 index 0000000000..1fee2b29e8 --- /dev/null +++ b/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Tournament.Screens.Showcase +{ + public class TournamentLogo : CompositeDrawable + { + public TournamentLogo(bool includeRoundBackground = true) + { + RelativeSizeAxes = Axes.X; + Margin = new MarginPadding { Vertical = 5 }; + + if (includeRoundBackground) + { + AutoSizeAxes = Axes.Y; + } + else + { + Masking = true; + Height = 100; + } + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + InternalChild = new Sprite + { + Texture = textures.Get("game-screen-logo"), + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }; + } + } +} diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs new file mode 100644 index 0000000000..c901a5c7ef --- /dev/null +++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs @@ -0,0 +1,221 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Platform; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Showcase; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.TeamIntro +{ + public class TeamIntroScreen : TournamentScreen, IProvideVideo + { + private Container mainContainer; + + private readonly Bindable currentMatch = new Bindable(); + + [BackgroundDependencyLoader] + private void load(Storage storage) + { + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + new TourneyVideo(storage.GetStream(@"BG Team - Both OWC.m4v")) + { + RelativeSizeAxes = Axes.Both, + Loop = true, + }, + new TournamentLogo(false), + mainContainer = new Container + { + RelativeSizeAxes = Axes.Both, + } + }; + + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(LadderInfo.CurrentMatch); + } + + private void matchChanged(ValueChangedEvent match) + { + if (match.NewValue == null) + { + mainContainer.Clear(); + return; + } + + mainContainer.Children = new Drawable[] + { + new TeamWithPlayers(match.NewValue.Team1.Value, true) + { + RelativeSizeAxes = Axes.Both, + Width = 0.5f, + Height = 0.6f, + Anchor = Anchor.Centre, + Origin = Anchor.CentreRight + }, + new TeamWithPlayers(match.NewValue.Team2.Value) + { + RelativeSizeAxes = Axes.Both, + Width = 0.5f, + Height = 0.6f, + Anchor = Anchor.Centre, + Origin = Anchor.CentreLeft + }, + new RoundDisplay(match.NewValue) + { + RelativeSizeAxes = Axes.Both, + Height = 0.25f, + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + } + }; + } + + private class RoundDisplay : CompositeDrawable + { + public RoundDisplay(TournamentMatch match) + { + var col = OsuColour.Gray(0.33f); + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 10), + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = "COMING UP NEXT", + Spacing = new Vector2(2, 0), + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Black) + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = match.Round.Value?.Name.Value ?? "Unknown Round", + Spacing = new Vector2(10, 0), + Font = OsuFont.GetFont(size: 50, weight: FontWeight.Light) + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = match.Date.Value.ToUniversalTime().ToString("dd MMMM HH:mm UTC"), + Font = OsuFont.GetFont(size: 20) + }, + } + } + }; + } + } + + private class TeamWithPlayers : CompositeDrawable + { + private readonly Color4 red = new Color4(129, 68, 65, 255); + private readonly Color4 blue = new Color4(41, 91, 97, 255); + + public TeamWithPlayers(TournamentTeam team, bool left = false) + { + FillFlowContainer players; + var colour = left ? red : blue; + InternalChildren = new Drawable[] + { + new TeamDisplay(team, left ? "Team Red" : "Team Blue", colour) + { + Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft, + Origin = Anchor.Centre, + RelativePositionAxes = Axes.Both, + X = (left ? -1 : 1) * 0.36f, + }, + players = new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(0, 5), + Padding = new MarginPadding(20), + Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft, + Origin = left ? Anchor.CentreRight : Anchor.CentreLeft, + RelativePositionAxes = Axes.Both, + X = (left ? -1 : 1) * 0.66f, + }, + }; + + if (team != null) + { + foreach (var p in team.Players) + players.Add(new OsuSpriteText + { + Text = p.Username, + Font = OsuFont.GetFont(size: 24), + Colour = colour, + Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft, + Origin = left ? Anchor.CentreRight : Anchor.CentreLeft, + }); + } + } + + private class TeamDisplay : DrawableTournamentTeam + { + public TeamDisplay(TournamentTeam team, string teamName, Color4 colour) + : base(team) + { + AutoSizeAxes = Axes.Both; + + Flag.Anchor = Flag.Origin = Anchor.TopCentre; + Flag.RelativeSizeAxes = Axes.None; + Flag.Size = new Vector2(300, 200); + Flag.Scale = new Vector2(0.4f); + Flag.Margin = new MarginPadding { Bottom = 20 }; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + Flag, + new OsuSpriteText + { + Text = team?.FullName.Value.ToUpper() ?? "???", + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 40, FontWeight.Light), + Colour = Color4.Black, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + }, + new OsuSpriteText + { + Text = teamName.ToUpper(), + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 20, FontWeight.Regular), + Colour = colour, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + } + } + }; + } + } + } + } +} diff --git a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs new file mode 100644 index 0000000000..a0216c5db3 --- /dev/null +++ b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs @@ -0,0 +1,225 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Platform; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens.Showcase; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament.Screens.TeamWin +{ + public class TeamWinScreen : TournamentScreen, IProvideVideo + { + private Container mainContainer; + + private readonly Bindable currentMatch = new Bindable(); + private readonly Bindable currentCompleted = new Bindable(); + + private TourneyVideo blueWinVideo; + private TourneyVideo redWinVideo; + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, Storage storage) + { + RelativeSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + blueWinVideo = new TourneyVideo(storage.GetStream(@"BG Team - Win Blue.m4v")) + { + Alpha = 1, + RelativeSizeAxes = Axes.Both, + Loop = true, + }, + redWinVideo = new TourneyVideo(storage.GetStream(@"BG Team - Win Red.m4v")) + { + Alpha = 0, + RelativeSizeAxes = Axes.Both, + Loop = true, + }, + new TournamentLogo(false) + { + Y = 40, + }, + mainContainer = new Container + { + RelativeSizeAxes = Axes.Both, + } + }; + + currentMatch.BindValueChanged(matchChanged); + currentMatch.BindTo(ladder.CurrentMatch); + + currentCompleted.BindValueChanged(_ => update()); + } + + private void matchChanged(ValueChangedEvent match) + { + currentCompleted.UnbindBindings(); + currentCompleted.BindTo(match.NewValue.Completed); + + update(); + } + + private void update() + { + var match = currentMatch.Value; + + if (match.Winner == null) + { + mainContainer.Clear(); + return; + } + + bool redWin = match.Winner == match.Team1.Value; + redWinVideo.Alpha = redWin ? 1 : 0; + blueWinVideo.Alpha = redWin ? 0 : 1; + + mainContainer.Children = new Drawable[] + { + new TeamWithPlayers(match.Winner, redWin) + { + RelativeSizeAxes = Axes.Both, + Width = 0.5f, + Height = 0.6f, + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }, + new RoundDisplay(match) + { + RelativeSizeAxes = Axes.Both, + Height = 0.25f, + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + } + }; + } + + private class RoundDisplay : CompositeDrawable + { + public RoundDisplay(TournamentMatch match) + { + var col = OsuColour.Gray(0.33f); + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 10), + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = "WINNER", + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 15, FontWeight.Regular), + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = match.Round.Value?.Name.Value ?? "Unknown Round", + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 50, FontWeight.Light), + Spacing = new Vector2(10, 0), + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = col, + Text = match.Date.Value.ToUniversalTime().ToString("dd MMMM HH:mm UTC"), + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 20, FontWeight.Light), + }, + } + } + }; + } + } + + private class TeamWithPlayers : CompositeDrawable + { + private readonly Color4 red = new Color4(129, 68, 65, 255); + private readonly Color4 blue = new Color4(41, 91, 97, 255); + + public TeamWithPlayers(TournamentTeam team, bool left = false) + { + var colour = left ? red : blue; + InternalChildren = new Drawable[] + { + new TeamDisplay(team, left ? "Team Red" : "Team Blue", colour) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(0, 5), + Padding = new MarginPadding(20), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativePositionAxes = Axes.Both, + }, + }; + } + + private class TeamDisplay : DrawableTournamentTeam + { + public TeamDisplay(TournamentTeam team, string teamName, Color4 colour) + : base(team) + { + AutoSizeAxes = Axes.Both; + + Flag.Anchor = Flag.Origin = Anchor.TopCentre; + Flag.RelativeSizeAxes = Axes.None; + Flag.Size = new Vector2(300, 200); + Flag.Scale = new Vector2(0.4f); + Flag.Margin = new MarginPadding { Bottom = 20 }; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + Flag, + new OsuSpriteText + { + Text = team?.FullName.Value.ToUpper() ?? "???", + Font = TournamentFont.GetFont(TournamentTypeface.Aquatico, 40, FontWeight.Light), + Colour = Color4.Black, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + }, + new OsuSpriteText + { + Text = teamName.ToUpper(), + Font = OsuFont.GetFont(size: 20), + Colour = colour, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + } + } + }; + } + } + } + } +} diff --git a/osu.Game.Tournament/Screens/TournamentScreen.cs b/osu.Game.Tournament/Screens/TournamentScreen.cs new file mode 100644 index 0000000000..9d58ca2240 --- /dev/null +++ b/osu.Game.Tournament/Screens/TournamentScreen.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Tournament.Models; + +namespace osu.Game.Tournament.Screens +{ + public abstract class TournamentScreen : CompositeDrawable + { + [Resolved] + protected LadderInfo LadderInfo { get; private set; } + + protected TournamentScreen() + { + RelativeSizeAxes = Axes.Both; + } + + public override void Hide() + { + this.FadeOut(200); + } + + public override void Show() + { + this.FadeIn(200); + } + } +} diff --git a/osu.Game.Tournament/TournamentFont.cs b/osu.Game.Tournament/TournamentFont.cs new file mode 100644 index 0000000000..f9e60ff2bc --- /dev/null +++ b/osu.Game.Tournament/TournamentFont.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; + +namespace osu.Game.Tournament +{ + public static class TournamentFont + { + /// + /// The default font size. + /// + public const float DEFAULT_FONT_SIZE = 16; + + /// + /// Retrieves a . + /// + /// The font typeface. + /// The size of the text in local space. For a value of 16, a single line will have a height of 16px. + /// The font weight. + /// Whether the font is italic. + /// Whether all characters should be spaced the same distance apart. + /// The . + public static FontUsage GetFont(TournamentTypeface typeface = TournamentTypeface.Aquatico, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) + => new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), italics, fixedWidth); + + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The string representation. + public static string GetFamilyString(TournamentTypeface typeface) + { + switch (typeface) + { + case TournamentTypeface.Aquatico: + return "Aquatico"; + } + + return null; + } + + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The . + /// The string representation of in the specified . + public static string GetWeightString(TournamentTypeface typeface, FontWeight weight) + => GetWeightString(GetFamilyString(typeface), weight); + + /// + /// Retrieves the string representation of a . + /// + /// The family string. + /// The . + /// The string representation of in the specified . + public static string GetWeightString(string family, FontWeight weight) + { + string weightString = weight.ToString(); + + // Only exo has an explicit "regular" weight, other fonts do not + if (weight == FontWeight.Regular && family != GetFamilyString(TournamentTypeface.Aquatico) && family != GetFamilyString(TournamentTypeface.Aquatico)) + weightString = string.Empty; + + return weightString; + } + } + + public enum TournamentTypeface + { + Aquatico + } +} diff --git a/osu.Game.Tournament/TournamentGame.cs b/osu.Game.Tournament/TournamentGame.cs new file mode 100644 index 0000000000..7dbcf37af6 --- /dev/null +++ b/osu.Game.Tournament/TournamentGame.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Graphics.Cursor; + +namespace osu.Game.Tournament +{ + public class TournamentGame : TournamentGameBase + { + protected override void LoadComplete() + { + base.LoadComplete(); + + Add(new OsuContextMenuContainer + { + RelativeSizeAxes = Axes.Both, + Child = new TournamentSceneManager() + }); + + // we don't want to show the menu cursor as it would appear on stream output. + MenuCursorContainer.Cursor.Alpha = 0; + } + } +} diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs new file mode 100644 index 0000000000..dbfa70704b --- /dev/null +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -0,0 +1,288 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Drawing; +using System.IO; +using System.Linq; +using Newtonsoft.Json; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input; +using osu.Framework.IO.Stores; +using osu.Framework.Platform; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API.Requests; +using osu.Game.Tournament.IPC; +using osu.Game.Tournament.Models; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Tournament +{ + public abstract class TournamentGameBase : OsuGameBase + { + private const string bracket_filename = "bracket.json"; + + private LadderInfo ladder; + + private Storage storage; + + private DependencyContainer dependencies; + + private Bindable windowSize; + private FileBasedIPC ipc; + + private Drawable heightWarning; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + return dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + } + + [BackgroundDependencyLoader] + private void load(Storage storage, FrameworkConfigManager frameworkConfig) + { + Resources.AddStore(new DllResourceStore(@"osu.Game.Tournament.dll")); + + Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Regular")); + Fonts.AddStore(new GlyphStore(Resources, @"Resources/Fonts/Aquatico-Light")); + + Textures.AddStore(new TextureLoaderStore(new ResourceStore(new StorageBackedResourceStore(storage)))); + + this.storage = storage; + + windowSize = frameworkConfig.GetBindable(FrameworkSetting.WindowedSize); + windowSize.BindValueChanged(size => ScheduleAfterChildren(() => + { + var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400); + + heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0; + }), true); + + readBracket(); + + ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value); + + dependencies.CacheAs(ipc = new FileBasedIPC()); + Add(ipc); + + AddRange(new[] + { + new OsuButton + { + Text = "Save Changes", + Width = 140, + Height = 50, + Depth = float.MinValue, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Padding = new MarginPadding(10), + Action = SaveChanges, + }, + heightWarning = new Container + { + Masking = true, + CornerRadius = 5, + Depth = float.MinValue, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Red, + RelativeSizeAxes = Axes.Both, + }, + new SpriteText + { + Text = "Please make the window wider", + Font = OsuFont.Default.With(weight: "bold"), + Colour = Color4.White, + Padding = new MarginPadding(20) + } + } + }, + }); + } + + private void readBracket() + { + if (storage.Exists(bracket_filename)) + { + using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open)) + using (var sr = new StreamReader(stream)) + ladder = JsonConvert.DeserializeObject(sr.ReadToEnd()); + } + else + { + ladder = new LadderInfo(); + } + + dependencies.Cache(ladder); + + bool addedInfo = false; + + // assign teams + foreach (var match in ladder.Matches) + { + match.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team1Acronym); + match.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == match.Team2Acronym); + + foreach (var conditional in match.ConditionalMatches) + { + conditional.Team1.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team1Acronym); + conditional.Team2.Value = ladder.Teams.FirstOrDefault(t => t.Acronym.Value == conditional.Team2Acronym); + conditional.Round.Value = match.Round.Value; + } + } + + // assign progressions + foreach (var pair in ladder.Progressions) + { + var src = ladder.Matches.FirstOrDefault(p => p.ID == pair.SourceID); + var dest = ladder.Matches.FirstOrDefault(p => p.ID == pair.TargetID); + + if (src == null) + continue; + + if (dest != null) + { + if (pair.Losers) + src.LosersProgression.Value = dest; + else + src.Progression.Value = dest; + } + } + + // link matches to rounds + foreach (var round in ladder.Rounds) + foreach (var id in round.Matches) + { + var found = ladder.Matches.FirstOrDefault(p => p.ID == id); + + if (found != null) + { + found.Round.Value = round; + if (round.StartDate.Value > found.Date.Value) + found.Date.Value = round.StartDate.Value; + } + } + + addedInfo |= addPlayers(); + addedInfo |= addBeatmaps(); + + if (addedInfo) + SaveChanges(); + } + + /// + /// Add missing player info based on user IDs. + /// + /// + private bool addPlayers() + { + bool addedInfo = false; + + foreach (var t in ladder.Teams) + foreach (var p in t.Players) + if (string.IsNullOrEmpty(p.Username)) + { + var req = new GetUserRequest(p.Id); + req.Perform(API); + p.Username = req.Result.Username; + + addedInfo = true; + } + + return addedInfo; + } + + /// + /// Add missing beatmap info based on beatmap IDs + /// + private bool addBeatmaps() + { + bool addedInfo = false; + + foreach (var r in ladder.Rounds) + foreach (var b in r.Beatmaps) + if (b.BeatmapInfo == null) + { + var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID }); + req.Perform(API); + b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore); + + addedInfo = true; + } + + return addedInfo; + } + + protected override void LoadComplete() + { + MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display + MenuCursorContainer.Cursor.Alpha = 0; + + base.LoadComplete(); + } + + protected virtual void SaveChanges() + { + foreach (var r in ladder.Rounds) + r.Matches = ladder.Matches.Where(p => p.Round.Value == r).Select(p => p.ID).ToList(); + + ladder.Progressions = ladder.Matches.Where(p => p.Progression.Value != null).Select(p => new TournamentProgression(p.ID, p.Progression.Value.ID)).Concat( + ladder.Matches.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true))) + .ToList(); + + using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create)) + using (var sw = new StreamWriter(stream)) + { + sw.Write(JsonConvert.SerializeObject(ladder, + new JsonSerializerSettings + { + Formatting = Formatting.Indented, + NullValueHandling = NullValueHandling.Ignore, + DefaultValueHandling = DefaultValueHandling.Ignore, + })); + } + } + + protected override UserInputManager CreateUserInputManager() => new TournamentInputManager(); + + private class TournamentInputManager : UserInputManager + { + protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button) + { + switch (button) + { + case MouseButton.Right: + return new RightMouseManager(button); + } + + return base.CreateButtonManagerFor(button); + } + + private class RightMouseManager : MouseButtonEventManager + { + public RightMouseManager(MouseButton button) + : base(button) + { + } + + public override bool EnableDrag => true; // allow right-mouse dragging for absolute scroll in scroll containers. + public override bool EnableClick => true; + public override bool ChangeFocusOnClick => false; + } + } + } +} diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs new file mode 100644 index 0000000000..4c255be463 --- /dev/null +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -0,0 +1,165 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Graphics.UserInterface; +using osu.Game.Tournament.Components; +using osu.Game.Tournament.Models; +using osu.Game.Tournament.Screens; +using osu.Game.Tournament.Screens.Drawings; +using osu.Game.Tournament.Screens.Editors; +using osu.Game.Tournament.Screens.Gameplay; +using osu.Game.Tournament.Screens.Ladder; +using osu.Game.Tournament.Screens.MapPool; +using osu.Game.Tournament.Screens.Schedule; +using osu.Game.Tournament.Screens.Showcase; +using osu.Game.Tournament.Screens.TeamIntro; +using osu.Game.Tournament.Screens.TeamWin; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tournament +{ + [Cached] + public class TournamentSceneManager : CompositeDrawable + { + private Container screens; + private TourneyVideo video; + + [Cached] + private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); + + private Container chatContainer; + + public TournamentSceneManager() + { + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(LadderInfo ladder, Storage storage) + { + InternalChildren = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + X = 200, + FillMode = FillMode.Fit, + FillAspectRatio = 16 / 9f, + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + Size = new Vector2(0.8f, 1), + //Masking = true, + Children = new Drawable[] + { + video = new TourneyVideo(storage.GetStream("BG Logoless - OWC.m4v")) + { + Loop = true, + RelativeSizeAxes = Axes.Both, + }, + screens = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new ScheduleScreen(), + new LadderScreen(), + new LadderEditorScreen(), + new TeamEditorScreen(), + new RoundEditorScreen(), + new ShowcaseScreen(), + new MapPoolScreen(), + new TeamIntroScreen(), + new DrawingsScreen(), + new GameplayScreen(), + new TeamWinScreen() + } + }, + chatContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Child = chat + }, + } + }, + new Container + { + RelativeSizeAxes = Axes.Y, + Width = 200, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) }, + new Container { RelativeSizeAxes = Axes.X, Height = 50 }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) }, + new Container { RelativeSizeAxes = Axes.X, Height = 50 }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) }, + new Container { RelativeSizeAxes = Axes.X, Height = 50 }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) }, + new Container { RelativeSizeAxes = Axes.X, Height = 50 }, + new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) }, + } + }, + }, + }, + }; + + SetScreen(typeof(ScheduleScreen)); + } + + public void SetScreen(Type screenType) + { + var screen = screens.FirstOrDefault(s => s.GetType() == screenType); + if (screen == null) return; + + foreach (var s in screens.Children) + { + if (s == screen) + { + s.Show(); + if (s is IProvideVideo) + video.FadeOut(200); + else + video.Show(); + } + else + s.Hide(); + } + + switch (screen) + { + case GameplayScreen _: + case MapPoolScreen _: + chatContainer.FadeIn(100); + break; + + default: + chatContainer.FadeOut(100); + break; + } + } + } +} diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj new file mode 100644 index 0000000000..4790fcbcde --- /dev/null +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -0,0 +1,16 @@ + + + + netstandard2.0 + Library + AnyCPU + true + tools for tournaments. + + + + + + + + \ No newline at end of file diff --git a/osu.Game.props b/osu.Game.props index 4bcac479a0..1a3c0aec3e 100644 --- a/osu.Game.props +++ b/osu.Game.props @@ -16,7 +16,7 @@ ppy Pty Ltd - ppy Pty Ltd 2007-2018 + Copyright (c) 2019 ppy Pty Ltd NU1701 diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs new file mode 100644 index 0000000000..23a74d3fa6 --- /dev/null +++ b/osu.Game/Audio/HitSampleInfo.cs @@ -0,0 +1,70 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; + +namespace osu.Game.Audio +{ + /// + /// Describes a gameplay hit sample. + /// + [Serializable] + public class HitSampleInfo : ISampleInfo + { + public const string HIT_WHISTLE = @"hitwhistle"; + public const string HIT_FINISH = @"hitfinish"; + public const string HIT_NORMAL = @"hitnormal"; + public const string HIT_CLAP = @"hitclap"; + + /// + /// An optional ruleset namespace. + /// + public string Namespace; + + /// + /// The bank to load the sample from. + /// + public string Bank; + + /// + /// The name of the sample to load. + /// + public string Name; + + /// + /// An optional suffix to provide priority lookup. Falls back to non-suffixed . + /// + public string Suffix; + + /// + /// The sample volume. + /// + public int Volume { get; set; } + + /// + /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). + /// + public virtual IEnumerable LookupNames + { + get + { + if (!string.IsNullOrEmpty(Namespace)) + { + if (!string.IsNullOrEmpty(Suffix)) + yield return $"{Namespace}/{Bank}-{Name}{Suffix}"; + + yield return $"{Namespace}/{Bank}-{Name}"; + } + + // check non-namespace as a fallback even when we have a namespace + if (!string.IsNullOrEmpty(Suffix)) + yield return $"{Bank}-{Name}{Suffix}"; + + yield return $"{Bank}-{Name}"; + } + } + + public HitSampleInfo Clone() => (HitSampleInfo)MemberwiseClone(); + } +} diff --git a/osu.Game/Audio/IPreviewTrackOwner.cs b/osu.Game/Audio/IPreviewTrackOwner.cs index f166096601..8ab93257a5 100644 --- a/osu.Game/Audio/IPreviewTrackOwner.cs +++ b/osu.Game/Audio/IPreviewTrackOwner.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Audio { /// - /// Interface for objects that can own s. + /// Interface for objects that can own s. /// /// /// s can cancel the currently playing through the diff --git a/osu.Game/Audio/ISampleInfo.cs b/osu.Game/Audio/ISampleInfo.cs new file mode 100644 index 0000000000..4f81d37e78 --- /dev/null +++ b/osu.Game/Audio/ISampleInfo.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; + +namespace osu.Game.Audio +{ + public interface ISampleInfo + { + /// + /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). + /// + IEnumerable LookupNames { get; } + + int Volume { get; } + } +} diff --git a/osu.Game/Audio/PreviewTrack.cs b/osu.Game/Audio/PreviewTrack.cs index 3c9122b941..22ce7d4711 100644 --- a/osu.Game/Audio/PreviewTrack.cs +++ b/osu.Game/Audio/PreviewTrack.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -28,6 +28,8 @@ namespace osu.Game.Audio private void load() { track = GetTrack(); + if (track != null) + track.Completed += () => Schedule(Stop); } /// @@ -50,32 +52,30 @@ namespace osu.Game.Audio /// public bool IsRunning => track?.IsRunning ?? false; - protected override void Update() - { - base.Update(); - - // Todo: Track currently doesn't signal its completion, so we have to handle it manually - if (hasStarted && track.HasCompleted) - Stop(); - } - private ScheduledDelegate startDelegate; /// /// Starts playing this . /// - public void Start() => startDelegate = Schedule(() => + /// Whether the track is started or already playing. + public bool Start() { if (track == null) - return; + return false; - if (hasStarted) - return; - hasStarted = true; + startDelegate = Schedule(() => + { + if (hasStarted) + return; - track.Restart(); - Started?.Invoke(); - }); + hasStarted = true; + + track.Restart(); + Started?.Invoke(); + }); + + return true; + } /// /// Stops playing this . @@ -89,6 +89,7 @@ namespace osu.Game.Audio if (!hasStarted) return; + hasStarted = false; track.Stop(); diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 07fbe86ff4..e12c46ef16 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -1,37 +1,40 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using System.IO; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.IO.Stores; using osu.Game.Beatmaps; namespace osu.Game.Audio { - /// - /// A central store for the retrieval of s. - /// public class PreviewTrackManager : Component { private readonly BindableDouble muteBindable = new BindableDouble(); private AudioManager audio; - private TrackManager trackManager; + private PreviewTrackStore trackStore; private TrackManagerPreviewTrack current; [BackgroundDependencyLoader] - private void load(AudioManager audio, FrameworkConfigManager config) + private void load(AudioManager audio) { - trackManager = new TrackManager(new OnlineStore()); + // this is a temporary solution to get around muting ourselves. + // todo: update this once we have a BackgroundTrackManager or similar. + trackStore = new PreviewTrackStore(new OnlineStore()); + + audio.AddItem(trackStore); + trackStore.AddAdjustment(AdjustableProperty.Volume, audio.VolumeTrack); this.audio = audio; - audio.AddItem(trackManager); - - config.BindWith(FrameworkSetting.VolumeMusic, trackManager.Volume); } /// @@ -41,19 +44,19 @@ namespace osu.Game.Audio /// The playable . public PreviewTrack Get(BeatmapSetInfo beatmapSetInfo) { - var track = CreatePreviewTrack(beatmapSetInfo, trackManager); + var track = CreatePreviewTrack(beatmapSetInfo, trackStore); track.Started += () => { current?.Stop(); current = track; - audio.Track.AddAdjustment(AdjustableProperty.Volume, muteBindable); + audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable); }; track.Stopped += () => { current = null; - audio.Track.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); + audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); }; return track; @@ -80,16 +83,16 @@ namespace osu.Game.Audio /// /// Creates the . /// - protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) => new TrackManagerPreviewTrack(beatmapSetInfo, trackManager); + protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TrackManagerPreviewTrack(beatmapSetInfo, trackStore); protected class TrackManagerPreviewTrack : PreviewTrack { public IPreviewTrackOwner Owner { get; private set; } private readonly BeatmapSetInfo beatmapSetInfo; - private readonly TrackManager trackManager; + private readonly ITrackStore trackManager; - public TrackManagerPreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) + public TrackManagerPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager) { this.beatmapSetInfo = beatmapSetInfo; this.trackManager = trackManager; @@ -103,5 +106,46 @@ namespace osu.Game.Audio protected override Track GetTrack() => trackManager.Get($"https://b.ppy.sh/preview/{beatmapSetInfo?.OnlineBeatmapSetID}.mp3"); } + + private class PreviewTrackStore : AudioCollectionManager, ITrackStore + { + private readonly IResourceStore store; + + internal PreviewTrackStore(IResourceStore store) + { + this.store = store; + } + + public Track GetVirtual(double length = double.PositiveInfinity) + { + if (IsDisposed) throw new ObjectDisposedException($"Cannot retrieve items for an already disposed {nameof(PreviewTrackStore)}"); + + var track = new TrackVirtual(length); + AddItem(track); + return track; + } + + public Track Get(string name) + { + if (IsDisposed) throw new ObjectDisposedException($"Cannot retrieve items for an already disposed {nameof(PreviewTrackStore)}"); + + if (string.IsNullOrEmpty(name)) return null; + + var dataStream = store.GetStream(name); + + if (dataStream == null) + return null; + + Track track = new TrackBass(dataStream); + AddItem(track); + return track; + } + + public Task GetAsync(string name) => Task.Run(() => Get(name)); + + public Stream GetStream(string name) => store.GetStream(name); + + public IEnumerable GetAvailableResources() => store.GetAvailableResources(); + } } } diff --git a/osu.Game/Audio/SampleInfo.cs b/osu.Game/Audio/SampleInfo.cs index 4345d09e05..66c07209f3 100644 --- a/osu.Game/Audio/SampleInfo.cs +++ b/osu.Game/Audio/SampleInfo.cs @@ -1,65 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; namespace osu.Game.Audio { - [Serializable] - public class SampleInfo + /// + /// Describes a gameplay sample. + /// + public class SampleInfo : ISampleInfo { - public const string HIT_WHISTLE = @"hitwhistle"; - public const string HIT_FINISH = @"hitfinish"; - public const string HIT_NORMAL = @"hitnormal"; - public const string HIT_CLAP = @"hitclap"; + private readonly string sampleName; - /// - /// An optional ruleset namespace. - /// - public string Namespace; - - /// - /// The bank to load the sample from. - /// - public string Bank; - - /// - /// The name of the sample to load. - /// - public string Name; - - /// - /// An optional suffix to provide priority lookup. Falls back to non-suffixed . - /// - public string Suffix; - - /// - /// The sample volume. - /// - public int Volume; - - /// - /// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first). - /// - public virtual IEnumerable LookupNames + public SampleInfo(string sampleName) { - get - { - if (!string.IsNullOrEmpty(Namespace)) - { - if (!string.IsNullOrEmpty(Suffix)) - yield return $"{Namespace}/{Bank}-{Name}{Suffix}"; - yield return $"{Namespace}/{Bank}-{Name}"; - } - - // check non-namespace as a fallback even when we have a namespace - if (!string.IsNullOrEmpty(Suffix)) - yield return $"{Bank}-{Name}{Suffix}"; - yield return $"{Bank}-{Name}"; - } + this.sampleName = sampleName; } - public SampleInfo Clone() => (SampleInfo)MemberwiseClone(); + public IEnumerable LookupNames => new[] { sampleName }; + + public int Volume { get; set; } = 100; } } diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs index 4ef7b28d49..5435e86dfd 100644 --- a/osu.Game/Beatmaps/Beatmap.cs +++ b/osu.Game/Beatmaps/Beatmap.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Objects; @@ -14,7 +14,7 @@ namespace osu.Game.Beatmaps /// /// A Beatmap containing converted HitObjects. /// - public class Beatmap : IBeatmap + public class Beatmap : IBeatmap where T : HitObject { public BeatmapInfo BeatmapInfo { get; set; } = new BeatmapInfo @@ -36,17 +36,13 @@ namespace osu.Game.Beatmaps public List Breaks { get; set; } = new List(); - /// - /// Total amount of break time in the beatmap. - /// [JsonIgnore] public double TotalBreakTime => Breaks.Sum(b => b.Duration); - /// - /// The HitObjects this Beatmap contains. - /// [JsonConverter(typeof(TypedListConverter))] - public List HitObjects = new List(); + public List HitObjects { get; set; } = new List(); + + IReadOnlyList IBeatmap.HitObjects => HitObjects; IReadOnlyList IBeatmap.HitObjects => HitObjects; @@ -60,5 +56,7 @@ namespace osu.Game.Beatmaps public class Beatmap : Beatmap { public new Beatmap Clone() => (Beatmap)base.Clone(); + + public override string ToString() => BeatmapInfo?.ToString() ?? base.ToString(); } } diff --git a/osu.Game/Beatmaps/BeatmapConverter.cs b/osu.Game/Beatmaps/BeatmapConverter.cs index 3cb7833a12..7922843626 100644 --- a/osu.Game/Beatmaps/BeatmapConverter.cs +++ b/osu.Game/Beatmaps/BeatmapConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -16,6 +16,7 @@ namespace osu.Game.Beatmaps where T : HitObject { private event Action> ObjectConverted; + event Action> IBeatmapConverter.ObjectConverted { add => ObjectConverted += value; @@ -97,7 +98,7 @@ namespace osu.Game.Beatmaps protected abstract IEnumerable ValidConversionTypes { get; } /// - /// Creates the that will be returned by this . + /// Creates the that will be returned by this . /// protected virtual Beatmap CreateBeatmap() => new Beatmap(); diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 508232dbfe..8727431e0e 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -1,20 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.ComponentModel.DataAnnotations.Schema; -using Newtonsoft.Json; +using osu.Game.Database; namespace osu.Game.Beatmaps { - public class BeatmapDifficulty + public class BeatmapDifficulty : IHasPrimaryKey { /// /// The default value used for all difficulty settings except and . /// public const float DEFAULT_DIFFICULTY = 5; - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] - [JsonIgnore] public int ID { get; set; } public float DrainRate { get; set; } = DEFAULT_DIFFICULTY; @@ -51,6 +48,7 @@ namespace osu.Game.Beatmaps return mid + (max - mid) * (difficulty - 5) / 5; if (difficulty < 5) return mid - (mid - min) * (5 - difficulty) / 5; + return mid; } diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index 3e1f3bdf54..198046df4f 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; @@ -9,14 +10,13 @@ using Newtonsoft.Json; using osu.Game.Database; using osu.Game.IO.Serialization; using osu.Game.Rulesets; +using osu.Game.Scoring; namespace osu.Game.Beatmaps { [Serializable] public class BeatmapInfo : IEquatable, IJsonSerializable, IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] - [JsonIgnore] public int ID { get; set; } public int BeatmapVersion; @@ -51,6 +51,16 @@ namespace osu.Game.Beatmaps [NotMapped] public BeatmapOnlineInfo OnlineInfo { get; set; } + /// + /// The playable length in milliseconds of this beatmap. + /// + public double Length { get; set; } + + /// + /// The most common BPM of this beatmap. + /// + public double BPM { get; set; } + public string Path { get; set; } [JsonProperty("file_sha2")] @@ -114,7 +124,29 @@ namespace osu.Game.Beatmaps [JsonProperty("difficulty_rating")] public double StarDifficulty { get; set; } - public override string ToString() => $"{Metadata} [{Version}]"; + /// + /// Currently only populated for beatmap deletion. Use to query scores. + /// + public List Scores { get; set; } + + [JsonIgnore] + public DifficultyRating DifficultyRating + { + get + { + var rating = StarDifficulty; + + if (rating < 2.0) return DifficultyRating.Easy; + if (rating < 2.7) return DifficultyRating.Normal; + if (rating < 4.0) return DifficultyRating.Hard; + if (rating < 5.3) return DifficultyRating.Insane; + if (rating < 6.5) return DifficultyRating.Expert; + + return DifficultyRating.ExpertPlus; + } + } + + public override string ToString() => $"{Metadata} [{Version}]".Trim(); public bool Equals(BeatmapInfo other) { diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index fad94dcdfd..b9ed3664ef 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -1,35 +1,37 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; +using System.Threading; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Extensions; -using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; +using osu.Framework.Lists; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Framework.Threading; using osu.Game.Beatmaps.Formats; using osu.Game.Database; -using osu.Game.Graphics; using osu.Game.IO.Archives; using osu.Game.Online.API; using osu.Game.Online.API.Requests; -using osu.Game.Overlays.Notifications; using osu.Game.Rulesets; +using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Beatmaps { /// /// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps. /// - public partial class BeatmapManager : ArchiveModelManager + public partial class BeatmapManager : DownloadableArchiveModelManager { /// /// Fired when a single difficulty has been hidden. @@ -41,53 +43,50 @@ namespace osu.Game.Beatmaps /// public event Action BeatmapRestored; - /// - /// Fired when a beatmap download begins. - /// - public event Action BeatmapDownloadBegan; - - /// - /// Fired when a beatmap download is interrupted, due to user cancellation or other failures. - /// - public event Action BeatmapDownloadFailed; - - /// - /// Fired when a beatmap load is requested (into the interactive game UI). - /// - public Action PresentBeatmap; - /// /// A default representation of a WorkingBeatmap to use when no beatmap is available. /// - public WorkingBeatmap DefaultBeatmap { private get; set; } + public readonly WorkingBeatmap DefaultBeatmap; public override string[] HandledExtensions => new[] { ".osz" }; + protected override string[] HashableFileTypes => new[] { ".osu" }; + protected override string ImportFromStablePath => "Songs"; private readonly RulesetStore rulesets; private readonly BeatmapStore beatmaps; - private readonly APIAccess api; - private readonly AudioManager audioManager; - private readonly List currentDownloads = new List(); + private readonly GameHost host; - public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, APIAccess api, AudioManager audioManager, IIpcHost importHost = null) - : base(storage, contextFactory, new BeatmapStore(contextFactory), importHost) + private readonly BeatmapUpdateQueue updateQueue; + + public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null, + WorkingBeatmap defaultBeatmap = null) + : base(storage, contextFactory, api, new BeatmapStore(contextFactory), host) { + this.rulesets = rulesets; + this.audioManager = audioManager; + this.host = host; + + DefaultBeatmap = defaultBeatmap; + beatmaps = (BeatmapStore)ModelStore; beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b); beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b); - this.rulesets = rulesets; - this.api = api; - this.audioManager = audioManager; + updateQueue = new BeatmapUpdateQueue(api); } - protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive) + protected override ArchiveDownloadRequest CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) => + new DownloadBeatmapSetRequest(set, minimiseDownloadSize); + + protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz"; + + protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default) { if (archive != null) beatmapSet.Beatmaps = createBeatmapDifficulties(archive); @@ -101,148 +100,57 @@ namespace osu.Game.Beatmaps b.BeatmapSet = beatmapSet; } - validateOnlineIds(beatmapSet.Beatmaps); + validateOnlineIds(beatmapSet); - foreach (BeatmapInfo b in beatmapSet.Beatmaps) - fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps); + return updateQueue.UpdateAsync(beatmapSet, cancellationToken); + } + + protected override void PreImport(BeatmapSetInfo beatmapSet) + { + if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null)) + throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}."); // check if a set already exists with the same online id, delete if it does. if (beatmapSet.OnlineBeatmapSetID != null) { var existingOnlineId = beatmaps.ConsumableItems.FirstOrDefault(b => b.OnlineBeatmapSetID == beatmapSet.OnlineBeatmapSetID); + if (existingOnlineId != null) { Delete(existingOnlineId); beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID); - Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database); + LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineBeatmapSetID ({beatmapSet.OnlineBeatmapSetID}). It has been purged."); } } } - private void validateOnlineIds(List beatmaps) + private void validateOnlineIds(BeatmapSetInfo beatmapSet) { - var beatmapIds = beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList(); + var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList(); - // ensure all IDs are unique in this set and none match existing IDs in the local beatmap store. - if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1) || QueryBeatmaps(b => beatmapIds.Contains(b.OnlineBeatmapID)).Any()) - // remove all online IDs if any problems were found. - beatmaps.ForEach(b => b.OnlineBeatmapID = null); - } - - protected override BeatmapSetInfo CheckForExisting(BeatmapSetInfo model) - { - // check if this beatmap has already been imported and exit early if so - var existingHashMatch = beatmaps.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash); - if (existingHashMatch != null) + // ensure all IDs are unique + if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1)) { - Undelete(existingHashMatch); - return existingHashMatch; + resetIds(); + return; } - return null; - } + // find any existing beatmaps in the database that have matching online ids + var existingBeatmaps = QueryBeatmaps(b => beatmapIds.Contains(b.OnlineBeatmapID)).ToList(); - /// - /// Downloads a beatmap. - /// This will post notifications tracking progress. - /// - /// The to be downloaded. - /// Whether the beatmap should be downloaded without video. Defaults to false. - /// Downloading can happen - public bool Download(BeatmapSetInfo beatmapSetInfo, bool noVideo = false) - { - var existing = GetExistingDownload(beatmapSetInfo); - - if (existing != null || api == null) return false; - - if (!api.LocalUser.Value.IsSupporter) + if (existingBeatmaps.Count > 0) { - PostNotification?.Invoke(new SimpleNotification - { - Icon = FontAwesome.fa_superpowers, - Text = "You gotta be an osu!supporter to download for now 'yo" - }); - return false; + // reset the import ids (to force a re-fetch) *unless* they match the candidate CheckForExisting set. + // we can ignore the case where the new ids are contained by the CheckForExisting set as it will either be used (import skipped) or deleted. + var existing = CheckForExisting(beatmapSet); + if (existing == null || existingBeatmaps.Any(b => !existing.Beatmaps.Contains(b))) + resetIds(); } - var downloadNotification = new DownloadNotification - { - CompletionText = $"Imported {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}!", - Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}", - }; - - var request = new DownloadBeatmapSetRequest(beatmapSetInfo, noVideo); - - request.DownloadProgressed += progress => - { - downloadNotification.State = ProgressNotificationState.Active; - downloadNotification.Progress = progress; - }; - - request.Success += data => - { - downloadNotification.Text = $"Importing {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}"; - - Task.Factory.StartNew(() => - { - BeatmapSetInfo importedBeatmap; - - // This gets scheduled back to the update thread, but we want the import to run in the background. - using (var stream = new MemoryStream(data)) - using (var archive = new ZipArchiveReader(stream, beatmapSetInfo.ToString())) - importedBeatmap = Import(archive); - - downloadNotification.CompletionClickAction = () => - { - PresentCompletedImport(importedBeatmap.Yield()); - return true; - }; - downloadNotification.State = ProgressNotificationState.Completed; - - currentDownloads.Remove(request); - }, TaskCreationOptions.LongRunning); - }; - - request.Failure += error => - { - BeatmapDownloadFailed?.Invoke(request); - - if (error is OperationCanceledException) return; - - downloadNotification.State = ProgressNotificationState.Cancelled; - Logger.Error(error, "Beatmap download failed!"); - currentDownloads.Remove(request); - }; - - downloadNotification.CancelRequested += () => - { - request.Cancel(); - currentDownloads.Remove(request); - downloadNotification.State = ProgressNotificationState.Cancelled; - return true; - }; - - currentDownloads.Add(request); - PostNotification?.Invoke(downloadNotification); - - // don't run in the main api queue as this is a long-running task. - Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning); - BeatmapDownloadBegan?.Invoke(request); - return true; + void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null); } - protected override void PresentCompletedImport(IEnumerable imported) - { - base.PresentCompletedImport(imported); - PresentBeatmap?.Invoke(imported.LastOrDefault()); - } - - /// - /// Get an existing download request if it exists. - /// - /// The whose download request is wanted. - /// The object if it exists, or null. - public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID); + protected override bool CheckLocalAvailability(BeatmapSetInfo model, IQueryable items) => items.Any(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID); /// /// Delete a beatmap difficulty. @@ -256,25 +164,38 @@ namespace osu.Game.Beatmaps /// The beatmap difficulty to restore. public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap); + private readonly WeakList workingCache = new WeakList(); + /// /// Retrieve a instance for the provided /// /// The beatmap to lookup. - /// The currently loaded . Allows for optimisation where elements are shared with the new beatmap. + /// The currently loaded . Allows for optimisation where elements are shared with the new beatmap. May be returned if beatmapInfo requested matches /// A instance correlating to the provided . public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null) { + if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID) + return previous; + if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo) return DefaultBeatmap; - if (beatmapInfo.Metadata == null) - beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata; + lock (workingCache) + { + var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID); - WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, beatmapInfo, audioManager); + if (working == null) + { + if (beatmapInfo.Metadata == null) + beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata; - previous?.TransferTo(working); + workingCache.Add(working = new BeatmapManagerWorkingBeatmap(Files.Store, + new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager)); + } - return working; + previous?.TransferTo(working); + return working; + } } /// @@ -284,6 +205,18 @@ namespace osu.Game.Beatmaps /// The first result for the provided query, or null if no results were found. public BeatmapSetInfo QueryBeatmapSet(Expression> query) => beatmaps.ConsumableItems.AsNoTracking().FirstOrDefault(query); + protected override bool CanUndelete(BeatmapSetInfo existing, BeatmapSetInfo import) + { + if (!base.CanUndelete(existing, import)) + return false; + + var existingIds = existing.Beatmaps.Select(b => b.OnlineBeatmapID).OrderBy(i => i); + var importIds = import.Beatmaps.Select(b => b.OnlineBeatmapID).OrderBy(i => i); + + // force re-import if we are not in a sane state. + return existing.OnlineBeatmapSetID == import.OnlineBeatmapSetID && existingIds.SequenceEqual(importIds); + } + /// /// Returns a list of all usable s. /// @@ -317,24 +250,13 @@ namespace osu.Game.Beatmaps /// Results from the provided query. public IQueryable QueryBeatmaps(Expression> query) => beatmaps.Beatmaps.AsNoTracking().Where(query); - /// - /// Create a SHA-2 hash from the provided archive based on contained beatmap (.osu) file content. - /// - private string computeBeatmapSetHash(ArchiveReader reader) - { - // for now, concatenate all .osu files in the set to create a unique hash. - MemoryStream hashable = new MemoryStream(); - foreach (string file in reader.Filenames.Where(f => f.EndsWith(".osu"))) - using (Stream s = reader.GetStream(file)) - s.CopyTo(hashable); - - return hashable.ComputeSHA2Hash(); - } + protected override string HumanisedModelName => "beatmap"; protected override BeatmapSetInfo CreateModel(ArchiveReader reader) { // let's make sure there are actually .osu files to import. string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu")); + if (string.IsNullOrEmpty(mapName)) { Logger.Log($"No beatmap files found in the beatmap archive ({reader.Name}).", LoggingTarget.Database); @@ -349,8 +271,8 @@ namespace osu.Game.Beatmaps { OnlineBeatmapSetID = beatmap.BeatmapInfo.BeatmapSet?.OnlineBeatmapSetID, Beatmaps = new List(), - Hash = computeBeatmapSetHash(reader), - Metadata = beatmap.Metadata + Metadata = beatmap.Metadata, + DateAdded = DateTimeOffset.UtcNow }; } @@ -364,7 +286,7 @@ namespace osu.Game.Beatmaps foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu"))) { using (var raw = reader.GetStream(name)) - using (var ms = new MemoryStream()) //we need a memory stream so we can seek and shit + using (var ms = new MemoryStream()) //we need a memory stream so we can seek using (var sr = new StreamReader(ms)) { raw.CopyTo(ms); @@ -381,6 +303,8 @@ namespace osu.Game.Beatmaps beatmap.BeatmapInfo.Ruleset = ruleset; // TODO: this should be done in a better place once we actually need to dynamically update it. beatmap.BeatmapInfo.StarDifficulty = ruleset?.CreateInstance().CreateDifficultyCalculator(new DummyConversionBeatmap(beatmap)).Calculate().StarRating ?? 0; + beatmap.BeatmapInfo.Length = calculateLength(beatmap); + beatmap.BeatmapInfo.BPM = beatmap.ControlPointInfo.BPMMode; beatmapInfos.Add(beatmap.BeatmapInfo); } @@ -389,53 +313,17 @@ namespace osu.Game.Beatmaps return beatmapInfos; } - /// - /// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status. - /// - /// The beatmap to populate. - /// The other beatmaps contained within this set. - /// Whether to re-query if the provided beatmap already has populated values. - /// True if population was successful. - private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable otherBeatmaps, bool force = false) + private double calculateLength(IBeatmap b) { - if (api?.State != APIState.Online) - return false; + if (!b.HitObjects.Any()) + return 0; - if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null - && beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None) - return true; + var lastObject = b.HitObjects.Last(); - Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database); + double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime; + double startTime = b.HitObjects.First().StartTime; - try - { - var req = new GetBeatmapRequest(beatmap); - - req.Perform(api); - - var res = req.Result; - - Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database); - - beatmap.Status = res.Status; - beatmap.BeatmapSet.Status = res.BeatmapSet.Status; - - if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID)) - { - Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database); - return false; - } - - beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; - beatmap.OnlineBeatmapID = res.OnlineBeatmapID; - - return true; - } - catch (Exception e) - { - Logger.Log($"Failed ({e})", LoggingTarget.Database); - return false; - } + return endTime - startTime; } /// @@ -446,29 +334,64 @@ namespace osu.Game.Beatmaps private readonly IBeatmap beatmap; public DummyConversionBeatmap(IBeatmap beatmap) - : base(beatmap.BeatmapInfo) + : base(beatmap.BeatmapInfo, null) { this.beatmap = beatmap; } protected override IBeatmap GetBeatmap() => beatmap; protected override Texture GetBackground() => null; + protected override VideoSprite GetVideo() => null; protected override Track GetTrack() => null; } - private class DownloadNotification : ProgressNotification + private class BeatmapUpdateQueue { - public override bool IsImportant => false; + private readonly IAPIProvider api; - protected override Notification CreateCompletionNotification() => new SilencedProgressCompletionNotification - { - Activated = CompletionClickAction, - Text = CompletionText - }; + private const int update_queue_request_concurrency = 4; - private class SilencedProgressCompletionNotification : ProgressCompletionNotification + private readonly ThreadedTaskScheduler updateScheduler = new ThreadedTaskScheduler(update_queue_request_concurrency, nameof(BeatmapUpdateQueue)); + + public BeatmapUpdateQueue(IAPIProvider api) { - public override bool IsImportant => false; + this.api = api; + } + + public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken) + { + if (api?.State != APIState.Online) + return Task.CompletedTask; + + LogForModel(beatmapSet, "Performing online lookups..."); + return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray()); + } + + // todo: expose this when we need to do individual difficulty lookups. + protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken) + => Task.Factory.StartNew(() => update(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler); + + private void update(BeatmapSetInfo set, BeatmapInfo beatmap) + { + if (api?.State != APIState.Online) + return; + + var req = new GetBeatmapRequest(beatmap); + + req.Success += res => + { + LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}."); + + beatmap.Status = res.Status; + beatmap.BeatmapSet.Status = res.BeatmapSet.Status; + beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; + beatmap.OnlineBeatmapID = res.OnlineBeatmapID; + }; + + req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); }; + + // intentionally blocking to limit web request concurrency + req.Perform(api); } } } diff --git a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs index 77ff53b893..1d00c94ef2 100644 --- a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.IO; @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; using osu.Framework.IO.Stores; using osu.Framework.Logging; using osu.Game.Beatmaps.Formats; @@ -20,13 +21,12 @@ namespace osu.Game.Beatmaps protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap { private readonly IResourceStore store; - private readonly AudioManager audioManager; - public BeatmapManagerWorkingBeatmap(IResourceStore store, BeatmapInfo beatmapInfo, AudioManager audioManager) - : base(beatmapInfo) + public BeatmapManagerWorkingBeatmap(IResourceStore store, TextureStore textureStore, BeatmapInfo beatmapInfo, AudioManager audioManager) + : base(beatmapInfo, audioManager) { this.store = store; - this.audioManager = audioManager; + this.textureStore = textureStore; } protected override IBeatmap GetBeatmap() @@ -42,9 +42,11 @@ namespace osu.Game.Beatmaps } } - private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath; + private string getPathForFile(string filename) => BeatmapSetInfo.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath; - private LargeTextureStore textureStore; + private TextureStore textureStore; + + private ITrackStore trackStore; protected override bool BackgroundStillValid(Texture b) => false; // bypass lazy logic. we want to return a new background each time for refcounting purposes. @@ -55,7 +57,22 @@ namespace osu.Game.Beatmaps try { - return (textureStore ?? (textureStore = new LargeTextureStore(new TextureLoaderStore(store)))).Get(getPathForFile(Metadata.BackgroundFile)); + return textureStore.Get(getPathForFile(Metadata.BackgroundFile)); + } + catch + { + return null; + } + } + + protected override VideoSprite GetVideo() + { + if (Metadata?.VideoFile == null) + return null; + + try + { + return new VideoSprite(textureStore.GetStream(getPathForFile(Metadata.VideoFile))); } catch { @@ -67,8 +84,7 @@ namespace osu.Game.Beatmaps { try { - var trackData = store.GetStream(getPathForFile(Metadata.AudioFile)); - return trackData == null ? null : new TrackBass(trackData); + return (trackStore ?? (trackStore = AudioManager.GetTrackStore(store))).Get(getPathForFile(Metadata.AudioFile)); } catch { @@ -76,6 +92,14 @@ namespace osu.Game.Beatmaps } } + public override void RecycleTrack() + { + base.RecycleTrack(); + + trackStore?.Dispose(); + trackStore = null; + } + public override void TransferTo(WorkingBeatmap other) { base.TransferTo(other); @@ -100,6 +124,7 @@ namespace osu.Game.Beatmaps protected override Storyboard GetStoryboard() { Storyboard storyboard; + try { using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path)))) @@ -127,20 +152,17 @@ namespace osu.Game.Beatmaps return storyboard; } - protected override Skin GetSkin() + protected override ISkin GetSkin() { - Skin skin; try { - skin = new LegacyBeatmapSkin(BeatmapInfo, store, audioManager); + return new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager); } catch (Exception e) { Logger.Error(e, "Skin failed to load"); - skin = new DefaultSkin(); + return null; } - - return skin; } } } diff --git a/osu.Game/Beatmaps/BeatmapMetadata.cs b/osu.Game/Beatmaps/BeatmapMetadata.cs index 57983ec568..9267527d79 100644 --- a/osu.Game/Beatmaps/BeatmapMetadata.cs +++ b/osu.Game/Beatmaps/BeatmapMetadata.cs @@ -1,19 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using Newtonsoft.Json; +using osu.Game.Database; using osu.Game.Users; namespace osu.Game.Beatmaps { [Serializable] - public class BeatmapMetadata : IEquatable + public class BeatmapMetadata : IEquatable, IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public string Title { get; set; } @@ -34,8 +34,8 @@ namespace osu.Game.Beatmaps [Column("Author")] public string AuthorString { - get { return Author?.Username; } - set { Author = new User { Username = value }; } + get => Author?.Username; + set => Author = new User { Username = value }; } /// @@ -48,9 +48,11 @@ namespace osu.Game.Beatmaps [JsonProperty(@"tags")] public string Tags { get; set; } + public int PreviewTime { get; set; } public string AudioFile { get; set; } public string BackgroundFile { get; set; } + public string VideoFile { get; set; } public override string ToString() => $"{Artist} - {Title} ({Author})"; @@ -72,15 +74,16 @@ namespace osu.Game.Beatmaps return false; return Title == other.Title - && TitleUnicode == other.TitleUnicode - && Artist == other.Artist - && ArtistUnicode == other.ArtistUnicode - && AuthorString == other.AuthorString - && Source == other.Source - && Tags == other.Tags - && PreviewTime == other.PreviewTime - && AudioFile == other.AudioFile - && BackgroundFile == other.BackgroundFile; + && TitleUnicode == other.TitleUnicode + && Artist == other.Artist + && ArtistUnicode == other.ArtistUnicode + && AuthorString == other.AuthorString + && Source == other.Source + && Tags == other.Tags + && PreviewTime == other.PreviewTime + && AudioFile == other.AudioFile + && BackgroundFile == other.BackgroundFile + && VideoFile == other.VideoFile; } } } diff --git a/osu.Game/Beatmaps/BeatmapMetrics.cs b/osu.Game/Beatmaps/BeatmapMetrics.cs index 427c2b50ac..b164aa6b30 100644 --- a/osu.Game/Beatmaps/BeatmapMetrics.cs +++ b/osu.Game/Beatmaps/BeatmapMetrics.cs @@ -1,31 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; +using System; using Newtonsoft.Json; namespace osu.Game.Beatmaps { /// - /// Beatmap metrics based on acculumated online data from community plays. + /// Beatmap metrics based on accumulated online data from community plays. /// public class BeatmapMetrics { - /// - /// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?). - /// - public IEnumerable Ratings { get; set; } - /// /// Points of failure on a relative time scale (usually 0..100). /// [JsonProperty(@"fail")] - public IEnumerable Fails { get; set; } + public int[] Fails { get; set; } = Array.Empty(); /// /// Points of retry on a relative time scale (usually 0..100). /// [JsonProperty(@"exit")] - public IEnumerable Retries { get; set; } + public int[] Retries { get; set; } = Array.Empty(); } } diff --git a/osu.Game/Beatmaps/BeatmapOnlineInfo.cs b/osu.Game/Beatmaps/BeatmapOnlineInfo.cs index 3c1c2b10ce..bfeacd9bfc 100644 --- a/osu.Game/Beatmaps/BeatmapOnlineInfo.cs +++ b/osu.Game/Beatmaps/BeatmapOnlineInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Beatmaps { @@ -8,11 +8,6 @@ namespace osu.Game.Beatmaps /// public class BeatmapOnlineInfo { - /// - /// The length in milliseconds of this beatmap's song. - /// - public double Length { get; set; } - /// /// The amount of circles in this beatmap. /// diff --git a/osu.Game/Beatmaps/BeatmapProcessor.cs b/osu.Game/Beatmaps/BeatmapProcessor.cs index 9db2c5f08e..7a612893c9 100644 --- a/osu.Game/Beatmaps/BeatmapProcessor.cs +++ b/osu.Game/Beatmaps/BeatmapProcessor.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Beatmaps/BeatmapSetFileInfo.cs b/osu.Game/Beatmaps/BeatmapSetFileInfo.cs index 4fa286cbec..3a55dc1577 100644 --- a/osu.Game/Beatmaps/BeatmapSetFileInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetFileInfo.cs @@ -1,16 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel.DataAnnotations; -using System.ComponentModel.DataAnnotations.Schema; using osu.Game.Database; using osu.Game.IO; namespace osu.Game.Beatmaps { - public class BeatmapSetFileInfo : INamedFileInfo + public class BeatmapSetFileInfo : INamedFileInfo, IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public int BeatmapSetInfoID { get; set; } diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs index 7a7d010a31..03bc7c7312 100644 --- a/osu.Game/Beatmaps/BeatmapSetInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; @@ -8,9 +9,8 @@ using osu.Game.Database; namespace osu.Game.Beatmaps { - public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles, ISoftDelete + public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles, ISoftDelete, IEquatable { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } private int? onlineBeatmapSetID; @@ -21,6 +21,8 @@ namespace osu.Game.Beatmaps set => onlineBeatmapSetID = value > 0 ? value : null; } + public DateTimeOffset DateAdded { get; set; } + public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None; public BeatmapMetadata Metadata { get; set; } @@ -30,19 +32,37 @@ namespace osu.Game.Beatmaps [NotMapped] public BeatmapSetOnlineInfo OnlineInfo { get; set; } + [NotMapped] + public BeatmapSetMetrics Metrics { get; set; } + + /// + /// The maximum star difficulty of all beatmaps in this set. + /// public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0; + /// + /// The maximum playable length in milliseconds of all beatmaps in this set. + /// + public double MaxLength => Beatmaps?.Max(b => b.Length) ?? 0; + + /// + /// The maximum BPM of all beatmaps in this set. + /// + public double MaxBPM => Beatmaps?.Max(b => b.BPM) ?? 0; + [NotMapped] public bool DeletePending { get; set; } public string Hash { get; set; } - public string StoryboardFile => Files?.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename; + public string StoryboardFile => Files?.Find(f => f.Filename.EndsWith(".osb"))?.Filename; public List Files { get; set; } public override string ToString() => Metadata?.ToString() ?? base.ToString(); public bool Protected { get; set; } + + public bool Equals(BeatmapSetInfo other) => OnlineBeatmapSetID == other?.OnlineBeatmapSetID; } } diff --git a/osu.Game/Beatmaps/BeatmapSetMetrics.cs b/osu.Game/Beatmaps/BeatmapSetMetrics.cs new file mode 100644 index 0000000000..51c5de19a6 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapSetMetrics.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; + +namespace osu.Game.Beatmaps +{ + public class BeatmapSetMetrics + { + /// + /// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?). + /// + [JsonProperty("ratings")] + public int[] Ratings { get; set; } = Array.Empty(); + } +} diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs index 8f985306e3..06dee4d3f5 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using Newtonsoft.Json; @@ -65,6 +65,38 @@ namespace osu.Game.Beatmaps /// The amount of people who have favourited this beatmap set. /// public int FavouriteCount { get; set; } + + /// + /// Whether this beatmap set has been favourited by the current user. + /// + public bool HasFavourited { get; set; } + + /// + /// The availability of this beatmap set. + /// + public BeatmapSetOnlineAvailability Availability { get; set; } + + /// + /// The song genre of this beatmap set. + /// + public BeatmapSetOnlineGenre Genre { get; set; } + + /// + /// The song language of this beatmap set. + /// + public BeatmapSetOnlineLanguage Language { get; set; } + } + + public class BeatmapSetOnlineGenre + { + public int Id { get; set; } + public string Name { get; set; } + } + + public class BeatmapSetOnlineLanguage + { + public int Id { get; set; } + public string Name { get; set; } } public class BeatmapSetOnlineCovers @@ -84,4 +116,13 @@ namespace osu.Game.Beatmaps [JsonProperty(@"list@2x")] public string List { get; set; } } + + public class BeatmapSetOnlineAvailability + { + [JsonProperty(@"download_disabled")] + public bool DownloadDisabled { get; set; } + + [JsonProperty(@"more_information")] + public string ExternalLink { get; set; } + } } diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs b/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs index 4f97ee4133..5864975a2e 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Beatmaps { diff --git a/osu.Game/Beatmaps/BeatmapStatistic.cs b/osu.Game/Beatmaps/BeatmapStatistic.cs index aebe2573d7..0745ec5222 100644 --- a/osu.Game/Beatmaps/BeatmapStatistic.cs +++ b/osu.Game/Beatmaps/BeatmapStatistic.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Beatmaps { public class BeatmapStatistic { - public FontAwesome Icon; + public IconUsage Icon; public string Content; public string Name; } diff --git a/osu.Game/Beatmaps/BeatmapStore.cs b/osu.Game/Beatmaps/BeatmapStore.cs index 5bdc42cdf3..a2279fdb14 100644 --- a/osu.Game/Beatmaps/BeatmapStore.cs +++ b/osu.Game/Beatmaps/BeatmapStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -12,7 +12,7 @@ namespace osu.Game.Beatmaps /// /// Handles the storage and retrieval of Beatmaps/BeatmapSets to the database backing /// - public class BeatmapStore : MutableDatabaseBackedStore + public class BeatmapStore : MutableDatabaseBackedStoreWithFileIncludes { public event Action BeatmapHidden; public event Action BeatmapRestored; @@ -34,6 +34,7 @@ namespace osu.Game.Beatmaps Refresh(ref beatmap, Beatmaps); if (beatmap.Hidden) return false; + beatmap.Hidden = true; } @@ -53,6 +54,7 @@ namespace osu.Game.Beatmaps Refresh(ref beatmap, Beatmaps); if (!beatmap.Hidden) return false; + beatmap.Hidden = false; } @@ -62,17 +64,16 @@ namespace osu.Game.Beatmaps protected override IQueryable AddIncludesForDeletion(IQueryable query) => base.AddIncludesForDeletion(query) - .Include(s => s.Beatmaps).ThenInclude(b => b.Metadata) + .Include(s => s.Metadata) .Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty) - .Include(s => s.Metadata); + .Include(s => s.Beatmaps).ThenInclude(b => b.Metadata); protected override IQueryable AddIncludesForConsumption(IQueryable query) => base.AddIncludesForConsumption(query) .Include(s => s.Metadata) .Include(s => s.Beatmaps).ThenInclude(s => s.Ruleset) .Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty) - .Include(s => s.Beatmaps).ThenInclude(b => b.Metadata) - .Include(s => s.Files).ThenInclude(f => f.FileInfo); + .Include(s => s.Beatmaps).ThenInclude(b => b.Metadata); protected override void Purge(List items, OsuDbContext context) { diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs index 34d9cd3d25..af627cc6a9 100644 --- a/osu.Game/Beatmaps/BindableBeatmap.cs +++ b/osu.Game/Beatmaps/BindableBeatmap.cs @@ -1,47 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Diagnostics; -using JetBrains.Annotations; -using osu.Framework.Audio; -using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Beatmaps { /// - /// A for the beatmap. - /// This should be used sparingly in-favour of . + /// A for the beatmap. + /// This should be used sparingly in-favour of . /// - public abstract class BindableBeatmap : NonNullableBindable, IBindableBeatmap + public abstract class BindableBeatmap : NonNullableBindable { - private AudioManager audioManager; private WorkingBeatmap lastBeatmap; protected BindableBeatmap(WorkingBeatmap defaultValue) : base(defaultValue) { + BindValueChanged(b => updateAudioTrack(b.NewValue), true); } - /// - /// Registers an for s to be added to. - /// - /// The to register. - protected void RegisterAudioManager([NotNull] AudioManager audioManager) - { - if (this.audioManager != null) throw new InvalidOperationException($"Cannot register multiple {nameof(AudioManager)}s."); - - this.audioManager = audioManager; - - ValueChanged += registerAudioTrack; - - // If the track has changed prior to this being called, let's register it - if (Value != Default) - registerAudioTrack(Value); - } - - private void registerAudioTrack(WorkingBeatmap beatmap) + private void updateAudioTrack(WorkingBeatmap beatmap) { var trackLoaded = lastBeatmap?.TrackLoaded ?? false; @@ -55,21 +34,9 @@ namespace osu.Game.Beatmaps lastBeatmap.RecycleTrack(); } - - audioManager.Track.AddItem(beatmap.Track); } lastBeatmap = beatmap; } - - [NotNull] - IBindableBeatmap IBindableBeatmap.GetBoundCopy() => GetBoundCopy(); - - /// - /// Retrieve a new instance weakly bound to this . - /// If you are further binding to events of the retrieved , ensure a local reference is held. - /// - [NotNull] - public abstract BindableBeatmap GetBoundCopy(); } } diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index 9ed476d97c..abe7e5e803 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -12,17 +12,14 @@ namespace osu.Game.Beatmaps.ControlPoints /// public double Time; + /// + /// Whether this timing point was generated internally, as opposed to parsed from the underlying beatmap. + /// + internal bool AutoGenerated; + public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time); - /// - /// Whether this provides the same parametric changes as another . - /// Basically an equality check without considering the . - /// - /// The to compare to. - /// Whether this is equivalent to . - public virtual bool EquivalentTo(ControlPoint other) => true; - public bool Equals(ControlPoint other) - => EquivalentTo(other) && Time.Equals(other?.Time); + => Time.Equals(other?.Time); } } diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs index f064d53358..855084ad02 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; diff --git a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs index 526bddf51a..a3e3121575 100644 --- a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using System; +using osuTK; namespace osu.Game.Beatmaps.ControlPoints { - public class DifficultyControlPoint : ControlPoint + public class DifficultyControlPoint : ControlPoint, IEquatable { /// /// The speed multiplier at this control point. @@ -18,9 +19,8 @@ namespace osu.Game.Beatmaps.ControlPoints private double speedMultiplier = 1; - public override bool EquivalentTo(ControlPoint other) - => base.EquivalentTo(other) - && other is DifficultyControlPoint difficulty - && SpeedMultiplier.Equals(difficulty.SpeedMultiplier); + public bool Equals(DifficultyControlPoint other) + => base.Equals(other) + && SpeedMultiplier.Equals(other?.SpeedMultiplier); } } diff --git a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs index dd9d568133..354d86dc13 100644 --- a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs @@ -1,9 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; namespace osu.Game.Beatmaps.ControlPoints { - public class EffectControlPoint : ControlPoint + public class EffectControlPoint : ControlPoint, IEquatable { /// /// Whether this control point enables Kiai mode. @@ -15,10 +17,8 @@ namespace osu.Game.Beatmaps.ControlPoints /// public bool OmitFirstBarLine; - public override bool EquivalentTo(ControlPoint other) - => base.EquivalentTo(other) - && other is EffectControlPoint effect - && KiaiMode.Equals(effect.KiaiMode) - && OmitFirstBarLine.Equals(effect.OmitFirstBarLine); + public bool Equals(EffectControlPoint other) + => base.Equals(other) + && KiaiMode == other?.KiaiMode && OmitFirstBarLine == other.OmitFirstBarLine; } } diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs index 18680f9985..7bc7a9056d 100644 --- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using osu.Game.Audio; namespace osu.Game.Beatmaps.ControlPoints { - public class SampleControlPoint : ControlPoint + public class SampleControlPoint : ControlPoint, IEquatable { public const string DEFAULT_BANK = "normal"; @@ -23,8 +24,8 @@ namespace osu.Game.Beatmaps.ControlPoints /// Create a SampleInfo based on the sample settings in this control point. /// /// The name of the same. - /// A populated . - public SampleInfo GetSampleInfo(string sampleName = SampleInfo.HIT_NORMAL) => new SampleInfo + /// A populated . + public HitSampleInfo GetSampleInfo(string sampleName = HitSampleInfo.HIT_NORMAL) => new HitSampleInfo { Bank = SampleBank, Name = sampleName, @@ -32,22 +33,20 @@ namespace osu.Game.Beatmaps.ControlPoints }; /// - /// Applies and to a if necessary, returning the modified . + /// Applies and to a if necessary, returning the modified . /// - /// The . This will not be modified. - /// The modified . This does not share a reference with . - public virtual SampleInfo ApplyTo(SampleInfo sampleInfo) + /// The . This will not be modified. + /// The modified . This does not share a reference with . + public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo) { - var newSampleInfo = sampleInfo.Clone(); - newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank; - newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume; + var newSampleInfo = hitSampleInfo.Clone(); + newSampleInfo.Bank = hitSampleInfo.Bank ?? SampleBank; + newSampleInfo.Volume = hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume; return newSampleInfo; } - public override bool EquivalentTo(ControlPoint other) - => base.EquivalentTo(other) - && other is SampleControlPoint sample - && SampleBank.Equals(sample.SampleBank) - && SampleVolume.Equals(sample.SampleVolume); + public bool Equals(SampleControlPoint other) + => base.Equals(other) + && string.Equals(SampleBank, other?.SampleBank) && SampleVolume == other?.SampleVolume; } } diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs index 81eddaa43a..ccb8a92b3a 100644 --- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs @@ -1,18 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using System; +using osuTK; using osu.Game.Beatmaps.Timing; namespace osu.Game.Beatmaps.ControlPoints { - public class TimingControlPoint : ControlPoint + public class TimingControlPoint : ControlPoint, IEquatable { /// /// The time signature at this control point. /// public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple; + public const double DEFAULT_BEAT_LENGTH = 1000; + /// /// The beat length at this control point. /// @@ -22,12 +25,10 @@ namespace osu.Game.Beatmaps.ControlPoints set => beatLength = MathHelper.Clamp(value, 6, 60000); } - private double beatLength = 1000; + private double beatLength = DEFAULT_BEAT_LENGTH; - public override bool EquivalentTo(ControlPoint other) - => base.EquivalentTo(other) - && other is TimingControlPoint timing - && TimeSignature.Equals(timing.TimeSignature) - && BeatLength.Equals(timing.BeatLength); + public bool Equals(TimingControlPoint other) + => base.Equals(other) + && TimeSignature == other?.TimeSignature && beatLength.Equals(other.beatLength); } } diff --git a/osu.Game/Beatmaps/DifficultyRating.cs b/osu.Game/Beatmaps/DifficultyRating.cs new file mode 100644 index 0000000000..f0ee0ad705 --- /dev/null +++ b/osu.Game/Beatmaps/DifficultyRating.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Beatmaps +{ + public enum DifficultyRating + { + Easy, + Normal, + Hard, + Insane, + Expert, + ExpertPlus + } +} diff --git a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs index b747857e11..0c59eec1ef 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapBackgroundSprite.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -13,8 +13,8 @@ namespace osu.Game.Beatmaps.Drawables public BeatmapBackgroundSprite(WorkingBeatmap working) { - if (working == null) - throw new ArgumentNullException(nameof(working)); + if (working == null) + throw new ArgumentNullException(nameof(working)); this.working = working; } diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs index 883c05f1e4..d0db7765c2 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables } [BackgroundDependencyLoader] - private void load(TextureStore textures) + private void load(LargeTextureStore textures) { string resource = null; @@ -32,9 +32,11 @@ namespace osu.Game.Beatmaps.Drawables case BeatmapSetCoverType.Cover: resource = set.OnlineInfo.Covers.Cover; break; + case BeatmapSetCoverType.Card: resource = set.OnlineInfo.Covers.Card; break; + case BeatmapSetCoverType.List: resource = set.OnlineInfo.Covers.List; break; diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs deleted file mode 100644 index 5b5dbec9c8..0000000000 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetDownloader.cs +++ /dev/null @@ -1,112 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Game.Online.API.Requests; - -namespace osu.Game.Beatmaps.Drawables -{ - /// - /// A component to allow downloading of a beatmap set. Automatically handles state syncing between other instances. - /// - public class BeatmapSetDownloader : Component - { - private readonly BeatmapSetInfo set; - private readonly bool noVideo; - - private BeatmapManager beatmaps; - - /// - /// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded. - /// - public readonly Bindable DownloadState = new Bindable(); - - public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false) - { - this.set = set; - this.noVideo = noVideo; - } - - [BackgroundDependencyLoader] - private void load(BeatmapManager beatmaps) - { - this.beatmaps = beatmaps; - - beatmaps.ItemAdded += setAdded; - beatmaps.ItemRemoved += setRemoved; - beatmaps.BeatmapDownloadBegan += downloadBegan; - beatmaps.BeatmapDownloadFailed += downloadFailed; - - // initial value - if (set.OnlineBeatmapSetID != null && beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any()) - DownloadState.Value = DownloadStatus.Downloaded; - else if (beatmaps.GetExistingDownload(set) != null) - DownloadState.Value = DownloadStatus.Downloading; - else - DownloadState.Value = DownloadStatus.NotDownloaded; - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (beatmaps != null) - { - beatmaps.ItemAdded -= setAdded; - beatmaps.ItemRemoved -= setRemoved; - beatmaps.BeatmapDownloadBegan -= downloadBegan; - beatmaps.BeatmapDownloadFailed -= downloadFailed; - } - } - - /// - /// Begin downloading the associated beatmap set. - /// - /// True if downloading began. False if an existing download is active or completed. - public void Download() - { - if (DownloadState.Value > DownloadStatus.NotDownloaded) - return; - - if (beatmaps.Download(set, noVideo)) - { - // Only change state if download can happen - DownloadState.Value = DownloadStatus.Downloading; - } - } - - private void setAdded(BeatmapSetInfo s) - { - if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID) - DownloadState.Value = DownloadStatus.Downloaded; - } - - private void setRemoved(BeatmapSetInfo s) - { - if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID) - DownloadState.Value = DownloadStatus.NotDownloaded; - } - - private void downloadBegan(DownloadBeatmapSetRequest d) - { - if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID) - DownloadState.Value = DownloadStatus.Downloading; - } - - private void downloadFailed(DownloadBeatmapSetRequest d) - { - if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID) - DownloadState.Value = DownloadStatus.NotDownloaded; - } - - public enum DownloadStatus - { - NotDownloaded, - Downloading, - Downloaded, - } - } -} diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs index da281b4db3..351e5df17a 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Beatmaps.Drawables { @@ -22,6 +23,7 @@ namespace osu.Game.Beatmaps.Drawables { if (status == value) return; + status = value; Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1; @@ -31,8 +33,8 @@ namespace osu.Game.Beatmaps.Drawables public float TextSize { - get => statusText.TextSize; - set => statusText.TextSize = value; + get => statusText.Font.Size; + set => statusText.Font = statusText.Font.With(size: value); } public MarginPadding TextPadding @@ -58,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold) }, }; diff --git a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs b/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs deleted file mode 100644 index 7d00c35862..0000000000 --- a/osu.Game/Beatmaps/Drawables/DifficultyColouredContainer.cs +++ /dev/null @@ -1,79 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Graphics.Containers; -using osu.Game.Graphics; -using OpenTK.Graphics; - -namespace osu.Game.Beatmaps.Drawables -{ - public abstract class DifficultyColouredContainer : Container, IHasAccentColour - { - public Color4 AccentColour { get; set; } - - private readonly BeatmapInfo beatmap; - private OsuColour palette; - - protected DifficultyColouredContainer(BeatmapInfo beatmap) - { - this.beatmap = beatmap; - } - - [BackgroundDependencyLoader] - private void load(OsuColour palette) - { - if (palette == null) - throw new ArgumentNullException(nameof(palette)); - - this.palette = palette; - AccentColour = getColour(beatmap); - } - - private enum DifficultyRating - { - Easy, - Normal, - Hard, - Insane, - Expert, - ExpertPlus - } - - private DifficultyRating getDifficultyRating(BeatmapInfo beatmap) - { - if (beatmap == null) - throw new ArgumentNullException(nameof(beatmap)); - - var rating = beatmap.StarDifficulty; - - if (rating < 1.5) return DifficultyRating.Easy; - if (rating < 2.25) return DifficultyRating.Normal; - if (rating < 3.75) return DifficultyRating.Hard; - if (rating < 5.25) return DifficultyRating.Insane; - if (rating < 6.75) return DifficultyRating.Expert; - return DifficultyRating.ExpertPlus; - } - - private Color4 getColour(BeatmapInfo beatmap) - { - switch (getDifficultyRating(beatmap)) - { - case DifficultyRating.Easy: - return palette.Green; - default: - case DifficultyRating.Normal: - return palette.Blue; - case DifficultyRating.Hard: - return palette.Yellow; - case DifficultyRating.Insane: - return palette.Pink; - case DifficultyRating.Expert: - return palette.Purple; - case DifficultyRating.ExpertPlus: - return palette.Gray0; - } - } - } -} diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 24604711d4..8014631eca 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -1,37 +1,63 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Beatmaps.Drawables { - public class DifficultyIcon : DifficultyColouredContainer + public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip { private readonly BeatmapInfo beatmap; + private readonly RulesetInfo ruleset; - public DifficultyIcon(BeatmapInfo beatmap) - : base(beatmap) + private readonly Container iconContainer; + + /// + /// Size of this difficulty icon. + /// + public new Vector2 Size { - if (beatmap == null) - throw new ArgumentNullException(nameof(beatmap)); - - this.beatmap = beatmap; - Size = new Vector2(20); + get => iconContainer.Size; + set => iconContainer.Size = value; } - [BackgroundDependencyLoader] - private void load() + public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true) { - Children = new Drawable[] + this.beatmap = beatmap ?? throw new ArgumentNullException(nameof(beatmap)); + + this.ruleset = ruleset ?? beatmap.Ruleset; + if (shouldShowTooltip) + TooltipContent = beatmap; + + AutoSizeAxes = Axes.Both; + + InternalChild = iconContainer = new Container { Size = new Vector2(20f) }; + } + + public string TooltipText { get; set; } + + public ITooltip GetCustomTooltip() => new DifficultyIconTooltip(); + + public object TooltipContent { get; set; } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + iconContainer.Children = new Drawable[] { new CircularContainer { @@ -49,7 +75,7 @@ namespace osu.Game.Beatmaps.Drawables Child = new Box { RelativeSizeAxes = Axes.Both, - Colour = AccentColour, + Colour = colours.ForDifficultyRating(beatmap.DifficultyRating), }, }, new ConstrainedIconContainer @@ -58,9 +84,100 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, // the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment) - Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o } + Icon = ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle } } }; } + + private class DifficultyIconTooltip : VisibilityContainer, ITooltip + { + private readonly OsuSpriteText difficultyName, starRating; + private readonly Box background; + + private readonly FillFlowContainer difficultyFlow; + + public DifficultyIconTooltip() + { + AutoSizeAxes = Axes.Both; + Masking = true; + CornerRadius = 5; + + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + AutoSizeDuration = 200, + AutoSizeEasing = Easing.OutQuint, + Direction = FillDirection.Vertical, + Padding = new MarginPadding(10), + Children = new Drawable[] + { + difficultyName = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold), + }, + difficultyFlow = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + starRating = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular), + }, + new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Margin = new MarginPadding { Left = 4 }, + Icon = FontAwesome.Solid.Star, + Size = new Vector2(12), + }, + } + } + } + } + }; + } + + private OsuColour colours; + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + this.colours = colours; + background.Colour = colours.Gray3; + } + + public bool SetContent(object content) + { + if (!(content is BeatmapInfo beatmap)) + return false; + + difficultyName.Text = beatmap.Version; + starRating.Text = $"{beatmap.StarDifficulty:0.##}"; + difficultyFlow.Colour = colours.ForDifficultyRating(beatmap.DifficultyRating); + + return true; + } + + public void Move(Vector2 pos) => Position = pos; + + protected override void PopIn() => this.FadeIn(200, Easing.OutQuint); + + protected override void PopOut() => this.FadeOut(200, Easing.OutQuint); + } } } diff --git a/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs new file mode 100644 index 0000000000..fbad113caa --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets; +using osuTK.Graphics; + +namespace osu.Game.Beatmaps.Drawables +{ + /// + /// A difficulty icon that contains a counter on the right-side of it. + /// + /// + /// Used in cases when there are too many difficulty icons to show. + /// + public class GroupedDifficultyIcon : DifficultyIcon + { + public GroupedDifficultyIcon(List beatmaps, RulesetInfo ruleset, Color4 counterColour) + : base(beatmaps.OrderBy(b => b.StarDifficulty).Last(), ruleset, false) + { + AddInternal(new OsuSpriteText + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Padding = new MarginPadding { Left = Size.X }, + Margin = new MarginPadding { Left = 2, Right = 5 }, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold), + Text = beatmaps.Count.ToString(), + Colour = counterColour, + }); + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs new file mode 100644 index 0000000000..30346a8a96 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Beatmaps.Drawables +{ + /// + /// Display a beatmap background from a local source, but fallback to online source if not available. + /// + public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable + { + public readonly Bindable Beatmap = new Bindable(); + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + private readonly BeatmapSetCoverType beatmapSetCoverType; + + public UpdateableBeatmapBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover) + { + Beatmap.BindValueChanged(b => Model = b.NewValue); + this.beatmapSetCoverType = beatmapSetCoverType; + } + + /// + /// Delay before the background is unloaded while off-screen. + /// + protected virtual double UnloadDelay => 10000; + + protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func createContentFunc, double timeBeforeLoad) + => new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay); + + protected override double TransformDuration => 400; + + protected override Drawable CreateDrawable(BeatmapInfo model) + { + var drawable = getDrawableForModel(model); + drawable.RelativeSizeAxes = Axes.Both; + drawable.Anchor = Anchor.Centre; + drawable.Origin = Anchor.Centre; + drawable.FillMode = FillMode.Fill; + + return drawable; + } + + private Drawable getDrawableForModel(BeatmapInfo model) + { + // prefer online cover where available. + if (model?.BeatmapSet?.OnlineInfo != null) + return new BeatmapSetCover(model.BeatmapSet, beatmapSetCoverType); + + return model?.ID > 0 + ? new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(model)) + : new BeatmapBackgroundSprite(beatmaps.DefaultBeatmap); + } + } +} diff --git a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs index 1976db907c..16eecb7198 100644 --- a/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs +++ b/osu.Game/Beatmaps/Drawables/UpdateableBeatmapSetCover.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using OpenTK.Graphics; +using osu.Game.Graphics; namespace osu.Game.Beatmaps.Drawables { @@ -13,12 +14,14 @@ namespace osu.Game.Beatmaps.Drawables private Drawable displayedCover; private BeatmapSetInfo beatmapSet; + public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; if (IsLoaded) @@ -27,12 +30,14 @@ namespace osu.Game.Beatmaps.Drawables } private BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover; + public BeatmapSetCoverType CoverType { - get { return coverType; } + get => coverType; set { if (value == coverType) return; + coverType = value; if (IsLoaded) @@ -45,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables Child = new Box { RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, + Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.1f)), }; } @@ -63,16 +68,19 @@ namespace osu.Game.Beatmaps.Drawables if (beatmapSet != null) { + BeatmapSetCover cover; + Add(displayedCover = new DelayedLoadWrapper( - new BeatmapSetCover(beatmapSet, coverType) + cover = new BeatmapSetCover(beatmapSet, coverType) { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fill, - OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out), }) ); + + cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out); } } } diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs index 25a76b52a7..a3ab01c886 100644 --- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs +++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs @@ -1,10 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using osu.Framework.Audio; using osu.Framework.Audio.Track; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; @@ -15,9 +18,9 @@ namespace osu.Game.Beatmaps { public class DummyWorkingBeatmap : WorkingBeatmap { - private readonly OsuGameBase game; + private readonly TextureStore textures; - public DummyWorkingBeatmap(OsuGameBase game = null) + public DummyWorkingBeatmap(AudioManager audio, TextureStore textures) : base(new BeatmapInfo { Metadata = new BeatmapMetadata @@ -31,21 +34,20 @@ namespace osu.Game.Beatmaps DrainRate = 0, CircleSize = 0, OverallDifficulty = 0, - ApproachRate = 0, - SliderMultiplier = 0, - SliderTickRate = 0, }, Ruleset = new DummyRulesetInfo() - }) + }, audio) { - this.game = game; + this.textures = textures; } protected override IBeatmap GetBeatmap() => new Beatmap(); - protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4"); + protected override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4"); - protected override Track GetTrack() => new TrackVirtual { Length = 1000 }; + protected override VideoSprite GetVideo() => null; + + protected override Track GetTrack() => GetVirtualTrack(); private class DummyRulesetInfo : RulesetInfo { @@ -55,7 +57,7 @@ namespace osu.Game.Beatmaps { public override IEnumerable GetModsFor(ModType type) => new Mod[] { }; - public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) + public override DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods) { throw new NotImplementedException(); } @@ -76,9 +78,18 @@ namespace osu.Game.Beatmaps private class DummyBeatmapConverter : IBeatmapConverter { public event Action> ObjectConverted; + public IBeatmap Beatmap { get; set; } + public bool CanConvert => true; - public IBeatmap Convert() => Beatmap; + + public IBeatmap Convert() + { + foreach (var obj in Beatmap.HitObjects) + ObjectConverted?.Invoke(obj, obj.Yield()); + + return Beatmap; + } } } } diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs index 6f45718390..953e50eadc 100644 --- a/osu.Game/Beatmaps/Formats/Decoder.cs +++ b/osu.Game/Beatmaps/Formats/Decoder.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -49,6 +49,7 @@ namespace osu.Game.Beatmaps.Formats throw new IOException(@"Unknown decoder type"); string line; + do { line = stream.ReadLine()?.Trim(); diff --git a/osu.Game/Beatmaps/Formats/IHasComboColours.cs b/osu.Game/Beatmaps/Formats/IHasComboColours.cs index d3377c2717..4c15cb96d1 100644 --- a/osu.Game/Beatmaps/Formats/IHasComboColours.cs +++ b/osu.Game/Beatmaps/Formats/IHasComboColours.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Beatmaps.Formats { diff --git a/osu.Game/Beatmaps/Formats/IHasCustomColours.cs b/osu.Game/Beatmaps/Formats/IHasCustomColours.cs index 32390ac484..8f6c7dc328 100644 --- a/osu.Game/Beatmaps/Formats/IHasCustomColours.cs +++ b/osu.Game/Beatmaps/Formats/IHasCustomColours.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Beatmaps.Formats { diff --git a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs index fba89b8ac1..d8482b200f 100644 --- a/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.IO; using osu.Game.IO.Serialization; diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index 71b7a65ccb..0532790f0a 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using System.Globalization; using System.IO; using System.Linq; using osu.Framework.IO.File; @@ -25,7 +24,7 @@ namespace osu.Game.Beatmaps.Formats public static void Register() { - AddDecoder(@"osu file format v", m => new LegacyBeatmapDecoder(int.Parse(m.Split('v').Last()))); + AddDecoder(@"osu file format v", m => new LegacyBeatmapDecoder(Parsing.ParseInt(m.Split('v').Last()))); } /// @@ -70,21 +69,27 @@ namespace osu.Game.Beatmaps.Formats case Section.General: handleGeneral(strippedLine); return; + case Section.Editor: handleEditor(strippedLine); return; + case Section.Metadata: handleMetadata(line); return; + case Section.Difficulty: handleDifficulty(strippedLine); return; + case Section.Events: handleEvent(strippedLine); return; + case Section.TimingPoints: handleTimingPoint(strippedLine); return; + case Section.HitObjects: handleHitObject(strippedLine); return; @@ -98,57 +103,71 @@ namespace osu.Game.Beatmaps.Formats var pair = SplitKeyVal(line); var metadata = beatmap.BeatmapInfo.Metadata; + switch (pair.Key) { case @"AudioFilename": metadata.AudioFile = FileSafety.PathStandardise(pair.Value); break; + case @"AudioLeadIn": - beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value); + beatmap.BeatmapInfo.AudioLeadIn = Parsing.ParseInt(pair.Value); break; + case @"PreviewTime": - metadata.PreviewTime = getOffsetTime(int.Parse(pair.Value)); + metadata.PreviewTime = getOffsetTime(Parsing.ParseInt(pair.Value)); break; + case @"Countdown": - beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1; + beatmap.BeatmapInfo.Countdown = Parsing.ParseInt(pair.Value) == 1; break; + case @"SampleSet": defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value); break; + case @"SampleVolume": - defaultSampleVolume = int.Parse(pair.Value); + defaultSampleVolume = Parsing.ParseInt(pair.Value); break; + case @"StackLeniency": - beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + beatmap.BeatmapInfo.StackLeniency = Parsing.ParseFloat(pair.Value); break; + case @"Mode": - beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value); + beatmap.BeatmapInfo.RulesetID = Parsing.ParseInt(pair.Value); switch (beatmap.BeatmapInfo.RulesetID) { case 0: parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser(getOffsetTime(), FormatVersion); break; + case 1: parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser(getOffsetTime(), FormatVersion); break; + case 2: parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser(getOffsetTime(), FormatVersion); break; + case 3: parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser(getOffsetTime(), FormatVersion); break; } break; + case @"LetterboxInBreaks": - beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1; + beatmap.BeatmapInfo.LetterboxInBreaks = Parsing.ParseInt(pair.Value) == 1; break; + case @"SpecialStyle": - beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1; + beatmap.BeatmapInfo.SpecialStyle = Parsing.ParseInt(pair.Value) == 1; break; + case @"WidescreenStoryboard": - beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1; + beatmap.BeatmapInfo.WidescreenStoryboard = Parsing.ParseInt(pair.Value) == 1; break; } } @@ -162,17 +181,21 @@ namespace osu.Game.Beatmaps.Formats case @"Bookmarks": beatmap.BeatmapInfo.StoredBookmarks = pair.Value; break; + case @"DistanceSpacing": - beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + beatmap.BeatmapInfo.DistanceSpacing = Math.Max(0, Parsing.ParseDouble(pair.Value)); break; + case @"BeatDivisor": - beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value); + beatmap.BeatmapInfo.BeatDivisor = Parsing.ParseInt(pair.Value); break; + case @"GridSize": - beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value); + beatmap.BeatmapInfo.GridSize = Parsing.ParseInt(pair.Value); break; + case @"TimelineZoom": - beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + beatmap.BeatmapInfo.TimelineZoom = Math.Max(0, Parsing.ParseDouble(pair.Value)); break; } } @@ -182,37 +205,47 @@ namespace osu.Game.Beatmaps.Formats var pair = SplitKeyVal(line); var metadata = beatmap.BeatmapInfo.Metadata; + switch (pair.Key) { case @"Title": metadata.Title = pair.Value; break; + case @"TitleUnicode": metadata.TitleUnicode = pair.Value; break; + case @"Artist": metadata.Artist = pair.Value; break; + case @"ArtistUnicode": metadata.ArtistUnicode = pair.Value; break; + case @"Creator": metadata.AuthorString = pair.Value; break; + case @"Version": beatmap.BeatmapInfo.Version = pair.Value; break; + case @"Source": beatmap.BeatmapInfo.Metadata.Source = pair.Value; break; + case @"Tags": beatmap.BeatmapInfo.Metadata.Tags = pair.Value; break; + case @"BeatmapID": - beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value); + beatmap.BeatmapInfo.OnlineBeatmapID = Parsing.ParseInt(pair.Value); break; + case @"BeatmapSetID": - beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = int.Parse(pair.Value) }; + beatmap.BeatmapInfo.BeatmapSet = new BeatmapSetInfo { OnlineBeatmapSetID = Parsing.ParseInt(pair.Value) }; break; } } @@ -222,25 +255,31 @@ namespace osu.Game.Beatmaps.Formats var pair = SplitKeyVal(line); var difficulty = beatmap.BeatmapInfo.BaseDifficulty; + switch (pair.Key) { case @"HPDrainRate": - difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.DrainRate = Parsing.ParseFloat(pair.Value); break; + case @"CircleSize": - difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.CircleSize = Parsing.ParseFloat(pair.Value); break; + case @"OverallDifficulty": - difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.OverallDifficulty = Parsing.ParseFloat(pair.Value); break; + case @"ApproachRate": - difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.ApproachRate = Parsing.ParseFloat(pair.Value); break; + case @"SliderMultiplier": - difficulty.SliderMultiplier = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.SliderMultiplier = Parsing.ParseDouble(pair.Value); break; + case @"SliderTickRate": - difficulty.SliderTickRate = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo); + difficulty.SliderTickRate = Parsing.ParseDouble(pair.Value); break; } } @@ -250,20 +289,29 @@ namespace osu.Game.Beatmaps.Formats string[] split = line.Split(','); EventType type; + if (!Enum.TryParse(split[0], out type)) - throw new InvalidDataException($@"Unknown event type {split[0]}"); + throw new InvalidDataException($@"Unknown event type: {split[0]}"); switch (type) { case EventType.Background: - string filename = split[2].Trim('"'); - beatmap.BeatmapInfo.Metadata.BackgroundFile = FileSafety.PathStandardise(filename); + string bgFilename = split[2].Trim('"'); + beatmap.BeatmapInfo.Metadata.BackgroundFile = FileSafety.PathStandardise(bgFilename); break; + + case EventType.Video: + string videoFilename = split[2].Trim('"'); + beatmap.BeatmapInfo.Metadata.VideoFile = FileSafety.PathStandardise(videoFilename); + break; + case EventType.Break: + double start = getOffsetTime(Parsing.ParseDouble(split[1])); + var breakEvent = new BreakPeriod { - StartTime = getOffsetTime(double.Parse(split[1], NumberFormatInfo.InvariantInfo)), - EndTime = getOffsetTime(double.Parse(split[2], NumberFormatInfo.InvariantInfo)) + StartTime = start, + EndTime = Math.Max(start, getOffsetTime(Parsing.ParseDouble(split[2]))) }; if (!breakEvent.HasEffect) @@ -276,81 +324,79 @@ namespace osu.Game.Beatmaps.Formats private void handleTimingPoint(string line) { - try + string[] split = line.Split(','); + + double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim())); + double beatLength = Parsing.ParseDouble(split[1].Trim()); + double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; + + TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple; + if (split.Length >= 3) + timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]); + + LegacySampleBank sampleSet = defaultSampleBank; + if (split.Length >= 4) + sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]); + + int customSampleBank = 0; + if (split.Length >= 5) + customSampleBank = Parsing.ParseInt(split[4]); + + int sampleVolume = defaultSampleVolume; + if (split.Length >= 6) + sampleVolume = Parsing.ParseInt(split[5]); + + bool timingChange = true; + if (split.Length >= 7) + timingChange = split[6][0] == '1'; + + bool kiaiMode = false; + bool omitFirstBarSignature = false; + + if (split.Length >= 8) { - string[] split = line.Split(','); - - double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo)); - double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo); - double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; - - TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple; - if (split.Length >= 3) - timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]); - - LegacySampleBank sampleSet = defaultSampleBank; - if (split.Length >= 4) - sampleSet = (LegacySampleBank)int.Parse(split[3]); - - int customSampleBank = 0; - if (split.Length >= 5) - customSampleBank = int.Parse(split[4]); - - int sampleVolume = defaultSampleVolume; - if (split.Length >= 6) - sampleVolume = int.Parse(split[5]); - - bool timingChange = true; - if (split.Length >= 7) - timingChange = split[6][0] == '1'; - - bool kiaiMode = false; - bool omitFirstBarSignature = false; - if (split.Length >= 8) - { - EffectFlags effectFlags = (EffectFlags)int.Parse(split[7]); - kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai); - omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine); - } - - string stringSampleSet = sampleSet.ToString().ToLowerInvariant(); - if (stringSampleSet == @"none") - stringSampleSet = @"normal"; - - if (timingChange) - { - var controlPoint = CreateTimingControlPoint(); - controlPoint.Time = time; - controlPoint.BeatLength = beatLength; - controlPoint.TimeSignature = timeSignature; - - handleTimingControlPoint(controlPoint); - } - - handleDifficultyControlPoint(new DifficultyControlPoint - { - Time = time, - SpeedMultiplier = speedMultiplier - }); - - handleEffectControlPoint(new EffectControlPoint - { - Time = time, - KiaiMode = kiaiMode, - OmitFirstBarLine = omitFirstBarSignature - }); - - handleSampleControlPoint(new LegacySampleControlPoint - { - Time = time, - SampleBank = stringSampleSet, - SampleVolume = sampleVolume, - CustomSampleBank = customSampleBank - }); + EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]); + kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai); + omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine); } - catch (FormatException e) + + string stringSampleSet = sampleSet.ToString().ToLowerInvariant(); + if (stringSampleSet == @"none") + stringSampleSet = @"normal"; + + if (timingChange) { + var controlPoint = CreateTimingControlPoint(); + controlPoint.Time = time; + controlPoint.BeatLength = beatLength; + controlPoint.TimeSignature = timeSignature; + + handleTimingControlPoint(controlPoint); } + + handleDifficultyControlPoint(new DifficultyControlPoint + { + Time = time, + SpeedMultiplier = speedMultiplier, + AutoGenerated = timingChange + }); + + handleEffectControlPoint(new EffectControlPoint + { + Time = time, + KiaiMode = kiaiMode, + OmitFirstBarLine = omitFirstBarSignature, + AutoGenerated = timingChange + }); + + handleSampleControlPoint(new LegacySampleControlPoint + { + Time = time, + SampleBank = stringSampleSet, + SampleVolume = sampleVolume, + CustomSampleBank = customSampleBank, + AutoGenerated = timingChange + }); } private void handleTimingControlPoint(TimingControlPoint newPoint) @@ -358,7 +404,14 @@ namespace osu.Game.Beatmaps.Formats var existing = beatmap.ControlPointInfo.TimingPointAt(newPoint.Time); if (existing.Time == newPoint.Time) + { + // autogenerated points should not replace non-autogenerated. + // this allows for incorrectly ordered timing points to still be correctly handled. + if (newPoint.AutoGenerated && !existing.AutoGenerated) + return; + beatmap.ControlPointInfo.TimingPoints.Remove(existing); + } beatmap.ControlPointInfo.TimingPoints.Add(newPoint); } @@ -367,11 +420,15 @@ namespace osu.Game.Beatmaps.Formats { var existing = beatmap.ControlPointInfo.DifficultyPointAt(newPoint.Time); - if (newPoint.EquivalentTo(existing)) - return; - if (existing.Time == newPoint.Time) + { + // autogenerated points should not replace non-autogenerated. + // this allows for incorrectly ordered timing points to still be correctly handled. + if (newPoint.AutoGenerated && !existing.AutoGenerated) + return; + beatmap.ControlPointInfo.DifficultyPoints.Remove(existing); + } beatmap.ControlPointInfo.DifficultyPoints.Add(newPoint); } @@ -380,11 +437,15 @@ namespace osu.Game.Beatmaps.Formats { var existing = beatmap.ControlPointInfo.EffectPointAt(newPoint.Time); - if (newPoint.EquivalentTo(existing)) - return; - if (existing.Time == newPoint.Time) + { + // autogenerated points should not replace non-autogenerated. + // this allows for incorrectly ordered timing points to still be correctly handled. + if (newPoint.AutoGenerated && !existing.AutoGenerated) + return; + beatmap.ControlPointInfo.EffectPoints.Remove(existing); + } beatmap.ControlPointInfo.EffectPoints.Add(newPoint); } @@ -393,11 +454,15 @@ namespace osu.Game.Beatmaps.Formats { var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time); - if (newPoint.EquivalentTo(existing)) - return; - if (existing.Time == newPoint.Time) + { + // autogenerated points should not replace non-autogenerated. + // this allows for incorrectly ordered timing points to still be correctly handled. + if (newPoint.AutoGenerated && !existing.AutoGenerated) + return; + beatmap.ControlPointInfo.SamplePoints.Remove(existing); + } beatmap.ControlPointInfo.SamplePoints.Add(newPoint); } diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs index 2ef7c5de30..9a8197ad82 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,7 +7,7 @@ using System.IO; using osu.Framework.Logging; using osu.Game.Audio; using osu.Game.Beatmaps.ControlPoints; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Beatmaps.Formats { @@ -26,6 +26,7 @@ namespace osu.Game.Beatmaps.Formats Section section = Section.None; string line; + while ((line = stream.ReadLine()) != null) { if (ShouldSkipLine(line)) @@ -35,7 +36,7 @@ namespace osu.Game.Beatmaps.Formats { if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section)) { - Logger.Log($"Unknown section \"{line}\" in {output}"); + Logger.Log($"Unknown section \"{line}\" in \"{output}\""); section = Section.None; } @@ -48,12 +49,12 @@ namespace osu.Game.Beatmaps.Formats } catch (Exception e) { - Logger.Error(e, $"Failed to process line \"{line}\" into {output}"); + Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important); } } } - protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal); + protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.AsSpan().TrimStart().StartsWith("//".AsSpan(), StringComparison.Ordinal); protected virtual void ParseLine(T output, Section section, string line) { @@ -72,6 +73,7 @@ namespace osu.Game.Beatmaps.Formats var index = line.AsSpan().IndexOf("//".AsSpan()); if (index > 0) return line.Substring(0, index); + return line; } @@ -94,7 +96,7 @@ namespace osu.Game.Beatmaps.Formats { colour = new Color4(byte.Parse(split[0]), byte.Parse(split[1]), byte.Parse(split[2]), split.Length == 4 ? byte.Parse(split[3]) : (byte)255); } - catch (Exception e) + catch { throw new InvalidOperationException(@"Color must be specified with 8-bit integer components"); } @@ -115,6 +117,7 @@ namespace osu.Game.Beatmaps.Formats else { if (!(output is IHasCustomColours tHasCustomColours)) return; + tHasCustomColours.CustomColours[pair.Key] = colour; } } @@ -186,13 +189,13 @@ namespace osu.Game.Beatmaps.Formats Foreground = 3 } - internal class LegacySampleControlPoint : SampleControlPoint + internal class LegacySampleControlPoint : SampleControlPoint, IEquatable { public int CustomSampleBank; - public override SampleInfo ApplyTo(SampleInfo sampleInfo) + public override HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo) { - var baseInfo = base.ApplyTo(sampleInfo); + var baseInfo = base.ApplyTo(hitSampleInfo); if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1) baseInfo.Suffix = CustomSampleBank.ToString(); @@ -200,10 +203,9 @@ namespace osu.Game.Beatmaps.Formats return baseInfo; } - public override bool EquivalentTo(ControlPoint other) - => base.EquivalentTo(other) - && other is LegacySampleControlPoint legacy - && CustomSampleBank == legacy.CustomSampleBank; + public bool Equals(LegacySampleControlPoint other) + => base.Equals(other) + && CustomSampleBank == other?.CustomSampleBank; } } } diff --git a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs index 13a71aac3d..2c493254e0 100644 --- a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Game.Beatmaps.ControlPoints; @@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps.Formats private class LegacyDifficultyCalculatorControlPoint : TimingControlPoint { - public override double BeatLength { get; set; } = 1000; + public override double BeatLength { get; set; } = DEFAULT_BEAT_LENGTH; } } } diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs index 375c0b29c0..14c6ea5c8e 100644 --- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Globalization; using System.IO; -using OpenTK; -using OpenTK.Graphics; +using System.Linq; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.IO.File; using osu.Game.Storyboards; @@ -38,6 +39,10 @@ namespace osu.Game.Beatmaps.Formats { this.storyboard = storyboard; base.ParseStreamInto(stream, storyboard); + + // OrderBy is used to guarantee that the parsing order of elements with equal start times is maintained (stably-sorted) + foreach (StoryboardLayer layer in storyboard.Layers) + layer.Elements = layer.Elements.OrderBy(h => h.StartTime).ToList(); } protected override void ParseLine(Storyboard storyboard, Section section, string line) @@ -49,6 +54,7 @@ namespace osu.Game.Beatmaps.Formats case Section.Events: handleEvents(line); return; + case Section.Variables: handleVariables(line); return; @@ -60,6 +66,7 @@ namespace osu.Game.Beatmaps.Formats private void handleEvents(string line) { var depth = 0; + while (line.StartsWith(" ", StringComparison.Ordinal) || line.StartsWith("_", StringComparison.Ordinal)) { ++depth; @@ -75,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats storyboardSprite = null; EventType type; + if (!Enum.TryParse(split[0], out type)) - throw new InvalidDataException($@"Unknown event type {split[0]}"); + throw new InvalidDataException($@"Unknown event type: {split[0]}"); switch (type) { @@ -89,8 +97,9 @@ namespace osu.Game.Beatmaps.Formats var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo); storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y)); storyboard.GetLayer(layer).Add(storyboardSprite); - } break; + } + case EventType.Animation: { var layer = parseLayer(split[1]); @@ -103,17 +112,18 @@ namespace osu.Game.Beatmaps.Formats var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever; storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType); storyboard.GetLayer(layer).Add(storyboardSprite); - } break; + } + case EventType.Sample: { var time = double.Parse(split[1], CultureInfo.InvariantCulture); var layer = parseLayer(split[2]); var path = cleanFilename(split[3]); var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100; - storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume)); - } + storyboard.GetLayer(layer).Add(new StoryboardSampleInfo(path, time, (int)volume)); break; + } } } else @@ -122,6 +132,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup = storyboardSprite?.TimelineGroup; var commandType = split[0]; + switch (commandType) { case "T": @@ -133,6 +144,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber); } break; + case "L": { var startTime = double.Parse(split[1], CultureInfo.InvariantCulture); @@ -140,6 +152,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount); } break; + default: { if (string.IsNullOrEmpty(split[3])) @@ -158,6 +171,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue); } break; + case "S": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -165,6 +179,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue)); } break; + case "V": { var startX = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -174,6 +189,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY)); } break; + case "R": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -181,6 +197,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue)); } break; + case "M": { var startX = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -191,6 +208,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY); } break; + case "MX": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -198,6 +216,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue); } break; + case "MY": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -205,6 +224,7 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue); } break; + case "C": { var startRed = float.Parse(split[4], CultureInfo.InvariantCulture); @@ -218,23 +238,28 @@ namespace osu.Game.Beatmaps.Formats new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1)); } break; + case "P": { var type = split[4]; + switch (type) { case "A": - timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit); + timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit); break; + case "H": timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime); break; + case "V": timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime); break; } } break; + default: throw new InvalidDataException($@"Unknown command type: {commandType}"); } @@ -249,26 +274,36 @@ namespace osu.Game.Beatmaps.Formats private Anchor parseOrigin(string value) { var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value); + switch (origin) { case LegacyOrigins.TopLeft: return Anchor.TopLeft; + case LegacyOrigins.TopCentre: return Anchor.TopCentre; + case LegacyOrigins.TopRight: return Anchor.TopRight; + case LegacyOrigins.CentreLeft: return Anchor.CentreLeft; + case LegacyOrigins.Centre: return Anchor.Centre; + case LegacyOrigins.CentreRight: return Anchor.CentreRight; + case LegacyOrigins.BottomLeft: return Anchor.BottomLeft; + case LegacyOrigins.BottomCentre: return Anchor.BottomCentre; + case LegacyOrigins.BottomRight: return Anchor.BottomRight; + default: return Anchor.TopLeft; } diff --git a/osu.Game/Beatmaps/Formats/Parsing.cs b/osu.Game/Beatmaps/Formats/Parsing.cs new file mode 100644 index 0000000000..c3efb8c760 --- /dev/null +++ b/osu.Game/Beatmaps/Formats/Parsing.cs @@ -0,0 +1,52 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; + +namespace osu.Game.Beatmaps.Formats +{ + /// + /// Helper methods to parse from string to number and perform very basic validation. + /// + public static class Parsing + { + public const int MAX_COORDINATE_VALUE = 65536; + + public const double MAX_PARSE_VALUE = int.MaxValue; + + public static float ParseFloat(string input, float parseLimit = (float)MAX_PARSE_VALUE) + { + var output = float.Parse(input, CultureInfo.InvariantCulture); + + if (output < -parseLimit) throw new OverflowException("Value is too low"); + if (output > parseLimit) throw new OverflowException("Value is too high"); + + if (float.IsNaN(output)) throw new FormatException("Not a number"); + + return output; + } + + public static double ParseDouble(string input, double parseLimit = MAX_PARSE_VALUE) + { + var output = double.Parse(input, CultureInfo.InvariantCulture); + + if (output < -parseLimit) throw new OverflowException("Value is too low"); + if (output > parseLimit) throw new OverflowException("Value is too high"); + + if (double.IsNaN(output)) throw new FormatException("Not a number"); + + return output; + } + + public static int ParseInt(string input, int parseLimit = (int)MAX_PARSE_VALUE) + { + var output = int.Parse(input, CultureInfo.InvariantCulture); + + if (output < -parseLimit) throw new OverflowException("Value is too low"); + if (output > parseLimit) throw new OverflowException("Value is too high"); + + return output; + } + } +} diff --git a/osu.Game/Beatmaps/IBeatmap.cs b/osu.Game/Beatmaps/IBeatmap.cs index 3d8b94dc46..8f27e0b0e9 100644 --- a/osu.Game/Beatmaps/IBeatmap.cs +++ b/osu.Game/Beatmaps/IBeatmap.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps.ControlPoints; @@ -53,4 +53,13 @@ namespace osu.Game.Beatmaps /// The shallow-cloned beatmap. IBeatmap Clone(); } + + public interface IBeatmap : IBeatmap + where T : HitObject + { + /// + /// The hitobjects contained by this beatmap. + /// + new IReadOnlyList HitObjects { get; } + } } diff --git a/osu.Game/Beatmaps/IBeatmapConverter.cs b/osu.Game/Beatmaps/IBeatmapConverter.cs index a710afad16..f2213b85f1 100644 --- a/osu.Game/Beatmaps/IBeatmapConverter.cs +++ b/osu.Game/Beatmaps/IBeatmapConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; diff --git a/osu.Game/Beatmaps/IBeatmapProcessor.cs b/osu.Game/Beatmaps/IBeatmapProcessor.cs index 4d634d7912..014dccf5e3 100644 --- a/osu.Game/Beatmaps/IBeatmapProcessor.cs +++ b/osu.Game/Beatmaps/IBeatmapProcessor.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; diff --git a/osu.Game/Beatmaps/IBindableBeatmap.cs b/osu.Game/Beatmaps/IBindableBeatmap.cs deleted file mode 100644 index 329c0b6a3c..0000000000 --- a/osu.Game/Beatmaps/IBindableBeatmap.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Configuration; - -namespace osu.Game.Beatmaps -{ - /// - /// Read-only interface for the beatmap. - /// - public interface IBindableBeatmap : IBindable - { - /// - /// Retrieve a new instance weakly bound to this . - /// If you are further binding to events of the retrieved , ensure a local reference is held. - /// - IBindableBeatmap GetBoundCopy(); - } -} diff --git a/osu.Game/Beatmaps/IWorkingBeatmap.cs b/osu.Game/Beatmaps/IWorkingBeatmap.cs new file mode 100644 index 0000000000..a087a52ada --- /dev/null +++ b/osu.Game/Beatmaps/IWorkingBeatmap.cs @@ -0,0 +1,67 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI; +using osu.Game.Skinning; +using osu.Game.Storyboards; + +namespace osu.Game.Beatmaps +{ + public interface IWorkingBeatmap + { + /// + /// Retrieves the which this represents. + /// + IBeatmap Beatmap { get; } + + /// + /// Retrieves the background for this . + /// + Texture Background { get; } + + /// + /// Retrieves the video background file for this . + /// + VideoSprite Video { get; } + + /// + /// Retrieves the audio track for this . + /// + Track Track { get; } + + /// + /// Retrieves the for the of this . + /// + Waveform Waveform { get; } + + /// + /// Retrieves the which this provides. + /// + Storyboard Storyboard { get; } + + /// + /// Retrieves the which this provides. + /// + ISkin Skin { get; } + + /// + /// Constructs a playable from using the applicable converters for a specific . + /// + /// The returned is in a playable state - all and s + /// have been applied, and s have been fully constructed. + /// + /// + /// The to create a playable for. + /// The s to apply to the . + /// The converted . + /// If could not be converted to . + IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList mods); + } +} diff --git a/osu.Game/Beatmaps/Legacy/LegacyMods.cs b/osu.Game/Beatmaps/Legacy/LegacyMods.cs index 0983610ba0..583e950e49 100644 --- a/osu.Game/Beatmaps/Legacy/LegacyMods.cs +++ b/osu.Game/Beatmaps/Legacy/LegacyMods.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy public enum LegacyMods { None = 0, - NoFail = 1 << 0, + NoFail = 1, Easy = 1 << 1, TouchDevice = 1 << 2, Hidden = 1 << 3, diff --git a/osu.Game/Beatmaps/Timing/BreakPeriod.cs b/osu.Game/Beatmaps/Timing/BreakPeriod.cs index 0524704b8c..5d79c7a86b 100644 --- a/osu.Game/Beatmaps/Timing/BreakPeriod.cs +++ b/osu.Game/Beatmaps/Timing/BreakPeriod.cs @@ -1,5 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Screens.Play; namespace osu.Game.Beatmaps.Timing { @@ -29,5 +31,12 @@ namespace osu.Game.Beatmaps.Timing /// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap. /// public bool HasEffect => Duration >= MIN_BREAK_DURATION; + + /// + /// Whether this break contains a specified time. + /// + /// The time to check in milliseconds. + /// Whether the time falls within this . + public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION; } } diff --git a/osu.Game/Beatmaps/Timing/TimeSignatures.cs b/osu.Game/Beatmaps/Timing/TimeSignatures.cs index aa25c76fc5..147f6239b4 100644 --- a/osu.Game/Beatmaps/Timing/TimeSignatures.cs +++ b/osu.Game/Beatmaps/Timing/TimeSignatures.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Beatmaps.Timing { diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 5b76122616..3fc33e9f52 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -1,26 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio.Track; -using osu.Framework.Configuration; using osu.Framework.Graphics.Textures; using osu.Game.Rulesets.Mods; using System; using System.Collections.Generic; -using System.Linq; using osu.Game.Storyboards; using osu.Framework.IO.File; using System.IO; +using System.Linq; using System.Threading; +using System.Threading.Tasks; +using osu.Framework.Audio; +using osu.Framework.Statistics; using osu.Game.IO.Serialization; using osu.Game.Rulesets; -using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.UI; using osu.Game.Skinning; +using osu.Framework.Graphics.Video; namespace osu.Game.Beatmaps { - public abstract partial class WorkingBeatmap : IDisposable + public abstract class WorkingBeatmap : IWorkingBeatmap, IDisposable { public readonly BeatmapInfo BeatmapInfo; @@ -28,41 +31,50 @@ namespace osu.Game.Beatmaps public readonly BeatmapMetadata Metadata; - public readonly Bindable> Mods = new Bindable>(new Mod[] { }); + protected AudioManager AudioManager { get; } - protected WorkingBeatmap(BeatmapInfo beatmapInfo) + private static readonly GlobalStatistic total_count = GlobalStatistics.Get(nameof(Beatmaps), $"Total {nameof(WorkingBeatmap)}s"); + + protected WorkingBeatmap(BeatmapInfo beatmapInfo, AudioManager audioManager) { + AudioManager = audioManager; BeatmapInfo = beatmapInfo; BeatmapSetInfo = beatmapInfo.BeatmapSet; Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); - Mods.ValueChanged += mods => applyRateAdjustments(); - - beatmap = new RecyclableLazy(() => - { - var b = GetBeatmap() ?? new Beatmap(); - - // The original beatmap version needs to be preserved as the database doesn't contain it - BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion; - - // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc) - b.BeatmapInfo = BeatmapInfo; - - return b; - }); - - track = new RecyclableLazy(() => - { - // we want to ensure that we always have a track, even if it's a fake one. - var t = GetTrack() ?? new VirtualBeatmapTrack(Beatmap); - applyRateAdjustments(t); - return t; - }); - + track = new RecyclableLazy(() => GetTrack() ?? GetVirtualTrack()); background = new RecyclableLazy(GetBackground, BackgroundStillValid); waveform = new RecyclableLazy(GetWaveform); storyboard = new RecyclableLazy(GetStoryboard); - skin = new RecyclableLazy(GetSkin); + skin = new RecyclableLazy(GetSkin); + + total_count.Value++; + } + + protected virtual Track GetVirtualTrack() + { + const double excess_length = 1000; + + var lastObject = Beatmap.HitObjects.LastOrDefault(); + + double length; + + switch (lastObject) + { + case null: + length = excess_length; + break; + + case IHasEndTime endTime: + length = endTime.EndTime + excess_length; + break; + + default: + length = lastObject.StartTime + excess_length; + break; + } + + return AudioManager.Tracks.GetVirtual(length); } /// @@ -78,39 +90,37 @@ namespace osu.Game.Beatmaps } /// - /// Constructs a playable from using the applicable converters for a specific . - /// - /// The returned is in a playable state - all and s - /// have been applied, and s have been fully constructed. - /// + /// Creates a to convert a for a specified . /// - /// The to create a playable for. - /// The converted . - /// If could not be converted to . - public IBeatmap GetPlayableBeatmap(RulesetInfo ruleset) + /// The to be converted. + /// The for which should be converted. + /// The applicable . + protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap); + + public IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList mods) { var rulesetInstance = ruleset.CreateInstance(); - IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap); + IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance); // Check if the beatmap can be converted if (!converter.CanConvert) throw new BeatmapInvalidForRulesetException($"{nameof(Beatmaps.Beatmap)} can not be converted for the ruleset (ruleset: {ruleset.InstantiationInfo}, converter: {converter})."); // Apply conversion mods - foreach (var mod in Mods.Value.OfType()) + foreach (var mod in mods.OfType()) mod.ApplyToBeatmapConverter(converter); // Convert IBeatmap converted = converter.Convert(); // Apply difficulty mods - if (Mods.Value.Any(m => m is IApplicableToDifficulty)) + if (mods.Any(m => m is IApplicableToDifficulty)) { converted.BeatmapInfo = converted.BeatmapInfo.Clone(); converted.BeatmapInfo.BaseDifficulty = converted.BeatmapInfo.BaseDifficulty.Clone(); - foreach (var mod in Mods.Value.OfType()) + foreach (var mod in mods.OfType()) mod.ApplyToDifficulty(converted.BeatmapInfo.BaseDifficulty); } @@ -122,21 +132,54 @@ namespace osu.Game.Beatmaps foreach (var obj in converted.HitObjects) obj.ApplyDefaults(converted.ControlPointInfo, converted.BeatmapInfo.BaseDifficulty); - foreach (var mod in Mods.Value.OfType()) + foreach (var mod in mods.OfType()) foreach (var obj in converted.HitObjects) mod.ApplyToHitObject(obj); processor?.PostProcess(); + foreach (var mod in mods.OfType()) + mod.ApplyToBeatmap(converted); + return converted; } public override string ToString() => BeatmapInfo.ToString(); - public bool BeatmapLoaded => beatmap.IsResultAvailable; - public IBeatmap Beatmap => beatmap.Value; + public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false; + + public Task LoadBeatmapAsync() => (beatmapLoadTask ?? (beatmapLoadTask = Task.Factory.StartNew(() => + { + // Todo: Handle cancellation during beatmap parsing + var b = GetBeatmap() ?? new Beatmap(); + + // The original beatmap version needs to be preserved as the database doesn't contain it + BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion; + + // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc) + b.BeatmapInfo = BeatmapInfo; + + return b; + }, beatmapCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default))); + + public IBeatmap Beatmap + { + get + { + try + { + return LoadBeatmapAsync().Result; + } + catch (TaskCanceledException) + { + return null; + } + } + } + + private readonly CancellationTokenSource beatmapCancellation = new CancellationTokenSource(); protected abstract IBeatmap GetBeatmap(); - private readonly RecyclableLazy beatmap; + private Task beatmapLoadTask; public bool BackgroundLoaded => background.IsResultAvailable; public Texture Background => background.Value; @@ -144,6 +187,10 @@ namespace osu.Game.Beatmaps protected abstract Texture GetBackground(); private readonly RecyclableLazy background; + public VideoSprite Video => GetVideo(); + + protected abstract VideoSprite GetVideo(); + public bool TrackLoaded => track.IsResultAvailable; public Track Track => track.Value; protected abstract Track GetTrack(); @@ -151,7 +198,7 @@ namespace osu.Game.Beatmaps public bool WaveformLoaded => waveform.IsResultAvailable; public Waveform Waveform => waveform.Value; - protected virtual Waveform GetWaveform() => new Waveform(); + protected virtual Waveform GetWaveform() => new Waveform(null); private readonly RecyclableLazy waveform; public bool StoryboardLoaded => storyboard.IsResultAvailable; @@ -160,9 +207,10 @@ namespace osu.Game.Beatmaps private readonly RecyclableLazy storyboard; public bool SkinLoaded => skin.IsResultAvailable; - public Skin Skin => skin.Value; - protected virtual Skin GetSkin() => new DefaultSkin(); - private readonly RecyclableLazy skin; + public ISkin Skin => skin.Value; + + protected virtual ISkin GetSkin() => new DefaultSkin(); + private readonly RecyclableLazy skin; /// /// Transfer pieces of a beatmap to a new one, where possible, to save on loading. @@ -174,30 +222,46 @@ namespace osu.Game.Beatmaps other.track = track; } - public virtual void Dispose() - { - background.Recycle(); - waveform.Recycle(); - storyboard.Recycle(); - skin.Recycle(); - } - /// /// Eagerly dispose of the audio track associated with this (if any). /// Accessing track again will load a fresh instance. /// - public void RecycleTrack() => track.Recycle(); + public virtual void RecycleTrack() => track.Recycle(); - private void applyRateAdjustments(Track t = null) + #region Disposal + + public void Dispose() { - if (t == null && track.IsResultAvailable) t = Track; - if (t == null) return; - - t.ResetSpeedAdjustments(); - foreach (var mod in Mods.Value.OfType()) - mod.ApplyToClock(t); + Dispose(true); + GC.SuppressFinalize(this); } + private bool isDisposed; + + protected virtual void Dispose(bool isDisposing) + { + if (isDisposed) + return; + + isDisposed = true; + + // recycling logic is not here for the time being, as components which use + // retrieved objects from WorkingBeatmap may not hold a reference to the WorkingBeatmap itself. + // this should be fine as each retrieved component do have their own finalizers. + + // cancelling the beatmap load is safe for now since the retrieval is a synchronous + // operation. if we add an async retrieval method this may need to be reconsidered. + beatmapCancellation?.Cancel(); + total_count.Value--; + } + + ~WorkingBeatmap() + { + Dispose(false); + } + + #endregion + public class RecyclableLazy { private Lazy lazy; diff --git a/osu.Game/Beatmaps/WorkingBeatmap_VirtualBeatmapTrack.cs b/osu.Game/Beatmaps/WorkingBeatmap_VirtualBeatmapTrack.cs deleted file mode 100644 index d2e6ac1db8..0000000000 --- a/osu.Game/Beatmaps/WorkingBeatmap_VirtualBeatmapTrack.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Linq; -using osu.Framework.Audio.Track; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Objects.Types; - -namespace osu.Game.Beatmaps -{ - public partial class WorkingBeatmap - { - /// - /// A type of which provides a valid length based on the s of an . - /// - protected class VirtualBeatmapTrack : TrackVirtual - { - private const double excess_length = 1000; - - public VirtualBeatmapTrack(IBeatmap beatmap) - { - var lastObject = beatmap.HitObjects.LastOrDefault(); - - switch (lastObject) - { - case null: - Length = excess_length; - break; - case IHasEndTime endTime: - Length = endTime.EndTime + excess_length; - break; - default: - Length = lastObject.StartTime + excess_length; - break; - } - } - } - } -} diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs index 0ede6de0f2..02382cfd2b 100644 --- a/osu.Game/Configuration/DatabasedConfigManager.cs +++ b/osu.Game/Configuration/DatabasedConfigManager.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Game.Rulesets; @@ -15,35 +16,60 @@ namespace osu.Game.Configuration private readonly int? variant; - private readonly List databasedSettings; + private List databasedSettings; private readonly RulesetInfo ruleset; + private bool legacySettingsExist; + protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null) { this.settings = settings; this.ruleset = ruleset; this.variant = variant; - databasedSettings = settings.Query(ruleset?.ID, variant); + Load(); InitialiseDefaults(); } protected override void PerformLoad() { + databasedSettings = settings.Query(ruleset?.ID, variant); + legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _)); } protected override bool PerformSave() { + lock (dirtySettings) + { + foreach (var setting in dirtySettings) + settings.Update(setting); + dirtySettings.Clear(); + } + return true; } + private readonly List dirtySettings = new List(); + protected override void AddBindable(T lookup, Bindable bindable) { base.AddBindable(lookup, bindable); - var setting = databasedSettings.FirstOrDefault(s => (int)s.Key == (int)(object)lookup); + if (legacySettingsExist) + { + var legacySetting = databasedSettings.Find(s => s.Key == ((int)(object)lookup).ToString()); + + if (legacySetting != null) + { + bindable.Parse(legacySetting.Value); + settings.Delete(legacySetting); + } + } + + var setting = databasedSettings.Find(s => s.Key == lookup.ToString()); + if (setting != null) { bindable.Parse(setting.Value); @@ -52,7 +78,7 @@ namespace osu.Game.Configuration { settings.Update(setting = new DatabasedSetting { - Key = lookup, + Key = lookup.ToString(), Value = bindable.Value, RulesetID = ruleset?.ID, Variant = variant, @@ -61,10 +87,15 @@ namespace osu.Game.Configuration databasedSettings.Add(setting); } - bindable.ValueChanged += v => + bindable.ValueChanged += b => { - setting.Value = v; - settings.Update(setting); + setting.Value = b.NewValue; + + lock (dirtySettings) + { + if (!dirtySettings.Contains(setting)) + dirtySettings.Add(setting); + } }; } } diff --git a/osu.Game/Configuration/DatabasedSetting.cs b/osu.Game/Configuration/DatabasedSetting.cs index 62990991b0..f5c92b3029 100644 --- a/osu.Game/Configuration/DatabasedSetting.cs +++ b/osu.Game/Configuration/DatabasedSetting.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel.DataAnnotations.Schema; using osu.Game.Database; @@ -9,19 +9,16 @@ namespace osu.Game.Configuration [Table("Settings")] public class DatabasedSetting : IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public int? RulesetID { get; set; } public int? Variant { get; set; } + public int? SkinInfoID { get; set; } + [Column("Key")] - public int IntKey - { - get => (int)Key; - private set => Key = value; - } + public string Key { get; set; } [Column("Value")] public string StringValue @@ -30,10 +27,9 @@ namespace osu.Game.Configuration set => Value = value; } - public object Key; public object Value; - public DatabasedSetting(object key, object value) + public DatabasedSetting(string key, object value) { Key = key; Value = value; diff --git a/osu.Game/Configuration/IntroSequence.cs b/osu.Game/Configuration/IntroSequence.cs new file mode 100644 index 0000000000..1eb953be36 --- /dev/null +++ b/osu.Game/Configuration/IntroSequence.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Configuration +{ + public enum IntroSequence + { + Circles, + Triangles + } +} diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 9ac2cabe9f..e26021d930 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -1,12 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; +using osu.Framework.Extensions; using osu.Framework.Platform; using osu.Game.Overlays; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Select; +using osu.Game.Screens.Select.Filter; namespace osu.Game.Configuration { @@ -16,7 +18,7 @@ namespace osu.Game.Configuration { // UI/selection defaults Set(OsuSetting.Ruleset, 0, 0, int.MaxValue); - Set(OsuSetting.Skin, 0, 0, int.MaxValue); + Set(OsuSetting.Skin, 0, -1, int.MaxValue); Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details); @@ -24,24 +26,29 @@ namespace osu.Game.Configuration Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1); Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1); + Set(OsuSetting.SongSelectGroupingMode, GroupMode.All); + Set(OsuSetting.SongSelectSortingMode, SortMode.Title); + Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation); - Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1); + Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f); // Online settings Set(OsuSetting.Username, string.Empty); Set(OsuSetting.Token, string.Empty); - Set(OsuSetting.SavePassword, false).ValueChanged += val => + Set(OsuSetting.SavePassword, false).ValueChanged += enabled => { - if (val) Set(OsuSetting.SaveUsername, true); + if (enabled.NewValue) Set(OsuSetting.SaveUsername, true); }; - Set(OsuSetting.SaveUsername, true).ValueChanged += val => + Set(OsuSetting.SaveUsername, true).ValueChanged += enabled => { - if (!val) Set(OsuSetting.SavePassword, false); + if (!enabled.NewValue) Set(OsuSetting.SavePassword, false); }; + Set(OsuSetting.ExternalLinkWarning, true); + // Audio Set(OsuSetting.VolumeInactive, 0.25, 0, 1, 0.01); @@ -51,8 +58,8 @@ namespace osu.Game.Configuration Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1); // Input - Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01); - Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01); + Set(OsuSetting.MenuCursorSize, 1.0f, 0.5f, 2f, 0.01f); + Set(OsuSetting.GameplayCursorSize, 1.0f, 0.1f, 2f, 0.01f); Set(OsuSetting.AutoCursorSize, false); Set(OsuSetting.MouseDisableButtons, false); @@ -62,6 +69,7 @@ namespace osu.Game.Configuration Set(OsuSetting.ShowFpsDisplay, false); Set(OsuSetting.ShowStoryboard, true); + Set(OsuSetting.ShowVideoBackground, true); Set(OsuSetting.BeatmapSkins, true); Set(OsuSetting.BeatmapHitsounds, true); @@ -69,15 +77,14 @@ namespace osu.Game.Configuration Set(OsuSetting.MenuParallax, true); - Set(OsuSetting.SnakingInSliders, true); - Set(OsuSetting.SnakingOutSliders, true); - // Gameplay Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01); Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01); Set(OsuSetting.ShowInterface, true); + Set(OsuSetting.ShowHealthDisplayWhenCantFail, true); Set(OsuSetting.KeyOverlay, false); + Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth); Set(OsuSetting.FloatingComments, false); @@ -94,15 +101,29 @@ namespace osu.Game.Configuration Set(OsuSetting.ScreenshotCaptureMenuCursor, false); Set(OsuSetting.SongSelectRightMouseScroll, false); + + Set(OsuSetting.Scaling, ScalingMode.Off); + + Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f); + Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f); + + Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f); + Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f); + + Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f); + + Set(OsuSetting.IntroSequence, IntroSequence.Triangles); } - public OsuConfigManager(Storage storage) : base(storage) + public OsuConfigManager(Storage storage) + : base(storage) { } public override TrackedSettings CreateTrackedSettings() => new TrackedSettings { - new TrackedSetting(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")) + new TrackedSetting(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")), + new TrackedSetting(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())), }; } @@ -116,9 +137,12 @@ namespace osu.Game.Configuration DimLevel, BlurLevel, ShowStoryboard, + ShowVideoBackground, KeyOverlay, + ScoreMeter, FloatingComments, ShowInterface, + ShowHealthDisplayWhenCantFail, MouseDisableButtons, MouseDisableWheel, AudioOffset, @@ -134,9 +158,9 @@ namespace osu.Game.Configuration SaveUsername, DisplayStarsMinimum, DisplayStarsMaximum, + SongSelectGroupingMode, + SongSelectSortingMode, RandomSelectAlgorithm, - SnakingInSliders, - SnakingOutSliders, ShowFpsDisplay, ChatDisplayHeight, Version, @@ -148,6 +172,14 @@ namespace osu.Game.Configuration BeatmapSkins, BeatmapHitsounds, IncreaseFirstObjectVisibility, - ScoreDisplayMode + ScoreDisplayMode, + ExternalLinkWarning, + Scaling, + ScalingPositionX, + ScalingPositionY, + ScalingSizeX, + ScalingSizeY, + UIScale, + IntroSequence } } diff --git a/osu.Game/Configuration/RandomSelectAlgorithm.cs b/osu.Game/Configuration/RandomSelectAlgorithm.cs index d994f59b34..8d0c87374f 100644 --- a/osu.Game/Configuration/RandomSelectAlgorithm.cs +++ b/osu.Game/Configuration/RandomSelectAlgorithm.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; namespace osu.Game.Configuration { - public enum RandomSelectAlgorithm + public enum RandomSelectAlgorithm { [Description("Never repeat")] RandomPermutation, + [Description("Random")] Random } diff --git a/osu.Game/Configuration/RankingType.cs b/osu.Game/Configuration/RankingType.cs index 32fe934100..7701e1dd1d 100644 --- a/osu.Game/Configuration/RankingType.cs +++ b/osu.Game/Configuration/RankingType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -8,8 +8,10 @@ namespace osu.Game.Configuration public enum RankingType { Local, + [Description("Global")] Top, + [Description("Selected Mods")] SelectedMod, Friends, diff --git a/osu.Game/Configuration/ReleaseStream.cs b/osu.Game/Configuration/ReleaseStream.cs index ca13d0cac3..ed0bee1dd8 100644 --- a/osu.Game/Configuration/ReleaseStream.cs +++ b/osu.Game/Configuration/ReleaseStream.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Configuration { diff --git a/osu.Game/Configuration/ScalingMode.cs b/osu.Game/Configuration/ScalingMode.cs new file mode 100644 index 0000000000..0bcc908f71 --- /dev/null +++ b/osu.Game/Configuration/ScalingMode.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; + +namespace osu.Game.Configuration +{ + public enum ScalingMode + { + Off, + Everything, + + [Description("Excluding overlays")] + ExcludeOverlays, + Gameplay, + } +} diff --git a/osu.Game/Configuration/ScoreMeterType.cs b/osu.Game/Configuration/ScoreMeterType.cs index 0333c3406f..b85ef9309d 100644 --- a/osu.Game/Configuration/ScoreMeterType.cs +++ b/osu.Game/Configuration/ScoreMeterType.cs @@ -1,12 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; namespace osu.Game.Configuration { public enum ScoreMeterType { + [Description("None")] None, - Colour, - Error + + [Description("Hit Error (left)")] + HitErrorLeft, + + [Description("Hit Error (right)")] + HitErrorRight, + + [Description("Hit Error (both)")] + HitErrorBoth, } } diff --git a/osu.Game/Configuration/ScreenshotFormat.cs b/osu.Game/Configuration/ScreenshotFormat.cs index 43901281dc..6d4c96bfa9 100644 --- a/osu.Game/Configuration/ScreenshotFormat.cs +++ b/osu.Game/Configuration/ScreenshotFormat.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -9,6 +9,7 @@ namespace osu.Game.Configuration { [Description("JPG (web-friendly)")] Jpg = 1, + [Description("PNG (lossless)")] Png = 2 } diff --git a/osu.Game/Configuration/SpeedChangeVisualisationMethod.cs b/osu.Game/Configuration/ScrollVisualisationMethod.cs similarity index 55% rename from osu.Game/Configuration/SpeedChangeVisualisationMethod.cs rename to osu.Game/Configuration/ScrollVisualisationMethod.cs index 39c6e5649c..5f48fe8bfd 100644 --- a/osu.Game/Configuration/SpeedChangeVisualisationMethod.cs +++ b/osu.Game/Configuration/ScrollVisualisationMethod.cs @@ -1,16 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; namespace osu.Game.Configuration { - public enum SpeedChangeVisualisationMethod + public enum ScrollVisualisationMethod { [Description("Sequential")] Sequential, + [Description("Overlapping")] Overlapping, + [Description("Constant")] Constant } diff --git a/osu.Game/Configuration/SettingsStore.cs b/osu.Game/Configuration/SettingsStore.cs index 7914e34147..f8c9bdeaf8 100644 --- a/osu.Game/Configuration/SettingsStore.cs +++ b/osu.Game/Configuration/SettingsStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -37,5 +37,11 @@ namespace osu.Game.Configuration SettingChanged?.Invoke(); } + + public void Delete(DatabasedSetting setting) + { + using (var usage = ContextFactory.GetForWrite()) + usage.Context.Remove(setting); + } } } diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs index 3686b702c4..52d3f013ce 100644 --- a/osu.Game/Database/ArchiveModelManager.cs +++ b/osu.Game/Database/ArchiveModelManager.cs @@ -1,16 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; +using System.Threading; using System.Threading.Tasks; using JetBrains.Annotations; using Microsoft.EntityFrameworkCore; +using osu.Framework; +using osu.Framework.Extensions; using osu.Framework.IO.File; using osu.Framework.Logging; using osu.Framework.Platform; +using osu.Framework.Threading; using osu.Game.IO; using osu.Game.IO.Archives; using osu.Game.IPC; @@ -27,10 +31,21 @@ namespace osu.Game.Database /// /// The model type. /// The associated file join type. - public abstract class ArchiveModelManager : ICanAcceptFiles + public abstract class ArchiveModelManager : ICanAcceptFiles, IModelManager where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete where TFileModel : INamedFileInfo, new() { + private const int import_queue_request_concurrency = 1; + + /// + /// A singleton scheduler shared by all . + /// + /// + /// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly. + /// It is mainly being used as a queue mechanism for large imports. + /// + private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager)); + /// /// Set an endpoint for notifications to be posted to. /// @@ -50,6 +65,8 @@ namespace osu.Game.Database public virtual string[] HandledExtensions => new[] { ".zip" }; + public virtual bool SupportsImportFromStable => RuntimeInfo.IsDesktop; + protected readonly FileStore Files; protected readonly IDatabaseContextFactory ContextFactory; @@ -59,55 +76,12 @@ namespace osu.Game.Database // ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised) private ArchiveImportIPCChannel ipc; - private readonly List queuedEvents = new List(); - - /// - /// Allows delaying of outwards events until an operation is confirmed (at a database level). - /// - private bool delayingEvents; - - /// - /// Begin delaying outwards events. - /// - private void delayEvents() => delayingEvents = true; - - /// - /// Flush delayed events and disable delaying. - /// - /// Whether the flushed events should be performed. - private void flushEvents(bool perform) - { - Action[] events; - lock (queuedEvents) - { - events = queuedEvents.ToArray(); - queuedEvents.Clear(); - } - - if (perform) - { - foreach (var a in events) - a.Invoke(); - } - - delayingEvents = false; - } - - private void handleEvent(Action a) - { - if (delayingEvents) - lock (queuedEvents) - queuedEvents.Add(a); - else - a.Invoke(); - } - - protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStore modelStore, IIpcHost importHost = null) + protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStoreWithFileIncludes modelStore, IIpcHost importHost = null) { ContextFactory = contextFactory; ModelStore = modelStore; - ModelStore.ItemAdded += s => handleEvent(() => ItemAdded?.Invoke(s)); + ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item)); ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s)); Files = new FileStore(contextFactory, storage); @@ -123,54 +97,51 @@ namespace osu.Game.Database /// This will post notifications tracking progress. /// /// One or more archive locations on disk. - public void Import(params string[] paths) + public Task Import(params string[] paths) { - var notification = new ProgressNotification - { - Text = "Import is initialising...", - Progress = 0, - State = ProgressNotificationState.Active, - }; + var notification = new ProgressNotification { State = ProgressNotificationState.Active }; PostNotification?.Invoke(notification); - List imported = new List(); + return Import(notification, paths); + } + + protected async Task Import(ProgressNotification notification, params string[] paths) + { + notification.Progress = 0; + notification.Text = "Import is initialising..."; int current = 0; - foreach (string path in paths) + + var imported = new List(); + + await Task.WhenAll(paths.Select(async path => { - if (notification.State == ProgressNotificationState.Cancelled) - // user requested abort - return; + notification.CancellationToken.ThrowIfCancellationRequested(); try { - notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}"; - using (ArchiveReader reader = getReaderFrom(path)) - imported.Add(Import(reader)); + var model = await Import(path, notification.CancellationToken); - notification.Progress = (float)current / paths.Length; + lock (imported) + { + if (model != null) + imported.Add(model); + current++; - // We may or may not want to delete the file depending on where it is stored. - // e.g. reconstructing/repairing database with items from default storage. - // Also, not always a single file, i.e. for LegacyFilesystemReader - // TODO: Add a check to prevent files from storage to be deleted. - try - { - if (File.Exists(path)) - File.Delete(path); - } - catch (Exception e) - { - Logger.Error(e, $@"Could not delete original file after import ({Path.GetFileName(path)})"); + notification.Text = $"Imported {current} of {paths.Length} {HumanisedModelName}s"; + notification.Progress = (float)current / paths.Length; } } + catch (TaskCanceledException) + { + throw; + } catch (Exception e) { - e = e.InnerException ?? e; - Logger.Error(e, $@"Could not import ({Path.GetFileName(path)})"); + Logger.Error(e, $@"Could not import ({Path.GetFileName(path)})", LoggingTarget.Database); } - } + })); if (imported.Count == 0) { @@ -179,37 +150,121 @@ namespace osu.Game.Database } else { - notification.CompletionText = $"Imported {current} {typeof(TModel).Name.Replace("Info", "").ToLower()}s!"; - notification.CompletionClickAction += () => + notification.CompletionText = imported.Count == 1 + ? $"Imported {imported.First()}!" + : $"Imported {imported.Count} {HumanisedModelName}s!"; + + if (imported.Count > 0 && PresentImport != null) { - if (imported.Count > 0) - PresentCompletedImport(imported); - return true; - }; + notification.CompletionText += " Click to view."; + notification.CompletionClickAction = () => + { + PresentImport?.Invoke(imported); + return true; + }; + } + notification.State = ProgressNotificationState.Completed; } } - protected virtual void PresentCompletedImport(IEnumerable imported) + /// + /// Import one from the filesystem and delete the file on success. + /// + /// The archive location on disk. + /// An optional cancellation token. + /// The imported model, if successful. + public async Task Import(string path, CancellationToken cancellationToken = default) { + cancellationToken.ThrowIfCancellationRequested(); + + TModel import; + using (ArchiveReader reader = getReaderFrom(path)) + import = await Import(reader, cancellationToken); + + // We may or may not want to delete the file depending on where it is stored. + // e.g. reconstructing/repairing database with items from default storage. + // Also, not always a single file, i.e. for LegacyFilesystemReader + // TODO: Add a check to prevent files from storage to be deleted. + try + { + if (import != null && File.Exists(path) && ShouldDeleteArchive(path)) + File.Delete(path); + } + catch (Exception e) + { + LogForModel(import, $@"Could not delete original file after import ({Path.GetFileName(path)})", e); + } + + return import; } + /// + /// Fired when the user requests to view the resulting import. + /// + public Action> PresentImport; + /// /// Import an item from an . /// /// The archive to be imported. - public TModel Import(ArchiveReader archive) + /// An optional cancellation token. + public Task Import(ArchiveReader archive, CancellationToken cancellationToken = default) { + cancellationToken.ThrowIfCancellationRequested(); + + TModel model = null; + try { - var model = CreateModel(archive); - return model == null ? null : Import(model, archive); + model = CreateModel(archive); + + if (model == null) return Task.FromResult(null); + + model.Hash = computeHash(archive); + } + catch (TaskCanceledException) + { + throw; } catch (Exception e) { - Logger.Error(e, $"Model creation of {archive.Name} failed.", LoggingTarget.Database); + LogForModel(model, $"Model creation of {archive.Name} failed.", e); return null; } + + return Import(model, archive, cancellationToken); + } + + /// + /// Any file extensions which should be included in hash creation. + /// Generally should include all file types which determine the file's uniqueness. + /// Large files should be avoided if possible. + /// + protected abstract string[] HashableFileTypes { get; } + + protected static void LogForModel(TModel model, string message, Exception e = null) + { + string prefix = $"[{(model?.Hash ?? "?????").Substring(0, 5)}]"; + + if (e != null) + Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database); + else + Logger.Log($"{prefix} {message}", LoggingTarget.Database); + } + + /// + /// Create a SHA-2 hash from the provided archive based on file content of all files matching . + /// + private string computeHash(ArchiveReader reader) + { + // for now, concatenate all .osu files in the set to create a unique hash. + MemoryStream hashable = new MemoryStream(); + foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith))) + using (Stream s = reader.GetStream(file)) + s.CopyTo(hashable); + + return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null; } /// @@ -217,13 +272,30 @@ namespace osu.Game.Database /// /// The model to be imported. /// An optional archive to use for model population. - public TModel Import(TModel item, ArchiveReader archive = null) + /// An optional cancellation token. + public async Task Import(TModel item, ArchiveReader archive = null, CancellationToken cancellationToken = default) => await Task.Factory.StartNew(async () => { + cancellationToken.ThrowIfCancellationRequested(); + delayEvents(); + void rollback() + { + if (!Delete(item)) + { + // We may have not yet added the model to the underlying table, but should still clean up files. + LogForModel(item, "Dereferencing files for incomplete import."); + Files.Dereference(item.Files.Select(f => f.FileInfo).ToArray()); + } + } + try { - Logger.Log($"Importing {item}...", LoggingTarget.Database); + LogForModel(item, "Beginning import..."); + + item.Files = archive != null ? createFileInfos(archive, Files) : new List(); + + await Populate(item, archive, cancellationToken); using (var write = ContextFactory.GetForWrite()) // used to share a context for full import. keep in mind this will block all writes. { @@ -235,14 +307,21 @@ namespace osu.Game.Database if (existing != null) { - Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database); - return existing; + if (CanUndelete(existing, item)) + { + Undelete(existing); + LogForModel(item, $"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import."); + // existing item will be used; rollback new import and exit early. + rollback(); + flushEvents(true); + return existing; + } + + Delete(existing); + ModelStore.PurgeDeletable(s => s.ID == existing.ID); } - if (archive != null) - item.Files = createFileInfos(archive, Files); - - Populate(item, archive); + PreImport(item); // import to store ModelStore.Add(item); @@ -254,21 +333,21 @@ namespace osu.Game.Database } } - Logger.Log($"Import of {item} successfully completed!", LoggingTarget.Database); + LogForModel(item, "Import successfully completed!"); } catch (Exception e) { - Logger.Error(e, $"Import of {item} failed and has been rolled back.", LoggingTarget.Database); - item = null; - } - finally - { - // we only want to flush events after we've confirmed the write context didn't have any errors. - flushEvents(item != null); + if (!(e is TaskCanceledException)) + LogForModel(item, "Database import or population failed and has been rolled back.", e); + + rollback(); + flushEvents(false); + throw; } + flushEvents(true); return item; - } + }, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap(); /// /// Perform an update of the specified item. @@ -302,18 +381,20 @@ namespace osu.Game.Database /// Delete multiple items. /// This will post notifications tracking progress. /// - public void Delete(List items) + public void Delete(List items, bool silent = false) { if (items.Count == 0) return; var notification = new ProgressNotification { Progress = 0, - CompletionText = $"Deleted all {typeof(TModel).Name.Replace("Info", "").ToLower()}s!", + Text = $"Preparing to delete all {HumanisedModelName}s...", + CompletionText = $"Deleted all {HumanisedModelName}s!", State = ProgressNotificationState.Active, }; - PostNotification?.Invoke(notification); + if (!silent) + PostNotification?.Invoke(notification); int i = 0; @@ -325,7 +406,7 @@ namespace osu.Game.Database // user requested abort return; - notification.Text = $"Deleting ({++i} of {items.Count})"; + notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})"; Delete(b); @@ -340,7 +421,7 @@ namespace osu.Game.Database /// Restore multiple items that were previously deleted. /// This will post notifications tracking progress. /// - public void Undelete(List items) + public void Undelete(List items, bool silent = false) { if (!items.Any()) return; @@ -351,7 +432,8 @@ namespace osu.Game.Database State = ProgressNotificationState.Active, }; - PostNotification?.Invoke(notification); + if (!silent) + PostNotification?.Invoke(notification); int i = 0; @@ -428,6 +510,18 @@ namespace osu.Game.Database /// protected virtual string ImportFromStablePath => null; + /// + /// Select paths to import from stable. Default implementation iterates all directories in . + /// + protected virtual IEnumerable GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath); + + /// + /// Whether this specified path should be removed after successful import. + /// + /// The path for consideration. May be a file or a directory. + /// Whether to perform deletion. + protected virtual bool ShouldDeleteArchive(string path) => false; + /// /// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future. /// @@ -448,7 +542,7 @@ namespace osu.Game.Database return Task.CompletedTask; } - return Task.Factory.StartNew(() => Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()), TaskCreationOptions.LongRunning); + return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray())); } #endregion @@ -467,14 +561,37 @@ namespace osu.Game.Database /// /// The model to populate. /// The archive to use as a reference for population. May be null. - protected virtual void Populate(TModel model, [CanBeNull] ArchiveReader archive) + /// An optional cancellation token. + protected virtual Task Populate(TModel model, [CanBeNull] ArchiveReader archive, CancellationToken cancellationToken = default) => Task.CompletedTask; + + /// + /// Perform any final actions before the import to database executes. + /// + /// The model prepared for import. + protected virtual void PreImport(TModel model) { } - protected virtual TModel CheckForExisting(TModel model) => null; + /// + /// Check whether an existing model already exists for a new import item. + /// + /// The new model proposed for import. + /// An existing model which matches the criteria to skip importing, else null. + protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash); + + /// + /// After an existing is found during an import process, the default behaviour is to restore the existing + /// item and skip the import. This method allows changing that behaviour. + /// + /// The existing model. + /// The newly imported model. + /// Whether the existing model should be restored and used. Returning false will delete the existing a force a re-import. + protected virtual bool CanUndelete(TModel existing, TModel import) => true; private DbSet queryModel() => ContextFactory.Get().Set(); + protected virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace("Info", "").ToLower()}"; + /// /// Creates an from a valid storage path. /// @@ -485,8 +602,59 @@ namespace osu.Game.Database if (ZipUtils.IsZipArchive(path)) return new ZipArchiveReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read), Path.GetFileName(path)); if (Directory.Exists(path)) - return new LegacyFilesystemReader(path); + return new LegacyDirectoryArchiveReader(path); + if (File.Exists(path)) + return new LegacyFileArchiveReader(path); + throw new InvalidFormatException($"{path} is not a valid archive"); } + + #region Event handling / delaying + + private readonly List queuedEvents = new List(); + + /// + /// Allows delaying of outwards events until an operation is confirmed (at a database level). + /// + private bool delayingEvents; + + /// + /// Begin delaying outwards events. + /// + private void delayEvents() => delayingEvents = true; + + /// + /// Flush delayed events and disable delaying. + /// + /// Whether the flushed events should be performed. + private void flushEvents(bool perform) + { + Action[] events; + + lock (queuedEvents) + { + events = queuedEvents.ToArray(); + queuedEvents.Clear(); + } + + if (perform) + { + foreach (var a in events) + a.Invoke(); + } + + delayingEvents = false; + } + + private void handleEvent(Action a) + { + if (delayingEvents) + lock (queuedEvents) + queuedEvents.Add(a); + else + a.Invoke(); + } + + #endregion } } diff --git a/osu.Game/Database/DatabaseBackedStore.cs b/osu.Game/Database/DatabaseBackedStore.cs index c6fb51c056..e6b6a0ac2f 100644 --- a/osu.Game/Database/DatabaseBackedStore.cs +++ b/osu.Game/Database/DatabaseBackedStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using Microsoft.EntityFrameworkCore; diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs index 2037612a09..bb6bef1c50 100644 --- a/osu.Game/Database/DatabaseContextFactory.cs +++ b/osu.Game/Database/DatabaseContextFactory.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Linq; using System.Threading; using Microsoft.EntityFrameworkCore.Storage; using osu.Framework.Platform; +using osu.Framework.Statistics; namespace osu.Game.Database { @@ -32,11 +32,20 @@ namespace osu.Game.Database recycleThreadContexts(); } + private static readonly GlobalStatistic reads = GlobalStatistics.Get("Database", "Get (Read)"); + private static readonly GlobalStatistic writes = GlobalStatistics.Get("Database", "Get (Write)"); + private static readonly GlobalStatistic commits = GlobalStatistics.Get("Database", "Commits"); + private static readonly GlobalStatistic rollbacks = GlobalStatistics.Get("Database", "Rollbacks"); + /// /// Get a context for the current thread for read-only usage. /// If a is in progress, the existing write-safe context will be returned. /// - public OsuDbContext Get() => threadContexts.Value; + public OsuDbContext Get() + { + reads.Value++; + return threadContexts.Value; + } /// /// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context). @@ -46,6 +55,7 @@ namespace osu.Game.Database /// A usage containing a usable context. public DatabaseWriteUsage GetForWrite(bool withTransaction = true) { + writes.Value++; Monitor.Enter(writeLock); OsuDbContext context; @@ -67,7 +77,7 @@ namespace osu.Game.Database context = threadContexts.Value; } } - catch (Exception e) + catch { // retrieval of a context could trigger a fatal error. Monitor.Exit(writeLock); @@ -91,9 +101,15 @@ namespace osu.Game.Database if (usages == 0) { if (currentWriteDidError) + { + rollbacks.Value++; currentWriteTransaction?.Rollback(); + } else + { + commits.Value++; currentWriteTransaction?.Commit(); + } if (currentWriteDidWrite || currentWriteDidError) { diff --git a/osu.Game/Database/DatabaseWriteUsage.cs b/osu.Game/Database/DatabaseWriteUsage.cs index 64ab24e824..1fd2f23d50 100644 --- a/osu.Game/Database/DatabaseWriteUsage.cs +++ b/osu.Game/Database/DatabaseWriteUsage.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -31,6 +31,7 @@ namespace osu.Game.Database protected void Dispose(bool disposing) { if (isDisposed) return; + isDisposed = true; try diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs new file mode 100644 index 0000000000..78c0837ce9 --- /dev/null +++ b/osu.Game/Database/DownloadableArchiveModelManager.cs @@ -0,0 +1,143 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Humanizer; +using osu.Framework.Logging; +using osu.Framework.Platform; +using osu.Game.Online.API; +using osu.Game.Overlays.Notifications; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; + +namespace osu.Game.Database +{ + /// + /// An that has the ability to download models using an and + /// import them into the store. + /// + /// The model type. + /// The associated file join type. + public abstract class DownloadableArchiveModelManager : ArchiveModelManager, IModelDownloader + where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable + where TFileModel : INamedFileInfo, new() + { + public event Action> DownloadBegan; + + public event Action> DownloadFailed; + + private readonly IAPIProvider api; + + private readonly List> currentDownloads = new List>(); + + private readonly MutableDatabaseBackedStoreWithFileIncludes modelStore; + + protected DownloadableArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, IAPIProvider api, MutableDatabaseBackedStoreWithFileIncludes modelStore, IIpcHost importHost = null) + : base(storage, contextFactory, modelStore, importHost) + { + this.api = api; + this.modelStore = modelStore; + } + + /// + /// Creates the download request for this . + /// + /// The to be downloaded. + /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. + /// The request object. + protected abstract ArchiveDownloadRequest CreateDownloadRequest(TModel model, bool minimiseDownloadSize); + + /// + /// Begin a download for the requested . + /// + /// The to be downloaded. + /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. + /// Whether the download was started. + public bool Download(TModel model, bool minimiseDownloadSize = false) + { + if (!canDownload(model)) return false; + + var request = CreateDownloadRequest(model, minimiseDownloadSize); + + DownloadNotification notification = new DownloadNotification + { + Text = $"Downloading {request.Model}", + }; + + request.DownloadProgressed += progress => + { + notification.State = ProgressNotificationState.Active; + notification.Progress = progress; + }; + + request.Success += filename => + { + Task.Factory.StartNew(async () => + { + // This gets scheduled back to the update thread, but we want the import to run in the background. + await Import(notification, filename); + currentDownloads.Remove(request); + }, TaskCreationOptions.LongRunning); + }; + + request.Failure += error => + { + DownloadFailed?.Invoke(request); + + if (error is OperationCanceledException) return; + + notification.State = ProgressNotificationState.Cancelled; + Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!"); + currentDownloads.Remove(request); + }; + + notification.CancelRequested += () => + { + request.Cancel(); + currentDownloads.Remove(request); + notification.State = ProgressNotificationState.Cancelled; + return true; + }; + + currentDownloads.Add(request); + PostNotification?.Invoke(notification); + + Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning); + + DownloadBegan?.Invoke(request); + + return true; + } + + public bool IsAvailableLocally(TModel model) => CheckLocalAvailability(model, modelStore.ConsumableItems.Where(m => !m.DeletePending)); + + /// + /// Performs implementation specific comparisons to determine whether a given model is present in the local store. + /// + /// The whose existence needs to be checked. + /// The usable items present in the store. + /// Whether the exists. + protected abstract bool CheckLocalAvailability(TModel model, IQueryable items); + + public ArchiveDownloadRequest GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model)); + + private bool canDownload(TModel model) => GetExistingDownload(model) == null && api != null; + + private class DownloadNotification : ProgressNotification + { + public override bool IsImportant => false; + + protected override Notification CreateCompletionNotification() => new SilencedProgressCompletionNotification + { + Activated = CompletionClickAction, + Text = CompletionText + }; + + private class SilencedProgressCompletionNotification : ProgressCompletionNotification + { + public override bool IsImportant => false; + } + } + } +} diff --git a/osu.Game/Database/ICanAcceptFiles.cs b/osu.Game/Database/ICanAcceptFiles.cs index a3766ef5aa..b9f882468d 100644 --- a/osu.Game/Database/ICanAcceptFiles.cs +++ b/osu.Game/Database/ICanAcceptFiles.cs @@ -1,5 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; namespace osu.Game.Database { @@ -12,7 +14,7 @@ namespace osu.Game.Database /// Import the specified paths. /// /// The files which should be imported. - void Import(params string[] paths); + Task Import(params string[] paths); /// /// An array of accepted file extensions (in the standard format of ".abc"). diff --git a/osu.Game/Database/IDatabaseContextFactory.cs b/osu.Game/Database/IDatabaseContextFactory.cs index d38d15b252..72b70a208f 100644 --- a/osu.Game/Database/IDatabaseContextFactory.cs +++ b/osu.Game/Database/IDatabaseContextFactory.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Database { diff --git a/osu.Game/Database/IHasFiles.cs b/osu.Game/Database/IHasFiles.cs index 3aaba37efc..f6aa941ec2 100644 --- a/osu.Game/Database/IHasFiles.cs +++ b/osu.Game/Database/IHasFiles.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; @@ -11,8 +11,9 @@ namespace osu.Game.Database /// The model representing a file. public interface IHasFiles where TFile : INamedFileInfo - { List Files { get; set; } + + string Hash { get; set; } } } diff --git a/osu.Game/Database/IHasPrimaryKey.cs b/osu.Game/Database/IHasPrimaryKey.cs index 2ee356baea..3c0fc94418 100644 --- a/osu.Game/Database/IHasPrimaryKey.cs +++ b/osu.Game/Database/IHasPrimaryKey.cs @@ -1,10 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel.DataAnnotations.Schema; +using Newtonsoft.Json; namespace osu.Game.Database { public interface IHasPrimaryKey { + [JsonIgnore] + [DatabaseGenerated(DatabaseGeneratedOption.Identity)] int ID { get; set; } } } diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs new file mode 100644 index 0000000000..f6f4b0aa42 --- /dev/null +++ b/osu.Game/Database/IModelDownloader.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Online.API; +using System; + +namespace osu.Game.Database +{ + /// + /// Represents a that can download new models from an external source. + /// + /// The model type. + public interface IModelDownloader : IModelManager + where TModel : class + { + /// + /// Fired when a download begins. + /// + event Action> DownloadBegan; + + /// + /// Fired when a download is interrupted, either due to user cancellation or failure. + /// + event Action> DownloadFailed; + + /// + /// Checks whether a given is already available in the local store. + /// + /// The whose existence needs to be checked. + /// Whether the exists. + bool IsAvailableLocally(TModel model); + + /// + /// Begin a download for the requested . + /// + /// The to be downloaded. + /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.. + /// Whether the download was started. + bool Download(TModel model, bool minimiseDownloadSize); + + /// + /// Gets an existing download request if it exists. + /// + /// The whose request is wanted. + /// The object if it exists, otherwise null. + ArchiveDownloadRequest GetExistingDownload(TModel model); + } +} diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs new file mode 100644 index 0000000000..884814cb38 --- /dev/null +++ b/osu.Game/Database/IModelManager.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Database +{ + /// + /// Represents a model manager that publishes events when s are added or removed. + /// + /// The model type. + public interface IModelManager + where TModel : class + { + event Action ItemAdded; + + event Action ItemRemoved; + } +} diff --git a/osu.Game/Database/INamedFileInfo.cs b/osu.Game/Database/INamedFileInfo.cs index 751024d184..d95f228440 100644 --- a/osu.Game/Database/INamedFileInfo.cs +++ b/osu.Game/Database/INamedFileInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.IO; @@ -10,7 +10,11 @@ namespace osu.Game.Database /// public interface INamedFileInfo { + // An explicit foreign key property isn't required but is recommended and may be helpful to have + int FileInfoID { get; set; } + FileInfo FileInfo { get; set; } + string Filename { get; set; } } } diff --git a/osu.Game/Database/ISoftDelete.cs b/osu.Game/Database/ISoftDelete.cs index 38fba62421..afa42c2002 100644 --- a/osu.Game/Database/ISoftDelete.cs +++ b/osu.Game/Database/ISoftDelete.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Database { diff --git a/osu.Game/Database/MutableDatabaseBackedStore.cs b/osu.Game/Database/MutableDatabaseBackedStore.cs index 69a1f57cc4..39a48b5be6 100644 --- a/osu.Game/Database/MutableDatabaseBackedStore.cs +++ b/osu.Game/Database/MutableDatabaseBackedStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -68,6 +68,7 @@ namespace osu.Game.Database Refresh(ref item); if (item.DeletePending) return false; + item.DeletePending = true; } @@ -86,6 +87,7 @@ namespace osu.Game.Database Refresh(ref item, ConsumableItems); if (!item.DeletePending) return false; + item.DeletePending = false; } diff --git a/osu.Game/Database/MutableDatabaseBackedStoreWithFileIncludes.cs b/osu.Game/Database/MutableDatabaseBackedStoreWithFileIncludes.cs new file mode 100644 index 0000000000..5d6ff6b09b --- /dev/null +++ b/osu.Game/Database/MutableDatabaseBackedStoreWithFileIncludes.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using Microsoft.EntityFrameworkCore; +using osu.Framework.Platform; + +namespace osu.Game.Database +{ + public abstract class MutableDatabaseBackedStoreWithFileIncludes : MutableDatabaseBackedStore + where T : class, IHasPrimaryKey, ISoftDelete, IHasFiles + where U : INamedFileInfo + { + protected MutableDatabaseBackedStoreWithFileIncludes(IDatabaseContextFactory contextFactory, Storage storage = null) + : base(contextFactory, storage) + { + } + + protected override IQueryable AddIncludesForConsumption(IQueryable query) => + base.AddIncludesForConsumption(query) + .Include(s => s.Files).ThenInclude(f => f.FileInfo); + + protected override IQueryable AddIncludesForDeletion(IQueryable query) => + base.AddIncludesForDeletion(query) + .Include(s => s.Files); // don't include FileInfo. these are handled by the FileStore itself. + } +} diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs index 20e144c033..ea3318598f 100644 --- a/osu.Game/Database/OsuDbContext.cs +++ b/osu.Game/Database/OsuDbContext.cs @@ -1,15 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Diagnostics; using Microsoft.Extensions.Logging; using osu.Framework.Logging; +using osu.Framework.Statistics; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.IO; using osu.Game.Rulesets; +using osu.Game.Scoring; using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding; using LogLevel = Microsoft.Extensions.Logging.LogLevel; using osu.Game.Skinning; @@ -27,15 +29,21 @@ namespace osu.Game.Database public DbSet FileInfo { get; set; } public DbSet RulesetInfo { get; set; } public DbSet SkinInfo { get; set; } + public DbSet ScoreInfo { get; set; } private readonly string connectionString; private static readonly Lazy logger = new Lazy(() => new OsuDbLoggerFactory()); + private static readonly GlobalStatistic contexts = GlobalStatistics.Get("Database", "Contexts"); + static OsuDbContext() { // required to initialise native SQLite libraries on some platforms. SQLitePCL.Batteries_V2.Init(); + + // https://github.com/aspnet/EntityFrameworkCore/issues/9994#issuecomment-508588678 + SQLitePCL.raw.sqlite3_config(2 /*SQLITE_CONFIG_MULTITHREAD*/); } /// @@ -58,6 +66,7 @@ namespace osu.Game.Database this.connectionString = connectionString; var connection = Database.GetDbConnection(); + try { connection.Open(); @@ -68,11 +77,13 @@ namespace osu.Game.Database cmd.ExecuteNonQuery(); } } - catch (Exception e) + catch { connection.Close(); throw; } + + contexts.Value++; } ~OsuDbContext() @@ -82,6 +93,20 @@ namespace osu.Game.Database Dispose(); } + private bool isDisposed; + + public override void Dispose() + { + if (isDisposed) return; + + isDisposed = true; + + base.Dispose(); + + contexts.Value--; + GC.SuppressFinalize(this); + } + protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) { base.OnConfiguring(optionsBuilder); @@ -105,6 +130,9 @@ namespace osu.Game.Database modelBuilder.Entity().HasIndex(b => b.DeletePending); modelBuilder.Entity().HasIndex(b => b.Hash).IsUnique(); + modelBuilder.Entity().HasIndex(b => b.Hash).IsUnique(); + modelBuilder.Entity().HasIndex(b => b.DeletePending); + modelBuilder.Entity().HasIndex(b => new { b.RulesetID, b.Variant }); modelBuilder.Entity().HasIndex(b => b.IntAction); @@ -117,6 +145,8 @@ namespace osu.Game.Database modelBuilder.Entity().HasIndex(b => b.ShortName).IsUnique(); modelBuilder.Entity().HasOne(b => b.BaseDifficulty); + + modelBuilder.Entity().HasIndex(b => b.OnlineScoreID).IsUnique(); } private class OsuDbLoggerFactory : ILoggerFactory @@ -163,9 +193,11 @@ namespace osu.Game.Database default: frameworkLogLevel = Framework.Logging.LogLevel.Debug; break; + case LogLevel.Warning: frameworkLogLevel = Framework.Logging.LogLevel.Important; break; + case LogLevel.Error: case LogLevel.Critical: frameworkLogLevel = Framework.Logging.LogLevel.Error; diff --git a/osu.Game/Graphics/Backgrounds/Background.cs b/osu.Game/Graphics/Backgrounds/Background.cs index d3d530a540..0f923c3a28 100644 --- a/osu.Game/Graphics/Backgrounds/Background.cs +++ b/osu.Game/Graphics/Backgrounds/Background.cs @@ -1,28 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Transforms; +using osuTK; namespace osu.Game.Graphics.Backgrounds { - public class Background : BufferedContainer + /// + /// A background which offers blurring via a on demand. + /// + public class Background : CompositeDrawable { - public Sprite Sprite; + public readonly Sprite Sprite; private readonly string textureName; + private BufferedContainer bufferedContainer; + public Background(string textureName = @"") { - CacheDrawnFrameBuffer = true; - this.textureName = textureName; RelativeSizeAxes = Axes.Both; - Add(Sprite = new Sprite + AddInternal(Sprite = new Sprite { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, @@ -37,5 +42,29 @@ namespace osu.Game.Graphics.Backgrounds if (!string.IsNullOrEmpty(textureName)) Sprite.Texture = textures.Get(textureName); } + + public Vector2 BlurSigma => bufferedContainer?.BlurSigma ?? Vector2.Zero; + + /// + /// Smoothly adjusts over time. + /// + /// A to which further transforms can be added. + public void BlurTo(Vector2 newBlurSigma, double duration = 0, Easing easing = Easing.None) + { + if (bufferedContainer == null && newBlurSigma != Vector2.Zero) + { + RemoveInternal(Sprite); + + AddInternal(bufferedContainer = new BufferedContainer + { + RelativeSizeAxes = Axes.Both, + CacheDrawnFrameBuffer = true, + RedrawOnScale = false, + Child = Sprite + }); + } + + bufferedContainer?.BlurTo(newBlurSigma, duration, easing); + } } } diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs index 4a86d0e4f6..dffa0c4fd5 100644 --- a/osu.Game/Graphics/Backgrounds/Triangles.cs +++ b/osu.Game/Graphics/Backgrounds/Triangles.cs @@ -1,14 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.MathUtils; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using System; using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Textures; -using OpenTK.Graphics.ES30; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Primitives; using osu.Framework.Allocation; @@ -64,7 +63,7 @@ namespace osu.Game.Graphics.Backgrounds private readonly SortedList parts = new SortedList(Comparer.Default); - private Shader shader; + private IShader shader; private readonly Texture texture; public Triangles() @@ -75,7 +74,7 @@ namespace osu.Game.Graphics.Backgrounds [BackgroundDependencyLoader] private void load(ShaderManager shaders) { - shader = shaders?.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); + shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); } protected override void LoadComplete() @@ -86,7 +85,7 @@ namespace osu.Game.Graphics.Backgrounds public float TriangleScale { - get { return triangleScale; } + get => triangleScale; set { float change = value / triangleScale; @@ -110,10 +109,10 @@ namespace osu.Game.Graphics.Backgrounds if (CreateNewTriangles) addTriangles(false); - float adjustedAlpha = HideAlphaDiscrepancies ? + float adjustedAlpha = HideAlphaDiscrepancies // Cubically scale alpha to make it drop off more sharply. - (float)Math.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3) : - 1; + ? (float)Math.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3) + : 1; float elapsedSeconds = (float)Time.Elapsed / 1000; // Since position is relative, the velocity needs to scale inversely with DrawHeight. @@ -137,11 +136,13 @@ namespace osu.Game.Graphics.Backgrounds } } + protected int AimCount; + private void addTriangles(bool randomY) { - int aimTriangleCount = (int)(DrawWidth * DrawHeight * 0.002f / (triangleScale * triangleScale) * SpawnRatio); + AimCount = (int)(DrawWidth * DrawHeight * 0.002f / (triangleScale * triangleScale) * SpawnRatio); - for (int i = 0; i < aimTriangleCount - parts.Count; i++) + for (int i = 0; i < AimCount - parts.Count; i++) parts.Add(createTriangle(randomY)); } @@ -178,71 +179,81 @@ namespace osu.Game.Graphics.Backgrounds /// The colour. protected virtual Color4 CreateTriangleShade() => Interpolation.ValueAt(RNG.NextSingle(), ColourDark, ColourLight, 0, 1); - protected override DrawNode CreateDrawNode() => new TrianglesDrawNode(); - - private readonly TrianglesDrawNodeSharedData sharedData = new TrianglesDrawNodeSharedData(); - protected override void ApplyDrawNode(DrawNode node) - { - base.ApplyDrawNode(node); - - var trianglesNode = (TrianglesDrawNode)node; - - trianglesNode.Shader = shader; - trianglesNode.Texture = texture; - trianglesNode.Size = DrawSize; - trianglesNode.Shared = sharedData; - - trianglesNode.Parts.Clear(); - trianglesNode.Parts.AddRange(parts); - } - - private class TrianglesDrawNodeSharedData - { - public readonly LinearBatch VertexBatch = new LinearBatch(100 * 3, 10, PrimitiveType.Triangles); - } + protected override DrawNode CreateDrawNode() => new TrianglesDrawNode(this); private class TrianglesDrawNode : DrawNode { - public Shader Shader; - public Texture Texture; + protected new Triangles Source => (Triangles)base.Source; - public TrianglesDrawNodeSharedData Shared; + private IShader shader; + private Texture texture; - public readonly List Parts = new List(); - public Vector2 Size; + private readonly List parts = new List(); + private Vector2 size; + + private QuadBatch vertexBatch; + + public TrianglesDrawNode(Triangles source) + : base(source) + { + } + + public override void ApplyState() + { + base.ApplyState(); + + shader = Source.shader; + texture = Source.texture; + size = Source.DrawSize; + + parts.Clear(); + parts.AddRange(Source.parts); + } public override void Draw(Action vertexAction) { base.Draw(vertexAction); - Shader.Bind(); - Texture.TextureGL.Bind(); + if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount)) + { + vertexBatch?.Dispose(); + vertexBatch = new QuadBatch(Source.AimCount, 1); + } + + shader.Bind(); Vector2 localInflationAmount = edge_smoothness * DrawInfo.MatrixInverse.ExtractScale().Xy; - foreach (TriangleParticle particle in Parts) + foreach (TriangleParticle particle in parts) { var offset = triangle_size * new Vector2(particle.Scale * 0.5f, particle.Scale * 0.866f); - var size = new Vector2(2 * offset.X, offset.Y); var triangle = new Triangle( - Vector2Extensions.Transform(particle.Position * Size, DrawInfo.Matrix), - Vector2Extensions.Transform(particle.Position * Size + offset, DrawInfo.Matrix), - Vector2Extensions.Transform(particle.Position * Size + new Vector2(-offset.X, offset.Y), DrawInfo.Matrix) + Vector2Extensions.Transform(particle.Position * size, DrawInfo.Matrix), + Vector2Extensions.Transform(particle.Position * size + offset, DrawInfo.Matrix), + Vector2Extensions.Transform(particle.Position * size + new Vector2(-offset.X, offset.Y), DrawInfo.Matrix) ); ColourInfo colourInfo = DrawColourInfo.Colour; colourInfo.ApplyChild(particle.Colour); - Texture.DrawTriangle( + DrawTriangle( + texture, triangle, colourInfo, null, - Shared.VertexBatch.AddAction, - Vector2.Divide(localInflationAmount, size)); + vertexBatch.AddAction, + Vector2.Divide(localInflationAmount, new Vector2(2 * offset.X, offset.Y))); } - Shader.Unbind(); + shader.Unbind(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + vertexBatch?.Dispose(); } } diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs index f0d49af988..370d044ba4 100644 --- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs +++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; @@ -33,23 +33,46 @@ namespace osu.Game.Graphics.Containers /// public double TimeSinceLastBeat { get; private set; } + /// + /// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing. + /// + private const double default_beat_length = 60000.0 / 60.0; + + private TimingControlPoint defaultTiming; + private EffectControlPoint defaultEffect; + private TrackAmplitudes defaultAmplitudes; + protected override void Update() { - if (!Beatmap.Value.TrackLoaded || !Beatmap.Value.BeatmapLoaded) return; + Track track = null; + IBeatmap beatmap = null; - var track = Beatmap.Value.Track; - var beatmap = Beatmap.Value.Beatmap; + double currentTrackTime; + TimingControlPoint timingPoint; + EffectControlPoint effectPoint; - if (track == null || beatmap == null) - return; + if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded) + { + track = Beatmap.Value.Track; + beatmap = Beatmap.Value.Beatmap; + } - double currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime; + if (track != null && beatmap != null && track.IsRunning) + { + currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime; - TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime); - EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime); + timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime); + effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime); - if (timingPoint.BeatLength == 0) - return; + if (timingPoint.BeatLength == 0) + return; + } + else + { + currentTrackTime = Clock.CurrentTime; + timingPoint = defaultTiming; + effectPoint = defaultEffect; + } int beatIndex = (int)((currentTrackTime - timingPoint.Time) / timingPoint.BeatLength); @@ -67,16 +90,38 @@ namespace osu.Game.Graphics.Containers return; using (BeginDelayedSequence(-TimeSinceLastBeat, true)) - OnNewBeat(beatIndex, timingPoint, effectPoint, track.CurrentAmplitudes); + OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? defaultAmplitudes); lastBeat = beatIndex; lastTimingPoint = timingPoint; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); + + defaultTiming = new TimingControlPoint + { + BeatLength = default_beat_length, + AutoGenerated = true, + Time = 0 + }; + + defaultEffect = new EffectControlPoint + { + Time = 0, + AutoGenerated = true, + KiaiMode = false, + OmitFirstBarLine = false + }; + + defaultAmplitudes = new TrackAmplitudes + { + FrequencyAmplitudes = new float[256], + LeftChannel = 0, + RightChannel = 0 + }; } protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) diff --git a/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs b/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs index 7289bfe52c..9d3f342a70 100644 --- a/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs +++ b/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osu.Framework.Graphics.Effects; +using osuTK; namespace osu.Game.Graphics.Containers { @@ -15,15 +16,9 @@ namespace osu.Game.Graphics.Containers { public Drawable Icon { - get - { - return InternalChild; - } + get => InternalChild; - set - { - InternalChild = value; - } + set => InternalChild = value; } /// @@ -33,13 +28,14 @@ namespace osu.Game.Graphics.Containers /// public new EdgeEffectParameters EdgeEffect { - get { return base.EdgeEffect; } - set { base.EdgeEffect = value; } + get => base.EdgeEffect; + set => base.EdgeEffect = value; } protected override void Update() { base.Update(); + if (InternalChildren.Count > 0 && InternalChild.DrawSize.X > 0) { // We're modifying scale here for a few reasons diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs index adfc258f61..773265d19b 100644 --- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs +++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -12,9 +12,11 @@ namespace osu.Game.Graphics.Containers { public Action Action; - private const int activate_delay = 400; + private const int default_activation_delay = 200; private const int fadeout_delay = 200; + private readonly double activationDelay; + private bool fired; private bool confirming; @@ -25,13 +27,22 @@ namespace osu.Game.Graphics.Containers public Bindable Progress = new BindableDouble(); + /// + /// Create a new instance. + /// + /// The time requried before an action is confirmed. + protected HoldToConfirmContainer(double activationDelay = default_activation_delay) + { + this.activationDelay = activationDelay; + } + protected void BeginConfirm() { - if (confirming || !AllowMultipleFires && fired) return; + if (confirming || (!AllowMultipleFires && fired)) return; confirming = true; - this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm()); + this.TransformBindableTo(Progress, 1, activationDelay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm()); } protected virtual void Confirm() diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs index e4e7828d0e..15068d81c0 100644 --- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs +++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Online.Chat; using System; @@ -7,9 +7,11 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using System.Collections.Generic; -using osu.Framework.Platform; +using osu.Framework.Graphics; +using osu.Framework.Logging; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; +using osu.Game.Users; namespace osu.Game.Graphics.Containers { @@ -21,21 +23,20 @@ namespace osu.Game.Graphics.Containers } private OsuGame game; - + private ChannelManager channelManager; private Action showNotImplementedError; - private GameHost host; [BackgroundDependencyLoader(true)] - private void load(OsuGame game, NotificationOverlay notifications, GameHost host) + private void load(OsuGame game, NotificationOverlay notifications, ChannelManager channelManager) { // will be null in tests this.game = game; - this.host = host; + this.channelManager = channelManager; showNotImplementedError = () => notifications?.Post(new SimpleNotification { Text = @"This link type is not yet supported!", - Icon = FontAwesome.fa_life_saver, + Icon = FontAwesome.Solid.LifeRing, }); } @@ -51,6 +52,7 @@ namespace osu.Game.Graphics.Containers } int previousLinkEnd = 0; + foreach (var link in links) { AddText(text.Substring(previousLinkEnd, link.Index - previousLinkEnd)); @@ -61,12 +63,30 @@ namespace osu.Game.Graphics.Containers AddText(text.Substring(previousLinkEnd)); } - public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action creationParameters = null) + public IEnumerable AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action creationParameters = null) + => createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText); + + public IEnumerable AddLink(string text, Action action, string tooltipText = null, Action creationParameters = null) + => createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action); + + public IEnumerable AddLink(IEnumerable text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null) { - AddInternal(new DrawableLinkCompiler(AddText(text, creationParameters).ToList()) + foreach (var t in text) + AddArbitraryDrawable(t); + + return createLink(text, null, url, linkType, linkArgument, tooltipText); + } + + public IEnumerable AddUserLink(User user, Action creationParameters = null) + => createLink(AddText(user.Username, creationParameters), user.Username, null, LinkAction.OpenUserProfile, user.Id.ToString(), "View profile"); + + private IEnumerable createLink(IEnumerable drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null) + { + AddInternal(new DrawableLinkCompiler(drawables.OfType().ToList()) { + RelativeSizeAxes = Axes.Both, TooltipText = tooltipText ?? (url != text ? url : string.Empty), - Action = () => + Action = action ?? (() => { switch (linkType) { @@ -75,30 +95,51 @@ namespace osu.Game.Graphics.Containers if (linkArgument != null && int.TryParse(linkArgument.Contains('?') ? linkArgument.Split('?')[0] : linkArgument, out int beatmapId)) game?.ShowBeatmap(beatmapId); break; + case LinkAction.OpenBeatmapSet: if (int.TryParse(linkArgument, out int setId)) game?.ShowBeatmapSet(setId); break; + case LinkAction.OpenChannel: - game?.OpenChannel(linkArgument); + try + { + channelManager?.OpenChannel(linkArgument); + } + catch (ChannelNotFoundException) + { + Logger.Log($"The requested channel \"{linkArgument}\" does not exist"); + } + break; + case LinkAction.OpenEditorTimestamp: case LinkAction.JoinMultiplayerMatch: case LinkAction.Spectate: showNotImplementedError?.Invoke(); break; + case LinkAction.External: - host.OpenUrlExternally(url); + game?.OpenUrlExternally(url); break; + case LinkAction.OpenUserProfile: if (long.TryParse(linkArgument, out long userId)) game?.ShowUser(userId); break; + default: throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action."); } - }, + }), }); + + return drawables; } + + // We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used. + // However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation. + // Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow. + public override IEnumerable FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler)); } } diff --git a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs new file mode 100644 index 0000000000..23015e8bf5 --- /dev/null +++ b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs @@ -0,0 +1,157 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.MathUtils; +using osu.Game.Screens.Menu; +using osuTK; + +namespace osu.Game.Graphics.Containers +{ + /// + /// A container that handles tracking of an through different layout scenarios. + /// + public class LogoTrackingContainer : Container + { + public Facade LogoFacade => facade; + + protected OsuLogo Logo { get; private set; } + + private readonly InternalFacade facade = new InternalFacade(); + + private Easing easing; + private Vector2? startPosition; + private double? startTime; + private double duration; + + /// + /// Assign the logo that should track the facade's position, as well as how it should transform to its initial position. + /// + /// The instance of the logo to be used for tracking. + /// The duration of the initial transform. Default is instant. + /// The easing type of the initial transform. + public void StartTracking(OsuLogo logo, double duration = 0, Easing easing = Easing.None) + { + if (logo == null) + throw new ArgumentNullException(nameof(logo)); + + if (logo.IsTracking && Logo == null) + throw new InvalidOperationException($"Cannot track an instance of {typeof(OsuLogo)} to multiple {typeof(LogoTrackingContainer)}s"); + + if (Logo != logo && Logo != null) + { + // If we're replacing the logo to be tracked, the old one no longer has a tracking container + Logo.IsTracking = false; + } + + Logo = logo; + Logo.IsTracking = true; + + this.duration = duration; + this.easing = easing; + + startTime = null; + startPosition = null; + } + + /// + /// Stops the logo assigned in from tracking the facade's position. + /// + public void StopTracking() + { + if (Logo != null) + { + Logo.IsTracking = false; + Logo = null; + } + } + + /// + /// Gets the position that the logo should move to with respect to the . + /// Manually performs a conversion of the Facade's position to the Logo's parent's relative space. + /// + /// Will only be correct if the logo's are set to Axes.Both + protected Vector2 ComputeLogoTrackingPosition() + { + var absolutePos = Logo.Parent.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre); + + return new Vector2(absolutePos.X / Logo.Parent.RelativeToAbsoluteFactor.X, + absolutePos.Y / Logo.Parent.RelativeToAbsoluteFactor.Y); + } + + protected override void Update() + { + base.Update(); + + if (Logo == null) + return; + + if (Logo.RelativePositionAxes != Axes.Both) + throw new InvalidOperationException($"Tracking logo must have {nameof(RelativePositionAxes)} = Axes.Both"); + + // Account for the scale of the actual OsuLogo, as SizeForFlow only accounts for the sprite scale. + facade.SetSize(new Vector2(Logo.SizeForFlow * Logo.Scale.X)); + + var localPos = ComputeLogoTrackingPosition(); + + if (LogoFacade.Parent != null && Logo.Position != localPos) + { + // If this is our first update since tracking has started, initialize our starting values for interpolation + if (startTime == null || startPosition == null) + { + startTime = Time.Current; + startPosition = Logo.Position; + } + + if (duration != 0) + { + double elapsedDuration = (double)(Time.Current - startTime); + + var amount = (float)Interpolation.ApplyEasing(easing, Math.Min(elapsedDuration / duration, 1)); + + // Interpolate the position of the logo, where amount 0 is where the logo was when it first began interpolating, and amount 1 is the target location. + Logo.Position = Vector2.Lerp(startPosition.Value, localPos, amount); + } + else + { + Logo.Position = localPos; + } + } + } + + protected override void Dispose(bool isDisposing) + { + if (Logo != null) + Logo.IsTracking = false; + + base.Dispose(isDisposing); + } + + private class InternalFacade : Facade + { + public new void SetSize(Vector2 size) + { + base.SetSize(size); + } + } + + /// + /// A dummy object used to denote another object's location. + /// + public abstract class Facade : Drawable + { + public override Vector2 Size + { + get => base.Size; + set => throw new InvalidOperationException($"Cannot set the Size of a {typeof(Facade)} outside of a {typeof(LogoTrackingContainer)}"); + } + + protected void SetSize(Vector2 size) + { + base.Size = size; + } + } + } +} diff --git a/osu.Game/Graphics/Containers/OsuClickableContainer.cs b/osu.Game/Graphics/Containers/OsuClickableContainer.cs index cf80a549a4..1f31e4cdda 100644 --- a/osu.Game/Graphics/Containers/OsuClickableContainer.cs +++ b/osu.Game/Graphics/Containers/OsuClickableContainer.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Game.Graphics.UserInterface; namespace osu.Game.Graphics.Containers { - public class OsuClickableContainer : ClickableContainer + public class OsuClickableContainer : ClickableContainer, IHasTooltip { private readonly HoverSampleSet sampleSet; @@ -23,12 +24,14 @@ namespace osu.Game.Graphics.Containers this.sampleSet = sampleSet; } + public virtual string TooltipText { get; set; } + [BackgroundDependencyLoader] private void load() { if (AutoSizeAxes != Axes.None) { - content.RelativeSizeAxes = RelativeSizeAxes; + content.RelativeSizeAxes = (Axes.Both & ~AutoSizeAxes); content.AutoSizeAxes = AutoSizeAxes; } diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 2aa3fede2c..b117d71006 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; -using OpenTK; -using osu.Framework.Configuration; +using osuTK; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Audio; @@ -15,39 +15,47 @@ using osu.Game.Overlays; namespace osu.Game.Graphics.Containers { - public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler + [Cached(typeof(IPreviewTrackOwner))] + public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler { private SampleChannel samplePopIn; private SampleChannel samplePopOut; - protected virtual bool PlaySamplesOnStateChange => true; - protected override bool BlockNonPositionalInput => true; - private PreviewTrackManager previewTrackManager; + /// + /// Temporary to allow for overlays in the main screen content to not dim theirselves. + /// Should be eventually replaced by dimming which is aware of the target dim container (traverse parent for certain interface type?). + /// + protected virtual bool DimMainContent => true; + [Resolved(CanBeNull = true)] + private OsuGame game { get; set; } + + [Resolved] + private PreviewTrackManager previewTrackManager { get; set; } protected readonly Bindable OverlayActivationMode = new Bindable(OverlayActivation.All); - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + [BackgroundDependencyLoader(true)] + private void load(AudioManager audio) { - var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - dependencies.CacheAs(this); - return dependencies; + samplePopIn = audio.Samples.Get(@"UI/overlay-pop-in"); + samplePopOut = audio.Samples.Get(@"UI/overlay-pop-out"); } - [BackgroundDependencyLoader(true)] - private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager) + protected override void LoadComplete() { - this.previewTrackManager = previewTrackManager; + if (game != null) + OverlayActivationMode.BindTo(game.OverlayActivationMode); - if (osuGame != null) - OverlayActivationMode.BindTo(osuGame.OverlayActivationMode); + OverlayActivationMode.BindValueChanged(mode => + { + if (mode.NewValue == OverlayActivation.Disabled) + State.Value = Visibility.Hidden; + }, true); - samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in"); - samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out"); - - StateChanged += onStateChanged; + base.LoadComplete(); } /// @@ -62,21 +70,40 @@ namespace osu.Game.Graphics.Containers protected override bool OnClick(ClickEvent e) { if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition)) - { - State = Visibility.Hidden; - return true; - } + Hide(); return base.OnClick(e); } + private bool closeOnDragEnd; + + protected override bool OnDragStart(DragStartEvent e) + { + if (!base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition)) + closeOnDragEnd = true; + + return base.OnDragStart(e); + } + + protected override bool OnDragEnd(DragEndEvent e) + { + if (closeOnDragEnd) + { + Hide(); + closeOnDragEnd = false; + } + + return base.OnDragEnd(e); + } + public virtual bool OnPressed(GlobalAction action) { switch (action) { case GlobalAction.Back: - State = Visibility.Hidden; + Hide(); return true; + case GlobalAction.Select: return true; } @@ -86,22 +113,28 @@ namespace osu.Game.Graphics.Containers public bool OnReleased(GlobalAction action) => false; - private void onStateChanged(Visibility visibility) + protected override void UpdateState(ValueChangedEvent state) { - switch (visibility) + switch (state.NewValue) { case Visibility.Visible: - if (OverlayActivationMode != OverlayActivation.Disabled) + if (OverlayActivationMode.Value == OverlayActivation.Disabled) { - if (PlaySamplesOnStateChange) samplePopIn?.Play(); + State.Value = Visibility.Hidden; + return; } - else - State = Visibility.Hidden; + + samplePopIn?.Play(); + if (BlockScreenWideMouse && DimMainContent) game?.AddBlockingOverlay(this); break; + case Visibility.Hidden: - if (PlaySamplesOnStateChange) samplePopOut?.Play(); + samplePopOut?.Play(); + if (BlockScreenWideMouse) game?.RemoveBlockingOverlay(this); break; } + + base.UpdateState(state); } protected override void PopOut() @@ -109,5 +142,11 @@ namespace osu.Game.Graphics.Containers base.PopOut(); previewTrackManager.StopAnyPlaying(this); } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + game?.RemoveBlockingOverlay(this); + } } } diff --git a/osu.Game/Graphics/Containers/OsuHoverContainer.cs b/osu.Game/Graphics/Containers/OsuHoverContainer.cs index 577d889be3..67af79c763 100644 --- a/osu.Game/Graphics/Containers/OsuHoverContainer.cs +++ b/osu.Game/Graphics/Containers/OsuHoverContainer.cs @@ -1,39 +1,72 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Input.Events; +using osuTK.Graphics; +using System.Collections.Generic; namespace osu.Game.Graphics.Containers { public class OsuHoverContainer : OsuClickableContainer { + protected const float FADE_DURATION = 500; + protected Color4 HoverColour; protected Color4 IdleColour = Color4.White; protected virtual IEnumerable EffectTargets => new[] { Content }; + public OsuHoverContainer() + { + Enabled.ValueChanged += e => + { + if (isHovered) + { + if (e.NewValue) + fadeIn(); + else + fadeOut(); + } + }; + } + + private bool isHovered; + protected override bool OnHover(HoverEvent e) { - EffectTargets.ForEach(d => d.FadeColour(HoverColour, 500, Easing.OutQuint)); + if (isHovered) + return false; + + isHovered = true; + + if (!Enabled.Value) + return false; + + fadeIn(); + return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { - EffectTargets.ForEach(d => d.FadeColour(IdleColour, 500, Easing.OutQuint)); + if (!isHovered) + return; + + isHovered = false; + fadeOut(); + base.OnHoverLost(e); } [BackgroundDependencyLoader] private void load(OsuColour colours) { - HoverColour = colours.Yellow; + if (HoverColour == default) + HoverColour = colours.Yellow; } protected override void LoadComplete() @@ -41,5 +74,9 @@ namespace osu.Game.Graphics.Containers base.LoadComplete(); EffectTargets.ForEach(d => d.FadeColour(IdleColour)); } + + private void fadeIn() => EffectTargets.ForEach(d => d.FadeColour(HoverColour, FADE_DURATION, Easing.OutQuint)); + + private void fadeOut() => EffectTargets.ForEach(d => d.FadeColour(IdleColour, FADE_DURATION, Easing.OutQuint)); } } diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs index 4f18eb9e7b..2721ce55dc 100644 --- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs +++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs @@ -1,13 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Graphics.Containers { - public class OsuScrollContainer : ScrollContainer + public class OsuScrollContainer : ScrollContainer { /// /// Allows controlling the scroll bar from any position in the container using the right mouse button. @@ -22,17 +27,23 @@ namespace osu.Game.Graphics.Containers private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right; - private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar); + private void scrollFromMouseEvent(MouseEvent e) => + ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar); - private bool mouseScrollBarDragging; + private bool rightMouseDragging; - protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging; + protected override bool IsDragging => base.IsDragging || rightMouseDragging; + + public OsuScrollContainer(Direction scrollDirection = Direction.Vertical) + : base(scrollDirection) + { + } protected override bool OnMouseDown(MouseDownEvent e) { if (shouldPerformRightMouseScroll(e)) { - scrollToRelative(e.MousePosition[ScrollDim]); + scrollFromMouseEvent(e); return true; } @@ -41,9 +52,9 @@ namespace osu.Game.Graphics.Containers protected override bool OnDrag(DragEvent e) { - if (mouseScrollBarDragging) + if (rightMouseDragging) { - scrollToRelative(e.MousePosition[ScrollDim]); + scrollFromMouseEvent(e); return true; } @@ -54,7 +65,7 @@ namespace osu.Game.Graphics.Containers { if (shouldPerformRightMouseScroll(e)) { - mouseScrollBarDragging = true; + rightMouseDragging = true; return true; } @@ -63,13 +74,95 @@ namespace osu.Game.Graphics.Containers protected override bool OnDragEnd(DragEndEvent e) { - if (mouseScrollBarDragging) + if (rightMouseDragging) { - mouseScrollBarDragging = false; + rightMouseDragging = false; return true; } return base.OnDragEnd(e); } + + protected override ScrollbarContainer CreateScrollbar(Direction direction) => new OsuScrollbar(direction); + + protected class OsuScrollbar : ScrollbarContainer + { + private const float dim_size = 10; + + private Color4 hoverColour; + private Color4 defaultColour; + private Color4 highlightColour; + + private readonly Box box; + + public OsuScrollbar(Direction scrollDir) + : base(scrollDir) + { + Blending = BlendingParameters.Additive; + + CornerRadius = 5; + + const float margin = 3; + + Margin = new MarginPadding + { + Left = scrollDir == Direction.Vertical ? margin : 0, + Right = scrollDir == Direction.Vertical ? margin : 0, + Top = scrollDir == Direction.Horizontal ? margin : 0, + Bottom = scrollDir == Direction.Horizontal ? margin : 0, + }; + + Masking = true; + Child = box = new Box { RelativeSizeAxes = Axes.Both }; + + ResizeTo(1); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = defaultColour = colours.Gray8; + hoverColour = colours.GrayF; + highlightColour = colours.Green; + } + + public override void ResizeTo(float val, int duration = 0, Easing easing = Easing.None) + { + Vector2 size = new Vector2(dim_size) + { + [(int)ScrollDirection] = val + }; + this.ResizeTo(size, duration, easing); + } + + protected override bool OnHover(HoverEvent e) + { + this.FadeColour(hoverColour, 100); + return true; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + this.FadeColour(defaultColour, 100); + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + if (!base.OnMouseDown(e)) return false; + + //note that we are changing the colour of the box here as to not interfere with the hover effect. + box.FadeColour(highlightColour, 100); + return true; + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + if (e.Button != MouseButton.Left) return false; + + box.FadeColour(Color4.White, 100); + + return base.OnMouseUp(e); + } + } } } diff --git a/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs b/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs index e77e075fe2..6a87a4b8b9 100644 --- a/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs +++ b/osu.Game/Graphics/Containers/OsuTextFlowContainer.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -11,7 +12,8 @@ namespace osu.Game.Graphics.Containers { public class OsuTextFlowContainer : TextFlowContainer { - public OsuTextFlowContainer(Action defaultCreationParameters = null) : base(defaultCreationParameters) + public OsuTextFlowContainer(Action defaultCreationParameters = null) + : base(defaultCreationParameters) { } @@ -19,6 +21,6 @@ namespace osu.Game.Graphics.Containers public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable); - public void AddIcon(FontAwesome icon, Action creationParameters = null) => AddText(((char)icon).ToString(), creationParameters); + public IEnumerable AddIcon(IconUsage icon, Action creationParameters = null) => AddText(icon.Icon.ToString(), creationParameters); } } diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index a6b79a20dc..f65a0a469a 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Input; -using OpenTK; +using osuTK; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Game.Configuration; -using osu.Framework.Configuration; using osu.Framework.MathUtils; namespace osu.Game.Graphics.Containers @@ -45,7 +45,7 @@ namespace osu.Game.Graphics.Containers parallaxEnabled = config.GetBindable(OsuSetting.MenuParallax); parallaxEnabled.ValueChanged += delegate { - if (!parallaxEnabled) + if (!parallaxEnabled.Value) { content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint); content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount)); @@ -65,7 +65,7 @@ namespace osu.Game.Graphics.Containers { base.Update(); - if (parallaxEnabled) + if (parallaxEnabled.Value) { Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount; diff --git a/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs b/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs index e6dcb336e7..6360e41bef 100644 --- a/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs +++ b/osu.Game/Graphics/Containers/ReverseChildIDFillFlowContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs new file mode 100644 index 0000000000..8f07c3a656 --- /dev/null +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -0,0 +1,173 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Screens; +using osu.Game.Configuration; +using osu.Game.Screens; +using osu.Game.Screens.Backgrounds; +using osuTK; + +namespace osu.Game.Graphics.Containers +{ + /// + /// Handles user-defined scaling, allowing application at multiple levels defined by . + /// + public class ScalingContainer : Container + { + private Bindable sizeX; + private Bindable sizeY; + private Bindable posX; + private Bindable posY; + + private readonly ScalingMode? targetMode; + + private Bindable scalingMode; + + private readonly Container content; + protected override Container Content => content; + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + private readonly Container sizableContainer; + + private BackgroundScreenStack backgroundStack; + + /// + /// Create a new instance. + /// + /// The mode which this container should be handling. Handles all modes if null. + public ScalingContainer(ScalingMode? targetMode = null) + { + this.targetMode = targetMode; + RelativeSizeAxes = Axes.Both; + + InternalChild = sizableContainer = new AlwaysInputContainer + { + RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, + CornerRadius = 10, + Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay) + }; + } + + private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer + { + private readonly bool applyUIScale; + private Bindable uiScale; + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + public ScalingDrawSizePreservingFillContainer(bool applyUIScale) + { + this.applyUIScale = applyUIScale; + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager osuConfig) + { + if (applyUIScale) + { + uiScale = osuConfig.GetBindable(OsuSetting.UIScale); + uiScale.BindValueChanged(scaleChanged, true); + } + } + + private void scaleChanged(ValueChangedEvent args) + { + this.ScaleTo(new Vector2(args.NewValue), 500, Easing.Out); + this.ResizeTo(new Vector2(1 / args.NewValue), 500, Easing.Out); + } + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + scalingMode = config.GetBindable(OsuSetting.Scaling); + scalingMode.ValueChanged += _ => updateSize(); + + sizeX = config.GetBindable(OsuSetting.ScalingSizeX); + sizeX.ValueChanged += _ => updateSize(); + + sizeY = config.GetBindable(OsuSetting.ScalingSizeY); + sizeY.ValueChanged += _ => updateSize(); + + posX = config.GetBindable(OsuSetting.ScalingPositionX); + posX.ValueChanged += _ => updateSize(); + + posY = config.GetBindable(OsuSetting.ScalingPositionY); + posY.ValueChanged += _ => updateSize(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + updateSize(); + sizableContainer.FinishTransforms(); + } + + private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1); + + private void updateSize() + { + const float fade_time = 500; + + if (targetMode == ScalingMode.Everything) + { + // the top level scaling container manages the background to be displayed while scaling. + if (requiresBackgroundVisible) + { + if (backgroundStack == null) + { + AddInternal(backgroundStack = new BackgroundScreenStack + { + Colour = OsuColour.Gray(0.1f), + Alpha = 0, + Depth = float.MaxValue + }); + + backgroundStack.Push(new ScalingBackgroundScreen()); + } + + backgroundStack.FadeIn(fade_time); + } + else + backgroundStack?.FadeOut(fade_time); + } + + bool scaling = targetMode == null || scalingMode.Value == targetMode; + + var targetSize = scaling ? new Vector2(sizeX.Value, sizeY.Value) : Vector2.One; + var targetPosition = scaling ? new Vector2(posX.Value, posY.Value) * (Vector2.One - targetSize) : Vector2.Zero; + bool requiresMasking = scaling && targetSize != Vector2.One; + + if (requiresMasking) + sizableContainer.Masking = true; + + sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart); + sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; }); + } + + private class ScalingBackgroundScreen : BackgroundScreenDefault + { + public override void OnEntering(IScreen last) + { + this.FadeInFromZero(4000, Easing.OutQuint); + } + } + + private class AlwaysInputContainer : Container + { + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + public AlwaysInputContainer() + { + RelativeSizeAxes = Axes.Both; + } + } + } +} diff --git a/osu.Game/Graphics/Containers/SectionsContainer.cs b/osu.Game/Graphics/Containers/SectionsContainer.cs index 36fdbe6e94..9d886c457f 100644 --- a/osu.Game/Graphics/Containers/SectionsContainer.cs +++ b/osu.Game/Graphics/Containers/SectionsContainer.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -16,7 +16,7 @@ namespace osu.Game.Graphics.Containers where T : Drawable { private Drawable expandableHeader, fixedHeader, footer, headerBackground; - private readonly ScrollContainer scrollContainer; + private readonly OsuScrollContainer scrollContainer; private readonly Container headerBackgroundContainer; private readonly FlowContainer scrollContentContainer; @@ -24,7 +24,7 @@ namespace osu.Game.Graphics.Containers public Drawable ExpandableHeader { - get { return expandableHeader; } + get => expandableHeader; set { if (value == expandableHeader) return; @@ -40,7 +40,7 @@ namespace osu.Game.Graphics.Containers public Drawable FixedHeader { - get { return fixedHeader; } + get => fixedHeader; set { if (value == fixedHeader) return; @@ -56,7 +56,7 @@ namespace osu.Game.Graphics.Containers public Drawable Footer { - get { return footer; } + get => footer; set { if (value == footer) return; @@ -75,7 +75,7 @@ namespace osu.Game.Graphics.Containers public Drawable HeaderBackground { - get { return headerBackground; } + get => headerBackground; set { if (value == headerBackground) return; @@ -110,6 +110,7 @@ namespace osu.Game.Graphics.Containers private float headerHeight, footerHeight; private readonly MarginPadding originalSectionsMargin; + private void updateSectionsMargin() { if (!Children.Any()) return; @@ -123,7 +124,7 @@ namespace osu.Game.Graphics.Containers public SectionsContainer() { - AddInternal(scrollContainer = new ScrollContainer + AddInternal(scrollContainer = new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Masking = true, @@ -141,13 +142,26 @@ namespace osu.Game.Graphics.Containers public void ScrollToTop() => scrollContainer.ScrollTo(0); + public override void InvalidateFromChild(Invalidation invalidation, Drawable source = null) + { + base.InvalidateFromChild(invalidation, source); + + if ((invalidation & Invalidation.DrawSize) != 0) + { + if (source == ExpandableHeader) //We need to recalculate the positions if the ExpandableHeader changed its size + lastKnownScroll = -1; + } + } + private float lastKnownScroll; + protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); float headerH = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0); float footerH = Footer?.LayoutSize.Y ?? 0; + if (headerH != headerHeight || footerH != footerHeight) { headerHeight = headerH; @@ -179,6 +193,7 @@ namespace osu.Game.Graphics.Containers foreach (var section in Children) { float diff = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset); + if (diff < minDiff) { minDiff = diff; diff --git a/osu.Game/Graphics/Containers/ShakeContainer.cs b/osu.Game/Graphics/Containers/ShakeContainer.cs index fde4d59f46..e5a6bcc28e 100644 --- a/osu.Game/Graphics/Containers/ShakeContainer.cs +++ b/osu.Game/Graphics/Containers/ShakeContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -11,29 +11,43 @@ namespace osu.Game.Graphics.Containers /// public class ShakeContainer : Container { + /// + /// The length of a single shake. + /// + public float ShakeDuration = 80; + + /// + /// Total number of shakes. May be shortened if possible. + /// + public float TotalShakes = 4; + + /// + /// Pixels of displacement per shake. + /// + public float ShakeMagnitude = 8; + /// /// Shake the contents of this container. /// /// The maximum length the shake should last. - public void Shake(double maximumLength) + public void Shake(double? maximumLength = null) { const float shake_amount = 8; - const float shake_duration = 30; // if we don't have enough time, don't bother shaking. - if (maximumLength < shake_duration * 2) + if (maximumLength < ShakeDuration * 2) return; - var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then() - .MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then(); + var sequence = this.MoveToX(shake_amount, ShakeDuration / 2, Easing.OutSine).Then() + .MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then(); // if we don't have enough time for the second shake, skip it. - if (maximumLength > shake_duration * 4) + if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4) sequence = sequence - .MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then() - .MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then(); + .MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then() + .MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then(); - sequence.MoveToX(0, shake_duration / 2, Easing.InSine); + sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine); } } } diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs new file mode 100644 index 0000000000..7683bbcd63 --- /dev/null +++ b/osu.Game/Graphics/Containers/UserDimContainer.cs @@ -0,0 +1,90 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Configuration; + +namespace osu.Game.Graphics.Containers +{ + /// + /// A container that applies user-configured visual settings to its contents. + /// + public abstract class UserDimContainer : Container + { + protected const float BACKGROUND_FADE_DURATION = 800; + + /// + /// Whether or not user-configured dim levels should be applied to the container. + /// + public readonly Bindable EnableUserDim = new Bindable(true); + + /// + /// Whether or not the storyboard loaded should completely hide the background behind it. + /// + public readonly Bindable StoryboardReplacesBackground = new Bindable(); + + /// + /// Whether the content of this container is currently being displayed. + /// + public bool ContentDisplayed { get; private set; } + + protected Bindable UserDimLevel { get; private set; } + + protected Bindable ShowStoryboard { get; private set; } + + protected Bindable ShowVideo { get; private set; } + + protected double DimLevel => EnableUserDim.Value ? UserDimLevel.Value : 0; + + protected override Container Content => dimContent; + + private Container dimContent { get; } + + /// + /// Creates a new . + /// + protected UserDimContainer() + { + AddInternal(dimContent = new Container { RelativeSizeAxes = Axes.Both }); + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + UserDimLevel = config.GetBindable(OsuSetting.DimLevel); + ShowStoryboard = config.GetBindable(OsuSetting.ShowStoryboard); + ShowVideo = config.GetBindable(OsuSetting.ShowVideoBackground); + + EnableUserDim.ValueChanged += _ => UpdateVisuals(); + UserDimLevel.ValueChanged += _ => UpdateVisuals(); + ShowStoryboard.ValueChanged += _ => UpdateVisuals(); + ShowVideo.ValueChanged += _ => UpdateVisuals(); + StoryboardReplacesBackground.ValueChanged += _ => UpdateVisuals(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + UpdateVisuals(); + } + + /// + /// Whether the content of this container should currently be visible. + /// + protected virtual bool ShowDimContent => true; + + /// + /// Should be invoked when any dependent dim level or user setting is changed and bring the visual state up-to-date. + /// + protected virtual void UpdateVisuals() + { + ContentDisplayed = ShowDimContent; + + dimContent.FadeTo(ContentDisplayed ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint); + dimContent.FadeColour(OsuColour.Gray(1 - (float)DimLevel), BACKGROUND_FADE_DURATION, Easing.OutQuint); + } + } +} diff --git a/osu.Game/Graphics/Containers/WaveContainer.cs b/osu.Game/Graphics/Containers/WaveContainer.cs index 82432c6ee7..c01674f5b4 100644 --- a/osu.Game/Graphics/Containers/WaveContainer.cs +++ b/osu.Game/Graphics/Containers/WaveContainer.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Graphics.Containers { @@ -28,6 +29,8 @@ namespace osu.Game.Graphics.Containers protected override Container Content => contentContainer; + protected override bool StartHidden => true; + public Color4 FirstWaveColour { get => firstWave.Colour; @@ -94,6 +97,7 @@ namespace osu.Game.Graphics.Containers AddInternal(contentContainer = new Container { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, }); @@ -102,23 +106,17 @@ namespace osu.Game.Graphics.Containers protected override void PopIn() { foreach (var w in wavesContainer.Children) - w.State = Visibility.Visible; + w.Show(); - this.FadeIn(100, Easing.OutQuint); contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint); - - this.FadeIn(100, Easing.OutQuint); } protected override void PopOut() { - this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint); - contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In); - foreach (var w in wavesContainer.Children) - w.State = Visibility.Hidden; + w.Hide(); - this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint); + contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In); } protected override void UpdateAfterChildren() @@ -127,7 +125,8 @@ namespace osu.Game.Graphics.Containers // This is done as an optimization, such that invisible parts of the waves // are masked away, and thus do not consume fill rate. - wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y)); + // todo: revert https://github.com/ppy/osu/commit/aff9e3617da0c8fe252169fae287e39b44575b5e after FTB is fixed on iOS. + wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y * DrawHeight)); } private class Wave : VisibilityContainer diff --git a/osu.Game/Graphics/Cursor/IProvideCursor.cs b/osu.Game/Graphics/Cursor/IProvideCursor.cs index c7b23bbc00..3a920ba976 100644 --- a/osu.Game/Graphics/Cursor/IProvideCursor.cs +++ b/osu.Game/Graphics/Cursor/IProvideCursor.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index ba858bf52d..5a83d8e4ce 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -1,9 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -11,9 +10,10 @@ using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using System; using JetBrains.Annotations; +using osu.Framework.Bindables; using osu.Framework.Graphics.Textures; using osu.Framework.Input.Events; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Graphics.Cursor { @@ -45,10 +45,12 @@ namespace osu.Game.Graphics.Cursor { var position = e.MousePosition; var distance = Vector2Extensions.Distance(position, positionMouseDown); + // don't start rotating until we're moved a minimum distance away from the mouse down location, // else it can have an annoying effect. if (dragRotationState == DragRotationState.DragStarted && distance > 30) dragRotationState = DragRotationState.Rotating; + // don't rotate when distance is zero to avoid NaN if (dragRotationState == DragRotationState.Rotating && distance > 0) { @@ -80,11 +82,12 @@ namespace osu.Game.Graphics.Cursor activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint); } - if (e.Button == MouseButton.Left && cursorRotate) + if (e.Button == MouseButton.Left && cursorRotate.Value) { dragRotationState = DragRotationState.DragStarted; positionMouseDown = e.MousePosition; } + return base.OnMouseDown(e); } @@ -102,6 +105,7 @@ namespace osu.Game.Graphics.Cursor activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf); dragRotationState = DragRotationState.NotDragging; } + return base.OnMouseUp(e); } @@ -120,7 +124,7 @@ namespace osu.Game.Graphics.Cursor public class Cursor : Container { private Container cursorContainer; - private Bindable cursorScale; + private Bindable cursorScale; private const float base_scale = 0.15f; public Sprite AdditiveLayer; @@ -146,7 +150,7 @@ namespace osu.Game.Graphics.Cursor }, AdditiveLayer = new Sprite { - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = colour.Pink, Alpha = 0, Texture = textures.Get(@"Cursor/menu-cursor-additive"), @@ -155,9 +159,8 @@ namespace osu.Game.Graphics.Cursor } }; - cursorScale = config.GetBindable(OsuSetting.MenuCursorSize); - cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale); - cursorScale.TriggerChange(); + cursorScale = config.GetBindable(OsuSetting.MenuCursorSize); + cursorScale.BindValueChanged(scale => cursorContainer.Scale = new Vector2(scale.NewValue * base_scale), true); } } diff --git a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs index 5823fad93a..b7ea1ba56a 100644 --- a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs +++ b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Graphics; @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.Cursor { AddRangeInternal(new Drawable[] { - Cursor = new MenuCursor { State = Visibility.Hidden }, + Cursor = new MenuCursor { State = { Value = Visibility.Hidden } }, content = new Container { RelativeSizeAxes = Axes.Both } }); } @@ -43,6 +43,7 @@ namespace osu.Game.Graphics.Cursor } private IProvideCursor currentTarget; + protected override void Update() { base.Update(); @@ -50,6 +51,7 @@ namespace osu.Game.Graphics.Cursor if (!CanShowCursor) { currentTarget?.Cursor?.Hide(); + currentTarget = null; return; } diff --git a/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs b/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs index 9408d63573..fbb3fa0e6c 100644 --- a/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuContextMenuContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs index 44156f6e83..57f39bb8c7 100644 --- a/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs +++ b/osu.Game/Graphics/Cursor/OsuTooltipContainer.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Sprites; @@ -17,7 +17,8 @@ namespace osu.Game.Graphics.Cursor { protected override ITooltip CreateTooltip() => new OsuTooltip(); - public OsuTooltipContainer(CursorContainer cursor) : base(cursor) + public OsuTooltipContainer(CursorContainer cursor) + : base(cursor) { } @@ -29,24 +30,25 @@ namespace osu.Game.Graphics.Cursor private readonly OsuSpriteText text; private bool instantMovement = true; - public override string TooltipText + public override bool SetContent(object content) { - set + if (!(content is string contentString)) + return false; + + if (contentString == text.Text) return true; + + text.Text = contentString; + + if (IsPresent) { - if (value == text.Text) return; - - text.Text = value; - if (IsPresent) - { - AutoSizeDuration = 250; - background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint); - } - else - AutoSizeDuration = 0; + AutoSizeDuration = 250; + background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint); } - } + else + AutoSizeDuration = 0; - private const float text_size = 16; + return true; + } public OsuTooltip() { @@ -69,9 +71,8 @@ namespace osu.Game.Graphics.Cursor }, text = new OsuSpriteText { - TextSize = text_size, Padding = new MarginPadding(5), - Font = @"Exo2.0-Regular", + Font = OsuFont.GetFont(weight: FontWeight.Regular) } }; } diff --git a/osu.Game/Graphics/DrawableDate.cs b/osu.Game/Graphics/DrawableDate.cs index 28f8bdf82f..533f02af7b 100644 --- a/osu.Game/Graphics/DrawableDate.cs +++ b/osu.Game/Graphics/DrawableDate.cs @@ -1,23 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using Humanizer; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Game.Graphics.Sprites; +using osu.Game.Utils; namespace osu.Game.Graphics { public class DrawableDate : OsuSpriteText, IHasTooltip { - protected readonly DateTimeOffset Date; + private DateTimeOffset date; + + public DateTimeOffset Date + { + get => date; + set + { + if (date == value) + return; + + date = value.ToLocalTime(); + + if (LoadState >= LoadState.Ready) + updateTime(); + } + } public DrawableDate(DateTimeOffset date) { - Font = "Exo2.0-RegularItalic"; - - Date = date.ToLocalTime(); + Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true); + Date = date; } [BackgroundDependencyLoader] @@ -39,14 +54,16 @@ namespace osu.Game.Graphics var diffToNow = DateTimeOffset.Now.Subtract(Date); double timeUntilNextUpdate = 1000; - if (diffToNow.TotalSeconds > 60) + + if (Math.Abs(diffToNow.TotalSeconds) > 120) { timeUntilNextUpdate *= 60; - if (diffToNow.TotalMinutes > 60) + + if (Math.Abs(diffToNow.TotalMinutes) > 120) { timeUntilNextUpdate *= 60; - if (diffToNow.TotalHours > 24) + if (Math.Abs(diffToNow.TotalHours) > 48) timeUntilNextUpdate *= 24; } } @@ -54,7 +71,7 @@ namespace osu.Game.Graphics Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate); } - protected virtual string Format() => Date.Humanize(); + protected virtual string Format() => HumanizerUtils.Humanize(Date); private void updateTime() => Text = Format(); diff --git a/osu.Game/Graphics/IHasAccentColour.cs b/osu.Game/Graphics/IHasAccentColour.cs index 64c240aa84..1a66819379 100644 --- a/osu.Game/Graphics/IHasAccentColour.cs +++ b/osu.Game/Graphics/IHasAccentColour.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs b/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs new file mode 100644 index 0000000000..8714138322 --- /dev/null +++ b/osu.Game/Graphics/OpenGL/Vertices/PositionAndColourVertex.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Runtime.InteropServices; +using osu.Framework.Graphics.OpenGL.Vertices; +using osuTK; +using osuTK.Graphics; +using osuTK.Graphics.ES30; + +namespace osu.Game.Graphics.OpenGL.Vertices +{ + [StructLayout(LayoutKind.Sequential)] + public struct PositionAndColourVertex : IEquatable, IVertex + { + [VertexMember(2, VertexAttribPointerType.Float)] + public Vector2 Position; + + [VertexMember(4, VertexAttribPointerType.Float)] + public Color4 Colour; + + public bool Equals(PositionAndColourVertex other) + => Position.Equals(other.Position) + && Colour.Equals(other.Colour); + } +} diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs index 7236248f18..af66f57f14 100644 --- a/osu.Game/Graphics/OsuColour.cs +++ b/osu.Game/Graphics/OsuColour.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK.Graphics; +using osu.Game.Beatmaps; +using osuTK.Graphics; namespace osu.Game.Graphics { @@ -20,12 +21,14 @@ namespace osu.Game.Graphics { default: throw new ArgumentException(@"Invalid hex string length!"); + case 3: return new Color4( (byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17), (byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17), (byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17), 255); + case 6: return new Color4( Convert.ToByte(hex.Substring(0, 2), 16), @@ -35,11 +38,38 @@ namespace osu.Game.Graphics } } + public Color4 ForDifficultyRating(DifficultyRating difficulty) + { + switch (difficulty) + { + case DifficultyRating.Easy: + return Green; + + default: + case DifficultyRating.Normal: + return Blue; + + case DifficultyRating.Hard: + return Yellow; + + case DifficultyRating.Insane: + return Pink; + + case DifficultyRating.Expert: + return Purple; + + case DifficultyRating.ExpertPlus: + return Gray0; + } + } + // See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less public readonly Color4 PurpleLighter = FromHex(@"eeeeff"); public readonly Color4 PurpleLight = FromHex(@"aa88ff"); + public readonly Color4 PurpleLightAlternative = FromHex(@"cba4da"); public readonly Color4 Purple = FromHex(@"8866ee"); public readonly Color4 PurpleDark = FromHex(@"6644cc"); + public readonly Color4 PurpleDarkAlternative = FromHex(@"312436"); public readonly Color4 PurpleDarker = FromHex(@"441188"); public readonly Color4 PinkLighter = FromHex(@"ffddee"); @@ -66,6 +96,48 @@ namespace osu.Game.Graphics public readonly Color4 GreenDark = FromHex(@"668800"); public readonly Color4 GreenDarker = FromHex(@"445500"); + public readonly Color4 Sky = FromHex(@"6bb5ff"); + public readonly Color4 GreySkyLighter = FromHex(@"c6e3f4"); + public readonly Color4 GreySkyLight = FromHex(@"8ab3cc"); + public readonly Color4 GreySky = FromHex(@"405461"); + public readonly Color4 GreySkyDark = FromHex(@"303d47"); + public readonly Color4 GreySkyDarker = FromHex(@"21272c"); + + public readonly Color4 Seafoam = FromHex(@"05ffa2"); + public readonly Color4 GreySeafoamLighter = FromHex(@"9ebab1"); + public readonly Color4 GreySeafoamLight = FromHex(@"4d7365"); + public readonly Color4 GreySeafoam = FromHex(@"33413c"); + public readonly Color4 GreySeafoamDark = FromHex(@"2c3532"); + public readonly Color4 GreySeafoamDarker = FromHex(@"1e2422"); + + public readonly Color4 Cyan = FromHex(@"05f4fd"); + public readonly Color4 GreyCyanLighter = FromHex(@"77b1b3"); + public readonly Color4 GreyCyanLight = FromHex(@"436d6f"); + public readonly Color4 GreyCyan = FromHex(@"293d3e"); + public readonly Color4 GreyCyanDark = FromHex(@"243536"); + public readonly Color4 GreyCyanDarker = FromHex(@"1e2929"); + + public readonly Color4 Lime = FromHex(@"82ff05"); + public readonly Color4 GreyLimeLighter = FromHex(@"deff87"); + public readonly Color4 GreyLimeLight = FromHex(@"657259"); + public readonly Color4 GreyLime = FromHex(@"3f443a"); + public readonly Color4 GreyLimeDark = FromHex(@"32352e"); + public readonly Color4 GreyLimeDarker = FromHex(@"2e302b"); + + public readonly Color4 Violet = FromHex(@"bf04ff"); + public readonly Color4 GreyVioletLighter = FromHex(@"ebb8fe"); + public readonly Color4 GreyVioletLight = FromHex(@"685370"); + public readonly Color4 GreyViolet = FromHex(@"46334d"); + public readonly Color4 GreyVioletDark = FromHex(@"2c2230"); + public readonly Color4 GreyVioletDarker = FromHex(@"201823"); + + public readonly Color4 Carmine = FromHex(@"ff0542"); + public readonly Color4 GreyCarmineLighter = FromHex(@"deaab4"); + public readonly Color4 GreyCarmineLight = FromHex(@"644f53"); + public readonly Color4 GreyCarmine = FromHex(@"342b2d"); + public readonly Color4 GreyCarmineDark = FromHex(@"302a2b"); + public readonly Color4 GreyCarmineDarker = FromHex(@"241d1e"); + public readonly Color4 Gray0 = FromHex(@"000"); public readonly Color4 Gray1 = FromHex(@"111"); public readonly Color4 Gray2 = FromHex(@"222"); diff --git a/osu.Game/Graphics/OsuFont.cs b/osu.Game/Graphics/OsuFont.cs new file mode 100644 index 0000000000..22250d4a56 --- /dev/null +++ b/osu.Game/Graphics/OsuFont.cs @@ -0,0 +1,116 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics +{ + public static class OsuFont + { + /// + /// The default font size. + /// + public const float DEFAULT_FONT_SIZE = 16; + + /// + /// The default font. + /// + public static FontUsage Default => GetFont(); + + public static FontUsage Numeric => GetFont(Typeface.Venera, weight: FontWeight.Regular); + + /// + /// Retrieves a . + /// + /// The font typeface. + /// The size of the text in local space. For a value of 16, a single line will have a height of 16px. + /// The font weight. + /// Whether the font is italic. + /// Whether all characters should be spaced the same distance apart. + /// The . + public static FontUsage GetFont(Typeface typeface = Typeface.Exo, float size = DEFAULT_FONT_SIZE, FontWeight weight = FontWeight.Medium, bool italics = false, bool fixedWidth = false) + => new FontUsage(GetFamilyString(typeface), size, GetWeightString(typeface, weight), italics, fixedWidth); + + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The string representation. + public static string GetFamilyString(Typeface typeface) + { + switch (typeface) + { + case Typeface.Exo: + return "Exo2.0"; + + case Typeface.Venera: + return "Venera"; + } + + return null; + } + + /// + /// Retrieves the string representation of a . + /// + /// The . + /// The . + /// The string representation of in the specified . + public static string GetWeightString(Typeface typeface, FontWeight weight) + => GetWeightString(GetFamilyString(typeface), weight); + + /// + /// Retrieves the string representation of a . + /// + /// The family string. + /// The . + /// The string representation of in the specified . + public static string GetWeightString(string family, FontWeight weight) + { + string weightString = weight.ToString(); + + // Only exo has an explicit "regular" weight, other fonts do not + if (family != GetFamilyString(Typeface.Exo) && weight == FontWeight.Regular) + weightString = string.Empty; + + return weightString; + } + } + + public static class OsuFontExtensions + { + /// + /// Creates a new by applying adjustments to this . + /// + /// The base . + /// The font typeface. If null, the value is copied from this . + /// The text size. If null, the value is copied from this . + /// The font weight. If null, the value is copied from this . + /// Whether the font is italic. If null, the value is copied from this . + /// Whether all characters should be spaced apart the same distance. If null, the value is copied from this . + /// The resulting . + public static FontUsage With(this FontUsage usage, Typeface? typeface = null, float? size = null, FontWeight? weight = null, bool? italics = null, bool? fixedWidth = null) + { + string familyString = typeface != null ? OsuFont.GetFamilyString(typeface.Value) : usage.Family; + string weightString = weight != null ? OsuFont.GetWeightString(familyString, weight.Value) : usage.Weight; + + return usage.With(familyString, size, weightString, italics, fixedWidth); + } + } + + public enum Typeface + { + Exo, + Venera, + } + + public enum FontWeight + { + Light, + Regular, + Medium, + SemiBold, + Bold, + Black + } +} diff --git a/osu.Game/Graphics/OsuIcon.cs b/osu.Game/Graphics/OsuIcon.cs new file mode 100644 index 0000000000..982e9dacab --- /dev/null +++ b/osu.Game/Graphics/OsuIcon.cs @@ -0,0 +1,94 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics +{ + public static class OsuIcon + { + public static IconUsage Get(int icon) => new IconUsage((char)icon, "osuFont"); + + // ruleset icons in circles + public static IconUsage RulesetOsu => Get(0xe000); + public static IconUsage RulesetMania => Get(0xe001); + public static IconUsage RulesetCatch => Get(0xe002); + public static IconUsage RulesetTaiko => Get(0xe003); + + // ruleset icons without circles + public static IconUsage FilledCircle => Get(0xe004); + public static IconUsage CrossCircle => Get(0xe005); + public static IconUsage Logo => Get(0xe006); + public static IconUsage ChevronDownCircle => Get(0xe007); + public static IconUsage EditCircle => Get(0xe033); + public static IconUsage LeftCircle => Get(0xe034); + public static IconUsage RightCircle => Get(0xe035); + public static IconUsage Charts => Get(0xe036); + public static IconUsage Solo => Get(0xe037); + public static IconUsage Multi => Get(0xe038); + public static IconUsage Gear => Get(0xe039); + + // misc icons + public static IconUsage Bat => Get(0xe008); + public static IconUsage Bubble => Get(0xe009); + public static IconUsage BubblePop => Get(0xe02e); + public static IconUsage Dice => Get(0xe011); + public static IconUsage Heart => Get(0xe02f); + public static IconUsage HeartBreak => Get(0xe030); + public static IconUsage Hot => Get(0xe031); + public static IconUsage ListSearch => Get(0xe032); + + //osu! playstyles + public static IconUsage PlaystyleTablet => Get(0xe02a); + public static IconUsage PlaystyleMouse => Get(0xe029); + public static IconUsage PlaystyleKeyboard => Get(0xe02b); + public static IconUsage PlaystyleTouch => Get(0xe02c); + + // osu! difficulties + public static IconUsage EasyOsu => Get(0xe015); + public static IconUsage NormalOsu => Get(0xe016); + public static IconUsage HardOsu => Get(0xe017); + public static IconUsage InsaneOsu => Get(0xe018); + public static IconUsage ExpertOsu => Get(0xe019); + + // taiko difficulties + public static IconUsage EasyTaiko => Get(0xe01a); + public static IconUsage NormalTaiko => Get(0xe01b); + public static IconUsage HardTaiko => Get(0xe01c); + public static IconUsage InsaneTaiko => Get(0xe01d); + public static IconUsage ExpertTaiko => Get(0xe01e); + + // fruits difficulties + public static IconUsage EasyFruits => Get(0xe01f); + public static IconUsage NormalFruits => Get(0xe020); + public static IconUsage HardFruits => Get(0xe021); + public static IconUsage InsaneFruits => Get(0xe022); + public static IconUsage ExpertFruits => Get(0xe023); + + // mania difficulties + public static IconUsage EasyMania => Get(0xe024); + public static IconUsage NormalMania => Get(0xe025); + public static IconUsage HardMania => Get(0xe026); + public static IconUsage InsaneMania => Get(0xe027); + public static IconUsage ExpertMania => Get(0xe028); + + // mod icons + public static IconUsage ModPerfect => Get(0xe049); + public static IconUsage ModAutopilot => Get(0xe03a); + public static IconUsage ModAuto => Get(0xe03b); + public static IconUsage ModCinema => Get(0xe03c); + public static IconUsage ModDoubletime => Get(0xe03d); + public static IconUsage ModEasy => Get(0xe03e); + public static IconUsage ModFlashlight => Get(0xe03f); + public static IconUsage ModHalftime => Get(0xe040); + public static IconUsage ModHardrock => Get(0xe041); + public static IconUsage ModHidden => Get(0xe042); + public static IconUsage ModNightcore => Get(0xe043); + public static IconUsage ModNofail => Get(0xe044); + public static IconUsage ModRelax => Get(0xe045); + public static IconUsage ModSpunout => Get(0xe046); + public static IconUsage ModSuddendeath => Get(0xe047); + public static IconUsage ModTarget => Get(0xe048); + public static IconUsage ModBg => Get(0xe04a); + } +} diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index be253f65c1..02d928ec66 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.IO; @@ -8,7 +8,7 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; @@ -22,7 +22,7 @@ using SixLabors.ImageSharp; namespace osu.Game.Graphics { - public class ScreenshotManager : Container, IKeyBindingHandler, IHandleGlobalInput + public class ScreenshotManager : Container, IKeyBindingHandler, IHandleGlobalKeyboardInput { private readonly BindableBool cursorVisibility = new BindableBool(true); @@ -51,7 +51,7 @@ namespace osu.Game.Graphics screenshotFormat = config.GetBindable(OsuSetting.ScreenshotFormat); captureMenuCursor = config.GetBindable(OsuSetting.ScreenshotCaptureMenuCursor); - shutter = audio.Sample.Get("UI/shutter"); + shutter = audio.Samples.Get("UI/shutter"); } public bool OnPressed(GlobalAction action) @@ -83,16 +83,25 @@ namespace osu.Game.Graphics const int frames_to_wait = 3; int framesWaited = 0; - ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => framesWaited++, 0, true); - while (framesWaited < frames_to_wait) - Thread.Sleep(10); - waitDelegate.Cancel(); + using (var framesWaitedEvent = new ManualResetEventSlim(false)) + { + ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => + { + if (framesWaited++ < frames_to_wait) + // ReSharper disable once AccessToDisposedClosure + framesWaitedEvent.Set(); + }, 10, true); + + framesWaitedEvent.Wait(); + waitDelegate.Cancel(); + } } using (var image = await host.TakeScreenshotAsync()) { - Interlocked.Decrement(ref screenShotTasks); + if (Interlocked.Decrement(ref screenShotTasks) == 0 && cursorVisibility.Value == false) + cursorVisibility.Value = true; var fileName = getFileName(); if (fileName == null) return; @@ -104,9 +113,11 @@ namespace osu.Game.Graphics case ScreenshotFormat.Png: image.SaveAsPng(stream); break; + case ScreenshotFormat.Jpg: image.SaveAsJpeg(stream); break; + default: throw new ArgumentOutOfRangeException(nameof(screenshotFormat)); } @@ -123,14 +134,6 @@ namespace osu.Game.Graphics } }); - protected override void Update() - { - base.Update(); - - if (cursorVisibility == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0) - cursorVisibility.Value = true; - } - private string getFileName() { var dt = DateTime.Now; diff --git a/osu.Game/Graphics/SpriteIcon.cs b/osu.Game/Graphics/SpriteIcon.cs deleted file mode 100644 index 1b1df45c77..0000000000 --- a/osu.Game/Graphics/SpriteIcon.cs +++ /dev/null @@ -1,1009 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics; -using osu.Framework.IO.Stores; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Caching; - -namespace osu.Game.Graphics -{ - public class SpriteIcon : CompositeDrawable - { - private Sprite spriteShadow; - private Sprite spriteMain; - - private Cached layout = new Cached(); - private Container shadowVisibility; - - private FontStore store; - - [BackgroundDependencyLoader] - private void load(FontStore store) - { - this.store = store; - - InternalChildren = new Drawable[] - { - shadowVisibility = new Container - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Child = spriteShadow = new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - Y = 2, - Colour = new Color4(0f, 0f, 0f, 0.2f), - }, - Alpha = shadow ? 1 : 0, - }, - spriteMain = new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit - }, - }; - - updateTexture(); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - updateTexture(); - } - - private FontAwesome loadedIcon; - private void updateTexture() - { - var loadableIcon = icon; - - if (loadableIcon == loadedIcon) return; - - var texture = store.Get(((char)loadableIcon).ToString()); - - spriteMain.Texture = texture; - spriteShadow.Texture = texture; - - if (Size == Vector2.Zero) - Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0); - - loadedIcon = loadableIcon; - } - - public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) - { - if ((invalidation & Invalidation.Colour) > 0 && Shadow) - layout.Invalidate(); - return base.Invalidate(invalidation, source, shallPropagate); - } - - protected override void Update() - { - if (!layout.IsValid) - { - //adjust shadow alpha based on highest component intensity to avoid muddy display of darker text. - //squared result for quadratic fall-off seems to give the best result. - var avgColour = (Color4)DrawColourInfo.Colour.AverageColour; - - spriteShadow.Alpha = (float)Math.Pow(Math.Max(Math.Max(avgColour.R, avgColour.G), avgColour.B), 2); - - layout.Validate(); - } - } - - private bool shadow; - public bool Shadow - { - get { return shadow; } - set - { - shadow = value; - if (shadowVisibility != null) - shadowVisibility.Alpha = value ? 1 : 0; - } - } - - private FontAwesome icon; - - public FontAwesome Icon - { - get - { - return icon; - } - - set - { - if (icon == value) return; - - icon = value; - if (LoadState == LoadState.Loaded) - updateTexture(); - } - } - } - - public enum FontAwesome - { - fa_500px = 0xf26e, - fa_address_book = 0xf2b9, - fa_address_book_o = 0xf2ba, - fa_address_card = 0xf2bb, - fa_address_card_o = 0xf2bc, - fa_adjust = 0xf042, - fa_adn = 0xf170, - fa_align_center = 0xf037, - fa_align_justify = 0xf039, - fa_align_left = 0xf036, - fa_align_right = 0xf038, - fa_amazon = 0xf270, - fa_ambulance = 0xf0f9, - fa_american_sign_language_interpreting = 0xf2a3, - fa_anchor = 0xf13d, - fa_android = 0xf17b, - fa_angellist = 0xf209, - fa_angle_double_down = 0xf103, - fa_angle_double_left = 0xf100, - fa_angle_double_right = 0xf101, - fa_angle_double_up = 0xf102, - fa_angle_down = 0xf107, - fa_angle_left = 0xf104, - fa_angle_right = 0xf105, - fa_angle_up = 0xf106, - fa_apple = 0xf179, - fa_archive = 0xf187, - fa_area_chart = 0xf1fe, - fa_arrow_circle_down = 0xf0ab, - fa_arrow_circle_left = 0xf0a8, - fa_arrow_circle_o_down = 0xf01a, - fa_arrow_circle_o_left = 0xf190, - fa_arrow_circle_o_right = 0xf18e, - fa_arrow_circle_o_up = 0xf01b, - fa_arrow_circle_right = 0xf0a9, - fa_arrow_circle_up = 0xf0aa, - fa_arrow_down = 0xf063, - fa_arrow_left = 0xf060, - fa_arrow_right = 0xf061, - fa_arrow_up = 0xf062, - fa_arrows = 0xf047, - fa_arrows_alt = 0xf0b2, - fa_arrows_h = 0xf07e, - fa_arrows_v = 0xf07d, - fa_asl_interpreting = 0xf2a3, - fa_assistive_listening_systems = 0xf2a2, - fa_asterisk = 0xf069, - fa_at = 0xf1fa, - fa_audio_description = 0xf29e, - fa_automobile = 0xf1b9, - fa_backward = 0xf04a, - fa_balance_scale = 0xf24e, - fa_ban = 0xf05e, - fa_bandcamp = 0xf2d5, - fa_bank = 0xf19c, - fa_bar_chart = 0xf080, - fa_bar_chart_o = 0xf080, - fa_barcode = 0xf02a, - fa_bars = 0xf0c9, - fa_bath = 0xf2cd, - fa_bathtub = 0xf2cd, - fa_battery = 0xf240, - fa_battery_0 = 0xf244, - fa_battery_1 = 0xf243, - fa_battery_2 = 0xf242, - fa_battery_3 = 0xf241, - fa_battery_4 = 0xf240, - fa_battery_empty = 0xf244, - fa_battery_full = 0xf240, - fa_battery_half = 0xf242, - fa_battery_quarter = 0xf243, - fa_battery_three_quarters = 0xf241, - fa_bed = 0xf236, - fa_beer = 0xf0fc, - fa_behance = 0xf1b4, - fa_behance_square = 0xf1b5, - fa_bell = 0xf0f3, - fa_bell_o = 0xf0a2, - fa_bell_slash = 0xf1f6, - fa_bell_slash_o = 0xf1f7, - fa_bicycle = 0xf206, - fa_binoculars = 0xf1e5, - fa_birthday_cake = 0xf1fd, - fa_bitbucket = 0xf171, - fa_bitbucket_square = 0xf172, - fa_bitcoin = 0xf15a, - fa_black_tie = 0xf27e, - fa_blind = 0xf29d, - fa_bluetooth = 0xf293, - fa_bluetooth_b = 0xf294, - fa_bold = 0xf032, - fa_bolt = 0xf0e7, - fa_bomb = 0xf1e2, - fa_book = 0xf02d, - fa_bookmark = 0xf02e, - fa_bookmark_o = 0xf097, - fa_braille = 0xf2a1, - fa_briefcase = 0xf0b1, - fa_btc = 0xf15a, - fa_bug = 0xf188, - fa_building = 0xf1ad, - fa_building_o = 0xf0f7, - fa_bullhorn = 0xf0a1, - fa_bullseye = 0xf140, - fa_bus = 0xf207, - fa_buysellads = 0xf20d, - fa_cab = 0xf1ba, - fa_calculator = 0xf1ec, - fa_calendar = 0xf073, - fa_calendar_check_o = 0xf274, - fa_calendar_minus_o = 0xf272, - fa_calendar_o = 0xf133, - fa_calendar_plus_o = 0xf271, - fa_calendar_times_o = 0xf273, - fa_camera = 0xf030, - fa_camera_retro = 0xf083, - fa_car = 0xf1b9, - fa_caret_down = 0xf0d7, - fa_caret_left = 0xf0d9, - fa_caret_right = 0xf0da, - fa_caret_square_o_down = 0xf150, - fa_caret_square_o_left = 0xf191, - fa_caret_square_o_right = 0xf152, - fa_caret_square_o_up = 0xf151, - fa_caret_up = 0xf0d8, - fa_cart_arrow_down = 0xf218, - fa_cart_plus = 0xf217, - fa_cc = 0xf20a, - fa_cc_amex = 0xf1f3, - fa_cc_diners_club = 0xf24c, - fa_cc_discover = 0xf1f2, - fa_cc_jcb = 0xf24b, - fa_cc_mastercard = 0xf1f1, - fa_cc_paypal = 0xf1f4, - fa_cc_stripe = 0xf1f5, - fa_cc_visa = 0xf1f0, - fa_certificate = 0xf0a3, - fa_chain = 0xf0c1, - fa_chain_broken = 0xf127, - fa_check = 0xf00c, - fa_check_circle = 0xf058, - fa_check_circle_o = 0xf05d, - fa_check_square = 0xf14a, - fa_check_square_o = 0xf046, - fa_chevron_circle_down = 0xf13a, - fa_chevron_circle_left = 0xf137, - fa_chevron_circle_right = 0xf138, - fa_chevron_circle_up = 0xf139, - fa_chevron_down = 0xf078, - fa_chevron_left = 0xf053, - fa_chevron_right = 0xf054, - fa_chevron_up = 0xf077, - fa_child = 0xf1ae, - fa_chrome = 0xf268, - fa_circle = 0xf111, - fa_circle_o = 0xf10c, - fa_circle_o_notch = 0xf1ce, - fa_circle_thin = 0xf1db, - fa_clipboard = 0xf0ea, - fa_clock_o = 0xf017, - fa_clone = 0xf24d, - fa_close = 0xf00d, - fa_cloud = 0xf0c2, - fa_cloud_download = 0xf0ed, - fa_cloud_upload = 0xf0ee, - fa_cny = 0xf157, - fa_code = 0xf121, - fa_code_fork = 0xf126, - fa_codepen = 0xf1cb, - fa_codiepie = 0xf284, - fa_coffee = 0xf0f4, - fa_cog = 0xf013, - fa_cogs = 0xf085, - fa_columns = 0xf0db, - fa_comment = 0xf075, - fa_comment_o = 0xf0e5, - fa_commenting = 0xf27a, - fa_commenting_o = 0xf27b, - fa_comments = 0xf086, - fa_comments_o = 0xf0e6, - fa_compass = 0xf14e, - fa_compress = 0xf066, - fa_connectdevelop = 0xf20e, - fa_contao = 0xf26d, - fa_copy = 0xf0c5, - fa_copyright = 0xf1f9, - fa_creative_commons = 0xf25e, - fa_credit_card = 0xf09d, - fa_credit_card_alt = 0xf283, - fa_crop = 0xf125, - fa_crosshairs = 0xf05b, - fa_css3 = 0xf13c, - fa_cube = 0xf1b2, - fa_cubes = 0xf1b3, - fa_cut = 0xf0c4, - fa_cutlery = 0xf0f5, - fa_dashboard = 0xf0e4, - fa_dashcube = 0xf210, - fa_database = 0xf1c0, - fa_deaf = 0xf2a4, - fa_deafness = 0xf2a4, - fa_dedent = 0xf03b, - fa_delicious = 0xf1a5, - fa_desktop = 0xf108, - fa_deviantart = 0xf1bd, - fa_diamond = 0xf219, - fa_digg = 0xf1a6, - fa_dollar = 0xf155, - fa_dot_circle_o = 0xf192, - fa_download = 0xf019, - fa_dribbble = 0xf17d, - fa_drivers_license = 0xf2c2, - fa_drivers_license_o = 0xf2c3, - fa_dropbox = 0xf16b, - fa_drupal = 0xf1a9, - fa_edge = 0xf282, - fa_edit = 0xf044, - fa_eercast = 0xf2da, - fa_eject = 0xf052, - fa_ellipsis_h = 0xf141, - fa_ellipsis_v = 0xf142, - fa_empire = 0xf1d1, - fa_envelope = 0xf0e0, - fa_envelope_o = 0xf003, - fa_envelope_open = 0xf2b6, - fa_envelope_open_o = 0xf2b7, - fa_envelope_square = 0xf199, - fa_envira = 0xf299, - fa_eraser = 0xf12d, - fa_etsy = 0xf2d7, - fa_eur = 0xf153, - fa_euro = 0xf153, - fa_exchange = 0xf0ec, - fa_exclamation = 0xf12a, - fa_exclamation_circle = 0xf06a, - fa_exclamation_triangle = 0xf071, - fa_expand = 0xf065, - fa_expeditedssl = 0xf23e, - fa_external_link = 0xf08e, - fa_external_link_square = 0xf14c, - fa_eye = 0xf06e, - fa_eye_slash = 0xf070, - fa_eyedropper = 0xf1fb, - fa_fa = 0xf2b4, - fa_facebook = 0xf09a, - fa_facebook_f = 0xf09a, - fa_facebook_official = 0xf230, - fa_facebook_square = 0xf082, - fa_fast_backward = 0xf049, - fa_fast_forward = 0xf050, - fa_fax = 0xf1ac, - fa_feed = 0xf09e, - fa_female = 0xf182, - fa_fighter_jet = 0xf0fb, - fa_file = 0xf15b, - fa_file_archive_o = 0xf1c6, - fa_file_audio_o = 0xf1c7, - fa_file_code_o = 0xf1c9, - fa_file_excel_o = 0xf1c3, - fa_file_image_o = 0xf1c5, - fa_file_movie_o = 0xf1c8, - fa_file_o = 0xf016, - fa_file_pdf_o = 0xf1c1, - fa_file_photo_o = 0xf1c5, - fa_file_picture_o = 0xf1c5, - fa_file_powerpoint_o = 0xf1c4, - fa_file_sound_o = 0xf1c7, - fa_file_text = 0xf15c, - fa_file_text_o = 0xf0f6, - fa_file_video_o = 0xf1c8, - fa_file_word_o = 0xf1c2, - fa_file_zip_o = 0xf1c6, - fa_files_o = 0xf0c5, - fa_film = 0xf008, - fa_filter = 0xf0b0, - fa_fire = 0xf06d, - fa_fire_extinguisher = 0xf134, - fa_firefox = 0xf269, - fa_first_order = 0xf2b0, - fa_flag = 0xf024, - fa_flag_checkered = 0xf11e, - fa_flag_o = 0xf11d, - fa_flash = 0xf0e7, - fa_flask = 0xf0c3, - fa_flickr = 0xf16e, - fa_floppy_o = 0xf0c7, - fa_folder = 0xf07b, - fa_folder_o = 0xf114, - fa_folder_open = 0xf07c, - fa_folder_open_o = 0xf115, - fa_font = 0xf031, - fa_font_awesome = 0xf2b4, - fa_fonticons = 0xf280, - fa_fort_awesome = 0xf286, - fa_forumbee = 0xf211, - fa_forward = 0xf04e, - fa_foursquare = 0xf180, - fa_free_code_camp = 0xf2c5, - fa_frown_o = 0xf119, - fa_futbol_o = 0xf1e3, - fa_gamepad = 0xf11b, - fa_gavel = 0xf0e3, - fa_gbp = 0xf154, - fa_ge = 0xf1d1, - fa_gear = 0xf013, - fa_gears = 0xf085, - fa_genderless = 0xf22d, - fa_get_pocket = 0xf265, - fa_gg = 0xf260, - fa_gg_circle = 0xf261, - fa_gift = 0xf06b, - fa_git = 0xf1d3, - fa_git_square = 0xf1d2, - fa_github = 0xf09b, - fa_github_alt = 0xf113, - fa_github_square = 0xf092, - fa_gitlab = 0xf296, - fa_gittip = 0xf184, - fa_glass = 0xf000, - fa_glide = 0xf2a5, - fa_glide_g = 0xf2a6, - fa_globe = 0xf0ac, - fa_google = 0xf1a0, - fa_google_plus = 0xf0d5, - fa_google_plus_circle = 0xf2b3, - fa_google_plus_official = 0xf2b3, - fa_google_plus_square = 0xf0d4, - fa_google_wallet = 0xf1ee, - fa_graduation_cap = 0xf19d, - fa_gratipay = 0xf184, - fa_grav = 0xf2d6, - fa_group = 0xf0c0, - fa_h_square = 0xf0fd, - fa_hacker_news = 0xf1d4, - fa_hand_grab_o = 0xf255, - fa_hand_lizard_o = 0xf258, - fa_hand_o_down = 0xf0a7, - fa_hand_o_left = 0xf0a5, - fa_hand_o_right = 0xf0a4, - fa_hand_o_up = 0xf0a6, - fa_hand_paper_o = 0xf256, - fa_hand_peace_o = 0xf25b, - fa_hand_pointer_o = 0xf25a, - fa_hand_rock_o = 0xf255, - fa_hand_scissors_o = 0xf257, - fa_hand_spock_o = 0xf259, - fa_hand_stop_o = 0xf256, - fa_handshake_o = 0xf2b5, - fa_hard_of_hearing = 0xf2a4, - fa_hashtag = 0xf292, - fa_hdd_o = 0xf0a0, - fa_header = 0xf1dc, - fa_headphones = 0xf025, - fa_heart = 0xf004, - fa_heart_o = 0xf08a, - fa_heartbeat = 0xf21e, - fa_history = 0xf1da, - fa_home = 0xf015, - fa_hospital_o = 0xf0f8, - fa_hotel = 0xf236, - fa_hourglass = 0xf254, - fa_hourglass_1 = 0xf251, - fa_hourglass_2 = 0xf252, - fa_hourglass_3 = 0xf253, - fa_hourglass_end = 0xf253, - fa_hourglass_half = 0xf252, - fa_hourglass_o = 0xf250, - fa_hourglass_start = 0xf251, - fa_houzz = 0xf27c, - fa_html5 = 0xf13b, - fa_i_cursor = 0xf246, - fa_id_badge = 0xf2c1, - fa_id_card = 0xf2c2, - fa_id_card_o = 0xf2c3, - fa_ils = 0xf20b, - fa_image = 0xf03e, - fa_imdb = 0xf2d8, - fa_inbox = 0xf01c, - fa_indent = 0xf03c, - fa_industry = 0xf275, - fa_info = 0xf129, - fa_info_circle = 0xf05a, - fa_inr = 0xf156, - fa_instagram = 0xf16d, - fa_institution = 0xf19c, - fa_internet_explorer = 0xf26b, - fa_intersex = 0xf224, - fa_ioxhost = 0xf208, - fa_italic = 0xf033, - fa_joomla = 0xf1aa, - fa_jpy = 0xf157, - fa_jsfiddle = 0xf1cc, - fa_key = 0xf084, - fa_keyboard_o = 0xf11c, - fa_krw = 0xf159, - fa_language = 0xf1ab, - fa_laptop = 0xf109, - fa_lastfm = 0xf202, - fa_lastfm_square = 0xf203, - fa_leaf = 0xf06c, - fa_leanpub = 0xf212, - fa_legal = 0xf0e3, - fa_lemon_o = 0xf094, - fa_level_down = 0xf149, - fa_level_up = 0xf148, - fa_life_bouy = 0xf1cd, - fa_life_buoy = 0xf1cd, - fa_life_ring = 0xf1cd, - fa_life_saver = 0xf1cd, - fa_lightbulb_o = 0xf0eb, - fa_line_chart = 0xf201, - fa_link = 0xf0c1, - fa_linkedin = 0xf0e1, - fa_linkedin_square = 0xf08c, - fa_linode = 0xf2b8, - fa_linux = 0xf17c, - fa_list = 0xf03a, - fa_list_alt = 0xf022, - fa_list_ol = 0xf0cb, - fa_list_ul = 0xf0ca, - fa_location_arrow = 0xf124, - fa_lock = 0xf023, - fa_long_arrow_down = 0xf175, - fa_long_arrow_left = 0xf177, - fa_long_arrow_right = 0xf178, - fa_long_arrow_up = 0xf176, - fa_low_vision = 0xf2a8, - fa_magic = 0xf0d0, - fa_magnet = 0xf076, - fa_mail_forward = 0xf064, - fa_mail_reply = 0xf112, - fa_mail_reply_all = 0xf122, - fa_male = 0xf183, - fa_map = 0xf279, - fa_map_marker = 0xf041, - fa_map_o = 0xf278, - fa_map_pin = 0xf276, - fa_map_signs = 0xf277, - fa_mars = 0xf222, - fa_mars_double = 0xf227, - fa_mars_stroke = 0xf229, - fa_mars_stroke_h = 0xf22b, - fa_mars_stroke_v = 0xf22a, - fa_maxcdn = 0xf136, - fa_meanpath = 0xf20c, - fa_medium = 0xf23a, - fa_medkit = 0xf0fa, - fa_meetup = 0xf2e0, - fa_meh_o = 0xf11a, - fa_mercury = 0xf223, - fa_microchip = 0xf2db, - fa_microphone = 0xf130, - fa_microphone_slash = 0xf131, - fa_minus = 0xf068, - fa_minus_circle = 0xf056, - fa_minus_square = 0xf146, - fa_minus_square_o = 0xf147, - fa_mixcloud = 0xf289, - fa_mobile = 0xf10b, - fa_mobile_phone = 0xf10b, - fa_modx = 0xf285, - fa_money = 0xf0d6, - fa_moon_o = 0xf186, - fa_mortar_board = 0xf19d, - fa_motorcycle = 0xf21c, - fa_mouse_pointer = 0xf245, - fa_music = 0xf001, - fa_navicon = 0xf0c9, - fa_neuter = 0xf22c, - fa_newspaper_o = 0xf1ea, - fa_object_group = 0xf247, - fa_object_ungroup = 0xf248, - fa_odnoklassniki = 0xf263, - fa_odnoklassniki_square = 0xf264, - fa_opencart = 0xf23d, - fa_openid = 0xf19b, - fa_opera = 0xf26a, - fa_optin_monster = 0xf23c, - fa_outdent = 0xf03b, - fa_pagelines = 0xf18c, - fa_paint_brush = 0xf1fc, - fa_paper_plane = 0xf1d8, - fa_paper_plane_o = 0xf1d9, - fa_paperclip = 0xf0c6, - fa_paragraph = 0xf1dd, - fa_paste = 0xf0ea, - fa_pause = 0xf04c, - fa_pause_circle = 0xf28b, - fa_pause_circle_o = 0xf28c, - fa_paw = 0xf1b0, - fa_paypal = 0xf1ed, - fa_pencil = 0xf040, - fa_pencil_square = 0xf14b, - fa_pencil_square_o = 0xf044, - fa_percent = 0xf295, - fa_phone = 0xf095, - fa_phone_square = 0xf098, - fa_photo = 0xf03e, - fa_picture_o = 0xf03e, - fa_pie_chart = 0xf200, - fa_pied_piper = 0xf2ae, - fa_pied_piper_alt = 0xf1a8, - fa_pied_piper_pp = 0xf1a7, - fa_pinterest = 0xf0d2, - fa_pinterest_p = 0xf231, - fa_pinterest_square = 0xf0d3, - fa_plane = 0xf072, - fa_play = 0xf04b, - fa_play_circle = 0xf144, - fa_play_circle_o = 0xf01d, - fa_plug = 0xf1e6, - fa_plus = 0xf067, - fa_plus_circle = 0xf055, - fa_plus_square = 0xf0fe, - fa_plus_square_o = 0xf196, - fa_podcast = 0xf2ce, - fa_power_off = 0xf011, - fa_print = 0xf02f, - fa_product_hunt = 0xf288, - fa_puzzle_piece = 0xf12e, - fa_qq = 0xf1d6, - fa_qrcode = 0xf029, - fa_question = 0xf128, - fa_question_circle = 0xf059, - fa_question_circle_o = 0xf29c, - fa_quora = 0xf2c4, - fa_quote_left = 0xf10d, - fa_quote_right = 0xf10e, - fa_ra = 0xf1d0, - fa_random = 0xf074, - fa_ravelry = 0xf2d9, - fa_rebel = 0xf1d0, - fa_recycle = 0xf1b8, - fa_reddit = 0xf1a1, - fa_reddit_alien = 0xf281, - fa_reddit_square = 0xf1a2, - fa_refresh = 0xf021, - fa_registered = 0xf25d, - fa_remove = 0xf00d, - fa_renren = 0xf18b, - fa_reorder = 0xf0c9, - fa_repeat = 0xf01e, - fa_reply = 0xf112, - fa_reply_all = 0xf122, - fa_resistance = 0xf1d0, - fa_retweet = 0xf079, - fa_rmb = 0xf157, - fa_road = 0xf018, - fa_rocket = 0xf135, - fa_rotate_left = 0xf0e2, - fa_rotate_right = 0xf01e, - fa_rouble = 0xf158, - fa_rss = 0xf09e, - fa_rss_square = 0xf143, - fa_rub = 0xf158, - fa_ruble = 0xf158, - fa_rupee = 0xf156, - fa_s15 = 0xf2cd, - fa_safari = 0xf267, - fa_save = 0xf0c7, - fa_scissors = 0xf0c4, - fa_scribd = 0xf28a, - fa_search = 0xf002, - fa_search_minus = 0xf010, - fa_search_plus = 0xf00e, - fa_sellsy = 0xf213, - fa_send = 0xf1d8, - fa_send_o = 0xf1d9, - fa_server = 0xf233, - fa_share = 0xf064, - fa_share_alt = 0xf1e0, - fa_share_alt_square = 0xf1e1, - fa_share_square = 0xf14d, - fa_share_square_o = 0xf045, - fa_shekel = 0xf20b, - fa_sheqel = 0xf20b, - fa_shield = 0xf132, - fa_ship = 0xf21a, - fa_shirtsinbulk = 0xf214, - fa_shopping_bag = 0xf290, - fa_shopping_basket = 0xf291, - fa_shopping_cart = 0xf07a, - fa_shower = 0xf2cc, - fa_sign_in = 0xf090, - fa_sign_language = 0xf2a7, - fa_sign_out = 0xf08b, - fa_signal = 0xf012, - fa_signing = 0xf2a7, - fa_simplybuilt = 0xf215, - fa_sitemap = 0xf0e8, - fa_skyatlas = 0xf216, - fa_skype = 0xf17e, - fa_slack = 0xf198, - fa_sliders = 0xf1de, - fa_slideshare = 0xf1e7, - fa_smile_o = 0xf118, - fa_snapchat = 0xf2ab, - fa_snapchat_ghost = 0xf2ac, - fa_snapchat_square = 0xf2ad, - fa_snowflake_o = 0xf2dc, - fa_soccer_ball_o = 0xf1e3, - fa_sort = 0xf0dc, - fa_sort_alpha_asc = 0xf15d, - fa_sort_alpha_desc = 0xf15e, - fa_sort_amount_asc = 0xf160, - fa_sort_amount_desc = 0xf161, - fa_sort_asc = 0xf0de, - fa_sort_desc = 0xf0dd, - fa_sort_down = 0xf0dd, - fa_sort_numeric_asc = 0xf162, - fa_sort_numeric_desc = 0xf163, - fa_sort_up = 0xf0de, - fa_soundcloud = 0xf1be, - fa_space_shuttle = 0xf197, - fa_spinner = 0xf110, - fa_spoon = 0xf1b1, - fa_spotify = 0xf1bc, - fa_square = 0xf0c8, - fa_square_o = 0xf096, - fa_stack_exchange = 0xf18d, - fa_stack_overflow = 0xf16c, - fa_star = 0xf005, - fa_star_half = 0xf089, - fa_star_half_empty = 0xf123, - fa_star_half_full = 0xf123, - fa_star_half_o = 0xf123, - fa_star_o = 0xf006, - fa_steam = 0xf1b6, - fa_steam_square = 0xf1b7, - fa_step_backward = 0xf048, - fa_step_forward = 0xf051, - fa_stethoscope = 0xf0f1, - fa_sticky_note = 0xf249, - fa_sticky_note_o = 0xf24a, - fa_stop = 0xf04d, - fa_stop_circle = 0xf28d, - fa_stop_circle_o = 0xf28e, - fa_street_view = 0xf21d, - fa_strikethrough = 0xf0cc, - fa_stumbleupon = 0xf1a4, - fa_stumbleupon_circle = 0xf1a3, - fa_subscript = 0xf12c, - fa_subway = 0xf239, - fa_suitcase = 0xf0f2, - fa_sun_o = 0xf185, - fa_superpowers = 0xf2dd, - fa_superscript = 0xf12b, - fa_support = 0xf1cd, - fa_table = 0xf0ce, - fa_tablet = 0xf10a, - fa_tachometer = 0xf0e4, - fa_tag = 0xf02b, - fa_tags = 0xf02c, - fa_tasks = 0xf0ae, - fa_taxi = 0xf1ba, - fa_telegram = 0xf2c6, - fa_television = 0xf26c, - fa_tencent_weibo = 0xf1d5, - fa_terminal = 0xf120, - fa_text_height = 0xf034, - fa_text_width = 0xf035, - fa_th = 0xf00a, - fa_th_large = 0xf009, - fa_th_list = 0xf00b, - fa_themeisle = 0xf2b2, - fa_thermometer = 0xf2c7, - fa_thermometer_0 = 0xf2cb, - fa_thermometer_1 = 0xf2ca, - fa_thermometer_2 = 0xf2c9, - fa_thermometer_3 = 0xf2c8, - fa_thermometer_4 = 0xf2c7, - fa_thermometer_empty = 0xf2cb, - fa_thermometer_full = 0xf2c7, - fa_thermometer_half = 0xf2c9, - fa_thermometer_quarter = 0xf2ca, - fa_thermometer_three_quarters = 0xf2c8, - fa_thumb_tack = 0xf08d, - fa_thumbs_down = 0xf165, - fa_thumbs_o_down = 0xf088, - fa_thumbs_o_up = 0xf087, - fa_thumbs_up = 0xf164, - fa_ticket = 0xf145, - fa_times = 0xf00d, - fa_times_circle = 0xf057, - fa_times_circle_o = 0xf05c, - fa_times_rectangle = 0xf2d3, - fa_times_rectangle_o = 0xf2d4, - fa_tint = 0xf043, - fa_toggle_down = 0xf150, - fa_toggle_left = 0xf191, - fa_toggle_off = 0xf204, - fa_toggle_on = 0xf205, - fa_toggle_right = 0xf152, - fa_toggle_up = 0xf151, - fa_trademark = 0xf25c, - fa_train = 0xf238, - fa_transgender = 0xf224, - fa_transgender_alt = 0xf225, - fa_trash = 0xf1f8, - fa_trash_o = 0xf014, - fa_tree = 0xf1bb, - fa_trello = 0xf181, - fa_tripadvisor = 0xf262, - fa_trophy = 0xf091, - fa_truck = 0xf0d1, - fa_try = 0xf195, - fa_tty = 0xf1e4, - fa_tumblr = 0xf173, - fa_tumblr_square = 0xf174, - fa_turkish_lira = 0xf195, - fa_tv = 0xf26c, - fa_twitch = 0xf1e8, - fa_twitter = 0xf099, - fa_twitter_square = 0xf081, - fa_umbrella = 0xf0e9, - fa_underline = 0xf0cd, - fa_undo = 0xf0e2, - fa_universal_access = 0xf29a, - fa_university = 0xf19c, - fa_unlink = 0xf127, - fa_unlock = 0xf09c, - fa_unlock_alt = 0xf13e, - fa_unsorted = 0xf0dc, - fa_upload = 0xf093, - fa_usb = 0xf287, - fa_usd = 0xf155, - fa_user = 0xf007, - fa_user_circle = 0xf2bd, - fa_user_circle_o = 0xf2be, - fa_user_md = 0xf0f0, - fa_user_o = 0xf2c0, - fa_user_plus = 0xf234, - fa_user_secret = 0xf21b, - fa_user_times = 0xf235, - fa_users = 0xf0c0, - fa_vcard = 0xf2bb, - fa_vcard_o = 0xf2bc, - fa_venus = 0xf221, - fa_venus_double = 0xf226, - fa_venus_mars = 0xf228, - fa_viacoin = 0xf237, - fa_viadeo = 0xf2a9, - fa_viadeo_square = 0xf2aa, - fa_video_camera = 0xf03d, - fa_vimeo = 0xf27d, - fa_vimeo_square = 0xf194, - fa_vine = 0xf1ca, - fa_vk = 0xf189, - fa_volume_control_phone = 0xf2a0, - fa_volume_down = 0xf027, - fa_volume_off = 0xf026, - fa_volume_up = 0xf028, - fa_warning = 0xf071, - fa_wechat = 0xf1d7, - fa_weibo = 0xf18a, - fa_weixin = 0xf1d7, - fa_whatsapp = 0xf232, - fa_wheelchair = 0xf193, - fa_wheelchair_alt = 0xf29b, - fa_wifi = 0xf1eb, - fa_wikipedia_w = 0xf266, - fa_window_close = 0xf2d3, - fa_window_close_o = 0xf2d4, - fa_window_maximize = 0xf2d0, - fa_window_minimize = 0xf2d1, - fa_window_restore = 0xf2d2, - fa_windows = 0xf17a, - fa_won = 0xf159, - fa_wordpress = 0xf19a, - fa_wpbeginner = 0xf297, - fa_wpexplorer = 0xf2de, - fa_wpforms = 0xf298, - fa_wrench = 0xf0ad, - fa_xing = 0xf168, - fa_xing_square = 0xf169, - fa_y_combinator = 0xf23b, - fa_y_combinator_square = 0xf1d4, - fa_yahoo = 0xf19e, - fa_yc = 0xf23b, - fa_yc_square = 0xf1d4, - fa_yelp = 0xf1e9, - fa_yen = 0xf157, - fa_yoast = 0xf2b1, - fa_youtube = 0xf167, - fa_youtube_play = 0xf16a, - fa_youtube_square = 0xf166, - - // ruleset icons in circles - fa_osu_osu_o = 0xe000, - fa_osu_mania_o = 0xe001, - fa_osu_fruits_o = 0xe002, - fa_osu_taiko_o = 0xe003, - - // ruleset icons without circles - fa_osu_filled_circle = 0xe004, - fa_osu_cross_o = 0xe005, - fa_osu_logo = 0xe006, - fa_osu_chevron_down_o = 0xe007, - fa_osu_edit_o = 0xe033, - fa_osu_left_o = 0xe034, - fa_osu_right_o = 0xe035, - fa_osu_charts = 0xe036, - fa_osu_solo = 0xe037, - fa_osu_multi = 0xe038, - fa_osu_gear = 0xe039, - - // misc icons - fa_osu_bat = 0xe008, - fa_osu_bubble = 0xe009, - fa_osu_bubble_pop = 0xe02e, - fa_osu_dice = 0xe011, - fa_osu_heart1 = 0xe02f, - fa_osu_heart1_break = 0xe030, - fa_osu_hot = 0xe031, - fa_osu_list_search = 0xe032, - - //osu! playstyles - fa_osu_playstyle_tablet = 0xe02a, - fa_osu_playstyle_mouse = 0xe029, - fa_osu_playstyle_keyboard = 0xe02b, - fa_osu_playstyle_touch = 0xe02c, - - // osu! difficulties - fa_osu_easy_osu = 0xe015, - fa_osu_normal_osu = 0xe016, - fa_osu_hard_osu = 0xe017, - fa_osu_insane_osu = 0xe018, - fa_osu_expert_osu = 0xe019, - - // taiko difficulties - fa_osu_easy_taiko = 0xe01a, - fa_osu_normal_taiko = 0xe01b, - fa_osu_hard_taiko = 0xe01c, - fa_osu_insane_taiko = 0xe01d, - fa_osu_expert_taiko = 0xe01e, - - // fruits difficulties - fa_osu_easy_fruits = 0xe01f, - fa_osu_normal_fruits = 0xe020, - fa_osu_hard_fruits = 0xe021, - fa_osu_insane_fruits = 0xe022, - fa_osu_expert_fruits = 0xe023, - - // mania difficulties - fa_osu_easy_mania = 0xe024, - fa_osu_normal_mania = 0xe025, - fa_osu_hard_mania = 0xe026, - fa_osu_insane_mania = 0xe027, - fa_osu_expert_mania = 0xe028, - - // mod icons - fa_osu_mod_perfect = 0xe049, - fa_osu_mod_autopilot = 0xe03a, - fa_osu_mod_auto = 0xe03b, - fa_osu_mod_cinema = 0xe03c, - fa_osu_mod_doubletime = 0xe03d, - fa_osu_mod_easy = 0xe03e, - fa_osu_mod_flashlight = 0xe03f, - fa_osu_mod_halftime = 0xe040, - fa_osu_mod_hardrock = 0xe041, - fa_osu_mod_hidden = 0xe042, - fa_osu_mod_nightcore = 0xe043, - fa_osu_mod_nofail = 0xe044, - fa_osu_mod_relax = 0xe045, - fa_osu_mod_spunout = 0xe046, - fa_osu_mod_suddendeath = 0xe047, - fa_osu_mod_target = 0xe048, - fa_osu_mod_bg = 0xe04a, - } -} diff --git a/osu.Game/Graphics/Sprites/GlowingSpriteText.cs b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs new file mode 100644 index 0000000000..12688da9df --- /dev/null +++ b/osu.Game/Graphics/Sprites/GlowingSpriteText.cs @@ -0,0 +1,81 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osuTK; + +namespace osu.Game.Graphics.Sprites +{ + public class GlowingSpriteText : Container, IHasText + { + private readonly OsuSpriteText spriteText, blurredText; + + public string Text + { + get => spriteText.Text; + set => blurredText.Text = spriteText.Text = value; + } + + public FontUsage Font + { + get => spriteText.Font; + set => blurredText.Font = spriteText.Font = value.With(fixedWidth: true); + } + + public Vector2 TextSize + { + get => spriteText.Size; + set => blurredText.Size = spriteText.Size = value; + } + + public ColourInfo TextColour + { + get => spriteText.Colour; + set => spriteText.Colour = value; + } + + public ColourInfo GlowColour + { + get => blurredText.Colour; + set => blurredText.Colour = value; + } + + public GlowingSpriteText() + { + AutoSizeAxes = Axes.Both; + + Children = new Drawable[] + { + new BufferedContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + BlurSigma = new Vector2(4), + CacheDrawnFrameBuffer = true, + RedrawOnScale = false, + RelativeSizeAxes = Axes.Both, + Blending = BlendingParameters.Additive, + Size = new Vector2(3f), + Children = new[] + { + blurredText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Shadow = false, + }, + }, + }, + spriteText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Shadow = false, + }, + }; + } + } +} diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index 8607d51e12..ed771bb03f 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; @@ -9,12 +9,10 @@ namespace osu.Game.Graphics.Sprites { public class OsuSpriteText : SpriteText { - public const float FONT_SIZE = 16; - public OsuSpriteText() { Shadow = true; - TextSize = FONT_SIZE; + Font = OsuFont.Default; } } diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs index 19135b8550..c4735b4a16 100644 --- a/osu.Game/Graphics/UserInterface/BackButton.cs +++ b/osu.Game/Graphics/UserInterface/BackButton.cs @@ -1,26 +1,65 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Bindings; +using osu.Game.Input.Bindings; namespace osu.Game.Graphics.UserInterface { - public class BackButton : TwoLayerButton + public class BackButton : VisibilityContainer, IKeyBindingHandler { + public Action Action; + + private readonly TwoLayerButton button; + public BackButton() { - Text = @"back"; - Icon = FontAwesome.fa_osu_left_o; - Anchor = Anchor.BottomLeft; - Origin = Anchor.BottomLeft; + Size = TwoLayerButton.SIZE_EXTENDED; + + Child = button = new TwoLayerButton + { + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + Text = @"back", + Icon = OsuIcon.LeftCircle, + Action = () => Action?.Invoke() + }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { - BackgroundColour = colours.Pink; - HoverColour = colours.PinkDark; + button.BackgroundColour = colours.Pink; + button.HoverColour = colours.PinkDark; + } + + public bool OnPressed(GlobalAction action) + { + if (action == GlobalAction.Back) + { + Action?.Invoke(); + return true; + } + + return false; + } + + public bool OnReleased(GlobalAction action) => action == GlobalAction.Back; + + protected override void PopIn() + { + button.MoveToX(0, 400, Easing.OutQuint); + button.FadeIn(150, Easing.OutQuint); + } + + protected override void PopOut() + { + button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint); + button.FadeOut(400, Easing.OutQuint); } } } diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index 16c63a12f4..f8d5955503 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -26,10 +26,7 @@ namespace osu.Game.Graphics.UserInterface /// public float Length { - get - { - return length; - } + get => length; set { length = MathHelper.Clamp(value, 0, 1); @@ -39,35 +36,21 @@ namespace osu.Game.Graphics.UserInterface public Color4 BackgroundColour { - get - { - return background.Colour; - } - set - { - background.Colour = value; - } + get => background.Colour; + set => background.Colour = value; } public Color4 AccentColour { - get - { - return bar.Colour; - } - set - { - bar.Colour = value; - } + get => bar.Colour; + set => bar.Colour = value; } private BarDirection direction = BarDirection.LeftToRight; + public BarDirection Direction { - get - { - return direction; - } + get => direction; set { direction = value; @@ -127,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface [Flags] public enum BarDirection { - LeftToRight = 1 << 0, + LeftToRight = 1, RightToLeft = 1 << 1, TopToBottom = 1 << 2, BottomToTop = 1 << 3, diff --git a/osu.Game/Graphics/UserInterface/BarGraph.cs b/osu.Game/Graphics/UserInterface/BarGraph.cs index 0ba49929e9..953f3985f9 100644 --- a/osu.Game/Graphics/UserInterface/BarGraph.cs +++ b/osu.Game/Graphics/UserInterface/BarGraph.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System.Collections.Generic; @@ -17,16 +17,15 @@ namespace osu.Game.Graphics.UserInterface public float? MaxValue { get; set; } private BarDirection direction = BarDirection.BottomToTop; + public new BarDirection Direction { - get - { - return direction; - } + get => direction; set { direction = value; base.Direction = direction.HasFlag(BarDirection.Horizontal) ? FillDirection.Vertical : FillDirection.Horizontal; + foreach (var bar in Children) { bar.Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1); @@ -43,6 +42,7 @@ namespace osu.Game.Graphics.UserInterface set { List bars = Children.ToList(); + foreach (var bar in value.Select((length, index) => new { Value = length, Bar = bars.Count > index ? bars[index] : null })) { float length = MaxValue ?? value.Max(); @@ -69,6 +69,7 @@ namespace osu.Game.Graphics.UserInterface }); } } + //I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList()); } diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs index ebb7b686e4..d1e55fee24 100644 --- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs @@ -1,13 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; +using osuTK; using osu.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using System.Linq; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics.UserInterface { @@ -27,12 +28,12 @@ namespace osu.Game.Graphics.UserInterface { Height = 32; TabContainer.Spacing = new Vector2(padding, 0f); - Current.ValueChanged += tab => + Current.ValueChanged += index => { foreach (var t in TabContainer.Children.OfType()) { var tIndex = TabContainer.IndexOf(t); - var tabIndex = TabContainer.IndexOf(TabMap[tab]); + var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]); t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible; t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint); @@ -57,10 +58,11 @@ namespace osu.Game.Graphics.UserInterface public Visibility State { - get { return state; } + get => state; set { if (value == state) return; + state = value; const float transition_duration = 500; @@ -80,9 +82,14 @@ namespace osu.Game.Graphics.UserInterface } } - public BreadcrumbTabItem(T value) : base(value) + public override void Hide() => State = Visibility.Hidden; + + public override void Show() => State = Visibility.Visible; + + public BreadcrumbTabItem(T value) + : base(value) { - Text.TextSize = 18; + Text.Font = Text.Font.With(size: 18); Text.Margin = new MarginPadding { Vertical = 8 }; Padding = new MarginPadding { Right = padding + item_chevron_size }; Add(Chevron = new SpriteIcon @@ -90,7 +97,7 @@ namespace osu.Game.Graphics.UserInterface Anchor = Anchor.CentreRight, Origin = Anchor.CentreLeft, Size = new Vector2(item_chevron_size), - Icon = FontAwesome.fa_chevron_right, + Icon = FontAwesome.Solid.ChevronRight, Margin = new MarginPadding { Left = padding }, Alpha = 0f, }); diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index b2220267ff..927ad13829 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osu.Framework.Bindables; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Shapes; @@ -11,8 +12,8 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics.Effects; using osu.Game.Graphics.Containers; -using osu.Framework.Configuration; using osu.Framework.Input.Events; namespace osu.Game.Graphics.UserInterface @@ -141,8 +142,7 @@ namespace osu.Game.Graphics.UserInterface Text = Text, Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 28, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(size: 28, weight: FontWeight.Bold), Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.1f), Colour = Color4.White, @@ -155,12 +155,10 @@ namespace osu.Game.Graphics.UserInterface } private Color4 buttonColour; + public Color4 ButtonColour { - get - { - return buttonColour; - } + get => buttonColour; set { buttonColour = value; @@ -170,12 +168,10 @@ namespace osu.Game.Graphics.UserInterface } private Color4 backgroundColour = OsuColour.Gray(34); + public Color4 BackgroundColour { - get - { - return backgroundColour; - } + get => backgroundColour; set { backgroundColour = value; @@ -184,12 +180,10 @@ namespace osu.Game.Graphics.UserInterface } private string text; + public string Text { - get - { - return text; - } + get => text; set { text = value; @@ -197,18 +191,10 @@ namespace osu.Game.Graphics.UserInterface } } - private float textSize = 28; public float TextSize { - get - { - return textSize; - } - set - { - textSize = value; - spriteText.TextSize = value; - } + get => spriteText.Font.Size; + set => spriteText.Font = spriteText.Font.With(size: value); } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos); @@ -242,9 +228,9 @@ namespace osu.Game.Graphics.UserInterface Selected.Value = false; } - private void selectionChanged(bool isSelected) + private void selectionChanged(ValueChangedEvent args) { - if (isSelected) + if (args.NewValue) { spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic); colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic); @@ -268,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface colourContainer.Add(flash); flash.Colour = ButtonColour; - flash.Blending = BlendingMode.Additive; + flash.Blending = BlendingParameters.Additive; flash.Alpha = 0.3f; flash.FadeOutFromOne(click_duration); flash.Expire(); diff --git a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs new file mode 100644 index 0000000000..b7d2222f33 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osuTK.Graphics; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Extensions.Color4Extensions; + +namespace osu.Game.Graphics.UserInterface +{ + public class DimmedLoadingLayer : VisibilityContainer + { + private const float transition_duration = 250; + + private readonly LoadingAnimation loading; + + public DimmedLoadingLayer() + { + RelativeSizeAxes = Axes.Both; + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black.Opacity(0.5f), + }, + loading = new LoadingAnimation(), + }; + } + + protected override void PopIn() + { + this.FadeIn(transition_duration, Easing.OutQuint); + loading.Show(); + } + + protected override void PopOut() + { + this.FadeOut(transition_duration, Easing.OutQuint); + loading.Hide(); + } + } +} diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs new file mode 100644 index 0000000000..41b90d3802 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs @@ -0,0 +1,87 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Online; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class DownloadButton : OsuAnimatedButton + { + public readonly Bindable State = new Bindable(); + + private readonly SpriteIcon icon; + private readonly SpriteIcon checkmark; + private readonly Box background; + + private OsuColour colours; + + public DownloadButton() + { + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + Depth = float.MaxValue + }, + icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(13), + Icon = FontAwesome.Solid.Download, + }, + checkmark = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + X = 8, + Size = Vector2.Zero, + Icon = FontAwesome.Solid.Check, + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + this.colours = colours; + + State.BindValueChanged(updateState, true); + } + + private void updateState(ValueChangedEvent state) + { + switch (state.NewValue) + { + case DownloadState.NotDownloaded: + background.FadeColour(colours.Gray4, 500, Easing.InOutExpo); + icon.MoveToX(0, 500, Easing.InOutExpo); + checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); + break; + + case DownloadState.Downloading: + background.FadeColour(colours.Blue, 500, Easing.InOutExpo); + icon.MoveToX(0, 500, Easing.InOutExpo); + checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); + break; + + case DownloadState.Downloaded: + background.FadeColour(colours.Yellow, 500, Easing.InOutExpo); + break; + + case DownloadState.LocallyAvailable: + background.FadeColour(colours.Green, 500, Easing.InOutExpo); + icon.MoveToX(-8, 500, Easing.InOutExpo); + checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo); + break; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/ExpandingBar.cs b/osu.Game/Graphics/UserInterface/ExpandingBar.cs new file mode 100644 index 0000000000..439a6002d8 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ExpandingBar.cs @@ -0,0 +1,101 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// A rounded bar which can be expanded or collapsed. + /// Generally used for tabs or breadcrumbs. + /// + public class ExpandingBar : Circle + { + private bool isCollapsed; + + public bool IsCollapsed + { + get => isCollapsed; + set + { + if (value == isCollapsed) + return; + + isCollapsed = value; + updateState(); + } + } + + private float expandedSize = 4; + + public float ExpandedSize + { + get => expandedSize; + set + { + if (value == expandedSize) + return; + + expandedSize = value; + updateState(); + } + } + + private float collapsedSize = 2; + + public float CollapsedSize + { + get => collapsedSize; + set + { + if (value == collapsedSize) + return; + + collapsedSize = value; + updateState(); + } + } + + public override Axes RelativeSizeAxes + { + get => base.RelativeSizeAxes; + set + { + base.RelativeSizeAxes = Axes.None; + Size = Vector2.Zero; + + base.RelativeSizeAxes = value; + updateState(); + } + } + + public ExpandingBar() + { + RelativeSizeAxes = Axes.X; + Origin = Anchor.Centre; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + updateState(); + } + + public void Collapse() => IsCollapsed = true; + + public void Expand() => IsCollapsed = false; + + private void updateState() + { + float newSize = IsCollapsed ? CollapsedSize : ExpandedSize; + Easing easingType = IsCollapsed ? Easing.Out : Easing.OutElastic; + + if (RelativeSizeAxes == Axes.X) + this.ResizeHeightTo(newSize, 400, easingType); + else + this.ResizeWidthTo(newSize, 400, easingType); + } + } +} diff --git a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs index d82448e8a2..8c00cae08a 100644 --- a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs +++ b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Platform; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -25,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface Size = new Vector2(12); InternalChild = new SpriteIcon { - Icon = FontAwesome.fa_external_link, + Icon = FontAwesome.Solid.ExternalLinkAlt, RelativeSizeAxes = Axes.Both }; } @@ -51,7 +52,7 @@ namespace osu.Game.Graphics.UserInterface protected override bool OnClick(ClickEvent e) { - if(Link != null) + if (Link != null) host.OpenUrlExternally(Link); return true; } diff --git a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs index 122ac7b627..f873db0dcb 100644 --- a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs +++ b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs @@ -1,11 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using System; +using osu.Framework.Allocation; using osu.Framework.Input.Events; +using osu.Framework.Platform; using osu.Game.Input.Bindings; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Graphics.UserInterface { @@ -14,16 +16,20 @@ namespace osu.Game.Graphics.UserInterface /// public class FocusedTextBox : OsuTextBox { - protected override Color4 BackgroundUnfocused => new Color4(10, 10, 10, 255); - protected override Color4 BackgroundFocused => new Color4(10, 10, 10, 255); - public Action Exit; private bool focus; + private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true; + + public void TakeFocus() + { + if (allowImmediateFocus) GetContainingInputManager().ChangeFocus(this); + } + public bool HoldFocus { - get { return focus; } + get => allowImmediateFocus && focus; set { focus = value; @@ -32,6 +38,17 @@ namespace osu.Game.Graphics.UserInterface } } + private GameHost host; + + [BackgroundDependencyLoader] + private void load(GameHost host) + { + this.host = host; + + BackgroundUnfocused = new Color4(10, 10, 10, 255); + BackgroundFocused = new Color4(10, 10, 10, 255); + } + // We may not be focused yet, but we need to handle keyboard input to be able to request focus public override bool HandleNonPositionalInput => HoldFocus || base.HandleNonPositionalInput; diff --git a/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs b/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs new file mode 100644 index 0000000000..baca57ea89 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/GradientLineTabControl.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osuTK; +using osu.Framework.Graphics.Shapes; +using osuTK.Graphics; +using osu.Framework.Graphics.Colour; + +namespace osu.Game.Graphics.UserInterface +{ + public abstract class GradientLineTabControl : PageTabControl + { + protected Color4 LineColour + { + get => line.Colour; + set => line.Colour = value; + } + + private readonly GradientLine line; + + protected GradientLineTabControl() + { + RelativeSizeAxes = Axes.X; + + AddInternal(line = new GradientLine + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + }); + } + + protected override Dropdown CreateDropdown() => null; + + protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(20, 0), + }; + + private class GradientLine : GridContainer + { + public GradientLine() + { + RelativeSizeAxes = Axes.X; + Size = new Vector2(0.8f, 1.5f); + + ColumnDimensions = new[] + { + new Dimension(), + new Dimension(mode: GridSizeMode.Relative, size: 0.4f), + new Dimension(), + }; + + Content = new[] + { + new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.White) + }, + new Box + { + RelativeSizeAxes = Axes.Both, + }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.Transparent) + }, + } + }; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs index 3641e251bc..4f678b7218 100644 --- a/osu.Game/Graphics/UserInterface/HoverClickSounds.cs +++ b/osu.Game/Graphics/UserInterface/HoverClickSounds.cs @@ -1,11 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Extensions; using osu.Framework.Input.Events; +using osuTK.Input; namespace osu.Game.Graphics.UserInterface { @@ -16,21 +18,34 @@ namespace osu.Game.Graphics.UserInterface public class HoverClickSounds : HoverSounds { private SampleChannel sampleClick; + private readonly MouseButton[] buttons; - public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal) : base(sampleSet) + /// + /// a container which plays sounds on hover and click for any specified s. + /// + /// Set of click samples to play. + /// + /// Array of button codes which should trigger the click sound. + /// If this optional parameter is omitted or set to null, the click sound will only be played on left click. + /// + public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal, MouseButton[] buttons = null) + : base(sampleSet) { + this.buttons = buttons ?? new[] { MouseButton.Left }; } protected override bool OnClick(ClickEvent e) { - sampleClick?.Play(); + if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition)) + sampleClick?.Play(); + return base.OnClick(e); } [BackgroundDependencyLoader] private void load(AudioManager audio) { - sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}"); + sampleClick = audio.Samples.Get($@"UI/generic-select{SampleSet.GetDescription()}"); } } } diff --git a/osu.Game/Graphics/UserInterface/HoverSounds.cs b/osu.Game/Graphics/UserInterface/HoverSounds.cs index 710948121e..f1ac8ced6e 100644 --- a/osu.Game/Graphics/UserInterface/HoverSounds.cs +++ b/osu.Game/Graphics/UserInterface/HoverSounds.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Allocation; @@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(AudioManager audio) { - sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}"); + sampleHover = audio.Samples.Get($@"UI/generic-hover{SampleSet.GetDescription()}"); } } @@ -45,8 +45,10 @@ namespace osu.Game.Graphics.UserInterface { [Description("")] Loud, + [Description("-soft")] Normal, + [Description("-softer")] Soft } diff --git a/osu.Game/Graphics/UserInterface/IconButton.cs b/osu.Game/Graphics/UserInterface/IconButton.cs index f10f03873d..27427581fd 100644 --- a/osu.Game/Graphics/UserInterface/IconButton.cs +++ b/osu.Game/Graphics/UserInterface/IconButton.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; namespace osu.Game.Graphics.UserInterface { public class IconButton : OsuAnimatedButton { - public const float BUTTON_SIZE = 30; + public const float DEFAULT_BUTTON_SIZE = 30; private Color4? iconColour; @@ -19,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface /// public Color4 IconColour { - get { return iconColour ?? Color4.White; } + get => iconColour ?? Color4.White; set { iconColour = value; @@ -34,17 +35,17 @@ namespace osu.Game.Graphics.UserInterface /// public Color4 IconHoverColour { - get { return iconHoverColour ?? IconColour; } - set { iconHoverColour = value; } + get => iconHoverColour ?? IconColour; + set => iconHoverColour = value; } /// /// The icon. /// - public FontAwesome Icon + public IconUsage Icon { - get { return icon.Icon; } - set { icon.Icon = value; } + get => icon.Icon; + set => icon.Icon = value; } /// @@ -52,29 +53,15 @@ namespace osu.Game.Graphics.UserInterface /// public Vector2 IconScale { - get { return icon.Scale; } - set { icon.Scale = value; } - } - - /// - /// The size of the while it is not being pressed. - /// - public Vector2 ButtonSize - { - get => Content.Size; - set - { - Content.RelativeSizeAxes = Axes.None; - Content.Size = value; - } + get => icon.Scale; + set => icon.Scale = value; } private readonly SpriteIcon icon; public IconButton() { - AutoSizeAxes = Axes.Both; - ButtonSize = new Vector2(BUTTON_SIZE); + Size = new Vector2(DEFAULT_BUTTON_SIZE); Add(icon = new SpriteIcon { diff --git a/osu.Game/Graphics/UserInterface/LineGraph.cs b/osu.Game/Graphics/UserInterface/LineGraph.cs index ff2c4cf7cd..6d65b77cbf 100644 --- a/osu.Game/Graphics/UserInterface/LineGraph.cs +++ b/osu.Game/Graphics/UserInterface/LineGraph.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Caching; -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Lines; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -44,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface /// public IEnumerable Values { - get { return values; } + get => values; set { values = value.ToArray(); @@ -63,13 +64,24 @@ namespace osu.Game.Graphics.UserInterface } } + public Color4 LineColour + { + get => maskingContainer.Colour; + set => maskingContainer.Colour = value; + } + public LineGraph() { Add(maskingContainer = new Container { Masking = true, RelativeSizeAxes = Axes.Both, - Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathWidth = 1 } + Child = path = new SmoothPath + { + AutoSizeAxes = Axes.None, + RelativeSizeAxes = Axes.Both, + PathRadius = 1 + } }); } @@ -81,11 +93,12 @@ namespace osu.Game.Graphics.UserInterface return base.Invalidate(invalidation, source, shallPropagate); } - private Cached pathCached = new Cached(); + private readonly Cached pathCached = new Cached(); protected override void Update() { base.Update(); + if (!pathCached.IsValid) { applyPath(); @@ -102,9 +115,10 @@ namespace osu.Game.Graphics.UserInterface for (int i = 0; i < values.Length; i++) { - float x = (i + count - values.Length) / (float)(count - 1) * DrawWidth - 1; - float y = GetYPosition(values[i]) * DrawHeight - 1; - // the -1 is for inner offset in path (actually -PathWidth) + // Make sure that we are accounting for path width when calculating vertex positions + // We need to apply 2x the path radius to account for it because the full diameter of the line accounts into height + float x = (i + count - values.Length) / (float)(count - 1) * (DrawWidth - 2 * path.PathRadius); + float y = GetYPosition(values[i]) * (DrawHeight - 2 * path.PathRadius); path.AddVertex(new Vector2(x, y)); } } @@ -112,6 +126,7 @@ namespace osu.Game.Graphics.UserInterface protected float GetYPosition(float value) { if (ActualMaxValue == ActualMinValue) return 0; + return (ActualMaxValue - value) / (ActualMaxValue - ActualMinValue); } } diff --git a/osu.Game/Graphics/UserInterface/LoadingAnimation.cs b/osu.Game/Graphics/UserInterface/LoadingAnimation.cs index 8d45b03a43..5a8a0da135 100644 --- a/osu.Game/Graphics/UserInterface/LoadingAnimation.cs +++ b/osu.Game/Graphics/UserInterface/LoadingAnimation.cs @@ -1,13 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osu.Framework.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { + /// + /// A loading spinner. + /// public class LoadingAnimation : VisibilityContainer { private readonly SpriteIcon spinner; @@ -33,14 +37,14 @@ namespace osu.Game.Graphics.UserInterface Position = new Vector2(1, 1), Colour = Color4.Black, Alpha = 0.4f, - Icon = FontAwesome.fa_circle_o_notch + Icon = FontAwesome.Solid.CircleNotch }, spinner = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Icon = FontAwesome.fa_circle_o_notch + Icon = FontAwesome.Solid.CircleNotch } }; } diff --git a/osu.Game/Graphics/UserInterface/MenuItemType.cs b/osu.Game/Graphics/UserInterface/MenuItemType.cs index 42bade1439..0269f2cb57 100644 --- a/osu.Game/Graphics/UserInterface/MenuItemType.cs +++ b/osu.Game/Graphics/UserInterface/MenuItemType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Graphics.UserInterface { diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs index 84b7fd9dae..82b09e0821 100644 --- a/osu.Game/Graphics/UserInterface/Nub.cs +++ b/osu.Game/Graphics/UserInterface/Nub.cs @@ -1,12 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using System; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; @@ -40,9 +42,9 @@ namespace osu.Game.Graphics.UserInterface }, }; - Current.ValueChanged += newValue => + Current.ValueChanged += filled => { - if (newValue) + if (filled.NewValue) fill.FadeIn(200, Easing.OutQuint); else fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times @@ -71,9 +73,10 @@ namespace osu.Game.Graphics.UserInterface } private bool glowing; + public bool Glowing { - get { return glowing; } + get => glowing; set { glowing = value; @@ -93,18 +96,29 @@ namespace osu.Game.Graphics.UserInterface public bool Expanded { + set => this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint); + } + + private readonly Bindable current = new Bindable(); + + public Bindable Current + { + get => current; set { - this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint); + if (value == null) + throw new ArgumentNullException(nameof(value)); + + current.UnbindBindings(); + current.BindTo(value); } } - public Bindable Current { get; } = new Bindable(); - private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; @@ -114,9 +128,10 @@ namespace osu.Game.Graphics.UserInterface } private Color4 glowingAccentColour; + public Color4 GlowingAccentColour { - get { return glowingAccentColour; } + get => glowingAccentColour; set { glowingAccentColour = value; @@ -126,9 +141,10 @@ namespace osu.Game.Graphics.UserInterface } private Color4 glowColour; + public Color4 GlowColour { - get { return glowColour; } + get => glowColour; set { glowColour = value; diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs index 4516d7ce76..660bd7979f 100644 --- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -18,14 +19,14 @@ namespace osu.Game.Graphics.UserInterface public class OsuAnimatedButton : OsuClickableContainer { /// - /// The colour that should be flashed when the is clicked. + /// The colour that should be flashed when the is clicked. /// protected Color4 FlashColour = Color4.White.Opacity(0.3f); private Color4 hoverColour = Color4.White.Opacity(0.1f); /// - /// The background colour of the while it is hovered. + /// The background colour of the while it is hovered. /// protected Color4 HoverColour { @@ -63,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface { RelativeSizeAxes = Axes.Both, Colour = HoverColour, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0, }, } @@ -73,7 +74,13 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(OsuColour colours) { - Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); + if (AutoSizeAxes != Axes.None) + { + content.RelativeSizeAxes = (Axes.Both & ~AutoSizeAxes); + content.AutoSizeAxes = AutoSizeAxes; + } + + Enabled.BindValueChanged(enabled => this.FadeColour(enabled.NewValue ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index ab880cd473..c1810800a0 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; @@ -9,7 +10,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -38,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface hover = new Box { RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = Color4.White.Opacity(0.1f), Alpha = 0, Depth = -1 @@ -46,13 +47,13 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds(HoverSampleSet.Loud), }); - Enabled.ValueChanged += enabled_ValueChanged; + Enabled.ValueChanged += enabledChanged; Enabled.TriggerChange(); } - private void enabled_ValueChanged(bool enabled) + private void enabledChanged(ValueChangedEvent e) { - this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); + this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint); } protected override bool OnHover(HoverEvent e) @@ -84,7 +85,7 @@ namespace osu.Game.Graphics.UserInterface Depth = -1, Origin = Anchor.Centre, Anchor = Anchor.Centre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold) }; } } diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs index e267a7f848..6593531099 100644 --- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs @@ -1,59 +1,45 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; -using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osu.Game.Graphics.Containers; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { public class OsuCheckbox : Checkbox { - private Bindable bindable; - - public Bindable Bindable - { - set - { - bindable = value; - Current.BindTo(bindable); - } - } - public Color4 CheckedColor { get; set; } = Color4.Cyan; public Color4 UncheckedColor { get; set; } = Color4.White; public int FadeDuration { get; set; } public string LabelText { - get { return labelSpriteText?.Text; } set { - if (labelSpriteText != null) - labelSpriteText.Text = value; + if (labelText != null) + labelText.Text = value; } } public MarginPadding LabelPadding { - get { return labelSpriteText?.Padding ?? new MarginPadding(); } + get => labelText?.Padding ?? new MarginPadding(); set { - if (labelSpriteText != null) - labelSpriteText.Padding = value; + if (labelText != null) + labelText.Padding = value; } } protected readonly Nub Nub; - private readonly SpriteText labelSpriteText; + private readonly OsuTextFlowContainer labelText; private SampleChannel sampleChecked; private SampleChannel sampleUnchecked; @@ -62,37 +48,35 @@ namespace osu.Game.Graphics.UserInterface AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; + const float nub_padding = 5; + Children = new Drawable[] { - labelSpriteText = new OsuSpriteText(), + labelText = new OsuTextFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding } + }, Nub = new Nub { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Margin = new MarginPadding { Right = 5 }, + Margin = new MarginPadding { Right = nub_padding }, }, new HoverClickSounds() }; Nub.Current.BindTo(Current); - Current.DisabledChanged += disabled => - { - Alpha = disabled ? 0.3f : 1; - }; + Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1; } - protected override void LoadComplete() + [BackgroundDependencyLoader] + private void load(AudioManager audio) { - base.LoadComplete(); - - Current.ValueChanged += newValue => - { - if (newValue) - sampleChecked?.Play(); - else - sampleUnchecked?.Play(); - }; + sampleChecked = audio.Samples.Get(@"UI/check-on"); + sampleUnchecked = audio.Samples.Get(@"UI/check-off"); } protected override bool OnHover(HoverEvent e) @@ -109,11 +93,13 @@ namespace osu.Game.Graphics.UserInterface base.OnHoverLost(e); } - [BackgroundDependencyLoader] - private void load(AudioManager audio) + protected override void OnUserChange(bool value) { - sampleChecked = audio.Sample.Get(@"UI/check-on"); - sampleUnchecked = audio.Sample.Get(@"UI/check-off"); + base.OnUserChange(value); + if (value) + sampleChecked?.Play(); + else + sampleUnchecked?.Play(); } } } diff --git a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs index 9b697f291f..cea8427296 100644 --- a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; namespace osu.Game.Graphics.UserInterface { diff --git a/osu.Game/Graphics/UserInterface/OsuDropdown.cs b/osu.Game/Graphics/UserInterface/OsuDropdown.cs index 30803d1545..fc3a7229fa 100644 --- a/osu.Game/Graphics/UserInterface/OsuDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuDropdown.cs @@ -1,25 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; +using osuTK; namespace osu.Game.Graphics.UserInterface { public class OsuDropdown : Dropdown, IHasAccentColour { private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; @@ -37,11 +39,9 @@ namespace osu.Game.Graphics.UserInterface private void updateAccentColour() { - var header = Header as IHasAccentColour; - if (header != null) header.AccentColour = accentColour; + if (Header is IHasAccentColour header) header.AccentColour = accentColour; - var menu = Menu as IHasAccentColour; - if (menu != null) menu.AccentColour = accentColour; + if (Menu is IHasAccentColour menu) menu.AccentColour = accentColour; } protected override DropdownHeader CreateHeader() => new OsuDropdownHeader(); @@ -49,6 +49,7 @@ namespace osu.Game.Graphics.UserInterface protected override DropdownMenu CreateMenu() => new OsuDropdownMenu(); #region OsuDropdownMenu + protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour { public override bool HandleNonPositionalInput => State == MenuState.Open; @@ -83,9 +84,10 @@ namespace osu.Game.Graphics.UserInterface } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; @@ -94,18 +96,24 @@ namespace osu.Game.Graphics.UserInterface } } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour }; + protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical); + + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour }; + + protected override ScrollContainer CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction); #region DrawableOsuDropdownMenuItem + public class DrawableOsuDropdownMenuItem : DrawableDropdownMenuItem, IHasAccentColour { // IsHovered is used public override bool HandlePositionalInput => true; private Color4? accentColour; + public Color4 AccentColour { - get { return accentColour ?? nonAccentSelectedColour; } + get => accentColour ?? nonAccentSelectedColour; set { accentColour = value; @@ -149,8 +157,7 @@ namespace osu.Game.Graphics.UserInterface { base.UpdateForegroundColour(); - var content = Foreground.Children.FirstOrDefault() as Content; - if (content != null) content.Chevron.Alpha = IsHovered ? 1 : 0; + if (Foreground.Children.FirstOrDefault() is Content content) content.Chevron.Alpha = IsHovered ? 1 : 0; } protected override Drawable CreateContent() => new Content(); @@ -159,8 +166,8 @@ namespace osu.Game.Graphics.UserInterface { public string Text { - get { return Label.Text; } - set { Label.Text = value; } + get => Label.Text; + set => Label.Text = value; } public readonly OsuSpriteText Label; @@ -177,7 +184,7 @@ namespace osu.Game.Graphics.UserInterface Chevron = new SpriteIcon { AlwaysPresent = true, - Icon = FontAwesome.fa_chevron_right, + Icon = FontAwesome.Solid.ChevronRight, Colour = Color4.Black, Alpha = 0.5f, Size = new Vector2(8), @@ -194,25 +201,29 @@ namespace osu.Game.Graphics.UserInterface } } } + #endregion } + #endregion public class OsuDropdownHeader : DropdownHeader, IHasAccentColour { protected readonly SpriteText Text; + protected override string Label { - get { return Text.Text; } - set { Text.Text = value; } + get => Text.Text; + set => Text.Text = value; } protected readonly SpriteIcon Icon; private Color4 accentColour; + public virtual Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; @@ -238,11 +249,11 @@ namespace osu.Game.Graphics.UserInterface }, Icon = new SpriteIcon { - Icon = FontAwesome.fa_chevron_down, + Icon = FontAwesome.Solid.ChevronDown, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Margin = new MarginPadding { Right = 4 }, - Size = new Vector2(20), + Margin = new MarginPadding { Right = 5 }, + Size = new Vector2(12), }, }; diff --git a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs index 502f468ec9..e132027787 100644 --- a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs @@ -1,10 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using System.ComponentModel; -using System.Reflection; -using System.Collections.Generic; namespace osu.Game.Graphics.UserInterface { @@ -15,18 +12,7 @@ namespace osu.Game.Graphics.UserInterface if (!typeof(T).IsEnum) throw new InvalidOperationException("OsuEnumDropdown only supports enums as the generic type argument"); - List> items = new List>(); - foreach (var val in (T[])Enum.GetValues(typeof(T))) - { - var field = typeof(T).GetField(Enum.GetName(typeof(T), val)); - items.Add( - new KeyValuePair( - field.GetCustomAttribute()?.Description ?? Enum.GetName(typeof(T), val), - val - ) - ); - } - Items = items; + Items = (T[])Enum.GetValues(typeof(T)); } } } diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs index fe3e866a70..c4c6950eb1 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs @@ -1,18 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; +using osuTK; namespace osu.Game.Graphics.UserInterface { @@ -46,6 +47,8 @@ namespace osu.Game.Graphics.UserInterface protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item); + protected override ScrollContainer CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction); + protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical) { Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight @@ -71,8 +74,8 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(AudioManager audio) { - sampleHover = audio.Sample.Get(@"UI/generic-hover"); - sampleClick = audio.Sample.Get(@"UI/generic-select"); + sampleHover = audio.Samples.Get(@"UI/generic-hover"); + sampleClick = audio.Samples.Get(@"UI/generic-select"); BackgroundColour = Color4.Transparent; BackgroundColourHover = OsuColour.FromHex(@"172023"); @@ -88,9 +91,11 @@ namespace osu.Game.Graphics.UserInterface case MenuItemType.Standard: text.Colour = Color4.White; break; + case MenuItemType.Destructive: text.Colour = Color4.Red; break; + case MenuItemType.Highlighted: text.Colour = OsuColour.FromHex(@"ffcc22"); break; @@ -125,7 +130,7 @@ namespace osu.Game.Graphics.UserInterface { public string Text { - get { return NormalText.Text; } + get => NormalText.Text; set { NormalText.Text = value; @@ -149,7 +154,7 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = text_size, + Font = OsuFont.GetFont(size: text_size), Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, }, BoldText = new OsuSpriteText @@ -158,8 +163,7 @@ namespace osu.Game.Graphics.UserInterface Alpha = 0, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, } }; diff --git a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs index 02452523a8..b7aa666302 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.UserInterface; diff --git a/osu.Game/Graphics/UserInterface/OsuNumberBox.cs b/osu.Game/Graphics/UserInterface/OsuNumberBox.cs new file mode 100644 index 0000000000..36288c745a --- /dev/null +++ b/osu.Game/Graphics/UserInterface/OsuNumberBox.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Graphics.UserInterface +{ + public class OsuNumberBox : OsuTextBox + { + protected override bool CanAddCharacter(char character) => char.IsNumber(character); + } +} diff --git a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs index f4ec67db23..418ad038f7 100644 --- a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs @@ -1,20 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Framework.Platform; namespace osu.Game.Graphics.UserInterface { - public class OsuPasswordTextBox : OsuTextBox + public class OsuPasswordTextBox : OsuTextBox, ISuppressKeyEventLogging { protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize); @@ -106,7 +108,7 @@ namespace osu.Game.Graphics.UserInterface public CapsWarning() { - Icon = FontAwesome.fa_warning; + Icon = FontAwesome.Solid.ExclamationTriangle; } [BackgroundDependencyLoader] diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index eecc10469e..5c706781e6 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -1,14 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Globalization; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.Cursor; @@ -33,43 +32,13 @@ namespace osu.Game.Graphics.UserInterface private readonly Box leftBox; private readonly Box rightBox; - public virtual string TooltipText - { - get - { - var bindableDouble = CurrentNumber as BindableNumber; - var bindableFloat = CurrentNumber as BindableNumber; - var floatValue = bindableDouble?.Value ?? bindableFloat?.Value; - var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision; - - if (floatValue != null) - { - var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue; - var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue; - - if (floatMaxValue == 1 && (floatMinValue == 0 || floatMinValue == -1)) - return floatValue.Value.ToString("P0"); - - var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits); - - // Find the number of significant digits (we could have less than 5 after normalize()) - var significantDigits = findPrecision(decimalPrecision); - - return floatValue.Value.ToString($"N{significantDigits}"); - } - - var bindableInt = CurrentNumber as BindableNumber; - if (bindableInt != null) - return bindableInt.Value.ToString("N0"); - - return Current.Value.ToString(CultureInfo.InvariantCulture); - } - } + public virtual string TooltipText { get; private set; } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; @@ -111,19 +80,22 @@ namespace osu.Game.Graphics.UserInterface new HoverClickSounds() }; - Current.DisabledChanged += disabled => - { - Alpha = disabled ? 0.3f : 1; - }; + Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; }; } [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colours) { - sample = audio.Sample.Get(@"UI/sliderbar-notch"); + sample = audio.Samples.Get(@"UI/sliderbar-notch"); AccentColour = colours.Pink; } + protected override void LoadComplete() + { + base.LoadComplete(); + CurrentNumber.BindValueChanged(current => updateTooltipText(current.NewValue), true); + } + protected override bool OnHover(HoverEvent e) { Nub.Glowing = true; @@ -136,21 +108,34 @@ namespace osu.Game.Graphics.UserInterface base.OnHoverLost(e); } - protected override void OnUserChange() + protected override bool OnMouseDown(MouseDownEvent e) { - base.OnUserChange(); - playSample(); + Nub.Current.Value = true; + return base.OnMouseDown(e); } - private void playSample() + protected override bool OnMouseUp(MouseUpEvent e) + { + Nub.Current.Value = false; + return base.OnMouseUp(e); + } + + protected override void OnUserChange(T value) + { + base.OnUserChange(value); + playSample(value); + updateTooltipText(value); + } + + private void playSample(T value) { if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50) return; - if (Current.Value.Equals(lastSampleValue)) + if (value.Equals(lastSampleValue)) return; - lastSampleValue = Current.Value; + lastSampleValue = value; lastSampleTime = Clock.CurrentTime; sample.Frequency.Value = 1 + NormalizedValue * 0.2f; @@ -163,16 +148,28 @@ namespace osu.Game.Graphics.UserInterface sample.Play(); } - protected override bool OnMouseDown(MouseDownEvent e) + private void updateTooltipText(T value) { - Nub.Current.Value = true; - return base.OnMouseDown(e); - } + if (CurrentNumber.IsInteger) + TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0"); + else + { + double floatValue = (double)Convert.ChangeType(value, typeof(double)); + double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double)); + double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double)); - protected override bool OnMouseUp(MouseUpEvent e) - { - Nub.Current.Value = false; - return base.OnMouseUp(e); + if (floatMaxValue == 1 && floatMinValue >= -1) + TooltipText = floatValue.ToString("P0"); + else + { + var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits); + + // Find the number of significant digits (we could have less than 5 after normalize()) + var significantDigits = findPrecision(decimalPrecision); + + TooltipText = floatValue.ToString($"N{significantDigits}"); + } + } } protected override void UpdateAfterChildren() @@ -206,6 +203,7 @@ namespace osu.Game.Graphics.UserInterface private int findPrecision(decimal d) { int precision = 0; + while (d != Math.Round(d)) { d *= 10; diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index e7d6a87349..c55d14456b 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -31,6 +31,11 @@ namespace osu.Game.Graphics.UserInterface protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X; protected virtual float StripHeight() => 1; + /// + /// Whether entries should be automatically populated if is an type. + /// + protected virtual bool AddEnumEntriesAutomatically => true; + private static bool isEnumType => typeof(T).IsEnum; public OsuTabControl() @@ -45,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface Colour = Color4.White.Opacity(0), }); - if (isEnumType) + if (isEnumType && AddEnumEntriesAutomatically) foreach (var val in (T[])Enum.GetValues(typeof(T))) AddItem(val); } @@ -58,14 +63,14 @@ namespace osu.Game.Graphics.UserInterface } private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; - var dropdown = Dropdown as IHasAccentColour; - if (dropdown != null) + if (Dropdown is IHasAccentColour dropdown) dropdown.AccentColour = value; foreach (var i in TabContainer.Children.OfType()) i.AccentColour = value; @@ -101,13 +106,14 @@ namespace osu.Game.Graphics.UserInterface protected readonly Box Bar; private Color4 accentColour; + public Color4 AccentColour { - get { return accentColour; } + get => accentColour; set { accentColour = value; - if (!Active) + if (!Active.Value) Text.Colour = value; } } @@ -128,14 +134,14 @@ namespace osu.Game.Graphics.UserInterface protected override bool OnHover(HoverEvent e) { - if (!Active) + if (!Active.Value) fadeActive(); return true; } protected override void OnHoverLost(HoverLostEvent e) { - if (!Active) + if (!Active.Value) fadeInactive(); } @@ -146,7 +152,8 @@ namespace osu.Game.Graphics.UserInterface AccentColour = colours.Blue; } - public OsuTabItem(T value) : base(value) + public OsuTabItem(T value) + : base(value) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; @@ -159,8 +166,7 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Text = (value as IHasDescription)?.Description ?? (value as Enum)?.GetDescription() ?? value.ToString(), - TextSize = 14, - Font = @"Exo2.0-Bold", // Font should only turn bold when active? + Font = OsuFont.GetFont(size: 14) }, Bar = new Box { @@ -173,6 +179,8 @@ namespace osu.Game.Graphics.UserInterface }, new HoverClickSounds() }; + + Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true); } protected override void OnActivated() => fadeActive(); @@ -207,7 +215,7 @@ namespace osu.Game.Graphics.UserInterface MaxHeight = 400; } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour }; + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour }; private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem { @@ -223,11 +231,7 @@ namespace osu.Game.Graphics.UserInterface { public override Color4 AccentColour { - get - { - return base.AccentColour; - } - + get => base.AccentColour; set { base.AccentColour = value; @@ -255,7 +259,7 @@ namespace osu.Game.Graphics.UserInterface { new SpriteIcon { - Icon = FontAwesome.fa_ellipsis_h, + Icon = FontAwesome.Solid.EllipsisH, Size = new Vector2(14), Origin = Anchor.Centre, Anchor = Anchor.Centre, diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs index 1355ffdb8e..544acc7eb2 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -24,62 +24,32 @@ namespace osu.Game.Graphics.UserInterface private readonly SpriteIcon icon; private Color4? accentColour; + public Color4 AccentColour { - get { return accentColour.GetValueOrDefault(); } + get => accentColour.GetValueOrDefault(); set { accentColour = value; - if (Current) + if (Current.Value) { text.Colour = AccentColour; icon.Colour = AccentColour; } + + updateFade(); } } public string Text { - get { return text.Text; } - set { text.Text = value; } + get => text.Text; + set => text.Text = value; } private const float transition_length = 500; - private void fadeIn() - { - box.FadeIn(transition_length, Easing.OutQuint); - text.FadeColour(Color4.White, transition_length, Easing.OutQuint); - } - - private void fadeOut() - { - box.FadeOut(transition_length, Easing.OutQuint); - text.FadeColour(AccentColour, transition_length, Easing.OutQuint); - } - - protected override bool OnHover(HoverEvent e) - { - fadeIn(); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - if (!Current) - fadeOut(); - - base.OnHoverLost(e); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - if (accentColour == null) - AccentColour = colours.Blue; - } - public OsuTabControlCheckbox() { AutoSizeAxes = Axes.Both; @@ -94,15 +64,11 @@ namespace osu.Game.Graphics.UserInterface Direction = FillDirection.Horizontal, Children = new Drawable[] { - text = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, + text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, icon = new SpriteIcon { Size = new Vector2(14), - Icon = FontAwesome.fa_circle_o, + Icon = FontAwesome.Regular.Circle, Shadow = true, }, }, @@ -115,22 +81,42 @@ namespace osu.Game.Graphics.UserInterface Colour = Color4.White, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, - } + }, + new HoverClickSounds() }; - Current.ValueChanged += v => + Current.ValueChanged += selected => { - if (v) - { - fadeIn(); - icon.Icon = FontAwesome.fa_check_circle_o; - } - else - { - fadeOut(); - icon.Icon = FontAwesome.fa_circle_o; - } + icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; + text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium); }; } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + if (accentColour == null) + AccentColour = colours.Blue; + } + + protected override bool OnHover(HoverEvent e) + { + updateFade(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + if (!Current.Value) + updateFade(); + + base.OnHoverLost(e); + } + + private void updateFade() + { + box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint); + text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint); + } } } diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs index 37464faa73..89de91bc9b 100644 --- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs +++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; @@ -16,15 +16,11 @@ namespace osu.Game.Graphics.UserInterface { public class OsuTextBox : TextBox, IKeyBindingHandler { - protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.5f); - protected override Color4 BackgroundFocused => OsuColour.Gray(0.3f).Opacity(0.8f); - protected override Color4 BackgroundCommit => BorderColour; - protected override float LeftRightPadding => 10; protected override SpriteText CreatePlaceholder() => new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(italics: true), Colour = new Color4(180, 180, 180, 255), Margin = new MarginPadding { Left = 2 }, }; @@ -34,6 +30,7 @@ namespace osu.Game.Graphics.UserInterface Height = 40; TextContainer.Height = 0.5f; CornerRadius = 5; + LengthLimit = 1000; Current.DisabledChanged += disabled => { Alpha = disabled ? 0.3f : 1; }; } @@ -41,7 +38,9 @@ namespace osu.Game.Graphics.UserInterface [BackgroundDependencyLoader] private void load(OsuColour colour) { - BorderColour = colour.Yellow; + BackgroundUnfocused = Color4.Black.Opacity(0.5f); + BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f); + BackgroundCommit = BorderColour = colour.Yellow; } protected override void OnFocus(FocusEvent e) @@ -57,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface base.OnFocusLost(e); } - protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize }; + protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) }; public virtual bool OnPressed(GlobalAction action) { diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs index fb7b4c5676..ddcb626701 100644 --- a/osu.Game/Graphics/UserInterface/PageTabControl.cs +++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; @@ -24,7 +24,13 @@ namespace osu.Game.Graphics.UserInterface Height = 30; } - public class PageTabItem : TabItem + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Yellow; + } + + public class PageTabItem : TabItem, IHasAccentColour { private const float transition_duration = 100; @@ -32,7 +38,20 @@ namespace osu.Game.Graphics.UserInterface protected readonly SpriteText Text; - public PageTabItem(T value) : base(value) + private Color4 accentColour; + + public Color4 AccentColour + { + get => accentColour; + set + { + accentColour = value; + box.Colour = accentColour; + } + } + + public PageTabItem(T value) + : base(value) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; @@ -44,9 +63,8 @@ namespace osu.Game.Graphics.UserInterface Margin = new MarginPadding { Top = 8, Bottom = 8 }, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, - Text = (value as Enum)?.GetDescription() ?? value.ToString(), - TextSize = 14, - Font = @"Exo2.0-Bold", + Text = CreateText(), + Font = OsuFont.GetFont(size: 14) }, box = new Box { @@ -59,24 +77,22 @@ namespace osu.Game.Graphics.UserInterface }, new HoverClickSounds() }; + + Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true); } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - box.Colour = colours.Yellow; - } + protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString(); protected override bool OnHover(HoverEvent e) { - if (!Active) + if (!Active.Value) slideActive(); return true; } protected override void OnHoverLost(HoverLostEvent e) { - if (!Active) + if (!Active.Value) slideInactive(); } diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index ef3fc156e7..8254bdda7c 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Allocation; namespace osu.Game.Graphics.UserInterface { @@ -21,10 +22,13 @@ namespace osu.Game.Graphics.UserInterface public PercentageCounter() { - DisplayedCountSpriteText.FixedWidth = true; + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true); Current.Value = DisplayedCount = 1.0f; } + [BackgroundDependencyLoader] + private void load(OsuColour colours) => AccentColour = colours.BlueLighter; + protected override string FormatCount(double count) { return $@"{count:P2}"; @@ -37,7 +41,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(double amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Graphics/UserInterface/ProcessingOverlay.cs b/osu.Game/Graphics/UserInterface/ProcessingOverlay.cs new file mode 100644 index 0000000000..d75e78e2d9 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ProcessingOverlay.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osuTK.Graphics; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// An overlay that will consume all available space and block input when required. + /// Useful for disabling all elements in a form and showing we are waiting on a response, for instance. + /// + public class ProcessingOverlay : VisibilityContainer + { + private const float transition_duration = 200; + + public ProcessingOverlay() + { + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChildren = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + Alpha = 0.9f, + }, + new LoadingAnimation { State = { Value = Visibility.Visible } } + }; + } + + protected override bool Handle(UIEvent e) + { + return true; + } + + protected override void PopIn() + { + this.FadeIn(transition_duration * 2, Easing.OutQuint); + } + + protected override void PopOut() + { + this.FadeOut(transition_duration, Easing.OutQuint); + } + } +} diff --git a/osu.Game/Graphics/UserInterface/ProgressBar.cs b/osu.Game/Graphics/UserInterface/ProgressBar.cs index beb1d0055e..d271cd121c 100644 --- a/osu.Game/Graphics/UserInterface/ProgressBar.cs +++ b/osu.Game/Graphics/UserInterface/ProgressBar.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -18,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface public Color4 FillColour { - set { fill.FadeColour(value, 150, Easing.OutQuint); } + set => fill.FadeColour(value, 150, Easing.OutQuint); } public Color4 BackgroundColour @@ -32,12 +32,12 @@ namespace osu.Game.Graphics.UserInterface public double EndTime { - set { CurrentNumber.MaxValue = value; } + set => CurrentNumber.MaxValue = value; } public double CurrentTime { - set { CurrentNumber.Value = value; } + set => CurrentNumber.Value = value; } public ProgressBar() @@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface fill.Width = value * UsableWidth; } - protected override void OnUserChange() => OnSeek?.Invoke(Current); + protected override void OnUserChange(double value) => OnSeek?.Invoke(value); } } diff --git a/osu.Game/Graphics/UserInterface/RollingCounter.cs b/osu.Game/Graphics/UserInterface/RollingCounter.cs index c2162b8a42..cd244ed7e6 100644 --- a/osu.Game/Graphics/UserInterface/RollingCounter.cs +++ b/osu.Game/Graphics/UserInterface/RollingCounter.cs @@ -1,14 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Sprites; using System; using System.Collections.Generic; -using OpenTK.Graphics; +using osu.Framework.Bindables; +using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { @@ -45,15 +45,13 @@ namespace osu.Game.Graphics.UserInterface /// public virtual T DisplayedCount { - get - { - return displayedCount; - } + get => displayedCount; set { if (EqualityComparer.Default.Equals(displayedCount, value)) return; + displayedCount = value; DisplayedCountSpriteText.Text = FormatCount(value); } @@ -61,22 +59,16 @@ namespace osu.Game.Graphics.UserInterface public abstract void Increment(T amount); - private float textSize; - public float TextSize { - get { return textSize; } - set - { - textSize = value; - DisplayedCountSpriteText.TextSize = value; - } + get => DisplayedCountSpriteText.Font.Size; + set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value); } public Color4 AccentColour { - get { return DisplayedCountSpriteText.Colour; } - set { DisplayedCountSpriteText.Colour = value; } + get => DisplayedCountSpriteText.Colour; + set => DisplayedCountSpriteText.Colour = value; } /// @@ -86,20 +78,17 @@ namespace osu.Game.Graphics.UserInterface { Children = new Drawable[] { - DisplayedCountSpriteText = new OsuSpriteText - { - Font = @"Venera" - }, + DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric } }; TextSize = 40; AutoSizeAxes = Axes.Both; - DisplayedCount = Current; + DisplayedCount = Current.Value; - Current.ValueChanged += newValue => + Current.ValueChanged += val => { - if (IsLoaded) TransformCount(displayedCount, newValue); + if (IsLoaded) TransformCount(displayedCount, val.NewValue); }; } @@ -107,7 +96,7 @@ namespace osu.Game.Graphics.UserInterface { base.LoadComplete(); - DisplayedCountSpriteText.Text = FormatCount(Current); + DisplayedCountSpriteText.Text = FormatCount(Current.Value); } /// @@ -126,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface public virtual void StopRolling() { FinishTransforms(false, nameof(DisplayedCount)); - DisplayedCount = Current; + DisplayedCount = Current.Value; } /// diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index df26f81629..63062cdc9d 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; using osu.Framework.Graphics; namespace osu.Game.Graphics.UserInterface @@ -27,10 +28,13 @@ namespace osu.Game.Graphics.UserInterface /// How many leading zeroes the counter will have. public ScoreCounter(uint leading = 0) { - DisplayedCountSpriteText.FixedWidth = true; + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true); LeadingZeroes = leading; } + [BackgroundDependencyLoader] + private void load(OsuColour colours) => AccentColour = colours.BlueLighter; + protected override double GetProportionalDuration(double currentValue, double newValue) { return currentValue > newValue ? currentValue - newValue : newValue - currentValue; @@ -48,7 +52,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(double amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs index adcf401546..3e0a6c3265 100644 --- a/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs +++ b/osu.Game/Graphics/UserInterface/ScreenBreadcrumbControl.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; @@ -8,47 +8,32 @@ using osu.Framework.Screens; namespace osu.Game.Graphics.UserInterface { /// - /// A which follows the active screen (and allows navigation) in a stack. + /// A which follows the active screen (and allows navigation) in a stack. /// - public class ScreenBreadcrumbControl : BreadcrumbControl + public class ScreenBreadcrumbControl : BreadcrumbControl { - private Screen last; - - public ScreenBreadcrumbControl(Screen initialScreen) + public ScreenBreadcrumbControl(ScreenStack stack) { - Current.ValueChanged += newScreen => - { - if (last != newScreen && !newScreen.IsCurrentScreen) - newScreen.MakeCurrent(); - }; + stack.ScreenPushed += onPushed; + stack.ScreenExited += onExited; - onPushed(initialScreen); + onPushed(null, stack.CurrentScreen); + + Current.ValueChanged += current => current.NewValue.MakeCurrent(); } - private void screenChanged(Screen newScreen) + private void onPushed(IScreen lastScreen, IScreen newScreen) { - if (newScreen == null) return; - - if (last != null) - { - last.Exited -= screenChanged; - last.ModePushed -= onPushed; - } - - last = newScreen; - - newScreen.Exited += screenChanged; - newScreen.ModePushed += onPushed; - + AddItem(newScreen); Current.Value = newScreen; } - private void onPushed(Screen screen) + private void onExited(IScreen lastScreen, IScreen newScreen) { - Items.ToList().SkipWhile(i => i != Current.Value).Skip(1).ForEach(RemoveItem); - AddItem(screen); + if (newScreen != null) + Current.Value = newScreen; - screenChanged(screen); + Items.ToList().SkipWhile(s => s != Current.Value).Skip(1).ForEach(RemoveItem); } } } diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs new file mode 100644 index 0000000000..10fc312d8b --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs @@ -0,0 +1,92 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Graphics.UserInterface +{ + public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour + { + public const float ICON_WIDTH = ICON_SIZE + icon_spacing; + + public const float ICON_SIZE = 25; + + private SpriteIcon iconSprite; + private readonly OsuSpriteText titleText, pageText; + + private const float icon_spacing = 10; + + protected IconUsage Icon + { + set + { + if (iconSprite == null) + throw new InvalidOperationException($"Cannot use {nameof(Icon)} with a custom {nameof(CreateIcon)} function."); + + iconSprite.Icon = value; + } + } + + protected string Title + { + set => titleText.Text = value; + } + + protected string Section + { + set => pageText.Text = value; + } + + public Color4 AccentColour + { + get => pageText.Colour; + set => pageText.Colour = value; + } + + protected virtual Drawable CreateIcon() => iconSprite = new SpriteIcon + { + Size = new Vector2(ICON_SIZE), + }; + + protected ScreenTitle() + { + AutoSizeAxes = Axes.Both; + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(icon_spacing, 0), + Children = new[] + { + CreateIcon(), + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(6, 0), + Children = new[] + { + titleText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light), + }, + pageText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light), + } + } + } + } + }, + }; + } + } +} diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs new file mode 100644 index 0000000000..f590e7e357 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// A custom icon class for use with based off a texture resource. + /// + public class ScreenTitleTextureIcon : CompositeDrawable + { + private const float circle_allowance = 0.8f; + + private readonly string textureName; + + public ScreenTitleTextureIcon(string textureName) + { + this.textureName = textureName; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures, OsuColour colours) + { + Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance); + + InternalChildren = new Drawable[] + { + new CircularContainer + { + Masking = true, + BorderColour = colours.Violet, + BorderThickness = 3, + MaskingSmoothness = 1, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get(textureName), + Size = new Vector2(circle_allowance), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.Violet, + Alpha = 0, + AlwaysPresent = true, + }, + } + }, + }; + } + } +} diff --git a/osu.Game/Graphics/UserInterface/SearchTextBox.cs b/osu.Game/Graphics/UserInterface/SearchTextBox.cs index 08e93fad18..c3efe2ed45 100644 --- a/osu.Game/Graphics/UserInterface/SearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/SearchTextBox.cs @@ -1,10 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input; using osu.Framework.Input.Events; -using OpenTK; -using OpenTK.Input; +using osuTK; +using osuTK.Input; namespace osu.Game.Graphics.UserInterface { @@ -21,7 +23,7 @@ namespace osu.Game.Graphics.UserInterface { new SpriteIcon { - Icon = FontAwesome.fa_search, + Icon = FontAwesome.Solid.Search, Origin = Anchor.CentreRight, Anchor = Anchor.CentreRight, Margin = new MarginPadding { Right = 10 }, @@ -32,6 +34,17 @@ namespace osu.Game.Graphics.UserInterface PlaceholderText = "type to search"; } + public override bool OnPressed(PlatformAction action) + { + // Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox + // as we do not allow arrow key navigation in the first place (ie. the care should always be at the end of text) + // Avoid handling it here to allow other components to potentially consume the shortcut. + if (action.ActionType == PlatformActionType.CharNext && action.ActionMethod == PlatformActionMethod.Delete) + return false; + + return base.OnPressed(action); + } + protected override bool OnKeyDown(KeyDownEvent e) { if (!e.ControlPressed && !e.ShiftPressed) diff --git a/osu.Game/Graphics/UserInterface/SelectionState.cs b/osu.Game/Graphics/UserInterface/SelectionState.cs index 079ae343eb..c85b2ad3ab 100644 --- a/osu.Game/Graphics/UserInterface/SelectionState.cs +++ b/osu.Game/Graphics/UserInterface/SelectionState.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Graphics.UserInterface { diff --git a/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs b/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs index cf55240e71..4717401c75 100644 --- a/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs +++ b/osu.Game/Graphics/UserInterface/SimpleComboCounter.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Allocation; namespace osu.Game.Graphics.UserInterface { @@ -17,6 +18,9 @@ namespace osu.Game.Graphics.UserInterface Current.Value = DisplayedCount = 0; } + [BackgroundDependencyLoader] + private void load(OsuColour colours) => AccentColour = colours.BlueLighter; + protected override string FormatCount(int count) { return $@"{count}x"; @@ -29,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface public override void Increment(int amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs index 621b5dcf11..3ee572602b 100644 --- a/osu.Game/Graphics/UserInterface/StarCounter.cs +++ b/osu.Game/Graphics/UserInterface/StarCounter.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.MathUtils; using System; using System.Linq; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Graphics.UserInterface { @@ -41,10 +42,7 @@ namespace osu.Game.Graphics.UserInterface /// public float CountStars { - get - { - return countStars; - } + get => countStars; set { @@ -102,6 +100,7 @@ namespace osu.Game.Graphics.UserInterface public void StopAnimation() { int i = 0; + foreach (var star in stars.Children) { star.ClearTransforms(true); @@ -122,6 +121,7 @@ namespace osu.Game.Graphics.UserInterface private void transformCount(float newValue) { int i = 0; + foreach (var star in stars.Children) { star.ClearTransforms(true); @@ -137,6 +137,7 @@ namespace osu.Game.Graphics.UserInterface private class Star : Container { public readonly SpriteIcon Icon; + public Star() { Size = new Vector2(star_size); @@ -144,7 +145,7 @@ namespace osu.Game.Graphics.UserInterface Child = Icon = new SpriteIcon { Size = new Vector2(star_size), - Icon = FontAwesome.fa_star, + Icon = FontAwesome.Solid.Star, Anchor = Anchor.Centre, Origin = Anchor.Centre, }; diff --git a/osu.Game/Graphics/UserInterface/TriangleButton.cs b/osu.Game/Graphics/UserInterface/TriangleButton.cs index 683b442d93..5baf794227 100644 --- a/osu.Game/Graphics/UserInterface/TriangleButton.cs +++ b/osu.Game/Graphics/UserInterface/TriangleButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; @@ -27,14 +27,13 @@ namespace osu.Game.Graphics.UserInterface }); } - public IEnumerable FilterTerms => new[] { Text }; + public virtual IEnumerable FilterTerms => new[] { Text }; public bool MatchingFilter { - set - { - this.FadeTo(value ? 1 : 0); - } + set => this.FadeTo(value ? 1 : 0); } + + public bool FilteringActive { get; set; } } } diff --git a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs index 2000eb47e4..aa96796cf1 100644 --- a/osu.Game/Graphics/UserInterface/TwoLayerButton.cs +++ b/osu.Game/Graphics/UserInterface/TwoLayerButton.cs @@ -1,19 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.Containers; using osu.Game.Beatmaps.ControlPoints; using osu.Framework.Audio.Track; using System; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; +using osu.Game.Screens.Select; namespace osu.Game.Graphics.UserInterface { @@ -27,7 +29,9 @@ namespace osu.Game.Graphics.UserInterface private const int transform_time = 600; private const int pulse_length = 250; - private const float shear = 0.1f; + private const float shear_width = 5f; + + private static readonly Vector2 shear = new Vector2(shear_width / Footer.HEIGHT, 0); public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50); public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50); @@ -48,18 +52,14 @@ namespace osu.Game.Graphics.UserInterface public override Anchor Origin { - get - { - return base.Origin; - } - + get => base.Origin; set { base.Origin = value; c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight; c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft; - X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear * 0.5f : 0; + X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0; Remove(c1); Remove(c2); @@ -73,6 +73,7 @@ namespace osu.Game.Graphics.UserInterface public TwoLayerButton() { Size = SIZE_RETRACTED; + Shear = shear; Children = new Drawable[] { @@ -85,7 +86,6 @@ namespace osu.Game.Graphics.UserInterface new Container { RelativeSizeAxes = Axes.Both, - Shear = new Vector2(shear, 0), Masking = true, MaskingSmoothness = 2, EdgeEffect = new EdgeEffectParameters @@ -108,6 +108,7 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Anchor.Centre, Origin = Anchor.Centre, + Shear = -shear, }, } }, @@ -122,7 +123,6 @@ namespace osu.Game.Graphics.UserInterface new Container { RelativeSizeAxes = Axes.Both, - Shear = new Vector2(shear, 0), Masking = true, MaskingSmoothness = 2, EdgeEffect = new EdgeEffectParameters @@ -147,26 +147,21 @@ namespace osu.Game.Graphics.UserInterface { Origin = Anchor.Centre, Anchor = Anchor.Centre, + Shear = -shear, } } }, }; } - public FontAwesome Icon + public IconUsage Icon { - set - { - bouncingIcon.Icon = value; - } + set => bouncingIcon.Icon = value; } public string Text { - set - { - text.Text = value; - } + set => text.Text = value; } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => IconLayer.ReceivePositionalInputAt(screenSpacePos) || TextLayer.ReceivePositionalInputAt(screenSpacePos); @@ -174,7 +169,8 @@ namespace osu.Game.Graphics.UserInterface protected override bool OnHover(HoverEvent e) { this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic); - IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic); + + IconLayer.FadeColour(HoverColour, transform_time / 2f, Easing.OutQuint); bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic); @@ -183,23 +179,19 @@ namespace osu.Game.Graphics.UserInterface protected override void OnHoverLost(HoverLostEvent e) { - this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic); - IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic); + this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.Out); + IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.Out); - bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic); + bouncingIcon.ScaleTo(1, transform_time, Easing.Out); } - protected override bool OnMouseDown(MouseDownEvent e) - { - return true; - } + protected override bool OnMouseDown(MouseDownEvent e) => true; protected override bool OnClick(ClickEvent e) { var flash = new Box { RelativeSizeAxes = Axes.Both, - Shear = new Vector2(shear, 0), Colour = Color4.White.Opacity(0.5f), }; Add(flash); @@ -217,7 +209,10 @@ namespace osu.Game.Graphics.UserInterface private readonly SpriteIcon icon; - public FontAwesome Icon { set { icon.Icon = value; } } + public IconUsage Icon + { + set => icon.Icon = value; + } public BouncingIcon() { diff --git a/osu.Game/IO/Archives/ArchiveReader.cs b/osu.Game/IO/Archives/ArchiveReader.cs index 24a5094586..4ee7a19ebc 100644 --- a/osu.Game/IO/Archives/ArchiveReader.cs +++ b/osu.Game/IO/Archives/ArchiveReader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; @@ -15,6 +15,8 @@ namespace osu.Game.IO.Archives /// public abstract Stream GetStream(string name); + public IEnumerable GetAvailableResources() => Filenames; + public abstract void Dispose(); /// diff --git a/osu.Game/IO/Archives/LegacyFilesystemReader.cs b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs similarity index 71% rename from osu.Game/IO/Archives/LegacyFilesystemReader.cs rename to osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs index dcaaf41c77..eff02ae7a5 100644 --- a/osu.Game/IO/Archives/LegacyFilesystemReader.cs +++ b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; @@ -8,13 +8,13 @@ using System.Linq; namespace osu.Game.IO.Archives { /// - /// Reads an extracted legacy beatmap from disk. + /// Reads an archive from a directory on disk. /// - public class LegacyFilesystemReader : ArchiveReader + public class LegacyDirectoryArchiveReader : ArchiveReader { private readonly string path; - public LegacyFilesystemReader(string path) + public LegacyDirectoryArchiveReader(string path) : base(Path.GetFileName(path)) { // re-get full path to standardise with Directory.GetFiles return values below. diff --git a/osu.Game/IO/Archives/LegacyFileArchiveReader.cs b/osu.Game/IO/Archives/LegacyFileArchiveReader.cs new file mode 100644 index 0000000000..bd5f9cbd07 --- /dev/null +++ b/osu.Game/IO/Archives/LegacyFileArchiveReader.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.IO; + +namespace osu.Game.IO.Archives +{ + /// + /// Reads a file on disk as an archive. + /// Note: In this case, the file is not an extractable archive, use instead. + /// + public class LegacyFileArchiveReader : ArchiveReader + { + private readonly string path; + + public LegacyFileArchiveReader(string path) + : base(Path.GetFileName(path)) + { + // re-get full path to standardise + this.path = Path.GetFullPath(path); + } + + public override Stream GetStream(string name) => File.OpenRead(path); + + public override void Dispose() + { + } + + public override IEnumerable Filenames => new[] { Name }; + + public override Stream GetUnderlyingStream() => null; + } +} diff --git a/osu.Game/IO/Archives/ZipArchiveReader.cs b/osu.Game/IO/Archives/ZipArchiveReader.cs index 2ea35835fa..d934ac54c4 100644 --- a/osu.Game/IO/Archives/ZipArchiveReader.cs +++ b/osu.Game/IO/Archives/ZipArchiveReader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; diff --git a/osu.Game/IO/FileInfo.cs b/osu.Game/IO/FileInfo.cs index 1804be90a0..e04bfb46cc 100644 --- a/osu.Game/IO/FileInfo.cs +++ b/osu.Game/IO/FileInfo.cs @@ -1,14 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.ComponentModel.DataAnnotations.Schema; using System.IO; +using osu.Game.Database; namespace osu.Game.IO { - public class FileInfo + public class FileInfo : IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public string Hash { get; set; } diff --git a/osu.Game/IO/FileStore.cs b/osu.Game/IO/FileStore.cs index 050fccb98a..370d6786f5 100644 --- a/osu.Game/IO/FileStore.cs +++ b/osu.Game/IO/FileStore.cs @@ -1,9 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.IO; using System.Linq; +using System.Linq.Expressions; +using Microsoft.EntityFrameworkCore; using osu.Framework.Extensions; using osu.Framework.IO.Stores; using osu.Framework.Logging; @@ -21,11 +24,19 @@ namespace osu.Game.IO public new Storage Storage => base.Storage; - public FileStore(IDatabaseContextFactory contextFactory, Storage storage) : base(contextFactory, storage.GetStorageForDirectory(@"files")) + public FileStore(IDatabaseContextFactory contextFactory, Storage storage) + : base(contextFactory, storage.GetStorageForDirectory(@"files")) { Store = new StorageBackedResourceStore(Storage); } + /// + /// Perform a lookup query on available s. + /// + /// The query. + /// Results from the provided query. + public IEnumerable QueryFiles(Expression> query) => ContextFactory.Get().Set().AsNoTracking().Where(f => f.ReferenceCount > 0).Where(query); + public FileInfo Add(Stream data, bool reference = true) { using (var usage = ContextFactory.GetForWrite()) diff --git a/osu.Game/IO/Legacy/ILegacySerializable.cs b/osu.Game/IO/Legacy/ILegacySerializable.cs index 1bf33d8bd7..0124ea756a 100644 --- a/osu.Game/IO/Legacy/ILegacySerializable.cs +++ b/osu.Game/IO/Legacy/ILegacySerializable.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.IO.Legacy { diff --git a/osu.Game/IO/Legacy/SerializationReader.cs b/osu.Game/IO/Legacy/SerializationReader.cs index 8fd18b9640..7a84c11930 100644 --- a/osu.Game/IO/Legacy/SerializationReader.cs +++ b/osu.Game/IO/Legacy/SerializationReader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -38,7 +38,8 @@ namespace osu.Game.IO.Legacy /// Reads a string from the buffer. Overrides the base implementation so it can cope with nulls. public override string ReadString() { - if (0 == ReadByte()) return null; + if (ReadByte() == 0) return null; + return base.ReadString(); } @@ -48,6 +49,7 @@ namespace osu.Game.IO.Legacy int len = ReadInt32(); if (len > 0) return ReadBytes(len); if (len < 0) return null; + return Array.Empty(); } @@ -57,6 +59,7 @@ namespace osu.Game.IO.Legacy int len = ReadInt32(); if (len > 0) return ReadChars(len); if (len < 0) return null; + return Array.Empty(); } @@ -65,6 +68,7 @@ namespace osu.Game.IO.Legacy { long ticks = ReadInt64(); if (ticks < 0) throw new IOException("Bad ticks count read!"); + return new DateTime(ticks, DateTimeKind.Utc); } @@ -73,6 +77,7 @@ namespace osu.Game.IO.Legacy { int count = ReadInt32(); if (count < 0) return null; + IList d = new List(count); SerializationReader sr = new SerializationReader(BaseStream); @@ -80,6 +85,7 @@ namespace osu.Game.IO.Legacy for (int i = 0; i < count; i++) { T obj = new T(); + try { obj.ReadFromStream(sr); @@ -88,6 +94,7 @@ namespace osu.Game.IO.Legacy { if (skipErrors) continue; + throw; } @@ -102,6 +109,7 @@ namespace osu.Game.IO.Legacy { int count = ReadInt32(); if (count < 0) return null; + IList d = new List(count); for (int i = 0; i < count; i++) d.Add((T)ReadObject()); return d; @@ -112,6 +120,7 @@ namespace osu.Game.IO.Legacy { int count = ReadInt32(); if (count < 0) return null; + IDictionary d = new Dictionary(); for (int i = 0; i < count; i++) d[(T)ReadObject()] = (U)ReadObject(); return d; @@ -121,44 +130,63 @@ namespace osu.Game.IO.Legacy public object ReadObject() { ObjType t = (ObjType)ReadByte(); + switch (t) { case ObjType.boolType: return ReadBoolean(); + case ObjType.byteType: return ReadByte(); + case ObjType.uint16Type: return ReadUInt16(); + case ObjType.uint32Type: return ReadUInt32(); + case ObjType.uint64Type: return ReadUInt64(); + case ObjType.sbyteType: return ReadSByte(); + case ObjType.int16Type: return ReadInt16(); + case ObjType.int32Type: return ReadInt32(); + case ObjType.int64Type: return ReadInt64(); + case ObjType.charType: return ReadChar(); + case ObjType.stringType: return base.ReadString(); + case ObjType.singleType: return ReadSingle(); + case ObjType.doubleType: return ReadDouble(); + case ObjType.decimalType: return ReadDecimal(); + case ObjType.dateTimeType: return ReadDateTime(); + case ObjType.byteArrayType: return ReadByteArray(); + case ObjType.charArrayType: return ReadCharArray(); + case ObjType.otherType: return DynamicDeserializer.Deserialize(BaseStream); + default: return null; } @@ -174,7 +202,7 @@ namespace osu.Game.IO.Legacy versionBinder = new VersionConfigToNamespaceAssemblyObjectBinder(); formatter = new BinaryFormatter { -// AssemblyFormat = FormatterAssemblyStyle.Simple, + // AssemblyFormat = FormatterAssemblyStyle.Simple, Binder = versionBinder }; } @@ -224,6 +252,7 @@ namespace osu.Game.IO.Legacy genType = BindToType(assemblyName, typ); } } + if (genType != null && tmpTypes.Count > 0) { return genType.MakeGenericType(tmpTypes.ToArray()); @@ -232,6 +261,7 @@ namespace osu.Game.IO.Legacy string toAssemblyName = assemblyName.Split(',')[0]; Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); + foreach (Assembly a in assemblies) { if (a.FullName.Split(',')[0] == toAssemblyName) diff --git a/osu.Game/IO/Legacy/SerializationWriter.cs b/osu.Game/IO/Legacy/SerializationWriter.cs index 85728794af..f30e4492af 100644 --- a/osu.Game/IO/Legacy/SerializationWriter.cs +++ b/osu.Game/IO/Legacy/SerializationWriter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,6 +8,7 @@ using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.Serialization.Formatters.Binary; using System.Text; + // ReSharper disable ConditionIsAlwaysTrueOrFalse (we're allowing nulls to be passed to the writer where the underlying class doesn't). // ReSharper disable HeuristicUnreachableCode @@ -110,6 +111,7 @@ namespace osu.Game.IO.Legacy else { Write(d.Count); + foreach (KeyValuePair kvp in d) { WriteObject(kvp.Key); @@ -219,7 +221,7 @@ namespace osu.Game.IO.Legacy Write((byte)ObjType.otherType); BinaryFormatter b = new BinaryFormatter { -// AssemblyFormat = FormatterAssemblyStyle.Simple, + // AssemblyFormat = FormatterAssemblyStyle.Simple, TypeFormat = FormatterTypeStyle.TypesWhenNeeded }; b.Serialize(BaseStream, obj); diff --git a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs index 42d47cc1fb..6d244bff60 100644 --- a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs +++ b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -65,6 +65,7 @@ namespace osu.Game.IO.Serialization.Converters var lookupTable = new List(); var objects = new List(); + foreach (var item in list) { var type = item.GetType(); @@ -75,6 +76,7 @@ namespace osu.Game.IO.Serialization.Converters typeString += $", {assemblyName.Version}"; int typeId = lookupTable.IndexOf(typeString); + if (typeId == -1) { lookupTable.Add(typeString); diff --git a/osu.Game/IO/Serialization/Converters/Vector2Converter.cs b/osu.Game/IO/Serialization/Converters/Vector2Converter.cs index ba2158df28..bf5edeef94 100644 --- a/osu.Game/IO/Serialization/Converters/Vector2Converter.cs +++ b/osu.Game/IO/Serialization/Converters/Vector2Converter.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using Newtonsoft.Json; using Newtonsoft.Json.Linq; -using OpenTK; +using osuTK; namespace osu.Game.IO.Serialization.Converters { diff --git a/osu.Game/IO/Serialization/IJsonSerializable.cs b/osu.Game/IO/Serialization/IJsonSerializable.cs index ce6ff7c82d..ac95d47c4b 100644 --- a/osu.Game/IO/Serialization/IJsonSerializable.cs +++ b/osu.Game/IO/Serialization/IJsonSerializable.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.IO.Serialization.Converters; diff --git a/osu.Game/IO/Serialization/KeyContractResolver.cs b/osu.Game/IO/Serialization/KeyContractResolver.cs index e2b470ab4a..7b6905643c 100644 --- a/osu.Game/IO/Serialization/KeyContractResolver.cs +++ b/osu.Game/IO/Serialization/KeyContractResolver.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using Humanizer; using Newtonsoft.Json.Serialization; diff --git a/osu.Game/IPC/ArchiveImportIPCChannel.cs b/osu.Game/IPC/ArchiveImportIPCChannel.cs index fa8168c1de..484db932f8 100644 --- a/osu.Game/IPC/ArchiveImportIPCChannel.cs +++ b/osu.Game/IPC/ArchiveImportIPCChannel.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using System.IO; @@ -38,7 +38,7 @@ namespace osu.Game.IPC } if (importer.HandledExtensions.Contains(Path.GetExtension(path)?.ToLowerInvariant())) - importer.Import(path); + await importer.Import(path); } } diff --git a/osu.Game/IPC/ScoreIPCChannel.cs b/osu.Game/IPC/ScoreIPCChannel.cs deleted file mode 100644 index a66b8ce1f3..0000000000 --- a/osu.Game/IPC/ScoreIPCChannel.cs +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Diagnostics; -using System.Threading.Tasks; -using osu.Framework.Platform; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.IPC -{ - public class ScoreIPCChannel : IpcChannel - { - private readonly ScoreStore scores; - - public ScoreIPCChannel(IIpcHost host, ScoreStore scores = null) - : base(host) - { - this.scores = scores; - MessageReceived += msg => - { - Debug.Assert(scores != null); - ImportAsync(msg.Path).ContinueWith(t => - { - if (t.Exception != null) throw t.Exception; - }, TaskContinuationOptions.OnlyOnFaulted); - }; - } - - public async Task ImportAsync(string path) - { - if (scores == null) - { - //we want to contact a remote osu! to handle the import. - await SendMessageAsync(new ScoreImportMessage { Path = path }); - return; - } - - scores.ReadReplayFile(path); - } - } - - public class ScoreImportMessage - { - public string Path; - } -} diff --git a/osu.Game/Input/Bindings/DatabasedKeyBinding.cs b/osu.Game/Input/Bindings/DatabasedKeyBinding.cs index 7a230f32a0..8c0072c3da 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBinding.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBinding.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel.DataAnnotations.Schema; using osu.Framework.Input.Bindings; @@ -10,7 +10,6 @@ namespace osu.Game.Input.Bindings [Table("KeyBinding")] public class DatabasedKeyBinding : KeyBinding, IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public int? RulesetID { get; set; } @@ -20,15 +19,15 @@ namespace osu.Game.Input.Bindings [Column("Keys")] public string KeysString { - get { return KeyCombination.ToString(); } - private set { KeyCombination = value; } + get => KeyCombination.ToString(); + private set => KeyCombination = value; } [Column("Action")] public int IntAction { - get { return (int)Action; } - set { Action = value; } + get => (int)Action; + set => Action = value; } } } diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs index 85a8ac7aa3..f34b8f14b0 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 2f5f1aea3f..bf758e21d9 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.ComponentModel; @@ -10,7 +10,7 @@ using osu.Framework.Input.Bindings; namespace osu.Game.Input.Bindings { - public class GlobalActionContainer : DatabasedKeyBindingContainer, IHandleGlobalInput + public class GlobalActionContainer : DatabasedKeyBindingContainer, IHandleGlobalKeyboardInput { private readonly Drawable handler; @@ -20,7 +20,7 @@ namespace osu.Game.Input.Bindings handler = game; } - public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings); + public override IEnumerable DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings).Concat(AudioControlKeyBindings); public IEnumerable GlobalKeyBindings => new[] { @@ -32,27 +32,40 @@ namespace osu.Game.Input.Bindings new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings), new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar), new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings), - new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume), - new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume), - new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume), - new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume), - new KeyBinding(InputKey.F4, GlobalAction.ToggleMute), new KeyBinding(InputKey.Escape, GlobalAction.Back), - new KeyBinding(InputKey.MouseButton1, GlobalAction.Back), + new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back), new KeyBinding(InputKey.Space, GlobalAction.Select), new KeyBinding(InputKey.Enter, GlobalAction.Select), + new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select), }; public IEnumerable InGameKeyBindings => new[] { new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene), new KeyBinding(InputKey.Tilde, GlobalAction.QuickRetry), + new KeyBinding(new[] { InputKey.Control, InputKey.Tilde }, GlobalAction.QuickExit), new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed), new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed), }; + public IEnumerable AudioControlKeyBindings => new[] + { + new KeyBinding(InputKey.Up, GlobalAction.IncreaseVolume), + new KeyBinding(InputKey.MouseWheelUp, GlobalAction.IncreaseVolume), + new KeyBinding(InputKey.Down, GlobalAction.DecreaseVolume), + new KeyBinding(InputKey.MouseWheelDown, GlobalAction.DecreaseVolume), + new KeyBinding(InputKey.F4, GlobalAction.ToggleMute), + + new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev), + new KeyBinding(InputKey.F1, GlobalAction.MusicPrev), + new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext), + new KeyBinding(InputKey.F5, GlobalAction.MusicNext), + new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay), + new KeyBinding(InputKey.F3, GlobalAction.MusicPlay) + }; + protected override IEnumerable KeyBindingInputQueue => handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler); } @@ -61,31 +74,41 @@ namespace osu.Game.Input.Bindings { [Description("Toggle chat overlay")] ToggleChat, + [Description("Toggle social overlay")] ToggleSocial, + [Description("Reset input settings")] ResetInputSettings, + [Description("Toggle toolbar")] ToggleToolbar, + [Description("Toggle settings")] ToggleSettings, + [Description("Toggle osu!direct")] ToggleDirect, + [Description("Increase volume")] IncreaseVolume, + [Description("Decrease volume")] DecreaseVolume, + [Description("Toggle mute")] ToggleMute, // In-Game Keybindings [Description("Skip cutscene")] SkipCutscene, + [Description("Quick retry (hold)")] QuickRetry, [Description("Take screenshot")] TakeScreenshot, + [Description("Toggle gameplay mouse buttons")] ToggleGameplayMouseButtons, @@ -100,5 +123,18 @@ namespace osu.Game.Input.Bindings [Description("Select")] Select, + + [Description("Quick exit (Hold)")] + QuickExit, + + // Game-wide beatmap msi ccotolle keybindings + [Description("Next track")] + MusicNext, + + [Description("Previous track")] + MusicPrev, + + [Description("Play / pause")] + MusicPlay, } } diff --git a/osu.Game/Input/Handlers/ReplayInputHandler.cs b/osu.Game/Input/Handlers/ReplayInputHandler.cs index 0a62c6ca72..93ed3ca884 100644 --- a/osu.Game/Input/Handlers/ReplayInputHandler.cs +++ b/osu.Game/Input/Handlers/ReplayInputHandler.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,7 +10,7 @@ using osu.Framework.Input.StateChanges.Events; using osu.Framework.Input.States; using osu.Framework.Platform; using osu.Game.Rulesets.UI; -using OpenTK; +using osuTK; namespace osu.Game.Input.Handlers { diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs new file mode 100644 index 0000000000..39ccf9fe1c --- /dev/null +++ b/osu.Game/Input/IdleTracker.cs @@ -0,0 +1,77 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Input; +using osu.Framework.Input.Bindings; +using osu.Framework.Input.Events; + +namespace osu.Game.Input +{ + /// + /// Track whether the end-user is in an idle state, based on their last interaction with the game. + /// + public class IdleTracker : Component, IKeyBindingHandler, IHandleGlobalKeyboardInput + { + private readonly double timeToIdle; + + private double lastInteractionTime; + + protected double TimeSpentIdle => Clock.CurrentTime - lastInteractionTime; + + /// + /// Whether the user is currently in an idle state. + /// + public IBindable IsIdle => isIdle; + + private readonly BindableBool isIdle = new BindableBool(); + + /// + /// Whether the game can currently enter an idle state. + /// + protected virtual bool AllowIdle => true; + + /// + /// Intstantiate a new . + /// + /// The length in milliseconds until an idle state should be assumed. + public IdleTracker(double timeToIdle) + { + this.timeToIdle = timeToIdle; + RelativeSizeAxes = Axes.Both; + } + + protected override void Update() + { + base.Update(); + isIdle.Value = TimeSpentIdle > timeToIdle && AllowIdle; + } + + public bool OnPressed(PlatformAction action) => updateLastInteractionTime(); + + public bool OnReleased(PlatformAction action) => updateLastInteractionTime(); + + protected override bool Handle(UIEvent e) + { + switch (e) + { + case KeyDownEvent _: + case KeyUpEvent _: + case MouseDownEvent _: + case MouseUpEvent _: + case MouseMoveEvent _: + return updateLastInteractionTime(); + + default: + return base.Handle(e); + } + } + + private bool updateLastInteractionTime() + { + lastInteractionTime = Clock.CurrentTime; + return false; + } + } +} diff --git a/osu.Game/Input/KeyBindingStore.cs b/osu.Game/Input/KeyBindingStore.cs index 29fdabbbc2..caddb1ae0d 100644 --- a/osu.Game/Input/KeyBindingStore.cs +++ b/osu.Game/Input/KeyBindingStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; diff --git a/osu.Game/Migrations/20180125143340_Settings.cs b/osu.Game/Migrations/20180125143340_Settings.cs index 2e2768dc7c..166d3c086d 100644 --- a/osu.Game/Migrations/20180125143340_Settings.cs +++ b/osu.Game/Migrations/20180125143340_Settings.cs @@ -16,7 +16,7 @@ namespace osu.Game.Migrations { ID = table.Column(type: "INTEGER", nullable: false) .Annotation("Sqlite:Autoincrement", true), - Key = table.Column(type: "INTEGER", nullable: false), + Key = table.Column(type: "TEXT", nullable: false), RulesetID = table.Column(type: "INTEGER", nullable: true), Value = table.Column(type: "TEXT", nullable: true), Variant = table.Column(type: "INTEGER", nullable: true) diff --git a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs index c38cd19b42..026442f328 100644 --- a/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs +++ b/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs @@ -13,7 +13,6 @@ namespace osu.Game.Migrations protected override void Down(MigrationBuilder migrationBuilder) { - } } } diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs new file mode 100644 index 0000000000..120674671a --- /dev/null +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.Designer.cs @@ -0,0 +1,387 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20181128100659_AddSkinInfoHash")] + partial class AddSkinInfoHash + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.1.4-rtm-31024"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntKey") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs new file mode 100644 index 0000000000..860264a7dd --- /dev/null +++ b/osu.Game/Migrations/20181128100659_AddSkinInfoHash.cs @@ -0,0 +1,41 @@ +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddSkinInfoHash : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.AddColumn( + name: "Hash", + table: "SkinInfo", + nullable: true); + + migrationBuilder.CreateIndex( + name: "IX_SkinInfo_DeletePending", + table: "SkinInfo", + column: "DeletePending"); + + migrationBuilder.CreateIndex( + name: "IX_SkinInfo_Hash", + table: "SkinInfo", + column: "Hash", + unique: true); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropIndex( + name: "IX_SkinInfo_DeletePending", + table: "SkinInfo"); + + migrationBuilder.DropIndex( + name: "IX_SkinInfo_Hash", + table: "SkinInfo"); + + migrationBuilder.DropColumn( + name: "Hash", + table: "SkinInfo"); + } + } +} diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs new file mode 100644 index 0000000000..eee53182ce --- /dev/null +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.Designer.cs @@ -0,0 +1,484 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20181130113755_AddScoreInfoTables")] + partial class AddScoreInfoTables + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.1.4-rtm-31024"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntKey") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany() + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs new file mode 100644 index 0000000000..2b6f94c5a4 --- /dev/null +++ b/osu.Game/Migrations/20181130113755_AddScoreInfoTables.cs @@ -0,0 +1,112 @@ +using System; +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddScoreInfoTables : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.CreateTable( + name: "ScoreInfo", + columns: table => new + { + ID = table.Column(nullable: false) + .Annotation("Sqlite:Autoincrement", true), + Rank = table.Column(nullable: false), + TotalScore = table.Column(nullable: false), + Accuracy = table.Column(type: "DECIMAL(1,4)", nullable: false), + PP = table.Column(nullable: true), + MaxCombo = table.Column(nullable: false), + Combo = table.Column(nullable: false), + RulesetID = table.Column(nullable: false), + Mods = table.Column(nullable: true), + User = table.Column(nullable: true), + BeatmapInfoID = table.Column(nullable: false), + OnlineScoreID = table.Column(nullable: true), + Date = table.Column(nullable: false), + Statistics = table.Column(nullable: true), + Hash = table.Column(nullable: true), + DeletePending = table.Column(nullable: false) + }, + constraints: table => + { + table.PrimaryKey("PK_ScoreInfo", x => x.ID); + table.ForeignKey( + name: "FK_ScoreInfo_BeatmapInfo_BeatmapInfoID", + column: x => x.BeatmapInfoID, + principalTable: "BeatmapInfo", + principalColumn: "ID", + onDelete: ReferentialAction.Cascade); + table.ForeignKey( + name: "FK_ScoreInfo_RulesetInfo_RulesetID", + column: x => x.RulesetID, + principalTable: "RulesetInfo", + principalColumn: "ID", + onDelete: ReferentialAction.Cascade); + }); + + migrationBuilder.CreateTable( + name: "ScoreFileInfo", + columns: table => new + { + ID = table.Column(nullable: false) + .Annotation("Sqlite:Autoincrement", true), + FileInfoID = table.Column(nullable: false), + Filename = table.Column(nullable: false), + ScoreInfoID = table.Column(nullable: true) + }, + constraints: table => + { + table.PrimaryKey("PK_ScoreFileInfo", x => x.ID); + table.ForeignKey( + name: "FK_ScoreFileInfo_FileInfo_FileInfoID", + column: x => x.FileInfoID, + principalTable: "FileInfo", + principalColumn: "ID", + onDelete: ReferentialAction.Cascade); + table.ForeignKey( + name: "FK_ScoreFileInfo_ScoreInfo_ScoreInfoID", + column: x => x.ScoreInfoID, + principalTable: "ScoreInfo", + principalColumn: "ID", + onDelete: ReferentialAction.Restrict); + }); + + migrationBuilder.CreateIndex( + name: "IX_ScoreFileInfo_FileInfoID", + table: "ScoreFileInfo", + column: "FileInfoID"); + + migrationBuilder.CreateIndex( + name: "IX_ScoreFileInfo_ScoreInfoID", + table: "ScoreFileInfo", + column: "ScoreInfoID"); + + migrationBuilder.CreateIndex( + name: "IX_ScoreInfo_BeatmapInfoID", + table: "ScoreInfo", + column: "BeatmapInfoID"); + + migrationBuilder.CreateIndex( + name: "IX_ScoreInfo_OnlineScoreID", + table: "ScoreInfo", + column: "OnlineScoreID", + unique: true); + + migrationBuilder.CreateIndex( + name: "IX_ScoreInfo_RulesetID", + table: "ScoreInfo", + column: "RulesetID"); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropTable( + name: "ScoreFileInfo"); + + migrationBuilder.DropTable( + name: "ScoreInfo"); + } + } +} diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs new file mode 100644 index 0000000000..8e1e3a59f3 --- /dev/null +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.Designer.cs @@ -0,0 +1,487 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20190225062029_AddUserIDColumn")] + partial class AddUserIDColumn + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.2.1-servicing-10028"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntKey") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs new file mode 100644 index 0000000000..0720e0eac7 --- /dev/null +++ b/osu.Game/Migrations/20190225062029_AddUserIDColumn.cs @@ -0,0 +1,22 @@ +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddUserIDColumn : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.AddColumn( + name: "UserID", + table: "ScoreInfo", + nullable: true); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropColumn( + name: "UserID", + table: "ScoreInfo"); + } + } +} diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs new file mode 100644 index 0000000000..348c42adb9 --- /dev/null +++ b/osu.Game/Migrations/20190525060824_SkinSettings.Designer.cs @@ -0,0 +1,498 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20190525060824_SkinSettings")] + partial class SkinSettings + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.2.4-servicing-10062"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Key") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("SkinInfoID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("SkinInfoID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Settings") + .HasForeignKey("SkinInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20190525060824_SkinSettings.cs b/osu.Game/Migrations/20190525060824_SkinSettings.cs new file mode 100644 index 0000000000..99237419b7 --- /dev/null +++ b/osu.Game/Migrations/20190525060824_SkinSettings.cs @@ -0,0 +1,54 @@ +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class SkinSettings : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.Sql(@"create table Settings_dg_tmp + ( + ID INTEGER not null + constraint PK_Settings + primary key autoincrement, + Key TEXT not null, + RulesetID INTEGER, + Value TEXT, + Variant INTEGER, + SkinInfoID int + constraint Settings_SkinInfo_ID_fk + references SkinInfo + on delete restrict + ); + + insert into Settings_dg_tmp(ID, Key, RulesetID, Value, Variant) select ID, Key, RulesetID, Value, Variant from Settings; + + drop table Settings; + + alter table Settings_dg_tmp rename to Settings; + + create index IX_Settings_RulesetID_Variant + on Settings (RulesetID, Variant); + + create index Settings_SkinInfoID_index + on Settings (SkinInfoID); + + "); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropForeignKey( + name: "FK_Settings_SkinInfo_SkinInfoID", + table: "Settings"); + + migrationBuilder.DropIndex( + name: "IX_Settings_SkinInfoID", + table: "Settings"); + + migrationBuilder.DropColumn( + name: "SkinInfoID", + table: "Settings"); + } + } +} diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs new file mode 100644 index 0000000000..9477369aa0 --- /dev/null +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.Designer.cs @@ -0,0 +1,489 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20190605091246_AddDateAddedColumnToBeatmapSet")] + partial class AddDateAddedColumnToBeatmapSet + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.2.4-servicing-10062"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DateAdded"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Key") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs new file mode 100644 index 0000000000..55dc18b6a3 --- /dev/null +++ b/osu.Game/Migrations/20190605091246_AddDateAddedColumnToBeatmapSet.cs @@ -0,0 +1,24 @@ +using System; +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddDateAddedColumnToBeatmapSet : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.AddColumn( + name: "DateAdded", + table: "BeatmapSetInfo", + nullable: false, + defaultValue: new DateTimeOffset(new DateTime(1, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified), new TimeSpan(0, 0, 0, 0, 0))); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropColumn( + name: "DateAdded", + table: "BeatmapSetInfo"); + } + } +} diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs new file mode 100644 index 0000000000..c5fcc16f84 --- /dev/null +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.Designer.cs @@ -0,0 +1,504 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20190708070844_AddBPMAndLengthColumns")] + partial class AddBPMAndLengthColumns + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.2.4-servicing-10062"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BPM"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("Length"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DateAdded"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Key") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("SkinInfoID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("SkinInfoID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Settings") + .HasForeignKey("SkinInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs new file mode 100644 index 0000000000..f5963ebf5e --- /dev/null +++ b/osu.Game/Migrations/20190708070844_AddBPMAndLengthColumns.cs @@ -0,0 +1,33 @@ +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddBPMAndLengthColumns : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.AddColumn( + name: "BPM", + table: "BeatmapInfo", + nullable: false, + defaultValue: 0.0); + + migrationBuilder.AddColumn( + name: "Length", + table: "BeatmapInfo", + nullable: false, + defaultValue: 0.0); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropColumn( + name: "BPM", + table: "BeatmapInfo"); + + migrationBuilder.DropColumn( + name: "Length", + table: "BeatmapInfo"); + } + } +} diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs new file mode 100644 index 0000000000..826233a2b0 --- /dev/null +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.Designer.cs @@ -0,0 +1,506 @@ +// +using System; +using Microsoft.EntityFrameworkCore; +using Microsoft.EntityFrameworkCore.Infrastructure; +using Microsoft.EntityFrameworkCore.Migrations; +using Microsoft.EntityFrameworkCore.Storage.ValueConversion; +using osu.Game.Database; + +namespace osu.Game.Migrations +{ + [DbContext(typeof(OsuDbContext))] + [Migration("20190913104727_AddBeatmapVideo")] + partial class AddBeatmapVideo + { + protected override void BuildTargetModel(ModelBuilder modelBuilder) + { +#pragma warning disable 612, 618 + modelBuilder + .HasAnnotation("ProductVersion", "2.2.6-servicing-10079"); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("ApproachRate"); + + b.Property("CircleSize"); + + b.Property("DrainRate"); + + b.Property("OverallDifficulty"); + + b.Property("SliderMultiplier"); + + b.Property("SliderTickRate"); + + b.HasKey("ID"); + + b.ToTable("BeatmapDifficulty"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("AudioLeadIn"); + + b.Property("BPM"); + + b.Property("BaseDifficultyID"); + + b.Property("BeatDivisor"); + + b.Property("BeatmapSetInfoID"); + + b.Property("Countdown"); + + b.Property("DistanceSpacing"); + + b.Property("GridSize"); + + b.Property("Hash"); + + b.Property("Hidden"); + + b.Property("Length"); + + b.Property("LetterboxInBreaks"); + + b.Property("MD5Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapID"); + + b.Property("Path"); + + b.Property("RulesetID"); + + b.Property("SpecialStyle"); + + b.Property("StackLeniency"); + + b.Property("StarDifficulty"); + + b.Property("Status"); + + b.Property("StoredBookmarks"); + + b.Property("TimelineZoom"); + + b.Property("Version"); + + b.Property("WidescreenStoryboard"); + + b.HasKey("ID"); + + b.HasIndex("BaseDifficultyID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("Hash"); + + b.HasIndex("MD5Hash"); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("BeatmapInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Artist"); + + b.Property("ArtistUnicode"); + + b.Property("AudioFile"); + + b.Property("AuthorString") + .HasColumnName("Author"); + + b.Property("BackgroundFile"); + + b.Property("PreviewTime"); + + b.Property("Source"); + + b.Property("Tags"); + + b.Property("Title"); + + b.Property("TitleUnicode"); + + b.Property("VideoFile"); + + b.HasKey("ID"); + + b.ToTable("BeatmapMetadata"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("BeatmapSetInfoID"); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.HasKey("ID"); + + b.HasIndex("BeatmapSetInfoID"); + + b.HasIndex("FileInfoID"); + + b.ToTable("BeatmapSetFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("DateAdded"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MetadataID"); + + b.Property("OnlineBeatmapSetID"); + + b.Property("Protected"); + + b.Property("Status"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("MetadataID"); + + b.HasIndex("OnlineBeatmapSetID") + .IsUnique(); + + b.ToTable("BeatmapSetInfo"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Key") + .HasColumnName("Key"); + + b.Property("RulesetID"); + + b.Property("SkinInfoID"); + + b.Property("StringValue") + .HasColumnName("Value"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("SkinInfoID"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("Settings"); + }); + + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("IntAction") + .HasColumnName("Action"); + + b.Property("KeysString") + .HasColumnName("Keys"); + + b.Property("RulesetID"); + + b.Property("Variant"); + + b.HasKey("ID"); + + b.HasIndex("IntAction"); + + b.HasIndex("RulesetID", "Variant"); + + b.ToTable("KeyBinding"); + }); + + modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Available"); + + b.Property("InstantiationInfo"); + + b.Property("Name"); + + b.Property("ShortName"); + + b.HasKey("ID"); + + b.HasIndex("Available"); + + b.HasIndex("ShortName") + .IsUnique(); + + b.ToTable("RulesetInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("SkinInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("SkinInfoID"); + + b.ToTable("SkinFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Creator"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("Name"); + + b.HasKey("ID"); + + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + + b.ToTable("SkinInfo"); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty") + .WithMany() + .HasForeignKey("BaseDifficultyID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet") + .WithMany("Beatmaps") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("Beatmaps") + .HasForeignKey("MetadataID"); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo") + .WithMany("Files") + .HasForeignKey("BeatmapSetInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata") + .WithMany("BeatmapSets") + .HasForeignKey("MetadataID"); + }); + + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Settings") + .HasForeignKey("SkinInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Files") + .HasForeignKey("SkinInfoID") + .OnDelete(DeleteBehavior.Cascade); + }); +#pragma warning restore 612, 618 + } + } +} diff --git a/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs new file mode 100644 index 0000000000..9ed0943acd --- /dev/null +++ b/osu.Game/Migrations/20190913104727_AddBeatmapVideo.cs @@ -0,0 +1,22 @@ +using Microsoft.EntityFrameworkCore.Migrations; + +namespace osu.Game.Migrations +{ + public partial class AddBeatmapVideo : Migration + { + protected override void Up(MigrationBuilder migrationBuilder) + { + migrationBuilder.AddColumn( + name: "VideoFile", + table: "BeatmapMetadata", + nullable: true); + } + + protected override void Down(MigrationBuilder migrationBuilder) + { + migrationBuilder.DropColumn( + name: "VideoFile", + table: "BeatmapMetadata"); + } + } +} diff --git a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs index 663676a6d3..a6d9d1f3cb 100644 --- a/osu.Game/Migrations/OsuDbContextModelSnapshot.cs +++ b/osu.Game/Migrations/OsuDbContextModelSnapshot.cs @@ -14,7 +14,7 @@ namespace osu.Game.Migrations { #pragma warning disable 612, 618 modelBuilder - .HasAnnotation("ProductVersion", "2.1.3-rtm-32065"); + .HasAnnotation("ProductVersion", "2.2.6-servicing-10079"); modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => { @@ -45,6 +45,8 @@ namespace osu.Game.Migrations b.Property("AudioLeadIn"); + b.Property("BPM"); + b.Property("BaseDifficultyID"); b.Property("BeatDivisor"); @@ -61,6 +63,8 @@ namespace osu.Game.Migrations b.Property("Hidden"); + b.Property("Length"); + b.Property("LetterboxInBreaks"); b.Property("MD5Hash"); @@ -135,6 +139,8 @@ namespace osu.Game.Migrations b.Property("TitleUnicode"); + b.Property("VideoFile"); + b.HasKey("ID"); b.ToTable("BeatmapMetadata"); @@ -166,6 +172,8 @@ namespace osu.Game.Migrations b.Property("ID") .ValueGeneratedOnAdd(); + b.Property("DateAdded"); + b.Property("DeletePending"); b.Property("Hash"); @@ -198,11 +206,13 @@ namespace osu.Game.Migrations b.Property("ID") .ValueGeneratedOnAdd(); - b.Property("IntKey") + b.Property("Key") .HasColumnName("Key"); b.Property("RulesetID"); + b.Property("SkinInfoID"); + b.Property("StringValue") .HasColumnName("Value"); @@ -210,11 +220,32 @@ namespace osu.Game.Migrations b.HasKey("ID"); + b.HasIndex("SkinInfoID"); + b.HasIndex("RulesetID", "Variant"); b.ToTable("Settings"); }); + modelBuilder.Entity("osu.Game.IO.FileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Hash"); + + b.Property("ReferenceCount"); + + b.HasKey("ID"); + + b.HasIndex("Hash") + .IsUnique(); + + b.HasIndex("ReferenceCount"); + + b.ToTable("FileInfo"); + }); + modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => { b.Property("ID") @@ -239,25 +270,6 @@ namespace osu.Game.Migrations b.ToTable("KeyBinding"); }); - modelBuilder.Entity("osu.Game.IO.FileInfo", b => - { - b.Property("ID") - .ValueGeneratedOnAdd(); - - b.Property("Hash"); - - b.Property("ReferenceCount"); - - b.HasKey("ID"); - - b.HasIndex("Hash") - .IsUnique(); - - b.HasIndex("ReferenceCount"); - - b.ToTable("FileInfo"); - }); - modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => { b.Property("ID") @@ -281,6 +293,81 @@ namespace osu.Game.Migrations b.ToTable("RulesetInfo"); }); + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("FileInfoID"); + + b.Property("Filename") + .IsRequired(); + + b.Property("ScoreInfoID"); + + b.HasKey("ID"); + + b.HasIndex("FileInfoID"); + + b.HasIndex("ScoreInfoID"); + + b.ToTable("ScoreFileInfo"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.Property("ID") + .ValueGeneratedOnAdd(); + + b.Property("Accuracy") + .HasColumnType("DECIMAL(1,4)"); + + b.Property("BeatmapInfoID"); + + b.Property("Combo"); + + b.Property("Date"); + + b.Property("DeletePending"); + + b.Property("Hash"); + + b.Property("MaxCombo"); + + b.Property("ModsJson") + .HasColumnName("Mods"); + + b.Property("OnlineScoreID"); + + b.Property("PP"); + + b.Property("Rank"); + + b.Property("RulesetID"); + + b.Property("StatisticsJson") + .HasColumnName("Statistics"); + + b.Property("TotalScore"); + + b.Property("UserID") + .HasColumnName("UserID"); + + b.Property("UserString") + .HasColumnName("User"); + + b.HasKey("ID"); + + b.HasIndex("BeatmapInfoID"); + + b.HasIndex("OnlineScoreID") + .IsUnique(); + + b.HasIndex("RulesetID"); + + b.ToTable("ScoreInfo"); + }); + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => { b.Property("ID") @@ -311,10 +398,17 @@ namespace osu.Game.Migrations b.Property("DeletePending"); + b.Property("Hash"); + b.Property("Name"); b.HasKey("ID"); + b.HasIndex("DeletePending"); + + b.HasIndex("Hash") + .IsUnique(); + b.ToTable("SkinInfo"); }); @@ -360,6 +454,38 @@ namespace osu.Game.Migrations .HasForeignKey("MetadataID"); }); + modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b => + { + b.HasOne("osu.Game.Skinning.SkinInfo") + .WithMany("Settings") + .HasForeignKey("SkinInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b => + { + b.HasOne("osu.Game.IO.FileInfo", "FileInfo") + .WithMany() + .HasForeignKey("FileInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Scoring.ScoreInfo") + .WithMany("Files") + .HasForeignKey("ScoreInfoID"); + }); + + modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => + { + b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") + .WithMany("Scores") + .HasForeignKey("BeatmapInfoID") + .OnDelete(DeleteBehavior.Cascade); + + b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset") + .WithMany() + .HasForeignKey("RulesetID") + .OnDelete(DeleteBehavior.Cascade); + }); + modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b => { b.HasOne("osu.Game.IO.FileInfo", "FileInfo") diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index 1dda257c95..d722c7a98a 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -1,12 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Net; +using System.Net.Http; using System.Threading; -using osu.Framework.Configuration; +using Newtonsoft.Json.Linq; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Configuration; @@ -20,7 +22,7 @@ namespace osu.Game.Online.API private readonly OsuConfigManager config; private readonly OAuth authentication; - public string Endpoint = @"https://osu.ppy.sh"; + public string Endpoint => @"https://osu.ppy.sh"; private const string client_id = @"5"; private const string client_secret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk"; @@ -35,7 +37,9 @@ namespace osu.Game.Online.API public Bindable LocalUser { get; } = new Bindable(createGuestUser()); - protected bool HasLogin => authentication.Token.Value != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password); + public Bindable Activity { get; } = new Bindable(); + + protected bool HasLogin => authentication.Token.Value != null || (!string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password)); private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource(); @@ -53,6 +57,12 @@ namespace osu.Game.Online.API authentication.TokenString = config.Get(OsuSetting.Token); authentication.Token.ValueChanged += onTokenChanged; + LocalUser.BindValueChanged(u => + { + u.OldValue?.Activity.UnbindFrom(Activity); + u.NewValue.Activity.BindTo(Activity); + }, true); + var thread = new Thread(run) { Name = "APIAccess", @@ -62,24 +72,26 @@ namespace osu.Game.Online.API thread.Start(); } - private void onTokenChanged(OAuthToken token) => config.Set(OsuSetting.Token, config.Get(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty); + private void onTokenChanged(ValueChangedEvent e) => config.Set(OsuSetting.Token, config.Get(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty); private readonly List components = new List(); internal new void Schedule(Action action) => base.Schedule(action); + /// + /// Register a component to receive API events. + /// Fires once immediately to ensure a correct state. + /// + /// public void Register(IOnlineComponent component) { - Scheduler.Add(delegate - { - components.Add(component); - component.APIStateChanged(this, state); - }); + Schedule(() => components.Add(component)); + component.APIStateChanged(this, state); } public void Unregister(IOnlineComponent component) { - Scheduler.Add(delegate { components.Remove(component); }); + Schedule(() => components.Remove(component)); } public string AccessToken => authentication.RequestAccessToken(); @@ -99,13 +111,17 @@ namespace osu.Game.Online.API //todo: replace this with a ping request. log.Add(@"In a failing state, waiting a bit before we try again..."); Thread.Sleep(5000); + + if (!IsLoggedIn) goto case APIState.Connecting; + if (queue.Count == 0) { log.Add(@"Queueing a ping request"); - Queue(new ListChannelsRequest { Timeout = 5000 }); + Queue(new GetUserRequest()); } break; + case APIState.Offline: case APIState.Connecting: //work to restore a connection... @@ -143,7 +159,8 @@ namespace osu.Game.Online.API if (!handleRequest(userReq)) { - Thread.Sleep(500); + if (State == APIState.Connecting) + State = APIState.Failing; continue; } @@ -159,7 +176,7 @@ namespace osu.Game.Online.API //hard bail if we can't get a valid access token. if (authentication.RequestAccessToken() == null) { - Logout(false); + Logout(); continue; } @@ -170,10 +187,10 @@ namespace osu.Game.Online.API lock (queue) { if (queue.Count == 0) break; + req = queue.Dequeue(); } - // TODO: handle failures better handleRequest(req); } @@ -189,66 +206,66 @@ namespace osu.Game.Online.API this.password = password; } + public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password) + { + Debug.Assert(State == APIState.Offline); + + var req = new RegistrationRequest + { + Url = $@"{Endpoint}/users", + Method = HttpMethod.Post, + Username = username, + Email = email, + Password = password + }; + + try + { + req.Perform(); + } + catch (Exception e) + { + try + { + return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject(); + } + catch + { + // if we couldn't deserialize the error message let's throw the original exception outwards. + throw e; + } + } + + return null; + } + /// /// Handle a single API request. + /// Ensures all exceptions are caught and dealt with correctly. /// /// The request. - /// true if we should remove this request from the queue. + /// true if the request succeeded. private bool handleRequest(APIRequest req) { try { - Logger.Log($@"Performing request {req}", LoggingTarget.Network); req.Perform(this); //we could still be in initialisation, at which point we don't want to say we're Online yet. - if (IsLoggedIn) - State = APIState.Online; + if (IsLoggedIn) State = APIState.Online; failureCount = 0; return true; } catch (WebException we) { - HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode - ?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout); - - // special cases for un-typed but useful message responses. - switch (we.Message) - { - case "Unauthorized": - statusCode = HttpStatusCode.Unauthorized; - break; - } - - switch (statusCode) - { - case HttpStatusCode.Unauthorized: - Logout(false); - return true; - case HttpStatusCode.RequestTimeout: - failureCount++; - log.Add($@"API failure count is now {failureCount}"); - - if (failureCount < 3) - //we might try again at an api level. - return false; - - State = APIState.Failing; - flushQueue(); - return true; - } - - req.Fail(we); - return true; + handleWebException(we); + return false; } - catch (Exception e) + catch (Exception ex) { - if (e is TimeoutException) - log.Add(@"API level timeout exception was hit"); - - req.Fail(e); - return true; + Logger.Error(ex, "Error occurred while handling an API request."); + return false; } } @@ -256,26 +273,64 @@ namespace osu.Game.Online.API public APIState State { - get { return state; } + get => state; private set { - APIState oldState = state; - APIState newState = value; + if (state == value) + return; + APIState oldState = state; state = value; - if (oldState != newState) + log.Add($@"We just went {state}!"); + Schedule(() => { - log.Add($@"We just went {newState}!"); - Scheduler.Add(delegate - { - components.ForEach(c => c.APIStateChanged(this, newState)); - OnStateChange?.Invoke(oldState, newState); - }); - } + components.ForEach(c => c.APIStateChanged(this, state)); + OnStateChange?.Invoke(oldState, state); + }); } } + private bool handleWebException(WebException we) + { + HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode + ?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout); + + // special cases for un-typed but useful message responses. + switch (we.Message) + { + case "Unauthorized": + case "Forbidden": + statusCode = HttpStatusCode.Unauthorized; + break; + } + + switch (statusCode) + { + case HttpStatusCode.Unauthorized: + Logout(); + return true; + + case HttpStatusCode.RequestTimeout: + failureCount++; + log.Add($@"API failure count is now {failureCount}"); + + if (failureCount < 3) + //we might try again at an api level. + return false; + + if (State == APIState.Online) + { + State = APIState.Failing; + flushQueue(); + } + + return true; + } + + return true; + } + public bool IsLoggedIn => LocalUser.Value.Id > 1; public void Queue(APIRequest request) @@ -303,21 +358,20 @@ namespace osu.Game.Online.API } } - public void Logout(bool clearUsername = true) + public void Logout() { flushQueue(); - if (clearUsername) ProvidedUsername = null; + password = null; authentication.Clear(); - LocalUser.Value = createGuestUser(); + + // Scheduled prior to state change such that the state changed event is invoked with the correct user present + Schedule(() => LocalUser.Value = createGuestUser()); + State = APIState.Offline; } - private static User createGuestUser() => new User - { - Username = @"Guest", - Id = 1, - }; + private static User createGuestUser() => new GuestUser(); protected override void Dispose(bool isDisposing) { @@ -328,6 +382,15 @@ namespace osu.Game.Online.API } } + internal class GuestUser : User + { + public GuestUser() + { + Username = @"Guest"; + Id = 1; + } + } + public enum APIState { /// diff --git a/osu.Game/Online/API/APIDownloadRequest.cs b/osu.Game/Online/API/APIDownloadRequest.cs index 86558faf3b..940b9b4803 100644 --- a/osu.Game/Online/API/APIDownloadRequest.cs +++ b/osu.Game/Online/API/APIDownloadRequest.cs @@ -1,20 +1,32 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.IO; using osu.Framework.IO.Network; namespace osu.Game.Online.API { public abstract class APIDownloadRequest : APIRequest { + private string filename; + + /// + /// Used to set the extension of the file returned by this request. + /// + protected virtual string FileExtension { get; } = @".tmp"; + protected override WebRequest CreateWebRequest() { - var request = new WebRequest(Uri); + var file = Path.GetTempFileName(); + + File.Move(file, filename = Path.ChangeExtension(file, FileExtension)); + + var request = new FileWebRequest(filename, Uri); request.DownloadProgress += request_Progress; return request; } - private void request_Progress(long current, long total) => API.Schedule(() => Progress?.Invoke(current, total)); + private void request_Progress(long current, long total) => API.Schedule(() => Progressed?.Invoke(current, total)); protected APIDownloadRequest() { @@ -23,11 +35,11 @@ namespace osu.Game.Online.API private void onSuccess() { - Success?.Invoke(WebRequest.ResponseData); + Success?.Invoke(filename); } - public event APIProgressHandler Progress; + public event APIProgressHandler Progressed; - public new event APISuccessHandler Success; + public new event APISuccessHandler Success; } } diff --git a/osu.Game/Online/API/APIMessagesRequest.cs b/osu.Game/Online/API/APIMessagesRequest.cs new file mode 100644 index 0000000000..3ad6b1d7c8 --- /dev/null +++ b/osu.Game/Online/API/APIMessagesRequest.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.IO.Network; +using osu.Game.Online.Chat; + +namespace osu.Game.Online.API +{ + public abstract class APIMessagesRequest : APIRequest> + { + private readonly long? sinceId; + + protected APIMessagesRequest(long? sinceId) + { + this.sinceId = sinceId; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + + if (sinceId.HasValue) req.AddParameter(@"since", sinceId.Value.ToString()); + + return req; + } + } +} diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs index adbedb2aac..e8eff5a3a9 100644 --- a/osu.Game/Online/API/APIRequest.cs +++ b/osu.Game/Online/API/APIRequest.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.IO.Network; +using osu.Framework.Logging; namespace osu.Game.Online.API { @@ -35,23 +36,12 @@ namespace osu.Game.Online.API /// public abstract class APIRequest { - /// - /// The maximum amount of time before this request will fail. - /// - public int Timeout = WebRequest.DEFAULT_TIMEOUT; - - protected virtual string Target => string.Empty; + protected abstract string Target { get; } protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri); protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}"; - private double remainingTime => Math.Max(0, Timeout - (DateTimeOffset.UtcNow - (startTime ?? DateTimeOffset.MinValue)).TotalMilliseconds); - - public bool ExceededTimeout => remainingTime == 0; - - private DateTimeOffset? startTime; - protected APIAccess API; protected WebRequest WebRequest; @@ -71,53 +61,64 @@ namespace osu.Game.Online.API private Action pendingFailure; - public void Perform(APIAccess api) + public void Perform(IAPIProvider api) { - API = api; + if (!(api is APIAccess apiAccess)) + throw new NotSupportedException($"A {nameof(APIAccess)} is required to perform requests."); - if (checkAndProcessFailure()) + API = apiAccess; + + if (checkAndScheduleFailure()) return; - if (startTime == null) - startTime = DateTimeOffset.UtcNow; - - if (remainingTime <= 0) - throw new TimeoutException(@"API request timeout hit"); - WebRequest = CreateWebRequest(); WebRequest.Failed += Fail; WebRequest.AllowRetryOnTimeout = false; - WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}"); + WebRequest.AddHeader("Authorization", $"Bearer {API.AccessToken}"); - if (checkAndProcessFailure()) + if (checkAndScheduleFailure()) return; if (!WebRequest.Aborted) //could have been aborted by a Cancel() call + { + Logger.Log($@"Performing request {this}", LoggingTarget.Network); WebRequest.Perform(); + } - if (checkAndProcessFailure()) + if (checkAndScheduleFailure()) return; - api.Schedule(delegate { Success?.Invoke(); }); + API.Schedule(delegate + { + if (cancelled) return; + + Success?.Invoke(); + }); } public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled")); public void Fail(Exception e) { - cancelled = true; + if (WebRequest?.Completed == true) + return; + if (cancelled) + return; + + cancelled = true; WebRequest?.Abort(); + Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network); pendingFailure = () => Failure?.Invoke(e); - checkAndProcessFailure(); + checkAndScheduleFailure(); } /// /// Checked for cancellation or error. Also queues up the Failed event if we can. /// /// Whether we are in a failed or cancelled state. - private bool checkAndProcessFailure() + private bool checkAndScheduleFailure() { if (API == null || pendingFailure == null) return cancelled; @@ -128,7 +129,10 @@ namespace osu.Game.Online.API } public delegate void APIFailureHandler(Exception e); + public delegate void APISuccessHandler(); + public delegate void APIProgressHandler(long current, long total); + public delegate void APISuccessHandler(T content); } diff --git a/osu.Game/Online/API/ArchiveDownloadRequest.cs b/osu.Game/Online/API/ArchiveDownloadRequest.cs new file mode 100644 index 0000000000..f1966aeb2b --- /dev/null +++ b/osu.Game/Online/API/ArchiveDownloadRequest.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Online.API +{ + public abstract class ArchiveDownloadRequest : APIDownloadRequest + where TModel : class + { + public readonly TModel Model; + + public float Progress; + + public event Action DownloadProgressed; + + protected ArchiveDownloadRequest(TModel model) + { + Model = model; + + Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total); + } + } +} diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index f99f184d5c..6c04c77dc0 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -1,23 +1,55 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using System.Collections.Generic; +using System.Threading; +using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Game.Users; namespace osu.Game.Online.API { - public class DummyAPIAccess : IAPIProvider + public class DummyAPIAccess : Component, IAPIProvider { public Bindable LocalUser { get; } = new Bindable(new User { Username = @"Dummy", - Id = 1, + Id = 1001, }); + public Bindable Activity { get; } = new Bindable(); + public bool IsLoggedIn => true; - public void Update() + public string ProvidedUsername => LocalUser.Value.Username; + + public string Endpoint => "http://localhost"; + + private APIState state = APIState.Online; + + private readonly List components = new List(); + + public APIState State { + get => state; + private set + { + if (state == value) + return; + + state = value; + + Scheduler.Add(() => components.ForEach(c => c.APIStateChanged(this, value))); + } + } + + public DummyAPIAccess() + { + LocalUser.BindValueChanged(u => + { + u.OldValue?.Activity.UnbindFrom(Activity); + u.NewValue.Activity.BindTo(Activity); + }, true); } public virtual void Queue(APIRequest request) @@ -26,6 +58,36 @@ namespace osu.Game.Online.API public void Register(IOnlineComponent component) { + Scheduler.Add(delegate { components.Add(component); }); + component.APIStateChanged(this, state); + } + + public void Unregister(IOnlineComponent component) + { + Scheduler.Add(delegate { components.Remove(component); }); + } + + public void Login(string username, string password) + { + LocalUser.Value = new User + { + Username = username, + Id = 1001, + }; + + State = APIState.Online; + } + + public void Logout() + { + LocalUser.Value = new GuestUser(); + State = APIState.Offline; + } + + public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password) + { + Thread.Sleep(200); + return null; } } } diff --git a/osu.Game/Online/API/IAPIProvider.cs b/osu.Game/Online/API/IAPIProvider.cs index a3fc9a699c..0cd41aee26 100644 --- a/osu.Game/Online/API/IAPIProvider.cs +++ b/osu.Game/Online/API/IAPIProvider.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Game.Users; namespace osu.Game.Online.API @@ -13,11 +13,29 @@ namespace osu.Game.Online.API /// Bindable LocalUser { get; } + /// + /// The current user's activity. + /// + Bindable Activity { get; } + /// /// Returns whether the local user is logged in. /// bool IsLoggedIn { get; } + /// + /// The last username provided by the end-user. + /// May not be authenticated. + /// + string ProvidedUsername { get; } + + /// + /// The URL endpoint for this API. Does not include a trailing slash. + /// + string Endpoint { get; } + + APIState State { get; } + /// /// Queue a new request. /// @@ -29,5 +47,32 @@ namespace osu.Game.Online.API /// /// The component to register. void Register(IOnlineComponent component); + + /// + /// Unregisters a component to receive state changes. + /// + /// The component to unregister. + void Unregister(IOnlineComponent component); + + /// + /// Attempt to login using the provided credentials. This is a non-blocking operation. + /// + /// The user's username. + /// The user's password. + void Login(string username, string password); + + /// + /// Log out the current user. + /// + void Logout(); + + /// + /// Create a new user account. This is a blocking operation. + /// + /// The email to create the account with. + /// The username to create the account with. + /// The password to create the account with. + /// Any errors encoutnered during account creation. + RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password); } } diff --git a/osu.Game/Online/API/IOnlineComponent.cs b/osu.Game/Online/API/IOnlineComponent.cs index 5ca6143428..da6b784759 100644 --- a/osu.Game/Online/API/IOnlineComponent.cs +++ b/osu.Game/Online/API/IOnlineComponent.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.API { public interface IOnlineComponent { - void APIStateChanged(APIAccess api, APIState state); + void APIStateChanged(IAPIProvider api, APIState state); } } diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs index 7892df9aab..baf494ebf9 100644 --- a/osu.Game/Online/API/OAuth.cs +++ b/osu.Game/Online/API/OAuth.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using System.Net.Http; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.IO.Network; namespace osu.Game.Online.API @@ -178,6 +178,7 @@ namespace osu.Game.Online.API AddParameter("grant_type", GrantType); AddParameter("client_id", ClientId); AddParameter("client_secret", ClientSecret); + AddParameter("scope", "*"); base.PrePerform(); } diff --git a/osu.Game/Online/API/OAuthToken.cs b/osu.Game/Online/API/OAuthToken.cs index b9458583f1..f103d0917d 100644 --- a/osu.Game/Online/API/OAuthToken.cs +++ b/osu.Game/Online/API/OAuthToken.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Globalization; @@ -19,15 +19,8 @@ namespace osu.Game.Online.API [JsonProperty(@"expires_in")] public long ExpiresIn { - get - { - return AccessTokenExpiry - DateTimeOffset.UtcNow.ToUnixTimeSeconds(); - } - - set - { - AccessTokenExpiry = DateTimeOffset.Now.AddSeconds(value).ToUnixTimeSeconds(); - } + get => AccessTokenExpiry - DateTimeOffset.UtcNow.ToUnixTimeSeconds(); + set => AccessTokenExpiry = DateTimeOffset.Now.AddSeconds(value).ToUnixTimeSeconds(); } public bool IsValid => !string.IsNullOrEmpty(AccessToken) && ExpiresIn > 30; @@ -57,6 +50,7 @@ namespace osu.Game.Online.API catch { } + return null; } } diff --git a/osu.Game/Online/API/RegistrationRequest.cs b/osu.Game/Online/API/RegistrationRequest.cs new file mode 100644 index 0000000000..349cd4de0c --- /dev/null +++ b/osu.Game/Online/API/RegistrationRequest.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; +using osu.Framework.IO.Network; + +namespace osu.Game.Online.API +{ + public class RegistrationRequest : WebRequest + { + internal string Username; + internal string Email; + internal string Password; + + protected override void PrePerform() + { + AddParameter("user[username]", Username); + AddParameter("user[user_email]", Email); + AddParameter("user[password]", Password); + + base.PrePerform(); + } + + public class RegistrationRequestErrors + { + public UserErrors User; + + public class UserErrors + { + [JsonProperty("username")] + public string[] Username; + + [JsonProperty("user_email")] + public string[] Email; + + [JsonProperty("password")] + public string[] Password; + } + } + } +} diff --git a/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs b/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs new file mode 100644 index 0000000000..37ffc04e04 --- /dev/null +++ b/osu.Game/Online/API/Requests/CreateNewPrivateMessageRequest.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using osu.Framework.IO.Network; +using osu.Game.Online.Chat; +using osu.Game.Users; + +namespace osu.Game.Online.API.Requests +{ + public class CreateNewPrivateMessageRequest : APIRequest + { + private readonly User user; + private readonly Message message; + + public CreateNewPrivateMessageRequest(User user, Message message) + { + this.user = user; + this.message = message; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + req.Method = HttpMethod.Post; + req.AddParameter(@"target_id", user.Id.ToString()); + req.AddParameter(@"message", message.Content); + req.AddParameter(@"is_action", message.IsAction.ToString().ToLowerInvariant()); + return req; + } + + protected override string Target => @"chat/new"; + } +} diff --git a/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs b/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs new file mode 100644 index 0000000000..f749b27114 --- /dev/null +++ b/osu.Game/Online/API/Requests/CreateNewPrivateMessageResponse.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; +using osu.Game.Online.Chat; + +namespace osu.Game.Online.API.Requests +{ + public class CreateNewPrivateMessageResponse + { + [JsonProperty("new_channel_id")] + public int ChannelID; + + public Message Message; + } +} diff --git a/osu.Game/Online/API/Requests/CreateRoomRequest.cs b/osu.Game/Online/API/Requests/CreateRoomRequest.cs new file mode 100644 index 0000000000..c848c55cc6 --- /dev/null +++ b/osu.Game/Online/API/Requests/CreateRoomRequest.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using Newtonsoft.Json; +using osu.Framework.IO.Network; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Online.API.Requests +{ + public class CreateRoomRequest : APIRequest + { + private readonly Room room; + + public CreateRoomRequest(Room room) + { + this.room = room; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + + req.ContentType = "application/json"; + req.Method = HttpMethod.Post; + + req.AddRaw(JsonConvert.SerializeObject(room)); + + return req; + } + + protected override string Target => "rooms"; + } +} diff --git a/osu.Game/Online/API/Requests/CreateRoomScoreRequest.cs b/osu.Game/Online/API/Requests/CreateRoomScoreRequest.cs new file mode 100644 index 0000000000..e6246b4f1f --- /dev/null +++ b/osu.Game/Online/API/Requests/CreateRoomScoreRequest.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using osu.Framework.IO.Network; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class CreateRoomScoreRequest : APIRequest + { + private readonly int roomId; + private readonly int playlistItemId; + + public CreateRoomScoreRequest(int roomId, int playlistItemId) + { + this.roomId = roomId; + this.playlistItemId = playlistItemId; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + req.Method = HttpMethod.Post; + return req; + } + + protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores"; + } +} diff --git a/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs b/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs index c72bf8cbed..707c59436d 100644 --- a/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs +++ b/osu.Game/Online/API/Requests/DownloadBeatmapSetRequest.cs @@ -1,27 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; -using System; namespace osu.Game.Online.API.Requests { - public class DownloadBeatmapSetRequest : APIDownloadRequest + public class DownloadBeatmapSetRequest : ArchiveDownloadRequest { - public readonly BeatmapSetInfo BeatmapSet; - - public Action DownloadProgressed; - private readonly bool noVideo; public DownloadBeatmapSetRequest(BeatmapSetInfo set, bool noVideo) + : base(set) { this.noVideo = noVideo; - BeatmapSet = set; - - Progress += (current, total) => DownloadProgressed?.Invoke((float) current / total); } - protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}"; + protected override string Target => $@"beatmapsets/{Model.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}"; } } diff --git a/osu.Game/Online/API/Requests/DownloadReplayRequest.cs b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs new file mode 100644 index 0000000000..6fd052653d --- /dev/null +++ b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Scoring; + +namespace osu.Game.Online.API.Requests +{ + public class DownloadReplayRequest : ArchiveDownloadRequest + { + public DownloadReplayRequest(ScoreInfo score) + : base(score) + { + } + + protected override string FileExtension => ".osr"; + + protected override string Target => $@"scores/{Model.Ruleset.ShortName}/{Model.OnlineScoreID}/download"; + } +} diff --git a/osu.Game/Online/API/Requests/GetBeatmapDetailsRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapDetailsRequest.cs deleted file mode 100644 index e3865be5fb..0000000000 --- a/osu.Game/Online/API/Requests/GetBeatmapDetailsRequest.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Beatmaps; -using osu.Game.Online.API.Requests.Responses; - -namespace osu.Game.Online.API.Requests -{ - public class GetBeatmapDetailsRequest : APIRequest - { - private readonly BeatmapInfo beatmap; - - public GetBeatmapDetailsRequest(BeatmapInfo beatmap) - { - this.beatmap = beatmap; - } - - protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}"; - } -} diff --git a/osu.Game/Online/API/Requests/GetBeatmapRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapRequest.cs index 9d254ce29d..b37a6804fe 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapRequest.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs b/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs index d04e069cd6..8e6deeb3c6 100644 --- a/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs +++ b/osu.Game/Online/API/Requests/GetBeatmapSetRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs b/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs new file mode 100644 index 0000000000..baa15c70c4 --- /dev/null +++ b/osu.Game/Online/API/Requests/GetChangelogBuildRequest.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class GetChangelogBuildRequest : APIRequest + { + private readonly string name; + private readonly string version; + + public GetChangelogBuildRequest(string streamName, string buildVersion) + { + name = streamName; + version = buildVersion; + } + + protected override string Target => $@"changelog/{name}/{version}"; + } +} diff --git a/osu.Game/Online/API/Requests/GetChangelogRequest.cs b/osu.Game/Online/API/Requests/GetChangelogRequest.cs new file mode 100644 index 0000000000..97799ff66a --- /dev/null +++ b/osu.Game/Online/API/Requests/GetChangelogRequest.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class GetChangelogRequest : APIRequest + { + protected override string Target => @"changelog"; + } +} diff --git a/osu.Game/Online/API/Requests/GetFriendsRequest.cs b/osu.Game/Online/API/Requests/GetFriendsRequest.cs index 13bdd23170..46890aa889 100644 --- a/osu.Game/Online/API/Requests/GetFriendsRequest.cs +++ b/osu.Game/Online/API/Requests/GetFriendsRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Users; diff --git a/osu.Game/Online/API/Requests/GetMessagesRequest.cs b/osu.Game/Online/API/Requests/GetMessagesRequest.cs index 94f5a114ad..36e81a9348 100644 --- a/osu.Game/Online/API/Requests/GetMessagesRequest.cs +++ b/osu.Game/Online/API/Requests/GetMessagesRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/GetRoomScoresRequest.cs b/osu.Game/Online/API/Requests/GetRoomScoresRequest.cs new file mode 100644 index 0000000000..993e49dab2 --- /dev/null +++ b/osu.Game/Online/API/Requests/GetRoomScoresRequest.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class GetRoomScoresRequest : APIRequest> + { + private readonly int roomId; + + public GetRoomScoresRequest(int roomId) + { + this.roomId = roomId; + } + + protected override string Target => $@"rooms/{roomId}/leaderboard"; + } +} diff --git a/osu.Game/Online/API/Requests/GetRoomsRequest.cs b/osu.Game/Online/API/Requests/GetRoomsRequest.cs new file mode 100644 index 0000000000..8f1497ef33 --- /dev/null +++ b/osu.Game/Online/API/Requests/GetRoomsRequest.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi.Lounge.Components; + +namespace osu.Game.Online.API.Requests +{ + public class GetRoomsRequest : APIRequest> + { + private readonly PrimaryFilter primaryFilter; + + public GetRoomsRequest(PrimaryFilter primaryFilter) + { + this.primaryFilter = primaryFilter; + } + + protected override string Target + { + get + { + string target = "rooms"; + + switch (primaryFilter) + { + case PrimaryFilter.Open: + break; + + case PrimaryFilter.Owned: + target += "/owned"; + break; + + case PrimaryFilter.Participated: + target += "/participated"; + break; + + case PrimaryFilter.RecentlyEnded: + target += "/ended"; + break; + } + + return target; + } + } + } +} diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs index 3be5b91a0d..50844fa256 100644 --- a/osu.Game/Online/API/Requests/GetScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs @@ -1,53 +1,70 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Screens.Select.Leaderboards; -using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets.Mods; +using System.Text; +using System.Collections.Generic; namespace osu.Game.Online.API.Requests { - public class GetScoresRequest : APIRequest + public class GetScoresRequest : APIRequest { private readonly BeatmapInfo beatmap; - private readonly LeaderboardScope scope; + private readonly BeatmapLeaderboardScope scope; private readonly RulesetInfo ruleset; + private readonly IEnumerable mods; - public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, LeaderboardScope scope = LeaderboardScope.Global) + public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable mods = null) { if (!beatmap.OnlineBeatmapID.HasValue) throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}."); - if (scope == LeaderboardScope.Local) + if (scope == BeatmapLeaderboardScope.Local) throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard"); this.beatmap = beatmap; this.scope = scope; this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset)); + this.mods = mods ?? Array.Empty(); Success += onSuccess; } - private void onSuccess(APIScores r) + private void onSuccess(APILegacyScores r) { - foreach (APIScore score in r.Scores) - score.ApplyBeatmap(beatmap); + foreach (APILegacyScoreInfo score in r.Scores) + { + score.Beatmap = beatmap; + score.Ruleset = ruleset; + } + + var userScore = r.UserScore; + + if (userScore != null) + { + userScore.Score.Beatmap = beatmap; + userScore.Score.Ruleset = ruleset; + } } - protected override WebRequest CreateWebRequest() + protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}"; + + private string createQueryParameters() { - var req = base.CreateWebRequest(); + StringBuilder query = new StringBuilder(@"?"); - req.Timeout = 30000; - req.AddParameter(@"type", scope.ToString().ToLowerInvariant()); - req.AddParameter(@"mode", ruleset.ShortName); + query.Append($@"type={scope.ToString().ToLowerInvariant()}"); + query.Append($@"&mode={ruleset.ShortName}"); - return req; + foreach (var mod in mods) + query.Append($@"&mods[]={mod.Acronym}"); + + return query.ToString(); } - - protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores"; } } diff --git a/osu.Game/Online/API/Requests/GetUpdatesRequest.cs b/osu.Game/Online/API/Requests/GetUpdatesRequest.cs index 950ad93396..488bb8bbf4 100644 --- a/osu.Game/Online/API/Requests/GetUpdatesRequest.cs +++ b/osu.Game/Online/API/Requests/GetUpdatesRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/GetUpdatesResponse.cs b/osu.Game/Online/API/Requests/GetUpdatesResponse.cs index 474d8e1501..4ac806bedc 100644 --- a/osu.Game/Online/API/Requests/GetUpdatesResponse.cs +++ b/osu.Game/Online/API/Requests/GetUpdatesResponse.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs index b847a954f6..fb1385793f 100644 --- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using Humanizer; using System.Collections.Generic; @@ -7,27 +7,27 @@ using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests { - public class GetUserBeatmapsRequest : APIRequest> + public class GetUserBeatmapsRequest : PaginatedAPIRequest> { private readonly long userId; - private readonly int offset; + private readonly BeatmapSetType type; - public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int offset = 0) + public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int page = 0, int itemsPerPage = 6) + : base(page, itemsPerPage) { this.userId = userId; - this.offset = offset; this.type = type; } - // ReSharper disable once ImpureMethodCallOnReadonlyValueField - protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}"; + protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}"; } public enum BeatmapSetType { Favourite, RankedAndApproved, + Loved, Unranked, Graveyard } diff --git a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs new file mode 100644 index 0000000000..e90e297672 --- /dev/null +++ b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Online.API.Requests +{ + public class GetUserKudosuHistoryRequest : PaginatedAPIRequest> + { + private readonly long userId; + + public GetUserKudosuHistoryRequest(long userId, int page = 0, int itemsPerPage = 5) + : base(page, itemsPerPage) + { + this.userId = userId; + } + + protected override string Target => $"users/{userId}/kudosu"; + } +} diff --git a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs index 9a54aafa82..9f094e51c4 100644 --- a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs @@ -1,22 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests { - public class GetUserMostPlayedBeatmapsRequest : APIRequest> + public class GetUserMostPlayedBeatmapsRequest : PaginatedAPIRequest> { private readonly long userId; - private readonly int offset; - public GetUserMostPlayedBeatmapsRequest(long userId, int offset = 0) + public GetUserMostPlayedBeatmapsRequest(long userId, int page = 0, int itemsPerPage = 5) + : base(page, itemsPerPage) { this.userId = userId; - this.offset = offset; } - protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}"; + protected override string Target => $@"users/{userId}/beatmapsets/most_played"; } } diff --git a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs index e1cad1a532..4908e5ecc2 100644 --- a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs @@ -1,23 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests { - public class GetUserRecentActivitiesRequest : APIRequest> + public class GetUserRecentActivitiesRequest : PaginatedAPIRequest> { private readonly long userId; - private readonly int offset; - public GetUserRecentActivitiesRequest(long userId, int offset = 0) + public GetUserRecentActivitiesRequest(long userId, int page = 0, int itemsPerPage = 5) + : base(page, itemsPerPage) { this.userId = userId; - this.offset = offset; } - protected override string Target => $"users/{userId}/recent_activity?offset={offset}"; + protected override string Target => $"users/{userId}/recent_activity"; } public enum RecentActivityType diff --git a/osu.Game/Online/API/Requests/GetUserRequest.cs b/osu.Game/Online/API/Requests/GetUserRequest.cs index 607e8e5127..31b7e95b39 100644 --- a/osu.Game/Online/API/Requests/GetUserRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRequest.cs @@ -1,19 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Users; +using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests { public class GetUserRequest : APIRequest { private readonly long? userId; + private readonly RulesetInfo ruleset; - public GetUserRequest(long? userId = null) + public GetUserRequest(long? userId = null, RulesetInfo ruleset = null) { this.userId = userId; + this.ruleset = ruleset; } - protected override string Target => userId.HasValue ? $@"users/{userId}" : @"me"; + protected override string Target => userId.HasValue ? $@"users/{userId}/{ruleset?.ShortName}" : $@"me/{ruleset?.ShortName}"; } } diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs index 4d4aa4d957..7b4d66e7b2 100644 --- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs @@ -1,26 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests { - public class GetUserScoresRequest : APIRequest> + public class GetUserScoresRequest : PaginatedAPIRequest> { private readonly long userId; private readonly ScoreType type; - private readonly int offset; + private readonly RulesetInfo ruleset; - public GetUserScoresRequest(long userId, ScoreType type, int offset = 0) + public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null) + : base(page, itemsPerPage) { this.userId = userId; this.type = type; - this.offset = offset; + this.ruleset = ruleset; } - // ReSharper disable once ImpureMethodCallOnReadonlyValueField - protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}?offset={offset}"; + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + + if (ruleset != null) + req.AddParameter("mode", ruleset.ShortName); + + return req; + } + + protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}"; } public enum ScoreType diff --git a/osu.Game/Online/API/Requests/GetUsersRequest.cs b/osu.Game/Online/API/Requests/GetUsersRequest.cs index 17dd9263c9..55df88b7e5 100644 --- a/osu.Game/Online/API/Requests/GetUsersRequest.cs +++ b/osu.Game/Online/API/Requests/GetUsersRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; diff --git a/osu.Game/Online/API/Requests/JoinChannelRequest.cs b/osu.Game/Online/API/Requests/JoinChannelRequest.cs index a0a4667e98..f6ed5f22c9 100644 --- a/osu.Game/Online/API/Requests/JoinChannelRequest.cs +++ b/osu.Game/Online/API/Requests/JoinChannelRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Net.Http; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/JoinRoomRequest.cs b/osu.Game/Online/API/Requests/JoinRoomRequest.cs new file mode 100644 index 0000000000..36b275236c --- /dev/null +++ b/osu.Game/Online/API/Requests/JoinRoomRequest.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using osu.Framework.IO.Network; +using osu.Game.Online.Multiplayer; +using osu.Game.Users; + +namespace osu.Game.Online.API.Requests +{ + public class JoinRoomRequest : APIRequest + { + private readonly Room room; + private readonly User user; + + public JoinRoomRequest(Room room, User user) + { + this.room = room; + this.user = user; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + req.Method = HttpMethod.Put; + return req; + } + + protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}"; + } +} diff --git a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs index 89bfa303c6..f2ae3926bd 100644 --- a/osu.Game/Online/API/Requests/LeaveChannelRequest.cs +++ b/osu.Game/Online/API/Requests/LeaveChannelRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Net.Http; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/ListChannelsRequest.cs b/osu.Game/Online/API/Requests/ListChannelsRequest.cs index d1ee4fde01..9660695c14 100644 --- a/osu.Game/Online/API/Requests/ListChannelsRequest.cs +++ b/osu.Game/Online/API/Requests/ListChannelsRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.Chat; diff --git a/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs new file mode 100644 index 0000000000..52e12f04ee --- /dev/null +++ b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Globalization; +using osu.Framework.IO.Network; + +namespace osu.Game.Online.API.Requests +{ + public abstract class PaginatedAPIRequest : APIRequest + { + private readonly int page; + private readonly int itemsPerPage; + + protected PaginatedAPIRequest(int page, int itemsPerPage) + { + this.page = page; + this.itemsPerPage = itemsPerPage; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + + req.AddParameter("offset", (page * itemsPerPage).ToString(CultureInfo.InvariantCulture)); + req.AddParameter("limit", itemsPerPage.ToString(CultureInfo.InvariantCulture)); + + return req; + } + } +} diff --git a/osu.Game/Online/API/Requests/PartRoomRequest.cs b/osu.Game/Online/API/Requests/PartRoomRequest.cs new file mode 100644 index 0000000000..e1550cb2e0 --- /dev/null +++ b/osu.Game/Online/API/Requests/PartRoomRequest.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using osu.Framework.IO.Network; +using osu.Game.Online.Multiplayer; +using osu.Game.Users; + +namespace osu.Game.Online.API.Requests +{ + public class PartRoomRequest : APIRequest + { + private readonly Room room; + private readonly User user; + + public PartRoomRequest(Room room, User user) + { + this.room = room; + this.user = user; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + req.Method = HttpMethod.Delete; + return req; + } + + protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}"; + } +} diff --git a/osu.Game/Online/API/Requests/PostMessageRequest.cs b/osu.Game/Online/API/Requests/PostMessageRequest.cs index 8d9ba5dd5d..84ab873acf 100644 --- a/osu.Game/Online/API/Requests/PostMessageRequest.cs +++ b/osu.Game/Online/API/Requests/PostMessageRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Net.Http; using osu.Framework.IO.Network; diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 193ccf1f6b..f4d67a56aa 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using Newtonsoft.Json; using osu.Game.Beatmaps; using osu.Game.Rulesets; @@ -57,21 +58,24 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"version")] private string version { get; set; } + [JsonProperty(@"failtimes")] + private BeatmapMetrics metrics { get; set; } + public BeatmapInfo ToBeatmap(RulesetStore rulesets) { + var set = BeatmapSet?.ToBeatmapSet(rulesets); + return new BeatmapInfo { - Metadata = this, + Metadata = set?.Metadata ?? this, Ruleset = rulesets.GetRuleset(ruleset), StarDifficulty = starDifficulty, OnlineBeatmapID = OnlineBeatmapID, Version = version, + Length = TimeSpan.FromSeconds(length).TotalMilliseconds, Status = Status, - BeatmapSet = new BeatmapSetInfo - { - OnlineBeatmapSetID = OnlineBeatmapSetID, - Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None - }, + BeatmapSet = set, + Metrics = metrics, BaseDifficulty = new BeatmapDifficulty { DrainRate = drainRate, @@ -83,7 +87,6 @@ namespace osu.Game.Online.API.Requests.Responses { PlayCount = playCount, PassCount = passCount, - Length = length, CircleCount = circleCount, SliderCount = sliderCount, }, diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapMetrics.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapMetrics.cs deleted file mode 100644 index e67c60cb91..0000000000 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmapMetrics.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using Newtonsoft.Json; -using osu.Game.Beatmaps; - -namespace osu.Game.Online.API.Requests.Responses -{ - public class APIBeatmapMetrics : BeatmapMetrics - { - //the online API returns some metrics as a nested object. - [JsonProperty(@"failtimes")] - private BeatmapMetrics failTimes - { - set - { - Fails = value.Fails; - Retries = value.Retries; - } - } - - //and other metrics in the beatmap set. - [JsonProperty(@"beatmapset")] - private BeatmapMetrics beatmapSet - { - set => Ratings = value.Ratings; - } - } -} diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs index 8446285070..1ca14256e5 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmapSet.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"preview_url")] private string preview { get; set; } + [JsonProperty(@"has_favourited")] + private bool hasFavourited { get; set; } + [JsonProperty(@"play_count")] private int playCount { get; set; } @@ -54,12 +57,24 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"last_updated")] private DateTimeOffset lastUpdated { get; set; } + [JsonProperty(@"ratings")] + private int[] ratings { get; set; } + [JsonProperty(@"user_id")] private long creatorId { set => Author.Id = value; } + [JsonProperty(@"availability")] + private BeatmapSetOnlineAvailability availability { get; set; } + + [JsonProperty(@"genre")] + private BeatmapSetOnlineGenre genre { get; set; } + + [JsonProperty(@"language")] + private BeatmapSetOnlineLanguage language { get; set; } + [JsonProperty(@"beatmaps")] private IEnumerable beatmaps { get; set; } @@ -70,6 +85,7 @@ namespace osu.Game.Online.API.Requests.Responses OnlineBeatmapSetID = OnlineBeatmapSetID, Metadata = this, Status = Status, + Metrics = ratings == null ? null : new BeatmapSetMetrics { Ratings = ratings }, OnlineInfo = new BeatmapSetOnlineInfo { Covers = covers, @@ -83,6 +99,10 @@ namespace osu.Game.Online.API.Requests.Responses Submitted = submitted, Ranked = ranked, LastUpdated = lastUpdated, + Availability = availability, + HasFavourited = hasFavourited, + Genre = genre, + Language = language }, Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(), }; diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs new file mode 100644 index 0000000000..56005e15f8 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; +using System; +using System.Collections.Generic; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIChangelogBuild : IEquatable + { + [JsonProperty("id")] + public long Id { get; set; } + + [JsonProperty("version")] + public string Version { get; set; } + + [JsonProperty("display_version")] + public string DisplayVersion { get; set; } + + [JsonProperty("users")] + public long Users { get; set; } + + [JsonProperty("created_at")] + public DateTimeOffset CreatedAt { get; set; } + + [JsonProperty("update_stream")] + public APIUpdateStream UpdateStream { get; set; } + + [JsonProperty("changelog_entries")] + public List ChangelogEntries { get; set; } + + [JsonProperty("versions")] + public VersionNavigation Versions { get; set; } + + public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}"; + + public class VersionNavigation + { + [JsonProperty("next")] + public APIChangelogBuild Next { get; set; } + + [JsonProperty("previous")] + public APIChangelogBuild Previous { get; set; } + } + + public bool Equals(APIChangelogBuild other) => Id == other?.Id; + + public override string ToString() => $"{UpdateStream.DisplayName} {DisplayVersion}"; + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs new file mode 100644 index 0000000000..140e228acd --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogEntry.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIChangelogEntry + { + [JsonProperty("id")] + public long? Id { get; set; } + + [JsonProperty("repository")] + public string Repository { get; set; } + + [JsonProperty("github_pull_request_id")] + public long? GithubPullRequestId { get; set; } + + [JsonProperty("github_url")] + public string GithubUrl { get; set; } + + [JsonProperty("url")] + public string Url { get; set; } + + [JsonProperty("type")] + public string Type { get; set; } + + [JsonProperty("category")] + public string Category { get; set; } + + [JsonProperty("title")] + public string Title { get; set; } + + [JsonProperty("message_html")] + public string MessageHtml { get; set; } + + [JsonProperty("major")] + public bool Major { get; set; } + + [JsonProperty("created_at")] + public DateTimeOffset? CreatedAt { get; set; } + + [JsonProperty("github_user")] + public APIChangelogUser GithubUser { get; set; } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs new file mode 100644 index 0000000000..778e8754fe --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogIndex.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIChangelogIndex + { + [JsonProperty] + public List Builds; + + [JsonProperty] + public List Streams; + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs new file mode 100644 index 0000000000..5891391e83 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIChangelogUser.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIChangelogUser + { + [JsonProperty("id")] + public long? Id { get; set; } + + [JsonProperty("display_name")] + public string DisplayName { get; set; } + + [JsonProperty("github_url")] + public string GithubUrl { get; set; } + + [JsonProperty("osu_username")] + public string OsuUsername { get; set; } + + [JsonProperty("user_id")] + public long? UserId { get; set; } + + [JsonProperty("user_url")] + public string UserUrl { get; set; } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APICreatedRoom.cs b/osu.Game/Online/API/Requests/Responses/APICreatedRoom.cs new file mode 100644 index 0000000000..a554101bc7 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APICreatedRoom.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APICreatedRoom : Room + { + [JsonProperty("error")] + public string Error { get; set; } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs new file mode 100644 index 0000000000..d596ddc560 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs @@ -0,0 +1,83 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIKudosuHistory + { + [JsonProperty("created_at")] + public DateTimeOffset CreatedAt; + + [JsonProperty("amount")] + public int Amount; + + [JsonProperty("post")] + public ModdingPost Post; + + public class ModdingPost + { + [JsonProperty("url")] + public string Url; + + [JsonProperty("title")] + public string Title; + } + + [JsonProperty("giver")] + public KudosuGiver Giver; + + public class KudosuGiver + { + [JsonProperty("url")] + public string Url; + + [JsonProperty("username")] + public string Username; + } + + public KudosuSource Source; + + public KudosuAction Action; + + [JsonProperty("action")] + private string action + { + set + { + // incoming action may contain a prefix. if it doesn't, it's a legacy forum event. + + string[] split = value.Split('.'); + + if (split.Length > 1) + Enum.TryParse(split.First().Replace("_", ""), true, out Source); + else + Source = KudosuSource.Forum; + + Enum.TryParse(split.Last(), true, out Action); + } + } + } + + public enum KudosuSource + { + Unknown, + AllowKudosu, + Delete, + DenyKudosu, + Forum, + Recalculate, + Restore, + Vote + } + + public enum KudosuAction + { + Give, + Reset, + Revoke, + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIScore.cs b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs similarity index 59% rename from osu.Game/Online/API/Requests/Responses/APIScore.cs rename to osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs index 25eb32a79f..17da255873 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScore.cs +++ b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,16 +7,15 @@ using System.Linq; using Newtonsoft.Json; using osu.Game.Beatmaps; using osu.Game.Rulesets; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring.Legacy; using osu.Game.Users; namespace osu.Game.Online.API.Requests.Responses { - public class APIScore : Score + public class APILegacyScoreInfo : LegacyScoreInfo { [JsonProperty(@"score")] - private double totalScore + private int totalScore { set => TotalScore = value; } @@ -33,21 +32,15 @@ namespace osu.Game.Online.API.Requests.Responses set => User = value; } - [JsonProperty(@"replay_data")] - private Replay replay - { - set => Replay = value; - } - - [JsonProperty(@"mode_int")] - public int OnlineRulesetID { get; set; } - - [JsonProperty(@"score_id")] + [JsonProperty(@"id")] private long onlineScoreID { set => OnlineScoreID = value; } + [JsonProperty(@"replay")] + public bool Replay { get; set; } + [JsonProperty(@"created_at")] private DateTimeOffset date { @@ -74,51 +67,68 @@ namespace osu.Game.Online.API.Requests.Responses } [JsonProperty(@"statistics")] - private Dictionary jsonStats + private Dictionary jsonStats { set { foreach (var kvp in value) { - HitResult newKey; switch (kvp.Key) { + case @"count_geki": + CountGeki = kvp.Value; + break; + case @"count_300": - newKey = HitResult.Great; + Count300 = kvp.Value; break; + + case @"count_katu": + CountKatu = kvp.Value; + break; + case @"count_100": - newKey = HitResult.Good; + Count100 = kvp.Value; break; + case @"count_50": - newKey = HitResult.Meh; + Count50 = kvp.Value; break; + case @"count_miss": - newKey = HitResult.Miss; + CountMiss = kvp.Value; break; + default: continue; } - - Statistics.Add(newKey, kvp.Value); } } } + [JsonProperty(@"mode_int")] + public int OnlineRulesetID + { + get => RulesetID; + set => RulesetID = value; + } + [JsonProperty(@"mods")] private string[] modStrings { get; set; } - public void ApplyBeatmap(BeatmapInfo beatmap) + public override RulesetInfo Ruleset { - Beatmap = beatmap; - ApplyRuleset(beatmap.Ruleset); - } + get => base.Ruleset; + set + { + base.Ruleset = value; - public void ApplyRuleset(RulesetInfo ruleset) - { - Ruleset = ruleset; - - // Evaluate the mod string - Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray(); + if (modStrings != null) + { + // Evaluate the mod string + Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.Acronym)).ToArray(); + } + } } } } diff --git a/osu.Game/Online/API/Requests/Responses/APILegacyScores.cs b/osu.Game/Online/API/Requests/Responses/APILegacyScores.cs new file mode 100644 index 0000000000..318fcb00de --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APILegacyScores.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APILegacyScores + { + [JsonProperty(@"scores")] + public List Scores; + + [JsonProperty(@"userScore")] + public APILegacyUserTopScoreInfo UserScore; + } + + public class APILegacyUserTopScoreInfo + { + [JsonProperty(@"position")] + public int Position; + + [JsonProperty(@"score")] + public APILegacyScoreInfo Score; + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIMod.cs b/osu.Game/Online/API/Requests/Responses/APIMod.cs new file mode 100644 index 0000000000..b9da4f49ee --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIMod.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIMod : IMod + { + public string Acronym { get; set; } + + public bool Equals(IMod other) => Acronym == other?.Acronym; + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs index 2c65a37cf8..8695d09570 100644 --- a/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs +++ b/osu.Game/Online/API/Requests/Responses/APIRecentActivity.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using Humanizer; using Newtonsoft.Json; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Online.API.Requests.Responses { diff --git a/osu.Game/Online/API/Requests/Responses/APIRoomScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/APIRoomScoreInfo.cs new file mode 100644 index 0000000000..33467b59b2 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIRoomScoreInfo.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; +using osu.Game.Scoring; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIRoomScoreInfo : ScoreInfo + { + [JsonProperty("attempts")] + public int TotalAttempts { get; set; } + + [JsonProperty("completed")] + public int CompletedBeatmaps { get; set; } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIScoreToken.cs b/osu.Game/Online/API/Requests/Responses/APIScoreToken.cs new file mode 100644 index 0000000000..1d2465bedf --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIScoreToken.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIScoreToken + { + [JsonProperty("id")] + public int ID { get; set; } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIScores.cs b/osu.Game/Online/API/Requests/Responses/APIScores.cs deleted file mode 100644 index b4213db253..0000000000 --- a/osu.Game/Online/API/Requests/Responses/APIScores.cs +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using Newtonsoft.Json; - -namespace osu.Game.Online.API.Requests.Responses -{ - public class APIScores - { - [JsonProperty(@"scores")] - public IEnumerable Scores; - } -} diff --git a/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs b/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs new file mode 100644 index 0000000000..d9e48373bb --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs @@ -0,0 +1,60 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; +using osu.Framework.Graphics.Colour; +using osuTK.Graphics; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class APIUpdateStream : IEquatable + { + [JsonProperty("id")] + public long Id { get; set; } + + [JsonProperty("name")] + public string Name { get; set; } + + [JsonProperty("is_featured")] + public bool IsFeatured { get; set; } + + [JsonProperty("display_name")] + public string DisplayName { get; set; } + + [JsonProperty("latest_build")] + public APIChangelogBuild LatestBuild { get; set; } + + public bool Equals(APIUpdateStream other) => Id == other?.Id; + + public ColourInfo Colour + { + get + { + switch (Name) + { + case "stable40": + return new Color4(102, 204, 255, 255); + + case "stable": + return new Color4(34, 153, 187, 255); + + case "beta40": + return new Color4(255, 221, 85, 255); + + case "cuttingedge": + return new Color4(238, 170, 0, 255); + + case OsuGameBase.CLIENT_STREAM_NAME: + return new Color4(237, 18, 33, 255); + + case "web": + return new Color4(136, 102, 238, 255); + + default: + return new Color4(0, 0, 0, 255); + } + } + } + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 54c8451456..ff422b8292 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Users; diff --git a/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs index 8a5aea9e97..4614fe29b7 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUserMostPlayedBeatmap.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Beatmaps; @@ -10,16 +10,16 @@ namespace osu.Game.Online.API.Requests.Responses public class APIUserMostPlayedBeatmap { [JsonProperty("beatmap_id")] - public int BeatmapID; + public int BeatmapID { get; set; } [JsonProperty("count")] - public int PlayCount; + public int PlayCount { get; set; } [JsonProperty] - private BeatmapInfo beatmap; + private BeatmapInfo beatmap { get; set; } [JsonProperty] - private APIBeatmapSet beatmapSet; + private APIBeatmapSet beatmapSet { get; set; } public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets) { diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index ffea7b83e1..c8c36789c4 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Game.Overlays; @@ -27,23 +27,25 @@ namespace osu.Game.Online.API.Requests } // ReSharper disable once ImpureMethodCallOnReadonlyValueField - protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}"; + protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}"; } public enum BeatmapSearchCategory { - Any = 7, + Any, - [Description("Ranked & Approved")] - RankedApproved = 0, - Approved = 1, - Loved = 8, - Favourites = 2, - Qualified = 3, - Pending = 4, - Graveyard = 5, + [Description("Has Leaderboard")] + Leaderboard, + Ranked, + Qualified, + Loved, + Favourites, + + [Description("Pending & WIP")] + Pending, + Graveyard, [Description("My Maps")] - MyMaps = 6, + Mine, } } diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs index cf8b40d068..b0f4fef81a 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using Newtonsoft.Json; diff --git a/osu.Game/Online/API/Requests/SubmitRoomScoreRequest.cs b/osu.Game/Online/API/Requests/SubmitRoomScoreRequest.cs new file mode 100644 index 0000000000..50b62cd6ed --- /dev/null +++ b/osu.Game/Online/API/Requests/SubmitRoomScoreRequest.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Net.Http; +using Newtonsoft.Json; +using osu.Framework.IO.Network; +using osu.Game.Scoring; + +namespace osu.Game.Online.API.Requests +{ + public class SubmitRoomScoreRequest : APIRequest + { + private readonly int scoreId; + private readonly int roomId; + private readonly int playlistItemId; + private readonly ScoreInfo scoreInfo; + + public SubmitRoomScoreRequest(int scoreId, int roomId, int playlistItemId, ScoreInfo scoreInfo) + { + this.scoreId = scoreId; + this.roomId = roomId; + this.playlistItemId = playlistItemId; + this.scoreInfo = scoreInfo; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + + req.ContentType = "application/json"; + req.Method = HttpMethod.Put; + + req.AddRaw(JsonConvert.SerializeObject(scoreInfo, new JsonSerializerSettings + { + ReferenceLoopHandling = ReferenceLoopHandling.Ignore + })); + + return req; + } + + protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores/{scoreId}"; + } +} diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs index bbe74fcac0..9ec39c5cb1 100644 --- a/osu.Game/Online/Chat/Channel.cs +++ b/osu.Game/Online/Chat/Channel.cs @@ -1,17 +1,65 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.Collections.ObjectModel; using System.Linq; using Newtonsoft.Json; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Lists; +using osu.Game.Users; namespace osu.Game.Online.Chat { public class Channel { + public readonly int MaxHistory = 300; + + /// + /// Contains every joined user except the current logged in user. Currently only returned for PM channels. + /// + public readonly ObservableCollection Users = new ObservableCollection(); + + [JsonProperty(@"users")] + private long[] userIds + { + set + { + foreach (var id in value) + Users.Add(new User { Id = id }); + } + } + + /// + /// Contains all the messages send in the channel. + /// + public readonly SortedList Messages = new SortedList(Comparer.Default); + + /// + /// Contains all the messages that are still pending for submission to the server. + /// + private readonly List pendingMessages = new List(); + + /// + /// An event that fires when new messages arrived. + /// + public event Action> NewMessagesArrived; + + /// + /// An event that fires when a pending message gets resolved. + /// + public event Action PendingMessageResolved; + + /// + /// An event that fires when a pending message gets removed. + /// + public event Action MessageRemoved; + + public bool ReadOnly => false; //todo not yet used. + + public override string ToString() => Name; + [JsonProperty(@"name")] public string Name; @@ -22,19 +70,16 @@ namespace osu.Game.Online.Chat public ChannelType Type; [JsonProperty(@"channel_id")] - public int Id; + public long Id; [JsonProperty(@"last_message_id")] public long? LastMessageId; - public readonly SortedList Messages = new SortedList(Comparer.Default); - - private readonly List pendingMessages = new List(); - + /// + /// Signalles if the current user joined this channel or not. Defaults to false. + /// public Bindable Joined = new Bindable(); - public bool ReadOnly => false; - public const int MAX_HISTORY = 300; [JsonConstructor] @@ -42,10 +87,21 @@ namespace osu.Game.Online.Chat { } - public event Action> NewMessagesArrived; - public event Action PendingMessageResolved; - public event Action MessageRemoved; + /// + /// Create a private messaging channel with the specified user. + /// + /// The user to create the private conversation with. + public Channel(User user) + { + Type = ChannelType.PM; + Users.Add(user); + Name = user.Username; + } + /// + /// Adds the argument message as a local echo. When this local echo is resolved will get called. + /// + /// public void AddLocalEcho(LocalEchoMessage message) { pendingMessages.Add(message); @@ -54,8 +110,12 @@ namespace osu.Game.Online.Chat NewMessagesArrived?.Invoke(new[] { message }); } - public bool MessagesLoaded { get; private set; } + public bool MessagesLoaded; + /// + /// Adds new messages to the channel and purges old messages. Triggers the event. + /// + /// public void AddNewMessages(params Message[] messages) { messages = messages.Except(Messages).ToArray(); @@ -63,7 +123,6 @@ namespace osu.Game.Online.Chat if (messages.Length == 0) return; Messages.AddRange(messages); - MessagesLoaded = true; var maxMessageId = messages.Max(m => m.Id); if (maxMessageId > LastMessageId) @@ -74,14 +133,6 @@ namespace osu.Game.Online.Chat NewMessagesArrived?.Invoke(messages); } - private void purgeOldMessages() - { - // never purge local echos - int messageCount = Messages.Count - pendingMessages.Count; - if (messageCount > MAX_HISTORY) - Messages.RemoveRange(0, messageCount - MAX_HISTORY); - } - /// /// Replace or remove a message from the channel. /// @@ -101,17 +152,18 @@ namespace osu.Game.Online.Chat } if (Messages.Contains(final)) - { - // message already inserted, so let's throw away this update. - // we may want to handle this better in the future, but for the time being api requests are single-threaded so order is assumed. - MessageRemoved?.Invoke(echo); - return; - } + throw new InvalidOperationException("Attempted to add the same message again"); Messages.Add(final); PendingMessageResolved?.Invoke(echo, final); } - public override string ToString() => Name; + private void purgeOldMessages() + { + // never purge local echos + int messageCount = Messages.Count - pendingMessages.Count; + if (messageCount > MaxHistory) + Messages.RemoveRange(0, messageCount - MaxHistory); + } } } diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs new file mode 100644 index 0000000000..4f6066cab1 --- /dev/null +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -0,0 +1,465 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Logging; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Chat.Tabs; +using osu.Game.Users; + +namespace osu.Game.Online.Chat +{ + /// + /// Manages everything channel related + /// + public class ChannelManager : PollingComponent + { + /// + /// The channels the player joins on startup + /// + private readonly string[] defaultChannels = + { + @"#lazer", + @"#osu", + @"#lobby" + }; + + private readonly BindableList availableChannels = new BindableList(); + private readonly BindableList joinedChannels = new BindableList(); + + /// + /// The currently opened channel + /// + public Bindable CurrentChannel { get; } = new Bindable(); + + /// + /// The Channels the player has joined + /// + public IBindableList JoinedChannels => joinedChannels; + + /// + /// The channels available for the player to join + /// + public IBindableList AvailableChannels => availableChannels; + + private IAPIProvider api; + + public readonly BindableBool HighPollRate = new BindableBool(); + + public ChannelManager() + { + CurrentChannel.ValueChanged += currentChannelChanged; + + HighPollRate.BindValueChanged(enabled => TimeBetweenPolls = enabled.NewValue ? 1000 : 6000, true); + } + + /// + /// Opens a channel or switches to the channel if already opened. + /// + /// If the name of the specifed channel was not found this exception will be thrown. + /// + public void OpenChannel(string name) + { + if (name == null) + throw new ArgumentNullException(nameof(name)); + + CurrentChannel.Value = AvailableChannels.FirstOrDefault(c => c.Name == name) ?? throw new ChannelNotFoundException(name); + } + + /// + /// Opens a new private channel. + /// + /// The user the private channel is opened with. + public void OpenPrivateChannel(User user) + { + if (user == null) + throw new ArgumentNullException(nameof(user)); + + if (user.Id == api.LocalUser.Value.Id) + return; + + CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id)) + ?? new Channel(user); + } + + private void currentChannelChanged(ValueChangedEvent e) + { + if (!(e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel)) + JoinChannel(e.NewValue); + } + + /// + /// Ensure we run post actions in sequence, once at a time. + /// + private readonly Queue postQueue = new Queue(); + + /// + /// Posts a message to the currently opened channel. + /// + /// The message text that is going to be posted + /// Is true if the message is an action, e.g.: user is currently eating + /// An optional target channel. If null, will be used. + public void PostMessage(string text, bool isAction = false, Channel target = null) + { + if (target == null) + target = CurrentChannel.Value; + + if (target == null) + return; + + void dequeueAndRun() + { + if (postQueue.Count > 0) + postQueue.Dequeue().Invoke(); + } + + postQueue.Enqueue(() => + { + if (!api.IsLoggedIn) + { + target.AddNewMessages(new ErrorMessage("Please sign in to participate in chat!")); + return; + } + + var message = new LocalEchoMessage + { + Sender = api.LocalUser.Value, + Timestamp = DateTimeOffset.Now, + ChannelId = target.Id, + IsAction = isAction, + Content = text + }; + + target.AddLocalEcho(message); + + // if this is a PM and the first message, we need to do a special request to create the PM channel + if (target.Type == ChannelType.PM && !target.Joined.Value) + { + var createNewPrivateMessageRequest = new CreateNewPrivateMessageRequest(target.Users.First(), message); + + createNewPrivateMessageRequest.Success += createRes => + { + target.Id = createRes.ChannelID; + target.ReplaceMessage(message, createRes.Message); + dequeueAndRun(); + }; + + createNewPrivateMessageRequest.Failure += exception => + { + Logger.Error(exception, "Posting message failed."); + target.ReplaceMessage(message, null); + dequeueAndRun(); + }; + + api.Queue(createNewPrivateMessageRequest); + return; + } + + var req = new PostMessageRequest(message); + + req.Success += m => + { + target.ReplaceMessage(message, m); + dequeueAndRun(); + }; + + req.Failure += exception => + { + Logger.Error(exception, "Posting message failed."); + target.ReplaceMessage(message, null); + dequeueAndRun(); + }; + + api.Queue(req); + }); + + // always run if the queue is empty + if (postQueue.Count == 1) + dequeueAndRun(); + } + + /// + /// Posts a command locally. Commands like /help will result in a help message written in the current channel. + /// + /// the text containing the command identifier and command parameters. + /// An optional target channel. If null, will be used. + public void PostCommand(string text, Channel target = null) + { + if (target == null) + target = CurrentChannel.Value; + + if (target == null) + return; + + var parameters = text.Split(new[] { ' ' }, 2); + string command = parameters[0]; + string content = parameters.Length == 2 ? parameters[1] : string.Empty; + + switch (command) + { + case "me": + if (string.IsNullOrWhiteSpace(content)) + { + target.AddNewMessages(new ErrorMessage("Usage: /me [action]")); + break; + } + + PostMessage(content, true); + break; + + case "join": + if (string.IsNullOrWhiteSpace(content)) + { + target.AddNewMessages(new ErrorMessage("Usage: /join [channel]")); + break; + } + + var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault(); + + if (channel == null) + { + target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found.")); + break; + } + + JoinChannel(channel); + CurrentChannel.Value = channel; + break; + + case "help": + target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]")); + break; + + default: + target.AddNewMessages(new ErrorMessage($@"""/{command}"" is not supported! For a list of supported commands see /help")); + break; + } + } + + private void handleChannelMessages(IEnumerable messages) + { + var channels = JoinedChannels.ToList(); + + foreach (var group in messages.GroupBy(m => m.ChannelId)) + channels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray()); + } + + private void initializeChannels() + { + var req = new ListChannelsRequest(); + + var joinDefaults = JoinedChannels.Count == 0; + + req.Success += channels => + { + foreach (var channel in channels) + { + var ch = getChannel(channel, addToAvailable: true); + + // join any channels classified as "defaults" + if (joinDefaults && defaultChannels.Any(c => c.Equals(channel.Name, StringComparison.OrdinalIgnoreCase))) + JoinChannel(ch); + } + }; + req.Failure += error => + { + Logger.Error(error, "Fetching channel list failed"); + initializeChannels(); + }; + + api.Queue(req); + } + + /// + /// Fetches inital messages of a channel + /// + /// TODO: remove this when the API supports returning initial fetch messages for more than one channel by specifying the last message id per channel instead of one last message id globally. + /// right now it caps out at 50 messages and therefore only returns one channel's worth of content. + /// + /// The channel + private void fetchInitalMessages(Channel channel) + { + if (channel.Id <= 0) return; + + var fetchInitialMsgReq = new GetMessagesRequest(channel); + fetchInitialMsgReq.Success += messages => + { + handleChannelMessages(messages); + channel.MessagesLoaded = true; // this will mark the channel as having received messages even if there were none. + }; + + api.Queue(fetchInitialMsgReq); + } + + /// + /// Find an existing channel instance for the provided channel. Lookup is performed basd on ID. + /// The provided channel may be used if an existing instance is not found. + /// + /// A candidate channel to be used for lookup or permanently on lookup failure. + /// Whether the channel should be added to if not already. + /// Whether the channel should be added to if not already. + /// The found channel. + private Channel getChannel(Channel lookup, bool addToAvailable = false, bool addToJoined = false) + { + Channel found = null; + + bool lookupCondition(Channel ch) => lookup.Id > 0 ? ch.Id == lookup.Id : lookup.Name == ch.Name; + + var available = AvailableChannels.FirstOrDefault(lookupCondition); + if (available != null) + found = available; + + var joined = JoinedChannels.FirstOrDefault(lookupCondition); + if (found == null && joined != null) + found = joined; + + if (found == null) + { + found = lookup; + + // if we're using a channel object from the server, we want to remove ourselves from the users list. + // this is because we check the first user in the channel to display a name/icon on tabs for now. + var foundSelf = found.Users.FirstOrDefault(u => u.Id == api.LocalUser.Value.Id); + if (foundSelf != null) + found.Users.Remove(foundSelf); + } + + if (joined == null && addToJoined) joinedChannels.Add(found); + if (available == null && addToAvailable) availableChannels.Add(found); + + return found; + } + + /// + /// Joins a channel if it has not already been joined. + /// + /// The channel to join. + /// Whether the channel has already been joined server-side. Will skip a join request. + /// The joined channel. Note that this may not match the parameter channel as it is a backed object. + public Channel JoinChannel(Channel channel, bool alreadyJoined = false) + { + if (channel == null) return null; + + channel = getChannel(channel, addToJoined: true); + + // ensure we are joined to the channel + if (!channel.Joined.Value) + { + if (alreadyJoined) + channel.Joined.Value = true; + else + { + switch (channel.Type) + { + case ChannelType.Public: + var req = new JoinChannelRequest(channel, api.LocalUser.Value); + req.Success += () => JoinChannel(channel, true); + req.Failure += ex => LeaveChannel(channel); + api.Queue(req); + return channel; + } + } + } + + if (CurrentChannel.Value == null) + CurrentChannel.Value = channel; + + if (!channel.MessagesLoaded) + { + // let's fetch a small number of messages to bring us up-to-date with the backlog. + fetchInitalMessages(channel); + } + + return channel; + } + + public void LeaveChannel(Channel channel) + { + if (channel == null) return; + + if (channel == CurrentChannel.Value) + CurrentChannel.Value = null; + + joinedChannels.Remove(channel); + + if (channel.Joined.Value) + { + api.Queue(new LeaveChannelRequest(channel, api.LocalUser.Value)); + channel.Joined.Value = false; + } + } + + private long lastMessageId; + + private bool channelsInitialised; + + protected override Task Poll() + { + if (!api.IsLoggedIn) + return base.Poll(); + + var fetchReq = new GetUpdatesRequest(lastMessageId); + + var tcs = new TaskCompletionSource(); + + fetchReq.Success += updates => + { + if (updates?.Presence != null) + { + foreach (var channel in updates.Presence) + { + // we received this from the server so should mark the channel already joined. + JoinChannel(channel, true); + } + + //todo: handle left channels + + handleChannelMessages(updates.Messages); + + foreach (var group in updates.Messages.GroupBy(m => m.ChannelId)) + JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray()); + + lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId; + } + + if (!channelsInitialised) + { + channelsInitialised = true; + // we want this to run after the first presence so we can see if the user is in any channels already. + initializeChannels(); + } + + tcs.SetResult(true); + }; + + fetchReq.Failure += _ => tcs.SetResult(false); + + api.Queue(fetchReq); + + return tcs.Task; + } + + [BackgroundDependencyLoader] + private void load(IAPIProvider api) + { + this.api = api; + } + } + + /// + /// An exception thrown when a channel could not been found. + /// + public class ChannelNotFoundException : Exception + { + public ChannelNotFoundException(string channelName) + : base($"A channel with the name {channelName} could not be found.") + { + } + } +} diff --git a/osu.Game/Online/Chat/ChannelType.cs b/osu.Game/Online/Chat/ChannelType.cs index 4ac0a99fc6..7d2b661164 100644 --- a/osu.Game/Online/Chat/ChannelType.cs +++ b/osu.Game/Online/Chat/ChannelType.cs @@ -1,11 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Chat { public enum ChannelType { + Public, + Private, + Multiplayer, + Spectator, + Temporary, PM, - Public + Group, } } diff --git a/osu.Game/Online/Chat/DrawableLinkCompiler.cs b/osu.Game/Online/Chat/DrawableLinkCompiler.cs index 0148d1d2c3..d27a3fbffe 100644 --- a/osu.Game/Online/Chat/DrawableLinkCompiler.cs +++ b/osu.Game/Online/Chat/DrawableLinkCompiler.cs @@ -1,34 +1,32 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Graphics.Cursor; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; -using OpenTK; +using osuTK; namespace osu.Game.Online.Chat { /// - /// An invisible drawable that brings multiple pieces together to form a consumable clickable link. + /// An invisible drawable that brings multiple pieces together to form a consumable clickable link. /// - public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip + public class DrawableLinkCompiler : OsuHoverContainer { /// /// Each word part of a chat link (split for word-wrap support). /// - public List Parts; + public List Parts; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); - public DrawableLinkCompiler(IEnumerable parts) + public DrawableLinkCompiler(IEnumerable parts) { Parts = parts.ToList(); } @@ -41,13 +39,11 @@ namespace osu.Game.Online.Chat protected override IEnumerable EffectTargets => Parts; - public string TooltipText { get; set; } - private class LinkHoverSounds : HoverClickSounds { - private readonly List parts; + private readonly List parts; - public LinkHoverSounds(HoverSampleSet sampleSet, List parts) + public LinkHoverSounds(HoverSampleSet sampleSet, List parts) : base(sampleSet) { this.parts = parts; diff --git a/osu.Game/Online/Chat/ErrorMessage.cs b/osu.Game/Online/Chat/ErrorMessage.cs index 87652c50c4..87a65fb3f1 100644 --- a/osu.Game/Online/Chat/ErrorMessage.cs +++ b/osu.Game/Online/Chat/ErrorMessage.cs @@ -1,13 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Chat { public class ErrorMessage : InfoMessage { - public ErrorMessage(string message) : base(message) + public ErrorMessage(string message) + : base(message) { - Sender.Colour = @"ff0000"; + // todo: this should likely be styled differently in the future. } } } diff --git a/osu.Game/Online/Chat/ExternalLinkOpener.cs b/osu.Game/Online/Chat/ExternalLinkOpener.cs new file mode 100644 index 0000000000..495f1ac0b0 --- /dev/null +++ b/osu.Game/Online/Chat/ExternalLinkOpener.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Platform; +using osu.Game.Configuration; +using osu.Game.Overlays; +using osu.Game.Overlays.Chat; + +namespace osu.Game.Online.Chat +{ + public class ExternalLinkOpener : Component + { + private GameHost host; + private DialogOverlay dialogOverlay; + private Bindable externalLinkWarning; + + [BackgroundDependencyLoader(true)] + private void load(GameHost host, DialogOverlay dialogOverlay, OsuConfigManager config) + { + this.host = host; + this.dialogOverlay = dialogOverlay; + externalLinkWarning = config.GetBindable(OsuSetting.ExternalLinkWarning); + } + + public void OpenUrlExternally(string url) + { + if (externalLinkWarning.Value) + dialogOverlay.Push(new ExternalLinkDialog(url, () => host.OpenUrlExternally(url))); + else + host.OpenUrlExternally(url); + } + } +} diff --git a/osu.Game/Online/Chat/InfoMessage.cs b/osu.Game/Online/Chat/InfoMessage.cs index 103a999591..8dce188804 100644 --- a/osu.Game/Online/Chat/InfoMessage.cs +++ b/osu.Game/Online/Chat/InfoMessage.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Users; @@ -10,7 +10,8 @@ namespace osu.Game.Online.Chat { private static int infoID = -1; - public InfoMessage(string message) : base(infoID--) + public InfoMessage(string message) + : base(infoID--) { Timestamp = DateTimeOffset.Now; Content = message; diff --git a/osu.Game/Online/Chat/LocalEchoMessage.cs b/osu.Game/Online/Chat/LocalEchoMessage.cs index 7d678029aa..8a39515575 100644 --- a/osu.Game/Online/Chat/LocalEchoMessage.cs +++ b/osu.Game/Online/Chat/LocalEchoMessage.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Chat { public class LocalEchoMessage : LocalMessage { - public LocalEchoMessage() : base(null) + public LocalEchoMessage() + : base(null) { } } diff --git a/osu.Game/Online/Chat/LocalMessage.cs b/osu.Game/Online/Chat/LocalMessage.cs index 93f1e7f9ea..027edbcca5 100644 --- a/osu.Game/Online/Chat/LocalMessage.cs +++ b/osu.Game/Online/Chat/LocalMessage.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Chat { diff --git a/osu.Game/Online/Chat/Message.cs b/osu.Game/Online/Chat/Message.cs index 65e0415cd3..2e41038a59 100644 --- a/osu.Game/Online/Chat/Message.cs +++ b/osu.Game/Online/Chat/Message.cs @@ -1,9 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using System.ComponentModel; using Newtonsoft.Json; using osu.Game.Users; @@ -14,12 +13,8 @@ namespace osu.Game.Online.Chat [JsonProperty(@"message_id")] public readonly long? Id; - //todo: this should be inside sender. - [JsonProperty(@"sender_id")] - public int UserId; - [JsonProperty(@"channel_id")] - public int ChannelId; + public long ChannelId; [JsonProperty(@"is_action")] public bool IsAction; @@ -69,12 +64,4 @@ namespace osu.Game.Online.Chat // ReSharper disable once ImpureMethodCallOnReadonlyValueField public override int GetHashCode() => Id.GetHashCode(); } - - public enum TargetType - { - [Description(@"channel")] - Channel, - [Description(@"user")] - User - } } diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs index dd19868954..24d17612ee 100644 --- a/osu.Game/Online/Chat/MessageFormatter.cs +++ b/osu.Game/Online/Chat/MessageFormatter.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.Linq; using System.Text.RegularExpressions; namespace osu.Game.Online.Chat @@ -10,34 +11,34 @@ namespace osu.Game.Online.Chat public static class MessageFormatter { // [[Performance Points]] -> wiki:Performance Points (https://osu.ppy.sh/wiki/Performance_Points) - private static readonly Regex wiki_regex = new Regex(@"\[\[([^\]]+)\]\]"); + private static readonly Regex wiki_regex = new Regex(@"\[\[(?[^\]]+)\]\]"); // (test)[https://osu.ppy.sh/b/1234] -> test (https://osu.ppy.sh/b/1234) - private static readonly Regex old_link_regex = new Regex(@"\(([^\)]*)\)\[([a-z]+://[^ ]+)\]"); + private static readonly Regex old_link_regex = new Regex(@"\((?(((?<=\\)[\(\)])|[^\(\)])*(((?\()(((?<=\\)[\(\)])|[^\(\)])*)+((?\))(((?<=\\)[\(\)])|[^\(\)])*)+)*(?(open)(?!)))\)\[(?[a-z]+://[^ ]+)\]"); // [https://osu.ppy.sh/b/1234 Beatmap [Hard] (poop)] -> Beatmap [hard] (poop) (https://osu.ppy.sh/b/1234) - private static readonly Regex new_link_regex = new Regex(@"\[([a-z]+://[^ ]+) ([^\[\]]*(((?\[)[^\[\]]*)+((?\])[^\[\]]*)+)*(?(open)(?!)))\]"); + private static readonly Regex new_link_regex = new Regex(@"\[(?[a-z]+://[^ ]+) (?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]"); // [test](https://osu.ppy.sh/b/1234) -> test (https://osu.ppy.sh/b/1234) aka correct markdown format - private static readonly Regex markdown_link_regex = new Regex(@"\[([^\]]*)\]\(([a-z]+://[^ ]+)\)"); + private static readonly Regex markdown_link_regex = new Regex(@"\[(?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]\((?[a-z]+://[^ ]+)\)"); // advanced, RFC-compatible regular expression that matches any possible URL, *but* allows certain invalid characters that are widely used // This is in the format (, [optional]): // http[s]://.[:port][/path][?query][#fragment] private static readonly Regex advanced_link_regex = new Regex( - // protocol - @"(?[a-z]*?:\/\/" + - // domain + tld - @"(?(?:[a-z0-9]\.|[a-z0-9][a-z0-9-]*[a-z0-9]\.)*[a-z0-9-]*[a-z0-9]" + - // port (optional) - @"(?::\d+)?)" + - // path (optional) - @"(?(?:(?:\/+(?:[a-z0-9$_\.\+!\*\',;:\(\)@&~=-]|%[0-9a-f]{2})*)*" + - // query (optional) - @"(?:\?(?:[a-z0-9$_\+!\*\',;:\(\)@&=\/~-]|%[0-9a-f]{2})*)?)?" + - // fragment (optional) - @"(?:#(?:[a-z0-9$_\+!\*\',;:\(\)@&=\/~-]|%[0-9a-f]{2})*)?)?)", - RegexOptions.IgnoreCase); + // protocol + @"(?[a-z]*?:\/\/" + + // domain + tld + @"(?(?:[a-z0-9]\.|[a-z0-9][a-z0-9-]*[a-z0-9]\.)*[a-z0-9-]*[a-z0-9]" + + // port (optional) + @"(?::\d+)?)" + + // path (optional) + @"(?(?:(?:\/+(?:[a-z0-9$_\.\+!\*\',;:\(\)@&~=-]|%[0-9a-f]{2})*)*" + + // query (optional) + @"(?:\?(?:[a-z0-9$_\+!\*\',;:\(\)@&=\/~-]|%[0-9a-f]{2})*)?)?" + + // fragment (optional) + @"(?:#(?:[a-z0-9$_\+!\*\',;:\(\)@&=\/~-]|%[0-9a-f]{2})*)?)?)", + RegexOptions.IgnoreCase); // 00:00:000 (1,2,3) - test private static readonly Regex time_regex = new Regex(@"\d\d:\d\d:\d\d\d? [^-]*"); @@ -48,27 +49,32 @@ namespace osu.Game.Online.Chat // Unicode emojis private static readonly Regex emoji_regex = new Regex(@"(\uD83D[\uDC00-\uDE4F])"); - private static void handleMatches(Regex regex, string display, string link, MessageFormatterResult result, int startIndex = 0, LinkAction? linkActionOverride = null) + private static void handleMatches(Regex regex, string display, string link, MessageFormatterResult result, int startIndex = 0, LinkAction? linkActionOverride = null, char[] escapeChars = null) { int captureOffset = 0; + foreach (Match m in regex.Matches(result.Text, startIndex)) { var index = m.Index - captureOffset; var displayText = string.Format(display, - m.Groups[0], - m.Groups.Count > 1 ? m.Groups[1].Value : "", - m.Groups.Count > 2 ? m.Groups[2].Value : "").Trim(); + m.Groups[0], + m.Groups["text"].Value, + m.Groups["url"].Value).Trim(); var linkText = string.Format(link, - m.Groups[0], - m.Groups.Count > 1 ? m.Groups[1].Value : "", - m.Groups.Count > 2 ? m.Groups[2].Value : "").Trim(); + m.Groups[0], + m.Groups["text"].Value, + m.Groups["url"].Value).Trim(); if (displayText.Length == 0 || linkText.Length == 0) continue; + // Remove backslash escapes in front of the characters provided in escapeChars + if (escapeChars != null) + displayText = escapeChars.Aggregate(displayText, (current, c) => current.Replace($"\\{c}", c.ToString())); + // Check for encapsulated links - if (result.Links.Find(l => l.Index <= index && l.Index + l.Length >= index + m.Length || index <= l.Index && index + m.Length >= l.Index + l.Length) == null) + if (result.Links.Find(l => (l.Index <= index && l.Index + l.Length >= index + m.Length) || (index <= l.Index && index + m.Length >= l.Index + l.Length)) == null) { result.Text = result.Text.Remove(index, m.Length).Insert(index, displayText); @@ -114,51 +120,64 @@ namespace osu.Game.Online.Chat case "b": case "beatmaps": return new LinkDetails(LinkAction.OpenBeatmap, args[3]); + case "s": case "beatmapsets": case "d": return new LinkDetails(LinkAction.OpenBeatmapSet, args[3]); + case "u": + case "users": return new LinkDetails(LinkAction.OpenUserProfile, args[3]); } } return new LinkDetails(LinkAction.External, null); + case "osu": // every internal link also needs some kind of argument if (args.Length < 3) return new LinkDetails(LinkAction.External, null); LinkAction linkType; + switch (args[1]) { case "chan": linkType = LinkAction.OpenChannel; break; + case "edit": linkType = LinkAction.OpenEditorTimestamp; break; + case "b": linkType = LinkAction.OpenBeatmap; break; + case "s": case "dl": linkType = LinkAction.OpenBeatmapSet; break; + case "spectate": linkType = LinkAction.Spectate; break; + case "u": linkType = LinkAction.OpenUserProfile; break; + default: linkType = LinkAction.External; break; } return new LinkDetails(linkType, args[2]); + case "osump": return new LinkDetails(LinkAction.JoinMultiplayerMatch, args[1]); + default: return new LinkDetails(LinkAction.External, null); } @@ -169,13 +188,13 @@ namespace osu.Game.Online.Chat var result = new MessageFormatterResult(toFormat); // handle the [link display] format - handleMatches(new_link_regex, "{2}", "{1}", result, startIndex); + handleMatches(new_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '[', ']' }); // handle the standard markdown []() format - handleMatches(markdown_link_regex, "{1}", "{2}", result, startIndex); + handleMatches(markdown_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '[', ']' }); // handle the ()[] link format - handleMatches(old_link_regex, "{1}", "{2}", result, startIndex); + handleMatches(old_link_regex, "{1}", "{2}", result, startIndex, escapeChars: new[] { '(', ')' }); // handle wiki links handleMatches(wiki_regex, "{1}", "https://osu.ppy.sh/wiki/{1}", result, startIndex); diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs new file mode 100644 index 0000000000..9dab2f2aba --- /dev/null +++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs @@ -0,0 +1,156 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Chat; +using osuTK.Graphics; + +namespace osu.Game.Online.Chat +{ + /// + /// Display a chat channel in an insolated region. + /// + public class StandAloneChatDisplay : CompositeDrawable + { + public readonly Bindable Channel = new Bindable(); + + public Action Exit; + + private readonly FocusedTextBox textbox; + + protected ChannelManager ChannelManager; + + private DrawableChannel drawableChannel; + + private readonly bool postingTextbox; + + private const float textbox_height = 30; + + /// + /// Construct a new instance. + /// + /// Whether a textbox for posting new messages should be displayed. + public StandAloneChatDisplay(bool postingTextbox = false) + { + this.postingTextbox = postingTextbox; + CornerRadius = 10; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + Colour = Color4.Black, + Alpha = 0.8f, + RelativeSizeAxes = Axes.Both + }, + }; + + if (postingTextbox) + { + AddInternal(textbox = new FocusedTextBox + { + RelativeSizeAxes = Axes.X, + Height = textbox_height, + PlaceholderText = "type your message", + OnCommit = postMessage, + ReleaseFocusOnCommit = false, + HoldFocus = true, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }); + + textbox.Exit += () => Exit?.Invoke(); + } + + Channel.BindValueChanged(channelChanged); + } + + [BackgroundDependencyLoader(true)] + private void load(ChannelManager manager) + { + if (ChannelManager == null) + ChannelManager = manager; + } + + private void postMessage(TextBox sender, bool newtext) + { + var text = textbox.Text.Trim(); + + if (string.IsNullOrWhiteSpace(text)) + return; + + if (text[0] == '/') + ChannelManager?.PostCommand(text.Substring(1), Channel.Value); + else + ChannelManager?.PostMessage(text, target: Channel.Value); + + textbox.Text = string.Empty; + } + + public void Contract() + { + this.FadeIn(300); + this.MoveToY(0, 500, Easing.OutQuint); + } + + public void Expand() + { + this.FadeOut(200); + this.MoveToY(100, 500, Easing.In); + } + + protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message); + + private void channelChanged(ValueChangedEvent e) + { + drawableChannel?.Expire(); + + if (e.NewValue == null) return; + + AddInternal(drawableChannel = new StandAloneDrawableChannel(e.NewValue) + { + CreateChatLineAction = CreateMessage, + Padding = new MarginPadding { Bottom = postingTextbox ? textbox_height : 0 } + }); + } + + protected class StandAloneDrawableChannel : DrawableChannel + { + public Func CreateChatLineAction; + + protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m); + + public StandAloneDrawableChannel(Channel channel) + : base(channel) + { + } + + [BackgroundDependencyLoader] + private void load() + { + ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 }; + } + } + + protected class StandAloneMessage : ChatLine + { + protected override float TextSize => 15; + + protected override float HorizontalPadding => 10; + protected override float MessagePadding => 120; + + public StandAloneMessage(Message message) + : base(message) + { + } + } + } +} diff --git a/osu.Game/Online/DownloadState.cs b/osu.Game/Online/DownloadState.cs new file mode 100644 index 0000000000..72efbc286e --- /dev/null +++ b/osu.Game/Online/DownloadState.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Online +{ + public enum DownloadState + { + NotDownloaded, + Downloading, + Downloaded, + LocallyAvailable + } +} diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs new file mode 100644 index 0000000000..7bfdc7ff69 --- /dev/null +++ b/osu.Game/Online/DownloadTrackingComposite.cs @@ -0,0 +1,144 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Database; +using osu.Game.Online.API; + +namespace osu.Game.Online +{ + /// + /// A component which tracks a through potential download/import/deletion. + /// + public abstract class DownloadTrackingComposite : CompositeDrawable + where TModel : class, IEquatable + where TModelManager : class, IModelDownloader + { + protected readonly Bindable Model = new Bindable(); + + private TModelManager manager; + + /// + /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded. + /// + protected readonly Bindable State = new Bindable(); + + protected readonly Bindable Progress = new Bindable(); + + protected DownloadTrackingComposite(TModel model = null) + { + Model.Value = model; + } + + [BackgroundDependencyLoader(true)] + private void load(TModelManager manager) + { + this.manager = manager; + + Model.BindValueChanged(modelInfo => + { + if (modelInfo.NewValue == null) + attachDownload(null); + else if (manager.IsAvailableLocally(modelInfo.NewValue)) + State.Value = DownloadState.LocallyAvailable; + else + attachDownload(manager.GetExistingDownload(modelInfo.NewValue)); + }, true); + + manager.DownloadBegan += downloadBegan; + manager.DownloadFailed += downloadFailed; + manager.ItemAdded += itemAdded; + manager.ItemRemoved += itemRemoved; + } + + private void downloadBegan(ArchiveDownloadRequest request) + { + if (request.Model.Equals(Model.Value)) + attachDownload(request); + } + + private void downloadFailed(ArchiveDownloadRequest request) + { + if (request.Model.Equals(Model.Value)) + attachDownload(null); + } + + private ArchiveDownloadRequest attachedRequest; + + private void attachDownload(ArchiveDownloadRequest request) + { + if (attachedRequest != null) + { + attachedRequest.Failure -= onRequestFailure; + attachedRequest.DownloadProgressed -= onRequestProgress; + attachedRequest.Success -= onRequestSuccess; + } + + attachedRequest = request; + + if (attachedRequest != null) + { + if (attachedRequest.Progress == 1) + { + State.Value = DownloadState.Downloaded; + Progress.Value = 1; + } + else + { + State.Value = DownloadState.Downloading; + Progress.Value = attachedRequest.Progress; + + attachedRequest.Failure += onRequestFailure; + attachedRequest.DownloadProgressed += onRequestProgress; + attachedRequest.Success += onRequestSuccess; + } + } + else + { + State.Value = DownloadState.NotDownloaded; + } + } + + private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded); + + private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress); + + private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null)); + + private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable); + + private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded); + + private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() => + { + if (!s.Equals(Model.Value)) + return; + + State.Value = state; + }); + + #region Disposal + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (manager != null) + { + manager.DownloadBegan -= downloadBegan; + manager.DownloadFailed -= downloadFailed; + manager.ItemAdded -= itemAdded; + manager.ItemRemoved -= itemRemoved; + } + + State.UnbindAll(); + + attachDownload(null); + } + + #endregion + } +} diff --git a/osu.Game/Online/Leaderboards/DrawableRank.cs b/osu.Game/Online/Leaderboards/DrawableRank.cs new file mode 100644 index 0000000000..50cb58c6ab --- /dev/null +++ b/osu.Game/Online/Leaderboards/DrawableRank.cs @@ -0,0 +1,132 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Backgrounds; +using osu.Game.Graphics.Sprites; +using osu.Game.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Online.Leaderboards +{ + public class DrawableRank : CompositeDrawable + { + private readonly ScoreRank rank; + + public DrawableRank(ScoreRank rank) + { + this.rank = rank; + + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fit; + FillAspectRatio = 2; + + var rankColour = getRankColour(); + InternalChild = new DrawSizePreservingFillContainer + { + TargetDrawSize = new Vector2(64, 32), + Strategy = DrawSizePreservationStrategy.Minimum, + Child = new CircularContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = rankColour, + }, + new Triangles + { + RelativeSizeAxes = Axes.Both, + ColourDark = rankColour.Darken(0.1f), + ColourLight = rankColour.Lighten(0.1f), + Velocity = 0.25f, + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Spacing = new Vector2(-3, 0), + Padding = new MarginPadding { Top = 5 }, + Colour = getRankNameColour(), + Font = OsuFont.GetFont(Typeface.Venera, 25), + Text = getRankName(), + ShadowColour = Color4.Black.Opacity(0.3f), + ShadowOffset = new Vector2(0, 0.08f), + Shadow = true, + }, + } + } + }; + } + + private string getRankName() => rank.GetDescription().TrimEnd('+'); + + /// + /// Retrieves the grade background colour. + /// + private Color4 getRankColour() + { + switch (rank) + { + case ScoreRank.XH: + case ScoreRank.X: + return OsuColour.FromHex(@"ce1c9d"); + + case ScoreRank.SH: + case ScoreRank.S: + return OsuColour.FromHex(@"00a8b5"); + + case ScoreRank.A: + return OsuColour.FromHex(@"7cce14"); + + case ScoreRank.B: + return OsuColour.FromHex(@"e3b130"); + + case ScoreRank.C: + return OsuColour.FromHex(@"f18252"); + + default: + return OsuColour.FromHex(@"e95353"); + } + } + + /// + /// Retrieves the grade text colour. + /// + private ColourInfo getRankNameColour() + { + switch (rank) + { + case ScoreRank.XH: + case ScoreRank.SH: + return ColourInfo.GradientVertical(Color4.White, OsuColour.FromHex("afdff0")); + + case ScoreRank.X: + case ScoreRank.S: + return ColourInfo.GradientVertical(OsuColour.FromHex(@"ffe7a8"), OsuColour.FromHex(@"ffb800")); + + case ScoreRank.A: + return OsuColour.FromHex(@"275227"); + + case ScoreRank.B: + return OsuColour.FromHex(@"553a2b"); + + case ScoreRank.C: + return OsuColour.FromHex(@"473625"); + + default: + return OsuColour.FromHex(@"512525"); + } + } + } +} diff --git a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs similarity index 58% rename from osu.Game/Screens/Select/Leaderboards/Leaderboard.cs rename to osu.Game/Online/Leaderboards/Leaderboard.cs index c171e791d2..147556b78b 100644 --- a/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs +++ b/osu.Game/Online/Leaderboards/Leaderboard.cs @@ -1,52 +1,45 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using OpenTK; -using OpenTK.Graphics; +using System.Linq; +using System.Threading; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Threading; -using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; -using osu.Game.Rulesets.Scoring; using osu.Game.Online.API; -using osu.Game.Online.API.Requests; -using System.Linq; -using osu.Framework.Configuration; -using osu.Game.Rulesets; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Select.Leaderboards +namespace osu.Game.Online.Leaderboards { - public class Leaderboard : Container + public abstract class Leaderboard : Container, IOnlineComponent { private const double fade_duration = 300; - private readonly ScrollContainer scrollContainer; + private readonly OsuScrollContainer scrollContainer; private readonly Container placeholderContainer; private FillFlowContainer scrollFlow; - private readonly IBindable ruleset = new Bindable(); - - public Action ScoreSelected; - private readonly LoadingAnimation loading; private ScheduledDelegate showScoresDelegate; + private CancellationTokenSource showScoresCancellationSource; private bool scoresLoadedOnce; - private IEnumerable scores; + private IEnumerable scores; - public IEnumerable Scores + public IEnumerable Scores { - get { return scores; } + get => scores; set { scores = value; @@ -58,56 +51,55 @@ namespace osu.Game.Screens.Select.Leaderboards loading.Hide(); + showScoresDelegate?.Cancel(); + showScoresCancellationSource?.Cancel(); + if (scores == null || !scores.Any()) return; // ensure placeholder is hidden when displaying scores PlaceholderState = PlaceholderState.Successful; - var flow = scrollFlow = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Spacing = new Vector2(0f, 5f), - Padding = new MarginPadding { Top = 10, Bottom = 5 }, - ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) }) - }; + var sf = CreateScoreFlow(); + sf.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1)); // schedule because we may not be loaded yet (LoadComponentAsync complains). - showScoresDelegate?.Cancel(); - if (!IsLoaded) - showScoresDelegate = Schedule(showScores); - else - showScores(); - - void showScores() => LoadComponentAsync(flow, _ => + showScoresDelegate = Schedule(() => LoadComponentAsync(sf, _ => { - scrollContainer.Add(flow); + scrollContainer.Add(scrollFlow = sf); int i = 0; - foreach (var s in flow.Children) - { + + foreach (var s in scrollFlow.Children) using (s.BeginDelayedSequence(i++ * 50, true)) s.Show(); - } scrollContainer.ScrollTo(0f, false); - }); + }, (showScoresCancellationSource = new CancellationTokenSource()).Token)); } } - private LeaderboardScope scope; + protected virtual FillFlowContainer CreateScoreFlow() + => new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Spacing = new Vector2(0f, 5f), + Padding = new MarginPadding { Top = 10, Bottom = 5 }, + }; - public LeaderboardScope Scope + private TScope scope; + + public TScope Scope { - get { return scope; } + get => scope; set { - if (value == scope) + if (value.Equals(scope)) return; scope = value; - updateScores(); + UpdateScores(); } } @@ -119,7 +111,7 @@ namespace osu.Game.Screens.Select.Leaderboards /// protected PlaceholderState PlaceholderState { - get { return placeholderState; } + get => placeholderState; set { if (value != PlaceholderState.Successful) @@ -137,21 +129,30 @@ namespace osu.Game.Screens.Select.Leaderboards case PlaceholderState.NetworkFailure: replacePlaceholder(new RetrievalFailurePlaceholder { - OnRetry = updateScores, + OnRetry = UpdateScores, }); break; + + case PlaceholderState.NoneSelected: + replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!")); + break; + case PlaceholderState.Unavailable: replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!")); break; + case PlaceholderState.NoScores: replacePlaceholder(new MessagePlaceholder(@"No records yet!")); break; + case PlaceholderState.NotLoggedIn: replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!")); break; + case PlaceholderState.NotSupporter: replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!")); break; + default: replacePlaceholder(null); break; @@ -159,7 +160,7 @@ namespace osu.Game.Screens.Select.Leaderboards } } - public Leaderboard() + protected Leaderboard() { Children = new Drawable[] { @@ -176,59 +177,43 @@ namespace osu.Game.Screens.Select.Leaderboards }; } - private APIAccess api; - private BeatmapInfo beatmap; + private IAPIProvider api; private ScheduledDelegate pendingUpdateScores; - public BeatmapInfo Beatmap - { - get { return beatmap; } - set - { - if (beatmap == value) - return; - - beatmap = value; - Scores = null; - - updateScores(); - } - } - - [BackgroundDependencyLoader(permitNulls: true)] - private void load(APIAccess api, IBindable parentRuleset) + [BackgroundDependencyLoader(true)] + private void load(IAPIProvider api) { this.api = api; - - ruleset.BindTo(parentRuleset); - ruleset.ValueChanged += _ => updateScores(); - - if (api != null) - api.OnStateChange += handleApiStateChange; + api?.Register(this); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - - if (api != null) - api.OnStateChange -= handleApiStateChange; + api?.Unregister(this); } - private GetScoresRequest getScoresRequest; + public void RefreshScores() => UpdateScores(); - private void handleApiStateChange(APIState oldState, APIState newState) + private APIRequest getScoresRequest; + + protected abstract bool IsOnlineScope { get; } + + public void APIStateChanged(IAPIProvider api, APIState state) { - if (Scope == LeaderboardScope.Local) - // No need to respond to API state change while current scope is local - return; + switch (state) + { + case APIState.Online: + case APIState.Offline: + if (IsOnlineScope) + UpdateScores(); - if (newState == APIState.Online) - updateScores(); + break; + } } - private void updateScores() + protected void UpdateScores() { // don't display any scores or placeholder until the first Scores_Set has been called. // this avoids scope changes flickering a "no scores" placeholder before initialisation of song select is finished. @@ -240,40 +225,17 @@ namespace osu.Game.Screens.Select.Leaderboards pendingUpdateScores?.Cancel(); pendingUpdateScores = Schedule(() => { - if (Scope == LeaderboardScope.Local) - { - // TODO: get local scores from wherever here. - PlaceholderState = PlaceholderState.NoScores; - return; - } - - if (Beatmap?.OnlineBeatmapID == null) - { - PlaceholderState = PlaceholderState.Unavailable; - return; - } - - if (api?.IsLoggedIn != true) - { - PlaceholderState = PlaceholderState.NotLoggedIn; - return; - } - - if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter) - { - PlaceholderState = PlaceholderState.NotSupporter; - return; - } - PlaceholderState = PlaceholderState.Retrieving; loading.Show(); - getScoresRequest = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope); - getScoresRequest.Success += r => Schedule(() => + getScoresRequest = FetchScores(scores => Schedule(() => { - Scores = r.Scores; + Scores = scores; PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; - }); + })); + + if (getScoresRequest == null) + return; getScoresRequest.Failure += e => Schedule(() => { @@ -287,6 +249,13 @@ namespace osu.Game.Screens.Select.Leaderboards }); } + /// + /// Performs a fetch/refresh of scores to be displayed. + /// + /// A callback which should be called when fetching is completed. Scheduling is not required. + /// An responsible for the fetch operation. This will be queued and performed automatically. + protected abstract APIRequest FetchScores(Action> scoresCallback); + private Placeholder currentPlaceholder; private void replacePlaceholder(Placeholder placeholder) @@ -310,14 +279,18 @@ namespace osu.Game.Screens.Select.Leaderboards currentPlaceholder = placeholder; } - protected override void Update() - { - base.Update(); + protected virtual bool FadeBottom => true; + protected virtual bool FadeTop => false; - var fadeStart = scrollContainer.Current + scrollContainer.DrawHeight; + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + var fadeBottom = scrollContainer.Current + scrollContainer.DrawHeight; + var fadeTop = scrollContainer.Current + LeaderboardScore.HEIGHT; if (!scrollContainer.IsScrolledToEnd()) - fadeStart -= LeaderboardScore.HEIGHT; + fadeBottom -= LeaderboardScore.HEIGHT; if (scrollFlow == null) return; @@ -327,17 +300,27 @@ namespace osu.Game.Screens.Select.Leaderboards var topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y; var bottomY = topY + LeaderboardScore.HEIGHT; - if (bottomY < fadeStart) + bool requireTopFade = FadeTop && topY <= fadeTop; + bool requireBottomFade = FadeBottom && bottomY >= fadeBottom; + + if (!requireTopFade && !requireBottomFade) c.Colour = Color4.White; - else if (topY > fadeStart + LeaderboardScore.HEIGHT) + else if (topY > fadeBottom + LeaderboardScore.HEIGHT || bottomY < fadeTop - LeaderboardScore.HEIGHT) c.Colour = Color4.Transparent; else { - c.Colour = ColourInfo.GradientVertical( - Color4.White.Opacity(Math.Min(1 - (topY - fadeStart) / LeaderboardScore.HEIGHT, 1)), - Color4.White.Opacity(Math.Min(1 - (bottomY - fadeStart) / LeaderboardScore.HEIGHT, 1))); + if (bottomY - fadeBottom > 0 && FadeBottom) + c.Colour = ColourInfo.GradientVertical( + Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)), + Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1))); + else if (FadeTop) + c.Colour = ColourInfo.GradientVertical( + Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)), + Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1))); } } } + + protected abstract LeaderboardScore CreateDrawableScore(ScoreInfo model, int index); } } diff --git a/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs similarity index 73% rename from osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs rename to osu.Game/Online/Leaderboards/LeaderboardScore.cs index 241f6da3d1..0b84cfc28a 100644 --- a/osu.Game/Screens/Select/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -1,51 +1,57 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; -using osu.Game.Users; +using osu.Game.Scoring; +using osu.Game.Users.Drawables; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Select.Leaderboards +namespace osu.Game.Online.Leaderboards { public class LeaderboardScore : OsuClickableContainer { - public static readonly float HEIGHT = 60; - public readonly int RankPosition; - public readonly Score Score; + + public const float HEIGHT = 60; private const float corner_radius = 5; private const float edge_margin = 5; private const float background_alpha = 0.25f; private const float rank_width = 30; + protected Container RankContainer { get; private set; } + + private readonly ScoreInfo score; + private Box background; private Container content; private Drawable avatar; - private DrawableRank scoreRank; + private Drawable scoreRank; private OsuSpriteText nameLabel; private GlowingSpriteText scoreLabel; - private ScoreComponentLabel maxCombo; - private ScoreComponentLabel accuracy; private Container flagBadgeContainer; private FillFlowContainer modsContainer; - public LeaderboardScore(Score score, int rank) + private List statisticsLabels; + + public LeaderboardScore(ScoreInfo score, int rank) { - Score = score; + this.score = score; RankPosition = rank; RelativeSizeAxes = Axes.X; @@ -55,6 +61,12 @@ namespace osu.Game.Screens.Select.Leaderboards [BackgroundDependencyLoader] private void load() { + var user = score.User; + + statisticsLabels = GetStatistics(score).Select(s => new ScoreComponentLabel(s)).ToList(); + + DrawableAvatar innerAvatar; + Children = new Drawable[] { new Container @@ -65,11 +77,9 @@ namespace osu.Game.Screens.Select.Leaderboards { new OsuSpriteText { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Font = @"Exo2.0-MediumItalic", - TextSize = 22, - // ReSharper disable once ImpureMethodCallOnReadonlyValueField + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 22, italics: true), Text = RankPosition.ToString(), }, }, @@ -102,12 +112,11 @@ namespace osu.Game.Screens.Select.Leaderboards Children = new[] { avatar = new DelayedLoadWrapper( - new Avatar(Score.User) + innerAvatar = new DrawableAvatar(user) { RelativeSizeAxes = Axes.Both, CornerRadius = corner_radius, Masking = true, - OnLoadComplete = d => d.FadeInFromZero(200), EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, @@ -128,9 +137,8 @@ namespace osu.Game.Screens.Select.Leaderboards { nameLabel = new OsuSpriteText { - Text = Score.User.Username, - Font = @"Exo2.0-BoldItalic", - TextSize = 23, + Text = user.Username, + Font = OsuFont.GetFont(size: 23, weight: FontWeight.Bold, italics: true) }, new FillFlowContainer { @@ -149,7 +157,7 @@ namespace osu.Game.Screens.Select.Leaderboards Masking = true, Children = new Drawable[] { - new DrawableFlag(Score.User?.Country) + new UpdateableFlag(user.Country) { Width = 30, RelativeSizeAxes = Axes.Y, @@ -164,11 +172,7 @@ namespace osu.Game.Screens.Select.Leaderboards Direction = FillDirection.Horizontal, Spacing = new Vector2(10f, 0f), Margin = new MarginPadding { Left = edge_margin }, - Children = new Drawable[] - { - maxCombo = new ScoreComponentLabel(FontAwesome.fa_link, Score.MaxCombo.ToString(), "Max Combo"), - accuracy = new ScoreComponentLabel(FontAwesome.fa_crosshairs, string.Format(Score.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", Score.Accuracy), "Accuracy"), - }, + Children = statisticsLabels }, }, }, @@ -183,17 +187,23 @@ namespace osu.Game.Screens.Select.Leaderboards Spacing = new Vector2(5f, 0f), Children = new Drawable[] { - scoreLabel = new GlowingSpriteText(Score.TotalScore.ToString(@"N0"), @"Venera", 23, Color4.White, OsuColour.FromHex(@"83ccfa")), - new Container + scoreLabel = new GlowingSpriteText + { + TextColour = Color4.White, + GlowColour = OsuColour.FromHex(@"83ccfa"), + Text = score.TotalScore.ToString(@"N0"), + Font = OsuFont.Numeric.With(size: 23), + }, + RankContainer = new Container { Size = new Vector2(40f, 20f), Children = new[] { - scoreRank = new DrawableRank(Score.Rank) + scoreRank = new UpdateableRank(score.Rank) { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = new Vector2(40f), + Size = new Vector2(40f) }, }, }, @@ -205,18 +215,21 @@ namespace osu.Game.Screens.Select.Leaderboards Origin = Anchor.BottomRight, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, - ChildrenEnumerable = Score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) }) + Spacing = new Vector2(1), + ChildrenEnumerable = score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) }) }, }, }, }, }, }; + + innerAvatar.OnLoadComplete += d => d.FadeInFromZero(200); } public override void Show() { - foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, maxCombo, accuracy, modsContainer }) + foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels)) d.FadeOut(); Alpha = 0; @@ -243,7 +256,7 @@ namespace osu.Game.Screens.Select.Leaderboards using (BeginDelayedSequence(50, true)) { - var drawables = new Drawable[] { flagBadgeContainer, maxCombo, accuracy, modsContainer, }; + var drawables = new Drawable[] { flagBadgeContainer, modsContainer }.Concat(statisticsLabels).ToArray(); for (int i = 0; i < drawables.Length; i++) drawables[i].FadeIn(100 + i * 50); } @@ -251,6 +264,12 @@ namespace osu.Game.Screens.Select.Leaderboards } } + protected virtual IEnumerable GetStatistics(ScoreInfo model) => new[] + { + new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()), + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)) + }; + protected override bool OnHover(HoverEvent e) { background.FadeTo(0.5f, 300, Easing.OutQuint); @@ -263,53 +282,6 @@ namespace osu.Game.Screens.Select.Leaderboards base.OnHoverLost(e); } - private class GlowingSpriteText : Container - { - public GlowingSpriteText(string text, string font, int textSize, Color4 textColour, Color4 glowColour) - { - AutoSizeAxes = Axes.Both; - - Children = new Drawable[] - { - new BufferedContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - BlurSigma = new Vector2(4), - CacheDrawnFrameBuffer = true, - RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, - Size = new Vector2(3f), - Children = new[] - { - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = font, - FixedWidth = true, - TextSize = textSize, - Text = text, - Colour = glowColour, - Shadow = false, - }, - }, - }, - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = font, - FixedWidth = true, - TextSize = textSize, - Text = text, - Colour = textColour, - Shadow = false, - }, - }; - } - } - private class ScoreComponentLabel : Container, IHasTooltip { private const float icon_size = 20; @@ -321,11 +293,10 @@ namespace osu.Game.Screens.Select.Leaderboards public string TooltipText => name; - public ScoreComponentLabel(FontAwesome icon, string value, string name) + public ScoreComponentLabel(LeaderboardScoreStatistic statistic) { - this.name = name; - AutoSizeAxes = Axes.Y; - Width = 60; + name = statistic.Name; + AutoSizeAxes = Axes.Both; Child = content = new FillFlowContainer { @@ -347,7 +318,7 @@ namespace osu.Game.Screens.Select.Leaderboards Size = new Vector2(icon_size), Rotation = 45, Colour = OsuColour.FromHex(@"3087ac"), - Icon = FontAwesome.fa_square, + Icon = FontAwesome.Solid.Square, Shadow = true, }, new SpriteIcon @@ -356,18 +327,36 @@ namespace osu.Game.Screens.Select.Leaderboards Origin = Anchor.Centre, Size = new Vector2(icon_size - 6), Colour = OsuColour.FromHex(@"a4edff"), - Icon = icon, + Icon = statistic.Icon, }, }, }, - new GlowingSpriteText(value, @"Exo2.0-Bold", 17, Color4.White, OsuColour.FromHex(@"83ccfa")) + new GlowingSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, + TextColour = Color4.White, + GlowColour = OsuColour.FromHex(@"83ccfa"), + Text = statistic.Value, + Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold), }, }, }; } } + + public class LeaderboardScoreStatistic + { + public IconUsage Icon; + public string Value; + public string Name; + + public LeaderboardScoreStatistic(IconUsage icon, string name, string value) + { + Icon = icon; + Name = name; + Value = value; + } + } } } diff --git a/osu.Game/Screens/Select/Leaderboards/MessagePlaceholder.cs b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs similarity index 56% rename from osu.Game/Screens/Select/Leaderboards/MessagePlaceholder.cs rename to osu.Game/Online/Leaderboards/MessagePlaceholder.cs index f01a55b662..ef425dacd8 100644 --- a/osu.Game/Screens/Select/Leaderboards/MessagePlaceholder.cs +++ b/osu.Game/Online/Leaderboards/MessagePlaceholder.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; -namespace osu.Game.Screens.Select.Leaderboards +namespace osu.Game.Online.Leaderboards { public class MessagePlaceholder : Placeholder { @@ -12,9 +12,9 @@ namespace osu.Game.Screens.Select.Leaderboards public MessagePlaceholder(string message) { - AddIcon(FontAwesome.fa_exclamation_circle, cp => + AddIcon(FontAwesome.Solid.ExclamationCircle, cp => { - cp.TextSize = TEXT_SIZE; + cp.Font = cp.Font.With(size: TEXT_SIZE); cp.Padding = new MarginPadding { Right = 10 }; }); diff --git a/osu.Game/Screens/Select/Leaderboards/Placeholder.cs b/osu.Game/Online/Leaderboards/Placeholder.cs similarity index 70% rename from osu.Game/Screens/Select/Leaderboards/Placeholder.cs rename to osu.Game/Online/Leaderboards/Placeholder.cs index 468b43e54f..d38110a9d0 100644 --- a/osu.Game/Screens/Select/Leaderboards/Placeholder.cs +++ b/osu.Game/Online/Leaderboards/Placeholder.cs @@ -1,18 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; -namespace osu.Game.Screens.Select.Leaderboards +namespace osu.Game.Online.Leaderboards { public abstract class Placeholder : OsuTextFlowContainer, IEquatable { protected const float TEXT_SIZE = 22; protected Placeholder() - : base(cp => cp.TextSize = TEXT_SIZE) + : base(cp => cp.Font = cp.Font.With(size: TEXT_SIZE)) { Anchor = Anchor.Centre; Origin = Anchor.Centre; diff --git a/osu.Game/Online/Leaderboards/PlaceholderState.cs b/osu.Game/Online/Leaderboards/PlaceholderState.cs new file mode 100644 index 0000000000..297241fa73 --- /dev/null +++ b/osu.Game/Online/Leaderboards/PlaceholderState.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Online.Leaderboards +{ + public enum PlaceholderState + { + Successful, + Retrieving, + NetworkFailure, + Unavailable, + NoneSelected, + NoScores, + NotLoggedIn, + NotSupporter, + } +} diff --git a/osu.Game/Screens/Select/Leaderboards/RetrievalFailurePlaceholder.cs b/osu.Game/Online/Leaderboards/RetrievalFailurePlaceholder.cs similarity index 83% rename from osu.Game/Screens/Select/Leaderboards/RetrievalFailurePlaceholder.cs rename to osu.Game/Online/Leaderboards/RetrievalFailurePlaceholder.cs index 6601c9df8b..801f3f8ff0 100644 --- a/osu.Game/Screens/Select/Leaderboards/RetrievalFailurePlaceholder.cs +++ b/osu.Game/Online/Leaderboards/RetrievalFailurePlaceholder.cs @@ -1,14 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; -using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; +using osuTK; -namespace osu.Game.Screens.Select.Leaderboards +namespace osu.Game.Online.Leaderboards { public class RetrievalFailurePlaceholder : Placeholder { @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Select.Leaderboards Action = () => Action?.Invoke(), Child = icon = new SpriteIcon { - Icon = FontAwesome.fa_refresh, + Icon = FontAwesome.Solid.Sync, Size = new Vector2(TEXT_SIZE), Shadow = true, }, diff --git a/osu.Game/Online/Leaderboards/UpdateableRank.cs b/osu.Game/Online/Leaderboards/UpdateableRank.cs new file mode 100644 index 0000000000..d9e8957281 --- /dev/null +++ b/osu.Game/Online/Leaderboards/UpdateableRank.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Scoring; + +namespace osu.Game.Online.Leaderboards +{ + public class UpdateableRank : ModelBackedDrawable + { + public ScoreRank Rank + { + get => Model; + set => Model = value; + } + + public UpdateableRank(ScoreRank rank) + { + Rank = rank; + } + + protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + } +} diff --git a/osu.Game/Online/Multiplayer/GameType.cs b/osu.Game/Online/Multiplayer/GameType.cs index 571d3df681..10381d93bb 100644 --- a/osu.Game/Online/Multiplayer/GameType.cs +++ b/osu.Game/Online/Multiplayer/GameType.cs @@ -1,11 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; namespace osu.Game.Online.Multiplayer @@ -13,134 +9,10 @@ namespace osu.Game.Online.Multiplayer public abstract class GameType { public abstract string Name { get; } + public abstract Drawable GetIcon(OsuColour colours, float size); - } - public class GameTypeTag : GameType - { - public override string Name => "Tag"; - public override Drawable GetIcon(OsuColour colours, float size) - { - return new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Icon = FontAwesome.fa_refresh, - Size = new Vector2(size), - Colour = colours.Blue, - Shadow = false, - }; - } - } - - public class GameTypeVersus : GameType - { - public override string Name => "Versus"; - public override Drawable GetIcon(OsuColour colours, float size) - { - return new VersusRow(colours.Blue, colours.Blue, size * 0.6f) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - }; - } - } - - public class GameTypeTagTeam : GameType - { - public override string Name => "Tag Team"; - public override Drawable GetIcon(OsuColour colours, float size) - { - return new FillFlowContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(2f), - Children = new[] - { - new SpriteIcon - { - Icon = FontAwesome.fa_refresh, - Size = new Vector2(size * 0.75f), - Colour = colours.Blue, - Shadow = false, - }, - new SpriteIcon - { - Icon = FontAwesome.fa_refresh, - Size = new Vector2(size * 0.75f), - Colour = colours.Pink, - Shadow = false, - }, - }, - }; - } - } - - public class GameTypeTeamVersus : GameType - { - public override string Name => "Team Versus"; - public override Drawable GetIcon(OsuColour colours, float size) - { - return new FillFlowContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Spacing = new Vector2(2f), - Children = new[] - { - new VersusRow(colours.Blue, colours.Pink, size * 0.5f), - new VersusRow(colours.Blue, colours.Pink, size * 0.5f), - }, - }; - } - } - - public class VersusRow : FillFlowContainer - { - public VersusRow(Color4 first, Color4 second, float size) - { - var triangleSize = new Vector2(size); - AutoSizeAxes = Axes.Both; - Spacing = new Vector2(2f, 0f); - - Children = new[] - { - new Container - { - Size = triangleSize, - Colour = first, - Children = new[] - { - new EquilateralTriangle - { - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.Both, - Rotation = 90, - EdgeSmoothness = new Vector2(1f), - }, - }, - }, - new Container - { - Size = triangleSize, - Colour = second, - Children = new[] - { - new EquilateralTriangle - { - Anchor = Anchor.BottomLeft, - RelativeSizeAxes = Axes.Both, - Rotation = -90, - EdgeSmoothness = new Vector2(1f), - }, - }, - }, - }; - } + public override int GetHashCode() => GetType().GetHashCode(); + public override bool Equals(object obj) => GetType() == obj?.GetType(); } } diff --git a/osu.Game/Online/Multiplayer/GameTypes/GameTypeTag.cs b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTag.cs new file mode 100644 index 0000000000..5ba5f1a415 --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTag.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class GameTypeTag : GameType + { + public override string Name => "Tag"; + + public override Drawable GetIcon(OsuColour colours, float size) + { + return new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(size), + Colour = colours.Blue, + Shadow = false, + }; + } + } +} diff --git a/osu.Game/Online/Multiplayer/GameTypes/GameTypeTagTeam.cs b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTagTeam.cs new file mode 100644 index 0000000000..ef0a00a9f0 --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTagTeam.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class GameTypeTagTeam : GameType + { + public override string Name => "Tag Team"; + + public override Drawable GetIcon(OsuColour colours, float size) + { + return new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(2f), + Children = new[] + { + new SpriteIcon + { + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(size * 0.75f), + Colour = colours.Blue, + Shadow = false, + }, + new SpriteIcon + { + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(size * 0.75f), + Colour = colours.Pink, + Shadow = false, + }, + }, + }; + } + } +} diff --git a/osu.Game/Online/Multiplayer/GameTypes/GameTypeTeamVersus.cs b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTeamVersus.cs new file mode 100644 index 0000000000..c25bce1c71 --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTeamVersus.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class GameTypeTeamVersus : GameType + { + public override string Name => "Team Versus"; + + public override Drawable GetIcon(OsuColour colours, float size) + { + return new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(2f), + Children = new[] + { + new VersusRow(colours.Blue, colours.Pink, size * 0.5f), + new VersusRow(colours.Blue, colours.Pink, size * 0.5f), + }, + }; + } + } +} diff --git a/osu.Game/Online/Multiplayer/GameTypes/GameTypeTimeshift.cs b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTimeshift.cs new file mode 100644 index 0000000000..1a3d2837ce --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/GameTypeTimeshift.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class GameTypeTimeshift : GameType + { + public override string Name => "Timeshift"; + + public override Drawable GetIcon(OsuColour colours, float size) => new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Icon = FontAwesome.Regular.Clock, + Size = new Vector2(size), + Colour = colours.Blue, + Shadow = false + }; + } +} diff --git a/osu.Game/Online/Multiplayer/GameTypes/GameTypeVersus.cs b/osu.Game/Online/Multiplayer/GameTypes/GameTypeVersus.cs new file mode 100644 index 0000000000..4640c7b361 --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/GameTypeVersus.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Graphics; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class GameTypeVersus : GameType + { + public override string Name => "Versus"; + + public override Drawable GetIcon(OsuColour colours, float size) + { + return new VersusRow(colours.Blue, colours.Blue, size * 0.6f) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + } + } +} diff --git a/osu.Game/Online/Multiplayer/GameTypes/VersusRow.cs b/osu.Game/Online/Multiplayer/GameTypes/VersusRow.cs new file mode 100644 index 0000000000..b6e8e4458f --- /dev/null +++ b/osu.Game/Online/Multiplayer/GameTypes/VersusRow.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Online.Multiplayer.GameTypes +{ + public class VersusRow : FillFlowContainer + { + public VersusRow(Color4 first, Color4 second, float size) + { + var triangleSize = new Vector2(size); + AutoSizeAxes = Axes.Both; + Spacing = new Vector2(2f, 0f); + + Children = new[] + { + new Container + { + Size = triangleSize, + Colour = first, + Children = new[] + { + new EquilateralTriangle + { + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.Both, + Rotation = 90, + EdgeSmoothness = new Vector2(1f), + }, + }, + }, + new Container + { + Size = triangleSize, + Colour = second, + Children = new[] + { + new EquilateralTriangle + { + Anchor = Anchor.BottomLeft, + RelativeSizeAxes = Axes.Both, + Rotation = -90, + EdgeSmoothness = new Vector2(1f), + }, + }, + }, + }; + } + } +} diff --git a/osu.Game/Online/Multiplayer/PlaylistItem.cs b/osu.Game/Online/Multiplayer/PlaylistItem.cs new file mode 100644 index 0000000000..e47d497d94 --- /dev/null +++ b/osu.Game/Online/Multiplayer/PlaylistItem.cs @@ -0,0 +1,93 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using Newtonsoft.Json; +using osu.Game.Beatmaps; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Online.Multiplayer +{ + public class PlaylistItem + { + [JsonProperty("id")] + public int ID { get; set; } + + [JsonProperty("beatmap_id")] + public int BeatmapID { get; set; } + + [JsonProperty("ruleset_id")] + public int RulesetID { get; set; } + + [JsonIgnore] + public BeatmapInfo Beatmap + { + get => beatmap; + set + { + beatmap = value; + BeatmapID = value?.OnlineBeatmapID ?? 0; + } + } + + [JsonIgnore] + public RulesetInfo Ruleset { get; set; } + + [JsonIgnore] + public readonly List AllowedMods = new List(); + + [JsonIgnore] + public readonly List RequiredMods = new List(); + + [JsonProperty("beatmap")] + private APIBeatmap apiBeatmap { get; set; } + + [JsonProperty("allowed_mods")] + private APIMod[] allowedMods + { + get => AllowedMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray(); + set => _allowedMods = value; + } + + [JsonProperty("required_mods")] + private APIMod[] requiredMods + { + get => RequiredMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray(); + set => _requiredMods = value; + } + + private BeatmapInfo beatmap; + private APIMod[] _allowedMods; + private APIMod[] _requiredMods; + + public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets) + { + // If we don't have an api beatmap, the request occurred as a result of room creation, so we can query the local beatmap instead + // Todo: Is this a bug? Room creation only returns the beatmap ID + Beatmap = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets); + Ruleset = rulesets.GetRuleset(RulesetID); + + if (_allowedMods != null) + { + AllowedMods.Clear(); + AllowedMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _allowedMods.Any(m => m.Acronym == mod.Acronym))); + + _allowedMods = null; + } + + if (_requiredMods != null) + { + RequiredMods.Clear(); + RequiredMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _requiredMods.Any(m => m.Acronym == mod.Acronym))); + + _requiredMods = null; + } + } + + public bool ShouldSerializeID() => false; + public bool ShouldSerializeapiBeatmap() => false; + } +} diff --git a/osu.Game/Online/Multiplayer/Room.cs b/osu.Game/Online/Multiplayer/Room.cs index b076afbcdb..53089897f7 100644 --- a/osu.Game/Online/Multiplayer/Room.cs +++ b/osu.Game/Online/Multiplayer/Room.cs @@ -1,22 +1,152 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; -using osu.Framework.Configuration; -using osu.Game.Beatmaps; +using System.Linq; +using Newtonsoft.Json; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Online.Multiplayer.GameTypes; +using osu.Game.Online.Multiplayer.RoomStatuses; using osu.Game.Users; namespace osu.Game.Online.Multiplayer { public class Room { - public Bindable Name = new Bindable(); - public Bindable Host = new Bindable(); - public Bindable Status = new Bindable(); - public Bindable Availability = new Bindable(); - public Bindable Type = new Bindable(); - public Bindable Beatmap = new Bindable(); - public Bindable MaxParticipants = new Bindable(); - public Bindable> Participants = new Bindable>(); + [Cached] + [JsonProperty("id")] + public Bindable RoomID { get; private set; } = new Bindable(); + + [Cached] + [JsonProperty("name")] + public Bindable Name { get; private set; } = new Bindable(); + + [Cached] + [JsonProperty("host")] + public Bindable Host { get; private set; } = new Bindable(); + + [Cached] + [JsonProperty("playlist")] + public BindableList Playlist { get; private set; } = new BindableList(); + + [Cached] + [JsonIgnore] + public Bindable CurrentItem { get; private set; } = new Bindable(); + + [Cached] + [JsonProperty("channel_id")] + public Bindable ChannelId { get; private set; } = new Bindable(); + + [Cached] + [JsonIgnore] + public Bindable Duration { get; private set; } = new Bindable(TimeSpan.FromMinutes(30)); + + [Cached] + [JsonIgnore] + public Bindable MaxAttempts { get; private set; } = new Bindable(); + + [Cached] + [JsonIgnore] + public Bindable Status { get; private set; } = new Bindable(new RoomStatusOpen()); + + [Cached] + [JsonIgnore] + public Bindable Availability { get; private set; } = new Bindable(); + + [Cached] + [JsonIgnore] + public Bindable Type { get; private set; } = new Bindable(new GameTypeTimeshift()); + + [Cached] + [JsonIgnore] + public Bindable MaxParticipants { get; private set; } = new Bindable(); + + [Cached] + [JsonIgnore] + public Bindable> Participants { get; private set; } = new Bindable>(Enumerable.Empty()); + + [Cached] + public Bindable ParticipantCount { get; private set; } = new Bindable(); + + public Room() + { + Playlist.ItemsAdded += updateCurrent; + Playlist.ItemsRemoved += updateCurrent; + updateCurrent(Playlist); + } + + private void updateCurrent(IEnumerable playlist) + { + CurrentItem.Value = playlist.FirstOrDefault(); + } + + // todo: TEMPORARY + [JsonProperty("participant_count")] + private int? participantCount + { + get => ParticipantCount.Value; + set => ParticipantCount.Value = value ?? 0; + } + + [JsonProperty("duration")] + private int duration + { + get => (int)Duration.Value.TotalMinutes; + set => Duration.Value = TimeSpan.FromMinutes(value); + } + + // Only supports retrieval for now + [Cached] + [JsonProperty("ends_at")] + public Bindable EndDate { get; private set; } = new Bindable(); + + // Todo: Find a better way to do this (https://github.com/ppy/osu-framework/issues/1930) + [JsonProperty("max_attempts", DefaultValueHandling = DefaultValueHandling.Ignore)] + private int? maxAttempts + { + get => MaxAttempts.Value; + set => MaxAttempts.Value = value; + } + + /// + /// The position of this in the list. This is not read from or written to the API. + /// + [JsonIgnore] + public Bindable Position { get; private set; } = new Bindable(-1); + + public void CopyFrom(Room other) + { + RoomID.Value = other.RoomID.Value; + Name.Value = other.Name.Value; + + if (other.Host.Value != null && Host.Value?.Id != other.Host.Value.Id) + Host.Value = other.Host.Value; + + ChannelId.Value = other.ChannelId.Value; + Status.Value = other.Status.Value; + Availability.Value = other.Availability.Value; + Type.Value = other.Type.Value; + MaxParticipants.Value = other.MaxParticipants.Value; + ParticipantCount.Value = other.ParticipantCount.Value; + Participants.Value = other.Participants.Value.ToArray(); + EndDate.Value = other.EndDate.Value; + + if (DateTimeOffset.Now >= EndDate.Value) + Status.Value = new RoomStatusEnded(); + + // Todo: Temporary, should only remove/add new items (requires framework changes) + if (Playlist.Count == 0) + Playlist.AddRange(other.Playlist); + else if (other.Playlist.Count > 0) + Playlist.First().ID = other.Playlist.First().ID; + + Position = other.Position; + } + + public bool ShouldSerializeRoomID() => false; + public bool ShouldSerializeHost() => false; + public bool ShouldSerializeEndDate() => false; } } diff --git a/osu.Game/Online/Multiplayer/RoomAvailability.cs b/osu.Game/Online/Multiplayer/RoomAvailability.cs index 6c154207ff..08fa853562 100644 --- a/osu.Game/Online/Multiplayer/RoomAvailability.cs +++ b/osu.Game/Online/Multiplayer/RoomAvailability.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; diff --git a/osu.Game/Online/Multiplayer/RoomStatus.cs b/osu.Game/Online/Multiplayer/RoomStatus.cs index 6b82e5f059..3ff2770ab4 100644 --- a/osu.Game/Online/Multiplayer/RoomStatus.cs +++ b/osu.Game/Online/Multiplayer/RoomStatus.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Game.Graphics; namespace osu.Game.Online.Multiplayer @@ -10,17 +10,8 @@ namespace osu.Game.Online.Multiplayer { public abstract string Message { get; } public abstract Color4 GetAppropriateColour(OsuColour colours); - } - public class RoomStatusOpen : RoomStatus - { - public override string Message => @"Welcoming Players"; - public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight; - } - - public class RoomStatusPlaying : RoomStatus - { - public override string Message => @"Now Playing"; - public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple; + public override int GetHashCode() => GetType().GetHashCode(); + public override bool Equals(object obj) => GetType() == obj?.GetType(); } } diff --git a/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusEnded.cs b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusEnded.cs new file mode 100644 index 0000000000..4177d28a99 --- /dev/null +++ b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusEnded.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Online.Multiplayer.RoomStatuses +{ + public class RoomStatusEnded : RoomStatus + { + public override string Message => @"Ended"; + public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker; + } +} diff --git a/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusOpen.cs b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusOpen.cs new file mode 100644 index 0000000000..45a1cb1909 --- /dev/null +++ b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusOpen.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Online.Multiplayer.RoomStatuses +{ + public class RoomStatusOpen : RoomStatus + { + public override string Message => @"Welcoming Players"; + public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight; + } +} diff --git a/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusPlaying.cs b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusPlaying.cs new file mode 100644 index 0000000000..b2cb5c4510 --- /dev/null +++ b/osu.Game/Online/Multiplayer/RoomStatuses/RoomStatusPlaying.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Online.Multiplayer.RoomStatuses +{ + public class RoomStatusPlaying : RoomStatus + { + public override string Message => @"Now Playing"; + public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple; + } +} diff --git a/osu.Game/Online/PollingComponent.cs b/osu.Game/Online/PollingComponent.cs new file mode 100644 index 0000000000..acbb2c39f4 --- /dev/null +++ b/osu.Game/Online/PollingComponent.cs @@ -0,0 +1,127 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Threading.Tasks; +using osu.Framework.Graphics; +using osu.Framework.Threading; + +namespace osu.Game.Online +{ + /// + /// A component which requires a constant polling process. + /// + public abstract class PollingComponent : Component + { + private double? lastTimePolled; + + private ScheduledDelegate scheduledPoll; + + private bool pollingActive; + + private double timeBetweenPolls; + + /// + /// The time in milliseconds to wait between polls. + /// Setting to zero stops all polling. + /// + public double TimeBetweenPolls + { + get => timeBetweenPolls; + set + { + timeBetweenPolls = value; + scheduledPoll?.Cancel(); + pollIfNecessary(); + } + } + + /// + /// + /// + /// The initial time in milliseconds to wait between polls. Setting to zero stops all polling. + protected PollingComponent(double timeBetweenPolls = 0) + { + TimeBetweenPolls = timeBetweenPolls; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + pollIfNecessary(); + } + + private bool pollIfNecessary() + { + // we must be loaded so we have access to clock. + if (!IsLoaded) return false; + + // there's already a poll process running. + if (pollingActive) return false; + + // don't try polling if the time between polls hasn't been set. + if (timeBetweenPolls == 0) return false; + + if (!lastTimePolled.HasValue) + { + doPoll(); + return true; + } + + if (Time.Current - lastTimePolled.Value > timeBetweenPolls) + { + doPoll(); + return true; + } + + // not ennough time has passed since the last poll. we do want to schedule a poll to happen, though. + scheduleNextPoll(); + return false; + } + + private void doPoll() + { + scheduledPoll = null; + pollingActive = true; + Poll().ContinueWith(_ => pollComplete()); + } + + /// + /// Performs a poll. Implement but do not call this. + /// + protected virtual Task Poll() + { + return Task.CompletedTask; + } + + /// + /// Immediately performs a . + /// + public void PollImmediately() + { + lastTimePolled = Time.Current - timeBetweenPolls; + scheduleNextPoll(); + } + + /// + /// Call when a poll operation has completed. + /// + private void pollComplete() + { + lastTimePolled = Time.Current; + pollingActive = false; + + if (scheduledPoll == null) + pollIfNecessary(); + } + + private void scheduleNextPoll() + { + scheduledPoll?.Cancel(); + + double lastPollDuration = lastTimePolled.HasValue ? Time.Current - lastTimePolled.Value : 0; + + scheduledPoll = Scheduler.AddDelayed(doPoll, Math.Max(0, timeBetweenPolls - lastPollDuration)); + } + } +} diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index b75a37e9df..8fa8ffaf9b 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.Diagnostics; using osu.Framework.Configuration; using osu.Framework.Screens; using osu.Game.Configuration; @@ -14,27 +15,31 @@ using osu.Framework.Allocation; using osu.Game.Overlays.Toolbar; using osu.Game.Screens; using osu.Game.Screens.Menu; -using OpenTK; using System.Linq; using System.Threading; using System.Threading.Tasks; using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Development; using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Rulesets.Scoring; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Input; using osu.Game.Overlays.Notifications; -using osu.Game.Rulesets; using osu.Game.Screens.Play; using osu.Game.Input.Bindings; -using osu.Game.Rulesets.Mods; +using osu.Game.Online.Chat; using osu.Game.Skinning; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Game.Overlays.Volume; +using osu.Game.Scoring; using osu.Game.Screens.Select; using osu.Game.Utils; using LogLevel = osu.Framework.Logging.LogLevel; @@ -49,14 +54,12 @@ namespace osu.Game { public Toolbar Toolbar; - private ChatOverlay chat; + private ChatOverlay chatOverlay; - private MusicController musicController; + private ChannelManager channelManager; private NotificationOverlay notifications; - private DialogOverlay dialogOverlay; - private DirectOverlay direct; private SocialOverlay social; @@ -72,41 +75,34 @@ namespace osu.Game public virtual Storage GetStorageForStableInstall() => null; - private Intro intro - { - get - { - Screen screen = screenStack; - while (screen != null && !(screen is Intro)) - screen = screen.ChildScreen; - return screen as Intro; - } - } - public float ToolbarOffset => Toolbar.Position.Y + Toolbar.DrawHeight; + private IdleTracker idleTracker; + public readonly Bindable OverlayActivationMode = new Bindable(); - private OsuScreen screenStack; - + private OsuScreenStack screenStack; private VolumeOverlay volume; - private OnScreenDisplay onscreenDisplay; + private OsuLogo osuLogo; + private BackButton backButton; + + private MainMenu menuScreen; + + private IntroScreen introScreen; private Bindable configRuleset; - private readonly Bindable ruleset = new Bindable(); private Bindable configSkin; private readonly string[] args; - private SettingsOverlay settings; + private SettingsPanel settings; private readonly List overlays = new List(); - // todo: move this to SongSelect once Screen has the ability to unsuspend. - [Cached] - [Cached(Type = typeof(IBindable>))] - private readonly Bindable> selectedMods = new Bindable>(new Mod[] { }); + private readonly List toolbarElements = new List(); + + private readonly List visibleBlockingOverlays = new List(); public OsuGame(string[] args = null) { @@ -117,19 +113,36 @@ namespace osu.Game RavenLogger = new RavenLogger(this); } - public void ToggleSettings() => settings.ToggleVisibility(); + private void updateBlockingOverlayFade() => + screenContainer.FadeColour(visibleBlockingOverlays.Any() ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint); - public void ToggleDirect() => direct.ToggleVisibility(); + public void AddBlockingOverlay(OverlayContainer overlay) + { + if (!visibleBlockingOverlays.Contains(overlay)) + visibleBlockingOverlays.Add(overlay); + updateBlockingOverlayFade(); + } + + public void RemoveBlockingOverlay(OverlayContainer overlay) + { + visibleBlockingOverlays.Remove(overlay); + updateBlockingOverlayFade(); + } /// /// Close all game-wide overlays. /// - /// Whether the toolbar should also be hidden. - public void CloseAllOverlays(bool toolbar = true) + /// Whether the toolbar (and accompanying controls) should also be hidden. + public void CloseAllOverlays(bool hideToolbarElements = true) { foreach (var overlay in overlays) - overlay.State = Visibility.Hidden; - if (toolbar) Toolbar.State = Visibility.Hidden; + overlay.Hide(); + + if (hideToolbarElements) + { + foreach (var overlay in toolbarElements) + overlay.Hide(); + } } private DependencyContainer dependencies; @@ -142,9 +155,7 @@ namespace osu.Game { this.frameworkConfig = frameworkConfig; - ScoreStore.ScoreImported += score => Schedule(() => LoadScore(score)); - - if (!Host.IsPrimaryInstance) + if (!Host.IsPrimaryInstance && !DebugUtils.IsDebugBuild) { Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error); Environment.Exit(0); @@ -161,30 +172,54 @@ namespace osu.Game dependencies.Cache(RavenLogger); - dependencies.CacheAs(ruleset); - dependencies.CacheAs>(ruleset); + dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 }); // bind config int to database RulesetInfo configRuleset = LocalConfig.GetBindable(OsuSetting.Ruleset); - ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First(); - ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0; + Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First(); + Ruleset.ValueChanged += r => configRuleset.Value = r.NewValue.ID ?? 0; // bind config int to database SkinInfo configSkin = LocalConfig.GetBindable(OsuSetting.Skin); - SkinManager.CurrentSkinInfo.ValueChanged += s => configSkin.Value = s.ID; - configSkin.ValueChanged += id => SkinManager.CurrentSkinInfo.Value = SkinManager.Query(s => s.ID == id) ?? SkinInfo.Default; + SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID; + configSkin.ValueChanged += skinId => + { + var skinInfo = SkinManager.Query(s => s.ID == skinId.NewValue); + + if (skinInfo == null) + { + switch (skinId.NewValue) + { + case -1: + skinInfo = DefaultLegacySkin.Info; + break; + + default: + skinInfo = SkinInfo.Default; + break; + } + } + + SkinManager.CurrentSkinInfo.Value = skinInfo; + }; configSkin.TriggerChange(); - LocalConfig.BindWith(OsuSetting.VolumeInactive, inactiveVolumeAdjust); + IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true); + + Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade); + + Beatmap.BindValueChanged(beatmapChanged, true); } - private ScheduledDelegate scoreLoad; + private ExternalLinkOpener externalLinkOpener; - /// - /// Open chat to a channel matching the provided name, if present. - /// - /// The name of the channel. - public void OpenChannel(string channelName) => chat.OpenChannel(chat.AvailableChannels.Find(c => c.Name == channelName)); + public void OpenUrlExternally(string url) + { + if (url.StartsWith("/")) + url = $"{API.Endpoint}{url}"; + + externalLinkOpener.OpenUrlExternally(url); + } /// /// Show a beatmap set as an overlay. @@ -192,47 +227,6 @@ namespace osu.Game /// The set to display. public void ShowBeatmapSet(int setId) => beatmapSetOverlay.FetchAndShowBeatmapSet(setId); - /// - /// Present a beatmap at song select. - /// - /// The beatmap to select. - public void PresentBeatmap(BeatmapSetInfo beatmap) - { - CloseAllOverlays(false); - - void setBeatmap() - { - if (Beatmap.Disabled) - { - Schedule(setBeatmap); - return; - } - - var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID); - - // Use first beatmap available for current ruleset, else switch ruleset. - var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First(); - - ruleset.Value = first.Ruleset; - Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first); - } - - switch (currentScreen) - { - case SongSelect _: - break; - default: - // navigate to song select if we are not already there. - var menu = (MainMenu)intro.ChildScreen; - - menu.MakeCurrent(); - menu.LoadToSolo(); - break; - } - - setBeatmap(); - } - /// /// Show a user's profile as an overlay. /// @@ -245,41 +239,158 @@ namespace osu.Game /// The beatmap to show. public void ShowBeatmap(int beatmapId) => beatmapSetOverlay.FetchAndShowBeatmap(beatmapId); - protected void LoadScore(Score score) + /// + /// Present a beatmap at song select immediately. + /// The user should have already requested this interactively. + /// + /// The beatmap to select. + public void PresentBeatmap(BeatmapSetInfo beatmap) { - scoreLoad?.Cancel(); + var databasedSet = beatmap.OnlineBeatmapSetID != null + ? BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID) + : BeatmapManager.QueryBeatmapSet(s => s.Hash == beatmap.Hash); - var menu = intro.ChildScreen; - - if (menu == null) + if (databasedSet == null) { - scoreLoad = Schedule(() => LoadScore(score)); + Logger.Log("The requested beatmap could not be loaded.", LoggingTarget.Information); return; } - if (!menu.IsCurrentScreen) + performFromMainMenu(() => { - menu.MakeCurrent(); - this.Delay(500).Schedule(() => LoadScore(score), out scoreLoad); + // we might already be at song select, so a check is required before performing the load to solo. + if (menuScreen.IsCurrentScreen()) + menuScreen.LoadToSolo(); + + // we might even already be at the song + if (Beatmap.Value.BeatmapSetInfo.Hash == databasedSet.Hash) + { + return; + } + + // Use first beatmap available for current ruleset, else switch ruleset. + var first = databasedSet.Beatmaps.Find(b => b.Ruleset.Equals(Ruleset.Value)) ?? databasedSet.Beatmaps.First(); + + Ruleset.Value = first.Ruleset; + Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first); + }, $"load {beatmap}", bypassScreenAllowChecks: true, targetScreen: typeof(PlaySongSelect)); + } + + /// + /// Present a score's replay immediately. + /// The user should have already requested this interactively. + /// + public void PresentScore(ScoreInfo score) + { + // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database + // to ensure all the required data for presenting a replay are present. + var databasedScoreInfo = score.OnlineScoreID != null + ? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID) + : ScoreManager.Query(s => s.Hash == score.Hash); + + if (databasedScoreInfo == null) + { + Logger.Log("The requested score could not be found locally.", LoggingTarget.Information); return; } - if (score.Beatmap == null) + var databasedScore = ScoreManager.GetScore(databasedScoreInfo); + + if (databasedScore.Replay == null) + { + Logger.Log("The loaded score has no replay data.", LoggingTarget.Information); + return; + } + + var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == databasedScoreInfo.Beatmap.ID); + + if (databasedBeatmap == null) + { + Logger.Log("Tried to load a score for a beatmap we don't have!", LoggingTarget.Information); + return; + } + + performFromMainMenu(() => + { + Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap); + + menuScreen.Push(new ReplayPlayerLoader(databasedScore)); + }, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true); + } + + #region Beatmap progression + + private void beatmapChanged(ValueChangedEvent beatmap) + { + var nextBeatmap = beatmap.NewValue; + if (nextBeatmap?.Track != null) + nextBeatmap.Track.Completed += currentTrackCompleted; + + using (var oldBeatmap = beatmap.OldValue) + if (oldBeatmap?.Track != null) + oldBeatmap.Track.Completed -= currentTrackCompleted; + + nextBeatmap?.LoadBeatmapAsync(); + } + + private void currentTrackCompleted() + { + if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled) + musicController.NextTrack(); + } + + #endregion + + private ScheduledDelegate performFromMainMenuTask; + + /// + /// Perform an action only after returning to the main menu. + /// Eagerly tries to exit the current screen until it succeeds. + /// + /// The action to perform once we are in the correct state. + /// The task name to display in a notification (if we can't immediately reach the main menu state). + /// An optional target screen type. If this screen is already current we can immediately perform the action without returning to the menu. + /// Whether checking should be bypassed. + private void performFromMainMenu(Action action, string taskName, Type targetScreen = null, bool bypassScreenAllowChecks = false) + { + performFromMainMenuTask?.Cancel(); + + // if the current screen does not allow screen changing, give the user an option to try again later. + if (!bypassScreenAllowChecks && (screenStack.CurrentScreen as IOsuScreen)?.AllowExternalScreenChange == false) { notifications.Post(new SimpleNotification { - Text = @"Tried to load a score for a beatmap we don't have!", - Icon = FontAwesome.fa_life_saver, + Text = $"Click here to {taskName}", + Activated = () => + { + performFromMainMenu(action, taskName, targetScreen, true); + return true; + } }); + return; } - ruleset.Value = score.Ruleset; + CloseAllOverlays(false); - Beatmap.Value = BeatmapManager.GetWorkingBeatmap(score.Beatmap); - Beatmap.Value.Mods.Value = score.Mods; + // we may already be at the target screen type. + if (targetScreen != null && screenStack.CurrentScreen?.GetType() == targetScreen) + { + action(); + return; + } - menu.Push(new PlayerLoader(new ReplayPlayer(score.Replay))); + // all conditions have been met to continue with the action. + if (menuScreen?.IsCurrentScreen() == true && !Beatmap.Disabled) + { + action(); + return; + } + + // menuScreen may not be initialised yet (null check required). + menuScreen?.MakeCurrent(); + + performFromMainMenuTask = Schedule(() => performFromMainMenu(action, taskName)); } protected override void Dispose(bool isDisposing) @@ -295,7 +406,7 @@ namespace osu.Game // The next time this is updated is in UpdateAfterChildren, which occurs too late and results // in the cursor being shown for a few frames during the intro. // This prevents the cursor from showing until we have a screen with CursorVisible = true - MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false; + MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false; // todo: all archive managers should be able to be looped here. SkinManager.PostNotification = n => notifications?.Post(n); @@ -303,8 +414,15 @@ namespace osu.Game BeatmapManager.PostNotification = n => notifications?.Post(n); BeatmapManager.GetStableStorage = GetStorageForStableInstall; + BeatmapManager.PresentImport = items => PresentBeatmap(items.First()); - BeatmapManager.PresentBeatmap = PresentBeatmap; + ScoreManager.PostNotification = n => notifications?.Post(n); + ScoreManager.GetStableStorage = GetStorageForStableInstall; + ScoreManager.PresentImport = items => PresentScore(items.First()); + + Container logoContainer; + + dependencies.CacheAs(idleTracker = new GameIdleTracker(6000)); AddRange(new Drawable[] { @@ -314,83 +432,118 @@ namespace osu.Game ActionRequested = action => volume.Adjust(action), ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise), }, - mainContent = new Container { RelativeSizeAxes = Axes.Both }, - overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue }, + screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays) + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }, + backButton = new BackButton + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Action = () => + { + if ((screenStack.CurrentScreen as IOsuScreen)?.AllowBackButton == true) + screenStack.Exit(); + } + }, + logoContainer = new Container { RelativeSizeAxes = Axes.Both }, + } + }, + overlayContent = new Container { RelativeSizeAxes = Axes.Both }, + rightFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both }, + leftFloatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both }, + topMostOverlayContent = new Container { RelativeSizeAxes = Axes.Both }, + idleTracker }); - loadComponentSingleFile(screenStack = new Loader(), d => + screenStack.ScreenPushed += screenPushed; + screenStack.ScreenExited += screenExited; + + loadComponentSingleFile(osuLogo, logo => { - screenStack.ModePushed += screenAdded; - screenStack.Exited += screenRemoved; - mainContent.Add(screenStack); + logoContainer.Add(logo); + + // Loader has to be created after the logo has finished loading as Loader performs logo transformations on entering. + screenStack.Push(new Loader + { + RelativeSizeAxes = Axes.Both + }); }); loadComponentSingleFile(Toolbar = new Toolbar { - Depth = -5, OnHome = delegate { CloseAllOverlays(false); - intro?.ChildScreen?.MakeCurrent(); + menuScreen?.MakeCurrent(); }, - }, overlayContent.Add); - - loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add); - loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add); - - loadComponentSingleFile(screenshotManager, Add); - - //overlay elements - loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add); - loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, mainContent.Add); - loadComponentSingleFile(chat = new ChatOverlay { Depth = -1 }, mainContent.Add); - loadComponentSingleFile(settings = new MainSettings + }, d => { - GetToolbarHeight = () => ToolbarOffset, - Depth = -1 - }, overlayContent.Add); - loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add); - loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add); - loadComponentSingleFile(musicController = new MusicController - { - Depth = -5, - Position = new Vector2(0, Toolbar.HEIGHT), - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - }, overlayContent.Add); + topMostOverlayContent.Add(d); + toolbarElements.Add(d); + }); + + loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add); + loadComponentSingleFile(new OnScreenDisplay(), Add, true); + + loadComponentSingleFile(musicController = new MusicController(), Add, true); loadComponentSingleFile(notifications = new NotificationOverlay { GetToolbarHeight = () => ToolbarOffset, - Depth = -4, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - }, overlayContent.Add); + }, rightFloatingOverlayContent.Add, true); - loadComponentSingleFile(dialogOverlay = new DialogOverlay + loadComponentSingleFile(screenshotManager, Add); + + //overlay elements + loadComponentSingleFile(direct = new DirectOverlay(), overlayContent.Add, true); + loadComponentSingleFile(social = new SocialOverlay(), overlayContent.Add, true); + loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true); + loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true); + loadComponentSingleFile(settings = new SettingsOverlay { GetToolbarHeight = () => ToolbarOffset }, leftFloatingOverlayContent.Add, true); + var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true); + loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true); + loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true); + + loadComponentSingleFile(new LoginOverlay { - Depth = -6, - }, overlayContent.Add); + GetToolbarHeight = () => ToolbarOffset, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, rightFloatingOverlayContent.Add, true); - dependencies.Cache(settings); - dependencies.Cache(onscreenDisplay); - dependencies.Cache(social); - dependencies.Cache(direct); - dependencies.Cache(chat); - dependencies.Cache(userProfile); - dependencies.Cache(musicController); - dependencies.Cache(beatmapSetOverlay); - dependencies.Cache(notifications); - dependencies.Cache(dialogOverlay); + loadComponentSingleFile(new NowPlayingOverlay + { + GetToolbarHeight = () => ToolbarOffset, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, d => + { + rightFloatingOverlayContent.Add(d); + toolbarElements.Add(d); + }, true); + + loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); + loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); + loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener(), topMostOverlayContent.Add); + + chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible; + + Add(externalLinkOpener = new ExternalLinkOpener()); var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications }; overlays.AddRange(singleDisplaySideOverlays); foreach (var overlay in singleDisplaySideOverlays) { - overlay.StateChanged += state => + overlay.State.ValueChanged += state => { - if (state == Visibility.Hidden) return; + if (state.NewValue == Visibility.Hidden) return; + singleDisplaySideOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); }; } @@ -401,56 +554,75 @@ namespace osu.Game foreach (var overlay in informationalOverlays) { - overlay.StateChanged += state => + overlay.State.ValueChanged += state => { - if (state == Visibility.Hidden) return; + if (state.NewValue == Visibility.Hidden) return; + informationalOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); }; } // ensure only one of these overlays are open at once. - var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct }; + var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, social, direct, changelogOverlay }; overlays.AddRange(singleDisplayOverlays); foreach (var overlay in singleDisplayOverlays) { - overlay.StateChanged += state => + overlay.State.ValueChanged += state => { // informational overlays should be dismissed on a show or hide of a full overlay. informationalOverlays.ForEach(o => o.Hide()); - if (state == Visibility.Hidden) return; + if (state.NewValue == Visibility.Hidden) return; singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); }; } - OverlayActivationMode.ValueChanged += v => + OverlayActivationMode.ValueChanged += mode => { - if (v != OverlayActivation.All) CloseAllOverlays(); + if (mode.NewValue != OverlayActivation.All) CloseAllOverlays(); }; void updateScreenOffset() { float offset = 0; - if (settings.State == Visibility.Visible) + if (settings.State.Value == Visibility.Visible) offset += ToolbarButton.WIDTH / 2; - if (notifications.State == Visibility.Visible) + if (notifications.State.Value == Visibility.Visible) offset -= ToolbarButton.WIDTH / 2; - screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint); + screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint); } - settings.StateChanged += _ => updateScreenOffset(); - notifications.StateChanged += _ => updateScreenOffset(); + settings.State.ValueChanged += _ => updateScreenOffset(); + notifications.State.ValueChanged += _ => updateScreenOffset(); + } + + public class GameIdleTracker : IdleTracker + { + private InputManager inputManager; + + public GameIdleTracker(int time) + : base(time) + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + inputManager = GetContainingInputManager(); + } + + protected override bool AllowIdle => inputManager.FocusedDrawable == null; } private void forwardLoggedErrorsToNotifications() { int recentLogCount = 0; - const double debounce = 5000; + const double debounce = 60000; Logger.NewEntry += entry => { @@ -462,7 +634,7 @@ namespace osu.Game { Schedule(() => notifications.Post(new SimpleNotification { - Icon = entry.Level == LogLevel.Important ? FontAwesome.fa_exclamation_circle : FontAwesome.fa_bomb, + Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb, Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty), })); } @@ -470,7 +642,7 @@ namespace osu.Game { Schedule(() => notifications.Post(new SimpleNotification { - Icon = FontAwesome.fa_ellipsis_h, + Icon = FontAwesome.Solid.EllipsisH, Text = "Subsequent messages have been logged. Click to view log files.", Activated = () => { @@ -486,20 +658,12 @@ namespace osu.Game } private Task asyncLoadStream; - private int visibleOverlayCount; - private void loadComponentSingleFile(T d, Action add) + private T loadComponentSingleFile(T d, Action add, bool cache = false) where T : Drawable { - var focused = d as FocusedOverlayContainer; - if (focused != null) - { - focused.StateChanged += s => - { - visibleOverlayCount += s == Visibility.Visible ? 1 : -1; - screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint); - }; - } + if (cache) + dependencies.Cache(d); // schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached). // with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile, @@ -516,29 +680,51 @@ namespace osu.Game try { - Logger.Log($"Loading {d}...", LoggingTarget.Debug); - await LoadComponentAsync(d, add); - Logger.Log($"Loaded {d}!", LoggingTarget.Debug); + Logger.Log($"Loading {d}...", level: LogLevel.Debug); + + // Since this is running in a separate thread, it is possible for OsuGame to be disposed after LoadComponentAsync has been called + // throwing an exception. To avoid this, the call is scheduled on the update thread, which does not run if IsDisposed = true + Task task = null; + var del = new ScheduledDelegate(() => task = LoadComponentAsync(d, add)); + Scheduler.Add(del); + + // The delegate won't complete if OsuGame has been disposed in the meantime + while (!IsDisposed && !del.Completed) + await Task.Delay(10); + + // Either we're disposed or the load process has started successfully + if (IsDisposed) + return; + + Debug.Assert(task != null); + + await task; + + Logger.Log($"Loaded {d}!", level: LogLevel.Debug); } catch (OperationCanceledException) { } }); }); + + return d; } public bool OnPressed(GlobalAction action) { - if (intro == null) return false; + if (introScreen == null) return false; switch (action) { case GlobalAction.ToggleChat: - chat.ToggleVisibility(); + chatOverlay.ToggleVisibility(); return true; + case GlobalAction.ToggleSocial: social.ToggleVisibility(); return true; + case GlobalAction.ResetInputSettings: var sensitivity = frameworkConfig.GetBindable(FrameworkSetting.CursorSensitivity); @@ -549,15 +735,19 @@ namespace osu.Game frameworkConfig.Set(FrameworkSetting.IgnoredInputHandlers, string.Empty); frameworkConfig.GetBindable(FrameworkSetting.ConfineMouseMode).SetDefault(); return true; + case GlobalAction.ToggleToolbar: Toolbar.ToggleVisibility(); return true; + case GlobalAction.ToggleSettings: settings.ToggleVisibility(); return true; + case GlobalAction.ToggleDirect: direct.ToggleVisibility(); return true; + case GlobalAction.ToggleGameplayMouseButtons: LocalConfig.Set(OsuSetting.MouseDisableButtons, !LocalConfig.Get(OsuSetting.MouseDisableButtons)); return true; @@ -566,38 +756,47 @@ namespace osu.Game return false; } - private readonly BindableDouble inactiveVolumeAdjust = new BindableDouble(); + #region Inactive audio dimming - protected override void OnDeactivated() + private readonly BindableDouble inactiveVolumeFade = new BindableDouble(); + + private void updateActiveState(bool isActive) { - base.OnDeactivated(); - Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); + if (isActive) + this.TransformBindableTo(inactiveVolumeFade, 1, 400, Easing.OutQuint); + else + this.TransformBindableTo(inactiveVolumeFade, LocalConfig.Get(OsuSetting.VolumeInactive), 4000, Easing.OutQuint); } - protected override void OnActivated() - { - base.OnActivated(); - Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeAdjust); - } + #endregion public bool OnReleased(GlobalAction action) => false; - private Container mainContent; - private Container overlayContent; - private OsuScreen currentScreen; + private Container rightFloatingOverlayContent; + + private Container leftFloatingOverlayContent; + + private Container topMostOverlayContent; + private FrameworkConfigManager frameworkConfig; + private ScalingContainer screenContainer; + + private MusicController musicController; + protected override bool OnExiting() { - if (screenStack.ChildScreen == null) return false; + if (screenStack.CurrentScreen is Loader) + return false; - if (intro == null) return true; + if (introScreen == null) + return true; - if (!intro.DidLoadMenu || intro.ChildScreen != null) + if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen)) { - Scheduler.Add(intro.MakeCurrent); + Scheduler.Add(introScreen.MakeCurrent); return true; } @@ -620,31 +819,51 @@ namespace osu.Game { base.UpdateAfterChildren(); - // we only want to apply these restrictions when we are inside a screen stack. - // the use case for not applying is in visual/unit tests. - bool applyBeatmapRulesetRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false; + screenContainer.Padding = new MarginPadding { Top = ToolbarOffset }; + overlayContent.Padding = new MarginPadding { Top = ToolbarOffset }; - ruleset.Disabled = applyBeatmapRulesetRestrictions; - Beatmap.Disabled = applyBeatmapRulesetRestrictions; - - mainContent.Padding = new MarginPadding { Top = ToolbarOffset }; - - MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false; + MenuCursorContainer.CanShowCursor = (screenStack.CurrentScreen as IOsuScreen)?.CursorVisible ?? false; } - private void screenAdded(Screen newScreen) + protected virtual void ScreenChanged(IScreen current, IScreen newScreen) { - currentScreen = (OsuScreen)newScreen; - Logger.Log($"Screen changed → {currentScreen}"); + switch (newScreen) + { + case IntroScreen intro: + introScreen = intro; + break; - newScreen.ModePushed += screenAdded; - newScreen.Exited += screenRemoved; + case MainMenu menu: + menuScreen = menu; + break; + } + + if (newScreen is IOsuScreen newOsuScreen) + { + OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode; + + if (newOsuScreen.HideOverlaysOnEnter) + CloseAllOverlays(); + else + Toolbar.Show(); + + if (newOsuScreen.AllowBackButton) + backButton.Show(); + else + backButton.Hide(); + } } - private void screenRemoved(Screen newScreen) + private void screenPushed(IScreen lastScreen, IScreen newScreen) { - currentScreen = (OsuScreen)newScreen; - Logger.Log($"Screen changed ← {currentScreen}"); + ScreenChanged(lastScreen, newScreen); + Logger.Log($"Screen changed → {newScreen}"); + } + + private void screenExited(IScreen lastScreen, IScreen newScreen) + { + ScreenChanged(lastScreen, newScreen); + Logger.Log($"Screen changed ← {newScreen}"); if (newScreen == null) Exit(); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 73c970ce5d..d6b8ad3e67 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -1,14 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.IO.Stores; @@ -24,14 +26,15 @@ using osu.Framework.Input; using osu.Framework.Logging; using osu.Game.Audio; using osu.Game.Database; +using osu.Game.Graphics.Containers; using osu.Game.Input; using osu.Game.Input.Bindings; using osu.Game.IO; using osu.Game.Rulesets; -using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.Mods; +using osu.Game.Scoring; using osu.Game.Skinning; -using OpenTK.Input; -using DebugUtils = osu.Game.Utils.DebugUtils; +using osuTK.Input; namespace osu.Game { @@ -42,48 +45,62 @@ namespace osu.Game /// public class OsuGameBase : Framework.Game, ICanAcceptFiles { + public const string CLIENT_STREAM_NAME = "lazer"; + protected OsuConfigManager LocalConfig; protected BeatmapManager BeatmapManager; + protected ScoreManager ScoreManager; + protected SkinManager SkinManager; protected RulesetStore RulesetStore; protected FileStore FileStore; - protected ScoreStore ScoreStore; - protected KeyBindingStore KeyBindingStore; protected SettingsStore SettingsStore; protected RulesetConfigCache RulesetConfigCache; + protected APIAccess API; + protected MenuCursorContainer MenuCursorContainer; private Container content; protected override Container Content => content; - private OsuBindableBeatmap beatmap; - protected BindableBeatmap Beatmap => beatmap; + private Bindable beatmap; // cached via load() method + + [Cached] + [Cached(typeof(IBindable))] + protected readonly Bindable Ruleset = new Bindable(); + + // todo: move this to SongSelect once Screen has the ability to unsuspend. + [Cached] + [Cached(Type = typeof(IBindable>))] + protected readonly Bindable> Mods = new Bindable>(Array.Empty()); + + protected Bindable Beatmap => beatmap; private Bindable fpsDisplayVisible; - protected AssemblyName AssemblyName => Assembly.GetEntryAssembly()?.GetName() ?? new AssemblyName { Version = new Version() }; + public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version(); - public bool IsDeployedBuild => AssemblyName.Version.Major > 0; + public bool IsDeployedBuild => AssemblyVersion.Major > 0; public string Version { get { if (!IsDeployedBuild) - return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release"); + return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release"); - var assembly = AssemblyName; - return $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}"; + var version = AssemblyVersion; + return $@"{version.Major}.{version.Minor}.{version.Build}"; } } @@ -108,16 +125,13 @@ namespace osu.Game dependencies.Cache(contextFactory = new DatabaseContextFactory(Host.Storage)); - var largeStore = new LargeTextureStore(new TextureLoaderStore(new NamespacedResourceStore(Resources, @"Textures"))); - largeStore.AddStore(new TextureLoaderStore(new OnlineStore())); + var largeStore = new LargeTextureStore(Host.CreateTextureLoaderStore(new NamespacedResourceStore(Resources, @"Textures"))); + largeStore.AddStore(Host.CreateTextureLoaderStore(new OnlineStore())); dependencies.Cache(largeStore); dependencies.CacheAs(this); dependencies.Cache(LocalConfig); - //this completely overrides the framework default. will need to change once we make a proper FontStore. - dependencies.Cache(Fonts = new FontStore(new GlyphStore(Resources, @"Fonts/FontAwesome"))); - Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont")); Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium")); Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic")); @@ -140,44 +154,60 @@ namespace osu.Game Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera")); Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light")); + Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Medium")); runMigrations(); - dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio)); + dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio, new NamespacedResourceStore(Resources, "Skins/Legacy"))); dependencies.CacheAs(SkinManager); - var api = new APIAccess(LocalConfig); + API = new APIAccess(LocalConfig); - dependencies.Cache(api); - dependencies.CacheAs(api); + dependencies.CacheAs(API); + + var defaultBeatmap = new DummyWorkingBeatmap(Audio, Textures); dependencies.Cache(RulesetStore = new RulesetStore(contextFactory)); dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage)); - dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host)); - dependencies.Cache(ScoreStore = new ScoreStore(contextFactory, Host, BeatmapManager, RulesetStore)); + + // ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup() + dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, API, contextFactory, Host)); + dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap)); + + // this should likely be moved to ArchiveModelManager when another case appers where it is necessary + // to have inter-dependent model managers. this could be obtained with an IHasForeign interface to + // allow lookups to be done on the child (ScoreManager in this case) to perform the cascading delete. + List getBeatmapScores(BeatmapSetInfo set) + { + var beatmapIds = BeatmapManager.QueryBeatmaps(b => b.BeatmapSetInfoID == set.ID).Select(b => b.ID).ToList(); + return ScoreManager.QueryScores(s => beatmapIds.Contains(s.Beatmap.ID)).ToList(); + } + + BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true); + BeatmapManager.ItemAdded += i => ScoreManager.Undelete(getBeatmapScores(i), true); + dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore)); dependencies.Cache(SettingsStore = new SettingsStore(contextFactory)); dependencies.Cache(RulesetConfigCache = new RulesetConfigCache(SettingsStore)); dependencies.Cache(new OsuColour()); fileImporters.Add(BeatmapManager); - fileImporters.Add(ScoreStore); + fileImporters.Add(ScoreManager); fileImporters.Add(SkinManager); - var defaultBeatmap = new DummyWorkingBeatmap(this); - beatmap = new OsuBindableBeatmap(defaultBeatmap, Audio); - BeatmapManager.DefaultBeatmap = defaultBeatmap; - // tracks play so loud our samples can't keep up. // this adds a global reduction of track volume for the time being. - Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8)); + Audio.Tracks.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8)); - dependencies.CacheAs(beatmap); - dependencies.CacheAs(beatmap); + beatmap = new OsuBindableBeatmap(defaultBeatmap); + + dependencies.CacheAs>(beatmap); + dependencies.CacheAs(beatmap); FileStore.Cleanup(); - AddInternal(api); + AddInternal(API); + AddInternal(RulesetConfigCache); GlobalActionContainer globalBinding; @@ -188,7 +218,7 @@ namespace osu.Game Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both } }; - base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer }); + base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer }); KeyBindingStore.Register(globalBinding); dependencies.Cache(globalBinding); @@ -205,8 +235,10 @@ namespace osu.Game // TODO: This is temporary until we reimplement the local FPS display. // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += val => { FrameStatisticsMode = val ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; + fpsDisplayVisible.ValueChanged += visible => { FrameStatistics.Value = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; fpsDisplayVisible.TriggerChange(); + + FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None; } private void runMigrations() @@ -241,35 +273,23 @@ namespace osu.Game private readonly List fileImporters = new List(); - public void Import(params string[] paths) + public async Task Import(params string[] paths) { var extension = Path.GetExtension(paths.First())?.ToLowerInvariant(); foreach (var importer in fileImporters) - if (importer.HandledExtensions.Contains(extension)) importer.Import(paths); + if (importer.HandledExtensions.Contains(extension)) + await importer.Import(paths); } public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray(); private class OsuBindableBeatmap : BindableBeatmap { - public OsuBindableBeatmap(WorkingBeatmap defaultValue, AudioManager audioManager) - : this(defaultValue) - { - RegisterAudioManager(audioManager); - } - - private OsuBindableBeatmap(WorkingBeatmap defaultValue) + public OsuBindableBeatmap(WorkingBeatmap defaultValue) : base(defaultValue) { } - - public override BindableBeatmap GetBoundCopy() - { - var copy = new OsuBindableBeatmap(Default); - copy.BindTo(this); - return copy; - } } private class OsuUserInputManager : UserInputManager diff --git a/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs b/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs new file mode 100644 index 0000000000..2e52ca74f3 --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/AccountCreationBackground.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Overlays.AccountCreation +{ + public class AccountCreationBackground : Sprite + { + public AccountCreationBackground() + { + FillMode = FillMode.Fill; + RelativeSizeAxes = Axes.Both; + + Anchor = Anchor.CentreRight; + Origin = Anchor.CentreRight; + } + + [BackgroundDependencyLoader] + private void load(LargeTextureStore textures) + { + Texture = textures.Get("Backgrounds/registration"); + } + + protected override void LoadComplete() + { + const float x_movement = 80; + + const float initial_move_time = 5000; + const float loop_move_time = 10000; + + base.LoadComplete(); + this.FadeInFromZero(initial_move_time / 4, Easing.OutQuint); + this.MoveToX(x_movement / 2).MoveToX(0, initial_move_time, Easing.OutQuint); + + using (BeginDelayedSequence(initial_move_time)) + { + this + .MoveToX(x_movement, loop_move_time, Easing.InOutSine) + .Then().MoveToX(0, loop_move_time, Easing.InOutSine) + .Loop(); + } + } + } +} diff --git a/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs new file mode 100644 index 0000000000..7e2ae405cb --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Screens; + +namespace osu.Game.Overlays.AccountCreation +{ + public abstract class AccountCreationScreen : Screen + { + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + this.FadeOut().Delay(200).FadeIn(200); + } + + public override void OnResuming(IScreen last) + { + base.OnResuming(last); + this.FadeIn(200); + } + + public override void OnSuspending(IScreen next) + { + base.OnSuspending(next); + this.FadeOut(200); + } + } +} diff --git a/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs new file mode 100644 index 0000000000..87ff4dd398 --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/ErrorTextFlowContainer.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Game.Graphics.Containers; +using osuTK.Graphics; + +namespace osu.Game.Overlays.AccountCreation +{ + public class ErrorTextFlowContainer : OsuTextFlowContainer + { + private readonly List errorDrawables = new List(); + + public ErrorTextFlowContainer() + : base(cp => cp.Font = cp.Font.With(size: 12)) + { + } + + public void ClearErrors() + { + errorDrawables.ForEach(d => d.Expire()); + } + + public void AddErrors(string[] errors) + { + ClearErrors(); + + if (errors == null) return; + + foreach (var error in errors) + errorDrawables.AddRange(AddParagraph(error, cp => cp.Colour = Color4.Red)); + } + } +} diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs new file mode 100644 index 0000000000..e136fc1403 --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -0,0 +1,224 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.MathUtils; +using osu.Framework.Platform; +using osu.Framework.Screens; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Overlays.Settings; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.AccountCreation +{ + public class ScreenEntry : AccountCreationScreen + { + private ErrorTextFlowContainer usernameDescription; + private ErrorTextFlowContainer emailAddressDescription; + private ErrorTextFlowContainer passwordDescription; + + private OsuTextBox usernameTextBox; + private OsuTextBox emailTextBox; + private OsuPasswordTextBox passwordTextBox; + + private IAPIProvider api; + private ShakeContainer registerShake; + private IEnumerable characterCheckText; + + private OsuTextBox[] textboxes; + private ProcessingOverlay processingOverlay; + private GameHost host; + + [BackgroundDependencyLoader] + private void load(OsuColour colours, IAPIProvider api, GameHost host) + { + this.api = api; + this.host = host; + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Padding = new MarginPadding(20), + Spacing = new Vector2(0, 10), + Children = new Drawable[] + { + new OsuSpriteText + { + Margin = new MarginPadding { Vertical = 10 }, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 20), + Text = "Let's create an account!", + }, + usernameTextBox = new OsuTextBox + { + PlaceholderText = "username", + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this + }, + usernameDescription = new ErrorTextFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }, + emailTextBox = new OsuTextBox + { + PlaceholderText = "email address", + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this + }, + emailAddressDescription = new ErrorTextFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }, + passwordTextBox = new OsuPasswordTextBox + { + PlaceholderText = "password", + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this, + }, + passwordDescription = new ErrorTextFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + registerShake = new ShakeContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Child = new SettingsButton + { + Text = "Register", + Margin = new MarginPadding { Vertical = 20 }, + Action = performRegistration + } + } + } + }, + }, + }, + processingOverlay = new ProcessingOverlay { Alpha = 0 } + }; + + textboxes = new[] { usernameTextBox, emailTextBox, passwordTextBox }; + + usernameDescription.AddText("This will be your public presence. No profanity, no impersonation. Avoid exposing your own personal details, too!"); + + emailAddressDescription.AddText("Will be used for notifications, account verification and in the case you forget your password. No spam, ever."); + emailAddressDescription.AddText(" Make sure to get it right!", cp => cp.Font = cp.Font.With(Typeface.Exo, weight: FontWeight.Bold)); + + passwordDescription.AddText("At least "); + characterCheckText = passwordDescription.AddText("8 characters long"); + passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song."); + + passwordTextBox.Current.ValueChanged += password => { characterCheckText.ForEach(s => s.Colour = password.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(password.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); }; + } + + protected override void Update() + { + base.Update(); + + if (host?.OnScreenKeyboardOverlapsGameWindow != true && !textboxes.Any(t => t.HasFocus)) + focusNextTextbox(); + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + processingOverlay.Hide(); + } + + private void performRegistration() + { + if (focusNextTextbox()) + { + registerShake.Shake(); + return; + } + + usernameDescription.ClearErrors(); + emailAddressDescription.ClearErrors(); + passwordDescription.ClearErrors(); + + processingOverlay.Show(); + + Task.Run(() => + { + bool success; + RegistrationRequest.RegistrationRequestErrors errors = null; + + try + { + errors = api.CreateAccount(emailTextBox.Text, usernameTextBox.Text, passwordTextBox.Text); + success = errors == null; + } + catch (Exception) + { + success = false; + } + + Schedule(() => + { + if (!success) + { + if (errors != null) + { + usernameDescription.AddErrors(errors.User.Username); + emailAddressDescription.AddErrors(errors.User.Email); + passwordDescription.AddErrors(errors.User.Password); + } + else + { + passwordDescription.AddErrors(new[] { "Something happened... but we're not sure what." }); + } + + registerShake.Shake(); + processingOverlay.Hide(); + return; + } + + api.Login(emailTextBox.Text, passwordTextBox.Text); + }); + }); + } + + private bool focusNextTextbox() + { + var nextTextbox = nextUnfilledTextbox(); + + if (nextTextbox != null) + { + Schedule(() => GetContainingInputManager().ChangeFocus(nextTextbox)); + return true; + } + + return false; + } + + private OsuTextBox nextUnfilledTextbox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text)); + } +} diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs new file mode 100644 index 0000000000..be417f4aac --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -0,0 +1,132 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Screens; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.API; +using osu.Game.Overlays.Settings; +using osu.Game.Screens.Menu; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.AccountCreation +{ + public class ScreenWarning : AccountCreationScreen + { + private OsuTextFlowContainer multiAccountExplanationText; + private LinkFlowContainer furtherAssistance; + private IAPIProvider api; + + private const string help_centre_url = "/help/wiki/Help_Centre#login"; + + public override void OnEntering(IScreen last) + { + if (string.IsNullOrEmpty(api.ProvidedUsername)) + { + this.FadeOut(); + this.Push(new ScreenEntry()); + return; + } + + base.OnEntering(last); + } + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, IAPIProvider api, OsuGame game, TextureStore textures) + { + this.api = api; + + if (string.IsNullOrEmpty(api.ProvidedUsername)) + return; + + InternalChildren = new Drawable[] + { + new Sprite + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Texture = textures.Get(@"Menu/dev-build-footer"), + }, + new Sprite + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Texture = textures.Get(@"Menu/dev-build-footer"), + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Padding = new MarginPadding(20), + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.X, + Height = 150, + Child = new OsuLogo + { + Scale = new Vector2(0.1f), + Anchor = Anchor.Centre, + Triangles = false, + }, + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Colour = Color4.Red, + Font = OsuFont.GetFont(size: 28, weight: FontWeight.Light), + Text = "Warning! 注意!", + }, + multiAccountExplanationText = new OsuTextFlowContainer(cp => cp.Font = cp.Font.With(size: 12)) + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y + }, + new SettingsButton + { + Text = "Help, I can't access my account!", + Margin = new MarginPadding { Top = 50 }, + Action = () => game?.OpenUrlExternally(help_centre_url) + }, + new DangerousSettingsButton + { + Text = "I understand. This account isn't for me.", + Action = () => this.Push(new ScreenEntry()) + }, + furtherAssistance = new LinkFlowContainer(cp => cp.Font = cp.Font.With(size: 12)) + { + Margin = new MarginPadding { Top = 20 }, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + AutoSizeAxes = Axes.Both + }, + } + } + }; + + multiAccountExplanationText.AddText("Are you "); + multiAccountExplanationText.AddText(api.ProvidedUsername, cp => cp.Colour = colours.BlueLight); + multiAccountExplanationText.AddText("? osu! has a policy of "); + multiAccountExplanationText.AddText("one account per person!", cp => cp.Colour = colours.Yellow); + multiAccountExplanationText.AddText(" Please be aware that creating more than one account per person may result in "); + multiAccountExplanationText.AddText("permanent deactivation of accounts", cp => cp.Colour = colours.Yellow); + multiAccountExplanationText.AddText("."); + + furtherAssistance.AddText("Need further assistance? Contact us via our "); + furtherAssistance.AddLink("support system", help_centre_url); + furtherAssistance.AddText("."); + } + } +} diff --git a/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs new file mode 100644 index 0000000000..f6ddb135ec --- /dev/null +++ b/osu.Game/Overlays/AccountCreation/ScreenWelcome.cs @@ -0,0 +1,66 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Screens; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Overlays.Settings; +using osu.Game.Screens.Menu; +using osuTK; + +namespace osu.Game.Overlays.AccountCreation +{ + public class ScreenWelcome : AccountCreationScreen + { + [BackgroundDependencyLoader] + private void load() + { + InternalChild = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Padding = new MarginPadding(20), + Spacing = new Vector2(0, 5), + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.X, + Height = 150, + Child = new OsuLogo + { + Scale = new Vector2(0.1f), + Anchor = Anchor.Centre, + Triangles = false, + }, + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), + Text = "New Player Registration", + }, + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 12), + Text = "let's get you started", + }, + new SettingsButton + { + Text = "Let's create an account!", + Margin = new MarginPadding { Vertical = 120 }, + Action = () => this.Push(new ScreenWarning()) + } + } + }; + } + } +} diff --git a/osu.Game/Overlays/AccountCreationOverlay.cs b/osu.Game/Overlays/AccountCreationOverlay.cs new file mode 100644 index 0000000000..89d8cbde11 --- /dev/null +++ b/osu.Game/Overlays/AccountCreationOverlay.cs @@ -0,0 +1,117 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Screens; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API; +using osu.Game.Overlays.AccountCreation; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays +{ + public class AccountCreationOverlay : OsuFocusedOverlayContainer, IOnlineComponent + { + private const float transition_time = 400; + + private ScreenWelcome welcomeScreen; + + public AccountCreationOverlay() + { + Size = new Vector2(620, 450); + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours, IAPIProvider api) + { + api.Register(this); + + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Radius = 5, + Colour = Color4.Black.Opacity(0.2f), + }, + Masking = true, + CornerRadius = 10, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.6f, + }, + new DelayedLoadWrapper(new AccountCreationBackground(), 0), + new Container + { + RelativeSizeAxes = Axes.Both, + Width = 0.6f, + AutoSizeDuration = transition_time, + AutoSizeEasing = Easing.OutQuint, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.9f, + }, + new ScreenStack(welcomeScreen = new ScreenWelcome()) + { + RelativeSizeAxes = Axes.Both, + }, + } + } + } + } + }; + } + + protected override void PopIn() + { + base.PopIn(); + this.FadeIn(transition_time, Easing.OutQuint); + + if (welcomeScreen.GetChildScreen() != null) + welcomeScreen.MakeCurrent(); + } + + protected override void PopOut() + { + base.PopOut(); + this.FadeOut(100); + } + + public void APIStateChanged(IAPIProvider api, APIState state) + { + switch (state) + { + case APIState.Offline: + case APIState.Failing: + break; + + case APIState.Connecting: + break; + + case APIState.Online: + Hide(); + break; + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs index 398518ef2b..096e91b65b 100644 --- a/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs +++ b/osu.Game/Overlays/BeatmapSet/AuthorInfo.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Graphics.Sprites; -using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Allocation; -using osu.Game.Graphics.Containers; -using osu.Framework.Graphics.Cursor; +using osu.Game.Users.Drawables; +using osuTK; +using osuTK.Graphics; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; namespace osu.Game.Overlays.BeatmapSet { @@ -20,17 +20,17 @@ namespace osu.Game.Overlays.BeatmapSet private const float height = 50; private readonly UpdateableAvatar avatar; - private readonly ClickableArea clickableArea; private readonly FillFlowContainer fields; private BeatmapSetInfo beatmapSet; public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; updateDisplay(); @@ -49,8 +49,8 @@ namespace osu.Game.Overlays.BeatmapSet fields.Children = new Drawable[] { - new Field("mapped by", BeatmapSet.Metadata.Author.Username, @"Exo2.0-RegularItalic"), - new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold") + new Field("mapped by", BeatmapSet.Metadata.Author.Username, OsuFont.GetFont(weight: FontWeight.Regular, italics: true)), + new Field("submitted on", online.Submitted.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold)) { Margin = new MarginPadding { Top = 5 }, }, @@ -58,11 +58,11 @@ namespace osu.Game.Overlays.BeatmapSet if (online.Ranked.HasValue) { - fields.Add(new Field("ranked on", online.Ranked.Value.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold")); + fields.Add(new Field("ranked on", online.Ranked.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold))); } else if (online.LastUpdated.HasValue) { - fields.Add(new Field("last updated on", online.LastUpdated.Value.ToString(@"MMMM d, yyyy"), @"Exo2.0-Bold")); + fields.Add(new Field("last updated on", online.LastUpdated.Value.ToString(@"MMMM d, yyyy"), OsuFont.GetFont(weight: FontWeight.Bold))); } } @@ -73,7 +73,7 @@ namespace osu.Game.Overlays.BeatmapSet Children = new Drawable[] { - clickableArea = new ClickableArea + new Container { AutoSizeAxes = Axes.Both, CornerRadius = 3, @@ -100,20 +100,14 @@ namespace osu.Game.Overlays.BeatmapSet }; } - [BackgroundDependencyLoader(true)] - private void load(UserProfileOverlay profile) + private void load() { - clickableArea.Action = () => - { - if (avatar.User != null) profile?.ShowUser(avatar.User); - }; - updateDisplay(); } private class Field : FillFlowContainer { - public Field(string first, string second, string secondFont) + public Field(string first, string second, FontUsage secondFont) { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; @@ -123,21 +117,15 @@ namespace osu.Game.Overlays.BeatmapSet new OsuSpriteText { Text = $"{first} ", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, new OsuSpriteText { Text = second, - TextSize = 13, - Font = secondFont, + Font = secondFont.With(size: 13) }, }; } } - - private class ClickableArea : OsuClickableContainer, IHasTooltip - { - public string TooltipText => @"View Profile"; - } } } diff --git a/osu.Game/Overlays/BeatmapSet/BasicStats.cs b/osu.Game/Overlays/BeatmapSet/BasicStats.cs index a7b6b16dcc..5b10c4e0bb 100644 --- a/osu.Game/Overlays/BeatmapSet/BasicStats.cs +++ b/osu.Game/Overlays/BeatmapSet/BasicStats.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.BeatmapSet { @@ -21,10 +22,11 @@ namespace osu.Game.Overlays.BeatmapSet public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; updateDisplay(); @@ -35,10 +37,11 @@ namespace osu.Game.Overlays.BeatmapSet public BeatmapInfo Beatmap { - get { return beatmap; } + get => beatmap; set { if (value == beatmap) return; + beatmap = value; updateDisplay(); @@ -47,7 +50,7 @@ namespace osu.Game.Overlays.BeatmapSet private void updateDisplay() { - bpm.Value = BeatmapSet?.OnlineInfo.BPM.ToString(@"0.##") ?? "-"; + bpm.Value = BeatmapSet?.OnlineInfo?.BPM.ToString(@"0.##") ?? "-"; if (beatmap == null) { @@ -57,7 +60,7 @@ namespace osu.Game.Overlays.BeatmapSet } else { - length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss"); + length.Value = TimeSpan.FromMilliseconds(beatmap.Length).ToString(@"m\:ss"); circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString(); sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString(); } @@ -72,10 +75,10 @@ namespace osu.Game.Overlays.BeatmapSet Direction = FillDirection.Horizontal, Children = new[] { - length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = 0.25f }, - bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = 0.25f }, - circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = 0.25f }, - sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = 0.25f }, + length = new Statistic(FontAwesome.Regular.Clock, "Length") { Width = 0.25f }, + bpm = new Statistic(FontAwesome.Regular.Circle, "BPM") { Width = 0.25f }, + circleCount = new Statistic(FontAwesome.Regular.Circle, "Circle Count") { Width = 0.25f }, + sliderCount = new Statistic(FontAwesome.Regular.Circle, "Slider Count") { Width = 0.25f }, }, }; } @@ -95,11 +98,11 @@ namespace osu.Game.Overlays.BeatmapSet public string Value { - get { return value.Text; } - set { this.value.Text = value; } + get => value.Text; + set => this.value.Text = value; } - public Statistic(FontAwesome icon, string name) + public Statistic(IconUsage icon, string name) { this.name = name; RelativeSizeAxes = Axes.X; @@ -118,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.CentreLeft, Origin = Anchor.Centre, - Icon = FontAwesome.fa_square, + Icon = FontAwesome.Solid.Square, Size = new Vector2(13), Rotation = 45, Colour = OsuColour.FromHex(@"441288"), @@ -136,9 +139,8 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - TextSize = 13, - Font = @"Exo2.0-Bold", Margin = new MarginPadding { Left = 10 }, + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold), }, }, }, diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs new file mode 100644 index 0000000000..896c646552 --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs @@ -0,0 +1,83 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osuTK.Graphics; + +namespace osu.Game.Overlays.BeatmapSet +{ + public class BeatmapAvailability : Container + { + private BeatmapSetInfo beatmapSet; + + private bool downloadDisabled => BeatmapSet?.OnlineInfo.Availability?.DownloadDisabled ?? false; + private bool hasExternalLink => !string.IsNullOrEmpty(BeatmapSet?.OnlineInfo.Availability?.ExternalLink); + + private readonly LinkFlowContainer textContainer; + + public BeatmapAvailability() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Padding = new MarginPadding { Top = 10, Right = 20 }; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black.Opacity(0.6f), + }, + textContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14)) + { + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding(10), + }, + }; + } + + public BeatmapSetInfo BeatmapSet + { + get => beatmapSet; + + set + { + if (value == beatmapSet) + return; + + beatmapSet = value; + + if (downloadDisabled || hasExternalLink) + { + Show(); + updateText(); + } + else + Hide(); + } + } + + private void updateText() + { + textContainer.Clear(); + textContainer.AddParagraph(downloadDisabled + ? "This beatmap is currently not available for download." + : "Portions of this beatmap have been removed at the request of the creator or a third-party rights holder.", t => t.Colour = Color4.Orange); + + if (hasExternalLink) + { + textContainer.NewParagraph(); + textContainer.NewParagraph(); + textContainer.AddLink("Check here for more information.", BeatmapSet.OnlineInfo.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10)); + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index bd9d65ccd8..28947b6f22 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -1,23 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { @@ -33,12 +34,14 @@ namespace osu.Game.Overlays.BeatmapSet public readonly Bindable Beatmap = new Bindable(); private BeatmapSetInfo beatmapSet; + public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; updateDisplay(); @@ -88,7 +91,8 @@ namespace osu.Game.Overlays.BeatmapSet { difficulties = new DifficultiesContainer { - AutoSizeAxes = Axes.Both, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) }, OnLostHover = () => { @@ -107,15 +111,13 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - TextSize = 20, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold) }, starRating = new OsuSpriteText { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - TextSize = 13, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold), Text = "Star Difficulty", Alpha = 0, Margin = new MarginPadding { Bottom = 1 }, @@ -130,8 +132,8 @@ namespace osu.Game.Overlays.BeatmapSet Margin = new MarginPadding { Top = 5 }, Children = new[] { - plays = new Statistic(FontAwesome.fa_play_circle), - favourites = new Statistic(FontAwesome.fa_heart), + plays = new Statistic(FontAwesome.Solid.PlayCircle), + favourites = new Statistic(FontAwesome.Solid.Heart), }, }, }, @@ -140,7 +142,7 @@ namespace osu.Game.Overlays.BeatmapSet Beatmap.ValueChanged += b => { - showBeatmap(b); + showBeatmap(b.NewValue); updateDifficultyButtons(); }; } @@ -196,12 +198,14 @@ namespace osu.Game.Overlays.BeatmapSet public event Action StateChanged; private DifficultySelectorState state; + public DifficultySelectorState State { - get { return state; } + get => state; set { if (value == state) return; + state = value; StateChanged?.Invoke(State); @@ -231,7 +235,7 @@ namespace osu.Game.Overlays.BeatmapSet Colour = Color4.Black.Opacity(0.5f), }, }, - icon = new DifficultyIcon(beatmap) + icon = new DifficultyIcon(beatmap, shouldShowTooltip: false) { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -279,9 +283,10 @@ namespace osu.Game.Overlays.BeatmapSet private readonly OsuSpriteText text; private int value; + public int Value { - get { return value; } + get => value; set { this.value = value; @@ -289,7 +294,7 @@ namespace osu.Game.Overlays.BeatmapSet } } - public Statistic(FontAwesome icon) + public Statistic(IconUsage icon) { AutoSizeAxes = Axes.Both; Direction = FillDirection.Horizontal; @@ -309,8 +314,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Font = @"Exo2.0-SemiBoldItalic", - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true) }, }; } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs deleted file mode 100644 index f3e49f68b1..0000000000 --- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs +++ /dev/null @@ -1,112 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.API; -using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; - -namespace osu.Game.Overlays.BeatmapSet.Buttons -{ - public class DownloadButton : HeaderButton, IHasTooltip - { - public string TooltipText => Enabled ? null : "You gotta be an osu!supporter to download for now 'yo"; - - private readonly IBindable localUser = new Bindable(); - - public DownloadButton(BeatmapSetInfo set, bool noVideo = false) - { - Width = 120; - - BeatmapSetDownloader downloader; - Add(new Container - { - Depth = -1, - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Horizontal = 10 }, - Children = new Drawable[] - { - downloader = new BeatmapSetDownloader(set, noVideo), - new FillFlowContainer - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new[] - { - new OsuSpriteText - { - Text = "Download", - TextSize = 13, - Font = @"Exo2.0-Bold", - }, - new OsuSpriteText - { - Text = set.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty, - TextSize = 11, - Font = @"Exo2.0-Bold", - }, - }, - }, - new SpriteIcon - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Icon = FontAwesome.fa_download, - Size = new Vector2(16), - Margin = new MarginPadding { Right = 5 }, - }, - }, - }); - - Action = () => - { - if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading) - { - Content.MoveToX(-5, 50, Easing.OutSine).Then() - .MoveToX(5, 100, Easing.InOutSine).Then() - .MoveToX(-5, 100, Easing.InOutSine).Then() - .MoveToX(0, 50, Easing.InSine); - return; - } - - downloader.Download(); - }; - - downloader.DownloadState.ValueChanged += state => - { - switch (state) - { - case BeatmapSetDownloader.DownloadStatus.Downloaded: - this.FadeOut(200); - break; - case BeatmapSetDownloader.DownloadStatus.NotDownloaded: - this.FadeIn(200); - break; - } - }; - } - - [BackgroundDependencyLoader] - private void load(APIAccess api) - { - localUser.BindTo(api.LocalUser); - localUser.BindValueChanged(userChanged, true); - Enabled.BindValueChanged(enabledChanged, true); - } - - private void userChanged(User user) => Enabled.Value = user.IsSupporter; - - private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint); - } -} diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 3821c96369..11f56bc163 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -1,20 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.BeatmapSet.Buttons { public class FavouriteButton : HeaderButton { - public readonly Bindable Favourited = new Bindable(); + public readonly Bindable BeatmapSet = new Bindable(); + + private readonly Bindable favourited = new Bindable(); [BackgroundDependencyLoader] private void load() @@ -47,27 +51,33 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Icon = FontAwesome.fa_heart_o, + Icon = FontAwesome.Regular.Heart, Size = new Vector2(18), Shadow = false, }, }); - Favourited.ValueChanged += value => + BeatmapSet.BindValueChanged(setInfo => { - if (value) + if (setInfo.NewValue?.OnlineInfo?.HasFavourited == null) + return; + + favourited.Value = setInfo.NewValue.OnlineInfo.HasFavourited; + }); + + favourited.ValueChanged += favourited => + { + if (favourited.NewValue) { pink.FadeIn(200); - icon.Icon = FontAwesome.fa_heart; + icon.Icon = FontAwesome.Solid.Heart; } else { pink.FadeOut(200); - icon.Icon = FontAwesome.fa_heart_o; + icon.Icon = FontAwesome.Regular.Heart; } }; - - Action = () => Favourited.Value = !Favourited.Value; } protected override void UpdateAfterChildren() diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs index b46b5d2a0e..6de1d3fca7 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs new file mode 100644 index 0000000000..fe10287491 --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs @@ -0,0 +1,167 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online; +using osu.Game.Online.API; +using osu.Game.Overlays.Direct; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.BeatmapSet.Buttons +{ + public class HeaderDownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip + { + private readonly bool noVideo; + + public string TooltipText => button.Enabled.Value ? "Download this beatmap" : "Login to download"; + + private readonly IBindable localUser = new Bindable(); + + private ShakeContainer shakeContainer; + private HeaderButton button; + + public HeaderDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) + : base(beatmapSet) + { + this.noVideo = noVideo; + + Width = 120; + RelativeSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load(IAPIProvider api, BeatmapManager beatmaps) + { + FillFlowContainer textSprites; + + AddRangeInternal(new Drawable[] + { + shakeContainer = new ShakeContainer + { + Depth = -1, + RelativeSizeAxes = Axes.Both, + Masking = true, + CornerRadius = 5, + Children = new Drawable[] + { + button = new HeaderButton { RelativeSizeAxes = Axes.Both }, + new Container + { + // cannot nest inside here due to the structure of button (putting things in its own content). + // requires framework fix. + Padding = new MarginPadding { Horizontal = 10 }, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + textSprites = new FillFlowContainer + { + Depth = -1, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + AutoSizeDuration = 500, + AutoSizeEasing = Easing.OutQuint, + Direction = FillDirection.Vertical, + }, + new SpriteIcon + { + Depth = -1, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Icon = FontAwesome.Solid.Download, + Size = new Vector2(16), + Margin = new MarginPadding { Right = 5 }, + }, + } + }, + new DownloadProgressBar(BeatmapSet.Value) + { + Depth = -2, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + }, + }, + }, + }); + + button.Action = () => + { + if (State.Value != DownloadState.NotDownloaded) + { + shakeContainer.Shake(); + return; + } + + beatmaps.Download(BeatmapSet.Value, noVideo); + }; + + localUser.BindTo(api.LocalUser); + localUser.BindValueChanged(userChanged, true); + button.Enabled.BindValueChanged(enabledChanged, true); + + State.BindValueChanged(state => + { + switch (state.NewValue) + { + case DownloadState.Downloading: + textSprites.Children = new Drawable[] + { + new OsuSpriteText + { + Text = "Downloading...", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) + }, + }; + break; + + case DownloadState.Downloaded: + textSprites.Children = new Drawable[] + { + new OsuSpriteText + { + Text = "Importing...", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) + }, + }; + break; + + case DownloadState.LocallyAvailable: + this.FadeOut(200); + break; + + case DownloadState.NotDownloaded: + textSprites.Children = new Drawable[] + { + new OsuSpriteText + { + Text = "Download", + Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold) + }, + new OsuSpriteText + { + Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty, + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold) + }, + }; + this.FadeIn(200); + break; + } + }, true); + } + + private void userChanged(ValueChangedEvent e) => button.Enabled.Value = !(e.NewValue is GuestUser); + + private void enabledChanged(ValueChangedEvent e) => this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint); + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs index 1988b7d222..8c884e0950 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/PreviewButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,8 +13,8 @@ using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays.Direct; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet.Buttons { @@ -30,8 +30,8 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons public BeatmapSetInfo BeatmapSet { - get { return playButton.BeatmapSet; } - set { playButton.BeatmapSet = value; } + get => playButton.BeatmapSet; + set => playButton.BeatmapSet = value; } public PreviewButton() @@ -67,7 +67,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons }; Action = () => playButton.Click(); - Playing.ValueChanged += newValue => progress.FadeTo(newValue ? 1 : 0, 100); + Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100); } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/BeatmapSet/Details.cs b/osu.Game/Overlays/BeatmapSet/Details.cs index ccd0fa04ab..d76f6a43db 100644 --- a/osu.Game/Overlays/BeatmapSet/Details.cs +++ b/osu.Game/Overlays/BeatmapSet/Details.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; @@ -9,29 +9,32 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Overlays.BeatmapSet.Buttons; using osu.Game.Screens.Select.Details; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { public class Details : FillFlowContainer { + protected readonly UserRatings Ratings; + private readonly PreviewButton preview; private readonly BasicStats basic; private readonly AdvancedStats advanced; - private readonly UserRatings ratings; private BeatmapSetInfo beatmapSet; public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; basic.BeatmapSet = preview.BeatmapSet = BeatmapSet; + updateDisplay(); } } @@ -39,19 +42,18 @@ namespace osu.Game.Overlays.BeatmapSet public BeatmapInfo Beatmap { - get { return beatmap; } + get => beatmap; set { if (value == beatmap) return; basic.Beatmap = advanced.Beatmap = beatmap = value; - updateDisplay(); } } private void updateDisplay() { - ratings.Metrics = Beatmap?.Metrics; + Ratings.Metrics = BeatmapSet?.Metrics; } public Details() @@ -86,7 +88,7 @@ namespace osu.Game.Overlays.BeatmapSet }, new DetailBox { - Child = ratings = new UserRatings + Child = Ratings = new UserRatings { RelativeSizeAxes = Axes.X, Height = 95, diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 6f01fae92d..260a989628 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -1,24 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; -using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Online; using osu.Game.Overlays.BeatmapSet.Buttons; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Overlays.Direct; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { - public class Header : Container + public class Header : BeatmapDownloadTrackingComposite { private const float transition_duration = 200; private const float tabs_height = 50; @@ -28,76 +31,30 @@ namespace osu.Game.Overlays.BeatmapSet private readonly Box tabsBg; private readonly UpdateableBeatmapSetCover cover; private readonly OsuSpriteText title, artist; - private readonly Container noVideoButtons; - private readonly FillFlowContainer videoButtons; private readonly AuthorInfo author; - private readonly Container downloadButtonsContainer; + private readonly FillFlowContainer downloadButtonsContainer; + private readonly BeatmapAvailability beatmapAvailability; private readonly BeatmapSetOnlineStatusPill onlineStatusPill; public Details Details; + public bool DownloadButtonsVisible => downloadButtonsContainer.Any(); + public readonly BeatmapPicker Picker; - private BeatmapSetInfo beatmapSet; private readonly FavouriteButton favouriteButton; - public BeatmapSetInfo BeatmapSet - { - get { return beatmapSet; } - set - { - if (value == beatmapSet) return; - beatmapSet = value; + private readonly FillFlowContainer fadeContent; - Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet; - - updateDisplay(); - } - } - - private void updateDisplay() - { - title.Text = BeatmapSet?.Metadata.Title ?? string.Empty; - artist.Text = BeatmapSet?.Metadata.Artist ?? string.Empty; - onlineStatusPill.Status = BeatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None; - cover.BeatmapSet = BeatmapSet; - - if (BeatmapSet != null) - { - downloadButtonsContainer.FadeIn(transition_duration); - favouriteButton.FadeIn(transition_duration); - - if (BeatmapSet.OnlineInfo.HasVideo) - { - videoButtons.Children = new[] - { - new DownloadButton(BeatmapSet), - new DownloadButton(BeatmapSet, true), - }; - - videoButtons.FadeIn(transition_duration); - noVideoButtons.FadeOut(transition_duration); - } - else - { - noVideoButtons.Child = new DownloadButton(BeatmapSet); - - noVideoButtons.FadeIn(transition_duration); - videoButtons.FadeOut(transition_duration); - } - } - else - { - downloadButtonsContainer.FadeOut(transition_duration); - favouriteButton.FadeOut(transition_duration); - } - } + private readonly LoadingAnimation loading; public Header() { ExternalLinkButton externalLink; + RelativeSizeAxes = Axes.X; - Height = 400; + AutoSizeAxes = Axes.Y; Masking = true; + EdgeEffect = new EdgeEffectParameters { Colour = Color4.Black.Opacity(0.25f), @@ -105,7 +62,8 @@ namespace osu.Game.Overlays.BeatmapSet Radius = 3, Offset = new Vector2(0f, 1f), }; - Children = new Drawable[] + + InternalChildren = new Drawable[] { new Container { @@ -121,7 +79,8 @@ namespace osu.Game.Overlays.BeatmapSet }, new Container { - RelativeSizeAxes = Axes.Both, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Top = tabs_height }, Children = new Drawable[] { @@ -133,6 +92,7 @@ namespace osu.Game.Overlays.BeatmapSet cover = new UpdateableBeatmapSetCover { RelativeSizeAxes = Axes.Both, + Masking = true, }, new Box { @@ -143,89 +103,92 @@ namespace osu.Game.Overlays.BeatmapSet }, new Container { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING }, - Child = new FillFlowContainer + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] + Top = 20, + Bottom = 30, + Left = BeatmapSetOverlay.X_PADDING, + Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH, + }, + Children = new Drawable[] + { + fadeContent = new FillFlowContainer { - new Container + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] { - RelativeSizeAxes = Axes.X, - Height = 113, - Child = Picker = new BeatmapPicker(), - }, - new FillFlowContainer - { - Direction = FillDirection.Horizontal, - AutoSizeAxes = Axes.Both, - Children = new Drawable[] + new Container { - title = new OsuSpriteText - { - Font = @"Exo2.0-BoldItalic", - TextSize = 37, - }, - externalLink = new ExternalLinkButton - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font - }, - } - }, - artist = new OsuSpriteText - { - Font = @"Exo2.0-SemiBoldItalic", - TextSize = 25, - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Margin = new MarginPadding { Top = 20 }, - Child = author = new AuthorInfo(), - }, - new Container - { - RelativeSizeAxes = Axes.X, - Height = buttons_height, - Margin = new MarginPadding { Top = 10 }, - Children = new Drawable[] + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Child = Picker = new BeatmapPicker(), + }, + new FillFlowContainer { - favouriteButton = new FavouriteButton(), - downloadButtonsContainer = new Container + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = buttons_height + buttons_spacing }, - Children = new Drawable[] + title = new OsuSpriteText { - noVideoButtons = new Container - { - RelativeSizeAxes = Axes.Both, - Alpha = 0f, - }, - videoButtons = new FillFlowContainer - { - RelativeSizeAxes = Axes.Both, - Spacing = new Vector2(buttons_spacing), - Alpha = 0f, - }, + Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true) + }, + externalLink = new ExternalLinkButton + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Margin = new MarginPadding { Left = 3, Bottom = 4 }, //To better lineup with the font + }, + } + }, + artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Margin = new MarginPadding { Top = 20 }, + Child = author = new AuthorInfo(), + }, + beatmapAvailability = new BeatmapAvailability(), + new Container + { + RelativeSizeAxes = Axes.X, + Height = buttons_height, + Margin = new MarginPadding { Top = 10 }, + Children = new Drawable[] + { + favouriteButton = new FavouriteButton + { + BeatmapSet = { BindTarget = BeatmapSet } + }, + downloadButtonsContainer = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = buttons_height + buttons_spacing }, + Spacing = new Vector2(buttons_spacing), }, }, }, }, }, - }, + } + }, + loading = new LoadingAnimation + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(1.5f), }, new FillFlowContainer { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, AutoSizeAxes = Axes.Both, - Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING }, + Margin = new MarginPadding { Top = BeatmapSetOverlay.TOP_PADDING, Right = BeatmapSetOverlay.X_PADDING }, Direction = FillDirection.Vertical, Spacing = new Vector2(10), Children = new Drawable[] @@ -244,15 +207,88 @@ namespace osu.Game.Overlays.BeatmapSet }, }; - Picker.Beatmap.ValueChanged += b => Details.Beatmap = b; - Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}"; + Picker.Beatmap.ValueChanged += b => + { + Details.Beatmap = b.NewValue; + externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineBeatmapID}"; + }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { tabsBg.Colour = colours.Gray3; - updateDisplay(); + + State.BindValueChanged(_ => updateDownloadButtons()); + + BeatmapSet.BindValueChanged(setInfo => + { + Picker.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue; + cover.BeatmapSet = setInfo.NewValue; + + if (setInfo.NewValue == null) + { + onlineStatusPill.FadeTo(0.5f, 500, Easing.OutQuint); + fadeContent.Hide(); + + loading.Show(); + + downloadButtonsContainer.FadeOut(transition_duration); + favouriteButton.FadeOut(transition_duration); + } + else + { + fadeContent.FadeIn(500, Easing.OutQuint); + + loading.Hide(); + + title.Text = setInfo.NewValue.Metadata.Title ?? string.Empty; + artist.Text = setInfo.NewValue.Metadata.Artist ?? string.Empty; + + onlineStatusPill.FadeIn(500, Easing.OutQuint); + onlineStatusPill.Status = setInfo.NewValue.OnlineInfo.Status; + + downloadButtonsContainer.FadeIn(transition_duration); + favouriteButton.FadeIn(transition_duration); + + updateDownloadButtons(); + } + }, true); + } + + private void updateDownloadButtons() + { + if (BeatmapSet.Value == null) return; + + if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) + { + downloadButtonsContainer.Clear(); + return; + } + + switch (State.Value) + { + case DownloadState.LocallyAvailable: + // temporary for UX until new design is implemented. + downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value) + { + Width = 50, + RelativeSizeAxes = Axes.Y + }; + break; + + case DownloadState.Downloading: + case DownloadState.Downloaded: + // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. + downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); + break; + + default: + downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); + if (BeatmapSet.Value.OnlineInfo.HasVideo) + downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true)); + break; + } } } } diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index 53216ad666..16d6236051 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -1,17 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { @@ -21,37 +23,20 @@ namespace osu.Game.Overlays.BeatmapSet private const float metadata_width = 225; private const float spacing = 20; - private readonly MetadataSection source, tags; private readonly Box successRateBackground; private readonly SuccessRate successRate; - private BeatmapSetInfo beatmapSet; - public BeatmapSetInfo BeatmapSet - { - get { return beatmapSet; } - set - { - if (value == beatmapSet) return; - beatmapSet = value; - - updateDisplay(); - } - } - - private void updateDisplay() - { - source.Text = BeatmapSet?.Metadata.Source ?? string.Empty; - tags.Text = BeatmapSet?.Metadata.Tags ?? string.Empty; - } + public readonly Bindable BeatmapSet = new Bindable(); public BeatmapInfo Beatmap { - get { return successRate.Beatmap; } - set { successRate.Beatmap = value; } + get => successRate.Beatmap; + set => successRate.Beatmap = value; } public Info() { + MetadataSection source, tags, genre, language; RelativeSizeAxes = Axes.X; Height = 220; Masking = true; @@ -98,11 +83,12 @@ namespace osu.Game.Overlays.BeatmapSet { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - LayoutDuration = transition_duration, + Direction = FillDirection.Full, Children = new[] { source = new MetadataSection("Source"), + genre = new MetadataSection("Genre") { Width = 0.5f }, + language = new MetadataSection("Language") { Width = 0.5f }, tags = new MetadataSection("Tags"), }, }, @@ -129,14 +115,20 @@ namespace osu.Game.Overlays.BeatmapSet }, }, }; + + BeatmapSet.ValueChanged += b => + { + source.Text = b.NewValue?.Metadata.Source ?? string.Empty; + tags.Text = b.NewValue?.Metadata.Tags ?? string.Empty; + genre.Text = b.NewValue?.OnlineInfo?.Genre?.Name ?? string.Empty; + language.Text = b.NewValue?.OnlineInfo?.Language?.Name ?? string.Empty; + }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { successRateBackground.Colour = colours.GrayE; - - updateDisplay(); } private class MetadataSection : FillFlowContainer @@ -150,22 +142,16 @@ namespace osu.Game.Overlays.BeatmapSet { if (string.IsNullOrEmpty(value)) { - this.FadeOut(transition_duration); + Hide(); return; } this.FadeIn(transition_duration); textFlow.Clear(); - textFlow.AddText(value, s => s.TextSize = 14); + textFlow.AddText(value, s => s.Font = s.Font.With(size: 14)); } } - public Color4 TextColour - { - get { return textFlow.Colour; } - set { textFlow.Colour = value; } - } - public MetadataSection(string title) { RelativeSizeAxes = Axes.X; @@ -177,8 +163,7 @@ namespace osu.Game.Overlays.BeatmapSet header = new OsuSpriteText { Text = title, - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Shadow = false, Margin = new MarginPadding { Top = 20 }, }, diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs new file mode 100644 index 0000000000..e2a725ec46 --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardScopeSelector.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Screens.Select.Leaderboards; +using osu.Game.Graphics.UserInterface; +using osu.Game.Graphics; +using osu.Framework.Allocation; +using osuTK.Graphics; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Framework.Graphics; + +namespace osu.Game.Overlays.BeatmapSet +{ + public class LeaderboardScopeSelector : GradientLineTabControl + { + protected override bool AddEnumEntriesAutomatically => false; + + protected override TabItem CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value); + + public LeaderboardScopeSelector() + { + AddItem(BeatmapLeaderboardScope.Global); + AddItem(BeatmapLeaderboardScope.Country); + AddItem(BeatmapLeaderboardScope.Friend); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Blue; + LineColour = Color4.Gray; + } + + private class ScopeSelectorTabItem : PageTabItem + { + public ScopeSelectorTabItem(BeatmapLeaderboardScope value) + : base(value) + { + Text.Font = OsuFont.GetFont(size: 16); + } + + protected override bool OnHover(HoverEvent e) + { + Text.FadeColour(AccentColour); + + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + + Text.FadeColour(Color4.White); + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs b/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs deleted file mode 100644 index 0be83db39e..0000000000 --- a/osu.Game/Overlays/BeatmapSet/Scores/ClickableUsername.cs +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Input.Events; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Users; - -namespace osu.Game.Overlays.BeatmapSet.Scores -{ - public class ClickableUsername : OsuHoverContainer - { - private readonly OsuSpriteText text; - private UserProfileOverlay profile; - - private User user; - public User User - { - get { return user; } - set - { - if (user == value) return; - user = value; - - text.Text = user.Username; - } - } - - public float TextSize - { - set - { - if (text.TextSize == value) return; - text.TextSize = value; - } - get { return text.TextSize; } - } - - public ClickableUsername() - { - AutoSizeAxes = Axes.Both; - Child = text = new OsuSpriteText - { - Font = @"Exo2.0-BoldItalic", - }; - } - - [BackgroundDependencyLoader(true)] - private void load(UserProfileOverlay profile) - { - this.profile = profile; - } - - protected override bool OnClick(ClickEvent e) - { - profile?.ShowUser(user); - return true; - } - } -} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs deleted file mode 100644 index 309d75f60a..0000000000 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs +++ /dev/null @@ -1,142 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using OpenTK; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.API.Requests.Responses; -using osu.Game.Overlays.Profile.Sections.Ranks; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Screens.Select.Leaderboards; -using osu.Game.Users; - -namespace osu.Game.Overlays.BeatmapSet.Scores -{ - public class DrawableScore : Container - { - private const int fade_duration = 100; - private const float side_margin = 20; - - private readonly Box background; - - public DrawableScore(int index, APIScore score) - { - ScoreModsContainer modsContainer; - - RelativeSizeAxes = Axes.X; - Height = 30; - CornerRadius = 3; - Masking = true; - Children = new Drawable[] - { - background = new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - }, - new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Text = $"#{index + 1}", - Font = @"Exo2.0-RegularItalic", - Margin = new MarginPadding { Left = side_margin } - }, - new DrawableFlag(score.User.Country) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(30, 20), - Margin = new MarginPadding { Left = 60 } - }, - new ClickableUsername - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - User = score.User, - Margin = new MarginPadding { Left = 100 } - }, - modsContainer = new ScoreModsContainer - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Width = 0.06f, - RelativePositionAxes = Axes.X, - X = 0.42f - }, - new DrawableRank(score.Rank) - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(30, 20), - FillMode = FillMode.Fit, - RelativePositionAxes = Axes.X, - X = 0.55f - }, - new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreRight, - Text = $@"{score.TotalScore:N0}", - Font = @"Venera", - RelativePositionAxes = Axes.X, - X = 0.75f, - FixedWidth = true, - }, - new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreRight, - Text = $@"{score.Accuracy:P2}", - Font = @"Exo2.0-RegularItalic", - RelativePositionAxes = Axes.X, - X = 0.85f - }, - new OsuSpriteText - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Text = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}", - Font = @"Exo2.0-RegularItalic", - Margin = new MarginPadding { Right = side_margin } - }, - }; - - foreach (Mod mod in score.Mods) - modsContainer.Add(new ModIcon(mod) - { - AutoSizeAxes = Axes.Both, - Scale = new Vector2(0.35f), - }); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - background.Colour = colours.Gray4; - } - - protected override bool OnHover(HoverEvent e) - { - background.FadeIn(fade_duration, Easing.OutQuint); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - background.FadeOut(fade_duration, Easing.OutQuint); - base.OnHoverLost(e); - } - - protected override bool OnClick(ClickEvent e) => true; - } -} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs index d954b48b86..d263483046 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs @@ -1,242 +1,114 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.API.Requests.Responses; -using osu.Game.Overlays.Profile.Sections.Ranks; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; -using osu.Game.Rulesets.UI; -using osu.Game.Screens.Select.Leaderboards; -using osu.Game.Users; +using osu.Game.Scoring; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet.Scores { - public class DrawableTopScore : Container + public class DrawableTopScore : CompositeDrawable { private const float fade_duration = 100; - private const float height = 200; - private const float avatar_size = 80; - private const float margin = 10; + + private Color4 backgroundIdleColour; + private Color4 backgroundHoveredColour; private readonly Box background; - private readonly Box bottomBackground; - private readonly Box middleLine; - private readonly UpdateableAvatar avatar; - private readonly DrawableFlag flag; - private readonly ClickableUsername username; - private readonly OsuSpriteText rankText; - private readonly OsuSpriteText date; - private readonly DrawableRank rank; - private readonly InfoColumn totalScore; - private readonly InfoColumn accuracy; - private readonly InfoColumn statistics; - private readonly ScoreModsContainer modsContainer; - private APIScore score; - public APIScore Score - { - get { return score; } - set - { - if (score == value) return; - score = value; - - avatar.User = username.User = score.User; - flag.Country = score.User.Country; - date.Text = $@"achieved {score.Date:MMM d, yyyy}"; - rank.UpdateRank(score.Rank); - - totalScore.Value = $@"{score.TotalScore:N0}"; - accuracy.Value = $@"{score.Accuracy:P2}"; - statistics.Value = $"{score.Statistics[HitResult.Great]}/{score.Statistics[HitResult.Good]}/{score.Statistics[HitResult.Meh]}"; - - modsContainer.Clear(); - foreach (Mod mod in score.Mods) - modsContainer.Add(new ModIcon(mod) - { - AutoSizeAxes = Axes.Both, - Scale = new Vector2(0.45f), - }); - } - } - - public DrawableTopScore() + public DrawableTopScore(ScoreInfo score, int position = 1) { RelativeSizeAxes = Axes.X; - Height = height; - CornerRadius = 5; - BorderThickness = 4; + AutoSizeAxes = Axes.Y; + Masking = true; - Children = new Drawable[] + CornerRadius = 10; + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Colour = Color4.Black.Opacity(0.2f), + Radius = 1, + Offset = new Vector2(0, 1), + }; + + InternalChildren = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true, //used for correct border representation - }, - avatar = new UpdateableAvatar - { - Size = new Vector2(avatar_size), - Masking = true, - CornerRadius = 5, - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Colour = Color4.Black.Opacity(0.25f), - Offset = new Vector2(0, 2), - Radius = 1, - }, - Margin = new MarginPadding { Top = margin, Left = margin } - }, - flag = new DrawableFlag - { - Size = new Vector2(30, 20), - Position = new Vector2(margin * 2 + avatar_size, height / 4), - }, - username = new ClickableUsername - { - Origin = Anchor.BottomLeft, - TextSize = 30, - Position = new Vector2(margin * 2 + avatar_size, height / 4), - Margin = new MarginPadding { Bottom = 4 } - }, - rankText = new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.BottomRight, - Text = "#1", - TextSize = 40, - Font = @"Exo2.0-BoldItalic", - Y = height / 4, - Margin = new MarginPadding { Right = margin } - }, - date = new OsuSpriteText - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Y = height / 4, - Margin = new MarginPadding { Right = margin } }, new Container { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - RelativeSizeAxes = Axes.Both, - Height = 0.5f, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding(10), Children = new Drawable[] { - bottomBackground = new Box { RelativeSizeAxes = Axes.Both }, - middleLine = new Box + new AutoSizingGrid { RelativeSizeAxes = Axes.X, - Height = 1, - }, - rank = new DrawableRank(ScoreRank.F) - { - Origin = Anchor.BottomLeft, - Size = new Vector2(avatar_size, 40), - FillMode = FillMode.Fit, - Y = height / 4, - Margin = new MarginPadding { Left = margin } - }, - new FillFlowContainer - { - Origin = Anchor.BottomLeft, - AutoSizeAxes = Axes.Both, - Position = new Vector2(height / 2, height / 4), - Direction = FillDirection.Horizontal, - Spacing = new Vector2(15, 0), - Children = new[] + Content = new[] { - totalScore = new InfoColumn("Score"), - accuracy = new InfoColumn("Accuracy"), - statistics = new InfoColumn("300/100/50"), + new Drawable[] + { + new TopScoreUserSection + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Score = score, + ScorePosition = position, + }, + null, + new TopScoreStatisticsSection + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Score = score, + } + }, }, - }, - modsContainer = new ScoreModsContainer - { - AutoSizeAxes = Axes.Y, - Width = 80, - Position = new Vector2(height / 2, height / 4), + ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize), new Dimension(GridSizeMode.Absolute, 20) }, + RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }, } } - }, + } }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { - background.Colour = bottomBackground.Colour = colours.Gray4; - middleLine.Colour = colours.Gray2; - date.Colour = colours.Gray9; - BorderColour = rankText.Colour = colours.Yellow; + backgroundIdleColour = colours.Gray3; + backgroundHoveredColour = colours.Gray4; + + background.Colour = backgroundIdleColour; } protected override bool OnHover(HoverEvent e) { - background.FadeIn(fade_duration, Easing.OutQuint); + background.FadeColour(backgroundHoveredColour, fade_duration, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { - background.FadeOut(fade_duration, Easing.OutQuint); + background.FadeColour(backgroundIdleColour, fade_duration, Easing.OutQuint); base.OnHoverLost(e); } - private class InfoColumn : FillFlowContainer + private class AutoSizingGrid : GridContainer { - private readonly OsuSpriteText headerText; - private readonly OsuSpriteText valueText; - - public string Value + public AutoSizingGrid() { - set - { - if (valueText.Text == value) - return; - valueText.Text = value; - } - get { return valueText.Text; } - } - - public InfoColumn(string header) - { - AutoSizeAxes = Axes.Both; - Direction = FillDirection.Vertical; - Spacing = new Vector2(0, 3); - Children = new Drawable[] - { - headerText = new OsuSpriteText - { - TextSize = 14, - Text = header, - Font = @"Exo2.0-Bold", - }, - valueText = new OsuSpriteText - { - TextSize = 25, - Font = @"Exo2.0-RegularItalic", - } - }; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - headerText.Colour = colours.Gray9; + AutoSizeAxes = Axes.Y; } } } diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs new file mode 100644 index 0000000000..58f5f02956 --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -0,0 +1,197 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Leaderboards; +using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osu.Game.Users.Drawables; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.BeatmapSet.Scores +{ + public class ScoreTable : TableContainer + { + private const float horizontal_inset = 20; + private const float row_height = 25; + private const int text_size = 14; + + private readonly FillFlowContainer backgroundFlow; + + private Color4 highAccuracyColour; + + public ScoreTable() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Padding = new MarginPadding { Horizontal = horizontal_inset }; + RowSize = new Dimension(GridSizeMode.Absolute, row_height); + + AddInternal(backgroundFlow = new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Depth = 1f, + Padding = new MarginPadding { Horizontal = -horizontal_inset }, + Margin = new MarginPadding { Top = row_height } + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + highAccuracyColour = colours.GreenLight; + } + + public IReadOnlyList Scores + { + set + { + Content = null; + backgroundFlow.Clear(); + + if (value?.Any() != true) + return; + + for (int i = 0; i < value.Count; i++) + backgroundFlow.Add(new ScoreTableRowBackground(i)); + + Columns = createHeaders(value[0]); + Content = value.Select((s, i) => createContent(i, s)).ToArray().ToRectangular(); + } + } + + private TableColumn[] createHeaders(ScoreInfo score) + { + var columns = new List + { + new TableColumn("rank", Anchor.CentreRight, new Dimension(GridSizeMode.AutoSize)), + new TableColumn("", Anchor.Centre, new Dimension(GridSizeMode.Absolute, 70)), // grade + new TableColumn("score", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)), + new TableColumn("accuracy", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)), + new TableColumn("player", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 150)), + new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 90)) + }; + + foreach (var statistic in score.Statistics) + columns.Add(new TableColumn(statistic.Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 50, maxSize: 70))); + + columns.AddRange(new[] + { + new TableColumn("pp", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 40, maxSize: 70)), + new TableColumn("mods", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)), + }); + + return columns.ToArray(); + } + + private Drawable[] createContent(int index, ScoreInfo score) + { + var content = new List + { + new OsuSpriteText + { + Text = $"#{index + 1}", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold) + }, + new UpdateableRank(score.Rank) + { + Size = new Vector2(30, 20) + }, + new OsuSpriteText + { + Margin = new MarginPadding { Right = horizontal_inset }, + Text = $@"{score.TotalScore:N0}", + Font = OsuFont.GetFont(size: text_size, weight: index == 0 ? FontWeight.Bold : FontWeight.Medium) + }, + new OsuSpriteText + { + Margin = new MarginPadding { Right = horizontal_inset }, + Text = $@"{score.Accuracy:P2}", + Font = OsuFont.GetFont(size: text_size), + Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White + }, + }; + + var username = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: text_size)) { AutoSizeAxes = Axes.Both }; + username.AddUserLink(score.User); + + content.AddRange(new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Margin = new MarginPadding { Right = horizontal_inset }, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new UpdateableFlag(score.User.Country) + { + Size = new Vector2(20, 13), + ShowPlaceholderOnNull = false, + }, + username + } + }, + new OsuSpriteText + { + Text = $@"{score.MaxCombo:N0}x", + Font = OsuFont.GetFont(size: text_size) + } + }); + + foreach (var kvp in score.Statistics) + { + content.Add(new OsuSpriteText + { + Text = $"{kvp.Value}", + Font = OsuFont.GetFont(size: text_size), + Colour = kvp.Value == 0 ? Color4.Gray : Color4.White + }); + } + + content.AddRange(new Drawable[] + { + new OsuSpriteText + { + Text = $@"{score.PP:N0}", + Font = OsuFont.GetFont(size: text_size) + }, + new FillFlowContainer + { + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(1), + ChildrenEnumerable = score.Mods.Select(m => new ModIcon(m) + { + AutoSizeAxes = Axes.Both, + Scale = new Vector2(0.3f) + }) + }, + }); + + return content.ToArray(); + } + + protected override Drawable CreateHeader(int index, TableColumn column) => new HeaderText(column?.Header ?? string.Empty); + + private class HeaderText : OsuSpriteText + { + public HeaderText(string text) + { + Text = text.ToUpper(); + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black); + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs new file mode 100644 index 0000000000..d820f4d89d --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTableRowBackground.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics; + +namespace osu.Game.Overlays.BeatmapSet.Scores +{ + public class ScoreTableRowBackground : CompositeDrawable + { + private const int fade_duration = 100; + + private readonly Box hoveredBackground; + private readonly Box background; + + public ScoreTableRowBackground(int index) + { + RelativeSizeAxes = Axes.X; + Height = 25; + + CornerRadius = 3; + Masking = true; + + InternalChildren = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + hoveredBackground = new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + }, + }; + + if (index % 2 != 0) + background.Alpha = 0; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + hoveredBackground.Colour = colours.Gray4; + background.Colour = colours.Gray3; + } + + protected override bool OnHover(HoverEvent e) + { + hoveredBackground.FadeIn(fade_duration, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + hoveredBackground.FadeOut(fade_duration, Easing.OutQuint); + base.OnHoverLost(e); + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs index 60811d8b12..4bbcd8d631 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs @@ -1,103 +1,90 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API.Requests; -using System.Collections.Generic; +using osuTK; using System.Linq; -using osu.Framework.Allocation; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Beatmaps; using osu.Game.Online.API; -using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.API.Requests; namespace osu.Game.Overlays.BeatmapSet.Scores { - public class ScoresContainer : Container + public class ScoresContainer : CompositeDrawable { private const int spacing = 15; - private const int fade_duration = 200; - private readonly FillFlowContainer flow; - private readonly DrawableTopScore topScore; + private readonly Box background; + private readonly ScoreTable scoreTable; + private readonly FillFlowContainer topScoresContainer; private readonly LoadingAnimation loadingAnimation; - private bool loading - { - set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration); - } - - private IEnumerable scores; - private BeatmapInfo beatmap; - - public IEnumerable Scores - { - get { return scores; } - set - { - getScoresRequest?.Cancel(); - scores = value; - - updateDisplay(); - } - } + [Resolved] + private IAPIProvider api { get; set; } private GetScoresRequest getScoresRequest; - private APIAccess api; + + private BeatmapInfo beatmap; public BeatmapInfo Beatmap { get => beatmap; set { - beatmap = value; - - Scores = null; - - if (beatmap?.OnlineBeatmapID.HasValue != true) + if (beatmap == value) return; - loading = true; + beatmap = value; - getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset); - getScoresRequest.Success += r => Schedule(() => Scores = r.Scores); - api.Queue(getScoresRequest); + getScores(beatmap); } } - private void updateDisplay() + protected APILegacyScores Scores { - loading = false; - - var scoreCount = scores?.Count() ?? 0; - - if (scoreCount == 0) + set { - topScore.Hide(); - flow.Clear(); - return; + Schedule(() => + { + topScoresContainer.Clear(); + + if (value?.Scores.Any() != true) + { + scoreTable.Scores = null; + scoreTable.Hide(); + return; + } + + scoreTable.Scores = value.Scores; + scoreTable.Show(); + + var topScore = value.Scores.First(); + var userScore = value.UserScore; + + topScoresContainer.Add(new DrawableTopScore(topScore)); + + if (userScore != null && userScore.Score.OnlineScoreID != topScore.OnlineScoreID) + topScoresContainer.Add(new DrawableTopScore(userScore.Score, userScore.Position)); + }); } - - topScore.Score = scores.FirstOrDefault(); - topScore.Show(); - - flow.Clear(); - - if (scoreCount < 2) - return; - - for (int i = 1; i < scoreCount; i++) - flow.Add(new DrawableScore(i, scores.ElementAt(i))); } public ScoresContainer() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Children = new Drawable[] + InternalChildren = new Drawable[] { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, new FillFlowContainer { Anchor = Anchor.TopCentre, @@ -110,34 +97,52 @@ namespace osu.Game.Overlays.BeatmapSet.Scores Margin = new MarginPadding { Vertical = spacing }, Children = new Drawable[] { - topScore = new DrawableTopScore(), - flow = new FillFlowContainer + topScoresContainer = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 1), + Spacing = new Vector2(0, 5), }, + scoreTable = new ScoreTable + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + } } }, loadingAnimation = new LoadingAnimation { Alpha = 0, - Margin = new MarginPadding(20) + Margin = new MarginPadding(20), }, }; } [BackgroundDependencyLoader] - private void load(APIAccess api) + private void load(OsuColour colours) { - this.api = api; - updateDisplay(); + background.Colour = colours.Gray2; } - protected override void Dispose(bool isDisposing) + private void getScores(BeatmapInfo beatmap) { getScoresRequest?.Cancel(); + getScoresRequest = null; + + Scores = null; + + if (beatmap?.OnlineBeatmapID.HasValue != true || beatmap.Status <= BeatmapSetOnlineStatus.Pending) + return; + + loadingAnimation.Show(); + getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset); + getScoresRequest.Success += scores => + { + loadingAnimation.Hide(); + Scores = scores; + }; + api.Queue(getScoresRequest); } } } diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs new file mode 100644 index 0000000000..b9664d7c2f --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs @@ -0,0 +1,205 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osuTK; + +namespace osu.Game.Overlays.BeatmapSet.Scores +{ + public class TopScoreStatisticsSection : CompositeDrawable + { + private const float margin = 10; + + private readonly FontUsage smallFont = OsuFont.GetFont(size: 20); + private readonly FontUsage largeFont = OsuFont.GetFont(size: 25); + + private readonly TextColumn totalScoreColumn; + private readonly TextColumn accuracyColumn; + private readonly TextColumn maxComboColumn; + private readonly TextColumn ppColumn; + + private readonly FillFlowContainer statisticsColumns; + private readonly ModsInfoColumn modsColumn; + + public TopScoreStatisticsSection() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChild = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(margin, 0), + Children = new Drawable[] + { + statisticsColumns = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(margin, 0), + }, + ppColumn = new TextColumn("pp", smallFont), + modsColumn = new ModsInfoColumn(), + } + }, + new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(margin, 0), + Children = new Drawable[] + { + totalScoreColumn = new TextColumn("total score", largeFont), + accuracyColumn = new TextColumn("accuracy", largeFont), + maxComboColumn = new TextColumn("max combo", largeFont) + } + }, + } + }; + } + + /// + /// Sets the score to be displayed. + /// + public ScoreInfo Score + { + set + { + totalScoreColumn.Text = $@"{value.TotalScore:N0}"; + accuracyColumn.Text = $@"{value.Accuracy:P2}"; + maxComboColumn.Text = $@"{value.MaxCombo:N0}x"; + ppColumn.Text = $@"{value.PP:N0}"; + + statisticsColumns.ChildrenEnumerable = value.Statistics.Select(kvp => createStatisticsColumn(kvp.Key, kvp.Value)); + modsColumn.Mods = value.Mods; + } + } + + private TextColumn createStatisticsColumn(HitResult hitResult, int count) => new TextColumn(hitResult.GetDescription(), smallFont) + { + Text = count.ToString() + }; + + private class InfoColumn : CompositeDrawable + { + private readonly Box separator; + + public InfoColumn(string title, Drawable content) + { + AutoSizeAxes = Axes.Both; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 2), + Children = new[] + { + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black), + Text = title.ToUpper() + }, + separator = new Box + { + RelativeSizeAxes = Axes.X, + Height = 2 + }, + content + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + separator.Colour = colours.Gray5; + } + } + + private class TextColumn : InfoColumn + { + private readonly SpriteText text; + + public TextColumn(string title, FontUsage font) + : this(title, new OsuSpriteText { Font = font }) + { + } + + private TextColumn(string title, SpriteText text) + : base(title, text) + { + this.text = text; + } + + public LocalisedString Text + { + set => text.Text = value; + } + } + + private class ModsInfoColumn : InfoColumn + { + private readonly FillFlowContainer modsContainer; + + public ModsInfoColumn() + : this(new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(1), + }) + { + } + + private ModsInfoColumn(FillFlowContainer modsContainer) + : base("mods", modsContainer) + { + this.modsContainer = modsContainer; + } + + public IEnumerable Mods + { + set + { + modsContainer.Clear(); + + foreach (Mod mod in value) + { + modsContainer.Add(new ModIcon(mod) + { + AutoSizeAxes = Axes.Both, + Scale = new Vector2(0.3f), + }); + } + } + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs new file mode 100644 index 0000000000..38a909411a --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreUserSection.cs @@ -0,0 +1,144 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Leaderboards; +using osu.Game.Scoring; +using osu.Game.Users.Drawables; +using osu.Game.Utils; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.BeatmapSet.Scores +{ + public class TopScoreUserSection : CompositeDrawable + { + private readonly SpriteText rankText; + private readonly UpdateableRank rank; + private readonly UpdateableAvatar avatar; + private readonly LinkFlowContainer usernameText; + private readonly SpriteText date; + private readonly UpdateableFlag flag; + + public TopScoreUserSection() + { + AutoSizeAxes = Axes.Both; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + rankText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Bold, italics: true) + }, + rank = new UpdateableRank(ScoreRank.D) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(40), + FillMode = FillMode.Fit, + }, + } + }, + avatar = new UpdateableAvatar + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(80), + Masking = true, + CornerRadius = 5, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Colour = Color4.Black.Opacity(0.25f), + Offset = new Vector2(0, 2), + Radius = 1, + }, + ShowGuestOnNull = false, + }, + new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 3), + Children = new Drawable[] + { + usernameText = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold, italics: true)) + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + }, + date = new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold) + }, + flag = new UpdateableFlag + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Size = new Vector2(20, 13), + ShowPlaceholderOnNull = false, + }, + } + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + rankText.Colour = colours.Yellow; + } + + public int ScorePosition + { + set => rankText.Text = $"#{value}"; + } + + /// + /// Sets the score to be displayed. + /// + public ScoreInfo Score + { + set + { + avatar.User = value.User; + flag.Country = value.User.Country; + date.Text = $@"achieved {HumanizerUtils.Humanize(value.Date)}"; + + usernameText.Clear(); + usernameText.AddUserLink(value.User); + + rank.Rank = value.Rank; + } + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index 6572e520bd..0258a0301a 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -14,19 +14,22 @@ namespace osu.Game.Overlays.BeatmapSet { public class SuccessRate : Container { + protected readonly FailRetryGraph Graph; + private readonly FillFlowContainer header; private readonly OsuSpriteText successRateLabel, successPercent, graphLabel; private readonly Bar successRate; private readonly Container percentContainer; - private readonly FailRetryGraph graph; private BeatmapInfo beatmap; + public BeatmapInfo Beatmap { - get { return beatmap; } + get => beatmap; set { if (value == beatmap) return; + beatmap = value; updateDisplay(); @@ -35,15 +38,15 @@ namespace osu.Game.Overlays.BeatmapSet private void updateDisplay() { - int passCount = beatmap?.OnlineInfo.PassCount ?? 0; - int playCount = beatmap?.OnlineInfo.PlayCount ?? 0; + int passCount = beatmap?.OnlineInfo?.PassCount ?? 0; + int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0; var rate = playCount != 0 ? (float)passCount / playCount : 0; successPercent.Text = rate.ToString("P0"); successRate.Length = rate; percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic); - graph.Metrics = beatmap?.Metrics; + Graph.Metrics = beatmap?.Metrics; } public SuccessRate() @@ -62,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapSet Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Success Rate", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, successRate = new Bar { @@ -79,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.TopRight, Origin = Anchor.TopCentre, - TextSize = 13, + Font = OsuFont.GetFont(size: 13), }, }, graphLabel = new OsuSpriteText @@ -87,12 +90,12 @@ namespace osu.Game.Overlays.BeatmapSet Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Points of Failure", - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Margin = new MarginPadding { Vertical = 20 }, }, }, }, - graph = new FailRetryGraph + Graph = new FailRetryGraph { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, @@ -115,7 +118,7 @@ namespace osu.Game.Overlays.BeatmapSet { base.UpdateAfterChildren(); - graph.Padding = new MarginPadding { Top = header.DrawHeight }; + Graph.Padding = new MarginPadding { Top = header.DrawHeight }; } } } diff --git a/osu.Game/Overlays/BeatmapSetOverlay.cs b/osu.Game/Overlays/BeatmapSetOverlay.cs index 23c8ec3aab..c20e6368d8 100644 --- a/osu.Game/Overlays/BeatmapSetOverlay.cs +++ b/osu.Game/Overlays/BeatmapSetOverlay.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -11,69 +11,33 @@ using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.BeatmapSet; using osu.Game.Overlays.BeatmapSet.Scores; using osu.Game.Rulesets; -using OpenTK; -using OpenTK.Graphics; +using osuTK; namespace osu.Game.Overlays { - public class BeatmapSetOverlay : WaveOverlayContainer + public class BeatmapSetOverlay : FullscreenOverlay { - private const int fade_duration = 300; - public const float X_PADDING = 40; + public const float TOP_PADDING = 25; public const float RIGHT_WIDTH = 275; + protected readonly Header Header; - private readonly Header header; - private readonly Info info; - - private APIAccess api; private RulesetStore rulesets; - private readonly ScrollContainer scroll; - - private BeatmapSetInfo beatmapSet; - - public BeatmapSetInfo BeatmapSet - { - get => beatmapSet; - set - { - if (value == beatmapSet) - return; - - header.BeatmapSet = info.BeatmapSet = beatmapSet = value; - } - } + private readonly Bindable beatmapSet = new Bindable(); // receive input outside our bounds so we can trigger a close event on ourselves. public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public BeatmapSetOverlay() { - ScoresContainer scores; - Waves.FirstWaveColour = OsuColour.Gray(0.4f); - Waves.SecondWaveColour = OsuColour.Gray(0.3f); - Waves.ThirdWaveColour = OsuColour.Gray(0.2f); - Waves.FourthWaveColour = OsuColour.Gray(0.1f); - - Anchor = Anchor.TopCentre; - Origin = Anchor.TopCentre; - RelativeSizeAxes = Axes.Both; - Width = 0.85f; - - Masking = true; - EdgeEffect = new EdgeEffectParameters - { - Colour = Color4.Black.Opacity(0), - Type = EdgeEffectType.Shadow, - Radius = 3, - Offset = new Vector2(0f, 1f), - }; + OsuScrollContainer scroll; + Info info; + ScoresContainer scoreContainer; Children = new Drawable[] { @@ -82,7 +46,7 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.2f) }, - scroll = new ScrollContainer + scroll = new OsuScrollContainer { RelativeSizeAxes = Axes.Both, ScrollbarVisible = false, @@ -93,73 +57,78 @@ namespace osu.Game.Overlays Direction = FillDirection.Vertical, Children = new Drawable[] { - header = new Header(), + Header = new Header(), info = new Info(), - scores = new ScoresContainer(), + scoreContainer = new ScoresContainer(), }, }, }, }; - header.Picker.Beatmap.ValueChanged += b => + Header.BeatmapSet.BindTo(beatmapSet); + info.BeatmapSet.BindTo(beatmapSet); + + Header.Picker.Beatmap.ValueChanged += b => { - info.Beatmap = b; - scores.Beatmap = b; + info.Beatmap = b.NewValue; + scoreContainer.Beatmap = b.NewValue; + + scroll.ScrollToStart(); }; } [BackgroundDependencyLoader] - private void load(APIAccess api, RulesetStore rulesets) + private void load(RulesetStore rulesets) { - this.api = api; this.rulesets = rulesets; } - protected override void PopIn() + protected override void PopOutComplete() { - base.PopIn(); - FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In); - } - - protected override void PopOut() - { - base.PopOut(); - FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null); + base.PopOutComplete(); + beatmapSet.Value = null; } protected override bool OnClick(ClickEvent e) { - State = Visibility.Hidden; + Hide(); return true; } public void FetchAndShowBeatmap(int beatmapId) { - BeatmapSet = null; + beatmapSet.Value = null; + var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId); req.Success += res => { - ShowBeatmapSet(res.ToBeatmapSet(rulesets)); - header.Picker.Beatmap.Value = header.BeatmapSet.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId); + beatmapSet.Value = res.ToBeatmapSet(rulesets); + Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId); }; - api.Queue(req); + API.Queue(req); + Show(); } public void FetchAndShowBeatmapSet(int beatmapSetId) { - BeatmapSet = null; + beatmapSet.Value = null; + var req = new GetBeatmapSetRequest(beatmapSetId); - req.Success += res => ShowBeatmapSet(res.ToBeatmapSet(rulesets)); - api.Queue(req); + req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets); + API.Queue(req); + Show(); } + /// + /// Show an already fully-populated beatmap set. + /// + /// The set to show. public void ShowBeatmapSet(BeatmapSetInfo set) { - BeatmapSet = set; + beatmapSet.Value = set; Show(); - scroll.ScrollTo(0); } } } diff --git a/osu.Game/Overlays/Changelog/ChangelogBuild.cs b/osu.Game/Overlays/Changelog/ChangelogBuild.cs new file mode 100644 index 0000000000..3d145af562 --- /dev/null +++ b/osu.Game/Overlays/Changelog/ChangelogBuild.cs @@ -0,0 +1,207 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests.Responses; +using System; +using System.Linq; +using System.Text.RegularExpressions; +using osu.Game.Graphics.Sprites; +using osu.Game.Users; +using osuTK.Graphics; +using osu.Framework.Allocation; + +namespace osu.Game.Overlays.Changelog +{ + public class ChangelogBuild : FillFlowContainer + { + public const float HORIZONTAL_PADDING = 70; + + public Action SelectBuild; + + protected readonly APIChangelogBuild Build; + + public readonly FillFlowContainer ChangelogEntries; + + public ChangelogBuild(APIChangelogBuild build) + { + Build = build; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Direction = FillDirection.Vertical; + Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING }; + + Children = new Drawable[] + { + CreateHeader(), + ChangelogEntries = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + }, + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key)) + { + ChangelogEntries.Add(new OsuSpriteText + { + Text = categoryEntries.Key, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 24), + Margin = new MarginPadding { Top = 35, Bottom = 15 }, + }); + + var fontLarge = OsuFont.GetFont(size: 18); + var fontMedium = OsuFont.GetFont(size: 14); + var fontSmall = OsuFont.GetFont(size: 12); + + foreach (APIChangelogEntry entry in categoryEntries) + { + LinkFlowContainer title = new LinkFlowContainer + { + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Margin = new MarginPadding { Vertical = 5 }, + }; + + var entryColour = entry.Major ? colours.YellowLight : Color4.White; + + title.AddIcon(FontAwesome.Solid.Check, t => + { + t.Font = fontSmall; + t.Colour = entryColour; + t.Padding = new MarginPadding { Left = -17, Right = 5 }; + }); + + title.AddText(entry.Title, t => + { + t.Font = fontLarge; + t.Colour = entryColour; + }); + + if (!string.IsNullOrEmpty(entry.Repository)) + { + title.AddText(" (", t => + { + t.Font = fontLarge; + t.Colour = entryColour; + }); + title.AddLink($"{entry.Repository.Replace("ppy/", "")}#{entry.GithubPullRequestId}", entry.GithubUrl, Online.Chat.LinkAction.External, + creationParameters: t => + { + t.Font = fontLarge; + t.Colour = entryColour; + }); + title.AddText(")", t => + { + t.Font = fontLarge; + t.Colour = entryColour; + }); + } + + title.AddText(" by ", t => + { + t.Font = fontMedium; + t.Colour = entryColour; + }); + + if (entry.GithubUser.UserId != null) + title.AddUserLink(new User + { + Username = entry.GithubUser.OsuUsername, + Id = entry.GithubUser.UserId.Value + }, t => + { + t.Font = fontMedium; + t.Colour = entryColour; + }); + else if (entry.GithubUser.GithubUrl != null) + title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, Online.Chat.LinkAction.External, null, null, t => + { + t.Font = fontMedium; + t.Colour = entryColour; + }); + else + title.AddText(entry.GithubUser.DisplayName, t => + { + t.Font = fontSmall; + t.Colour = entryColour; + }); + + ChangelogEntries.Add(title); + + if (!string.IsNullOrEmpty(entry.MessageHtml)) + { + TextFlowContainer message = new TextFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + }; + + // todo: use markdown parsing once API returns markdown + message.AddText(Regex.Replace(entry.MessageHtml, @"<(.|\n)*?>", string.Empty), t => + { + t.Font = fontSmall; + t.Colour = new Color4(235, 184, 254, 255); + }); + + ChangelogEntries.Add(message); + } + } + } + } + + protected virtual FillFlowContainer CreateHeader() => new FillFlowContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Margin = new MarginPadding { Top = 20 }, + Children = new Drawable[] + { + new OsuHoverContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Action = () => SelectBuild?.Invoke(Build), + Child = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Horizontal = 40 }, + Children = new[] + { + new OsuSpriteText + { + Text = Build.UpdateStream.DisplayName, + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 19), + }, + new OsuSpriteText + { + Text = " ", + Font = OsuFont.GetFont(weight: FontWeight.Medium, size: 19), + }, + new OsuSpriteText + { + Text = Build.DisplayVersion, + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 19), + Colour = Build.UpdateStream.Colour, + }, + } + } + }, + } + }; + } +} diff --git a/osu.Game/Overlays/Changelog/ChangelogContent.cs b/osu.Game/Overlays/Changelog/ChangelogContent.cs new file mode 100644 index 0000000000..f8d5bbd66c --- /dev/null +++ b/osu.Game/Overlays/Changelog/ChangelogContent.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Online.API.Requests.Responses; +using System; + +namespace osu.Game.Overlays.Changelog +{ + public class ChangelogContent : FillFlowContainer + { + public Action BuildSelected; + + public void SelectBuild(APIChangelogBuild build) => BuildSelected?.Invoke(build); + + public ChangelogContent() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Direction = FillDirection.Vertical; + Padding = new MarginPadding { Bottom = 100 }; + } + } +} diff --git a/osu.Game/Overlays/Changelog/ChangelogHeader.cs b/osu.Game/Overlays/Changelog/ChangelogHeader.cs new file mode 100644 index 0000000000..b2e9be24b3 --- /dev/null +++ b/osu.Game/Overlays/Changelog/ChangelogHeader.cs @@ -0,0 +1,127 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Overlays.Changelog +{ + public class ChangelogHeader : OverlayHeader + { + public readonly Bindable Current = new Bindable(); + + public Action ListingSelected; + + public UpdateStreamBadgeArea Streams; + + private const string listing_string = "Listing"; + + public ChangelogHeader() + { + TabControl.AddItem(listing_string); + TabControl.Current.ValueChanged += e => + { + if (e.NewValue == listing_string) + ListingSelected?.Invoke(); + }; + + Current.ValueChanged += showBuild; + + Streams.Current.ValueChanged += e => + { + if (e.NewValue?.LatestBuild != null && e.NewValue != Current.Value?.UpdateStream) + Current.Value = e.NewValue.LatestBuild; + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + TabControl.AccentColour = colours.Violet; + } + + private ChangelogHeaderTitle title; + + private void showBuild(ValueChangedEvent e) + { + if (e.OldValue != null) + TabControl.RemoveItem(e.OldValue.ToString()); + + if (e.NewValue != null) + { + TabControl.AddItem(e.NewValue.ToString()); + TabControl.Current.Value = e.NewValue.ToString(); + + Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name); + + title.Version = e.NewValue.UpdateStream.DisplayName; + } + else + { + TabControl.Current.Value = listing_string; + Streams.Current.Value = null; + title.Version = null; + } + } + + protected override Drawable CreateBackground() => new HeaderBackground(); + + protected override Drawable CreateContent() => new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + Streams = new UpdateStreamBadgeArea(), + } + }; + + protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle(); + + public class HeaderBackground : Sprite + { + public HeaderBackground() + { + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fill; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(@"Headers/changelog"); + } + } + + private class ChangelogHeaderTitle : ScreenTitle + { + public string Version + { + set => Section = value ?? listing_string; + } + + public ChangelogHeaderTitle() + { + Title = "Changelog"; + Version = null; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Violet; + } + + protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog"); + } + } +} diff --git a/osu.Game/Overlays/Changelog/ChangelogListing.cs b/osu.Game/Overlays/Changelog/ChangelogListing.cs new file mode 100644 index 0000000000..41d8228475 --- /dev/null +++ b/osu.Game/Overlays/Changelog/ChangelogListing.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.API.Requests.Responses; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Changelog +{ + public class ChangelogListing : ChangelogContent + { + private readonly List entries; + + public ChangelogListing(List entries) + { + this.entries = entries; + } + + [BackgroundDependencyLoader] + private void load() + { + DateTime currentDate = DateTime.MinValue; + + if (entries == null) return; + + foreach (APIChangelogBuild build in entries) + { + if (build.CreatedAt.Date != currentDate) + { + if (Children.Count != 0) + { + Add(new Box + { + RelativeSizeAxes = Axes.X, + Height = 2, + Colour = new Color4(17, 17, 17, 255), + Margin = new MarginPadding { Top = 30 }, + }); + } + + Add(new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding { Top = 15 }, + Text = build.CreatedAt.Date.ToString("dd MMM yyyy"), + Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 24), + Colour = OsuColour.FromHex(@"FD5"), + }); + + currentDate = build.CreatedAt.Date; + } + else + { + Add(new Container + { + RelativeSizeAxes = Axes.X, + Height = 1, + Padding = new MarginPadding { Horizontal = ChangelogBuild.HORIZONTAL_PADDING }, + Margin = new MarginPadding { Top = 30 }, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = new Color4(32, 24, 35, 255), + } + }); + } + + Add(new ChangelogBuild(build) { SelectBuild = SelectBuild }); + } + } + } +} diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs new file mode 100644 index 0000000000..9c3504f477 --- /dev/null +++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs @@ -0,0 +1,138 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using System.Threading; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osuTK; + +namespace osu.Game.Overlays.Changelog +{ + public class ChangelogSingleBuild : ChangelogContent + { + private APIChangelogBuild build; + + public ChangelogSingleBuild(APIChangelogBuild build) + { + this.build = build; + } + + [BackgroundDependencyLoader] + private void load(CancellationToken? cancellation, IAPIProvider api) + { + bool complete = false; + + var req = new GetChangelogBuildRequest(build.UpdateStream.Name, build.Version); + req.Success += res => + { + build = res; + complete = true; + }; + req.Failure += _ => complete = true; + + // This is done on a separate thread to support cancellation below + Task.Run(() => req.Perform(api)); + + while (!complete) + { + if (cancellation?.IsCancellationRequested == true) + { + req.Cancel(); + return; + } + + Thread.Sleep(10); + } + + if (build != null) + Children = new Drawable[] + { + new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild }, + new Comments(build) + }; + } + + public class ChangelogBuildWithNavigation : ChangelogBuild + { + public ChangelogBuildWithNavigation(APIChangelogBuild build) + : base(build) + { + } + + protected override FillFlowContainer CreateHeader() + { + var fill = base.CreateHeader(); + + foreach (var existing in fill.Children.OfType()) + { + existing.Scale = new Vector2(1.25f); + existing.Action = null; + + existing.Add(new OsuSpriteText + { + Text = Build.CreatedAt.Date.ToString("dd MMM yyyy"), + Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 14), + Colour = OsuColour.FromHex(@"FD5"), + Anchor = Anchor.BottomCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding { Top = 5 }, + }); + } + + fill.Insert(-1, new NavigationIconButton(Build.Versions?.Previous) + { + Icon = FontAwesome.Solid.ChevronLeft, + SelectBuild = b => SelectBuild(b) + }); + fill.Insert(1, new NavigationIconButton(Build.Versions?.Next) + { + Icon = FontAwesome.Solid.ChevronRight, + SelectBuild = b => SelectBuild(b) + }); + + return fill; + } + } + + private class NavigationIconButton : IconButton + { + public Action SelectBuild; + + public NavigationIconButton(APIChangelogBuild build) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + if (build == null) return; + + TooltipText = build.DisplayVersion; + + Action = () => + { + SelectBuild?.Invoke(build); + Enabled.Value = false; + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + HoverColour = colours.GreyVioletLight.Opacity(0.6f); + FlashColour = colours.GreyVioletLighter; + } + } + } +} diff --git a/osu.Game/Overlays/Changelog/Comments.cs b/osu.Game/Overlays/Changelog/Comments.cs new file mode 100644 index 0000000000..4cf39e7b44 --- /dev/null +++ b/osu.Game/Overlays/Changelog/Comments.cs @@ -0,0 +1,79 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests.Responses; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Changelog +{ + public class Comments : CompositeDrawable + { + private readonly APIChangelogBuild build; + + public Comments(APIChangelogBuild build) + { + this.build = build; + + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Padding = new MarginPadding + { + Horizontal = 50, + Vertical = 20, + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + LinkFlowContainer text; + + InternalChildren = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Masking = true, + CornerRadius = 10, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreyVioletDarker + }, + }, + text = new LinkFlowContainer(t => + { + t.Colour = colours.PinkLighter; + t.Font = OsuFont.Default.With(size: 14); + }) + { + Padding = new MarginPadding(20), + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } + }; + + text.AddParagraph("Got feedback?", t => + { + t.Colour = Color4.White; + t.Font = OsuFont.Default.With(italics: true, size: 20); + t.Padding = new MarginPadding { Bottom = 20 }; + }); + + text.AddParagraph("We would love to hear what you think of this update! "); + text.AddIcon(FontAwesome.Regular.GrinHearts); + + text.AddParagraph("Please visit the "); + text.AddLink("web version", $"{build.Url}#comments"); + text.AddText(" of this changelog to leave any comments."); + } + } +} diff --git a/osu.Game/Overlays/Changelog/UpdateStreamBadge.cs b/osu.Game/Overlays/Changelog/UpdateStreamBadge.cs new file mode 100644 index 0000000000..52b77604d9 --- /dev/null +++ b/osu.Game/Overlays/Changelog/UpdateStreamBadge.cs @@ -0,0 +1,157 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Humanizer; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Online.API.Requests.Responses; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Changelog +{ + public class UpdateStreamBadge : TabItem + { + private const float badge_height = 66.5f; + private const float badge_width = 100; + private const float transition_duration = 100; + + private readonly ExpandingBar expandingBar; + private SampleChannel sampleClick; + private SampleChannel sampleHover; + + private readonly FillFlowContainer text; + + public readonly Bindable SelectedTab = new Bindable(); + + private readonly Container fadeContainer; + + public UpdateStreamBadge(APIUpdateStream stream) + : base(stream) + { + Size = new Vector2(stream.IsFeatured ? badge_width * 2 : badge_width, badge_height); + Padding = new MarginPadding(5); + + Child = fadeContainer = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + text = new FillFlowContainer + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new[] + { + new OsuSpriteText + { + Text = stream.DisplayName, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), + Margin = new MarginPadding { Top = 6 }, + }, + new OsuSpriteText + { + Text = stream.LatestBuild.DisplayVersion, + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 16), + }, + new OsuSpriteText + { + Text = stream.LatestBuild.Users > 0 ? $"{stream.LatestBuild.Users:N0} {"user".Pluralize(stream.LatestBuild.Users == 1)} online" : null, + Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 10), + Colour = new Color4(203, 164, 218, 255), + }, + } + }, + expandingBar = new ExpandingBar + { + Anchor = Anchor.TopCentre, + Colour = stream.Colour, + ExpandedSize = 4, + CollapsedSize = 2, + IsCollapsed = true + }, + } + }; + + SelectedTab.BindValueChanged(_ => updateState(), true); + } + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + sampleClick = audio.Samples.Get(@"UI/generic-select-soft"); + sampleHover = audio.Samples.Get(@"UI/generic-hover-soft"); + } + + protected override void OnActivated() => updateState(); + + protected override void OnDeactivated() => updateState(); + + protected override bool OnClick(ClickEvent e) + { + sampleClick?.Play(); + return base.OnClick(e); + } + + protected override bool OnHover(HoverEvent e) + { + sampleHover?.Play(); + updateState(); + + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + updateState(); + base.OnHoverLost(e); + } + + private void updateState() + { + // Expand based on the local state + bool shouldExpand = Active.Value || IsHovered; + + // Expand based on whether no build is selected and the badge area is hovered + shouldExpand |= SelectedTab.Value == null && !externalDimRequested; + + if (shouldExpand) + { + expandingBar.Expand(); + fadeContainer.FadeTo(1, transition_duration); + } + else + { + expandingBar.Collapse(); + fadeContainer.FadeTo(0.5f, transition_duration); + } + + text.FadeTo(externalDimRequested && !IsHovered ? 0.5f : 1, transition_duration); + } + + private bool externalDimRequested; + + public void EnableDim() + { + externalDimRequested = true; + updateState(); + } + + public void DisableDim() + { + externalDimRequested = false; + updateState(); + } + } +} diff --git a/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs b/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs new file mode 100644 index 0000000000..2b48811bd6 --- /dev/null +++ b/osu.Game/Overlays/Changelog/UpdateStreamBadgeArea.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Input.Events; +using osu.Game.Online.API.Requests.Responses; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Changelog +{ + public class UpdateStreamBadgeArea : TabControl + { + public UpdateStreamBadgeArea() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + AddInternal(new Box + { + Colour = Color4.Black, + Alpha = 0.12f, + RelativeSizeAxes = Axes.Both, + }); + } + + public void Populate(List streams) + { + Current.Value = null; + + foreach (APIUpdateStream updateStream in streams) + AddItem(updateStream); + } + + protected override bool OnHover(HoverEvent e) + { + foreach (UpdateStreamBadge streamBadge in TabContainer.Children.OfType()) + streamBadge.EnableDim(); + + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + foreach (UpdateStreamBadge streamBadge in TabContainer.Children.OfType()) + streamBadge.DisableDim(); + + base.OnHoverLost(e); + } + + protected override TabFillFlowContainer CreateTabFlow() + { + var flow = base.CreateTabFlow(); + + flow.RelativeSizeAxes = Axes.X; + flow.AutoSizeAxes = Axes.Y; + flow.AllowMultiline = true; + flow.Padding = new MarginPadding + { + Vertical = 20, + Horizontal = 85, + }; + + return flow; + } + + protected override Dropdown CreateDropdown() => null; + + protected override TabItem CreateTabItem(APIUpdateStream value) => + new UpdateStreamBadge(value) { SelectedTab = { BindTarget = Current } }; + } +} diff --git a/osu.Game/Overlays/ChangelogOverlay.cs b/osu.Game/Overlays/ChangelogOverlay.cs new file mode 100644 index 0000000000..dfe3669813 --- /dev/null +++ b/osu.Game/Overlays/ChangelogOverlay.cs @@ -0,0 +1,210 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Threading; +using System.Threading.Tasks; +using JetBrains.Annotations; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Input.Bindings; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Overlays.Changelog; + +namespace osu.Game.Overlays +{ + public class ChangelogOverlay : FullscreenOverlay + { + public readonly Bindable Current = new Bindable(); + + private ChangelogHeader header; + + private Container content; + + private SampleChannel sampleBack; + + private List builds; + + private List streams; + + [BackgroundDependencyLoader] + private void load(AudioManager audio, OsuColour colour) + { + Waves.FirstWaveColour = colour.GreyVioletLight; + Waves.SecondWaveColour = colour.GreyViolet; + Waves.ThirdWaveColour = colour.GreyVioletDark; + Waves.FourthWaveColour = colour.GreyVioletDarker; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colour.PurpleDarkAlternative, + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + ScrollbarVisible = false, + Child = new ReverseChildIDFillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + header = new ChangelogHeader + { + ListingSelected = ShowListing, + }, + content = new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } + }, + }, + }, + }; + + sampleBack = audio.Samples.Get(@"UI/generic-select-soft"); + + header.Current.BindTo(Current); + + Current.BindValueChanged(e => + { + if (e.NewValue != null) + loadContent(new ChangelogSingleBuild(e.NewValue)); + else + loadContent(new ChangelogListing(builds)); + }); + } + + public void ShowListing() + { + Current.Value = null; + Show(); + } + + /// + /// Fetches and shows a specific build from a specific update stream. + /// + /// Must contain at least and + /// . If and + /// are specified, the header will instantly display them. + public void ShowBuild([NotNull] APIChangelogBuild build) + { + if (build == null) throw new ArgumentNullException(nameof(build)); + + Current.Value = build; + Show(); + } + + public void ShowBuild([NotNull] string updateStream, [NotNull] string version) + { + if (updateStream == null) throw new ArgumentNullException(nameof(updateStream)); + if (version == null) throw new ArgumentNullException(nameof(version)); + + performAfterFetch(() => + { + var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream) + ?? streams.Find(s => s.Name == updateStream)?.LatestBuild; + + if (build != null) + ShowBuild(build); + }); + + Show(); + } + + public override bool OnPressed(GlobalAction action) + { + switch (action) + { + case GlobalAction.Back: + if (Current.Value == null) + { + Hide(); + } + else + { + Current.Value = null; + sampleBack?.Play(); + } + + return true; + } + + return false; + } + + protected override void PopIn() + { + base.PopIn(); + + if (initialFetchTask == null) + // fetch and refresh to show listing, if no other request was made via Show methods + performAfterFetch(() => Current.TriggerChange()); + } + + private Task initialFetchTask; + + private void performAfterFetch(Action action) => fetchListing()?.ContinueWith(_ => Schedule(action)); + + private Task fetchListing() + { + if (initialFetchTask != null) + return initialFetchTask; + + return initialFetchTask = Task.Run(async () => + { + var tcs = new TaskCompletionSource(); + + var req = new GetChangelogRequest(); + req.Success += res => Schedule(() => + { + // remap streams to builds to ensure model equality + res.Builds.ForEach(b => b.UpdateStream = res.Streams.Find(s => s.Id == b.UpdateStream.Id)); + res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id)); + + builds = res.Builds; + streams = res.Streams; + + header.Streams.Populate(res.Streams); + + tcs.SetResult(true); + }); + req.Failure += _ => initialFetchTask = null; + req.Perform(API); + + await tcs.Task; + }); + } + + private CancellationTokenSource loadContentCancellation; + + private void loadContent(ChangelogContent newContent) + { + content.FadeTo(0.2f, 300, Easing.OutQuint); + + loadContentCancellation?.Cancel(); + + LoadComponentAsync(newContent, c => + { + content.FadeIn(300, Easing.OutQuint); + + c.BuildSelected = ShowBuild; + content.Child = c; + }, (loadContentCancellation = new CancellationTokenSource()).Token); + } + } +} diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 1fccaeb123..7596231a3d 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -1,26 +1,252 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; -using OpenTK; -using OpenTK.Graphics; +using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; using osu.Game.Online.Chat; using osu.Game.Users; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Chat { - public class ChatLine : Container + public class ChatLine : CompositeDrawable { + public const float LEFT_PADDING = default_message_padding + default_horizontal_padding * 2; + + private const float default_message_padding = 200; + + protected virtual float MessagePadding => default_message_padding; + + private const float timestamp_padding = 65; + + private const float default_horizontal_padding = 15; + + protected virtual float HorizontalPadding => default_horizontal_padding; + + protected virtual float TextSize => 20; + + private Color4 customUsernameColour; + + private OsuSpriteText timestamp; + + public ChatLine(Message message) + { + Message = message; + Padding = new MarginPadding { Left = HorizontalPadding, Right = HorizontalPadding }; + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + } + + [Resolved(CanBeNull = true)] + private ChannelManager chatManager { get; set; } + + private Message message; + private OsuSpriteText username; + private LinkFlowContainer contentFlow; + + public LinkFlowContainer ContentFlow => contentFlow; + + public Message Message + { + get => message; + set + { + if (message == value) return; + + message = MessageFormatter.FormatMessage(value); + + if (!IsLoaded) + return; + + updateMessageContent(); + } + } + + private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + customUsernameColour = colours.ChatBlue; + + bool hasBackground = senderHasBackground; + + Drawable effectedUsername = username = new OsuSpriteText + { + Shadow = false, + Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length], + Truncate = true, + EllipsisString = "… :", + Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true), + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + MaxWidth = default_message_padding - timestamp_padding + }; + + if (hasBackground) + { + // Background effect + effectedUsername = new Container + { + AutoSizeAxes = Axes.Both, + Masking = true, + CornerRadius = 4, + EdgeEffect = new EdgeEffectParameters + { + Roundness = 1, + Offset = new Vector2(0, 3), + Radius = 3, + Colour = Color4.Black.Opacity(0.3f), + Type = EdgeEffectType.Shadow, + }, + // Drop shadow effect + Child = new Container + { + AutoSizeAxes = Axes.Both, + Masking = true, + CornerRadius = 4, + EdgeEffect = new EdgeEffectParameters + { + Radius = 1, + Colour = OsuColour.FromHex(message.Sender.Colour), + Type = EdgeEffectType.Shadow, + }, + Padding = new MarginPadding { Left = 3, Right = 3, Bottom = 1, Top = -3 }, + Y = 3, + Child = username, + } + }; + } + + InternalChildren = new Drawable[] + { + new Container + { + Size = new Vector2(MessagePadding, TextSize), + Children = new Drawable[] + { + timestamp = new OsuSpriteText + { + Shadow = false, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: TextSize * 0.75f, weight: FontWeight.SemiBold, fixedWidth: true) + }, + new MessageSender(message.Sender) + { + AutoSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = timestamp_padding }, + Origin = Anchor.TopRight, + Anchor = Anchor.TopRight, + Child = effectedUsername, + }, + } + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { Left = MessagePadding + HorizontalPadding }, + Children = new Drawable[] + { + contentFlow = new LinkFlowContainer(t => + { + t.Shadow = false; + + if (Message.IsAction) + { + t.Font = OsuFont.GetFont(italics: true); + + if (senderHasBackground) + t.Colour = OsuColour.FromHex(message.Sender.Colour); + } + + t.Font = t.Font.With(size: TextSize); + }) + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + } + } + } + }; + + updateMessageContent(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + FinishTransforms(true); + } + + private void updateMessageContent() + { + this.FadeTo(message is LocalEchoMessage ? 0.4f : 1.0f, 500, Easing.OutQuint); + timestamp.FadeTo(message is LocalEchoMessage ? 0 : 1, 500, Easing.OutQuint); + + timestamp.Text = $@"{message.Timestamp.LocalDateTime:HH:mm:ss}"; + username.Text = $@"{message.Sender.Username}" + (senderHasBackground || message.IsAction ? "" : ":"); + + // remove non-existent channels from the link list + message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chatManager?.AvailableChannels.Any(c => c.Name == link.Argument) != true); + + contentFlow.Clear(); + contentFlow.AddLinks(message.DisplayContent, message.Links); + } + + private class MessageSender : OsuClickableContainer, IHasContextMenu + { + private readonly User sender; + + private Action startChatAction; + + [Resolved] + private IAPIProvider api { get; set; } + + public MessageSender(User sender) + { + this.sender = sender; + } + + [BackgroundDependencyLoader(true)] + private void load(UserProfileOverlay profile, ChannelManager chatManager) + { + Action = () => profile?.ShowUser(sender); + startChatAction = () => chatManager?.OpenPrivateChannel(sender); + } + + public MenuItem[] ContextMenuItems + { + get + { + List items = new List + { + new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action) + }; + + if (sender.Id != api.LocalUser.Value.Id) + items.Add(new OsuMenuItem("Start Chat", MenuItemType.Standard, startChatAction)); + + return items.ToArray(); + } + } + } + private static readonly Color4[] username_colours = { OsuColour.FromHex("588c7e"), @@ -59,198 +285,5 @@ namespace osu.Game.Overlays.Chat OsuColour.FromHex("812a96"), OsuColour.FromHex("992861"), }; - - public const float LEFT_PADDING = message_padding + padding * 2; - - private const float padding = 15; - private const float message_padding = 200; - private const float action_padding = 3; - private const float text_size = 20; - - private Color4 customUsernameColour; - - private OsuSpriteText timestamp; - - public ChatLine(Message message) - { - Message = message; - - RelativeSizeAxes = Axes.X; - AutoSizeAxes = Axes.Y; - - Padding = new MarginPadding { Left = padding, Right = padding }; - } - - private Message message; - private OsuSpriteText username; - private LinkFlowContainer contentFlow; - - public LinkFlowContainer ContentFlow => contentFlow; - - public Message Message - { - get => message; - set - { - if (message == value) return; - - message = MessageFormatter.FormatMessage(value); - - if (!IsLoaded) - return; - - updateMessageContent(); - } - } - - [BackgroundDependencyLoader(true)] - private void load(OsuColour colours, ChatOverlay chat) - { - this.chat = chat; - customUsernameColour = colours.ChatBlue; - } - - private bool senderHasBackground => !string.IsNullOrEmpty(message.Sender.Colour); - - protected override void LoadComplete() - { - base.LoadComplete(); - - bool hasBackground = senderHasBackground; - - Drawable effectedUsername = username = new OsuSpriteText - { - Font = @"Exo2.0-BoldItalic", - Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length], - TextSize = text_size, - }; - - if (hasBackground) - { - // Background effect - effectedUsername = new Container - { - AutoSizeAxes = Axes.Both, - Masking = true, - CornerRadius = 4, - EdgeEffect = new EdgeEffectParameters - { - Roundness = 1, - Offset = new Vector2(0, 3), - Radius = 3, - Colour = Color4.Black.Opacity(0.3f), - Type = EdgeEffectType.Shadow, - }, - // Drop shadow effect - Child = new Container - { - AutoSizeAxes = Axes.Both, - Masking = true, - CornerRadius = 4, - EdgeEffect = new EdgeEffectParameters - { - Radius = 1, - Colour = OsuColour.FromHex(message.Sender.Colour), - Type = EdgeEffectType.Shadow, - }, - Padding = new MarginPadding { Left = 3, Right = 3, Bottom = 1, Top = -3 }, - Y = 3, - Child = username, - } - }; - } - - Children = new Drawable[] - { - new Container - { - Size = new Vector2(message_padding, text_size), - Children = new Drawable[] - { - timestamp = new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Font = @"Exo2.0-SemiBold", - FixedWidth = true, - TextSize = text_size * 0.75f, - }, - new MessageSender(message.Sender) - { - AutoSizeAxes = Axes.Both, - Origin = Anchor.TopRight, - Anchor = Anchor.TopRight, - Child = effectedUsername, - }, - } - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Left = message_padding + padding }, - Children = new Drawable[] - { - contentFlow = new LinkFlowContainer(t => - { - if (Message.IsAction) - { - t.Font = @"Exo2.0-MediumItalic"; - - if (senderHasBackground) - t.Colour = OsuColour.FromHex(message.Sender.Colour); - } - - t.TextSize = text_size; - }) - { - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - } - } - } - }; - - updateMessageContent(); - FinishTransforms(true); - } - - private ChatOverlay chat; - - private void updateMessageContent() - { - this.FadeTo(message is LocalEchoMessage ? 0.4f : 1.0f, 500, Easing.OutQuint); - timestamp.FadeTo(message is LocalEchoMessage ? 0 : 1, 500, Easing.OutQuint); - - timestamp.Text = $@"{message.Timestamp.LocalDateTime:HH:mm:ss}"; - username.Text = $@"{message.Sender.Username}" + (senderHasBackground || message.IsAction ? "" : ":"); - - // remove non-existent channels from the link list - message.Links.RemoveAll(link => link.Action == LinkAction.OpenChannel && chat?.AvailableChannels.Any(c => c.Name == link.Argument) != true); - - contentFlow.Clear(); - contentFlow.AddLinks(message.DisplayContent, message.Links); - } - - private class MessageSender : OsuClickableContainer, IHasContextMenu - { - private readonly User sender; - - public MessageSender(User sender) - { - this.sender = sender; - } - - [BackgroundDependencyLoader(true)] - private void load(UserProfileOverlay profile) - { - Action = () => profile?.ShowUser(sender); - } - - public MenuItem[] ContextMenuItems => new MenuItem[] - { - new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action), - }; - } } } diff --git a/osu.Game/Overlays/Chat/ChatTabControl.cs b/osu.Game/Overlays/Chat/ChatTabControl.cs deleted file mode 100644 index ec4fd85901..0000000000 --- a/osu.Game/Overlays/Chat/ChatTabControl.cs +++ /dev/null @@ -1,348 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Chat; -using OpenTK; -using OpenTK.Input; -using OpenTK.Graphics; -using osu.Framework.Configuration; -using System; -using osu.Framework.Input.Events; -using osu.Game.Graphics.Containers; - -namespace osu.Game.Overlays.Chat -{ - public class ChatTabControl : OsuTabControl - { - private const float shear_width = 10; - - public Action OnRequestLeave; - - public readonly Bindable ChannelSelectorActive = new Bindable(); - - private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab; - - public ChatTabControl() - { - TabContainer.Margin = new MarginPadding { Left = 50 }; - TabContainer.Spacing = new Vector2(-shear_width, 0); - TabContainer.Masking = false; - - AddInternal(new SpriteIcon - { - Icon = FontAwesome.fa_comments, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(20), - Margin = new MarginPadding(10), - }); - - AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" })); - - ChannelSelectorActive.BindTo(selectorTab.Active); - } - - protected override void AddTabItem(TabItem item, bool addToDropdown = true) - { - if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue) - // performTabSort might've made selectorTab's position wonky, fix it - TabContainer.SetLayoutPosition(selectorTab, float.MaxValue); - - base.AddTabItem(item, addToDropdown); - - if (SelectedTab == null) - SelectTab(item); - } - - protected override TabItem CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested }; - - protected override void SelectTab(TabItem tab) - { - if (tab is ChannelTabItem.ChannelSelectorTabItem) - { - tab.Active.Toggle(); - return; - } - - selectorTab.Active.Value = false; - - base.SelectTab(tab); - } - - private void tabCloseRequested(TabItem tab) - { - int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); - - if (tab == SelectedTab && totalTabs > 1) - // Select the tab after tab-to-be-removed's index, or the tab before if current == last - SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]); - else if (totalTabs == 1 && !selectorTab.Active) - // Open channel selection overlay if all channel tabs will be closed after removing this tab - SelectTab(selectorTab); - - OnRequestLeave?.Invoke(tab.Value); - } - - private class ChannelTabItem : TabItem - { - private Color4 backgroundInactive; - private Color4 backgroundHover; - private Color4 backgroundActive; - - public override bool IsRemovable => !Pinned; - - private readonly SpriteText text; - private readonly SpriteText textBold; - private readonly ClickableContainer closeButton; - private readonly Box box; - private readonly Box highlightBox; - private readonly SpriteIcon icon; - - public Action OnRequestClose; - - private void updateState() - { - if (Active) - fadeActive(); - else - fadeInactive(); - } - - private const float transition_length = 400; - - private void fadeActive() - { - this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint); - - box.FadeColour(backgroundActive, transition_length, Easing.OutQuint); - highlightBox.FadeIn(transition_length, Easing.OutQuint); - - text.FadeOut(transition_length, Easing.OutQuint); - textBold.FadeIn(transition_length, Easing.OutQuint); - } - - private void fadeInactive() - { - this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint); - - box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint); - highlightBox.FadeOut(transition_length, Easing.OutQuint); - - text.FadeIn(transition_length, Easing.OutQuint); - textBold.FadeOut(transition_length, Easing.OutQuint); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - if (e.Button == MouseButton.Middle) - { - closeButton.Action(); - return true; - } - - return false; - } - - protected override bool OnHover(HoverEvent e) - { - if (IsRemovable) - closeButton.FadeIn(200, Easing.OutQuint); - - if (!Active) - box.FadeColour(backgroundHover, transition_length, Easing.OutQuint); - return true; - } - - protected override void OnHoverLost(HoverLostEvent e) - { - closeButton.FadeOut(200, Easing.OutQuint); - updateState(); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - backgroundActive = colours.ChatBlue; - backgroundInactive = colours.Gray4; - backgroundHover = colours.Gray7; - - highlightBox.Colour = colours.Yellow; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - updateState(); - } - - public ChannelTabItem(Channel value) : base(value) - { - Width = 150; - - RelativeSizeAxes = Axes.Y; - - Anchor = Anchor.BottomLeft; - Origin = Anchor.BottomLeft; - - Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0); - - Masking = true; - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Radius = 10, - Colour = Color4.Black.Opacity(0.2f), - }; - - Children = new Drawable[] - { - box = new Box - { - EdgeSmoothness = new Vector2(1, 0), - RelativeSizeAxes = Axes.Both, - }, - highlightBox = new Box - { - Width = 5, - Alpha = 0, - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - EdgeSmoothness = new Vector2(1, 0), - RelativeSizeAxes = Axes.Y, - }, - new Container - { - Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0), - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - icon = new SpriteIcon - { - Icon = FontAwesome.fa_hashtag, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Colour = Color4.Black, - X = -10, - Alpha = 0.2f, - Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT), - }, - text = new OsuSpriteText - { - Margin = new MarginPadding(5), - Origin = Anchor.CentreLeft, - Anchor = Anchor.CentreLeft, - Text = value.ToString(), - TextSize = 18, - }, - textBold = new OsuSpriteText - { - Alpha = 0, - Margin = new MarginPadding(5), - Origin = Anchor.CentreLeft, - Anchor = Anchor.CentreLeft, - Text = value.ToString(), - Font = @"Exo2.0-Bold", - TextSize = 18, - }, - closeButton = new CloseButton - { - Alpha = 0, - Margin = new MarginPadding { Right = 20 }, - Origin = Anchor.CentreRight, - Anchor = Anchor.CentreRight, - Action = delegate - { - if (IsRemovable) OnRequestClose?.Invoke(this); - }, - }, - }, - }, - }; - } - - public class CloseButton : OsuClickableContainer - { - private readonly SpriteIcon icon; - - public CloseButton() - { - Size = new Vector2(20); - - Child = icon = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(0.75f), - Icon = FontAwesome.fa_close, - RelativeSizeAxes = Axes.Both, - }; - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - icon.ScaleTo(0.5f, 1000, Easing.OutQuint); - return base.OnMouseDown(e); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - icon.ScaleTo(0.75f, 1000, Easing.OutElastic); - return base.OnMouseUp(e); - } - - protected override bool OnHover(HoverEvent e) - { - icon.FadeColour(Color4.Red, 200, Easing.OutQuint); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - icon.FadeColour(Color4.White, 200, Easing.OutQuint); - base.OnHoverLost(e); - } - } - - public class ChannelSelectorTabItem : ChannelTabItem - { - public override bool IsRemovable => false; - - public override bool IsSwitchable => false; - - public ChannelSelectorTabItem(Channel value) : base(value) - { - Depth = float.MaxValue; - Width = 45; - - icon.Alpha = 0; - - text.TextSize = 45; - textBold.TextSize = 45; - } - - [BackgroundDependencyLoader] - private new void load(OsuColour colour) - { - backgroundInactive = colour.Gray2; - backgroundActive = colour.Gray3; - } - } - - protected override void OnActivated() => updateState(); - - protected override void OnDeactivated() => updateState(); - } - } -} diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs index c57e71b5ad..f831266b1b 100644 --- a/osu.Game/Overlays/Chat/DrawableChannel.cs +++ b/osu.Game/Overlays/Chat/DrawableChannel.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using OpenTK.Graphics; using osu.Framework.Allocation; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; @@ -18,47 +18,43 @@ namespace osu.Game.Overlays.Chat public class DrawableChannel : Container { public readonly Channel Channel; - private readonly ChatLineContainer flow; - private readonly ScrollContainer scroll; + protected ChatLineContainer ChatLineFlow; + private OsuScrollContainer scroll; public DrawableChannel(Channel channel) { Channel = channel; - RelativeSizeAxes = Axes.Both; - - Children = new Drawable[] - { - scroll = new OsuScrollContainer - { - RelativeSizeAxes = Axes.Both, - // Some chat lines have effects that slightly protrude to the bottom, - // which we do not want to mask away, hence the padding. - Padding = new MarginPadding { Bottom = 5 }, - Child = new OsuContextMenuContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Child = flow = new ChatLineContainer - { - Padding = new MarginPadding { Left = 20, Right = 20 }, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - } - }, - } - }; - - Channel.NewMessagesArrived += newMessagesArrived; - Channel.MessageRemoved += messageRemoved; - Channel.PendingMessageResolved += pendingMessageResolved; } [BackgroundDependencyLoader] private void load() { + Child = new OsuContextMenuContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Child = scroll = new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + // Some chat lines have effects that slightly protrude to the bottom, + // which we do not want to mask away, hence the padding. + Padding = new MarginPadding { Bottom = 5 }, + Child = ChatLineFlow = new ChatLineContainer + { + Padding = new MarginPadding { Left = 20, Right = 20 }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + } + }, + }; + newMessagesArrived(Channel.Messages); + + Channel.NewMessagesArrived += newMessagesArrived; + Channel.MessageRemoved += messageRemoved; + Channel.PendingMessageResolved += pendingMessageResolved; } protected override void LoadComplete() @@ -76,20 +72,20 @@ namespace osu.Game.Overlays.Chat Channel.PendingMessageResolved -= pendingMessageResolved; } + protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m); + private void newMessagesArrived(IEnumerable newMessages) { // Add up to last Channel.MAX_HISTORY messages - var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY)); + var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MaxHistory)); - flow.AddRange(displayMessages.Select(m => new ChatLine(m))); + ChatLineFlow.AddRange(displayMessages.Select(CreateChatLine)); - if (!IsLoaded) return; - - if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage)) + if (scroll.IsScrolledToEnd(10) || !ChatLineFlow.Children.Any() || newMessages.Any(m => m is LocalMessage)) scrollToEnd(); - var staleMessages = flow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray(); - int count = staleMessages.Length - Channel.MAX_HISTORY; + var staleMessages = ChatLineFlow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray(); + int count = staleMessages.Length - Channel.MaxHistory; for (int i = 0; i < count; i++) { @@ -102,25 +98,26 @@ namespace osu.Game.Overlays.Chat private void pendingMessageResolved(Message existing, Message updated) { - var found = flow.Children.LastOrDefault(c => c.Message == existing); + var found = ChatLineFlow.Children.LastOrDefault(c => c.Message == existing); + if (found != null) { Trace.Assert(updated.Id.HasValue, "An updated message was returned with no ID."); - flow.Remove(found); + ChatLineFlow.Remove(found); found.Message = updated; - flow.Add(found); + ChatLineFlow.Add(found); } } private void messageRemoved(Message removed) { - flow.Children.FirstOrDefault(c => c.Message == removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire(); + ChatLineFlow.Children.FirstOrDefault(c => c.Message == removed)?.FadeColour(Color4.Red, 400).FadeOut(600).Expire(); } private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd()); - private class ChatLineContainer : FillFlowContainer + protected class ChatLineContainer : FillFlowContainer { protected override int Compare(Drawable x, Drawable y) { diff --git a/osu.Game/Overlays/Chat/ExternalLinkDialog.cs b/osu.Game/Overlays/Chat/ExternalLinkDialog.cs new file mode 100644 index 0000000000..dbae091fb0 --- /dev/null +++ b/osu.Game/Overlays/Chat/ExternalLinkDialog.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics.Sprites; +using osu.Game.Overlays.Dialog; + +namespace osu.Game.Overlays.Chat +{ + public class ExternalLinkDialog : PopupDialog + { + public ExternalLinkDialog(string url, Action openExternalLinkAction) + { + HeaderText = "Just checking..."; + BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}"; + + Icon = FontAwesome.Solid.ExclamationTriangle; + + Buttons = new PopupDialogButton[] + { + new PopupDialogOkButton + { + Text = @"Yes. Go for it.", + Action = openExternalLinkAction + }, + new PopupDialogCancelButton + { + Text = @"No! Abort mission!" + }, + }; + } + } +} diff --git a/osu.Game/Overlays/Chat/ChannelListItem.cs b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs similarity index 83% rename from osu.Game/Overlays/Chat/ChannelListItem.cs rename to osu.Game/Overlays/Chat/Selection/ChannelListItem.cs index 8df29c89f2..31c48deee0 100644 --- a/osu.Game/Overlays/Chat/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelListItem.cs @@ -1,21 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Chat; using osu.Game.Graphics.Containers; -namespace osu.Game.Overlays.Chat +namespace osu.Game.Overlays.Chat.Selection { public class ChannelListItem : OsuClickableContainer, IFilterable { @@ -35,15 +36,15 @@ namespace osu.Game.Overlays.Chat private Color4 topicColour; private Color4 hoverColour; - public IEnumerable FilterTerms => new[] { channel.Name }; + public IEnumerable FilterTerms => new[] { channel.Name, channel.Topic }; + public bool MatchingFilter { - set - { - this.FadeTo(value ? 1f : 0f, 100); - } + set => this.FadeTo(value ? 1f : 0f, 100); } + public bool FilteringActive { get; set; } + public Action OnRequestJoin; public Action OnRequestLeave; @@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Chat RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); }; + Action = () => { (channel.Joined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); }; Children = new Drawable[] { @@ -73,7 +74,7 @@ namespace osu.Game.Overlays.Chat { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - Icon = FontAwesome.fa_check_circle, + Icon = FontAwesome.Solid.CheckCircle, Size = new Vector2(text_size), Shadow = false, Margin = new MarginPadding { Right = 10f }, @@ -89,8 +90,7 @@ namespace osu.Game.Overlays.Chat name = new OsuSpriteText { Text = channel.ToString(), - TextSize = text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), Shadow = false, }, }, @@ -106,8 +106,7 @@ namespace osu.Game.Overlays.Chat topic = new OsuSpriteText { Text = channel.Topic, - TextSize = text_size, - Font = @"Exo2.0-SemiBold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold), Shadow = false, }, }, @@ -122,16 +121,16 @@ namespace osu.Game.Overlays.Chat { new SpriteIcon { - Icon = FontAwesome.fa_user, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Icon = FontAwesome.Solid.User, Size = new Vector2(text_size - 2), Shadow = false, - Margin = new MarginPadding { Top = 1 }, }, new OsuSpriteText { Text = @"0", - TextSize = text_size, - Font = @"Exo2.0-SemiBold", + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold), Shadow = false, }, }, @@ -148,7 +147,7 @@ namespace osu.Game.Overlays.Chat joinedColour = colours.Blue; hoverColour = colours.Yellow; - joinedBind.ValueChanged += updateColour; + joinedBind.ValueChanged += joined => updateColour(joined.NewValue); joinedBind.BindTo(channel.Joined); joinedBind.TriggerChange(); diff --git a/osu.Game/Overlays/Chat/ChannelSection.cs b/osu.Game/Overlays/Chat/Selection/ChannelSection.cs similarity index 64% rename from osu.Game/Overlays/Chat/ChannelSection.cs rename to osu.Game/Overlays/Chat/Selection/ChannelSection.cs index 85fdecaaba..eac48ca5cb 100644 --- a/osu.Game/Overlays/Chat/ChannelSection.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSection.cs @@ -1,15 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Chat; -namespace osu.Game.Overlays.Chat +namespace osu.Game.Overlays.Chat.Selection { public class ChannelSection : Container, IHasFilterableChildren { @@ -18,24 +20,24 @@ namespace osu.Game.Overlays.Chat public readonly FillFlowContainer ChannelFlow; public IEnumerable FilterableChildren => ChannelFlow.Children; - public IEnumerable FilterTerms => new[] { Header }; + public IEnumerable FilterTerms => Array.Empty(); + public bool MatchingFilter { - set - { - this.FadeTo(value ? 1f : 0f, 100); - } + set => this.FadeTo(value ? 1f : 0f, 100); } + public bool FilteringActive { get; set; } + public string Header { - get { return header.Text; } - set { header.Text = value.ToUpperInvariant(); } + get => header.Text; + set => header.Text = value.ToUpperInvariant(); } public IEnumerable Channels { - set { ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); } + set => ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); } public ChannelSection() @@ -47,8 +49,7 @@ namespace osu.Game.Overlays.Chat { header = new OsuSpriteText { - TextSize = 15, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold), }, ChannelFlow = new FillFlowContainer { diff --git a/osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs similarity index 80% rename from osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs rename to osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs index a86465b77b..e0ded11ec9 100644 --- a/osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs +++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -18,9 +18,9 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Online.Chat; using osu.Game.Graphics.Containers; -namespace osu.Game.Overlays.Chat +namespace osu.Game.Overlays.Chat.Selection { - public class ChannelSelectionOverlay : OsuFocusedOverlayContainer + public class ChannelSelectionOverlay : WaveOverlayContainer { public static readonly float WIDTH_PADDING = 170; @@ -32,30 +32,20 @@ namespace osu.Game.Overlays.Chat private readonly SearchTextBox search; private readonly SearchContainer sectionsFlow; + protected override bool DimMainContent => false; + public Action OnRequestJoin; public Action OnRequestLeave; - public IEnumerable Sections - { - set - { - sectionsFlow.ChildrenEnumerable = value; - - foreach (ChannelSection s in sectionsFlow.Children) - { - foreach (ChannelListItem c in s.ChannelFlow.Children) - { - c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); }; - c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); }; - } - } - } - } - public ChannelSelectionOverlay() { RelativeSizeAxes = Axes.X; + Waves.FirstWaveColour = OsuColour.FromHex("353535"); + Waves.SecondWaveColour = OsuColour.FromHex("434343"); + Waves.ThirdWaveColour = OsuColour.FromHex("515151"); + Waves.FourthWaveColour = OsuColour.FromHex("595959"); + Children = new Drawable[] { new Container @@ -122,7 +112,7 @@ namespace osu.Game.Overlays.Chat new OsuSpriteText { Text = @"Chat Channels", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), Shadow = false, }, search = new HeaderSearchTextBox @@ -137,7 +127,31 @@ namespace osu.Game.Overlays.Chat }, }; - search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue; + search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue; + } + + public void UpdateAvailableChannels(IEnumerable channels) + { + Scheduler.Add(() => + { + sectionsFlow.ChildrenEnumerable = new[] + { + new ChannelSection + { + Header = "All Channels", + Channels = channels, + }, + }; + + foreach (ChannelSection s in sectionsFlow.Children) + { + foreach (ChannelListItem c in s.ChannelFlow.Children) + { + c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); }; + c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); }; + } + } + }); } [BackgroundDependencyLoader] @@ -152,7 +166,7 @@ namespace osu.Game.Overlays.Chat protected override void OnFocus(FocusEvent e) { - GetContainingInputManager().ChangeFocus(search); + search.TakeFocus(); base.OnFocus(e); } @@ -178,8 +192,12 @@ namespace osu.Game.Overlays.Chat private class HeaderSearchTextBox : SearchTextBox { - protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f); - protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f); + [BackgroundDependencyLoader] + private void load() + { + BackgroundFocused = Color4.Black.Opacity(0.2f); + BackgroundUnfocused = Color4.Black.Opacity(0.2f); + } } } } diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs new file mode 100644 index 0000000000..d5d9a6c2ce --- /dev/null +++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Graphics; +using osu.Game.Online.Chat; + +namespace osu.Game.Overlays.Chat.Tabs +{ + public class ChannelSelectorTabItem : ChannelTabItem + { + public override bool IsRemovable => false; + + public override bool IsSwitchable => false; + + protected override bool IsBoldWhenActive => false; + + public ChannelSelectorTabItem() + : base(new ChannelSelectorTabChannel()) + { + Depth = float.MaxValue; + Width = 45; + + Icon.Alpha = 0; + + Text.Font = Text.Font.With(size: 45); + Text.Truncate = false; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colour) + { + BackgroundInactive = colour.Gray2; + BackgroundActive = colour.Gray3; + } + + public class ChannelSelectorTabChannel : Channel + { + public ChannelSelectorTabChannel() + { + Name = "+"; + } + } + } +} diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs new file mode 100644 index 0000000000..612379d339 --- /dev/null +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -0,0 +1,123 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Chat; +using osuTK; +using System; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Overlays.Chat.Tabs +{ + public class ChannelTabControl : OsuTabControl + { + public static readonly float SHEAR_WIDTH = 10; + + public Action OnRequestLeave; + + public readonly Bindable ChannelSelectorActive = new Bindable(); + + private readonly ChannelSelectorTabItem selectorTab; + + public ChannelTabControl() + { + TabContainer.Margin = new MarginPadding { Left = 50 }; + TabContainer.Spacing = new Vector2(-SHEAR_WIDTH, 0); + TabContainer.Masking = false; + + AddInternal(new SpriteIcon + { + Icon = FontAwesome.Solid.Comments, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Size = new Vector2(20), + Margin = new MarginPadding(10), + }); + + AddTabItem(selectorTab = new ChannelSelectorTabItem()); + + ChannelSelectorActive.BindTo(selectorTab.Active); + } + + protected override void AddTabItem(TabItem item, bool addToDropdown = true) + { + if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue) + // performTabSort might've made selectorTab's position wonky, fix it + TabContainer.SetLayoutPosition(selectorTab, float.MaxValue); + + ((ChannelTabItem)item).OnRequestClose += tabCloseRequested; + + base.AddTabItem(item, addToDropdown); + } + + protected override TabItem CreateTabItem(Channel value) + { + switch (value.Type) + { + default: + return new ChannelTabItem(value); + + case ChannelType.PM: + return new PrivateChannelTabItem(value); + } + } + + /// + /// Adds a channel to the ChannelTabControl. + /// The first channel added will automaticly selected. + /// + /// The channel that is going to be added. + public void AddChannel(Channel channel) + { + if (!Items.Contains(channel)) + AddItem(channel); + + if (Current.Value == null) + Current.Value = channel; + } + + /// + /// Removes a channel from the ChannelTabControl. + /// If the selected channel is the one that is beeing removed, the next available channel will be selected. + /// + /// The channel that is going to be removed. + public void RemoveChannel(Channel channel) + { + RemoveItem(channel); + + if (Current.Value == channel) + Current.Value = Items.FirstOrDefault(); + } + + protected override void SelectTab(TabItem tab) + { + if (tab is ChannelSelectorTabItem) + { + tab.Active.Value = true; + return; + } + + base.SelectTab(tab); + selectorTab.Active.Value = false; + } + + private void tabCloseRequested(TabItem tab) + { + int totalTabs = TabContainer.Count - 1; // account for selectorTab + int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); + + if (tab == SelectedTab && totalTabs > 1) + // Select the tab after tab-to-be-removed's index, or the tab before if current == last + SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]); + else if (totalTabs == 1 && !selectorTab.Active.Value) + // Open channel selection overlay if all channel tabs will be closed after removing this tab + SelectTab(selectorTab); + + OnRequestLeave?.Invoke(tab.Value); + } + } +} diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs new file mode 100644 index 0000000000..266e68f17e --- /dev/null +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabItem.cs @@ -0,0 +1,226 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Chat; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; + +namespace osu.Game.Overlays.Chat.Tabs +{ + public class ChannelTabItem : TabItem + { + protected Color4 BackgroundInactive; + private Color4 backgroundHover; + protected Color4 BackgroundActive; + + public override bool IsRemovable => !Pinned; + + protected readonly SpriteText Text; + protected readonly ClickableContainer CloseButton; + private readonly Box box; + private readonly Box highlightBox; + protected readonly SpriteIcon Icon; + + public Action OnRequestClose; + private readonly Container content; + + protected override Container Content => content; + + public ChannelTabItem(Channel value) + : base(value) + { + Width = 150; + + RelativeSizeAxes = Axes.Y; + + Anchor = Anchor.BottomLeft; + Origin = Anchor.BottomLeft; + + Shear = new Vector2(ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0); + + Masking = true; + + InternalChildren = new Drawable[] + { + box = new Box + { + EdgeSmoothness = new Vector2(1, 0), + RelativeSizeAxes = Axes.Both, + }, + highlightBox = new Box + { + Width = 5, + Alpha = 0, + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + EdgeSmoothness = new Vector2(1, 0), + RelativeSizeAxes = Axes.Y, + }, + content = new Container + { + Shear = new Vector2(-ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0), + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + Icon = new SpriteIcon + { + Icon = DisplayIcon, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Colour = Color4.Black, + X = -10, + Alpha = 0.2f, + Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT), + }, + Text = new OsuSpriteText + { + Origin = Anchor.CentreLeft, + Anchor = Anchor.CentreLeft, + Text = value.ToString(), + Font = OsuFont.GetFont(size: 18), + Padding = new MarginPadding(5) + { + Left = LeftTextPadding, + Right = RightTextPadding, + }, + RelativeSizeAxes = Axes.X, + Truncate = true, + }, + CloseButton = new TabCloseButton + { + Alpha = 0, + Margin = new MarginPadding { Right = 20 }, + Origin = Anchor.CentreRight, + Anchor = Anchor.CentreRight, + Action = delegate + { + if (IsRemovable) OnRequestClose?.Invoke(this); + }, + }, + }, + }, + }; + } + + protected virtual float LeftTextPadding => 5; + + protected virtual float RightTextPadding => IsRemovable ? 40 : 5; + + protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag; + + protected virtual bool ShowCloseOnHover => true; + + protected virtual bool IsBoldWhenActive => true; + + protected override bool OnHover(HoverEvent e) + { + if (IsRemovable && ShowCloseOnHover) + CloseButton.FadeIn(200, Easing.OutQuint); + + if (!Active.Value) + box.FadeColour(backgroundHover, TRANSITION_LENGTH, Easing.OutQuint); + return true; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + CloseButton.FadeOut(200, Easing.OutQuint); + updateState(); + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + switch (e.Button) + { + case MouseButton.Middle: + CloseButton.Click(); + return true; + + default: + return false; + } + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + BackgroundActive = colours.ChatBlue; + BackgroundInactive = colours.Gray4; + backgroundHover = colours.Gray7; + + highlightBox.Colour = colours.Yellow; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + updateState(); + FinishTransforms(true); + } + + private void updateState() + { + if (Active.Value) + FadeActive(); + else + FadeInactive(); + } + + protected const float TRANSITION_LENGTH = 400; + + private readonly EdgeEffectParameters activateEdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Radius = 15, + Colour = Color4.Black.Opacity(0.4f), + }; + + private readonly EdgeEffectParameters deactivateEdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Radius = 10, + Colour = Color4.Black.Opacity(0.2f), + }; + + protected virtual void FadeActive() + { + this.ResizeHeightTo(1.1f, TRANSITION_LENGTH, Easing.OutQuint); + + TweenEdgeEffectTo(activateEdgeEffect, TRANSITION_LENGTH); + + box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint); + highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); + + if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold); + } + + protected virtual void FadeInactive() + { + this.ResizeHeightTo(1, TRANSITION_LENGTH, Easing.OutQuint); + + TweenEdgeEffectTo(deactivateEdgeEffect, TRANSITION_LENGTH); + + box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint); + highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); + + Text.Font = Text.Font.With(weight: FontWeight.Medium); + } + + protected override void OnActivated() => updateState(); + protected override void OnDeactivated() => updateState(); + } +} diff --git a/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs new file mode 100644 index 0000000000..1413b8fe78 --- /dev/null +++ b/osu.Game/Overlays/Chat/Tabs/PrivateChannelTabItem.cs @@ -0,0 +1,96 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Online.Chat; +using osu.Game.Users.Drawables; +using osuTK; + +namespace osu.Game.Overlays.Chat.Tabs +{ + public class PrivateChannelTabItem : ChannelTabItem + { + protected override IconUsage DisplayIcon => FontAwesome.Solid.At; + + public PrivateChannelTabItem(Channel value) + : base(value) + { + if (value.Type != ChannelType.PM) + throw new ArgumentException("Argument value needs to have the targettype user!"); + + DrawableAvatar avatar; + + AddRange(new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Margin = new MarginPadding + { + Horizontal = 3 + }, + Origin = Anchor.BottomLeft, + Anchor = Anchor.BottomLeft, + Children = new Drawable[] + { + new CircularContainer + { + Scale = new Vector2(0.95f), + Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Masking = true, + Child = new DelayedLoadWrapper(avatar = new DrawableAvatar(value.Users.First()) + { + RelativeSizeAxes = Axes.Both, + OpenOnClick = { Value = false }, + }) + { + RelativeSizeAxes = Axes.Both, + } + }, + } + }, + }); + + avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint); + } + + protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT; + + protected override bool ShowCloseOnHover => false; + + protected override void FadeActive() + { + base.FadeActive(); + + this.ResizeWidthTo(200, TRANSITION_LENGTH, Easing.OutQuint); + CloseButton.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); + } + + protected override void FadeInactive() + { + base.FadeInactive(); + + this.ResizeWidthTo(ChatOverlay.TAB_AREA_HEIGHT + 10, TRANSITION_LENGTH, Easing.OutQuint); + CloseButton.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + var user = Value.Users.First(); + + BackgroundActive = user.Colour != null ? OsuColour.FromHex(user.Colour) : colours.BlueDark; + BackgroundInactive = BackgroundActive.Darken(0.5f); + } + } +} diff --git a/osu.Game/Overlays/Chat/Tabs/TabCloseButton.cs b/osu.Game/Overlays/Chat/Tabs/TabCloseButton.cs new file mode 100644 index 0000000000..bde930d4fb --- /dev/null +++ b/osu.Game/Overlays/Chat/Tabs/TabCloseButton.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Chat.Tabs +{ + public class TabCloseButton : OsuClickableContainer + { + private readonly SpriteIcon icon; + + public TabCloseButton() + { + Size = new Vector2(20); + + Child = icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(0.75f), + Icon = FontAwesome.Solid.TimesCircle, + RelativeSizeAxes = Axes.Both, + }; + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + icon.ScaleTo(0.5f, 1000, Easing.OutQuint); + return base.OnMouseDown(e); + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + icon.ScaleTo(0.75f, 1000, Easing.OutElastic); + return base.OnMouseUp(e); + } + + protected override bool OnHover(HoverEvent e) + { + icon.FadeColour(Color4.Red, 200, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + icon.FadeColour(Color4.White, 200, Easing.OutQuint); + base.OnHoverLost(e); + } + } +} diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index ff2ff9af14..6f848c7627 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -1,44 +1,43 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; -using osu.Framework.Threading; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API; -using osu.Game.Online.API.Requests; using osu.Game.Online.Chat; using osu.Game.Overlays.Chat; +using osu.Game.Overlays.Chat.Selection; +using osu.Game.Overlays.Chat.Tabs; +using osuTK.Input; namespace osu.Game.Overlays { - public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent + public class ChatOverlay : OsuFocusedOverlayContainer { private const float textbox_height = 60; private const float channel_selection_min_height = 0.3f; - private ScheduledDelegate messageRequest; + private ChannelManager channelManager; - private readonly Container currentChannelContainer; + private Container currentChannelContainer; - private readonly LoadingAnimation loading; + private readonly List loadedChannels = new List(); - private readonly FocusedTextBox textbox; + private LoadingAnimation loading; - private APIAccess api; + private FocusedTextBox textbox; private const int transition_length = 500; @@ -46,22 +45,22 @@ namespace osu.Game.Overlays public const float TAB_AREA_HEIGHT = 50; - private GetUpdatesRequest fetchReq; + protected ChannelTabControl ChannelTabControl; - private readonly ChatTabControl channelTabs; + protected virtual ChannelTabControl CreateChannelTabControl() => new ChannelTabControl(); - private readonly Container chatContainer; - private readonly TabsArea tabsArea; - private readonly Box chatBackground; - private readonly Box tabBackground; + private Container chatContainer; + private TabsArea tabsArea; + private Box chatBackground; + private Box tabBackground; - public Bindable ChatHeight { get; set; } + public Bindable ChatHeight { get; set; } - public List AvailableChannels { get; private set; } = new List(); - private readonly Container channelSelectionContainer; - private readonly ChannelSelectionOverlay channelSelection; + private Container channelSelectionContainer; + protected ChannelSelectionOverlay ChannelSelectionOverlay; - public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos); + public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) + || (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos)); public ChatOverlay() { @@ -69,7 +68,11 @@ namespace osu.Game.Overlays RelativePositionAxes = Axes.Both; Anchor = Anchor.BottomLeft; Origin = Anchor.BottomLeft; + } + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager) + { const float padding = 5; Children = new Drawable[] @@ -81,7 +84,7 @@ namespace osu.Game.Overlays Masking = true, Children = new[] { - channelSelection = new ChannelSelectionOverlay + ChannelSelectionOverlay = new ChannelSelectionOverlay { RelativeSizeAxes = Axes.Both, }, @@ -135,7 +138,7 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both, Height = 1, PlaceholderText = "type your message", - Exit = () => State = Visibility.Hidden, + Exit = Hide, OnCommit = postMessage, ReleaseFocusOnCommit = false, HoldFocus = true, @@ -154,24 +157,27 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, - channelTabs = new ChatTabControl + ChannelTabControl = CreateChannelTabControl().With(d => { - RelativeSizeAxes = Axes.Both, - OnRequestLeave = removeChannel, - }, + d.Anchor = Anchor.BottomLeft; + d.Origin = Anchor.BottomLeft; + d.RelativeSizeAxes = Axes.Both; + d.OnRequestLeave = channelManager.LeaveChannel; + }), } }, }, }, }; - channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel; - channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden; - channelSelection.StateChanged += state => + ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; + ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden; + ChannelSelectionOverlay.State.ValueChanged += state => { - channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible; + // Propagate the visibility state to ChannelSelectorActive + ChannelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible; - if (state == Visibility.Visible) + if (state.NewValue == Visibility.Visible) { textbox.HoldFocus = false; if (1f - ChatHeight.Value < channel_selection_min_height) @@ -180,12 +186,94 @@ namespace osu.Game.Overlays else textbox.HoldFocus = true; }; + + ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); + ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel; + + ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); + ChatHeight.BindValueChanged(height => + { + chatContainer.Height = height.NewValue; + channelSelectionContainer.Height = 1f - height.NewValue; + tabBackground.FadeTo(height.NewValue == 1f ? 1f : 0.8f, 200); + }, true); + + chatBackground.Colour = colours.ChatBlue; + + this.channelManager = channelManager; + + loading.Show(); + + // This is a relatively expensive (and blocking) operation. + // Scheduling it ensures that it won't be performed unless the user decides to open chat. + // TODO: Refactor OsuFocusedOverlayContainer / OverlayContainer to support delayed content loading. + Schedule(() => + { + // TODO: consider scheduling bindable callbacks to not perform when overlay is not present. + channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels; + channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels; + foreach (Channel channel in channelManager.JoinedChannels) + ChannelTabControl.AddChannel(channel); + + channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged; + channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged; + ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); + + currentChannel = channelManager.CurrentChannel.GetBoundCopy(); + currentChannel.BindValueChanged(currentChannelChanged, true); + }); } - private double startDragChatHeight; - private bool isDragging; + private Bindable currentChannel; - public void OpenChannel(Channel channel) => addChannel(channel); + private void currentChannelChanged(ValueChangedEvent e) + { + if (e.NewValue == null) + { + textbox.Current.Disabled = true; + currentChannelContainer.Clear(false); + ChannelSelectionOverlay.Show(); + return; + } + + if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel) + return; + + textbox.Current.Disabled = e.NewValue.ReadOnly; + + if (ChannelTabControl.Current.Value != e.NewValue) + Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue); + + var loaded = loadedChannels.Find(d => d.Channel == e.NewValue); + + if (loaded == null) + { + currentChannelContainer.FadeOut(500, Easing.OutQuint); + loading.Show(); + + loaded = new DrawableChannel(e.NewValue); + loadedChannels.Add(loaded); + LoadComponentAsync(loaded, l => + { + if (currentChannel.Value != e.NewValue) + return; + + loading.Hide(); + + currentChannelContainer.Clear(false); + currentChannelContainer.Add(loaded); + currentChannelContainer.FadeIn(500, Easing.OutQuint); + }); + } + else + { + currentChannelContainer.Clear(false); + currentChannelContainer.Add(loaded); + } + } + + private float startDragChatHeight; + private bool isDragging; protected override bool OnDragStart(DragStartEvent e) { @@ -202,10 +290,10 @@ namespace osu.Game.Overlays { if (isDragging) { - double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; + float targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; // If the channel selection screen is shown, mind its minimum height - if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) + if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) targetChatHeight = 1f - channel_selection_min_height; ChatHeight.Value = targetChatHeight; @@ -220,17 +308,38 @@ namespace osu.Game.Overlays return base.OnDragEnd(e); } - public void APIStateChanged(APIAccess api, APIState state) + private void selectTab(int index) { - switch (state) + var channel = ChannelTabControl.Items.Skip(index).FirstOrDefault(); + if (channel != null && !(channel is ChannelSelectorTabItem.ChannelSelectorTabChannel)) + ChannelTabControl.Current.Value = channel; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.AltPressed) { - case APIState.Online: - initializeChannels(); - break; - default: - messageRequest?.Cancel(); - break; + switch (e.Key) + { + case Key.Number1: + case Key.Number2: + case Key.Number3: + case Key.Number4: + case Key.Number5: + case Key.Number6: + case Key.Number7: + case Key.Number8: + case Key.Number9: + selectTab((int)e.Key - (int)Key.Number1); + return true; + + case Key.Number0: + selectTab(9); + return true; + } } + + return base.OnKeyDown(e); } public override bool AcceptsFocus => true; @@ -238,7 +347,7 @@ namespace osu.Game.Overlays protected override void OnFocus(FocusEvent e) { //this is necessary as textbox is masked away and therefore can't get focus :( - GetContainingInputManager().ChangeFocus(textbox); + textbox.TakeFocus(); base.OnFocus(e); } @@ -248,6 +357,7 @@ namespace osu.Game.Overlays this.FadeIn(transition_length, Easing.OutQuint); textbox.HoldFocus = true; + base.PopIn(); } @@ -256,275 +366,68 @@ namespace osu.Game.Overlays this.MoveToY(Height, transition_length, Easing.InSine); this.FadeOut(transition_length, Easing.InSine); + ChannelSelectionOverlay.Hide(); + textbox.HoldFocus = false; base.PopOut(); } - [BackgroundDependencyLoader] - private void load(APIAccess api, OsuConfigManager config, OsuColour colours) + private void onChannelAddedToJoinedChannels(IEnumerable channels) { - this.api = api; - api.Register(this); - - ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); - ChatHeight.ValueChanged += h => - { - chatContainer.Height = (float)h; - channelSelectionContainer.Height = 1f - (float)h; - tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200); - }; - ChatHeight.TriggerChange(); - - chatBackground.Colour = colours.ChatBlue; + foreach (Channel channel in channels) + ChannelTabControl.AddChannel(channel); } - private long lastMessageId; - - private readonly List careChannels = new List(); - - private readonly List loadedChannels = new List(); - - private void initializeChannels() + private void onChannelRemovedFromJoinedChannels(IEnumerable channels) { - loading.Show(); - - messageRequest?.Cancel(); - - ListChannelsRequest req = new ListChannelsRequest(); - req.Success += delegate(List channels) + foreach (Channel channel in channels) { - AvailableChannels = channels; + ChannelTabControl.RemoveChannel(channel); - Scheduler.Add(delegate + var loaded = loadedChannels.Find(c => c.Channel == channel); + + if (loaded != null) { - //todo: decide how to handle default channels for a user now that they are saved server-side. - addChannel(channels.Find(c => c.Name == @"#lazer")); - addChannel(channels.Find(c => c.Name == @"#osu")); + loadedChannels.Remove(loaded); - channelSelection.OnRequestJoin = addChannel; - channelSelection.OnRequestLeave = removeChannel; - channelSelection.Sections = new[] - { - new ChannelSection - { - Header = "All Channels", - Channels = channels, - }, - }; - }); - - messageRequest = Scheduler.AddDelayed(fetchUpdates, 1000, true); - }; - - api.Queue(req); - } - - private Channel currentChannel; - - protected Channel CurrentChannel - { - get { return currentChannel; } - - set - { - if (currentChannel == value) return; - - if (value == null) - { - currentChannel = null; - textbox.Current.Disabled = true; - currentChannelContainer.Clear(false); - return; - } - - currentChannel = value; - - textbox.Current.Disabled = currentChannel.ReadOnly; - channelTabs.Current.Value = value; - - var loaded = loadedChannels.Find(d => d.Channel == value); - if (loaded == null) - { - currentChannelContainer.FadeOut(500, Easing.OutQuint); - loading.Show(); - - loaded = new DrawableChannel(currentChannel); - loadedChannels.Add(loaded); - LoadComponentAsync(loaded, l => - { - if (currentChannel.MessagesLoaded) - loading.Hide(); - - currentChannelContainer.Clear(false); - currentChannelContainer.Add(loaded); - currentChannelContainer.FadeIn(500, Easing.OutQuint); - }); - } - else - { - currentChannelContainer.Clear(false); - currentChannelContainer.Add(loaded); + // Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared + // to ensure that the previous channel doesn't get updated after it's disposed + currentChannelContainer.Remove(loaded); + loaded.Dispose(); } } } - private void addChannel(Channel channel) + private void availableChannelsChanged(IEnumerable channels) + => ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); + + protected override void Dispose(bool isDisposing) { - if (channel == null) return; + base.Dispose(isDisposing); - // ReSharper disable once AccessToModifiedClosure - var existing = careChannels.Find(c => c.Id == channel.Id); - - if (existing != null) + if (channelManager != null) { - // if we already have this channel loaded, we don't want to make a second one. - channel = existing; + channelManager.CurrentChannel.ValueChanged -= currentChannelChanged; + channelManager.JoinedChannels.ItemsAdded -= onChannelAddedToJoinedChannels; + channelManager.JoinedChannels.ItemsRemoved -= onChannelRemovedFromJoinedChannels; + channelManager.AvailableChannels.ItemsAdded -= availableChannelsChanged; + channelManager.AvailableChannels.ItemsRemoved -= availableChannelsChanged; } - else - { - careChannels.Add(channel); - channelTabs.AddItem(channel); - - if (channel.Type == ChannelType.Public && !channel.Joined) - { - var req = new JoinChannelRequest(channel, api.LocalUser); - req.Success += () => addChannel(channel); - req.Failure += ex => removeChannel(channel); - api.Queue(req); - return; - } - } - - // let's fetch a small number of messages to bring us up-to-date with the backlog. - fetchInitialMessages(channel); - - if (CurrentChannel == null) - CurrentChannel = channel; - - channel.Joined.Value = true; - } - - private void removeChannel(Channel channel) - { - if (channel == null) return; - - if (channel == CurrentChannel) CurrentChannel = null; - - careChannels.Remove(channel); - loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel)); - channelTabs.RemoveItem(channel); - - api.Queue(new LeaveChannelRequest(channel, api.LocalUser)); - channel.Joined.Value = false; - } - - private void fetchInitialMessages(Channel channel) - { - var req = new GetMessagesRequest(channel); - req.Success += messages => - { - channel.AddNewMessages(messages.ToArray()); - if (channel == currentChannel) - loading.Hide(); - }; - - api.Queue(req); - } - - private void fetchUpdates() - { - if (fetchReq != null) return; - - fetchReq = new GetUpdatesRequest(lastMessageId); - - fetchReq.Success += updates => - { - if (updates?.Presence != null) - { - foreach (var channel in updates.Presence) - addChannel(AvailableChannels.Find(c => c.Id == channel.Id)); - - foreach (var group in updates.Messages.GroupBy(m => m.ChannelId)) - careChannels.Find(c => c.Id == group.Key)?.AddNewMessages(group.ToArray()); - - lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId; - } - - fetchReq = null; - }; - - fetchReq.Failure += delegate { fetchReq = null; }; - - api.Queue(fetchReq); } private void postMessage(TextBox textbox, bool newText) { - var postText = textbox.Text; + var text = textbox.Text.Trim(); + + if (string.IsNullOrWhiteSpace(text)) + return; + + if (text[0] == '/') + channelManager.PostCommand(text.Substring(1)); + else + channelManager.PostMessage(text); textbox.Text = string.Empty; - - if (string.IsNullOrWhiteSpace(postText)) - return; - - var target = currentChannel; - - if (target == null) return; - - if (!api.IsLoggedIn) - { - target.AddNewMessages(new ErrorMessage("Please sign in to participate in chat!")); - return; - } - - bool isAction = false; - - if (postText[0] == '/') - { - string[] parameters = postText.Substring(1).Split(new[] { ' ' }, 2); - string command = parameters[0]; - string content = parameters.Length == 2 ? parameters[1] : string.Empty; - - switch (command) - { - case "me": - - if (string.IsNullOrWhiteSpace(content)) - { - currentChannel.AddNewMessages(new ErrorMessage("Usage: /me [action]")); - return; - } - - isAction = true; - postText = content; - break; - - case "help": - currentChannel.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]")); - return; - - default: - currentChannel.AddNewMessages(new ErrorMessage($@"""/{command}"" is not supported! For a list of supported commands see /help")); - return; - } - } - - var message = new LocalEchoMessage - { - Sender = api.LocalUser.Value, - Timestamp = DateTimeOffset.Now, - ChannelId = target.Id, - IsAction = isAction, - Content = postText - }; - - var req = new PostMessageRequest(message); - - target.AddLocalEcho(message); - req.Failure += e => target.ReplaceMessage(message, null); - req.Success += m => target.ReplaceMessage(message, m); - - api.Queue(req); } private class TabsArea : Container diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index f421d2202c..cff887865a 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -1,32 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Input.Bindings; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Overlays.Dialog { - public class PopupDialog : OsuFocusedOverlayContainer + public abstract class PopupDialog : VisibilityContainer { public static readonly float ENTER_DURATION = 500; public static readonly float EXIT_DURATION = 200; - protected override bool BlockPositionalInput => false; - private readonly Vector2 ringSize = new Vector2(100f); private readonly Vector2 ringMinifiedSize = new Vector2(20f); private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f); @@ -35,21 +32,31 @@ namespace osu.Game.Overlays.Dialog private readonly Container ring; private readonly FillFlowContainer buttonsContainer; private readonly SpriteIcon icon; - private readonly SpriteText header; + private readonly TextFlowContainer header; private readonly TextFlowContainer body; private bool actionInvoked; - public FontAwesome Icon + public IconUsage Icon { get => icon.Icon; set => icon.Icon = value; } + private string text; + public string HeaderText { - get => header.Text; - set => header.Text = value; + get => text; + set + { + if (text == value) + return; + + text = value; + + header.Text = value; + } } public string BodyText @@ -63,6 +70,7 @@ namespace osu.Game.Overlays.Dialog set { buttonsContainer.ChildrenEnumerable = value; + foreach (PopupDialogButton b in value) { var action = b.Action; @@ -79,7 +87,7 @@ namespace osu.Game.Overlays.Dialog } } - public PopupDialog() + protected PopupDialog() { RelativeSizeAxes = Axes.Both; @@ -123,9 +131,9 @@ namespace osu.Game.Overlays.Dialog Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Position = new Vector2(0f, -50f), Direction = FillDirection.Vertical, Spacing = new Vector2(0f, 10f), + Padding = new MarginPadding { Bottom = 10 }, Children = new Drawable[] { new Container @@ -133,10 +141,6 @@ namespace osu.Game.Overlays.Dialog Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Size = ringSize, - Margin = new MarginPadding - { - Bottom = 30, - }, Children = new Drawable[] { ring = new CircularContainer @@ -157,27 +161,29 @@ namespace osu.Game.Overlays.Dialog { Origin = Anchor.Centre, Anchor = Anchor.Centre, - Icon = FontAwesome.fa_close, + Icon = FontAwesome.Solid.TimesCircle, Size = new Vector2(50), }, }, }, }, }, - header = new OsuSpriteText + header = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 25)) { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - TextSize = 25, - Shadow = true, - }, - body = new OsuTextFlowContainer(t => t.TextSize = 18) - { - Padding = new MarginPadding(15), RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, TextAnchor = Anchor.TopCentre, }, + body = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 18)) + { + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + TextAnchor = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + }, }, }, buttonsContainer = new FillFlowContainer @@ -193,24 +199,13 @@ namespace osu.Game.Overlays.Dialog }; } - public override bool OnPressed(GlobalAction action) - { - switch (action) - { - case GlobalAction.Select: - Buttons.OfType().FirstOrDefault()?.Click(); - return true; - } - - return base.OnPressed(action); - } - protected override bool OnKeyDown(KeyDownEvent e) { if (e.Repeat) return false; // press button at number if 1-9 on number row or keypad are pressed var k = e.Key; + if (k >= Key.Number1 && k <= Key.Number9) { pressButtonAtIndex(k - Key.Number1); @@ -228,8 +223,6 @@ namespace osu.Game.Overlays.Dialog protected override void PopIn() { - base.PopIn(); - actionInvoked = false; // Reset various animations but only if the dialog animation fully completed @@ -253,7 +246,6 @@ namespace osu.Game.Overlays.Dialog // This is presumed to always be a sane default "cancel" action. buttonsContainer.Last().Click(); - base.PopOut(); content.FadeOut(EXIT_DURATION, Easing.InSine); } diff --git a/osu.Game/Overlays/Dialog/PopupDialogButton.cs b/osu.Game/Overlays/Dialog/PopupDialogButton.cs index 8c382c6f56..75bae25b73 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs index 45a8dfd29e..754003c1c1 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs index 6c5abbe161..6c2bf6f1e6 100644 --- a/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs +++ b/osu.Game/Overlays/Dialog/PopupDialogOkButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index dae502dbd9..6aaeff8554 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -1,10 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Dialog; using osu.Game.Graphics.Containers; +using osu.Game.Input.Bindings; +using System.Linq; namespace osu.Game.Overlays { @@ -37,12 +39,10 @@ namespace osu.Game.Overlays dialogContainer.Add(currentDialog); currentDialog.Show(); - currentDialog.StateChanged += state => onDialogOnStateChanged(dialog, state); - State = Visibility.Visible; + currentDialog.State.ValueChanged += state => onDialogOnStateChanged(dialog, state.NewValue); + Show(); } - protected override bool PlaySamplesOnStateChange => false; - protected override bool BlockNonPositionalInput => true; private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v) @@ -53,7 +53,7 @@ namespace osu.Game.Overlays dialog.Delay(PopupDialog.EXIT_DURATION).Expire(); if (dialog == currentDialog) - State = Visibility.Hidden; + Hide(); } protected override void PopIn() @@ -66,7 +66,7 @@ namespace osu.Game.Overlays { base.PopOut(); - if (currentDialog?.State == Visibility.Visible) + if (currentDialog?.State.Value == Visibility.Visible) { currentDialog.Hide(); return; @@ -74,5 +74,17 @@ namespace osu.Game.Overlays this.FadeOut(PopupDialog.EXIT_DURATION, Easing.InSine); } + + public override bool OnPressed(GlobalAction action) + { + switch (action) + { + case GlobalAction.Select: + currentDialog?.Buttons.OfType().FirstOrDefault()?.Click(); + return true; + } + + return base.OnPressed(action); + } } } diff --git a/osu.Game/Overlays/Direct/BeatmapDownloadTrackingComposite.cs b/osu.Game/Overlays/Direct/BeatmapDownloadTrackingComposite.cs new file mode 100644 index 0000000000..fd04a1541e --- /dev/null +++ b/osu.Game/Overlays/Direct/BeatmapDownloadTrackingComposite.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Game.Beatmaps; +using osu.Game.Online; + +namespace osu.Game.Overlays.Direct +{ + public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite + { + public Bindable BeatmapSet => Model; + + protected BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null) + : base(set) + { + } + } +} diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs index 1c462e3a73..2528ccec41 100644 --- a/osu.Game/Overlays/Direct/DirectGridPanel.cs +++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -10,10 +10,12 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.Direct { @@ -29,7 +31,8 @@ namespace osu.Game.Overlays.Direct protected override PlayButton PlayButton => playButton; protected override Box PreviewBar => progressBar; - public DirectGridPanel(BeatmapSetInfo beatmap) : base(beatmap) + public DirectGridPanel(BeatmapSetInfo beatmap) + : base(beatmap) { Width = 380; Height = 140 + vertical_padding; //full height of all the elements plus vertical padding (autosize uses the image) @@ -75,13 +78,12 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)), - TextSize = 18, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }, new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)), - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) }, }, }, @@ -118,29 +120,16 @@ namespace osu.Game.Overlays.Direct }, Children = new Drawable[] { - new FillFlowContainer + new LinkFlowContainer(s => { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] - { - new OsuSpriteText - { - Text = "mapped by ", - TextSize = 14, - Shadow = false, - Colour = colours.Gray5, - }, - new OsuSpriteText - { - Text = SetInfo.Metadata.Author.Username, - TextSize = 14, - Font = @"Exo2.0-SemiBoldItalic", - Shadow = false, - Colour = colours.BlueDark, - }, - }, - }, + s.Shadow = false; + s.Font = OsuFont.GetFont(size: 14); + }).With(d => + { + d.AutoSizeAxes = Axes.Both; + d.AddText("mapped by ", t => t.Colour = colours.Gray5); + d.AddUserLink(SetInfo.Metadata.Author); + }), new Container { AutoSizeAxes = Axes.X, @@ -150,7 +139,7 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = SetInfo.Metadata.Source, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Shadow = false, Colour = colours.Gray5, Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f, @@ -162,11 +151,12 @@ namespace osu.Game.Overlays.Direct AutoSizeAxes = Axes.X, Height = 20, Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding }, - Children = GetDifficultyIcons(), + Spacing = new Vector2(3), + Children = GetDifficultyIcons(colours), }, }, }, - new DownloadButton(SetInfo) + new PanelDownloadButton(SetInfo) { Size = new Vector2(50, 30), Margin = new MarginPadding(horizontal_padding), @@ -186,11 +176,8 @@ namespace osu.Game.Overlays.Direct Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding }, Children = new[] { - new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0) - { - Margin = new MarginPadding { Right = 1 }, - }, - new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), + new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0), + new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), }, }, statusContainer = new FillFlowContainer @@ -209,12 +196,12 @@ namespace osu.Game.Overlays.Direct if (SetInfo.OnlineInfo?.HasVideo ?? false) { - statusContainer.Add(new IconPill(FontAwesome.fa_film)); + statusContainer.Add(new IconPill(FontAwesome.Solid.Film)); } if (SetInfo.OnlineInfo?.HasStoryboard ?? false) { - statusContainer.Add(new IconPill(FontAwesome.fa_image)); + statusContainer.Add(new IconPill(FontAwesome.Solid.Image)); } statusContainer.Add(new BeatmapSetOnlineStatusPill @@ -239,6 +226,6 @@ namespace osu.Game.Overlays.Direct updateStatusContainer(); } - private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying ? 0 : 1, 120, Easing.InOutQuint); + private void updateStatusContainer() => statusContainer.FadeTo(IsHovered || PreviewPlaying.Value ? 0 : 1, 120, Easing.InOutQuint); } } diff --git a/osu.Game/Overlays/Direct/DirectListPanel.cs b/osu.Game/Overlays/Direct/DirectListPanel.cs index 6cb5ebad4e..b64142dfe7 100644 --- a/osu.Game/Overlays/Direct/DirectListPanel.cs +++ b/osu.Game/Overlays/Direct/DirectListPanel.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -11,8 +11,11 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Allocation; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.Direct { @@ -23,6 +26,8 @@ namespace osu.Game.Overlays.Direct private const float vertical_padding = 5; private const float height = 70; + private FillFlowContainer statusContainer; + protected PanelDownloadButton DownloadButton; private PlayButton playButton; private Box progressBar; @@ -83,8 +88,9 @@ namespace osu.Game.Overlays.Direct { Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, - Size = new Vector2(height / 2), + Size = new Vector2(height / 3), FillMode = FillMode.Fit, + Margin = new MarginPadding { Right = 10 }, }, new FillFlowContainer { @@ -95,13 +101,12 @@ namespace osu.Game.Overlays.Direct new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title)), - TextSize = 18, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }, new OsuSpriteText { Text = new LocalisedString((SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist)), - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true) }, } }, @@ -109,10 +114,25 @@ namespace osu.Game.Overlays.Direct }, new FillFlowContainer { - AutoSizeAxes = Axes.X, - Height = 20, - Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding }, - Children = GetDifficultyIcons(), + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + statusContainer = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Vertical = vertical_padding, Horizontal = 5 }, + Spacing = new Vector2(5), + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.X, + Height = 20, + Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding }, + Spacing = new Vector2(3), + Children = GetDifficultyIcons(colours), + }, + }, }, }, }, @@ -131,10 +151,10 @@ namespace osu.Game.Overlays.Direct Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, AutoSizeAxes = Axes.Both, - Child = new DownloadButton(SetInfo) + Child = DownloadButton = new PanelDownloadButton(SetInfo) { Size = new Vector2(height - vertical_padding * 3), - Margin = new MarginPadding { Left = vertical_padding, Right = vertical_padding }, + Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding }, }, }, new FillFlowContainer @@ -145,38 +165,29 @@ namespace osu.Game.Overlays.Direct Direction = FillDirection.Vertical, Children = new Drawable[] { - new Statistic(FontAwesome.fa_play_circle, SetInfo.OnlineInfo?.PlayCount ?? 0) + new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0), + new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), + new LinkFlowContainer(s => { - Margin = new MarginPadding { Right = 1 }, - }, - new Statistic(FontAwesome.fa_heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), - new FillFlowContainer + s.Shadow = false; + s.Font = OsuFont.GetFont(size: 14); + }) { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] - { - new OsuSpriteText - { - Text = "mapped by ", - TextSize = 14, - }, - new OsuSpriteText - { - Text = SetInfo.Metadata.Author.Username, - TextSize = 14, - Font = @"Exo2.0-SemiBoldItalic", - }, - }, - }, + }.With(d => + { + d.AutoSizeAxes = Axes.Both; + d.AddText("mapped by "); + d.AddUserLink(SetInfo.Metadata.Author); + }), new OsuSpriteText { Text = SetInfo.Metadata.Source, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 14, + Font = OsuFont.GetFont(size: 14), Alpha = string.IsNullOrEmpty(SetInfo.Metadata.Source) ? 0f : 1f, }, }, @@ -196,6 +207,23 @@ namespace osu.Game.Overlays.Direct Colour = colours.Yellow, }, }); + + if (SetInfo.OnlineInfo?.HasVideo ?? false) + { + statusContainer.Add(new IconPill(FontAwesome.Solid.Film) { IconSize = new Vector2(20) }); + } + + if (SetInfo.OnlineInfo?.HasStoryboard ?? false) + { + statusContainer.Add(new IconPill(FontAwesome.Solid.Image) { IconSize = new Vector2(20) }); + } + + statusContainer.Add(new BeatmapSetOnlineStatusPill + { + TextSize = 12, + TextPadding = new MarginPadding { Horizontal = 10, Vertical = 4 }, + Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None, + }); } } } diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 5c7c34a0ed..3ffc3f332b 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -1,13 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; @@ -16,10 +18,8 @@ using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API.Requests; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Direct { @@ -28,15 +28,15 @@ namespace osu.Game.Overlays.Direct public readonly BeatmapSetInfo SetInfo; private const double hover_transition_time = 400; + private const int maximum_difficulty_icons = 10; private Container content; - private ProgressBar progressBar; - private BeatmapManager beatmaps; private BeatmapSetOverlay beatmapSetOverlay; public PreviewTrack Preview => PlayButton.Preview; - public Bindable PreviewPlaying => PlayButton.Playing; + public Bindable PreviewPlaying => PlayButton?.Playing; + protected abstract PlayButton PlayButton { get; } protected abstract Box PreviewBar { get; } @@ -46,6 +46,8 @@ namespace osu.Game.Overlays.Direct protected DirectPanel(BeatmapSetInfo setInfo) { + Debug.Assert(setInfo.OnlineBeatmapSetID != null); + SetInfo = setInfo; } @@ -65,14 +67,10 @@ namespace osu.Game.Overlays.Direct Colour = Color4.Black.Opacity(0.3f), }; - private OsuColour colours; - [BackgroundDependencyLoader(permitNulls: true)] private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay) { - this.beatmaps = beatmaps; this.beatmapSetOverlay = beatmapSetOverlay; - this.colours = colours; AddInternal(content = new Container { @@ -82,40 +80,21 @@ namespace osu.Game.Overlays.Direct Children = new[] { CreateBackground(), - progressBar = new ProgressBar + new DownloadProgressBar(SetInfo) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - Height = 0, - Alpha = 0, - BackgroundColour = Color4.Black.Opacity(0.7f), - FillColour = colours.Blue, Depth = -1, }, } }); - - var downloadRequest = beatmaps.GetExistingDownload(SetInfo); - - if (downloadRequest != null) - attachDownload(downloadRequest); - - beatmaps.BeatmapDownloadBegan += attachDownload; - beatmaps.ItemAdded += setAdded; - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - beatmaps.BeatmapDownloadBegan -= attachDownload; - beatmaps.ItemAdded -= setAdded; } protected override void Update() { base.Update(); - if (PreviewPlaying && Preview != null && Preview.TrackLoaded) + if (PreviewPlaying.Value && Preview != null && Preview.TrackLoaded) { PreviewBar.Width = (float)(Preview.CurrentTime / Preview.Length); } @@ -135,7 +114,7 @@ namespace osu.Game.Overlays.Direct { content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint); content.MoveToY(0, hover_transition_time, Easing.OutQuint); - if (FadePlayButton && !PreviewPlaying) + if (FadePlayButton && !PreviewPlaying.Value) PlayButton.FadeOut(120, Easing.InOutQuint); base.OnHoverLost(e); @@ -143,58 +122,35 @@ namespace osu.Game.Overlays.Direct protected override bool OnClick(ClickEvent e) { - ShowInformation(); + Debug.Assert(SetInfo.OnlineBeatmapSetID != null); + beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value); return true; } - protected void ShowInformation() => beatmapSetOverlay?.ShowBeatmapSet(SetInfo); - - private void attachDownload(DownloadBeatmapSetRequest request) - { - if (request.BeatmapSet.OnlineBeatmapSetID != SetInfo.OnlineBeatmapSetID) - return; - - progressBar.FadeIn(400, Easing.OutQuint); - progressBar.ResizeHeightTo(4, 400, Easing.OutQuint); - - progressBar.Current.Value = 0; - - request.Failure += e => - { - progressBar.Current.Value = 0; - progressBar.FadeOut(500); - }; - - request.DownloadProgressed += progress => Schedule(() => progressBar.Current.Value = progress); - - request.Success += data => - { - progressBar.Current.Value = 1; - progressBar.FillColour = colours.Yellow; - }; - } - - private void setAdded(BeatmapSetInfo s) - { - if (s.OnlineBeatmapSetID == SetInfo.OnlineBeatmapSetID) - progressBar.FadeOut(500); - } - protected override void LoadComplete() { base.LoadComplete(); this.FadeInFromZero(200, Easing.Out); - PreviewPlaying.ValueChanged += newValue => PlayButton.FadeTo(newValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); - PreviewPlaying.ValueChanged += newValue => PreviewBar.FadeTo(newValue ? 1 : 0, 120, Easing.InOutQuint); + PreviewPlaying.ValueChanged += playing => + { + PlayButton.FadeTo(playing.NewValue || IsHovered || !FadePlayButton ? 1 : 0, 120, Easing.InOutQuint); + PreviewBar.FadeTo(playing.NewValue ? 1 : 0, 120, Easing.InOutQuint); + }; } - protected List GetDifficultyIcons() + protected List GetDifficultyIcons(OsuColour colours) { var icons = new List(); - foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty)) - icons.Add(new DifficultyIcon(b)); + if (SetInfo.Beatmaps.Count > maximum_difficulty_icons) + { + foreach (var ruleset in SetInfo.Beatmaps.Select(b => b.Ruleset).Distinct()) + icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is DirectListPanel ? Color4.White : colours.Gray5)); + } + else + foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty)) + icons.Add(new DifficultyIcon(b)); return icons; } @@ -213,7 +169,7 @@ namespace osu.Game.Overlays.Direct public int Value { - get { return value; } + get => value; set { this.value = value; @@ -221,7 +177,7 @@ namespace osu.Game.Overlays.Direct } } - public Statistic(FontAwesome icon, int value = 0) + public Statistic(IconUsage icon, int value = 0) { Anchor = Anchor.TopRight; Origin = Anchor.TopRight; @@ -231,16 +187,14 @@ namespace osu.Game.Overlays.Direct Children = new Drawable[] { - text = new OsuSpriteText - { - Font = @"Exo2.0-SemiBoldItalic", - }, + text = new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.SemiBold, italics: true) }, new SpriteIcon { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, Icon = icon, Shadow = true, Size = new Vector2(14), - Margin = new MarginPadding { Top = 1 }, }, }; diff --git a/osu.Game/Overlays/Direct/DirectRulesetSelector.cs b/osu.Game/Overlays/Direct/DirectRulesetSelector.cs new file mode 100644 index 0000000000..106aaa616b --- /dev/null +++ b/osu.Game/Overlays/Direct/DirectRulesetSelector.cs @@ -0,0 +1,93 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Direct +{ + public class DirectRulesetSelector : RulesetSelector + { + public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput; + + public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput; + + public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree; + + public DirectRulesetSelector() + { + TabContainer.Masking = false; + TabContainer.Spacing = new Vector2(10, 0); + AutoSizeAxes = Axes.Both; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Current.BindDisabledChanged(value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint), true); + } + + protected override TabItem CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value); + + protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer + { + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + }; + + private class DirectRulesetTabItem : TabItem + { + private readonly ConstrainedIconContainer iconContainer; + + public DirectRulesetTabItem(RulesetInfo value) + : base(value) + { + AutoSizeAxes = Axes.Both; + + Children = new Drawable[] + { + iconContainer = new ConstrainedIconContainer + { + Icon = value.CreateInstance().CreateIcon(), + Size = new Vector2(32), + }, + new HoverClickSounds() + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + updateState(); + } + + protected override bool OnHover(HoverEvent e) + { + base.OnHover(e); + updateState(); + return true; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + updateState(); + } + + protected override void OnActivated() => updateState(); + + protected override void OnDeactivated() => updateState(); + + private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad); + } + } +} diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs deleted file mode 100644 index 99a5881487..0000000000 --- a/osu.Game/Overlays/Direct/DownloadButton.cs +++ /dev/null @@ -1,112 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Shapes; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; -using OpenTK; - -namespace osu.Game.Overlays.Direct -{ - public class DownloadButton : OsuAnimatedButton - { - private readonly BeatmapSetInfo beatmapSet; - private readonly SpriteIcon icon; - private readonly SpriteIcon checkmark; - private readonly BeatmapSetDownloader downloader; - private readonly Box background; - - private OsuColour colours; - - public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) - { - this.beatmapSet = beatmapSet; - - AddRange(new Drawable[] - { - downloader = new BeatmapSetDownloader(beatmapSet, noVideo), - background = new Box - { - RelativeSizeAxes = Axes.Both, - Depth = float.MaxValue - }, - icon = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Size = new Vector2(13), - Icon = FontAwesome.fa_download, - }, - checkmark = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - X = 8, - Size = Vector2.Zero, - Icon = FontAwesome.fa_check, - } - }); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - downloader.DownloadState.BindValueChanged(updateState, true); - FinishTransforms(true); - } - - [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuColour colours, OsuGame game) - { - this.colours = colours; - - Action = () => - { - switch (downloader.DownloadState.Value) - { - case BeatmapSetDownloader.DownloadStatus.Downloading: - // todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged. - Content.MoveToX(-5, 50, Easing.OutSine).Then() - .MoveToX(5, 100, Easing.InOutSine).Then() - .MoveToX(-5, 100, Easing.InOutSine).Then() - .MoveToX(0, 50, Easing.InSine); - break; - case BeatmapSetDownloader.DownloadStatus.Downloaded: - game.PresentBeatmap(beatmapSet); - break; - default: - downloader.Download(); - break; - } - }; - } - - private void updateState(BeatmapSetDownloader.DownloadStatus state) - { - switch (state) - { - case BeatmapSetDownloader.DownloadStatus.NotDownloaded: - background.FadeColour(colours.Gray4, 500, Easing.InOutExpo); - icon.MoveToX(0, 500, Easing.InOutExpo); - checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); - break; - - case BeatmapSetDownloader.DownloadStatus.Downloading: - background.FadeColour(colours.Blue, 500, Easing.InOutExpo); - icon.MoveToX(0, 500, Easing.InOutExpo); - checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); - break; - - case BeatmapSetDownloader.DownloadStatus.Downloaded: - background.FadeColour(colours.Green, 500, Easing.InOutExpo); - icon.MoveToX(-8, 500, Easing.InOutExpo); - checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo); - break; - } - } - } -} diff --git a/osu.Game/Overlays/Direct/DownloadProgressBar.cs b/osu.Game/Overlays/Direct/DownloadProgressBar.cs new file mode 100644 index 0000000000..a6cefaae84 --- /dev/null +++ b/osu.Game/Overlays/Direct/DownloadProgressBar.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Direct +{ + public class DownloadProgressBar : BeatmapDownloadTrackingComposite + { + private readonly ProgressBar progressBar; + + public DownloadProgressBar(BeatmapSetInfo beatmapSet) + : base(beatmapSet) + { + AddInternal(progressBar = new ProgressBar + { + Height = 0, + Alpha = 0, + }); + + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + } + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours) + { + progressBar.FillColour = colours.Blue; + progressBar.BackgroundColour = Color4.Black.Opacity(0.7f); + progressBar.Current = Progress; + + State.BindValueChanged(state => + { + switch (state.NewValue) + { + case DownloadState.NotDownloaded: + progressBar.Current.Value = 0; + progressBar.FadeOut(500); + break; + + case DownloadState.Downloading: + progressBar.FadeIn(400, Easing.OutQuint); + progressBar.ResizeHeightTo(4, 400, Easing.OutQuint); + break; + + case DownloadState.Downloaded: + progressBar.FadeIn(400, Easing.OutQuint); + progressBar.ResizeHeightTo(4, 400, Easing.OutQuint); + + progressBar.Current.Value = 1; + progressBar.FillColour = colours.Yellow; + break; + + case DownloadState.LocallyAvailable: + progressBar.FadeOut(500); + break; + } + }, true); + } + } +} diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs index c4825f72fe..8b04bf0387 100644 --- a/osu.Game/Overlays/Direct/FilterControl.cs +++ b/osu.Game/Overlays/Direct/FilterControl.cs @@ -1,108 +1,34 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Game.Graphics; -using osu.Game.Graphics.Containers; using osu.Game.Online.API.Requests; using osu.Game.Overlays.SearchableList; using osu.Game.Rulesets; -using OpenTK; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Overlays.Direct { public class FilterControl : SearchableListFilterControl { - public readonly Bindable Ruleset = new Bindable(); - private FillFlowContainer modeButtons; + private DirectRulesetSelector rulesetSelector; protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552"); protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked; + protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard; - protected override Drawable CreateSupplementaryControls() - { - modeButtons = new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Spacing = new Vector2(10f, 0f), - }; + protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector(); - return modeButtons; - } + public Bindable Ruleset => rulesetSelector.Current; [BackgroundDependencyLoader(true)] - private void load(RulesetStore rulesets, OsuColour colours, Bindable ruleset) + private void load(OsuColour colours, Bindable ruleset) { DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark; - - Ruleset.Value = ruleset ?? rulesets.GetRuleset(0); - foreach (var r in rulesets.AvailableRulesets) - modeButtons.Add(new RulesetToggleButton(Ruleset, r)); - } - - private class RulesetToggleButton : OsuClickableContainer - { - private Drawable icon - { - get => iconContainer.Icon; - set => iconContainer.Icon = value; - } - - private RulesetInfo ruleset; - - public RulesetInfo Ruleset - { - get => ruleset; - set - { - ruleset = value; - icon = Ruleset.CreateInstance().CreateIcon(); - } - } - - private readonly Bindable bindable; - - private readonly ConstrainedIconContainer iconContainer; - - private void Bindable_ValueChanged(RulesetInfo obj) - { - iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100); - } - - public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput; - public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput; - - public RulesetToggleButton(Bindable bindable, RulesetInfo ruleset) - { - this.bindable = bindable; - AutoSizeAxes = Axes.Both; - - Children = new[] - { - iconContainer = new ConstrainedIconContainer - { - Origin = Anchor.TopLeft, - Anchor = Anchor.TopLeft, - Size = new Vector2(32), - } - }; - - Ruleset = ruleset; - bindable.ValueChanged += Bindable_ValueChanged; - Bindable_ValueChanged(bindable.Value); - Action = () => bindable.Value = Ruleset; - } - - protected override void Dispose(bool isDisposing) - { - if (bindable != null) - bindable.ValueChanged -= Bindable_ValueChanged; - base.Dispose(isDisposing); - } + rulesetSelector.Current.BindTo(ruleset); } } @@ -116,5 +42,6 @@ namespace osu.Game.Overlays.Direct Ranked, Rating, Plays, + Favourites, } } diff --git a/osu.Game/Overlays/Direct/Header.cs b/osu.Game/Overlays/Direct/Header.cs index 01180f1fde..80870dcb68 100644 --- a/osu.Game/Overlays/Direct/Header.cs +++ b/osu.Game/Overlays/Direct/Header.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.SearchableList; @@ -15,8 +16,8 @@ namespace osu.Game.Overlays.Direct protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a"); protected override DirectTab DefaultTab => DirectTab.Search; - protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", TextSize = 25 }; - protected override FontAwesome Icon => FontAwesome.fa_osu_chevron_down_o; + protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", Font = OsuFont.GetFont(size: 25) }; + protected override IconUsage Icon => OsuIcon.ChevronDownCircle; public Header() { @@ -28,10 +29,13 @@ namespace osu.Game.Overlays.Direct public enum DirectTab { Search, + [Description("Newest Maps")] NewestMaps = DirectSortCriteria.Ranked, + [Description("Top Rated")] TopRated = DirectSortCriteria.Rating, + [Description("Most Played")] MostPlayed = DirectSortCriteria.Plays, } diff --git a/osu.Game/Overlays/Direct/IconPill.cs b/osu.Game/Overlays/Direct/IconPill.cs index 61a0c63814..d63bb2a292 100644 --- a/osu.Game/Overlays/Direct/IconPill.cs +++ b/osu.Game/Overlays/Direct/IconPill.cs @@ -1,18 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osu.Framework.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Direct { public class IconPill : CircularContainer { - public IconPill(FontAwesome icon) + public Vector2 IconSize + { + get => iconContainer.Size; + set => iconContainer.Size = value; + } + + private readonly Container iconContainer; + + public IconPill(IconUsage icon) { AutoSizeAxes = Axes.Both; Masking = true; @@ -25,16 +33,16 @@ namespace osu.Game.Overlays.Direct Colour = Color4.Black, Alpha = 0.5f, }, - new Container + iconContainer = new Container { - AutoSizeAxes = Axes.Both, - Margin = new MarginPadding(5), + Size = new Vector2(22), + Padding = new MarginPadding(5), Child = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, Icon = icon, - Size = new Vector2(12), }, }, }; diff --git a/osu.Game/Overlays/Direct/PanelDownloadButton.cs b/osu.Game/Overlays/Direct/PanelDownloadButton.cs new file mode 100644 index 0000000000..4037cd46f3 --- /dev/null +++ b/osu.Game/Overlays/Direct/PanelDownloadButton.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online; + +namespace osu.Game.Overlays.Direct +{ + public class PanelDownloadButton : BeatmapDownloadTrackingComposite + { + protected bool DownloadEnabled => button.Enabled.Value; + + private readonly bool noVideo; + + private readonly ShakeContainer shakeContainer; + private readonly DownloadButton button; + + public PanelDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) + : base(beatmapSet) + { + this.noVideo = noVideo; + + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + button.State.BindTo(State); + FinishTransforms(true); + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game, BeatmapManager beatmaps) + { + if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) + { + button.Enabled.Value = false; + button.TooltipText = "This beatmap is currently not available for download."; + return; + } + + button.Action = () => + { + switch (State.Value) + { + case DownloadState.Downloading: + case DownloadState.Downloaded: + shakeContainer.Shake(); + break; + + case DownloadState.LocallyAvailable: + game.PresentBeatmap(BeatmapSet.Value); + break; + + default: + beatmaps.Download(BeatmapSet.Value, noVideo); + break; + } + }; + } + } +} diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index ac7a26fca3..2a77e7ca26 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -1,17 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Direct { @@ -24,10 +25,11 @@ namespace osu.Game.Overlays.Direct public BeatmapSetInfo BeatmapSet { - get { return beatmapSet; } + get => beatmapSet; set { if (value == beatmapSet) return; + beatmapSet = value; Preview?.Stop(); @@ -72,7 +74,7 @@ namespace osu.Game.Overlays.Direct Origin = Anchor.Centre, FillMode = FillMode.Fit, RelativeSizeAxes = Axes.Both, - Icon = FontAwesome.fa_play, + Icon = FontAwesome.Solid.Play, }, loadingAnimation = new LoadingAnimation { @@ -112,12 +114,12 @@ namespace osu.Game.Overlays.Direct base.OnHoverLost(e); } - private void playingStateChanged(bool playing) + private void playingStateChanged(ValueChangedEvent e) { - icon.Icon = playing ? FontAwesome.fa_stop : FontAwesome.fa_play; - icon.FadeColour(playing || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint); + icon.Icon = e.NewValue ? FontAwesome.Solid.Stop : FontAwesome.Solid.Play; + icon.FadeColour(e.NewValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint); - if (playing) + if (e.NewValue) { if (BeatmapSet == null) { @@ -127,7 +129,7 @@ namespace osu.Game.Overlays.Direct if (Preview != null) { - Preview.Start(); + attemptStart(); return; } @@ -144,8 +146,8 @@ namespace osu.Game.Overlays.Direct preview.Stopped += () => Playing.Value = false; // user may have changed their mind. - if (Playing) - preview.Start(); + if (Playing.Value) + attemptStart(); }); } else @@ -155,6 +157,12 @@ namespace osu.Game.Overlays.Direct } } + private void attemptStart() + { + if (Preview?.Start() != true) + Playing.Value = false; + } + protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index 641f57d25f..7dcf76e41f 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; +using Humanizer; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Threading; @@ -13,13 +14,12 @@ using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Direct; using osu.Game.Overlays.SearchableList; using osu.Game.Rulesets; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays { @@ -27,7 +27,6 @@ namespace osu.Game.Overlays { private const float panel_padding = 10f; - private APIAccess api; private RulesetStore rulesets; private readonly FillFlowContainer resultCountsContainer; @@ -45,7 +44,7 @@ namespace osu.Game.Overlays public IEnumerable BeatmapSets { - get { return beatmapSets; } + get => beatmapSets; set { if (beatmapSets?.Equals(value) ?? false) return; @@ -57,6 +56,7 @@ namespace osu.Game.Overlays var artists = new List(); var songs = new List(); var tags = new List(); + foreach (var s in beatmapSets) { artists.Add(s.Metadata.Artist); @@ -72,10 +72,11 @@ namespace osu.Game.Overlays public ResultCounts ResultAmounts { - get { return resultAmounts; } + get => resultAmounts; set { if (value == ResultAmounts) return; + resultAmounts = value; updateResultCounts(); @@ -84,8 +85,6 @@ namespace osu.Game.Overlays public DirectOverlay() { - RelativeSizeAxes = Axes.Both; - // osu!direct colours are not part of the standard palette Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2"); @@ -105,12 +104,11 @@ namespace osu.Game.Overlays new OsuSpriteText { Text = "Found ", - TextSize = 15, + Font = OsuFont.GetFont(size: 15) }, resultCountsText = new OsuSpriteText { - TextSize = 15, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold) }, } }, @@ -118,7 +116,7 @@ namespace osu.Game.Overlays Filter.Search.Current.ValueChanged += text => { - if (text != string.Empty) + if (text.NewValue != string.Empty) { Header.Tabs.Current.Value = DirectTab.Search; @@ -133,52 +131,38 @@ namespace osu.Game.Overlays Filter.Tabs.Current.Value = DirectSortCriteria.Ranked; } }; - ((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch); + ((FilterControl)Filter).Ruleset.ValueChanged += _ => queueUpdateSearch(); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdateSearch(); Header.Tabs.Current.ValueChanged += tab => { - if (tab != DirectTab.Search) + if (tab.NewValue != DirectTab.Search) { currentQuery.Value = string.Empty; Filter.Tabs.Current.Value = (DirectSortCriteria)Header.Tabs.Current.Value; - Scheduler.AddOnce(updateSearch); + queueUpdateSearch(); } }; - currentQuery.ValueChanged += v => - { - queryChangedDebounce?.Cancel(); - - if (string.IsNullOrEmpty(v)) - Scheduler.AddOnce(updateSearch); - else - { - BeatmapSets = null; - ResultAmounts = null; - - queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500); - } - }; + currentQuery.ValueChanged += text => queueUpdateSearch(!string.IsNullOrEmpty(text.NewValue)); currentQuery.BindTo(Filter.Search.Current); - Filter.Tabs.Current.ValueChanged += sortCriteria => + Filter.Tabs.Current.ValueChanged += tab => { - if (Header.Tabs.Current.Value != DirectTab.Search && sortCriteria != (DirectSortCriteria)Header.Tabs.Current.Value) + if (Header.Tabs.Current.Value != DirectTab.Search && tab.NewValue != (DirectSortCriteria)Header.Tabs.Current.Value) Header.Tabs.Current.Value = DirectTab.Search; - Scheduler.AddOnce(updateSearch); + queueUpdateSearch(); }; updateResultCounts(); } [BackgroundDependencyLoader] - private void load(OsuColour colours, APIAccess api, RulesetStore rulesets, PreviewTrackManager previewTrackManager) + private void load(OsuColour colours, RulesetStore rulesets, PreviewTrackManager previewTrackManager) { - this.api = api; this.rulesets = rulesets; this.previewTrackManager = previewTrackManager; @@ -190,14 +174,9 @@ namespace osu.Game.Overlays resultCountsContainer.FadeTo(ResultAmounts == null ? 0f : 1f, 200, Easing.OutQuint); if (ResultAmounts == null) return; - resultCountsText.Text = pluralize("Artist", ResultAmounts.Artists) + ", " + - pluralize("Song", ResultAmounts.Songs) + ", " + - pluralize("Tag", ResultAmounts.Tags); - } - - private string pluralize(string prefix, int value) - { - return $@"{value} {prefix}" + (value == 1 ? string.Empty : @"s"); + resultCountsText.Text = "Artist".ToQuantity(ResultAmounts.Artists) + ", " + + "Song".ToQuantity(ResultAmounts.Songs) + ", " + + "Tag".ToQuantity(ResultAmounts.Tags); } private void recreatePanels(PanelDisplayStyle displayStyle) @@ -227,6 +206,7 @@ namespace osu.Game.Overlays Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }; + default: return new DirectListPanel(b); } @@ -246,40 +226,42 @@ namespace osu.Game.Overlays // Queries are allowed to be run only on the first pop-in if (getSetsRequest == null) - Scheduler.AddOnce(updateSearch); + queueUpdateSearch(); } private SearchBeatmapSetsRequest getSetsRequest; - private readonly Bindable currentQuery = new Bindable(); + private readonly Bindable currentQuery = new Bindable(string.Empty); private ScheduledDelegate queryChangedDebounce; private PreviewTrackManager previewTrackManager; - private void updateSearch() + private void queueUpdateSearch(bool queryTextChanged = false) { - queryChangedDebounce?.Cancel(); - - if (!IsLoaded) - return; - - if (State == Visibility.Hidden) - return; - BeatmapSets = null; ResultAmounts = null; getSetsRequest?.Cancel(); - if (api == null) + queryChangedDebounce?.Cancel(); + queryChangedDebounce = Scheduler.AddDelayed(updateSearch, queryTextChanged ? 500 : 100); + } + + private void updateSearch() + { + if (!IsLoaded) return; - if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) + if (State.Value == Visibility.Hidden) + return; + + if (API == null) return; previewTrackManager.StopAnyPlaying(this); - getSetsRequest = new SearchBeatmapSetsRequest(currentQuery.Value ?? string.Empty, + getSetsRequest = new SearchBeatmapSetsRequest( + currentQuery.Value, ((FilterControl)Filter).Ruleset.Value, Filter.DisplayStyleControl.Dropdown.Current.Value, Filter.Tabs.Current.Value); //todo: sort direction (?) @@ -299,7 +281,7 @@ namespace osu.Game.Overlays }); }; - api.Queue(getSetsRequest); + API.Queue(getSetsRequest); } private int distinctCount(List list) => list.Distinct().ToArray().Length; diff --git a/osu.Game/Overlays/FullscreenOverlay.cs b/osu.Game/Overlays/FullscreenOverlay.cs new file mode 100644 index 0000000000..0911ee84de --- /dev/null +++ b/osu.Game/Overlays/FullscreenOverlay.cs @@ -0,0 +1,89 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API; +using osuTK.Graphics; + +namespace osu.Game.Overlays +{ + public abstract class FullscreenOverlay : WaveOverlayContainer, IOnlineComponent + { + [Resolved] + protected IAPIProvider API { get; private set; } + + protected FullscreenOverlay() + { + Waves.FirstWaveColour = OsuColour.Gray(0.4f); + Waves.SecondWaveColour = OsuColour.Gray(0.3f); + Waves.ThirdWaveColour = OsuColour.Gray(0.2f); + Waves.FourthWaveColour = OsuColour.Gray(0.1f); + + RelativeSizeAxes = Axes.Both; + RelativePositionAxes = Axes.Both; + Width = 0.85f; + Anchor = Anchor.TopCentre; + Origin = Anchor.TopCentre; + + Masking = true; + + EdgeEffect = new EdgeEffectParameters + { + Colour = Color4.Black.Opacity(0), + Type = EdgeEffectType.Shadow, + Radius = 10 + }; + } + + public override void Show() + { + if (State.Value == Visibility.Visible) + { + // re-trigger the state changed so we can potentially surface to front + State.TriggerChange(); + } + else + { + base.Show(); + } + } + + protected override void PopIn() + { + base.PopIn(); + FadeEdgeEffectTo(0.4f, WaveContainer.APPEAR_DURATION, Easing.Out); + } + + protected override void PopOut() + { + base.PopOut(); + FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.In).OnComplete(_ => PopOutComplete()); + } + + protected virtual void PopOutComplete() + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + API.Register(this); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + API?.Unregister(this); + } + + public virtual void APIStateChanged(IAPIProvider api, APIState state) + { + } + } +} diff --git a/osu.Game/Overlays/HoldToConfirmOverlay.cs b/osu.Game/Overlays/HoldToConfirmOverlay.cs index 7e2f6f5891..fdc6f096bc 100644 --- a/osu.Game/Overlays/HoldToConfirmOverlay.cs +++ b/osu.Game/Overlays/HoldToConfirmOverlay.cs @@ -1,22 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Containers; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Overlays { /// /// An overlay which will display a black screen that dims over a period before confirming an exit action. - /// Action is BYO (derived class will need to call and from a user event). + /// Action is BYO (derived class will need to call and from a user event). /// public abstract class HoldToConfirmOverlay : HoldToConfirmContainer { private Box overlay; + private readonly BindableDouble audioVolume = new BindableDouble(1); + + [Resolved] + private AudioManager audio { get; set; } + [BackgroundDependencyLoader] private void load() { @@ -33,7 +40,19 @@ namespace osu.Game.Overlays } }; - Progress.ValueChanged += v => overlay.Alpha = (float)v; + Progress.ValueChanged += p => + { + audioVolume.Value = 1 - p.NewValue; + overlay.Alpha = (float)p.NewValue; + }; + + audio.Tracks.AddAdjustment(AdjustableProperty.Volume, audioVolume); + } + + protected override void Dispose(bool isDisposing) + { + audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, audioVolume); + base.Dispose(isDisposing); } } } diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs index b939483cd8..56e93b6a1e 100644 --- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs +++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Input.Bindings; using osu.Game.Overlays.Settings; @@ -9,16 +9,16 @@ namespace osu.Game.Overlays.KeyBinding { public class GlobalKeyBindingsSection : SettingsSection { - public override FontAwesome Icon => FontAwesome.fa_osu_hot; + public override IconUsage Icon => FontAwesome.Solid.Globe; public override string Header => "Global"; public GlobalKeyBindingsSection(GlobalActionContainer manager) { Add(new DefaultBindingsSubsection(manager)); + Add(new AudioControlKeyBindingsSubsection(manager)); Add(new InGameKeyBindingsSubsection(manager)); } - private class DefaultBindingsSubsection : KeyBindingsSubsection { protected override string Header => string.Empty; @@ -34,10 +34,22 @@ namespace osu.Game.Overlays.KeyBinding { protected override string Header => "In Game"; - public InGameKeyBindingsSubsection(GlobalActionContainer manager) : base(null) + public InGameKeyBindingsSubsection(GlobalActionContainer manager) + : base(null) { Defaults = manager.InGameKeyBindings; } } + + private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection + { + protected override string Header => "Audio"; + + public AudioControlKeyBindingsSubsection(GlobalActionContainer manager) + : base(null) + { + Defaults = manager.AudioControlKeyBindings; + } + } } } diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs index 63ddc25fde..8317951c8a 100644 --- a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs +++ b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; @@ -8,15 +8,17 @@ using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; using osu.Game.Input; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Overlays.KeyBinding { @@ -35,7 +37,7 @@ namespace osu.Game.Overlays.KeyBinding public bool MatchingFilter { - get { return matchingFilter; } + get => matchingFilter; set { matchingFilter = value; @@ -43,8 +45,10 @@ namespace osu.Game.Overlays.KeyBinding } } + public bool FilteringActive { get; set; } + private OsuSpriteText text; - private OsuTextFlowContainer pressAKey; + private Drawable pressAKey; private FillFlowContainer buttons; @@ -77,7 +81,7 @@ namespace osu.Game.Overlays.KeyBinding Hollow = true, }; - Children = new Drawable[] + Children = new[] { new Box { @@ -96,15 +100,19 @@ namespace osu.Game.Overlays.KeyBinding Anchor = Anchor.TopRight, Origin = Anchor.TopRight }, - pressAKey = new OsuTextFlowContainer + pressAKey = new FillFlowContainer { - Text = "Press a key to change binding, Shift+Delete to delete, Escape to cancel.", - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Margin = new MarginPadding(padding), - Padding = new MarginPadding { Top = height }, + AutoSizeAxes = Axes.Both, + Padding = new MarginPadding(padding) { Top = height + padding * 2 }, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, Alpha = 0, - Colour = colours.YellowDark + Spacing = new Vector2(5), + Children = new Drawable[] + { + new CancelButton { Action = finalise }, + new ClearButton { Action = clear }, + }, } }; @@ -115,6 +123,7 @@ namespace osu.Game.Overlays.KeyBinding public void RestoreDefaults() { int i = 0; + foreach (var d in Defaults) { var button = buttons[i++]; @@ -201,21 +210,6 @@ namespace osu.Game.Overlays.KeyBinding if (!HasFocus) return false; - switch (e.Key) - { - case Key.Delete: - { - if (e.ShiftPressed) - { - bindTarget.UpdateKeyCombination(InputKey.None); - finalise(); - return true; - } - - break; - } - } - bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState)); if (!isModifier(e.Key)) finalise(); @@ -250,6 +244,12 @@ namespace osu.Game.Overlays.KeyBinding return true; } + private void clear() + { + bindTarget.UpdateKeyCombination(InputKey.None); + finalise(); + } + private void finalise() { if (bindTarget != null) @@ -296,6 +296,41 @@ namespace osu.Game.Overlays.KeyBinding if (bindTarget != null) bindTarget.IsBinding = true; } + private class CancelButton : TriangleButton + { + public CancelButton() + { + Text = "Cancel"; + Size = new Vector2(80, 20); + } + } + + private class ClearButton : TriangleButton + { + public ClearButton() + { + Text = "Clear"; + Size = new Vector2(80, 20); + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + base.OnMouseUp(e); + + // without this, the mouse up triggers a finalise (and deselection) of the current binding target. + return true; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + BackgroundColour = colours.Pink; + + Triangles.ColourDark = colours.PinkDark; + Triangles.ColourLight = colours.PinkLight; + } + } + private class KeyButton : Container { public readonly Framework.Input.Bindings.KeyBinding KeyBinding; @@ -309,10 +344,11 @@ namespace osu.Game.Overlays.KeyBinding public bool IsBinding { - get { return isBinding; } + get => isBinding; set { if (value == isBinding) return; + isBinding = value; updateHoverState(); @@ -349,8 +385,7 @@ namespace osu.Game.Overlays.KeyBinding }, Text = new OsuSpriteText { - Font = "Venera", - TextSize = 10, + Font = OsuFont.Numeric.With(size: 10), Margin = new MarginPadding(5), Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs b/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs index 895dda872a..d784b7aec9 100644 --- a/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs +++ b/osu.Game/Overlays/KeyBinding/KeyBindingsSubsection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; @@ -10,7 +10,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Input; using osu.Game.Overlays.Settings; using osu.Game.Rulesets; -using OpenTK; +using osuTK; using osu.Game.Graphics; namespace osu.Game.Overlays.KeyBinding @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.KeyBinding this.variant = variant; FlowContent.Spacing = new Vector2(0, 1); - FlowContent.Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }; + FlowContent.Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }; } [BackgroundDependencyLoader] @@ -60,7 +60,7 @@ namespace osu.Game.Overlays.KeyBinding [BackgroundDependencyLoader] private void load(OsuColour colours) { - Text = "Reset"; + Text = "Reset all bindings in section"; RelativeSizeAxes = Axes.X; Margin = new MarginPadding { Top = 5 }; Height = 20; diff --git a/osu.Game/Overlays/KeyBinding/RulesetBindingsSection.cs b/osu.Game/Overlays/KeyBinding/RulesetBindingsSection.cs index c4405216e3..1f4042c57c 100644 --- a/osu.Game/Overlays/KeyBinding/RulesetBindingsSection.cs +++ b/osu.Game/Overlays/KeyBinding/RulesetBindingsSection.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Overlays.Settings; using osu.Game.Rulesets; @@ -9,7 +10,7 @@ namespace osu.Game.Overlays.KeyBinding { public class RulesetBindingsSection : SettingsSection { - public override FontAwesome Icon => FontAwesome.fa_osu_hot; + public override IconUsage Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? OsuIcon.Hot; public override string Header => ruleset.Name; private readonly RulesetInfo ruleset; diff --git a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs index 4f33695e5d..07af657686 100644 --- a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs +++ b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets; diff --git a/osu.Game/Overlays/KeyBindingOverlay.cs b/osu.Game/Overlays/KeyBindingPanel.cs similarity index 71% rename from osu.Game/Overlays/KeyBindingOverlay.cs rename to osu.Game/Overlays/KeyBindingPanel.cs index 06432cfcea..928bd080fa 100644 --- a/osu.Game/Overlays/KeyBindingOverlay.cs +++ b/osu.Game/Overlays/KeyBindingPanel.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -10,7 +10,7 @@ using osu.Game.Rulesets; namespace osu.Game.Overlays { - public class KeyBindingOverlay : SettingsOverlay + public class KeyBindingPanel : SettingsSubPanel { protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!"); @@ -22,10 +22,5 @@ namespace osu.Game.Overlays foreach (var ruleset in rulesets.AvailableRulesets) AddSection(new RulesetBindingsSection(ruleset)); } - - public KeyBindingOverlay() - : base(false) - { - } } } diff --git a/osu.Game/Overlays/LoginOverlay.cs b/osu.Game/Overlays/LoginOverlay.cs index 731c5ee973..d0411ba9e7 100644 --- a/osu.Game/Overlays/LoginOverlay.cs +++ b/osu.Game/Overlays/LoginOverlay.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Overlays.Settings.Sections.General; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; +using System; namespace osu.Game.Overlays { @@ -19,6 +20,11 @@ namespace osu.Game.Overlays private const float transition_time = 400; + /// + /// Provide a source for the toolbar height. + /// + public Func GetToolbarHeight; + public LoginOverlay() { AutoSizeAxes = Axes.Both; @@ -88,5 +94,12 @@ namespace osu.Game.Overlays settingsSection.Bounding = false; this.FadeOut(transition_time); } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 }; + } } } diff --git a/osu.Game/Overlays/MainSettings.cs b/osu.Game/Overlays/MainSettings.cs deleted file mode 100644 index 736843ee4d..0000000000 --- a/osu.Game/Overlays/MainSettings.cs +++ /dev/null @@ -1,167 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Input.Bindings; -using osu.Framework.Input.Events; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Input.Bindings; -using osu.Game.Overlays.Settings; -using osu.Game.Overlays.Settings.Sections; -using osu.Game.Screens.Ranking; -using OpenTK; -using OpenTK.Graphics; - -namespace osu.Game.Overlays -{ - public class MainSettings : SettingsOverlay - { - private readonly KeyBindingOverlay keyBindingOverlay; - private BackButton backButton; - - protected override IEnumerable CreateSections() => new SettingsSection[] - { - new GeneralSection(), - new GraphicsSection(), - new GameplaySection(), - new AudioSection(), - new SkinSection(), - new InputSection(keyBindingOverlay), - new OnlineSection(), - new MaintenanceSection(), - new DebugSection(), - }; - - protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves"); - protected override Drawable CreateFooter() => new SettingsFooter(); - - public MainSettings() - : base(true) - { - keyBindingOverlay = new KeyBindingOverlay - { - Depth = 1, - Anchor = Anchor.TopRight, - }; - keyBindingOverlay.StateChanged += keyBindingOverlay_StateChanged; - } - - public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible; - - private const float hidden_width = 120; - - private void keyBindingOverlay_StateChanged(Visibility visibility) - { - switch (visibility) - { - case Visibility.Visible: - Background.FadeTo(0.9f, 300, Easing.OutQuint); - Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint); - - SectionsContainer.FadeOut(300, Easing.OutQuint); - ContentContainer.MoveToX(hidden_width - WIDTH, 500, Easing.OutQuint); - - backButton.Delay(100).FadeIn(100); - break; - case Visibility.Hidden: - Background.FadeTo(0.6f, 500, Easing.OutQuint); - Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint); - - SectionsContainer.FadeIn(500, Easing.OutQuint); - ContentContainer.MoveToX(0, 500, Easing.OutQuint); - - backButton.FadeOut(100); - break; - } - } - - protected override float ExpandedPosition => keyBindingOverlay.State == Visibility.Visible ? hidden_width - WIDTH : base.ExpandedPosition; - - [BackgroundDependencyLoader] - private void load() - { - ContentContainer.Add(keyBindingOverlay); - - ContentContainer.Add(backButton = new BackButton - { - Alpha = 0, - Width = hidden_width, - RelativeSizeAxes = Axes.Y, - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - Action = () => keyBindingOverlay.Hide() - }); - } - - private class BackButton : OsuClickableContainer, IKeyBindingHandler - { - private AspectContainer aspect; - - [BackgroundDependencyLoader] - private void load() - { - Children = new Drawable[] - { - aspect = new AspectContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Y, - Children = new Drawable[] - { - new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Y = -15, - Size = new Vector2(15), - Shadow = true, - Icon = FontAwesome.fa_chevron_left - }, - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Y = 15, - TextSize = 12, - Font = @"Exo2.0-Bold", - Text = @"back", - }, - } - } - }; - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - aspect.ScaleTo(0.75f, 2000, Easing.OutQuint); - return base.OnMouseDown(e); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - aspect.ScaleTo(1, 1000, Easing.OutElastic); - return base.OnMouseUp(e); - } - - public bool OnPressed(GlobalAction action) - { - switch (action) - { - case GlobalAction.Back: - Click(); - return true; - } - - return false; - } - - public bool OnReleased(GlobalAction action) => false; - } - } -} diff --git a/osu.Game/Overlays/MedalOverlay.cs b/osu.Game/Overlays/MedalOverlay.cs index dcd325490a..1f15c773f4 100644 --- a/osu.Game/Overlays/MedalOverlay.cs +++ b/osu.Game/Overlays/MedalOverlay.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -16,9 +16,10 @@ using osu.Framework.Allocation; using osu.Framework.Audio.Sample; using osu.Framework.Audio; using osu.Framework.Graphics.Textures; -using OpenTK.Input; +using osuTK.Input; using osu.Framework.Graphics.Shapes; using System; +using osu.Framework.Graphics.Effects; using osu.Framework.Input.Events; using osu.Framework.MathUtils; @@ -144,7 +145,7 @@ namespace osu.Game.Overlays [BackgroundDependencyLoader] private void load(OsuColour colours, TextureStore textures, AudioManager audio) { - getSample = audio.Sample.Get(@"MedalSplash/medal-get"); + getSample = audio.Samples.Get(@"MedalSplash/medal-get"); innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin"); disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters @@ -219,13 +220,11 @@ namespace osu.Game.Overlays { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; - }) - .Delay(step_duration).Schedule(() => + }).Delay(step_duration).Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; - }) - .Delay(step_duration).Schedule(() => + }).Delay(step_duration).Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; diff --git a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs index 629b6d6fa4..f1ae5d64f5 100644 --- a/osu.Game/Overlays/MedalSplash/DrawableMedal.cs +++ b/osu.Game/Overlays/MedalSplash/DrawableMedal.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -29,6 +29,7 @@ namespace osu.Game.Overlays.MedalSplash private readonly OsuSpriteText unlocked, name; private readonly TextFlowContainer description; private DisplayState state; + public DrawableMedal(Medal medal) { this.medal = medal; @@ -63,8 +64,7 @@ namespace osu.Game.Overlays.MedalSplash Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Medal Unlocked".ToUpperInvariant(), - TextSize = 24, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), Alpha = 0f, Scale = new Vector2(1f / scale_when_unlocked), }, @@ -84,8 +84,7 @@ namespace osu.Game.Overlays.MedalSplash Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = medal.Name, - TextSize = 20, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold), Alpha = 0f, Scale = new Vector2(1f / scale_when_full), }, @@ -107,10 +106,10 @@ namespace osu.Game.Overlays.MedalSplash { s.Anchor = Anchor.TopCentre; s.Origin = Anchor.TopCentre; - s.TextSize = 16; + s.Font = s.Font.With(size: 16); }); - medalContainer.OnLoadComplete = d => + medalContainer.OnLoadComplete += d => { unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10); infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90); @@ -134,7 +133,7 @@ namespace osu.Game.Overlays.MedalSplash public DisplayState State { - get { return state; } + get => state; set { if (state == value) return; @@ -157,11 +156,13 @@ namespace osu.Game.Overlays.MedalSplash case DisplayState.None: medalContainer.ScaleTo(0); break; + case DisplayState.Icon: medalContainer .FadeIn(duration) .ScaleTo(1, duration, Easing.OutElastic); break; + case DisplayState.MedalUnlocked: medalContainer .FadeTo(1) @@ -171,6 +172,7 @@ namespace osu.Game.Overlays.MedalSplash this.MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, Easing.OutExpo); unlocked.FadeInFromZero(duration); break; + case DisplayState.Full: medalContainer .FadeTo(1) diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs index ecb65f6df2..58892cd0dd 100644 --- a/osu.Game/Overlays/Mods/ModButton.cs +++ b/osu.Game/Overlays/Mods/ModButton.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -14,6 +14,7 @@ using System; using System.Linq; using osu.Framework.Graphics.Cursor; using osu.Framework.Input.Events; +using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Mods @@ -80,6 +81,7 @@ namespace osu.Game.Overlays.Mods backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing); backgroundIcon.Icon = modAfter.Icon; + using (BeginDelayedSequence(mod_switch_duration, true)) { foregroundIcon @@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Mods } } - foregroundIcon.Highlighted = Selected; + foregroundIcon.Highlighted.Value = Selected; SelectionChanged?.Invoke(SelectedMod); return true; @@ -106,10 +108,11 @@ namespace osu.Game.Overlays.Mods public Color4 SelectedColour { - get { return selectedColour; } + get => selectedColour; set { if (value == selectedColour) return; + selectedColour = value; if (Selected) foregroundIcon.Colour = value; } @@ -120,7 +123,7 @@ namespace osu.Game.Overlays.Mods public Mod Mod { - get { return mod; } + get => mod; set { mod = value; @@ -137,6 +140,7 @@ namespace osu.Game.Overlays.Mods } createIcons(); + if (Mods.Length > 0) { displayMod(Mods[0]); @@ -166,6 +170,7 @@ namespace osu.Game.Overlays.Mods case MouseButton.Left: SelectNext(1); break; + case MouseButton.Right: SelectNext(-1); break; @@ -217,6 +222,7 @@ namespace osu.Game.Overlays.Mods private void createIcons() { iconsContainer.Clear(); + if (Mods.Length > 1) { iconsContainer.AddRange(new[] @@ -275,9 +281,9 @@ namespace osu.Game.Overlays.Mods Y = 75, Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - TextSize = 18, + Font = OsuFont.GetFont(size: 18) }, - new HoverClickSounds() + new HoverClickSounds(buttons: new[] { MouseButton.Left, MouseButton.Right }) }; Mod = mod; diff --git a/osu.Game/Overlays/Mods/ModButtonEmpty.cs b/osu.Game/Overlays/Mods/ModButtonEmpty.cs index 9129856c8f..03afe5adba 100644 --- a/osu.Game/Overlays/Mods/ModButtonEmpty.cs +++ b/osu.Game/Overlays/Mods/ModButtonEmpty.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics.Containers; namespace osu.Game.Overlays.Mods diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs index c0d2d889c6..dedd397fa5 100644 --- a/osu.Game/Overlays/Mods/ModSection.cs +++ b/osu.Game/Overlays/Mods/ModSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Input; +using osuTK; +using osuTK.Input; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; @@ -10,7 +10,9 @@ using osu.Game.Rulesets.Mods; using System; using System.Linq; using System.Collections.Generic; +using System.Threading; using osu.Framework.Input.Events; +using osu.Game.Graphics; namespace osu.Game.Overlays.Mods { @@ -32,6 +34,13 @@ namespace osu.Game.Overlays.Mods public IEnumerable SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null); + private CancellationTokenSource modsLoadCts; + + /// + /// True when all mod icons have completed loading. + /// + public bool ModIconsLoaded { get; private set; } = true; + public IEnumerable Mods { set @@ -47,8 +56,28 @@ namespace osu.Game.Overlays.Mods }; }).ToArray(); - ButtonsContainer.Children = modContainers; + modsLoadCts?.Cancel(); + ModIconsLoaded = false; + + LoadComponentsAsync(modContainers, c => + { + ModIconsLoaded = true; + ButtonsContainer.ChildrenEnumerable = c; + }, (modsLoadCts = new CancellationTokenSource()).Token); + buttons = modContainers.OfType().ToArray(); + + if (value.Any()) + { + headerLabel.FadeIn(200); + this.FadeIn(200); + } + else + { + // transition here looks weird as mods instantly disappear. + headerLabel.Hide(); + Hide(); + } } } @@ -76,10 +105,12 @@ namespace osu.Game.Overlays.Mods public void DeselectTypes(IEnumerable modTypes, bool immediate = false) { int delay = 0; + foreach (var button in buttons) { Mod selected = button.SelectedMod; if (selected == null) continue; + foreach (var type in modTypes) if (type.IsInstanceOfType(selected)) { @@ -123,7 +154,7 @@ namespace osu.Game.Overlays.Mods Origin = Anchor.TopLeft, Anchor = Anchor.TopLeft, Position = new Vector2(0f, 0f), - Font = @"Exo2.0-Bold" + Font = OsuFont.GetFont(weight: FontWeight.Bold) }, ButtonsContainer = new FillFlowContainer { diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 55d5d797e7..9ff320841a 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -1,201 +1,59 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Graphics; -using osu.Game.Graphics.Backgrounds; -using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Mods; using System; using System.Collections.Generic; using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Containers; -using osu.Game.Rulesets; +using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Mods.Sections; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Overlays.Mods { public class ModSelectOverlay : WaveOverlayContainer { - /// - /// How much this container should overflow the sides of the screen to account for parallax shifting. - /// - private const float overflow_padding = 50; - - private const float content_width = 0.8f; - - protected Color4 LowMultiplierColour, HighMultiplierColour; - protected readonly TriangleButton DeselectAllButton; - protected readonly OsuSpriteText MultiplierLabel, UnrankedLabel; - private readonly FillFlowContainer footerContainer; + protected readonly TriangleButton CloseButton; + + protected readonly OsuSpriteText MultiplierLabel; + protected readonly OsuSpriteText UnrankedLabel; protected override bool BlockNonPositionalInput => false; + protected override bool DimMainContent => false; + protected readonly FillFlowContainer ModSectionsContainer; - protected readonly Bindable> SelectedMods = new Bindable>(new Mod[] { }); + protected readonly Bindable> SelectedMods = new Bindable>(Array.Empty()); protected readonly IBindable Ruleset = new Bindable(); - [BackgroundDependencyLoader(true)] - private void load(OsuColour colours, IBindable ruleset, AudioManager audio, Bindable> selectedMods) - { - LowMultiplierColour = colours.Red; - HighMultiplierColour = colours.Green; - UnrankedLabel.Colour = colours.Blue; - - Ruleset.BindTo(ruleset); - if (selectedMods != null) SelectedMods.BindTo(selectedMods); - - sampleOn = audio.Sample.Get(@"UI/check-on"); - sampleOff = audio.Sample.Get(@"UI/check-off"); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - Ruleset.BindValueChanged(rulesetChanged, true); - SelectedMods.BindValueChanged(selectedModsChanged, true); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - Ruleset.UnbindAll(); - SelectedMods.UnbindAll(); - } - - private void rulesetChanged(RulesetInfo newRuleset) - { - if (newRuleset == null) return; - - var instance = newRuleset.CreateInstance(); - - foreach (ModSection section in ModSectionsContainer.Children) - section.Mods = instance.GetModsFor(section.ModType); - - // attempt to re-select any already selected mods. - // this may be the first time we are receiving the ruleset, in which case they will still match. - selectedModsChanged(SelectedMods.Value); - - // write the mods back to the SelectedMods bindable in the case a change was not applicable. - // this generally isn't required as the previous line will perform deselection; just here for safety. - refreshSelectedMods(); - } - - private void selectedModsChanged(IEnumerable obj) - { - foreach (ModSection section in ModSectionsContainer.Children) - section.SelectTypes(obj.Select(m => m.GetType()).ToList()); - - updateMods(); - } - - private void updateMods() - { - double multiplier = 1.0; - bool ranked = true; - - foreach (Mod mod in SelectedMods.Value) - { - multiplier *= mod.ScoreMultiplier; - ranked &= mod.Ranked; - } - - MultiplierLabel.Text = $"{multiplier:N2}x"; - if (multiplier > 1.0) - MultiplierLabel.FadeColour(HighMultiplierColour, 200); - else if (multiplier < 1.0) - MultiplierLabel.FadeColour(LowMultiplierColour, 200); - else - MultiplierLabel.FadeColour(Color4.White, 200); - - UnrankedLabel.FadeTo(ranked ? 0 : 1, 200); - } - - protected override void PopOut() - { - base.PopOut(); - - footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine); - footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine); - - foreach (ModSection section in ModSectionsContainer.Children) - { - section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine); - section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine); - section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine); - } - } - - protected override void PopIn() - { - base.PopIn(); - - footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); - footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); - - foreach (ModSection section in ModSectionsContainer.Children) - { - section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint); - section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); - section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); - } - } - - public void DeselectAll() - { - foreach (ModSection section in ModSectionsContainer.Children) - section.DeselectAll(); - - refreshSelectedMods(); - } - - /// - /// Deselect one or more mods. - /// - /// The types of s which should be deselected. - /// Set to true to bypass animations and update selections immediately. - public void DeselectTypes(Type[] modTypes, bool immediate = false) - { - if (modTypes.Length == 0) return; - foreach (ModSection section in ModSectionsContainer.Children) - section.DeselectTypes(modTypes, immediate); - } + protected Color4 LowMultiplierColour; + protected Color4 HighMultiplierColour; + private const float content_width = 0.8f; + private readonly FillFlowContainer footerContainer; private SampleChannel sampleOn, sampleOff; - private void modButtonPressed(Mod selectedMod) - { - if (selectedMod != null) - { - if (State == Visibility.Visible) sampleOn?.Play(); - DeselectTypes(selectedMod.IncompatibleMods, true); - } - else - { - if (State == Visibility.Visible) sampleOff?.Play(); - } - - refreshSelectedMods(); - } - - private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray(); - public ModSelectOverlay() { Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2"); @@ -204,11 +62,7 @@ namespace osu.Game.Overlays.Mods Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e"); Height = 510; - Padding = new MarginPadding - { - Left = -overflow_padding, - Right = -overflow_padding - }; + Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING }; Children = new Drawable[] { @@ -268,18 +122,13 @@ namespace osu.Game.Overlays.Mods AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Width = content_width, - Padding = new MarginPadding - { - Left = overflow_padding, - Right = overflow_padding - }, + Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { new OsuSpriteText { - Font = @"Exo2.0-Bold", Text = @"Gameplay Mods", - TextSize = 22, + Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold), Shadow = true, Margin = new MarginPadding { @@ -288,7 +137,7 @@ namespace osu.Game.Overlays.Mods }, new OsuTextFlowContainer(text => { - text.TextSize = 18; + text.Font = text.Font.With(size: 18); text.Shadow = true; }) { @@ -313,8 +162,7 @@ namespace osu.Game.Overlays.Mods Padding = new MarginPadding { Vertical = 10, - Left = overflow_padding, - Right = overflow_padding + Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Child = ModSectionsContainer = new FillFlowContainer { @@ -324,6 +172,8 @@ namespace osu.Game.Overlays.Mods AutoSizeAxes = Axes.Y, Spacing = new Vector2(0f, 10f), Width = content_width, + LayoutDuration = 200, + LayoutEasing = Easing.OutQuint, Children = new ModSection[] { new DifficultyReductionSection { Action = modButtonPressed }, @@ -362,8 +212,7 @@ namespace osu.Game.Overlays.Mods Padding = new MarginPadding { Vertical = 15, - Left = overflow_padding, - Right = overflow_padding + Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { @@ -377,10 +226,20 @@ namespace osu.Game.Overlays.Mods Right = 20 } }, + CloseButton = new TriangleButton + { + Width = 180, + Text = "Close", + Action = Hide, + Margin = new MarginPadding + { + Right = 20 + } + }, new OsuSpriteText { Text = @"Score Multiplier:", - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Margin = new MarginPadding { Top = 5, @@ -389,8 +248,7 @@ namespace osu.Game.Overlays.Mods }, MultiplierLabel = new OsuSpriteText { - Font = @"Exo2.0-Bold", - TextSize = 30, + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5 @@ -398,9 +256,8 @@ namespace osu.Game.Overlays.Mods }, UnrankedLabel = new OsuSpriteText { - Font = @"Exo2.0-Bold", Text = @"(Unranked)", - TextSize = 30, + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5, @@ -416,5 +273,171 @@ namespace osu.Game.Overlays.Mods }, }; } + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, IBindable ruleset, AudioManager audio, Bindable> mods) + { + LowMultiplierColour = colours.Red; + HighMultiplierColour = colours.Green; + UnrankedLabel.Colour = colours.Blue; + + Ruleset.BindTo(ruleset); + if (mods != null) SelectedMods.BindTo(mods); + + sampleOn = audio.Samples.Get(@"UI/check-on"); + sampleOff = audio.Samples.Get(@"UI/check-off"); + } + + public void DeselectAll() + { + foreach (var section in ModSectionsContainer.Children) + section.DeselectAll(); + + refreshSelectedMods(); + } + + /// + /// Deselect one or more mods. + /// + /// The types of s which should be deselected. + /// Set to true to bypass animations and update selections immediately. + public void DeselectTypes(Type[] modTypes, bool immediate = false) + { + if (modTypes.Length == 0) return; + + foreach (var section in ModSectionsContainer.Children) + section.DeselectTypes(modTypes, immediate); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Ruleset.BindValueChanged(rulesetChanged, true); + SelectedMods.BindValueChanged(selectedModsChanged, true); + } + + protected override void PopOut() + { + base.PopOut(); + + footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine); + footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine); + + foreach (var section in ModSectionsContainer.Children) + { + section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine); + section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine); + section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine); + } + } + + protected override void PopIn() + { + base.PopIn(); + + footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); + footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); + + foreach (var section in ModSectionsContainer.Children) + { + section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint); + section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); + section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); + } + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + switch (e.Key) + { + case Key.Number1: + DeselectAllButton.Click(); + return true; + + case Key.Number2: + CloseButton.Click(); + return true; + } + + return base.OnKeyDown(e); + } + + private void rulesetChanged(ValueChangedEvent e) + { + if (e.NewValue == null) return; + + var instance = e.NewValue.CreateInstance(); + + foreach (var section in ModSectionsContainer.Children) + section.Mods = instance.GetModsFor(section.ModType); + + // attempt to re-select any already selected mods. + // this may be the first time we are receiving the ruleset, in which case they will still match. + selectedModsChanged(new ValueChangedEvent>(SelectedMods.Value, SelectedMods.Value)); + + // write the mods back to the SelectedMods bindable in the case a change was not applicable. + // this generally isn't required as the previous line will perform deselection; just here for safety. + refreshSelectedMods(); + } + + private void selectedModsChanged(ValueChangedEvent> e) + { + foreach (var section in ModSectionsContainer.Children) + section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList()); + + updateMods(); + } + + private void updateMods() + { + var multiplier = 1.0; + var ranked = true; + + foreach (var mod in SelectedMods.Value) + { + multiplier *= mod.ScoreMultiplier; + ranked &= mod.Ranked; + } + + MultiplierLabel.Text = $"{multiplier:N2}x"; + if (multiplier > 1.0) + MultiplierLabel.FadeColour(HighMultiplierColour, 200); + else if (multiplier < 1.0) + MultiplierLabel.FadeColour(LowMultiplierColour, 200); + else + MultiplierLabel.FadeColour(Color4.White, 200); + + UnrankedLabel.FadeTo(ranked ? 0 : 1, 200); + } + + private void modButtonPressed(Mod selectedMod) + { + if (selectedMod != null) + { + if (State.Value == Visibility.Visible) sampleOn?.Play(); + DeselectTypes(selectedMod.IncompatibleMods, true); + } + else + { + if (State.Value == Visibility.Visible) sampleOff?.Play(); + } + + refreshSelectedMods(); + } + + private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray(); + + #region Disposal + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + Ruleset.UnbindAll(); + SelectedMods.UnbindAll(); + } + + #endregion } } diff --git a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs b/osu.Game/Overlays/Mods/Sections/AutomationSection.cs index 2b509d539e..a2d7fec15f 100644 --- a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs +++ b/osu.Game/Overlays/Mods/Sections/AutomationSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { diff --git a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs b/osu.Game/Overlays/Mods/Sections/ConversionSection.cs index 568f0ecfce..24fd8c30dd 100644 --- a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs +++ b/osu.Game/Overlays/Mods/Sections/ConversionSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs index 5aced7ed5d..0b7ccd1f25 100644 --- a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs +++ b/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs index 29fae2c70a..508e92508b 100644 --- a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs +++ b/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { diff --git a/osu.Game/Overlays/Mods/Sections/FunSection.cs b/osu.Game/Overlays/Mods/Sections/FunSection.cs index ef975d9d75..af1f5836b1 100644 --- a/osu.Game/Overlays/Mods/Sections/FunSection.cs +++ b/osu.Game/Overlays/Mods/Sections/FunSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Overlays.Mods.Sections { diff --git a/osu.Game/Overlays/Music/CollectionsDropdown.cs b/osu.Game/Overlays/Music/CollectionsDropdown.cs index e06688e8f0..4f59b053b6 100644 --- a/osu.Game/Overlays/Music/CollectionsDropdown.cs +++ b/osu.Game/Overlays/Music/CollectionsDropdown.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; diff --git a/osu.Game/Overlays/Music/FilterControl.cs b/osu.Game/Overlays/Music/FilterControl.cs index 2d492dcf1e..99017579a2 100644 --- a/osu.Game/Overlays/Music/FilterControl.cs +++ b/osu.Game/Overlays/Music/FilterControl.cs @@ -1,15 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; +using osuTK; using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; namespace osu.Game.Overlays.Music { @@ -37,7 +36,7 @@ namespace osu.Game.Overlays.Music new CollectionsDropdown { RelativeSizeAxes = Axes.X, - Items = new[] { new KeyValuePair(@"All", PlaylistCollection.All) }, + Items = new[] { PlaylistCollection.All }, } }, }, @@ -46,7 +45,7 @@ namespace osu.Game.Overlays.Music Search.Current.ValueChanged += current_ValueChanged; } - private void current_ValueChanged(string newValue) => FilterChanged?.Invoke(newValue); + private void current_ValueChanged(ValueChangedEvent e) => FilterChanged?.Invoke(e.NewValue); public Action ExitRequested; @@ -54,22 +53,16 @@ namespace osu.Game.Overlays.Music public class FilterTextBox : SearchTextBox { - private Color4 backgroundColour; - - protected override Color4 BackgroundUnfocused => backgroundColour; - protected override Color4 BackgroundFocused => backgroundColour; protected override bool AllowCommit => true; - public FilterTextBox() + [BackgroundDependencyLoader] + private void load() { Masking = true; CornerRadius = 5; - } - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - backgroundColour = colours.Gray2; + BackgroundUnfocused = OsuColour.Gray(0.06f); + BackgroundFocused = OsuColour.Gray(0.12f); } } } diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index c0a59df767..29b6ae00f3 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using OpenTK.Graphics; +using System.Linq; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,7 +14,7 @@ using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Music { @@ -26,7 +27,7 @@ namespace osu.Game.Overlays.Music private SpriteIcon handle; private TextFlowContainer text; - private IEnumerable titleSprites; + private IEnumerable titleSprites; private ILocalisedBindableString titleBind; private ILocalisedBindableString artistBind; @@ -49,16 +50,18 @@ namespace osu.Game.Overlays.Music } private bool selected; + public bool Selected { - get { return selected; } + get => selected; set { if (value == selected) return; + selected = value; FinishTransforms(true); - foreach (SpriteText s in titleSprites) + foreach (Drawable s in titleSprites) s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration); } } @@ -99,7 +102,7 @@ namespace osu.Game.Overlays.Music titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist))); - artistBind.BindValueChanged(newText => recreateText(), true); + artistBind.BindValueChanged(_ => recreateText(), true); } private void recreateText() @@ -107,16 +110,11 @@ namespace osu.Game.Overlays.Music text.Clear(); //space after the title to put a space between the title and artist - titleSprites = text.AddText(titleBind.Value + @" ", sprite => - { - sprite.TextSize = 16; - sprite.Font = @"Exo2.0-Regular"; - }); + titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType(); text.AddText(artistBind.Value, sprite => { - sprite.TextSize = 14; - sprite.Font = @"Exo2.0-Bold"; + sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold); sprite.Colour = artistColour; sprite.Padding = new MarginPadding { Top = 1 }; }); @@ -146,7 +144,7 @@ namespace osu.Game.Overlays.Music public bool MatchingFilter { - get { return matching; } + get => matching; set { if (matching == value) return; @@ -157,17 +155,21 @@ namespace osu.Game.Overlays.Music } } + public bool FilteringActive { get; set; } + private class PlaylistItemHandle : SpriteIcon { public PlaylistItemHandle() { - Anchor = Anchor.TopLeft; - Origin = Anchor.TopLeft; + Anchor = Anchor.CentreLeft; + Origin = Anchor.CentreLeft; Size = new Vector2(12); - Icon = FontAwesome.fa_bars; + Icon = FontAwesome.Solid.Bars; Alpha = 0f; - Margin = new MarginPadding { Left = 5, Top = 2 }; + Margin = new MarginPadding { Left = 5 }; } + + public override bool HandlePositionalInput => IsPresent; } } diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index 17c8d2f154..539601c359 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Music { @@ -34,8 +34,8 @@ namespace osu.Game.Overlays.Music public new MarginPadding Padding { - get { return base.Padding; } - set { base.Padding = value; } + get => base.Padding; + set => base.Padding = value; } public BeatmapSetInfo FirstVisibleSet => items.FirstVisibleSet; @@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Music } [BackgroundDependencyLoader] - private void load(BeatmapManager beatmaps, IBindableBeatmap beatmap) + private void load(BeatmapManager beatmaps, IBindable beatmap) { beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet); beatmaps.ItemAdded += addBeatmapSet; @@ -83,20 +83,17 @@ namespace osu.Game.Overlays.Music beatmapBacking.ValueChanged += _ => updateSelectedSet(); } - private void addBeatmapSet(BeatmapSetInfo obj) + private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() => { - var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) }; + items.Insert(items.Count - 1, new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) }); + }); - items.Add(newItem); - items.SetLayoutPosition(newItem, items.Count - 1); - } - - private void removeBeatmapSet(BeatmapSetInfo obj) + private void removeBeatmapSet(BeatmapSetInfo obj) => Schedule(() => { var itemToRemove = items.FirstOrDefault(i => i.BeatmapSetInfo.ID == obj.ID); if (itemToRemove != null) items.Remove(itemToRemove); - } + }); private void updateSelectedSet() { @@ -106,8 +103,8 @@ namespace osu.Game.Overlays.Music public string SearchTerm { - get { return search.SearchTerm; } - set { search.SearchTerm = value; } + get => search.SearchTerm; + set => search.SearchTerm = value; } public BeatmapSetInfo FirstVisibleSet => items.FirstOrDefault(i => i.MatchingFilter)?.BeatmapSetInfo; @@ -127,6 +124,7 @@ namespace osu.Game.Overlays.Music nativeDragPosition = e.ScreenSpaceMousePosition; if (draggedItem == null) return base.OnDrag(e); + return true; } @@ -186,6 +184,7 @@ namespace osu.Game.Overlays.Music // the item positions as they are being transformed float heightAccumulator = 0; int dstIndex = 0; + for (; dstIndex < items.Count; dstIndex++) { // Using BoundingBox here takes care of scale, paddings, etc... @@ -227,6 +226,11 @@ namespace osu.Game.Overlays.Music } } + public bool FilteringActive + { + set { } + } + public IEnumerable FilterableChildren => Children; public ItemSearchContainer() diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index b74e7e1178..ec3d708645 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -1,18 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Music { @@ -34,7 +35,7 @@ namespace osu.Game.Overlays.Music private PlaylistList list; [BackgroundDependencyLoader] - private void load(OsuColour colours, BindableBeatmap beatmap, BeatmapManager beatmaps) + private void load(OsuColour colours, Bindable beatmap, BeatmapManager beatmaps) { this.beatmap.BindTo(beatmap); this.beatmaps = beatmaps; @@ -70,7 +71,7 @@ namespace osu.Game.Overlays.Music { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - ExitRequested = () => State = Visibility.Hidden, + ExitRequested = Hide, FilterChanged = search => list.Filter(search), Padding = new MarginPadding(10), }, @@ -81,6 +82,7 @@ namespace osu.Game.Overlays.Music filter.Search.OnCommit = (sender, newText) => { BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault(); + if (toSelect != null) { beatmap.Value = beatmaps.GetWorkingBeatmap(toSelect); @@ -92,7 +94,7 @@ namespace osu.Game.Overlays.Music protected override void PopIn() { filter.Search.HoldFocus = true; - Schedule(() => GetContainingInputManager().ChangeFocus(filter.Search)); + Schedule(() => filter.Search.TakeFocus()); this.ResizeTo(new Vector2(1, playlist_height), transition_duration, Easing.OutQuint); this.FadeIn(transition_duration, Easing.OutQuint); diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index b32fd265cb..6ad147735b 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -1,321 +1,197 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; -using System.Threading.Tasks; using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Framework.Input.Events; -using osu.Framework.Localisation; +using osu.Framework.Input.Bindings; using osu.Framework.Threading; using osu.Game.Beatmaps; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Overlays.Music; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Input.Bindings; +using osu.Game.Overlays.OSD; +using osu.Game.Rulesets.Mods; namespace osu.Game.Overlays { - public class MusicController : OsuFocusedOverlayContainer + /// + /// Handles playback of the global music track. + /// + public class MusicController : Component, IKeyBindingHandler { - private const float player_height = 130; - private const float transition_length = 800; - private const float progress_height = 10; - private const float bottom_black_area_height = 55; - - private Drawable background; - private ProgressBar progressBar; - - private IconButton prevButton; - private IconButton playButton; - private IconButton nextButton; - private IconButton playlistButton; - - private SpriteText title, artist; - - private PlaylistOverlay playlist; - - private BeatmapManager beatmaps; + [Resolved] + private BeatmapManager beatmaps { get; set; } private List beatmapSets; - private BeatmapSetInfo currentSet; - private Container dragContainer; - private Container playerContainer; + public bool IsUserPaused { get; private set; } - private readonly Bindable beatmap = new Bindable(); + /// + /// Fired when the global has changed. + /// Includes direction information for display purposes. + /// + public event Action TrackChanged; - public MusicController() - { - Width = 400; - Margin = new MarginPadding(10); + [Resolved] + private IBindable beatmap { get; set; } - // required to let MusicController handle beatmap cycling. - AlwaysPresent = true; - } + [Resolved] + private IBindable> mods { get; set; } + + [Resolved(canBeNull: true)] + private OnScreenDisplay onScreenDisplay { get; set; } [BackgroundDependencyLoader] - private void load(BindableBeatmap beatmap, BeatmapManager beatmaps, OsuColour colours) + private void load() { - this.beatmap.BindTo(beatmap); - this.beatmaps = beatmaps; - - Children = new Drawable[] - { - dragContainer = new DragContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Children = new Drawable[] - { - playlist = new PlaylistOverlay - { - RelativeSizeAxes = Axes.X, - Y = player_height + 10, - OrderChanged = playlistOrderChanged - }, - playerContainer = new Container - { - RelativeSizeAxes = Axes.X, - Height = player_height, - Masking = true, - CornerRadius = 5, - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Colour = Color4.Black.Opacity(40), - Radius = 5, - }, - Children = new[] - { - background = new Background(), - title = new OsuSpriteText - { - Origin = Anchor.BottomCentre, - Anchor = Anchor.TopCentre, - Position = new Vector2(0, 40), - TextSize = 25, - Colour = Color4.White, - Text = @"Nothing to play", - Font = @"Exo2.0-MediumItalic" - }, - artist = new OsuSpriteText - { - Origin = Anchor.TopCentre, - Anchor = Anchor.TopCentre, - Position = new Vector2(0, 45), - TextSize = 15, - Colour = Color4.White, - Text = @"Nothing to play", - Font = @"Exo2.0-BoldItalic" - }, - new Container - { - Padding = new MarginPadding { Bottom = progress_height }, - Height = bottom_black_area_height, - RelativeSizeAxes = Axes.X, - Origin = Anchor.BottomCentre, - Anchor = Anchor.BottomCentre, - Children = new Drawable[] - { - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5), - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Children = new[] - { - prevButton = new MusicIconButton - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = prev, - Icon = FontAwesome.fa_step_backward, - }, - playButton = new MusicIconButton - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(1.4f), - IconScale = new Vector2(1.4f), - Action = play, - Icon = FontAwesome.fa_play_circle_o, - }, - nextButton = new MusicIconButton - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Action = () => next(), - Icon = FontAwesome.fa_step_forward, - }, - } - }, - playlistButton = new MusicIconButton - { - Origin = Anchor.Centre, - Anchor = Anchor.CentreRight, - Position = new Vector2(-bottom_black_area_height / 2, 0), - Icon = FontAwesome.fa_bars, - Action = () => playlist.ToggleVisibility(), - }, - } - }, - progressBar = new ProgressBar - { - Origin = Anchor.BottomCentre, - Anchor = Anchor.BottomCentre, - Height = progress_height, - FillColour = colours.Yellow, - OnSeek = attemptSeek - } - }, - }, - } - } - }; - beatmapSets = beatmaps.GetAllUsableBeatmapSets(); beatmaps.ItemAdded += handleBeatmapAdded; beatmaps.ItemRemoved += handleBeatmapRemoved; - - playlist.StateChanged += s => playlistButton.FadeColour(s == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint); } - private ScheduledDelegate seekDelegate; - - private void attemptSeek(double progress) + protected override void LoadComplete() { - seekDelegate?.Cancel(); - seekDelegate = Schedule(() => - { - if (!beatmap.Disabled) - current?.Track.Seek(progress); - }); + beatmap.BindValueChanged(beatmapChanged, true); + mods.BindValueChanged(_ => updateAudioAdjustments(), true); + base.LoadComplete(); } - private void playlistOrderChanged(BeatmapSetInfo beatmapSetInfo, int index) + /// + /// Change the position of a in the current playlist. + /// + /// The beatmap to move. + /// The new position. + public void ChangeBeatmapSetPosition(BeatmapSetInfo beatmapSetInfo, int index) { beatmapSets.Remove(beatmapSetInfo); beatmapSets.Insert(index, beatmapSetInfo); } - private void handleBeatmapAdded(BeatmapSetInfo obj) => beatmapSets.Add(obj); - private void handleBeatmapRemoved(BeatmapSetInfo obj) => beatmapSets.RemoveAll(s => s.ID == obj.ID); + /// + /// Returns whether the current beatmap track is playing. + /// + public bool IsPlaying => beatmap.Value.Track.IsRunning; - protected override void LoadComplete() + private void handleBeatmapAdded(BeatmapSetInfo set) => + Schedule(() => beatmapSets.Add(set)); + + private void handleBeatmapRemoved(BeatmapSetInfo set) => + Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID)); + + private ScheduledDelegate seekDelegate; + + public void SeekTo(double position) { - beatmap.BindValueChanged(beatmapChanged, true); - beatmap.BindDisabledChanged(beatmapDisabledChanged, true); - base.LoadComplete(); - } - - private void beatmapDisabledChanged(bool disabled) - { - if (disabled) - playlist.Hide(); - - playButton.Enabled.Value = !disabled; - prevButton.Enabled.Value = !disabled; - nextButton.Enabled.Value = !disabled; - playlistButton.Enabled.Value = !disabled; - } - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - Height = dragContainer.Height; - } - - protected override void Update() - { - base.Update(); - - if (current?.TrackLoaded ?? false) + seekDelegate?.Cancel(); + seekDelegate = Schedule(() => { - var track = current.Track; - - progressBar.EndTime = track.Length; - progressBar.CurrentTime = track.CurrentTime; - - playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o; - - if (track.HasCompleted && !track.Looping && !beatmap.Disabled && beatmapSets.Any()) - next(); - } - else - playButton.Icon = FontAwesome.fa_play_circle_o; + if (!beatmap.Disabled) + current?.Track.Seek(position); + }); } - private void play() + /// + /// Start playing the current track (if not already playing). + /// + public void Play() + { + if (!IsPlaying) + TogglePause(); + } + + /// + /// Toggle pause / play. + /// + /// Whether the operation was successful. + public bool TogglePause() { var track = current?.Track; if (track == null) { - if (!beatmap.Disabled) - next(true); - return; + if (beatmap.Disabled) + return false; + + next(true); + return true; } if (track.IsRunning) + { + IsUserPaused = true; track.Stop(); + } else + { track.Start(); + IsUserPaused = false; + } + + return true; } - private void prev() + /// + /// Play the previous track. + /// + /// Whether the operation was successful. + public bool PrevTrack() { - queuedDirection = TransformDirection.Prev; + queuedDirection = TrackChangeDirection.Prev; var playable = beatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? beatmapSets.LastOrDefault(); + if (playable != null) { - beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); + if (beatmap is Bindable working) + working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); beatmap.Value.Track.Restart(); + + return true; } + + return false; } - private void next(bool instant = false) + /// + /// Play the next random or playlist track. + /// + /// Whether the operation was successful. + public bool NextTrack() => next(); + + private bool next(bool instant = false) { if (!instant) - queuedDirection = TransformDirection.Next; + queuedDirection = TrackChangeDirection.Next; var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault(); + if (playable != null) { - beatmap.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); + if (beatmap is Bindable working) + working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); beatmap.Value.Track.Restart(); + return true; } + + return false; } private WorkingBeatmap current; - private TransformDirection? queuedDirection; - private void beatmapChanged(WorkingBeatmap beatmap) + private TrackChangeDirection? queuedDirection; + + private void beatmapChanged(ValueChangedEvent beatmap) { - TransformDirection direction = TransformDirection.None; + TrackChangeDirection direction = TrackChangeDirection.None; if (current != null) { - bool audioEquals = beatmap?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false; + bool audioEquals = beatmap.NewValue?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false; if (audioEquals) - direction = TransformDirection.None; + direction = TrackChangeDirection.None; else if (queuedDirection.HasValue) { direction = queuedDirection.Value; @@ -325,165 +201,86 @@ namespace osu.Game.Overlays { //figure out the best direction based on order in playlist. var last = beatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count(); - var next = beatmap == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.BeatmapSetInfo?.ID).Count(); + var next = beatmap.NewValue == null ? -1 : beatmapSets.TakeWhile(b => b.ID != beatmap.NewValue.BeatmapSetInfo?.ID).Count(); - direction = last > next ? TransformDirection.Prev : TransformDirection.Next; + direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next; } } - current = beatmap; + current = beatmap.NewValue; + TrackChanged?.Invoke(current, direction); - progressBar.CurrentTime = 0; - - updateDisplay(current, direction); + updateAudioAdjustments(); queuedDirection = null; } - private ScheduledDelegate pendingBeatmapSwitch; - - private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction) + private void updateAudioAdjustments() { - //we might be off-screen when this update comes in. - //rather than Scheduling, manually handle this to avoid possible memory contention. - pendingBeatmapSwitch?.Cancel(); + var track = current?.Track; + if (track == null) + return; - pendingBeatmapSwitch = Schedule(delegate + track.ResetSpeedAdjustments(); + + foreach (var mod in mods.Value.OfType()) + mod.ApplyToClock(track); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmaps != null) { - // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync() - Task.Run(() => - { - if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists - { - title.Text = @"Nothing to play"; - artist.Text = @"Nothing to play"; - } - else - { - BeatmapMetadata metadata = beatmap.Metadata; - title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)); - artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)); - } - }); - - LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground => - { - switch (direction) - { - case TransformDirection.Next: - newBackground.Position = new Vector2(400, 0); - newBackground.MoveToX(0, 500, Easing.OutCubic); - background.MoveToX(-400, 500, Easing.OutCubic); - break; - case TransformDirection.Prev: - newBackground.Position = new Vector2(-400, 0); - newBackground.MoveToX(0, 500, Easing.OutCubic); - background.MoveToX(400, 500, Easing.OutCubic); - break; - } - - background.Expire(); - background = newBackground; - - playerContainer.Add(newBackground); - }); - }); - } - - protected override void PopIn() - { - base.PopIn(); - - this.FadeIn(transition_length, Easing.OutQuint); - dragContainer.ScaleTo(1, transition_length, Easing.OutElastic); - } - - protected override void PopOut() - { - base.PopOut(); - - this.FadeOut(transition_length, Easing.OutQuint); - dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint); - } - - private enum TransformDirection - { - None, - Next, - Prev - } - - private class MusicIconButton : IconButton - { - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - HoverColour = colours.YellowDark.Opacity(0.6f); - FlashColour = colours.Yellow; + beatmaps.ItemAdded -= handleBeatmapAdded; + beatmaps.ItemRemoved -= handleBeatmapRemoved; } } - private class Background : BufferedContainer + public bool OnPressed(GlobalAction action) { - private readonly Sprite sprite; - private readonly WorkingBeatmap beatmap; + if (beatmap.Disabled) + return false; - public Background(WorkingBeatmap beatmap = null) + switch (action) { - this.beatmap = beatmap; - CacheDrawnFrameBuffer = true; - Depth = float.MaxValue; - RelativeSizeAxes = Axes.Both; + case GlobalAction.MusicPlay: + if (TogglePause()) + onScreenDisplay?.Display(new MusicControllerToast(IsPlaying ? "Play track" : "Pause track")); + return true; - Children = new Drawable[] - { - sprite = new Sprite - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(150), - FillMode = FillMode.Fill, - }, - new Box - { - RelativeSizeAxes = Axes.X, - Height = bottom_black_area_height, - Origin = Anchor.BottomCentre, - Anchor = Anchor.BottomCentre, - Colour = Color4.Black.Opacity(0.5f) - } - }; + case GlobalAction.MusicNext: + if (NextTrack()) + onScreenDisplay?.Display(new MusicControllerToast("Next track")); + + return true; + + case GlobalAction.MusicPrev: + if (PrevTrack()) + onScreenDisplay?.Display(new MusicControllerToast("Previous track")); + + return true; } - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4"); - } + return false; } - private class DragContainer : Container + public bool OnReleased(GlobalAction action) => false; + + public class MusicControllerToast : Toast { - protected override bool OnDragStart(DragStartEvent e) + public MusicControllerToast(string action) + : base("Music Playback", action, string.Empty) { - return true; - } - - protected override bool OnDrag(DragEvent e) - { - Vector2 change = e.MousePosition - e.MouseDownPosition; - - // Diminish the drag distance as we go further to simulate "rubber band" feeling. - change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length; - - this.MoveTo(change); - return true; - } - - protected override bool OnDragEnd(DragEndEvent e) - { - this.MoveTo(Vector2.Zero, 800, Easing.OutElastic); - return base.OnDragEnd(e); } } } + + public enum TrackChangeDirection + { + None, + Next, + Prev + } } diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index 78f8f57343..41160d10ec 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Notifications; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Containers; using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Threading; namespace osu.Game.Overlays @@ -35,8 +35,6 @@ namespace osu.Game.Overlays Width = width; RelativeSizeAxes = Axes.Y; - AlwaysPresent = true; - Children = new Drawable[] { new Box @@ -58,16 +56,12 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.X, Children = new[] { - new NotificationSection + new NotificationSection(@"Notifications", @"Clear All") { - Title = @"Notifications", - ClearText = @"Clear All", AcceptTypes = new[] { typeof(SimpleNotification) } }, - new NotificationSection + new NotificationSection(@"Running Tasks", @"Cancel All") { - Title = @"Running Tasks", - ClearText = @"Cancel All", AcceptTypes = new[] { typeof(ProgressNotification) } } } @@ -78,15 +72,16 @@ namespace osu.Game.Overlays } private ScheduledDelegate notificationsEnabler; + private void updateProcessingMode() { - bool enabled = OverlayActivationMode == OverlayActivation.All || State == Visibility.Visible; + bool enabled = OverlayActivationMode.Value == OverlayActivation.All || State.Value == Visibility.Visible; notificationsEnabler?.Cancel(); if (enabled) // we want a slight delay before toggling notifications on to avoid the user becoming overwhelmed. - notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State == Visibility.Visible ? 0 : 1000); + notificationsEnabler = Scheduler.AddDelayed(() => processingPosts = true, State.Value == Visibility.Visible ? 0 : 1000); else processingPosts = false; } @@ -95,13 +90,10 @@ namespace osu.Game.Overlays { base.LoadComplete(); - StateChanged += _ => updateProcessingMode(); + State.ValueChanged += _ => updateProcessingMode(); OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); } - private int totalCount => sections.Select(c => c.DisplayedCount).Sum(); - private int unreadCount => sections.Select(c => c.UnreadCount).Sum(); - public readonly BindableInt UnreadCount = new BindableInt(); private int runningDepth; @@ -110,6 +102,8 @@ namespace osu.Game.Overlays private readonly Scheduler postScheduler = new Scheduler(); + public override bool IsPresent => base.IsPresent || postScheduler.HasPendingTasks; + private bool processingPosts = true; public void Post(Notification notification) => postScheduler.Add(() => @@ -118,8 +112,7 @@ namespace osu.Game.Overlays notification.Closed += notificationClosed; - var hasCompletionTarget = notification as IHasCompletionTarget; - if (hasCompletionTarget != null) + if (notification is IHasCompletionTarget hasCompletionTarget) hasCompletionTarget.CompletionTarget = Post; var ourType = notification.GetType(); @@ -128,7 +121,7 @@ namespace osu.Game.Overlays section?.Add(notification, notification.DisplayOnTop ? -runningDepth : runningDepth); if (notification.IsImportant) - State = Visibility.Visible; + Show(); updateCounts(); }); @@ -160,7 +153,7 @@ namespace osu.Game.Overlays private void updateCounts() { - UnreadCount.Value = unreadCount; + UnreadCount.Value = sections.Select(c => c.UnreadCount).Sum(); } private void markAllRead() diff --git a/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs b/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs index 6b91f50aa0..603f53cb53 100644 --- a/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs +++ b/osu.Game/Overlays/Notifications/IHasCompletionTarget.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; diff --git a/osu.Game/Overlays/Notifications/Notification.cs b/osu.Game/Overlays/Notifications/Notification.cs index aa2b248bc4..2dc6b39a92 100644 --- a/osu.Game/Overlays/Notifications/Notification.cs +++ b/osu.Game/Overlays/Notifications/Notification.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -7,10 +7,12 @@ using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; @@ -151,6 +153,7 @@ namespace osu.Game.Overlays.Notifications public virtual void Close() { if (WasClosed) return; + WasClosed = true; Closed?.Invoke(); @@ -173,7 +176,7 @@ namespace osu.Game.Overlays.Notifications { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Icon = FontAwesome.fa_times_circle, + Icon = FontAwesome.Solid.TimesCircle, Size = new Vector2(20), } }; @@ -205,7 +208,7 @@ namespace osu.Game.Overlays.Notifications public bool Pulsate { - get { return pulsate; } + get => pulsate; set { if (pulsate == value) return; diff --git a/osu.Game/Overlays/Notifications/NotificationSection.cs b/osu.Game/Overlays/Notifications/NotificationSection.cs index f41e3e876f..17a2d4cf9f 100644 --- a/osu.Game/Overlays/Notifications/NotificationSection.cs +++ b/osu.Game/Overlays/Notifications/NotificationSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -10,17 +10,14 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; +using osuTK; using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.Notifications { public class NotificationSection : AlwaysUpdateFillFlowContainer { - private OsuSpriteText titleText; - private OsuSpriteText countText; - - private ClearAllButton clearButton; + private OsuSpriteText countDrawable; private FlowContainer notifications; @@ -29,34 +26,19 @@ namespace osu.Game.Overlays.Notifications public void Add(Notification notification, float position) { - notifications.Add(notification); - notifications.SetLayoutPosition(notification, position); + notifications.Insert((int)position, notification); } public IEnumerable AcceptTypes; - private string clearText; + private readonly string clearButtonText; - public string ClearText + private readonly string titleText; + + public NotificationSection(string title, string clearButtonText) { - get { return clearText; } - set - { - clearText = value; - if (clearButton != null) clearButton.Text = clearText; - } - } - - private string title; - - public string Title - { - get { return title; } - set - { - title = value; - if (titleText != null) titleText.Text = title.ToUpperInvariant(); - } + this.clearButtonText = clearButtonText; + titleText = title; } [BackgroundDependencyLoader] @@ -82,9 +64,9 @@ namespace osu.Game.Overlays.Notifications AutoSizeAxes = Axes.Y, Children = new Drawable[] { - clearButton = new ClearAllButton + new ClearAllButton { - Text = clearText, + Text = clearButtonText, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Action = clearAll @@ -99,16 +81,16 @@ namespace osu.Game.Overlays.Notifications AutoSizeAxes = Axes.Both, Children = new Drawable[] { - titleText = new OsuSpriteText + new OsuSpriteText { - Text = title.ToUpperInvariant(), - Font = @"Exo2.0-Black", + Text = titleText.ToUpperInvariant(), + Font = OsuFont.GetFont(weight: FontWeight.Black) }, - countText = new OsuSpriteText + countDrawable = new OsuSpriteText { Text = "3", Colour = colours.Yellow, - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black) }, } }, @@ -134,7 +116,7 @@ namespace osu.Game.Overlays.Notifications { base.Update(); - countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString(); + countDrawable.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString(); } private class ClearAllButton : OsuClickableContainer @@ -153,8 +135,8 @@ namespace osu.Game.Overlays.Notifications public string Text { - get { return text.Text; } - set { text.Text = value.ToUpperInvariant(); } + get => text.Text; + set => text.Text = value.ToUpperInvariant(); } } diff --git a/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs b/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs index 0711e49608..feffb4fa66 100644 --- a/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressCompletionNotification.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Notifications { @@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Notifications { public ProgressCompletionNotification() { - Icon = FontAwesome.fa_check; + Icon = FontAwesome.Solid.Check; } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/Notifications/ProgressNotification.cs b/osu.Game/Overlays/Notifications/ProgressNotification.cs index 254258d098..99836705c4 100644 --- a/osu.Game/Overlays/Notifications/ProgressNotification.cs +++ b/osu.Game/Overlays/Notifications/ProgressNotification.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Threading; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Notifications { @@ -17,18 +18,21 @@ namespace osu.Game.Overlays.Notifications { public string Text { - set - { - Schedule(() => textDrawable.Text = value); - } + set => Schedule(() => textDrawable.Text = value); } public string CompletionText { get; set; } = "Task has completed!"; + private float progress; + public float Progress { - get { return progressBar.Progress; } - set { Schedule(() => progressBar.Progress = value); } + get => progress; + set + { + progress = value; + Scheduler.AddOnce(() => progressBar.Progress = progress); + } } protected override void LoadComplete() @@ -36,52 +40,55 @@ namespace osu.Game.Overlays.Notifications base.LoadComplete(); //we may have received changes before we were displayed. - State = state; + updateState(); } - public virtual ProgressNotificationState State + private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource(); + + public CancellationToken CancellationToken => cancellationTokenSource.Token; + + public ProgressNotificationState State { - get { return state; } + get => state; set { - Schedule(() => - { - bool stateChanged = state != value; - state = value; + if (state == value) return; - if (IsLoaded) - { - switch (state) - { - case ProgressNotificationState.Queued: - Light.Colour = colourQueued; - Light.Pulsate = false; - progressBar.Active = false; - break; - case ProgressNotificationState.Active: - Light.Colour = colourActive; - Light.Pulsate = true; - progressBar.Active = true; - break; - case ProgressNotificationState.Cancelled: - Light.Colour = colourCancelled; - Light.Pulsate = false; - progressBar.Active = false; - break; - } - } + state = value; - if (stateChanged) - { - switch (state) - { - case ProgressNotificationState.Completed: - NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint); - this.FadeOut(200).Finally(d => Completed()); - break; - } - } - }); + if (IsLoaded) + Schedule(updateState); + } + } + + private void updateState() + { + switch (state) + { + case ProgressNotificationState.Queued: + Light.Colour = colourQueued; + Light.Pulsate = false; + progressBar.Active = false; + break; + + case ProgressNotificationState.Active: + Light.Colour = colourActive; + Light.Pulsate = true; + progressBar.Active = true; + break; + + case ProgressNotificationState.Cancelled: + cancellationTokenSource.Cancel(); + + Light.Colour = colourCancelled; + Light.Pulsate = false; + progressBar.Active = false; + break; + + case ProgressNotificationState.Completed: + NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint); + this.FadeOut(200).Finally(d => Completed()); + break; } } @@ -115,10 +122,7 @@ namespace osu.Game.Overlays.Notifications RelativeSizeAxes = Axes.Both, }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => - { - t.TextSize = 16; - }) + Content.Add(textDrawable = new OsuTextFlowContainer { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, @@ -153,6 +157,7 @@ namespace osu.Game.Overlays.Notifications case ProgressNotificationState.Cancelled: base.Close(); break; + case ProgressNotificationState.Active: case ProgressNotificationState.Queued: if (CancelRequested?.Invoke() != false) @@ -181,9 +186,10 @@ namespace osu.Game.Overlays.Notifications private Color4 colourInactive; private float progress; + public float Progress { - get { return progress; } + get => progress; set { if (progress == value) return; @@ -197,7 +203,7 @@ namespace osu.Game.Overlays.Notifications public bool Active { - get { return active; } + get => active; set { active = value; diff --git a/osu.Game/Overlays/Notifications/SimpleNotification.cs b/osu.Game/Overlays/Notifications/SimpleNotification.cs index 25a832941e..3a3136b1ea 100644 --- a/osu.Game/Overlays/Notifications/SimpleNotification.cs +++ b/osu.Game/Overlays/Notifications/SimpleNotification.cs @@ -1,23 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Notifications { public class SimpleNotification : Notification { private string text = string.Empty; + public string Text { - get { return text; } + get => text; set { text = value; @@ -25,10 +27,11 @@ namespace osu.Game.Overlays.Notifications } } - private FontAwesome icon = FontAwesome.fa_info_circle; - public FontAwesome Icon + private IconUsage icon = FontAwesome.Solid.InfoCircle; + + public IconUsage Icon { - get { return icon; } + get => icon; set { icon = value; @@ -59,7 +62,7 @@ namespace osu.Game.Overlays.Notifications } }); - Content.Add(textDrawable = new OsuTextFlowContainer(t => t.TextSize = 14) + Content.Add(textDrawable = new OsuTextFlowContainer(t => t.Font = t.Font.With(size: 14)) { Colour = OsuColour.Gray(128), AutoSizeAxes = Axes.Y, @@ -76,11 +79,7 @@ namespace osu.Game.Overlays.Notifications public override bool Read { - get - { - return base.Read; - } - + get => base.Read; set { if (value == base.Read) return; diff --git a/osu.Game/Overlays/NowPlayingOverlay.cs b/osu.Game/Overlays/NowPlayingOverlay.cs new file mode 100644 index 0000000000..cf42c8005a --- /dev/null +++ b/osu.Game/Overlays/NowPlayingOverlay.cs @@ -0,0 +1,406 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Events; +using osu.Framework.Localisation; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Music; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays +{ + public class NowPlayingOverlay : OsuFocusedOverlayContainer + { + private const float player_height = 130; + private const float transition_length = 800; + private const float progress_height = 10; + private const float bottom_black_area_height = 55; + + private Drawable background; + private ProgressBar progressBar; + + private IconButton prevButton; + private IconButton playButton; + private IconButton nextButton; + private IconButton playlistButton; + + private SpriteText title, artist; + + private PlaylistOverlay playlist; + + private Container dragContainer; + private Container playerContainer; + + /// + /// Provide a source for the toolbar height. + /// + public Func GetToolbarHeight; + + [Resolved] + private MusicController musicController { get; set; } + + [Resolved] + private Bindable beatmap { get; set; } + + public NowPlayingOverlay() + { + Width = 400; + Margin = new MarginPadding(10); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Children = new Drawable[] + { + dragContainer = new DragContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + playlist = new PlaylistOverlay + { + RelativeSizeAxes = Axes.X, + Y = player_height + 10, + OrderChanged = musicController.ChangeBeatmapSetPosition + }, + playerContainer = new Container + { + RelativeSizeAxes = Axes.X, + Height = player_height, + Masking = true, + CornerRadius = 5, + EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Shadow, + Colour = Color4.Black.Opacity(40), + Radius = 5, + }, + Children = new[] + { + background = new Background(), + title = new OsuSpriteText + { + Origin = Anchor.BottomCentre, + Anchor = Anchor.TopCentre, + Position = new Vector2(0, 40), + Font = OsuFont.GetFont(size: 25, italics: true), + Colour = Color4.White, + Text = @"Nothing to play", + }, + artist = new OsuSpriteText + { + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Position = new Vector2(0, 45), + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold, italics: true), + Colour = Color4.White, + Text = @"Nothing to play", + }, + new Container + { + Padding = new MarginPadding { Bottom = progress_height }, + Height = bottom_black_area_height, + RelativeSizeAxes = Axes.X, + Origin = Anchor.BottomCentre, + Anchor = Anchor.BottomCentre, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Children = new[] + { + prevButton = new MusicIconButton + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => musicController.PrevTrack(), + Icon = FontAwesome.Solid.StepBackward, + }, + playButton = new MusicIconButton + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(1.4f), + IconScale = new Vector2(1.4f), + Action = () => musicController.TogglePause(), + Icon = FontAwesome.Regular.PlayCircle, + }, + nextButton = new MusicIconButton + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Action = () => musicController.NextTrack(), + Icon = FontAwesome.Solid.StepForward, + }, + } + }, + playlistButton = new MusicIconButton + { + Origin = Anchor.Centre, + Anchor = Anchor.CentreRight, + Position = new Vector2(-bottom_black_area_height / 2, 0), + Icon = FontAwesome.Solid.Bars, + Action = () => playlist.ToggleVisibility(), + }, + } + }, + progressBar = new ProgressBar + { + Origin = Anchor.BottomCentre, + Anchor = Anchor.BottomCentre, + Height = progress_height, + FillColour = colours.Yellow, + OnSeek = musicController.SeekTo + } + }, + }, + } + } + }; + + playlist.State.ValueChanged += s => playlistButton.FadeColour(s.NewValue == Visibility.Visible ? colours.Yellow : Color4.White, 200, Easing.OutQuint); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + beatmap.BindDisabledChanged(beatmapDisabledChanged, true); + + musicController.TrackChanged += trackChanged; + trackChanged(beatmap.Value); + } + + protected override void PopIn() + { + base.PopIn(); + + this.FadeIn(transition_length, Easing.OutQuint); + dragContainer.ScaleTo(1, transition_length, Easing.OutElastic); + } + + protected override void PopOut() + { + base.PopOut(); + + this.FadeOut(transition_length, Easing.OutQuint); + dragContainer.ScaleTo(0.9f, transition_length, Easing.OutQuint); + } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + Height = dragContainer.Height; + dragContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 }; + } + + protected override void Update() + { + base.Update(); + + if (pendingBeatmapSwitch != null) + { + pendingBeatmapSwitch(); + pendingBeatmapSwitch = null; + } + + var track = beatmap.Value?.TrackLoaded ?? false ? beatmap.Value.Track : null; + + if (track?.IsDummyDevice == false) + { + progressBar.EndTime = track.Length; + progressBar.CurrentTime = track.CurrentTime; + + playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle; + } + else + { + progressBar.CurrentTime = 0; + progressBar.EndTime = 1; + playButton.Icon = FontAwesome.Regular.PlayCircle; + } + } + + private Action pendingBeatmapSwitch; + + private void trackChanged(WorkingBeatmap beatmap, TrackChangeDirection direction = TrackChangeDirection.None) + { + // avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps. + pendingBeatmapSwitch = delegate + { + // todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync() + Task.Run(() => + { + if (beatmap?.Beatmap == null) //this is not needed if a placeholder exists + { + title.Text = @"Nothing to play"; + artist.Text = @"Nothing to play"; + } + else + { + BeatmapMetadata metadata = beatmap.Metadata; + title.Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)); + artist.Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)); + } + }); + + LoadComponentAsync(new Background(beatmap) { Depth = float.MaxValue }, newBackground => + { + switch (direction) + { + case TrackChangeDirection.Next: + newBackground.Position = new Vector2(400, 0); + newBackground.MoveToX(0, 500, Easing.OutCubic); + background.MoveToX(-400, 500, Easing.OutCubic); + break; + + case TrackChangeDirection.Prev: + newBackground.Position = new Vector2(-400, 0); + newBackground.MoveToX(0, 500, Easing.OutCubic); + background.MoveToX(400, 500, Easing.OutCubic); + break; + } + + background.Expire(); + background = newBackground; + + playerContainer.Add(newBackground); + }); + }; + } + + private void beatmapDisabledChanged(bool disabled) + { + if (disabled) + playlist.Hide(); + + playButton.Enabled.Value = !disabled; + prevButton.Enabled.Value = !disabled; + nextButton.Enabled.Value = !disabled; + playlistButton.Enabled.Value = !disabled; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (musicController != null) + musicController.TrackChanged -= trackChanged; + } + + private class MusicIconButton : IconButton + { + public MusicIconButton() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + HoverColour = colours.YellowDark.Opacity(0.6f); + FlashColour = colours.Yellow; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + // works with AutoSizeAxes above to make buttons autosize with the scale animation. + Content.AutoSizeAxes = Axes.None; + Content.Size = new Vector2(DEFAULT_BUTTON_SIZE); + } + } + + private class Background : BufferedContainer + { + private readonly Sprite sprite; + private readonly WorkingBeatmap beatmap; + + public Background(WorkingBeatmap beatmap = null) + { + this.beatmap = beatmap; + + Depth = float.MaxValue; + RelativeSizeAxes = Axes.Both; + + CacheDrawnFrameBuffer = true; + + Children = new Drawable[] + { + sprite = new Sprite + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(150), + FillMode = FillMode.Fill, + }, + new Box + { + RelativeSizeAxes = Axes.X, + Height = bottom_black_area_height, + Origin = Anchor.BottomCentre, + Anchor = Anchor.BottomCentre, + Colour = Color4.Black.Opacity(0.5f) + } + }; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4"); + } + } + + private class DragContainer : Container + { + protected override bool OnDragStart(DragStartEvent e) + { + return true; + } + + protected override bool OnDrag(DragEvent e) + { + Vector2 change = e.MousePosition - e.MouseDownPosition; + + // Diminish the drag distance as we go further to simulate "rubber band" feeling. + change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length; + + this.MoveTo(change); + return true; + } + + protected override bool OnDragEnd(DragEndEvent e) + { + this.MoveTo(Vector2.Zero, 800, Easing.OutElastic); + return base.OnDragEnd(e); + } + } + } +} diff --git a/osu.Game/Overlays/OSD/Toast.cs b/osu.Game/Overlays/OSD/Toast.cs new file mode 100644 index 0000000000..46c53ec409 --- /dev/null +++ b/osu.Game/Overlays/OSD/Toast.cs @@ -0,0 +1,84 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.OSD +{ + public abstract class Toast : Container + { + private const int toast_minimum_width = 240; + + private readonly Container content; + protected override Container Content => content; + + protected readonly OsuSpriteText ValueText; + + protected Toast(string description, string value, string shortcut) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + // A toast's height is decided (and transformed) by the containing OnScreenDisplay. + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + + InternalChildren = new Drawable[] + { + new Container //this container exists just to set a minimum width for the toast + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Width = toast_minimum_width + }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.7f + }, + content = new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + }, + new OsuSpriteText + { + Padding = new MarginPadding(10), + Name = "Description", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Black), + Spacing = new Vector2(1, 0), + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = description.ToUpperInvariant() + }, + ValueText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Light), + Padding = new MarginPadding { Left = 10, Right = 10 }, + Name = "Value", + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = value + }, + new OsuSpriteText + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Name = "Shortcut", + Alpha = 0.3f, + Margin = new MarginPadding { Bottom = 15 }, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = string.IsNullOrEmpty(shortcut) ? "NO KEY BOUND" : shortcut.ToUpperInvariant() + }, + }; + } + } +} diff --git a/osu.Game/Overlays/OSD/TrackedSettingToast.cs b/osu.Game/Overlays/OSD/TrackedSettingToast.cs new file mode 100644 index 0000000000..8e8a99a0a7 --- /dev/null +++ b/osu.Game/Overlays/OSD/TrackedSettingToast.cs @@ -0,0 +1,147 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Configuration.Tracking; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.OSD +{ + public class TrackedSettingToast : Toast + { + private const int lights_bottom_margin = 40; + + public TrackedSettingToast(SettingDescription description) + : base(description.Name, description.Value, description.Shortcut) + { + FillFlowContainer optionLights; + + Children = new Drawable[] + { + new Container + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Margin = new MarginPadding { Bottom = lights_bottom_margin }, + Children = new Drawable[] + { + optionLights = new FillFlowContainer + { + Margin = new MarginPadding { Bottom = 5 }, + Spacing = new Vector2(5, 0), + Direction = FillDirection.Horizontal, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + AutoSizeAxes = Axes.Both + }, + } + } + }; + + int optionCount = 0; + int selectedOption = -1; + + switch (description.RawValue) + { + case bool val: + optionCount = 1; + if (val) selectedOption = 0; + break; + + case Enum _: + var values = Enum.GetValues(description.RawValue.GetType()); + optionCount = values.Length; + selectedOption = Convert.ToInt32(description.RawValue); + break; + } + + ValueText.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre; + + for (int i = 0; i < optionCount; i++) + optionLights.Add(new OptionLight { Glowing = i == selectedOption }); + } + + private class OptionLight : Container + { + private Color4 glowingColour, idleColour; + + private const float transition_speed = 300; + + private const float glow_strength = 0.4f; + + private readonly Box fill; + + public OptionLight() + { + Children = new[] + { + fill = new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 1, + }, + }; + } + + private bool glowing; + + public bool Glowing + { + set + { + glowing = value; + if (!IsLoaded) return; + + updateGlow(); + } + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + fill.Colour = idleColour = Color4.White.Opacity(0.4f); + glowingColour = Color4.White; + + Size = new Vector2(25, 5); + + Masking = true; + CornerRadius = 3; + + EdgeEffect = new EdgeEffectParameters + { + Colour = colours.BlueDark.Opacity(glow_strength), + Type = EdgeEffectType.Glow, + Radius = 8, + }; + } + + protected override void LoadComplete() + { + updateGlow(); + FinishTransforms(true); + } + + private void updateGlow() + { + if (glowing) + { + fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint); + FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint); + } + else + { + FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint); + fill.FadeColour(idleColour, transition_speed, Easing.OutQuint); + } + } + } + } +} diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index 97c6554908..a92320945e 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,33 +8,25 @@ using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Extensions.Color4Extensions; +using osuTK; using osu.Framework.Graphics.Transforms; using osu.Framework.Threading; using osu.Game.Configuration; -using osu.Game.Graphics.Sprites; +using osu.Game.Overlays.OSD; namespace osu.Game.Overlays { + /// + /// An on-screen display which automatically tracks and displays toast notifications for . + /// Can also display custom content via + /// public class OnScreenDisplay : Container { private readonly Container box; - private readonly SpriteText textLine1; - private readonly SpriteText textLine2; - private readonly SpriteText textLine3; - private const float height = 110; - private const float height_notext = 98; private const float height_contracted = height * 0.9f; - private readonly FillFlowContainer optionLights; - public OnScreenDisplay() { RelativeSizeAxes = Axes.Both; @@ -51,67 +43,6 @@ namespace osu.Game.Overlays Height = height_contracted, Alpha = 0, CornerRadius = 20, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - Alpha = 0.7f, - }, - new Container // purely to add a minimum width - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Width = 240, - RelativeSizeAxes = Axes.Y, - }, - textLine1 = new OsuSpriteText - { - Padding = new MarginPadding(10), - Font = @"Exo2.0-Black", - Spacing = new Vector2(1, 0), - TextSize = 14, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - }, - textLine2 = new OsuSpriteText - { - TextSize = 24, - Font = @"Exo2.0-Light", - Padding = new MarginPadding { Left = 10, Right = 10 }, - Anchor = Anchor.Centre, - Origin = Anchor.BottomCentre, - }, - new FillFlowContainer - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - optionLights = new FillFlowContainer - { - Padding = new MarginPadding { Top = 20, Bottom = 5 }, - Spacing = new Vector2(5, 0), - Direction = FillDirection.Horizontal, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - AutoSizeAxes = Axes.Both - }, - textLine3 = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Margin = new MarginPadding { Bottom = 15 }, - Font = @"Exo2.0-Bold", - TextSize = 12, - Alpha = 0.3f, - }, - } - } - } }, }; } @@ -144,7 +75,7 @@ namespace osu.Game.Overlays return; configManager.LoadInto(trackedSettings); - trackedSettings.SettingChanged += display; + trackedSettings.SettingChanged += displayTrackedSettingChange; trackedConfigManagers.Add((source, configManager), trackedSettings); } @@ -161,58 +92,26 @@ namespace osu.Game.Overlays if (configManager == null) throw new ArgumentNullException(nameof(configManager)); if (!trackedConfigManagers.TryGetValue((source, configManager), out var existing)) - throw new InvalidOperationException($"{nameof(configManager)} is not registered."); + return; existing.Unload(); - existing.SettingChanged -= display; + existing.SettingChanged -= displayTrackedSettingChange; trackedConfigManagers.Remove((source, configManager)); } - private void display(SettingDescription description) + /// + /// Displays the provided temporarily. + /// + /// + public void Display(Toast toast) { - Schedule(() => - { - textLine1.Text = description.Name.ToUpperInvariant(); - textLine2.Text = description.Value; - textLine3.Text = description.Shortcut.ToUpperInvariant(); - - if (string.IsNullOrEmpty(textLine3.Text)) - textLine3.Text = "NO KEY BOUND"; - - DisplayTemporarily(box); - - int optionCount = 0; - int selectedOption = -1; - - switch (description.RawValue) - { - case bool val: - optionCount = 1; - if (val) selectedOption = 0; - break; - case Enum _: - var values = Enum.GetValues(description.RawValue.GetType()); - optionCount = values.Length; - selectedOption = Convert.ToInt32(description.RawValue); - break; - } - - textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre; - textLine2.Y = optionCount > 0 ? 0 : 5; - - if (optionLights.Children.Count != optionCount) - { - optionLights.Clear(); - for (int i = 0; i < optionCount; i++) - optionLights.Add(new OptionLight()); - } - - for (int i = 0; i < optionCount; i++) - optionLights.Children[i].Glowing = i == selectedOption; - }); + box.Child = toast; + DisplayTemporarily(box); } + private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description))); + private TransformSequence fadeIn; private ScheduledDelegate fadeOut; @@ -237,80 +136,5 @@ namespace osu.Game.Overlays b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint)); }, 500); } - - private class OptionLight : Container - { - private Color4 glowingColour, idleColour; - - private const float transition_speed = 300; - - private const float glow_strength = 0.4f; - - private readonly Box fill; - - public OptionLight() - { - Children = new[] - { - fill = new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 1, - }, - }; - } - - private bool glowing; - - public bool Glowing - { - set - { - glowing = value; - if (!IsLoaded) return; - - updateGlow(); - } - } - - private void updateGlow() - { - if (glowing) - { - fill.FadeColour(glowingColour, transition_speed, Easing.OutQuint); - FadeEdgeEffectTo(glow_strength, transition_speed, Easing.OutQuint); - } - else - { - FadeEdgeEffectTo(0, transition_speed, Easing.OutQuint); - fill.FadeColour(idleColour, transition_speed, Easing.OutQuint); - } - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - fill.Colour = idleColour = Color4.White.Opacity(0.4f); - glowingColour = Color4.White; - - Size = new Vector2(25, 5); - - Masking = true; - CornerRadius = 3; - - EdgeEffect = new EdgeEffectParameters - { - Colour = colours.BlueDark.Opacity(glow_strength), - Type = EdgeEffectType.Glow, - Radius = 8, - }; - } - - protected override void LoadComplete() - { - updateGlow(); - FinishTransforms(true); - } - } } } diff --git a/osu.Game/Overlays/OverlayActivation.cs b/osu.Game/Overlays/OverlayActivation.cs index da4e153ce9..68d7ee8ea9 100644 --- a/osu.Game/Overlays/OverlayActivation.cs +++ b/osu.Game/Overlays/OverlayActivation.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Overlays { diff --git a/osu.Game/Overlays/OverlayHeader.cs b/osu.Game/Overlays/OverlayHeader.cs new file mode 100644 index 0000000000..2e032db2ba --- /dev/null +++ b/osu.Game/Overlays/OverlayHeader.cs @@ -0,0 +1,70 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Overlays +{ + public abstract class OverlayHeader : Container + { + protected readonly OverlayHeaderTabControl TabControl; + + private const float cover_height = 150; + private const float cover_info_height = 75; + + protected OverlayHeader() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.X, + Height = cover_height, + Masking = true, + Child = CreateBackground() + }, + new Container + { + Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }, + Y = cover_height, + Height = cover_info_height, + RelativeSizeAxes = Axes.X, + Anchor = Anchor.TopLeft, + Origin = Anchor.BottomLeft, + Depth = -float.MaxValue, + Children = new Drawable[] + { + CreateTitle().With(t => t.X = -ScreenTitle.ICON_WIDTH), + TabControl = new OverlayHeaderTabControl + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + Height = cover_info_height - 30, + Margin = new MarginPadding { Left = -UserProfileOverlay.CONTENT_X_MARGIN }, + Padding = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN } + } + } + }, + new Container + { + Margin = new MarginPadding { Top = cover_height }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Child = CreateContent() + } + }; + } + + protected abstract Drawable CreateBackground(); + + protected abstract Drawable CreateContent(); + + protected abstract ScreenTitle CreateTitle(); + } +} diff --git a/osu.Game/Overlays/OverlayHeaderTabControl.cs b/osu.Game/Overlays/OverlayHeaderTabControl.cs new file mode 100644 index 0000000000..5b56771dc1 --- /dev/null +++ b/osu.Game/Overlays/OverlayHeaderTabControl.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.UserInterface; + +namespace osu.Game.Overlays +{ + public class OverlayHeaderTabControl : OverlayTabControl + { + protected override TabItem CreateTabItem(string value) => new OverlayHeaderTabItem(value) + { + AccentColour = AccentColour, + }; + + private class OverlayHeaderTabItem : OverlayTabItem + { + public OverlayHeaderTabItem(string value) + : base(value) + { + Text.Text = value; + } + } + } +} diff --git a/osu.Game/Overlays/OverlayTabControl.cs b/osu.Game/Overlays/OverlayTabControl.cs new file mode 100644 index 0000000000..20649c8a74 --- /dev/null +++ b/osu.Game/Overlays/OverlayTabControl.cs @@ -0,0 +1,163 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays +{ + public abstract class OverlayTabControl : TabControl + { + private readonly Box bar; + + private Color4 accentColour = Color4.White; + + public Color4 AccentColour + { + get => accentColour; + set + { + if (accentColour == value) + return; + + accentColour = value; + bar.Colour = value; + + foreach (TabItem tabItem in TabContainer) + { + ((OverlayTabItem)tabItem).AccentColour = value; + } + } + } + + public new MarginPadding Padding + { + get => TabContainer.Padding; + set => TabContainer.Padding = value; + } + + protected OverlayTabControl() + { + TabContainer.Masking = false; + TabContainer.Spacing = new Vector2(15, 0); + + AddInternal(bar = new Box + { + RelativeSizeAxes = Axes.X, + Height = 2, + Anchor = Anchor.BottomLeft, + Origin = Anchor.CentreLeft + }); + } + + protected override Dropdown CreateDropdown() => null; + + protected override TabItem CreateTabItem(T value) => new OverlayTabItem(value); + + protected class OverlayTabItem : TabItem + { + private readonly ExpandingBar bar; + + protected readonly OsuSpriteText Text; + + private Color4 accentColour; + + public Color4 AccentColour + { + get => accentColour; + set + { + if (accentColour == value) + return; + + accentColour = value; + bar.Colour = value; + + updateState(); + } + } + + public OverlayTabItem(U value) + : base(value) + { + AutoSizeAxes = Axes.X; + RelativeSizeAxes = Axes.Y; + + Children = new Drawable[] + { + Text = new OsuSpriteText + { + Margin = new MarginPadding { Bottom = 10 }, + Origin = Anchor.BottomLeft, + Anchor = Anchor.BottomLeft, + Font = OsuFont.GetFont(), + }, + bar = new ExpandingBar + { + Anchor = Anchor.BottomCentre, + ExpandedSize = 7.5f, + CollapsedSize = 0 + }, + new HoverClickSounds() + }; + } + + protected override bool OnHover(HoverEvent e) + { + base.OnHover(e); + + if (!Active.Value) + HoverAction(); + + return true; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + + if (!Active.Value) + UnhoverAction(); + } + + protected override void OnActivated() + { + HoverAction(); + Text.Font = Text.Font.With(weight: FontWeight.Bold); + } + + protected override void OnDeactivated() + { + UnhoverAction(); + Text.Font = Text.Font.With(weight: FontWeight.Medium); + } + + private void updateState() + { + if (Active.Value) + OnActivated(); + else + OnDeactivated(); + } + + protected virtual void HoverAction() + { + bar.Expand(); + Text.FadeColour(Color4.White, 120, Easing.InQuad); + } + + protected virtual void UnhoverAction() + { + bar.Collapse(); + Text.FadeColour(AccentColour, 120, Easing.InQuad); + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Components/DrawableJoinDate.cs b/osu.Game/Overlays/Profile/Components/DrawableJoinDate.cs deleted file mode 100644 index 11ee329f33..0000000000 --- a/osu.Game/Overlays/Profile/Components/DrawableJoinDate.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Game.Graphics; - -namespace osu.Game.Overlays.Profile.Components -{ - public class DrawableJoinDate : DrawableDate - { - public DrawableJoinDate(DateTimeOffset date) - : base(date) - { - } - - protected override string Format() => Text = Date.ToUniversalTime().Year < 2008 ? "Here since the beginning" : $"{Date:MMMM yyyy}"; - - public override string TooltipText => $"{Date:MMMM d, yyyy}"; - } -} diff --git a/osu.Game/Overlays/Profile/Components/GradeBadge.cs b/osu.Game/Overlays/Profile/Components/GradeBadge.cs deleted file mode 100644 index 14a47e8d03..0000000000 --- a/osu.Game/Overlays/Profile/Components/GradeBadge.cs +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Game.Graphics.Sprites; - -namespace osu.Game.Overlays.Profile.Components -{ - public class GradeBadge : Container - { - private const float width = 50; - private readonly string grade; - private readonly Sprite badge; - private readonly SpriteText numberText; - - public int DisplayCount - { - set => numberText.Text = value.ToString(@"#,0"); - } - - public GradeBadge(string grade) - { - this.grade = grade; - Width = width; - Height = 41; - Add(badge = new Sprite - { - Width = width, - Height = 26 - }); - Add(numberText = new OsuSpriteText - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - TextSize = 14, - Font = @"Exo2.0-Bold" - }); - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - badge.Texture = textures.Get($"Grades/{grade}"); - } - } -} diff --git a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs b/osu.Game/Overlays/Profile/Header/BadgeContainer.cs deleted file mode 100644 index 6a87db4211..0000000000 --- a/osu.Game/Overlays/Profile/Header/BadgeContainer.cs +++ /dev/null @@ -1,198 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Framework.Input.Events; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Users; -using OpenTK; - -namespace osu.Game.Overlays.Profile.Header -{ - public class BadgeContainer : Container - { - private static readonly Vector2 badge_size = new Vector2(86, 40); - private static readonly MarginPadding outer_padding = new MarginPadding(3); - - private OsuSpriteText badgeCountText; - private FillFlowContainer badgeFlowContainer; - private FillFlowContainer outerBadgeContainer; - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Child = new Container - { - Masking = true, - CornerRadius = 4, - AutoSizeAxes = Axes.Both, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = colours.Gray3 - }, - outerBadgeContainer = new OuterBadgeContainer(onOuterHover, onOuterHoverLost) - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Direction = FillDirection.Vertical, - Padding = outer_padding, - Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal, - AutoSizeAxes = Axes.Y, - Children = new Drawable[] - { - badgeCountText = new OsuSpriteText - { - Alpha = 0, - TextSize = 12, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Font = "Exo2.0-Regular" - }, - new Container - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - AutoSizeAxes = Axes.Both, - Child = badgeFlowContainer = new FillFlowContainer - { - Direction = FillDirection.Horizontal, - AutoSizeAxes = Axes.Both, - } - } - } - }, - } - }; - - Scheduler.AddDelayed(rotateBadges, 3000, true); - } - - private void rotateBadges() - { - if (outerBadgeContainer.IsHovered) return; - - visibleBadge = (visibleBadge + 1) % badgeCount; - - badgeFlowContainer.MoveToX(-DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge, 500, Easing.InOutQuad); - } - - private int visibleBadge; - private int badgeCount; - - public void ShowBadges(Badge[] badges) - { - if (badges == null || badges.Length == 0) - { - Hide(); - return; - } - - badgeCount = badges.Length; - - badgeCountText.FadeTo(badgeCount > 1 ? 1 : 0); - badgeCountText.Text = $"{badges.Length} badges"; - - Show(); - visibleBadge = 0; - - badgeFlowContainer.Clear(); - for (var index = 0; index < badges.Length; index++) - { - int displayIndex = index; - LoadComponentAsync(new DrawableBadge(badges[index]) - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - }, asyncBadge => - { - badgeFlowContainer.Add(asyncBadge); - - // load in stable order regardless of async load order. - badgeFlowContainer.SetLayoutPosition(asyncBadge, displayIndex); - }); - } - } - - private void onOuterHover() - { - badgeFlowContainer.ClearTransforms(); - badgeFlowContainer.X = 0; - badgeFlowContainer.Direction = FillDirection.Full; - outerBadgeContainer.AutoSizeAxes = Axes.Both; - - badgeFlowContainer.MaximumSize = new Vector2(ChildSize.X, float.MaxValue); - } - - private void onOuterHoverLost() - { - badgeFlowContainer.X = -DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge; - badgeFlowContainer.Direction = FillDirection.Horizontal; - outerBadgeContainer.AutoSizeAxes = Axes.Y; - outerBadgeContainer.Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal; - } - - private class OuterBadgeContainer : FillFlowContainer - { - private readonly Action hoverAction; - private readonly Action hoverLostAction; - - public OuterBadgeContainer(Action hoverAction, Action hoverLostAction) - { - this.hoverAction = hoverAction; - this.hoverLostAction = hoverLostAction; - } - - protected override bool OnHover(HoverEvent e) - { - hoverAction(); - return true; - } - - protected override void OnHoverLost(HoverLostEvent e) => hoverLostAction(); - } - - private class DrawableBadge : Container, IHasTooltip - { - public static readonly Vector2 DRAWABLE_BADGE_SIZE = badge_size + outer_padding.Total; - - private readonly Badge badge; - - public DrawableBadge(Badge badge) - { - this.badge = badge; - Padding = outer_padding; - Size = DRAWABLE_BADGE_SIZE; - } - - [BackgroundDependencyLoader] - private void load(LargeTextureStore textures) - { - Child = new Sprite - { - FillMode = FillMode.Fit, - RelativeSizeAxes = Axes.Both, - Texture = textures.Get(badge.ImageUrl), - }; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - Child.FadeInFromZero(200); - } - - public string TooltipText => badge.Description; - } - } -} diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs new file mode 100644 index 0000000000..158641d816 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs @@ -0,0 +1,162 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header +{ + public class BottomHeaderContainer : CompositeDrawable + { + public readonly Bindable User = new Bindable(); + + private LinkFlowContainer topLinkContainer; + private LinkFlowContainer bottomLinkContainer; + + private Color4 iconColour; + + public BottomHeaderContainer() + { + AutoSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + iconColour = colours.GreySeafoamLighter; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeafoamDark, + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 }, + Spacing = new Vector2(0, 10), + Children = new Drawable[] + { + topLinkContainer = new LinkFlowContainer(text => text.Font = text.Font.With(size: 12)) + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + }, + bottomLinkContainer = new LinkFlowContainer(text => text.Font = text.Font.With(size: 12)) + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } + } + } + }; + + User.BindValueChanged(user => updateDisplay(user.NewValue)); + } + + private void updateDisplay(User user) + { + topLinkContainer.Clear(); + bottomLinkContainer.Clear(); + + if (user == null) return; + + if (user.JoinDate.ToUniversalTime().Year < 2008) + topLinkContainer.AddText("Here since the beginning"); + else + { + topLinkContainer.AddText("Joined "); + topLinkContainer.AddText(new DrawableDate(user.JoinDate), embolden); + } + + addSpacer(topLinkContainer); + + if (user.IsOnline) + { + topLinkContainer.AddText("Currently online"); + addSpacer(topLinkContainer); + } + else if (user.LastVisit.HasValue) + { + topLinkContainer.AddText("Last seen "); + topLinkContainer.AddText(new DrawableDate(user.LastVisit.Value), embolden); + + addSpacer(topLinkContainer); + } + + if (user.PlayStyles?.Length > 0) + { + topLinkContainer.AddText("Plays with "); + topLinkContainer.AddText(string.Join(", ", user.PlayStyles.Select(style => style.GetDescription())), embolden); + + addSpacer(topLinkContainer); + } + + topLinkContainer.AddText("Contributed "); + topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"https://osu.ppy.sh/users/{user.Id}/posts", creationParameters: embolden); + + string websiteWithoutProtcol = user.Website; + + if (!string.IsNullOrEmpty(websiteWithoutProtcol)) + { + if (Uri.TryCreate(websiteWithoutProtcol, UriKind.Absolute, out var uri)) + { + websiteWithoutProtcol = uri.Host + uri.PathAndQuery + uri.Fragment; + websiteWithoutProtcol = websiteWithoutProtcol.TrimEnd('/'); + } + } + + tryAddInfo(FontAwesome.Solid.MapMarker, user.Location); + tryAddInfo(OsuIcon.Heart, user.Interests); + tryAddInfo(FontAwesome.Solid.Suitcase, user.Occupation); + bottomLinkContainer.NewLine(); + if (!string.IsNullOrEmpty(user.Twitter)) + tryAddInfo(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}"); + tryAddInfo(FontAwesome.Brands.Discord, user.Discord); + tryAddInfo(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat"); + tryAddInfo(FontAwesome.Brands.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}"); + tryAddInfo(FontAwesome.Solid.Link, websiteWithoutProtcol, user.Website); + } + + private void addSpacer(OsuTextFlowContainer textFlow) => textFlow.AddArbitraryDrawable(new Container { Width = 15 }); + + private void tryAddInfo(IconUsage icon, string content, string link = null) + { + if (string.IsNullOrEmpty(content)) return; + + // newlines could be contained in API returned user content. + content = content.Replace("\n", " "); + + bottomLinkContainer.AddIcon(icon, text => + { + text.Font = text.Font.With(size: 10); + text.Colour = iconColour; + }); + + if (link != null) + bottomLinkContainer.AddLink(" " + content, link, creationParameters: embolden); + else + bottomLinkContainer.AddText(" " + content, embolden); + + addSpacer(bottomLinkContainer); + } + + private void embolden(SpriteText text) => text.Font = text.Font.With(weight: FontWeight.Bold); + } +} diff --git a/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs new file mode 100644 index 0000000000..68fd77dd84 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/CentreHeaderContainer.cs @@ -0,0 +1,150 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header +{ + public class CentreHeaderContainer : CompositeDrawable + { + public readonly BindableBool DetailsVisible = new BindableBool(true); + public readonly Bindable User = new Bindable(); + + private OverlinedInfoContainer hiddenDetailGlobal; + private OverlinedInfoContainer hiddenDetailCountry; + + public CentreHeaderContainer() + { + Height = 60; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours, TextureStore textures) + { + Container hiddenDetailContainer; + Container expandedDetailContainer; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeafoam + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Padding = new MarginPadding { Vertical = 10 }, + Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new AddFriendButton + { + RelativeSizeAxes = Axes.Y, + User = { BindTarget = User } + }, + new MessageUserButton + { + User = { BindTarget = User } + }, + } + }, + new Container + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + RelativeSizeAxes = Axes.Y, + Padding = new MarginPadding { Vertical = 10 }, + Width = UserProfileOverlay.CONTENT_X_MARGIN, + Child = new ExpandDetailsButton + { + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + DetailsVisible = { BindTarget = DetailsVisible } + }, + }, + new Container + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN }, + Children = new Drawable[] + { + new LevelBadge + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Size = new Vector2(40), + User = { BindTarget = User } + }, + expandedDetailContainer = new Container + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Width = 200, + Height = 6, + Margin = new MarginPadding { Right = 50 }, + Child = new LevelProgressBar + { + RelativeSizeAxes = Axes.Both, + User = { BindTarget = User } + } + }, + hiddenDetailContainer = new FillFlowContainer + { + Direction = FillDirection.Horizontal, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Width = 200, + AutoSizeAxes = Axes.Y, + Alpha = 0, + Spacing = new Vector2(10, 0), + Margin = new MarginPadding { Right = 50 }, + Children = new[] + { + hiddenDetailGlobal = new OverlinedInfoContainer + { + Title = "Global Ranking", + LineColour = colours.Yellow + }, + hiddenDetailCountry = new OverlinedInfoContainer + { + Title = "Country Ranking", + LineColour = colours.Yellow + }, + } + } + } + } + }; + + DetailsVisible.BindValueChanged(visible => + { + hiddenDetailContainer.FadeTo(visible.NewValue ? 0 : 1, 200, Easing.OutQuint); + expandedDetailContainer.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint); + }); + + User.BindValueChanged(user => updateDisplay(user.NewValue)); + } + + private void updateDisplay(User user) + { + hiddenDetailGlobal.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-"; + hiddenDetailCountry.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-"; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs new file mode 100644 index 0000000000..6e1b6e2c7d --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class AddFriendButton : ProfileHeaderButton + { + public readonly Bindable User = new Bindable(); + + public override string TooltipText => "friends"; + + private OsuSpriteText followerText; + + [BackgroundDependencyLoader] + private void load() + { + Child = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Direction = FillDirection.Horizontal, + Padding = new MarginPadding { Right = 10 }, + Children = new Drawable[] + { + new SpriteIcon + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Icon = FontAwesome.Solid.User, + FillMode = FillMode.Fit, + Size = new Vector2(50, 14) + }, + followerText = new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(weight: FontWeight.Bold) + } + } + }; + + User.BindValueChanged(user => updateFollowers(user.NewValue), true); + } + + private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0"); + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs b/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs new file mode 100644 index 0000000000..ea259fe49a --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/DrawableBadge.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class DrawableBadge : CompositeDrawable, IHasTooltip + { + public static readonly Vector2 DRAWABLE_BADGE_SIZE = new Vector2(86, 40); + + private readonly Badge badge; + + public DrawableBadge(Badge badge) + { + this.badge = badge; + Size = DRAWABLE_BADGE_SIZE; + } + + [BackgroundDependencyLoader] + private void load(LargeTextureStore textures) + { + InternalChild = new Sprite + { + FillMode = FillMode.Fit, + RelativeSizeAxes = Axes.Both, + Texture = textures.Get(badge.ImageUrl), + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + InternalChild.FadeInFromZero(200); + } + + public string TooltipText => badge.Description; + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs new file mode 100644 index 0000000000..46d24608ed --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/ExpandDetailsButton.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class ExpandDetailsButton : ProfileHeaderButton + { + public readonly BindableBool DetailsVisible = new BindableBool(); + + public override string TooltipText => DetailsVisible.Value ? "collapse" : "expand"; + + private SpriteIcon icon; + + public ExpandDetailsButton() + { + Action = () => DetailsVisible.Toggle(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + IdleColour = colours.GreySeafoamLight; + HoverColour = colours.GreySeafoamLight.Darken(0.2f); + + Child = icon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(20, 12) + }; + + DetailsVisible.BindValueChanged(visible => updateState(visible.NewValue), true); + } + + private void updateState(bool detailsVisible) => icon.Icon = detailsVisible ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown; + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs b/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs new file mode 100644 index 0000000000..8069937810 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/LevelBadge.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Users; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class LevelBadge : CompositeDrawable, IHasTooltip + { + public readonly Bindable User = new Bindable(); + + public string TooltipText { get; } + + private OsuSpriteText levelText; + + public LevelBadge() + { + TooltipText = "Level"; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours, TextureStore textures) + { + InternalChildren = new Drawable[] + { + new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get("Profile/levelbadge"), + Colour = colours.Yellow, + }, + levelText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 20) + } + }; + + User.BindValueChanged(user => updateLevel(user.NewValue)); + } + + private void updateLevel(User user) + { + levelText.Text = user?.Statistics?.Level.Current.ToString() ?? "0"; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs b/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs new file mode 100644 index 0000000000..6a6532764f --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/LevelProgressBar.cs @@ -0,0 +1,65 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Users; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class LevelProgressBar : CompositeDrawable, IHasTooltip + { + public readonly Bindable User = new Bindable(); + + public string TooltipText { get; } + + private Bar levelProgressBar; + private OsuSpriteText levelProgressText; + + public LevelProgressBar() + { + TooltipText = "Progress to next level"; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Child = levelProgressBar = new Bar + { + RelativeSizeAxes = Axes.Both, + BackgroundColour = Color4.Black, + Direction = BarDirection.LeftToRight, + AccentColour = colours.Yellow + } + }, + levelProgressText = new OsuSpriteText + { + Anchor = Anchor.BottomRight, + Origin = Anchor.TopRight, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold) + } + }; + + User.BindValueChanged(user => updateProgress(user.NewValue)); + } + + private void updateProgress(User user) + { + levelProgressBar.Length = user?.Statistics?.Level.Progress / 100f ?? 0; + levelProgressText.Text = user?.Statistics?.Level.Progress.ToString("0'%'"); + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs b/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs new file mode 100644 index 0000000000..cc6edcdd6a --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/MessageUserButton.cs @@ -0,0 +1,59 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Online.API; +using osu.Game.Online.Chat; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class MessageUserButton : ProfileHeaderButton + { + public readonly Bindable User = new Bindable(); + + public override string TooltipText => "send message"; + + [Resolved(CanBeNull = true)] + private ChannelManager channelManager { get; set; } + + [Resolved(CanBeNull = true)] + private UserProfileOverlay userOverlay { get; set; } + + [Resolved(CanBeNull = true)] + private ChatOverlay chatOverlay { get; set; } + + [Resolved] + private IAPIProvider apiProvider { get; set; } + + public MessageUserButton() + { + Content.Alpha = 0; + RelativeSizeAxes = Axes.Y; + + Child = new SpriteIcon + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Icon = FontAwesome.Solid.Envelope, + FillMode = FillMode.Fit, + Size = new Vector2(50, 14) + }; + + Action = () => + { + if (!Content.IsPresent) return; + + channelManager?.OpenPrivateChannel(User.Value); + userOverlay?.Hide(); + chatOverlay?.Show(); + }; + + User.ValueChanged += e => Content.Alpha = !e.NewValue.PMFriendsOnly && apiProvider.LocalUser.Value.Id != e.NewValue.Id ? 1 : 0; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs new file mode 100644 index 0000000000..c40ddca688 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedInfoContainer.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class OverlinedInfoContainer : CompositeDrawable + { + private readonly Circle line; + private readonly OsuSpriteText title; + private readonly OsuSpriteText content; + + public string Title + { + set => title.Text = value; + } + + public string Content + { + set => content.Text = value; + } + + public Color4 LineColour + { + set => line.Colour = value; + } + + public OverlinedInfoContainer(bool big = false, int minimumWidth = 60) + { + AutoSizeAxes = Axes.Both; + InternalChild = new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + line = new Circle + { + RelativeSizeAxes = Axes.X, + Height = 4, + }, + title = new OsuSpriteText + { + Font = OsuFont.GetFont(size: big ? 14 : 12, weight: FontWeight.Bold) + }, + content = new OsuSpriteText + { + Font = OsuFont.GetFont(size: big ? 40 : 18, weight: FontWeight.Light) + }, + new Container //Add a minimum size to the FillFlowContainer + { + Width = minimumWidth, + } + } + }; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs new file mode 100644 index 0000000000..2c88a83680 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/OverlinedTotalPlayTime.cs @@ -0,0 +1,69 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Game.Graphics; +using osu.Game.Users; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class OverlinedTotalPlayTime : CompositeDrawable, IHasTooltip + { + public readonly Bindable User = new Bindable(); + + public string TooltipText { get; set; } + + private OverlinedInfoContainer info; + + public OverlinedTotalPlayTime() + { + AutoSizeAxes = Axes.Both; + + TooltipText = "0 hours"; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChild = info = new OverlinedInfoContainer + { + Title = "Total Play Time", + LineColour = colours.Yellow, + }; + + User.BindValueChanged(updateTime, true); + } + + private void updateTime(ValueChangedEvent user) + { + TooltipText = (user.NewValue?.Statistics?.PlayTime ?? 0) / 3600 + " hours"; + info.Content = formatTime(user.NewValue?.Statistics?.PlayTime); + } + + private string formatTime(int? secondsNull) + { + if (secondsNull == null) return "0h 0m"; + + int seconds = secondsNull.Value; + string time = ""; + + int days = seconds / 86400; + seconds -= days * 86400; + if (days > 0) + time += days + "d "; + + int hours = seconds / 3600; + seconds -= hours * 3600; + time += hours + "h "; + + int minutes = seconds / 60; + time += minutes + "m"; + + return time; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs new file mode 100644 index 0000000000..f18f319e27 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/PreviousUsernames.cs @@ -0,0 +1,168 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class PreviousUsernames : CompositeDrawable + { + private const int duration = 200; + private const int margin = 10; + private const int width = 310; + private const int move_offset = 15; + + public readonly Bindable User = new Bindable(); + + private readonly TextFlowContainer text; + private readonly Box background; + private readonly SpriteText header; + + public PreviousUsernames() + { + HoverIconContainer hoverIcon; + + AutoSizeAxes = Axes.Y; + Width = width; + Masking = true; + CornerRadius = 5; + + AddRangeInternal(new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + new GridContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize) + }, + ColumnDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Distributed) + }, + Content = new[] + { + new Drawable[] + { + hoverIcon = new HoverIconContainer(), + header = new SpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Text = @"formerly known as", + Font = OsuFont.GetFont(size: 10, italics: true) + } + }, + new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + }, + text = new TextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true)) + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Full, + Margin = new MarginPadding { Bottom = margin, Top = margin / 2f } + } + } + } + } + }); + + hoverIcon.ActivateHover += showContent; + hideContent(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.GreySeafoamDarker; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + User.BindValueChanged(onUserChanged, true); + } + + private void onUserChanged(ValueChangedEvent user) + { + text.Text = string.Empty; + + var usernames = user.NewValue?.PreviousUsernames; + + if (usernames?.Any() ?? false) + { + text.Text = string.Join(", ", usernames); + Show(); + return; + } + + Hide(); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + hideContent(); + } + + private void showContent() + { + text.FadeIn(duration, Easing.OutQuint); + header.FadeIn(duration, Easing.OutQuint); + background.FadeIn(duration, Easing.OutQuint); + this.MoveToY(-move_offset, duration, Easing.OutQuint); + } + + private void hideContent() + { + text.FadeOut(duration, Easing.OutQuint); + header.FadeOut(duration, Easing.OutQuint); + background.FadeOut(duration, Easing.OutQuint); + this.MoveToY(0, duration, Easing.OutQuint); + } + + private class HoverIconContainer : Container + { + public Action ActivateHover; + + public HoverIconContainer() + { + AutoSizeAxes = Axes.Both; + Child = new SpriteIcon + { + Margin = new MarginPadding { Top = 6, Left = margin, Right = margin * 2 }, + Size = new Vector2(15), + Icon = FontAwesome.Solid.IdCard, + }; + } + + protected override bool OnHover(HoverEvent e) + { + ActivateHover?.Invoke(); + return base.OnHover(e); + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs new file mode 100644 index 0000000000..ddcf011277 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileHeaderButton.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public abstract class ProfileHeaderButton : OsuHoverContainer + { + private readonly Box background; + private readonly Container content; + + protected override Container Content => content; + + protected override IEnumerable EffectTargets => new[] { background }; + + protected ProfileHeaderButton() + { + AutoSizeAxes = Axes.X; + + IdleColour = Color4.Black; + HoverColour = OsuColour.Gray(0.1f); + + base.Content.Add(new CircularContainer + { + Masking = true, + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + content = new Container + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Padding = new MarginPadding { Horizontal = 10 }, + } + } + }); + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs new file mode 100644 index 0000000000..2c9a3dd5f9 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetSelector.cs @@ -0,0 +1,63 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; +using osu.Game.Rulesets; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class ProfileRulesetSelector : RulesetSelector + { + private Color4 accentColour = Color4.White; + + public readonly Bindable User = new Bindable(); + + public ProfileRulesetSelector() + { + TabContainer.Masking = false; + TabContainer.Spacing = new Vector2(10, 0); + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + accentColour = colours.Seafoam; + + foreach (TabItem tabItem in TabContainer) + ((ProfileRulesetTabItem)tabItem).AccentColour = accentColour; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true); + } + + public void SetDefaultRuleset(RulesetInfo ruleset) + { + foreach (TabItem tabItem in TabContainer) + ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID; + } + + protected override TabItem CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value) + { + AccentColour = accentColour + }; + + protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer + { + Direction = FillDirection.Horizontal, + AutoSizeAxes = Axes.Both, + }; + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs new file mode 100644 index 0000000000..b5170ea3a2 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileRulesetTabItem.cs @@ -0,0 +1,125 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class ProfileRulesetTabItem : TabItem, IHasAccentColour + { + private readonly OsuSpriteText text; + private readonly SpriteIcon icon; + + private Color4 accentColour; + + public Color4 AccentColour + { + get => accentColour; + set + { + if (accentColour == value) + return; + + accentColour = value; + + updateState(); + } + } + + private bool isDefault; + + public bool IsDefault + { + get => isDefault; + set + { + if (isDefault == value) + return; + + isDefault = value; + + icon.FadeTo(isDefault ? 1 : 0, 200, Easing.OutQuint); + } + } + + public ProfileRulesetTabItem(RulesetInfo value) + : base(value) + { + AutoSizeAxes = Axes.Both; + + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Origin = Anchor.BottomLeft, + Anchor = Anchor.BottomLeft, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(3, 0), + Children = new Drawable[] + { + text = new OsuSpriteText + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Text = value.Name, + }, + icon = new SpriteIcon + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Alpha = 0, + AlwaysPresent = true, + Icon = FontAwesome.Solid.Star, + Size = new Vector2(12), + }, + } + }, + new HoverClickSounds() + }; + } + + protected override bool OnHover(HoverEvent e) + { + base.OnHover(e); + updateState(); + return true; + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + updateState(); + } + + protected override void OnActivated() => updateState(); + + protected override void OnDeactivated() => updateState(); + + private void updateState() + { + text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium); + + if (IsHovered || Active.Value) + { + text.FadeColour(Color4.White, 120, Easing.InQuad); + icon.FadeColour(Color4.White, 120, Easing.InQuad); + } + else + { + text.FadeColour(AccentColour, 120, Easing.InQuad); + icon.FadeColour(AccentColour, 120, Easing.InQuad); + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs new file mode 100644 index 0000000000..c6d96c5917 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/RankGraph.cs @@ -0,0 +1,314 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class RankGraph : Container, IHasCustomTooltip + { + private const float secondary_textsize = 13; + private const float padding = 10; + private const float fade_duration = 150; + private const int ranked_days = 88; + + private readonly RankChartLineGraph graph; + private readonly OsuSpriteText placeholder; + + private KeyValuePair[] ranks; + private int dayIndex; + public readonly Bindable Statistics = new Bindable(); + + public RankGraph() + { + Padding = new MarginPadding { Vertical = padding }; + Children = new Drawable[] + { + placeholder = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = "No recent plays", + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular) + }, + graph = new RankChartLineGraph + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + RelativeSizeAxes = Axes.Both, + Y = -secondary_textsize, + Alpha = 0, + } + }; + + graph.OnBallMove += i => dayIndex = i; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + graph.LineColour = colours.Yellow; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Statistics.BindValueChanged(statistics => updateStatistics(statistics.NewValue), true); + } + + private void updateStatistics(UserStatistics statistics) + { + placeholder.FadeIn(fade_duration, Easing.Out); + + if (statistics?.Ranks.Global == null) + { + graph.FadeOut(fade_duration, Easing.Out); + ranks = null; + return; + } + + int[] userRanks = statistics.RankHistory?.Data ?? new[] { statistics.Ranks.Global.Value }; + ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray(); + + if (ranks.Length > 1) + { + placeholder.FadeOut(fade_duration, Easing.Out); + + graph.DefaultValueCount = ranks.Length; + graph.Values = ranks.Select(x => -(float)Math.Log(x.Value)); + } + + graph.FadeTo(ranks.Length > 1 ? 1 : 0, fade_duration, Easing.Out); + } + + protected override bool OnHover(HoverEvent e) + { + if (ranks?.Length > 1) + { + graph.UpdateBallPosition(e.MousePosition.X); + graph.ShowBar(); + } + + return base.OnHover(e); + } + + protected override bool OnMouseMove(MouseMoveEvent e) + { + if (ranks?.Length > 1) + graph.UpdateBallPosition(e.MousePosition.X); + + return base.OnMouseMove(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + if (ranks?.Length > 1) + { + graph.HideBar(); + } + + base.OnHoverLost(e); + } + + private class RankChartLineGraph : LineGraph + { + private readonly CircularContainer movingBall; + private readonly Container bar; + private readonly Box ballBg; + private readonly Box line; + + public Action OnBallMove; + + public RankChartLineGraph() + { + Add(bar = new Container + { + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Alpha = 0, + RelativePositionAxes = Axes.Both, + Children = new Drawable[] + { + line = new Box + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Y, + Width = 1.5f, + }, + movingBall = new CircularContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.Centre, + Size = new Vector2(18), + Masking = true, + BorderThickness = 4, + RelativePositionAxes = Axes.Y, + Child = ballBg = new Box { RelativeSizeAxes = Axes.Both } + } + } + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + ballBg.Colour = colours.GreySeafoamDarker; + movingBall.BorderColour = line.Colour = colours.Yellow; + } + + public void UpdateBallPosition(float mouseXPosition) + { + const int duration = 200; + int index = calculateIndex(mouseXPosition); + Vector2 position = calculateBallPosition(index); + movingBall.MoveToY(position.Y, duration, Easing.OutQuint); + bar.MoveToX(position.X, duration, Easing.OutQuint); + OnBallMove.Invoke(index); + } + + public void ShowBar() => bar.FadeIn(fade_duration); + + public void HideBar() => bar.FadeOut(fade_duration); + + private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1)); + + private Vector2 calculateBallPosition(int index) + { + float y = GetYPosition(Values.ElementAt(index)); + return new Vector2(index / (float)(DefaultValueCount - 1), y); + } + } + + public object TooltipContent + { + get + { + if (Statistics.Value?.Ranks.Global == null) + return null; + + var days = ranked_days - ranks[dayIndex].Key + 1; + + return new TooltipDisplayContent + { + Rank = $"#{ranks[dayIndex].Value:#,##0}", + Time = days == 0 ? "now" : $"{days} days ago" + }; + } + } + + public ITooltip GetCustomTooltip() => new RankGraphTooltip(); + + private class RankGraphTooltip : VisibilityContainer, ITooltip + { + private readonly OsuSpriteText globalRankingText, timeText; + private readonly Box background; + + public RankGraphTooltip() + { + AutoSizeAxes = Axes.Both; + Masking = true; + CornerRadius = 10; + + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Padding = new MarginPadding(10), + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = "Global Ranking " + }, + globalRankingText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + } + } + }, + timeText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular), + } + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.GreySeafoamDark; + } + + public bool SetContent(object content) + { + if (!(content is TooltipDisplayContent info)) + return false; + + globalRankingText.Text = info.Rank; + timeText.Text = info.Time; + return true; + } + + private bool instantMove = true; + + public void Move(Vector2 pos) + { + if (instantMove) + { + Position = pos; + instantMove = false; + } + else + this.MoveTo(pos, 200, Easing.OutQuint); + } + + protected override void PopIn() + { + instantMove |= !IsPresent; + this.FadeIn(200, Easing.OutQuint); + } + + protected override void PopOut() => this.FadeOut(200, Easing.OutQuint); + } + + private class TooltipDisplayContent + { + public string Rank; + public string Time; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs new file mode 100644 index 0000000000..fa60a37ddb --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public class SupporterIcon : CompositeDrawable, IHasTooltip + { + private readonly Box background; + private readonly FillFlowContainer iconContainer; + private readonly CircularContainer content; + + public string TooltipText => "osu!supporter"; + + public int SupportLevel + { + set + { + int count = MathHelper.Clamp(value, 0, 3); + + if (count == 0) + { + content.Hide(); + } + else + { + content.Show(); + iconContainer.Clear(); + + for (int i = 0; i < count; i++) + { + iconContainer.Add(new SpriteIcon + { + Width = 12, + RelativeSizeAxes = Axes.Y, + Icon = FontAwesome.Solid.Heart, + }); + } + + iconContainer.Padding = new MarginPadding { Horizontal = DrawHeight / 2 }; + } + } + } + + public SupporterIcon() + { + AutoSizeAxes = Axes.X; + + InternalChild = content = new CircularContainer + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Masking = true, + Alpha = 0, + Children = new Drawable[] + { + background = new Box { RelativeSizeAxes = Axes.Both }, + iconContainer = new FillFlowContainer + { + Direction = FillDirection.Horizontal, + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Height = 0.6f, + Anchor = Anchor.Centre, + Origin = Anchor.Centre + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.Pink; + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs new file mode 100644 index 0000000000..6ee0d9ee8f --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs @@ -0,0 +1,220 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Leaderboards; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Scoring; +using osu.Game.Users; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header +{ + public class DetailHeaderContainer : CompositeDrawable + { + private readonly Dictionary scoreRankInfos = new Dictionary(); + private OverlinedInfoContainer medalInfo; + private OverlinedInfoContainer ppInfo; + private OverlinedInfoContainer detailGlobalRank; + private OverlinedInfoContainer detailCountryRank; + private FillFlowContainer fillFlow; + private RankGraph rankGraph; + + public readonly Bindable User = new Bindable(); + + private bool expanded = true; + + public bool Expanded + { + set + { + if (expanded == value) return; + + expanded = value; + + if (fillFlow == null) return; + + fillFlow.ClearTransforms(); + + if (expanded) + fillFlow.AutoSizeAxes = Axes.Y; + else + { + fillFlow.AutoSizeAxes = Axes.None; + fillFlow.ResizeHeightTo(0, 200, Easing.OutQuint); + } + } + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AutoSizeAxes = Axes.Y; + + User.ValueChanged += e => updateDisplay(e.NewValue); + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeafoamDarker, + }, + fillFlow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = expanded ? Axes.Y : Axes.None, + AutoSizeDuration = 200, + AutoSizeEasing = Easing.OutQuint, + Masking = true, + Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 }, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 20), + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(10, 0), + Children = new Drawable[] + { + new OverlinedTotalPlayTime + { + User = { BindTarget = User } + }, + medalInfo = new OverlinedInfoContainer + { + Title = "Medals", + LineColour = colours.GreenLight, + }, + ppInfo = new OverlinedInfoContainer + { + Title = "pp", + LineColour = colours.Red, + }, + } + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + Children = new[] + { + scoreRankInfos[ScoreRank.XH] = new ScoreRankInfo(ScoreRank.XH), + scoreRankInfos[ScoreRank.X] = new ScoreRankInfo(ScoreRank.X), + scoreRankInfos[ScoreRank.SH] = new ScoreRankInfo(ScoreRank.SH), + scoreRankInfos[ScoreRank.S] = new ScoreRankInfo(ScoreRank.S), + scoreRankInfos[ScoreRank.A] = new ScoreRankInfo(ScoreRank.A), + } + } + } + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { Right = 130 }, + Children = new Drawable[] + { + rankGraph = new RankGraph + { + RelativeSizeAxes = Axes.Both, + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + Width = 130, + Anchor = Anchor.TopRight, + Direction = FillDirection.Vertical, + Padding = new MarginPadding { Horizontal = 10 }, + Spacing = new Vector2(0, 20), + Children = new Drawable[] + { + detailGlobalRank = new OverlinedInfoContainer(true, 110) + { + Title = "Global Ranking", + LineColour = colours.Yellow, + }, + detailCountryRank = new OverlinedInfoContainer(false, 110) + { + Title = "Country Ranking", + LineColour = colours.Yellow, + }, + } + } + } + }, + } + }, + }; + } + + private void updateDisplay(User user) + { + medalInfo.Content = user?.Achievements?.Length.ToString() ?? "0"; + ppInfo.Content = user?.Statistics?.PP?.ToString("#,##0") ?? "0"; + + foreach (var scoreRankInfo in scoreRankInfos) + scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; + + detailGlobalRank.Content = user?.Statistics?.Ranks.Global?.ToString("\\##,##0") ?? "-"; + detailCountryRank.Content = user?.Statistics?.Ranks.Country?.ToString("\\##,##0") ?? "-"; + + rankGraph.Statistics.Value = user?.Statistics; + } + + private class ScoreRankInfo : CompositeDrawable + { + private readonly OsuSpriteText rankCount; + + public int RankCount + { + set => rankCount.Text = value.ToString("#,##0"); + } + + public ScoreRankInfo(ScoreRank rank) + { + AutoSizeAxes = Axes.Both; + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + Width = 56, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new DrawableRank(rank) + { + RelativeSizeAxes = Axes.X, + Height = 30, + }, + rankCount = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre + } + } + }; + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs new file mode 100644 index 0000000000..45bc60f794 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/MedalHeaderContainer.cs @@ -0,0 +1,92 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Profile.Header +{ + public class MedalHeaderContainer : CompositeDrawable + { + private FillFlowContainer badgeFlowContainer; + + public readonly Bindable User = new Bindable(); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Alpha = 0; + AutoSizeAxes = Axes.Y; + User.ValueChanged += e => updateDisplay(e.NewValue); + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeafoamDarker, + }, + new Container //artificial shadow + { + RelativeSizeAxes = Axes.X, + Height = 3, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = new ColourInfo + { + TopLeft = Color4.Black.Opacity(0.2f), + TopRight = Color4.Black.Opacity(0.2f), + BottomLeft = Color4.Black.Opacity(0), + BottomRight = Color4.Black.Opacity(0) + } + }, + }, + badgeFlowContainer = new FillFlowContainer + { + Direction = FillDirection.Full, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Margin = new MarginPadding { Top = 5 }, + Spacing = new Vector2(10, 10), + Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 }, + } + }; + } + + private void updateDisplay(User user) + { + var badges = user.Badges; + badgeFlowContainer.Clear(); + + if (badges?.Length > 0) + { + Show(); + + for (var index = 0; index < badges.Length; index++) + { + int displayIndex = index; + LoadComponentAsync(new DrawableBadge(badges[index]), asyncBadge => + { + // load in stable order regardless of async load order. + badgeFlowContainer.Insert(displayIndex, asyncBadge); + }); + } + } + else + { + Hide(); + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/RankGraph.cs b/osu.Game/Overlays/Profile/Header/RankGraph.cs deleted file mode 100644 index bfb01ce1c8..0000000000 --- a/osu.Game/Overlays/Profile/Header/RankGraph.cs +++ /dev/null @@ -1,219 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Input.Events; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Users; -using OpenTK; - -namespace osu.Game.Overlays.Profile.Header -{ - public class RankGraph : Container - { - private const float primary_textsize = 25; - private const float secondary_textsize = 13; - private const float padding = 10; - private const float fade_duration = 150; - private const int ranked_days = 88; - - private readonly SpriteText rankText, performanceText, relativeText; - private readonly RankChartLineGraph graph; - private readonly OsuSpriteText placeholder; - - private KeyValuePair[] ranks; - public Bindable User = new Bindable(); - - public RankGraph() - { - Padding = new MarginPadding { Vertical = padding }; - Children = new Drawable[] - { - placeholder = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Text = "No recent plays", - TextSize = 14, - Font = @"Exo2.0-RegularItalic", - }, - rankText = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Font = @"Exo2.0-RegularItalic", - TextSize = primary_textsize - }, - relativeText = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Font = @"Exo2.0-RegularItalic", - Y = 25, - TextSize = secondary_textsize - }, - performanceText = new OsuSpriteText - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Font = @"Exo2.0-RegularItalic", - TextSize = secondary_textsize - }, - graph = new RankChartLineGraph - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - RelativeSizeAxes = Axes.X, - Height = 60, - Y = -secondary_textsize, - Alpha = 0, - } - }; - - graph.OnBallMove += showHistoryRankTexts; - - User.ValueChanged += userChanged; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - graph.Colour = colours.Yellow; - } - - private void userChanged(User user) - { - placeholder.FadeIn(fade_duration, Easing.Out); - - if (user?.Statistics?.Ranks.Global == null) - { - rankText.Text = string.Empty; - performanceText.Text = string.Empty; - relativeText.Text = string.Empty; - graph.FadeOut(fade_duration, Easing.Out); - ranks = null; - return; - } - - int[] userRanks = user.RankHistory?.Data ?? new[] { user.Statistics.Ranks.Global.Value }; - ranks = userRanks.Select((x, index) => new KeyValuePair(index, x)).Where(x => x.Value != 0).ToArray(); - - if (ranks.Length > 1) - { - placeholder.FadeOut(fade_duration, Easing.Out); - - graph.DefaultValueCount = ranks.Length; - graph.Values = ranks.Select(x => -(float)Math.Log(x.Value)); - graph.SetStaticBallPosition(); - } - - graph.FadeTo(ranks.Length > 1 ? 1 : 0, fade_duration, Easing.Out); - - updateRankTexts(); - } - - private void updateRankTexts() - { - var user = User.Value; - - performanceText.Text = user.Statistics.PP != null ? $"{user.Statistics.PP:#,0}pp" : string.Empty; - rankText.Text = user.Statistics.Ranks.Global > 0 ? $"#{user.Statistics.Ranks.Global:#,0}" : "no rank"; - relativeText.Text = user.Country != null && user.Statistics.Ranks.Country > 0 ? $"{user.Country.FullName} #{user.Statistics.Ranks.Country:#,0}" : "no rank"; - } - - private void showHistoryRankTexts(int dayIndex) - { - rankText.Text = $"#{ranks[dayIndex].Value:#,0}"; - relativeText.Text = dayIndex + 1 == ranks.Length ? "Now" : $"{ranked_days - ranks[dayIndex].Key} days ago"; - } - - protected override bool OnHover(HoverEvent e) - { - if (ranks?.Length > 1) - { - graph.UpdateBallPosition(e.MousePosition.X); - graph.ShowBall(); - } - return base.OnHover(e); - } - - protected override bool OnMouseMove(MouseMoveEvent e) - { - if (ranks?.Length > 1) - graph.UpdateBallPosition(e.MousePosition.X); - - return base.OnMouseMove(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - if (ranks?.Length > 1) - { - graph.HideBall(); - updateRankTexts(); - } - - base.OnHoverLost(e); - } - - private class RankChartLineGraph : LineGraph - { - private readonly CircularContainer staticBall; - private readonly CircularContainer movingBall; - - public Action OnBallMove; - - public RankChartLineGraph() - { - Add(staticBall = new CircularContainer - { - Origin = Anchor.Centre, - Size = new Vector2(8), - Masking = true, - RelativePositionAxes = Axes.Both, - Child = new Box { RelativeSizeAxes = Axes.Both } - }); - Add(movingBall = new CircularContainer - { - Origin = Anchor.Centre, - Size = new Vector2(8), - Alpha = 0, - Masking = true, - RelativePositionAxes = Axes.Both, - Child = new Box { RelativeSizeAxes = Axes.Both } - }); - } - - public void SetStaticBallPosition() => staticBall.Position = new Vector2(1, GetYPosition(Values.Last())); - - public void UpdateBallPosition(float mouseXPosition) - { - int index = calculateIndex(mouseXPosition); - movingBall.Position = calculateBallPosition(index); - OnBallMove.Invoke(index); - } - - public void ShowBall() => movingBall.FadeIn(fade_duration); - - public void HideBall() => movingBall.FadeOut(fade_duration); - - private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1)); - - private Vector2 calculateBallPosition(int index) - { - float y = GetYPosition(Values.ElementAt(index)); - return new Vector2(index / (float)(DefaultValueCount - 1), y); - } - } - } -} diff --git a/osu.Game/Overlays/Profile/Header/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/SupporterIcon.cs deleted file mode 100644 index 37ad63464c..0000000000 --- a/osu.Game/Overlays/Profile/Header/SupporterIcon.cs +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; -using osu.Game.Graphics.Backgrounds; -using OpenTK; - -namespace osu.Game.Overlays.Profile.Header -{ - public class SupporterIcon : CircularContainer, IHasTooltip - { - private readonly Box background; - - public string TooltipText => "osu!supporter"; - - public SupporterIcon() - { - Masking = true; - Children = new Drawable[] - { - new Box { RelativeSizeAxes = Axes.Both }, - new CircularContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Scale = new Vector2(0.8f), - Masking = true, - Children = new Drawable[] - { - background = new Box { RelativeSizeAxes = Axes.Both }, - new Triangles - { - TriangleScale = 0.2f, - ColourLight = OsuColour.FromHex(@"ff7db7"), - ColourDark = OsuColour.FromHex(@"de5b95"), - RelativeSizeAxes = Axes.Both, - Velocity = 0.3f, - }, - } - }, - new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Icon = FontAwesome.fa_heart, - Scale = new Vector2(0.45f), - } - }; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - background.Colour = colours.Pink; - } - } -} diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs new file mode 100644 index 0000000000..b0d7070994 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs @@ -0,0 +1,214 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users; +using osu.Game.Users.Drawables; +using osuTK; + +namespace osu.Game.Overlays.Profile.Header +{ + public class TopHeaderContainer : CompositeDrawable + { + private const float avatar_size = 110; + + public readonly Bindable User = new Bindable(); + + private SupporterIcon supporterTag; + private UpdateableAvatar avatar; + private OsuSpriteText usernameText; + private ExternalLinkButton openUserExternally; + private OsuSpriteText titleText; + private UpdateableFlag userFlag; + private OsuSpriteText userCountryText; + private FillFlowContainer userStats; + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Height = 150; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeafoamDark, + }, + new FillFlowContainer + { + Direction = FillDirection.Horizontal, + Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }, + Height = avatar_size, + AutoSizeAxes = Axes.X, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Children = new Drawable[] + { + avatar = new UpdateableAvatar + { + Size = new Vector2(avatar_size), + Masking = true, + CornerRadius = avatar_size * 0.25f, + OpenOnClick = { Value = false }, + ShowGuestOnNull = false, + }, + new Container + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Padding = new MarginPadding { Left = 10 }, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + usernameText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular) + }, + openUserExternally = new ExternalLinkButton + { + Margin = new MarginPadding { Left = 5 }, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, + } + }, + titleText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular) + }, + } + }, + new FillFlowContainer + { + Origin = Anchor.BottomLeft, + Anchor = Anchor.BottomLeft, + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Both, + Children = new Drawable[] + { + supporterTag = new SupporterIcon + { + Height = 20, + Margin = new MarginPadding { Top = 5 } + }, + new Box + { + RelativeSizeAxes = Axes.X, + Height = 1.5f, + Margin = new MarginPadding { Top = 10 }, + Colour = colours.GreySeafoamLighter, + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Top = 5 }, + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + userFlag = new UpdateableFlag + { + Size = new Vector2(30, 20), + ShowPlaceholderOnNull = false, + }, + userCountryText = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 17.5f, weight: FontWeight.Regular), + Margin = new MarginPadding { Left = 10 }, + Origin = Anchor.CentreLeft, + Anchor = Anchor.CentreLeft, + Colour = colours.GreySeafoamLighter, + } + } + }, + } + } + } + } + } + }, + userStats = new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + AutoSizeAxes = Axes.Y, + Width = 300, + Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN }, + Padding = new MarginPadding { Vertical = 15 }, + Spacing = new Vector2(0, 2) + } + }; + + User.BindValueChanged(user => updateUser(user.NewValue)); + } + + private void updateUser(User user) + { + avatar.User = user; + usernameText.Text = user?.Username ?? string.Empty; + openUserExternally.Link = $@"https://osu.ppy.sh/users/{user?.Id ?? 0}"; + userFlag.Country = user?.Country; + userCountryText.Text = user?.Country?.FullName ?? "Alien"; + supporterTag.SupportLevel = user?.SupportLevel ?? 0; + titleText.Text = user?.Title ?? string.Empty; + titleText.Colour = OsuColour.FromHex(user?.Colour ?? "fff"); + + userStats.Clear(); + + if (user?.Statistics != null) + { + userStats.Add(new UserStatsLine("Ranked Score", user.Statistics.RankedScore.ToString("#,##0"))); + userStats.Add(new UserStatsLine("Hit Accuracy", Math.Round(user.Statistics.Accuracy, 2).ToString("#0.00'%'"))); + userStats.Add(new UserStatsLine("Play Count", user.Statistics.PlayCount.ToString("#,##0"))); + userStats.Add(new UserStatsLine("Total Score", user.Statistics.TotalScore.ToString("#,##0"))); + userStats.Add(new UserStatsLine("Total Hits", user.Statistics.TotalHits.ToString("#,##0"))); + userStats.Add(new UserStatsLine("Maximum Combo", user.Statistics.MaxCombo.ToString("#,##0"))); + userStats.Add(new UserStatsLine("Replays Watched by Others", user.Statistics.ReplaysWatched.ToString("#,##0"))); + } + } + + private class UserStatsLine : Container + { + public UserStatsLine(string left, string right) + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Children = new Drawable[] + { + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 15), + Text = left, + }, + new OsuSpriteText + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold), + Text = right, + }, + }; + } + } + } +} diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index 4839348e0e..76613c156d 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -1,480 +1,115 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; -using osu.Game.Overlays.Profile.Components; using osu.Game.Overlays.Profile.Header; using osu.Game.Users; namespace osu.Game.Overlays.Profile { - public class ProfileHeader : Container + public class ProfileHeader : OverlayHeader { - private readonly LinkFlowContainer infoTextLeft; - private readonly LinkFlowContainer infoTextRight; - private readonly FillFlowContainer scoreText, scoreNumberText; - private readonly RankGraph rankGraph; + private UserCoverBackground coverContainer; - public readonly SupporterIcon SupporterTag; - private readonly Container coverContainer; - private readonly Sprite levelBadge; - private readonly SpriteText levelText; - private readonly GradeBadge gradeSSPlus, gradeSS, gradeSPlus, gradeS, gradeA; - private readonly Box colourBar; - private readonly DrawableFlag countryFlag; - private readonly BadgeContainer badgeContainer; + public Bindable User = new Bindable(); - private const float cover_height = 350; - private const float info_height = 150; - private const float info_width = 220; - private const float avatar_size = 110; - private const float level_position = 30; - private const float level_height = 60; - private const float stats_width = 280; + private CentreHeaderContainer centreHeaderContainer; + private DetailHeaderContainer detailHeaderContainer; - public ProfileHeader(User user) + public ProfileHeader() { - RelativeSizeAxes = Axes.X; - Height = cover_height + info_height; + User.ValueChanged += e => updateDisplay(e.NewValue); - Children = new Drawable[] - { - coverContainer = new Container - { - RelativeSizeAxes = Axes.X, - Height = cover_height, - Masking = true, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.75f)) - }, - new Container - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Padding = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN, Bottom = 20, Right = stats_width + UserProfileOverlay.CONTENT_X_MARGIN }, - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Children = new Drawable[] - { - new UpdateableAvatar - { - User = user, - Size = new Vector2(avatar_size), - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Masking = true, - CornerRadius = 5, - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Colour = Color4.Black.Opacity(0.25f), - Radius = 4, - }, - }, - new Container - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - X = avatar_size + 10, - AutoSizeAxes = Axes.Both, - Children = new Drawable[] - { - SupporterTag = new SupporterIcon - { - Alpha = 0, - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Y = -75, - Size = new Vector2(25, 25) - }, - new FillFlowContainer - { - Direction = FillDirection.Horizontal, - AutoSizeAxes = Axes.Both, - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Y = -48, - Children = new Drawable[] - { - new OsuSpriteText - { - Text = user.Username, - Font = @"Exo2.0-RegularItalic", - TextSize = 30, - }, - new ExternalLinkButton($@"https://osu.ppy.sh/users/{user.Id}") - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Margin = new MarginPadding { Left = 3, Bottom = 3 }, //To better lineup with the font - }, - } - }, - countryFlag = new DrawableFlag(user.Country) - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Width = 30, - Height = 20 - } - } - }, - badgeContainer = new BadgeContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Origin = Anchor.BottomLeft, - Margin = new MarginPadding { Bottom = 5 }, - Alpha = 0, - }, - } - }, - colourBar = new Box - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - X = UserProfileOverlay.CONTENT_X_MARGIN, - Height = 5, - Width = info_width, - Alpha = 0 - } - } - }, - new Box // this is a temporary workaround for incorrect masking behaviour of FillMode.Fill used in UserCoverBackground (see https://github.com/ppy/osu-framework/issues/1675) - { - RelativeSizeAxes = Axes.X, - Height = 1, - Y = cover_height, - Colour = OsuColour.Gray(34), - }, - infoTextLeft = new LinkFlowContainer(t => t.TextSize = 14) - { - X = UserProfileOverlay.CONTENT_X_MARGIN, - Y = cover_height + 20, - Width = info_width, - AutoSizeAxes = Axes.Y, - ParagraphSpacing = 0.8f, - LineSpacing = 0.2f - }, - infoTextRight = new LinkFlowContainer(t => - { - t.TextSize = 14; - t.Font = @"Exo2.0-RegularItalic"; - }) - { - X = UserProfileOverlay.CONTENT_X_MARGIN + info_width + 20, - Y = cover_height + 20, - Width = info_width, - AutoSizeAxes = Axes.Y, - ParagraphSpacing = 0.8f, - LineSpacing = 0.2f - }, - new Container - { - X = -UserProfileOverlay.CONTENT_X_MARGIN, - RelativeSizeAxes = Axes.Y, - Width = stats_width, - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Children = new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.X, - Y = level_position, - Height = level_height, - Children = new Drawable[] - { - new Box - { - Colour = Color4.Black.Opacity(0.5f), - RelativeSizeAxes = Axes.Both - }, - levelBadge = new Sprite - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Height = 50, - Width = 50, - Alpha = 0 - }, - levelText = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Y = 11, - TextSize = 20 - } - } - }, - new Container - { - RelativeSizeAxes = Axes.X, - Y = cover_height, - Anchor = Anchor.TopCentre, - Origin = Anchor.BottomCentre, - Height = cover_height - level_height - level_position - 5, - Children = new Drawable[] - { - new Box - { - Colour = Color4.Black.Opacity(0.5f), - RelativeSizeAxes = Axes.Both - }, - scoreText = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Padding = new MarginPadding { Horizontal = 20, Vertical = 18 }, - Spacing = new Vector2(0, 2) - }, - scoreNumberText = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Padding = new MarginPadding { Horizontal = 20, Vertical = 18 }, - Spacing = new Vector2(0, 2) - }, - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Y = -64, - Spacing = new Vector2(20, 0), - Children = new[] - { - gradeSSPlus = new GradeBadge("SSPlus") { Alpha = 0 }, - gradeSS = new GradeBadge("SS") { Alpha = 0 }, - } - }, - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Y = -18, - Spacing = new Vector2(20, 0), - Children = new[] - { - gradeSPlus = new GradeBadge("SPlus") { Alpha = 0 }, - gradeS = new GradeBadge("S") { Alpha = 0 }, - gradeA = new GradeBadge("A") { Alpha = 0 }, - } - } - } - }, - new Container - { - RelativeSizeAxes = Axes.X, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Height = info_height - 15, - Children = new Drawable[] - { - new Box - { - Colour = Color4.Black.Opacity(0.25f), - RelativeSizeAxes = Axes.Both - }, - rankGraph = new RankGraph - { - RelativeSizeAxes = Axes.Both - } - } - } - } - } - }; + TabControl.AddItem("Info"); + TabControl.AddItem("Modding"); + + centreHeaderContainer.DetailsVisible.BindValueChanged(visible => detailHeaderContainer.Expanded = visible.NewValue, true); } [BackgroundDependencyLoader] - private void load(TextureStore textures) + private void load(OsuColour colours) { - levelBadge.Texture = textures.Get(@"Profile/levelbadge"); + TabControl.AccentColour = colours.Seafoam; } - private User user; - - public User User - { - get { return user; } - set - { - user = value; - loadUser(); - } - } - - private void loadUser() - { - LoadComponentAsync(new UserCoverBackground(user) + protected override Drawable CreateBackground() => + new Container { RelativeSizeAxes = Axes.Both, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - FillMode = FillMode.Fill, - OnLoadComplete = d => d.FadeInFromZero(200), - Depth = float.MaxValue, - }, coverContainer.Add); - - if (user.IsSupporter) - SupporterTag.Show(); - - if (!string.IsNullOrEmpty(user.Colour)) - { - colourBar.Colour = OsuColour.FromHex(user.Colour); - colourBar.Show(); - } - - void boldItalic(SpriteText t) => t.Font = @"Exo2.0-BoldItalic"; - void lightText(SpriteText t) => t.Alpha = 0.8f; - - OsuSpriteText createScoreText(string text) => new OsuSpriteText - { - TextSize = 14, - Text = text + Children = new Drawable[] + { + coverContainer = new UserCoverBackground + { + RelativeSizeAxes = Axes.Both, + }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(OsuColour.FromHex("222").Opacity(0.8f), OsuColour.FromHex("222").Opacity(0.2f)) + }, + } }; - OsuSpriteText createScoreNumberText(string text) => new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Text = text - }; - - if (user.Country != null) - { - infoTextLeft.AddText("From ", lightText); - infoTextLeft.AddText(user.Country.FullName, boldItalic); - countryFlag.Country = user.Country; - } - - infoTextLeft.NewParagraph(); - - if (user.JoinDate.ToUniversalTime().Year < 2008) - { - infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), lightText); - } - else - { - infoTextLeft.AddText("Joined ", lightText); - infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), boldItalic); - } - - if (user.LastVisit.HasValue) - { - infoTextLeft.NewLine(); - infoTextLeft.AddText("Last seen ", lightText); - infoTextLeft.AddText(new DrawableDate(user.LastVisit.Value), boldItalic); - infoTextLeft.NewParagraph(); - } - - if (user.PlayStyle?.Length > 0) - { - infoTextLeft.AddText("Plays with ", lightText); - infoTextLeft.AddText(string.Join(", ", user.PlayStyle), boldItalic); - } - - infoTextLeft.NewLine(); - infoTextLeft.AddText("Contributed ", lightText); - infoTextLeft.AddLink($@"{user.PostCount} forum posts", url: $"https://osu.ppy.sh/users/{user.Id}/posts", creationParameters: boldItalic); - - string websiteWithoutProtcol = user.Website; - if (!string.IsNullOrEmpty(websiteWithoutProtcol)) - { - int protocolIndex = websiteWithoutProtcol.IndexOf("//", StringComparison.Ordinal); - if (protocolIndex >= 0) - websiteWithoutProtcol = websiteWithoutProtcol.Substring(protocolIndex + 2); - } - - tryAddInfoRightLine(FontAwesome.fa_map_marker, user.Location); - tryAddInfoRightLine(FontAwesome.fa_heart_o, user.Interests); - tryAddInfoRightLine(FontAwesome.fa_suitcase, user.Occupation); - infoTextRight.NewParagraph(); - if (!string.IsNullOrEmpty(user.Twitter)) - tryAddInfoRightLine(FontAwesome.fa_twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}"); - tryAddInfoRightLine(FontAwesome.fa_gamepad, user.Discord); - tryAddInfoRightLine(FontAwesome.fa_skype, user.Skype, @"skype:" + user.Skype + @"?chat"); - tryAddInfoRightLine(FontAwesome.fa_lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}"); - tryAddInfoRightLine(FontAwesome.fa_globe, websiteWithoutProtcol, user.Website); - - if (user.Statistics != null) - { - levelBadge.Show(); - levelText.Text = user.Statistics.Level.Current.ToString(); - - scoreText.Add(createScoreText("Ranked Score")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.RankedScore.ToString(@"#,0"))); - scoreText.Add(createScoreText("Accuracy")); - scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy:0.##}%")); - scoreText.Add(createScoreText("Play Count")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.PlayCount.ToString(@"#,0"))); - scoreText.Add(createScoreText("Total Score")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.TotalScore.ToString(@"#,0"))); - scoreText.Add(createScoreText("Total Hits")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.TotalHits.ToString(@"#,0"))); - scoreText.Add(createScoreText("Max Combo")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.MaxCombo.ToString(@"#,0"))); - scoreText.Add(createScoreText("Replays Watched by Others")); - scoreNumberText.Add(createScoreNumberText(user.Statistics.ReplaysWatched.ToString(@"#,0"))); - - gradeSSPlus.DisplayCount = user.Statistics.GradesCount.SSPlus; - gradeSSPlus.Show(); - gradeSS.DisplayCount = user.Statistics.GradesCount.SS; - gradeSS.Show(); - gradeSPlus.DisplayCount = user.Statistics.GradesCount.SPlus; - gradeSPlus.Show(); - gradeS.DisplayCount = user.Statistics.GradesCount.S; - gradeS.Show(); - gradeA.DisplayCount = user.Statistics.GradesCount.A; - gradeA.Show(); - - rankGraph.User.Value = user; - } - - badgeContainer.ShowBadges(user.Badges); - } - - private void tryAddInfoRightLine(FontAwesome icon, string str, string url = null) + protected override Drawable CreateContent() => new FillFlowContainer { - if (string.IsNullOrEmpty(str)) return; - - infoTextRight.AddIcon(icon); - if (url != null) + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] { - infoTextRight.AddLink(" " + str, url); + new TopHeaderContainer + { + RelativeSizeAxes = Axes.X, + User = { BindTarget = User }, + }, + centreHeaderContainer = new CentreHeaderContainer + { + RelativeSizeAxes = Axes.X, + User = { BindTarget = User }, + }, + detailHeaderContainer = new DetailHeaderContainer + { + RelativeSizeAxes = Axes.X, + User = { BindTarget = User }, + }, + new MedalHeaderContainer + { + RelativeSizeAxes = Axes.X, + User = { BindTarget = User }, + }, + new BottomHeaderContainer + { + RelativeSizeAxes = Axes.X, + User = { BindTarget = User }, + }, } - else + }; + + protected override ScreenTitle CreateTitle() => new ProfileHeaderTitle(); + + private void updateDisplay(User user) => coverContainer.User = user; + + private class ProfileHeaderTitle : ScreenTitle + { + public ProfileHeaderTitle() { - infoTextRight.AddText(" " + str); + Title = "Player"; + Section = "Info"; } - infoTextRight.NewLine(); + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Seafoam; + } } } } diff --git a/osu.Game/Overlays/Profile/ProfileSection.cs b/osu.Game/Overlays/Profile/ProfileSection.cs index c408f69cd7..f3590d4bb7 100644 --- a/osu.Game/Overlays/Profile/ProfileSection.cs +++ b/osu.Game/Overlays/Profile/ProfileSection.cs @@ -1,25 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Game.Users; -using OpenTK.Graphics; -using osu.Framework.Configuration; namespace osu.Game.Overlays.Profile { - public abstract class ProfileSection : FillFlowContainer + public abstract class ProfileSection : Container { public abstract string Title { get; } public abstract string Identifier { get; } private readonly FillFlowContainer content; + private readonly Box background; + private readonly Box underscore; protected override Container Content => content; @@ -27,53 +31,109 @@ namespace osu.Game.Overlays.Profile protected ProfileSection() { - Direction = FillDirection.Vertical; AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; + InternalChildren = new Drawable[] { - new OsuSpriteText + background = new Box { - Text = Title, - TextSize = 20, - Font = @"Exo2.0-RegularItalic", - Margin = new MarginPadding - { - Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, - Vertical = 10 - } + RelativeSizeAxes = Axes.Both, }, - content = new FillFlowContainer + new SectionTriangles + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + }, + new FillFlowContainer { Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, - Padding = new MarginPadding + Children = new Drawable[] { - Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, - Bottom = 20 - } - }, - new Box - { - RelativeSizeAxes = Axes.X, - Height = 1, - Colour = OsuColour.Gray(34), - EdgeSmoothness = new Vector2(1) + new Container + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding + { + Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, + Top = 15, + Bottom = 10, + }, + Children = new Drawable[] + { + new OsuSpriteText + { + Text = Title, + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold), + }, + underscore = new Box + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding { Top = 4 }, + RelativeSizeAxes = Axes.X, + Height = 2, + } + } + }, + content = new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Padding = new MarginPadding + { + Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, + Bottom = 20 + } + }, + }, } }; + } - // placeholder - Add(new OsuSpriteText + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + background.Colour = colours.GreySeafoamDarker; + underscore.Colour = colours.Seafoam; + } + + private class SectionTriangles : Container + { + private readonly Triangles triangles; + private readonly Box foreground; + + public SectionTriangles() { - Text = @"coming soon!", - TextSize = 16, - Font = @"Exo2.0-Medium", - Colour = Color4.Gray, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Margin = new MarginPadding { Top = 100, Bottom = 100 } - }); + RelativeSizeAxes = Axes.X; + Height = 100; + Masking = true; + Children = new Drawable[] + { + triangles = new Triangles + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + RelativeSizeAxes = Axes.Both, + TriangleScale = 3, + }, + foreground = new Box + { + RelativeSizeAxes = Axes.Both, + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + triangles.ColourLight = colours.GreySeafoamDark; + triangles.ColourDark = colours.GreySeafoamDarker.Darken(0.2f); + foreground.Colour = ColourInfo.GradientVertical(colours.GreySeafoamDarker, colours.GreySeafoamDarker.Opacity(0)); + } } } } diff --git a/osu.Game/Overlays/Profile/Sections/AboutSection.cs b/osu.Game/Overlays/Profile/Sections/AboutSection.cs index ba3ab80a0c..1bc01cfd9e 100644 --- a/osu.Game/Overlays/Profile/Sections/AboutSection.cs +++ b/osu.Game/Overlays/Profile/Sections/AboutSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Overlays.Profile.Sections { diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs index 4278598bf5..13b547eed3 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapMetadataContainer.cs @@ -1,32 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Profile.Sections { /// /// Display artist/title/mapper information, commonly used as the left portion of a profile or score display row (see ). /// - public class BeatmapMetadataContainer : OsuHoverContainer, IHasTooltip + public abstract class BeatmapMetadataContainer : OsuHoverContainer { private readonly BeatmapInfo beatmap; - public BeatmapMetadataContainer(BeatmapInfo beatmap) + protected BeatmapMetadataContainer(BeatmapInfo beatmap) { this.beatmap = beatmap; - AutoSizeAxes = Axes.Both; - TooltipText = $"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}"; - } - public string TooltipText { get; } + AutoSizeAxes = Axes.Both; + } [BackgroundDependencyLoader(true)] private void load(BeatmapSetOverlay beatmapSetOverlay) @@ -42,24 +37,10 @@ namespace osu.Game.Overlays.Profile.Sections Child = new FillFlowContainer { AutoSizeAxes = Axes.Both, - Children = new Drawable[] - { - new OsuSpriteText - { - Text = new LocalisedString(($"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ", - $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")), - TextSize = 15, - Font = "Exo2.0-SemiBoldItalic", - }, - new OsuSpriteText - { - Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), - TextSize = 12, - Padding = new MarginPadding { Top = 3 }, - Font = "Exo2.0-RegularItalic", - }, - }, + Children = CreateText(beatmap), }; } + + protected abstract Drawable[] CreateText(BeatmapInfo beatmap); } } diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs index 621f752b9c..919f8a2fa0 100644 --- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs @@ -1,21 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Linq; -using osu.Framework.Configuration; +using System.Collections.Generic; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Game.Online.API; using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Direct; using osu.Game.Users; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Profile.Sections.Beatmaps { - public class PaginatedBeatmapContainer : PaginatedContainer + public class PaginatedBeatmapContainer : PaginatedContainer { private const float panel_padding = 10f; private readonly BeatmapSetType type; - private GetUserBeatmapsRequest request; public PaginatedBeatmapContainer(BeatmapSetType type, Bindable user, string header, string missing = "None... yet.") : base(user, header, missing) @@ -27,39 +28,15 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps ItemsContainer.Spacing = new Vector2(panel_padding); } - protected override void ShowMore() - { - base.ShowMore(); + protected override APIRequest> CreateRequest() => + new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage); - request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage); - request.Success += sets => Schedule(() => + protected override Drawable CreateDrawableItem(APIBeatmapSet model) => !model.OnlineBeatmapSetID.HasValue + ? null + : new DirectGridPanel(model.ToBeatmapSet(Rulesets)) { - ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0); - ShowMoreLoading.Hide(); - - if (!sets.Any() && VisiblePages == 1) - { - MissingText.Show(); - return; - } - - foreach (var s in sets) - { - if (!s.OnlineBeatmapSetID.HasValue) - continue; - - var panel = new DirectGridPanel(s.ToBeatmapSet(Rulesets)); - ItemsContainer.Add(panel); - } - }); - - Api.Queue(request); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - request?.Cancel(); - } + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }; } } diff --git a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs index 367d096c16..37f017277f 100644 --- a/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs +++ b/osu.Game/Overlays/Profile/Sections/BeatmapsSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Online.API.Requests; using osu.Game.Overlays.Profile.Sections.Beatmaps; @@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections { new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"), + new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, "Loved Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"), }; diff --git a/osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs b/osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs index 165299e8c0..23fe6e9cd5 100644 --- a/osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs +++ b/osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Profile.Sections { diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs new file mode 100644 index 0000000000..0206c4e13b --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs @@ -0,0 +1,182 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osuTK; +using System.Collections.Generic; +using osu.Framework.Graphics.Cursor; + +namespace osu.Game.Overlays.Profile.Sections.Historical +{ + public class DrawableMostPlayedBeatmap : OsuHoverContainer + { + private const int cover_width = 100; + private const int corner_radius = 6; + private const int height = 50; + + private readonly BeatmapInfo beatmap; + private readonly int playCount; + + private Box background; + + protected override IEnumerable EffectTargets => new[] { background }; + + public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount) + { + this.beatmap = beatmap; + this.playCount = playCount; + Enabled.Value = true; //manually enabled, because we have no action + + RelativeSizeAxes = Axes.X; + Height = height; + + Masking = true; + CornerRadius = corner_radius; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + IdleColour = colours.GreySeafoam; + HoverColour = colours.GreySeafoamLight; + + Children = new Drawable[] + { + new UpdateableBeatmapSetCover + { + RelativeSizeAxes = Axes.Y, + Width = cover_width, + BeatmapSet = beatmap.BeatmapSet, + CoverType = BeatmapSetCoverType.List, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = cover_width - corner_radius }, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Masking = true, + CornerRadius = corner_radius, + Children = new Drawable[] + { + background = new Box { RelativeSizeAxes = Axes.Both }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(10), + Children = new Drawable[] + { + new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new MostPlayedBeatmapMetadataContainer(beatmap), + new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular)) + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Colour = colours.GreySeafoamLighter + }.With(d => + { + d.AddText("mapped by "); + d.AddUserLink(beatmap.Metadata.Author); + }), + } + }, + new PlayCountText(playCount) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight + }, + } + }, + } + } + } + } + }; + } + + private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer + { + public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmap) + : base(beatmap) + { + } + + protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[] + { + new OsuSpriteText + { + Text = new LocalisedString(( + $"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ", + $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")), + Font = OsuFont.GetFont(weight: FontWeight.Bold) + }, + new OsuSpriteText + { + Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), + Font = OsuFont.GetFont(weight: FontWeight.Regular) + }, + }; + } + + private class PlayCountText : CompositeDrawable, IHasTooltip + { + public string TooltipText => "times played"; + + public PlayCountText(int playCount) + { + AutoSizeAxes = Axes.Both; + + InternalChild = new FillFlowContainer + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new SpriteIcon + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Size = new Vector2(12), + Icon = FontAwesome.Solid.Play, + }, + new OsuSpriteText + { + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Text = playCount.ToString(), + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular), + }, + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Colour = colours.Yellow; + } + } + } +} diff --git a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs b/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs deleted file mode 100644 index 0a2b2fe121..0000000000 --- a/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedRow.cs +++ /dev/null @@ -1,99 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using OpenTK; - -namespace osu.Game.Overlays.Profile.Sections.Historical -{ - public class DrawableMostPlayedRow : DrawableProfileRow - { - private readonly BeatmapInfo beatmap; - private readonly int playCount; - private OsuHoverContainer mapperContainer; - - public DrawableMostPlayedRow(BeatmapInfo beatmap, int playCount) - { - this.beatmap = beatmap; - this.playCount = playCount; - } - - protected override Drawable CreateLeftVisual() => new UpdateableBeatmapSetCover - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(80, 50), - BeatmapSet = beatmap.BeatmapSet, - CoverType = BeatmapSetCoverType.List, - }; - - [BackgroundDependencyLoader(true)] - private void load(UserProfileOverlay profileOverlay) - { - LeftFlowContainer.Add(new BeatmapMetadataContainer(beatmap)); - LeftFlowContainer.Add(new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Horizontal, - Children = new Drawable[] - { - new OsuSpriteText - { - Text = @"mapped by ", - TextSize = 12, - }, - mapperContainer = new OsuHoverContainer - { - AutoSizeAxes = Axes.Both, - Children = new Drawable[] - { - new OsuSpriteText - { - Text = beatmap.Metadata.AuthorString, - TextSize = 12, - Font = @"Exo2.0-MediumItalic" - } - } - }, - } - }); - - RightFlowContainer.Add(new FillFlowContainer - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] - { - new OsuSpriteText - { - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - Text = playCount.ToString(), - TextSize = 18, - Font = @"Exo2.0-SemiBoldItalic" - }, - new OsuSpriteText - { - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - Text = @"times played ", - TextSize = 12, - Font = @"Exo2.0-RegularItalic" - }, - } - }); - - if (profileOverlay != null) - mapperContainer.Action = () => profileOverlay.ShowUser(beatmap.BeatmapSet.Metadata.Author); - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs index ad886c363b..6e6d6272c7 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs @@ -1,59 +1,31 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Linq; -using osu.Framework.Configuration; +using System.Collections.Generic; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Online.API; using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Users; namespace osu.Game.Overlays.Profile.Sections.Historical { - public class PaginatedMostPlayedBeatmapContainer : PaginatedContainer + public class PaginatedMostPlayedBeatmapContainer : PaginatedContainer { - private GetUserMostPlayedBeatmapsRequest request; - public PaginatedMostPlayedBeatmapContainer(Bindable user) - :base(user, "Most Played Beatmaps", "No records. :(") + : base(user, "Most Played Beatmaps", "No records. :(") { ItemsPerPage = 5; ItemsContainer.Direction = FillDirection.Vertical; } - protected override void ShowMore() - { - base.ShowMore(); + protected override APIRequest> CreateRequest() => + new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage); - request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage); - request.Success += beatmaps => Schedule(() => - { - ShowMoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0); - ShowMoreLoading.Hide(); - - if (!beatmaps.Any() && VisiblePages == 1) - { - MissingText.Show(); - return; - } - - MissingText.Hide(); - - foreach (var beatmap in beatmaps) - { - ItemsContainer.Add(new DrawableMostPlayedRow(beatmap.GetBeatmapInfo(Rulesets), beatmap.PlayCount)); - } - }); - - Api.Queue(request); - } - - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - request?.Cancel(); - } + protected override Drawable CreateDrawableItem(APIUserMostPlayedBeatmap model) => + new DrawableMostPlayedBeatmap(model.GetBeatmapInfo(Rulesets), model.PlayCount); } } diff --git a/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs b/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs index 924b27a86d..4bdd25ee66 100644 --- a/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs +++ b/osu.Game/Overlays/Profile/Sections/HistoricalSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs new file mode 100644 index 0000000000..d0cfe9fa54 --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/DrawableKudosuHistoryItem.cs @@ -0,0 +1,147 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Chat; +using System; +using osuTK; + +namespace osu.Game.Overlays.Profile.Sections.Kudosu +{ + public class DrawableKudosuHistoryItem : CompositeDrawable + { + private const int height = 25; + + [Resolved] + private OsuColour colours { get; set; } + + private readonly APIKudosuHistory historyItem; + private readonly LinkFlowContainer linkFlowContainer; + private readonly DrawableDate date; + + public DrawableKudosuHistoryItem(APIKudosuHistory historyItem) + { + this.historyItem = historyItem; + + Height = height; + RelativeSizeAxes = Axes.X; + AddRangeInternal(new Drawable[] + { + linkFlowContainer = new LinkFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Spacing = new Vector2(0, 3), + }, + date = new DrawableDate(historyItem.CreatedAt) + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + } + }); + } + + [BackgroundDependencyLoader] + private void load() + { + date.Colour = colours.GreySeafoamLighter; + var formattedSource = MessageFormatter.FormatText(getString(historyItem)); + linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links); + } + + private string getString(APIKudosuHistory item) + { + string amount = $"{Math.Abs(item.Amount)} kudosu"; + string post = $"[{item.Post.Title}]({item.Post.Url})"; + + switch (item.Source) + { + case KudosuSource.AllowKudosu: + switch (item.Action) + { + case KudosuAction.Give: + return $"Received {amount} from kudosu deny repeal of modding post {post}"; + } + + break; + + case KudosuSource.DenyKudosu: + switch (item.Action) + { + case KudosuAction.Reset: + return $"Denied {amount} from modding post {post}"; + } + + break; + + case KudosuSource.Delete: + switch (item.Action) + { + case KudosuAction.Reset: + return $"Lost {amount} from modding post deletion of {post}"; + } + + break; + + case KudosuSource.Restore: + switch (item.Action) + { + case KudosuAction.Give: + return $"Received {amount} from modding post restoration of {post}"; + } + + break; + + case KudosuSource.Vote: + switch (item.Action) + { + case KudosuAction.Give: + return $"Received {amount} from obtaining votes in modding post of {post}"; + + case KudosuAction.Reset: + return $"Lost {amount} from losing votes in modding post of {post}"; + } + + break; + + case KudosuSource.Recalculate: + switch (item.Action) + { + case KudosuAction.Give: + return $"Received {amount} from votes recalculation in modding post of {post}"; + + case KudosuAction.Reset: + return $"Lost {amount} from votes recalculation in modding post of {post}"; + } + + break; + + case KudosuSource.Forum: + + string giver = $"[{item.Giver?.Username}]({item.Giver?.Url})"; + + switch (historyItem.Action) + { + case KudosuAction.Give: + return $"Received {amount} from {giver} for a post at {post}"; + + case KudosuAction.Reset: + return $"Kudosu reset by {giver} for the post {post}"; + + case KudosuAction.Revoke: + return $"Denied kudosu by {giver} for the post {post}"; + } + + break; + } + + return $"Unknown event ({amount} change)"; + } + } +} diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs index 788041205b..aabfa56ee6 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/KudosuInfo.cs @@ -1,10 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Bindables; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -13,6 +11,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Users; +using osu.Framework.Allocation; namespace osu.Game.Overlays.Profile.Sections.Kudosu { @@ -23,70 +22,73 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu public KudosuInfo(Bindable user) { this.user.BindTo(user); - CountSection total; CountSection avaliable; - RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Masking = true; CornerRadius = 3; - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Offset = new Vector2(0f, 1f), - Radius = 3f, - Colour = Color4.Black.Opacity(0.2f), - }; Children = new Drawable[] { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(0.2f) - }, new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5, 0), Children = new[] { - total = new CountSection( - "Total Kudosu Earned", - "Based on how much of a contribution the user has made to beatmap moderation. See this link for more information." - ), - avaliable = new CountSection( - "Kudosu Avaliable", - "Kudosu can be traded for kudosu stars, which will help your beatmap get more attention. This is the number of kudosu you haven't traded in yet." - ), + total = new CountTotal(), + avaliable = new CountAvailable() } } }; - - this.user.ValueChanged += newUser => + this.user.ValueChanged += u => { - total.Count = newUser?.Kudosu.Total ?? 0; - avaliable.Count = newUser?.Kudosu.Available ?? 0; + total.Count = u.NewValue?.Kudosu.Total ?? 0; + avaliable.Count = u.NewValue?.Kudosu.Available ?? 0; }; } protected override bool OnClick(ClickEvent e) => true; + private class CountAvailable : CountSection + { + public CountAvailable() + : base("Kudosu Avaliable") + { + DescriptionText.Text = "Kudosu can be traded for kudosu stars, which will help your beatmap get more attention. This is the number of kudosu you haven't traded in yet."; + } + } + + private class CountTotal : CountSection + { + public CountTotal() + : base("Total Kudosu Earned") + { + DescriptionText.AddText("Based on how much of a contribution the user has made to beatmap moderation. See "); + DescriptionText.AddLink("this link", "https://osu.ppy.sh/wiki/Kudosu"); + DescriptionText.AddText(" for more information."); + } + } + private class CountSection : Container { private readonly OsuSpriteText valueText; + protected readonly LinkFlowContainer DescriptionText; + private readonly Box lineBackground; public new int Count { - set { valueText.Text = value.ToString(); } + set => valueText.Text = value.ToString(); } - public CountSection(string header, string description) + public CountSection(string header) { RelativeSizeAxes = Axes.X; Width = 0.5f; AutoSizeAxes = Axes.Y; - Padding = new MarginPadding { Horizontal = 10, Top = 10, Bottom = 20 }; + Padding = new MarginPadding { Top = 10, Bottom = 20 }; Child = new FillFlowContainer { AutoSizeAxes = Axes.Y, @@ -95,41 +97,42 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu Spacing = new Vector2(0, 5), Children = new Drawable[] { - new FillFlowContainer + new CircularContainer { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5, 0), - Children = new Drawable[] + Masking = true, + RelativeSizeAxes = Axes.X, + Height = 5, + Child = lineBackground = new Box { - new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Text = header + ":", - TextSize = 20, - Font = @"Exo2.0-RegularItalic", - }, - valueText = new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Text = "0", - TextSize = 40, - UseFullGlyphHeight = false, - Font = @"Exo2.0-RegularItalic" - } + RelativeSizeAxes = Axes.Both, } }, - new OsuTextFlowContainer(t => { t.TextSize = 19; }) + new OsuSpriteText + { + Text = header, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold) + }, + valueText = new OsuSpriteText + { + Text = "0", + Font = OsuFont.GetFont(size: 40, weight: FontWeight.Light), + UseFullGlyphHeight = false, + }, + DescriptionText = new LinkFlowContainer(t => t.Font = t.Font.With(size: 14)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Text = description } } }; } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + lineBackground.Colour = colours.Yellow; + DescriptionText.Colour = colours.GreySeafoamLighter; + } } } } diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs new file mode 100644 index 0000000000..0e7cfc37c0 --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Online.API.Requests; +using osu.Game.Users; +using osu.Framework.Bindables; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.API; +using System.Collections.Generic; + +namespace osu.Game.Overlays.Profile.Sections.Kudosu +{ + public class PaginatedKudosuHistoryContainer : PaginatedContainer + { + public PaginatedKudosuHistoryContainer(Bindable user, string header, string missing) + : base(user, header, missing) + { + ItemsPerPage = 5; + } + + protected override APIRequest> CreateRequest() + => new GetUserKudosuHistoryRequest(User.Value.Id, VisiblePages++, ItemsPerPage); + + protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item); + } +} diff --git a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs index 1490a4bda7..9ccce7d837 100644 --- a/osu.Game/Overlays/Profile/Sections/KudosuSection.cs +++ b/osu.Game/Overlays/Profile/Sections/KudosuSection.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; using osu.Game.Overlays.Profile.Sections.Kudosu; namespace osu.Game.Overlays.Profile.Sections @@ -13,9 +14,10 @@ namespace osu.Game.Overlays.Profile.Sections public KudosuSection() { - Children = new[] + Children = new Drawable[] { new KudosuInfo(User), + new PaginatedKudosuHistoryContainer(User, null, @"This user hasn't received any kudosu!"), }; } } diff --git a/osu.Game/Overlays/Profile/Sections/MedalsSection.cs b/osu.Game/Overlays/Profile/Sections/MedalsSection.cs index 45be08b292..575a2f2c19 100644 --- a/osu.Game/Overlays/Profile/Sections/MedalsSection.cs +++ b/osu.Game/Overlays/Profile/Sections/MedalsSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Overlays.Profile.Sections { diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs index db93fcbc1b..bb221bd43a 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedContainer.cs @@ -1,37 +1,40 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Users; +using System.Collections.Generic; +using System.Linq; +using System.Threading; namespace osu.Game.Overlays.Profile.Sections { - public class PaginatedContainer : FillFlowContainer + public abstract class PaginatedContainer : FillFlowContainer { - protected readonly FillFlowContainer ItemsContainer; - protected readonly OsuHoverContainer ShowMoreButton; - protected readonly LoadingAnimation ShowMoreLoading; - protected readonly OsuSpriteText MissingText; + private readonly ShowMoreButton moreButton; + private readonly OsuSpriteText missingText; + private APIRequest> retrievalRequest; + private CancellationTokenSource loadCancellation; + + [Resolved] + private IAPIProvider api { get; set; } protected int VisiblePages; protected int ItemsPerPage; protected readonly Bindable User = new Bindable(); - - protected APIAccess Api; - protected APIRequest RetrievalRequest; + protected readonly FillFlowContainer ItemsContainer; protected RulesetStore Rulesets; - public PaginatedContainer(Bindable user, string header, string missing) + protected PaginatedContainer(Bindable user, string header, string missing) { User.BindTo(user); @@ -43,40 +46,27 @@ namespace osu.Game.Overlays.Profile.Sections { new OsuSpriteText { - TextSize = 15, Text = header, - Font = "Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 10, Bottom = 10 }, }, ItemsContainer = new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, - Margin = new MarginPadding { Bottom = 10 } + Spacing = new Vector2(0, 2), }, - ShowMoreButton = new OsuHoverContainer + moreButton = new ShowMoreButton { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Alpha = 0, - Action = ShowMore, - AutoSizeAxes = Axes.Both, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Child = new OsuSpriteText - { - TextSize = 14, - Text = "show more", - Padding = new MarginPadding {Vertical = 10, Horizontal = 15 }, - } + Margin = new MarginPadding { Top = 10 }, + Action = showMore, }, - ShowMoreLoading = new LoadingAnimation + missingText = new OsuSpriteText { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Size = new Vector2(14), - }, - MissingText = new OsuSpriteText - { - TextSize = 14, + Font = OsuFont.GetFont(size: 15), Text = missing, Alpha = 0, }, @@ -84,29 +74,64 @@ namespace osu.Game.Overlays.Profile.Sections } [BackgroundDependencyLoader] - private void load(APIAccess api, RulesetStore rulesets) + private void load(RulesetStore rulesets) { - Api = api; Rulesets = rulesets; User.ValueChanged += onUserChanged; User.TriggerChange(); } - private void onUserChanged(User newUser) + private void onUserChanged(ValueChangedEvent e) { + loadCancellation?.Cancel(); + retrievalRequest?.Cancel(); + VisiblePages = 0; ItemsContainer.Clear(); - ShowMoreButton.Hide(); - if (newUser != null) - ShowMore(); + if (e.NewValue != null) + showMore(); } - protected virtual void ShowMore() + private void showMore() { - ShowMoreLoading.Show(); - ShowMoreButton.Hide(); + loadCancellation = new CancellationTokenSource(); + + retrievalRequest = CreateRequest(); + retrievalRequest.Success += UpdateItems; + + api.Queue(retrievalRequest); + } + + protected virtual void UpdateItems(List items) => Schedule(() => + { + if (!items.Any() && VisiblePages == 1) + { + moreButton.Hide(); + moreButton.IsLoading = false; + missingText.Show(); + return; + } + + LoadComponentsAsync(items.Select(CreateDrawableItem).Where(d => d != null), drawables => + { + missingText.Hide(); + moreButton.FadeTo(items.Count == ItemsPerPage ? 1 : 0); + moreButton.IsLoading = false; + + ItemsContainer.AddRange(drawables); + }, loadCancellation.Token); + }); + + protected abstract APIRequest> CreateRequest(); + + protected abstract Drawable CreateDrawableItem(TModel model); + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + retrievalRequest?.Cancel(); } } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs index ddbe10c05c..843f9b7ef2 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawablePerformanceScore.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Overlays.Profile.Sections.Ranks { @@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { private readonly double? weight; - public DrawablePerformanceScore(Score score, double? weight = null) + public DrawablePerformanceScore(ScoreInfo score, double? weight = null) : base(score) { this.weight = weight; @@ -28,8 +28,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Text = $"{pp:0}pp", Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 18, - Font = "Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }); if (weight.HasValue) @@ -40,8 +39,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - TextSize = 11, - Font = "Exo2.0-RegularItalic", + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 67e86265ed..6362d3dfb0 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -1,24 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Online.Leaderboards; using osu.Game.Rulesets.Mods; -using osu.Game.Screens.Select.Leaderboards; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osu.Game.Beatmaps; +using osu.Framework.Localisation; +using osu.Framework.Graphics.Containers; namespace osu.Game.Overlays.Profile.Sections.Ranks { public abstract class DrawableProfileScore : DrawableProfileRow { - private readonly ScoreModsContainer modsContainer; - protected readonly Score Score; + private readonly FillFlowContainer modsContainer; + protected readonly ScoreInfo Score; - protected DrawableProfileScore(Score score) + protected DrawableProfileScore(ScoreInfo score) { Score = score; @@ -26,12 +29,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Height = 60; Children = new Drawable[] { - modsContainer = new ScoreModsContainer + modsContainer = new FillFlowContainer { - AutoSizeAxes = Axes.Y, + AutoSizeAxes = Axes.Both, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Width = 60, + Spacing = new Vector2(1), Margin = new MarginPadding { Right = 160 } } }; @@ -46,25 +49,48 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Colour = colour.GrayA, - TextSize = 11, - Font = "Exo2.0-RegularItalic" + Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true) }; - RightFlowContainer.Add(text); - RightFlowContainer.SetLayoutPosition(text, 1); + RightFlowContainer.Insert(1, text); - LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap)); + LeftFlowContainer.Add(new ProfileScoreBeatmapMetadataContainer(Score.Beatmap)); LeftFlowContainer.Add(new DrawableDate(Score.Date)); foreach (Mod mod in Score.Mods) modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) }); } - protected override Drawable CreateLeftVisual() => new DrawableRank(Score.Rank) + protected override Drawable CreateLeftVisual() => new UpdateableRank(Score.Rank) { RelativeSizeAxes = Axes.Y, Width = 60, FillMode = FillMode.Fit, }; + + private class ProfileScoreBeatmapMetadataContainer : BeatmapMetadataContainer + { + public ProfileScoreBeatmapMetadataContainer(BeatmapInfo beatmap) + : base(beatmap) + { + } + + protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[] + { + new OsuSpriteText + { + Text = new LocalisedString(( + $"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ", + $"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")), + Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true) + }, + new OsuSpriteText + { + Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), + Padding = new MarginPadding { Top = 3 }, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true) + }, + }; + } } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs index 3a39ef5d61..8bfca08fe7 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableTotalScore.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Overlays.Profile.Sections.Ranks { public class DrawableTotalScore : DrawableProfileScore { - public DrawableTotalScore(Score score) + public DrawableTotalScore(ScoreInfo score) : base(score) { } @@ -23,8 +24,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks Text = Score.TotalScore.ToString("#,###"), Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - TextSize = 18, - Font = "Exo2.0-BoldItalic", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true) }); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index ed82c62e5c..853b9db0a7 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -1,22 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; -using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests; using osu.Game.Users; using System; -using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Game.Online.API.Requests.Responses; +using System.Collections.Generic; +using osu.Game.Online.API; namespace osu.Game.Overlays.Profile.Sections.Ranks { - public class PaginatedScoreContainer : PaginatedContainer + public class PaginatedScoreContainer : PaginatedContainer { private readonly bool includeWeight; private readonly ScoreType type; - private GetUserScoresRequest request; public PaginatedScoreContainer(ScoreType type, Bindable user, string header, string missing, bool includeWeight = false) : base(user, header, missing) @@ -29,52 +29,27 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks ItemsContainer.Direction = FillDirection.Vertical; } - protected override void ShowMore() + protected override void UpdateItems(List items) { - base.ShowMore(); + foreach (var item in items) + item.Ruleset = Rulesets.GetRuleset(item.RulesetID); - request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage); - request.Success += scores => Schedule(() => - { - foreach (var s in scores) - s.ApplyRuleset(Rulesets.GetRuleset(s.OnlineRulesetID)); - - ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0); - ShowMoreLoading.Hide(); - - if (!scores.Any() && VisiblePages == 1) - { - MissingText.Show(); - return; - } - - MissingText.Hide(); - - foreach (APIScore score in scores) - { - DrawableProfileScore drawableScore; - - switch (type) - { - default: - drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null); - break; - case ScoreType.Recent: - drawableScore = new DrawableTotalScore(score); - break; - } - - ItemsContainer.Add(drawableScore); - } - }); - - Api.Queue(request); + base.UpdateItems(items); } - protected override void Dispose(bool isDisposing) + protected override APIRequest> CreateRequest() => + new GetUserScoresRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage); + + protected override Drawable CreateDrawableItem(APILegacyScoreInfo model) { - base.Dispose(isDisposing); - request?.Cancel(); + switch (type) + { + default: + return new DrawablePerformanceScore(model, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null); + + case ScoreType.Recent: + return new DrawableTotalScore(model); + } } } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/ScoreModsContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/ScoreModsContainer.cs deleted file mode 100644 index 90f476fa73..0000000000 --- a/osu.Game/Overlays/Profile/Sections/Ranks/ScoreModsContainer.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using OpenTK; -using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.UI; -using System.Collections.Generic; -using System.Linq; - -namespace osu.Game.Overlays.Profile.Sections.Ranks -{ - public class ScoreModsContainer : FlowContainer - { - protected override IEnumerable ComputeLayoutPositions() - { - int count = FlowingChildren.Count(); - for (int i = 0; i < count; i++) - yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0); - } - } -} diff --git a/osu.Game/Overlays/Profile/Sections/RanksSection.cs b/osu.Game/Overlays/Profile/Sections/RanksSection.cs index 965f668a68..c4b933593e 100644 --- a/osu.Game/Overlays/Profile/Sections/RanksSection.cs +++ b/osu.Game/Overlays/Profile/Sections/RanksSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Online.API.Requests; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs index fefb289d17..b5a508bff7 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/DrawableRecentActivity.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -10,13 +10,13 @@ using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Chat; -using osu.Game.Screens.Select.Leaderboards; +using osu.Game.Online.Leaderboards; namespace osu.Game.Overlays.Profile.Sections.Recent { public class DrawableRecentActivity : DrawableProfileRow { - private APIAccess api; + private IAPIProvider api; private readonly APIRecentActivity activity; @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent } [BackgroundDependencyLoader] - private void load(APIAccess api) + private void load(IAPIProvider api) { this.api = api; @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent RightFlowContainer.Add(new DrawableDate(activity.CreatedAt) { - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Colour = OsuColour.Gray(0xAA), Anchor = Anchor.TopRight, Origin = Anchor.TopRight, @@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent switch (activity.Type) { case RecentActivityType.Rank: - return new DrawableRank(activity.ScoreRank) + return new UpdateableRank(activity.ScoreRank) { RelativeSizeAxes = Axes.Y, Width = 60, diff --git a/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs b/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs index 45569271df..56ff4d4dec 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs index fd5eda4e44..3f9d4dc93e 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs @@ -1,56 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Online.API.Requests; using osu.Game.Users; -using System.Linq; +using osu.Framework.Bindables; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.API; +using System.Collections.Generic; namespace osu.Game.Overlays.Profile.Sections.Recent { - public class PaginatedRecentActivityContainer : PaginatedContainer + public class PaginatedRecentActivityContainer : PaginatedContainer { - private GetUserRecentActivitiesRequest request; - public PaginatedRecentActivityContainer(Bindable user, string header, string missing) : base(user, header, missing) { ItemsPerPage = 5; } - protected override void ShowMore() - { - base.ShowMore(); + protected override APIRequest> CreateRequest() => + new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++, ItemsPerPage); - request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage); - request.Success += activities => Schedule(() => - { - ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0); - ShowMoreLoading.Hide(); - - if (!activities.Any() && VisiblePages == 1) - { - MissingText.Show(); - return; - } - - MissingText.Hide(); - - foreach (APIRecentActivity activity in activities) - { - ItemsContainer.Add(new DrawableRecentActivity(activity)); - } - }); - - Api.Queue(request); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - request?.Cancel(); - } + protected override Drawable CreateDrawableItem(APIRecentActivity model) => new DrawableRecentActivity(model); } } diff --git a/osu.Game/Overlays/Profile/Sections/RecentSection.cs b/osu.Game/Overlays/Profile/Sections/RecentSection.cs index fdccd00bac..8fcc5cc7c0 100644 --- a/osu.Game/Overlays/Profile/Sections/RecentSection.cs +++ b/osu.Game/Overlays/Profile/Sections/RecentSection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Overlays.Profile.Sections.Recent; diff --git a/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs b/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs new file mode 100644 index 0000000000..cf4e1c0dde --- /dev/null +++ b/osu.Game/Overlays/Profile/Sections/ShowMoreButton.cs @@ -0,0 +1,144 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; +using System.Collections.Generic; + +namespace osu.Game.Overlays.Profile.Sections +{ + public class ShowMoreButton : OsuHoverContainer + { + private const float fade_duration = 200; + + private readonly Box background; + private readonly LoadingAnimation loading; + private readonly FillFlowContainer content; + + protected override IEnumerable EffectTargets => new[] { background }; + + private bool isLoading; + + public bool IsLoading + { + get => isLoading; + set + { + if (isLoading == value) + return; + + isLoading = value; + + Enabled.Value = !isLoading; + + if (value) + { + loading.FadeIn(fade_duration, Easing.OutQuint); + content.FadeOut(fade_duration, Easing.OutQuint); + } + else + { + loading.FadeOut(fade_duration, Easing.OutQuint); + content.FadeIn(fade_duration, Easing.OutQuint); + } + } + } + + public ShowMoreButton() + { + AutoSizeAxes = Axes.Both; + Children = new Drawable[] + { + new CircularContainer + { + Masking = true, + Size = new Vector2(140, 30), + Children = new Drawable[] + { + background = new Box + { + RelativeSizeAxes = Axes.Both, + }, + content = new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(7), + Children = new Drawable[] + { + new ChevronIcon(), + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = "show more".ToUpper(), + }, + new ChevronIcon(), + } + }, + loading = new LoadingAnimation + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(12) + }, + } + } + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colors) + { + IdleColour = colors.GreySeafoamDark; + HoverColour = colors.GreySeafoam; + } + + protected override bool OnClick(ClickEvent e) + { + if (!Enabled.Value) + return false; + + try + { + return base.OnClick(e); + } + finally + { + // run afterwards as this will disable this button. + IsLoading = true; + } + } + + private class ChevronIcon : SpriteIcon + { + private const int icon_size = 8; + + public ChevronIcon() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + Size = new Vector2(icon_size); + Icon = FontAwesome.Solid.ChevronDown; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colors) + { + Colour = colors.Yellow; + } + } + } +} diff --git a/osu.Game/Overlays/Rankings/DismissableFlag.cs b/osu.Game/Overlays/Rankings/DismissableFlag.cs new file mode 100644 index 0000000000..7a55b0bba6 --- /dev/null +++ b/osu.Game/Overlays/Rankings/DismissableFlag.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Users.Drawables; +using osuTK.Graphics; +using osuTK; +using osu.Framework.Input.Events; +using System; + +namespace osu.Game.Overlays.Rankings +{ + public class DismissableFlag : UpdateableFlag + { + private const int duration = 200; + + public Action Action; + + private readonly SpriteIcon hoverIcon; + + public DismissableFlag() + { + AddInternal(hoverIcon = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Depth = -1, + Alpha = 0, + Size = new Vector2(10), + Icon = FontAwesome.Solid.Times, + }); + } + + protected override bool OnHover(HoverEvent e) + { + hoverIcon.FadeIn(duration, Easing.OutQuint); + this.FadeColour(Color4.Gray, duration, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + hoverIcon.FadeOut(duration, Easing.OutQuint); + this.FadeColour(Color4.White, duration, Easing.OutQuint); + } + + protected override bool OnClick(ClickEvent e) + { + Action?.Invoke(); + return true; + } + } +} diff --git a/osu.Game/Overlays/Rankings/HeaderTitle.cs b/osu.Game/Overlays/Rankings/HeaderTitle.cs new file mode 100644 index 0000000000..cba407ecf7 --- /dev/null +++ b/osu.Game/Overlays/Rankings/HeaderTitle.cs @@ -0,0 +1,98 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Game.Users; +using osu.Framework.Graphics; +using osuTK; +using osu.Game.Graphics; +using osu.Framework.Allocation; + +namespace osu.Game.Overlays.Rankings +{ + public class HeaderTitle : CompositeDrawable + { + private const int spacing = 10; + private const int flag_margin = 5; + private const int text_size = 40; + + public readonly Bindable Scope = new Bindable(); + public readonly Bindable Country = new Bindable(); + + private readonly SpriteText scopeText; + private readonly DismissableFlag flag; + + public HeaderTitle() + { + AutoSizeAxes = Axes.Both; + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(spacing, 0), + Children = new Drawable[] + { + flag = new DismissableFlag + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Margin = new MarginPadding { Bottom = flag_margin }, + Size = new Vector2(30, 20), + }, + scopeText = new SpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light) + }, + new SpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light), + Text = @"Ranking" + } + } + }; + + flag.Action += () => Country.Value = null; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + scopeText.Colour = colours.Lime; + } + + protected override void LoadComplete() + { + Scope.BindValueChanged(onScopeChanged, true); + Country.BindValueChanged(onCountryChanged, true); + base.LoadComplete(); + } + + private void onScopeChanged(ValueChangedEvent scope) + { + scopeText.Text = scope.NewValue.ToString(); + + if (scope.NewValue != RankingsScope.Performance) + Country.Value = null; + } + + private void onCountryChanged(ValueChangedEvent country) + { + if (country.NewValue == null) + { + flag.Hide(); + return; + } + + Scope.Value = RankingsScope.Performance; + + flag.Country = country.NewValue; + flag.Show(); + } + } +} diff --git a/osu.Game/Overlays/Rankings/RankingsHeader.cs b/osu.Game/Overlays/Rankings/RankingsHeader.cs new file mode 100644 index 0000000000..6aa3e75df9 --- /dev/null +++ b/osu.Game/Overlays/Rankings/RankingsHeader.cs @@ -0,0 +1,129 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Rulesets; +using osu.Game.Users; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osuTK; +using osu.Game.Graphics.UserInterface; +using System.Collections.Generic; + +namespace osu.Game.Overlays.Rankings +{ + public class RankingsHeader : CompositeDrawable + { + private const int content_height = 250; + + public IEnumerable Spotlights + { + get => dropdown.Items; + set => dropdown.Items = value; + } + + public readonly Bindable Scope = new Bindable(); + public readonly Bindable Ruleset = new Bindable(); + public readonly Bindable Country = new Bindable(); + public readonly Bindable Spotlight = new Bindable(); + + private readonly OsuDropdown dropdown; + + public RankingsHeader() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + AddInternal(new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new RankingsRulesetSelector + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Current = Ruleset + }, + new Container + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + Height = content_height, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Child = new HeaderBackground(), + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 20), + Children = new Drawable[] + { + new RankingsScopeSelector + { + Margin = new MarginPadding { Top = 10 }, + Current = Scope + }, + new HeaderTitle + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding { Top = 10 }, + Scope = { BindTarget = Scope }, + Country = { BindTarget = Country }, + }, + dropdown = new OsuDropdown + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + Width = 0.8f, + Current = Spotlight, + } + } + }, + } + } + } + }); + } + + protected override void LoadComplete() + { + Scope.BindValueChanged(onScopeChanged, true); + base.LoadComplete(); + } + + private void onScopeChanged(ValueChangedEvent scope) => + dropdown.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint); + + private class HeaderBackground : Sprite + { + public HeaderBackground() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fill; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(@"Headers/rankings"); + } + } + } +} diff --git a/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs b/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs new file mode 100644 index 0000000000..3d25e3995a --- /dev/null +++ b/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using osu.Game.Rulesets; +using osuTK; +using System.Linq; + +namespace osu.Game.Overlays.Rankings +{ + public class RankingsRulesetSelector : PageTabControl + { + protected override TabItem CreateTabItem(RulesetInfo value) => new RankingsTabItem(value); + + protected override Dropdown CreateDropdown() => null; + + public RankingsRulesetSelector() + { + AutoSizeAxes = Axes.X; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours, RulesetStore rulesets) + { + foreach (var r in rulesets.AvailableRulesets) + AddItem(r); + + AccentColour = colours.Lime; + + SelectTab(TabContainer.FirstOrDefault()); + } + + protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(20, 0), + }; + + private class RankingsTabItem : PageTabItem + { + public RankingsTabItem(RulesetInfo value) + : base(value) + { + } + + protected override string CreateText() => $"{Value.Name}"; + } + } +} diff --git a/osu.Game/Overlays/Rankings/RankingsScopeSelector.cs b/osu.Game/Overlays/Rankings/RankingsScopeSelector.cs new file mode 100644 index 0000000000..2095bcc61c --- /dev/null +++ b/osu.Game/Overlays/Rankings/RankingsScopeSelector.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics.UserInterface; +using osu.Framework.Allocation; +using osuTK.Graphics; + +namespace osu.Game.Overlays.Rankings +{ + public class RankingsScopeSelector : GradientLineTabControl + { + [BackgroundDependencyLoader] + private void load() + { + AccentColour = LineColour = Color4.Black; + } + } + + public enum RankingsScope + { + Performance, + Spotlights, + Score, + Country + } +} diff --git a/osu.Game/Overlays/Rankings/Spotlight.cs b/osu.Game/Overlays/Rankings/Spotlight.cs new file mode 100644 index 0000000000..e956b4f449 --- /dev/null +++ b/osu.Game/Overlays/Rankings/Spotlight.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Overlays.Rankings +{ + public class Spotlight + { + [JsonProperty("id")] + public int Id; + + [JsonProperty("text")] + public string Text; + + public override string ToString() => Text; + } +} diff --git a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs index 26a87230de..0808cc8fcc 100644 --- a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs +++ b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.SearchableList @@ -37,8 +37,8 @@ namespace osu.Game.Overlays.SearchableList Direction = FillDirection.Horizontal, Children = new[] { - new DisplayStyleToggleButton(FontAwesome.fa_th_large, PanelDisplayStyle.Grid, DisplayStyle), - new DisplayStyleToggleButton(FontAwesome.fa_list_ul, PanelDisplayStyle.List, DisplayStyle), + new DisplayStyleToggleButton(FontAwesome.Solid.ThLarge, PanelDisplayStyle.Grid, DisplayStyle), + new DisplayStyleToggleButton(FontAwesome.Solid.ListUl, PanelDisplayStyle.List, DisplayStyle), }, }, Dropdown = new SlimEnumDropdown @@ -59,7 +59,7 @@ namespace osu.Game.Overlays.SearchableList private readonly PanelDisplayStyle style; private readonly Bindable bindable; - public DisplayStyleToggleButton(FontAwesome icon, PanelDisplayStyle style, Bindable bindable) + public DisplayStyleToggleButton(IconUsage icon, PanelDisplayStyle style, Bindable bindable) { this.bindable = bindable; this.style = style; @@ -78,13 +78,13 @@ namespace osu.Game.Overlays.SearchableList }; bindable.ValueChanged += Bindable_ValueChanged; - Bindable_ValueChanged(bindable.Value); + Bindable_ValueChanged(new ValueChangedEvent(bindable.Value, bindable.Value)); Action = () => bindable.Value = this.style; } - private void Bindable_ValueChanged(PanelDisplayStyle style) + private void Bindable_ValueChanged(ValueChangedEvent e) { - icon.FadeTo(style == this.style ? 1.0f : 0.5f, 100); + icon.FadeTo(e.NewValue == style ? 1.0f : 0.5f, 100); } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs index 62685eb323..2087a72c54 100644 --- a/osu.Game/Overlays/SearchableList/HeaderTabControl.cs +++ b/osu.Game/Overlays/SearchableList/HeaderTabControl.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; @@ -19,9 +19,10 @@ namespace osu.Game.Overlays.SearchableList private class HeaderTabItem : OsuTabItem { - public HeaderTabItem(T value) : base(value) + public HeaderTabItem(T value) + : base(value) { - Text.TextSize = 16; + Text.Font = Text.Font.With(size: 16); } } } diff --git a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs index 82a60a09e1..a0c4e9a080 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -26,8 +26,14 @@ namespace osu.Game.Overlays.SearchableList protected abstract Color4 BackgroundColour { get; } protected abstract T DefaultTab { get; } + protected abstract U DefaultCategory { get; } protected virtual Drawable CreateSupplementaryControls() => null; + /// + /// The amount of padding added to content (does not affect background or tab control strip). + /// + protected virtual float ContentHorizontalPadding => SearchableListOverlay.WIDTH_PADDING; + protected SearchableListFilterControl() { if (!typeof(T).IsEnum) @@ -62,7 +68,11 @@ namespace osu.Game.Overlays.SearchableList { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Top = padding, Horizontal = SearchableListOverlay.WIDTH_PADDING }, + Padding = new MarginPadding + { + Top = padding, + Horizontal = ContentHorizontalPadding + }, Children = new Drawable[] { Search = new FilterSearchTextBox @@ -100,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList Tabs.Current.Value = DefaultTab; Tabs.Current.TriggerChange(); + + DisplayStyleControl.Dropdown.Current.Value = DefaultCategory; + DisplayStyleControl.Dropdown.Current.TriggerChange(); } [BackgroundDependencyLoader] @@ -118,16 +131,13 @@ namespace osu.Game.Overlays.SearchableList private class FilterSearchTextBox : SearchTextBox { - protected override Color4 BackgroundUnfocused => backgroundColour; - protected override Color4 BackgroundFocused => backgroundColour; protected override bool AllowCommit => true; - private Color4 backgroundColour; - [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { - backgroundColour = colours.Gray2.Opacity(0.9f); + BackgroundUnfocused = OsuColour.Gray(0.06f); + BackgroundFocused = OsuColour.Gray(0.12f); } } } diff --git a/osu.Game/Overlays/SearchableList/SearchableListHeader.cs b/osu.Game/Overlays/SearchableList/SearchableListHeader.cs index 9c4fe1c398..73dca956d1 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListHeader.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListHeader.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.SearchableList { @@ -19,7 +20,7 @@ namespace osu.Game.Overlays.SearchableList protected abstract Color4 BackgroundColour { get; } protected abstract T DefaultTab { get; } protected abstract Drawable CreateHeaderText(); - protected abstract FontAwesome Icon { get; } + protected abstract IconUsage Icon { get; } protected SearchableListHeader() { diff --git a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs index df249b0b88..293ee4bcda 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -11,7 +11,7 @@ using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.SearchableList { - public abstract class SearchableListOverlay : WaveOverlayContainer + public abstract class SearchableListOverlay : FullscreenOverlay { public static readonly float WIDTH_PADDING = 80; } @@ -32,8 +32,6 @@ namespace osu.Game.Overlays.SearchableList protected SearchableListOverlay() { - RelativeSizeAxes = Axes.Both; - Children = new Drawable[] { new Box @@ -103,7 +101,7 @@ namespace osu.Game.Overlays.SearchableList protected override void OnFocus(FocusEvent e) { - GetContainingInputManager().ChangeFocus(Filter.Search); + Filter.Search.TakeFocus(); } protected override void PopIn() diff --git a/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs b/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs index 33ddb8f53f..f320ef1344 100644 --- a/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs +++ b/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.SearchableList { diff --git a/osu.Game/Overlays/Settings/DangerousSettingsButton.cs b/osu.Game/Overlays/Settings/DangerousSettingsButton.cs index 9eb68b416a..c02db40eca 100644 --- a/osu.Game/Overlays/Settings/DangerousSettingsButton.cs +++ b/osu.Game/Overlays/Settings/DangerousSettingsButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs b/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs index 60a1c7c125..93b07fbac7 100644 --- a/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Game.Configuration; using osu.Game.Rulesets; using osu.Game.Rulesets.Configuration; @@ -9,7 +10,7 @@ namespace osu.Game.Overlays.Settings { /// /// A which provides subclasses with the - /// from the 's . + /// from the 's . /// public abstract class RulesetSettingsSubsection : SettingsSubsection { diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs index d637eb96f6..2c25808170 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; using System.Collections.Generic; using System.Linq; +using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings.Sections.Audio { @@ -35,12 +36,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio private void updateItems() { - var deviceItems = new List> { new KeyValuePair("Default", string.Empty) }; - deviceItems.AddRange(audio.AudioDeviceNames.Select(d => new KeyValuePair(d, d))); + var deviceItems = new List { string.Empty }; + deviceItems.AddRange(audio.AudioDeviceNames); var preferredDeviceName = audio.AudioDevice.Value; - if (deviceItems.All(kv => kv.Value != preferredDeviceName)) - deviceItems.Add(new KeyValuePair(preferredDeviceName, preferredDeviceName)); + if (deviceItems.All(kv => kv != preferredDeviceName)) + deviceItems.Add(preferredDeviceName); // The option dropdown for audio device selection lists all audio // device names. Dropdowns, however, may not have multiple identical @@ -59,7 +60,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Children = new Drawable[] { - dropdown = new SettingsDropdown() + dropdown = new AudioDeviceSettingsDropdown() }; updateItems(); @@ -69,5 +70,16 @@ namespace osu.Game.Overlays.Settings.Sections.Audio audio.OnNewDevice += onDeviceChanged; audio.OnLostDevice += onDeviceChanged; } + + private class AudioDeviceSettingsDropdown : SettingsDropdown + { + protected override OsuDropdown CreateDropdown() => new AudioDeviceDropdownControl(); + + private class AudioDeviceDropdownControl : DropdownControl + { + protected override string GenerateItemText(string item) + => string.IsNullOrEmpty(item) ? "Default" : base.GenerateItemText(item); + } + } } } diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs index 35f0a19796..5ccdc952ba 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs @@ -1,7 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Graphics; using osu.Game.Configuration; namespace osu.Game.Overlays.Settings.Sections.Audio @@ -13,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio [BackgroundDependencyLoader] private void load(OsuConfigManager config) { - Children = new[] + Children = new Drawable[] { new SettingsCheckbox { @@ -25,6 +28,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio LabelText = "osu! music theme", Bindable = config.GetBindable(OsuSetting.MenuMusic) }, + new SettingsDropdown + { + LabelText = "Intro sequence", + Bindable = config.GetBindable(OsuSetting.IntroSequence), + Items = Enum.GetValues(typeof(IntroSequence)).Cast() + }, }; } } diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs index da96c6ef30..aaa4302553 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index fa4a714ba3..0124f7090e 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; diff --git a/osu.Game/Overlays/Settings/Sections/AudioSection.cs b/osu.Game/Overlays/Settings/Sections/AudioSection.cs index d9326b686f..772f5c2039 100644 --- a/osu.Game/Overlays/Settings/Sections/AudioSection.cs +++ b/osu.Game/Overlays/Settings/Sections/AudioSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Audio; namespace osu.Game.Overlays.Settings.Sections @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections public class AudioSection : SettingsSection { public override string Header => "Audio"; - public override FontAwesome Icon => FontAwesome.fa_volume_up; + public override IconUsage Icon => FontAwesome.Solid.VolumeUp; public AudioSection() { diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs deleted file mode 100644 index b14a4b8773..0000000000 --- a/osu.Game/Overlays/Settings/Sections/Debug/GCSettings.cs +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Runtime; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; - -namespace osu.Game.Overlays.Settings.Sections.Debug -{ - public class GCSettings : SettingsSubsection - { - protected override string Header => "Garbage Collector"; - - private readonly Bindable latencyMode = new Bindable(); - private Bindable configLatencyMode; - - [BackgroundDependencyLoader] - private void load(FrameworkDebugConfigManager config) - { - Children = new Drawable[] - { - new SettingsEnumDropdown - { - LabelText = "Active mode", - Bindable = latencyMode - }, - new SettingsButton - { - Text = "Force garbage collection", - Action = GC.Collect - }, - }; - - configLatencyMode = config.GetBindable(DebugSetting.ActiveGCMode); - configLatencyMode.BindValueChanged(v => latencyMode.Value = (LatencyMode)v, true); - latencyMode.BindValueChanged(v => configLatencyMode.Value = (GCLatencyMode)v); - } - - private enum LatencyMode - { - Batch = GCLatencyMode.Batch, - Interactive = GCLatencyMode.Interactive, - LowLatency = GCLatencyMode.LowLatency, - SustainedLowLatency = GCLatencyMode.SustainedLowLatency - } - } -} diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs index 8b09a2a26a..7eec971b62 100644 --- a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; @@ -28,9 +28,9 @@ namespace osu.Game.Overlays.Settings.Sections.Debug }, new SettingsCheckbox { - LabelText = "Bypass caching (slow)", - Bindable = config.GetBindable(DebugSetting.BypassCaching) - }, + LabelText = "Bypass front-to-back render pass", + Bindable = config.GetBindable(DebugSetting.BypassFrontToBackPass) + } }; } } diff --git a/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs new file mode 100644 index 0000000000..db64c9a8ac --- /dev/null +++ b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Configuration; +using osu.Framework.Graphics; +using osu.Framework.Platform; + +namespace osu.Game.Overlays.Settings.Sections.Debug +{ + public class MemorySettings : SettingsSubsection + { + protected override string Header => "Memory"; + + [BackgroundDependencyLoader] + private void load(FrameworkDebugConfigManager config, GameHost host) + { + Children = new Drawable[] + { + new SettingsButton + { + Text = "Clear all caches", + Action = host.Collect + }, + }; + } + } +} diff --git a/osu.Game/Overlays/Settings/Sections/DebugSection.cs b/osu.Game/Overlays/Settings/Sections/DebugSection.cs index 0502e98192..f62de0b243 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSection.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Debug; namespace osu.Game.Overlays.Settings.Sections @@ -10,14 +10,14 @@ namespace osu.Game.Overlays.Settings.Sections public class DebugSection : SettingsSection { public override string Header => "Debug"; - public override FontAwesome Icon => FontAwesome.fa_bug; + public override IconUsage Icon => FontAwesome.Solid.Bug; public DebugSection() { Children = new Drawable[] { new GeneralSettings(), - new GCSettings(), + new MemorySettings(), }; } } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 21d5d452bf..520a8852b3 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -35,10 +35,20 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay Bindable = config.GetBindable(OsuSetting.ShowInterface) }, new SettingsCheckbox + { + LabelText = "Show health display even when you can't fail", + Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), + }, + new SettingsCheckbox { LabelText = "Always show key overlay", Bindable = config.GetBindable(OsuSetting.KeyOverlay) }, + new SettingsEnumDropdown + { + LabelText = "Score meter type", + Bindable = config.GetBindable(OsuSetting.ScoreMeter) + }, new SettingsEnumDropdown { LabelText = "Score display mode", diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index a9cefa81da..2c6b2663c6 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Configuration; @@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { new SettingsCheckbox { - LabelText = "Increase visibility of first object with \"Hidden\" mod", + LabelText = "Increase visibility of first object when visual impairment mods are enabled", Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility) }, }; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs index 235ff0f319..3e2272dba6 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs index f565ff8556..97d9d3c697 100644 --- a/osu.Game/Overlays/Settings/Sections/GameplaySection.cs +++ b/osu.Game/Overlays/Settings/Sections/GameplaySection.cs @@ -1,19 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Game.Graphics; using osu.Game.Overlays.Settings.Sections.Gameplay; using osu.Game.Rulesets; using System.Linq; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Settings.Sections { public class GameplaySection : SettingsSection { public override string Header => "Gameplay"; - public override FontAwesome Icon => FontAwesome.fa_circle_o; + public override IconUsage Icon => FontAwesome.Regular.Circle; public GameplaySection() { diff --git a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs index 977d75079b..236bfbecc3 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; diff --git a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs index 11a3d36779..66fec1ecf9 100644 --- a/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/LoginSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -10,13 +10,16 @@ using osu.Game.Configuration; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; -using OpenTK; +using osuTK; using osu.Game.Users; using System.ComponentModel; using osu.Game.Graphics; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; using Container = osu.Framework.Graphics.Containers.Container; @@ -40,7 +43,7 @@ namespace osu.Game.Overlays.Settings.Sections.General public bool Bounding { - get { return bounding; } + get => bounding; set { bounding = value; @@ -57,14 +60,14 @@ namespace osu.Game.Overlays.Settings.Sections.General } [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuColour colours, APIAccess api) + private void load(OsuColour colours, IAPIProvider api) { this.colours = colours; api?.Register(this); } - public void APIStateChanged(APIAccess api, APIState state) + public void APIStateChanged(IAPIProvider api, APIState state) { form = null; @@ -77,32 +80,41 @@ namespace osu.Game.Overlays.Settings.Sections.General { Text = "ACCOUNT", Margin = new MarginPadding { Bottom = 5 }, - Font = @"Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black), }, - form = new LoginForm() + form = new LoginForm + { + RequestHide = RequestHide + } }; break; + case APIState.Failing: - Children = new Drawable[] - { - new OsuSpriteText - { - Text = "Connection failing :(", - }, - }; - break; case APIState.Connecting: + LinkFlowContainer linkFlow; + Children = new Drawable[] { - new OsuSpriteText + new LoadingAnimation { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Text = "Connecting...", + State = { Value = Visibility.Visible }, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + linkFlow = new LinkFlowContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + TextAnchor = Anchor.TopCentre, + AutoSizeAxes = Axes.Both, + Text = state == APIState.Failing ? "Connection is failing, will attempt to reconnect... " : "Attempting to connect... ", Margin = new MarginPadding { Top = 10, Bottom = 10 }, }, }; + + linkFlow.AddLink("cancel", api.Logout, string.Empty); break; + case APIState.Online: Children = new Drawable[] { @@ -126,8 +138,7 @@ namespace osu.Game.Overlays.Settings.Sections.General Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = "Signed in", - TextSize = 18, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), Margin = new MarginPadding { Top = 5, Bottom = 5 }, }, }, @@ -143,30 +154,32 @@ namespace osu.Game.Overlays.Settings.Sections.General }; panel.Status.BindTo(api.LocalUser.Value.Status); + panel.Activity.BindTo(api.LocalUser.Value.Activity); - dropdown.Current.ValueChanged += newValue => + dropdown.Current.BindValueChanged(action => { - switch (newValue) + switch (action.NewValue) { case UserAction.Online: api.LocalUser.Value.Status.Value = new UserStatusOnline(); dropdown.StatusColour = colours.Green; break; + case UserAction.DoNotDisturb: api.LocalUser.Value.Status.Value = new UserStatusDoNotDisturb(); dropdown.StatusColour = colours.Red; break; + case UserAction.AppearOffline: api.LocalUser.Value.Status.Value = new UserStatusOffline(); dropdown.StatusColour = colours.Gray7; break; + case UserAction.SignOut: api.Logout(); break; } - }; - dropdown.Current.TriggerChange(); - + }, true); break; } @@ -187,7 +200,9 @@ namespace osu.Game.Overlays.Settings.Sections.General { private TextBox username; private TextBox password; - private APIAccess api; + private IAPIProvider api; + + public Action RequestHide; private void performLogin() { @@ -196,7 +211,7 @@ namespace osu.Game.Overlays.Settings.Sections.General } [BackgroundDependencyLoader(permitNulls: true)] - private void load(APIAccess api, OsuConfigManager config) + private void load(IAPIProvider api, OsuConfigManager config, AccountCreationOverlay accountCreation) { this.api = api; Direction = FillDirection.Vertical; @@ -207,14 +222,14 @@ namespace osu.Game.Overlays.Settings.Sections.General { username = new OsuTextBox { - PlaceholderText = "Email address", + PlaceholderText = "email address", RelativeSizeAxes = Axes.X, Text = api?.ProvidedUsername ?? string.Empty, TabbableContentContainer = this }, password = new OsuPasswordTextBox { - PlaceholderText = "Password", + PlaceholderText = "password", RelativeSizeAxes = Axes.X, TabbableContentContainer = this, OnCommit = (sender, newText) => performLogin() @@ -237,7 +252,11 @@ namespace osu.Game.Overlays.Settings.Sections.General new SettingsButton { Text = "Register", - //Action = registerLink + Action = () => + { + RequestHide(); + accountCreation.Show(); + } } }; } @@ -264,6 +283,7 @@ namespace osu.Game.Overlays.Settings.Sections.General { var h = Header as UserDropdownHeader; if (h == null) return; + h.StatusColour = value; } } @@ -299,7 +319,7 @@ namespace osu.Game.Overlays.Settings.Sections.General BackgroundColour = colours.Gray3; } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item); + protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item); private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem { @@ -322,12 +342,10 @@ namespace osu.Game.Overlays.Settings.Sections.General public const float LABEL_LEFT_MARGIN = 20; private readonly SpriteIcon statusIcon; + public Color4 StatusColour { - set - { - statusIcon.FadeColour(value, 500, Easing.OutQuint); - } + set => statusIcon.FadeColour(value, 500, Easing.OutQuint); } public UserDropdownHeader() @@ -350,7 +368,7 @@ namespace osu.Game.Overlays.Settings.Sections.General { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Icon = FontAwesome.fa_circle_o, + Icon = FontAwesome.Regular.Circle, Size = new Vector2(14), }); @@ -368,10 +386,13 @@ namespace osu.Game.Overlays.Settings.Sections.General private enum UserAction { Online, + [Description(@"Do not disturb")] DoNotDisturb, + [Description(@"Appear offline")] AppearOffline, + [Description(@"Sign out")] SignOut, } diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs index 34d13b1462..188c9c05ef 100644 --- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Graphics; using osu.Framework.Platform; using osu.Game.Configuration; @@ -15,19 +15,20 @@ namespace osu.Game.Overlays.Settings.Sections.General [BackgroundDependencyLoader] private void load(Storage storage, OsuConfigManager config) { - Children = new Drawable[] + Add(new SettingsEnumDropdown { - new SettingsEnumDropdown - { - LabelText = "Release stream", - Bindable = config.GetBindable(OsuSetting.ReleaseStream), - }, - new SettingsButton + LabelText = "Release stream", + Bindable = config.GetBindable(OsuSetting.ReleaseStream), + }); + + if (RuntimeInfo.IsDesktop) + { + Add(new SettingsButton { Text = "Open osu! folder", Action = storage.OpenInNativeExplorer, - } - }; + }); + } } } } diff --git a/osu.Game/Overlays/Settings/Sections/GeneralSection.cs b/osu.Game/Overlays/Settings/Sections/GeneralSection.cs index f75f01c034..d9947f16cc 100644 --- a/osu.Game/Overlays/Settings/Sections/GeneralSection.cs +++ b/osu.Game/Overlays/Settings/Sections/GeneralSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.General; namespace osu.Game.Overlays.Settings.Sections @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections public class GeneralSection : SettingsSection { public override string Header => "General"; - public override FontAwesome Icon => FontAwesome.fa_gear; + public override IconUsage Icon => FontAwesome.Solid.Cog; public GeneralSection() { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs index 54049bfb1f..9be34c3073 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -23,8 +23,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, new SettingsCheckbox { - LabelText = "Rotate cursor when dragging", - Bindable = config.GetBindable(OsuSetting.CursorRotation) + LabelText = "Video", + Bindable = config.GetBindable(OsuSetting.ShowVideoBackground) }, new SettingsEnumDropdown { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 254de6c6f7..f4de4c0c41 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -1,14 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Drawing; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Configuration; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osuTK.Graphics; namespace osu.Game.Overlays.Settings.Sections.Graphics { @@ -16,45 +23,66 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { protected override string Header => "Layout"; - private FillFlowContainer letterboxSettings; + private FillFlowContainer> scalingSettings; - private Bindable letterboxing; + private Bindable scalingMode; private Bindable sizeFullscreen; + private readonly IBindableList windowModes = new BindableList(); private OsuGameBase game; private SettingsDropdown resolutionDropdown; - private SettingsEnumDropdown windowModeDropdown; + private SettingsDropdown windowModeDropdown; + + private Bindable scalingPositionX; + private Bindable scalingPositionY; + private Bindable scalingSizeX; + private Bindable scalingSizeY; private const int transition_duration = 400; [BackgroundDependencyLoader] - private void load(FrameworkConfigManager config, OsuGameBase game) + private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game, GameHost host) { this.game = game; - letterboxing = config.GetBindable(FrameworkSetting.Letterboxing); + scalingMode = osuConfig.GetBindable(OsuSetting.Scaling); sizeFullscreen = config.GetBindable(FrameworkSetting.SizeFullscreen); + scalingSizeX = osuConfig.GetBindable(OsuSetting.ScalingSizeX); + scalingSizeY = osuConfig.GetBindable(OsuSetting.ScalingSizeY); + scalingPositionX = osuConfig.GetBindable(OsuSetting.ScalingPositionX); + scalingPositionY = osuConfig.GetBindable(OsuSetting.ScalingPositionY); + + if (host.Window != null) + windowModes.BindTo(host.Window.SupportedWindowModes); Container resolutionSettingsContainer; Children = new Drawable[] { - windowModeDropdown = new SettingsEnumDropdown + windowModeDropdown = new SettingsDropdown { LabelText = "Screen mode", Bindable = config.GetBindable(FrameworkSetting.WindowMode), + ItemSource = windowModes, }, resolutionSettingsContainer = new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }, - new SettingsCheckbox + new SettingsSlider { - LabelText = "Letterboxing", - Bindable = letterboxing, + LabelText = "UI Scaling", + TransferValueOnCommit = true, + Bindable = osuConfig.GetBindable(OsuSetting.UIScale), + KeyboardStep = 0.01f }, - letterboxSettings = new FillFlowContainer + new SettingsEnumDropdown + { + LabelText = "Screen Scaling", + Bindable = osuConfig.GetBindable(OsuSetting.Scaling), + }, + scalingSettings = new FillFlowContainer> { Direction = FillDirection.Vertical, RelativeSizeAxes = Axes.X, @@ -62,30 +90,43 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics AutoSizeDuration = transition_duration, AutoSizeEasing = Easing.OutQuint, Masking = true, - - Children = new Drawable[] + Children = new[] { - new SettingsSlider + new SettingsSlider { LabelText = "Horizontal position", - Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionX), + Bindable = scalingPositionX, KeyboardStep = 0.01f }, - new SettingsSlider + new SettingsSlider { LabelText = "Vertical position", - Bindable = config.GetBindable(FrameworkSetting.LetterboxPositionY), + Bindable = scalingPositionY, + KeyboardStep = 0.01f + }, + new SettingsSlider + { + LabelText = "Horizontal scale", + Bindable = scalingSizeX, + KeyboardStep = 0.01f + }, + new SettingsSlider + { + LabelText = "Vertical scale", + Bindable = scalingSizeY, KeyboardStep = 0.01f }, } }, }; + scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable)); + var resolutions = getResolutions(); if (resolutions.Count > 1) { - resolutionSettingsContainer.Child = resolutionDropdown = new SettingsDropdown + resolutionSettingsContainer.Child = resolutionDropdown = new ResolutionSettingsDropdown { LabelText = "Resolution", ShowsDefaultIndicator = false, @@ -93,9 +134,9 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Bindable = sizeFullscreen }; - windowModeDropdown.Bindable.BindValueChanged(windowMode => + windowModeDropdown.Bindable.BindValueChanged(mode => { - if (windowMode == WindowMode.Fullscreen) + if (mode.NewValue == WindowMode.Fullscreen) { resolutionDropdown.Show(); sizeFullscreen.TriggerChange(); @@ -105,28 +146,109 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics }, true); } - letterboxing.BindValueChanged(isVisible => + scalingMode.BindValueChanged(mode => { - letterboxSettings.ClearTransforms(); - letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None; + scalingSettings.ClearTransforms(); + scalingSettings.AutoSizeAxes = mode.NewValue != ScalingMode.Off ? Axes.Y : Axes.None; - if (!isVisible) - letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint); + if (mode.NewValue == ScalingMode.Off) + scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint); + + scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything); }, true); + + windowModes.ItemsAdded += _ => windowModesChanged(); + windowModes.ItemsRemoved += _ => windowModesChanged(); + + windowModesChanged(); } - private IReadOnlyList> getResolutions() + private void windowModesChanged() { - var resolutions = new KeyValuePair("Default", new Size(9999, 9999)).Yield(); + if (windowModes.Count > 1) + windowModeDropdown.Show(); + else + windowModeDropdown.Hide(); + } + + /// + /// Create a delayed bindable which only updates when a condition is met. + /// + /// The config bindable. + /// A bindable which will propagate updates with a delay. + private void bindPreviewEvent(Bindable bindable) + { + bindable.ValueChanged += _ => + { + switch (scalingMode.Value) + { + case ScalingMode.Gameplay: + showPreview(); + break; + } + }; + } + + private Drawable preview; + + private void showPreview() + { + if (preview?.IsAlive != true) + game.Add(preview = new ScalingPreview()); + + preview.FadeOutFromOne(1500); + preview.Expire(); + } + + private IReadOnlyList getResolutions() + { + var resolutions = new List { new Size(9999, 9999) }; if (game.Window != null) - resolutions = resolutions.Concat(game.Window.AvailableResolutions - .Where(r => r.Width >= 800 && r.Height >= 600) - .OrderByDescending(r => r.Width) - .ThenByDescending(r => r.Height) - .Select(res => new KeyValuePair($"{res.Width}x{res.Height}", new Size(res.Width, res.Height))) - .Distinct()); - return resolutions.ToList(); + { + resolutions.AddRange(game.Window.AvailableResolutions + .Where(r => r.Width >= 800 && r.Height >= 600) + .OrderByDescending(r => r.Width) + .ThenByDescending(r => r.Height) + .Select(res => new Size(res.Width, res.Height)) + .Distinct()); + } + + return resolutions; + } + + private class ScalingPreview : ScalingContainer + { + public ScalingPreview() + { + Child = new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + Alpha = 0.5f, + }; + } + } + + private class UIScaleSlider : OsuSliderBar + { + public override string TooltipText => base.TooltipText + "x"; + } + + private class ResolutionSettingsDropdown : SettingsDropdown + { + protected override OsuDropdown CreateDropdown() => new ResolutionDropdownControl(); + + private class ResolutionDropdownControl : DropdownControl + { + protected override string GenerateItemText(Size item) + { + if (item == new Size(9999, 9999)) + return "Default"; + + return $"{item.Width}x{item.Height}"; + } + } } } } diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 5f3c7aa7e9..7317076c54 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs similarity index 56% rename from osu.Game/Overlays/Settings/Sections/Graphics/MainMenuSettings.cs rename to osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs index 71d2b31946..dd822fedb6 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Configuration; namespace osu.Game.Overlays.Settings.Sections.Graphics { - public class MainMenuSettings : SettingsSubsection + public class UserInterfaceSettings : SettingsSubsection { protected override string Header => "User Interface"; @@ -15,6 +15,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { Children = new[] { + new SettingsCheckbox + { + LabelText = "Rotate cursor when dragging", + Bindable = config.GetBindable(OsuSetting.CursorRotation) + }, new SettingsCheckbox { LabelText = "Parallax", diff --git a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs index 1ce25bf517..89caa3dc8f 100644 --- a/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs +++ b/osu.Game/Overlays/Settings/Sections/GraphicsSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Graphics; namespace osu.Game.Overlays.Settings.Sections @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections public class GraphicsSection : SettingsSection { public override string Header => "Graphics"; - public override FontAwesome Icon => FontAwesome.fa_laptop; + public override IconUsage Icon => FontAwesome.Solid.Laptop; public GraphicsSection() { @@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections new RendererSettings(), new LayoutSettings(), new DetailSettings(), - new MainMenuSettings(), + new UserInterfaceSettings(), }; } } diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs index 51b0296ca4..55c7210d6c 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyboardSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; @@ -9,13 +9,14 @@ namespace osu.Game.Overlays.Settings.Sections.Input { protected override string Header => "Keyboard"; - public KeyboardSettings(KeyBindingOverlay keyConfig) + public KeyboardSettings(KeyBindingPanel keyConfig) { Children = new Drawable[] { new SettingsButton { Text = "Key configuration", + TooltipText = "Change global shortcut keys and gameplay bindings", Action = keyConfig.ToggleVisibility }, }; diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 7b9b7bf57f..4f2f3dfd1a 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Input; -using osu.Framework.Input.Events; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; @@ -59,16 +59,16 @@ namespace osu.Game.Overlays.Settings.Sections.Input rawInputToggle.ValueChanged += enabled => { // this is temporary until we support per-handler settings. - const string raw_mouse_handler = @"OpenTKRawMouseHandler"; - const string standard_mouse_handler = @"OpenTKMouseHandler"; + const string raw_mouse_handler = @"OsuTKRawMouseHandler"; + const string standard_mouse_handler = @"OsuTKMouseHandler"; - ignoredInputHandler.Value = enabled ? standard_mouse_handler : raw_mouse_handler; + ignoredInputHandler.Value = enabled.NewValue ? standard_mouse_handler : raw_mouse_handler; }; ignoredInputHandler = config.GetBindable(FrameworkSetting.IgnoredInputHandlers); ignoredInputHandler.ValueChanged += handler => { - bool raw = !handler.Contains("Raw"); + bool raw = !handler.NewValue.Contains("Raw"); rawInputToggle.Value = raw; sensitivity.Bindable.Disabled = !raw; }; @@ -78,67 +78,16 @@ namespace osu.Game.Overlays.Settings.Sections.Input private class SensitivitySetting : SettingsSlider { - public override Bindable Bindable - { - get { return ((SensitivitySlider)Control).Sensitivity; } - - set - { - BindableDouble doubleValue = (BindableDouble)value; - - // create a second layer of bindable so we can only handle state changes when not being dragged. - ((SensitivitySlider)Control).Sensitivity = doubleValue; - - // this bindable will still act as the "interactive" bindable displayed during a drag. - base.Bindable = new BindableDouble(doubleValue.Value) - { - Default = doubleValue.Default, - MinValue = doubleValue.MinValue, - MaxValue = doubleValue.MaxValue - }; - - // one-way binding to update the sliderbar with changes from external actions. - doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled; - doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue; - } - } - public SensitivitySetting() { KeyboardStep = 0.01f; + TransferValueOnCommit = true; } } private class SensitivitySlider : OsuSliderBar { - public Bindable Sensitivity; - - public SensitivitySlider() - { - Current.ValueChanged += newValue => - { - if (!isDragging && Sensitivity != null) - Sensitivity.Value = newValue; - }; - } - - private bool isDragging; - - protected override bool OnDragStart(DragStartEvent e) - { - isDragging = true; - return base.OnDragStart(e); - } - - protected override bool OnDragEnd(DragEndEvent e) - { - isDragging = false; - Current.TriggerChange(); - - return base.OnDragEnd(e); - } - - public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x"); + public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : $"{base.TooltipText}x"; } } } diff --git a/osu.Game/Overlays/Settings/Sections/InputSection.cs b/osu.Game/Overlays/Settings/Sections/InputSection.cs index df94c1ad08..2a348b4e03 100644 --- a/osu.Game/Overlays/Settings/Sections/InputSection.cs +++ b/osu.Game/Overlays/Settings/Sections/InputSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Input; namespace osu.Game.Overlays.Settings.Sections @@ -10,9 +10,9 @@ namespace osu.Game.Overlays.Settings.Sections public class InputSection : SettingsSection { public override string Header => "Input"; - public override FontAwesome Icon => FontAwesome.fa_keyboard_o; + public override IconUsage Icon => FontAwesome.Regular.Keyboard; - public InputSection(KeyBindingOverlay keyConfig) + public InputSection(KeyBindingPanel keyConfig) { Children = new Drawable[] { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/DeleteAllBeatmapsDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/DeleteAllBeatmapsDialog.cs index ebabdd7a5d..a124501454 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/DeleteAllBeatmapsDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/DeleteAllBeatmapsDialog.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; namespace osu.Game.Overlays.Settings.Sections.Maintenance @@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance { BodyText = "Everything?"; - Icon = FontAwesome.fa_trash_o; + Icon = FontAwesome.Regular.TrashAlt; HeaderText = @"Confirm deletion of"; Buttons = new PopupDialogButton[] { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs index 835ec808bc..832673703b 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using System.Threading.Tasks; @@ -7,6 +7,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; +using osu.Game.Scoring; using osu.Game.Skinning; namespace osu.Game.Overlays.Settings.Sections.Maintenance @@ -16,18 +17,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance protected override string Header => "General"; private TriangleButton importBeatmapsButton; + private TriangleButton importScoresButton; private TriangleButton importSkinsButton; - private TriangleButton deleteSkinsButton; private TriangleButton deleteBeatmapsButton; + private TriangleButton deleteScoresButton; + private TriangleButton deleteSkinsButton; private TriangleButton restoreButton; private TriangleButton undeleteButton; [BackgroundDependencyLoader] - private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay) + private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay) { - Children = new Drawable[] + if (beatmaps.SupportsImportFromStable) { - importBeatmapsButton = new SettingsButton + Add(importBeatmapsButton = new SettingsButton { Text = "Import beatmaps from stable", Action = () => @@ -35,20 +38,51 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance importBeatmapsButton.Enabled.Value = false; beatmaps.ImportFromStableAsync().ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true)); } - }, - deleteBeatmapsButton = new DangerousSettingsButton + }); + } + + Add(deleteBeatmapsButton = new DangerousSettingsButton + { + Text = "Delete ALL beatmaps", + Action = () => { - Text = "Delete ALL beatmaps", + dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() => + { + deleteBeatmapsButton.Enabled.Value = false; + Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); + })); + } + }); + + if (scores.SupportsImportFromStable) + { + Add(importScoresButton = new SettingsButton + { + Text = "Import scores from stable", Action = () => { - dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() => - { - deleteBeatmapsButton.Enabled.Value = false; - Task.Run(() => beatmaps.Delete(beatmaps.GetAllUsableBeatmapSets())).ContinueWith(t => Schedule(() => deleteBeatmapsButton.Enabled.Value = true)); - })); + importScoresButton.Enabled.Value = false; + scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true)); } - }, - importSkinsButton = new SettingsButton + }); + } + + Add(deleteScoresButton = new DangerousSettingsButton + { + Text = "Delete ALL scores", + Action = () => + { + dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() => + { + deleteScoresButton.Enabled.Value = false; + Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true)); + })); + } + }); + + if (skins.SupportsImportFromStable) + { + Add(importSkinsButton = new SettingsButton { Text = "Import skins from stable", Action = () => @@ -56,7 +90,11 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance importSkinsButton.Enabled.Value = false; skins.ImportFromStableAsync().ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true)); } - }, + }); + } + + AddRange(new Drawable[] + { deleteSkinsButton = new DangerousSettingsButton { Text = "Delete ALL skins", @@ -91,7 +129,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance Task.Run(() => beatmaps.Undelete(beatmaps.QueryBeatmapSets(b => b.DeletePending).ToList())).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true)); } }, - }; + }); } } } diff --git a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs index aa933ca188..0f3acd5b7f 100644 --- a/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs +++ b/osu.Game/Overlays/Settings/Sections/MaintenanceSection.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Maintenance; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Settings.Sections { public class MaintenanceSection : SettingsSection { public override string Header => "Maintenance"; - public override FontAwesome Icon => FontAwesome.fa_wrench; + public override IconUsage Icon => FontAwesome.Solid.Wrench; public MaintenanceSection() { diff --git a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs new file mode 100644 index 0000000000..a8b3e45a83 --- /dev/null +++ b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Configuration; + +namespace osu.Game.Overlays.Settings.Sections.Online +{ + public class WebSettings : SettingsSubsection + { + protected override string Header => "Web"; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + Children = new Drawable[] + { + new SettingsCheckbox + { + LabelText = "Warn about opening external links", + Bindable = config.GetBindable(OsuSetting.ExternalLinkWarning) + }, + }; + } + } +} diff --git a/osu.Game/Overlays/Settings/Sections/OnlineSection.cs b/osu.Game/Overlays/Settings/Sections/OnlineSection.cs index 28cb503288..80295690c0 100644 --- a/osu.Game/Overlays/Settings/Sections/OnlineSection.cs +++ b/osu.Game/Overlays/Settings/Sections/OnlineSection.cs @@ -1,20 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Overlays.Settings.Sections.Online; namespace osu.Game.Overlays.Settings.Sections { public class OnlineSection : SettingsSection { public override string Header => "Online"; - public override FontAwesome Icon => FontAwesome.fa_globe; + public override IconUsage Icon => FontAwesome.Solid.GlobeAsia; public OnlineSection() { Children = new Drawable[] { + new WebSettings() }; } } diff --git a/osu.Game/Overlays/Settings/Sections/SkinSection.cs b/osu.Game/Overlays/Settings/Sections/SkinSection.cs index 15787d29f7..d3029d8ab9 100644 --- a/osu.Game/Overlays/Settings/Sections/SkinSection.cs +++ b/osu.Game/Overlays/Settings/Sections/SkinSection.cs @@ -1,25 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Skinning; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Settings.Sections { public class SkinSection : SettingsSection { - private SettingsDropdown skinDropdown; + private SkinSettingsDropdown skinDropdown; public override string Header => "Skin"; - public override FontAwesome Icon => FontAwesome.fa_paint_brush; + public override IconUsage Icon => FontAwesome.Solid.PaintBrush; + + private readonly Bindable dropdownBindable = new Bindable { Default = SkinInfo.Default }; + private readonly Bindable configBindable = new Bindable(); private SkinManager skins; @@ -31,17 +34,17 @@ namespace osu.Game.Overlays.Settings.Sections FlowContent.Spacing = new Vector2(0, 5); Children = new Drawable[] { - skinDropdown = new SettingsDropdown(), - new SettingsSlider + skinDropdown = new SkinSettingsDropdown(), + new SettingsSlider { LabelText = "Menu cursor size", - Bindable = config.GetBindable(OsuSetting.MenuCursorSize), + Bindable = config.GetBindable(OsuSetting.MenuCursorSize), KeyboardStep = 0.01f }, - new SettingsSlider + new SettingsSlider { LabelText = "Gameplay cursor size", - Bindable = config.GetBindable(OsuSetting.GameplayCursorSize), + Bindable = config.GetBindable(OsuSetting.GameplayCursorSize), KeyboardStep = 0.01f }, new SettingsCheckbox @@ -49,24 +52,37 @@ namespace osu.Game.Overlays.Settings.Sections LabelText = "Adjust gameplay cursor size based on current beatmap", Bindable = config.GetBindable(OsuSetting.AutoCursorSize) }, + new SettingsCheckbox + { + LabelText = "Beatmap skins", + Bindable = config.GetBindable(OsuSetting.BeatmapSkins) + }, + new SettingsCheckbox + { + LabelText = "Beatmap hitsounds", + Bindable = config.GetBindable(OsuSetting.BeatmapHitsounds) + }, }; skins.ItemAdded += itemAdded; skins.ItemRemoved += itemRemoved; - skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair(s.ToString(), s.ID)); + config.BindWith(OsuSetting.Skin, configBindable); - var skinBindable = config.GetBindable(OsuSetting.Skin); + skinDropdown.Bindable = dropdownBindable; + skinDropdown.Items = skins.GetAllUsableSkins().ToArray(); // Todo: This should not be necessary when OsuConfigManager is databased - if (skinDropdown.Items.All(s => s.Value != skinBindable.Value)) - skinBindable.Value = 0; + if (skinDropdown.Items.All(s => s.ID != configBindable.Value)) + configBindable.Value = 0; - skinDropdown.Bindable = skinBindable; + configBindable.BindValueChanged(id => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == id.NewValue), true); + dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID); } - private void itemRemoved(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Where(i => i.Value != s.ID); - private void itemAdded(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Append(new KeyValuePair(s.ToString(), s.ID)); + private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray()); + + private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray()); protected override void Dispose(bool isDisposing) { @@ -79,9 +95,21 @@ namespace osu.Game.Overlays.Settings.Sections } } - private class SizeSlider : OsuSliderBar + private class SizeSlider : OsuSliderBar { public override string TooltipText => Current.Value.ToString(@"0.##x"); } + + private class SkinSettingsDropdown : SettingsDropdown + { + protected override OsuDropdown CreateDropdown() => new SkinDropdownControl(); + + private class SkinDropdownControl : DropdownControl + { + protected override string GenerateItemText(SkinInfo item) => item.ToString(); + + protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200); + } + } } } diff --git a/osu.Game/Overlays/Settings/SettingsButton.cs b/osu.Game/Overlays/Settings/SettingsButton.cs index 6689664988..088d69c031 100644 --- a/osu.Game/Overlays/Settings/SettingsButton.cs +++ b/osu.Game/Overlays/Settings/SettingsButton.cs @@ -1,17 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Graphics; +using osu.Framework.Graphics.Cursor; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings { - public class SettingsButton : TriangleButton + public class SettingsButton : TriangleButton, IHasTooltip { public SettingsButton() { RelativeSizeAxes = Axes.X; - Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }; + Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }; + } + + public string TooltipText { get; set; } + + public override IEnumerable FilterTerms + { + get + { + if (TooltipText != null) + return base.FilterTerms.Append(TooltipText); + + return base.FilterTerms; + } } } } diff --git a/osu.Game/Overlays/Settings/SettingsCheckbox.cs b/osu.Game/Overlays/Settings/SettingsCheckbox.cs index 2c0f510cb8..a554159fd7 100644 --- a/osu.Game/Overlays/Settings/SettingsCheckbox.cs +++ b/osu.Game/Overlays/Settings/SettingsCheckbox.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -10,12 +10,14 @@ namespace osu.Game.Overlays.Settings { private OsuCheckbox checkbox; + private string labelText; + protected override Drawable CreateControl() => checkbox = new OsuCheckbox(); public override string LabelText { - get { return checkbox.LabelText; } - set { checkbox.LabelText = value; } + get => labelText; + set => checkbox.LabelText = labelText = value; } } } diff --git a/osu.Game/Overlays/Settings/SettingsDropdown.cs b/osu.Game/Overlays/Settings/SettingsDropdown.cs index 33a8af7d91..167061f485 100644 --- a/osu.Game/Overlays/Settings/SettingsDropdown.cs +++ b/osu.Game/Overlays/Settings/SettingsDropdown.cs @@ -1,37 +1,43 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings { public class SettingsDropdown : SettingsItem { - private Dropdown dropdown; + protected new OsuDropdown Control => (OsuDropdown)base.Control; - private IEnumerable> items = new KeyValuePair[] { }; - public IEnumerable> Items + public IEnumerable Items { - get - { - return items; - } - set - { - items = value; - if (dropdown != null) - dropdown.Items = value; - } + get => Control.Items; + set => Control.Items = value; } - protected override Drawable CreateControl() => dropdown = new OsuDropdown + public IBindableList ItemSource { - Margin = new MarginPadding { Top = 5 }, - RelativeSizeAxes = Axes.X, - Items = Items, - }; + get => Control.ItemSource; + set => Control.ItemSource = value; + } + + public override IEnumerable FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString())); + + protected sealed override Drawable CreateControl() => CreateDropdown(); + + protected virtual OsuDropdown CreateDropdown() => new DropdownControl(); + + protected class DropdownControl : OsuDropdown + { + public DropdownControl() + { + Margin = new MarginPadding { Top = 5 }; + RelativeSizeAxes = Axes.X; + } + } } } diff --git a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs index 64811137a6..9f09f251c2 100644 --- a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs +++ b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -8,10 +8,15 @@ namespace osu.Game.Overlays.Settings { public class SettingsEnumDropdown : SettingsDropdown { - protected override Drawable CreateControl() => new OsuEnumDropdown + protected override OsuDropdown CreateDropdown() => new DropdownControl(); + + protected new class DropdownControl : OsuEnumDropdown { - Margin = new MarginPadding { Top = 5 }, - RelativeSizeAxes = Axes.X, - }; + public DropdownControl() + { + Margin = new MarginPadding { Top = 5 }; + RelativeSizeAxes = Axes.X; + } + } } } diff --git a/osu.Game/Overlays/Settings/SettingsFooter.cs b/osu.Game/Overlays/Settings/SettingsFooter.cs index 909fc20446..a815480094 100644 --- a/osu.Game/Overlays/Settings/SettingsFooter.cs +++ b/osu.Game/Overlays/Settings/SettingsFooter.cs @@ -1,17 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; +using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; -using OpenTK; -using OpenTK.Graphics; -using DebugUtils = osu.Game.Utils.DebugUtils; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Settings { @@ -56,18 +57,51 @@ namespace osu.Game.Overlays.Settings Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = game.Name, - TextSize = 18, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold), }, - new OsuSpriteText + new BuildDisplay(game.Version, DebugUtils.IsDebugBuild) { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - TextSize = 14, - Text = game.Version, - Colour = DebugUtils.IsDebug ? colours.Red : Color4.White, - }, + } }; } + + private class BuildDisplay : OsuAnimatedButton + { + private readonly string version; + private readonly bool isDebug; + + [Resolved] + private OsuColour colours { get; set; } + + public BuildDisplay(string version, bool isDebug) + { + this.version = version; + this.isDebug = isDebug; + + Content.RelativeSizeAxes = Axes.Y; + Content.AutoSizeAxes = AutoSizeAxes = Axes.X; + Height = 20; + } + + [BackgroundDependencyLoader(true)] + private void load(ChangelogOverlay changelog) + { + if (!isDebug) + Action = () => changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version); + + Add(new OsuSpriteText + { + Font = OsuFont.GetFont(size: 16), + + Text = version, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Padding = new MarginPadding(5), + Colour = isDebug ? colours.Red : Color4.White, + }); + } + } } } diff --git a/osu.Game/Overlays/Settings/SettingsHeader.cs b/osu.Game/Overlays/Settings/SettingsHeader.cs index fc86a38689..d8ec00bd99 100644 --- a/osu.Game/Overlays/Settings/SettingsHeader.cs +++ b/osu.Game/Overlays/Settings/SettingsHeader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -38,10 +38,10 @@ namespace osu.Game.Overlays.Settings new OsuSpriteText { Text = heading, - TextSize = 40, + Font = OsuFont.GetFont(size: 40), Margin = new MarginPadding { - Left = SettingsOverlay.CONTENT_MARGINS, + Left = SettingsPanel.CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT }, }, @@ -49,10 +49,10 @@ namespace osu.Game.Overlays.Settings { Colour = colours.Pink, Text = subheading, - TextSize = 18, + Font = OsuFont.GetFont(size: 18), Margin = new MarginPadding { - Left = SettingsOverlay.CONTENT_MARGINS, + Left = SettingsPanel.CONTENT_MARGINS, Bottom = 30 }, }, diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index 4f947cd812..d48c0b6b66 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -1,21 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; -using OpenTK.Graphics; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; +using osuTK; namespace osu.Game.Overlays.Settings { @@ -39,14 +40,13 @@ namespace osu.Game.Overlays.Settings public virtual string LabelText { - get { return text?.Text ?? string.Empty; } + get => text?.Text ?? string.Empty; set { if (text == null) { // construct lazily for cases where the label is not needed (may be provided by the Control). - Add(text = new OsuSpriteText()); - FlowContent.SetLayoutPosition(text, -1); + FlowContent.Insert(-1, text = new OsuSpriteText()); } text.Text = value; @@ -58,12 +58,16 @@ namespace osu.Game.Overlays.Settings public virtual Bindable Bindable { - get { return bindable; } + get => bindable; set { + if (bindable != null) + controlWithCurrent?.Current.UnbindFrom(bindable); + bindable = value; controlWithCurrent?.Current.BindTo(bindable); + if (ShowsDefaultIndicator) { restoreDefaultButton.Bindable = bindable.GetBoundCopy(); @@ -72,22 +76,20 @@ namespace osu.Game.Overlays.Settings } } - public IEnumerable FilterTerms => new[] { LabelText }; + public virtual IEnumerable FilterTerms => new[] { LabelText }; public bool MatchingFilter { - set - { - // probably needs a better transition. - this.FadeTo(value ? 1 : 0); - } + set => this.FadeTo(value ? 1 : 0); } + public bool FilteringActive { get; set; } + protected SettingsItem() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; - Padding = new MarginPadding { Right = SettingsOverlay.CONTENT_MARGINS }; + Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS }; InternalChildren = new Drawable[] { @@ -96,7 +98,7 @@ namespace osu.Game.Overlays.Settings { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS }, + Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS }, Child = Control = CreateControl() }, }; @@ -115,12 +117,12 @@ namespace osu.Game.Overlays.Settings public Bindable Bindable { - get { return bindable; } + get => bindable; set { bindable = value; - bindable.ValueChanged += newValue => UpdateState(); - bindable.DisabledChanged += disabled => UpdateState(); + bindable.ValueChanged += _ => UpdateState(); + bindable.DisabledChanged += _ => UpdateState(); } } @@ -131,7 +133,7 @@ namespace osu.Game.Overlays.Settings public RestoreDefaultValueButton() { RelativeSizeAxes = Axes.Y; - Width = SettingsOverlay.CONTENT_MARGINS; + Width = SettingsPanel.CONTENT_MARGINS; Alpha = 0f; } diff --git a/osu.Game/Overlays/Settings/SettingsLabel.cs b/osu.Game/Overlays/Settings/SettingsLabel.cs deleted file mode 100644 index 2df4073191..0000000000 --- a/osu.Game/Overlays/Settings/SettingsLabel.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Game.Graphics; - -namespace osu.Game.Overlays.Settings -{ - public class SettingsLabel : SettingsItem - { - protected override Drawable CreateControl() => null; - - [BackgroundDependencyLoader] - private void load(OsuColour colour) - { - Colour = colour.Gray6; - } - } -} diff --git a/osu.Game/Overlays/Settings/SettingsNumberBox.cs b/osu.Game/Overlays/Settings/SettingsNumberBox.cs new file mode 100644 index 0000000000..cb7e63ae6f --- /dev/null +++ b/osu.Game/Overlays/Settings/SettingsNumberBox.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Overlays.Settings +{ + public class SettingsNumberBox : SettingsItem + { + protected override Drawable CreateControl() => new OsuNumberBox + { + Margin = new MarginPadding { Top = 5 }, + RelativeSizeAxes = Axes.X, + }; + } +} diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index 58714208c0..c878a9fc65 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -11,6 +11,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using System.Collections.Generic; using System.Linq; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Settings { @@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Settings protected FillFlowContainer FlowContent; protected override Container Content => FlowContent; - public abstract FontAwesome Icon { get; } + public abstract IconUsage Icon { get; } public abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); @@ -31,9 +32,11 @@ namespace osu.Game.Overlays.Settings public bool MatchingFilter { - set { this.FadeTo(value ? 1 : 0); } + set => this.FadeTo(value ? 1 : 0); } + public bool FilteringActive { get; set; } + protected SettingsSection() { Margin = new MarginPadding { Top = 20 }; @@ -77,10 +80,10 @@ namespace osu.Game.Overlays.Settings { new OsuSpriteText { - TextSize = header_size, + Font = OsuFont.GetFont(size: header_size), Text = Header, Colour = colours.Yellow, - Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS } + Margin = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS } }, FlowContent } diff --git a/osu.Game/Overlays/Settings/SettingsSlider.cs b/osu.Game/Overlays/Settings/SettingsSlider.cs index a3698c36e6..fd96ea972a 100644 --- a/osu.Game/Overlays/Settings/SettingsSlider.cs +++ b/osu.Game/Overlays/Settings/SettingsSlider.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -23,14 +22,16 @@ namespace osu.Game.Overlays.Settings RelativeSizeAxes = Axes.X }; - public float KeyboardStep; - - [BackgroundDependencyLoader] - private void load() + public bool TransferValueOnCommit { - var slider = Control as U; - if (slider != null) - slider.KeyboardStep = KeyboardStep; + get => ((U)Control).TransferValueOnCommit; + set => ((U)Control).TransferValueOnCommit = value; + } + + public float KeyboardStep + { + get => ((U)Control).KeyboardStep; + set => ((U)Control).KeyboardStep = value; } } } diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index 9296972749..c9c763e8d4 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -1,13 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Game.Graphics; namespace osu.Game.Overlays.Settings { @@ -21,14 +22,14 @@ namespace osu.Game.Overlays.Settings public IEnumerable FilterableChildren => Children.OfType(); public IEnumerable FilterTerms => new[] { Header }; + public bool MatchingFilter { - set - { - this.FadeTo(value ? 1 : 0); - } + set => this.FadeTo(value ? 1 : 0); } + public bool FilteringActive { get; set; } + protected SettingsSubsection() { RelativeSizeAxes = Axes.X; @@ -52,8 +53,8 @@ namespace osu.Game.Overlays.Settings new OsuSpriteText { Text = Header.ToUpperInvariant(), - Margin = new MarginPadding { Bottom = 10, Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }, - Font = @"Exo2.0-Black", + Margin = new MarginPadding { Bottom = 10, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }, + Font = OsuFont.GetFont(weight: FontWeight.Black), }, FlowContent }); diff --git a/osu.Game/Overlays/Settings/SettingsTextBox.cs b/osu.Game/Overlays/Settings/SettingsTextBox.cs index ce9218bbe7..0f257c2bfb 100644 --- a/osu.Game/Overlays/Settings/SettingsTextBox.cs +++ b/osu.Game/Overlays/Settings/SettingsTextBox.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -8,6 +8,10 @@ namespace osu.Game.Overlays.Settings { public class SettingsTextBox : SettingsItem { - protected override Drawable CreateControl() => new OsuTextBox(); + protected override Drawable CreateControl() => new OsuTextBox + { + Margin = new MarginPadding { Top = 5 }, + RelativeSizeAxes = Axes.X, + }; } } diff --git a/osu.Game/Overlays/Settings/Sidebar.cs b/osu.Game/Overlays/Settings/Sidebar.cs index 862011b6e2..358f94b659 100644 --- a/osu.Game/Overlays/Settings/Sidebar.cs +++ b/osu.Game/Overlays/Settings/Sidebar.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Threading; +using osu.Game.Graphics.Containers; using osu.Game.Overlays.Toolbar; namespace osu.Game.Overlays.Settings @@ -76,19 +77,20 @@ namespace osu.Game.Overlays.Settings return base.OnMouseMove(e); } - private class SidebarScrollContainer : ScrollContainer + private class SidebarScrollContainer : OsuScrollContainer { public SidebarScrollContainer() { Content.Anchor = Anchor.CentreLeft; Content.Origin = Anchor.CentreLeft; RelativeSizeAxes = Axes.Both; + ScrollbarVisible = false; } } public ExpandedState State { - get { return state; } + get => state; set { expandEvent?.Cancel(); @@ -102,6 +104,7 @@ namespace osu.Game.Overlays.Settings default: this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint); break; + case ExpandedState.Expanded: this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint); break; diff --git a/osu.Game/Overlays/Settings/SidebarButton.cs b/osu.Game/Overlays/Settings/SidebarButton.cs index b6d1cf609e..a94f76e7af 100644 --- a/osu.Game/Overlays/Settings/SidebarButton.cs +++ b/osu.Game/Overlays/Settings/SidebarButton.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -26,12 +26,10 @@ namespace osu.Game.Overlays.Settings public new Action Action; private SettingsSection section; + public SettingsSection Section { - get - { - return section; - } + get => section; set { section = value; @@ -41,12 +39,14 @@ namespace osu.Game.Overlays.Settings } private bool selected; + public bool Selected { - get { return selected; } + get => selected; set { selected = value; + if (selected) { selectionIndicator.FadeIn(50); diff --git a/osu.Game/Overlays/SettingsOverlay.cs b/osu.Game/Overlays/SettingsOverlay.cs index c971ab5005..bb84de5d3a 100644 --- a/osu.Game/Overlays/SettingsOverlay.cs +++ b/osu.Game/Overlays/SettingsOverlay.cs @@ -1,224 +1,86 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; -using System.Collections.Generic; -using System.Linq; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; +using osu.Game.Overlays.Settings.Sections; +using osuTK.Graphics; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Bindables; namespace osu.Game.Overlays { - public abstract class SettingsOverlay : OsuFocusedOverlayContainer + public class SettingsOverlay : SettingsPanel { - public const float CONTENT_MARGINS = 15; - - public const float TRANSITION_LENGTH = 600; - - private const float sidebar_width = Sidebar.DEFAULT_WIDTH; - - protected const float WIDTH = 400; - - private const float sidebar_padding = 10; - - protected Container ContentContainer; - - protected override Container Content => ContentContainer; - - protected Sidebar Sidebar; - private SidebarButton selectedSidebarButton; - - protected SettingsSectionsContainer SectionsContainer; - - private SearchTextBox searchTextBox; - - /// - /// Provide a source for the toolbar height. - /// - public Func GetToolbarHeight; - - private readonly bool showSidebar; - - protected Box Background; - - protected SettingsOverlay(bool showSidebar) + protected override IEnumerable CreateSections() => new SettingsSection[] + { + new GeneralSection(), + new GraphicsSection(), + new GameplaySection(), + new AudioSection(), + new SkinSection(), + new InputSection(createSubPanel(new KeyBindingPanel())), + new OnlineSection(), + new MaintenanceSection(), + new DebugSection(), + }; + + private readonly List subPanels = new List(); + + protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves"); + protected override Drawable CreateFooter() => new SettingsFooter(); + + public SettingsOverlay() + : base(true) { - this.showSidebar = showSidebar; - RelativeSizeAxes = Axes.Y; - AutoSizeAxes = Axes.X; } - protected virtual IEnumerable CreateSections() => null; + public override bool AcceptsFocus => subPanels.All(s => s.State.Value != Visibility.Visible); + + private T createSubPanel(T subPanel) + where T : SettingsSubPanel + { + subPanel.Depth = 1; + subPanel.Anchor = Anchor.TopRight; + subPanel.State.ValueChanged += subPanelStateChanged; + + subPanels.Add(subPanel); + + return subPanel; + } + + private void subPanelStateChanged(ValueChangedEvent state) + { + switch (state.NewValue) + { + case Visibility.Visible: + Background.FadeTo(0.9f, 300, Easing.OutQuint); + Sidebar?.FadeColour(Color4.DarkGray, 300, Easing.OutQuint); + + SectionsContainer.FadeOut(300, Easing.OutQuint); + ContentContainer.MoveToX(-WIDTH, 500, Easing.OutQuint); + break; + + case Visibility.Hidden: + Background.FadeTo(0.6f, 500, Easing.OutQuint); + Sidebar?.FadeColour(Color4.White, 300, Easing.OutQuint); + + SectionsContainer.FadeIn(500, Easing.OutQuint); + ContentContainer.MoveToX(0, 500, Easing.OutQuint); + break; + } + } + + protected override float ExpandedPosition => subPanels.Any(s => s.State.Value == Visibility.Visible) ? -WIDTH : base.ExpandedPosition; [BackgroundDependencyLoader] private void load() { - InternalChild = ContentContainer = new Container - { - Width = WIDTH, - RelativeSizeAxes = Axes.Y, - Children = new Drawable[] - { - Background = new Box - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - Scale = new Vector2(2, 1), // over-extend to the left for transitions - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - Alpha = 0.6f, - }, - SectionsContainer = new SettingsSectionsContainer - { - Masking = true, - RelativeSizeAxes = Axes.Both, - ExpandableHeader = CreateHeader(), - FixedHeader = searchTextBox = new SearchTextBox - { - RelativeSizeAxes = Axes.X, - Origin = Anchor.TopCentre, - Anchor = Anchor.TopCentre, - Width = 0.95f, - Margin = new MarginPadding - { - Top = 20, - Bottom = 20 - }, - Exit = Hide, - }, - Footer = CreateFooter() - }, - } - }; - - if (showSidebar) - { - AddInternal(Sidebar = new Sidebar { Width = sidebar_width }); - - SectionsContainer.SelectedSection.ValueChanged += section => - { - selectedSidebarButton.Selected = false; - selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section); - selectedSidebarButton.Selected = true; - }; - } - - searchTextBox.Current.ValueChanged += newValue => SectionsContainer.SearchContainer.SearchTerm = newValue; - - CreateSections()?.ForEach(AddSection); - } - - protected void AddSection(SettingsSection section) - { - SectionsContainer.Add(section); - - if (Sidebar != null) - { - var button = new SidebarButton - { - Section = section, - Action = s => - { - SectionsContainer.ScrollTo(s); - Sidebar.State = ExpandedState.Contracted; - }, - }; - - Sidebar.Add(button); - - if (selectedSidebarButton == null) - { - selectedSidebarButton = Sidebar.Children.First(); - selectedSidebarButton.Selected = true; - } - } - } - - protected virtual Drawable CreateHeader() => new Container(); - - protected virtual Drawable CreateFooter() => new Container(); - - protected override void PopIn() - { - base.PopIn(); - - ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint); - - Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint); - this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint); - - searchTextBox.HoldFocus = true; - } - - protected virtual float ExpandedPosition => 0; - - protected override void PopOut() - { - base.PopOut(); - - ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint); - - Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint); - this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint); - - searchTextBox.HoldFocus = false; - if (searchTextBox.HasFocus) - GetContainingInputManager().ChangeFocus(null); - } - - public override bool AcceptsFocus => true; - - protected override void OnFocus(FocusEvent e) - { - GetContainingInputManager().ChangeFocus(searchTextBox); - base.OnFocus(e); - } - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 }; - ContentContainer.Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 }; - } - - protected class SettingsSectionsContainer : SectionsContainer - { - public SearchContainer SearchContainer; - - protected override FlowContainer CreateScrollContentContainer() - => SearchContainer = new SearchContainer - { - AutoSizeAxes = Axes.Y, - RelativeSizeAxes = Axes.X, - Direction = FillDirection.Vertical, - }; - - public SettingsSectionsContainer() - { - HeaderBackground = new Box - { - Colour = Color4.Black, - RelativeSizeAxes = Axes.Both - }; - } - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - // no null check because the usage of this class is strict - HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f; - } + foreach (var s in subPanels) + ContentContainer.Add(s); } } } diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs new file mode 100644 index 0000000000..9dd0def453 --- /dev/null +++ b/osu.Game/Overlays/SettingsPanel.cs @@ -0,0 +1,222 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osuTK; +using osuTK.Graphics; +using osu.Framework.Allocation; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Overlays.Settings; + +namespace osu.Game.Overlays +{ + public abstract class SettingsPanel : OsuFocusedOverlayContainer + { + public const float CONTENT_MARGINS = 15; + + public const float TRANSITION_LENGTH = 600; + + private const float sidebar_width = Sidebar.DEFAULT_WIDTH; + + protected const float WIDTH = 400; + + protected Container ContentContainer; + + protected override Container Content => ContentContainer; + + protected Sidebar Sidebar; + private SidebarButton selectedSidebarButton; + + protected SettingsSectionsContainer SectionsContainer; + + private SearchTextBox searchTextBox; + + /// + /// Provide a source for the toolbar height. + /// + public Func GetToolbarHeight; + + private readonly bool showSidebar; + + protected Box Background; + + protected SettingsPanel(bool showSidebar) + { + this.showSidebar = showSidebar; + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + } + + protected virtual IEnumerable CreateSections() => null; + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = ContentContainer = new Container + { + Width = WIDTH, + RelativeSizeAxes = Axes.Y, + Children = new Drawable[] + { + Background = new Box + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Scale = new Vector2(2, 1), // over-extend to the left for transitions + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.6f, + }, + SectionsContainer = new SettingsSectionsContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + ExpandableHeader = CreateHeader(), + FixedHeader = searchTextBox = new SearchTextBox + { + RelativeSizeAxes = Axes.X, + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Width = 0.95f, + Margin = new MarginPadding + { + Top = 20, + Bottom = 20 + }, + Exit = Hide, + }, + Footer = CreateFooter() + }, + } + }; + + if (showSidebar) + { + AddInternal(Sidebar = new Sidebar { Width = sidebar_width }); + + SectionsContainer.SelectedSection.ValueChanged += section => + { + selectedSidebarButton.Selected = false; + selectedSidebarButton = Sidebar.Children.Single(b => b.Section == section.NewValue); + selectedSidebarButton.Selected = true; + }; + } + + searchTextBox.Current.ValueChanged += term => SectionsContainer.SearchContainer.SearchTerm = term.NewValue; + + CreateSections()?.ForEach(AddSection); + } + + protected void AddSection(SettingsSection section) + { + SectionsContainer.Add(section); + + if (Sidebar != null) + { + var button = new SidebarButton + { + Section = section, + Action = s => + { + SectionsContainer.ScrollTo(s); + Sidebar.State = ExpandedState.Contracted; + }, + }; + + Sidebar.Add(button); + + if (selectedSidebarButton == null) + { + selectedSidebarButton = Sidebar.Children.First(); + selectedSidebarButton.Selected = true; + } + } + } + + protected virtual Drawable CreateHeader() => new Container(); + + protected virtual Drawable CreateFooter() => new Container(); + + protected override void PopIn() + { + base.PopIn(); + + ContentContainer.MoveToX(ExpandedPosition, TRANSITION_LENGTH, Easing.OutQuint); + + Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint); + this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint); + + searchTextBox.HoldFocus = true; + } + + protected virtual float ExpandedPosition => 0; + + protected override void PopOut() + { + base.PopOut(); + + ContentContainer.MoveToX(-WIDTH, TRANSITION_LENGTH, Easing.OutQuint); + + Sidebar?.MoveToX(-sidebar_width, TRANSITION_LENGTH, Easing.OutQuint); + this.FadeTo(0, TRANSITION_LENGTH, Easing.OutQuint); + + searchTextBox.HoldFocus = false; + if (searchTextBox.HasFocus) + GetContainingInputManager().ChangeFocus(null); + } + + public override bool AcceptsFocus => true; + + protected override void OnFocus(FocusEvent e) + { + searchTextBox.TakeFocus(); + base.OnFocus(e); + } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 }; + Padding = new MarginPadding { Top = GetToolbarHeight?.Invoke() ?? 0 }; + } + + protected class SettingsSectionsContainer : SectionsContainer + { + public SearchContainer SearchContainer; + + protected override FlowContainer CreateScrollContentContainer() + => SearchContainer = new SearchContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + }; + + public SettingsSectionsContainer() + { + HeaderBackground = new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both + }; + } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + // no null check because the usage of this class is strict + HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f; + } + } + } +} diff --git a/osu.Game/Overlays/SettingsSubPanel.cs b/osu.Game/Overlays/SettingsSubPanel.cs new file mode 100644 index 0000000000..5000156e97 --- /dev/null +++ b/osu.Game/Overlays/SettingsSubPanel.cs @@ -0,0 +1,104 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Bindings; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Input.Bindings; +using osu.Game.Overlays.Settings; +using osu.Game.Screens.Ranking; +using osuTK; + +namespace osu.Game.Overlays +{ + public abstract class SettingsSubPanel : SettingsPanel + { + protected SettingsSubPanel() + : base(true) + { + } + + [BackgroundDependencyLoader] + private void load() + { + AddInternal(new BackButton + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Action = Hide + }); + } + + protected override bool DimMainContent => false; // dimming is handled by main overlay + + private class BackButton : OsuClickableContainer, IKeyBindingHandler + { + private AspectContainer aspect; + + [BackgroundDependencyLoader] + private void load() + { + Size = new Vector2(Sidebar.DEFAULT_WIDTH); + Children = new Drawable[] + { + aspect = new AspectContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Y, + Children = new Drawable[] + { + new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(15), + Shadow = true, + Icon = FontAwesome.Solid.ChevronLeft + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Y = 15, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = @"back", + }, + } + } + }; + } + + protected override bool OnMouseDown(MouseDownEvent e) + { + aspect.ScaleTo(0.75f, 2000, Easing.OutQuint); + return base.OnMouseDown(e); + } + + protected override bool OnMouseUp(MouseUpEvent e) + { + aspect.ScaleTo(1, 1000, Easing.OutElastic); + return base.OnMouseUp(e); + } + + public bool OnPressed(GlobalAction action) + { + switch (action) + { + case GlobalAction.Back: + Click(); + return true; + } + + return false; + } + + public bool OnReleased(GlobalAction action) => false; + } + } +} diff --git a/osu.Game/Overlays/Social/FilterControl.cs b/osu.Game/Overlays/Social/FilterControl.cs index 1b9ce1033f..1c2cb95dfe 100644 --- a/osu.Game/Overlays/Social/FilterControl.cs +++ b/osu.Game/Overlays/Social/FilterControl.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Overlays.SearchableList; @@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social { protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a"); protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank; + protected override SortDirection DefaultCategory => SortDirection.Ascending; public FilterControl() { diff --git a/osu.Game/Overlays/Social/Header.cs b/osu.Game/Overlays/Social/Header.cs index df97bdf448..22bca9b421 100644 --- a/osu.Game/Overlays/Social/Header.cs +++ b/osu.Game/Overlays/Social/Header.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Overlays.SearchableList; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Framework.Allocation; using System.ComponentModel; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Social { @@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Social protected override Color4 BackgroundColour => OsuColour.FromHex(@"38202e"); protected override SocialTab DefaultTab => SocialTab.AllPlayers; - protected override FontAwesome Icon => FontAwesome.fa_users; + protected override IconUsage Icon => FontAwesome.Solid.Users; protected override Drawable CreateHeaderText() { @@ -32,13 +33,12 @@ namespace osu.Game.Overlays.Social new OsuSpriteText { Text = "social ", - TextSize = 25, + Font = OsuFont.GetFont(size: 25), }, browser = new OsuSpriteText { Text = "browser", - TextSize = 25, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(size: 25, weight: FontWeight.Light), }, }, }; @@ -55,6 +55,7 @@ namespace osu.Game.Overlays.Social { [Description("All Players")] AllPlayers, + [Description("Friends")] Friends, //[Description("Team Members")] diff --git a/osu.Game/Overlays/Social/SocialGridPanel.cs b/osu.Game/Overlays/Social/SocialGridPanel.cs index 0051e1e0e5..6f707d640b 100644 --- a/osu.Game/Overlays/Social/SocialGridPanel.cs +++ b/osu.Game/Overlays/Social/SocialGridPanel.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Users; @@ -7,7 +7,8 @@ namespace osu.Game.Overlays.Social { public class SocialGridPanel : SocialPanel { - public SocialGridPanel(User user) : base(user) + public SocialGridPanel(User user) + : base(user) { Width = 300; } diff --git a/osu.Game/Overlays/Social/SocialListPanel.cs b/osu.Game/Overlays/Social/SocialListPanel.cs index ff39e3b236..1ba91e9204 100644 --- a/osu.Game/Overlays/Social/SocialListPanel.cs +++ b/osu.Game/Overlays/Social/SocialListPanel.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Users; @@ -8,7 +8,8 @@ namespace osu.Game.Overlays.Social { public class SocialListPanel : SocialPanel { - public SocialListPanel(User user) : base(user) + public SocialListPanel(User user) + : base(user) { RelativeSizeAxes = Axes.X; } diff --git a/osu.Game/Overlays/Social/SocialPanel.cs b/osu.Game/Overlays/Social/SocialPanel.cs index cfee639d53..555527670a 100644 --- a/osu.Game/Overlays/Social/SocialPanel.cs +++ b/osu.Game/Overlays/Social/SocialPanel.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Input.Events; using osu.Game.Users; @@ -15,7 +15,8 @@ namespace osu.Game.Overlays.Social { private const double hover_transition_time = 400; - public SocialPanel(User user) : base(user) + public SocialPanel(User user) + : base(user) { } diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index 222035ab65..4def249200 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; -using osu.Framework.Allocation; -using OpenTK; -using OpenTK.Graphics; +using osu.Framework.Bindables; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; @@ -15,14 +15,12 @@ using osu.Game.Online.API.Requests; using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.Social; using osu.Game.Users; -using osu.Framework.Configuration; using osu.Framework.Threading; namespace osu.Game.Overlays { - public class SocialOverlay : SearchableListOverlay, IOnlineComponent + public class SocialOverlay : SearchableListOverlay { - private APIAccess api; private readonly LoadingAnimation loading; private FillFlowContainer panels; @@ -34,9 +32,10 @@ namespace osu.Game.Overlays protected override SearchableListFilterControl CreateFilterControl() => new FilterControl(); private IEnumerable users; + public IEnumerable Users { - get { return users; } + get => users; set { if (users?.Equals(value) ?? false) @@ -57,7 +56,7 @@ namespace osu.Game.Overlays Filter.Search.Current.ValueChanged += text => { - if (!string.IsNullOrEmpty(text)) + if (!string.IsNullOrEmpty(text.NewValue)) { // force searching in players until searching for friends is supported Header.Tabs.Current.Value = SocialTab.AllPlayers; @@ -67,31 +66,64 @@ namespace osu.Game.Overlays } }; - Header.Tabs.Current.ValueChanged += tab => Scheduler.AddOnce(updateSearch); + Header.Tabs.Current.ValueChanged += _ => queueUpdate(); - Filter.Tabs.Current.ValueChanged += sortCriteria => Scheduler.AddOnce(updateSearch); + Filter.Tabs.Current.ValueChanged += _ => queueUpdate(); - Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels; - Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += sortOrder => Scheduler.AddOnce(updateSearch); + Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue); + Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdate(); + currentQuery.BindTo(Filter.Search.Current); currentQuery.ValueChanged += query => { queryChangedDebounce?.Cancel(); - if (string.IsNullOrEmpty(query)) - Scheduler.AddOnce(updateSearch); + if (string.IsNullOrEmpty(query.NewValue)) + queueUpdate(); else queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500); }; - - currentQuery.BindTo(Filter.Search.Current); } - [BackgroundDependencyLoader] - private void load(APIAccess api) + private APIRequest getUsersRequest; + + private readonly Bindable currentQuery = new Bindable(); + + private ScheduledDelegate queryChangedDebounce; + + private void queueUpdate() => Scheduler.AddOnce(updateSearch); + + private void updateSearch() { - this.api = api; - api.Register(this); + queryChangedDebounce?.Cancel(); + + if (!IsLoaded) + return; + + Users = null; + clearPanels(); + loading.Hide(); + getUsersRequest?.Cancel(); + + if (API?.IsLoggedIn != true) + return; + + switch (Header.Tabs.Current.Value) + { + case SocialTab.Friends: + var friendRequest = new GetFriendsRequest(); // TODO filter arguments? + friendRequest.Success += updateUsers; + API.Queue(getUsersRequest = friendRequest); + break; + + default: + var userRequest = new GetUsersRequest(); // TODO filter arguments! + userRequest.Success += response => updateUsers(response.Select(r => r.User)); + API.Queue(getUsersRequest = userRequest); + break; + } + + loading.Show(); } private void recreatePanels(PanelDisplayStyle displayStyle) @@ -110,6 +142,7 @@ namespace osu.Game.Overlays ChildrenEnumerable = Users.Select(u => { SocialPanel panel; + switch (displayStyle) { case PanelDisplayStyle.Grid: @@ -119,61 +152,27 @@ namespace osu.Game.Overlays Origin = Anchor.TopCentre }; break; + default: panel = new SocialListPanel(u); break; } + panel.Status.BindTo(u.Status); + panel.Activity.BindTo(u.Activity); return panel; }) }; LoadComponentAsync(newPanels, f => { - if(panels != null) + if (panels != null) ScrollFlow.Remove(panels); ScrollFlow.Add(panels = newPanels); }); } - private APIRequest getUsersRequest; - - private readonly Bindable currentQuery = new Bindable(); - - private ScheduledDelegate queryChangedDebounce; - - private void updateSearch() - { - queryChangedDebounce?.Cancel(); - - if (!IsLoaded) - return; - - Users = null; - clearPanels(); - loading.Hide(); - getUsersRequest?.Cancel(); - - if (api?.IsLoggedIn != true) - return; - - switch (Header.Tabs.Current.Value) - { - case SocialTab.Friends: - var friendRequest = new GetFriendsRequest(); // TODO filter arguments? - friendRequest.Success += updateUsers; - api.Queue(getUsersRequest = friendRequest); - break; - default: - var userRequest = new GetUsersRequest(); // TODO filter arguments! - userRequest.Success += response => updateUsers(response.Select(r => r.User)); - api.Queue(getUsersRequest = userRequest); - break; - } - loading.Show(); - } - private void updateUsers(IEnumerable newUsers) { Users = newUsers; @@ -190,13 +189,14 @@ namespace osu.Game.Overlays } } - public void APIStateChanged(APIAccess api, APIState state) + public override void APIStateChanged(IAPIProvider api, APIState state) { switch (state) { case APIState.Online: - Scheduler.AddOnce(updateSearch); + queueUpdate(); break; + default: Users = null; clearPanels(); diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs index 611b42383e..19038c3981 100644 --- a/osu.Game/Overlays/Toolbar/Toolbar.cs +++ b/osu.Game/Overlays/Toolbar/Toolbar.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions.Color4Extensions; @@ -7,11 +7,12 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; -using OpenTK; +using osuTK; using osu.Framework.Graphics.Shapes; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Input.Events; +using osu.Game.Rulesets; namespace osu.Game.Overlays.Toolbar { @@ -22,7 +23,8 @@ namespace osu.Game.Overlays.Toolbar public Action OnHome; - private readonly ToolbarUserArea userArea; + private ToolbarUserButton userButton; + private ToolbarRulesetSelector rulesetSelector; protected override bool BlockPositionalInput => false; @@ -34,6 +36,13 @@ namespace osu.Game.Overlays.Toolbar private readonly Bindable overlayActivationMode = new Bindable(OverlayActivation.All); public Toolbar() + { + RelativeSizeAxes = Axes.X; + Size = new Vector2(1, HEIGHT); + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame osuGame, Bindable parentRuleset) { Children = new Drawable[] { @@ -50,7 +59,7 @@ namespace osu.Game.Overlays.Toolbar { Action = () => OnHome?.Invoke() }, - new ToolbarRulesetSelector() + rulesetSelector = new ToolbarRulesetSelector() } }, new FillFlowContainer @@ -62,31 +71,28 @@ namespace osu.Game.Overlays.Toolbar AutoSizeAxes = Axes.X, Children = new Drawable[] { + new ToolbarChangelogButton(), new ToolbarDirectButton(), new ToolbarChatButton(), new ToolbarSocialButton(), new ToolbarMusicButton(), //new ToolbarButton //{ - // Icon = FontAwesome.fa_search + // Icon = FontAwesome.Solid.search //}, - userArea = new ToolbarUserArea(), + userButton = new ToolbarUserButton(), new ToolbarNotificationButton(), } } }; - RelativeSizeAxes = Axes.X; - Size = new Vector2(1, HEIGHT); - } + // Bound after the selector is added to the hierarchy to give it a chance to load the available rulesets + rulesetSelector.Current.BindTo(parentRuleset); - [BackgroundDependencyLoader(true)] - private void load(OsuGame osuGame) - { - StateChanged += visibility => + State.ValueChanged += visibility => { - if (overlayActivationMode == OverlayActivation.Disabled) - State = Visibility.Hidden; + if (overlayActivationMode.Value == OverlayActivation.Disabled) + Hide(); }; if (osuGame != null) @@ -143,7 +149,7 @@ namespace osu.Game.Overlays.Toolbar protected override void PopOut() { - userArea?.LoginOverlay.Hide(); + userButton?.StateContainer.Hide(); this.MoveToY(-DrawSize.Y, transition_time, Easing.OutQuint); this.FadeOut(transition_time); diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs index 5cb26974e6..d6b810366d 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; @@ -27,42 +28,33 @@ namespace osu.Game.Overlays.Toolbar IconContainer.Show(); } - public void SetIcon(FontAwesome icon) => SetIcon(new SpriteIcon + public void SetIcon(IconUsage icon) => SetIcon(new SpriteIcon { Size = new Vector2(20), Icon = icon }); - public FontAwesome Icon + public IconUsage Icon { - set { SetIcon(value); } + set => SetIcon(value); } public string Text { - get { return DrawableText.Text; } - set - { - DrawableText.Text = value; - } + get => DrawableText.Text; + set => DrawableText.Text = value; } public string TooltipMain { - get { return tooltip1.Text; } - set - { - tooltip1.Text = value; - } + get => tooltip1.Text; + set => tooltip1.Text = value; } public string TooltipSub { - get { return tooltip2.Text; } - set - { - tooltip2.Text = value; - } + get => tooltip2.Text; + set => tooltip2.Text = value; } protected virtual Anchor TooltipAnchor => Anchor.TopLeft; @@ -75,7 +67,8 @@ namespace osu.Game.Overlays.Toolbar private readonly SpriteText tooltip2; protected FillFlowContainer Flow; - public ToolbarButton() : base(HoverSampleSet.Loud) + public ToolbarButton() + : base(HoverSampleSet.Loud) { Width = WIDTH; RelativeSizeAxes = Axes.Y; @@ -86,7 +79,7 @@ namespace osu.Game.Overlays.Toolbar { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(80).Opacity(180), - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0, }, Flow = new FillFlowContainer @@ -129,15 +122,13 @@ namespace osu.Game.Overlays.Toolbar Anchor = TooltipAnchor, Origin = TooltipAnchor, Shadow = true, - TextSize = 22, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 22, weight: FontWeight.Bold), }, tooltip2 = new OsuSpriteText { Anchor = TooltipAnchor, Origin = TooltipAnchor, Shadow = true, - TextSize = 16 } } } @@ -149,6 +140,7 @@ namespace osu.Game.Overlays.Toolbar protected override bool OnClick(ClickEvent e) { HoverBackground.FlashColour(Color4.White.Opacity(100), 500, Easing.OutQuint); + tooltipContainer.FadeOut(100); return base.OnClick(e); } diff --git a/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs b/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs new file mode 100644 index 0000000000..84210e27a4 --- /dev/null +++ b/osu.Game/Overlays/Toolbar/ToolbarChangelogButton.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Overlays.Toolbar +{ + public class ToolbarChangelogButton : ToolbarOverlayToggleButton + { + public ToolbarChangelogButton() + { + SetIcon(FontAwesome.Solid.Bullhorn); + } + + [BackgroundDependencyLoader(true)] + private void load(ChangelogOverlay changelog) + { + StateContainer = changelog; + } + } +} diff --git a/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs b/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs index 3d9b943d16..ad0e5be551 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarChatButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarChatButton() { - SetIcon(FontAwesome.fa_comments); + SetIcon(FontAwesome.Solid.Comments); } [BackgroundDependencyLoader(true)] diff --git a/osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs b/osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs index ffc5ecd682..1d07a3ae70 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarDirectButton.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarDirectButton() { - SetIcon(FontAwesome.fa_osu_chevron_down_o); + SetIcon(OsuIcon.ChevronDownCircle); } [BackgroundDependencyLoader(true)] diff --git a/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs b/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs index e79b73e725..6f5e703a66 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarHomeButton.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { @@ -9,7 +9,7 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarHomeButton() { - Icon = FontAwesome.fa_home; + Icon = FontAwesome.Solid.Home; TooltipMain = "Home"; TooltipSub = "Return to the main menu"; } diff --git a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs index 94a7e69e3f..b29aec5842 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarMusicButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { @@ -10,11 +10,11 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarMusicButton() { - Icon = FontAwesome.fa_music; + Icon = FontAwesome.Solid.Music; } [BackgroundDependencyLoader(true)] - private void load(MusicController music) + private void load(NowPlayingOverlay music) { StateContainer = music; } diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index ef7e5f07bb..dbd6c557d3 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -1,15 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Toolbar { @@ -23,7 +24,7 @@ namespace osu.Game.Overlays.Toolbar public ToolbarNotificationButton() { - Icon = FontAwesome.fa_bars; + Icon = FontAwesome.Solid.Bars; TooltipMain = "Notifications"; TooltipSub = "Waiting for 'ya"; @@ -47,11 +48,11 @@ namespace osu.Game.Overlays.Toolbar NotificationCount.ValueChanged += count => { - if (count == 0) + if (count.NewValue == 0) countDisplay.FadeOut(200, Easing.OutQuint); else { - countDisplay.Count = count; + countDisplay.Count = count.NewValue; countDisplay.FadeIn(200, Easing.OutQuint); } }; @@ -66,7 +67,7 @@ namespace osu.Game.Overlays.Toolbar public int Count { - get { return count; } + get => count; set { if (count == value) @@ -99,11 +100,10 @@ namespace osu.Game.Overlays.Toolbar Anchor = Anchor.Centre, Origin = Anchor.Centre, Y = -1, - TextSize = 14, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Padding = new MarginPadding(5), Colour = Color4.White, UseFullGlyphHeight = true, - Font = "Exo2.0-Bold", } }; } diff --git a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs index 0c8483dec3..36387bb00d 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarOverlayToggleButton.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -15,16 +16,21 @@ namespace osu.Game.Overlays.Toolbar private OverlayContainer stateContainer; + private readonly Bindable overlayState = new Bindable(); + public OverlayContainer StateContainer { - get { return stateContainer; } + get => stateContainer; set { stateContainer = value; + + overlayState.UnbindBindings(); + if (stateContainer != null) { Action = stateContainer.ToggleVisibility; - stateContainer.StateChanged += stateChanged; + overlayState.BindTo(stateContainer.State); } } } @@ -35,26 +41,22 @@ namespace osu.Game.Overlays.Toolbar { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(150).Opacity(180), - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Depth = 2, Alpha = 0, }); + + overlayState.ValueChanged += stateChanged; } - protected override void Dispose(bool isDisposing) + private void stateChanged(ValueChangedEvent state) { - base.Dispose(isDisposing); - if (stateContainer != null) - stateContainer.StateChanged -= stateChanged; - } - - private void stateChanged(Visibility state) - { - switch (state) + switch (state.NewValue) { case Visibility.Hidden: stateBackground.FadeOut(200); break; + case Visibility.Visible: stateBackground.FadeIn(200); break; diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetButton.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetButton.cs deleted file mode 100644 index bbdf796e7a..0000000000 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetButton.cs +++ /dev/null @@ -1,57 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets; -using OpenTK.Graphics; - -namespace osu.Game.Overlays.Toolbar -{ - public class ToolbarRulesetButton : ToolbarButton - { - private RulesetInfo ruleset; - public RulesetInfo Ruleset - { - get { return ruleset; } - set - { - ruleset = value; - - var rInstance = ruleset.CreateInstance(); - - TooltipMain = rInstance.Description; - TooltipSub = $"Play some {rInstance.Description}"; - SetIcon(rInstance.CreateIcon()); - } - } - - public bool Active - { - set - { - if (value) - { - IconContainer.Colour = Color4.White; - IconContainer.EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Glow, - Colour = new Color4(255, 194, 224, 100), - Radius = 15, - Roundness = 15, - }; - } - else - { - IconContainer.Colour = new Color4(255, 194, 224, 255); - IconContainer.EdgeEffect = new EdgeEffectParameters(); - } - } - } - - protected override void LoadComplete() - { - base.LoadComplete(); - IconContainer.Scale *= 1.4f; - } - } -} diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index fa35e53531..2c79f5bc0e 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -1,49 +1,43 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Input; -using OpenTK.Graphics; -using osu.Framework.Configuration; +using osu.Framework.Graphics.Effects; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; using osu.Game.Rulesets; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osuTK.Input; +using System.Linq; +using osu.Framework.Allocation; namespace osu.Game.Overlays.Toolbar { - public class ToolbarRulesetSelector : Container + public class ToolbarRulesetSelector : RulesetSelector { private const float padding = 10; - private readonly FillFlowContainer modeButtons; - private readonly Drawable modeButtonLine; - private ToolbarRulesetButton activeButton; - - private RulesetStore rulesets; - private readonly Bindable ruleset = new Bindable(); + protected Drawable ModeButtonLine { get; private set; } public ToolbarRulesetSelector() { RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + } - Children = new[] + [BackgroundDependencyLoader] + private void load() + { + AddRangeInternal(new[] { - new OpaqueBackground(), - modeButtons = new FillFlowContainer + new OpaqueBackground { - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - Direction = FillDirection.Horizontal, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Padding = new MarginPadding { Left = padding, Right = padding }, + Depth = 1, }, - modeButtonLine = new Container + ModeButtonLine = new Container { Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3), Anchor = Anchor.BottomLeft, @@ -56,35 +50,50 @@ namespace osu.Game.Overlays.Toolbar Radius = 15, Roundness = 15, }, - Children = new[] + Child = new Box { - new Box - { - RelativeSizeAxes = Axes.Both, - } + RelativeSizeAxes = Axes.Both, } } - }; + }); } - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets, Bindable parentRuleset) + protected override void LoadComplete() { - this.rulesets = rulesets; - foreach (var r in rulesets.AvailableRulesets) - { - modeButtons.Add(new ToolbarRulesetButton - { - Ruleset = r, - Action = delegate { ruleset.Value = r; } - }); - } + base.LoadComplete(); - ruleset.ValueChanged += rulesetChanged; - ruleset.DisabledChanged += disabledChanged; - ruleset.BindTo(parentRuleset); + Current.BindDisabledChanged(disabled => this.FadeColour(disabled ? Color4.Gray : Color4.White, 300), true); + Current.BindValueChanged(_ => moveLineToCurrent(), true); } + private bool hasInitialPosition; + + // Scheduled to allow the flow layout to be computed before the line position is updated + private void moveLineToCurrent() => ScheduleAfterChildren(() => + { + if (SelectedTab != null) + { + ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint); + hasInitialPosition = true; + } + }); + + public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput; + + public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput; + + public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree; + + protected override TabItem CreateTabItem(RulesetInfo value) => new ToolbarRulesetTabButton(value); + + protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Direction = FillDirection.Horizontal, + Padding = new MarginPadding { Left = padding, Right = padding }, + }; + protected override bool OnKeyDown(KeyDownEvent e) { base.OnKeyDown(e); @@ -93,52 +102,13 @@ namespace osu.Game.Overlays.Toolbar { int requested = e.Key - Key.Number1; - RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault(); + RulesetInfo found = Rulesets.AvailableRulesets.Skip(requested).FirstOrDefault(); if (found != null) - ruleset.Value = found; + Current.Value = found; return true; } return false; } - - public override bool HandleNonPositionalInput => !ruleset.Disabled && base.HandleNonPositionalInput; - public override bool HandlePositionalInput => !ruleset.Disabled && base.HandlePositionalInput; - - public override bool PropagatePositionalInputSubTree => !ruleset.Disabled && base.PropagatePositionalInputSubTree; - - private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300); - - protected override void Update() - { - base.Update(); - Size = new Vector2(modeButtons.DrawSize.X, 1); - } - - private void rulesetChanged(RulesetInfo ruleset) - { - foreach (ToolbarRulesetButton m in modeButtons.Children.Cast()) - { - bool isActive = m.Ruleset.ID == ruleset.ID; - m.Active = isActive; - if (isActive) - activeButton = m; - } - - activeMode.Invalidate(); - } - - private Cached activeMode = new Cached(); - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - if (!activeMode.IsValid) - { - modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, Easing.OutQuint); - activeMode.Validate(); - } - } } } diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs new file mode 100644 index 0000000000..a5194ea752 --- /dev/null +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Rulesets; +using osuTK.Graphics; +using osu.Framework.Graphics; +using osu.Framework.Input.Events; + +namespace osu.Game.Overlays.Toolbar +{ + public class ToolbarRulesetTabButton : TabItem + { + private readonly RulesetButton ruleset; + + public ToolbarRulesetTabButton(RulesetInfo value) + : base(value) + { + AutoSizeAxes = Axes.X; + RelativeSizeAxes = Axes.Y; + Child = ruleset = new RulesetButton + { + Active = false, + }; + + var rInstance = value.CreateInstance(); + + ruleset.TooltipMain = rInstance.Description; + ruleset.TooltipSub = $"Play some {rInstance.Description}"; + ruleset.SetIcon(rInstance.CreateIcon()); + } + + protected override void OnActivated() => ruleset.Active = true; + + protected override void OnDeactivated() => ruleset.Active = false; + + private class RulesetButton : ToolbarButton + { + public bool Active + { + set + { + if (value) + { + IconContainer.Colour = Color4.White; + IconContainer.EdgeEffect = new EdgeEffectParameters + { + Type = EdgeEffectType.Glow, + Colour = new Color4(255, 194, 224, 100), + Radius = 15, + Roundness = 15, + }; + } + else + { + IconContainer.Colour = new Color4(255, 194, 224, 255); + IconContainer.EdgeEffect = new EdgeEffectParameters(); + } + } + } + + protected override bool OnClick(ClickEvent e) + { + Parent.Click(); + return base.OnClick(e); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + IconContainer.Scale *= 1.4f; + } + } + } +} diff --git a/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs b/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs index 5c3eaf7840..79942012f9 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarSettingsButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { @@ -10,13 +10,13 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarSettingsButton() { - Icon = FontAwesome.fa_gear; + Icon = FontAwesome.Solid.Cog; TooltipMain = "Settings"; TooltipSub = "Change your settings"; } [BackgroundDependencyLoader(true)] - private void load(MainSettings settings) + private void load(SettingsOverlay settings) { StateContainer = settings; } diff --git a/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs b/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs index f45950cb4c..5e353d3319 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarSocialButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { @@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar { public ToolbarSocialButton() { - Icon = FontAwesome.fa_users; + Icon = FontAwesome.Solid.Users; } [BackgroundDependencyLoader(true)] diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs b/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs deleted file mode 100644 index c30d58b0d6..0000000000 --- a/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using OpenTK; -using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; - -namespace osu.Game.Overlays.Toolbar -{ - public class ToolbarUserArea : Container - { - public LoginOverlay LoginOverlay; - private ToolbarUserButton button; - - public override RectangleF BoundingBox => button.BoundingBox; - - [BackgroundDependencyLoader] - private void load() - { - RelativeSizeAxes = Axes.Y; - AutoSizeAxes = Axes.X; - - Children = new Drawable[] { - button = new ToolbarUserButton - { - Action = () => LoginOverlay.ToggleVisibility(), - }, - LoginOverlay = new LoginOverlay - { - BypassAutoSizeAxes = Axes.Both, - Position = new Vector2(0, 1), - RelativePositionAxes = Axes.Y, - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - } - }; - } - } -} diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index b01a4c48b6..bccef3d9fe 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -1,18 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; +using osu.Game.Graphics; using osu.Game.Online.API; using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Users.Drawables; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Toolbar { - public class ToolbarUserButton : ToolbarButton, IOnlineComponent + public class ToolbarUserButton : ToolbarOverlayToggleButton, IOnlineComponent { private readonly UpdateableAvatar avatar; @@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Toolbar { AutoSizeAxes = Axes.X; - DrawableText.Font = @"Exo2.0-MediumItalic"; + DrawableText.Font = OsuFont.GetFont(italics: true); Add(new OpaqueBackground { Depth = 1 }); @@ -31,6 +33,7 @@ namespace osu.Game.Overlays.Toolbar Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, CornerRadius = 4, + OpenOnClick = { Value = false }, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, @@ -40,13 +43,15 @@ namespace osu.Game.Overlays.Toolbar }); } - [BackgroundDependencyLoader] - private void load(APIAccess api) + [BackgroundDependencyLoader(true)] + private void load(IAPIProvider api, LoginOverlay login) { api.Register(this); + + StateContainer = login; } - public void APIStateChanged(APIAccess api, APIState state) + public void APIStateChanged(IAPIProvider api, APIState state) { switch (state) { @@ -54,9 +59,10 @@ namespace osu.Game.Overlays.Toolbar Text = @"Guest"; avatar.User = new User(); break; + case APIState.Online: Text = api.LocalUser.Value.Username; - avatar.User = api.LocalUser; + avatar.User = api.LocalUser.Value; break; } } diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs index c106446fe0..b924b3302f 100644 --- a/osu.Game/Overlays/UserProfileOverlay.cs +++ b/osu.Game/Overlays/UserProfileOverlay.cs @@ -1,87 +1,43 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.Profile; using osu.Game.Overlays.Profile.Sections; using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; +using osuTK; namespace osu.Game.Overlays { - public class UserProfileOverlay : WaveOverlayContainer + public class UserProfileOverlay : FullscreenOverlay { private ProfileSection lastSection; private ProfileSection[] sections; private GetUserRequest userReq; - private APIAccess api; protected ProfileHeader Header; - private SectionsContainer sectionsContainer; + private ProfileSectionsContainer sectionsContainer; private ProfileTabControl tabs; - public const float CONTENT_X_MARGIN = 50; - - public UserProfileOverlay() - { - Waves.FirstWaveColour = OsuColour.Gray(0.4f); - Waves.SecondWaveColour = OsuColour.Gray(0.3f); - Waves.ThirdWaveColour = OsuColour.Gray(0.2f); - Waves.FourthWaveColour = OsuColour.Gray(0.1f); - - RelativeSizeAxes = Axes.Both; - RelativePositionAxes = Axes.Both; - Width = 0.85f; - Anchor = Anchor.TopCentre; - Origin = Anchor.TopCentre; - - Masking = true; - EdgeEffect = new EdgeEffectParameters - { - Colour = Color4.Black.Opacity(0), - Type = EdgeEffectType.Shadow, - Radius = 10 - }; - } - - [BackgroundDependencyLoader] - private void load(APIAccess api) - { - this.api = api; - } - - protected override void PopIn() - { - base.PopIn(); - FadeEdgeEffectTo(0.5f, WaveContainer.APPEAR_DURATION, Easing.In); - } - - protected override void PopOut() - { - base.PopOut(); - FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out); - } + public const float CONTENT_X_MARGIN = 70; public void ShowUser(long userId) => ShowUser(new User { Id = userId }); public void ShowUser(User user, bool fetchOnline = true) { - if (user == User.SYSTEM_USER) return; + if (user == User.SYSTEM_USER) + return; Show(); - if (user.Id == Header?.User?.Id) + if (user.Id == Header?.User.Value?.Id) return; userReq?.Cancel(); @@ -110,32 +66,29 @@ namespace osu.Game.Overlays Add(new Box { RelativeSizeAxes = Axes.Both, - Colour = OsuColour.Gray(0.2f) + Colour = OsuColour.Gray(0.1f) }); - Header = new ProfileHeader(user); - - Add(sectionsContainer = new SectionsContainer + Add(sectionsContainer = new ProfileSectionsContainer { - RelativeSizeAxes = Axes.Both, - ExpandableHeader = Header, + ExpandableHeader = Header = new ProfileHeader(), FixedHeader = tabs, HeaderBackground = new Box { Colour = OsuColour.Gray(34), RelativeSizeAxes = Axes.Both - } + }, }); - sectionsContainer.SelectedSection.ValueChanged += s => + sectionsContainer.SelectedSection.ValueChanged += section => { - if (lastSection != s) + if (lastSection != section.NewValue) { - lastSection = s; + lastSection = section.NewValue; tabs.Current.Value = lastSection; } }; - tabs.Current.ValueChanged += s => + tabs.Current.ValueChanged += section => { if (lastSection == null) { @@ -144,9 +97,10 @@ namespace osu.Game.Overlays tabs.Current.Value = lastSection; return; } - if (lastSection != s) + + if (lastSection != section.NewValue) { - lastSection = s; + lastSection = section.NewValue; sectionsContainer.ScrollTo(lastSection); } }; @@ -155,7 +109,7 @@ namespace osu.Game.Overlays { userReq = new GetUserRequest(user.Id); userReq.Success += userLoadComplete; - api.Queue(userReq); + API.Queue(userReq); } else { @@ -168,13 +122,14 @@ namespace osu.Game.Overlays private void userLoadComplete(User user) { - Header.User = user; + Header.User.Value = user; if (user.ProfileOrder != null) { foreach (string id in user.ProfileOrder) { var sec = sections.FirstOrDefault(s => s.Identifier == id); + if (sec != null) { sec.User.Value = user; @@ -186,43 +141,51 @@ namespace osu.Game.Overlays } } - private class ProfileTabControl : PageTabControl + private class ProfileTabControl : OverlayTabControl { - private readonly Box bottom; - public ProfileTabControl() { TabContainer.RelativeSizeAxes &= ~Axes.X; TabContainer.AutoSizeAxes |= Axes.X; TabContainer.Anchor |= Anchor.x1; TabContainer.Origin |= Anchor.x1; - AddInternal(bottom = new Box - { - RelativeSizeAxes = Axes.X, - Height = 1, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - EdgeSmoothness = new Vector2(1) - }); } - protected override TabItem CreateTabItem(ProfileSection value) => new ProfileTabItem(value); - - protected override Dropdown CreateDropdown() => null; - - private class ProfileTabItem : PageTabItem + protected override TabItem CreateTabItem(ProfileSection value) => new ProfileTabItem(value) { - public ProfileTabItem(ProfileSection value) : base(value) - { - Text.Text = value.Title; - } - } + AccentColour = AccentColour + }; [BackgroundDependencyLoader] private void load(OsuColour colours) { - bottom.Colour = colours.Yellow; + AccentColour = colours.Seafoam; } + + private class ProfileTabItem : OverlayTabItem + { + public ProfileTabItem(ProfileSection value) + : base(value) + { + Text.Text = value.Title; + } + } + } + + private class ProfileSectionsContainer : SectionsContainer + { + public ProfileSectionsContainer() + { + RelativeSizeAxes = Axes.Both; + } + + protected override FlowContainer CreateScrollContentContainer() => new FillFlowContainer + { + Direction = FillDirection.Vertical, + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Spacing = new Vector2(0, 20), + }; } } } diff --git a/osu.Game/Overlays/Volume/MuteButton.cs b/osu.Game/Overlays/Volume/MuteButton.cs index a099a10096..6d876a77b1 100644 --- a/osu.Game/Overlays/Volume/MuteButton.cs +++ b/osu.Game/Overlays/Volume/MuteButton.cs @@ -1,83 +1,90 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Volume { - public class MuteButton : Container, IHasCurrentValue + public class MuteButton : OsuButton, IHasCurrentValue { - public Bindable Current { get; } = new Bindable(); + private readonly Bindable current = new Bindable(); + + public Bindable Current + { + get => current; + set + { + if (value == null) + throw new ArgumentNullException(nameof(value)); + + current.UnbindBindings(); + current.BindTo(value); + } + } private Color4 hoveredColour, unhoveredColour; + private const float width = 100; public const float HEIGHT = 35; public MuteButton() { - Masking = true; - BorderThickness = 3; - CornerRadius = HEIGHT / 2; + Content.BorderThickness = 3; + Content.CornerRadius = HEIGHT / 2; + Size = new Vector2(width, HEIGHT); + + Action = () => Current.Value = !Current.Value; } [BackgroundDependencyLoader] private void load(OsuColour colours) { hoveredColour = colours.YellowDark; - BorderColour = unhoveredColour = colours.Gray1.Opacity(0.9f); + + Content.BorderColour = unhoveredColour = colours.Gray1; + BackgroundColour = colours.Gray1; SpriteIcon icon; + AddRange(new Drawable[] { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = colours.Gray1, - Alpha = 0.9f, - }, icon = new SpriteIcon { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(20), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, } }); - Current.ValueChanged += newValue => + Current.BindValueChanged(muted => { - icon.Icon = newValue ? FontAwesome.fa_volume_off : FontAwesome.fa_volume_up; - icon.Margin = new MarginPadding { Left = newValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths - }; - Current.TriggerChange(); + icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeMute : FontAwesome.Solid.VolumeUp; + icon.Size = new Vector2(muted.NewValue ? 18 : 20); + icon.Margin = new MarginPadding { Right = muted.NewValue ? 2 : 0 }; + }, true); } protected override bool OnHover(HoverEvent e) { - this.TransformTo("BorderColour", hoveredColour, 500, Easing.OutQuint); + Content.TransformTo, SRGBColour>("BorderColour", hoveredColour, 500, Easing.OutQuint); return false; } protected override void OnHoverLost(HoverLostEvent e) { - this.TransformTo("BorderColour", unhoveredColour, 500, Easing.OutQuint); - } - - protected override bool OnClick(ClickEvent e) - { - Current.Value = !Current.Value; - return true; + Content.TransformTo, SRGBColour>("BorderColour", unhoveredColour, 500, Easing.OutQuint); } } } diff --git a/osu.Game/Overlays/Volume/VolumeControlReceptor.cs b/osu.Game/Overlays/Volume/VolumeControlReceptor.cs index 3a64e12b27..9cd3aac2cb 100644 --- a/osu.Game/Overlays/Volume/VolumeControlReceptor.cs +++ b/osu.Game/Overlays/Volume/VolumeControlReceptor.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Containers; @@ -9,7 +9,7 @@ using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Volume { - public class VolumeControlReceptor : Container, IScrollBindingHandler, IHandleGlobalInput + public class VolumeControlReceptor : Container, IScrollBindingHandler, IHandleGlobalKeyboardInput { public Func ActionRequested; public Func ScrollActionRequested; diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index 86be652c8c..da696e0fdd 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Globalization; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -15,8 +15,8 @@ using osu.Framework.Input.Events; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays.Volume { @@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Volume private CircularProgress volumeCircle; private CircularProgress volumeCircleGlow; - public BindableDouble Bindable { get; } = new BindableDouble { MinValue = 0, MaxValue = 1 }; + public BindableDouble Bindable { get; } = new BindableDouble { MinValue = 0, MaxValue = 1, Precision = 0.01 }; private readonly float circleSize; private readonly Color4 meterColour; private readonly string name; @@ -140,8 +140,7 @@ namespace osu.Game.Overlays.Volume { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = "Venera", - TextSize = 0.16f * circleSize + Font = OsuFont.Numeric.With(size: 0.16f * circleSize) }).WithEffect(new GlowEffect { Colour = Color4.Transparent, @@ -169,16 +168,16 @@ namespace osu.Game.Overlays.Volume { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = name } } } }; - Bindable.ValueChanged += newVolume => + Bindable.ValueChanged += volume => { this.TransformTo("DisplayVolume", - newVolume, + volume.NewValue, 400, Easing.OutQuint); }; @@ -218,25 +217,29 @@ namespace osu.Game.Overlays.Volume public double Volume { - get => Bindable; + get => Bindable.Value; private set => Bindable.Value = value; } - private const float adjust_step = 0.05f; + private const double adjust_step = 0.05; public void Increase(double amount = 1, bool isPrecise = false) => adjust(amount, isPrecise); public void Decrease(double amount = 1, bool isPrecise = false) => adjust(-amount, isPrecise); // because volume precision is set to 0.01, this local is required to keep track of more precise adjustments and only apply when possible. - private double adjustAccumulator; + private double scrollAccumulation; private void adjust(double delta, bool isPrecise) { - adjustAccumulator += delta * adjust_step * (isPrecise ? 0.1 : 1); - if (Math.Abs(adjustAccumulator) < Bindable.Precision) - return; - Volume += adjustAccumulator; - adjustAccumulator = 0; + scrollAccumulation += delta * adjust_step * (isPrecise ? 0.1 : 1); + + var precision = Bindable.Precision; + + while (Precision.AlmostBigger(Math.Abs(scrollAccumulation), precision)) + { + Volume += Math.Sign(scrollAccumulation) * precision; + scrollAccumulation = scrollAccumulation < 0 ? Math.Min(0, scrollAccumulation + precision) : Math.Max(0, scrollAccumulation - precision); + } } protected override bool OnScroll(ScrollEvent e) diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs index d45d097a09..e6204a3179 100644 --- a/osu.Game/Overlays/VolumeOverlay.cs +++ b/osu.Game/Overlays/VolumeOverlay.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -14,8 +14,8 @@ using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Input.Bindings; using osu.Game.Overlays.Volume; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Overlays { @@ -74,9 +74,9 @@ namespace osu.Game.Overlays volumeMeterEffect.Bindable.BindTo(audio.VolumeSample); volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack); - muteButton.Current.ValueChanged += mute => + muteButton.Current.ValueChanged += muted => { - if (mute) + if (muted.NewValue) audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment); else audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment); @@ -100,20 +100,30 @@ namespace osu.Game.Overlays switch (action) { case GlobalAction.DecreaseVolume: - if (State == Visibility.Hidden) + if (State.Value == Visibility.Hidden) Show(); + else if (volumeMeterMusic.IsHovered) + volumeMeterMusic.Decrease(amount, isPrecise); + else if (volumeMeterEffect.IsHovered) + volumeMeterEffect.Decrease(amount, isPrecise); else volumeMeterMaster.Decrease(amount, isPrecise); return true; + case GlobalAction.IncreaseVolume: - if (State == Visibility.Hidden) + if (State.Value == Visibility.Hidden) Show(); + else if (volumeMeterMusic.IsHovered) + volumeMeterMusic.Increase(amount, isPrecise); + else if (volumeMeterEffect.IsHovered) + volumeMeterEffect.Increase(amount, isPrecise); else volumeMeterMaster.Increase(amount, isPrecise); return true; + case GlobalAction.ToggleMute: Show(); - muteButton.Current.Value = !muteButton.Current; + muteButton.Current.Value = !muteButton.Current.Value; return true; } @@ -124,7 +134,7 @@ namespace osu.Game.Overlays public override void Show() { - if (State == Visibility.Visible) + if (State.Value == Visibility.Visible) schedulePopOut(); base.Show(); diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs index c5a4953c5e..5c87096dd4 100644 --- a/osu.Game/Overlays/WaveOverlayContainer.cs +++ b/osu.Game/Overlays/WaveOverlayContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; @@ -14,6 +14,8 @@ namespace osu.Game.Overlays protected override bool BlockNonPositionalInput => true; protected override Container Content => Waves; + protected override bool StartHidden => true; + protected WaveOverlayContainer() { AddInternal(Waves = new WaveContainer @@ -25,13 +27,17 @@ namespace osu.Game.Overlays protected override void PopIn() { base.PopIn(); + Waves.Show(); + this.FadeIn(100, Easing.OutQuint); } protected override void PopOut() { base.PopOut(); + Waves.Hide(); + this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint); } } } diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs index df9045b802..1b77e45891 100644 --- a/osu.Game/Properties/AssemblyInfo.cs +++ b/osu.Game/Properties/AssemblyInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Runtime.CompilerServices; @@ -9,3 +9,5 @@ using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("osu.Game.Tests")] [assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")] +[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")] +[assembly: InternalsVisibleTo("osu.Game.Tests.Android")] diff --git a/osu.Game/Rulesets/Replays/Legacy/LegacyReplayFrame.cs b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs similarity index 83% rename from osu.Game/Rulesets/Replays/Legacy/LegacyReplayFrame.cs rename to osu.Game/Replays/Legacy/LegacyReplayFrame.cs index 5bd56e0cc0..c3cffa8699 100644 --- a/osu.Game/Rulesets/Replays/Legacy/LegacyReplayFrame.cs +++ b/osu.Game/Replays/Legacy/LegacyReplayFrame.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osu.Game.Rulesets.Replays; +using osuTK; -namespace osu.Game.Rulesets.Replays.Legacy +namespace osu.Game.Replays.Legacy { public class LegacyReplayFrame : ReplayFrame { diff --git a/osu.Game/Replays/Legacy/ReplayButtonState.cs b/osu.Game/Replays/Legacy/ReplayButtonState.cs new file mode 100644 index 0000000000..4b02cf2cd5 --- /dev/null +++ b/osu.Game/Replays/Legacy/ReplayButtonState.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Replays.Legacy +{ + [Flags] + public enum ReplayButtonState + { + None = 0, + Left1 = 1, + Right1 = 2, + Left2 = 4, + Right2 = 8, + Smoke = 16 + } +} diff --git a/osu.Game/Replays/Replay.cs b/osu.Game/Replays/Replay.cs new file mode 100644 index 0000000000..31d2ed0d70 --- /dev/null +++ b/osu.Game/Replays/Replay.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Replays +{ + public class Replay + { + public List Frames = new List(); + } +} diff --git a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs index 09c74d8bac..179cd5e2dc 100644 --- a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Configuration.Tracking; diff --git a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs index 74cece5154..ed5fdf9809 100644 --- a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index 1fdebd586f..b4b4bb9cd1 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -1,18 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Difficulty { public class DifficultyAttributes { - public readonly Mod[] Mods; - public readonly double StarRating; + public Mod[] Mods; + public Skill[] Skills; - public DifficultyAttributes(Mod[] mods, double starRating) + public double StarRating; + + public DifficultyAttributes() + { + } + + public DifficultyAttributes(Mod[] mods, Skill[] skills, double starRating) { Mods = mods; + Skills = skills; StarRating = starRating; } } diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index 0de0a620e3..e31c963403 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,12 +7,20 @@ using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Timing; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Difficulty { public abstract class DifficultyCalculator { + /// + /// The length of each strain section. + /// + protected virtual int SectionLength => 400; + private readonly Ruleset ruleset; private readonly WorkingBeatmap beatmap; @@ -29,13 +37,14 @@ namespace osu.Game.Rulesets.Difficulty /// A structure describing the difficulty of the beatmap. public DifficultyAttributes Calculate(params Mod[] mods) { - beatmap.Mods.Value = mods; - IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); + mods = mods.Select(m => m.CreateCopy()).ToArray(); + + IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, mods); var clock = new StopwatchClock(); mods.OfType().ForEach(m => m.ApplyToClock(clock)); - return Calculate(playableBeatmap, mods, clock.Rate); + return calculate(playableBeatmap, mods, clock.Rate); } /// @@ -53,12 +62,50 @@ namespace osu.Game.Rulesets.Difficulty } } + private DifficultyAttributes calculate(IBeatmap beatmap, Mod[] mods, double clockRate) + { + var skills = CreateSkills(beatmap); + + if (!beatmap.HitObjects.Any()) + return CreateDifficultyAttributes(beatmap, mods, skills, clockRate); + + var difficultyHitObjects = CreateDifficultyHitObjects(beatmap, clockRate).OrderBy(h => h.BaseObject.StartTime).ToList(); + + double sectionLength = SectionLength * clockRate; + + // The first object doesn't generate a strain, so we begin with an incremented section end + double currentSectionEnd = Math.Ceiling(beatmap.HitObjects.First().StartTime / sectionLength) * sectionLength; + + foreach (DifficultyHitObject h in difficultyHitObjects) + { + while (h.BaseObject.StartTime > currentSectionEnd) + { + foreach (Skill s in skills) + { + s.SaveCurrentPeak(); + s.StartNewSectionFrom(currentSectionEnd); + } + + currentSectionEnd += sectionLength; + } + + foreach (Skill s in skills) + s.Process(h); + } + + // The peak strain will not be saved for the last section in the above loop + foreach (Skill s in skills) + s.SaveCurrentPeak(); + + return CreateDifficultyAttributes(beatmap, mods, skills, clockRate); + } + /// /// Creates all combinations which adjust the difficulty. /// public Mod[] CreateDifficultyAdjustmentModCombinations() { - return createDifficultyAdjustmentModCombinations(Enumerable.Empty(), DifficultyAdjustmentMods).ToArray(); + return createDifficultyAdjustmentModCombinations(Array.Empty(), DifficultyAdjustmentMods).ToArray(); IEnumerable createDifficultyAdjustmentModCombinations(IEnumerable currentSet, Mod[] adjustmentSet, int currentSetCount = 0, int adjustmentSetStart = 0) { @@ -66,13 +113,18 @@ namespace osu.Game.Rulesets.Difficulty { case 0: // Initial-case: Empty current set - yield return new NoModMod(); + yield return new ModNoMod(); + break; + case 1: yield return currentSet.Single(); + break; + default: yield return new MultiMod(currentSet.ToArray()); + break; } @@ -96,12 +148,27 @@ namespace osu.Game.Rulesets.Difficulty protected virtual Mod[] DifficultyAdjustmentMods => Array.Empty(); /// - /// Calculates the difficulty of a using a specific combination. + /// Creates to describe beatmap's calculated difficulty. /// - /// The to compute the difficulty for. - /// The s that should be applied. - /// The rate of time in . - /// A structure containing the difficulty attributes. - protected abstract DifficultyAttributes Calculate(IBeatmap beatmap, Mod[] mods, double timeRate); + /// The whose difficulty was calculated. + /// The s that difficulty was calculated with. + /// The skills which processed the beatmap. + /// The rate at which the gameplay clock is run at. + protected abstract DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate); + + /// + /// Enumerates s to be processed from s in the . + /// + /// The providing the s to enumerate. + /// The rate at which the gameplay clock is run at. + /// The enumerated s. + protected abstract IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate); + + /// + /// Creates the s to calculate the difficulty of an . + /// + /// The whose difficulty will be calculated. + /// The s. + protected abstract Skill[] CreateSkills(IBeatmap beatmap); } } diff --git a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs index ba783ee87b..9ab81b9580 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; @@ -7,7 +7,7 @@ using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Difficulty { @@ -17,17 +17,16 @@ namespace osu.Game.Rulesets.Difficulty protected readonly Ruleset Ruleset; protected readonly IBeatmap Beatmap; - protected readonly Score Score; + protected readonly ScoreInfo Score; protected double TimeRate { get; private set; } = 1; - protected PerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, Score score) + protected PerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score) { Ruleset = ruleset; Score = score; - beatmap.Mods.Value = score.Mods; - Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo); + Beatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, score.Mods); Attributes = ruleset.CreateDifficultyCalculator(beatmap).Calculate(score.Mods); diff --git a/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs new file mode 100644 index 0000000000..ebbffb5143 --- /dev/null +++ b/osu.Game/Rulesets/Difficulty/Preprocessing/DifficultyHitObject.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Difficulty.Preprocessing +{ + /// + /// Wraps a and provides additional information to be used for difficulty calculation. + /// + public class DifficultyHitObject + { + /// + /// The this wraps. + /// + public readonly HitObject BaseObject; + + /// + /// The last which occurs before . + /// + public readonly HitObject LastObject; + + /// + /// Amount of time elapsed between and . + /// + public readonly double DeltaTime; + + /// + /// Creates a new . + /// + /// The which this wraps. + /// The last which occurs before in the beatmap. + /// The rate at which the gameplay clock is run at. + public DifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate) + { + BaseObject = hitObject; + LastObject = lastObject; + DeltaTime = (hitObject.StartTime - lastObject.StartTime) / clockRate; + } + } +} diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs similarity index 61% rename from osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs rename to osu.Game/Rulesets/Difficulty/Skills/Skill.cs index 47037c1503..227f2f4018 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Skill.cs +++ b/osu.Game/Rulesets/Difficulty/Skills/Skill.cs @@ -1,20 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using osu.Game.Rulesets.Osu.Difficulty.Preprocessing; -using osu.Game.Rulesets.Osu.Difficulty.Utils; -using osu.Game.Rulesets.Osu.Objects; +using System.Linq; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Utils; -namespace osu.Game.Rulesets.Osu.Difficulty.Skills +namespace osu.Game.Rulesets.Difficulty.Skills { /// - /// Used to processes strain values of s, keep track of strain levels caused by the processed objects + /// Used to processes strain values of s, keep track of strain levels caused by the processed objects /// and to calculate a final difficulty value representing the difficulty of hitting all the processed objects. /// public abstract class Skill { + /// + /// The peak strain for each section of the beatmap. + /// + public IReadOnlyList StrainPeaks => strainPeaks; + /// /// Strain values are multiplied by this number for the given skill. Used to balance the value of different skills between each other. /// @@ -27,22 +32,27 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills protected abstract double StrainDecayBase { get; } /// - /// s that were processed previously. They can affect the strain values of the following objects. + /// The weight by which each strain value decays. /// - protected readonly History Previous = new History(2); // Contained objects not used yet + protected virtual double DecayWeight => 0.9; + + /// + /// s that were processed previously. They can affect the strain values of the following objects. + /// + protected readonly LimitedCapacityStack Previous = new LimitedCapacityStack(2); // Contained objects not used yet private double currentStrain = 1; // We keep track of the strain level at all times throughout the beatmap. private double currentSectionPeak = 1; // We also keep track of the peak strain level in the current section. + private readonly List strainPeaks = new List(); /// - /// Process an and update current strain values accordingly. + /// Process a and update current strain values accordingly. /// - public void Process(OsuDifficultyHitObject current) + public void Process(DifficultyHitObject current) { currentStrain *= strainDecay(current.DeltaTime); - if (!(current.BaseObject is Spinner)) - currentStrain += StrainValueOf(current) * SkillMultiplier; + currentStrain += StrainValueOf(current) * SkillMultiplier; currentSectionPeak = Math.Max(currentStrain, currentSectionPeak); @@ -61,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills /// /// Sets the initial strain level for a new section. /// - /// The beginning of the new section in milliseconds + /// The beginning of the new section in milliseconds. public void StartNewSectionFrom(double offset) { // The maximum strain of the new section is not zero by default, strain decays as usual regardless of section boundaries. @@ -71,29 +81,28 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills } /// - /// Returns the calculated difficulty value representing all processed s. + /// Returns the calculated difficulty value representing all processed s. /// public double DifficultyValue() { - strainPeaks.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain. - double difficulty = 0; double weight = 1; // Difficulty is the weighted sum of the highest strains from every section. - foreach (double strain in strainPeaks) + // We're sorting from highest to lowest strain. + foreach (double strain in strainPeaks.OrderByDescending(d => d)) { difficulty += strain * weight; - weight *= 0.9; + weight *= DecayWeight; } return difficulty; } /// - /// Calculates the strain value of an . This value is affected by previously processed objects. + /// Calculates the strain value of a . This value is affected by previously processed objects. /// - protected abstract double StrainValueOf(OsuDifficultyHitObject current); + protected abstract double StrainValueOf(DifficultyHitObject current); private double strainDecay(double ms) => Math.Pow(StrainDecayBase, ms / 1000); } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs similarity index 63% rename from osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs rename to osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs index 55bd950209..95b7d9b19d 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Utils/History.cs +++ b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs @@ -1,18 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections; using System.Collections.Generic; -namespace osu.Game.Rulesets.Osu.Difficulty.Utils +namespace osu.Game.Rulesets.Difficulty.Utils { /// - /// An indexed stack with Push() only, which disposes items at the bottom after the capacity is full. - /// Indexing starts at the top of the stack. + /// An indexed stack with limited depth. Indexing starts at the top of the stack. /// - public class History : IEnumerable + public class LimitedCapacityStack : IEnumerable { + /// + /// The number of elements in the stack. + /// public int Count { get; private set; } private readonly T[] array; @@ -20,10 +22,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Utils private int marker; // Marks the position of the most recently added item. /// - /// Initializes a new instance of the History class that is empty and has the specified capacity. + /// Constructs a new . /// - /// The number of items the History can hold. - public History(int capacity) + /// The number of items the stack can hold. + public LimitedCapacityStack(int capacity) { if (capacity < 0) throw new ArgumentOutOfRangeException(); @@ -34,8 +36,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Utils } /// - /// The most recently added item is returned at index 0. + /// Retrieves the item at an index in the stack. /// + /// The index of the item to retrieve. The top of the stack is returned at index 0. public T this[int i] { get @@ -52,11 +55,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Utils } /// - /// Adds the item as the most recent one in the history. - /// The oldest item is disposed if the history is full. + /// Pushes an item to this . /// - public void Push(T item) // Overwrite the oldest item instead of shifting every item by one with every addition. + /// The item to push. + public void Push(T item) { + // Overwrite the oldest item instead of shifting every item by one with every addition. if (marker == 0) marker = capacity - 1; else diff --git a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs new file mode 100644 index 0000000000..af565f8896 --- /dev/null +++ b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Edit; + +namespace osu.Game.Rulesets.Edit +{ + /// + /// A wrapper for a . Handles adding visual representations of s to the underlying . + /// + internal class DrawableEditRulesetWrapper : CompositeDrawable + where TObject : HitObject + { + public Playfield Playfield => drawableRuleset.Playfield; + + private readonly DrawableRuleset drawableRuleset; + + [Resolved] + private IEditorBeatmap beatmap { get; set; } + + public DrawableEditRulesetWrapper(DrawableRuleset drawableRuleset) + { + this.drawableRuleset = drawableRuleset; + + RelativeSizeAxes = Axes.Both; + + InternalChild = drawableRuleset; + } + + [BackgroundDependencyLoader] + private void load() + { + drawableRuleset.FrameStablePlayback = false; + Playfield.DisplayJudgements.Value = false; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + beatmap.HitObjectAdded += addHitObject; + beatmap.HitObjectRemoved += removeHitObject; + } + + private void addHitObject(HitObject hitObject) + { + var drawableObject = drawableRuleset.CreateDrawableRepresentation((TObject)hitObject); + + drawableRuleset.Playfield.Add(drawableObject); + drawableRuleset.Playfield.PostProcess(); + } + + private void removeHitObject(HitObject hitObject) + { + var drawableObject = Playfield.AllHitObjects.Single(d => d.HitObject == hitObject); + + drawableRuleset.Playfield.Remove(drawableObject); + drawableRuleset.Playfield.PostProcess(); + } + + public PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => drawableRuleset.CreatePlayfieldAdjustmentContainer(); + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmap != null) + { + beatmap.HitObjectAdded -= addHitObject; + beatmap.HitObjectRemoved -= removeHitObject; + } + } + } +} diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 8060ac742a..fc324d7021 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -1,55 +1,64 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Input; using osu.Framework.Logging; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; -using osu.Game.Screens.Edit.Screens.Compose.Layers; -using osu.Game.Screens.Edit.Screens.Compose.RadioButtons; +using osu.Game.Screens.Edit; +using osu.Game.Screens.Edit.Components.RadioButtons; +using osu.Game.Screens.Edit.Compose; +using osu.Game.Screens.Edit.Compose.Components; namespace osu.Game.Rulesets.Edit { - public abstract class HitObjectComposer : CompositeDrawable + [Cached(Type = typeof(IPlacementHandler))] + public abstract class HitObjectComposer : HitObjectComposer, IPlacementHandler + where TObject : HitObject { - private readonly Ruleset ruleset; - - public IEnumerable HitObjects => rulesetContainer.Playfield.AllHitObjects; - - protected ICompositionTool CurrentTool { get; private set; } protected IRulesetConfigManager Config { get; private set; } - private readonly List layerContainers = new List(); - private readonly IBindable beatmap = new Bindable(); + protected readonly Ruleset Ruleset; - private RulesetContainer rulesetContainer; + private IWorkingBeatmap workingBeatmap; + private Beatmap playableBeatmap; + private EditorBeatmap editorBeatmap; + private IBeatmapProcessor beatmapProcessor; + + private DrawableEditRulesetWrapper drawableRulesetWrapper; + private BlueprintContainer blueprintContainer; + private readonly List layerContainers = new List(); + + private InputManager inputManager; protected HitObjectComposer(Ruleset ruleset) { - this.ruleset = ruleset; - + Ruleset = ruleset; RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, IFrameBasedClock framedClock) + private void load(IFrameBasedClock framedClock) { - this.beatmap.BindTo(beatmap); - try { - rulesetContainer = CreateRulesetContainer(ruleset, beatmap.Value); - rulesetContainer.Clock = framedClock; + drawableRulesetWrapper = new DrawableEditRulesetWrapper(CreateDrawableRuleset(Ruleset, workingBeatmap, Array.Empty())) + { + Clock = framedClock + }; } catch (Exception e) { @@ -57,14 +66,11 @@ namespace osu.Game.Rulesets.Edit return; } - var layerBelowRuleset = new BorderLayer - { - RelativeSizeAxes = Axes.Both, - Child = CreateLayerContainer() - }; + var layerBelowRuleset = drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer(); + layerBelowRuleset.Child = new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both }; - var layerAboveRuleset = CreateLayerContainer(); - layerAboveRuleset.Child = new HitObjectMaskLayer(); + var layerAboveRuleset = drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer(); + layerAboveRuleset.Child = blueprintContainer = new BlueprintContainer(); layerContainers.Add(layerBelowRuleset); layerContainers.Add(layerAboveRuleset); @@ -94,7 +100,7 @@ namespace osu.Game.Rulesets.Edit Children = new Drawable[] { layerBelowRuleset, - rulesetContainer, + drawableRulesetWrapper, layerAboveRuleset } } @@ -107,28 +113,40 @@ namespace osu.Game.Rulesets.Edit }; toolboxCollection.Items = - CompositionTools.Select(t => new RadioButton(t.Name, () => setCompositionTool(t))) - .Prepend(new RadioButton("Select", () => setCompositionTool(null))) - .ToList(); + CompositionTools.Select(t => new RadioButton(t.Name, () => blueprintContainer.CurrentTool = t)) + .Prepend(new RadioButton("Select", () => blueprintContainer.CurrentTool = null)) + .ToList(); toolboxCollection.Items[0].Select(); } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { - var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + var parentWorkingBeatmap = parent.Get>().Value; - dependencies.CacheAs(this); - Config = dependencies.Get().GetConfigFor(ruleset); + playableBeatmap = (Beatmap)parentWorkingBeatmap.GetPlayableBeatmap(Ruleset.RulesetInfo, Array.Empty()); + workingBeatmap = new EditorWorkingBeatmap(playableBeatmap, parentWorkingBeatmap); - return dependencies; + beatmapProcessor = Ruleset.CreateBeatmapProcessor(playableBeatmap); + + editorBeatmap = new EditorBeatmap(playableBeatmap); + editorBeatmap.HitObjectAdded += addHitObject; + editorBeatmap.HitObjectRemoved += removeHitObject; + + var dependencies = new DependencyContainer(parent); + dependencies.CacheAs(editorBeatmap); + dependencies.CacheAs>(editorBeatmap); + + Config = dependencies.Get().GetConfigFor(Ruleset); + + return base.CreateChildDependencies(dependencies); } protected override void LoadComplete() { base.LoadComplete(); - rulesetContainer.Playfield.DisplayJudgements.Value = false; + inputManager = GetContainingInputManager(); } protected override void UpdateAfterChildren() @@ -137,34 +155,80 @@ namespace osu.Game.Rulesets.Edit layerContainers.ForEach(l => { - l.Anchor = rulesetContainer.Playfield.Anchor; - l.Origin = rulesetContainer.Playfield.Origin; - l.Position = rulesetContainer.Playfield.Position; - l.Size = rulesetContainer.Playfield.Size; + l.Anchor = drawableRulesetWrapper.Playfield.Anchor; + l.Origin = drawableRulesetWrapper.Playfield.Origin; + l.Position = drawableRulesetWrapper.Playfield.Position; + l.Size = drawableRulesetWrapper.Playfield.Size; }); } - private void setCompositionTool(ICompositionTool tool) => CurrentTool = tool; + private void addHitObject(HitObject hitObject) + { + beatmapProcessor?.PreProcess(); + hitObject.ApplyDefaults(playableBeatmap.ControlPointInfo, playableBeatmap.BeatmapInfo.BaseDifficulty); + beatmapProcessor?.PostProcess(); + } - protected virtual RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => ruleset.CreateRulesetContainerWith(beatmap); + private void removeHitObject(HitObject hitObject) + { + beatmapProcessor?.PreProcess(); + beatmapProcessor?.PostProcess(); + } - protected abstract IReadOnlyList CompositionTools { get; } + public override IEnumerable HitObjects => drawableRulesetWrapper.Playfield.AllHitObjects; + public override bool CursorInPlacementArea => drawableRulesetWrapper.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position); + + protected abstract IReadOnlyList CompositionTools { get; } + + protected abstract DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods); + + public void BeginPlacement(HitObject hitObject) + { + } + + public void EndPlacement(HitObject hitObject) => editorBeatmap.Add(hitObject); + + public void Delete(HitObject hitObject) => editorBeatmap.Remove(hitObject); + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (editorBeatmap != null) + { + editorBeatmap.HitObjectAdded -= addHitObject; + editorBeatmap.HitObjectRemoved -= removeHitObject; + } + } + } + + [Cached(typeof(HitObjectComposer))] + public abstract class HitObjectComposer : CompositeDrawable + { + internal HitObjectComposer() + { + RelativeSizeAxes = Axes.Both; + } /// - /// Creates a for a specific . + /// All the s. + /// + public abstract IEnumerable HitObjects { get; } + + /// + /// Whether the user's cursor is currently in an area of the that is valid for placement. + /// + public abstract bool CursorInPlacementArea { get; } + + /// + /// Creates a for a specific . /// /// The to create the overlay for. - public virtual HitObjectMask CreateMaskFor(DrawableHitObject hitObject) => null; + public virtual SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject) => null; /// - /// Creates a which outlines s - /// and handles hitobject pattern adjustments. + /// Creates a which outlines s and handles movement of selections. /// - public virtual MaskSelection CreateMaskSelection() => new MaskSelection(); - - /// - /// Creates a which provides a layer above or below the . - /// - protected virtual Container CreateLayerContainer() => new Container { RelativeSizeAxes = Axes.Both }; + public virtual SelectionHandler CreateSelectionHandler() => new SelectionHandler(); } } diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs new file mode 100644 index 0000000000..757c269358 --- /dev/null +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -0,0 +1,142 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects; +using osu.Game.Screens.Edit.Compose; +using osuTK; + +namespace osu.Game.Rulesets.Edit +{ + /// + /// A blueprint which governs the creation of a new to actualisation. + /// + public abstract class PlacementBlueprint : CompositeDrawable, IStateful + { + /// + /// Invoked when has changed. + /// + public event Action StateChanged; + + /// + /// Whether the is currently being placed, but has not necessarily finished being placed. + /// + public bool PlacementBegun { get; private set; } + + /// + /// The that is being placed. + /// + protected readonly HitObject HitObject; + + protected IClock EditorClock { get; private set; } + + private readonly IBindable beatmap = new Bindable(); + + [Resolved] + private IPlacementHandler placementHandler { get; set; } + + protected PlacementBlueprint(HitObject hitObject) + { + HitObject = hitObject; + + RelativeSizeAxes = Axes.Both; + + // This is required to allow the blueprint's position to be updated via OnMouseMove/Handle + // on the same frame it is made visible via a PlacementState change. + AlwaysPresent = true; + + Alpha = 0; + } + + [BackgroundDependencyLoader] + private void load(IBindable beatmap, IAdjustableClock clock) + { + this.beatmap.BindTo(beatmap); + + EditorClock = clock; + + ApplyDefaultsToHitObject(); + } + + private PlacementState state; + + public PlacementState State + { + get => state; + set + { + if (state == value) + return; + + state = value; + + if (state == PlacementState.Shown) + Show(); + else + Hide(); + + StateChanged?.Invoke(value); + } + } + + /// + /// Signals that the placement of has started. + /// + protected void BeginPlacement() + { + placementHandler.BeginPlacement(HitObject); + PlacementBegun = true; + } + + /// + /// Signals that the placement of has finished. + /// This will destroy this , and add the to the . + /// + protected void EndPlacement() + { + if (!PlacementBegun) + BeginPlacement(); + placementHandler.EndPlacement(HitObject); + } + + /// + /// Invokes , + /// refreshing and parameters for the . + /// + protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.Value.Beatmap.ControlPointInfo, beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty); + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; + + protected override bool Handle(UIEvent e) + { + base.Handle(e); + + switch (e) + { + case ScrollEvent _: + return false; + + case MouseEvent _: + return true; + + default: + return false; + } + } + } + + public enum PlacementState + { + Hidden, + Shown, + } +} diff --git a/osu.Game/Rulesets/Edit/HitObjectMask.cs b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs similarity index 59% rename from osu.Game/Rulesets/Edit/HitObjectMask.cs rename to osu.Game/Rulesets/Edit/SelectionBlueprint.cs index 636ea418f3..0f77b8d584 100644 --- a/osu.Game/Rulesets/Edit/HitObjectMask.cs +++ b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs @@ -1,57 +1,60 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Edit { /// - /// A mask placed above a adding editing functionality. + /// A blueprint placed above a adding editing functionality. /// - public class HitObjectMask : CompositeDrawable, IStateful + public abstract class SelectionBlueprint : CompositeDrawable, IStateful { /// - /// Invoked when this has been selected. + /// Invoked when this has been selected. /// - public event Action Selected; + public event Action Selected; /// - /// Invoked when this has been deselected. + /// Invoked when this has been deselected. /// - public event Action Deselected; + public event Action Deselected; /// - /// Invoked when this has requested selection. + /// Invoked when this has requested selection. /// Will fire even if already selected. Does not actually perform selection. /// - public event Action SelectionRequested; + public event Action SelectionRequested; /// - /// Invoked when this has requested drag. + /// Invoked when this has requested drag. /// - public event Action DragRequested; + public event Action DragRequested; /// - /// The which this applies to. + /// The which this applies to. /// public readonly DrawableHitObject HitObject; - protected override bool ShouldBeAlive => HitObject.IsAlive && HitObject.IsPresent || State == SelectionState.Selected; + protected override bool ShouldBeAlive => (HitObject.IsAlive && HitObject.IsPresent) || State == SelectionState.Selected; public override bool HandlePositionalInput => ShouldBeAlive; public override bool RemoveWhenNotAlive => false; - public HitObjectMask(DrawableHitObject hitObject) + protected SelectionBlueprint(DrawableHitObject hitObject) { HitObject = hitObject; + RelativeSizeAxes = Axes.Both; + AlwaysPresent = true; Alpha = 0; } @@ -65,35 +68,42 @@ namespace osu.Game.Rulesets.Edit get => state; set { - if (state == value) return; + if (state == value) + return; state = value; + switch (state) { case SelectionState.Selected: Show(); Selected?.Invoke(this); break; + case SelectionState.NotSelected: Hide(); Deselected?.Invoke(this); break; } + + StateChanged?.Invoke(state); } } /// - /// Selects this , causing it to become visible. + /// Selects this , causing it to become visible. /// public void Select() => State = SelectionState.Selected; /// - /// Deselects this , causing it to become invisible. + /// Deselects this , causing it to become invisible. /// public void Deselect() => State = SelectionState.NotSelected; public bool IsSelected => State == SelectionState.Selected; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObject.ReceivePositionalInputAt(screenSpacePos); + private bool selectionRequested; protected override bool OnMouseDown(MouseDownEvent e) @@ -125,18 +135,18 @@ namespace osu.Game.Rulesets.Edit protected override bool OnDrag(DragEvent e) { - DragRequested?.Invoke(this, e.Delta, e.CurrentState); + DragRequested?.Invoke(this, e); return true; } /// - /// The screen-space point that causes this to be selected. + /// The screen-space point that causes this to be selected. /// - public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre; + public virtual Vector2 SelectionPoint => HitObject.ScreenSpaceDrawQuad.Centre; /// - /// The screen-space quad that outlines this for selections. + /// The screen-space quad that outlines this for selections. /// - public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; + public virtual Quad SelectionQuad => HitObject.ScreenSpaceDrawQuad; } } diff --git a/osu.Game/Rulesets/Edit/ToolboxGroup.cs b/osu.Game/Rulesets/Edit/ToolboxGroup.cs index 4de0c518e6..eabb834616 100644 --- a/osu.Game/Rulesets/Edit/ToolboxGroup.cs +++ b/osu.Game/Rulesets/Edit/ToolboxGroup.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Screens.Play.PlayerSettings; diff --git a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs index 78ad236e74..825c63e6ee 100644 --- a/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs +++ b/osu.Game/Rulesets/Edit/Tools/HitObjectCompositionTool.cs @@ -1,23 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Rulesets.Objects; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Edit.Tools { - public class HitObjectCompositionTool : ICompositionTool - where T : HitObject + public abstract class HitObjectCompositionTool { - public string Name { get; } + public readonly string Name; - public HitObjectCompositionTool() - : this(typeof(T).Name) - { - } - - public HitObjectCompositionTool(string name) + protected HitObjectCompositionTool(string name) { Name = name; } + + public abstract PlacementBlueprint CreatePlacementBlueprint(); } } diff --git a/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs b/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs deleted file mode 100644 index ce8b139b43..0000000000 --- a/osu.Game/Rulesets/Edit/Tools/ICompositionTool.cs +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Rulesets.Edit.Tools -{ - public interface ICompositionTool - { - string Name { get; } - } -} diff --git a/osu.Game/Rulesets/Edit/Types/IHasEditablePosition.cs b/osu.Game/Rulesets/Edit/Types/IHasEditablePosition.cs deleted file mode 100644 index 7107b6c763..0000000000 --- a/osu.Game/Rulesets/Edit/Types/IHasEditablePosition.cs +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Rulesets.Objects.Types; -using OpenTK; - -namespace osu.Game.Rulesets.Edit.Types -{ - public interface IHasEditablePosition : IHasPosition - { - void OffsetPosition(Vector2 offset); - } -} diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index e8e775a20d..4f8cb7660b 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; @@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Judgements { @@ -32,6 +32,12 @@ namespace osu.Game.Rulesets.Judgements protected Container JudgementBody; protected SpriteText JudgementText; + /// + /// Duration of initial fade in. + /// Default fade out will start immediately after this duration. + /// + protected virtual double FadeInDuration => 100; + /// /// Creates a drawable which visualises a . /// @@ -55,27 +61,35 @@ namespace osu.Game.Rulesets.Judgements Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Child = new SkinnableDrawable($"Play/{Result.Type}", _ => JudgementText = new OsuSpriteText + Child = new SkinnableDrawable(new GameplaySkinComponent(Result.Type), _ => JudgementText = new OsuSpriteText { Text = Result.Type.GetDescription().ToUpperInvariant(), - Font = @"Venera", + Font = OsuFont.Numeric.With(size: 12), Colour = judgementColour(Result.Type), Scale = new Vector2(0.85f, 1), - TextSize = 12 - }, restrictSize: false) + }) }; } + protected virtual void ApplyHitAnimations() + { + JudgementBody.ScaleTo(0.9f); + JudgementBody.ScaleTo(1, 500, Easing.OutElastic); + + this.Delay(FadeInDuration).FadeOut(400); + } + protected override void LoadComplete() { base.LoadComplete(); - this.FadeInFromZero(100, Easing.OutQuint); + this.FadeInFromZero(FadeInDuration, Easing.OutQuint); switch (Result.Type) { case HitResult.None: break; + case HitResult.Miss: JudgementBody.ScaleTo(1.6f); JudgementBody.ScaleTo(1, 100, Easing.In); @@ -85,11 +99,9 @@ namespace osu.Game.Rulesets.Judgements this.Delay(600).FadeOut(200); break; - default: - JudgementBody.ScaleTo(0.9f); - JudgementBody.ScaleTo(1, 500, Easing.OutElastic); - this.Delay(100).FadeOut(400); + default: + ApplyHitAnimations(); break; } @@ -103,13 +115,17 @@ namespace osu.Game.Rulesets.Judgements case HitResult.Perfect: case HitResult.Great: return colours.Blue; + case HitResult.Ok: case HitResult.Good: return colours.Green; + case HitResult.Meh: return colours.Yellow; + case HitResult.Miss: return colours.Red; + default: return Color4.White; } diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index c679df5900..f07f76a2b8 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Scoring; @@ -31,6 +31,11 @@ namespace osu.Game.Rulesets.Judgements /// public int MaxNumericResult => NumericResultFor(MaxResult); + /// + /// The health increase for the maximum achievable result. + /// + public double MaxHealthIncrease => HealthIncreaseFor(MaxResult); + /// /// Retrieves the numeric score representation of a . /// @@ -44,5 +49,21 @@ namespace osu.Game.Rulesets.Judgements /// The to find the numeric score representation for. /// The numeric score representation of . public int NumericResultFor(JudgementResult result) => NumericResultFor(result.Type); + + /// + /// Retrieves the numeric health increase of a . + /// + /// The to find the numeric health increase for. + /// The numeric health increase of . + protected virtual double HealthIncreaseFor(HitResult result) => 0; + + /// + /// Retrieves the numeric health increase of a . + /// + /// The to find the numeric health increase for. + /// The numeric health increase of . + public double HealthIncreaseFor(JudgementResult result) => HealthIncreaseFor(result.Type); + + public override string ToString() => $"AffectsCombo:{AffectsCombo} MaxResult:{MaxResult} MaxScore:{MaxNumericResult}"; } } diff --git a/osu.Game/Rulesets/Judgements/JudgementResult.cs b/osu.Game/Rulesets/Judgements/JudgementResult.cs index 5cadf7e2ee..59a7917e55 100644 --- a/osu.Game/Rulesets/Judgements/JudgementResult.cs +++ b/osu.Game/Rulesets/Judgements/JudgementResult.cs @@ -1,6 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using JetBrains.Annotations; +using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; @@ -16,9 +18,16 @@ namespace osu.Game.Rulesets.Judgements /// public HitResult Type; + /// + /// The which was judged. + /// + [NotNull] + public readonly HitObject HitObject; + /// /// The which this applies for. /// + [NotNull] public readonly Judgement Judgement; /// @@ -37,6 +46,16 @@ namespace osu.Game.Rulesets.Judgements /// public int HighestComboAtJudgement { get; internal set; } + /// + /// The health prior to this occurring. + /// + public double HealthAtJudgement { get; internal set; } + + /// + /// Whether the user was in a failed state prior to this occurring. + /// + public bool FailedAtJudgement { get; internal set; } + /// /// Whether a miss or hit occurred. /// @@ -50,10 +69,14 @@ namespace osu.Game.Rulesets.Judgements /// /// Creates a new . /// + /// The which was judged. /// The to refer to for scoring information. - public JudgementResult(Judgement judgement) + public JudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement) { + HitObject = hitObject; Judgement = judgement; } + + public override string ToString() => $"{Type} (Score:{Judgement.NumericResultFor(this)} HP:{Judgement.HealthIncreaseFor(this)} {Judgement})"; } } diff --git a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs index f650259373..ae5903f085 100644 --- a/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs +++ b/osu.Game/Rulesets/Mods/IApplicableFailOverride.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mods { diff --git a/osu.Game/Rulesets/Mods/IApplicableMod.cs b/osu.Game/Rulesets/Mods/IApplicableMod.cs index 30046c3dc2..8ca1a3f8a5 100644 --- a/osu.Game/Rulesets/Mods/IApplicableMod.cs +++ b/osu.Game/Rulesets/Mods/IApplicableMod.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mods { diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs index 1eb74ca76a..cff669bf53 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs @@ -1,22 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { /// - /// Interface for a that applies changes to a - /// after conversion and post-processing has completed. + /// Interface for a that applies changes to a after conversion and post-processing has completed. /// - public interface IApplicableToBeatmap : IApplicableMod - where TObject : HitObject + public interface IApplicableToBeatmap : IApplicableMod { /// - /// Applies this to a . + /// Applies this to an . /// - /// The to apply to. - void ApplyToBeatmap(Beatmap beatmap); + /// The to apply to. + void ApplyToBeatmap(IBeatmap beatmap); } } diff --git a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs index 1b8e62b53c..8cefb02904 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToBeatmapConverter.cs @@ -1,15 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; -using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { /// /// Interface for a that applies changes to a . /// - /// The type of converted . public interface IApplicableToBeatmapConverter : IApplicableMod { /// diff --git a/osu.Game/Rulesets/Mods/IApplicableToClock.cs b/osu.Game/Rulesets/Mods/IApplicableToClock.cs index a9570d80c2..e5767b5fbf 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToClock.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToClock.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Timing; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs index 3f32253544..4d4cd75434 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs index fca04ca513..5630315770 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableHitObject.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Objects.Drawables; diff --git a/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs new file mode 100644 index 0000000000..b012beb0c0 --- /dev/null +++ b/osu.Game/Rulesets/Mods/IApplicableToDrawableRuleset.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Mods +{ + /// + /// An interface for s that can be applied to s. + /// + public interface IApplicableToDrawableRuleset : IApplicableMod + where TObject : HitObject + { + /// + /// Applies this to a . + /// + /// The to apply to. + void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset); + } +} diff --git a/osu.Game/Rulesets/Mods/IApplicableToHUD.cs b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs new file mode 100644 index 0000000000..4fb535a0b3 --- /dev/null +++ b/osu.Game/Rulesets/Mods/IApplicableToHUD.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.Mods +{ + /// + /// An interface for mods that apply changes to the . + /// + public interface IApplicableToHUD : IApplicableMod + { + /// + /// Provide a . Called once on initialisation of a play instance. + /// + void ApplyToHUD(HUDOverlay overlay); + } +} diff --git a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs index d6f330d9df..f7f81c92c0 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToHitObject.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects; @@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods public interface IApplicableToHitObject : IApplicableMod { /// - /// Applies this to a . + /// Applies this to a . /// /// The to apply to. void ApplyToHitObject(HitObject hitObject); diff --git a/osu.Game/Rulesets/Mods/IApplicableToRulesetContainer.cs b/osu.Game/Rulesets/Mods/IApplicableToRulesetContainer.cs deleted file mode 100644 index a3c5ab3df4..0000000000 --- a/osu.Game/Rulesets/Mods/IApplicableToRulesetContainer.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.UI; - -namespace osu.Game.Rulesets.Mods -{ - /// - /// An interface for s that can be applied to s. - /// - public interface IApplicableToRulesetContainer : IApplicableMod - where TObject : HitObject - { - /// - /// Applies this to a . - /// - /// The to apply to. - void ApplyToRulesetContainer(RulesetContainer rulesetContainer); - } -} diff --git a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs index 772eac478c..cb00770868 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToScoreProcessor.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { @@ -10,6 +11,14 @@ namespace osu.Game.Rulesets.Mods /// public interface IApplicableToScoreProcessor : IApplicableMod { + /// + /// Provide a to a mod. Called once on initialisation of a play instance. + /// void ApplyToScoreProcessor(ScoreProcessor scoreProcessor); + + /// + /// Called every time a rank calculation is requested. Allows mods to adjust the final rank. + /// + ScoreRank AdjustRank(ScoreRank rank, double accuracy); } } diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs new file mode 100644 index 0000000000..a5e19f293c --- /dev/null +++ b/osu.Game/Rulesets/Mods/IMod.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Newtonsoft.Json; + +namespace osu.Game.Rulesets.Mods +{ + public interface IMod : IEquatable + { + /// + /// The shortened name of this mod. + /// + [JsonProperty("acronym")] + string Acronym { get; } + } +} diff --git a/osu.Game/Rulesets/Mods/IReadFromConfig.cs b/osu.Game/Rulesets/Mods/IReadFromConfig.cs index 93c9ae0c34..d66fabce70 100644 --- a/osu.Game/Rulesets/Mods/IReadFromConfig.cs +++ b/osu.Game/Rulesets/Mods/IReadFromConfig.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Configuration; diff --git a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs index be879759bd..9baa252caf 100644 --- a/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs +++ b/osu.Game/Rulesets/Mods/IUpdatableByPlayfield.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.UI; diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs index a991f7e7b0..023d37497a 100644 --- a/osu.Game/Rulesets/Mods/Mod.cs +++ b/osu.Game/Rulesets/Mods/Mod.cs @@ -1,59 +1,76 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Graphics; using System; +using Newtonsoft.Json; +using osu.Framework.Graphics.Sprites; +using osu.Game.IO.Serialization; namespace osu.Game.Rulesets.Mods { /// /// The base class for gameplay modifiers. /// - public abstract class Mod + public abstract class Mod : IMod, IJsonSerializable { /// /// The name of this mod. /// + [JsonIgnore] public abstract string Name { get; } /// /// The shortened name of this mod. /// - public abstract string ShortenedName { get; } + public abstract string Acronym { get; } /// /// The icon of this mod. /// - public virtual FontAwesome Icon => FontAwesome.fa_question; + [JsonIgnore] + public virtual IconUsage Icon => FontAwesome.Solid.Question; /// /// The type of this mod. /// + [JsonIgnore] public virtual ModType Type => ModType.Fun; /// /// The user readable description of this mod. /// + [JsonIgnore] public virtual string Description => string.Empty; /// /// The score multiplier of this mod. /// + [JsonIgnore] public abstract double ScoreMultiplier { get; } /// /// Returns true if this mod is implemented (and playable). /// + [JsonIgnore] public virtual bool HasImplementation => this is IApplicableMod; /// /// Returns if this mod is ranked. /// + [JsonIgnore] public virtual bool Ranked => false; /// /// The mods this mod cannot be enabled with. /// + [JsonIgnore] public virtual Type[] IncompatibleMods => new Type[] { }; + + /// + /// Creates a copy of this initialised to a default state. + /// + public virtual Mod CreateCopy() => (Mod)Activator.CreateInstance(GetType()); + + public bool Equals(IMod other) => GetType() == other?.GetType(); } } diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index 849eaeeb5a..f0dffa60ce 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -1,36 +1,37 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; +using osu.Game.Replays; using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { - public abstract class ModAutoplay : ModAutoplay, IApplicableToRulesetContainer + public abstract class ModAutoplay : ModAutoplay, IApplicableToDrawableRuleset where T : HitObject { - protected virtual Score CreateReplayScore(Beatmap beatmap) => new Score { Replay = new Replay() }; - - public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0; - - public virtual void ApplyToRulesetContainer(RulesetContainer rulesetContainer) => rulesetContainer.SetReplay(CreateReplayScore(rulesetContainer.Beatmap)?.Replay); + public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) => drawableRuleset.SetReplayScore(CreateReplayScore(drawableRuleset.Beatmap)); } public abstract class ModAutoplay : Mod, IApplicableFailOverride { public override string Name => "Autoplay"; - public override string ShortenedName => "AT"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto; + public override string Acronym => "AT"; + public override IconUsage Icon => OsuIcon.ModAuto; public override ModType Type => ModType.Automation; public override string Description => "Watch a perfect automated play through the song."; public override double ScoreMultiplier => 1; public bool AllowFail => false; public bool RestartOnFail => false; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) }; + + public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0; + + public virtual Score CreateReplayScore(IBeatmap beatmap) => new Score { Replay = new Replay() }; } } diff --git a/osu.Game/Rulesets/Mods/ModBlockFail.cs b/osu.Game/Rulesets/Mods/ModBlockFail.cs new file mode 100644 index 0000000000..26efc3932d --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModBlockFail.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Game.Configuration; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.Mods +{ + public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig + { + private Bindable showHealthBar; + + /// + /// We never fail, 'yo. + /// + public bool AllowFail => false; + + public void ReadFromConfig(OsuConfigManager config) + { + showHealthBar = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail); + } + + public void ApplyToHUD(HUDOverlay overlay) + { + overlay.ShowHealthbar.BindTo(showHealthBar); + } + } +} diff --git a/osu.Game/Rulesets/Mods/ModCinema.cs b/osu.Game/Rulesets/Mods/ModCinema.cs index 421e3a54e4..3c6a3a54aa 100644 --- a/osu.Game/Rulesets/Mods/ModCinema.cs +++ b/osu.Game/Rulesets/Mods/ModCinema.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods @@ -8,9 +9,9 @@ namespace osu.Game.Rulesets.Mods public class ModCinema : ModAutoplay { public override string Name => "Cinema"; - public override string ShortenedName => "CN"; + public override string Acronym => "CN"; public override bool HasImplementation => false; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema; + public override IconUsage Icon => OsuIcon.ModCinema; public override string Description => "Watch the video without visual distractions."; } } diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index f11d0c76ed..7e6d959119 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -1,24 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; +using osu.Framework.Graphics.Sprites; using osu.Framework.Timing; -using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { public abstract class ModDaycore : ModHalfTime { public override string Name => "Daycore"; - public override string ShortenedName => "DC"; - public override FontAwesome Icon => FontAwesome.fa_question; + public override string Acronym => "DC"; + public override IconUsage Icon => FontAwesome.Solid.Question; public override string Description => "Whoaaaaa..."; public override void ApplyToClock(IAdjustableClock clock) { - var pitchAdjust = clock as IHasPitchAdjust; - if (pitchAdjust != null) - pitchAdjust.PitchAdjust = 0.75; + if (clock is IHasPitchAdjust pitchAdjust) + pitchAdjust.PitchAdjust *= RateAdjust; else base.ApplyToClock(clock); } diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index 0d44495fce..a5e76e32b1 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -1,25 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Timing; +using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModDoubleTime : Mod, IApplicableToClock + public abstract class ModDoubleTime : ModTimeAdjust, IApplicableToClock { public override string Name => "Double Time"; - public override string ShortenedName => "DT"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime; + public override string Acronym => "DT"; + public override IconUsage Icon => OsuIcon.ModDoubletime; public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Zoooooooooom..."; public override bool Ranked => true; - public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) }; - public virtual void ApplyToClock(IAdjustableClock clock) - { - clock.Rate = 1.5; - } + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModHalfTime)).ToArray(); + + protected override double RateAdjust => 1.5; } } diff --git a/osu.Game/Rulesets/Mods/ModEasy.cs b/osu.Game/Rulesets/Mods/ModEasy.cs index 93abb82e5b..56ec0bec06 100644 --- a/osu.Game/Rulesets/Mods/ModEasy.cs +++ b/osu.Game/Rulesets/Mods/ModEasy.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -10,8 +11,8 @@ namespace osu.Game.Rulesets.Mods public abstract class ModEasy : Mod, IApplicableToDifficulty { public override string Name => "Easy"; - public override string ShortenedName => "EZ"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy; + public override string Acronym => "EZ"; + public override IconUsage Icon => OsuIcon.ModEasy; public override ModType Type => ModType.DifficultyReduction; public override double ScoreMultiplier => 0.5; public override bool Ranked => true; diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 223263195c..4f939362bb 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -1,17 +1,205 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Batches; +using osu.Framework.Graphics.OpenGL.Vertices; +using osu.Framework.Graphics.Primitives; +using osu.Framework.Graphics.Shaders; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; +using osu.Game.Graphics.OpenGL.Vertices; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Scoring; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Rulesets.Mods { public abstract class ModFlashlight : Mod { public override string Name => "Flashlight"; - public override string ShortenedName => "FL"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight; + public override string Acronym => "FL"; + public override IconUsage Icon => OsuIcon.ModFlashlight; public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Restricted view area."; public override bool Ranked => true; + + internal ModFlashlight() + { + } + } + + public abstract class ModFlashlight : ModFlashlight, IApplicableToDrawableRuleset, IApplicableToScoreProcessor + where T : HitObject + { + public const double FLASHLIGHT_FADE_DURATION = 800; + protected readonly BindableInt Combo = new BindableInt(); + + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + Combo.BindTo(scoreProcessor.Combo); + } + + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; + + public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) + { + var flashlight = CreateFlashlight(); + flashlight.Combo = Combo; + flashlight.RelativeSizeAxes = Axes.Both; + flashlight.Colour = Color4.Black; + drawableRuleset.KeyBindingInputManager.Add(flashlight); + + flashlight.Breaks = drawableRuleset.Beatmap.Breaks; + } + + public abstract Flashlight CreateFlashlight(); + + public abstract class Flashlight : Drawable + { + internal BindableInt Combo; + private IShader shader; + + protected override DrawNode CreateDrawNode() => new FlashlightDrawNode(this); + + public override bool RemoveCompletedTransforms => false; + + public List Breaks; + + [BackgroundDependencyLoader] + private void load(ShaderManager shaderManager) + { + shader = shaderManager.Load("PositionAndColour", FragmentShader); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Combo.ValueChanged += OnComboChange; + + using (BeginAbsoluteSequence(0)) + { + foreach (var breakPeriod in Breaks) + { + if (breakPeriod.Duration < FLASHLIGHT_FADE_DURATION * 2) continue; + + this.Delay(breakPeriod.StartTime + FLASHLIGHT_FADE_DURATION).FadeOutFromOne(FLASHLIGHT_FADE_DURATION); + this.Delay(breakPeriod.EndTime - FLASHLIGHT_FADE_DURATION).FadeInFromZero(FLASHLIGHT_FADE_DURATION); + } + } + } + + protected abstract void OnComboChange(ValueChangedEvent e); + + protected abstract string FragmentShader { get; } + + private Vector2 flashlightPosition; + + protected Vector2 FlashlightPosition + { + get => flashlightPosition; + set + { + if (flashlightPosition == value) return; + + flashlightPosition = value; + Invalidate(Invalidation.DrawNode); + } + } + + private Vector2 flashlightSize; + + protected Vector2 FlashlightSize + { + get => flashlightSize; + set + { + if (flashlightSize == value) return; + + flashlightSize = value; + Invalidate(Invalidation.DrawNode); + } + } + + private float flashlightDim; + + public float FlashlightDim + { + get => flashlightDim; + set + { + if (flashlightDim == value) return; + + flashlightDim = value; + Invalidate(Invalidation.DrawNode); + } + } + + private class FlashlightDrawNode : DrawNode + { + protected new Flashlight Source => (Flashlight)base.Source; + + private IShader shader; + private Quad screenSpaceDrawQuad; + private Vector2 flashlightPosition; + private Vector2 flashlightSize; + private float flashlightDim; + + private readonly VertexBatch quadBatch = new QuadBatch(1, 1); + private readonly Action addAction; + + public FlashlightDrawNode(Flashlight source) + : base(source) + { + addAction = v => quadBatch.Add(new PositionAndColourVertex + { + Position = v.Position, + Colour = v.Colour + }); + } + + public override void ApplyState() + { + base.ApplyState(); + + shader = Source.shader; + screenSpaceDrawQuad = Source.ScreenSpaceDrawQuad; + flashlightPosition = Vector2Extensions.Transform(Source.FlashlightPosition, DrawInfo.Matrix); + flashlightSize = Source.FlashlightSize * DrawInfo.Matrix.ExtractScale().Xy; + flashlightDim = Source.FlashlightDim; + } + + public override void Draw(Action vertexAction) + { + base.Draw(vertexAction); + + shader.Bind(); + + shader.GetUniform("flashlightPos").UpdateValue(ref flashlightPosition); + shader.GetUniform("flashlightSize").UpdateValue(ref flashlightSize); + shader.GetUniform("flashlightDim").UpdateValue(ref flashlightDim); + + DrawQuad(Texture.WhitePixel, screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: addAction); + + shader.Unbind(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + quadBatch?.Dispose(); + } + } + } } } diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 3ec4fb9f9f..27369f4c30 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -1,25 +1,24 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Timing; +using System.Linq; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModHalfTime : Mod, IApplicableToClock + public abstract class ModHalfTime : ModTimeAdjust, IApplicableToClock { public override string Name => "Half Time"; - public override string ShortenedName => "HT"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime; + public override string Acronym => "HT"; + public override IconUsage Icon => OsuIcon.ModHalftime; public override ModType Type => ModType.DifficultyReduction; public override string Description => "Less zoom..."; public override bool Ranked => true; - public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) }; - public virtual void ApplyToClock(IAdjustableClock clock) - { - clock.Rate = 0.75; - } + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModDoubleTime)).ToArray(); + + protected override double RateAdjust => 0.75; } } diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index 6379be9bfc..2044cbeae2 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -10,8 +11,8 @@ namespace osu.Game.Rulesets.Mods public abstract class ModHardRock : Mod, IApplicableToDifficulty { public override string Name => "Hard Rock"; - public override string ShortenedName => "HR"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock; + public override string Acronym => "HR"; + public override IconUsage Icon => OsuIcon.ModHardrock; public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Everything just got a bit harder..."; public override Type[] IncompatibleMods => new[] { typeof(ModEasy) }; diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 9b09f0bd6d..0934992f55 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -1,20 +1,23 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using System.Collections.Generic; using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { - public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects + public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects, IApplicableToScoreProcessor { public override string Name => "Hidden"; - public override string ShortenedName => "HD"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden; + public override string Acronym => "HD"; + public override IconUsage Icon => OsuIcon.ModHidden; public override ModType Type => ModType.DifficultyIncrease; public override bool Ranked => true; @@ -27,10 +30,33 @@ namespace osu.Game.Rulesets.Mods public virtual void ApplyToDrawableHitObjects(IEnumerable drawables) { - foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility ? 1 : 0)) + foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility.Value ? 1 : 0)) d.ApplyCustomUpdateState += ApplyHiddenState; } - protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state) { } + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + // Default value of ScoreProcessor's Rank in Hidden Mod should be SS+ + scoreProcessor.Rank.Value = ScoreRank.XH; + } + + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) + { + switch (rank) + { + case ScoreRank.X: + return ScoreRank.XH; + + case ScoreRank.S: + return ScoreRank.SH; + + default: + return rank; + } + } + + protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state) + { + } } } diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index 162d654965..dc0fc33088 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; +using osu.Framework.Graphics.Sprites; using osu.Framework.Timing; using osu.Game.Graphics; @@ -10,15 +11,14 @@ namespace osu.Game.Rulesets.Mods public abstract class ModNightcore : ModDoubleTime { public override string Name => "Nightcore"; - public override string ShortenedName => "NC"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore; + public override string Acronym => "NC"; + public override IconUsage Icon => OsuIcon.ModNightcore; public override string Description => "Uguuuuuuuu..."; public override void ApplyToClock(IAdjustableClock clock) { - var pitchAdjust = clock as IHasPitchAdjust; - if (pitchAdjust != null) - pitchAdjust.PitchAdjust = 1.5; + if (clock is IHasPitchAdjust pitchAdjust) + pitchAdjust.PitchAdjust *= RateAdjust; else base.ApplyToClock(clock); } diff --git a/osu.Game/Rulesets/Mods/ModNoFail.cs b/osu.Game/Rulesets/Mods/ModNoFail.cs index c30c6d712d..49ee3354c3 100644 --- a/osu.Game/Rulesets/Mods/ModNoFail.cs +++ b/osu.Game/Rulesets/Mods/ModNoFail.cs @@ -1,26 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModNoFail : Mod, IApplicableFailOverride + public abstract class ModNoFail : ModBlockFail { public override string Name => "No Fail"; - public override string ShortenedName => "NF"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail; + public override string Acronym => "NF"; + public override IconUsage Icon => OsuIcon.ModNofail; public override ModType Type => ModType.DifficultyReduction; public override string Description => "You can't fail, no matter what."; public override double ScoreMultiplier => 0.5; public override bool Ranked => true; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) }; - - /// - /// We never fail, 'yo. - /// - public bool AllowFail => false; - public bool RestartOnFail => false; } } diff --git a/osu.Game/Rulesets/Mods/NoModMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs similarity index 50% rename from osu.Game/Rulesets/Mods/NoModMod.cs rename to osu.Game/Rulesets/Mods/ModNoMod.cs index dcab3538da..0ddbd2a8cb 100644 --- a/osu.Game/Rulesets/Mods/NoModMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -1,15 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mods { /// /// Indicates a type of mod that doesn't do anything. /// - public sealed class NoModMod : Mod + public sealed class ModNoMod : Mod { public override string Name => "No Mod"; - public override string ShortenedName => "NM"; + public override string Acronym => "NM"; public override double ScoreMultiplier => 1; } } diff --git a/osu.Game/Rulesets/Mods/ModPerfect.cs b/osu.Game/Rulesets/Mods/ModPerfect.cs index 802890866f..0994d1f7d3 100644 --- a/osu.Game/Rulesets/Mods/ModPerfect.cs +++ b/osu.Game/Rulesets/Mods/ModPerfect.cs @@ -1,7 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; +using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mods @@ -9,10 +11,10 @@ namespace osu.Game.Rulesets.Mods public abstract class ModPerfect : ModSuddenDeath { public override string Name => "Perfect"; - public override string ShortenedName => "PF"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_perfect; + public override string Acronym => "PF"; + public override IconUsage Icon => OsuIcon.ModPerfect; public override string Description => "SS or quit."; - protected override bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Accuracy.Value != 1; + protected override bool FailCondition(ScoreProcessor scoreProcessor, JudgementResult result) => scoreProcessor.Accuracy.Value != 1; } } diff --git a/osu.Game/Rulesets/Mods/ModRelax.cs b/osu.Game/Rulesets/Mods/ModRelax.cs index 04aa295893..7c355577d4 100644 --- a/osu.Game/Rulesets/Mods/ModRelax.cs +++ b/osu.Game/Rulesets/Mods/ModRelax.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModRelax : Mod + public abstract class ModRelax : ModBlockFail { public override string Name => "Relax"; - public override string ShortenedName => "RX"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax; + public override string Acronym => "RX"; + public override IconUsage Icon => OsuIcon.ModRelax; public override ModType Type => ModType.Automation; public override double ScoreMultiplier => 1; public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) }; diff --git a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs index 252df98f32..c4c4ab1f04 100644 --- a/osu.Game/Rulesets/Mods/ModSuddenDeath.cs +++ b/osu.Game/Rulesets/Mods/ModSuddenDeath.cs @@ -1,17 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; +using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { public abstract class ModSuddenDeath : Mod, IApplicableToScoreProcessor, IApplicableFailOverride { public override string Name => "Sudden Death"; - public override string ShortenedName => "SD"; - public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath; + public override string Acronym => "SD"; + public override IconUsage Icon => OsuIcon.ModSuddendeath; public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Miss and fail."; public override double ScoreMultiplier => 1; @@ -26,6 +29,8 @@ namespace osu.Game.Rulesets.Mods scoreProcessor.FailConditions += FailCondition; } - protected virtual bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Combo.Value == 0; + public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank; + + protected virtual bool FailCondition(ScoreProcessor scoreProcessor, JudgementResult result) => scoreProcessor.Combo.Value == 0 && result.Judgement.AffectsCombo; } } diff --git a/osu.Game/Rulesets/Mods/ModTimeAdjust.cs b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs new file mode 100644 index 0000000000..513883f552 --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Audio; +using osu.Framework.Timing; + +namespace osu.Game.Rulesets.Mods +{ + public abstract class ModTimeAdjust : Mod + { + public override Type[] IncompatibleMods => new[] { typeof(ModTimeRamp) }; + + protected abstract double RateAdjust { get; } + + public virtual void ApplyToClock(IAdjustableClock clock) + { + if (clock is IHasTempoAdjust tempo) + tempo.TempoAdjust *= RateAdjust; + else + clock.Rate *= RateAdjust; + } + } +} diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs new file mode 100644 index 0000000000..9edf57ad00 --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -0,0 +1,85 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Audio; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osuTK; + +namespace osu.Game.Rulesets.Mods +{ + public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap + { + /// + /// The point in the beatmap at which the final ramping rate should be reached. + /// + private const double final_rate_progress = 0.75f; + + public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) }; + + protected abstract double FinalRateAdjustment { get; } + + private double finalRateTime; + private double beginRampTime; + private IAdjustableClock clock; + + public virtual void ApplyToClock(IAdjustableClock clock) + { + this.clock = clock; + + lastAdjust = 1; + + // for preview purposes. during gameplay, Update will overwrite this setting. + applyAdjustment(1); + } + + public virtual void ApplyToBeatmap(IBeatmap beatmap) + { + HitObject lastObject = beatmap.HitObjects.LastOrDefault(); + + beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0; + finalRateTime = final_rate_progress * ((lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0); + } + + public virtual void Update(Playfield playfield) + { + applyAdjustment((clock.CurrentTime - beginRampTime) / finalRateTime); + } + + private double lastAdjust = 1; + + /// + /// Adjust the rate along the specified ramp + /// + /// The amount of adjustment to apply (from 0..1). + private void applyAdjustment(double amount) + { + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + + switch (clock) + { + case IHasPitchAdjust pitch: + pitch.PitchAdjust /= lastAdjust; + pitch.PitchAdjust *= adjust; + break; + + case IHasTempoAdjust tempo: + tempo.TempoAdjust /= lastAdjust; + tempo.TempoAdjust *= adjust; + break; + + default: + clock.Rate /= lastAdjust; + clock.Rate *= adjust; + break; + } + + lastAdjust = adjust; + } + } +} diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index 9c962bbcd5..e3c82e42f5 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Mods { @@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods DifficultyIncrease, Conversion, Automation, - Fun + Fun, + System } } diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs new file mode 100644 index 0000000000..b2e3abb59d --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Rulesets.Mods +{ + public class ModWindDown : ModTimeRamp + { + public override string Name => "Wind Down"; + public override string Acronym => "WD"; + public override string Description => "Sloooow doooown..."; + public override IconUsage Icon => FontAwesome.Solid.ChevronCircleDown; + public override double ScoreMultiplier => 1.0; + + protected override double FinalRateAdjustment => -0.25; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray(); + } +} diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs new file mode 100644 index 0000000000..8df35a1de2 --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Rulesets.Mods +{ + public class ModWindUp : ModTimeRamp + { + public override string Name => "Wind Up"; + public override string Acronym => "WU"; + public override string Description => "Can you keep up?"; + public override IconUsage Icon => FontAwesome.Solid.ChevronCircleUp; + public override double ScoreMultiplier => 1.0; + + protected override double FinalRateAdjustment => 0.5; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray(); + } +} diff --git a/osu.Game/Rulesets/Mods/MultiMod.cs b/osu.Game/Rulesets/Mods/MultiMod.cs index b65773e93f..f7d574d3c7 100644 --- a/osu.Game/Rulesets/Mods/MultiMod.cs +++ b/osu.Game/Rulesets/Mods/MultiMod.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Mods public class MultiMod : Mod { public override string Name => string.Empty; - public override string ShortenedName => string.Empty; + public override string Acronym => string.Empty; public override string Description => string.Empty; public override double ScoreMultiplier => 0; diff --git a/osu.Game/Rulesets/Objects/BarLine.cs b/osu.Game/Rulesets/Objects/BarLine.cs new file mode 100644 index 0000000000..a5c716e127 --- /dev/null +++ b/osu.Game/Rulesets/Objects/BarLine.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Objects +{ + /// + /// A hit object representing the end of a bar. + /// + public class BarLine : HitObject + { + /// + /// Whether this barline is a prominent beat (based on time signature of beatmap). + /// + public bool Major; + } +} diff --git a/osu.Game/Rulesets/Objects/BarLineGenerator.cs b/osu.Game/Rulesets/Objects/BarLineGenerator.cs new file mode 100644 index 0000000000..ce571d7b17 --- /dev/null +++ b/osu.Game/Rulesets/Objects/BarLineGenerator.cs @@ -0,0 +1,58 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.MathUtils; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects.Types; + +namespace osu.Game.Rulesets.Objects +{ + public class BarLineGenerator + { + /// + /// The generated bar lines. + /// + public readonly List BarLines = new List(); + + /// + /// Constructs and generates bar lines for provided beatmap. + /// + /// The beatmap to generate bar lines for. + public BarLineGenerator(IBeatmap beatmap) + { + if (beatmap.HitObjects.Count == 0) + return; + + HitObject lastObject = beatmap.HitObjects.Last(); + double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime); + + var timingPoints = beatmap.ControlPointInfo.TimingPoints; + + if (timingPoints.Count == 0) + return; + + for (int i = 0; i < timingPoints.Count; i++) + { + TimingControlPoint currentTimingPoint = timingPoints[i]; + int currentBeat = 0; + + // Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object + double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - currentTimingPoint.BeatLength : lastHitTime + currentTimingPoint.BeatLength * (int)currentTimingPoint.TimeSignature; + + double barLength = currentTimingPoint.BeatLength * (int)currentTimingPoint.TimeSignature; + + for (double t = currentTimingPoint.Time; Precision.DefinitelyBigger(endTime, t); t += barLength, currentBeat++) + { + BarLines.Add(new BarLine + { + StartTime = t, + Major = currentBeat % (int)currentTimingPoint.TimeSignature == 0 + }); + } + } + } + } +} diff --git a/osu.Game/Rulesets/Objects/BezierApproximator.cs b/osu.Game/Rulesets/Objects/BezierApproximator.cs deleted file mode 100644 index a1803e32f7..0000000000 --- a/osu.Game/Rulesets/Objects/BezierApproximator.cs +++ /dev/null @@ -1,151 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using OpenTK; - -namespace osu.Game.Rulesets.Objects -{ - public readonly ref struct BezierApproximator - { - private readonly int count; - private readonly ReadOnlySpan controlPoints; - private readonly Vector2[] subdivisionBuffer1; - private readonly Vector2[] subdivisionBuffer2; - - private const float tolerance = 0.25f; - private const float tolerance_sq = tolerance * tolerance; - - public BezierApproximator(ReadOnlySpan controlPoints) - { - this.controlPoints = controlPoints; - count = controlPoints.Length; - - subdivisionBuffer1 = new Vector2[count]; - subdivisionBuffer2 = new Vector2[count * 2 - 1]; - } - - /// - /// Make sure the 2nd order derivative (approximated using finite elements) is within tolerable bounds. - /// NOTE: The 2nd order derivative of a 2d curve represents its curvature, so intuitively this function - /// checks (as the name suggests) whether our approximation is _locally_ "flat". More curvy parts - /// need to have a denser approximation to be more "flat". - /// - /// The control points to check for flatness. - /// Whether the control points are flat enough. - private static bool isFlatEnough(Vector2[] controlPoints) - { - for (int i = 1; i < controlPoints.Length - 1; i++) - if ((controlPoints[i - 1] - 2 * controlPoints[i] + controlPoints[i + 1]).LengthSquared > tolerance_sq * 4) - return false; - - return true; - } - - /// - /// Subdivides n control points representing a bezier curve into 2 sets of n control points, each - /// describing a bezier curve equivalent to a half of the original curve. Effectively this splits - /// the original curve into 2 curves which result in the original curve when pieced back together. - /// - /// The control points to split. - /// Output: The control points corresponding to the left half of the curve. - /// Output: The control points corresponding to the right half of the curve. - private void subdivide(Vector2[] controlPoints, Vector2[] l, Vector2[] r) - { - Vector2[] midpoints = subdivisionBuffer1; - - for (int i = 0; i < count; ++i) - midpoints[i] = controlPoints[i]; - - for (int i = 0; i < count; i++) - { - l[i] = midpoints[0]; - r[count - i - 1] = midpoints[count - i - 1]; - - for (int j = 0; j < count - i - 1; j++) - midpoints[j] = (midpoints[j] + midpoints[j + 1]) / 2; - } - } - - /// - /// This uses De Casteljau's algorithm to obtain an optimal - /// piecewise-linear approximation of the bezier curve with the same amount of points as there are control points. - /// - /// The control points describing the bezier curve to be approximated. - /// The points representing the resulting piecewise-linear approximation. - private void approximate(Vector2[] controlPoints, List output) - { - Vector2[] l = subdivisionBuffer2; - Vector2[] r = subdivisionBuffer1; - - subdivide(controlPoints, l, r); - - for (int i = 0; i < count - 1; ++i) - l[count + i] = r[i + 1]; - - output.Add(controlPoints[0]); - for (int i = 1; i < count - 1; ++i) - { - int index = 2 * i; - Vector2 p = 0.25f * (l[index - 1] + 2 * l[index] + l[index + 1]); - output.Add(p); - } - } - - /// - /// Creates a piecewise-linear approximation of a bezier curve, by adaptively repeatedly subdividing - /// the control points until their approximation error vanishes below a given threshold. - /// - /// A list of vectors representing the piecewise-linear approximation. - public List CreateBezier() - { - List output = new List(); - - if (count == 0) - return output; - - Stack toFlatten = new Stack(); - Stack freeBuffers = new Stack(); - - // "toFlatten" contains all the curves which are not yet approximated well enough. - // We use a stack to emulate recursion without the risk of running into a stack overflow. - // (More specifically, we iteratively and adaptively refine our curve with a - // Depth-first search - // over the tree resulting from the subdivisions we make.) - toFlatten.Push(controlPoints.ToArray()); - - Vector2[] leftChild = subdivisionBuffer2; - - while (toFlatten.Count > 0) - { - Vector2[] parent = toFlatten.Pop(); - if (isFlatEnough(parent)) - { - // If the control points we currently operate on are sufficiently "flat", we use - // an extension to De Casteljau's algorithm to obtain a piecewise-linear approximation - // of the bezier curve represented by our control points, consisting of the same amount - // of points as there are control points. - approximate(parent, output); - freeBuffers.Push(parent); - continue; - } - - // If we do not yet have a sufficiently "flat" (in other words, detailed) approximation we keep - // subdividing the curve we are currently operating on. - Vector2[] rightChild = freeBuffers.Count > 0 ? freeBuffers.Pop() : new Vector2[count]; - subdivide(parent, leftChild, rightChild); - - // We re-use the buffer of the parent for one of the children, so that we save one allocation per iteration. - for (int i = 0; i < count; ++i) - parent[i] = leftChild[i]; - - toFlatten.Push(rightChild); - toFlatten.Push(parent); - } - - output.Add(controlPoints[count - 1]); - return output; - } - } -} diff --git a/osu.Game/Rulesets/Objects/CatmullApproximator.cs b/osu.Game/Rulesets/Objects/CatmullApproximator.cs deleted file mode 100644 index 78f8e471f3..0000000000 --- a/osu.Game/Rulesets/Objects/CatmullApproximator.cs +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using OpenTK; - -namespace osu.Game.Rulesets.Objects -{ - public readonly ref struct CatmullApproximator - { - /// - /// The amount of pieces to calculate for each controlpoint quadruplet. - /// - private const int detail = 50; - - private readonly ReadOnlySpan controlPoints; - - public CatmullApproximator(ReadOnlySpan controlPoints) - { - this.controlPoints = controlPoints; - } - - /// - /// Creates a piecewise-linear approximation of a Catmull-Rom spline. - /// - /// A list of vectors representing the piecewise-linear approximation. - public List CreateCatmull() - { - var result = new List((controlPoints.Length - 1) * detail * 2); - - for (int i = 0; i < controlPoints.Length - 1; i++) - { - var v1 = i > 0 ? controlPoints[i - 1] : controlPoints[i]; - var v2 = controlPoints[i]; - var v3 = i < controlPoints.Length - 1 ? controlPoints[i + 1] : v2 + v2 - v1; - var v4 = i < controlPoints.Length - 2 ? controlPoints[i + 2] : v3 + v3 - v2; - - for (int c = 0; c < detail; c++) - { - result.Add(findPoint(ref v1, ref v2, ref v3, ref v4, (float)c / detail)); - result.Add(findPoint(ref v1, ref v2, ref v3, ref v4, (float)(c + 1) / detail)); - } - } - - return result; - } - - /// - /// Finds a point on the spline at the position of a parameter. - /// - /// The first vector. - /// The second vector. - /// The third vector. - /// The fourth vector. - /// The parameter at which to find the point on the spline, in the range [0, 1]. - /// The point on the spline at . - private Vector2 findPoint(ref Vector2 vec1, ref Vector2 vec2, ref Vector2 vec3, ref Vector2 vec4, float t) - { - float t2 = t * t; - float t3 = t * t2; - - Vector2 result; - result.X = 0.5f * (2f * vec2.X + (-vec1.X + vec3.X) * t + (2f * vec1.X - 5f * vec2.X + 4f * vec3.X - vec4.X) * t2 + (-vec1.X + 3f * vec2.X - 3f * vec3.X + vec4.X) * t3); - result.Y = 0.5f * (2f * vec2.Y + (-vec1.Y + vec3.Y) * t + (2f * vec1.Y - 5f * vec2.Y + 4f * vec3.Y - vec4.Y) * t2 + (-vec1.Y + 3f * vec2.Y - 3f * vec3.Y + vec4.Y) * t3); - - return result; - } - } -} diff --git a/osu.Game/Rulesets/Objects/CircularArcApproximator.cs b/osu.Game/Rulesets/Objects/CircularArcApproximator.cs deleted file mode 100644 index 28d7442aaf..0000000000 --- a/osu.Game/Rulesets/Objects/CircularArcApproximator.cs +++ /dev/null @@ -1,97 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using osu.Framework.MathUtils; -using OpenTK; - -namespace osu.Game.Rulesets.Objects -{ - public readonly ref struct CircularArcApproximator - { - private const float tolerance = 0.1f; - - private readonly ReadOnlySpan controlPoints; - - public CircularArcApproximator(ReadOnlySpan controlPoints) - { - this.controlPoints = controlPoints; - } - - /// - /// Creates a piecewise-linear approximation of a circular arc curve. - /// - /// A list of vectors representing the piecewise-linear approximation. - public List CreateArc() - { - Vector2 a = controlPoints[0]; - Vector2 b = controlPoints[1]; - Vector2 c = controlPoints[2]; - - float aSq = (b - c).LengthSquared; - float bSq = (a - c).LengthSquared; - float cSq = (a - b).LengthSquared; - - // If we have a degenerate triangle where a side-length is almost zero, then give up and fall - // back to a more numerically stable method. - if (Precision.AlmostEquals(aSq, 0) || Precision.AlmostEquals(bSq, 0) || Precision.AlmostEquals(cSq, 0)) - return new List(); - - float s = aSq * (bSq + cSq - aSq); - float t = bSq * (aSq + cSq - bSq); - float u = cSq * (aSq + bSq - cSq); - - float sum = s + t + u; - - // If we have a degenerate triangle with an almost-zero size, then give up and fall - // back to a more numerically stable method. - if (Precision.AlmostEquals(sum, 0)) - return new List(); - - Vector2 centre = (s * a + t * b + u * c) / sum; - Vector2 dA = a - centre; - Vector2 dC = c - centre; - - float r = dA.Length; - - double thetaStart = Math.Atan2(dA.Y, dA.X); - double thetaEnd = Math.Atan2(dC.Y, dC.X); - - while (thetaEnd < thetaStart) - thetaEnd += 2 * Math.PI; - - double dir = 1; - double thetaRange = thetaEnd - thetaStart; - - // Decide in which direction to draw the circle, depending on which side of - // AC B lies. - Vector2 orthoAtoC = c - a; - orthoAtoC = new Vector2(orthoAtoC.Y, -orthoAtoC.X); - if (Vector2.Dot(orthoAtoC, b - a) < 0) - { - dir = -dir; - thetaRange = 2 * Math.PI - thetaRange; - } - - // We select the amount of points for the approximation by requiring the discrete curvature - // to be smaller than the provided tolerance. The exact angle required to meet the tolerance - // is: 2 * Math.Acos(1 - TOLERANCE / r) - // The special case is required for extremely short sliders where the radius is smaller than - // the tolerance. This is a pathological rather than a realistic case. - int amountPoints = 2 * r <= tolerance ? 2 : Math.Max(2, (int)Math.Ceiling(thetaRange / (2 * Math.Acos(1 - tolerance / r)))); - - List output = new List(amountPoints); - - for (int i = 0; i < amountPoints; ++i) - { - double fract = (double)i / (amountPoints - 1); - double theta = thetaStart + dir * fract * thetaRange; - Vector2 o = new Vector2((float)Math.Cos(theta), (float)Math.Sin(theta)) * r; - output.Add(centre + o); - } - - return output; - } - } -} diff --git a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs index 9a72c44d67..b2d9f50602 100644 --- a/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs +++ b/osu.Game/Rulesets/Objects/Drawables/ArmedState.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Drawables { diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index bcf84b375f..00b57f7249 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -1,39 +1,40 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; +using osu.Framework.Threading; using osu.Game.Audio; -using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Rulesets.Objects.Drawables { - public abstract class DrawableHitObject : SkinReloadableDrawable, IHasAccentColour + [Cached(typeof(DrawableHitObject))] + public abstract class DrawableHitObject : SkinReloadableDrawable { public readonly HitObject HitObject; /// /// The colour used for various elements of this DrawableHitObject. /// - public virtual Color4 AccentColour { get; set; } = Color4.Gray; + public readonly Bindable AccentColour = new Bindable(Color4.Gray); // Todo: Rulesets should be overriding the resources instead, but we need to figure out where/when to apply overrides first protected virtual string SampleNamespace => null; protected SkinnableSound Samples; - protected virtual IEnumerable GetSamples() => HitObject.Samples; + protected virtual IEnumerable GetSamples() => HitObject.Samples; private readonly Lazy> nestedHitObjects = new Lazy>(); public IEnumerable NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : Enumerable.Empty(); @@ -59,7 +60,7 @@ namespace osu.Game.Rulesets.Objects.Drawables public bool AllJudged => Judged && NestedHitObjects.All(h => h.AllJudged); /// - /// Whether this has been hit. This occurs if is . + /// Whether this has been hit. This occurs if is hit. /// Note: This does NOT include nested hitobjects. /// public bool IsHit => Result?.IsHit ?? false; @@ -75,17 +76,15 @@ namespace osu.Game.Rulesets.Objects.Drawables /// public JudgementResult Result { get; private set; } - private bool judgementOccurred; - - public bool Interactive = true; - public override bool HandleNonPositionalInput => Interactive; - public override bool HandlePositionalInput => Interactive; - public override bool RemoveWhenNotAlive => false; public override bool RemoveCompletedTransforms => false; protected override bool RequiresChildrenUpdate => true; - public readonly Bindable State = new Bindable(); + public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart); + + private readonly Bindable state = new Bindable(); + + public IBindable State => state; protected DrawableHitObject(HitObject hitObject) { @@ -96,6 +95,7 @@ namespace osu.Game.Rulesets.Objects.Drawables private void load() { var judgement = HitObject.CreateJudgement(); + if (judgement != null) { Result = CreateResult(judgement); @@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Objects.Drawables var samples = GetSamples().ToArray(); - if (samples.Any()) + if (samples.Length > 0) { if (HitObject.SampleControlPoint == null) throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}." @@ -122,30 +122,139 @@ namespace osu.Game.Rulesets.Objects.Drawables protected override void LoadComplete() { base.LoadComplete(); - - State.ValueChanged += state => - { - UpdateState(state); - - // apply any custom state overrides - ApplyCustomUpdateState?.Invoke(this, state); - - if (State == ArmedState.Hit) - PlaySamples(); - }; - - State.TriggerChange(); + updateState(ArmedState.Idle, true); } - protected abstract void UpdateState(ArmedState state); + #region State / Transform Management /// /// Bind to apply a custom state which can override the default implementation. /// public event Action ApplyCustomUpdateState; +#pragma warning disable 618 // (legacy state management) - can be removed 20200227 + + /// + /// Enables automatic transform management of this hitobject. Implementation of transforms should be done in and only. Rewinding and removing previous states is done automatically. + /// + /// + /// Going forward, this is the preferred way of implementing s. Previous functionality + /// is offered as a compatibility layer until all rulesets have been migrated across. + /// + [Obsolete("Use UpdateInitialTransforms()/UpdateStateTransforms() instead")] // can be removed 20200227 + protected virtual bool UseTransformStateManagement => true; + + protected override void ClearInternal(bool disposeChildren = true) => throw new InvalidOperationException($"Should never clear a {nameof(DrawableHitObject)}"); + + private void updateState(ArmedState newState, bool force = false) + { + if (State.Value == newState && !force) + return; + + if (UseTransformStateManagement) + { + LifetimeEnd = double.MaxValue; + + double transformTime = HitObject.StartTime - InitialLifetimeOffset; + + base.ApplyTransformsAt(transformTime, true); + base.ClearTransformsAfter(transformTime, true); + + using (BeginAbsoluteSequence(transformTime, true)) + { + UpdateInitialTransforms(); + + var judgementOffset = Math.Min(HitObject.HitWindows?.WindowFor(HitResult.Miss) ?? double.MaxValue, Result?.TimeOffset ?? 0); + + using (BeginDelayedSequence(InitialLifetimeOffset + judgementOffset, true)) + { + UpdateStateTransforms(newState); + state.Value = newState; + } + } + + if (state.Value != ArmedState.Idle && LifetimeEnd == double.MaxValue) + Expire(); + } + else + state.Value = newState; + + UpdateState(newState); + + // apply any custom state overrides + ApplyCustomUpdateState?.Invoke(this, newState); + + if (newState == ArmedState.Hit) + PlaySamples(); + } + + /// + /// Apply (generally fade-in) transforms leading into the start time. + /// The local drawable hierarchy is recursively delayed to for convenience. + /// + /// By default this will fade in the object from zero with no duration. + /// + /// + /// This is called once before every . This is to ensure a good state in the case + /// the was negative and potentially altered the pre-hit transforms. + /// + protected virtual void UpdateInitialTransforms() + { + this.FadeInFromZero(); + } + + /// + /// Apply transforms based on the current . Previous states are automatically cleared. + /// In the case of a non-idle , and if was not set during this call, will be invoked. + /// + /// The new armed state. + protected virtual void UpdateStateTransforms(ArmedState state) + { + } + + public override void ClearTransformsAfter(double time, bool propagateChildren = false, string targetMember = null) + { + // When we are using automatic state management, parent calls to this should be blocked for safety. + if (!UseTransformStateManagement) + base.ClearTransformsAfter(time, propagateChildren, targetMember); + } + + public override void ApplyTransformsAt(double time, bool propagateChildren = false) + { + // When we are using automatic state management, parent calls to this should be blocked for safety. + if (!UseTransformStateManagement) + base.ApplyTransformsAt(time, propagateChildren); + } + + /// + /// Legacy method to handle state changes. + /// Should generally not be used when is true; use instead. + /// + /// The new armed state. + [Obsolete("Use UpdateInitialTransforms()/UpdateStateTransforms() instead")] // can be removed 20200227 + protected virtual void UpdateState(ArmedState state) + { + } + +#pragma warning restore 618 + + #endregion + + protected override void SkinChanged(ISkinSource skin, bool allowFallback) + { + base.SkinChanged(skin, allowFallback); + + if (HitObject is IHasComboInformation combo) + { + var comboColours = skin.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value; + + AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White; + } + } + /// /// Plays all the hit sounds for this . + /// This is invoked automatically when this is hit. /// public void PlaySamples() => Samples?.Play(); @@ -161,19 +270,15 @@ namespace osu.Game.Rulesets.Objects.Drawables { OnRevertResult?.Invoke(this, Result); + Result.TimeOffset = 0; Result.Type = HitResult.None; - State.Value = ArmedState.Idle; + + updateState(ArmedState.Idle); } } } - public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) - { - if (!AllJudged) - return false; - - return base.UpdateSubTreeMasking(source, maskingBounds); - } + protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => AllJudged && base.ComputeIsMaskedAway(maskingBounds); protected override void UpdateAfterChildren() { @@ -182,6 +287,48 @@ namespace osu.Game.Rulesets.Objects.Drawables UpdateResult(false); } + /// + /// Schedules an to this . + /// + /// + /// Only provided temporarily until hitobject pooling is implemented. + /// + protected internal new ScheduledDelegate Schedule(Action action) => base.Schedule(action); + + private double? lifetimeStart; + + public override double LifetimeStart + { + get => lifetimeStart ?? (HitObject.StartTime - InitialLifetimeOffset); + set + { + base.LifetimeStart = value; + lifetimeStart = value; + } + } + + /// + /// A safe offset prior to the start time of at which this may begin displaying contents. + /// By default, s are assumed to display their contents within 10 seconds prior to the start time of . + /// + /// + /// This is only used as an optimisation to delay the initial update of this and may be tuned more aggressively if required. + /// It is indirectly used to decide the automatic transform offset provided to . + /// A more accurate should be set for further optimisation (in , for example). + /// + protected virtual double InitialLifetimeOffset => 10000; + + /// + /// Will be called at least once after this has become not alive. + /// + public virtual void OnKilled() + { + foreach (var nested in NestedHitObjects) + nested.OnKilled(); + + UpdateResult(false); + } + protected virtual void AddNested(DrawableHitObject h) { h.OnNewResult += (d, r) => OnNewResult?.Invoke(d, r); @@ -203,8 +350,6 @@ namespace osu.Game.Rulesets.Objects.Drawables if (!Result.HasResult) throw new InvalidOperationException($"{GetType().ReadableName()} applied a {nameof(JudgementResult)} but did not update {nameof(JudgementResult.Type)}."); - judgementOccurred = true; - // Ensure that the judgement is given a valid time offset, because this may not get set by the caller var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; Result.TimeOffset = Time.Current - endTime; @@ -213,11 +358,13 @@ namespace osu.Game.Rulesets.Objects.Drawables { case HitResult.None: break; + case HitResult.Miss: - State.Value = ArmedState.Miss; + updateState(ArmedState.Miss); break; + default: - State.Value = ArmedState.Hit; + updateState(ArmedState.Hit); break; } @@ -231,21 +378,17 @@ namespace osu.Game.Rulesets.Objects.Drawables /// Whether a scoring result has occurred from this or any nested . protected bool UpdateResult(bool userTriggered) { - judgementOccurred = false; - - if (AllJudged) + // It's possible for input to get into a bad state when rewinding gameplay, so results should not be processed + if (Time.Elapsed < 0) return false; - foreach (var d in NestedHitObjects) - judgementOccurred |= d.UpdateResult(userTriggered); - - if (judgementOccurred || Judged) - return judgementOccurred; + if (Judged) + return false; var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; CheckForResult(userTriggered, Time.Current - endTime); - return judgementOccurred; + return Judged; } /// @@ -265,7 +408,7 @@ namespace osu.Game.Rulesets.Objects.Drawables /// Creates the that represents the scoring result for this . /// /// The that provides the scoring information. - protected virtual JudgementResult CreateResult(Judgement judgement) => new JudgementResult(judgement); + protected virtual JudgementResult CreateResult(Judgement judgement) => new JudgementResult(HitObject, judgement); } public abstract class DrawableHitObject : DrawableHitObject diff --git a/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs b/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs index e10b50e672..8f4c95c634 100644 --- a/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs +++ b/osu.Game/Rulesets/Objects/Drawables/IDrawableHitObjectWithProxiedApproach.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; diff --git a/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs index ce365f04bd..48fcfabc2f 100644 --- a/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/IScrollingHitObject.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Rulesets.Objects.Drawables diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index f5613e927f..96297ab44f 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using JetBrains.Annotations; using Newtonsoft.Json; -using osu.Framework.Lists; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects { @@ -20,12 +21,17 @@ namespace osu.Game.Rulesets.Objects /// public class HitObject { + /// + /// A small adjustment to the start time of control points to account for rounding/precision errors. + /// + private const double control_point_leniency = 1; + /// /// The time at which the HitObject starts. /// public virtual double StartTime { get; set; } - private List samples; + private List samples; /// /// The samples to be played when this hit object is hit. @@ -34,9 +40,9 @@ namespace osu.Game.Rulesets.Objects /// and can be treated as the default samples for the hit object. /// /// - public List Samples + public List Samples { - get => samples ?? (samples = new List()); + get => samples ?? (samples = new List()); set => samples = value; } @@ -49,14 +55,13 @@ namespace osu.Game.Rulesets.Objects [JsonIgnore] public bool Kiai { get; private set; } - private float overallDifficulty = BeatmapDifficulty.DEFAULT_DIFFICULTY; - /// /// The hit windows for this . /// + [CanBeNull] public HitWindows HitWindows { get; set; } - private readonly SortedList nestedHitObjects = new SortedList(compareObjects); + private readonly List nestedHitObjects = new List(); [JsonIgnore] public IReadOnlyList NestedHitObjects => nestedHitObjects; @@ -70,10 +75,15 @@ namespace osu.Game.Rulesets.Objects { ApplyDefaultsToSelf(controlPointInfo, difficulty); + // This is done here since ApplyDefaultsToSelf may be used to determine the end time + SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency); + nestedHitObjects.Clear(); CreateNestedHitObjects(); + nestedHitObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime)); + foreach (var h in nestedHitObjects) { h.HitWindows = HitWindows; @@ -83,11 +93,7 @@ namespace osu.Game.Rulesets.Objects protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { - SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime); - EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime); - - Kiai = effectPoint.KiaiMode; - SampleControlPoint = samplePoint; + Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode; if (HitWindows == null) HitWindows = CreateHitWindows(); @@ -108,13 +114,12 @@ namespace osu.Game.Rulesets.Objects /// /// Creates the for this . - /// This can be null to indicate that the has no . + /// This can be null to indicate that the has no and timing errors should not be displayed to the user. /// - /// This will only be invoked if hasn't been set externally (e.g. from a . + /// This will only be invoked if hasn't been set externally (e.g. from a . /// /// + [CanBeNull] protected virtual HitWindows CreateHitWindows() => new HitWindows(); - - private static int compareObjects(HitObject first, HitObject second) => first.StartTime.CompareTo(second.StartTime); } } diff --git a/osu.Game/Rulesets/Objects/HitObjectParser.cs b/osu.Game/Rulesets/Objects/HitObjectParser.cs index d44da4e16c..d3c29d90ce 100644 --- a/osu.Game/Rulesets/Objects/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/HitObjectParser.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects { diff --git a/osu.Game/Rulesets/Objects/HitWindows.cs b/osu.Game/Rulesets/Objects/HitWindows.cs deleted file mode 100644 index 3717209860..0000000000 --- a/osu.Game/Rulesets/Objects/HitWindows.cs +++ /dev/null @@ -1,139 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Objects -{ - public class HitWindows - { - private static readonly IReadOnlyDictionary base_ranges = new Dictionary - { - { HitResult.Perfect, (44.8, 38.8, 27.8) }, - { HitResult.Great, (128, 98, 68 ) }, - { HitResult.Good, (194, 164, 134) }, - { HitResult.Ok, (254, 224, 194) }, - { HitResult.Meh, (302, 272, 242) }, - { HitResult.Miss, (376, 346, 316) }, - }; - - /// - /// Hit window for a result. - /// The user can only achieve receive this result if is true. - /// - public double Perfect { get; protected set; } - - /// - /// Hit window for a result. - /// - public double Great { get; protected set; } - - /// - /// Hit window for a result. - /// - public double Good { get; protected set; } - - /// - /// Hit window for an result. - /// The user can only achieve this result if is true. - /// - public double Ok { get; protected set; } - - /// - /// Hit window for a result. - /// - public double Meh { get; protected set; } - - /// - /// Hit window for a result. - /// - public double Miss { get; protected set; } - - /// - /// Whether it's possible to achieve a result. - /// - public bool AllowsPerfect; - - /// - /// Whether it's possible to achieve a result. - /// - public bool AllowsOk; - - /// - /// Sets hit windows with values that correspond to a difficulty parameter. - /// - /// The parameter. - public virtual void SetDifficulty(double difficulty) - { - Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]); - Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); - Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); - Ok = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Ok]); - Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]); - Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]); - } - - /// - /// Retrieves the for a time offset. - /// - /// The time offset. - /// The hit result, or if doesn't result in a judgement. - public HitResult ResultFor(double timeOffset) - { - timeOffset = Math.Abs(timeOffset); - - if (AllowsPerfect && timeOffset <= HalfWindowFor(HitResult.Perfect)) - return HitResult.Perfect; - if (timeOffset <= HalfWindowFor(HitResult.Great)) - return HitResult.Great; - if (timeOffset <= HalfWindowFor(HitResult.Good)) - return HitResult.Good; - if (AllowsOk && timeOffset <= HalfWindowFor(HitResult.Ok)) - return HitResult.Ok; - if (timeOffset <= HalfWindowFor(HitResult.Meh)) - return HitResult.Meh; - if (timeOffset <= HalfWindowFor(HitResult.Miss)) - return HitResult.Miss; - - return HitResult.None; - } - - /// - /// Retrieves half the hit window for a . - /// This is useful if the hit window for one half of the hittable range of a is required. - /// - /// The expected . - /// One half of the hit window for . - public double HalfWindowFor(HitResult result) - { - switch (result) - { - case HitResult.Perfect: - return Perfect / 2; - case HitResult.Great: - return Great / 2; - case HitResult.Good: - return Good / 2; - case HitResult.Ok: - return Ok / 2; - case HitResult.Meh: - return Meh / 2; - case HitResult.Miss: - return Miss / 2; - default: - throw new ArgumentException(nameof(result)); - } - } - - /// - /// Given a time offset, whether the can ever be hit in the future with a non- result. - /// This happens if is less than what is required for a result. - /// - /// The time offset. - /// Whether the can be hit at any point in the future from this time offset. - public bool CanBeHit(double timeOffset) => timeOffset <= HalfWindowFor(HitResult.Meh); - } -} diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs index 0573a08361..febfd3696c 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHit.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs index 9c9fc2e742..71e321f205 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Audio; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; @@ -37,7 +37,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, + List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; @@ -50,10 +51,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch X = position.X, NewCombo = FirstObject || newCombo, ComboOffset = comboOffset, - ControlPoints = controlPoints, - Distance = length, - CurveType = curveType, - RepeatSamples = repeatSamples, + Path = new SliderPath(pathType, controlPoints, length), + NodeSamples = nodeSamples, RepeatCount = repeatCount }; } diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs index a187caaa26..56790629b4 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSlider.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs index db79ca60f1..0089d1eb88 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertSpinner.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; @@ -8,12 +8,14 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch /// /// Legacy osu!catch Spinner-type, used for parsing Beatmaps. /// - internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasCombo + internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasXPosition, IHasCombo { public double EndTime { get; set; } public double Duration => EndTime - StartTime; + public float X => 256; // Required for CatchBeatmapConverter + public bool NewCombo { get; set; } public int ComboOffset { get; set; } diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index 965e76d27a..e990938291 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -1,17 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Rulesets.Objects.Types; using System; using System.Collections.Generic; -using System.Globalization; using System.IO; using osu.Game.Beatmaps.Formats; using osu.Game.Audio; using System.Linq; using JetBrains.Annotations; -using osu.Framework.Logging; using osu.Framework.MathUtils; namespace osu.Game.Rulesets.Objects.Legacy @@ -42,184 +40,192 @@ namespace osu.Game.Rulesets.Objects.Legacy [CanBeNull] public override HitObject Parse(string text) { - try + string[] split = text.Split(','); + + Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE)); + + double startTime = Parsing.ParseDouble(split[2]) + Offset; + + ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]); + + int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4; + type &= ~ConvertHitObjectType.ComboOffset; + + bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); + type &= ~ConvertHitObjectType.NewCombo; + + var soundType = (LegacySoundType)Parsing.ParseInt(split[4]); + var bankInfo = new SampleBankInfo(); + + HitObject result = null; + + if (type.HasFlag(ConvertHitObjectType.Circle)) { - string[] split = text.Split(','); + result = CreateHit(pos, combo, comboOffset); - Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture)); + if (split.Length > 5) + readCustomSampleBanks(split[5], bankInfo); + } + else if (type.HasFlag(ConvertHitObjectType.Slider)) + { + PathType pathType = PathType.Catmull; + double? length = null; - ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]); + string[] pointSplit = split[5].Split('|'); - int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4; - type &= ~ConvertHitObjectType.ComboOffset; + int pointCount = 1; + foreach (var t in pointSplit) + if (t.Length > 1) + pointCount++; - bool combo = type.HasFlag(ConvertHitObjectType.NewCombo); - type &= ~ConvertHitObjectType.NewCombo; + var points = new Vector2[pointCount]; - var soundType = (LegacySoundType)int.Parse(split[4]); - var bankInfo = new SampleBankInfo(); + int pointIndex = 1; - HitObject result = null; - - if (type.HasFlag(ConvertHitObjectType.Circle)) + foreach (string t in pointSplit) { - result = CreateHit(pos, combo, comboOffset); - - if (split.Length > 5) - readCustomSampleBanks(split[5], bankInfo); - } - else if (type.HasFlag(ConvertHitObjectType.Slider)) - { - CurveType curveType = CurveType.Catmull; - double length = 0; - - string[] pointSplit = split[5].Split('|'); - - int pointCount = 1; - foreach (var t in pointSplit) - if (t.Length > 1) - pointCount++; - - var points = new Vector2[pointCount]; - - int pointIndex = 1; - foreach (string t in pointSplit) + if (t.Length == 1) { - if (t.Length == 1) + switch (t) { - switch (t) - { - case @"C": - curveType = CurveType.Catmull; - break; - case @"B": - curveType = CurveType.Bezier; - break; - case @"L": - curveType = CurveType.Linear; - break; - case @"P": - curveType = CurveType.PerfectCurve; - break; - } - - continue; - } - - string[] temp = t.Split(':'); - points[pointIndex++] = new Vector2((int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture), (int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)) - pos; - } - - // osu-stable special-cased colinear perfect curves to a CurveType.Linear - bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y)); - - if (points.Length == 3 && curveType == CurveType.PerfectCurve && isLinear(points)) - curveType = CurveType.Linear; - - int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture); - - if (repeatCount > 9000) - throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); - - // osu-stable treated the first span of the slider as a repeat, but no repeats are happening - repeatCount = Math.Max(0, repeatCount - 1); - - - if (split.Length > 7) - length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture); - - if (split.Length > 10) - readCustomSampleBanks(split[10], bankInfo); - - // One node for each repeat + the start and end nodes - int nodes = repeatCount + 2; - - // Populate node sample bank infos with the default hit object sample bank - var nodeBankInfos = new List(); - for (int i = 0; i < nodes; i++) - nodeBankInfos.Add(bankInfo.Clone()); - - // Read any per-node sample banks - if (split.Length > 9 && split[9].Length > 0) - { - string[] sets = split[9].Split('|'); - for (int i = 0; i < nodes; i++) - { - if (i >= sets.Length) + case @"C": + pathType = PathType.Catmull; break; - SampleBankInfo info = nodeBankInfos[i]; - readCustomSampleBanks(sets[i], info); - } - } - - // Populate node sound types with the default hit object sound type - var nodeSoundTypes = new List(); - for (int i = 0; i < nodes; i++) - nodeSoundTypes.Add(soundType); - - // Read any per-node sound types - if (split.Length > 8 && split[8].Length > 0) - { - string[] adds = split[8].Split('|'); - for (int i = 0; i < nodes; i++) - { - if (i >= adds.Length) + case @"B": + pathType = PathType.Bezier; break; - int sound; - int.TryParse(adds[i], out sound); - nodeSoundTypes[i] = (LegacySoundType)sound; + case @"L": + pathType = PathType.Linear; + break; + + case @"P": + pathType = PathType.PerfectCurve; + break; } + + continue; } - // Generate the final per-node samples - var nodeSamples = new List>(nodes); + string[] temp = t.Split(':'); + points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos; + } + + // osu-stable special-cased colinear perfect curves to a CurveType.Linear + bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y)); + + if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points)) + pathType = PathType.Linear; + + int repeatCount = Parsing.ParseInt(split[6]); + + if (repeatCount > 9000) + throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); + + // osu-stable treated the first span of the slider as a repeat, but no repeats are happening + repeatCount = Math.Max(0, repeatCount - 1); + + if (split.Length > 7) + { + length = Math.Max(0, Parsing.ParseDouble(split[7])); + if (length == 0) + length = null; + } + + if (split.Length > 10) + readCustomSampleBanks(split[10], bankInfo); + + // One node for each repeat + the start and end nodes + int nodes = repeatCount + 2; + + // Populate node sample bank infos with the default hit object sample bank + var nodeBankInfos = new List(); + for (int i = 0; i < nodes; i++) + nodeBankInfos.Add(bankInfo.Clone()); + + // Read any per-node sample banks + if (split.Length > 9 && split[9].Length > 0) + { + string[] sets = split[9].Split('|'); + for (int i = 0; i < nodes; i++) - nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); - - result = CreateSlider(pos, combo, comboOffset, points, length, curveType, repeatCount, nodeSamples); - } - else if (type.HasFlag(ConvertHitObjectType.Spinner)) - { - result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + Offset); - - if (split.Length > 6) - readCustomSampleBanks(split[6], bankInfo); - } - else if (type.HasFlag(ConvertHitObjectType.Hold)) - { - // Note: Hold is generated by BMS converts - - double endTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); - - if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) { - string[] ss = split[5].Split(':'); - endTime = Convert.ToDouble(ss[0], CultureInfo.InvariantCulture); - readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo); + if (i >= sets.Length) + break; + + SampleBankInfo info = nodeBankInfos[i]; + readCustomSampleBanks(sets[i], info); } - - result = CreateHold(pos, combo, comboOffset, endTime + Offset); } - if (result == null) + // Populate node sound types with the default hit object sound type + var nodeSoundTypes = new List(); + for (int i = 0; i < nodes; i++) + nodeSoundTypes.Add(soundType); + + // Read any per-node sound types + if (split.Length > 8 && split[8].Length > 0) { - Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error); - return null; + string[] adds = split[8].Split('|'); + + for (int i = 0; i < nodes; i++) + { + if (i >= adds.Length) + break; + + int sound; + int.TryParse(adds[i], out sound); + nodeSoundTypes[i] = (LegacySoundType)sound; + } } - result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + Offset; + // Generate the final per-node samples + var nodeSamples = new List>(nodes); + for (int i = 0; i < nodes; i++) + nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); + + result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples); + + // The samples are played when the slider ends, which is the last node + result.Samples = nodeSamples[nodeSamples.Count - 1]; + } + else if (type.HasFlag(ConvertHitObjectType.Spinner)) + { + double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset); + + result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime); + + if (split.Length > 6) + readCustomSampleBanks(split[6], bankInfo); + } + else if (type.HasFlag(ConvertHitObjectType.Hold)) + { + // Note: Hold is generated by BMS converts + + double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2])); + + if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) + { + string[] ss = split[5].Split(':'); + endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0])); + readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo); + } + + result = CreateHold(pos, combo, comboOffset, endTime + Offset); + } + + if (result == null) + throw new InvalidDataException($"Unknown hit object type: {split[3]}"); + + result.StartTime = startTime; + + if (result.Samples.Count == 0) result.Samples = convertSoundType(soundType, bankInfo); - FirstObject = false; + FirstObject = false; - return result; - } - catch (FormatException) - { - throw new FormatException("One or more hit objects were malformed."); - } + return result; } private void readCustomSampleBanks(string str, SampleBankInfo bankInfo) @@ -229,8 +235,8 @@ namespace osu.Game.Rulesets.Objects.Legacy string[] split = str.Split(':'); - var bank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[0]); - var addbank = (LegacyBeatmapDecoder.LegacySampleBank)int.Parse(split[1]); + var bank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[0]); + var addbank = (LegacyBeatmapDecoder.LegacySampleBank)Parsing.ParseInt(split[1]); string stringBank = bank.ToString().ToLowerInvariant(); if (stringBank == @"none") @@ -240,13 +246,13 @@ namespace osu.Game.Rulesets.Objects.Legacy stringAddBank = null; bankInfo.Normal = stringBank; - bankInfo.Add = stringAddBank; + bankInfo.Add = string.IsNullOrEmpty(stringAddBank) ? stringBank : stringAddBank; if (split.Length > 2) - bankInfo.CustomSampleBank = int.Parse(split[2]); + bankInfo.CustomSampleBank = Parsing.ParseInt(split[2]); if (split.Length > 3) - bankInfo.Volume = int.Parse(split[3]); + bankInfo.Volume = Math.Max(0, Parsing.ParseInt(split[3])); bankInfo.Filename = split.Length > 4 ? split[4] : null; } @@ -268,11 +274,12 @@ namespace osu.Game.Rulesets.Objects.Legacy /// When starting a new combo, the offset of the new combo relative to the current one. /// The slider control points. /// The slider length. - /// The slider curve type. + /// The slider curve type. /// The slider repeat count. - /// The samples to be played when the repeat nodes are hit. This includes the head and tail of the slider. + /// The samples to be played when the slider nodes are hit. This includes the head and tail of the slider. /// The hit object. - protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples); + protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, + List> nodeSamples); /// /// Creates a legacy Spinner-type hit object. @@ -293,18 +300,27 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The hold end time. protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime); - private List convertSoundType(LegacySoundType type, SampleBankInfo bankInfo) + private List convertSoundType(LegacySoundType type, SampleBankInfo bankInfo) { // Todo: This should return the normal SampleInfos if the specified sample file isn't found, but that's a pretty edge-case scenario if (!string.IsNullOrEmpty(bankInfo.Filename)) - return new List { new FileSampleInfo { Filename = bankInfo.Filename } }; - - var soundTypes = new List { - new LegacySampleInfo + return new List + { + new FileHitSampleInfo + { + Filename = bankInfo.Filename, + Volume = bankInfo.Volume + } + }; + } + + var soundTypes = new List + { + new LegacyHitSampleInfo { Bank = bankInfo.Normal, - Name = SampleInfo.HIT_NORMAL, + Name = HitSampleInfo.HIT_NORMAL, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank } @@ -312,10 +328,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Finish)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_FINISH, + Name = HitSampleInfo.HIT_FINISH, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -323,10 +339,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Whistle)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_WHISTLE, + Name = HitSampleInfo.HIT_WHISTLE, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -334,10 +350,10 @@ namespace osu.Game.Rulesets.Objects.Legacy if (type.HasFlag(LegacySoundType.Clap)) { - soundTypes.Add(new LegacySampleInfo + soundTypes.Add(new LegacyHitSampleInfo { Bank = bankInfo.Add, - Name = SampleInfo.HIT_CLAP, + Name = HitSampleInfo.HIT_CLAP, Volume = bankInfo.Volume, CustomSampleBank = bankInfo.CustomSampleBank }); @@ -359,7 +375,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone(); } - private class LegacySampleInfo : SampleInfo + private class LegacyHitSampleInfo : HitSampleInfo { public int CustomSampleBank { @@ -371,7 +387,7 @@ namespace osu.Game.Rulesets.Objects.Legacy } } - private class FileSampleInfo : SampleInfo + private class FileHitSampleInfo : HitSampleInfo { public string Filename; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs index fa47e56de7..eab37b682c 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; @@ -8,11 +8,11 @@ namespace osu.Game.Rulesets.Objects.Legacy [Flags] internal enum ConvertHitObjectType { - Circle = 1 << 0, + Circle = 1, Slider = 1 << 1, NewCombo = 1 << 2, Spinner = 1 << 3, - ComboOffset = 1 << 4 | 1 << 5 | 1 << 6, + ComboOffset = (1 << 4) | (1 << 5) | (1 << 6), Hold = 1 << 7 } } diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs index 93c49ea3ce..ff6b9be8b5 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs @@ -1,9 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; -using OpenTK; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; @@ -20,13 +19,11 @@ namespace osu.Game.Rulesets.Objects.Legacy /// /// s don't need a curve since they're converted to ruleset-specific hitobjects. /// - public SliderCurve Curve { get; } = null; - public Vector2[] ControlPoints { get; set; } - public CurveType CurveType { get; set; } + public SliderPath Path { get; set; } - public double Distance { get; set; } + public double Distance => Path.Distance; - public List> RepeatSamples { get; set; } + public List> NodeSamples { get; set; } public int RepeatCount { get; set; } public double EndTime => StartTime + this.SpanCount() * Distance / Velocity; diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs index cbc8d2d4df..609bdd571a 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Mania { diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs index 68e05f6223..94aba95e90 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Audio; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; @@ -26,15 +26,14 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, + List> nodeSamples) { return new ConvertSlider { X = position.X, - ControlPoints = controlPoints, - Distance = length, - CurveType = curveType, - RepeatSamples = repeatSamples, + Path = new SliderPath(pathType, controlPoints, length), + NodeSamples = nodeSamples, RepeatCount = repeatCount }; } diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs index 86a10fd363..350ee3185d 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Mania { diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs index e1572889a3..e372fbd273 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Mania { diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs index 5a443c2ac2..067377d300 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSpinner.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Mania { diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs index 0062e83a28..c9851a0074 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHit.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Objects.Legacy.Osu { diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs index f3c815fc32..65102f1e89 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; -using OpenTK; +using osuTK; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Audio; @@ -38,7 +37,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu }; } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, + List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; @@ -51,10 +51,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu Position = position, NewCombo = FirstObject || newCombo, ComboOffset = comboOffset, - ControlPoints = controlPoints, - Distance = Math.Max(0, length), - CurveType = curveType, - RepeatSamples = repeatSamples, + Path = new SliderPath(pathType, controlPoints, length), + NodeSamples = nodeSamples, RepeatCount = repeatCount }; } diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs index 45f7bc9e67..1c1180702b 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSlider.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Objects.Legacy.Osu { diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs index 3b349d9704..bc94ea1803 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertSpinner.cs @@ -1,8 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osu.Game.Rulesets.Scoring; +using osuTK; namespace osu.Game.Rulesets.Objects.Legacy.Osu { diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs index 66e504bf22..709345170f 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHit.cs @@ -1,5 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Taiko { diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs index 985a032640..eb598f1368 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Audio; @@ -23,14 +23,13 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko return new ConvertHit(); } - protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, CurveType curveType, int repeatCount, List> repeatSamples) + protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, + List> nodeSamples) { return new ConvertSlider { - ControlPoints = controlPoints, - Distance = length, - CurveType = curveType, - RepeatSamples = repeatSamples, + Path = new SliderPath(pathType, controlPoints, length), + NodeSamples = nodeSamples, RepeatCount = repeatCount }; } diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs index 11c0a2baae..c173b3e11a 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSlider.cs @@ -1,5 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Taiko { diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs index 4c8807a1d3..9a35ad2776 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertSpinner.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Taiko { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs new file mode 100644 index 0000000000..0d8796b4cb --- /dev/null +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -0,0 +1,177 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osuTK; + +namespace osu.Game.Rulesets.Objects +{ + public static class SliderEventGenerator + { + public static IEnumerable Generate(double startTime, double spanDuration, double velocity, double tickDistance, double totalDistance, int spanCount, + double? legacyLastTickOffset) + { + // A very lenient maximum length of a slider for ticks to be generated. + // This exists for edge cases such as /b/1573664 where the beatmap has been edited by the user, and should never be reached in normal usage. + const double max_length = 100000; + + var length = Math.Min(max_length, totalDistance); + tickDistance = MathHelper.Clamp(tickDistance, 0, length); + + var minDistanceFromEnd = velocity * 10; + + yield return new SliderEventDescriptor + { + Type = SliderEventType.Head, + SpanIndex = 0, + SpanStartTime = startTime, + Time = startTime, + PathProgress = 0, + }; + + if (tickDistance != 0) + { + for (var span = 0; span < spanCount; span++) + { + var spanStartTime = startTime + span * spanDuration; + var reversed = span % 2 == 1; + + var ticks = generateTicks(span, spanStartTime, spanDuration, reversed, length, tickDistance, minDistanceFromEnd); + + if (reversed) + { + // For repeat spans, ticks are returned in reverse-StartTime order, which is undesirable for some rulesets + ticks = ticks.Reverse(); + } + + foreach (var e in ticks) + yield return e; + + if (span < spanCount - 1) + { + yield return new SliderEventDescriptor + { + Type = SliderEventType.Repeat, + SpanIndex = span, + SpanStartTime = startTime + span * spanDuration, + Time = spanStartTime + spanDuration, + PathProgress = (span + 1) % 2, + }; + } + } + } + + double totalDuration = spanCount * spanDuration; + + // Okay, I'll level with you. I made a mistake. It was 2007. + // Times were simpler. osu! was but in its infancy and sliders were a new concept. + // A hack was made, which has unfortunately lived through until this day. + // + // This legacy tick is used for some calculations and judgements where audio output is not required. + // Generally we are keeping this around just for difficulty compatibility. + // Optimistically we do not want to ever use this for anything user-facing going forwards. + + int finalSpanIndex = spanCount - 1; + double finalSpanStartTime = startTime + finalSpanIndex * spanDuration; + double finalSpanEndTime = Math.Max(startTime + totalDuration / 2, (finalSpanStartTime + spanDuration) - (legacyLastTickOffset ?? 0)); + double finalProgress = (finalSpanEndTime - finalSpanStartTime) / spanDuration; + + if (spanCount % 2 == 0) finalProgress = 1 - finalProgress; + + yield return new SliderEventDescriptor + { + Type = SliderEventType.LegacyLastTick, + SpanIndex = finalSpanIndex, + SpanStartTime = finalSpanStartTime, + Time = finalSpanEndTime, + PathProgress = finalProgress, + }; + + yield return new SliderEventDescriptor + { + Type = SliderEventType.Tail, + SpanIndex = finalSpanIndex, + SpanStartTime = startTime + (spanCount - 1) * spanDuration, + Time = startTime + totalDuration, + PathProgress = spanCount % 2, + }; + } + + /// + /// Generates the ticks for a span of the slider. + /// + /// The span index. + /// The start time of the span. + /// The duration of the span. + /// Whether the span is reversed. + /// The length of the path. + /// The distance between each tick. + /// The distance from the end of the path at which ticks are not allowed to be added. + /// A for each tick. If is true, the ticks will be returned in reverse-StartTime order. + private static IEnumerable generateTicks(int spanIndex, double spanStartTime, double spanDuration, bool reversed, double length, double tickDistance, + double minDistanceFromEnd) + { + for (var d = tickDistance; d <= length; d += tickDistance) + { + if (d >= length - minDistanceFromEnd) + break; + + // Always generate ticks from the start of the path rather than the span to ensure that ticks in repeat spans are positioned identically to those in non-repeat spans + var pathProgress = d / length; + var timeProgress = reversed ? 1 - pathProgress : pathProgress; + + yield return new SliderEventDescriptor + { + Type = SliderEventType.Tick, + SpanIndex = spanIndex, + SpanStartTime = spanStartTime, + Time = spanStartTime + timeProgress * spanDuration, + PathProgress = pathProgress, + }; + } + } + } + + /// + /// Describes a point in time on a slider given special meaning. + /// Should be used by rulesets to visualise the slider. + /// + public struct SliderEventDescriptor + { + /// + /// The type of event. + /// + public SliderEventType Type; + + /// + /// The time of this event. + /// + public double Time; + + /// + /// The zero-based index of the span. In the case of repeat sliders, this will increase after each . + /// + public int SpanIndex; + + /// + /// The time at which the contained begins. + /// + public double SpanStartTime; + + /// + /// The progress along the slider's at which this event occurs. + /// + public double PathProgress; + } + + public enum SliderEventType + { + Tick, + LegacyLastTick, + Head, + Tail, + Repeat + } +} diff --git a/osu.Game/Rulesets/Objects/SliderCurve.cs b/osu.Game/Rulesets/Objects/SliderPath.cs similarity index 50% rename from osu.Game/Rulesets/Objects/SliderCurve.cs rename to osu.Game/Rulesets/Objects/SliderPath.cs index dfccdf68f2..bc9571c85d 100644 --- a/osu.Game/Rulesets/Objects/SliderCurve.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -1,56 +1,168 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; +using Newtonsoft.Json; using osu.Framework.MathUtils; using osu.Game.Rulesets.Objects.Types; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Objects { - public class SliderCurve + public struct SliderPath : IEquatable { - public double Distance; + /// + /// The user-set distance of the path. If non-null, will match this value, + /// and the path will be shortened/lengthened to match this length. + /// + public readonly double? ExpectedDistance; - public Vector2[] ControlPoints; + /// + /// The type of path. + /// + public readonly PathType Type; - public CurveType CurveType = CurveType.PerfectCurve; + [JsonProperty] + private Vector2[] controlPoints; - public Vector2 Offset; + private List calculatedPath; + private List cumulativeLength; - private readonly List calculatedPath = new List(); - private readonly List cumulativeLength = new List(); + private bool isInitialised; + + /// + /// Creates a new . + /// + /// The type of path. + /// The control points of the path. + /// A user-set distance of the path that may be shorter or longer than the true distance between all + /// . The path will be shortened/lengthened to match this length. + /// If null, the path will use the true distance between all . + [JsonConstructor] + public SliderPath(PathType type, Vector2[] controlPoints, double? expectedDistance = null) + { + this = default; + this.controlPoints = controlPoints; + + Type = type; + ExpectedDistance = expectedDistance; + + ensureInitialised(); + } + + /// + /// The control points of the path. + /// + [JsonIgnore] + public ReadOnlySpan ControlPoints + { + get + { + ensureInitialised(); + return controlPoints.AsSpan(); + } + } + + /// + /// The distance of the path after lengthening/shortening to account for . + /// + [JsonIgnore] + public double Distance + { + get + { + ensureInitialised(); + return cumulativeLength.Count == 0 ? 0 : cumulativeLength[cumulativeLength.Count - 1]; + } + } + + /// + /// Computes the slider path until a given progress that ranges from 0 (beginning of the slider) + /// to 1 (end of the slider) and stores the generated path in the given list. + /// + /// The list to be filled with the computed path. + /// Start progress. Ranges from 0 (beginning of the slider) to 1 (end of the slider). + /// End progress. Ranges from 0 (beginning of the slider) to 1 (end of the slider). + public void GetPathToProgress(List path, double p0, double p1) + { + ensureInitialised(); + + double d0 = progressToDistance(p0); + double d1 = progressToDistance(p1); + + path.Clear(); + + int i = 0; + + for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) + { + } + + path.Add(interpolateVertices(i, d0)); + + for (; i < calculatedPath.Count && cumulativeLength[i] <= d1; ++i) + path.Add(calculatedPath[i]); + + path.Add(interpolateVertices(i, d1)); + } + + /// + /// Computes the position on the slider at a given progress that ranges from 0 (beginning of the path) + /// to 1 (end of the path). + /// + /// Ranges from 0 (beginning of the path) to 1 (end of the path). + /// + public Vector2 PositionAt(double progress) + { + ensureInitialised(); + + double d = progressToDistance(progress); + return interpolateVertices(indexOfDistance(d), d); + } + + private void ensureInitialised() + { + if (isInitialised) + return; + + isInitialised = true; + + controlPoints = controlPoints ?? Array.Empty(); + calculatedPath = new List(); + cumulativeLength = new List(); + + calculatePath(); + calculateCumulativeLength(); + } private List calculateSubpath(ReadOnlySpan subControlPoints) { - switch (CurveType) + switch (Type) { - case CurveType.Linear: - var result = new List(subControlPoints.Length); - foreach (var c in subControlPoints) - result.Add(c); + case PathType.Linear: + return PathApproximator.ApproximateLinear(subControlPoints); - return result; - case CurveType.PerfectCurve: + case PathType.PerfectCurve: //we can only use CircularArc iff we have exactly three control points and no dissection. if (ControlPoints.Length != 3 || subControlPoints.Length != 3) break; // Here we have exactly 3 control points. Attempt to fit a circular arc. - List subpath = new CircularArcApproximator(subControlPoints).CreateArc(); + List subpath = PathApproximator.ApproximateCircularArc(subControlPoints); // If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation. if (subpath.Count == 0) break; return subpath; - case CurveType.Catmull: - return new CatmullApproximator(subControlPoints).CreateCatmull(); + + case PathType.Catmull: + return PathApproximator.ApproximateCatmull(subControlPoints); } - return new BezierApproximator(subControlPoints).CreateBezier(); + return PathApproximator.ApproximateBezier(subControlPoints); } private void calculatePath() @@ -70,7 +182,7 @@ namespace osu.Game.Rulesets.Objects if (i == ControlPoints.Length - 1 || ControlPoints[i] == ControlPoints[i + 1]) { - ReadOnlySpan cpSpan = ControlPoints.AsSpan().Slice(start, end - start); + ReadOnlySpan cpSpan = ControlPoints.Slice(start, end - start); foreach (Vector2 t in calculateSubpath(cpSpan)) if (calculatedPath.Count == 0 || calculatedPath.Last() != t) @@ -81,7 +193,7 @@ namespace osu.Game.Rulesets.Objects } } - private void calculateCumulativeLengthAndTrimPath() + private void calculateCumulativeLength() { double l = 0; @@ -93,14 +205,13 @@ namespace osu.Game.Rulesets.Objects Vector2 diff = calculatedPath[i + 1] - calculatedPath[i]; double d = diff.Length; - // Shorten slider curves that are too long compared to what's - // in the .osu file. - if (Distance - l < d) + // Shorted slider paths that are too long compared to the expected distance + if (ExpectedDistance.HasValue && ExpectedDistance - l < d) { - calculatedPath[i + 1] = calculatedPath[i] + diff * (float)((Distance - l) / d); + calculatedPath[i + 1] = calculatedPath[i] + diff * (float)((ExpectedDistance - l) / d); calculatedPath.RemoveRange(i + 2, calculatedPath.Count - 2 - i); - l = Distance; + l = ExpectedDistance.Value; cumulativeLength.Add(l); break; } @@ -109,9 +220,8 @@ namespace osu.Game.Rulesets.Objects cumulativeLength.Add(l); } - // Lengthen slider curves that are too short compared to what's - // in the .osu file. - if (l < Distance && calculatedPath.Count > 1) + // Lengthen slider paths that are too short compared to the expected distance + if (ExpectedDistance.HasValue && l < ExpectedDistance && calculatedPath.Count > 1) { Vector2 diff = calculatedPath[calculatedPath.Count - 1] - calculatedPath[calculatedPath.Count - 2]; double d = diff.Length; @@ -119,17 +229,11 @@ namespace osu.Game.Rulesets.Objects if (d <= 0) return; - calculatedPath[calculatedPath.Count - 1] += diff * (float)((Distance - l) / d); - cumulativeLength[calculatedPath.Count - 1] = Distance; + calculatedPath[calculatedPath.Count - 1] += diff * (float)((ExpectedDistance - l) / d); + cumulativeLength[calculatedPath.Count - 1] = ExpectedDistance.Value; } } - public void Calculate() - { - calculatePath(); - calculateCumulativeLengthAndTrimPath(); - } - private int indexOfDistance(double d) { int i = cumulativeLength.BinarySearch(d); @@ -150,7 +254,7 @@ namespace osu.Game.Rulesets.Objects if (i <= 0) return calculatedPath.First(); - else if (i >= calculatedPath.Count) + if (i >= calculatedPath.Count) return calculatedPath.Last(); Vector2 p0 = calculatedPath[i - 1]; @@ -167,47 +271,14 @@ namespace osu.Game.Rulesets.Objects return p0 + (p1 - p0) * (float)w; } - /// - /// Computes the slider curve until a given progress that ranges from 0 (beginning of the slider) - /// to 1 (end of the slider) and stores the generated path in the given list. - /// - /// The list to be filled with the computed curve. - /// Start progress. Ranges from 0 (beginning of the slider) to 1 (end of the slider). - /// End progress. Ranges from 0 (beginning of the slider) to 1 (end of the slider). - public void GetPathToProgress(List path, double p0, double p1) + public bool Equals(SliderPath other) { - if (calculatedPath.Count == 0 && ControlPoints.Length > 0) - Calculate(); + if (ControlPoints == null && other.ControlPoints != null) + return false; + if (other.ControlPoints == null && ControlPoints != null) + return false; - double d0 = progressToDistance(p0); - double d1 = progressToDistance(p1); - - path.Clear(); - - int i = 0; - for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) { } - - path.Add(interpolateVertices(i, d0) + Offset); - - for (; i < calculatedPath.Count && cumulativeLength[i] <= d1; ++i) - path.Add(calculatedPath[i] + Offset); - - path.Add(interpolateVertices(i, d1) + Offset); - } - - /// - /// Computes the position on the slider at a given progress that ranges from 0 (beginning of the curve) - /// to 1 (end of the curve). - /// - /// Ranges from 0 (beginning of the curve) to 1 (end of the curve). - /// - public Vector2 PositionAt(double progress) - { - if (calculatedPath.Count == 0 && ControlPoints.Length > 0) - Calculate(); - - double d = progressToDistance(progress); - return interpolateVertices(indexOfDistance(d), d) + Offset; + return ControlPoints.SequenceEqual(other.ControlPoints) && ExpectedDistance.Equals(other.ExpectedDistance) && Type == other.Type; } } } diff --git a/osu.Game/Rulesets/Objects/Types/CurveType.cs b/osu.Game/Rulesets/Objects/Types/CurveType.cs deleted file mode 100644 index 1cee6202b6..0000000000 --- a/osu.Game/Rulesets/Objects/Types/CurveType.cs +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Rulesets.Objects.Types -{ - public enum CurveType - { - Catmull, - Bezier, - Linear, - PerfectCurve - } -} diff --git a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs index 95f1a1cb3d..d1a4683a1d 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasCombo.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasCombo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs b/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs index a3dded94ec..e07da93a3a 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasComboInformation.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasCurve.cs b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs index 69b2f722e7..e98a888bd7 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasCurve.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasCurve.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Objects.Types { @@ -13,17 +13,7 @@ namespace osu.Game.Rulesets.Objects.Types /// /// The curve. /// - SliderCurve Curve { get; } - - /// - /// The control points that shape the curve. - /// - Vector2[] ControlPoints { get; } - - /// - /// The type of curve. - /// - CurveType CurveType { get; } + SliderPath Path { get; } } public static class HasCurveExtensions @@ -35,7 +25,7 @@ namespace osu.Game.Rulesets.Objects.Types /// [0, 1] where 0 is the start time of the and 1 is the end time of the . /// The position on the curve. public static Vector2 CurvePositionAt(this IHasCurve obj, double progress) - => obj.Curve.PositionAt(obj.ProgressAt(progress)); + => obj.Path.PositionAt(obj.ProgressAt(progress)); /// /// Computes the progress along the curve relative to how much of the has been completed. diff --git a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs index 535eb21ff4..e7f552115e 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasDistance.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasDistance.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs b/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs index 8383e879a3..516f1002a4 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasEndTime.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasHold.cs b/osu.Game/Rulesets/Objects/Types/IHasHold.cs index 429c582bab..469b8b7892 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasHold.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasHold.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs index ab2573e933..caf22c3023 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasLegacyLastTickOffset.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs index eabae611d5..8948fe59a9 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasPosition.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs index 7d918ff160..697adeda98 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Audio; using System.Collections.Generic; @@ -17,9 +17,15 @@ namespace osu.Game.Rulesets.Objects.Types int RepeatCount { get; } /// - /// The samples to be played when each repeat node is hit (0 -> first repeat node, 1 -> second repeat node, etc). + /// The samples to be played when each node of the is hit.
+ /// 0: The first node.
+ /// 1: The first repeat.
+ /// 2: The second repeat.
+ /// ...
+ /// n-1: The last repeat.
+ /// n: The last node. ///
- List> RepeatSamples { get; } + List> NodeSamples { get; } } public static class HasRepeatsExtensions diff --git a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs index 49b1d7cb28..7e55b21050 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasXPosition.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs index 8ec7ab39fe..d2561b10a7 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasYPosition.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Objects.Types { diff --git a/osu.Game/Rulesets/Objects/Types/PathType.cs b/osu.Game/Rulesets/Objects/Types/PathType.cs new file mode 100644 index 0000000000..923ce9eba4 --- /dev/null +++ b/osu.Game/Rulesets/Objects/Types/PathType.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Objects.Types +{ + public enum PathType + { + Catmull, + Bezier, + Linear, + PerfectCurve + } +} diff --git a/osu.Game/Rulesets/Replays/AutoGenerator.cs b/osu.Game/Rulesets/Replays/AutoGenerator.cs index 3ac0c3297c..3319f30a6f 100644 --- a/osu.Game/Rulesets/Replays/AutoGenerator.cs +++ b/osu.Game/Rulesets/Replays/AutoGenerator.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Rulesets.Objects; using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Replays { - public abstract class AutoGenerator : IAutoGenerator - where T : HitObject + public abstract class AutoGenerator : IAutoGenerator { /// /// Creates the auto replay and returns it. @@ -20,11 +20,11 @@ namespace osu.Game.Rulesets.Replays /// /// The beatmap we're making. /// - protected Beatmap Beatmap; + protected IBeatmap Beatmap; #endregion - protected AutoGenerator(Beatmap beatmap) + protected AutoGenerator(IBeatmap beatmap) { Beatmap = beatmap; } @@ -35,5 +35,13 @@ namespace osu.Game.Rulesets.Replays protected const double KEY_UP_DELAY = 50; #endregion + + protected virtual HitObject GetNextObject(int currentIndex) + { + if (currentIndex >= Beatmap.HitObjects.Count - 1) + return null; + + return Beatmap.HitObjects[currentIndex + 1]; + } } } diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index edad5cff80..4c011388fa 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using JetBrains.Annotations; using osu.Framework.Input.StateChanges; using osu.Game.Input.Handlers; -using OpenTK; -using OpenTK.Input; +using osu.Game.Replays; +using osuTK; namespace osu.Game.Rulesets.Replays { @@ -21,12 +22,37 @@ namespace osu.Game.Rulesets.Replays protected List Frames => replay.Frames; - public TFrame CurrentFrame => !HasFrames ? null : (TFrame)Frames[currentFrameIndex]; - public TFrame NextFrame => !HasFrames ? null : (TFrame)Frames[nextFrameIndex]; + public TFrame CurrentFrame + { + get + { + if (!HasFrames || !currentFrameIndex.HasValue) + return null; - private int currentFrameIndex; + return (TFrame)Frames[currentFrameIndex.Value]; + } + } - private int nextFrameIndex => MathHelper.Clamp(currentFrameIndex + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1); + public TFrame NextFrame + { + get + { + if (!HasFrames) + return null; + + if (!currentFrameIndex.HasValue) + return (TFrame)Frames[0]; + + if (currentDirection > 0) + return currentFrameIndex == Frames.Count - 1 ? null : (TFrame)Frames[currentFrameIndex.Value + 1]; + else + return currentFrameIndex == 0 ? null : (TFrame)Frames[nextFrameIndex]; + } + } + + private int? currentFrameIndex; + + private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; protected FramedReplayInputHandler(Replay replay) { @@ -46,30 +72,40 @@ namespace osu.Game.Rulesets.Replays public override List GetPendingInputs() => new List(); - public bool AtLastFrame => currentFrameIndex == Frames.Count - 1; - public bool AtFirstFrame => currentFrameIndex == 0; - private const double sixty_frame_time = 1000.0 / 60; - protected double CurrentTime { get; private set; } + protected virtual double AllowedImportantTimeSpan => sixty_frame_time * 1.2; + + protected double? CurrentTime { get; private set; } + private int currentDirection; /// /// When set, we will ensure frames executed by nested drawables are frame-accurate to replay data. /// Disabling this can make replay playback smoother (useful for autoplay, currently). /// - public bool FrameAccuratePlayback = true; + public bool FrameAccuratePlayback = false; protected bool HasFrames => Frames.Count > 0; - private bool inImportantSection => - HasFrames && FrameAccuratePlayback && - //a button is in a pressed state - IsImportant(currentDirection > 0 ? CurrentFrame : NextFrame) && - //the next frame is within an allowable time span - Math.Abs(CurrentTime - NextFrame?.Time ?? 0) <= sixty_frame_time * 1.2; + private bool inImportantSection + { + get + { + if (!HasFrames || !FrameAccuratePlayback) + return false; - protected virtual bool IsImportant(TFrame frame) => false; + var frame = currentDirection > 0 ? CurrentFrame : NextFrame; + + if (frame == null) + return false; + + return IsImportant(frame) && //a button is in a pressed state + Math.Abs(CurrentTime - NextFrame?.Time ?? 0) <= AllowedImportantTimeSpan; //the next frame is within an allowable time span + } + } + + protected virtual bool IsImportant([NotNull] TFrame frame) => false; /// /// Update the current frame based on an incoming time value. @@ -80,46 +116,36 @@ namespace osu.Game.Rulesets.Replays /// The usable time value. If null, we should not advance time as we do not have enough data. public override double? SetFrameFromTime(double time) { - currentDirection = time.CompareTo(CurrentTime); - if (currentDirection == 0) currentDirection = 1; + if (!CurrentTime.HasValue) + { + currentDirection = 1; + } + else + { + currentDirection = time.CompareTo(CurrentTime); + if (currentDirection == 0) currentDirection = 1; + } if (HasFrames) { - // check if the next frame is in the "future" for the current playback direction - if (currentDirection != time.CompareTo(NextFrame.Time)) + // check if the next frame is valid for the current playback direction. + // validity is if the next frame is equal or "earlier" + var compare = time.CompareTo(NextFrame?.Time); + + if (compare == 0 || compare == currentDirection) + { + if (advanceFrame()) + return CurrentTime = CurrentFrame.Time; + } + else { // if we didn't change frames, we need to ensure we are allowed to run frames in between, else return null. if (inImportantSection) return null; } - else if (advanceFrame()) - { - // If going backwards, we need to execute once _before_ the frame time to reverse any judgements - // that would occur as a result of this frame in forward playback - if (currentDirection == -1) - return CurrentTime = CurrentFrame.Time - 1; - return CurrentTime = CurrentFrame.Time; - } } return CurrentTime = time; } - - protected class ReplayMouseState : osu.Framework.Input.States.MouseState - { - public ReplayMouseState(Vector2 position) - { - Position = position; - } - } - - protected class ReplayKeyboardState : osu.Framework.Input.States.KeyboardState - { - public ReplayKeyboardState(List keys) - { - foreach (var key in keys) - Keys.Add(key); - } - } } } diff --git a/osu.Game/Rulesets/Replays/IAutoGenerator.cs b/osu.Game/Rulesets/Replays/IAutoGenerator.cs index 4ef5f16f39..b1905e2b6f 100644 --- a/osu.Game/Rulesets/Replays/IAutoGenerator.cs +++ b/osu.Game/Rulesets/Replays/IAutoGenerator.cs @@ -1,5 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Replays; namespace osu.Game.Rulesets.Replays { diff --git a/osu.Game/Rulesets/Replays/Legacy/ReplayButtonState.cs b/osu.Game/Rulesets/Replays/Legacy/ReplayButtonState.cs deleted file mode 100644 index ee09414287..0000000000 --- a/osu.Game/Rulesets/Replays/Legacy/ReplayButtonState.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; - -namespace osu.Game.Rulesets.Replays.Legacy -{ - [Flags] - public enum ReplayButtonState - { - None = 0, - Left1 = 1, - Right1 = 2, - Left2 = 4, - Right2 = 8, - Smoke = 16 - } -} diff --git a/osu.Game/Rulesets/Replays/Replay.cs b/osu.Game/Rulesets/Replays/Replay.cs deleted file mode 100644 index 8fbe4c8194..0000000000 --- a/osu.Game/Rulesets/Replays/Replay.cs +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Users; - -namespace osu.Game.Rulesets.Replays -{ - public class Replay - { - public User User; - public List Frames = new List(); - } -} diff --git a/osu.Game/Rulesets/Replays/ReplayFrame.cs b/osu.Game/Rulesets/Replays/ReplayFrame.cs index fedab8053f..85e068ae79 100644 --- a/osu.Game/Rulesets/Replays/ReplayFrame.cs +++ b/osu.Game/Rulesets/Replays/ReplayFrame.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Replays { diff --git a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs index fdd528f296..c2947c0aca 100644 --- a/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs +++ b/osu.Game/Rulesets/Replays/Types/IConvertibleReplayFrame.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; -using osu.Game.Rulesets.Replays.Legacy; +using osu.Game.Replays.Legacy; namespace osu.Game.Rulesets.Replays.Types { @@ -14,8 +14,9 @@ namespace osu.Game.Rulesets.Replays.Types /// /// Populates this using values from a . /// - /// The to extract values from. + /// The to extract values from. /// The beatmap. - void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap); + /// The last post-conversion , used to fill in missing delta information. May be null. + void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null); } } diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 82d9945ef7..197c089f71 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -1,23 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; +using osu.Framework.IO.Stores; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Replays.Types; -using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Beatmaps.Legacy; using osu.Game.Configuration; using osu.Game.Rulesets.Configuration; using osu.Game.Rulesets.Difficulty; +using osu.Game.Scoring; +using osu.Game.Skinning; namespace osu.Game.Rulesets { @@ -42,7 +44,9 @@ namespace osu.Game.Rulesets /// An enumerable of constructed s public virtual IEnumerable ConvertLegacyMods(LegacyMods mods) => new Mod[] { }; - public Mod GetAutoplayMod() => GetAllMods().First(mod => mod is ModAutoplay); + public ModAutoplay GetAutoplayMod() => GetAllMods().OfType().First(); + + public virtual ISkin CreateLegacySkinProvider(ISkinSource source) => null; protected Ruleset(RulesetInfo rulesetInfo = null) { @@ -53,9 +57,10 @@ namespace osu.Game.Rulesets /// Attempt to create a hit renderer for a beatmap /// /// The beatmap to create the hit renderer for. + /// The s to apply. /// Unable to successfully load the beatmap to be usable with this ruleset. /// - public abstract RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap); + public abstract DrawableRuleset CreateDrawableRulesetWith(IWorkingBeatmap beatmap, IReadOnlyList mods); /// /// Creates a to convert a to one that is applicable for this . @@ -73,11 +78,13 @@ namespace osu.Game.Rulesets public abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); - public virtual PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => null; + public virtual PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => null; public virtual HitObjectComposer CreateHitObjectComposer() => null; - public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle }; + public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle }; + + public virtual IResourceStore CreateReourceStore() => new NamespacedResourceStore(new DllResourceStore(GetType().Assembly.Location), @"Resources"); public abstract string Description { get; } diff --git a/osu.Game/Rulesets/RulesetConfigCache.cs b/osu.Game/Rulesets/RulesetConfigCache.cs index 7e83ba0961..cdcd2666cf 100644 --- a/osu.Game/Rulesets/RulesetConfigCache.cs +++ b/osu.Game/Rulesets/RulesetConfigCache.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; +using System.Collections.Concurrent; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Rulesets.Configuration; @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets /// public class RulesetConfigCache : Component { - private readonly Dictionary configCache = new Dictionary(); + private readonly ConcurrentDictionary configCache = new ConcurrentDictionary(); private readonly SettingsStore settingsStore; public RulesetConfigCache(SettingsStore settingsStore) @@ -32,12 +32,18 @@ namespace osu.Game.Rulesets public IRulesetConfigManager GetConfigFor(Ruleset ruleset) { if (ruleset.RulesetInfo.ID == null) - throw new InvalidOperationException("The provided ruleset doesn't have a valid id."); + return null; - if (configCache.TryGetValue(ruleset.RulesetInfo.ID.Value, out var existing)) - return existing; + return configCache.GetOrAdd(ruleset.RulesetInfo.ID.Value, _ => ruleset.CreateConfig(settingsStore)); + } - return configCache[ruleset.RulesetInfo.ID.Value] = ruleset.CreateConfig(settingsStore); + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + // ensures any potential database operations are finalised before game destruction. + foreach (var c in configCache.Values) + (c as IDisposable)?.Dispose(); } } } diff --git a/osu.Game/Rulesets/RulesetInfo.cs b/osu.Game/Rulesets/RulesetInfo.cs index a6a311f6eb..6a69fd8dd0 100644 --- a/osu.Game/Rulesets/RulesetInfo.cs +++ b/osu.Game/Rulesets/RulesetInfo.cs @@ -1,16 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using System.ComponentModel.DataAnnotations.Schema; +using System.Diagnostics.CodeAnalysis; using Newtonsoft.Json; namespace osu.Game.Rulesets { public class RulesetInfo : IEquatable { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] - [JsonIgnore] public int? ID { get; set; } public string Name { get; set; } @@ -22,10 +20,30 @@ namespace osu.Game.Rulesets [JsonIgnore] public bool Available { get; set; } - public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this); + public virtual Ruleset CreateInstance() + { + if (!Available) return null; + + return (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this); + } public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo; + public override bool Equals(object obj) => obj is RulesetInfo rulesetInfo && Equals(rulesetInfo); + + [SuppressMessage("ReSharper", "NonReadonlyMemberInGetHashCode")] + public override int GetHashCode() + { + unchecked + { + var hashCode = ID.HasValue ? ID.GetHashCode() : 0; + hashCode = (hashCode * 397) ^ (InstantiationInfo != null ? InstantiationInfo.GetHashCode() : 0); + hashCode = (hashCode * 397) ^ (Name != null ? Name.GetHashCode() : 0); + hashCode = (hashCode * 397) ^ Available.GetHashCode(); + return hashCode; + } + } + public override string ToString() => $"{Name} ({ShortName}) ID: {ID}"; } } diff --git a/osu.Game/Rulesets/RulesetSelector.cs b/osu.Game/Rulesets/RulesetSelector.cs new file mode 100644 index 0000000000..8e6ec556d2 --- /dev/null +++ b/osu.Game/Rulesets/RulesetSelector.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Allocation; + +namespace osu.Game.Rulesets +{ + public abstract class RulesetSelector : TabControl + { + [Resolved] + protected RulesetStore Rulesets { get; private set; } + + protected override Dropdown CreateDropdown() => null; + + [BackgroundDependencyLoader] + private void load() + { + foreach (var r in Rulesets.AvailableRulesets) + AddItem(r); + } + } +} diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 513173ef2f..2d8c9f5b49 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -22,14 +22,17 @@ namespace osu.Game.Rulesets { AppDomain.CurrentDomain.AssemblyResolve += currentDomain_AssemblyResolve; - foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll")) - loadRulesetFromFile(file); + // On android in release configuration assemblies are loaded from the apk directly into memory. + // We cannot read assemblies from cwd, so should check loaded assemblies instead. + loadFromAppDomain(); + + loadFromDisk(); } public RulesetStore(IDatabaseContextFactory factory) : base(factory) { - AddMissingRulesets(); + addMissingRulesets(); } /// @@ -49,13 +52,13 @@ namespace osu.Game.Rulesets /// /// All available rulesets. /// - public IEnumerable AvailableRulesets; + public IEnumerable AvailableRulesets { get; private set; } private static Assembly currentDomain_AssemblyResolve(object sender, ResolveEventArgs args) => loaded_assemblies.Keys.FirstOrDefault(a => a.FullName == args.Name); private const string ruleset_library_prefix = "osu.Game.Rulesets"; - protected void AddMissingRulesets() + private void addMissingRulesets() { using (var usage = ContextFactory.GetForWrite()) { @@ -110,6 +113,34 @@ namespace osu.Game.Rulesets } } + private static void loadFromAppDomain() + { + foreach (var ruleset in AppDomain.CurrentDomain.GetAssemblies()) + { + string rulesetName = ruleset.GetName().Name; + + if (!rulesetName.StartsWith(ruleset_library_prefix, StringComparison.InvariantCultureIgnoreCase) || ruleset.GetName().Name.Contains("Tests")) + continue; + + addRuleset(ruleset); + } + } + + private static void loadFromDisk() + { + try + { + string[] files = Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll"); + + foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests"))) + loadRulesetFromFile(file); + } + catch + { + Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}"); + } + } + private static void loadRulesetFromFile(string file) { var filename = Path.GetFileNameWithoutExtension(file); @@ -119,12 +150,26 @@ namespace osu.Game.Rulesets try { - var assembly = Assembly.LoadFrom(file); + addRuleset(Assembly.LoadFrom(file)); + } + catch (Exception e) + { + Logger.Error(e, $"Failed to load ruleset {filename}"); + } + } + + private static void addRuleset(Assembly assembly) + { + if (loaded_assemblies.ContainsKey(assembly)) + return; + + try + { loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset))); } catch (Exception e) { - Logger.Error(e, "Failed to load ruleset"); + Logger.Error(e, $"Failed to add ruleset {assembly}"); } } } diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs index 98874a4890..7ba88d3df8 100644 --- a/osu.Game/Rulesets/Scoring/HitResult.cs +++ b/osu.Game/Rulesets/Scoring/HitResult.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -16,6 +16,10 @@ namespace osu.Game.Rulesets.Scoring /// /// Indicates that the object has been judged as a miss. /// + /// + /// This miss window should determine how early a hit can be before it is considered for judgement (as opposed to being ignored as + /// "too far in the future). It should also define when a forced miss should be triggered (as a result of no user input in time). + /// [Description(@"Miss")] Miss, diff --git a/osu.Game/Rulesets/Scoring/HitWindows.cs b/osu.Game/Rulesets/Scoring/HitWindows.cs new file mode 100644 index 0000000000..efc4cd9f5c --- /dev/null +++ b/osu.Game/Rulesets/Scoring/HitWindows.cs @@ -0,0 +1,190 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Scoring +{ + /// + /// A structure containing timing data for hit window based gameplay. + /// + public class HitWindows + { + private static readonly DifficultyRange[] base_ranges = + { + new DifficultyRange(HitResult.Perfect, 22.4D, 19.4D, 13.9D), + new DifficultyRange(HitResult.Great, 64, 49, 34), + new DifficultyRange(HitResult.Good, 97, 82, 67), + new DifficultyRange(HitResult.Ok, 127, 112, 97), + new DifficultyRange(HitResult.Meh, 151, 136, 121), + new DifficultyRange(HitResult.Miss, 188, 173, 158), + }; + + private double perfect; + private double great; + private double good; + private double ok; + private double meh; + private double miss; + + /// + /// Retrieves the with the largest hit window that produces a successful hit. + /// + /// The lowest allowed successful . + protected HitResult LowestSuccessfulHitResult() + { + for (var result = HitResult.Meh; result <= HitResult.Perfect; ++result) + { + if (IsHitResultAllowed(result)) + return result; + } + + return HitResult.None; + } + + /// + /// Retrieves a mapping of s to their timing windows for all allowed s. + /// + /// + public IEnumerable<(HitResult result, double length)> GetAllAvailableWindows() + { + for (var result = HitResult.Meh; result <= HitResult.Perfect; ++result) + { + if (IsHitResultAllowed(result)) + yield return (result, WindowFor(result)); + } + } + + /// + /// Check whether it is possible to achieve the provided . + /// + /// The result type to check. + /// Whether the can be achieved. + public virtual bool IsHitResultAllowed(HitResult result) => true; + + /// + /// Sets hit windows with values that correspond to a difficulty parameter. + /// + /// The parameter. + public void SetDifficulty(double difficulty) + { + foreach (var range in GetRanges()) + { + var value = BeatmapDifficulty.DifficultyRange(difficulty, (range.Min, range.Average, range.Max)); + + switch (range.Result) + { + case HitResult.Miss: + miss = value; + break; + + case HitResult.Meh: + meh = value; + break; + + case HitResult.Ok: + ok = value; + break; + + case HitResult.Good: + good = value; + break; + + case HitResult.Great: + great = value; + break; + + case HitResult.Perfect: + perfect = value; + break; + } + } + } + + /// + /// Retrieves the for a time offset. + /// + /// The time offset. + /// The hit result, or if doesn't result in a judgement. + public HitResult ResultFor(double timeOffset) + { + timeOffset = Math.Abs(timeOffset); + + for (var result = HitResult.Perfect; result >= HitResult.Miss; --result) + { + if (IsHitResultAllowed(result) && timeOffset <= WindowFor(result)) + return result; + } + + return HitResult.None; + } + + /// + /// Retrieves the hit window for a . + /// This is the number of +/- milliseconds allowed for the requested result (so the actual hittable range is double this). + /// + /// The expected . + /// One half of the hit window for . + public double WindowFor(HitResult result) + { + switch (result) + { + case HitResult.Perfect: + return perfect; + + case HitResult.Great: + return great; + + case HitResult.Good: + return good; + + case HitResult.Ok: + return ok; + + case HitResult.Meh: + return meh; + + case HitResult.Miss: + return miss; + + default: + throw new ArgumentException(nameof(result)); + } + } + + /// + /// Given a time offset, whether the can ever be hit in the future with a non- result. + /// This happens if is less than what is required for . + /// + /// The time offset. + /// Whether the can be hit at any point in the future from this time offset. + public bool CanBeHit(double timeOffset) => timeOffset <= WindowFor(LowestSuccessfulHitResult()); + + /// + /// Retrieve a valid list of s representing hit windows. + /// Defaults are provided but can be overridden to customise for a ruleset. + /// + protected virtual DifficultyRange[] GetRanges() => base_ranges; + } + + public struct DifficultyRange + { + public readonly HitResult Result; + + public double Min; + public double Average; + public double Max; + + public DifficultyRange(HitResult result, double min, double average, double max) + { + Result = result; + + Min = min; + Average = average; + Max = max; + } + } +} diff --git a/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs deleted file mode 100644 index a90cd79186..0000000000 --- a/osu.Game/Rulesets/Scoring/Legacy/LegacyScoreParser.cs +++ /dev/null @@ -1,189 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.IO; -using osu.Game.Beatmaps; -using osu.Game.IO.Legacy; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Replays.Legacy; -using osu.Game.Users; -using SharpCompress.Compressors.LZMA; -using osu.Game.Beatmaps.Legacy; -using System.Linq; - -namespace osu.Game.Rulesets.Scoring.Legacy -{ - public abstract class LegacyScoreParser - { - private IBeatmap currentBeatmap; - private Ruleset currentRuleset; - - public Score Parse(Stream stream) - { - Score score; - - using (SerializationReader sr = new SerializationReader(stream)) - { - currentRuleset = GetRuleset(sr.ReadByte()); - score = new Score { Ruleset = currentRuleset.RulesetInfo }; - - /* score.Pass = true;*/ - var version = sr.ReadInt32(); - - /* score.FileChecksum = */ - currentBeatmap = GetBeatmap(sr.ReadString()).Beatmap; - score.Beatmap = currentBeatmap.BeatmapInfo; - - /* score.PlayerName = */ - score.User = new User { Username = sr.ReadString() }; - /* var localScoreChecksum = */ - sr.ReadString(); - - var count300 = sr.ReadUInt16(); - var count100 = sr.ReadUInt16(); - var count50 = sr.ReadUInt16(); - var countGeki = sr.ReadUInt16(); - var countKatu = sr.ReadUInt16(); - var countMiss = sr.ReadUInt16(); - - score.Statistics[HitResult.Great] = count300; - score.Statistics[HitResult.Good] = count100; - score.Statistics[HitResult.Meh] = count50; - score.Statistics[HitResult.Perfect] = countGeki; - score.Statistics[HitResult.Ok] = countKatu; - score.Statistics[HitResult.Miss] = countMiss; - - score.TotalScore = sr.ReadInt32(); - score.MaxCombo = sr.ReadUInt16(); - /* score.Perfect = */ - sr.ReadBoolean(); - /* score.EnabledMods = (Mods)*/ - score.Mods = currentRuleset.ConvertLegacyMods((LegacyMods)sr.ReadInt32()).ToArray(); - /* score.HpGraphString = */ - sr.ReadString(); - /* score.Date = */ - sr.ReadDateTime(); - - var compressedReplay = sr.ReadByteArray(); - - if (version >= 20140721) - /*OnlineId =*/ - sr.ReadInt64(); - else if (version >= 20121008) - /*OnlineId =*/ - sr.ReadInt32(); - - switch (score.Ruleset.ID) - { - case 0: - { - int totalHits = count50 + count100 + count300 + countMiss; - score.Accuracy = totalHits > 0 ? (double)(count50 * 50 + count100 * 100 + count300 * 300) / (totalHits * 300) : 1; - break; - } - case 1: - { - int totalHits = count50 + count100 + count300 + countMiss; - score.Accuracy = totalHits > 0 ? (double)(count100 * 150 + count300 * 300) / (totalHits * 300) : 1; - break; - } - case 2: - { - int totalHits = count50 + count100 + count300 + countMiss + countKatu; - score.Accuracy = totalHits > 0 ? (double)(count50 + count100 + count300 ) / totalHits : 1; - break; - } - case 3: - { - int totalHits = count50 + count100 + count300 + countMiss + countGeki + countKatu; - score.Accuracy = totalHits > 0 ? (double)(count50 * 50 + count100 * 100 + countKatu * 200 + (count300 + countGeki) * 300) / (totalHits * 300) : 1; - break; - } - } - - using (var replayInStream = new MemoryStream(compressedReplay)) - { - byte[] properties = new byte[5]; - if (replayInStream.Read(properties, 0, 5) != 5) - throw new IOException("input .lzma is too short"); - long outSize = 0; - for (int i = 0; i < 8; i++) - { - int v = replayInStream.ReadByte(); - if (v < 0) - throw new IOException("Can't Read 1"); - outSize |= (long)(byte)v << (8 * i); - } - - long compressedSize = replayInStream.Length - replayInStream.Position; - - using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize)) - using (var reader = new StreamReader(lzma)) - { - score.Replay = new Replay { User = score.User }; - readLegacyReplay(score.Replay, reader); - } - } - } - - return score; - } - - private void readLegacyReplay(Replay replay, StreamReader reader) - { - float lastTime = 0; - - foreach (var l in reader.ReadToEnd().Split(',')) - { - var split = l.Split('|'); - - if (split.Length < 4) - continue; - - if (split[0] == "-12345") - { - // Todo: The seed is provided in split[3], which we'll need to use at some point - continue; - } - - var diff = float.Parse(split[0]); - lastTime += diff; - - // Todo: At some point we probably want to rewind and play back the negative-time frames - // but for now we'll achieve equal playback to stable by skipping negative frames - if (diff < 0) - continue; - - replay.Frames.Add(convertFrame(new LegacyReplayFrame(lastTime, float.Parse(split[1]), float.Parse(split[2]), (ReplayButtonState)int.Parse(split[3])))); - } - } - - private ReplayFrame convertFrame(LegacyReplayFrame legacyFrame) - { - var convertible = currentRuleset.CreateConvertibleReplayFrame(); - if (convertible == null) - throw new InvalidOperationException($"Legacy replay cannot be converted for the ruleset: {currentRuleset.Description}"); - convertible.ConvertFrom(legacyFrame, currentBeatmap); - - var frame = (ReplayFrame)convertible; - frame.Time = legacyFrame.Time; - - return frame; - } - - /// - /// Retrieves the for a specific id. - /// - /// The id. - /// The . - protected abstract Ruleset GetRuleset(int rulesetId); - - /// - /// Retrieves the corresponding to an MD5 hash. - /// - /// The MD5 hash. - /// The . - protected abstract WorkingBeatmap GetBeatmap(string md5Hash); - } -} diff --git a/osu.Game/Rulesets/Scoring/Score.cs b/osu.Game/Rulesets/Scoring/Score.cs deleted file mode 100644 index 02f528791a..0000000000 --- a/osu.Game/Rulesets/Scoring/Score.cs +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using Newtonsoft.Json; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Mods; -using osu.Game.Users; -using osu.Game.Rulesets.Replays; - -namespace osu.Game.Rulesets.Scoring -{ - public class Score - { - public ScoreRank Rank { get; set; } - - public double TotalScore { get; set; } - - public double Accuracy { get; set; } - - public double Health { get; set; } = 1; - - public double? PP { get; set; } - - public int MaxCombo { get; set; } - - public int Combo { get; set; } - - public RulesetInfo Ruleset { get; set; } - - public Mod[] Mods { get; set; } = { }; - - public User User; - - [JsonIgnore] - public Replay Replay; - - public BeatmapInfo Beatmap; - - public long OnlineScoreID; - - public DateTimeOffset Date; - - public Dictionary Statistics = new Dictionary(); - } -} diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index b0cea7009e..18c2a2ca01 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -1,14 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Diagnostics; -using osu.Framework.Configuration; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Extensions.TypeExtensions; +using osu.Framework.MathUtils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; +using osu.Game.Scoring; namespace osu.Game.Rulesets.Scoring { @@ -34,7 +40,7 @@ namespace osu.Game.Rulesets.Scoring /// /// Additional conditions on top of that cause a failing state. /// - public event Func FailConditions; + public event Func FailConditions; /// /// The current total score. @@ -49,13 +55,23 @@ namespace osu.Game.Rulesets.Scoring /// /// The current health. /// - public readonly BindableDouble Health = new BindableDouble { MinValue = 0, MaxValue = 1 }; + public readonly BindableDouble Health = new BindableDouble(1) { MinValue = 0, MaxValue = 1 }; /// /// The current combo. /// public readonly BindableInt Combo = new BindableInt(); + /// + /// The current selected mods + /// + public readonly Bindable> Mods = new Bindable>(Array.Empty()); + + /// + /// Create a for this processor. + /// + public virtual HitWindows CreateHitWindows() => new HitWindows(); + /// /// The current rank. /// @@ -74,7 +90,12 @@ namespace osu.Game.Rulesets.Scoring /// /// Whether all s have been processed. /// - protected virtual bool HasCompleted => false; + public virtual bool HasCompleted => false; + + /// + /// The total number of judged s at the current point in time. + /// + public int JudgedHits { get; protected set; } /// /// Whether this ScoreProcessor has already triggered the failed state. @@ -84,12 +105,17 @@ namespace osu.Game.Rulesets.Scoring /// /// The default conditions for failing. /// - protected virtual bool DefaultFailCondition => Health.Value == Health.MinValue; + protected virtual bool DefaultFailCondition => Precision.AlmostBigger(Health.MinValue, Health.Value); protected ScoreProcessor() { Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); }; - Accuracy.ValueChanged += delegate { Rank.Value = rankFrom(Accuracy.Value); }; + Accuracy.ValueChanged += delegate + { + Rank.Value = rankFrom(Accuracy.Value); + foreach (var mod in Mods.Value.OfType()) + Rank.Value = mod.AdjustRank(Rank.Value, Accuracy.Value); + }; } private ScoreRank rankFrom(double acc) @@ -104,6 +130,7 @@ namespace osu.Game.Rulesets.Scoring return ScoreRank.B; if (acc > 0.7) return ScoreRank.C; + return ScoreRank.D; } @@ -120,6 +147,8 @@ namespace osu.Game.Rulesets.Scoring Rank.Value = ScoreRank.X; HighestCombo.Value = 0; + JudgedHits = 0; + HasFailed = false; } @@ -129,12 +158,12 @@ namespace osu.Game.Rulesets.Scoring /// This can only ever notify subscribers once. /// /// - protected void UpdateFailed() + protected void UpdateFailed(JudgementResult result) { if (HasFailed) return; - if (!DefaultFailCondition && FailConditions?.Invoke(this) != true) + if (!DefaultFailCondition && FailConditions?.Invoke(this, result) != true) return; if (Failed?.Invoke() != false) @@ -144,7 +173,6 @@ namespace osu.Game.Rulesets.Scoring /// /// Notifies subscribers of that a new judgement has occurred. /// - /// The judgement to notify subscribers of. /// The judgement scoring result to notify subscribers of. protected void NotifyNewJudgement(JudgementResult result) { @@ -157,16 +185,24 @@ namespace osu.Game.Rulesets.Scoring /// /// Retrieve a score populated with data for the current play this processor is responsible for. /// - public virtual void PopulateScore(Score score) + public virtual void PopulateScore(ScoreInfo score) { - score.TotalScore = TotalScore; - score.Combo = Combo; - score.MaxCombo = HighestCombo; - score.Accuracy = Accuracy; - score.Rank = Rank; + score.TotalScore = (long)Math.Round(TotalScore.Value); + score.Combo = Combo.Value; + score.MaxCombo = HighestCombo.Value; + score.Accuracy = Math.Round(Accuracy.Value, 4); + score.Rank = Rank.Value; score.Date = DateTimeOffset.Now; - score.Health = Health; + + var hitWindows = CreateHitWindows(); + + foreach (var result in Enum.GetValues(typeof(HitResult)).OfType().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r))) + score.Statistics[result] = GetStatistic(result); } + + public abstract int GetStatistic(HitResult result); + + public abstract double GetStandardisedScore(); } public class ScoreProcessor : ScoreProcessor @@ -176,10 +212,9 @@ namespace osu.Game.Rulesets.Scoring private const double combo_portion = 0.7; private const double max_score = 1000000; - protected sealed override bool HasCompleted => JudgedHits == MaxHits; + public sealed override bool HasCompleted => JudgedHits == MaxHits; protected int MaxHits { get; private set; } - protected int JudgedHits { get; private set; } private double maxHighestCombo; @@ -188,19 +223,19 @@ namespace osu.Game.Rulesets.Scoring private double baseScore; private double bonusScore; - protected ScoreProcessor() - { - } + private double scoreMultiplier = 1; - public ScoreProcessor(RulesetContainer rulesetContainer) + public ScoreProcessor(DrawableRuleset drawableRuleset) { Debug.Assert(base_portion + combo_portion == 1.0); - rulesetContainer.OnNewResult += applyResult; - rulesetContainer.OnRevertResult += revertResult; + drawableRuleset.OnNewResult += applyResult; + drawableRuleset.OnRevertResult += revertResult; - ApplyBeatmap(rulesetContainer.Beatmap); - SimulateAutoplay(rulesetContainer.Beatmap); + ApplyBeatmap(drawableRuleset.Beatmap); + + Reset(false); + SimulateAutoplay(drawableRuleset.Beatmap); Reset(true); if (maxBaseScore == 0 || maxHighestCombo == 0) @@ -210,6 +245,15 @@ namespace osu.Game.Rulesets.Scoring } Mode.ValueChanged += _ => updateScore(); + Mods.ValueChanged += mods => + { + scoreMultiplier = 1; + + foreach (var m in mods.NewValue) + scoreMultiplier *= m.ScoreMultiplier; + + updateScore(); + }; } /// @@ -239,7 +283,7 @@ namespace osu.Game.Rulesets.Scoring if (judgement == null) return; - var result = CreateResult(judgement); + var result = CreateResult(obj, judgement); if (result == null) throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}."); @@ -258,14 +302,13 @@ namespace osu.Game.Rulesets.Scoring ApplyResult(result); updateScore(); - UpdateFailed(); + UpdateFailed(result); NotifyNewJudgement(result); } /// /// Reverts the score change of a that was applied to this . /// - /// The judgement to remove. /// The judgement scoring result. private void revertResult(JudgementResult result) { @@ -273,14 +316,24 @@ namespace osu.Game.Rulesets.Scoring updateScore(); } + private readonly Dictionary scoreResultCounts = new Dictionary(); + /// /// Applies the score change of a to this . /// + /// + /// Any changes applied via this method can be reverted via . + /// /// The to apply. protected virtual void ApplyResult(JudgementResult result) { - result.ComboAtJudgement = Combo; - result.HighestComboAtJudgement = HighestCombo; + result.ComboAtJudgement = Combo.Value; + result.HighestComboAtJudgement = HighestCombo.Value; + result.HealthAtJudgement = Health.Value; + result.FailedAtJudgement = HasFailed; + + if (HasFailed) + return; JudgedHits++; @@ -290,9 +343,11 @@ namespace osu.Game.Rulesets.Scoring { case HitResult.None: break; + case HitResult.Miss: Combo.Value = 0; break; + default: Combo.Value++; break; @@ -306,20 +361,30 @@ namespace osu.Game.Rulesets.Scoring } else { + if (result.HasResult) + scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1; + baseScore += result.Judgement.NumericResultFor(result); rollingMaxBaseScore += result.Judgement.MaxNumericResult; } + + Health.Value += HealthAdjustmentFactorFor(result) * result.Judgement.HealthIncreaseFor(result); } /// - /// Reverts the score change of a that was applied to this . + /// Reverts the score change of a that was applied to this via . /// - /// The judgement to remove. /// The judgement scoring result. protected virtual void RevertResult(JudgementResult result) { Combo.Value = result.ComboAtJudgement; HighestCombo.Value = result.HighestComboAtJudgement; + Health.Value = result.HealthAtJudgement; + + // Todo: Revert HasFailed state with proper player support + + if (result.FailedAtJudgement) + return; JudgedHits--; @@ -330,40 +395,60 @@ namespace osu.Game.Rulesets.Scoring } else { + if (result.HasResult) + scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) - 1; + baseScore -= result.Judgement.NumericResultFor(result); rollingMaxBaseScore -= result.Judgement.MaxNumericResult; } } + /// + /// An adjustment factor which is multiplied into the health increase provided by a . + /// + /// The for which the adjustment should apply. + /// The adjustment factor. + protected virtual double HealthAdjustmentFactorFor(JudgementResult result) => 1; + private void updateScore() { if (rollingMaxBaseScore != 0) Accuracy.Value = baseScore / rollingMaxBaseScore; - switch (Mode.Value) + TotalScore.Value = getScore(Mode.Value); + } + + private double getScore(ScoringMode mode) + { + switch (mode) { + default: case ScoringMode.Standardised: - TotalScore.Value = max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo / maxHighestCombo) + bonusScore; - break; + return (max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo.Value / maxHighestCombo) + bonusScore) * scoreMultiplier; + case ScoringMode.Classic: // should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1) - TotalScore.Value = bonusScore + baseScore * (1 + Math.Max(0, HighestCombo - 1) / 25); - break; + return bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1) * scoreMultiplier) / 25); } } + public override int GetStatistic(HitResult result) => scoreResultCounts.GetOrDefault(result); + + public override double GetStandardisedScore() => getScore(ScoringMode.Standardised); + protected override void Reset(bool storeResults) { + scoreResultCounts.Clear(); + if (storeResults) { MaxHits = JudgedHits; - maxHighestCombo = HighestCombo; + maxHighestCombo = HighestCombo.Value; maxBaseScore = baseScore; } base.Reset(storeResults); - JudgedHits = 0; baseScore = 0; rollingMaxBaseScore = 0; bonusScore = 0; @@ -372,8 +457,9 @@ namespace osu.Game.Rulesets.Scoring /// /// Creates the that represents the scoring result for a . /// + /// The which was judged. /// The that provides the scoring information. - protected virtual JudgementResult CreateResult(Judgement judgement) => new JudgementResult(judgement); + protected virtual JudgementResult CreateResult(HitObject hitObject, Judgement judgement) => new JudgementResult(hitObject, judgement); } public enum ScoringMode diff --git a/osu.Game/Rulesets/Scoring/ScoreRank.cs b/osu.Game/Rulesets/Scoring/ScoreRank.cs deleted file mode 100644 index d4113bb08a..0000000000 --- a/osu.Game/Rulesets/Scoring/ScoreRank.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.ComponentModel; - -namespace osu.Game.Rulesets.Scoring -{ - public enum ScoreRank - { - [Description(@"F")] - F, - [Description(@"F")] - D, - [Description(@"C")] - C, - [Description(@"B")] - B, - [Description(@"A")] - A, - [Description(@"S")] - S, - [Description(@"SPlus")] - SH, - [Description(@"SS")] - X, - [Description(@"SSPlus")] - XH, - } -} diff --git a/osu.Game/Rulesets/Scoring/ScoreStore.cs b/osu.Game/Rulesets/Scoring/ScoreStore.cs deleted file mode 100644 index 091cb29a71..0000000000 --- a/osu.Game/Rulesets/Scoring/ScoreStore.cs +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.IO; -using osu.Framework.Logging; -using osu.Framework.Platform; -using osu.Game.Beatmaps; -using osu.Game.Database; -using osu.Game.IPC; -using osu.Game.Rulesets.Scoring.Legacy; - -namespace osu.Game.Rulesets.Scoring -{ - public class ScoreStore : DatabaseBackedStore, ICanAcceptFiles - { - private readonly BeatmapManager beatmaps; - private readonly RulesetStore rulesets; - - private const string replay_folder = @"replays"; - - public event Action ScoreImported; - - // ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised) - private ScoreIPCChannel ipc; - - public ScoreStore(DatabaseContextFactory factory, IIpcHost importHost = null, BeatmapManager beatmaps = null, RulesetStore rulesets = null) : base(factory) - { - this.beatmaps = beatmaps; - this.rulesets = rulesets; - - if (importHost != null) - ipc = new ScoreIPCChannel(importHost, this); - } - - public string[] HandledExtensions => new[] { ".osr" }; - - public void Import(params string[] paths) - { - foreach (var path in paths) - { - var score = ReadReplayFile(path); - if (score != null) - ScoreImported?.Invoke(score); - } - } - - public Score ReadReplayFile(string replayFilename) - { - if (File.Exists(replayFilename)) - { - using (var stream = File.OpenRead(replayFilename)) - return new DatabasedLegacyScoreParser(rulesets, beatmaps).Parse(stream); - } - - Logger.Log($"Replay file {replayFilename} cannot be found", LoggingTarget.Information, LogLevel.Error); - return null; - } - } -} diff --git a/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs b/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs index 4988bac5ce..4b3c3f90f0 100644 --- a/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs +++ b/osu.Game/Rulesets/Timing/MultiplierControlPoint.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps.ControlPoints; @@ -20,7 +20,13 @@ namespace osu.Game.Rulesets.Timing /// /// The aggregate multiplier which this provides. /// - public double Multiplier => Velocity * DifficultyPoint.SpeedMultiplier * 1000 / TimingPoint.BeatLength; + public double Multiplier => Velocity * DifficultyPoint.SpeedMultiplier * BaseBeatLength / TimingPoint.BeatLength; + + /// + /// The base beat length to scale the provided multiplier relative to. + /// + /// For a of 1000, a with a beat length of 500 will increase the multiplier by 2. + public double BaseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH; /// /// The velocity multiplier. diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs new file mode 100644 index 0000000000..a34bb6e8ea --- /dev/null +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -0,0 +1,517 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Threading; +using System.Threading.Tasks; +using JetBrains.Annotations; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input; +using osu.Framework.Input.Events; +using osu.Framework.IO.Stores; +using osu.Game.Configuration; +using osu.Game.Graphics.Cursor; +using osu.Game.Input.Handlers; +using osu.Game.Overlays; +using osu.Game.Replays; +using osu.Game.Rulesets.Configuration; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.UI +{ + /// + /// Displays an interactive ruleset gameplay instance. + /// + /// The type of HitObject contained by this DrawableRuleset. + public abstract class DrawableRuleset : DrawableRuleset, IProvideCursor, ICanAttachKeyCounter + where TObject : HitObject + { + /// + /// The selected variant. + /// + public virtual int Variant => 0; + + /// + /// The key conversion input manager for this DrawableRuleset. + /// + public PassThroughInputManager KeyBindingInputManager; + + public override double GameplayStartTime => Objects.First().StartTime - 2000; + + private readonly Lazy playfield; + + private TextureStore textureStore; + + private ISampleStore localSampleStore; + + /// + /// The playfield. + /// + public override Playfield Playfield => playfield.Value; + + /// + /// Place to put drawables above hit objects but below UI. + /// + public Container Overlays { get; private set; } + + public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock; + + private bool frameStablePlayback = true; + + /// + /// Whether to enable frame-stable playback. + /// + internal bool FrameStablePlayback + { + get => frameStablePlayback; + set + { + frameStablePlayback = false; + if (frameStabilityContainer != null) + frameStabilityContainer.FrameStablePlayback = value; + } + } + + /// + /// Invoked when a has been applied by a . + /// + public event Action OnNewResult; + + /// + /// Invoked when a is being reverted by a . + /// + public event Action OnRevertResult; + + /// + /// The beatmap. + /// + public Beatmap Beatmap; + + public override IEnumerable Objects => Beatmap.HitObjects; + + protected IRulesetConfigManager Config { get; private set; } + + /// + /// The mods which are to be applied. + /// + [Cached(typeof(IReadOnlyList))] + private readonly IReadOnlyList mods; + + private FrameStabilityContainer frameStabilityContainer; + + private OnScreenDisplay onScreenDisplay; + + /// + /// Creates a ruleset visualisation for the provided ruleset and beatmap. + /// + /// The ruleset being represented. + /// The beatmap to create the hit renderer for. + /// The s to apply. + protected DrawableRuleset(Ruleset ruleset, IWorkingBeatmap workingBeatmap, IReadOnlyList mods) + : base(ruleset) + { + if (workingBeatmap == null) + throw new ArgumentException("Beatmap cannot be null.", nameof(workingBeatmap)); + + this.mods = mods.ToArray(); + + RelativeSizeAxes = Axes.Both; + + Beatmap = (Beatmap)workingBeatmap.GetPlayableBeatmap(ruleset.RulesetInfo, mods); + + KeyBindingInputManager = CreateInputManager(); + playfield = new Lazy(CreatePlayfield); + + IsPaused.ValueChanged += paused => + { + if (HasReplayLoaded.Value) + return; + + KeyBindingInputManager.UseParentInput = !paused.NewValue; + }; + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + var resources = Ruleset.CreateReourceStore(); + + if (resources != null) + { + textureStore = new TextureStore(new TextureLoaderStore(new NamespacedResourceStore(resources, "Textures"))); + textureStore.AddStore(dependencies.Get()); + dependencies.Cache(textureStore); + + localSampleStore = dependencies.Get().GetSampleStore(new NamespacedResourceStore(resources, "Samples")); + dependencies.CacheAs(new FallbackSampleStore(localSampleStore, dependencies.Get())); + } + + onScreenDisplay = dependencies.Get(); + + Config = dependencies.Get().GetConfigFor(Ruleset); + + if (Config != null) + { + dependencies.Cache(Config); + onScreenDisplay?.BeginTracking(this, Config); + } + + return dependencies; + } + + public virtual PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new PlayfieldAdjustmentContainer(); + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, CancellationToken? cancellationToken) + { + InternalChildren = new Drawable[] + { + frameStabilityContainer = new FrameStabilityContainer(GameplayStartTime) + { + FrameStablePlayback = FrameStablePlayback, + Child = KeyBindingInputManager + .WithChild(CreatePlayfieldAdjustmentContainer() + .WithChild(Playfield) + ) + }, + Overlays = new Container { RelativeSizeAxes = Axes.Both } + }; + + if ((ResumeOverlay = CreateResumeOverlay()) != null) + { + AddInternal(CreateInputManager() + .WithChild(CreatePlayfieldAdjustmentContainer() + .WithChild(ResumeOverlay))); + } + + applyRulesetMods(mods, config); + + loadObjects(cancellationToken); + } + + /// + /// Creates and adds drawable representations of hit objects to the play field. + /// + private void loadObjects(CancellationToken? cancellationToken) + { + foreach (TObject h in Beatmap.HitObjects) + { + cancellationToken?.ThrowIfCancellationRequested(); + addHitObject(h); + } + + cancellationToken?.ThrowIfCancellationRequested(); + + Playfield.PostProcess(); + + foreach (var mod in mods.OfType()) + mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects); + } + + public override void RequestResume(Action continueResume) + { + if (ResumeOverlay != null && (Cursor == null || (Cursor.LastFrameState == Visibility.Visible && Contains(Cursor.ActiveCursor.ScreenSpaceDrawQuad.Centre)))) + { + ResumeOverlay.GameplayCursor = Cursor; + ResumeOverlay.ResumeAction = continueResume; + ResumeOverlay.Show(); + } + else + continueResume(); + } + + /// + /// Creates and adds the visual representation of a to this . + /// + /// The to add the visual representation for. + private void addHitObject(TObject hitObject) + { + var drawableObject = CreateDrawableRepresentation(hitObject); + + if (drawableObject == null) + return; + + drawableObject.OnNewResult += (_, r) => OnNewResult?.Invoke(r); + drawableObject.OnRevertResult += (_, r) => OnRevertResult?.Invoke(r); + + Playfield.Add(drawableObject); + } + + public override void SetReplayScore(Score replayScore) + { + if (!(KeyBindingInputManager is IHasReplayHandler replayInputManager)) + throw new InvalidOperationException($"A {nameof(KeyBindingInputManager)} which supports replay loading is not available"); + + var handler = (ReplayScore = replayScore) != null ? CreateReplayInputHandler(replayScore.Replay) : null; + + replayInputManager.ReplayInputHandler = handler; + frameStabilityContainer.ReplayInputHandler = handler; + + HasReplayLoaded.Value = replayInputManager.ReplayInputHandler != null; + + if (replayInputManager.ReplayInputHandler != null) + replayInputManager.ReplayInputHandler.GamefieldToScreenSpace = Playfield.GamefieldToScreenSpace; + + if (!ProvidingUserCursor) + { + // The cursor is hidden by default (see Playfield.load()), but should be shown when there's a replay + Playfield.Cursor?.Show(); + } + } + + /// + /// Creates a DrawableHitObject from a HitObject. + /// + /// The HitObject to make drawable. + /// The DrawableHitObject. + public abstract DrawableHitObject CreateDrawableRepresentation(TObject h); + + public void Attach(KeyCounterDisplay keyCounter) => + (KeyBindingInputManager as ICanAttachKeyCounter)?.Attach(keyCounter); + + /// + /// Creates a key conversion input manager. An exception will be thrown if a valid is not returned. + /// + /// The input manager. + protected abstract PassThroughInputManager CreateInputManager(); + + protected virtual ReplayInputHandler CreateReplayInputHandler(Replay replay) => null; + + /// + /// Creates a Playfield. + /// + /// The Playfield. + protected abstract Playfield CreatePlayfield(); + + public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor(this); + + /// + /// Applies the active mods to this DrawableRuleset. + /// + /// The s to apply. + /// The to apply. + private void applyRulesetMods(IReadOnlyList mods, OsuConfigManager config) + { + if (mods == null) + return; + + foreach (var mod in mods.OfType>()) + mod.ApplyToDrawableRuleset(this); + + foreach (var mod in mods.OfType()) + mod.ReadFromConfig(config); + } + + #region IProvideCursor + + protected override bool OnHover(HoverEvent e) => true; // required for IProvideCursor + + CursorContainer IProvideCursor.Cursor => Playfield.Cursor; + + public override GameplayCursorContainer Cursor => Playfield.Cursor; + + public bool ProvidingUserCursor => Playfield.Cursor != null && !HasReplayLoaded.Value; + + #endregion + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + localSampleStore?.Dispose(); + + if (Config != null) + { + onScreenDisplay?.StopTracking(this, Config); + Config = null; + } + } + } + + /// + /// Displays an interactive ruleset gameplay instance. + /// + /// This type is required only for adding non-generic type to the draw hierarchy. + /// Once IDrawable is a thing, this can also become an interface. + /// + /// + public abstract class DrawableRuleset : CompositeDrawable + { + /// + /// Whether a replay is currently loaded. + /// + public readonly BindableBool HasReplayLoaded = new BindableBool(); + + /// + /// Whether the game is paused. Used to block user input. + /// + public readonly BindableBool IsPaused = new BindableBool(); + + /// + /// The playfield. + /// + public abstract Playfield Playfield { get; } + + /// + /// The frame-stable clock which is being used for playfield display. + /// + public abstract GameplayClock FrameStableClock { get; } + + /// ~ + /// The associated ruleset. + /// + public readonly Ruleset Ruleset; + + /// + /// Creates a ruleset visualisation for the provided ruleset. + /// + /// The ruleset. + internal DrawableRuleset(Ruleset ruleset) + { + Ruleset = ruleset; + } + + /// + /// All the converted hit objects contained by this hit renderer. + /// + public abstract IEnumerable Objects { get; } + + /// + /// The point in time at which gameplay starts, including any required lead-in for display purposes. + /// Defaults to two seconds before the first . Override as necessary. + /// + public abstract double GameplayStartTime { get; } + + /// + /// The currently loaded replay. Usually null in the case of a local player. + /// + public Score ReplayScore { get; protected set; } + + /// + /// The cursor being displayed by the . May be null if no cursor is provided. + /// + public abstract GameplayCursorContainer Cursor { get; } + + /// + /// An optional overlay used when resuming gameplay from a paused state. + /// + public ResumeOverlay ResumeOverlay { get; protected set; } + + /// + /// Returns first available provided by a . + /// + [CanBeNull] + public HitWindows FirstAvailableHitWindows + { + get + { + foreach (var h in Objects) + { + if (h.HitWindows != null) + return h.HitWindows; + + foreach (var n in h.NestedHitObjects) + if (n.HitWindows != null) + return n.HitWindows; + } + + return null; + } + } + + protected virtual ResumeOverlay CreateResumeOverlay() => null; + + /// + /// Sets a replay to be used, overriding local input. + /// + /// The replay, null for local input. + public abstract void SetReplayScore(Score replayScore); + + /// + /// Invoked when the interactive user requests resuming from a paused state. + /// Allows potentially delaying the resume process until an interaction is performed. + /// + /// The action to run when resuming is to be completed. + public abstract void RequestResume(Action continueResume); + + /// + /// Create a for the associated ruleset and link with this + /// . + /// + /// A score processor. + public abstract ScoreProcessor CreateScoreProcessor(); + } + + public class BeatmapInvalidForRulesetException : ArgumentException + { + public BeatmapInvalidForRulesetException(string text) + : base(text) + { + } + } + + /// + /// A sample store which adds a fallback source. + /// + /// + /// This is a temporary implementation to workaround ISampleStore limitations. + /// + public class FallbackSampleStore : ISampleStore + { + private readonly ISampleStore primary; + private readonly ISampleStore secondary; + + public FallbackSampleStore(ISampleStore primary, ISampleStore secondary) + { + this.primary = primary; + this.secondary = secondary; + } + + public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name); + + public Task GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name); + + public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name); + + public IEnumerable GetAvailableResources() => throw new NotImplementedException(); + + public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + + public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + + public BindableDouble Volume => throw new NotImplementedException(); + + public BindableDouble Balance => throw new NotImplementedException(); + + public BindableDouble Frequency => throw new NotImplementedException(); + + public int PlaybackConcurrency + { + get => throw new NotImplementedException(); + set => throw new NotImplementedException(); + } + + public void Dispose() + { + } + } +} diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs new file mode 100644 index 0000000000..05d3c02381 --- /dev/null +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -0,0 +1,190 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Input.Handlers; +using osu.Game.Screens.Play; + +namespace osu.Game.Rulesets.UI +{ + /// + /// A container which consumes a parent gameplay clock and standardises frame counts for children. + /// Will ensure a minimum of 40 frames per clock second is maintained, regardless of any system lag or seeks. + /// + public class FrameStabilityContainer : Container, IHasReplayHandler + { + private readonly double gameplayStartTime; + + /// + /// The number of frames (per parent frame) which can be run in an attempt to catch-up to real-time. + /// + public int MaxCatchUpFrames { get; set; } = 5; + + /// + /// Whether to enable frame-stable playback. + /// + internal bool FrameStablePlayback = true; + + [Cached] + public GameplayClock GameplayClock { get; } + + public FrameStabilityContainer(double gameplayStartTime = double.MinValue) + { + RelativeSizeAxes = Axes.Both; + + GameplayClock = new GameplayClock(framedClock = new FramedClock(manualClock = new ManualClock())); + + this.gameplayStartTime = gameplayStartTime; + } + + private readonly ManualClock manualClock; + + private readonly FramedClock framedClock; + + private IFrameBasedClock parentGameplayClock; + + [BackgroundDependencyLoader(true)] + private void load(GameplayClock clock) + { + if (clock != null) + { + parentGameplayClock = clock; + GameplayClock.IsPaused.BindTo(clock.IsPaused); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + setClock(); + } + + /// + /// Whether we are running up-to-date with our parent clock. + /// If not, we will need to keep processing children until we catch up. + /// + private bool requireMoreUpdateLoops; + + /// + /// Whether we are in a valid state (ie. should we keep processing children frames). + /// This should be set to false when the replay is, for instance, waiting for future frames to arrive. + /// + private bool validState; + + protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState; + + private bool isAttached => ReplayInputHandler != null; + + private const double sixty_frame_time = 1000.0 / 60; + + private bool firstConsumption = true; + + public override bool UpdateSubTree() + { + requireMoreUpdateLoops = true; + validState = !GameplayClock.IsPaused.Value; + + int loops = 0; + + while (validState && requireMoreUpdateLoops && loops++ < MaxCatchUpFrames) + { + updateClock(); + + if (validState) + { + base.UpdateSubTree(); + UpdateSubTreeMasking(this, ScreenSpaceDrawQuad.AABBFloat); + } + } + + return true; + } + + private void updateClock() + { + if (parentGameplayClock == null) + setClock(); // LoadComplete may not be run yet, but we still want the clock. + + validState = true; + + manualClock.Rate = parentGameplayClock.Rate; + manualClock.IsRunning = parentGameplayClock.IsRunning; + + var newProposedTime = parentGameplayClock.CurrentTime; + + try + { + if (!FrameStablePlayback) + { + manualClock.CurrentTime = newProposedTime; + requireMoreUpdateLoops = false; + return; + } + else if (firstConsumption) + { + // On the first update, frame-stability seeking would result in unexpected/unwanted behaviour. + // Instead we perform an initial seek to the proposed time. + manualClock.CurrentTime = newProposedTime; + + // do a second process to clear out ElapsedTime + framedClock.ProcessFrame(); + + firstConsumption = false; + } + else if (manualClock.CurrentTime < gameplayStartTime) + manualClock.CurrentTime = newProposedTime = Math.Min(gameplayStartTime, newProposedTime); + else if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f) + { + newProposedTime = newProposedTime > manualClock.CurrentTime + ? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time) + : Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time); + } + + if (!isAttached) + { + manualClock.CurrentTime = newProposedTime; + } + else + { + double? newTime = ReplayInputHandler.SetFrameFromTime(newProposedTime); + + if (newTime == null) + { + // we shouldn't execute for this time value. probably waiting on more replay data. + validState = false; + + requireMoreUpdateLoops = true; + manualClock.CurrentTime = newProposedTime; + return; + } + + manualClock.CurrentTime = newTime.Value; + } + + requireMoreUpdateLoops = manualClock.CurrentTime != parentGameplayClock.CurrentTime; + } + finally + { + // The manual clock time has changed in the above code. The framed clock now needs to be updated + // to ensure that the its time is valid for our children before input is processed + framedClock.ProcessFrame(); + } + } + + private void setClock() + { + // in case a parent gameplay clock isn't available, just use the parent clock. + if (parentGameplayClock == null) + parentGameplayClock = Clock; + + Clock = GameplayClock; + ProcessCustomClock = false; + } + + public ReplayInputHandler ReplayInputHandler { get; set; } + } +} diff --git a/osu.Game/Rulesets/UI/GameplayCursorContainer.cs b/osu.Game/Rulesets/UI/GameplayCursorContainer.cs new file mode 100644 index 0000000000..ae5f9c6111 --- /dev/null +++ b/osu.Game/Rulesets/UI/GameplayCursorContainer.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; + +namespace osu.Game.Rulesets.UI +{ + public class GameplayCursorContainer : CursorContainer + { + /// + /// Because Show/Hide are executed by a parent, is updated immediately even if the cursor + /// is in a non-updating state (via limitations). + /// + /// This holds the true visibility value. + /// + public Visibility LastFrameState; + + protected override void Update() + { + base.Update(); + LastFrameState = State.Value; + } + } +} diff --git a/osu.Game/Rulesets/UI/HitObjectContainer.cs b/osu.Game/Rulesets/UI/HitObjectContainer.cs index 261132c56b..9485189433 100644 --- a/osu.Game/Rulesets/UI/HitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/HitObjectContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; @@ -9,7 +9,7 @@ using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.UI { - public class HitObjectContainer : CompositeDrawable + public class HitObjectContainer : LifetimeManagementContainer { public IEnumerable Objects => InternalChildren.Cast().OrderBy(h => h.HitObject.StartTime); public IEnumerable AliveObjects => AliveInternalChildren.Cast().OrderBy(h => h.HitObject.StartTime); @@ -31,5 +31,17 @@ namespace osu.Game.Rulesets.UI int i = yObj.HitObject.StartTime.CompareTo(xObj.HitObject.StartTime); return i == 0 ? CompareReverseChildID(x, y) : i; } + + protected override void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e) + { + if (!(e.Child is DrawableHitObject hitObject)) + return; + + if ((e.Kind == LifetimeBoundaryKind.End && e.Direction == LifetimeBoundaryCrossingDirection.Forward) + || (e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward)) + { + hitObject.OnKilled(); + } + } } } diff --git a/osu.Game/Rulesets/UI/JudgementContainer.cs b/osu.Game/Rulesets/UI/JudgementContainer.cs index e0d62aba30..f1a68a0323 100644 --- a/osu.Game/Rulesets/UI/JudgementContainer.cs +++ b/osu.Game/Rulesets/UI/JudgementContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 92e9a4831f..88a2338b94 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -1,29 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; -using OpenTK; +using osuTK; +using osu.Framework.Bindables; namespace osu.Game.Rulesets.UI { public class ModIcon : Container, IHasTooltip { + public readonly BindableBool Highlighted = new BindableBool(); + private readonly SpriteIcon modIcon; private readonly SpriteIcon background; private const float size = 80; - public FontAwesome Icon + public IconUsage Icon { - get { return modIcon.Icon; } - set { modIcon.Icon = value; } + get => modIcon.Icon; + set => modIcon.Icon = value; } private readonly ModType type; @@ -47,8 +51,7 @@ namespace osu.Game.Rulesets.UI Origin = Anchor.Centre, Anchor = Anchor.Centre, Size = new Vector2(size), - Icon = FontAwesome.fa_osu_mod_bg, - Y = -6.5f, + Icon = OsuIcon.ModBg, Shadow = true, }, modIcon = new SpriteIcon @@ -75,43 +78,33 @@ namespace osu.Game.Rulesets.UI backgroundColour = colours.Yellow; highlightedColour = colours.YellowLight; break; + case ModType.DifficultyReduction: backgroundColour = colours.Green; highlightedColour = colours.GreenLight; break; + case ModType.Automation: backgroundColour = colours.Blue; highlightedColour = colours.BlueLight; break; + case ModType.Conversion: backgroundColour = colours.Purple; highlightedColour = colours.PurpleLight; break; + case ModType.Fun: backgroundColour = colours.Pink; highlightedColour = colours.PinkLight; break; } - - applyStyle(); } - private bool highlighted; - - public bool Highlighted + protected override void LoadComplete() { - get { return highlighted; } - - set - { - highlighted = value; - applyStyle(); - } - } - - private void applyStyle() - { - background.Colour = highlighted ? highlightedColour : backgroundColour; + base.LoadComplete(); + Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); } } } diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index 886eb3ac0e..f2e7f51b52 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -7,12 +7,12 @@ using System.Linq; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Configuration; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using OpenTK; +using osuTK; namespace osu.Game.Rulesets.UI { @@ -57,12 +57,24 @@ namespace osu.Game.Rulesets.UI hitObjectContainerLazy = new Lazy(CreateHitObjectContainer); } - private WorkingBeatmap beatmap; + [Resolved] + private IBindable beatmap { get; set; } + + [Resolved] + private IReadOnlyList mods { get; set; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load() { - this.beatmap = beatmap.Value; + Cursor = CreateCursor(); + + if (Cursor != null) + { + // initial showing of the cursor will be handed by MenuCursorContainer (via DrawableRuleset's IProvideCursor implementation). + Cursor.Hide(); + + AddInternal(Cursor); + } } /// @@ -80,7 +92,18 @@ namespace osu.Game.Rulesets.UI /// Remove a DrawableHitObject from this Playfield. /// /// The DrawableHitObject to remove. - public virtual void Remove(DrawableHitObject h) => HitObjectContainer.Remove(h); + public virtual bool Remove(DrawableHitObject h) => HitObjectContainer.Remove(h); + + /// + /// The cursor currently being used by this . May be null if no cursor is provided. + /// + public GameplayCursorContainer Cursor { get; private set; } + + /// + /// Provide an optional cursor which is to be used for gameplay. + /// + /// The cursor, or null if a cursor is not rqeuired. + protected virtual GameplayCursorContainer CreateCursor() => null; /// /// Registers a as a nested . @@ -107,7 +130,7 @@ namespace osu.Game.Rulesets.UI base.Update(); if (beatmap != null) - foreach (var mod in beatmap.Mods.Value) + foreach (var mod in mods) if (mod is IUpdatableByPlayfield updatable) updatable.Update(this); } diff --git a/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs b/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs new file mode 100644 index 0000000000..fff4a450e5 --- /dev/null +++ b/osu.Game/Rulesets/UI/PlayfieldAdjustmentContainer.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Rulesets.UI +{ + /// + /// A container which handles sizing of the and any other components that need to match their size. + /// + public class PlayfieldAdjustmentContainer : Container + { + public PlayfieldAdjustmentContainer() + { + RelativeSizeAxes = Axes.Both; + } + } +} diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs deleted file mode 100644 index d1303e21a9..0000000000 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ /dev/null @@ -1,366 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Objects.Drawables; -using System; -using System.Collections.Generic; -using System.Diagnostics; -using System.Linq; -using osu.Framework.Configuration; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Input; -using osu.Game.Configuration; -using osu.Game.Input.Handlers; -using osu.Game.Overlays; -using osu.Game.Rulesets.Configuration; -using osu.Game.Rulesets.Replays; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.UI -{ - /// - /// Base RulesetContainer. Doesn't hold objects. - /// - /// Should not be derived - derive instead. - /// - /// - public abstract class RulesetContainer : Container - { - /// - /// The selected variant. - /// - public virtual int Variant => 0; - - /// - /// The input manager for this RulesetContainer. - /// - internal IHasReplayHandler ReplayInputManager => KeyBindingInputManager as IHasReplayHandler; - - /// - /// The key conversion input manager for this RulesetContainer. - /// - public PassThroughInputManager KeyBindingInputManager; - - /// - /// Whether a replay is currently loaded. - /// - public readonly BindableBool HasReplayLoaded = new BindableBool(); - - public abstract IEnumerable Objects { get; } - - /// - /// The point in time at which gameplay starts, including any required lead-in for display purposes. - /// Defaults to two seconds before the first . Override as necessary. - /// - public virtual double GameplayStartTime => Objects.First().StartTime - 2000; - - private readonly Lazy playfield; - - /// - /// The playfield. - /// - public Playfield Playfield => playfield.Value; - - /// - /// The cursor provided by this . May be null if no cursor is provided. - /// - public readonly CursorContainer Cursor; - - protected readonly Ruleset Ruleset; - - protected IRulesetConfigManager Config { get; private set; } - - private OnScreenDisplay onScreenDisplay; - - /// - /// A visual representation of a . - /// - /// The ruleset being repesented. - protected RulesetContainer(Ruleset ruleset) - { - Ruleset = ruleset; - playfield = new Lazy(CreatePlayfield); - - IsPaused.ValueChanged += paused => - { - if (HasReplayLoaded) - return; - - KeyBindingInputManager.UseParentInput = !paused; - }; - - Cursor = CreateCursor(); - } - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - - onScreenDisplay = dependencies.Get(); - - Config = dependencies.Get().GetConfigFor(Ruleset); - if (Config != null) - { - dependencies.Cache(Config); - onScreenDisplay?.BeginTracking(this, Config); - } - - return dependencies; - } - - public abstract ScoreProcessor CreateScoreProcessor(); - - /// - /// Creates a key conversion input manager. An exception will be thrown if a valid is not returned. - /// - /// The input manager. - public abstract PassThroughInputManager CreateInputManager(); - - protected virtual ReplayInputHandler CreateReplayInputHandler(Replay replay) => null; - - public Replay Replay { get; private set; } - - /// - /// Whether the game is paused. Used to block user input. - /// - public readonly BindableBool IsPaused = new BindableBool(); - - /// - /// Sets a replay to be used, overriding local input. - /// - /// The replay, null for local input. - public virtual void SetReplay(Replay replay) - { - if (ReplayInputManager == null) - throw new InvalidOperationException($"A {nameof(KeyBindingInputManager)} which supports replay loading is not available"); - - Replay = replay; - ReplayInputManager.ReplayInputHandler = replay != null ? CreateReplayInputHandler(replay) : null; - - HasReplayLoaded.Value = ReplayInputManager.ReplayInputHandler != null; - } - - /// - /// Creates the cursor. May be null if the doesn't provide a custom cursor. - /// - protected virtual CursorContainer CreateCursor() => null; - - /// - /// Creates a Playfield. - /// - /// The Playfield. - protected abstract Playfield CreatePlayfield(); - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (Config != null) - { - onScreenDisplay?.StopTracking(this, Config); - Config = null; - } - } - } - - /// - /// RulesetContainer that applies conversion to Beatmaps. Does not contain a Playfield - /// and does not load drawable hit objects. - /// - /// Should not be derived - derive instead. - /// - /// - /// The type of HitObject contained by this RulesetContainer. - public abstract class RulesetContainer : RulesetContainer - where TObject : HitObject - { - /// - /// Invoked when a has been applied by a . - /// - public event Action OnNewResult; - - /// - /// Invoked when a is being reverted by a . - /// - public event Action OnRevertResult; - - /// - /// The Beatmap - /// - public Beatmap Beatmap; - - /// - /// All the converted hit objects contained by this hit renderer. - /// - public override IEnumerable Objects => Beatmap.HitObjects; - - /// - /// The mods which are to be applied. - /// - protected IEnumerable Mods; - - /// - /// The this was created with. - /// - protected readonly WorkingBeatmap WorkingBeatmap; - - public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor(this); - - protected override Container Content => content; - private Container content; - private IEnumerable mods; - - /// - /// Whether to assume the beatmap passed into this is for the current ruleset. - /// Creates a hit renderer for a beatmap. - /// - /// The ruleset being repesented. - /// The beatmap to create the hit renderer for. - protected RulesetContainer(Ruleset ruleset, WorkingBeatmap workingBeatmap) - : base(ruleset) - { - Debug.Assert(workingBeatmap != null, "RulesetContainer initialized with a null beatmap."); - - WorkingBeatmap = workingBeatmap; - // ReSharper disable once PossibleNullReferenceException - Mods = workingBeatmap.Mods.Value; - - RelativeSizeAxes = Axes.Both; - - Beatmap = (Beatmap)workingBeatmap.GetPlayableBeatmap(ruleset.RulesetInfo); - - KeyBindingInputManager = CreateInputManager(); - KeyBindingInputManager.RelativeSizeAxes = Axes.Both; - - applyBeatmapMods(Mods); - } - - [BackgroundDependencyLoader] - private void load(OsuConfigManager config) - { - KeyBindingInputManager.Add(content = new Container - { - RelativeSizeAxes = Axes.Both, - }); - - AddInternal(KeyBindingInputManager); - KeyBindingInputManager.Add(Playfield); - - if (Cursor != null) - KeyBindingInputManager.Add(Cursor); - - // Apply mods - applyRulesetMods(Mods, config); - - loadObjects(); - } - - /// - /// Applies the active mods to the Beatmap. - /// - /// - private void applyBeatmapMods(IEnumerable mods) - { - if (mods == null) - return; - - foreach (var mod in mods.OfType>()) - mod.ApplyToBeatmap(Beatmap); - } - - /// - /// Applies the active mods to this RulesetContainer. - /// - /// - private void applyRulesetMods(IEnumerable mods, OsuConfigManager config) - { - if (mods == null) - return; - - foreach (var mod in mods.OfType>()) - mod.ApplyToRulesetContainer(this); - - foreach (var mod in mods.OfType()) - mod.ReadFromConfig(config); - } - - public override void SetReplay(Replay replay) - { - base.SetReplay(replay); - - if (ReplayInputManager?.ReplayInputHandler != null) - ReplayInputManager.ReplayInputHandler.GamefieldToScreenSpace = Playfield.GamefieldToScreenSpace; - } - - /// - /// Creates and adds drawable representations of hit objects to the play field. - /// - private void loadObjects() - { - foreach (TObject h in Beatmap.HitObjects) - { - var drawableObject = GetVisualRepresentation(h); - - if (drawableObject == null) - continue; - - drawableObject.OnNewResult += (_, r) => OnNewResult?.Invoke(r); - drawableObject.OnRevertResult += (_, r) => OnRevertResult?.Invoke(r); - - Playfield.Add(drawableObject); - } - - Playfield.PostProcess(); - - foreach (var mod in Mods.OfType()) - mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects); - } - - /// - /// Creates a DrawableHitObject from a HitObject. - /// - /// The HitObject to make drawable. - /// The DrawableHitObject. - protected abstract DrawableHitObject GetVisualRepresentation(TObject h); - } - - /// - /// A derivable RulesetContainer that manages the Playfield and HitObjects. - /// - /// The type of Playfield contained by this RulesetContainer. - /// The type of HitObject contained by this RulesetContainer. - public abstract class RulesetContainer : RulesetContainer - where TObject : HitObject - where TPlayfield : Playfield - { - /// - /// The playfield. - /// - protected new TPlayfield Playfield => (TPlayfield)base.Playfield; - - /// - /// Creates a hit renderer for a beatmap. - /// - /// The ruleset being repesented. - /// The beatmap to create the hit renderer for. - protected RulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - } - - public class BeatmapInvalidForRulesetException : ArgumentException - { - public BeatmapInvalidForRulesetException(string text) - : base(text) - { - } - } -} diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index 340833c090..98e27240d3 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; @@ -11,12 +11,11 @@ using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Input.StateChanges.Events; using osu.Framework.Input.States; -using osu.Framework.Timing; using osu.Game.Configuration; using osu.Game.Input.Bindings; using osu.Game.Input.Handlers; using osu.Game.Screens.Play; -using OpenTK.Input; +using osuTK.Input; using static osu.Game.Input.Handlers.ReplayInputHandler; using JoystickState = osu.Framework.Input.States.JoystickState; using KeyboardState = osu.Framework.Input.States.KeyboardState; @@ -27,14 +26,6 @@ namespace osu.Game.Rulesets.UI public abstract class RulesetInputManager : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler where T : struct { - public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer - { - public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) - : base(ruleset, variant, unique) - { - } - } - protected override InputState CreateInitialState() { var state = base.CreateInitialState(); @@ -43,11 +34,21 @@ namespace osu.Game.Rulesets.UI protected readonly KeyBindingContainer KeyBindingContainer; - protected override Container Content => KeyBindingContainer; + protected override Container Content => content; + + private readonly Container content; protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) { - InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique); + InternalChild = KeyBindingContainer = + CreateKeyBindingContainer(ruleset, variant, unique) + .WithChild(content = new Container { RelativeSizeAxes = Axes.Both }); + } + + [BackgroundDependencyLoader(true)] + private void load(OsuConfigManager config) + { + mouseDisabled = config.GetBindable(OsuSetting.MouseDisableButtons); } #region Action mapping (for replays) @@ -91,121 +92,10 @@ namespace osu.Game.Rulesets.UI #endregion - #region Clock control - - private ManualClock clock; - private IFrameBasedClock parentClock; - - protected override void LoadComplete() - { - base.LoadComplete(); - - //our clock will now be our parent's clock, but we want to replace this to allow manual control. - parentClock = Clock; - - ProcessCustomClock = false; - Clock = new FramedClock(clock = new ManualClock - { - CurrentTime = parentClock.CurrentTime, - Rate = parentClock.Rate, - }); - } - - /// - /// Whether we are running up-to-date with our parent clock. - /// If not, we will need to keep processing children until we catch up. - /// - private bool requireMoreUpdateLoops; - - /// - /// Whether we are in a valid state (ie. should we keep processing children frames). - /// This should be set to false when the replay is, for instance, waiting for future frames to arrive. - /// - private bool validState; - - protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState; - - private bool isAttached => replayInputHandler != null && !UseParentInput; - - private const int max_catch_up_updates_per_frame = 50; - - public override bool UpdateSubTree() - { - requireMoreUpdateLoops = true; - validState = true; - - int loops = 0; - - while (validState && requireMoreUpdateLoops && loops++ < max_catch_up_updates_per_frame) - { - if (!base.UpdateSubTree()) - return false; - - UpdateSubTreeMasking(this, ScreenSpaceDrawQuad.AABBFloat); - - if (isAttached) - { - // When handling replay input, we need to consider the possibility of fast-forwarding, which may cause the clock to be updated - // to a point very far into the future, then playing a frame at that time. In such a case, lifetime MUST be updated before - // input is handled. This is why base.Update is not called from the derived Update when handling replay input, and is instead - // called manually at the correct time here. - base.Update(); - } - } - - return true; - } - - protected override void Update() - { - if (parentClock == null) return; - - clock.Rate = parentClock.Rate; - clock.IsRunning = parentClock.IsRunning; - - if (!isAttached) - { - clock.CurrentTime = parentClock.CurrentTime; - } - else - { - double? newTime = replayInputHandler.SetFrameFromTime(parentClock.CurrentTime); - - if (newTime == null) - { - // we shouldn't execute for this time value. probably waiting on more replay data. - validState = false; - return; - } - - clock.CurrentTime = newTime.Value; - } - - requireMoreUpdateLoops = clock.CurrentTime != parentClock.CurrentTime; - - // The manual clock time has changed in the above code. The framed clock now needs to be updated - // to ensure that the its time is valid for our children before input is processed - Clock.ProcessFrame(); - - if (!isAttached) - { - // For non-replay input handling, this provides equivalent input ordering as if Update was not overridden - base.Update(); - } - } - - #endregion - #region Setting application (disables etc.) private Bindable mouseDisabled; - [BackgroundDependencyLoader] - private void load(OsuConfigManager config) - { - mouseDisabled = config.GetBindable(OsuSetting.MouseDisableButtons); - } - protected override bool Handle(UIEvent e) { switch (e) @@ -213,12 +103,16 @@ namespace osu.Game.Rulesets.UI case MouseDownEvent mouseDown when mouseDown.Button == MouseButton.Left || mouseDown.Button == MouseButton.Right: if (mouseDisabled.Value) return false; + break; + case MouseUpEvent mouseUp: if (!CurrentState.Mouse.IsPressed(mouseUp.Button)) return false; + break; } + return base.Handle(e); } @@ -226,31 +120,40 @@ namespace osu.Game.Rulesets.UI #region Key Counter Attachment - public void Attach(KeyCounterCollection keyCounter) + public void Attach(KeyCounterDisplay keyCounter) { var receptor = new ActionReceptor(keyCounter); - Add(receptor); - keyCounter.SetReceptor(receptor); + KeyBindingContainer.Add(receptor); + + keyCounter.SetReceptor(receptor); keyCounter.AddRange(KeyBindingContainer.DefaultKeyBindings.Select(b => b.GetAction()).Distinct().Select(b => new KeyCounterAction(b))); } - public class ActionReceptor : KeyCounterCollection.Receptor, IKeyBindingHandler + public class ActionReceptor : KeyCounterDisplay.Receptor, IKeyBindingHandler { - public ActionReceptor(KeyCounterCollection target) + public ActionReceptor(KeyCounterDisplay target) : base(target) { } - public bool OnPressed(T action) => Target.Children.OfType>().Any(c => c.OnPressed(action)); + public bool OnPressed(T action) => Target.Children.OfType>().Any(c => c.OnPressed(action, Clock.ElapsedFrameTime > 0)); - public bool OnReleased(T action) => Target.Children.OfType>().Any(c => c.OnReleased(action)); + public bool OnReleased(T action) => Target.Children.OfType>().Any(c => c.OnReleased(action, Clock.ElapsedFrameTime > 0)); } #endregion protected virtual RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) => new RulesetKeyBindingContainer(ruleset, variant, unique); + + public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer + { + public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique) + : base(ruleset, variant, unique) + { + } + } } /// @@ -262,12 +165,12 @@ namespace osu.Game.Rulesets.UI } /// - /// Supports attaching a . + /// Supports attaching a . /// Keys will be populated automatically and a receptor will be injected inside. /// public interface ICanAttachKeyCounter { - void Attach(KeyCounterCollection keyCounter); + void Attach(KeyCounterDisplay keyCounter); } public class RulesetInputManagerInputState : InputState diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs new file mode 100644 index 0000000000..75ea3efdf2 --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/ConstantScrollAlgorithm.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.UI.Scrolling.Algorithms +{ + public class ConstantScrollAlgorithm : IScrollAlgorithm + { + public double GetDisplayStartTime(double time, double timeRange) => time - timeRange; + + public float GetLength(double startTime, double endTime, double timeRange, float scrollLength) + { + // At the hitobject's end time, the hitobject will be positioned such that its end rests at the origin. + // This results in a negative-position value, and the absolute of it indicates the length of the hitobject. + return -PositionAt(startTime, endTime, timeRange, scrollLength); + } + + public float PositionAt(double time, double currentTime, double timeRange, float scrollLength) + => (float)((time - currentTime) / timeRange * scrollLength); + + public double TimeAt(float position, double currentTime, double timeRange, float scrollLength) + => position * timeRange / scrollLength + currentTime; + + public void Reset() + { + } + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs new file mode 100644 index 0000000000..b7a5eedc22 --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.UI.Scrolling.Algorithms +{ + public interface IScrollAlgorithm + { + /// + /// Given a point in time, computes the time at which it enters the time range. + /// + /// + /// E.g. For a constant time range of 5000ms, the time at which t=7000ms enters the time range is 2000ms. + /// + /// The point in time. + /// The amount of visible time. + /// The time at which enters . + double GetDisplayStartTime(double time, double timeRange); + + /// + /// Computes the spatial length within a start and end time. + /// + /// The start time. + /// The end time. + /// The amount of visible time. + /// The absolute spatial length through . + /// The absolute spatial length. + float GetLength(double startTime, double endTime, double timeRange, float scrollLength); + + /// + /// Given the current time, computes the spatial position of a point in time. + /// + /// The time to compute the spatial position of. + /// The current time. + /// The amount of visible time. + /// The absolute spatial length through . + /// The absolute spatial position. + float PositionAt(double time, double currentTime, double timeRange, float scrollLength); + + /// + /// Computes the time which brings a point to a provided spatial position given the current time. + /// + /// The absolute spatial position. + /// The current time. + /// The amount of visible time. + /// The absolute spatial length through . + /// The time at which == . + double TimeAt(float position, double currentTime, double timeRange, float scrollLength); + + /// + /// Resets this to a default state. + /// + void Reset(); + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs new file mode 100644 index 0000000000..5316585493 --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -0,0 +1,93 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Lists; +using osu.Game.Rulesets.Timing; +using osuTK; + +namespace osu.Game.Rulesets.UI.Scrolling.Algorithms +{ + public class OverlappingScrollAlgorithm : IScrollAlgorithm + { + private readonly MultiplierControlPoint searchPoint; + + private readonly SortedList controlPoints; + + public OverlappingScrollAlgorithm(SortedList controlPoints) + { + this.controlPoints = controlPoints; + + searchPoint = new MultiplierControlPoint(); + } + + public double GetDisplayStartTime(double time, double timeRange) + { + // The total amount of time that the hitobject will remain visible within the timeRange, which decreases as the speed multiplier increases + double visibleDuration = timeRange / controlPointAt(time).Multiplier; + return time - visibleDuration; + } + + public float GetLength(double startTime, double endTime, double timeRange, float scrollLength) + { + // At the hitobject's end time, the hitobject will be positioned such that its end rests at the origin. + // This results in a negative-position value, and the absolute of it indicates the length of the hitobject. + return -PositionAt(startTime, endTime, timeRange, scrollLength); + } + + public float PositionAt(double time, double currentTime, double timeRange, float scrollLength) + => (float)((time - currentTime) / timeRange * controlPointAt(time).Multiplier * scrollLength); + + public double TimeAt(float position, double currentTime, double timeRange, float scrollLength) + { + // Find the control point relating to the position. + // Note: Due to velocity adjustments, overlapping control points will provide multiple valid time values for a single position + // As such, this operation provides unexpected results by using the latter of the control points. + + int i = 0; + float pos = 0; + + for (; i < controlPoints.Count; i++) + { + float lastPos = pos; + pos = PositionAt(controlPoints[i].StartTime, currentTime, timeRange, scrollLength); + + if (pos > position) + { + i--; + pos = lastPos; + break; + } + } + + i = MathHelper.Clamp(i, 0, controlPoints.Count - 1); + + return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength; + } + + public void Reset() + { + } + + /// + /// Finds the which affects the speed of hitobjects at a specific time. + /// + /// The time which the should affect. + /// The . + private MultiplierControlPoint controlPointAt(double time) + { + if (controlPoints.Count == 0) + return new MultiplierControlPoint(double.NegativeInfinity); + + if (time < controlPoints[0].StartTime) + return controlPoints[0]; + + searchPoint.StartTime = time; + int index = controlPoints.BinarySearch(searchPoint); + + if (index < 0) + index = ~index - 1; + + return controlPoints[index]; + } + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs new file mode 100644 index 0000000000..3c9a205412 --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/SequentialScrollAlgorithm.cs @@ -0,0 +1,117 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Rulesets.Timing; + +namespace osu.Game.Rulesets.UI.Scrolling.Algorithms +{ + public class SequentialScrollAlgorithm : IScrollAlgorithm + { + private readonly Dictionary positionCache; + + private readonly IReadOnlyList controlPoints; + + public SequentialScrollAlgorithm(IReadOnlyList controlPoints) + { + this.controlPoints = controlPoints; + + positionCache = new Dictionary(); + } + + public double GetDisplayStartTime(double time, double timeRange) => time - timeRange - 1000; + + public float GetLength(double startTime, double endTime, double timeRange, float scrollLength) + { + var objectLength = relativePositionAtCached(endTime, timeRange) - relativePositionAtCached(startTime, timeRange); + return (float)(objectLength * scrollLength); + } + + public float PositionAt(double time, double currentTime, double timeRange, float scrollLength) + { + // Caching is not used here as currentTime is unlikely to have been previously cached + double timelinePosition = relativePositionAt(currentTime, timeRange); + return (float)((relativePositionAtCached(time, timeRange) - timelinePosition) * scrollLength); + } + + public double TimeAt(float position, double currentTime, double timeRange, float scrollLength) + { + // Convert the position to a length relative to time = 0 + double length = position / scrollLength + relativePositionAt(currentTime, timeRange); + + // We need to consider all timing points until the specified time and not just the currently-active one, + // since each timing point individually affects the positions of _all_ hitobjects after its start time + for (int i = 0; i < controlPoints.Count; i++) + { + var current = controlPoints[i]; + var next = i < controlPoints.Count - 1 ? controlPoints[i + 1] : null; + + // Duration of the current control point + var currentDuration = (next?.StartTime ?? double.PositiveInfinity) - current.StartTime; + + // Figure out the length of control point + var currentLength = currentDuration / timeRange * current.Multiplier; + + if (currentLength > length) + { + // The point is within this control point + return current.StartTime + length * timeRange / current.Multiplier; + } + + length -= currentLength; + } + + return 0; // Should never occur + } + + private double relativePositionAtCached(double time, double timeRange) + { + if (!positionCache.TryGetValue(time, out double existing)) + positionCache[time] = existing = relativePositionAt(time, timeRange); + return existing; + } + + public void Reset() => positionCache.Clear(); + + /// + /// Finds the position which corresponds to a point in time. + /// This is a non-linear operation that depends on all the control points up to and including the one active at the time value. + /// + /// The time to find the position at. + /// The amount of time visualised by the scrolling area. + /// A positive value indicating the position at . + private double relativePositionAt(double time, double timeRange) + { + if (controlPoints.Count == 0) + return time / timeRange; + + double length = 0; + + // We need to consider all timing points until the specified time and not just the currently-active one, + // since each timing point individually affects the positions of _all_ hitobjects after its start time + for (int i = 0; i < controlPoints.Count; i++) + { + var current = controlPoints[i]; + var next = i < controlPoints.Count - 1 ? controlPoints[i + 1] : null; + + // We don't need to consider any control points beyond the current time, since it will not yet + // affect any hitobjects + if (i > 0 && current.StartTime > time) + continue; + + // Duration of the current control point + var currentDuration = (next?.StartTime ?? double.PositiveInfinity) - current.StartTime; + + // We want to consider the minimal amount of time that this control point has affected, + // which may be either its duration, or the amount of time that has passed within it + var durationInCurrent = Math.Min(currentDuration, time - current.StartTime); + + // Figure out how much of the time range the duration represents, and adjust it by the speed multiplier + length += durationInCurrent / timeRange * current.Multiplier; + } + + return length; + } + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs new file mode 100644 index 0000000000..64e491858b --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs @@ -0,0 +1,218 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Input.Bindings; +using osu.Framework.Lists; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Configuration; +using osu.Game.Input.Bindings; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Timing; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Rulesets.UI.Scrolling +{ + /// + /// A type of that supports a . + /// s inside this will scroll within the playfield. + /// + public abstract class DrawableScrollingRuleset : DrawableRuleset, IKeyBindingHandler + where TObject : HitObject + { + /// + /// The default span of time visible by the length of the scrolling axes. + /// This is clamped between and . + /// + private const double time_span_default = 1500; + + /// + /// The minimum span of time that may be visible by the length of the scrolling axes. + /// + private const double time_span_min = 50; + + /// + /// The maximum span of time that may be visible by the length of the scrolling axes. + /// + private const double time_span_max = 10000; + + /// + /// The step increase/decrease of the span of time visible by the length of the scrolling axes. + /// + private const double time_span_step = 200; + + protected readonly Bindable Direction = new Bindable(); + + /// + /// The span of time that is visible by the length of the scrolling axes. + /// For example, only hit objects with start time less than or equal to 1000 will be visible with = 1000. + /// + protected readonly BindableDouble TimeRange = new BindableDouble(time_span_default) + { + Default = time_span_default, + MinValue = time_span_min, + MaxValue = time_span_max + }; + + protected virtual ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Sequential; + + /// + /// Whether the player can change . + /// + protected virtual bool UserScrollSpeedAdjustment => true; + + /// + /// Whether beat lengths should scale relative to the most common beat length in the . + /// + protected virtual bool RelativeScaleBeatLengths => false; + + /// + /// Provides the default s that adjust the scrolling rate of s + /// inside this . + /// + /// + private readonly SortedList controlPoints = new SortedList(Comparer.Default); + + protected IScrollingInfo ScrollingInfo => scrollingInfo; + + [Cached(Type = typeof(IScrollingInfo))] + private readonly LocalScrollingInfo scrollingInfo; + + protected DrawableScrollingRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) + : base(ruleset, beatmap, mods) + { + scrollingInfo = new LocalScrollingInfo(); + scrollingInfo.Direction.BindTo(Direction); + scrollingInfo.TimeRange.BindTo(TimeRange); + + switch (VisualisationMethod) + { + case ScrollVisualisationMethod.Sequential: + scrollingInfo.Algorithm = new SequentialScrollAlgorithm(controlPoints); + break; + + case ScrollVisualisationMethod.Overlapping: + scrollingInfo.Algorithm = new OverlappingScrollAlgorithm(controlPoints); + break; + + case ScrollVisualisationMethod.Constant: + scrollingInfo.Algorithm = new ConstantScrollAlgorithm(); + break; + } + } + + [BackgroundDependencyLoader] + private void load() + { + double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue; + double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH; + + if (RelativeScaleBeatLengths) + { + IReadOnlyList timingPoints = Beatmap.ControlPointInfo.TimingPoints; + double maxDuration = 0; + + for (int i = 0; i < timingPoints.Count; i++) + { + if (timingPoints[i].Time > lastObjectTime) + break; + + double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time : lastObjectTime; + double duration = endTime - timingPoints[i].Time; + + if (duration > maxDuration) + { + maxDuration = duration; + baseBeatLength = timingPoints[i].BeatLength; + } + } + } + + // Merge sequences of timing and difficulty control points to create the aggregate "multiplier" control point + var lastTimingPoint = new TimingControlPoint(); + var lastDifficultyPoint = new DifficultyControlPoint(); + var allPoints = new SortedList(Comparer.Default); + allPoints.AddRange(Beatmap.ControlPointInfo.TimingPoints); + allPoints.AddRange(Beatmap.ControlPointInfo.DifficultyPoints); + + // Generate the timing points, making non-timing changes use the previous timing change and vice-versa + var timingChanges = allPoints.Select(c => + { + var timingPoint = c as TimingControlPoint; + var difficultyPoint = c as DifficultyControlPoint; + + if (timingPoint != null) + lastTimingPoint = timingPoint; + + if (difficultyPoint != null) + lastDifficultyPoint = difficultyPoint; + + return new MultiplierControlPoint(c.Time) + { + Velocity = Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier, + BaseBeatLength = baseBeatLength, + TimingPoint = lastTimingPoint, + DifficultyPoint = lastDifficultyPoint + }; + }); + + // Trim unwanted sequences of timing changes + timingChanges = timingChanges + // Collapse sections after the last hit object + .Where(s => s.StartTime <= lastObjectTime) + // Collapse sections with the same start time + .GroupBy(s => s.StartTime).Select(g => g.Last()).OrderBy(s => s.StartTime); + + controlPoints.AddRange(timingChanges); + + if (controlPoints.Count == 0) + controlPoints.Add(new MultiplierControlPoint { Velocity = Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier }); + } + + public bool OnPressed(GlobalAction action) + { + if (!UserScrollSpeedAdjustment) + return false; + + switch (action) + { + case GlobalAction.IncreaseScrollSpeed: + this.TransformBindableTo(TimeRange, TimeRange.Value - time_span_step, 200, Easing.OutQuint); + return true; + + case GlobalAction.DecreaseScrollSpeed: + this.TransformBindableTo(TimeRange, TimeRange.Value + time_span_step, 200, Easing.OutQuint); + return true; + } + + return false; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (!(Playfield is ScrollingPlayfield)) + throw new ArgumentException($"{nameof(Playfield)} must be a {nameof(ScrollingPlayfield)} when using {nameof(DrawableScrollingRuleset)}."); + } + + public bool OnReleased(GlobalAction action) => false; + + private class LocalScrollingInfo : IScrollingInfo + { + public IBindable Direction { get; } = new Bindable(); + + public IBindable TimeRange { get; } = new BindableDouble(); + + public IScrollAlgorithm Algorithm { get; set; } + } + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs new file mode 100644 index 0000000000..cd85932599 --- /dev/null +++ b/osu.Game/Rulesets/UI/Scrolling/IScrollingInfo.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Rulesets.UI.Scrolling +{ + public interface IScrollingInfo + { + /// + /// The direction s should scroll in. + /// + IBindable Direction { get; } + + /// + /// + /// + IBindable TimeRange { get; } + + /// + /// The algorithm which controls positions and sizes. + /// + IScrollAlgorithm Algorithm { get; } + } +} diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs index d0db8f8835..81e1a6c916 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingDirection.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.UI.Scrolling { @@ -9,14 +9,17 @@ namespace osu.Game.Rulesets.UI.Scrolling /// Hit objects will scroll vertically from the bottom of the hitobject container. /// Up, + /// /// Hit objects will scroll vertically from the top of the hitobject container. /// Down, + /// /// Hit objects will scroll horizontally from the right of the hitobject container. /// Left, + /// /// Hit objects will scroll horizontally from the left of the hitobject container. /// diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index 7307fc0ead..bd1f496dfa 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -1,58 +1,45 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Caching; -using osu.Framework.Configuration; using osu.Framework.Graphics; -using osu.Framework.Lists; -using osu.Game.Configuration; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Timing; -using osu.Game.Rulesets.UI.Scrolling.Visualisers; +using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.UI.Scrolling { public class ScrollingHitObjectContainer : HitObjectContainer { /// - /// The duration required to scroll through one length of the before any control point adjustments. + /// A multiplier applied to the length of the scrolling area to determine a safe default lifetime end for hitobjects. + /// This is only used to limit the lifetime end within reason, as proper lifetime management should be implemented on hitobjects themselves. /// - public readonly BindableDouble TimeRange = new BindableDouble - { - MinValue = 0, - MaxValue = double.MaxValue - }; + private const float safe_lifetime_end_multiplier = 2; - /// - /// The control points that adjust the scrolling speed. - /// - protected readonly SortedList ControlPoints = new SortedList(); + private readonly IBindable timeRange = new BindableDouble(); + private readonly IBindable direction = new Bindable(); - public readonly Bindable Direction = new Bindable(); + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } - private Cached initialStateCache = new Cached(); + private readonly Cached initialStateCache = new Cached(); - private readonly ISpeedChangeVisualiser speedChangeVisualiser; - - public ScrollingHitObjectContainer(SpeedChangeVisualisationMethod visualisationMethod) + public ScrollingHitObjectContainer() { RelativeSizeAxes = Axes.Both; + } - TimeRange.ValueChanged += _ => initialStateCache.Invalidate(); - Direction.ValueChanged += _ => initialStateCache.Invalidate(); + [BackgroundDependencyLoader] + private void load() + { + direction.BindTo(scrollingInfo.Direction); + timeRange.BindTo(scrollingInfo.TimeRange); - switch (visualisationMethod) - { - case SpeedChangeVisualisationMethod.Sequential: - speedChangeVisualiser = new SequentialSpeedChangeVisualiser(ControlPoints); - break; - case SpeedChangeVisualisationMethod.Overlapping: - speedChangeVisualiser = new OverlappingSpeedChangeVisualiser(ControlPoints); - break; - case SpeedChangeVisualisationMethod.Constant: - speedChangeVisualiser = new ConstantSpeedChangeVisualiser(); - break; - } + direction.ValueChanged += _ => initialStateCache.Invalidate(); + timeRange.ValueChanged += _ => initialStateCache.Invalidate(); } public override void Add(DrawableHitObject hitObject) @@ -64,22 +51,13 @@ namespace osu.Game.Rulesets.UI.Scrolling public override bool Remove(DrawableHitObject hitObject) { var result = base.Remove(hitObject); - if (result) - initialStateCache.Invalidate(); - return result; - } - public void AddControlPoint(MultiplierControlPoint controlPoint) - { - ControlPoints.Add(controlPoint); - initialStateCache.Invalidate(); - } - - public bool RemoveControlPoint(MultiplierControlPoint controlPoint) - { - var result = ControlPoints.Remove(controlPoint); if (result) + { initialStateCache.Invalidate(); + hitObjectInitialStateCache.Remove(hitObject); + } + return result; } @@ -91,23 +69,119 @@ namespace osu.Game.Rulesets.UI.Scrolling return base.Invalidate(invalidation, source, shallPropagate); } + private float scrollLength; + protected override void Update() { base.Update(); if (!initialStateCache.IsValid) { - speedChangeVisualiser.ComputeInitialStates(Objects, Direction, TimeRange, DrawSize); + switch (direction.Value) + { + case ScrollingDirection.Up: + case ScrollingDirection.Down: + scrollLength = DrawSize.Y; + break; + + default: + scrollLength = DrawSize.X; + break; + } + + scrollingInfo.Algorithm.Reset(); + + foreach (var obj in Objects) + { + computeLifetimeStartRecursive(obj); + computeInitialStateRecursive(obj); + } + initialStateCache.Validate(); } } + private void computeLifetimeStartRecursive(DrawableHitObject hitObject) + { + hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value); + + foreach (var obj in hitObject.NestedHitObjects) + computeLifetimeStartRecursive(obj); + } + + private readonly Dictionary hitObjectInitialStateCache = new Dictionary(); + + // Cant use AddOnce() since the delegate is re-constructed every invocation + private void computeInitialStateRecursive(DrawableHitObject hitObject) => hitObject.Schedule(() => + { + if (!hitObjectInitialStateCache.TryGetValue(hitObject, out var cached)) + cached = hitObjectInitialStateCache[hitObject] = new Cached(); + + if (cached.IsValid) + return; + + double endTime = hitObject.HitObject.StartTime; + + if (hitObject.HitObject is IHasEndTime e) + { + endTime = e.EndTime; + + switch (direction.Value) + { + case ScrollingDirection.Up: + case ScrollingDirection.Down: + hitObject.Height = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime, timeRange.Value, scrollLength); + break; + + case ScrollingDirection.Left: + case ScrollingDirection.Right: + hitObject.Width = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime, timeRange.Value, scrollLength); + break; + } + } + + hitObject.LifetimeEnd = scrollingInfo.Algorithm.TimeAt(scrollLength * safe_lifetime_end_multiplier, endTime, timeRange.Value, scrollLength); + + foreach (var obj in hitObject.NestedHitObjects) + { + computeInitialStateRecursive(obj); + + // Nested hitobjects don't need to scroll, but they do need accurate positions + updatePosition(obj, hitObject.HitObject.StartTime); + } + + cached.Validate(); + }); + protected override void UpdateAfterChildrenLife() { base.UpdateAfterChildrenLife(); - // We need to calculate this as soon as possible after lifetimes so that hitobjects get the final say in their positions - speedChangeVisualiser.UpdatePositions(AliveObjects, Direction, Time.Current, TimeRange, DrawSize); + // We need to calculate hitobject positions as soon as possible after lifetimes so that hitobjects get the final say in their positions + foreach (var obj in AliveObjects) + updatePosition(obj, Time.Current); + } + + private void updatePosition(DrawableHitObject hitObject, double currentTime) + { + switch (direction.Value) + { + case ScrollingDirection.Up: + hitObject.Y = scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); + break; + + case ScrollingDirection.Down: + hitObject.Y = -scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); + break; + + case ScrollingDirection.Left: + hitObject.X = scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); + break; + + case ScrollingDirection.Right: + hitObject.X = -scrollingInfo.Algorithm.PositionAt(hitObject.HitObject.StartTime, currentTime, timeRange.Value, scrollLength); + break; + } } } } diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs index a1fc13ce4d..bf2203e176 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs @@ -1,12 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Input.Bindings; -using osu.Game.Configuration; -using osu.Game.Input.Bindings; +using osu.Framework.Bindables; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.UI.Scrolling @@ -14,88 +10,19 @@ namespace osu.Game.Rulesets.UI.Scrolling /// /// A type of specialized towards scrolling s. /// - public abstract class ScrollingPlayfield : Playfield, IKeyBindingHandler + public abstract class ScrollingPlayfield : Playfield { - /// - /// The default span of time visible by the length of the scrolling axes. - /// This is clamped between and . - /// - private const double time_span_default = 1500; + protected readonly IBindable Direction = new Bindable(); - /// - /// The minimum span of time that may be visible by the length of the scrolling axes. - /// - private const double time_span_min = 50; - - /// - /// The maximum span of time that may be visible by the length of the scrolling axes. - /// - private const double time_span_max = 10000; - - /// - /// The step increase/decrease of the span of time visible by the length of the scrolling axes. - /// - private const double time_span_step = 200; - - /// - /// The span of time that is visible by the length of the scrolling axes. - /// For example, only hit objects with start time less than or equal to 1000 will be visible with = 1000. - /// - public readonly BindableDouble VisibleTimeRange = new BindableDouble(time_span_default) - { - Default = time_span_default, - MinValue = time_span_min, - MaxValue = time_span_max - }; - - /// - /// Whether the player can change . - /// - protected virtual bool UserScrollSpeedAdjustment => true; - - /// - /// The container that contains the s. - /// - public new ScrollingHitObjectContainer HitObjects => (ScrollingHitObjectContainer)HitObjectContainer; - - /// - /// The direction in which s in this should scroll. - /// - protected readonly Bindable Direction = new Bindable(); - - protected virtual SpeedChangeVisualisationMethod VisualisationMethod => SpeedChangeVisualisationMethod.Sequential; + [Resolved] + private IScrollingInfo scrollingInfo { get; set; } [BackgroundDependencyLoader] private void load() { - HitObjects.TimeRange.BindTo(VisibleTimeRange); + Direction.BindTo(scrollingInfo.Direction); } - public bool OnPressed(GlobalAction action) - { - if (!UserScrollSpeedAdjustment) - return false; - - switch (action) - { - case GlobalAction.IncreaseScrollSpeed: - this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange - time_span_step, 200, Easing.OutQuint); - return true; - case GlobalAction.DecreaseScrollSpeed: - this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange + time_span_step, 200, Easing.OutQuint); - return true; - } - - return false; - } - - public bool OnReleased(GlobalAction action) => false; - - protected sealed override HitObjectContainer CreateHitObjectContainer() - { - var container = new ScrollingHitObjectContainer(VisualisationMethod); - container.Direction.BindTo(Direction); - return container; - } + protected sealed override HitObjectContainer CreateHitObjectContainer() => new ScrollingHitObjectContainer(); } } diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs deleted file mode 100644 index 41cdd6c06f..0000000000 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingRulesetContainer.cs +++ /dev/null @@ -1,93 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Lists; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Timing; - -namespace osu.Game.Rulesets.UI.Scrolling -{ - /// - /// A type of that supports a . - /// s inside this will scroll within the playfield. - /// - public abstract class ScrollingRulesetContainer : RulesetContainer - where TObject : HitObject - where TPlayfield : ScrollingPlayfield - { - /// - /// Provides the default s that adjust the scrolling rate of s - /// inside this . - /// - /// - protected readonly SortedList DefaultControlPoints = new SortedList(Comparer.Default); - - protected ScrollingRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) - : base(ruleset, beatmap) - { - } - - [BackgroundDependencyLoader] - private void load() - { - // Calculate default multiplier control points - var lastTimingPoint = new TimingControlPoint(); - var lastDifficultyPoint = new DifficultyControlPoint(); - - // Merge timing + difficulty points - var allPoints = new SortedList(Comparer.Default); - allPoints.AddRange(Beatmap.ControlPointInfo.TimingPoints); - allPoints.AddRange(Beatmap.ControlPointInfo.DifficultyPoints); - - // Generate the timing points, making non-timing changes use the previous timing change - var timingChanges = allPoints.Select(c => - { - var timingPoint = c as TimingControlPoint; - var difficultyPoint = c as DifficultyControlPoint; - - if (timingPoint != null) - lastTimingPoint = timingPoint; - - if (difficultyPoint != null) - lastDifficultyPoint = difficultyPoint; - - return new MultiplierControlPoint(c.Time) - { - Velocity = Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier, - TimingPoint = lastTimingPoint, - DifficultyPoint = lastDifficultyPoint - }; - }); - - double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue; - - // Perform some post processing of the timing changes - timingChanges = timingChanges - // Collapse sections after the last hit object - .Where(s => s.StartTime <= lastObjectTime) - // Collapse sections with the same start time - .GroupBy(s => s.StartTime).Select(g => g.Last()).OrderBy(s => s.StartTime); - - DefaultControlPoints.AddRange(timingChanges); - - // If we have no control points, add a default one - if (DefaultControlPoints.Count == 0) - DefaultControlPoints.Add(new MultiplierControlPoint { Velocity = Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier }); - - DefaultControlPoints.ForEach(c => applySpeedAdjustment(c, Playfield)); - } - - private void applySpeedAdjustment(MultiplierControlPoint controlPoint, ScrollingPlayfield playfield) - { - playfield.HitObjects.AddControlPoint(controlPoint); - playfield.NestedPlayfields?.OfType().ForEach(p => applySpeedAdjustment(controlPoint, p)); - } - } -} diff --git a/osu.Game/Rulesets/UI/Scrolling/Visualisers/ConstantSpeedChangeVisualiser.cs b/osu.Game/Rulesets/UI/Scrolling/Visualisers/ConstantSpeedChangeVisualiser.cs deleted file mode 100644 index 9e910d6b11..0000000000 --- a/osu.Game/Rulesets/UI/Scrolling/Visualisers/ConstantSpeedChangeVisualiser.cs +++ /dev/null @@ -1,67 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using OpenTK; - -namespace osu.Game.Rulesets.UI.Scrolling.Visualisers -{ - public class ConstantSpeedChangeVisualiser : ISpeedChangeVisualiser - { - public void ComputeInitialStates(IEnumerable hitObjects, ScrollingDirection direction, double timeRange, Vector2 length) - { - foreach (var obj in hitObjects) - { - obj.LifetimeStart = obj.HitObject.StartTime - timeRange; - - if (obj.HitObject is IHasEndTime endTime) - { - var hitObjectLength = (endTime.EndTime - obj.HitObject.StartTime) / timeRange; - - switch (direction) - { - case ScrollingDirection.Up: - case ScrollingDirection.Down: - obj.Height = (float)(hitObjectLength * length.Y); - break; - case ScrollingDirection.Left: - case ScrollingDirection.Right: - obj.Width = (float)(hitObjectLength * length.X); - break; - } - } - - ComputeInitialStates(obj.NestedHitObjects, direction, timeRange, length); - - // Nested hitobjects don't need to scroll, but they do need accurate positions - UpdatePositions(obj.NestedHitObjects, direction, obj.HitObject.StartTime, timeRange, length); - } - } - - public void UpdatePositions(IEnumerable hitObjects, ScrollingDirection direction, double currentTime, double timeRange, Vector2 length) - { - foreach (var obj in hitObjects) - { - var position = (obj.HitObject.StartTime - currentTime) / timeRange; - - switch (direction) - { - case ScrollingDirection.Up: - obj.Y = (float)(position * length.Y); - break; - case ScrollingDirection.Down: - obj.Y = (float)(-position * length.Y); - break; - case ScrollingDirection.Left: - obj.X = (float)(position * length.X); - break; - case ScrollingDirection.Right: - obj.X = (float)(-position * length.X); - break; - } - } - } - } -} diff --git a/osu.Game/Rulesets/UI/Scrolling/Visualisers/ISpeedChangeVisualiser.cs b/osu.Game/Rulesets/UI/Scrolling/Visualisers/ISpeedChangeVisualiser.cs deleted file mode 100644 index 097e28b2dc..0000000000 --- a/osu.Game/Rulesets/UI/Scrolling/Visualisers/ISpeedChangeVisualiser.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Game.Rulesets.Objects.Drawables; -using OpenTK; - -namespace osu.Game.Rulesets.UI.Scrolling.Visualisers -{ - public interface ISpeedChangeVisualiser - { - /// - /// Computes the states of s that remain constant while scrolling, such as lifetime and spatial length. - /// This is invoked once whenever or changes. - /// - /// The s whose states should be computed. - /// The scrolling direction. - /// The duration required to scroll through one length of the screen before any speed adjustments. - /// The length of the screen that is scrolled through. - void ComputeInitialStates(IEnumerable hitObjects, ScrollingDirection direction, double timeRange, Vector2 length); - - /// - /// Updates the positions of s, depending on the current time. This is invoked once per frame. - /// - /// The s whose positions should be computed. - /// The scrolling direction. - /// The current time. - /// The duration required to scroll through one length of the screen before any speed adjustments. - /// The length of the screen that is scrolled through. - void UpdatePositions(IEnumerable hitObjects, ScrollingDirection direction, double currentTime, double timeRange, Vector2 length); - } -} diff --git a/osu.Game/Rulesets/UI/Scrolling/Visualisers/OverlappingSpeedChangeVisualiser.cs b/osu.Game/Rulesets/UI/Scrolling/Visualisers/OverlappingSpeedChangeVisualiser.cs deleted file mode 100644 index d2b79e2fa7..0000000000 --- a/osu.Game/Rulesets/UI/Scrolling/Visualisers/OverlappingSpeedChangeVisualiser.cs +++ /dev/null @@ -1,120 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Framework.Lists; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Timing; -using OpenTK; - -namespace osu.Game.Rulesets.UI.Scrolling.Visualisers -{ - public class OverlappingSpeedChangeVisualiser : ISpeedChangeVisualiser - { - private readonly SortedList controlPoints; - - public OverlappingSpeedChangeVisualiser(SortedList controlPoints) - { - this.controlPoints = controlPoints; - } - - public void ComputeInitialStates(IEnumerable hitObjects, ScrollingDirection direction, double timeRange, Vector2 length) - { - foreach (var obj in hitObjects) - { - // The total amount of time that the hitobject will remain visible within the timeRange, which decreases as the speed multiplier increases - double visibleDuration = timeRange / controlPointAt(obj.HitObject.StartTime).Multiplier; - - obj.LifetimeStart = obj.HitObject.StartTime - visibleDuration; - - if (obj.HitObject is IHasEndTime endTime) - { - // At the hitobject's end time, the hitobject will be positioned such that its end rests at the origin. - // This results in a negative-position value, and the absolute of it indicates the length of the hitobject. - var hitObjectLength = -hitObjectPositionAt(obj, endTime.EndTime, timeRange); - - switch (direction) - { - case ScrollingDirection.Up: - case ScrollingDirection.Down: - obj.Height = (float)(hitObjectLength * length.Y); - break; - case ScrollingDirection.Left: - case ScrollingDirection.Right: - obj.Width = (float)(hitObjectLength * length.X); - break; - } - } - - ComputeInitialStates(obj.NestedHitObjects, direction, timeRange, length); - - // Nested hitobjects don't need to scroll, but they do need accurate positions - UpdatePositions(obj.NestedHitObjects, direction, obj.HitObject.StartTime, timeRange, length); - } - } - - public void UpdatePositions(IEnumerable hitObjects, ScrollingDirection direction, double currentTime, double timeRange, Vector2 length) - { - foreach (var obj in hitObjects) - { - var position = hitObjectPositionAt(obj, currentTime, timeRange); - - switch (direction) - { - case ScrollingDirection.Up: - obj.Y = (float)(position * length.Y); - break; - case ScrollingDirection.Down: - obj.Y = (float)(-position * length.Y); - break; - case ScrollingDirection.Left: - obj.X = (float)(position * length.X); - break; - case ScrollingDirection.Right: - obj.X = (float)(-position * length.X); - break; - } - } - } - - /// - /// Computes the position of a at a point in time. - /// - /// At t < startTime, position > 0.
- /// At t = startTime, position = 0.
- /// At t > startTime, position < 0. - ///
- ///
- /// The . - /// The time to find the position of at. - /// The amount of time visualised by the scrolling area. - /// The position of in the scrolling area at time = . - private double hitObjectPositionAt(DrawableHitObject obj, double time, double timeRange) - => (obj.HitObject.StartTime - time) / timeRange * controlPointAt(obj.HitObject.StartTime).Multiplier; - - private readonly MultiplierControlPoint searchPoint = new MultiplierControlPoint(); - - /// - /// Finds the which affects the speed of hitobjects at a specific time. - /// - /// The time which the should affect. - /// The . - private MultiplierControlPoint controlPointAt(double time) - { - if (controlPoints.Count == 0) - return new MultiplierControlPoint(double.NegativeInfinity); - - if (time < controlPoints[0].StartTime) - return controlPoints[0]; - - searchPoint.StartTime = time; - int index = controlPoints.BinarySearch(searchPoint); - - if (index < 0) - index = ~index - 1; - - return controlPoints[index]; - } - } -} diff --git a/osu.Game/Rulesets/UI/Scrolling/Visualisers/SequentialSpeedChangeVisualiser.cs b/osu.Game/Rulesets/UI/Scrolling/Visualisers/SequentialSpeedChangeVisualiser.cs deleted file mode 100644 index 25dea8dfbf..0000000000 --- a/osu.Game/Rulesets/UI/Scrolling/Visualisers/SequentialSpeedChangeVisualiser.cs +++ /dev/null @@ -1,124 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Objects.Types; -using osu.Game.Rulesets.Timing; -using OpenTK; - -namespace osu.Game.Rulesets.UI.Scrolling.Visualisers -{ - public class SequentialSpeedChangeVisualiser : ISpeedChangeVisualiser - { - private readonly Dictionary hitObjectPositions = new Dictionary(); - - private readonly IReadOnlyList controlPoints; - - public SequentialSpeedChangeVisualiser(IReadOnlyList controlPoints) - { - this.controlPoints = controlPoints; - } - - public void ComputeInitialStates(IEnumerable hitObjects, ScrollingDirection direction, double timeRange, Vector2 length) - { - foreach (var obj in hitObjects) - { - // To reduce iterations when updating hitobject positions later on, their initial positions are cached - var startPosition = hitObjectPositions[obj] = positionAt(obj.HitObject.StartTime, timeRange); - - // Todo: This is approximate and will be incorrect in the case of extreme speed changes - obj.LifetimeStart = obj.HitObject.StartTime - timeRange - 1000; - - if (obj.HitObject is IHasEndTime endTime) - { - var hitObjectLength = positionAt(endTime.EndTime, timeRange) - startPosition; - - switch (direction) - { - case ScrollingDirection.Up: - case ScrollingDirection.Down: - obj.Height = (float)(hitObjectLength * length.Y); - break; - case ScrollingDirection.Left: - case ScrollingDirection.Right: - obj.Width = (float)(hitObjectLength * length.X); - break; - } - } - - ComputeInitialStates(obj.NestedHitObjects, direction, timeRange, length); - - // Nested hitobjects don't need to scroll, but they do need accurate positions - UpdatePositions(obj.NestedHitObjects, direction, obj.HitObject.StartTime, timeRange, length); - } - } - - public void UpdatePositions(IEnumerable hitObjects, ScrollingDirection direction, double currentTime, double timeRange, Vector2 length) - { - var timelinePosition = positionAt(currentTime, timeRange); - - foreach (var obj in hitObjects) - { - var finalPosition = hitObjectPositions[obj] - timelinePosition; - - switch (direction) - { - case ScrollingDirection.Up: - obj.Y = (float)(finalPosition * length.Y); - break; - case ScrollingDirection.Down: - obj.Y = (float)(-finalPosition * length.Y); - break; - case ScrollingDirection.Left: - obj.X = (float)(finalPosition * length.X); - break; - case ScrollingDirection.Right: - obj.X = (float)(-finalPosition * length.X); - break; - } - } - } - - /// - /// Finds the position which corresponds to a point in time. - /// This is a non-linear operation that depends on all the control points up to and including the one active at the time value. - /// - /// The time to find the position at. - /// The amount of time visualised by the scrolling area. - /// A positive value indicating the position at . - private double positionAt(double time, double timeRange) - { - if (controlPoints.Count == 0) - return time / timeRange; - - double length = 0; - - // We need to consider all timing points until the specified time and not just the currently-active one, - // since each timing point individually affects the positions of _all_ hitobjects after its start time - for (int i = 0; i < controlPoints.Count; i++) - { - var current = controlPoints[i]; - var next = i < controlPoints.Count - 1 ? controlPoints[i + 1] : null; - - // We don't need to consider any control points beyond the current time, since it will not yet - // affect any hitobjects - if (i > 0 && current.StartTime > time) - continue; - - // Duration of the current control point - var currentDuration = (next?.StartTime ?? double.PositiveInfinity) - current.StartTime; - - // We want to consider the minimal amount of time that this control point has affected, - // which may be either its duration, or the amount of time that has passed within it - var durationInCurrent = Math.Min(currentDuration, time - current.StartTime); - - // Figure out how much of the time range the duration represents, and adjust it by the speed multiplier - length += durationInCurrent / timeRange * current.Multiplier; - } - - return length; - } - } -} diff --git a/osu.Game/Rulesets/Scoring/Legacy/DatabasedLegacyScoreParser.cs b/osu.Game/Scoring/Legacy/DatabasedLegacyScoreParser.cs similarity index 80% rename from osu.Game/Rulesets/Scoring/Legacy/DatabasedLegacyScoreParser.cs rename to osu.Game/Scoring/Legacy/DatabasedLegacyScoreParser.cs index bfb2b7c13b..77edd24612 100644 --- a/osu.Game/Rulesets/Scoring/Legacy/DatabasedLegacyScoreParser.cs +++ b/osu.Game/Scoring/Legacy/DatabasedLegacyScoreParser.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; +using osu.Game.Rulesets; -namespace osu.Game.Rulesets.Scoring.Legacy +namespace osu.Game.Scoring.Legacy { /// /// A which retrieves the applicable and diff --git a/osu.Game/Scoring/Legacy/LegacyScoreInfo.cs b/osu.Game/Scoring/Legacy/LegacyScoreInfo.cs new file mode 100644 index 0000000000..e66f93ec8d --- /dev/null +++ b/osu.Game/Scoring/Legacy/LegacyScoreInfo.cs @@ -0,0 +1,118 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Scoring.Legacy +{ + public class LegacyScoreInfo : ScoreInfo + { + private int countGeki; + + public int CountGeki + { + get => countGeki; + set + { + countGeki = value; + + switch (Ruleset?.ID ?? RulesetID) + { + case 3: + Statistics[HitResult.Perfect] = value; + break; + } + } + } + + private int count300; + + public int Count300 + { + get => count300; + set + { + count300 = value; + + switch (Ruleset?.ID ?? RulesetID) + { + case 0: + case 1: + case 3: + Statistics[HitResult.Great] = value; + break; + + case 2: + Statistics[HitResult.Perfect] = value; + break; + } + } + } + + private int countKatu; + + public int CountKatu + { + get => countKatu; + set + { + countKatu = value; + + switch (Ruleset?.ID ?? RulesetID) + { + case 3: + Statistics[HitResult.Good] = value; + break; + } + } + } + + private int count100; + + public int Count100 + { + get => count100; + set + { + count100 = value; + + switch (Ruleset?.ID ?? RulesetID) + { + case 0: + case 1: + Statistics[HitResult.Good] = value; + break; + + case 3: + Statistics[HitResult.Ok] = value; + break; + } + } + } + + private int count50; + + public int Count50 + { + get => count50; + set + { + count50 = value; + + switch (Ruleset?.ID ?? RulesetID) + { + case 0: + case 3: + Statistics[HitResult.Meh] = value; + break; + } + } + } + + public int CountMiss + { + get => Statistics[HitResult.Miss]; + set => Statistics[HitResult.Miss] = value; + } + } +} diff --git a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs new file mode 100644 index 0000000000..2cdd0c4b5e --- /dev/null +++ b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs @@ -0,0 +1,289 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.IO; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Formats; +using osu.Game.Beatmaps.Legacy; +using osu.Game.IO.Legacy; +using osu.Game.Replays; +using osu.Game.Replays.Legacy; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Replays; +using osu.Game.Rulesets.Scoring; +using osu.Game.Users; +using SharpCompress.Compressors.LZMA; + +namespace osu.Game.Scoring.Legacy +{ + public abstract class LegacyScoreParser + { + private IBeatmap currentBeatmap; + private Ruleset currentRuleset; + + public Score Parse(Stream stream) + { + var score = new Score + { + ScoreInfo = new ScoreInfo(), + Replay = new Replay() + }; + + using (SerializationReader sr = new SerializationReader(stream)) + { + currentRuleset = GetRuleset(sr.ReadByte()); + var scoreInfo = new LegacyScoreInfo { Ruleset = currentRuleset.RulesetInfo }; + + score.ScoreInfo = scoreInfo; + + var version = sr.ReadInt32(); + + var workingBeatmap = GetBeatmap(sr.ReadString()); + if (workingBeatmap is DummyWorkingBeatmap) + throw new BeatmapNotFoundException(); + + currentBeatmap = workingBeatmap.Beatmap; + scoreInfo.Beatmap = currentBeatmap.BeatmapInfo; + + scoreInfo.User = new User { Username = sr.ReadString() }; + + // MD5Hash + sr.ReadString(); + + scoreInfo.Count300 = sr.ReadUInt16(); + scoreInfo.Count100 = sr.ReadUInt16(); + scoreInfo.Count50 = sr.ReadUInt16(); + scoreInfo.CountGeki = sr.ReadUInt16(); + scoreInfo.CountKatu = sr.ReadUInt16(); + scoreInfo.CountMiss = sr.ReadUInt16(); + + scoreInfo.TotalScore = sr.ReadInt32(); + scoreInfo.MaxCombo = sr.ReadUInt16(); + + /* score.Perfect = */ + sr.ReadBoolean(); + + scoreInfo.Mods = currentRuleset.ConvertLegacyMods((LegacyMods)sr.ReadInt32()).ToArray(); + + /* score.HpGraphString = */ + sr.ReadString(); + + scoreInfo.Date = sr.ReadDateTime(); + + var compressedReplay = sr.ReadByteArray(); + + if (version >= 20140721) + scoreInfo.OnlineScoreID = sr.ReadInt64(); + else if (version >= 20121008) + scoreInfo.OnlineScoreID = sr.ReadInt32(); + + if (scoreInfo.OnlineScoreID <= 0) + scoreInfo.OnlineScoreID = null; + + if (compressedReplay?.Length > 0) + { + using (var replayInStream = new MemoryStream(compressedReplay)) + { + byte[] properties = new byte[5]; + if (replayInStream.Read(properties, 0, 5) != 5) + throw new IOException("input .lzma is too short"); + + long outSize = 0; + + for (int i = 0; i < 8; i++) + { + int v = replayInStream.ReadByte(); + if (v < 0) + throw new IOException("Can't Read 1"); + + outSize |= (long)(byte)v << (8 * i); + } + + long compressedSize = replayInStream.Length - replayInStream.Position; + + using (var lzma = new LzmaStream(properties, replayInStream, compressedSize, outSize)) + using (var reader = new StreamReader(lzma)) + readLegacyReplay(score.Replay, reader); + } + } + } + + CalculateAccuracy(score.ScoreInfo); + + return score; + } + + protected void CalculateAccuracy(ScoreInfo score) + { + score.Statistics.TryGetValue(HitResult.Miss, out int countMiss); + score.Statistics.TryGetValue(HitResult.Meh, out int count50); + score.Statistics.TryGetValue(HitResult.Good, out int count100); + score.Statistics.TryGetValue(HitResult.Great, out int count300); + score.Statistics.TryGetValue(HitResult.Perfect, out int countGeki); + score.Statistics.TryGetValue(HitResult.Ok, out int countKatu); + + switch (score.Ruleset.ID) + { + case 0: + { + int totalHits = count50 + count100 + count300 + countMiss; + score.Accuracy = totalHits > 0 ? (double)(count50 * 50 + count100 * 100 + count300 * 300) / (totalHits * 300) : 1; + + float ratio300 = (float)count300 / totalHits; + float ratio50 = (float)count50 / totalHits; + + if (ratio300 == 1) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.XH : ScoreRank.X; + else if (ratio300 > 0.9 && ratio50 <= 0.01 && countMiss == 0) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.SH : ScoreRank.S; + else if ((ratio300 > 0.8 && countMiss == 0) || ratio300 > 0.9) + score.Rank = ScoreRank.A; + else if ((ratio300 > 0.7 && countMiss == 0) || ratio300 > 0.8) + score.Rank = ScoreRank.B; + else if (ratio300 > 0.6) + score.Rank = ScoreRank.C; + else + score.Rank = ScoreRank.D; + break; + } + + case 1: + { + int totalHits = count50 + count100 + count300 + countMiss; + score.Accuracy = totalHits > 0 ? (double)(count100 * 150 + count300 * 300) / (totalHits * 300) : 1; + + float ratio300 = (float)count300 / totalHits; + float ratio50 = (float)count50 / totalHits; + + if (ratio300 == 1) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.XH : ScoreRank.X; + else if (ratio300 > 0.9 && ratio50 <= 0.01 && countMiss == 0) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.SH : ScoreRank.S; + else if ((ratio300 > 0.8 && countMiss == 0) || ratio300 > 0.9) + score.Rank = ScoreRank.A; + else if ((ratio300 > 0.7 && countMiss == 0) || ratio300 > 0.8) + score.Rank = ScoreRank.B; + else if (ratio300 > 0.6) + score.Rank = ScoreRank.C; + else + score.Rank = ScoreRank.D; + break; + } + + case 2: + { + int totalHits = count50 + count100 + count300 + countMiss + countKatu; + score.Accuracy = totalHits > 0 ? (double)(count50 + count100 + count300) / totalHits : 1; + + if (score.Accuracy == 1) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.XH : ScoreRank.X; + else if (score.Accuracy > 0.98) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.SH : ScoreRank.S; + else if (score.Accuracy > 0.94) + score.Rank = ScoreRank.A; + else if (score.Accuracy > 0.9) + score.Rank = ScoreRank.B; + else if (score.Accuracy > 0.85) + score.Rank = ScoreRank.C; + else + score.Rank = ScoreRank.D; + break; + } + + case 3: + { + int totalHits = count50 + count100 + count300 + countMiss + countGeki + countKatu; + score.Accuracy = totalHits > 0 ? (double)(count50 * 50 + count100 * 100 + countKatu * 200 + (count300 + countGeki) * 300) / (totalHits * 300) : 1; + + if (score.Accuracy == 1) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.XH : ScoreRank.X; + else if (score.Accuracy > 0.95) + score.Rank = score.Mods.Any(m => m is ModHidden || m is ModFlashlight) ? ScoreRank.SH : ScoreRank.S; + else if (score.Accuracy > 0.9) + score.Rank = ScoreRank.A; + else if (score.Accuracy > 0.8) + score.Rank = ScoreRank.B; + else if (score.Accuracy > 0.7) + score.Rank = ScoreRank.C; + else + score.Rank = ScoreRank.D; + break; + } + } + } + + private void readLegacyReplay(Replay replay, StreamReader reader) + { + float lastTime = 0; + ReplayFrame currentFrame = null; + + foreach (var l in reader.ReadToEnd().Split(',')) + { + var split = l.Split('|'); + + if (split.Length < 4) + continue; + + if (split[0] == "-12345") + { + // Todo: The seed is provided in split[3], which we'll need to use at some point + continue; + } + + var diff = Parsing.ParseFloat(split[0]); + lastTime += diff; + + // Todo: At some point we probably want to rewind and play back the negative-time frames + // but for now we'll achieve equal playback to stable by skipping negative frames + if (diff < 0) + continue; + + currentFrame = convertFrame(new LegacyReplayFrame(lastTime, + Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE), + Parsing.ParseFloat(split[2], Parsing.MAX_COORDINATE_VALUE), + (ReplayButtonState)Parsing.ParseInt(split[3])), currentFrame); + + replay.Frames.Add(currentFrame); + } + } + + private ReplayFrame convertFrame(LegacyReplayFrame currentFrame, ReplayFrame lastFrame) + { + var convertible = currentRuleset.CreateConvertibleReplayFrame(); + if (convertible == null) + throw new InvalidOperationException($"Legacy replay cannot be converted for the ruleset: {currentRuleset.Description}"); + + convertible.ConvertFrom(currentFrame, currentBeatmap, lastFrame); + + var frame = (ReplayFrame)convertible; + frame.Time = currentFrame.Time; + + return frame; + } + + /// + /// Retrieves the for a specific id. + /// + /// The id. + /// The . + protected abstract Ruleset GetRuleset(int rulesetId); + + /// + /// Retrieves the corresponding to an MD5 hash. + /// + /// The MD5 hash. + /// The . + protected abstract WorkingBeatmap GetBeatmap(string md5Hash); + + public class BeatmapNotFoundException : Exception + { + public BeatmapNotFoundException() + : base("No corresponding beatmap for the score could be found.") + { + } + } + } +} diff --git a/osu.Game/Scoring/LegacyDatabasedScore.cs b/osu.Game/Scoring/LegacyDatabasedScore.cs new file mode 100644 index 0000000000..172e08e2d0 --- /dev/null +++ b/osu.Game/Scoring/LegacyDatabasedScore.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.IO.Stores; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Scoring.Legacy; + +namespace osu.Game.Scoring +{ + public class LegacyDatabasedScore : Score + { + public LegacyDatabasedScore(ScoreInfo score, RulesetStore rulesets, BeatmapManager beatmaps, IResourceStore store) + { + ScoreInfo = score; + + var replayFilename = score.Files.First(f => f.Filename.EndsWith(".osr", StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath; + + using (var stream = store.GetStream(replayFilename)) + Replay = new DatabasedLegacyScoreParser(rulesets, beatmaps).Parse(stream).Replay; + } + } +} diff --git a/osu.Game/Scoring/Score.cs b/osu.Game/Scoring/Score.cs new file mode 100644 index 0000000000..4e82b1584e --- /dev/null +++ b/osu.Game/Scoring/Score.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Replays; + +namespace osu.Game.Scoring +{ + public class Score + { + public ScoreInfo ScoreInfo = new ScoreInfo(); + public Replay Replay = new Replay(); + } +} diff --git a/osu.Game/Scoring/ScoreFileInfo.cs b/osu.Game/Scoring/ScoreFileInfo.cs new file mode 100644 index 0000000000..9075fdec5b --- /dev/null +++ b/osu.Game/Scoring/ScoreFileInfo.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel.DataAnnotations; +using osu.Game.Database; +using osu.Game.IO; + +namespace osu.Game.Scoring +{ + public class ScoreFileInfo : INamedFileInfo, IHasPrimaryKey + { + public int ID { get; set; } + + public int FileInfoID { get; set; } + + public FileInfo FileInfo { get; set; } + + [Required] + public string Filename { get; set; } + } +} diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs new file mode 100644 index 0000000000..d3c37bd4f4 --- /dev/null +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -0,0 +1,188 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.ComponentModel.DataAnnotations.Schema; +using System.Linq; +using Newtonsoft.Json; +using Newtonsoft.Json.Converters; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Scoring; +using osu.Game.Users; + +namespace osu.Game.Scoring +{ + public class ScoreInfo : IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable + { + public int ID { get; set; } + + [JsonProperty("rank")] + [JsonConverter(typeof(StringEnumConverter))] + public ScoreRank Rank { get; set; } + + [JsonProperty("total_score")] + public long TotalScore { get; set; } + + [JsonProperty("accuracy")] + [Column(TypeName = "DECIMAL(1,4)")] + public double Accuracy { get; set; } + + [JsonProperty(@"pp")] + public double? PP { get; set; } + + [JsonProperty("max_combo")] + public int MaxCombo { get; set; } + + [JsonIgnore] + public int Combo { get; set; } // Todo: Shouldn't exist in here + + [JsonIgnore] + public int RulesetID { get; set; } + + [JsonProperty("passed")] + [NotMapped] + public bool Passed { get; set; } = true; + + [JsonIgnore] + public virtual RulesetInfo Ruleset { get; set; } + + private Mod[] mods; + + [JsonProperty("mods")] + [NotMapped] + public Mod[] Mods + { + get + { + if (mods != null) + return mods; + + if (modsJson == null) + return Array.Empty(); + + return getModsFromRuleset(JsonConvert.DeserializeObject(modsJson)); + } + set + { + modsJson = null; + mods = value; + } + } + + private Mod[] getModsFromRuleset(DeserializedMod[] mods) => Ruleset.CreateInstance().GetAllMods().Where(mod => mods.Any(d => d.Acronym == mod.Acronym)).ToArray(); + + private string modsJson; + + [JsonIgnore] + [Column("Mods")] + public string ModsJson + { + get + { + if (modsJson != null) + return modsJson; + + if (mods == null) + return null; + + return modsJson = JsonConvert.SerializeObject(mods); + } + set + { + modsJson = value; + + // we potentially can't update this yet due to Ruleset being late-bound, so instead update on read as necessary. + mods = null; + } + } + + [NotMapped] + [JsonProperty("user")] + public User User { get; set; } + + [JsonIgnore] + [Column("User")] + public string UserString + { + get => User?.Username; + set + { + if (User == null) + User = new User(); + + User.Username = value; + } + } + + [JsonIgnore] + [Column("UserID")] + public long? UserID + { + get => User?.Id ?? 1; + set + { + if (User == null) + User = new User(); + + User.Id = value ?? 1; + } + } + + [JsonIgnore] + public int BeatmapInfoID { get; set; } + + [JsonIgnore] + public virtual BeatmapInfo Beatmap { get; set; } + + [JsonIgnore] + public long? OnlineScoreID { get; set; } + + [JsonIgnore] + public DateTimeOffset Date { get; set; } + + [JsonProperty("statistics")] + public Dictionary Statistics = new Dictionary(); + + [JsonIgnore] + [Column("Statistics")] + public string StatisticsJson + { + get => JsonConvert.SerializeObject(Statistics); + set + { + if (value == null) + { + Statistics.Clear(); + return; + } + + Statistics = JsonConvert.DeserializeObject>(value); + } + } + + [JsonIgnore] + public List Files { get; set; } + + [JsonIgnore] + public string Hash { get; set; } + + [JsonIgnore] + public bool DeletePending { get; set; } + + [Serializable] + protected class DeserializedMod : IMod + { + public string Acronym { get; set; } + + public bool Equals(IMod other) => Acronym == other?.Acronym; + } + + public override string ToString() => $"{User} playing {Beatmap}"; + + public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID; + } +} diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs new file mode 100644 index 0000000000..8475158c78 --- /dev/null +++ b/osu.Game/Scoring/ScoreManager.cs @@ -0,0 +1,74 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Linq.Expressions; +using Microsoft.EntityFrameworkCore; +using osu.Framework.Logging; +using osu.Framework.Platform; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.IO.Archives; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Rulesets; +using osu.Game.Scoring.Legacy; + +namespace osu.Game.Scoring +{ + public class ScoreManager : DownloadableArchiveModelManager + { + public override string[] HandledExtensions => new[] { ".osr" }; + + protected override string[] HashableFileTypes => new[] { ".osr" }; + + protected override string ImportFromStablePath => Path.Combine("Data", "r"); + + private readonly RulesetStore rulesets; + private readonly Func beatmaps; + + public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, IIpcHost importHost = null) + : base(storage, contextFactory, api, new ScoreStore(contextFactory, storage), importHost) + { + this.rulesets = rulesets; + this.beatmaps = beatmaps; + } + + protected override ScoreInfo CreateModel(ArchiveReader archive) + { + if (archive == null) + return null; + + using (var stream = archive.GetStream(archive.Filenames.First(f => f.EndsWith(".osr")))) + { + try + { + return new DatabasedLegacyScoreParser(rulesets, beatmaps()).Parse(stream).ScoreInfo; + } + catch (LegacyScoreParser.BeatmapNotFoundException e) + { + Logger.Log(e.Message, LoggingTarget.Information, LogLevel.Error); + return null; + } + } + } + + protected override IEnumerable GetStableImportPaths(Storage stableStorage) + => stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false)); + + public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store); + + public List GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList(); + + public IEnumerable QueryScores(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().Where(query); + + public ScoreInfo Query(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query); + + protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score); + + protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any()); + } +} diff --git a/osu.Game/Scoring/ScoreRank.cs b/osu.Game/Scoring/ScoreRank.cs new file mode 100644 index 0000000000..696d493830 --- /dev/null +++ b/osu.Game/Scoring/ScoreRank.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; + +namespace osu.Game.Scoring +{ + public enum ScoreRank + { + [Description(@"D")] + D, + + [Description(@"C")] + C, + + [Description(@"B")] + B, + + [Description(@"A")] + A, + + [Description(@"S")] + S, + + [Description(@"S+")] + SH, + + [Description(@"SS")] + X, + + [Description(@"SS+")] + XH, + } +} diff --git a/osu.Game/Scoring/ScoreStore.cs b/osu.Game/Scoring/ScoreStore.cs new file mode 100644 index 0000000000..9627481f4d --- /dev/null +++ b/osu.Game/Scoring/ScoreStore.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using Microsoft.EntityFrameworkCore; +using osu.Framework.Platform; +using osu.Game.Database; + +namespace osu.Game.Scoring +{ + public class ScoreStore : MutableDatabaseBackedStoreWithFileIncludes + { + public ScoreStore(IDatabaseContextFactory factory, Storage storage) + : base(factory, storage) + { + } + + protected override IQueryable AddIncludesForConsumption(IQueryable query) + => base.AddIncludesForConsumption(query) + .Include(s => s.Beatmap) + .Include(s => s.Ruleset); + } +} diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs index 7787b4ddc2..5dfaceccf5 100644 --- a/osu.Game/Screens/BackgroundScreen.cs +++ b/osu.Game/Screens/BackgroundScreen.cs @@ -1,17 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using System.Threading; using osu.Framework.Screens; using osu.Framework.Graphics; using osu.Framework.Input.Events; -using OpenTK; +using osuTK; namespace osu.Game.Screens { public abstract class BackgroundScreen : Screen, IEquatable { + private readonly bool animateOnEnter; + + protected BackgroundScreen(bool animateOnEnter = true) + { + this.animateOnEnter = animateOnEnter; + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + public virtual bool Equals(BackgroundScreen other) { return other?.GetType() == GetType(); @@ -26,64 +34,43 @@ namespace osu.Game.Screens return false; } - public override void Push(Screen screen) - { - // When trying to push a non-loaded screen, load it asynchronously and re-invoke Push - // once it's done. - if (screen.LoadState == LoadState.NotLoaded) - { - LoadComponentAsync(screen, d => Push((BackgroundScreen)d)); - return; - } - - // Make sure the in-progress loading is complete before pushing the screen. - while (screen.LoadState < LoadState.Ready) - Thread.Sleep(1); - - try - { - base.Push(screen); - } - catch (ScreenAlreadyExitedException) - { - // screen may have exited before the push was successful. - } - } - protected override void Update() { base.Update(); - Content.Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2); + Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2); } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { - Content.FadeOut(); - Content.MoveToX(x_movement_amount); + if (animateOnEnter) + { + this.FadeOut(); + this.MoveToX(x_movement_amount); - Content.FadeIn(transition_length, Easing.InOutQuart); - Content.MoveToX(0, transition_length, Easing.InOutQuart); + this.FadeIn(transition_length, Easing.InOutQuart); + this.MoveToX(0, transition_length, Easing.InOutQuart); + } base.OnEntering(last); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { - Content.MoveToX(-x_movement_amount, transition_length, Easing.InOutQuart); + this.MoveToX(-x_movement_amount, transition_length, Easing.InOutQuart); base.OnSuspending(next); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { - Content.FadeOut(transition_length, Easing.OutExpo); - Content.MoveToX(x_movement_amount, transition_length, Easing.OutExpo); + this.FadeOut(transition_length, Easing.OutExpo); + this.MoveToX(x_movement_amount, transition_length, Easing.OutExpo); return base.OnExiting(next); } - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { - Content.MoveToX(0, transition_length, Easing.OutExpo); + this.MoveToX(0, transition_length, Easing.OutExpo); base.OnResuming(last); } } diff --git a/osu.Game/Screens/BackgroundScreenStack.cs b/osu.Game/Screens/BackgroundScreenStack.cs new file mode 100644 index 0000000000..9c0c5da0fb --- /dev/null +++ b/osu.Game/Screens/BackgroundScreenStack.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osuTK; + +namespace osu.Game.Screens +{ + public class BackgroundScreenStack : ScreenStack + { + public BackgroundScreenStack() + : base(false) + { + Scale = new Vector2(1.06f); + RelativeSizeAxes = Axes.Both; + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + + //public float ParallaxAmount { set => parallax.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * value; } + + public void Push(BackgroundScreen screen) + { + if (screen == null) + return; + + if (EqualityComparer.Default.Equals((BackgroundScreen)CurrentScreen, screen)) + return; + + base.Push(screen); + } + } +} diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index e326cdb0ca..2730b0b90d 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -1,21 +1,70 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Threading; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Graphics.Backgrounds; +using osu.Game.Graphics.Containers; +using osu.Game.Screens.Play; +using osuTK; namespace osu.Game.Screens.Backgrounds { - public class BackgroundScreenBeatmap : BlurrableBackgroundScreen + public class BackgroundScreenBeatmap : BackgroundScreen { + /// + /// The amount of blur to apply when full user blur is requested. + /// + public const float USER_BLUR_FACTOR = 25; + + protected Background Background; + private WorkingBeatmap beatmap; + /// + /// Whether or not user dim settings should be applied to this Background. + /// + public readonly Bindable EnableUserDim = new Bindable(); + + public readonly Bindable StoryboardReplacesBackground = new Bindable(); + + /// + /// The amount of blur to be applied in addition to user-specified blur. + /// + public readonly Bindable BlurAmount = new Bindable(); + + private readonly DimmableBackground dimmable; + + protected virtual DimmableBackground CreateFadeContainer() => new DimmableBackground { RelativeSizeAxes = Axes.Both }; + + public BackgroundScreenBeatmap(WorkingBeatmap beatmap = null) + { + Beatmap = beatmap; + + InternalChild = dimmable = CreateFadeContainer(); + dimmable.EnableUserDim.BindTo(EnableUserDim); + dimmable.BlurAmount.BindTo(BlurAmount); + } + + [BackgroundDependencyLoader] + private void load() + { + var background = new BeatmapBackground(beatmap); + LoadComponent(background); + switchBackground(background); + } + + private CancellationTokenSource cancellationSource; + public WorkingBeatmap Beatmap { - get { return beatmap; } + get => beatmap; set { if (beatmap == value && beatmap != null) @@ -25,51 +74,117 @@ namespace osu.Game.Screens.Backgrounds Schedule(() => { - LoadComponentAsync(new BeatmapBackground(beatmap), b => Schedule(() => - { - float newDepth = 0; - if (Background != null) - { - newDepth = Background.Depth + 1; - Background.FinishTransforms(); - Background.FadeOut(250); - Background.Expire(); - } + if ((Background as BeatmapBackground)?.Beatmap == beatmap) + return; - b.Depth = newDepth; - Add(Background = b); - Background.BlurSigma = BlurTarget; - })); + cancellationSource?.Cancel(); + LoadComponentAsync(new BeatmapBackground(beatmap), switchBackground, (cancellationSource = new CancellationTokenSource()).Token); }); } } - public BackgroundScreenBeatmap(WorkingBeatmap beatmap = null) + private void switchBackground(BeatmapBackground b) { - Beatmap = beatmap; + float newDepth = 0; + + if (Background != null) + { + newDepth = Background.Depth + 1; + Background.FinishTransforms(); + Background.FadeOut(250); + Background.Expire(); + } + + b.Depth = newDepth; + dimmable.Background = Background = b; + StoryboardReplacesBackground.BindTo(dimmable.StoryboardReplacesBackground); } public override bool Equals(BackgroundScreen other) { - var otherBeatmapBackground = other as BackgroundScreenBeatmap; - if (otherBeatmapBackground == null) return false; + if (!(other is BackgroundScreenBeatmap otherBeatmapBackground)) return false; return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap; } - private class BeatmapBackground : Background + protected class BeatmapBackground : Background { - private readonly WorkingBeatmap beatmap; + public readonly WorkingBeatmap Beatmap; public BeatmapBackground(WorkingBeatmap beatmap) { - this.beatmap = beatmap; + Beatmap = beatmap; } [BackgroundDependencyLoader] private void load(TextureStore textures) { - Sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg1"); + Sprite.Texture = Beatmap?.Background ?? textures.Get(@"Backgrounds/bg1"); + } + } + + public class DimmableBackground : UserDimContainer + { + /// + /// The amount of blur to be applied to the background in addition to user-specified blur. + /// + /// + /// Used in contexts where there can potentially be both user and screen-specified blurring occuring at the same time, such as in + /// + public readonly Bindable BlurAmount = new Bindable(); + + public Background Background + { + get => background; + set + { + background?.Expire(); + + base.Add(background = value); + background.BlurTo(blurTarget, 0, Easing.OutQuint); + } + } + + private Bindable userBlurLevel { get; set; } + + private Background background; + + public override void Add(Drawable drawable) + { + if (drawable is Background) + throw new InvalidOperationException($"Use {nameof(Background)} to set a background."); + + base.Add(drawable); + } + + /// + /// As an optimisation, we add the two blur portions to be applied rather than actually applying two separate blurs. + /// + private Vector2 blurTarget => EnableUserDim.Value + ? new Vector2(BlurAmount.Value + (float)userBlurLevel.Value * USER_BLUR_FACTOR) + : new Vector2(BlurAmount.Value); + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + userBlurLevel = config.GetBindable(OsuSetting.BlurLevel); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + userBlurLevel.ValueChanged += _ => UpdateVisuals(); + BlurAmount.ValueChanged += _ => UpdateVisuals(); + } + + protected override bool ShowDimContent => !ShowStoryboard.Value || !StoryboardReplacesBackground.Value || !ShowVideo.Value; // The background needs to be hidden in the case of it being replaced by the storyboard + + protected override void UpdateVisuals() + { + base.UpdateVisuals(); + + Background?.BlurTo(blurTarget, BACKGROUND_FADE_DURATION, Easing.OutQuint); } } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs new file mode 100644 index 0000000000..9e2559cc56 --- /dev/null +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Screens; +using osuTK.Graphics; + +namespace osu.Game.Screens.Backgrounds +{ + public class BackgroundScreenBlack : BackgroundScreen + { + public BackgroundScreenBlack() + { + InternalChild = new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + }; + } + + public override void OnEntering(IScreen last) + { + Show(); + } + } +} diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs index 041391db1e..0cb41bc562 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenCustom.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.Backgrounds; @@ -12,7 +12,7 @@ namespace osu.Game.Screens.Backgrounds public BackgroundScreenCustom(string textureName) { this.textureName = textureName; - Add(new Background(textureName)); + AddInternal(new Background(textureName)); } public override bool Equals(BackgroundScreen other) diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 989883c8b3..2d7fe6a6a3 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -1,34 +1,55 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.MathUtils; using osu.Framework.Threading; using osu.Game.Graphics.Backgrounds; +using osu.Game.Online.API; +using osu.Game.Skinning; +using osu.Game.Users; namespace osu.Game.Screens.Backgrounds { - public class BackgroundScreenDefault : BlurrableBackgroundScreen + public class BackgroundScreenDefault : BackgroundScreen { + private Background background; + private int currentDisplay; - private const int background_count = 5; + private const int background_count = 7; private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}"; - [BackgroundDependencyLoader] - private void load() + private Bindable user; + private Bindable skin; + + public BackgroundScreenDefault(bool animateOnEnter = true) + : base(animateOnEnter) { + } + + [BackgroundDependencyLoader] + private void load(IAPIProvider api, SkinManager skinManager) + { + user = api.LocalUser.GetBoundCopy(); + skin = skinManager.CurrentSkin.GetBoundCopy(); + + user.ValueChanged += _ => Next(); + skin.ValueChanged += _ => Next(); + currentDisplay = RNG.Next(0, background_count); - display(new Background(backgroundName)); + + display(createBackground()); } private void display(Background newBackground) { - Background?.FadeOut(800, Easing.InOutSine); - Background?.Expire(); + background?.FadeOut(800, Easing.InOutSine); + background?.Expire(); - Add(Background = newBackground); + AddInternal(background = newBackground); currentDisplay++; } @@ -37,10 +58,38 @@ namespace osu.Game.Screens.Backgrounds public void Next() { nextTask?.Cancel(); - nextTask = Scheduler.AddDelayed(() => + nextTask = Scheduler.AddDelayed(() => { LoadComponentAsync(createBackground(), display); }, 100); + } + + private Background createBackground() + { + Background newBackground; + + if (user.Value?.IsSupporter ?? false) + newBackground = new SkinnedBackground(skin.Value, backgroundName); + else + newBackground = new Background(backgroundName); + + newBackground.Depth = currentDisplay; + + return newBackground; + } + + private class SkinnedBackground : Background + { + private readonly Skin skin; + + public SkinnedBackground(Skin skin, string fallbackTextureName) + : base(fallbackTextureName) { - LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display); - }, 100); + this.skin = skin; + } + + [BackgroundDependencyLoader] + private void load() + { + Sprite.Texture = skin.GetTexture("menu-background") ?? Sprite.Texture; + } } } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenEmpty.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenEmpty.cs deleted file mode 100644 index 5e08db8907..0000000000 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenEmpty.cs +++ /dev/null @@ -1,9 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Backgrounds -{ - public class BackgroundScreenEmpty : BackgroundScreen - { - } -} diff --git a/osu.Game/Screens/BlurrableBackgroundScreen.cs b/osu.Game/Screens/BlurrableBackgroundScreen.cs deleted file mode 100644 index 92d32badc4..0000000000 --- a/osu.Game/Screens/BlurrableBackgroundScreen.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Transforms; -using osu.Game.Graphics.Backgrounds; -using OpenTK; - -namespace osu.Game.Screens -{ - public abstract class BlurrableBackgroundScreen : BackgroundScreen - { - protected Background Background; - - protected Vector2 BlurTarget; - - public TransformSequence BlurTo(Vector2 sigma, double duration, Easing easing = Easing.None) - => Background?.BlurTo(BlurTarget = sigma, duration, easing); - } -} diff --git a/osu.Game/Screens/Charts/ChartInfo.cs b/osu.Game/Screens/Charts/ChartInfo.cs index 35021709d6..d9a9ad5eeb 100644 --- a/osu.Game/Screens/Charts/ChartInfo.cs +++ b/osu.Game/Screens/Charts/ChartInfo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Screens.Charts { diff --git a/osu.Game/Screens/Charts/ChartListing.cs b/osu.Game/Screens/Charts/ChartListing.cs index a618bba8c4..18bba6433f 100644 --- a/osu.Game/Screens/Charts/ChartListing.cs +++ b/osu.Game/Screens/Charts/ChartListing.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,8 +8,9 @@ namespace osu.Game.Screens.Charts { public class ChartListing : ScreenWhiteBox { - protected override IEnumerable PossibleChildren => new[] { - typeof(ChartInfo) + protected override IEnumerable PossibleChildren => new[] + { + typeof(ChartInfo) }; } } diff --git a/osu.Game/Screens/Direct/OnlineListing.cs b/osu.Game/Screens/Direct/OnlineListing.cs deleted file mode 100644 index 9d2d09a695..0000000000 --- a/osu.Game/Screens/Direct/OnlineListing.cs +++ /dev/null @@ -1,9 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Direct -{ - public class OnlineListing : ScreenWhiteBox - { - } -} diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs new file mode 100644 index 0000000000..2aeb1ef04b --- /dev/null +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -0,0 +1,78 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Colour; +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Screens.Edit +{ + public class BindableBeatDivisor : BindableNumber + { + public static readonly int[] VALID_DIVISORS = { 1, 2, 3, 4, 6, 8, 12, 16 }; + + public BindableBeatDivisor(int value = 1) + : base(value) + { + } + + public void Next() => Value = VALID_DIVISORS[Math.Min(VALID_DIVISORS.Length - 1, Array.IndexOf(VALID_DIVISORS, Value) + 1)]; + + public void Previous() => Value = VALID_DIVISORS[Math.Max(0, Array.IndexOf(VALID_DIVISORS, Value) - 1)]; + + public override int Value + { + get => base.Value; + set + { + if (!VALID_DIVISORS.Contains(value)) + throw new ArgumentOutOfRangeException($"Provided divisor is not in {nameof(VALID_DIVISORS)}"); + + base.Value = value; + } + } + + protected override int DefaultMinValue => VALID_DIVISORS.First(); + protected override int DefaultMaxValue => VALID_DIVISORS.Last(); + protected override int DefaultPrecision => 1; + + /// + /// Retrieves the appropriate colour for a beat divisor. + /// + /// The beat divisor. + /// The set of colours. + /// The applicable colour from for . + public static ColourInfo GetColourFor(int beatDivisor, OsuColour colours) + { + switch (beatDivisor) + { + case 2: + return colours.BlueLight; + + case 4: + return colours.Blue; + + case 8: + return colours.BlueDarker; + + case 16: + return colours.PurpleDark; + + case 3: + return colours.YellowLight; + + case 6: + return colours.Yellow; + + case 12: + return colours.YellowDarker; + + default: + return Color4.White; + } + } + } +} diff --git a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs index caf9ba27ff..cb5078a479 100644 --- a/osu.Game/Screens/Edit/Components/BottomBarContainer.cs +++ b/osu.Game/Screens/Edit/Components/BottomBarContainer.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Edit.Components } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, OsuColour colours) + private void load(IBindable beatmap, OsuColour colours) { Beatmap.BindTo(beatmap); background.Colour = colours.Gray1; diff --git a/osu.Game/Screens/Edit/Components/CircularButton.cs b/osu.Game/Screens/Edit/Components/CircularButton.cs index a8ad242772..931c7d03a0 100644 --- a/osu.Game/Screens/Edit/Components/CircularButton.cs +++ b/osu.Game/Screens/Edit/Components/CircularButton.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.UserInterface; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Edit.Components { diff --git a/osu.Game/Screens/Edit/Menus/EditorMenuBar.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs similarity index 93% rename from osu.Game/Screens/Edit/Menus/EditorMenuBar.cs rename to osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs index af0a7b6694..752615245e 100644 --- a/osu.Game/Screens/Edit/Menus/EditorMenuBar.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuBar.cs @@ -1,20 +1,19 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Configuration; -using osu.Framework.Input.Events; -using osu.Game.Screens.Edit.Screens; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Menus +namespace osu.Game.Screens.Edit.Components.Menus { public class EditorMenuBar : OsuMenu { @@ -111,7 +110,8 @@ namespace osu.Game.Screens.Edit.Menus { public TextContainer() { - NormalText.TextSize = BoldText.TextSize = 14; + NormalText.Font = NormalText.Font.With(size: 14); + BoldText.Font = BoldText.Font.With(size: 14); NormalText.Margin = BoldText.Margin = new MarginPadding { Horizontal = 10, Vertical = MARGIN_VERTICAL }; } } @@ -175,6 +175,7 @@ namespace osu.Game.Screens.Edit.Menus { if (Item is EditorMenuItemSpacer) return true; + return base.OnHover(e); } @@ -182,6 +183,7 @@ namespace osu.Game.Screens.Edit.Menus { if (Item is EditorMenuItemSpacer) return true; + return base.OnClick(e); } } diff --git a/osu.Game/Screens/Edit/Menus/EditorMenuItem.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs similarity index 70% rename from osu.Game/Screens/Edit/Menus/EditorMenuItem.cs rename to osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs index 0ef1ad8c6b..0a2c073dcd 100644 --- a/osu.Game/Screens/Edit/Menus/EditorMenuItem.cs +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItem.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Graphics.UserInterface; -namespace osu.Game.Screens.Edit.Menus +namespace osu.Game.Screens.Edit.Components.Menus { public class EditorMenuItem : OsuMenuItem { diff --git a/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs new file mode 100644 index 0000000000..4e75a92e19 --- /dev/null +++ b/osu.Game/Screens/Edit/Components/Menus/EditorMenuItemSpacer.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Screens.Edit.Components.Menus +{ + public class EditorMenuItemSpacer : EditorMenuItem + { + public EditorMenuItemSpacer() + : base(" ") + { + } + } +} diff --git a/osu.Game/Screens/Edit/Menus/ScreenSelectionTabControl.cs b/osu.Game/Screens/Edit/Components/Menus/ScreenSelectionTabControl.cs similarity index 88% rename from osu.Game/Screens/Edit/Menus/ScreenSelectionTabControl.cs rename to osu.Game/Screens/Edit/Components/Menus/ScreenSelectionTabControl.cs index f58e5b39eb..089da4f222 100644 --- a/osu.Game/Screens/Edit/Menus/ScreenSelectionTabControl.cs +++ b/osu.Game/Screens/Edit/Components/Menus/ScreenSelectionTabControl.cs @@ -1,7 +1,6 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -9,10 +8,10 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using osu.Game.Screens.Edit.Screens; -using OpenTK; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Menus +namespace osu.Game.Screens.Edit.Components.Menus { public class ScreenSelectionTabControl : OsuTabControl { diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 3c8288f04a..8d4ad0efa9 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -1,18 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osuTK.Input; namespace osu.Game.Screens.Edit.Components { @@ -34,12 +36,11 @@ namespace osu.Game.Screens.Edit.Components playButton = new IconButton { Anchor = Anchor.CentreLeft, - Origin = Anchor.Centre, + Origin = Anchor.CentreLeft, Scale = new Vector2(1.4f), IconScale = new Vector2(1.4f), - Icon = FontAwesome.fa_play_circle_o, + Icon = FontAwesome.Regular.PlayCircle, Action = togglePause, - Padding = new MarginPadding { Left = 20 } }, new OsuSpriteText { @@ -60,7 +61,19 @@ namespace osu.Game.Screens.Edit.Components } }; - tabs.Current.ValueChanged += newValue => Beatmap.Value.Track.Tempo.Value = newValue; + tabs.Current.ValueChanged += tempo => Beatmap.Value.Track.Tempo.Value = tempo.NewValue; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + switch (e.Key) + { + case Key.Space: + togglePause(); + return true; + } + + return base.OnKeyDown(e); } private void togglePause() @@ -75,7 +88,7 @@ namespace osu.Game.Screens.Edit.Components { base.Update(); - playButton.Icon = adjustableClock.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o; + playButton.Icon = adjustableClock.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle; } private class PlaybackTabControl : OsuTabControl @@ -101,7 +114,8 @@ namespace osu.Game.Screens.Edit.Components private readonly OsuSpriteText text; private readonly OsuSpriteText textBold; - public PlaybackTabItem(double value) : base(value) + public PlaybackTabItem(double value) + : base(value) { RelativeSizeAxes = Axes.Both; @@ -114,15 +128,14 @@ namespace osu.Game.Screens.Edit.Components Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Text = $"{value:0%}", - TextSize = 14, + Font = OsuFont.GetFont(size: 14) }, textBold = new OsuSpriteText { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Text = $"{value:0%}", - TextSize = 14, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), Alpha = 0, }, }; @@ -150,9 +163,9 @@ namespace osu.Game.Screens.Edit.Components private void updateState() { - text.FadeColour(Active || IsHovered ? hoveredColour : normalColour, fade_duration, Easing.OutQuint); - text.FadeTo(Active ? 0 : 1, fade_duration, Easing.OutQuint); - textBold.FadeTo(Active ? 1 : 0, fade_duration, Easing.OutQuint); + text.FadeColour(Active.Value || IsHovered ? hoveredColour : normalColour, fade_duration, Easing.OutQuint); + text.FadeTo(Active.Value ? 0 : 1, fade_duration, Easing.OutQuint); + textBold.FadeTo(Active.Value ? 1 : 0, fade_duration, Easing.OutQuint); } } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/DrawableRadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs similarity index 81% rename from osu.Game/Screens/Edit/Screens/Compose/RadioButtons/DrawableRadioButton.cs rename to osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs index 2c7e2043fc..5854d66aa8 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/DrawableRadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/DrawableRadioButton.cs @@ -1,21 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons +namespace osu.Game.Screens.Edit.Components.RadioButtons { public class DrawableRadioButton : TriangleButton { @@ -50,7 +51,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons Scale = new Vector2(0.5f), X = 10, Masking = true, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Child = new Box { RelativeSizeAxes = Axes.Both } }; } @@ -80,10 +81,10 @@ namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons { base.LoadComplete(); - button.Selected.ValueChanged += v => + button.Selected.ValueChanged += selected => { updateSelectionState(); - if (v) + if (selected.NewValue) Selected?.Invoke(button); }; @@ -95,16 +96,16 @@ namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons if (!IsLoaded) return; - BackgroundColour = button.Selected ? selectedBackgroundColour : defaultBackgroundColour; - bubble.Colour = button.Selected ? selectedBubbleColour : defaultBubbleColour; + BackgroundColour = button.Selected.Value ? selectedBackgroundColour : defaultBackgroundColour; + bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour; } protected override bool OnClick(ClickEvent e) { - if (button.Selected) + if (button.Selected.Value) return true; - if (!Enabled) + if (!Enabled.Value) return true; button.Selected.Value = true; diff --git a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButton.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs similarity index 82% rename from osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButton.cs rename to osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs index 09fe34bedc..3692c0437b 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButton.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButton.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Configuration; +using osu.Framework.Bindables; -namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons +namespace osu.Game.Screens.Edit.Components.RadioButtons { public class RadioButton { diff --git a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButtonCollection.cs b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs similarity index 81% rename from osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButtonCollection.cs rename to osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs index 7ba16b3d3e..16574c0baf 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/RadioButtons/RadioButtonCollection.cs +++ b/osu.Game/Screens/Edit/Components/RadioButtons/RadioButtonCollection.cs @@ -1,24 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using OpenTK; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osuTK; -namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons +namespace osu.Game.Screens.Edit.Components.RadioButtons { public class RadioButtonCollection : CompositeDrawable { private IReadOnlyList items; + public IReadOnlyList Items { - get { return items; } + get => items; set { if (ReferenceEquals(items, value)) return; + items = value; buttonContainer.Clear(); @@ -42,11 +44,12 @@ namespace osu.Game.Screens.Edit.Screens.Compose.RadioButtons } private RadioButton currentlySelected; + private void addButton(RadioButton button) { - button.Selected.ValueChanged += v => + button.Selected.ValueChanged += selected => { - if (v) + if (selected.NewValue) { currentlySelected?.Deselect(); currentlySelected = button; diff --git a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs index 129ea2bf7d..0391074b11 100644 --- a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs +++ b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using System; using osu.Framework.Allocation; using osu.Framework.Timing; +using osu.Game.Graphics; namespace osu.Game.Screens.Edit.Components { @@ -17,15 +18,13 @@ namespace osu.Game.Screens.Edit.Components public TimeInfoContainer() { - Children = new Drawable[] { trackTimer = new OsuSpriteText { Origin = Anchor.BottomLeft, RelativePositionAxes = Axes.Y, - TextSize = 22, - FixedWidth = true, + Font = OsuFont.GetFont(size: 22, fixedWidth: true), Y = 0.5f, } }; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs index 3af3fcbdd7..103e39e78a 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs index 1146037004..ceccbffc9c 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BreakPart.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs index 4bef22463e..102955657e 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/ControlPointPart.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; @@ -26,12 +26,12 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts // Consider all non-timing points as the same type cpi.SamplePoints.Select(c => (ControlPoint)c) - .Concat(cpi.EffectPoints) - .Concat(cpi.DifficultyPoints) - .Distinct() - // Non-timing points should not be added where there are timing points - .Where(c => cpi.TimingPointAt(c.Time).Time != c.Time) - .ForEach(addNonTimingPoint); + .Concat(cpi.EffectPoints) + .Concat(cpi.DifficultyPoints) + .Distinct() + // Non-timing points should not be added where there are timing points + .Where(c => cpi.TimingPointAt(c.Time).Time != c.Time) + .ForEach(addNonTimingPoint); } private void addTimingPoint(ControlPoint controlPoint) => Add(new TimingPointVisualisation(controlPoint)); diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index 4b57e1e92d..07d307f293 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; +using osu.Framework.Threading; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -31,6 +32,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts protected override bool OnDragStart(DragStartEvent e) => true; protected override bool OnDragEnd(DragEndEvent e) => true; + protected override bool OnDrag(DragEvent e) { seekToPosition(e.ScreenSpaceMousePosition); @@ -43,17 +45,23 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts return true; } + private ScheduledDelegate scheduledSeek; + /// /// Seeks the to the time closest to a position on the screen relative to the . /// /// The position in screen coordinates. private void seekToPosition(Vector2 screenPosition) { - if (Beatmap.Value == null) - return; + scheduledSeek?.Cancel(); + scheduledSeek = Schedule(() => + { + if (Beatmap.Value == null) + return; - float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); - adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); + float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); + adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); + }); } protected override void Update() diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs index 5628630d0e..26d9614631 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/TimelinePart.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; -using OpenTK; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; @@ -27,12 +27,12 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts Beatmap.ValueChanged += b => { updateRelativeChildSize(); - LoadBeatmap(b); + LoadBeatmap(b.NewValue); }; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs index 77878288f9..20db2cac21 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/SummaryTimeline.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs index 0b5c6018e8..de63df5463 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/DurationVisualisation.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs index 003d969ab8..9c00cce57a 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Visualisations/PointVisualisation.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; diff --git a/osu.Game/Screens/Edit/Screens/Compose/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs similarity index 84% rename from osu.Game/Screens/Edit/Screens/Compose/BeatDivisorControl.cs rename to osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index e46be9f7c1..4d89e43ee5 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -15,11 +15,11 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; -namespace osu.Game.Screens.Edit.Screens.Compose +namespace osu.Game.Screens.Edit.Compose.Components { public class BeatDivisorControl : CompositeDrawable { @@ -94,13 +94,13 @@ namespace osu.Game.Screens.Edit.Screens.Compose { new DivisorButton { - Icon = FontAwesome.fa_chevron_left, + Icon = FontAwesome.Solid.ChevronLeft, Action = beatDivisor.Previous }, new DivisorText(beatDivisor), new DivisorButton { - Icon = FontAwesome.fa_chevron_right, + Icon = FontAwesome.Solid.ChevronRight, Action = beatDivisor.Next } }, @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose }, new Drawable[] { - new TextFlowContainer(s => s.TextSize = 14) + new TextFlowContainer(s => s.Font = s.Font.With(size: 14)) { Padding = new MarginPadding { Horizontal = 15 }, Text = "beat snap divisor", @@ -157,12 +157,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose protected override void LoadComplete() { base.LoadComplete(); - - beatDivisor.ValueChanged += v => updateText(); - updateText(); + beatDivisor.BindValueChanged(val => Text = $"1/{val.NewValue}", true); } - - private void updateText() => Text = $"1/{beatDivisor.Value}"; } private class DivisorButton : IconButton @@ -175,7 +171,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose // Small offset to look a bit better centered along with the divisor text Y = 1; - ButtonSize = new Vector2(20); + Size = new Vector2(20); IconScale = new Vector2(0.6f); } @@ -192,6 +188,9 @@ namespace osu.Game.Screens.Edit.Screens.Compose { private Marker marker; + [Resolved] + private OsuColour colours { get; set; } + private readonly BindableBeatDivisor beatDivisor; private readonly int[] availableDivisors; @@ -208,20 +207,21 @@ namespace osu.Game.Screens.Edit.Screens.Compose { foreach (var t in availableDivisors) { - AddInternal(new Tick(t) + AddInternal(new Tick { Anchor = Anchor.TopLeft, Origin = Anchor.TopCentre, RelativePositionAxes = Axes.X, + Colour = BindableBeatDivisor.GetColourFor(t, colours), X = getMappedPosition(t) }); } AddInternal(marker = new Marker()); - CurrentNumber.ValueChanged += v => + CurrentNumber.ValueChanged += div => { - marker.MoveToX(getMappedPosition(v), 100, Easing.OutQuint); + marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint); marker.Flash(); }; } @@ -238,12 +238,14 @@ namespace osu.Game.Screens.Edit.Screens.Compose { case Key.Right: beatDivisor.Next(); - OnUserChange(); + OnUserChange(Current.Value); return true; + case Key.Left: beatDivisor.Previous(); - OnUserChange(); + OnUserChange(Current.Value); return true; + default: return false; } @@ -279,18 +281,15 @@ namespace osu.Game.Screens.Edit.Screens.Compose var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth; CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First(); - OnUserChange(); + OnUserChange(Current.Value); } private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f); private class Tick : CompositeDrawable { - private readonly int divisor; - - public Tick(int divisor) + public Tick() { - this.divisor = divisor; Size = new Vector2(2.5f, 10); InternalChild = new Box { RelativeSizeAxes = Axes.Both }; @@ -298,35 +297,6 @@ namespace osu.Game.Screens.Edit.Screens.Compose CornerRadius = 0.5f; Masking = true; } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - Colour = getColourForDivisor(divisor, colours); - } - - private ColourInfo getColourForDivisor(int divisor, OsuColour colours) - { - switch (divisor) - { - case 2: - return colours.BlueLight; - case 4: - return colours.Blue; - case 8: - return colours.BlueDarker; - case 16: - return colours.PurpleDark; - case 3: - return colours.YellowLight; - case 6: - return colours.Yellow; - case 12: - return colours.YellowDarker; - default: - return Color4.White; - } - } } private class Marker : CompositeDrawable @@ -355,7 +325,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White), - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, }, new EquilateralTriangle { diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs new file mode 100644 index 0000000000..7d25fd5283 --- /dev/null +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -0,0 +1,235 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Primitives; +using osu.Framework.Input.Events; +using osu.Framework.Input.States; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Edit.Tools; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; + +namespace osu.Game.Screens.Edit.Compose.Components +{ + public class BlueprintContainer : CompositeDrawable + { + private SelectionBlueprintContainer selectionBlueprints; + + private Container placementBlueprintContainer; + private PlacementBlueprint currentPlacement; + + private SelectionHandler selectionHandler; + + private IEnumerable selections => selectionBlueprints.Children.Where(c => c.IsAlive); + + [Resolved] + private HitObjectComposer composer { get; set; } + + [Resolved] + private IEditorBeatmap beatmap { get; set; } + + public BlueprintContainer() + { + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + selectionHandler = composer.CreateSelectionHandler(); + selectionHandler.DeselectAll = deselectAll; + + var dragBox = new DragBox(select); + dragBox.DragEnd += () => selectionHandler.UpdateVisibility(); + + InternalChildren = new[] + { + dragBox, + selectionHandler, + selectionBlueprints = new SelectionBlueprintContainer { RelativeSizeAxes = Axes.Both }, + placementBlueprintContainer = new Container { RelativeSizeAxes = Axes.Both }, + dragBox.CreateProxy() + }; + + foreach (var obj in composer.HitObjects) + addBlueprintFor(obj); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + beatmap.HitObjectAdded += addBlueprintFor; + beatmap.HitObjectRemoved += removeBlueprintFor; + } + + private HitObjectCompositionTool currentTool; + + /// + /// The current placement tool. + /// + public HitObjectCompositionTool CurrentTool + { + get => currentTool; + set + { + if (currentTool == value) + return; + + currentTool = value; + + refreshTool(); + } + } + + private void addBlueprintFor(HitObject hitObject) + { + var drawable = composer.HitObjects.FirstOrDefault(d => d.HitObject == hitObject); + if (drawable == null) + return; + + addBlueprintFor(drawable); + } + + private void removeBlueprintFor(HitObject hitObject) + { + var blueprint = selectionBlueprints.Single(m => m.HitObject.HitObject == hitObject); + if (blueprint == null) + return; + + blueprint.Deselect(); + + blueprint.Selected -= onBlueprintSelected; + blueprint.Deselected -= onBlueprintDeselected; + blueprint.SelectionRequested -= onSelectionRequested; + blueprint.DragRequested -= onDragRequested; + + selectionBlueprints.Remove(blueprint); + } + + private void addBlueprintFor(DrawableHitObject hitObject) + { + refreshTool(); + + var blueprint = composer.CreateBlueprintFor(hitObject); + if (blueprint == null) + return; + + blueprint.Selected += onBlueprintSelected; + blueprint.Deselected += onBlueprintDeselected; + blueprint.SelectionRequested += onSelectionRequested; + blueprint.DragRequested += onDragRequested; + + selectionBlueprints.Add(blueprint); + } + + private void removeBlueprintFor(DrawableHitObject hitObject) => removeBlueprintFor(hitObject.HitObject); + + protected override bool OnClick(ClickEvent e) + { + deselectAll(); + return true; + } + + protected override void Update() + { + base.Update(); + + if (currentPlacement != null) + { + if (composer.CursorInPlacementArea) + currentPlacement.State = PlacementState.Shown; + else if (currentPlacement?.PlacementBegun == false) + currentPlacement.State = PlacementState.Hidden; + } + } + + /// + /// Refreshes the current placement tool. + /// + private void refreshTool() + { + placementBlueprintContainer.Clear(); + currentPlacement = null; + + var blueprint = CurrentTool?.CreatePlacementBlueprint(); + if (blueprint != null) + placementBlueprintContainer.Child = currentPlacement = blueprint; + } + + /// + /// Select all masks in a given rectangle selection area. + /// + /// The rectangle to perform a selection on in screen-space coordinates. + private void select(RectangleF rect) + { + foreach (var blueprint in selections.ToList()) + { + if (blueprint.IsPresent && rect.Contains(blueprint.SelectionPoint)) + blueprint.Select(); + else + blueprint.Deselect(); + } + } + + /// + /// Deselects all selected s. + /// + private void deselectAll() => selections.ToList().ForEach(m => m.Deselect()); + + private void onBlueprintSelected(SelectionBlueprint blueprint) + { + selectionHandler.HandleSelected(blueprint); + selectionBlueprints.ChangeChildDepth(blueprint, 1); + } + + private void onBlueprintDeselected(SelectionBlueprint blueprint) + { + selectionHandler.HandleDeselected(blueprint); + selectionBlueprints.ChangeChildDepth(blueprint, 0); + } + + private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionHandler.HandleSelectionRequested(blueprint, state); + + private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent) => selectionHandler.HandleDrag(blueprint, dragEvent); + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmap != null) + { + beatmap.HitObjectAdded -= addBlueprintFor; + beatmap.HitObjectRemoved -= removeBlueprintFor; + } + } + + private class SelectionBlueprintContainer : Container + { + protected override int Compare(Drawable x, Drawable y) + { + if (!(x is SelectionBlueprint xBlueprint) || !(y is SelectionBlueprint yBlueprint)) + return base.Compare(x, y); + + return Compare(xBlueprint, yBlueprint); + } + + public int Compare(SelectionBlueprint x, SelectionBlueprint y) + { + // dpeth is used to denote selected status (we always want selected blueprints to handle input first). + int d = x.Depth.CompareTo(y.Depth); + if (d != 0) + return d; + + // Put earlier hitobjects towards the end of the list, so they handle input first + int i = y.HitObject.HitObject.StartTime.CompareTo(x.HitObject.HitObject.StartTime); + return i == 0 ? CompareReverseChildID(x, y) : i; + } + } + } +} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs b/osu.Game/Screens/Edit/Compose/Components/DragBox.cs similarity index 76% rename from osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs rename to osu.Game/Screens/Edit/Compose/Components/DragBox.cs index 981ddd989c..143615148a 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/DragLayer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/DragBox.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -8,15 +8,14 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; -using osu.Game.Rulesets.Edit; -using OpenTK.Graphics; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Compose.Layers +namespace osu.Game.Screens.Edit.Compose.Components { /// - /// A layer that handles and displays drag selection for a collection of s. + /// A box that displays the drag selection and provides selection events for users to handle. /// - public class DragLayer : CompositeDrawable + public class DragBox : CompositeDrawable { private readonly Action performSelection; @@ -28,10 +27,10 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers private Drawable box; /// - /// Creates a new . + /// Creates a new . /// - /// The selectable s. - public DragLayer(Action performSelection) + /// A delegate that performs drag selection. + public DragBox(Action performSelection) { this.performSelection = performSelection; @@ -47,7 +46,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers { Masking = true, BorderColour = Color4.White, - BorderThickness = MaskSelection.BORDER_RADIUS, + BorderThickness = SelectionHandler.BORDER_RADIUS, Child = new Box { RelativeSizeAxes = Axes.Both, diff --git a/osu.Game/Screens/Edit/Compose/Components/EditorPlayfieldBorder.cs b/osu.Game/Screens/Edit/Compose/Components/EditorPlayfieldBorder.cs new file mode 100644 index 0000000000..4d956336b7 --- /dev/null +++ b/osu.Game/Screens/Edit/Compose/Components/EditorPlayfieldBorder.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osuTK.Graphics; + +namespace osu.Game.Screens.Edit.Compose.Components +{ + /// + /// Provides a border around the playfield. + /// + public class EditorPlayfieldBorder : CompositeDrawable + { + public EditorPlayfieldBorder() + { + RelativeSizeAxes = Axes.Both; + + Masking = true; + BorderColour = Color4.White; + BorderThickness = 2; + + InternalChild = new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + AlwaysPresent = true + }; + } + } +} diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs new file mode 100644 index 0000000000..11e649168f --- /dev/null +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -0,0 +1,183 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Framework.Input.States; +using osu.Game.Graphics; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Edit.Compose.Components +{ + /// + /// A component which outlines s and handles movement of selections. + /// + public class SelectionHandler : CompositeDrawable + { + public const float BORDER_RADIUS = 2; + + protected IEnumerable SelectedBlueprints => selectedBlueprints; + private readonly List selectedBlueprints; + + protected IEnumerable SelectedHitObjects => selectedBlueprints.Select(b => b.HitObject.HitObject); + + private Drawable outline; + + [Resolved] + private IPlacementHandler placementHandler { get; set; } + + public SelectionHandler() + { + selectedBlueprints = new List(); + + RelativeSizeAxes = Axes.Both; + AlwaysPresent = true; + Alpha = 0; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChild = outline = new Container + { + Masking = true, + BorderThickness = BORDER_RADIUS, + BorderColour = colours.Yellow, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + AlwaysPresent = true, + Alpha = 0 + } + }; + } + + #region User Input Handling + + /// + /// Handles the selected s being dragged. + /// + /// The that received the drag event. + /// The drag event. + public virtual void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent) + { + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Repeat) + return base.OnKeyDown(e); + + switch (e.Key) + { + case Key.Delete: + foreach (var h in selectedBlueprints.ToList()) + placementHandler.Delete(h.HitObject.HitObject); + return true; + } + + return base.OnKeyDown(e); + } + + #endregion + + #region Selection Handling + + /// + /// Bind an action to deselect all selected blueprints. + /// + internal Action DeselectAll { private get; set; } + + /// + /// Handle a blueprint becoming selected. + /// + /// The blueprint. + internal void HandleSelected(SelectionBlueprint blueprint) => selectedBlueprints.Add(blueprint); + + /// + /// Handle a blueprint becoming deselected. + /// + /// The blueprint. + internal void HandleDeselected(SelectionBlueprint blueprint) + { + selectedBlueprints.Remove(blueprint); + + // We don't want to update visibility if > 0, since we may be deselecting blueprints during drag-selection + if (selectedBlueprints.Count == 0) + UpdateVisibility(); + } + + /// + /// Handle a blueprint requesting selection. + /// + /// The blueprint. + /// The input state at the point of selection. + internal void HandleSelectionRequested(SelectionBlueprint blueprint, InputState state) + { + if (state.Keyboard.ControlPressed) + { + if (blueprint.IsSelected) + blueprint.Deselect(); + else + blueprint.Select(); + } + else + { + if (blueprint.IsSelected) + return; + + DeselectAll?.Invoke(); + blueprint.Select(); + } + + UpdateVisibility(); + } + + #endregion + + /// + /// Updates whether this is visible. + /// + internal void UpdateVisibility() + { + if (selectedBlueprints.Count > 0) + Show(); + else + Hide(); + } + + protected override void Update() + { + base.Update(); + + if (selectedBlueprints.Count == 0) + return; + + // Move the rectangle to cover the hitobjects + var topLeft = new Vector2(float.MaxValue, float.MaxValue); + var bottomRight = new Vector2(float.MinValue, float.MinValue); + + foreach (var blueprint in selectedBlueprints) + { + topLeft = Vector2.ComponentMin(topLeft, ToLocalSpace(blueprint.SelectionQuad.TopLeft)); + bottomRight = Vector2.ComponentMax(bottomRight, ToLocalSpace(blueprint.SelectionQuad.BottomRight)); + } + + topLeft -= new Vector2(5); + bottomRight += new Vector2(5); + + outline.Size = bottomRight - topLeft; + outline.Position = topLeft; + } + } +} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Timeline/CentreMarker.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs similarity index 85% rename from osu.Game/Screens/Edit/Screens/Compose/Timeline/CentreMarker.cs rename to osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs index 8e932f307d..0d4c48b5f6 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Timeline/CentreMarker.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/CentreMarker.cs @@ -1,14 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using OpenTK; +using osuTK; -namespace osu.Game.Screens.Edit.Screens.Compose.Timeline +namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class CentreMarker : CompositeDrawable { diff --git a/osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs similarity index 90% rename from osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs rename to osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index da95564975..748c9e2ba3 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Audio; @@ -12,7 +12,7 @@ using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Graphics; -namespace osu.Game.Screens.Edit.Screens.Compose.Timeline +namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class Timeline : ZoomableScrollContainer { @@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline private WaveformGraph waveform; [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours) + private void load(IBindable beatmap, IAdjustableClock adjustableClock, OsuColour colours) { this.adjustableClock = adjustableClock; @@ -49,13 +49,13 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline // We don't want the centre marker to scroll AddInternal(new CentreMarker()); - WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint); + WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint); Beatmap.BindTo(beatmap); Beatmap.BindValueChanged(b => { - waveform.Waveform = b.Waveform; - track = b.Track; + waveform.Waveform = b.NewValue.Waveform; + track = b.NewValue.Track; }, true); } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineArea.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs similarity index 91% rename from osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineArea.cs rename to osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs index ecf760be8e..863a120fc3 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineArea.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineArea.cs @@ -1,14 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; +using osuTK; -namespace osu.Game.Screens.Edit.Screens.Compose.Timeline +namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class TimelineArea : CompositeDrawable { @@ -90,8 +91,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline { RelativeSizeAxes = Axes.Y, Height = 0.5f, - Icon = FontAwesome.fa_search_plus, - Action = () => timeline.Zoom++ + Icon = FontAwesome.Solid.SearchPlus, + Action = () => changeZoom(1) }, new TimelineButton { @@ -99,8 +100,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.Y, Height = 0.5f, - Icon = FontAwesome.fa_search_minus, - Action = () => timeline.Zoom-- + Icon = FontAwesome.Solid.SearchMinus, + Action = () => changeZoom(-1) }, } } @@ -124,5 +125,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline timeline.WaveformVisible.BindTo(waveformCheckbox.Current); } + + private void changeZoom(float change) => timeline.Zoom += change; } } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineButton.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs similarity index 68% rename from osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineButton.cs rename to osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs index 5928fbaa1b..8865bf31ea 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Timeline/TimelineButton.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs @@ -1,26 +1,27 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Compose.Timeline +namespace osu.Game.Screens.Edit.Compose.Components.Timeline { public class TimelineButton : CompositeDrawable { public Action Action; public readonly BindableBool Enabled = new BindableBool(true); - public FontAwesome Icon + public IconUsage Icon { - get { return button.Icon; } - set { button.Icon = value; } + get => button.Icon; + set => button.Icon = value; } private readonly IconButton button; @@ -30,14 +31,14 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline InternalChild = button = new TimelineIconButton { Action = () => Action?.Invoke() }; button.Enabled.BindTo(Enabled); - Width = button.ButtonSize.X; + Width = button.Width; } protected override void Update() { base.Update(); - button.ButtonSize = new Vector2(button.ButtonSize.X, DrawHeight); + button.Size = new Vector2(button.Width, DrawHeight); } private class TimelineIconButton : IconButton diff --git a/osu.Game/Screens/Edit/Screens/Compose/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs similarity index 83% rename from osu.Game/Screens/Edit/Screens/Compose/Timeline/ZoomableScrollContainer.cs rename to osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index bbba439ca7..cffb6bedf3 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; @@ -7,11 +7,12 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Transforms; using osu.Framework.Input.Events; using osu.Framework.MathUtils; -using OpenTK; +using osu.Game.Graphics.Containers; +using osuTK; -namespace osu.Game.Screens.Edit.Screens.Compose.Timeline +namespace osu.Game.Screens.Edit.Compose.Components.Timeline { - public class ZoomableScrollContainer : ScrollContainer + public class ZoomableScrollContainer : OsuScrollContainer { /// /// The time to zoom into/out of a point. @@ -47,6 +48,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline { if (value < 1) throw new ArgumentException($"{nameof(MinZoom)} must be >= 1.", nameof(value)); + minZoom = value; if (Zoom < value) @@ -66,6 +68,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline { if (value < 1) throw new ArgumentException($"{nameof(MaxZoom)} must be >= 1.", nameof(value)); + maxZoom = value; if (Zoom > value) @@ -90,11 +93,12 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline } } - protected override void Update() + protected override void LoadComplete() { - base.Update(); + base.LoadComplete(); - zoomedContent.Width = DrawWidth * currentZoom; + // This width only gets updated on the application of a transform, so this needs to be initialized here. + updateZoomedContentWidth(); } protected override bool OnScroll(ScrollEvent e) @@ -107,7 +111,10 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline return true; } + private void updateZoomedContentWidth() => zoomedContent.Width = DrawWidth * currentZoom; + private float zoomTarget = 1; + private void setZoomTarget(float newZoom, float focusPoint) { zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom); @@ -135,7 +142,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline private readonly float scrollOffset; /// - /// Transforms to a new value. + /// Transforms to a new value. /// /// The focus point in absolute coordinates local to the content. /// The size of the content. @@ -166,6 +173,11 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline float targetOffset = expectedWidth * (focusPoint / contentSize) - focusOffset; d.currentZoom = newZoom; + + d.updateZoomedContentWidth(); + // Temporarily here to make sure ScrollTo gets the correct DrawSize for scrollable area. + // TODO: Make sure draw size gets invalidated properly on the framework side, and remove this once it is. + d.Invalidate(Invalidation.DrawSize); d.ScrollTo(targetOffset, false); } diff --git a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs similarity index 89% rename from osu.Game/Screens/Edit/Screens/Compose/Compose.cs rename to osu.Game/Screens/Edit/Compose/ComposeScreen.cs index a862485fd6..ec4dda5c23 100644 --- a/osu.Game/Screens/Edit/Screens/Compose/Compose.cs +++ b/osu.Game/Screens/Edit/Compose/ComposeScreen.cs @@ -1,26 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.Allocation; -using OpenTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Logging; -using osu.Game.Screens.Edit.Screens.Compose.Timeline; +using osu.Game.Rulesets.Edit; +using osu.Game.Screens.Edit.Compose.Components; +using osu.Game.Screens.Edit.Compose.Components.Timeline; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Compose +namespace osu.Game.Screens.Edit.Compose { - public class Compose : EditorScreen + public class ComposeScreen : EditorScreen { private const float vertical_margins = 10; private const float horizontal_margins = 20; private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(); - private Container composerContainer; + private HitObjectComposer composer; [BackgroundDependencyLoader(true)] private void load([CanBeNull] BindableBeatDivisor beatDivisor) @@ -28,6 +30,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose if (beatDivisor != null) this.beatDivisor.BindTo(beatDivisor); + Container composerContainer; + Children = new Drawable[] { new GridContainer @@ -94,6 +98,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose }; var ruleset = Beatmap.Value.BeatmapInfo.Ruleset?.CreateInstance(); + if (ruleset == null) { Logger.Log("Beatmap doesn't have a ruleset assigned."); @@ -101,7 +106,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose return; } - var composer = ruleset.CreateHitObjectComposer(); + composer = ruleset.CreateHitObjectComposer(); + if (composer == null) { Logger.Log($"Ruleset {ruleset.Description} doesn't support hitobject composition."); diff --git a/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs b/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs new file mode 100644 index 0000000000..47a4277430 --- /dev/null +++ b/osu.Game/Screens/Edit/Compose/IPlacementHandler.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Screens.Edit.Compose +{ + public interface IPlacementHandler + { + /// + /// Notifies that a placement has begun. + /// + /// The being placed. + void BeginPlacement(HitObject hitObject); + + /// + /// Notifies that a placement has finished. + /// + /// The that has been placed. + void EndPlacement(HitObject hitObject); + + /// + /// Deletes a . + /// + /// The to delete. + void Delete(HitObject hitObject); + } +} diff --git a/osu.Game/Screens/Edit/Screens/Design/Design.cs b/osu.Game/Screens/Edit/Design/DesignScreen.cs similarity index 83% rename from osu.Game/Screens/Edit/Screens/Design/Design.cs rename to osu.Game/Screens/Edit/Design/DesignScreen.cs index 052a1c1d90..2a334e1b30 100644 --- a/osu.Game/Screens/Edit/Screens/Design/Design.cs +++ b/osu.Game/Screens/Edit/Design/DesignScreen.cs @@ -1,17 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Sprites; -using OpenTK.Graphics; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Design +namespace osu.Game.Screens.Edit.Design { - public class Design : EditorScreen + public class DesignScreen : EditorScreen { - public Design() + public DesignScreen() { Add(new Container { diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 62cf76ef69..8cc227d9be 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -1,34 +1,44 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using System; +using osuTK.Graphics; using osu.Framework.Screens; using osu.Game.Screens.Backgrounds; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using osu.Game.Screens.Edit.Menus; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Platform; using osu.Framework.Timing; using osu.Game.Graphics.UserInterface; -using osu.Game.Screens.Edit.Screens; -using osu.Game.Screens.Edit.Screens.Compose; -using osu.Game.Screens.Edit.Screens.Design; using osu.Game.Screens.Edit.Components; +using osu.Game.Screens.Edit.Components.Menus; +using osu.Game.Screens.Edit.Compose; +using osu.Game.Screens.Edit.Design; +using osuTK.Input; +using System.Collections.Generic; +using osu.Framework; +using osu.Framework.Input.Bindings; +using osu.Game.Input.Bindings; +using osu.Game.Users; namespace osu.Game.Screens.Edit { - public class Editor : OsuScreen + public class Editor : OsuScreen, IKeyBindingHandler { protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); - protected override bool HideOverlaysOnEnter => true; - public override bool AllowBeatmapRulesetChange => false; + public override bool AllowBackButton => false; + + public override bool HideOverlaysOnEnter => true; + + public override bool DisallowExternalBeatmapRulesetChanges => true; private Box bottomBackground; private Container screenContainer; @@ -42,6 +52,8 @@ namespace osu.Game.Screens.Edit private DependencyContainer dependencies; private GameHost host; + protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo); + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -50,7 +62,7 @@ namespace osu.Game.Screens.Edit { this.host = host; - // TODO: should probably be done at a RulesetContainer level to share logic with Player. + // TODO: should probably be done at a DrawableRuleset level to share logic with Player. var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock(); clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false }; clock.ChangeSource(sourceClock); @@ -60,11 +72,18 @@ namespace osu.Game.Screens.Edit dependencies.Cache(beatDivisor); EditorMenuBar menuBar; - TimeInfoContainer timeInfo; - SummaryTimeline timeline; - PlaybackControl playback; - Children = new[] + var fileMenuItems = new List(); + + if (RuntimeInfo.IsDesktop) + { + fileMenuItems.Add(new EditorMenuItem("Export", MenuItemType.Standard, exportBeatmap)); + fileMenuItems.Add(new EditorMenuItemSpacer()); + } + + fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit)); + + InternalChildren = new[] { new Container { @@ -91,12 +110,7 @@ namespace osu.Game.Screens.Edit { new MenuItem("File") { - Items = new[] - { - new EditorMenuItem("Export", MenuItemType.Standard, exportBeatmap), - new EditorMenuItemSpacer(), - new EditorMenuItem("Exit", MenuItemType.Standard, Exit) - } + Items = fileMenuItems } } } @@ -157,23 +171,101 @@ namespace osu.Game.Screens.Edit bottomBackground.Colour = colours.Gray2; } - private void exportBeatmap() + protected override bool OnKeyDown(KeyDownEvent e) { - host.OpenFileExternally(Beatmap.Value.Save()); + switch (e.Key) + { + case Key.Left: + seek(e, -1); + return true; + + case Key.Right: + seek(e, 1); + return true; + } + + return base.OnKeyDown(e); } - private void onModeChanged(EditorScreenMode mode) + private double scrollAccumulation; + + protected override bool OnScroll(ScrollEvent e) + { + scrollAccumulation += (e.ScrollDelta.X + e.ScrollDelta.Y) * (e.IsPrecise ? 0.1 : 1); + + const int precision = 1; + + while (Math.Abs(scrollAccumulation) > precision) + { + if (scrollAccumulation > 0) + seek(e, -1); + else + seek(e, 1); + + scrollAccumulation = scrollAccumulation < 0 ? Math.Min(0, scrollAccumulation + precision) : Math.Max(0, scrollAccumulation - precision); + } + + return true; + } + + public bool OnPressed(GlobalAction action) + { + if (action == GlobalAction.Back) + { + // as we don't want to display the back button, manual handling of exit action is required. + this.Exit(); + return true; + } + + return false; + } + + public bool OnReleased(GlobalAction action) => action == GlobalAction.Back; + + public override void OnResuming(IScreen last) + { + base.OnResuming(last); + Beatmap.Value.Track?.Stop(); + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + + Background.FadeColour(Color4.DarkGray, 500); + resetTrack(); + } + + public override bool OnExiting(IScreen next) + { + Background.FadeColour(Color4.White, 500); + resetTrack(); + + return base.OnExiting(next); + } + + private void resetTrack() + { + Beatmap.Value.Track?.ResetSpeedAdjustments(); + Beatmap.Value.Track?.Stop(); + } + + private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save()); + + private void onModeChanged(ValueChangedEvent e) { currentScreen?.Exit(); - switch (mode) + switch (e.NewValue) { case EditorScreenMode.Compose: - currentScreen = new Compose(); + currentScreen = new ComposeScreen(); break; + case EditorScreenMode.Design: - currentScreen = new Design(); + currentScreen = new DesignScreen(); break; + default: currentScreen = new EditorScreen(); break; @@ -182,37 +274,14 @@ namespace osu.Game.Screens.Edit LoadComponentAsync(currentScreen, screenContainer.Add); } - protected override bool OnScroll(ScrollEvent e) + private void seek(UIEvent e, int direction) { - if (e.ScrollDelta.X + e.ScrollDelta.Y > 0) - clock.SeekBackward(!clock.IsRunning); + double amount = e.ShiftPressed ? 2 : 1; + + if (direction < 1) + clock.SeekBackward(!clock.IsRunning, amount); else - clock.SeekForward(!clock.IsRunning); - return true; - } - - protected override void OnResuming(Screen last) - { - Beatmap.Value.Track?.Stop(); - base.OnResuming(last); - } - - protected override void OnEntering(Screen last) - { - base.OnEntering(last); - Background.FadeColour(Color4.DarkGray, 500); - Beatmap.Value.Track?.Stop(); - } - - protected override bool OnExiting(Screen next) - { - Background.FadeColour(Color4.White, 500); - if (Beatmap.Value.Track != null) - { - Beatmap.Value.Track.Tempo.Value = 1; - Beatmap.Value.Track.Start(); - } - return base.OnExiting(next); + clock.SeekForward(!clock.IsRunning, amount); } } } diff --git a/osu.Game/Screens/Edit/EditorBeatmap.cs b/osu.Game/Screens/Edit/EditorBeatmap.cs new file mode 100644 index 0000000000..f0b6c62154 --- /dev/null +++ b/osu.Game/Screens/Edit/EditorBeatmap.cs @@ -0,0 +1,83 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Beatmaps.Timing; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Screens.Edit +{ + public class EditorBeatmap : IEditorBeatmap + where T : HitObject + { + public event Action HitObjectAdded; + public event Action HitObjectRemoved; + + private readonly Beatmap beatmap; + + public EditorBeatmap(Beatmap beatmap) + { + this.beatmap = beatmap; + } + + public BeatmapInfo BeatmapInfo + { + get => beatmap.BeatmapInfo; + set => beatmap.BeatmapInfo = value; + } + + public BeatmapMetadata Metadata => beatmap.Metadata; + + public ControlPointInfo ControlPointInfo => beatmap.ControlPointInfo; + + public List Breaks => beatmap.Breaks; + + public double TotalBreakTime => beatmap.TotalBreakTime; + + IReadOnlyList IBeatmap.HitObjects => beatmap.HitObjects; + + IReadOnlyList IBeatmap.HitObjects => beatmap.HitObjects; + + public IEnumerable GetStatistics() => beatmap.GetStatistics(); + + public IBeatmap Clone() => (EditorBeatmap)MemberwiseClone(); + + /// + /// Adds a to this . + /// + /// The to add. + public void Add(T hitObject) + { + // Preserve existing sorting order in the beatmap + var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime); + beatmap.HitObjects.Insert(insertionIndex + 1, hitObject); + + HitObjectAdded?.Invoke(hitObject); + } + + /// + /// Removes a from this . + /// + /// The to add. + public void Remove(T hitObject) + { + if (beatmap.HitObjects.Remove(hitObject)) + HitObjectRemoved?.Invoke(hitObject); + } + + /// + /// Adds a to this . + /// + /// The to add. + public void Add(HitObject hitObject) => Add((T)hitObject); + + /// + /// Removes a from this . + /// + /// The to add. + public void Remove(HitObject hitObject) => Remove((T)hitObject); + } +} diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index 1c40181ec9..24fb561f04 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -7,8 +7,7 @@ using osu.Framework.MathUtils; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Screens.Edit.Screens.Compose; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Edit { @@ -47,7 +46,7 @@ namespace osu.Game.Screens.Edit public bool SeekSnapped(double position) { var timingPoint = ControlPointInfo.TimingPointAt(position); - double beatSnapLength = timingPoint.BeatLength / beatDivisor; + double beatSnapLength = timingPoint.BeatLength / beatDivisor.Value; // We will be snapping to beats within the timing point position -= timingPoint.Time; @@ -58,7 +57,7 @@ namespace osu.Game.Screens.Edit // Depending on beatSnapLength, we may snap to a beat that is beyond timingPoint's end time, but we want to instead snap to // the next timing point's start time - var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time); + var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time); if (position > nextTimingPoint?.Time) position = nextTimingPoint.Time; @@ -69,17 +68,22 @@ namespace osu.Game.Screens.Edit /// Seeks backwards by one beat length. /// /// Whether to snap to the closest beat after seeking. - public void SeekBackward(bool snapped = false) => seek(-1, snapped); + /// The relative amount (magnitude) which should be seeked. + public void SeekBackward(bool snapped = false, double amount = 1) => seek(-1, snapped, amount); /// /// Seeks forwards by one beat length. /// /// Whether to snap to the closest beat after seeking. - public void SeekForward(bool snapped = false) => seek(1, snapped); + /// The relative amount (magnitude) which should be seeked. + public void SeekForward(bool snapped = false, double amount = 1) => seek(1, snapped, amount); - private void seek(int direction, bool snapped) + private void seek(int direction, bool snapped, double amount = 1) { + if (amount <= 0) throw new ArgumentException("Value should be greater than zero", nameof(amount)); + var timingPoint = ControlPointInfo.TimingPointAt(CurrentTime); + if (direction < 0 && timingPoint.Time == CurrentTime) { // When going backwards and we're at the boundary of two timing points, we compute the seek distance with the timing point which we are seeking into @@ -88,7 +92,7 @@ namespace osu.Game.Screens.Edit timingPoint = ControlPointInfo.TimingPoints[--activeIndex]; } - double seekAmount = timingPoint.BeatLength / beatDivisor; + double seekAmount = timingPoint.BeatLength / beatDivisor.Value * amount; double seekTime = CurrentTime + seekAmount * direction; if (!snapped || ControlPointInfo.TimingPoints.Count == 0) @@ -120,7 +124,7 @@ namespace osu.Game.Screens.Edit if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First()) seekTime = timingPoint.Time; - var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time); + var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time); if (seekTime > nextTimingPoint?.Time) seekTime = nextTimingPoint.Time; diff --git a/osu.Game/Screens/Edit/Screens/EditorScreen.cs b/osu.Game/Screens/Edit/EditorScreen.cs similarity index 80% rename from osu.Game/Screens/Edit/Screens/EditorScreen.cs rename to osu.Game/Screens/Edit/EditorScreen.cs index f8402b9a9f..045e5a1226 100644 --- a/osu.Game/Screens/Edit/Screens/EditorScreen.cs +++ b/osu.Game/Screens/Edit/EditorScreen.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; -namespace osu.Game.Screens.Edit.Screens +namespace osu.Game.Screens.Edit { /// /// TODO: eventually make this inherit Screen and add a local scren stack inside the Editor. @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit.Screens } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { Beatmap.BindTo(beatmap); } diff --git a/osu.Game/Screens/Edit/Screens/EditorScreenMode.cs b/osu.Game/Screens/Edit/EditorScreenMode.cs similarity index 58% rename from osu.Game/Screens/Edit/Screens/EditorScreenMode.cs rename to osu.Game/Screens/Edit/EditorScreenMode.cs index be8363680d..12cfcc605b 100644 --- a/osu.Game/Screens/Edit/Screens/EditorScreenMode.cs +++ b/osu.Game/Screens/Edit/EditorScreenMode.cs @@ -1,18 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; -namespace osu.Game.Screens.Edit.Screens +namespace osu.Game.Screens.Edit { public enum EditorScreenMode { [Description("setup")] SongSetup, + [Description("compose")] Compose, + [Description("design")] Design, + [Description("timing")] Timing, } diff --git a/osu.Game/Screens/Edit/EditorWorkingBeatmap.cs b/osu.Game/Screens/Edit/EditorWorkingBeatmap.cs new file mode 100644 index 0000000000..4b8720fe1c --- /dev/null +++ b/osu.Game/Screens/Edit/EditorWorkingBeatmap.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects; +using osu.Game.Skinning; +using osu.Game.Storyboards; + +namespace osu.Game.Screens.Edit +{ + /// + /// Encapsulates a while providing an overridden . + /// + /// + public class EditorWorkingBeatmap : IWorkingBeatmap + where TObject : HitObject + { + private readonly Beatmap playableBeatmap; + private readonly WorkingBeatmap workingBeatmap; + + public EditorWorkingBeatmap(Beatmap playableBeatmap, WorkingBeatmap workingBeatmap) + { + this.playableBeatmap = playableBeatmap; + this.workingBeatmap = workingBeatmap; + } + + public IBeatmap Beatmap => workingBeatmap.Beatmap; + + public Texture Background => workingBeatmap.Background; + + public VideoSprite Video => workingBeatmap.Video; + + public Track Track => workingBeatmap.Track; + + public Waveform Waveform => workingBeatmap.Waveform; + + public Storyboard Storyboard => workingBeatmap.Storyboard; + + public ISkin Skin => workingBeatmap.Skin; + + public IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList mods) => playableBeatmap; + } +} diff --git a/osu.Game/Screens/Edit/IEditorBeatmap.cs b/osu.Game/Screens/Edit/IEditorBeatmap.cs new file mode 100644 index 0000000000..2f250ba446 --- /dev/null +++ b/osu.Game/Screens/Edit/IEditorBeatmap.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Screens.Edit +{ + /// + /// Interface for the contained by the see . + /// Children of may resolve the beatmap via or . + /// + public interface IEditorBeatmap : IBeatmap + { + /// + /// Invoked when a is added to this . + /// + event Action HitObjectAdded; + + /// + /// Invoked when a is removed from this . + /// + event Action HitObjectRemoved; + } + + /// + /// Interface for the contained by the see . + /// Children of may resolve the beatmap via or . + /// + public interface IEditorBeatmap : IEditorBeatmap, IBeatmap + where T : HitObject + { + } +} diff --git a/osu.Game/Screens/Edit/Menus/EditorMenuItemSpacer.cs b/osu.Game/Screens/Edit/Menus/EditorMenuItemSpacer.cs deleted file mode 100644 index 91b40a2cfb..0000000000 --- a/osu.Game/Screens/Edit/Menus/EditorMenuItemSpacer.cs +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Edit.Menus -{ - public class EditorMenuItemSpacer : EditorMenuItem - { - public EditorMenuItemSpacer() - : base(" ") - { - } - } -} diff --git a/osu.Game/Screens/Edit/Screens/Compose/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/Screens/Compose/BindableBeatDivisor.cs deleted file mode 100644 index b7dce8c96e..0000000000 --- a/osu.Game/Screens/Edit/Screens/Compose/BindableBeatDivisor.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Linq; -using osu.Framework.Configuration; - -namespace osu.Game.Screens.Edit.Screens.Compose -{ - public class BindableBeatDivisor : BindableNumber - { - public static readonly int[] VALID_DIVISORS = { 1, 2, 3, 4, 6, 8, 12, 16 }; - - public BindableBeatDivisor(int value = 1) - : base(value) - { - } - - public void Next() => Value = VALID_DIVISORS[Math.Min(VALID_DIVISORS.Length - 1, Array.IndexOf(VALID_DIVISORS, Value) + 1)]; - - public void Previous() => Value = VALID_DIVISORS[Math.Max(0, Array.IndexOf(VALID_DIVISORS, Value) - 1)]; - - public override int Value - { - get { return base.Value; } - set - { - if (!VALID_DIVISORS.Contains(value)) - throw new ArgumentOutOfRangeException($"Provided divisor is not in {nameof(VALID_DIVISORS)}"); - - base.Value = value; - } - } - - protected override int DefaultMinValue => VALID_DIVISORS.First(); - protected override int DefaultMaxValue => VALID_DIVISORS.Last(); - protected override int DefaultPrecision => 1; - } -} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/BorderLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/BorderLayer.cs deleted file mode 100644 index c46f9a1b7f..0000000000 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/BorderLayer.cs +++ /dev/null @@ -1,38 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using OpenTK.Graphics; - -namespace osu.Game.Screens.Edit.Screens.Compose.Layers -{ - public class BorderLayer : Container - { - protected override Container Content => content; - private readonly Container content; - - public BorderLayer() - { - InternalChildren = new Drawable[] - { - new Container - { - Name = "Border", - RelativeSizeAxes = Axes.Both, - Masking = true, - BorderColour = Color4.White, - BorderThickness = 2, - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true - } - }, - content = new Container { RelativeSizeAxes = Axes.Both } - }; - } - } -} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs deleted file mode 100644 index 65f31dd56d..0000000000 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs +++ /dev/null @@ -1,73 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Input.Events; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Objects.Drawables; - -namespace osu.Game.Screens.Edit.Screens.Compose.Layers -{ - public class HitObjectMaskLayer : CompositeDrawable - { - private MaskContainer maskContainer; - private HitObjectComposer composer; - - public HitObjectMaskLayer() - { - RelativeSizeAxes = Axes.Both; - } - - [BackgroundDependencyLoader] - private void load(HitObjectComposer composer) - { - this.composer = composer; - - maskContainer = new MaskContainer(); - - var maskSelection = composer.CreateMaskSelection(); - - maskContainer.MaskSelected += maskSelection.HandleSelected; - maskContainer.MaskDeselected += maskSelection.HandleDeselected; - maskContainer.MaskSelectionRequested += maskSelection.HandleSelectionRequested; - maskContainer.MaskDragRequested += maskSelection.HandleDrag; - - maskSelection.DeselectAll = maskContainer.DeselectAll; - - var dragLayer = new DragLayer(maskContainer.Select); - dragLayer.DragEnd += () => maskSelection.UpdateVisibility(); - - InternalChildren = new[] - { - dragLayer, - maskSelection, - maskContainer, - dragLayer.CreateProxy() - }; - - foreach (var obj in composer.HitObjects) - addMask(obj); - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - maskContainer.DeselectAll(); - return true; - } - - /// - /// Adds a mask for a which adds movement support. - /// - /// The to create a mask for. - private void addMask(DrawableHitObject hitObject) - { - var mask = composer.CreateMaskFor(hitObject); - if (mask == null) - return; - - maskContainer.Add(mask); - } - } -} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs deleted file mode 100644 index 19258d669e..0000000000 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskContainer.cs +++ /dev/null @@ -1,128 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Input.States; -using osu.Game.Rulesets.Edit; -using OpenTK; -using RectangleF = osu.Framework.Graphics.Primitives.RectangleF; - -namespace osu.Game.Screens.Edit.Screens.Compose.Layers -{ - public class MaskContainer : Container - { - /// - /// Invoked when any is selected. - /// - public event Action MaskSelected; - - /// - /// Invoked when any is deselected. - /// - public event Action MaskDeselected; - - /// - /// Invoked when any requests selection. - /// - public event Action MaskSelectionRequested; - - /// - /// Invoked when any requests drag. - /// - public event Action MaskDragRequested; - - private IEnumerable aliveMasks => AliveInternalChildren.Cast(); - - public MaskContainer() - { - RelativeSizeAxes = Axes.Both; - } - - public override void Add(HitObjectMask drawable) - { - if (drawable == null) throw new ArgumentNullException(nameof(drawable)); - - base.Add(drawable); - - drawable.Selected += onMaskSelected; - drawable.Deselected += onMaskDeselected; - drawable.SelectionRequested += onSelectionRequested; - drawable.DragRequested += onDragRequested; - } - - public override bool Remove(HitObjectMask drawable) - { - if (drawable == null) throw new ArgumentNullException(nameof(drawable)); - - var result = base.Remove(drawable); - - if (result) - { - drawable.Selected -= onMaskSelected; - drawable.Deselected -= onMaskDeselected; - drawable.SelectionRequested -= onSelectionRequested; - drawable.DragRequested -= onDragRequested; - } - - return result; - } - - /// - /// Select all masks in a given rectangle selection area. - /// - /// The rectangle to perform a selection on in screen-space coordinates. - public void Select(RectangleF rect) - { - foreach (var mask in aliveMasks.ToList()) - { - if (mask.IsPresent && rect.Contains(mask.SelectionPoint)) - mask.Select(); - else - mask.Deselect(); - } - } - - /// - /// Deselects all selected s. - /// - public void DeselectAll() => aliveMasks.ToList().ForEach(m => m.Deselect()); - - private void onMaskSelected(HitObjectMask mask) - { - MaskSelected?.Invoke(mask); - ChangeChildDepth(mask, 1); - } - - private void onMaskDeselected(HitObjectMask mask) - { - MaskDeselected?.Invoke(mask); - ChangeChildDepth(mask, 0); - } - - private void onSelectionRequested(HitObjectMask mask, InputState state) => MaskSelectionRequested?.Invoke(mask, state); - private void onDragRequested(HitObjectMask mask, Vector2 delta, InputState state) => MaskDragRequested?.Invoke(mask, delta, state); - - protected override int Compare(Drawable x, Drawable y) - { - if (!(x is HitObjectMask xMask) || !(y is HitObjectMask yMask)) - return base.Compare(x, y); - return Compare(xMask, yMask); - } - - public int Compare(HitObjectMask x, HitObjectMask y) - { - // dpeth is used to denote selected status (we always want selected masks to handle input first). - int d = x.Depth.CompareTo(y.Depth); - if (d != 0) - return d; - - // Put earlier hitobjects towards the end of the list, so they handle input first - int i = y.HitObject.HitObject.StartTime.CompareTo(x.HitObject.HitObject.StartTime); - return i == 0 ? CompareReverseChildID(x, y) : i; - } - } -} diff --git a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs b/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs deleted file mode 100644 index 635edf82da..0000000000 --- a/osu.Game/Screens/Edit/Screens/Compose/Layers/MaskSelection.cs +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.States; -using osu.Game.Graphics; -using osu.Game.Rulesets.Edit; -using osu.Game.Rulesets.Edit.Types; -using OpenTK; - -namespace osu.Game.Screens.Edit.Screens.Compose.Layers -{ - /// - /// A box which surrounds s and provides interactive handles, context menus etc. - /// - public class MaskSelection : CompositeDrawable - { - public const float BORDER_RADIUS = 2; - - private readonly List selectedMasks; - - private Drawable outline; - - public MaskSelection() - { - selectedMasks = new List(); - - RelativeSizeAxes = Axes.Both; - AlwaysPresent = true; - Alpha = 0; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - InternalChild = outline = new Container - { - Masking = true, - BorderThickness = BORDER_RADIUS, - BorderColour = colours.Yellow, - Child = new Box - { - RelativeSizeAxes = Axes.Both, - AlwaysPresent = true, - Alpha = 0 - } - }; - } - - #region User Input Handling - - public void HandleDrag(HitObjectMask m, Vector2 delta, InputState state) - { - // Todo: Various forms of snapping - - foreach (var mask in selectedMasks) - { - switch (mask.HitObject.HitObject) - { - case IHasEditablePosition editablePosition: - editablePosition.OffsetPosition(delta); - break; - } - } - } - - #endregion - - #region Selection Handling - - /// - /// Bind an action to deselect all selected masks. - /// - public Action DeselectAll { private get; set; } - - /// - /// Handle a mask becoming selected. - /// - /// The mask. - public void HandleSelected(HitObjectMask mask) => selectedMasks.Add(mask); - - /// - /// Handle a mask becoming deselected. - /// - /// The mask. - public void HandleDeselected(HitObjectMask mask) - { - selectedMasks.Remove(mask); - - // We don't want to update visibility if > 0, since we may be deselecting masks during drag-selection - if (selectedMasks.Count == 0) - UpdateVisibility(); - } - - /// - /// Handle a mask requesting selection. - /// - /// The mask. - public void HandleSelectionRequested(HitObjectMask mask, InputState state) - { - if (state.Keyboard.ControlPressed) - { - if (mask.IsSelected) - mask.Deselect(); - else - mask.Select(); - } - else - { - if (mask.IsSelected) - return; - - DeselectAll?.Invoke(); - mask.Select(); - } - - UpdateVisibility(); - } - - #endregion - - /// - /// Updates whether this is visible. - /// - internal void UpdateVisibility() - { - if (selectedMasks.Count > 0) - Show(); - else - Hide(); - } - - protected override void Update() - { - base.Update(); - - if (selectedMasks.Count == 0) - return; - - // Move the rectangle to cover the hitobjects - var topLeft = new Vector2(float.MaxValue, float.MaxValue); - var bottomRight = new Vector2(float.MinValue, float.MinValue); - - bool hasSelection = false; - - foreach (var mask in selectedMasks) - { - topLeft = Vector2.ComponentMin(topLeft, ToLocalSpace(mask.SelectionQuad.TopLeft)); - bottomRight = Vector2.ComponentMax(bottomRight, ToLocalSpace(mask.SelectionQuad.BottomRight)); - } - - topLeft -= new Vector2(5); - bottomRight += new Vector2(5); - - outline.Size = bottomRight - topLeft; - outline.Position = topLeft; - } - } -} diff --git a/osu.Game/Screens/Edit/Screens/Setup/Components/LabelledComponents/LabelledTextBox.cs b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs similarity index 85% rename from osu.Game/Screens/Edit/Screens/Setup/Components/LabelledComponents/LabelledTextBox.cs rename to osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs index 94200b7f4e..1c53fc7088 100644 --- a/osu.Game/Screens/Edit/Screens/Setup/Components/LabelledComponents/LabelledTextBox.cs +++ b/osu.Game/Screens/Edit/Setup/Components/LabelledComponents/LabelledTextBox.cs @@ -1,8 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; -using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -10,8 +9,9 @@ using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osuTK.Graphics; -namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents +namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents { public class LabelledTextBox : CompositeDrawable { @@ -38,8 +38,8 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents public float LabelTextSize { - get => label.TextSize; - set => label.TextSize = value; + get => label.Font.Size; + set => label.Font = label.Font.With(size: value); } public string PlaceholderText @@ -60,14 +60,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents set => label.Colour = value; } - public Color4 BackgroundColour - { - get => content.Colour; - set => content.Colour = value; - } - private readonly OsuTextBox textBox; - private readonly Container content; private readonly OsuSpriteText label; public LabelledTextBox() @@ -103,8 +96,7 @@ namespace osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents Origin = Anchor.TopLeft, Padding = new MarginPadding { Left = default_label_left_padding, Top = default_label_top_padding }, Colour = Color4.White, - TextSize = default_label_text_size, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(size: default_label_text_size, weight: FontWeight.Bold), }, textBox = new OsuTextBox { diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs new file mode 100644 index 0000000000..9fc907c2a4 --- /dev/null +++ b/osu.Game/Screens/IOsuScreen.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Overlays; +using osu.Game.Rulesets; + +namespace osu.Game.Screens +{ + public interface IOsuScreen : IScreen + { + /// + /// Whether the beatmap or ruleset should be allowed to be changed by the user or game. + /// Used to mark exclusive areas where this is strongly prohibited, like gameplay. + /// + bool DisallowExternalBeatmapRulesetChanges { get; } + + /// + /// Whether the user can exit this this by pressing the back button. + /// + bool AllowBackButton { get; } + + /// + /// Whether a top-level component should be allowed to exit the current screen to, for example, + /// complete an import. Note that this can be overridden by a user if they specifically request. + /// + bool AllowExternalScreenChange { get; } + + /// + /// Whether this allows the cursor to be displayed. + /// + bool CursorVisible { get; } + + /// + /// Whether all overlays should be hidden when this screen is entered or resumed. + /// + bool HideOverlaysOnEnter { get; } + + /// + /// Whether overlays should be able to be opened once this screen is entered or resumed. + /// + OverlayActivation InitialOverlayActivationMode { get; } + + /// + /// The amount of parallax to be applied while this screen is displayed. + /// + float BackgroundParallaxAmount { get; } + + Bindable Beatmap { get; } + + Bindable Ruleset { get; } + } +} diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs index 3cef20e510..850349272e 100644 --- a/osu.Game/Screens/Loader.cs +++ b/osu.Game/Screens/Loader.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; @@ -7,22 +7,17 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shaders; using osu.Game.Screens.Menu; -using OpenTK; +using osuTK; using osu.Framework.Screens; -using osu.Game.Overlays; +using osu.Game.Configuration; +using IntroSequence = osu.Game.Configuration.IntroSequence; namespace osu.Game.Screens { - public class Loader : OsuScreen + public class Loader : StartupScreen { private bool showDisclaimer; - protected override bool HideOverlaysOnEnter => true; - - protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; - - protected override bool AllowBackButton => false; - public Loader() { ValidForResume = false; @@ -34,6 +29,7 @@ namespace osu.Game.Screens logo.BeatMatching = false; logo.Triangles = false; + logo.RelativePositionAxes = Axes.None; logo.Origin = Anchor.BottomRight; logo.Anchor = Anchor.BottomRight; logo.Position = new Vector2(-40); @@ -51,15 +47,35 @@ namespace osu.Game.Screens private OsuScreen loadableScreen; private ShaderPrecompiler precompiler; - protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro(); + private IntroSequence introSequence; + + protected virtual OsuScreen CreateLoadableScreen() + { + if (showDisclaimer) + return new Disclaimer(getIntroSequence()); + + return getIntroSequence(); + } + + private IntroScreen getIntroSequence() + { + switch (introSequence) + { + case IntroSequence.Circles: + return new IntroCircles(); + + default: + return new IntroTriangles(); + } + } protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler(); - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - LoadComponentAsync(precompiler = CreateShaderPrecompiler(), Add); + LoadComponentAsync(precompiler = CreateShaderPrecompiler(), AddInternal); LoadComponentAsync(loadableScreen = CreateLoadableScreen()); checkIfLoaded(); @@ -73,13 +89,14 @@ namespace osu.Game.Screens return; } - Push(loadableScreen); + this.Push(loadableScreen); } [BackgroundDependencyLoader] - private void load(OsuGameBase game) + private void load(OsuGameBase game, OsuConfigManager config) { showDisclaimer = game.IsDeployedBuild; + introSequence = config.Get(OsuSetting.IntroSequence); } /// @@ -87,7 +104,7 @@ namespace osu.Game.Screens /// public class ShaderPrecompiler : Drawable { - private readonly List loadTargets = new List(); + private readonly List loadTargets = new List(); public bool FinishedCompiling { get; private set; } @@ -104,7 +121,7 @@ namespace osu.Game.Screens loadTargets.Add(manager.Load(VertexShaderDescriptor.TEXTURE_3, FragmentShaderDescriptor.TEXTURE)); } - protected virtual bool AllLoaded => loadTargets.All(s => s.Loaded); + protected virtual bool AllLoaded => loadTargets.All(s => s.IsLoaded); protected override void Update() { diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index 2b85ee6158..1bf25a2504 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; @@ -9,14 +9,15 @@ using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.Containers; using osu.Framework.Audio.Track; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Beatmaps.ControlPoints; @@ -48,7 +49,7 @@ namespace osu.Game.Screens.Menu public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos); - public Button(string text, string sampleName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown) + public Button(string text, string sampleName, IconUsage symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown) { this.sampleName = sampleName; this.clickAction = clickAction; @@ -63,6 +64,8 @@ namespace osu.Game.Screens.Menu { box = new Container { + // box needs to be always present to ensure the button is always sized correctly for flow + AlwaysPresent = true, Masking = true, MaskingSmoothness = 2, EdgeEffect = new EdgeEffectParameters @@ -89,7 +92,7 @@ namespace osu.Game.Screens.Menu { EdgeSmoothness = new Vector2(1.5f, 0), RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = Color4.White, Alpha = 0, }, @@ -118,7 +121,6 @@ namespace osu.Game.Screens.Menu AllowMultiline = false, Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 16, Position = new Vector2(0, 35), Text = text } @@ -180,9 +182,9 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(AudioManager audio) { - sampleHover = audio.Sample.Get(@"Menu/button-hover"); + sampleHover = audio.Samples.Get(@"Menu/button-hover"); if (!string.IsNullOrEmpty(sampleName)) - sampleClick = audio.Sample.Get($@"Menu/{sampleName}"); + sampleClick = audio.Samples.Get($@"Menu/{sampleName}"); } protected override bool OnMouseDown(MouseDownEvent e) @@ -243,7 +245,7 @@ namespace osu.Game.Screens.Menu public ButtonState State { - get { return state; } + get => state; set { @@ -261,6 +263,7 @@ namespace osu.Game.Screens.Menu box.ScaleTo(new Vector2(0, 1), 500, Easing.OutExpo); this.FadeOut(500); break; + case 1: box.ScaleTo(new Vector2(0, 1), 400, Easing.InSine); this.FadeOut(800); @@ -268,11 +271,13 @@ namespace osu.Game.Screens.Menu } break; + case ButtonState.Expanded: const int expand_duration = 500; box.ScaleTo(new Vector2(1, 1), expand_duration, Easing.OutExpo); this.FadeIn(expand_duration / 6f); break; + case ButtonState.Exploded: const int explode_duration = 200; box.ScaleTo(new Vector2(2, 1), explode_duration, Easing.OutExpo); @@ -295,10 +300,12 @@ namespace osu.Game.Screens.Menu case ButtonSystemState.Initial: State = ButtonState.Contracted; break; + case ButtonSystemState.EnteringMode: ContractStyle = 1; State = ButtonState.Contracted; break; + default: if (value == VisibleState) State = ButtonState.Expanded; diff --git a/osu.Game/Screens/Menu/ButtonArea.cs b/osu.Game/Screens/Menu/ButtonArea.cs index 06004405b6..d59996a4eb 100644 --- a/osu.Game/Screens/Menu/ButtonArea.cs +++ b/osu.Game/Screens/Menu/ButtonArea.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; @@ -7,7 +7,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Menu { @@ -32,6 +32,7 @@ namespace osu.Game.Screens.Menu RelativeSizeAxes = Axes.X, Size = new Vector2(1, BUTTON_AREA_HEIGHT), Alpha = 0, + AlwaysPresent = true, // Always needs to be present for correct tracking on initial -> toplevel state change Children = new Drawable[] { buttonAreaBackground = new ButtonAreaBackground(), @@ -55,11 +56,12 @@ namespace osu.Game.Screens.Menu case ButtonSystemState.Exit: case ButtonSystemState.Initial: case ButtonSystemState.EnteringMode: - State = Visibility.Hidden; + Hide(); break; + case ButtonSystemState.TopLevel: case ButtonSystemState.Play: - State = Visibility.Visible; + Show(); break; } @@ -80,6 +82,10 @@ namespace osu.Game.Screens.Menu } } + public override void Hide() => State = Visibility.Hidden; + + public override void Show() => State = Visibility.Visible; + public event Action StateChanged; private class ButtonAreaBackground : Box, IStateful @@ -109,6 +115,7 @@ namespace osu.Game.Screens.Menu case ButtonAreaBackgroundState.Flat: this.ScaleTo(new Vector2(2, 0), 300, Easing.InSine); break; + case ButtonAreaBackgroundState.Normal: this.ScaleTo(Vector2.One, 400, Easing.OutQuint); break; @@ -127,6 +134,7 @@ namespace osu.Game.Screens.Menu default: State = ButtonAreaBackgroundState.Normal; break; + case ButtonSystemState.Initial: case ButtonSystemState.Exit: case ButtonSystemState.EnteringMode: diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 5c17317fc1..1a3e1213b4 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -8,17 +8,25 @@ using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Framework.Logging; +using osu.Framework.Platform; using osu.Framework.Threading; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Input; using osu.Game.Input.Bindings; +using osu.Game.Online.API; using osu.Game.Overlays; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osu.Game.Overlays.Notifications; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Screens.Menu { @@ -26,6 +34,8 @@ namespace osu.Game.Screens.Menu { public event Action StateChanged; + private readonly IBindable isIdle = new BindableBool(); + public Action OnEdit; public Action OnExit; public Action OnDirect; @@ -39,6 +49,10 @@ namespace osu.Game.Screens.Menu private OsuLogo logo; + /// + /// Assign the that this ButtonSystem should manage the position of. + /// + /// The instance of the logo to be assigned. If null, we are suspending from the screen that uses this ButtonSystem. public void SetOsuLogo(OsuLogo logo) { this.logo = logo; @@ -52,9 +66,13 @@ namespace osu.Game.Screens.Menu updateLogoState(); } + else + { + // We should stop tracking as the facade is now out of scope. + logoTrackingContainer.StopTracking(); + } } - private readonly Drawable iconFacade; private readonly ButtonArea buttonArea; private readonly Button backButton; @@ -64,48 +82,102 @@ namespace osu.Game.Screens.Menu private SampleChannel sampleBack; + private readonly LogoTrackingContainer logoTrackingContainer; + public ButtonSystem() { RelativeSizeAxes = Axes.Both; - Child = buttonArea = new ButtonArea(); - - buttonArea.AddRange(new[] + Child = logoTrackingContainer = new LogoTrackingContainer { - new Button(@"settings", string.Empty, FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), - backButton = new Button(@"back", @"button-back-select", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH) + RelativeSizeAxes = Axes.Both, + Child = buttonArea = new ButtonArea() + }; + + buttonArea.AddRange(new Drawable[] + { + new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), + backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH) { VisibleState = ButtonSystemState.Play, }, - iconFacade = new Container //need a container to make the osu! icon flow properly. - { - Size = new Vector2(0, ButtonArea.BUTTON_AREA_HEIGHT) - } + logoTrackingContainer.LogoFacade.With(d => d.Scale = new Vector2(0.74f)) }); - buttonArea.Flow.CentreTarget = iconFacade; + buttonArea.Flow.CentreTarget = logoTrackingContainer.LogoFacade; + } - buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); - buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M)); - buttonsPlay.Add(new Button(@"chart", @"button-generic-select", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke())); + [Resolved(CanBeNull = true)] + private OsuGame game { get; set; } + + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved(CanBeNull = true)] + private NotificationOverlay notifications { get; set; } + + [Resolved(CanBeNull = true)] + private LoginOverlay loginOverlay { get; set; } + + [BackgroundDependencyLoader(true)] + private void load(AudioManager audio, IdleTracker idleTracker, GameHost host) + { + buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); + buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M)); + buttonsPlay.Add(new Button(@"chart", @"button-generic-select", OsuIcon.Charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke())); buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play); - buttonsTopLevel.Add(new Button(@"play", @"button-play-select", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P)); - buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); - buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); - buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q)); + buttonsTopLevel.Add(new Button(@"play", @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P)); + buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); + buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); + + if (host.CanExit) + buttonsTopLevel.Add(new Button(@"exit", string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q)); buttonArea.AddRange(buttonsPlay); buttonArea.AddRange(buttonsTopLevel); + + buttonArea.ForEach(b => + { + if (b is Button) + { + b.Origin = Anchor.CentreLeft; + b.Anchor = Anchor.CentreLeft; + } + }); + + isIdle.ValueChanged += idle => updateIdleState(idle.NewValue); + + if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle); + + sampleBack = audio.Samples.Get(@"Menu/button-back-select"); } - private OsuGame game; - - [BackgroundDependencyLoader(true)] - private void load(AudioManager audio, OsuGame game) + private void onMulti() { - this.game = game; - sampleBack = audio.Sample.Get(@"Menu/button-back-select"); + if (!api.IsLoggedIn) + { + notifications?.Post(new SimpleNotification + { + Text = "You gotta be logged in to multi 'yo!", + Icon = FontAwesome.Solid.Globe, + Activated = () => + { + loginOverlay?.Show(); + return true; + } + }); + + return; + } + + OnMulti?.Invoke(); + } + + private void updateIdleState(bool isIdle) + { + if (isIdle && State != ButtonSystemState.Exit && State != ButtonSystemState.EnteringMode) + State = ButtonSystemState.Initial; } public bool OnPressed(GlobalAction action) @@ -114,9 +186,11 @@ namespace osu.Game.Screens.Menu { case GlobalAction.Back: return goBack(); + case GlobalAction.Select: logo?.Click(); return true; + default: return false; } @@ -132,9 +206,11 @@ namespace osu.Game.Screens.Menu State = ButtonSystemState.Initial; sampleBack?.Play(); return true; + case ButtonSystemState.Play: backButton.Click(); return true; + default: return false; } @@ -146,12 +222,15 @@ namespace osu.Game.Screens.Menu { default: return true; + case ButtonSystemState.Initial: State = ButtonSystemState.TopLevel; return true; + case ButtonSystemState.TopLevel: buttonsTopLevel.First().Click(); return false; + case ButtonSystemState.Play: buttonsPlay.First().Click(); return false; @@ -165,7 +244,7 @@ namespace osu.Game.Screens.Menu public ButtonSystemState State { - get { return state; } + get => state; set { @@ -206,79 +285,57 @@ namespace osu.Game.Screens.Menu logoDelayedAction?.Cancel(); logoDelayedAction = Scheduler.AddDelayed(() => { - logoTracking = false; + logoTrackingContainer.StopTracking(); game?.Toolbar.Hide(); logo.ClearTransforms(targetMember: nameof(Position)); - logo.RelativePositionAxes = Axes.Both; - logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo); logo.ScaleTo(1, 800, Easing.OutExpo); }, buttonArea.Alpha * 150); break; + case ButtonSystemState.TopLevel: case ButtonSystemState.Play: switch (lastState) { case ButtonSystemState.TopLevel: // coming from toplevel to play break; + case ButtonSystemState.Initial: logo.ClearTransforms(targetMember: nameof(Position)); - logo.RelativePositionAxes = Axes.None; bool impact = logo.Scale.X > 0.6f; if (lastState == ButtonSystemState.Initial) logo.ScaleTo(0.5f, 200, Easing.In); - logo.MoveTo(logoTrackingPosition, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In); + logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In); logoDelayedAction?.Cancel(); logoDelayedAction = Scheduler.AddDelayed(() => { - logoTracking = true; - if (impact) logo.Impact(); game?.Toolbar.Show(); }, 200); break; + default: logo.ClearTransforms(targetMember: nameof(Position)); - logo.RelativePositionAxes = Axes.None; - logoTracking = true; + logoTrackingContainer.StartTracking(logo, 0, Easing.In); logo.ScaleTo(0.5f, 200, Easing.OutQuint); break; } break; + case ButtonSystemState.EnteringMode: - logoTracking = true; + logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.Initial ? MainMenu.FADE_OUT_DURATION : 0, Easing.InSine); break; } } - - private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre); - - private bool logoTracking; - - protected override void Update() - { - //if (OsuGame.IdleTime > 6000 && State != MenuState.Exit) - // State = MenuState.Initial; - - base.Update(); - - if (logo != null) - { - if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded) - logo.Position = logoTrackingPosition; - - iconFacade.Width = logo.SizeForFlow * 0.5f; - } - } } public enum ButtonSystemState diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 694f911773..17f999d519 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -1,104 +1,183 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; -using osu.Game.Overlays; +using osu.Game.Online.API; +using osuTK; +using osuTK.Graphics; +using osu.Game.Users; namespace osu.Game.Screens.Menu { - public class Disclaimer : OsuScreen + public class Disclaimer : StartupScreen { - private Intro intro; private SpriteIcon icon; private Color4 iconColour; private LinkFlowContainer textFlow; + private LinkFlowContainer supportFlow; - protected override bool HideOverlaysOnEnter => true; - protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; + private Drawable heart; - public override bool CursorVisible => false; + private const float icon_y = -85; + private const float icon_size = 30; - private const float icon_y = -0.09f; + private readonly OsuScreen nextScreen; - public Disclaimer() + private readonly Bindable currentUser = new Bindable(); + + public Disclaimer(OsuScreen nextScreen = null) { + this.nextScreen = nextScreen; ValidForResume = false; } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OsuColour colours, IAPIProvider api) { - Children = new Drawable[] + InternalChildren = new Drawable[] { icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Icon = FontAwesome.fa_warning, - Size = new Vector2(30), - RelativePositionAxes = Axes.Both, + Icon = FontAwesome.Solid.ExclamationTriangle, + Size = new Vector2(icon_size), Y = icon_y, }, - textFlow = new LinkFlowContainer + new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Padding = new MarginPadding(50), - TextAnchor = Anchor.TopCentre, + Direction = FillDirection.Vertical, + Y = icon_y + icon_size, Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Spacing = new Vector2(0, 2), + Origin = Anchor.TopCentre, + Children = new Drawable[] + { + textFlow = new LinkFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + TextAnchor = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Spacing = new Vector2(0, 2), + }, + supportFlow = new LinkFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + TextAnchor = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Alpha = 0, + Spacing = new Vector2(0, 2), + }, + } } }; - textFlow.AddText("This is an ", t => - { - t.TextSize = 30; - t.Font = @"Exo2.0-Light"; - }); - textFlow.AddText("early development build", t => - { - t.TextSize = 30; - t.Font = @"Exo2.0-SemiBold"; - }); + textFlow.AddText("This is an ", t => t.Font = t.Font.With(Typeface.Exo, 30, FontWeight.Light)); + textFlow.AddText("early development build", t => t.Font = t.Font.With(Typeface.Exo, 30, FontWeight.SemiBold)); - textFlow.AddParagraph("Don't expect everything to work perfectly."); - textFlow.AddParagraph(""); - textFlow.AddParagraph("Detailed bug reports are welcomed via github issues."); - textFlow.AddParagraph(""); + textFlow.AddParagraph("Things may not work as expected", t => t.Font = t.Font.With(size: 20)); + textFlow.NewParagraph(); - textFlow.AddText("Visit "); - textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy"); - textFlow.AddText(" if you want to help out or follow progress!"); + Action format = t => t.Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold); + + textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.", format); + textFlow.NewParagraph(); + + textFlow.AddText("Visit ", format); + textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy", creationParameters: format); + textFlow.AddText(" to help out or follow progress!", format); + + textFlow.NewParagraph(); + textFlow.NewParagraph(); + textFlow.NewParagraph(); iconColour = colours.Yellow; + + currentUser.BindTo(api.LocalUser); + currentUser.BindValueChanged(e => + { + supportFlow.Children.ForEach(d => d.FadeOut().Expire()); + + if (e.NewValue.IsSupporter) + { + supportFlow.AddText("Thank you for supporting osu!", format); + } + else + { + supportFlow.AddText("Consider becoming an ", format); + supportFlow.AddLink("osu!supporter", "https://osu.ppy.sh/home/support", creationParameters: format); + supportFlow.AddText(" to help support the game", format); + } + + heart = supportFlow.AddIcon(FontAwesome.Solid.Heart, t => + { + t.Padding = new MarginPadding { Left = 5 }; + t.Font = t.Font.With(size: 12); + t.Origin = Anchor.Centre; + t.Colour = colours.Pink; + }).First(); + + if (IsLoaded) + animateHeart(); + + if (supportFlow.IsPresent) + supportFlow.FadeInFromZero(500); + }, true); + } + + private void animateHeart() + { + heart.FlashColour(Color4.White, 750, Easing.OutQuint).Loop(); } protected override void LoadComplete() { base.LoadComplete(); - LoadComponentAsync(intro = new Intro()); + if (nextScreen != null) + LoadComponentAsync(nextScreen); } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - icon.Delay(1500).FadeColour(iconColour, 200, Easing.OutQuint); - icon.Delay(1500).MoveToY(icon_y * 1.1f, 100, Easing.OutCirc).Then().MoveToY(icon_y, 100, Easing.InCirc); + icon.Delay(1000).FadeColour(iconColour, 200, Easing.OutQuint); + icon.Delay(1000) + .MoveToY(icon_y * 1.1f, 160, Easing.OutCirc) + .RotateTo(-10, 160, Easing.OutCirc) + .Then() + .MoveToY(icon_y, 160, Easing.InCirc) + .RotateTo(0, 160, Easing.InCirc); - Content + supportFlow.FadeOut().Delay(2000).FadeIn(500); + + animateHeart(); + + this .FadeInFromZero(500) .Then(5500) .FadeOut(250) .ScaleTo(0.9f, 250, Easing.InQuint) - .Finally(d => Push(intro)); + .Finally(d => + { + if (nextScreen != null) + this.Push(nextScreen); + }); } } } diff --git a/osu.Game/Screens/Menu/ExitConfirmOverlay.cs b/osu.Game/Screens/Menu/ExitConfirmOverlay.cs index 4ada46749c..519834859d 100644 --- a/osu.Game/Screens/Menu/ExitConfirmOverlay.cs +++ b/osu.Game/Screens/Menu/ExitConfirmOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.Bindings; using osu.Game.Input.Bindings; diff --git a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs index 30c420c05d..8310ab06eb 100644 --- a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs +++ b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Menu { @@ -29,7 +29,7 @@ namespace osu.Game.Screens.Menu if (CentreTarget == null) return base.OriginPosition; - return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2; + return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2 * CentreTarget.Scale; } } } diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs deleted file mode 100644 index c1032011f7..0000000000 --- a/osu.Game/Screens/Menu/Intro.cs +++ /dev/null @@ -1,180 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Audio.Track; -using osu.Framework.Configuration; -using osu.Framework.Screens; -using osu.Framework.Graphics; -using osu.Framework.MathUtils; -using osu.Game.Beatmaps; -using osu.Game.Configuration; -using osu.Game.IO.Archives; -using osu.Game.Screens.Backgrounds; -using OpenTK; -using OpenTK.Graphics; -using osu.Game.Overlays; - -namespace osu.Game.Screens.Menu -{ - public class Intro : OsuScreen - { - private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83"; - - /// - /// Whether we have loaded the menu previously. - /// - public bool DidLoadMenu; - - private readonly Bindable beatmap = new Bindable(); - - private MainMenu mainMenu; - private SampleChannel welcome; - private SampleChannel seeya; - - protected override bool HideOverlaysOnEnter => true; - protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; - - public override bool CursorVisible => false; - - protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty(); - - private Bindable menuVoice; - private Bindable menuMusic; - private Track track; - private WorkingBeatmap introBeatmap; - - [BackgroundDependencyLoader] - private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, BindableBeatmap beatmap) - { - this.beatmap.BindTo(beatmap); - - menuVoice = config.GetBindable(OsuSetting.MenuVoice); - menuMusic = config.GetBindable(OsuSetting.MenuMusic); - - BeatmapSetInfo setInfo = null; - - if (!menuMusic) - { - var sets = beatmaps.GetAllUsableBeatmapSets(); - if (sets.Count > 0) - setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID); - } - - if (setInfo == null) - { - setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash); - - if (setInfo == null) - { - // we need to import the default menu background beatmap - setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"), "circles.osz")); - - setInfo.Protected = true; - beatmaps.Update(setInfo); - } - } - - introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]); - track = introBeatmap.Track; - - welcome = audio.Sample.Get(@"welcome"); - seeya = audio.Sample.Get(@"seeya"); - } - - private const double delay_step_one = 2300; - private const double delay_step_two = 600; - - public const int EXIT_DELAY = 3000; - - protected override void LogoArriving(OsuLogo logo, bool resuming) - { - base.LogoArriving(logo, resuming); - - if (!resuming) - { - beatmap.Value = introBeatmap; - - if (menuVoice) - welcome.Play(); - - Scheduler.AddDelayed(delegate - { - // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu. - if (menuMusic) - track.Start(); - - LoadComponentAsync(mainMenu = new MainMenu()); - - Scheduler.AddDelayed(delegate - { - DidLoadMenu = true; - Push(mainMenu); - }, delay_step_one); - }, delay_step_two); - } - - logo.RelativePositionAxes = Axes.Both; - logo.Colour = Color4.White; - logo.Ripple = false; - - const int quick_appear = 350; - - int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0; - - logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint); - - if (!resuming) - { - logo.ScaleTo(1); - logo.FadeIn(); - logo.PlayIntro(); - } - else - { - logo.Triangles = false; - - logo - .ScaleTo(1, initialMovementTime, Easing.OutQuint) - .FadeIn(quick_appear, Easing.OutQuint) - .Then() - .RotateTo(20, EXIT_DELAY * 1.5f) - .FadeOut(EXIT_DELAY); - } - } - - protected override void OnSuspending(Screen next) - { - Content.FadeOut(300); - base.OnSuspending(next); - } - - protected override bool OnExiting(Screen next) - { - //cancel exiting if we haven't loaded the menu yet. - return !DidLoadMenu; - } - - protected override void OnResuming(Screen last) - { - if (!(last is MainMenu)) - Content.FadeIn(300); - - double fadeOutTime = EXIT_DELAY; - //we also handle the exit transition. - if (menuVoice) - seeya.Play(); - else - fadeOutTime = 500; - - Scheduler.AddDelayed(Exit, fadeOutTime); - - //don't want to fade out completely else we will stop running updates and shit will hit the fan. - Game.FadeTo(0.01f, fadeOutTime); - - base.OnResuming(last); - } - } -} diff --git a/osu.Game/Screens/Menu/IntroCircles.cs b/osu.Game/Screens/Menu/IntroCircles.cs new file mode 100644 index 0000000000..c069f82134 --- /dev/null +++ b/osu.Game/Screens/Menu/IntroCircles.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Screens; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.IO.Archives; + +namespace osu.Game.Screens.Menu +{ + public class IntroCircles : IntroScreen + { + private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83"; + + private SampleChannel welcome; + + private Bindable menuMusic; + + private Track track; + + private WorkingBeatmap introBeatmap; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples) + { + menuMusic = config.GetBindable(OsuSetting.MenuMusic); + + BeatmapSetInfo setInfo = null; + + if (!menuMusic.Value) + { + var sets = beatmaps.GetAllUsableBeatmapSets(); + if (sets.Count > 0) + setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID); + } + + if (setInfo == null) + { + setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash); + + if (setInfo == null) + { + // we need to import the default menu background beatmap + setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"), "circles.osz")).Result; + + setInfo.Protected = true; + beatmaps.Update(setInfo); + } + } + + introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]); + track = introBeatmap.Track; + + if (config.Get(OsuSetting.MenuVoice)) + welcome = samples.Get(@"welcome"); + } + + private const double delay_step_one = 2300; + private const double delay_step_two = 600; + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + base.LogoArriving(logo, resuming); + + if (!resuming) + { + Beatmap.Value = introBeatmap; + introBeatmap = null; + + welcome?.Play(); + + Scheduler.AddDelayed(delegate + { + // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu. + if (menuMusic.Value) + { + track.Restart(); + track = null; + } + + PrepareMenuLoad(); + + Scheduler.AddDelayed(LoadMenu, delay_step_one); + }, delay_step_two); + + logo.ScaleTo(1); + logo.FadeIn(); + logo.PlayIntro(); + } + } + + public override void OnSuspending(IScreen next) + { + track = null; + + this.FadeOut(300); + base.OnSuspending(next); + } + } +} diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs new file mode 100644 index 0000000000..4d0f7ff87a --- /dev/null +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -0,0 +1,123 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Screens.Backgrounds; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Menu +{ + public abstract class IntroScreen : StartupScreen + { + private readonly BindableDouble exitingVolumeFade = new BindableDouble(1); + + public const int EXIT_DELAY = 3000; + + [Resolved] + private AudioManager audio { get; set; } + + private SampleChannel seeya; + + private Bindable menuVoice; + + private LeasedBindable beatmap; + + public new Bindable Beatmap => beatmap; + + protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack(); + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game) + { + // prevent user from changing beatmap while the intro is still runnning. + beatmap = base.Beatmap.BeginLease(false); + + menuVoice = config.GetBindable(OsuSetting.MenuVoice); + seeya = audio.Samples.Get(@"seeya"); + } + + /// + /// Whether we have loaded the menu previously. + /// + public bool DidLoadMenu { get; private set; } + + public override bool OnExiting(IScreen next) + { + //cancel exiting if we haven't loaded the menu yet. + return !DidLoadMenu; + } + + public override void OnResuming(IScreen last) + { + this.FadeIn(300); + + double fadeOutTime = EXIT_DELAY; + //we also handle the exit transition. + if (menuVoice.Value) + seeya.Play(); + else + fadeOutTime = 500; + + audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade); + this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit()); + + //don't want to fade out completely else we will stop running updates. + Game.FadeTo(0.01f, fadeOutTime); + + base.OnResuming(last); + } + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + base.LogoArriving(logo, resuming); + + logo.Colour = Color4.White; + logo.Triangles = false; + logo.Ripple = false; + + if (!resuming) + { + logo.MoveTo(new Vector2(0.5f)); + logo.ScaleTo(Vector2.One); + logo.Hide(); + } + else + { + const int quick_appear = 350; + int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0; + + logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint); + + logo + .ScaleTo(1, initialMovementTime, Easing.OutQuint) + .FadeIn(quick_appear, Easing.OutQuint) + .Then() + .RotateTo(20, EXIT_DELAY * 1.5f) + .FadeOut(EXIT_DELAY); + } + } + + private MainMenu mainMenu; + + protected void PrepareMenuLoad() + { + LoadComponentAsync(mainMenu = new MainMenu()); + } + + protected void LoadMenu() + { + beatmap.Return(); + + DidLoadMenu = true; + this.Push(mainMenu); + } + } +} diff --git a/osu.Game/Screens/Menu/IntroSequence.cs b/osu.Game/Screens/Menu/IntroSequence.cs index b5591ec78a..093d01f12d 100644 --- a/osu.Game/Screens/Menu/IntroSequence.cs +++ b/osu.Game/Screens/Menu/IntroSequence.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -57,7 +57,7 @@ namespace osu.Game.Screens.Menu Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, - Children = new [] + Children = new[] { lineTopLeft = new Box { @@ -102,9 +102,8 @@ namespace osu.Game.Screens.Menu Origin = Anchor.Centre, Text = "welcome", Padding = new MarginPadding { Bottom = 10 }, - Font = @"Exo2.0-Light", + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42), Alpha = 0, - TextSize = 42, Spacing = new Vector2(5), }, new CircularContainer diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs new file mode 100644 index 0000000000..db970dd76e --- /dev/null +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -0,0 +1,416 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Screens; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; +using osu.Framework.MathUtils; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.IO.Archives; +using osu.Game.Rulesets; +using osu.Game.Screens.Backgrounds; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Menu +{ + public class IntroTriangles : IntroScreen + { + private const string menu_music_beatmap_hash = "a1556d0801b3a6b175dda32ef546f0ec812b400499f575c44fccbe9c67f9b1e5"; + + private SampleChannel welcome; + + protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false) + { + Alpha = 0, + }; + + [Resolved] + private AudioManager audio { get; set; } + + private Bindable menuMusic; + private Track track; + private WorkingBeatmap introBeatmap; + + private BackgroundScreenDefault background; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game) + { + menuMusic = config.GetBindable(OsuSetting.MenuMusic); + + BeatmapSetInfo setInfo = null; + + if (!menuMusic.Value) + { + var sets = beatmaps.GetAllUsableBeatmapSets(); + if (sets.Count > 0) + setInfo = beatmaps.QueryBeatmapSet(s => s.ID == sets[RNG.Next(0, sets.Count - 1)].ID); + } + + if (setInfo == null) + { + setInfo = beatmaps.QueryBeatmapSet(b => b.Hash == menu_music_beatmap_hash); + + if (setInfo == null) + { + // we need to import the default menu background beatmap + setInfo = beatmaps.Import(new ZipArchiveReader(game.Resources.GetStream(@"Tracks/triangles.osz"), "triangles.osz")).Result; + + setInfo.Protected = true; + beatmaps.Update(setInfo); + } + } + + introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]); + + track = introBeatmap.Track; + track.Reset(); + + if (config.Get(OsuSetting.MenuVoice) && !menuMusic.Value) + // triangles has welcome sound included in the track. only play this if the user doesn't want menu music. + welcome = audio.Samples.Get(@"welcome"); + } + + protected override void LogoArriving(OsuLogo logo, bool resuming) + { + base.LogoArriving(logo, resuming); + + logo.Triangles = true; + + if (!resuming) + { + Beatmap.Value = introBeatmap; + introBeatmap = null; + + PrepareMenuLoad(); + + LoadComponentAsync(new TrianglesIntroSequence(logo, background) + { + RelativeSizeAxes = Axes.Both, + Clock = new FramedClock(menuMusic.Value ? track : null), + LoadMenu = LoadMenu + }, t => + { + AddInternal(t); + welcome?.Play(); + + // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu. + if (menuMusic.Value) + track.Start(); + }); + } + } + + public override void OnResuming(IScreen last) + { + base.OnResuming(last); + background.FadeOut(100); + } + + public override void OnSuspending(IScreen next) + { + track = null; + base.OnSuspending(next); + } + + private class TrianglesIntroSequence : CompositeDrawable + { + private readonly OsuLogo logo; + private readonly BackgroundScreenDefault background; + private OsuSpriteText welcomeText; + + private RulesetFlow rulesets; + private Container rulesetsScale; + private Container logoContainerSecondary; + private Drawable lazerLogo; + + private GlitchingTriangles triangles; + + public Action LoadMenu; + + public TrianglesIntroSequence(OsuLogo logo, BackgroundScreenDefault background) + { + this.logo = logo; + this.background = background; + } + + private OsuGameBase game; + + [BackgroundDependencyLoader] + private void load(TextureStore textures, OsuGameBase game) + { + this.game = game; + + InternalChildren = new Drawable[] + { + triangles = new GlitchingTriangles + { + Alpha = 0, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(0.4f, 0.16f) + }, + welcomeText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Padding = new MarginPadding { Bottom = 10 }, + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42), + Alpha = 1, + Spacing = new Vector2(5), + }, + rulesetsScale = new Container + { + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new Drawable[] + { + rulesets = new RulesetFlow() + } + }, + logoContainerSecondary = new Container + { + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Child = lazerLogo = new LazerLogo(textures.GetStream("Menu/logo-triangles.mp4")) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }, + }; + } + + private const double text_1 = 200; + private const double text_2 = 400; + private const double text_3 = 700; + private const double text_4 = 900; + private const double text_glitch = 1060; + + private const double rulesets_1 = 1450; + private const double rulesets_2 = 1650; + private const double rulesets_3 = 1850; + + private const double logo_scale_duration = 920; + private const double logo_1 = 2080; + private const double logo_2 = logo_1 + logo_scale_duration; + + protected override void LoadComplete() + { + base.LoadComplete(); + + const float scale_start = 1.2f; + const float scale_adjust = 0.8f; + + rulesets.Hide(); + lazerLogo.Hide(); + background.Hide(); + + using (BeginAbsoluteSequence(0, true)) + { + using (BeginDelayedSequence(text_1, true)) + welcomeText.FadeIn().OnComplete(t => t.Text = "wel"); + + using (BeginDelayedSequence(text_2, true)) + welcomeText.FadeIn().OnComplete(t => t.Text = "welcome"); + + using (BeginDelayedSequence(text_3, true)) + welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to"); + + using (BeginDelayedSequence(text_4, true)) + { + welcomeText.FadeIn().OnComplete(t => t.Text = "welcome to osu!"); + welcomeText.TransformTo(nameof(welcomeText.Spacing), new Vector2(50, 0), 5000); + } + + using (BeginDelayedSequence(text_glitch, true)) + triangles.FadeIn(); + + using (BeginDelayedSequence(rulesets_1, true)) + { + rulesetsScale.ScaleTo(0.8f, 1000); + rulesets.FadeIn().ScaleTo(1).TransformSpacingTo(new Vector2(200, 0)); + welcomeText.FadeOut(); + triangles.FadeOut(); + } + + using (BeginDelayedSequence(rulesets_2, true)) + { + rulesets.ScaleTo(2).TransformSpacingTo(new Vector2(30, 0)); + } + + using (BeginDelayedSequence(rulesets_3, true)) + { + rulesets.ScaleTo(4).TransformSpacingTo(new Vector2(10, 0)); + rulesetsScale.ScaleTo(1.3f, 1000); + } + + using (BeginDelayedSequence(logo_1, true)) + { + rulesets.FadeOut(); + + // matching flyte curve y = 0.25x^2 + (max(0, x - 0.7) / 0.3) ^ 5 + lazerLogo.FadeIn().ScaleTo(scale_start).Then().Delay(logo_scale_duration * 0.7f).ScaleTo(scale_start - scale_adjust, logo_scale_duration * 0.3f, Easing.InQuint); + logoContainerSecondary.ScaleTo(scale_start).Then().ScaleTo(scale_start - scale_adjust * 0.25f, logo_scale_duration, Easing.InQuad); + } + + using (BeginDelayedSequence(logo_2, true)) + { + lazerLogo.FadeOut().OnComplete(_ => + { + logoContainerSecondary.Remove(lazerLogo); + lazerLogo.Dispose(); // explicit disposal as we are pushing a new screen and the expire may not get run. + + logo.FadeIn(); + background.FadeIn(); + + game.Add(new GameWideFlash()); + + LoadMenu(); + }); + } + } + } + + private class GameWideFlash : Box + { + private const double flash_length = 1000; + + public GameWideFlash() + { + Colour = Color4.White; + RelativeSizeAxes = Axes.Both; + Blending = BlendingParameters.Additive; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + this.FadeOutFromOne(flash_length, Easing.Out); + } + } + + private class LazerLogo : CompositeDrawable + { + public LazerLogo(Stream videoStream) + { + Size = new Vector2(960); + + InternalChild = new VideoSprite(videoStream) + { + RelativeSizeAxes = Axes.Both, + Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 } + }; + } + } + + private class RulesetFlow : FillFlowContainer + { + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + var modes = new List(); + + foreach (var ruleset in rulesets.AvailableRulesets) + { + var icon = new ConstrainedIconContainer + { + Icon = ruleset.CreateInstance().CreateIcon(), + Size = new Vector2(30), + }; + + modes.Add(icon); + } + + AutoSizeAxes = Axes.Both; + Children = modes; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + } + + private class GlitchingTriangles : CompositeDrawable + { + public GlitchingTriangles() + { + RelativeSizeAxes = Axes.Both; + } + + private double? lastGenTime; + + private const double time_between_triangles = 22; + + protected override void Update() + { + base.Update(); + + if (lastGenTime == null || Time.Current - lastGenTime > time_between_triangles) + { + lastGenTime = (lastGenTime ?? Time.Current) + time_between_triangles; + + Drawable triangle = new OutlineTriangle(RNG.NextBool(), (RNG.NextSingle() + 0.2f) * 80) + { + RelativePositionAxes = Axes.Both, + Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()), + }; + + AddInternal(triangle); + + triangle.FadeOutFromOne(120); + } + } + + /// + /// Represents a sprite that is drawn in a triangle shape, instead of a rectangle shape. + /// + public class OutlineTriangle : BufferedContainer + { + public OutlineTriangle(bool outlineOnly, float size) + { + Size = new Vector2(size); + + InternalChildren = new Drawable[] + { + new Triangle { RelativeSizeAxes = Axes.Both }, + }; + + if (outlineOnly) + { + AddInternal(new Triangle + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Colour = Color4.Black, + Size = new Vector2(size - 5), + Blending = BlendingParameters.None, + }); + } + + Blending = BlendingParameters.Additive; + CacheDrawnFrameBuffer = true; + } + } + } + } + } +} diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 34fb0b196b..59ab6ad265 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -1,10 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Graphics.ES30; -using osu.Framework.Configuration; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Batches; using osu.Framework.Graphics.Colour; @@ -14,8 +12,13 @@ using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; using osu.Game.Graphics; +using osu.Game.Skinning; +using osu.Game.Online.API; +using osu.Game.Users; using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; namespace osu.Game.Screens.Menu { @@ -44,7 +47,7 @@ namespace osu.Game.Screens.Menu private const float visualiser_rounds = 5; /// - /// How much should each bar go down each milisecond (based on a full bar). + /// How much should each bar go down each millisecond (based on a full bar). /// private const float decay_per_milisecond = 0.0024f; @@ -64,21 +67,28 @@ namespace osu.Game.Screens.Menu private readonly float[] frequencyAmplitudes = new float[256]; - private Shader shader; + private IShader shader; private readonly Texture texture; + private Bindable user; + private Bindable skin; + public LogoVisualisation() { texture = Texture.WhitePixel; - AccentColour = new Color4(1, 1, 1, 0.2f); - Blending = BlendingMode.Additive; + Blending = BlendingParameters.Additive; } [BackgroundDependencyLoader] - private void load(ShaderManager shaders, IBindableBeatmap beatmap) + private void load(ShaderManager shaders, IBindable beatmap, IAPIProvider api, SkinManager skinManager) { this.beatmap.BindTo(beatmap); shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); + user = api.LocalUser.GetBoundCopy(); + skin = skinManager.CurrentSkin.GetBoundCopy(); + + user.ValueChanged += _ => updateColour(); + skin.BindValueChanged(_ => updateColour(), true); } private void updateAmplitudes() @@ -86,13 +96,13 @@ namespace osu.Game.Screens.Menu var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null; var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null; - float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256]; + float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes; for (int i = 0; i < bars_per_visualiser; i++) { if (track?.IsRunning ?? false) { - float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f); + float targetAmplitude = (temporalAmplitudes?[(i + indexOffset) % bars_per_visualiser] ?? 0) * (effect?.KiaiMode == true ? 1 : 0.5f); if (targetAmplitude > frequencyAmplitudes[i]) frequencyAmplitudes[i] = targetAmplitude; } @@ -105,13 +115,24 @@ namespace osu.Game.Screens.Menu } indexOffset = (indexOffset + index_change) % bars_per_visualiser; - Scheduler.AddDelayed(updateAmplitudes, time_between_updates); + } + + private void updateColour() + { + Color4 defaultColour = Color4.White.Opacity(0.2f); + + if (user.Value?.IsSupporter ?? false) + AccentColour = skin.Value.GetConfig(GlobalSkinColour.MenuGlow)?.Value ?? defaultColour; + else + AccentColour = defaultColour; } protected override void LoadComplete() { base.LoadComplete(); - updateAmplitudes(); + + var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true); + delayed.PerformRepeatCatchUpExecutions = false; } protected override void Update() @@ -119,6 +140,7 @@ namespace osu.Game.Screens.Menu base.Update(); float decayFactor = (float)Time.Elapsed * decay_per_milisecond; + for (int i = 0; i < bars_per_visualiser; i++) { //3% of extra bar length to make it a little faster when bar is almost at it's minimum @@ -130,68 +152,66 @@ namespace osu.Game.Screens.Menu Invalidate(Invalidation.DrawNode, shallPropagate: false); } - protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(); - - private readonly VisualiserSharedData sharedData = new VisualiserSharedData(); - - protected override void ApplyDrawNode(DrawNode node) - { - base.ApplyDrawNode(node); - - var visNode = (VisualisationDrawNode)node; - - visNode.Shader = shader; - visNode.Texture = texture; - visNode.Size = DrawSize.X; - visNode.Shared = sharedData; - visNode.Colour = AccentColour; - visNode.AudioData = frequencyAmplitudes; - } - - private class VisualiserSharedData - { - public readonly LinearBatch VertexBatch = new LinearBatch(100 * 4, 10, PrimitiveType.Quads); - } + protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(this); private class VisualisationDrawNode : DrawNode { - public Shader Shader; - public Texture Texture; - public VisualiserSharedData Shared; - //Asuming the logo is a circle, we don't need a second dimension. - public float Size; + protected new LogoVisualisation Source => (LogoVisualisation)base.Source; - public Color4 Colour; - public float[] AudioData; + private IShader shader; + private Texture texture; + + //Assuming the logo is a circle, we don't need a second dimension. + private float size; + + private Color4 colour; + private float[] audioData; + + private readonly QuadBatch vertexBatch = new QuadBatch(100, 10); + + public VisualisationDrawNode(LogoVisualisation source) + : base(source) + { + } + + public override void ApplyState() + { + base.ApplyState(); + + shader = Source.shader; + texture = Source.texture; + size = Source.DrawSize.X; + colour = Source.AccentColour; + audioData = Source.frequencyAmplitudes; + } public override void Draw(Action vertexAction) { base.Draw(vertexAction); - Shader.Bind(); - Texture.TextureGL.Bind(); + shader.Bind(); Vector2 inflation = DrawInfo.MatrixInverse.ExtractScale().Xy; ColourInfo colourInfo = DrawColourInfo.Colour; - colourInfo.ApplyChild(Colour); + colourInfo.ApplyChild(colour); - if (AudioData != null) + if (audioData != null) { for (int j = 0; j < visualiser_rounds; j++) { for (int i = 0; i < bars_per_visualiser; i++) { - if (AudioData[i] < amplitude_dead_zone) + if (audioData[i] < amplitude_dead_zone) continue; float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds); float rotationCos = (float)Math.Cos(rotation); float rotationSin = (float)Math.Sin(rotation); //taking the cos and sin to the 0..1 range - var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * Size; + var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * size; - var barSize = new Vector2(Size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * AudioData[i]); + var barSize = new Vector2(size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * audioData[i]); //The distance between the position and the sides of the bar. var bottomOffset = new Vector2(-rotationSin * barSize.X / 2, rotationCos * barSize.X / 2); //The distance between the bottom side of the bar and the top side. @@ -204,17 +224,26 @@ namespace osu.Game.Screens.Menu Vector2Extensions.Transform(barPosition + bottomOffset + amplitudeOffset, DrawInfo.Matrix) ); - Texture.DrawQuad( + DrawQuad( + texture, rectangle, colourInfo, null, - Shared.VertexBatch.AddAction, + vertexBatch.AddAction, //barSize by itself will make it smooth more in the X axis than in the Y axis, this reverts that. Vector2.Divide(inflation, barSize.Yx)); } } } - Shader.Unbind(); + + shader.Unbind(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + vertexBatch.Dispose(); } } } diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 2374d6a2fe..a006877082 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -1,51 +1,68 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Input.Events; +using osu.Framework.Platform; using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Online.API; +using osu.Game.Overlays; using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Charts; -using osu.Game.Screens.Direct; using osu.Game.Screens.Edit; using osu.Game.Screens.Multi; using osu.Game.Screens.Select; -using osu.Game.Screens.Tournament; namespace osu.Game.Screens.Menu { public class MainMenu : OsuScreen { - private readonly ButtonSystem buttons; + public const float FADE_IN_DURATION = 300; - protected override bool HideOverlaysOnEnter => buttons.State == ButtonSystemState.Initial; + public const float FADE_OUT_DURATION = 400; - protected override bool AllowBackButton => buttons.State != ButtonSystemState.Initial; + public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial; + + public override bool AllowBackButton => false; + + public override bool AllowExternalScreenChange => true; - private readonly BackgroundScreenDefault background; private Screen songSelect; - private readonly MenuSideFlashes sideFlashes; + private MenuSideFlashes sideFlashes; + + private ButtonSystem buttons; + + [Resolved] + private GameHost host { get; set; } + + [Resolved(canBeNull: true)] + private MusicController music { get; set; } + + [Resolved(canBeNull: true)] + private LoginOverlay login { get; set; } + + [Resolved] + private IAPIProvider api { get; set; } + + private BackgroundScreenDefault background; protected override BackgroundScreen CreateBackground() => background; - public MainMenu() + [BackgroundDependencyLoader(true)] + private void load(DirectOverlay direct, SettingsOverlay settings) { - background = new BackgroundScreenDefault(); + if (host.CanExit) + AddInternal(new ExitConfirmOverlay { Action = this.Exit }); - Children = new Drawable[] + AddRangeInternal(new Drawable[] { - new ExitConfirmOverlay - { - Action = Exit, - }, new ParallaxContainer { ParallaxAmount = 0.01f, @@ -53,17 +70,16 @@ namespace osu.Game.Screens.Menu { buttons = new ButtonSystem { - OnChart = delegate { Push(new ChartListing()); }, - OnDirect = delegate { Push(new OnlineListing()); }, - OnEdit = delegate { Push(new Editor()); }, + OnChart = delegate { this.Push(new ChartListing()); }, + OnEdit = delegate { this.Push(new Editor()); }, OnSolo = onSolo, - OnMulti = delegate { Push(new Multiplayer()); }, - OnExit = Exit, + OnMulti = delegate { this.Push(new Multiplayer()); }, + OnExit = this.Exit, } } }, sideFlashes = new MenuSideFlashes(), - }; + }); buttons.StateChanged += state => { @@ -71,26 +87,19 @@ namespace osu.Game.Screens.Menu { case ButtonSystemState.Initial: case ButtonSystemState.Exit: - background.FadeColour(Color4.White, 500, Easing.OutSine); + Background.FadeColour(Color4.White, 500, Easing.OutSine); break; + default: - background.FadeColour(OsuColour.Gray(0.8f), 500, Easing.OutSine); + Background.FadeColour(OsuColour.Gray(0.8f), 500, Easing.OutSine); break; } }; - } - [BackgroundDependencyLoader(true)] - private void load(OsuGame game = null) - { - LoadComponentAsync(background); - - if (game != null) - { - buttons.OnSettings = game.ToggleSettings; - buttons.OnDirect = game.ToggleDirect; - } + buttons.OnSettings = () => settings?.ToggleVisibility(); + buttons.OnDirect = () => direct?.ToggleVisibility(); + LoadComponentAsync(background = new BackgroundScreenDefault()); preloadSongSelect(); } @@ -102,7 +111,7 @@ namespace osu.Game.Screens.Menu public void LoadToSolo() => Schedule(onSolo); - private void onSolo() => Push(consumeSongSelect()); + private void onSolo() => this.Push(consumeSongSelect()); private Screen consumeSongSelect() { @@ -111,7 +120,7 @@ namespace osu.Game.Screens.Menu return s; } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); buttons.FadeInFromZero(500); @@ -119,7 +128,7 @@ namespace osu.Game.Screens.Menu var track = Beatmap.Value.Track; var metadata = Beatmap.Value.Metadata; - if (last is Intro && track != null) + if (last is IntroScreen && track != null) { if (!track.IsRunning) { @@ -131,6 +140,8 @@ namespace osu.Game.Screens.Menu Beatmap.ValueChanged += beatmap_ValueChanged; } + private bool loginDisplayed; + protected override void LogoArriving(OsuLogo logo, bool resuming) { base.LogoArriving(logo, resuming); @@ -144,70 +155,75 @@ namespace osu.Game.Screens.Menu { buttons.State = ButtonSystemState.TopLevel; - const float length = 300; + this.FadeIn(FADE_IN_DURATION, Easing.OutQuint); + this.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint); - Content.FadeIn(length, Easing.OutQuint); - Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint); + sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint); + } + else if (!api.IsLoggedIn) + { + logo.Action += displayLogin; + } - sideFlashes.Delay(length).FadeIn(64, Easing.InQuint); + bool displayLogin() + { + if (!loginDisplayed) + { + Scheduler.AddDelayed(() => login?.Show(), 500); + loginDisplayed = true; + } + + return true; } } protected override void LogoSuspending(OsuLogo logo) { - logo.FadeOut(300, Easing.InSine) - .ScaleTo(0.2f, 300, Easing.InSine) - .OnComplete(l => buttons.SetOsuLogo(null)); + var seq = logo.FadeOut(300, Easing.InSine) + .ScaleTo(0.2f, 300, Easing.InSine); + + seq.OnComplete(_ => buttons.SetOsuLogo(null)); + seq.OnAbort(_ => buttons.SetOsuLogo(null)); } - private void beatmap_ValueChanged(WorkingBeatmap newValue) + private void beatmap_ValueChanged(ValueChangedEvent e) { - if (!IsCurrentScreen) + if (!this.IsCurrentScreen()) return; - background.Next(); + ((BackgroundScreenDefault)Background).Next(); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { base.OnSuspending(next); - const float length = 400; - buttons.State = ButtonSystemState.EnteringMode; - Content.FadeOut(length, Easing.InSine); - Content.MoveTo(new Vector2(-800, 0), length, Easing.InSine); + this.FadeOut(FADE_OUT_DURATION, Easing.InSine); + this.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine); sideFlashes.FadeOut(64, Easing.OutQuint); } - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { base.OnResuming(last); - background.Next(); + (Background as BackgroundScreenDefault)?.Next(); //we may have consumed our preloaded instance, so let's make another. preloadSongSelect(); + + if (Beatmap.Value.Track != null && music?.IsUserPaused != true) + Beatmap.Value.Track.Start(); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { buttons.State = ButtonSystemState.Exit; - Content.FadeOut(3000); + this.FadeOut(3000); return base.OnExiting(next); } - - protected override bool OnKeyDown(KeyDownEvent e) - { - if (!e.Repeat && e.ControlPressed && e.ShiftPressed && e.Key == Key.D) - { - Push(new Drawings()); - return true; - } - - return base.OnKeyDown(e); - } } } diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs index 3de68fe914..55a6a33e89 100644 --- a/osu.Game/Screens/Menu/MenuSideFlashes.cs +++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs @@ -1,10 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -13,7 +12,11 @@ using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Skinning; +using osu.Game.Online.API; +using osu.Game.Users; using System; +using osu.Framework.Bindables; namespace osu.Game.Screens.Menu { @@ -32,6 +35,12 @@ namespace osu.Game.Screens.Menu private const double box_fade_in_time = 65; private const int box_width = 200; + private Bindable user; + private Bindable skin; + + [Resolved] + private OsuColour colours { get; set; } + public MenuSideFlashes() { EarlyActivationMilliseconds = box_fade_in_time; @@ -42,13 +51,12 @@ namespace osu.Game.Screens.Menu } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, OsuColour colours) + private void load(IBindable beatmap, IAPIProvider api, SkinManager skinManager) { this.beatmap.BindTo(beatmap); - // linear colour looks better in this case, so let's use it for now. - Color4 gradientDark = colours.Blue.Opacity(0).ToLinear(); - Color4 gradientLight = colours.Blue.Opacity(0.6f).ToLinear(); + user = api.LocalUser.GetBoundCopy(); + skin = skinManager.CurrentSkin.GetBoundCopy(); Children = new Drawable[] { @@ -58,11 +66,11 @@ namespace osu.Game.Screens.Menu Origin = Anchor.CentreLeft, RelativeSizeAxes = Axes.Y, Width = box_width * 2, + Height = 1.5f, // align off-screen to make sure our edges don't become visible during parallax. X = -box_width, Alpha = 0, - Blending = BlendingMode.Additive, - Colour = ColourInfo.GradientHorizontal(gradientLight, gradientDark) + Blending = BlendingParameters.Additive }, rightBox = new Box { @@ -70,12 +78,15 @@ namespace osu.Game.Screens.Menu Origin = Anchor.CentreRight, RelativeSizeAxes = Axes.Y, Width = box_width * 2, + Height = 1.5f, X = box_width, Alpha = 0, - Blending = BlendingMode.Additive, - Colour = ColourInfo.GradientHorizontal(gradientDark, gradientLight) + Blending = BlendingParameters.Additive } }; + + user.ValueChanged += _ => updateColour(); + skin.BindValueChanged(_ => updateColour(), true); } protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) @@ -95,5 +106,20 @@ namespace osu.Game.Screens.Menu .Then() .FadeOut(beatLength, Easing.In); } + + private void updateColour() + { + Color4 baseColour = colours.Blue; + + if (user.Value?.IsSupporter ?? false) + baseColour = skin.Value.GetConfig(GlobalSkinColour.MenuGlow)?.Value ?? baseColour; + + // linear colour looks better in this case, so let's use it for now. + Color4 gradientDark = baseColour.Opacity(0).ToLinear(); + Color4 gradientLight = baseColour.Opacity(0.6f).ToLinear(); + + leftBox.Colour = ColourInfo.GradientHorizontal(gradientLight, gradientDark); + rightBox.Colour = ColourInfo.GradientHorizontal(gradientDark, gradientLight); + } } } diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 4e6a107f91..534400e720 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -17,9 +17,9 @@ using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Screens.Menu { @@ -54,7 +54,13 @@ namespace osu.Game.Screens.Menu /// public Func Action; - public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X * 0.74f; + /// + /// The size of the logo Sprite with respect to the scale of its hover and bounce containers. + /// + /// Does not account for the scale of this + public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X; + + public bool IsTracking { get; set; } private readonly Sprite ripple; @@ -62,7 +68,7 @@ namespace osu.Game.Screens.Menu public bool Triangles { - set { colourAndTriangles.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); } + set => colourAndTriangles.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); } public bool BeatMatching = true; @@ -71,16 +77,14 @@ namespace osu.Game.Screens.Menu public bool Ripple { - get { return rippleContainer.Alpha > 0; } - set { rippleContainer.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); } + get => rippleContainer.Alpha > 0; + set => rippleContainer.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); } private readonly Box flashLayer; private readonly Container impactContainer; - private const float default_size = 480; - private const double early_activation = 60; public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; @@ -89,8 +93,6 @@ namespace osu.Game.Screens.Menu { EarlyActivationMilliseconds = early_activation; - Size = new Vector2(default_size); - Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; @@ -122,7 +124,7 @@ namespace osu.Game.Screens.Menu { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Alpha = 0 } } @@ -183,7 +185,7 @@ namespace osu.Game.Screens.Menu flashLayer = new Box { RelativeSizeAxes = Axes.Both, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = Color4.White, Alpha = 0, }, @@ -227,7 +229,7 @@ namespace osu.Game.Screens.Menu } /// - /// Schedule a new extenral animation. Handled queueing and finishing previous animations in a sane way. + /// Schedule a new external animation. Handled queueing and finishing previous animations in a sane way. /// /// The animation to be performed /// If true, the new animation is delayed until all previous transforms finish. If false, existing transformed are cleared. @@ -253,8 +255,8 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(TextureStore textures, AudioManager audio) { - sampleClick = audio.Sample.Get(@"Menu/osu-logo-select"); - sampleBeat = audio.Sample.Get(@"Menu/osu-logo-heartbeat"); + sampleClick = audio.Samples.Get(@"Menu/osu-logo-select"); + sampleBeat = audio.Samples.Get(@"Menu/osu-logo-heartbeat"); logo.Texture = textures.Get(@"Menu/logo"); ripple.Texture = textures.Get(@"Menu/logo"); diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index 6dc59f5cac..e096fb33da 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -1,68 +1,87 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; -using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Online.Chat; namespace osu.Game.Screens.Multi.Components { - public class BeatmapTitle : FillFlowContainer + public class BeatmapTitle : MultiplayerComposite { - private readonly OsuSpriteText beatmapTitle, beatmapDash, beatmapArtist; - - public float TextSize - { - set { beatmapTitle.TextSize = beatmapDash.TextSize = beatmapArtist.TextSize = value; } - } - - private BeatmapInfo beatmap; - - public BeatmapInfo Beatmap - { - set - { - if (value == beatmap) return; - beatmap = value; - - if (IsLoaded) - updateText(); - } - } + private readonly LinkFlowContainer textFlow; public BeatmapTitle() { AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - Children = new[] - { - beatmapTitle = new OsuSpriteText { Font = @"Exo2.0-BoldItalic", }, - beatmapDash = new OsuSpriteText { Font = @"Exo2.0-BoldItalic", }, - beatmapArtist = new OsuSpriteText { Font = @"Exo2.0-RegularItalic", }, - }; + InternalChild = textFlow = new LinkFlowContainer { AutoSizeAxes = Axes.Both }; } - protected override void LoadComplete() + [BackgroundDependencyLoader] + private void load() { - base.LoadComplete(); - updateText(); + CurrentItem.BindValueChanged(_ => updateText(), true); } + private float textSize = OsuFont.DEFAULT_FONT_SIZE; + + public float TextSize + { + get => textSize; + set + { + if (textSize == value) + return; + + textSize = value; + + updateText(); + } + } + + [Resolved] + private OsuColour colours { get; set; } + private void updateText() { + if (LoadState < LoadState.Loading) + return; + + textFlow.Clear(); + + var beatmap = CurrentItem.Value?.Beatmap; + if (beatmap == null) - { - beatmapTitle.Text = "Changing map"; - beatmapDash.Text = beatmapArtist.Text = string.Empty; - } + textFlow.AddText("No beatmap selected", s => + { + s.Font = s.Font.With(size: TextSize); + s.Colour = colours.PinkLight; + }); else { - beatmapTitle.Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)); - beatmapDash.Text = @" - "; - beatmapArtist.Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)); + textFlow.AddLink(new[] + { + new OsuSpriteText + { + Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)), + Font = OsuFont.GetFont(size: TextSize), + }, + new OsuSpriteText + { + Text = " - ", + Font = OsuFont.GetFont(size: TextSize), + }, + new OsuSpriteText + { + Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)), + Font = OsuFont.GetFont(size: TextSize), + } + }, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap"); } } } diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs index 78ffe01ef0..d63f2fecd2 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs @@ -1,70 +1,67 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.Multiplayer; -using OpenTK; +using osu.Game.Graphics.Containers; +using osuTK; namespace osu.Game.Screens.Multi.Components { - public class BeatmapTypeInfo : FillFlowContainer + public class BeatmapTypeInfo : MultiplayerComposite { - private readonly ModeTypeInfo modeTypeInfo; - private readonly BeatmapTitle beatmapTitle; - private readonly OsuSpriteText beatmapAuthor; - - public BeatmapInfo Beatmap - { - set - { - modeTypeInfo.Beatmap = beatmapTitle.Beatmap = value; - beatmapAuthor.Text = value == null ? string.Empty : $"mapped by {value.Metadata.Author}"; - } - } - - public GameType Type - { - set { modeTypeInfo.Type = value; } - } - public BeatmapTypeInfo() { AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - LayoutDuration = 100; - Spacing = new Vector2(5f, 0f); - - Children = new Drawable[] - { - modeTypeInfo = new ModeTypeInfo(), - new Container - { - AutoSizeAxes = Axes.X, - Height = 30, - Margin = new MarginPadding { Left = 5 }, - Children = new Drawable[] - { - beatmapTitle = new BeatmapTitle(), - beatmapAuthor = new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - TextSize = 14, - }, - }, - }, - }; } [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { - beatmapAuthor.Colour = colours.Gray9; + LinkFlowContainer beatmapAuthor; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + LayoutDuration = 100, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new ModeTypeInfo(), + new Container + { + AutoSizeAxes = Axes.X, + Height = 30, + Margin = new MarginPadding { Left = 5 }, + Children = new Drawable[] + { + new BeatmapTitle(), + beatmapAuthor = new LinkFlowContainer(s => s.Font = s.Font.With(size: 14)) + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + AutoSizeAxes = Axes.Both + }, + }, + }, + } + }; + + CurrentItem.BindValueChanged(item => + { + beatmapAuthor.Clear(); + + var beatmap = item.NewValue?.Beatmap; + + if (beatmap != null) + { + beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f)); + beatmapAuthor.AddUserLink(beatmap.Metadata.Author); + } + }, true); } } } diff --git a/osu.Game/Screens/Multi/Components/DisableableTabControl.cs b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs new file mode 100644 index 0000000000..27b5aec4d3 --- /dev/null +++ b/osu.Game/Screens/Multi/Components/DisableableTabControl.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; + +namespace osu.Game.Screens.Multi.Components +{ + public abstract class DisableableTabControl : TabControl + { + public readonly BindableBool Enabled = new BindableBool(); + + protected override void AddTabItem(TabItem tab, bool addToDropdown = true) + { + if (tab is DisableableTabItem disableable) + disableable.Enabled.BindTo(Enabled); + base.AddTabItem(tab, addToDropdown); + } + + protected abstract class DisableableTabItem : TabItem + { + protected DisableableTabItem(T value) + : base(value) + { + } + + protected override bool OnClick(ClickEvent e) + { + if (!Enabled.Value) + return true; + + return base.OnClick(e); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Components/DrawableGameType.cs b/osu.Game/Screens/Multi/Components/DrawableGameType.cs index 3406e179d4..f4941dd73a 100644 --- a/osu.Game/Screens/Multi/Components/DrawableGameType.cs +++ b/osu.Game/Screens/Multi/Components/DrawableGameType.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; diff --git a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs index e2d0268090..6080458aec 100644 --- a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs +++ b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs @@ -1,83 +1,65 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Online.Multiplayer; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Multi.Components { - public class ModeTypeInfo : Container + public class ModeTypeInfo : MultiplayerComposite { private const float height = 30; private const float transition_duration = 100; - private readonly Container rulesetContainer, gameTypeContainer; - - public BeatmapInfo Beatmap - { - set - { - if (value != null) - { - rulesetContainer.FadeIn(transition_duration); - rulesetContainer.Children = new[] - { - new DifficultyIcon(value) - { - Size = new Vector2(height), - }, - }; - } - else - { - rulesetContainer.FadeOut(transition_duration); - } - } - } - - public GameType Type - { - set - { - gameTypeContainer.Children = new[] - { - new DrawableGameType(value) - { - Size = new Vector2(height), - }, - }; - } - } + private Container drawableRuleset; public ModeTypeInfo() { AutoSizeAxes = Axes.Both; + } - Children = new[] + [BackgroundDependencyLoader] + private void load() + { + Container gameTypeContainer; + + InternalChild = new FillFlowContainer { - new FillFlowContainer + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5f, 0f), + LayoutDuration = 100, + Children = new[] { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5f, 0f), - LayoutDuration = 100, - Children = new[] + drawableRuleset = new Container { - rulesetContainer = new Container - { - AutoSizeAxes = Axes.Both, - }, - gameTypeContainer = new Container - { - AutoSizeAxes = Axes.Both, - }, + AutoSizeAxes = Axes.Both, + }, + gameTypeContainer = new Container + { + AutoSizeAxes = Axes.Both, }, }, }; + + CurrentItem.BindValueChanged(item => updateBeatmap(item.NewValue), true); + + Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true); + } + + private void updateBeatmap(PlaylistItem item) + { + if (item?.Beatmap != null) + { + drawableRuleset.FadeIn(transition_duration); + drawableRuleset.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) }; + } + else + drawableRuleset.FadeOut(transition_duration); } } } diff --git a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs new file mode 100644 index 0000000000..968fa6e72e --- /dev/null +++ b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps.Drawables; + +namespace osu.Game.Screens.Multi.Components +{ + public class MultiplayerBackgroundSprite : MultiplayerComposite + { + private readonly BeatmapSetCoverType beatmapSetCoverType; + + public MultiplayerBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover) + { + this.beatmapSetCoverType = beatmapSetCoverType; + } + + [BackgroundDependencyLoader] + private void load() + { + UpdateableBeatmapBackgroundSprite sprite; + + InternalChild = sprite = CreateBackgroundSprite(); + + CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true); + } + + protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both }; + } +} diff --git a/osu.Game/Screens/Multi/Components/ParticipantCount.cs b/osu.Game/Screens/Multi/Components/ParticipantCount.cs deleted file mode 100644 index e7183cbd92..0000000000 --- a/osu.Game/Screens/Multi/Components/ParticipantCount.cs +++ /dev/null @@ -1,79 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Graphics.Sprites; - -namespace osu.Game.Screens.Multi.Components -{ - public class ParticipantCount : FillFlowContainer - { - private const float text_size = 30; - private const float transition_duration = 100; - - private readonly OsuSpriteText count, slash, maxText; - - public int Count - { - set => count.Text = value.ToString(); - } - - private int? max; - public int? Max - { - get => max; - set - { - if (value == max) return; - max = value; - - updateMax(); - } - } - - public ParticipantCount() - { - AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - LayoutDuration = transition_duration; - - Children = new[] - { - count = new OsuSpriteText - { - TextSize = text_size, - Font = @"Exo2.0-Bold" - }, - slash = new OsuSpriteText - { - Text = @"/", - TextSize = text_size, - Font = @"Exo2.0-Light" - }, - maxText = new OsuSpriteText - { - TextSize = text_size, - Font = @"Exo2.0-Light" - }, - }; - - updateMax(); - } - - private void updateMax() - { - if (Max == null) - { - slash.FadeOut(transition_duration); - maxText.FadeOut(transition_duration); - } - else - { - slash.FadeIn(transition_duration); - maxText.Text = Max.ToString(); - maxText.FadeIn(transition_duration); - } - } - } -} diff --git a/osu.Game/Screens/Multi/Components/ParticipantCountDisplay.cs b/osu.Game/Screens/Multi/Components/ParticipantCountDisplay.cs new file mode 100644 index 0000000000..498eeb09b3 --- /dev/null +++ b/osu.Game/Screens/Multi/Components/ParticipantCountDisplay.cs @@ -0,0 +1,71 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; + +namespace osu.Game.Screens.Multi.Components +{ + public class ParticipantCountDisplay : MultiplayerComposite + { + private const float text_size = 30; + private const float transition_duration = 100; + + private OsuSpriteText slash, maxText; + + public ParticipantCountDisplay() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + OsuSpriteText count; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + LayoutDuration = transition_duration, + Children = new[] + { + count = new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: text_size) + }, + slash = new OsuSpriteText + { + Text = @"/", + Font = OsuFont.GetFont(weight: FontWeight.Light, size: text_size) + }, + maxText = new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Light, size: text_size) + }, + } + }; + + MaxParticipants.BindValueChanged(_ => updateMax(), true); + ParticipantCount.BindValueChanged(c => count.Text = c.NewValue.ToString("#,0"), true); + } + + private void updateMax() + { + if (MaxParticipants.Value == null) + { + slash.FadeOut(transition_duration); + maxText.FadeOut(transition_duration); + } + else + { + slash.FadeIn(transition_duration); + maxText.Text = MaxParticipants.Value.ToString(); + maxText.FadeIn(transition_duration); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Components/ParticipantInfo.cs deleted file mode 100644 index ab404488f1..0000000000 --- a/osu.Game/Screens/Multi/Components/ParticipantInfo.cs +++ /dev/null @@ -1,145 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Users; -using OpenTK; - -namespace osu.Game.Screens.Multi.Components -{ - public class ParticipantInfo : Container - { - private readonly Container flagContainer; - private readonly OsuSpriteText host; - private readonly FillFlowContainer levelRangeContainer; - private readonly OsuSpriteText levelRangeLower; - private readonly OsuSpriteText levelRangeHigher; - - public User Host - { - set - { - host.Text = value.Username; - flagContainer.Children = new[] { new DrawableFlag(value.Country) { RelativeSizeAxes = Axes.Both } }; - } - } - - public IEnumerable Participants - { - set - { - var ranks = value.Select(u => u.Statistics.Ranks.Global); - levelRangeLower.Text = ranks.Min().ToString(); - levelRangeHigher.Text = ranks.Max().ToString(); - } - } - - public ParticipantInfo(string rankPrefix = null) - { - RelativeSizeAxes = Axes.X; - Height = 15f; - - Children = new Drawable[] - { - new FillFlowContainer - { - AutoSizeAxes = Axes.X, - RelativeSizeAxes = Axes.Y, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(5f, 0f), - Children = new Drawable[] - { - flagContainer = new Container - { - Width = 22f, - RelativeSizeAxes = Axes.Y, - }, - new Container //todo: team banners - { - Width = 38f, - RelativeSizeAxes = Axes.Y, - CornerRadius = 2f, - Masking = true, - Children = new[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"ad387e"), - }, - }, - }, - new OsuSpriteText - { - Text = "hosted by", - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - TextSize = 14, - }, - host = new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - TextSize = 14, - Font = @"Exo2.0-BoldItalic", - }, - }, - }, - levelRangeContainer = new FillFlowContainer - { - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] - { - new OsuSpriteText - { - Text = rankPrefix, - TextSize = 14, - }, - new OsuSpriteText - { - Text = "#", - TextSize = 14, - }, - levelRangeLower = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, - new OsuSpriteText - { - Text = " - ", - TextSize = 14, - }, - new OsuSpriteText - { - Text = "#", - TextSize = 14, - }, - levelRangeHigher = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, - }, - }, - }; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - levelRangeContainer.Colour = colours.Gray9; - host.Colour = colours.Blue; - } - } -} diff --git a/osu.Game/Screens/Multi/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Components/RoomInspector.cs deleted file mode 100644 index 22bca1efc7..0000000000 --- a/osu.Game/Screens/Multi/Components/RoomInspector.cs +++ /dev/null @@ -1,303 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Colour; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Shapes; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.Multiplayer; -using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; - -namespace osu.Game.Screens.Multi.Components -{ - public class RoomInspector : Container - { - private const float transition_duration = 100; - - private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 }; - private readonly Bindable nameBind = new Bindable(); - private readonly Bindable hostBind = new Bindable(); - private readonly Bindable statusBind = new Bindable(); - private readonly Bindable typeBind = new Bindable(); - private readonly Bindable beatmapBind = new Bindable(); - private readonly Bindable maxParticipantsBind = new Bindable(); - private readonly Bindable> participantsBind = new Bindable>(); - - private OsuColour colours; - private Box statusStrip; - private UpdateableBeatmapSetCover cover; - private ParticipantCount participantCount; - private FillFlowContainer topFlow, participantsFlow; - private OsuSpriteText name, status; - private BeatmapTypeInfo beatmapTypeInfo; - private ScrollContainer participantsScroll; - private ParticipantInfo participantInfo; - - private Room room; - public Room Room - { - get { return room; } - set - { - if (value == room) return; - room = value; - - nameBind.UnbindBindings(); - hostBind.UnbindBindings(); - statusBind.UnbindBindings(); - typeBind.UnbindBindings(); - beatmapBind.UnbindBindings(); - maxParticipantsBind.UnbindBindings(); - participantsBind.UnbindBindings(); - - if (room != null) - { - nameBind.BindTo(room.Name); - hostBind.BindTo(room.Host); - statusBind.BindTo(room.Status); - typeBind.BindTo(room.Type); - beatmapBind.BindTo(room.Beatmap); - maxParticipantsBind.BindTo(room.MaxParticipants); - participantsBind.BindTo(room.Participants); - } - - updateState(); - } - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - this.colours = colours; - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"343138"), - }, - topFlow = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.X, - Height = 200, - Masking = true, - Children = new Drawable[] - { - cover = new UpdateableBeatmapSetCover - { - RelativeSizeAxes = Axes.Both, - }, - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)), - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding(20), - Children = new Drawable[] - { - participantCount = new ParticipantCount - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - }, - name = new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - TextSize = 30, - }, - }, - }, - }, - }, - statusStrip = new Box - { - RelativeSizeAxes = Axes.X, - Height = 5, - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"28242d"), - }, - new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - LayoutDuration = transition_duration, - Padding = contentPadding, - Spacing = new Vector2(0f, 5f), - Children = new Drawable[] - { - status = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, - beatmapTypeInfo = new BeatmapTypeInfo(), - }, - }, - }, - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Padding = contentPadding, - Children = new Drawable[] - { - participantInfo = new ParticipantInfo(@"Rank Range "), - }, - }, - }, - }, - participantsScroll = new OsuScrollContainer - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 }, - Children = new[] - { - participantsFlow = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - LayoutDuration = transition_duration, - Spacing = new Vector2(5f), - }, - }, - }, - }; - - nameBind.ValueChanged += n => name.Text = n; - hostBind.ValueChanged += h => participantInfo.Host = h; - typeBind.ValueChanged += t => beatmapTypeInfo.Type = t; - maxParticipantsBind.ValueChanged += m => participantCount.Max = m; - statusBind.ValueChanged += displayStatus; - - beatmapBind.ValueChanged += b => - { - cover.BeatmapSet = b?.BeatmapSet; - beatmapTypeInfo.Beatmap = b; - }; - - participantsBind.ValueChanged += p => - { - participantCount.Count = p.Count(); - participantInfo.Participants = p; - participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)); - }; - - updateState(); - } - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - participantsScroll.Height = DrawHeight - topFlow.DrawHeight; - } - - private void displayStatus(RoomStatus s) - { - status.Text = s.Message; - - Color4 c = s.GetAppropriateColour(colours); - statusStrip.FadeColour(c, transition_duration); - status.FadeColour(c, transition_duration); - } - - private void updateState() - { - if (Room == null) - { - cover.BeatmapSet = null; - participantsFlow.FadeOut(transition_duration); - participantCount.FadeOut(transition_duration); - beatmapTypeInfo.FadeOut(transition_duration); - name.FadeOut(transition_duration); - participantInfo.FadeOut(transition_duration); - - displayStatus(new RoomStatusNoneSelected()); - } - else - { - participantsFlow.FadeIn(transition_duration); - participantCount.FadeIn(transition_duration); - beatmapTypeInfo.FadeIn(transition_duration); - name.FadeIn(transition_duration); - participantInfo.FadeIn(transition_duration); - - statusBind.TriggerChange(); - beatmapBind.TriggerChange(); - } - } - - private class UserTile : Container, IHasTooltip - { - private readonly User user; - - public string TooltipText => user.Username; - - public UserTile(User user) - { - this.user = user; - Size = new Vector2(70f); - CornerRadius = 5f; - Masking = true; - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"27252d"), - }, - new UpdateableAvatar - { - RelativeSizeAxes = Axes.Both, - User = user, - }, - }; - } - } - - private class RoomStatusNoneSelected : RoomStatus - { - public override string Message => @"No Room Selected"; - public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8; - } - } -} diff --git a/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs new file mode 100644 index 0000000000..d799f846c2 --- /dev/null +++ b/osu.Game/Screens/Multi/Components/RoomStatusInfo.cs @@ -0,0 +1,110 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.RoomStatuses; + +namespace osu.Game.Screens.Multi.Components +{ + public class RoomStatusInfo : MultiplayerComposite + { + public RoomStatusInfo() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + StatusPart statusPart; + EndDatePart endDatePart; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + statusPart = new StatusPart + { + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14) + }, + endDatePart = new EndDatePart { Font = OsuFont.GetFont(size: 14) } + } + }; + + statusPart.EndDate.BindTo(EndDate); + statusPart.Status.BindTo(Status); + statusPart.Availability.BindTo(Availability); + endDatePart.EndDate.BindTo(EndDate); + } + + private class EndDatePart : DrawableDate + { + public readonly IBindable EndDate = new Bindable(); + + public EndDatePart() + : base(DateTimeOffset.UtcNow) + { + EndDate.BindValueChanged(date => Date = date.NewValue); + } + + protected override string Format() + { + var diffToNow = Date.Subtract(DateTimeOffset.Now); + + if (diffToNow.TotalSeconds < -5) + return $"Closed {base.Format()}"; + + if (diffToNow.TotalSeconds < 0) + return "Closed"; + + if (diffToNow.TotalSeconds < 5) + return "Closing soon"; + + return $"Closing {base.Format()}"; + } + } + + private class StatusPart : EndDatePart + { + public readonly IBindable Status = new Bindable(); + public readonly IBindable Availability = new Bindable(); + + [Resolved] + private OsuColour colours { get; set; } + + public StatusPart() + { + EndDate.BindValueChanged(_ => Format()); + Status.BindValueChanged(_ => Format()); + Availability.BindValueChanged(_ => Format()); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Text = Format(); + } + + protected override string Format() + { + if (!IsLoaded) + return string.Empty; + + RoomStatus status = Date < DateTimeOffset.Now ? new RoomStatusEnded() : Status.Value ?? new RoomStatusOpen(); + + this.FadeColour(status.GetAppropriateColour(colours), 100); + return $"{Availability.Value.GetDescription()}, {status.Message}"; + } + } + } +} diff --git a/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs new file mode 100644 index 0000000000..97af6674bf --- /dev/null +++ b/osu.Game/Screens/Multi/Components/StatusColouredContainer.cs @@ -0,0 +1,31 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Screens.Multi.Components +{ + public class StatusColouredContainer : Container + { + private readonly double transitionDuration; + + [Resolved(typeof(Room), nameof(Room.Status))] + private Bindable status { get; set; } + + public StatusColouredContainer(double transitionDuration = 100) + { + this.transitionDuration = transitionDuration; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + status.BindValueChanged(s => this.FadeColour(s.NewValue.GetAppropriateColour(colours), transitionDuration), true); + } + } +} diff --git a/osu.Game/Screens/Multi/Header.cs b/osu.Game/Screens/Multi/Header.cs index 809fc25083..1cbf2a45e7 100644 --- a/osu.Game/Screens/Multi/Header.cs +++ b/osu.Game/Screens/Multi/Header.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -7,12 +7,9 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Screens; using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.SearchableList; -using osu.Game.Screens.Multi.Screens; -using OpenTK; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Screens.Multi { @@ -20,11 +17,11 @@ namespace osu.Game.Screens.Multi { public const float HEIGHT = 121; - private readonly OsuSpriteText screenType; private readonly HeaderBreadcrumbControl breadcrumbs; - public Header(Screen initialScreen) + public Header(ScreenStack stack) { + MultiHeaderTitle title; RelativeSizeAxes = Axes.X; Height = HEIGHT; @@ -38,45 +35,16 @@ namespace osu.Game.Screens.Multi new Container { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, + Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { - new FillFlowContainer + title = new MultiHeaderTitle { Anchor = Anchor.CentreLeft, Origin = Anchor.BottomLeft, - Position = new Vector2(-35f, 5f), - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(10f, 0f), - Children = new Drawable[] - { - new SpriteIcon - { - Size = new Vector2(25), - Icon = FontAwesome.fa_osu_multi, - }, - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] - { - new OsuSpriteText - { - Text = "multiplayer ", - TextSize = 25, - }, - screenType = new OsuSpriteText - { - TextSize = 25, - Font = @"Exo2.0-Light", - }, - }, - }, - }, + X = -ScreenTitle.ICON_WIDTH, }, - breadcrumbs = new HeaderBreadcrumbControl(initialScreen) + breadcrumbs = new HeaderBreadcrumbControl(stack) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, @@ -86,20 +54,41 @@ namespace osu.Game.Screens.Multi }, }; - breadcrumbs.Current.ValueChanged += s => screenType.Text = ((MultiplayerScreen)s).Type.ToLowerInvariant(); + breadcrumbs.Current.ValueChanged += screen => + { + if (screen.NewValue is IMultiplayerSubScreen multiScreen) + title.Screen = multiScreen; + }; + breadcrumbs.Current.TriggerChange(); } [BackgroundDependencyLoader] private void load(OsuColour colours) { - screenType.Colour = colours.Yellow; breadcrumbs.StripColour = colours.Green; } + private class MultiHeaderTitle : ScreenTitle + { + public IMultiplayerSubScreen Screen + { + set => Section = value.ShortTitle.ToLowerInvariant(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Title = "multi"; + Icon = OsuIcon.Multi; + AccentColour = colours.Yellow; + } + } + private class HeaderBreadcrumbControl : ScreenBreadcrumbControl { - public HeaderBreadcrumbControl(Screen initialScreen) : base(initialScreen) + public HeaderBreadcrumbControl(ScreenStack stack) + : base(stack) { } diff --git a/osu.Game/Screens/Multi/IMultiplayerSubScreen.cs b/osu.Game/Screens/Multi/IMultiplayerSubScreen.cs new file mode 100644 index 0000000000..31ee123f83 --- /dev/null +++ b/osu.Game/Screens/Multi/IMultiplayerSubScreen.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Screens.Multi +{ + public interface IMultiplayerSubScreen : IOsuScreen + { + string Title { get; } + + string ShortTitle { get; } + } +} diff --git a/osu.Game/Screens/Multi/IRoomManager.cs b/osu.Game/Screens/Multi/IRoomManager.cs new file mode 100644 index 0000000000..f6c979851e --- /dev/null +++ b/osu.Game/Screens/Multi/IRoomManager.cs @@ -0,0 +1,43 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Screens.Multi +{ + public interface IRoomManager + { + /// + /// Invoked when the s have been updated. + /// + event Action RoomsUpdated; + + /// + /// All the active s. + /// + IBindableList Rooms { get; } + + /// + /// Creates a new . + /// + /// The to create. + /// An action to be invoked if the creation succeeds. + /// An action to be invoked if an error occurred. + void CreateRoom(Room room, Action onSuccess = null, Action onError = null); + + /// + /// Joins a . + /// + /// The to join. must be populated. + /// + /// + void JoinRoom(Room room, Action onSuccess = null, Action onError = null); + + /// + /// Parts the currently-joined . + /// + void PartRoom(); + } +} diff --git a/osu.Game/Screens/Multi/Components/DrawableRoom.cs b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs similarity index 62% rename from osu.Game/Screens/Multi/Components/DrawableRoom.cs rename to osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs index 67db23263b..6ec8f2bfe5 100644 --- a/osu.Game/Screens/Multi/Components/DrawableRoom.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs @@ -1,16 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; @@ -18,11 +18,11 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; -using osu.Game.Users; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Screens.Multi.Components; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Multi.Components +namespace osu.Game.Screens.Multi.Lounge.Components { public class DrawableRoom : OsuClickableContainer, IStateful, IFilterable { @@ -30,28 +30,29 @@ namespace osu.Game.Screens.Multi.Components private const float corner_radius = 5; private const float transition_duration = 60; private const float content_padding = 10; - private const float height = 100; + private const float height = 110; private const float side_strip_width = 5; private const float cover_width = 145; - private readonly Box selectionBox; + public event Action StateChanged; - private readonly Bindable nameBind = new Bindable(); - private readonly Bindable hostBind = new Bindable(); - private readonly Bindable statusBind = new Bindable(); - private readonly Bindable typeBind = new Bindable(); - private readonly Bindable beatmapBind = new Bindable(); - private readonly Bindable> participantsBind = new Bindable>(); + private readonly Box selectionBox; + private CachedModelDependencyContainer dependencies; + + [Resolved] + private BeatmapManager beatmaps { get; set; } public readonly Room Room; private SelectionState state; + public SelectionState State { - get { return state; } + get => state; set { if (value == state) return; + state = value; if (state == SelectionState.Selected) @@ -66,9 +67,10 @@ namespace osu.Game.Screens.Multi.Components public IEnumerable FilterTerms => new[] { Room.Name.Value }; private bool matchingFilter; + public bool MatchingFilter { - get { return matchingFilter; } + get => matchingFilter; set { matchingFilter = value; @@ -76,18 +78,7 @@ namespace osu.Game.Screens.Multi.Components } } - private Action action; - public new Action Action - { - get { return action; } - set - { - action = value; - Enabled.Value = action != null; - } - } - - public event Action StateChanged; + public bool FilteringActive { get; set; } public DrawableRoom(Room room) { @@ -109,16 +100,13 @@ namespace osu.Game.Screens.Multi.Components [BackgroundDependencyLoader] private void load(OsuColour colours) { - Box sideStrip; - UpdateableBeatmapSetCover cover; - OsuSpriteText name, status; - ParticipantInfo participantInfo; - BeatmapTitle beatmapTitle; - ModeTypeInfo modeTypeInfo; - Children = new Drawable[] { - selectionBox, + new StatusColouredContainer(transition_duration) + { + RelativeSizeAxes = Axes.Both, + Child = selectionBox + }, new Container { RelativeSizeAxes = Axes.Both, @@ -141,17 +129,19 @@ namespace osu.Game.Screens.Multi.Components RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"212121"), }, - sideStrip = new Box + new StatusColouredContainer(transition_duration) { RelativeSizeAxes = Axes.Y, Width = side_strip_width, + Child = new Box { RelativeSizeAxes = Axes.Both } }, - cover = new UpdateableBeatmapSetCover + new Container { - Width = cover_width, RelativeSizeAxes = Axes.Y, + Width = cover_width, Masking = true, Margin = new MarginPadding { Left = side_strip_width }, + Child = new MultiplayerBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both } }, new Container { @@ -172,11 +162,8 @@ namespace osu.Game.Screens.Multi.Components Spacing = new Vector2(5f), Children = new Drawable[] { - name = new OsuSpriteText - { - TextSize = 18, - }, - participantInfo = new ParticipantInfo(), + new RoomName { Font = OsuFont.GetFont(size: 18) }, + new ParticipantInfo(), }, }, new FillFlowContainer @@ -186,21 +173,14 @@ namespace osu.Game.Screens.Multi.Components RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 5), Children = new Drawable[] { - status = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, - beatmapTitle = new BeatmapTitle - { - TextSize = 14, - Colour = colours.Gray9 - }, + new RoomStatusInfo(), + new BeatmapTitle { TextSize = 14 }, }, }, - modeTypeInfo = new ModeTypeInfo + new ModeTypeInfo { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, @@ -211,33 +191,13 @@ namespace osu.Game.Screens.Multi.Components }, }, }; + } - nameBind.ValueChanged += n => name.Text = n; - hostBind.ValueChanged += h => participantInfo.Host = h; - typeBind.ValueChanged += m => modeTypeInfo.Type = m; - participantsBind.ValueChanged += p => participantInfo.Participants = p; - - statusBind.ValueChanged += s => - { - status.Text = s.Message; - - foreach (Drawable d in new Drawable[] { selectionBox, sideStrip, status }) - d.FadeColour(s.GetAppropriateColour(colours), transition_duration); - }; - - beatmapBind.ValueChanged += b => - { - cover.BeatmapSet = b?.BeatmapSet; - beatmapTitle.Beatmap = b; - modeTypeInfo.Beatmap = b; - }; - - nameBind.BindTo(Room.Name); - hostBind.BindTo(Room.Host); - statusBind.BindTo(Room.Status); - typeBind.BindTo(Room.Type); - beatmapBind.BindTo(Room.Beatmap); - participantsBind.BindTo(Room.Participants); + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + dependencies = new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); + dependencies.Model.Value = Room; + return dependencies; } protected override void LoadComplete() @@ -246,15 +206,16 @@ namespace osu.Game.Screens.Multi.Components this.FadeInFromZero(transition_duration); } - protected override bool OnClick(ClickEvent e) + private class RoomName : OsuSpriteText { - if (Enabled.Value) - { - Action?.Invoke(this); - State = SelectionState.Selected; - } + [Resolved(typeof(Room), nameof(Online.Multiplayer.Room.Name))] + private Bindable name { get; set; } - return true; + [BackgroundDependencyLoader] + private void load() + { + Current = name; + } } } } diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs new file mode 100644 index 0000000000..d0d983bbff --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -0,0 +1,70 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Graphics; +using osu.Game.Overlays.SearchableList; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Lounge.Components +{ + public class FilterControl : SearchableListFilterControl + { + protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42"); + protected override PrimaryFilter DefaultTab => PrimaryFilter.Open; + protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public; + + protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING; + + [Resolved(CanBeNull = true)] + private Bindable filter { get; set; } + + public FilterControl() + { + DisplayStyleControl.Hide(); + } + + [BackgroundDependencyLoader] + private void load() + { + if (filter == null) + filter = new Bindable(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Search.Current.BindValueChanged(_ => updateFilter()); + Tabs.Current.BindValueChanged(_ => updateFilter(), true); + } + + private void updateFilter() + { + filter.Value = new FilterCriteria + { + SearchString = Search.Current.Value ?? string.Empty, + PrimaryFilter = Tabs.Current.Value, + SecondaryFilter = DisplayStyleControl.Dropdown.Current.Value + }; + } + } + + public enum PrimaryFilter + { + Open, + + [Description("Recently Ended")] + RecentlyEnded, + Participated, + Owned, + } + + public enum SecondaryFilter + { + Public, + //Private, + } +} diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterCriteria.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterCriteria.cs new file mode 100644 index 0000000000..666bc44a8d --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterCriteria.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Screens.Multi.Lounge.Components +{ + public class FilterCriteria + { + public string SearchString; + public PrimaryFilter PrimaryFilter; + public SecondaryFilter SecondaryFilter; + } +} diff --git a/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs new file mode 100644 index 0000000000..a55db096af --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/Components/ParticipantInfo.cs @@ -0,0 +1,89 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Humanizer; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Users.Drawables; +using osuTK; + +namespace osu.Game.Screens.Multi.Lounge.Components +{ + public class ParticipantInfo : MultiplayerComposite + { + public ParticipantInfo() + { + RelativeSizeAxes = Axes.X; + Height = 15f; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + OsuSpriteText summary; + Container flagContainer; + LinkFlowContainer hostText; + + InternalChildren = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.X, + RelativeSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5f, 0f), + Children = new Drawable[] + { + flagContainer = new Container + { + Width = 22f, + RelativeSizeAxes = Axes.Y, + }, + hostText = new LinkFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both + } + }, + }, + new FillFlowContainer + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Colour = colours.Gray9, + Children = new[] + { + summary = new OsuSpriteText + { + Text = "0 participants", + Font = OsuFont.GetFont(size: 14) + } + }, + }, + }; + + Host.BindValueChanged(host => + { + hostText.Clear(); + flagContainer.Clear(); + + if (host.NewValue != null) + { + hostText.AddText("hosted by "); + hostText.AddUserLink(host.NewValue, s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true)); + + flagContainer.Child = new UpdateableFlag(host.NewValue.Country) { RelativeSizeAxes = Axes.Both }; + } + }, true); + + ParticipantCount.BindValueChanged(count => summary.Text = "participant".ToQuantity(count.NewValue), true); + } + } +} diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs new file mode 100644 index 0000000000..5030d8cb50 --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -0,0 +1,325 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi.Components; +using osu.Game.Users; +using osu.Game.Users.Drawables; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Lounge.Components +{ + public class RoomInspector : MultiplayerComposite + { + private const float transition_duration = 100; + + private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 }; + + private ParticipantCountDisplay participantCount; + private OsuSpriteText name; + private BeatmapTypeInfo beatmapTypeInfo; + private ParticipantInfo participantInfo; + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + private readonly Bindable status = new Bindable(new RoomStatusNoneSelected()); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"343138"), + }, + new GridContainer + { + RelativeSizeAxes = Axes.Both, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Distributed), + }, + Content = new[] + { + new Drawable[] + { + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.X, + Height = 200, + Masking = true, + Children = new Drawable[] + { + new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)), + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(20), + Children = new Drawable[] + { + participantCount = new ParticipantCountDisplay + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + name = new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(size: 30), + Current = RoomName + }, + }, + }, + }, + }, + new StatusColouredContainer(transition_duration) + { + RelativeSizeAxes = Axes.X, + Height = 5, + Child = new Box { RelativeSizeAxes = Axes.Both } + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"28242d"), + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + LayoutDuration = transition_duration, + Padding = contentPadding, + Spacing = new Vector2(0f, 5f), + Children = new Drawable[] + { + new StatusColouredContainer(transition_duration) + { + AutoSizeAxes = Axes.Both, + Child = new StatusText + { + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), + } + }, + beatmapTypeInfo = new BeatmapTypeInfo(), + }, + }, + }, + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = contentPadding, + Children = new Drawable[] + { + participantInfo = new ParticipantInfo(), + }, + }, + }, + }, + }, + new Drawable[] + { + new MatchParticipants + { + RelativeSizeAxes = Axes.Both, + } + } + } + } + }; + + Status.BindValueChanged(_ => updateStatus(), true); + RoomID.BindValueChanged(_ => updateStatus(), true); + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + dependencies.CacheAs(status, new CacheInfo(nameof(Room.Status), typeof(Room))); + return dependencies; + } + + private void updateStatus() + { + if (RoomID.Value == null) + { + status.Value = new RoomStatusNoneSelected(); + + participantCount.FadeOut(transition_duration); + beatmapTypeInfo.FadeOut(transition_duration); + name.FadeOut(transition_duration); + participantInfo.FadeOut(transition_duration); + } + else + { + status.Value = Status.Value; + + participantCount.FadeIn(transition_duration); + beatmapTypeInfo.FadeIn(transition_duration); + name.FadeIn(transition_duration); + participantInfo.FadeIn(transition_duration); + } + } + + private class RoomStatusNoneSelected : RoomStatus + { + public override string Message => @"No Room Selected"; + public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8; + } + + private class StatusText : OsuSpriteText + { + [Resolved(typeof(Room), nameof(Room.Status))] + private Bindable status { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + status.BindValueChanged(s => Text = s.NewValue.Message, true); + } + } + + private class MatchParticipants : MultiplayerComposite + { + private readonly FillFlowContainer fill; + + public MatchParticipants() + { + Padding = new MarginPadding { Horizontal = 10 }; + + InternalChild = new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = fill = new FillFlowContainer + { + Spacing = new Vector2(10), + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Full, + } + }; + } + + [BackgroundDependencyLoader] + private void load() + { + RoomID.BindValueChanged(_ => updateParticipants(), true); + } + + [Resolved] + private IAPIProvider api { get; set; } + + private GetRoomScoresRequest request; + + private void updateParticipants() + { + var roomId = RoomID.Value ?? 0; + + request?.Cancel(); + + // nice little progressive fade + int time = 500; + + foreach (var c in fill.Children) + { + c.Delay(500 - time).FadeOut(time, Easing.Out); + time = Math.Max(20, time - 20); + c.Expire(); + } + + if (roomId == 0) return; + + request = new GetRoomScoresRequest(roomId); + request.Success += scores => + { + if (roomId != RoomID.Value) + return; + + fill.Clear(); + foreach (var s in scores) + fill.Add(new UserTile(s.User)); + + fill.FadeInFromZero(1000, Easing.OutQuint); + }; + + api.Queue(request); + } + + protected override void Dispose(bool isDisposing) + { + request?.Cancel(); + base.Dispose(isDisposing); + } + + private class UserTile : CompositeDrawable, IHasTooltip + { + private readonly User user; + + public string TooltipText => user.Username; + + public UserTile(User user) + { + this.user = user; + Size = new Vector2(70f); + CornerRadius = 5f; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"27252d"), + }, + new UpdateableAvatar + { + RelativeSizeAxes = Axes.Both, + User = user, + }, + }; + } + } + } + } +} diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs new file mode 100644 index 0000000000..99a6de0064 --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -0,0 +1,135 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; +using osuTK; + +namespace osu.Game.Screens.Multi.Lounge.Components +{ + public class RoomsContainer : CompositeDrawable + { + public Action JoinRequested; + + private readonly IBindableList rooms = new BindableList(); + + private readonly FillFlowContainer roomFlow; + public IReadOnlyList Rooms => roomFlow; + + [Resolved] + private Bindable currentRoom { get; set; } + + [Resolved] + private IRoomManager roomManager { get; set; } + + public RoomsContainer() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + InternalChild = roomFlow = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(2), + }; + } + + [BackgroundDependencyLoader] + private void load() + { + rooms.BindTo(roomManager.Rooms); + + rooms.ItemsAdded += addRooms; + rooms.ItemsRemoved += removeRooms; + + roomManager.RoomsUpdated += updateSorting; + + addRooms(rooms); + } + + private FilterCriteria currentFilter; + + public void Filter(FilterCriteria criteria) + { + roomFlow.Children.ForEach(r => + { + if (criteria == null) + r.MatchingFilter = true; + else + { + bool matchingFilter = true; + matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0); + + switch (criteria.SecondaryFilter) + { + default: + case SecondaryFilter.Public: + r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public; + break; + } + + r.MatchingFilter = matchingFilter; + } + }); + + currentFilter = criteria; + } + + private void addRooms(IEnumerable rooms) + { + foreach (var r in rooms) + roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) }); + + Filter(currentFilter); + } + + private void removeRooms(IEnumerable rooms) + { + foreach (var r in rooms) + { + var toRemove = roomFlow.Single(d => d.Room == r); + toRemove.Action = null; + + roomFlow.Remove(toRemove); + + selectRoom(null); + } + } + + private void updateSorting() + { + foreach (var room in roomFlow) + roomFlow.SetLayoutPosition(room, room.Room.Position.Value); + } + + private void selectRoom(Room room) + { + var drawable = roomFlow.FirstOrDefault(r => r.Room == room); + + if (drawable != null && drawable.State == SelectionState.Selected) + JoinRequested?.Invoke(room); + else + roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected); + + currentRoom.Value = room; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (roomManager != null) + roomManager.RoomsUpdated -= updateSorting; + } + } +} diff --git a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs new file mode 100644 index 0000000000..7f8e690516 --- /dev/null +++ b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs @@ -0,0 +1,143 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Screens; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; +using osu.Game.Overlays.SearchableList; +using osu.Game.Screens.Multi.Lounge.Components; +using osu.Game.Screens.Multi.Match; + +namespace osu.Game.Screens.Multi.Lounge +{ + public class LoungeSubScreen : MultiplayerSubScreen + { + public override string Title => "Lounge"; + + protected readonly FilterControl Filter; + + private readonly Container content; + private readonly ProcessingOverlay processingOverlay; + + [Resolved] + private Bindable currentRoom { get; set; } + + public LoungeSubScreen() + { + InternalChildren = new Drawable[] + { + Filter = new FilterControl { Depth = -1 }, + content = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Width = 0.55f, + Children = new Drawable[] + { + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + ScrollbarOverlapsContent = false, + Padding = new MarginPadding(10), + Child = new SearchContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Child = new RoomsContainer { JoinRequested = joinRequested } + }, + }, + processingOverlay = new ProcessingOverlay { Alpha = 0 } + } + }, + new RoomInspector + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.Both, + Width = 0.45f, + }, + }, + }, + }; + + Filter.Search.Exit += this.Exit; + } + + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + content.Padding = new MarginPadding + { + Top = Filter.DrawHeight, + Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + HORIZONTAL_OVERFLOW_PADDING, + Right = SearchableListOverlay.WIDTH_PADDING + HORIZONTAL_OVERFLOW_PADDING, + }; + } + + protected override void OnFocus(FocusEvent e) + { + Filter.Search.TakeFocus(); + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + Filter.Search.HoldFocus = true; + } + + public override bool OnExiting(IScreen next) + { + Filter.Search.HoldFocus = false; + return base.OnExiting(next); + } + + public override void OnSuspending(IScreen next) + { + base.OnSuspending(next); + Filter.Search.HoldFocus = false; + } + + public override void OnResuming(IScreen last) + { + base.OnResuming(last); + + if (currentRoom.Value?.RoomID.Value == null) + currentRoom.Value = new Room(); + } + + private void joinRequested(Room room) + { + processingOverlay.Show(); + RoomManager?.JoinRoom(room, r => + { + Open(room); + processingOverlay.Hide(); + }, _ => processingOverlay.Hide()); + } + + /// + /// Push a room as a new subscreen. + /// + public void Open(Room room) + { + // Handles the case where a room is clicked 3 times in quick succession + if (!this.IsCurrentScreen()) + return; + + currentRoom.Value = room; + + this.Push(new MatchSubScreen(room)); + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/GameTypePicker.cs b/osu.Game/Screens/Multi/Match/Components/GameTypePicker.cs new file mode 100644 index 0000000000..b69cb9705d --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/GameTypePicker.cs @@ -0,0 +1,114 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.GameTypes; +using osu.Game.Screens.Multi.Components; +using osuTK; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class GameTypePicker : DisableableTabControl + { + private const float height = 40; + private const float selection_width = 3; + + protected override TabItem CreateTabItem(GameType value) => new GameTypePickerItem(value); + + protected override Dropdown CreateDropdown() => null; + + public GameTypePicker() + { + Height = height + selection_width * 2; + TabContainer.Spacing = new Vector2(10 - selection_width * 2); + + AddItem(new GameTypeTag()); + AddItem(new GameTypeVersus()); + AddItem(new GameTypeTagTeam()); + AddItem(new GameTypeTeamVersus()); + AddItem(new GameTypeTimeshift()); + } + + private class GameTypePickerItem : DisableableTabItem + { + private const float transition_duration = 200; + + private readonly CircularContainer hover, selection; + + public GameTypePickerItem(GameType value) + : base(value) + { + AutoSizeAxes = Axes.Both; + + Children = new Drawable[] + { + selection = new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Alpha = 0, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + }, + }, + new DrawableGameType(Value) + { + Size = new Vector2(height), + Margin = new MarginPadding(selection_width), + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(selection_width), + Child = hover = new CircularContainer + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Alpha = 0, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + }, + }, + }, + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + selection.Colour = colours.Yellow; + } + + protected override bool OnHover(HoverEvent e) + { + hover.FadeTo(0.05f, transition_duration, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + hover.FadeOut(transition_duration, Easing.OutQuint); + base.OnHoverLost(e); + } + + protected override void OnActivated() + { + selection.FadeIn(transition_duration, Easing.OutQuint); + } + + protected override void OnDeactivated() + { + selection.FadeOut(transition_duration, Easing.OutQuint); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs new file mode 100644 index 0000000000..a52d43acf4 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/Header.cs @@ -0,0 +1,160 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; +using osu.Game.Online.Multiplayer; +using osu.Game.Overlays.SearchableList; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Multi.Components; +using osu.Game.Screens.Play.HUD; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class Header : MultiplayerComposite + { + public const float HEIGHT = 200; + + public readonly BindableBool ShowBeatmapPanel = new BindableBool(); + + public MatchTabControl Tabs { get; private set; } + + public Action RequestBeatmapSelection; + + private MatchBeatmapPanel beatmapPanel; + + public Header() + { + RelativeSizeAxes = Axes.X; + Height = HEIGHT; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + BeatmapSelectButton beatmapButton; + ModDisplay modDisplay; + + InternalChildren = new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Masking = true, + Children = new Drawable[] + { + new HeaderBackgroundSprite { RelativeSizeAxes = Axes.Both }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.7f), Color4.Black.Opacity(0.8f)), + }, + beatmapPanel = new MatchBeatmapPanel + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Margin = new MarginPadding { Right = 100 }, + } + } + }, + new Box + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + Height = 1, + Colour = colours.Yellow + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = 20 }, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new BeatmapTypeInfo(), + modDisplay = new ModDisplay + { + Scale = new Vector2(0.75f), + DisplayUnrankedText = false + }, + } + }, + new Container + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.Y, + Width = 200, + Padding = new MarginPadding { Vertical = 10 }, + Child = beatmapButton = new BeatmapSelectButton + { + RelativeSizeAxes = Axes.Both, + Height = 1, + }, + }, + Tabs = new MatchTabControl + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X + }, + }, + }, + }; + + CurrentItem.BindValueChanged(item => modDisplay.Current.Value = item.NewValue?.RequiredMods?.ToArray() ?? Array.Empty(), true); + + beatmapButton.Action = () => RequestBeatmapSelection?.Invoke(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true); + } + + private class BeatmapSelectButton : HeaderButton + { + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + public BeatmapSelectButton() + { + Text = "Select beatmap"; + } + + [BackgroundDependencyLoader] + private void load() + { + roomId.BindValueChanged(id => this.FadeTo(id.NewValue.HasValue ? 0 : 1), true); + } + } + + private class HeaderBackgroundSprite : MultiplayerBackgroundSprite + { + protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both }; + + private class BackgroundSprite : UpdateableBeatmapBackgroundSprite + { + protected override double TransformDuration => 200; + } + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs new file mode 100644 index 0000000000..de6ece6a05 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/HeaderButton.cs @@ -0,0 +1,47 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class HeaderButton : TriangleButton + { + [BackgroundDependencyLoader] + private void load() + { + BackgroundColour = OsuColour.FromHex(@"1187aa"); + + Triangles.ColourLight = OsuColour.FromHex(@"277b9c"); + Triangles.ColourDark = OsuColour.FromHex(@"1f6682"); + Triangles.TriangleScale = 1.5f; + + Add(new Container + { + RelativeSizeAxes = Axes.Both, + Alpha = 1f, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0.15f, + Blending = BlendingParameters.Additive, + }, + }); + } + + protected override SpriteText CreateText() => new OsuSpriteText + { + Depth = -1, + Origin = Anchor.Centre, + Anchor = Anchor.Centre, + Font = OsuFont.GetFont(weight: FontWeight.Light, size: 30), + }; + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/HostInfo.cs b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs new file mode 100644 index 0000000000..8851a96605 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/HostInfo.cs @@ -0,0 +1,61 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Users; +using osu.Game.Users.Drawables; +using osuTK; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class HostInfo : CompositeDrawable + { + public readonly IBindable Host = new Bindable(); + + private readonly LinkFlowContainer linkContainer; + private readonly UpdateableAvatar avatar; + + public HostInfo() + { + AutoSizeAxes = Axes.X; + Height = 50; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + avatar = new UpdateableAvatar { Size = new Vector2(50) }, + new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Child = linkContainer = new LinkFlowContainer { AutoSizeAxes = Axes.Both } + } + } + }; + + Host.BindValueChanged(host => updateHost(host.NewValue)); + } + + private void updateHost(User host) + { + avatar.User = host; + + if (host != null) + { + linkContainer.AddText("hosted by"); + linkContainer.NewLine(); + linkContainer.AddUserLink(host, s => s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold, italics: true)); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs new file mode 100644 index 0000000000..74f000c21f --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/Info.cs @@ -0,0 +1,97 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Overlays.SearchableList; +using osu.Game.Screens.Multi.Components; +using osuTK; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class Info : MultiplayerComposite + { + public Action OnStart; + + public Info() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + } + + [BackgroundDependencyLoader] + private void load() + { + ReadyButton readyButton; + HostInfo hostInfo; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"28242d"), + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 10), + Padding = new MarginPadding { Vertical = 20 }, + Children = new Drawable[] + { + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 30), + Current = RoomName + }, + new RoomStatusInfo(), + } + }, + hostInfo = new HostInfo(), + }, + }, + new FillFlowContainer + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + AutoSizeAxes = Axes.X, + Height = 70, + Spacing = new Vector2(10, 0), + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + readyButton = new ReadyButton + { + Action = () => OnStart?.Invoke() + } + } + } + }, + }, + }; + + CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true); + + hostInfo.Host.BindTo(Host); + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs new file mode 100644 index 0000000000..7c1fe91393 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Direct; +using osu.Game.Rulesets; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchBeatmapPanel : MultiplayerComposite + { + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved] + private RulesetStore rulesets { get; set; } + + private CancellationTokenSource loadCancellation; + private GetBeatmapSetRequest request; + private DirectGridPanel panel; + + public MatchBeatmapPanel() + { + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load() + { + CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true); + } + + private void loadNewPanel(BeatmapInfo beatmap) + { + loadCancellation?.Cancel(); + request?.Cancel(); + + panel?.FadeOut(200); + panel?.Expire(); + panel = null; + + if (beatmap?.OnlineBeatmapID == null) + return; + + loadCancellation = new CancellationTokenSource(); + + request = new GetBeatmapSetRequest(beatmap.OnlineBeatmapID.Value, BeatmapSetLookupType.BeatmapId); + request.Success += res => Schedule(() => + { + panel = new DirectGridPanel(res.ToBeatmapSet(rulesets)); + LoadComponentAsync(panel, AddInternal, loadCancellation.Token); + }); + + api.Queue(request); + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs new file mode 100644 index 0000000000..f8b64a54ef --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchChatDisplay.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Online.Chat; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchChatDisplay : StandAloneChatDisplay + { + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + [Resolved(typeof(Room), nameof(Room.ChannelId))] + private Bindable channelId { get; set; } + + [Resolved(CanBeNull = true)] + private ChannelManager channelManager { get; set; } + + public MatchChatDisplay() + : base(true) + { + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + channelId.BindValueChanged(_ => updateChannel(), true); + } + + private void updateChannel() + { + if (roomId.Value == null || channelId.Value == 0) + return; + + Channel.Value = channelManager?.JoinChannel(new Channel { Id = channelId.Value, Type = ChannelType.Multiplayer, Name = $"#lazermp_{roomId.Value}" }); + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs new file mode 100644 index 0000000000..ae27e53813 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs @@ -0,0 +1,61 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Leaderboards; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchLeaderboard : Leaderboard + { + public Action> ScoresLoaded; + + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + roomId.BindValueChanged(id => + { + if (id.NewValue == null) + return; + + Scores = null; + UpdateScores(); + }, true); + } + + protected override bool IsOnlineScope => true; + + protected override APIRequest FetchScores(Action> scoresCallback) + { + if (roomId.Value == null) + return null; + + var req = new GetRoomScoresRequest(roomId.Value ?? 0); + + req.Success += r => + { + scoresCallback?.Invoke(r); + ScoresLoaded?.Invoke(r); + }; + + return req; + } + + protected override LeaderboardScore CreateDrawableScore(APIRoomScoreInfo model, int index) => new MatchLeaderboardScore(model, index); + } + + public enum MatchLeaderboardScope + { + Overall + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs new file mode 100644 index 0000000000..92074abe4b --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboardScore.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Sprites; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Leaderboards; +using osu.Game.Scoring; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchLeaderboardScore : LeaderboardScore + { + public MatchLeaderboardScore(APIRoomScoreInfo score, int rank) + : base(score, rank) + { + } + + [BackgroundDependencyLoader] + private void load() + { + RankContainer.Alpha = 0; + } + + protected override IEnumerable GetStatistics(ScoreInfo model) => new[] + { + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)), + new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", ((APIRoomScoreInfo)model).TotalAttempts.ToString()), + new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", ((APIRoomScoreInfo)model).CompletedBeatmaps.ToString()), + }; + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchPage.cs b/osu.Game/Screens/Multi/Match/Components/MatchPage.cs new file mode 100644 index 0000000000..fc98db157b --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchPage.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public abstract class MatchPage + { + public abstract string Name { get; } + + public readonly BindableBool Enabled = new BindableBool(true); + + public override string ToString() => Name; + public override int GetHashCode() => GetType().GetHashCode(); + public override bool Equals(object obj) => GetType() == obj?.GetType(); + } + + public class SettingsMatchPage : MatchPage + { + public override string Name => "Settings"; + } + + public class RoomMatchPage : MatchPage + { + public override string Name => "Room"; + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs new file mode 100644 index 0000000000..410aaed788 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchSettingsOverlay.cs @@ -0,0 +1,418 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Humanizer; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; +using osu.Game.Overlays.SearchableList; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchSettingsOverlay : FocusedOverlayContainer + { + private const float transition_duration = 350; + private const float field_padding = 45; + + protected MatchSettings Settings { get; private set; } + + [BackgroundDependencyLoader] + private void load() + { + Masking = true; + + Child = Settings = new MatchSettings + { + RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Y + }; + } + + protected override void PopIn() + { + Settings.MoveToY(0, transition_duration, Easing.OutQuint); + } + + protected override void PopOut() + { + Settings.MoveToY(-1, transition_duration, Easing.InSine); + } + + protected class MatchSettings : MultiplayerComposite + { + private const float disabled_alpha = 0.2f; + + public OsuTextBox NameField, MaxParticipantsField; + public OsuDropdown DurationField; + public RoomAvailabilityPicker AvailabilityPicker; + public GameTypePicker TypePicker; + public TriangleButton ApplyButton; + + public OsuSpriteText ErrorText; + + private OsuSpriteText typeLabel; + private ProcessingOverlay processingOverlay; + + [Resolved(CanBeNull = true)] + private IRoomManager manager { get; set; } + + [Resolved] + private Bindable currentRoom { get; set; } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"28242d"), + }, + new GridContainer + { + RelativeSizeAxes = Axes.Both, + RowDimensions = new[] + { + new Dimension(GridSizeMode.Distributed), + new Dimension(GridSizeMode.AutoSize), + }, + Content = new[] + { + new Drawable[] + { + new OsuScrollContainer + { + Padding = new MarginPadding + { + Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING, + Vertical = 10 + }, + RelativeSizeAxes = Axes.Both, + Children = new[] + { + new Container + { + Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new SectionContainer + { + Padding = new MarginPadding { Right = field_padding / 2 }, + Children = new[] + { + new Section("Room name") + { + Child = NameField = new SettingsTextBox + { + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this, + OnCommit = (sender, text) => apply(), + }, + }, + new Section("Room visibility") + { + Alpha = disabled_alpha, + Child = AvailabilityPicker = new RoomAvailabilityPicker + { + Enabled = { Value = false } + }, + }, + new Section("Game type") + { + Alpha = disabled_alpha, + Child = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Spacing = new Vector2(7), + Children = new Drawable[] + { + TypePicker = new GameTypePicker + { + RelativeSizeAxes = Axes.X, + Enabled = { Value = false } + }, + typeLabel = new OsuSpriteText + { + Font = OsuFont.GetFont(size: 14), + Colour = colours.Yellow + }, + }, + }, + }, + }, + }, + new SectionContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Padding = new MarginPadding { Left = field_padding / 2 }, + Children = new[] + { + new Section("Max participants") + { + Alpha = disabled_alpha, + Child = MaxParticipantsField = new SettingsNumberTextBox + { + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this, + ReadOnly = true, + OnCommit = (sender, text) => apply() + }, + }, + new Section("Duration") + { + Child = DurationField = new DurationDropdown + { + RelativeSizeAxes = Axes.X, + Items = new[] + { + TimeSpan.FromMinutes(30), + TimeSpan.FromHours(1), + TimeSpan.FromHours(2), + TimeSpan.FromHours(4), + TimeSpan.FromHours(8), + TimeSpan.FromHours(12), + //TimeSpan.FromHours(16), + TimeSpan.FromHours(24), + TimeSpan.FromDays(3), + TimeSpan.FromDays(7) + } + } + }, + new Section("Password (optional)") + { + Alpha = disabled_alpha, + Child = new SettingsPasswordTextBox + { + RelativeSizeAxes = Axes.X, + TabbableContentContainer = this, + ReadOnly = true, + OnCommit = (sender, text) => apply() + }, + }, + }, + }, + }, + } + }, + }, + }, + new Drawable[] + { + new Container + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Y = 2, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"28242d").Darken(0.5f).Opacity(1f), + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 20), + Margin = new MarginPadding { Vertical = 20 }, + Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, + Children = new Drawable[] + { + ApplyButton = new CreateRoomButton + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Size = new Vector2(230, 55), + Enabled = { Value = false }, + Action = apply, + }, + ErrorText = new OsuSpriteText + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Alpha = 0, + Depth = 1, + Colour = colours.RedDark + } + } + } + } + } + } + } + }, + processingOverlay = new ProcessingOverlay { Alpha = 0 } + }; + + TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true); + RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true); + Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true); + Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true); + MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true); + Duration.BindValueChanged(duration => DurationField.Current.Value = duration.NewValue, true); + } + + protected override void Update() + { + base.Update(); + + ApplyButton.Enabled.Value = hasValidSettings; + } + + private bool hasValidSettings => RoomID.Value == null && NameField.Text.Length > 0 && Playlist.Count > 0; + + private void apply() + { + hideError(); + + RoomName.Value = NameField.Text; + Availability.Value = AvailabilityPicker.Current.Value; + Type.Value = TypePicker.Current.Value; + + if (int.TryParse(MaxParticipantsField.Text, out int max)) + MaxParticipants.Value = max; + else + MaxParticipants.Value = null; + + Duration.Value = DurationField.Current.Value; + + manager?.CreateRoom(currentRoom.Value, onSuccess, onError); + + processingOverlay.Show(); + } + + private void hideError() => ErrorText.FadeOut(50); + + private void onSuccess(Room room) => processingOverlay.Hide(); + + private void onError(string text) + { + ErrorText.Text = text; + ErrorText.FadeIn(50); + + processingOverlay.Hide(); + } + } + + private class SettingsTextBox : OsuTextBox + { + [BackgroundDependencyLoader] + private void load() + { + BackgroundUnfocused = Color4.Black; + BackgroundFocused = Color4.Black; + } + } + + private class SettingsNumberTextBox : SettingsTextBox + { + protected override bool CanAddCharacter(char character) => char.IsNumber(character); + } + + private class SettingsPasswordTextBox : OsuPasswordTextBox + { + [BackgroundDependencyLoader] + private void load() + { + BackgroundUnfocused = Color4.Black; + BackgroundFocused = Color4.Black; + } + } + + private class SectionContainer : FillFlowContainer
+ { + public SectionContainer() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Width = 0.5f; + Direction = FillDirection.Vertical; + Spacing = new Vector2(field_padding); + } + } + + private class Section : Container + { + private readonly Container content; + + protected override Container Content => content; + + public Section(string title) + { + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + Direction = FillDirection.Vertical, + Spacing = new Vector2(5), + Children = new Drawable[] + { + new OsuSpriteText + { + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), + Text = title.ToUpper(), + }, + content = new Container + { + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, + }, + }, + }; + } + } + + private class CreateRoomButton : TriangleButton + { + public CreateRoomButton() + { + Text = "Create"; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + BackgroundColour = colours.Yellow; + Triangles.ColourLight = colours.YellowLight; + Triangles.ColourDark = colours.YellowDark; + } + } + + private class DurationDropdown : OsuDropdown + { + public DurationDropdown() + { + Menu.MaxHeight = 100; + } + + protected override string GenerateItemText(TimeSpan item) + { + return item.Humanize(); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs new file mode 100644 index 0000000000..c700d7b88a --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/MatchTabControl.cs @@ -0,0 +1,66 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class MatchTabControl : PageTabControl + { + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + public MatchTabControl() + { + AddItem(new RoomMatchPage()); + AddItem(new SettingsMatchPage()); + } + + [BackgroundDependencyLoader] + private void load() + { + roomId.BindValueChanged(id => + { + if (id.NewValue.HasValue) + { + Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage)); + Current.Value = new RoomMatchPage(); + } + else + { + Items.ForEach(t => t.Enabled.Value = t is SettingsMatchPage); + Current.Value = new SettingsMatchPage(); + } + }, true); + } + + protected override TabItem CreateTabItem(MatchPage value) => new TabItem(value); + + private class TabItem : PageTabItem + { + private readonly IBindable enabled = new BindableBool(); + + public TabItem(MatchPage value) + : base(value) + { + enabled.BindTo(value.Enabled); + enabled.BindValueChanged(enabled => Colour = enabled.NewValue ? Color4.White : Color4.Gray, true); + } + + protected override bool OnClick(ClickEvent e) + { + if (!enabled.Value) + return true; + + return base.OnClick(e); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Screens/Match/Participants.cs b/osu.Game/Screens/Multi/Match/Components/Participants.cs similarity index 57% rename from osu.Game/Screens/Multi/Screens/Match/Participants.cs rename to osu.Game/Screens/Multi/Match/Components/Participants.cs index 9fa90f8752..ad38ec6a99 100644 --- a/osu.Game/Screens/Multi/Screens/Match/Participants.cs +++ b/osu.Game/Screens/Multi/Match/Components/Participants.cs @@ -1,57 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics.Containers; using osu.Game.Overlays.SearchableList; using osu.Game.Screens.Multi.Components; using osu.Game.Users; -using OpenTK; +using osuTK; -namespace osu.Game.Screens.Multi.Screens.Match +namespace osu.Game.Screens.Multi.Match.Components { - public class Participants : Container + public class Participants : MultiplayerComposite { - private readonly ParticipantCount count; - private readonly FillFlowContainer usersFlow; - - public IEnumerable Users + [BackgroundDependencyLoader] + private void load() { - set { - usersFlow.Children = value.Select(u => new UserPanel(u) - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Width = 300, - OnLoadComplete = d => d.FadeInFromZero(60), - }).ToList(); + FillFlowContainer usersFlow; - count.Count = value.Count(); - } - } - - public int? Max - { - set => count.Max = value; - } - - public Participants() - { - Child = new Container + InternalChild = new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, Children = new Drawable[] { - new ScrollContainer + new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = 10 }, Children = new Drawable[] { - count = new ParticipantCount + new ParticipantCountDisplay { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, @@ -69,6 +50,23 @@ namespace osu.Game.Screens.Multi.Screens.Match }, }, }; + + Participants.BindValueChanged(participants => + { + usersFlow.Children = participants.NewValue.Select(u => + { + var panel = new UserPanel(u) + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Width = 300, + }; + + panel.OnLoadComplete += d => d.FadeInFromZero(60); + + return panel; + }).ToList(); + }, true); } } } diff --git a/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs new file mode 100644 index 0000000000..8ab0b8f61f --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/ReadyButton.cs @@ -0,0 +1,100 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osuTK; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class ReadyButton : HeaderButton + { + public readonly Bindable Beatmap = new Bindable(); + + [Resolved(typeof(Room), nameof(Room.EndDate))] + private Bindable endDate { get; set; } + + [Resolved] + private IBindable gameBeatmap { get; set; } + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + private bool hasBeatmap; + + public ReadyButton() + { + RelativeSizeAxes = Axes.Y; + Size = new Vector2(200, 1); + + Text = "Start"; + } + + [BackgroundDependencyLoader] + private void load() + { + beatmaps.ItemAdded += beatmapAdded; + beatmaps.ItemRemoved += beatmapRemoved; + + Beatmap.BindValueChanged(b => updateBeatmap(b.NewValue), true); + } + + private void updateBeatmap(BeatmapInfo beatmap) + { + hasBeatmap = false; + + if (beatmap?.OnlineBeatmapID == null) + return; + + hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID) != null; + } + + private void beatmapAdded(BeatmapSetInfo model) + { + if (model.Beatmaps.Any(b => b.OnlineBeatmapID == Beatmap.Value.OnlineBeatmapID)) + Schedule(() => hasBeatmap = true); + } + + private void beatmapRemoved(BeatmapSetInfo model) + { + if (Beatmap.Value == null) + return; + + if (model.OnlineBeatmapSetID == Beatmap.Value.BeatmapSet.OnlineBeatmapSetID) + Schedule(() => hasBeatmap = false); + } + + protected override void Update() + { + base.Update(); + + updateEnabledState(); + } + + private void updateEnabledState() + { + if (gameBeatmap.Value == null) + { + Enabled.Value = false; + return; + } + + bool hasEnoughTime = DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < endDate.Value; + + Enabled.Value = hasBeatmap && hasEnoughTime; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmaps != null) + beatmaps.ItemAdded -= beatmapAdded; + } + } +} diff --git a/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs b/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs new file mode 100644 index 0000000000..9de4a61cde --- /dev/null +++ b/osu.Game/Screens/Multi/Match/Components/RoomAvailabilityPicker.cs @@ -0,0 +1,107 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Multiplayer; +using osu.Game.Screens.Multi.Components; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Multi.Match.Components +{ + public class RoomAvailabilityPicker : DisableableTabControl + { + protected override TabItem CreateTabItem(RoomAvailability value) => new RoomAvailabilityPickerItem(value); + protected override Dropdown CreateDropdown() => null; + + public RoomAvailabilityPicker() + { + RelativeSizeAxes = Axes.X; + Height = 35; + + TabContainer.Spacing = new Vector2(10); + + AddItem(RoomAvailability.Public); + AddItem(RoomAvailability.FriendsOnly); + AddItem(RoomAvailability.InviteOnly); + } + + private class RoomAvailabilityPickerItem : DisableableTabItem + { + private const float transition_duration = 200; + + private readonly Box hover, selection; + + public RoomAvailabilityPickerItem(RoomAvailability value) + : base(value) + { + RelativeSizeAxes = Axes.Y; + Width = 102; + Masking = true; + CornerRadius = 5; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"3d3943"), + }, + selection = new Box + { + RelativeSizeAxes = Axes.Both, + Alpha = 0, + }, + hover = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.White, + Alpha = 0, + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Text = value.GetDescription(), + }, + }; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + selection.Colour = colours.GreenLight; + } + + protected override bool OnHover(HoverEvent e) + { + hover.FadeTo(0.05f, transition_duration, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + hover.FadeOut(transition_duration, Easing.OutQuint); + base.OnHoverLost(e); + } + + protected override void OnActivated() + { + selection.FadeIn(transition_duration, Easing.OutQuint); + } + + protected override void OnDeactivated() + { + selection.FadeOut(transition_duration, Easing.OutQuint); + } + } + } +} diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs new file mode 100644 index 0000000000..f3e10db444 --- /dev/null +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -0,0 +1,249 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Screens; +using osu.Game.Audio; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osu.Game.Online.Multiplayer.GameTypes; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Multi.Match.Components; +using osu.Game.Screens.Multi.Play; +using osu.Game.Screens.Select; +using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem; + +namespace osu.Game.Screens.Multi.Match +{ + [Cached(typeof(IPreviewTrackOwner))] + public class MatchSubScreen : MultiplayerSubScreen, IPreviewTrackOwner + { + public override bool DisallowExternalBeatmapRulesetChanges => true; + + public override string Title { get; } + + public override string ShortTitle => "room"; + + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + [Resolved(typeof(Room), nameof(Room.Name))] + private Bindable name { get; set; } + + [Resolved(typeof(Room), nameof(Room.Type))] + private Bindable type { get; set; } + + [Resolved(typeof(Room))] + protected BindableList Playlist { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable CurrentItem { get; private set; } + + [Resolved] + private BeatmapManager beatmapManager { get; set; } + + [Resolved] + private PreviewTrackManager previewTrackManager { get; set; } + + [Resolved(CanBeNull = true)] + private OsuGame game { get; set; } + + private MatchLeaderboard leaderboard; + + public MatchSubScreen(Room room) + { + Title = room.RoomID.Value == null ? "New room" : room.Name.Value; + } + + [BackgroundDependencyLoader] + private void load() + { + MatchChatDisplay chat; + Components.Header header; + Info info; + GridContainer bottomRow; + MatchSettingsOverlay settings; + + InternalChildren = new Drawable[] + { + new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] + { + header = new Components.Header + { + Depth = -1, + RequestBeatmapSelection = () => + { + this.Push(new MatchSongSelect + { + Selected = item => + { + Playlist.Clear(); + Playlist.Add(item); + } + }); + } + } + }, + new Drawable[] { info = new Info { OnStart = onStart } }, + new Drawable[] + { + bottomRow = new GridContainer + { + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] + { + leaderboard = new MatchLeaderboard + { + Padding = new MarginPadding + { + Left = 10 + HORIZONTAL_OVERFLOW_PADDING, + Right = 10, + Vertical = 10, + }, + RelativeSizeAxes = Axes.Both + }, + new Container + { + Padding = new MarginPadding + { + Left = 10, + Right = 10 + HORIZONTAL_OVERFLOW_PADDING, + Vertical = 10, + }, + RelativeSizeAxes = Axes.Both, + Child = chat = new MatchChatDisplay + { + RelativeSizeAxes = Axes.Both + } + }, + }, + }, + } + }, + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Distributed), + } + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = Components.Header.HEIGHT }, + Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both }, + }, + }; + + header.Tabs.Current.BindValueChanged(tab => + { + const float fade_duration = 500; + + var settingsDisplayed = tab.NewValue is SettingsMatchPage; + + header.ShowBeatmapPanel.Value = !settingsDisplayed; + settings.State.Value = settingsDisplayed ? Visibility.Visible : Visibility.Hidden; + info.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint); + bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint); + }, true); + + chat.Exit += () => + { + if (this.IsCurrentScreen()) + this.Exit(); + }; + + beatmapManager.ItemAdded += beatmapAdded; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + CurrentItem.BindValueChanged(currentItemChanged, true); + } + + public override bool OnExiting(IScreen next) + { + RoomManager?.PartRoom(); + Mods.Value = Array.Empty(); + previewTrackManager.StopAnyPlaying(this); + + return base.OnExiting(next); + } + + /// + /// Handles propagation of the current playlist item's content to game-wide mechanisms. + /// + private void currentItemChanged(ValueChangedEvent e) + { + // Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info + var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID); + + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); + Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty(); + + if (e.NewValue?.Ruleset != null) + Ruleset.Value = e.NewValue.Ruleset; + + previewTrackManager.StopAnyPlaying(this); + } + + /// + /// Handle the case where a beatmap is imported (and can be used by this match). + /// + private void beatmapAdded(BeatmapSetInfo model) => Schedule(() => + { + if (Beatmap.Value != beatmapManager.DefaultBeatmap) + return; + + if (CurrentItem.Value == null) + return; + + // Try to retrieve the corresponding local beatmap + var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID); + + if (localBeatmap != null) + Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap); + }); + + [Resolved(canBeNull: true)] + private Multiplayer multiplayer { get; set; } + + private void onStart() + { + previewTrackManager.StopAnyPlaying(this); + + switch (type.Value) + { + default: + case GameTypeTimeshift _: + multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem.Value) + { + Exited = () => leaderboard.RefreshScores() + }); + break; + } + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmapManager != null) + beatmapManager.ItemAdded -= beatmapAdded; + } + } +} diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 7822fa68dc..90806bab6e 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -1,95 +1,313 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Logging; using osu.Framework.Screens; +using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; +using osu.Game.Input; +using osu.Game.Online.API; +using osu.Game.Online.Multiplayer; +using osu.Game.Overlays.BeatmapSet.Buttons; using osu.Game.Screens.Menu; -using osu.Game.Screens.Multi.Screens.Lounge; +using osu.Game.Screens.Multi.Lounge; +using osu.Game.Screens.Multi.Lounge.Components; +using osu.Game.Screens.Multi.Match; +using osu.Game.Screens.Play; +using osuTK; namespace osu.Game.Screens.Multi { - public class Multiplayer : OsuScreen + [Cached] + public class Multiplayer : OsuScreen, IOnlineComponent { + public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; + + public override bool DisallowExternalBeatmapRulesetChanges => true; + private readonly MultiplayerWaveContainer waves; - protected override Container Content => waves; + private readonly OsuButton createButton; + private readonly LoungeSubScreen loungeSubScreen; + private readonly ScreenStack screenStack; + + private readonly IBindable isIdle = new BindableBool(); + + [Cached] + private readonly Bindable currentRoom = new Bindable(); + + [Cached] + private readonly Bindable currentFilter = new Bindable(new FilterCriteria()); + + [Cached(Type = typeof(IRoomManager))] + private RoomManager roomManager; + + [Resolved] + private OsuGameBase game { get; set; } + + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved(CanBeNull = true)] + private OsuLogo logo { get; set; } public Multiplayer() { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING }; + InternalChild = waves = new MultiplayerWaveContainer { RelativeSizeAxes = Axes.Both, - }; - - Lounge lounge; - Children = new Drawable[] - { - new Container + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Masking = true, - Children = new Drawable[] + new Container { - new Box + RelativeSizeAxes = Axes.Both, + Masking = true, + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"3e3a44"), - }, - new Triangles - { - RelativeSizeAxes = Axes.Both, - ColourLight = OsuColour.FromHex(@"3c3842"), - ColourDark = OsuColour.FromHex(@"393540"), - TriangleScale = 5, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"3e3a44"), + }, + new Triangles + { + RelativeSizeAxes = Axes.Both, + ColourLight = OsuColour.FromHex(@"3c3842"), + ColourDark = OsuColour.FromHex(@"393540"), + TriangleScale = 5, + }, }, }, - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = Header.HEIGHT }, - Child = lounge = new Lounge(), - }, - new Header(lounge), + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = Header.HEIGHT }, + Child = screenStack = new OsuScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both } + }, + new Header(screenStack), + createButton = new HeaderButton + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + RelativeSizeAxes = Axes.None, + Size = new Vector2(150, Header.HEIGHT - 20), + Margin = new MarginPadding + { + Top = 10, + Right = 10 + HORIZONTAL_OVERFLOW_PADDING, + }, + Text = "Create room", + Action = () => loungeSubScreen.Open(new Room + { + Name = { Value = $"{api.LocalUser}'s awesome room" } + }), + }, + roomManager = new RoomManager() + } }; - lounge.Exited += s => Exit(); + screenStack.ScreenPushed += screenPushed; + screenStack.ScreenExited += screenExited; } - protected override void OnEntering(Screen last) + [BackgroundDependencyLoader(true)] + private void load(IdleTracker idleTracker) { - base.OnEntering(last); + api.Register(this); + + if (idleTracker != null) + isIdle.BindTo(idleTracker.IsIdle); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + isIdle.BindValueChanged(idle => updatePollingRate(idle.NewValue), true); + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); + dependencies.Model.BindTo(currentRoom); + return dependencies; + } + + private void updatePollingRate(bool idle) + { + roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000); + Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}"); + } + + /// + /// Push a to the main screen stack to begin gameplay. + /// Generally called from a via DI resolution. + /// + public void Start(Func player) + { + if (!this.IsCurrentScreen()) + return; + + this.Push(new PlayerLoader(player)); + } + + public void APIStateChanged(IAPIProvider api, APIState state) + { + if (state != APIState.Online) + forcefullyExit(); + } + + private void forcefullyExit() + { + // This is temporary since we don't currently have a way to force screens to be exited + if (this.IsCurrentScreen()) + this.Exit(); + else + { + this.MakeCurrent(); + Schedule(forcefullyExit); + } + } + + public override void OnEntering(IScreen last) + { + this.FadeIn(); waves.Show(); + + beginHandlingTrack(); } - protected override bool OnExiting(Screen next) + public override void OnResuming(IScreen last) { - waves.Hide(); - return base.OnExiting(next); - } + this.FadeIn(250); + this.ScaleTo(1, 250, Easing.OutSine); - protected override void OnResuming(Screen last) - { base.OnResuming(last); - waves.Show(); + + beginHandlingTrack(); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { - base.OnSuspending(next); + this.ScaleTo(1.1f, 250, Easing.InSine); + this.FadeOut(250); + + endHandlingTrack(); + + roomManager.TimeBetweenPolls = 0; + } + + public override bool OnExiting(IScreen next) + { + if (screenStack.CurrentScreen != null && !(screenStack.CurrentScreen is LoungeSubScreen)) + { + screenStack.Exit(); + return true; + } + waves.Hide(); + + this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); + + if (screenStack.CurrentScreen != null) + loungeSubScreen.MakeCurrent(); + + endHandlingTrack(); + + base.OnExiting(next); + return false; } protected override void LogoExiting(OsuLogo logo) { + base.LogoExiting(logo); + // the wave overlay transition takes longer than expected to run. logo.Delay(WaveContainer.DISAPPEAR_DURATION / 2).FadeOut(); - base.LogoExiting(logo); + } + + private void beginHandlingTrack() + { + Beatmap.BindValueChanged(updateTrack, true); + } + + private void endHandlingTrack() + { + cancelLooping(); + Beatmap.ValueChanged -= updateTrack; + } + + private void screenPushed(IScreen lastScreen, IScreen newScreen) => subScreenChanged(newScreen); + + private void screenExited(IScreen lastScreen, IScreen newScreen) + { + subScreenChanged(newScreen); + + if (screenStack.CurrentScreen == null && this.IsCurrentScreen()) + this.Exit(); + } + + private void subScreenChanged(IScreen newScreen) + { + updatePollingRate(isIdle.Value); + createButton.FadeTo(newScreen is LoungeSubScreen ? 1 : 0, 200); + + updateTrack(); + } + + private void updateTrack(ValueChangedEvent _ = null) + { + bool isMatch = screenStack.CurrentScreen is MatchSubScreen; + + Beatmap.Disabled = isMatch; + + if (isMatch) + { + var track = Beatmap.Value?.Track; + + if (track != null) + { + track.RestartPoint = Beatmap.Value.Metadata.PreviewTime; + track.Looping = true; + + if (!track.IsRunning) + track.Restart(); + } + } + else + { + cancelLooping(); + } + } + + private void cancelLooping() + { + var track = Beatmap?.Value?.Track; + + if (track != null) + { + track.Looping = false; + track.RestartPoint = 0; + } + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + api?.Unregister(this); } private class MultiplayerWaveContainer : WaveContainer diff --git a/osu.Game/Screens/Multi/MultiplayerComposite.cs b/osu.Game/Screens/Multi/MultiplayerComposite.cs new file mode 100644 index 0000000000..8c09d576ff --- /dev/null +++ b/osu.Game/Screens/Multi/MultiplayerComposite.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Online.Multiplayer; +using osu.Game.Users; + +namespace osu.Game.Screens.Multi +{ + public class MultiplayerComposite : CompositeDrawable + { + [Resolved(typeof(Room))] + protected Bindable RoomID { get; private set; } + + [Resolved(typeof(Room), nameof(Room.Name))] + protected Bindable RoomName { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable Host { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable Status { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable Type { get; private set; } + + [Resolved(typeof(Room))] + protected BindableList Playlist { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable CurrentItem { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable> Participants { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable ParticipantCount { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable MaxParticipants { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable EndDate { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable Availability { get; private set; } + + [Resolved(typeof(Room))] + protected Bindable Duration { get; private set; } + } +} diff --git a/osu.Game/Screens/Multi/MultiplayerSubScreen.cs b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs new file mode 100644 index 0000000000..ff94f63f01 --- /dev/null +++ b/osu.Game/Screens/Multi/MultiplayerSubScreen.cs @@ -0,0 +1,56 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Graphics.Containers; + +namespace osu.Game.Screens.Multi +{ + public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen + { + public override bool DisallowExternalBeatmapRulesetChanges => false; + + public virtual string ShortTitle => Title; + + [Resolved(CanBeNull = true)] + protected IRoomManager RoomManager { get; private set; } + + protected MultiplayerSubScreen() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + } + + public override void OnEntering(IScreen last) + { + this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); + this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); + this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); + } + + public override bool OnExiting(IScreen next) + { + this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); + this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); + + return false; + } + + public override void OnResuming(IScreen last) + { + this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); + this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); + } + + public override void OnSuspending(IScreen next) + { + this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); + this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); + } + + public override string ToString() => Title; + } +} diff --git a/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs new file mode 100644 index 0000000000..88c6fc5e2e --- /dev/null +++ b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs @@ -0,0 +1,121 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Diagnostics; +using System.Linq; +using System.Threading; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Logging; +using osu.Framework.Screens; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.Multiplayer; +using osu.Game.Rulesets; +using osu.Game.Scoring; +using osu.Game.Screens.Multi.Ranking; +using osu.Game.Screens.Play; +using osu.Game.Screens.Ranking; + +namespace osu.Game.Screens.Multi.Play +{ + public class TimeshiftPlayer : Player + { + public Action Exited; + + [Resolved(typeof(Room), nameof(Room.RoomID))] + private Bindable roomId { get; set; } + + private readonly PlaylistItem playlistItem; + + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved] + private IBindable ruleset { get; set; } + + public TimeshiftPlayer(PlaylistItem playlistItem) + { + this.playlistItem = playlistItem; + } + + private int? token; + + [BackgroundDependencyLoader] + private void load() + { + token = null; + + bool failed = false; + + // Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem + if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.OnlineBeatmapID) + throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap"); + + if (ruleset.Value.ID != playlistItem.Ruleset.ID) + throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset"); + + if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals))) + throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods"); + + var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID); + req.Success += r => token = r.ID; + req.Failure += e => + { + failed = true; + + Logger.Error(e, "Failed to retrieve a score submission token."); + + Schedule(() => + { + ValidForResume = false; + this.Exit(); + }); + }; + + api.Queue(req); + + while (!failed && !token.HasValue) + Thread.Sleep(1000); + } + + public override bool OnExiting(IScreen next) + { + if (base.OnExiting(next)) + return true; + + Exited?.Invoke(); + + return false; + } + + protected override ScoreInfo CreateScore() + { + submitScore(); + return base.CreateScore(); + } + + private void submitScore() + { + var score = base.CreateScore(); + + score.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore()); + + Debug.Assert(token != null); + + var request = new SubmitRoomScoreRequest(token.Value, roomId.Value ?? 0, playlistItem.ID, score); + request.Failure += e => Logger.Error(e, "Failed to submit score"); + api.Queue(request); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + Exited = null; + } + + protected override Results CreateResults(ScoreInfo score) => new MatchResults(score); + } +} diff --git a/osu.Game/Screens/Multi/Ranking/MatchResults.cs b/osu.Game/Screens/Multi/Ranking/MatchResults.cs new file mode 100644 index 0000000000..fe68d7e849 --- /dev/null +++ b/osu.Game/Screens/Multi/Ranking/MatchResults.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Scoring; +using osu.Game.Screens.Multi.Ranking.Types; +using osu.Game.Screens.Ranking; +using osu.Game.Screens.Ranking.Types; + +namespace osu.Game.Screens.Multi.Ranking +{ + public class MatchResults : Results + { + public MatchResults(ScoreInfo score) + : base(score) + { + } + + protected override IEnumerable CreateResultPages() => new IResultPageInfo[] + { + new ScoreOverviewPageInfo(Score, Beatmap.Value), + new LocalLeaderboardPageInfo(Score, Beatmap.Value), + new RoomLeaderboardPageInfo(Score, Beatmap.Value), + }; + } +} diff --git a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs new file mode 100644 index 0000000000..d20b021fc6 --- /dev/null +++ b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs @@ -0,0 +1,135 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using Microsoft.EntityFrameworkCore.Internal; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Lists; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Leaderboards; +using osu.Game.Online.Multiplayer; +using osu.Game.Scoring; +using osu.Game.Screens.Multi.Match.Components; +using osu.Game.Screens.Ranking; + +namespace osu.Game.Screens.Multi.Ranking.Pages +{ + public class RoomLeaderboardPage : ResultsPage + { + private OsuColour colours; + private TextFlowContainer rankText; + + [Resolved(typeof(Room), nameof(Room.Name))] + private Bindable name { get; set; } + + public RoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap) + : base(score, beatmap) + { + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + this.colours = colours; + + MatchLeaderboard leaderboard; + + Children = new Drawable[] + { + new Box + { + Colour = colours.Gray6, + RelativeSizeAxes = Axes.Both, + }, + new BufferedContainer + { + RelativeSizeAxes = Axes.Both, + BackgroundColour = colours.Gray6, + Child = leaderboard = CreateLeaderboard() + }, + rankText = new TextFlowContainer + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + Width = 0.5f, + AutoSizeAxes = Axes.Y, + Y = 50, + TextAnchor = Anchor.TopCentre + }, + }; + + leaderboard.Origin = Anchor.Centre; + leaderboard.Anchor = Anchor.Centre; + leaderboard.RelativeSizeAxes = Axes.Both; + leaderboard.Height = 0.8f; + leaderboard.Y = 55; + leaderboard.ScoresLoaded = scoresLoaded; + } + + private void scoresLoaded(IEnumerable scores) + { + Action gray = s => s.Colour = colours.GrayC; + Action white = s => + { + s.Font = s.Font.With(size: s.Font.Size * 1.4f); + s.Colour = colours.GrayF; + }; + + rankText.AddText(name + "\n", white); + rankText.AddText("You are placed ", gray); + + int index = scores.IndexOf(new APIRoomScoreInfo { User = Score.User }, new FuncEqualityComparer((s1, s2) => s1.User.Id.Equals(s2.User.Id))); + + rankText.AddText($"#{index + 1} ", s => + { + s.Font = s.Font.With(Typeface.Exo, weight: FontWeight.Bold); + s.Colour = colours.YellowDark; + }); + + rankText.AddText("in the room!", gray); + } + + protected virtual MatchLeaderboard CreateLeaderboard() => new ResultsMatchLeaderboard(); + + public class ResultsMatchLeaderboard : MatchLeaderboard + { + protected override bool FadeTop => true; + + protected override LeaderboardScore CreateDrawableScore(APIRoomScoreInfo model, int index) + => new ResultsMatchLeaderboardScore(model, index); + + protected override FillFlowContainer CreateScoreFlow() + { + var flow = base.CreateScoreFlow(); + flow.Padding = new MarginPadding + { + Top = LeaderboardScore.HEIGHT * 2, + Bottom = LeaderboardScore.HEIGHT * 3, + }; + return flow; + } + + private class ResultsMatchLeaderboardScore : MatchLeaderboardScore + { + public ResultsMatchLeaderboardScore(APIRoomScoreInfo score, int rank) + : base(score, rank) + { + } + + [BackgroundDependencyLoader] + private void load() + { + } + } + } + } +} diff --git a/osu.Game/Screens/Multi/Ranking/Types/RoomLeaderboardPageInfo.cs b/osu.Game/Screens/Multi/Ranking/Types/RoomLeaderboardPageInfo.cs new file mode 100644 index 0000000000..dcfad8458f --- /dev/null +++ b/osu.Game/Screens/Multi/Ranking/Types/RoomLeaderboardPageInfo.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; +using osu.Game.Scoring; +using osu.Game.Screens.Multi.Ranking.Pages; +using osu.Game.Screens.Ranking; + +namespace osu.Game.Screens.Multi.Ranking.Types +{ + public class RoomLeaderboardPageInfo : IResultPageInfo + { + private readonly ScoreInfo score; + private readonly WorkingBeatmap beatmap; + + public RoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap) + { + this.score = score; + this.beatmap = beatmap; + } + + public IconUsage Icon => FontAwesome.Solid.Users; + + public string Name => "Room Leaderboard"; + + public virtual ResultsPage CreatePage() => new RoomLeaderboardPage(score, beatmap); + } +} diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs new file mode 100644 index 0000000000..6f473aaafa --- /dev/null +++ b/osu.Game/Screens/Multi/RoomManager.cs @@ -0,0 +1,184 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Logging; +using osu.Game.Beatmaps; +using osu.Game.Online; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.Multiplayer; +using osu.Game.Rulesets; +using osu.Game.Screens.Multi.Lounge.Components; + +namespace osu.Game.Screens.Multi +{ + public class RoomManager : PollingComponent, IRoomManager + { + public event Action RoomsUpdated; + + private readonly BindableList rooms = new BindableList(); + public IBindableList Rooms => rooms; + + private Room joinedRoom; + + [Resolved] + private Bindable currentFilter { get; set; } + + [Resolved] + private IAPIProvider api { get; set; } + + [Resolved] + private RulesetStore rulesets { get; set; } + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + currentFilter.BindValueChanged(_ => + { + if (IsLoaded) + PollImmediately(); + }); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + PartRoom(); + } + + public void CreateRoom(Room room, Action onSuccess = null, Action onError = null) + { + room.Host.Value = api.LocalUser.Value; + + var req = new CreateRoomRequest(room); + + req.Success += result => + { + joinedRoom = room; + + update(room, result); + addRoom(room); + + RoomsUpdated?.Invoke(); + onSuccess?.Invoke(room); + }; + + req.Failure += exception => + { + if (req.Result != null) + onError?.Invoke(req.Result.Error); + else + Logger.Log($"Failed to create the room: {exception}", level: LogLevel.Important); + }; + + api.Queue(req); + } + + private JoinRoomRequest currentJoinRoomRequest; + + public void JoinRoom(Room room, Action onSuccess = null, Action onError = null) + { + currentJoinRoomRequest?.Cancel(); + currentJoinRoomRequest = null; + + currentJoinRoomRequest = new JoinRoomRequest(room, api.LocalUser.Value); + currentJoinRoomRequest.Success += () => + { + joinedRoom = room; + onSuccess?.Invoke(room); + }; + + currentJoinRoomRequest.Failure += exception => + { + Logger.Log($"Failed to join room: {exception}", level: LogLevel.Important); + onError?.Invoke(exception.ToString()); + }; + + api.Queue(currentJoinRoomRequest); + } + + public void PartRoom() + { + if (joinedRoom == null) + return; + + api.Queue(new PartRoomRequest(joinedRoom, api.LocalUser.Value)); + joinedRoom = null; + } + + private GetRoomsRequest pollReq; + + protected override Task Poll() + { + if (!api.IsLoggedIn) + return base.Poll(); + + var tcs = new TaskCompletionSource(); + + pollReq?.Cancel(); + pollReq = new GetRoomsRequest(currentFilter.Value.PrimaryFilter); + + pollReq.Success += result => + { + // Remove past matches + foreach (var r in rooms.ToList()) + { + if (result.All(e => e.RoomID.Value != r.RoomID.Value)) + rooms.Remove(r); + } + + for (int i = 0; i < result.Count; i++) + { + var r = result[i]; + r.Position.Value = i; + + update(r, r); + addRoom(r); + } + + RoomsUpdated?.Invoke(); + tcs.SetResult(true); + }; + + pollReq.Failure += _ => tcs.SetResult(false); + + api.Queue(pollReq); + + return tcs.Task; + } + + /// + /// Updates a local with a remote copy. + /// + /// The local to update. + /// The remote to update with. + private void update(Room local, Room remote) + { + foreach (var pi in remote.Playlist) + pi.MapObjects(beatmaps, rulesets); + + local.CopyFrom(remote); + } + + /// + /// Adds a to the list of available rooms. + /// + /// The to add. + private void addRoom(Room room) + { + var existing = rooms.FirstOrDefault(e => e.RoomID.Value == room.RoomID.Value); + if (existing == null) + rooms.Add(room); + else + existing.CopyFrom(room); + } + } +} diff --git a/osu.Game/Screens/Multi/Screens/Lounge/FilterControl.cs b/osu.Game/Screens/Multi/Screens/Lounge/FilterControl.cs deleted file mode 100644 index 421c89479a..0000000000 --- a/osu.Game/Screens/Multi/Screens/Lounge/FilterControl.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Game.Graphics; -using osu.Game.Online.Multiplayer; -using osu.Game.Overlays.SearchableList; -using OpenTK.Graphics; - -namespace osu.Game.Screens.Multi.Screens.Lounge -{ - public class FilterControl : SearchableListFilterControl - { - protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42"); - protected override LoungeTab DefaultTab => LoungeTab.Public; - - public FilterControl() - { - DisplayStyleControl.Hide(); - } - } - - public enum LoungeTab - { - Public = RoomAvailability.Public, - Private = RoomAvailability.FriendsOnly, - } -} diff --git a/osu.Game/Screens/Multi/Screens/Lounge/Lounge.cs b/osu.Game/Screens/Multi/Screens/Lounge/Lounge.cs deleted file mode 100644 index 3b3f789628..0000000000 --- a/osu.Game/Screens/Multi/Screens/Lounge/Lounge.cs +++ /dev/null @@ -1,191 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Input.Events; -using osu.Framework.Screens; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Multiplayer; -using osu.Game.Overlays.SearchableList; -using osu.Game.Screens.Multi.Components; -using OpenTK; - -namespace osu.Game.Screens.Multi.Screens.Lounge -{ - public class Lounge : MultiplayerScreen - { - private readonly Container content; - private readonly SearchContainer search; - - protected readonly FilterControl Filter; - protected readonly FillFlowContainer RoomsContainer; - protected readonly RoomInspector Inspector; - - public override string Title => "Lounge"; - - protected override Container TransitionContent => content; - - private IEnumerable rooms; - public IEnumerable Rooms - { - get { return rooms; } - set - { - if (Equals(value, rooms)) return; - rooms = value; - - var enumerable = rooms.ToList(); - - RoomsContainer.Children = enumerable.Select(r => new DrawableRoom(r) - { - Action = didSelect, - }).ToList(); - - if (!enumerable.Contains(Inspector.Room)) - Inspector.Room = null; - - filterRooms(); - } - } - - public Lounge() - { - Children = new Drawable[] - { - Filter = new FilterControl(), - content = new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new ScrollContainer - { - RelativeSizeAxes = Axes.Both, - Width = 0.55f, - Padding = new MarginPadding - { - Vertical = 35 - DrawableRoom.SELECTION_BORDER_WIDTH, - Right = 20 - DrawableRoom.SELECTION_BORDER_WIDTH - }, - Child = search = new SearchContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Child = RoomsContainer = new RoomsFilterContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Spacing = new Vector2(10 - DrawableRoom.SELECTION_BORDER_WIDTH * 2), - }, - }, - }, - Inspector = new RoomInspector - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.Both, - Width = 0.45f, - }, - }, - }, - }; - - Filter.Search.Current.ValueChanged += s => filterRooms(); - Filter.Tabs.Current.ValueChanged += t => filterRooms(); - Filter.Search.Exit += Exit; - } - - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - content.Padding = new MarginPadding - { - Top = Filter.DrawHeight, - Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH, - Right = SearchableListOverlay.WIDTH_PADDING, - }; - } - - protected override void OnFocus(FocusEvent e) - { - GetContainingInputManager().ChangeFocus(Filter.Search); - } - - protected override void OnEntering(Screen last) - { - base.OnEntering(last); - Filter.Search.HoldFocus = true; - } - - protected override bool OnExiting(Screen next) - { - Filter.Search.HoldFocus = false; - return base.OnExiting(next); - } - - protected override void OnResuming(Screen last) - { - base.OnResuming(last); - Filter.Search.HoldFocus = true; - } - - protected override void OnSuspending(Screen next) - { - base.OnSuspending(next); - Filter.Search.HoldFocus = false; - } - - private void filterRooms() - { - search.SearchTerm = Filter.Search.Current.Value ?? string.Empty; - - foreach (DrawableRoom r in RoomsContainer.Children) - { - r.MatchingFilter = r.MatchingFilter && - r.Room.Availability.Value == (RoomAvailability)Filter.Tabs.Current.Value; - } - } - - private void didSelect(DrawableRoom room) - { - RoomsContainer.Children.ForEach(c => - { - if (c != room) - c.State = SelectionState.NotSelected; - }); - - Inspector.Room = room.Room; - - // open the room if its selected and is clicked again - if (room.State == SelectionState.Selected) - Push(new Match.Match(room.Room)); - } - - private class RoomsFilterContainer : FillFlowContainer, IHasFilterableChildren - { - public IEnumerable FilterTerms => new string[] { }; - public IEnumerable FilterableChildren => Children; - - public bool MatchingFilter - { - set - { - if (value) - InvalidateLayout(); - } - } - - public RoomsFilterContainer() - { - LayoutDuration = 200; - LayoutEasing = Easing.OutQuint; - } - } - } -} diff --git a/osu.Game/Screens/Multi/Screens/Match/Header.cs b/osu.Game/Screens/Multi/Screens/Match/Header.cs deleted file mode 100644 index d469815d59..0000000000 --- a/osu.Game/Screens/Multi/Screens/Match/Header.cs +++ /dev/null @@ -1,184 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Colour; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.Drawables; -using osu.Game.Graphics; -using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Overlays.SearchableList; -using OpenTK.Graphics; - -namespace osu.Game.Screens.Multi.Screens.Match -{ - public class Header : Container - { - public const float HEIGHT = 200; - - private readonly Box tabStrip; - private readonly UpdateableBeatmapSetCover cover; - - public readonly PageTabControl Tabs; - - public BeatmapSetInfo BeatmapSet - { - set => cover.BeatmapSet = value; - } - - public Action OnRequestSelectBeatmap; - - public Header() - { - RelativeSizeAxes = Axes.X; - Height = HEIGHT; - - BeatmapSelectButton beatmapButton; - Children = new Drawable[] - { - cover = new UpdateableBeatmapSetCover - { - RelativeSizeAxes = Axes.Both, - Masking = true, - }, - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Color4.Black.Opacity(0.5f)), - }, - tabStrip = new Box - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - Height = 1, - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, - Children = new Drawable[] - { - new Container - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.Y, - Width = 200, - Padding = new MarginPadding { Vertical = 5 }, - Child = beatmapButton = new BeatmapSelectButton - { - RelativeSizeAxes = Axes.Both, - }, - }, - Tabs = new PageTabControl - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - }, - }, - }, - }; - - beatmapButton.Action = () => OnRequestSelectBeatmap?.Invoke(); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - tabStrip.Colour = colours.Yellow; - } - - private class BeatmapSelectButton : OsuClickableContainer - { - private const float corner_radius = 5; - private const float bg_opacity = 0.5f; - private const float transition_duration = 100; - - private readonly Box bg; - private readonly Container border; - - public BeatmapSelectButton() - { - Masking = true; - CornerRadius = corner_radius; - - Children = new Drawable[] - { - bg = new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black, - Alpha = bg_opacity, - }, - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = @"Exo2.0-Bold", - Text = "Select Beatmap", - }, - border = new Container - { - RelativeSizeAxes = Axes.Both, - Masking = true, - CornerRadius = corner_radius, - BorderThickness = 4, - Alpha = 0, - Child = new Box // needs a child to show the border - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - AlwaysPresent = true - }, - }, - }; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - border.BorderColour = colours.Yellow; - } - - protected override bool OnHover(HoverEvent e) - { - border.FadeIn(transition_duration); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - base.OnHoverLost(e); - border.FadeOut(transition_duration); - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - bg.FadeTo(0.75f, 1000, Easing.Out); - return base.OnMouseDown(e); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - bg.FadeTo(bg_opacity, transition_duration); - return base.OnMouseUp(e); - } - } - } - - public enum MatchHeaderPage - { - Settings, - Room, - } -} diff --git a/osu.Game/Screens/Multi/Screens/Match/Info.cs b/osu.Game/Screens/Multi/Screens/Match/Info.cs deleted file mode 100644 index ec93eb90b1..0000000000 --- a/osu.Game/Screens/Multi/Screens/Match/Info.cs +++ /dev/null @@ -1,210 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Game.Beatmaps; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Multiplayer; -using osu.Game.Overlays.SearchableList; -using osu.Game.Screens.Multi.Components; -using OpenTK; - -namespace osu.Game.Screens.Multi.Screens.Match -{ - public class Info : Container - { - public const float HEIGHT = 128; - - private readonly OsuSpriteText name, availabilityStatus; - private readonly BeatmapTypeInfo beatmapTypeInfo; - private readonly ReadyButton readyButton; - - private OsuColour colours; - - public Bindable Ready => readyButton.Ready; - - public string Name - { - set { name.Text = value; } - } - - private RoomAvailability availability; - public RoomAvailability Availability - { - set - { - if (value == availability) return; - availability = value; - - if (IsLoaded) - updateAvailabilityStatus(); - } - } - - private RoomStatus status; - public RoomStatus Status - { - set - { - if (value == status) return; - status = value; - - if (IsLoaded) - updateAvailabilityStatus(); - } - } - - public BeatmapInfo Beatmap - { - set { beatmapTypeInfo.Beatmap = value; } - } - - public GameType Type - { - set { beatmapTypeInfo.Type = value; } - } - - public Info() - { - RelativeSizeAxes = Axes.X; - Height = HEIGHT; - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"28242d"), - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, - Children = new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - Padding = new MarginPadding { Vertical = 20 }, - Children = new Drawable[] - { - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - name = new OsuSpriteText - { - TextSize = 30, - }, - availabilityStatus = new OsuSpriteText - { - TextSize = 14, - }, - }, - }, - beatmapTypeInfo = new BeatmapTypeInfo - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - }, - }, - }, - readyButton = new ReadyButton - { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - RelativeSizeAxes = Axes.Y, - Size = new Vector2(200, 1), - Padding = new MarginPadding { Vertical = 10 }, - }, - }, - }, - }; - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - this.colours = colours; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - updateAvailabilityStatus(); - } - - private void updateAvailabilityStatus() - { - if (status != null) - { - availabilityStatus.FadeColour(status.GetAppropriateColour(colours), 100); - availabilityStatus.Text = $"{availability.GetDescription()}, {status.Message}"; - } - } - - private class ReadyButton : TriangleButton - { - public readonly Bindable Ready = new Bindable(); - - protected override SpriteText CreateText() => new OsuSpriteText - { - Depth = -1, - Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Font = @"Exo2.0-Light", - TextSize = 30, - }; - - [BackgroundDependencyLoader] - private void load() - { - BackgroundColour = OsuColour.FromHex(@"1187aa"); - Triangles.ColourLight = OsuColour.FromHex(@"277b9c"); - Triangles.ColourDark = OsuColour.FromHex(@"1f6682"); - Triangles.TriangleScale = 1.5f; - - Container active; - Add(active = new Container - { - RelativeSizeAxes = Axes.Both, - Alpha = 0f, - Child = new Box - { - RelativeSizeAxes = Axes.Both, - Alpha = 0.15f, - Blending = BlendingMode.Additive, - }, - }); - - Action = () => Ready.Value = !Ready.Value; - - Ready.BindValueChanged(value => - { - if (value) - { - Text = "Not Ready"; - active.FadeIn(200); - } - else - { - Text = "Ready"; - active.FadeOut(200); - } - }, true); - } - } - } -} diff --git a/osu.Game/Screens/Multi/Screens/Match/Match.cs b/osu.Game/Screens/Multi/Screens/Match/Match.cs deleted file mode 100644 index ce3f7825a4..0000000000 --- a/osu.Game/Screens/Multi/Screens/Match/Match.cs +++ /dev/null @@ -1,81 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Game.Beatmaps; -using osu.Game.Online.Multiplayer; -using osu.Game.Screens.Select; -using osu.Game.Users; - -namespace osu.Game.Screens.Multi.Screens.Match -{ - public class Match : MultiplayerScreen - { - private readonly Room room; - private readonly Participants participants; - - private readonly Bindable nameBind = new Bindable(); - private readonly Bindable statusBind = new Bindable(); - private readonly Bindable availabilityBind = new Bindable(); - private readonly Bindable typeBind = new Bindable(); - private readonly Bindable beatmapBind = new Bindable(); - private readonly Bindable maxParticipantsBind = new Bindable(); - private readonly Bindable> participantsBind = new Bindable>(); - - protected override Container TransitionContent => participants; - - public override string Type => "room"; - public override string Title => room.Name.Value; - - public Match(Room room) - { - this.room = room; - Header header; - Info info; - - Children = new Drawable[] - { - header = new Header(), - info = new Info - { - Margin = new MarginPadding { Top = Header.HEIGHT }, - }, - participants = new Participants - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = Header.HEIGHT + Info.HEIGHT }, - }, - }; - - header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect()); - - beatmapBind.BindTo(room.Beatmap); - beatmapBind.BindValueChanged(b => - { - header.BeatmapSet = b?.BeatmapSet; - info.Beatmap = b; - }, true); - - nameBind.BindTo(room.Name); - nameBind.BindValueChanged(n => info.Name = n, true); - - statusBind.BindTo(room.Status); - statusBind.BindValueChanged(s => info.Status = s, true); - - availabilityBind.BindTo(room.Availability); - availabilityBind.BindValueChanged(a => info.Availability = a, true); - - typeBind.BindTo(room.Type); - typeBind.BindValueChanged(t => info.Type = t, true); - - maxParticipantsBind.BindTo(room.MaxParticipants); - maxParticipantsBind.BindValueChanged(m => { participants.Max = m; }, true); - - participantsBind.BindTo(room.Participants); - participantsBind.BindValueChanged(p => participants.Users = p, true); - } - } -} diff --git a/osu.Game/Screens/Multi/Screens/MultiplayerScreen.cs b/osu.Game/Screens/Multi/Screens/MultiplayerScreen.cs deleted file mode 100644 index 00c2613d54..0000000000 --- a/osu.Game/Screens/Multi/Screens/MultiplayerScreen.cs +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Screens; -using osu.Game.Graphics.Containers; - -namespace osu.Game.Screens.Multi.Screens -{ - public abstract class MultiplayerScreen : OsuScreen - { - protected virtual Container TransitionContent => Content; - - /// - /// The type to display in the title of the . - /// - public virtual string Type => Title; - - protected override void OnEntering(Screen last) - { - base.OnEntering(last); - - Content.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); - TransitionContent.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint); - TransitionContent.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); - } - - protected override bool OnExiting(Screen next) - { - Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); - TransitionContent.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); - - return base.OnExiting(next); - } - - protected override void OnResuming(Screen last) - { - base.OnResuming(last); - - Content.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint); - TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint); - } - - protected override void OnSuspending(Screen next) - { - base.OnSuspending(next); - - Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); - TransitionContent.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint); - } - } -} diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 4b893f0118..328631ff9c 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -1,29 +1,31 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; +using System.Collections.Generic; using Microsoft.EntityFrameworkCore.Internal; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Input.Bindings; using osu.Framework.Screens; using osu.Game.Beatmaps; -using osu.Game.Graphics.Containers; -using osu.Game.Input.Bindings; using osu.Game.Rulesets; using osu.Game.Screens.Menu; -using OpenTK; using osu.Game.Overlays; -using osu.Framework.Graphics.Containers; +using osu.Game.Users; +using osu.Game.Online.API; +using osu.Game.Rulesets.Mods; namespace osu.Game.Screens { - public abstract class OsuScreen : Screen, IKeyBindingHandler, IHasDescription + public abstract class OsuScreen : Screen, IOsuScreen, IHasDescription { - public BackgroundScreen Background { get; private set; } + /// + /// The amount of negative padding that should be applied to game background content which touches both the left and right sides of the screen. + /// This allows for the game content to be pushed byt he options/notification overlays without causing black areas to appear. + /// + public const float HORIZONTAL_OVERFLOW_PADDING = 50; /// /// A user-facing title for this screen. @@ -32,200 +34,187 @@ namespace osu.Game.Screens public string Description => Title; - protected virtual bool AllowBackButton => true; + public virtual bool AllowBackButton => true; - /// - /// Override to create a BackgroundMode for the current screen. - /// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause. - /// - protected virtual BackgroundScreen CreateBackground() => null; - - private Action updateOverlayStates; + public virtual bool AllowExternalScreenChange => false; /// /// Whether all overlays should be hidden when this screen is entered or resumed. /// - protected virtual bool HideOverlaysOnEnter => false; - - protected readonly Bindable OverlayActivationMode = new Bindable(); + public virtual bool HideOverlaysOnEnter => false; /// /// Whether overlays should be able to be opened once this screen is entered or resumed. /// - protected virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; + public virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; - /// - /// Whether this allows the cursor to be displayed. - /// public virtual bool CursorVisible => true; protected new OsuGameBase Game => base.Game as OsuGameBase; - private OsuLogo logo; + /// + /// The to set the user's activity automatically to when this screen is entered + /// This will be automatically set to for this screen on entering unless + /// is manually set before. + /// + protected virtual UserActivity InitialActivity => null; + + private UserActivity activity; /// - /// Whether the beatmap or ruleset should be allowed to be changed by the user or game. - /// Used to mark exclusive areas where this is strongly prohibited, like gameplay. + /// The current for this screen. /// - public virtual bool AllowBeatmapRulesetChange => true; + protected UserActivity Activity + { + get => activity; + set + { + if (value == activity) return; - protected readonly Bindable Beatmap = new Bindable(); + activity = value; + updateActivity(); + } + } - protected virtual float BackgroundParallaxAmount => 1; - - private ParallaxContainer backgroundParallaxContainer; - - protected readonly Bindable Ruleset = new Bindable(); + /// + /// Whether to disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children). + /// + public virtual bool DisallowExternalBeatmapRulesetChanges => false; private SampleChannel sampleExit; + protected virtual bool PlayResumeSound => true; + + public virtual float BackgroundParallaxAmount => 1; + + public Bindable Beatmap { get; private set; } + + public Bindable Ruleset { get; private set; } + + public Bindable> Mods { get; private set; } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var screenDependencies = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, parent); + + Beatmap = screenDependencies.Beatmap; + Ruleset = screenDependencies.Ruleset; + Mods = screenDependencies.Mods; + + return base.CreateChildDependencies(screenDependencies); + } + + protected BackgroundScreen Background => backgroundStack?.CurrentScreen as BackgroundScreen; + + private BackgroundScreen localBackground; + + [Resolved(canBeNull: true)] + private BackgroundScreenStack backgroundStack { get; set; } + + [Resolved(canBeNull: true)] + private OsuLogo logo { get; set; } + + [Resolved(canBeNull: true)] + private IAPIProvider api { get; set; } + + protected OsuScreen() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + } + [BackgroundDependencyLoader(true)] - private void load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable ruleset) + private void load(OsuGame osu, AudioManager audio) { - Beatmap.BindTo(beatmap); - Ruleset.BindTo(ruleset); - - if (osu != null) - { - OverlayActivationMode.BindTo(osu.OverlayActivationMode); - - updateOverlayStates = () => - { - if (HideOverlaysOnEnter) - osu.CloseAllOverlays(); - else - osu.Toolbar.State = Visibility.Visible; - }; - } - - sampleExit = audio.Sample.Get(@"UI/screen-back"); + sampleExit = audio.Samples.Get(@"UI/screen-back"); } - public virtual bool OnPressed(GlobalAction action) + public override void OnResuming(IScreen last) { - if (!IsCurrentScreen) return false; - - if (action == GlobalAction.Back && AllowBackButton) - { - Exit(); - return true; - } - - return false; - } - - public bool OnReleased(GlobalAction action) => action == GlobalAction.Back && AllowBackButton; - - protected override void OnResuming(Screen last) - { - sampleExit?.Play(); + if (PlayResumeSound) + sampleExit?.Play(); applyArrivingDefaults(true); + updateActivity(); + base.OnResuming(last); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { base.OnSuspending(next); + onSuspendingLogo(); } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { - OsuScreen lastOsu = last as OsuScreen; - - BackgroundScreen bg = CreateBackground(); - - if (lastOsu?.Background != null) - { - backgroundParallaxContainer = lastOsu.backgroundParallaxContainer; - - if (bg == null || lastOsu.Background.Equals(bg)) - //we can keep the previous mode's background. - Background = lastOsu.Background; - else - { - lastOsu.Background.Push(Background = bg); - } - } - else if (bg != null) - { - // this makes up for the fact our padding changes when the global toolbar is visible. - bg.Scale = new Vector2(1.06f); - - AddInternal(backgroundParallaxContainer = new ParallaxContainer - { - Depth = float.MaxValue, - Children = new[] - { - Background = bg - } - }); - } - - if ((logo = lastOsu?.logo) == null) - LoadComponentAsync(logo = new OsuLogo { Alpha = 0 }, AddInternal); - applyArrivingDefaults(false); + backgroundStack?.Push(localBackground = CreateBackground()); + + if (activity == null) + Activity = InitialActivity; + base.OnEntering(last); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { if (ValidForResume && logo != null) onExitingLogo(); - OsuScreen nextOsu = next as OsuScreen; - - if (Background != null && !Background.Equals(nextOsu?.Background)) - { - Background.Exit(); - - //We need to use MakeCurrent in case we are jumping up multiple game screens. - nextOsu?.Background?.MakeCurrent(); - } - if (base.OnExiting(next)) return true; - Beatmap.UnbindAll(); + if (localBackground != null && backgroundStack?.CurrentScreen == localBackground) + backgroundStack?.Exit(); + return false; } + private void updateActivity() + { + if (api != null) + api.Activity.Value = activity; + } + /// /// Fired when this screen was entered or resumed and the logo state is required to be adjusted. /// protected virtual void LogoArriving(OsuLogo logo, bool resuming) + { + ApplyLogoArrivingDefaults(logo); + } + + private void applyArrivingDefaults(bool isResuming) + { + logo?.AppendAnimatingAction(() => + { + if (this.IsCurrentScreen()) LogoArriving(logo, isResuming); + }, true); + } + + /// + /// Applies default animations to an arriving logo. + /// Todo: This should not exist. + /// + /// The logo to apply animations to. + public static void ApplyLogoArrivingDefaults(OsuLogo logo) { logo.Action = null; logo.FadeOut(300, Easing.OutQuint); logo.Anchor = Anchor.TopLeft; logo.Origin = Anchor.Centre; - logo.RelativePositionAxes = Axes.None; + logo.RelativePositionAxes = Axes.Both; logo.BeatMatching = true; logo.Triangles = true; logo.Ripple = true; } - private void applyArrivingDefaults(bool isResuming) - { - logo.AppendAnimatingAction(() => - { - if (IsCurrentScreen) LogoArriving(logo, isResuming); - }, true); - - if (backgroundParallaxContainer != null) - backgroundParallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * BackgroundParallaxAmount; - - OverlayActivationMode.Value = InitialOverlayActivationMode; - - updateOverlayStates?.Invoke(); - } - private void onExitingLogo() { - logo.AppendAnimatingAction(() => { LogoExiting(logo); }, false); + logo?.AppendAnimatingAction(() => LogoExiting(logo), false); } /// @@ -237,7 +226,7 @@ namespace osu.Game.Screens private void onSuspendingLogo() { - logo.AppendAnimatingAction(() => { LogoSuspending(logo); }, false); + logo?.AppendAnimatingAction(() => LogoSuspending(logo), false); } /// @@ -246,5 +235,11 @@ namespace osu.Game.Screens protected virtual void LogoSuspending(OsuLogo logo) { } + + /// + /// Override to create a BackgroundMode for the current screen. + /// Note that the instance created may not be the used instance if it matches the BackgroundMode equality clause. + /// + protected virtual BackgroundScreen CreateBackground() => null; } } diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs new file mode 100644 index 0000000000..115f4b7e1a --- /dev/null +++ b/osu.Game/Screens/OsuScreenDependencies.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Beatmaps; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Screens +{ + public class OsuScreenDependencies : DependencyContainer + { + public Bindable Beatmap { get; } + + public Bindable Ruleset { get; } + + public Bindable> Mods { get; } + + public OsuScreenDependencies(bool requireLease, IReadOnlyDependencyContainer parent) + : base(parent) + { + if (requireLease) + { + Beatmap = parent.Get>()?.GetBoundCopy(); + + if (Beatmap == null) + Cache(Beatmap = parent.Get>().BeginLease(false)); + + Ruleset = parent.Get>()?.GetBoundCopy(); + + if (Ruleset == null) + Cache(Ruleset = parent.Get>().BeginLease(true)); + + Mods = parent.Get>>()?.GetBoundCopy(); + if (Mods == null) + Cache(Mods = parent.Get>>().BeginLease(true)); + } + else + { + Beatmap = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + Ruleset = (parent.Get>() ?? parent.Get>()).GetBoundCopy(); + Mods = (parent.Get>>() ?? parent.Get>>()).GetBoundCopy(); + } + } + } +} diff --git a/osu.Game/Screens/OsuScreenStack.cs b/osu.Game/Screens/OsuScreenStack.cs new file mode 100644 index 0000000000..0844e32d46 --- /dev/null +++ b/osu.Game/Screens/OsuScreenStack.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Graphics.Containers; + +namespace osu.Game.Screens +{ + public class OsuScreenStack : ScreenStack + { + [Cached] + private BackgroundScreenStack backgroundScreenStack; + + private ParallaxContainer parallaxContainer; + + protected float ParallaxAmount => parallaxContainer.ParallaxAmount; + + public OsuScreenStack() + { + initializeStack(); + } + + public OsuScreenStack(IScreen baseScreen) + : base(baseScreen) + { + initializeStack(); + } + + private void initializeStack() + { + InternalChild = parallaxContainer = new ParallaxContainer + { + RelativeSizeAxes = Axes.Both, + Child = backgroundScreenStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both }, + }; + + ScreenPushed += onScreenChange; + ScreenExited += onScreenChange; + } + + private void onScreenChange(IScreen prev, IScreen next) + { + parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * ((IOsuScreen)next)?.BackgroundParallaxAmount ?? 1.0f; + } + } +} diff --git a/osu.Game/Screens/Play/Break/BlurredIcon.cs b/osu.Game/Screens/Play/Break/BlurredIcon.cs index 7db578e846..a88112a0db 100644 --- a/osu.Game/Screens/Play/Break/BlurredIcon.cs +++ b/osu.Game/Screens/Play/Break/BlurredIcon.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Play.Break { @@ -13,10 +14,10 @@ namespace osu.Game.Screens.Play.Break { private readonly SpriteIcon icon; - public FontAwesome Icon + public IconUsage Icon { - set { icon.Icon = value; } - get { return icon.Icon; } + set => icon.Icon = value; + get => icon.Icon; } public override Vector2 Size @@ -27,7 +28,7 @@ namespace osu.Game.Screens.Play.Break base.Size = value + BlurSigma * 2.5f; ForceRedraw(); } - get { return base.Size; } + get => base.Size; } public BlurredIcon() diff --git a/osu.Game/Screens/Play/Break/BreakArrows.cs b/osu.Game/Screens/Play/Break/BreakArrows.cs index 1382aa9d9d..4b96fa666a 100644 --- a/osu.Game/Screens/Play/Break/BreakArrows.cs +++ b/osu.Game/Screens/Play/Break/BreakArrows.cs @@ -1,10 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Containers; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Play.Break { @@ -41,7 +42,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreRight, X = -glow_icon_offscreen_offset, - Icon = Graphics.FontAwesome.fa_chevron_right, + Icon = FontAwesome.Solid.ChevronRight, BlurSigma = new Vector2(glow_icon_blur_sigma), Size = new Vector2(glow_icon_size), }, @@ -50,7 +51,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreLeft, X = glow_icon_offscreen_offset, - Icon = Graphics.FontAwesome.fa_chevron_left, + Icon = FontAwesome.Solid.ChevronLeft, BlurSigma = new Vector2(glow_icon_blur_sigma), Size = new Vector2(glow_icon_size), }, @@ -67,7 +68,7 @@ namespace osu.Game.Screens.Play.Break Origin = Anchor.CentreRight, Alpha = 0.7f, X = -blurred_icon_offscreen_offset, - Icon = Graphics.FontAwesome.fa_chevron_right, + Icon = FontAwesome.Solid.ChevronRight, BlurSigma = new Vector2(blurred_icon_blur_sigma), Size = new Vector2(blurred_icon_size), }, @@ -77,7 +78,7 @@ namespace osu.Game.Screens.Play.Break Origin = Anchor.CentreLeft, Alpha = 0.7f, X = blurred_icon_offscreen_offset, - Icon = Graphics.FontAwesome.fa_chevron_left, + Icon = FontAwesome.Solid.ChevronLeft, BlurSigma = new Vector2(blurred_icon_blur_sigma), Size = new Vector2(blurred_icon_size), }, diff --git a/osu.Game/Screens/Play/Break/BreakInfo.cs b/osu.Game/Screens/Play/Break/BreakInfo.cs index 51d39762d2..a3d64d05a3 100644 --- a/osu.Game/Screens/Play/Break/BreakInfo.cs +++ b/osu.Game/Screens/Play/Break/BreakInfo.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Scoring; -using OpenTK; +using osu.Game.Scoring; +using osuTK; namespace osu.Game.Screens.Play.Break { @@ -29,8 +30,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "current progress".ToUpperInvariant(), - TextSize = 15, - Font = "Exo2.0-Black", + Font = OsuFont.GetFont(weight: FontWeight.Black, size: 15), }, new FillFlowContainer { diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index 49b4cb3206..70e7b8f297 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -1,8 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; @@ -34,7 +36,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreRight, Text = name, - TextSize = 17, + Font = OsuFont.GetFont(size: 17), Margin = new MarginPadding { Right = margin } }, valueText = new OsuSpriteText @@ -42,8 +44,7 @@ namespace osu.Game.Screens.Play.Break Anchor = Anchor.Centre, Origin = Anchor.CentreLeft, Text = prefix + @"-", - TextSize = 17, - Font = "Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = margin } } }; @@ -51,9 +52,9 @@ namespace osu.Game.Screens.Play.Break Current.ValueChanged += currentValueChanged; } - private void currentValueChanged(T newValue) + private void currentValueChanged(ValueChangedEvent e) { - var newText = prefix + Format(newValue); + var newText = prefix + Format(e.NewValue); if (valueText.Text == newText) return; @@ -61,7 +62,13 @@ namespace osu.Game.Screens.Play.Break valueText.Text = newText; } - protected virtual string Format(T count) => count.ToString(); + protected virtual string Format(T count) + { + if (count is Enum countEnum) + return countEnum.GetDescription(); + + return count.ToString(); + } [BackgroundDependencyLoader] private void load(OsuColour colours) @@ -73,7 +80,8 @@ namespace osu.Game.Screens.Play.Break public class PercentageBreakInfoLine : BreakInfoLine { - public PercentageBreakInfoLine(string name, string prefix = "") : base(name, prefix) + public PercentageBreakInfoLine(string name, string prefix = "") + : base(name, prefix) { } diff --git a/osu.Game/Screens/Play/Break/GlowIcon.cs b/osu.Game/Screens/Play/Break/GlowIcon.cs index 281a9dd27d..2810389619 100644 --- a/osu.Game/Screens/Play/Break/GlowIcon.cs +++ b/osu.Game/Screens/Play/Break/GlowIcon.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Play.Break { @@ -16,7 +17,7 @@ namespace osu.Game.Screens.Play.Break public override Vector2 Size { - get { return base.Size; } + get => base.Size; set { blurredIcon.Size = spriteIcon.Size = value; @@ -26,14 +27,14 @@ namespace osu.Game.Screens.Play.Break public Vector2 BlurSigma { - get { return blurredIcon.BlurSigma; } - set { blurredIcon.BlurSigma = value; } + get => blurredIcon.BlurSigma; + set => blurredIcon.BlurSigma = value; } - public FontAwesome Icon + public IconUsage Icon { - get { return spriteIcon.Icon; } - set { spriteIcon.Icon = blurredIcon.Icon = value; } + get => spriteIcon.Icon; + set => spriteIcon.Icon = blurredIcon.Icon = value; } public GlowIcon() diff --git a/osu.Game/Screens/Play/Break/LetterboxOverlay.cs b/osu.Game/Screens/Play/Break/LetterboxOverlay.cs index 001f470078..2d7163b5fe 100644 --- a/osu.Game/Screens/Play/Break/LetterboxOverlay.cs +++ b/osu.Game/Screens/Play/Break/LetterboxOverlay.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Screens.Play.Break { diff --git a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs index 914809ea40..2f5e43aebf 100644 --- a/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs +++ b/osu.Game/Screens/Play/Break/RemainingTimeCounter.cs @@ -1,9 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.Break @@ -19,8 +20,7 @@ namespace osu.Game.Screens.Play.Break { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 33, - Font = "Venera", + Font = OsuFont.Numeric.With(size: 33), }; } diff --git a/osu.Game/Screens/Play/BreakOverlay.cs b/osu.Game/Screens/Play/BreakOverlay.cs index b2df996d35..6fdee85f45 100644 --- a/osu.Game/Screens/Play/BreakOverlay.cs +++ b/osu.Game/Screens/Play/BreakOverlay.cs @@ -1,7 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -14,39 +16,52 @@ namespace osu.Game.Screens.Play { public class BreakOverlay : Container { - private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2; + /// + /// The duration of the break overlay fading. + /// + public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2; + private const float remaining_time_container_max_size = 0.3f; private const int vertical_margin = 25; - private List breaks; - private readonly Container fadeContainer; - public List Breaks + private IReadOnlyList breaks; + + public IReadOnlyList Breaks { get => breaks; set { breaks = value; - initializeBreaks(); + + // reset index in case the new breaks list is smaller than last one + isBreakTime.Value = false; + CurrentBreakIndex = 0; + + if (IsLoaded) + initializeBreaks(); } } public override bool RemoveCompletedTransforms => false; + /// + /// Whether the gameplay is currently in a break. + /// + public IBindable IsBreakTime => isBreakTime; + + protected int CurrentBreakIndex; + + private readonly BindableBool isBreakTime = new BindableBool(); + private readonly Container remainingTimeAdjustmentBox; private readonly Container remainingTimeBox; private readonly RemainingTimeCounter remainingTimeCounter; private readonly BreakInfo info; private readonly BreakArrows breakArrows; - public BreakOverlay(bool letterboxing, ScoreProcessor scoreProcessor) - : this(letterboxing) - { - bindProcessor(scoreProcessor); - } - - public BreakOverlay(bool letterboxing) + public BreakOverlay(bool letterboxing, ScoreProcessor scoreProcessor = null) { RelativeSizeAxes = Axes.Both; Child = fadeContainer = new Container @@ -98,6 +113,14 @@ namespace osu.Game.Screens.Play } } }; + + if (scoreProcessor != null) bindProcessor(scoreProcessor); + } + + [BackgroundDependencyLoader(true)] + private void load(GameplayClock clock) + { + if (clock != null) Clock = clock; } protected override void LoadComplete() @@ -106,10 +129,36 @@ namespace osu.Game.Screens.Play initializeBreaks(); } + protected override void Update() + { + base.Update(); + updateBreakTimeBindable(); + } + + private void updateBreakTimeBindable() + { + if (breaks == null || breaks.Count == 0) + return; + + var time = Clock.CurrentTime; + + if (time > breaks[CurrentBreakIndex].EndTime) + { + while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1) + CurrentBreakIndex++; + } + else + { + while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0) + CurrentBreakIndex--; + } + + var currentBreak = breaks[CurrentBreakIndex]; + isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time); + } + private void initializeBreaks() { - if (!IsLoaded) return; // we need a clock. - FinishTransforms(true); Scheduler.CancelDelayedTasks(); @@ -122,25 +171,25 @@ namespace osu.Game.Screens.Play using (BeginAbsoluteSequence(b.StartTime, true)) { - fadeContainer.FadeIn(fade_duration); - breakArrows.Show(fade_duration); + fadeContainer.FadeIn(BREAK_FADE_DURATION); + breakArrows.Show(BREAK_FADE_DURATION); remainingTimeAdjustmentBox - .ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint) - .Delay(b.Duration - fade_duration) + .ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint) + .Delay(b.Duration - BREAK_FADE_DURATION) .ResizeWidthTo(0); remainingTimeBox - .ResizeWidthTo(0, b.Duration - fade_duration) + .ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION) .Then() .ResizeWidthTo(1); remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration); - using (BeginDelayedSequence(b.Duration - fade_duration, true)) + using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true)) { - fadeContainer.FadeOut(fade_duration); - breakArrows.Hide(fade_duration); + fadeContainer.FadeOut(BREAK_FADE_DURATION); + breakArrows.Hide(BREAK_FADE_DURATION); } } } diff --git a/osu.Game/Screens/Play/ComboEffects.cs b/osu.Game/Screens/Play/ComboEffects.cs new file mode 100644 index 0000000000..1c4ac921f0 --- /dev/null +++ b/osu.Game/Screens/Play/ComboEffects.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Game.Audio; +using osu.Game.Rulesets.Scoring; +using osu.Game.Skinning; + +namespace osu.Game.Screens.Play +{ + public class ComboEffects : CompositeDrawable + { + private readonly ScoreProcessor processor; + + private SkinnableSound comboBreakSample; + + public ComboEffects(ScoreProcessor processor) + { + this.processor = processor; + } + + [BackgroundDependencyLoader] + private void load() + { + InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak")); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + processor.Combo.BindValueChanged(onComboChange, true); + } + + private void onComboChange(ValueChangedEvent combo) + { + if (combo.NewValue == 0 && combo.OldValue > 20) + comboBreakSample?.Play(); + } + } +} diff --git a/osu.Game/Screens/Play/DimmableStoryboard.cs b/osu.Game/Screens/Play/DimmableStoryboard.cs new file mode 100644 index 0000000000..2154526e54 --- /dev/null +++ b/osu.Game/Screens/Play/DimmableStoryboard.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Graphics.Containers; +using osu.Game.Storyboards; +using osu.Game.Storyboards.Drawables; + +namespace osu.Game.Screens.Play +{ + /// + /// A container that handles loading, as well as applies user-specified visual settings to it. + /// + public class DimmableStoryboard : UserDimContainer + { + private readonly Storyboard storyboard; + private DrawableStoryboard drawableStoryboard; + + public DimmableStoryboard(Storyboard storyboard) + { + this.storyboard = storyboard; + } + + [BackgroundDependencyLoader] + private void load() + { + initializeStoryboard(false); + } + + protected override void LoadComplete() + { + ShowStoryboard.BindValueChanged(_ => initializeStoryboard(true), true); + base.LoadComplete(); + } + + protected override bool ShowDimContent => ShowStoryboard.Value && DimLevel < 1; + + private void initializeStoryboard(bool async) + { + if (drawableStoryboard != null) + return; + + if (!ShowStoryboard.Value) + return; + + drawableStoryboard = storyboard.CreateDrawable(); + drawableStoryboard.Masking = true; + + if (async) + LoadComponentAsync(drawableStoryboard, Add); + else + Add(drawableStoryboard); + } + } +} diff --git a/osu.Game/Screens/Play/DimmableVideo.cs b/osu.Game/Screens/Play/DimmableVideo.cs new file mode 100644 index 0000000000..4d6c10d69d --- /dev/null +++ b/osu.Game/Screens/Play/DimmableVideo.cs @@ -0,0 +1,88 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Video; +using osu.Game.Graphics.Containers; +using osuTK.Graphics; + +namespace osu.Game.Screens.Play +{ + public class DimmableVideo : UserDimContainer + { + private readonly VideoSprite video; + private DrawableVideo drawableVideo; + + public DimmableVideo(VideoSprite video) + { + this.video = video; + } + + [BackgroundDependencyLoader] + private void load() + { + initializeVideo(false); + } + + protected override void LoadComplete() + { + ShowVideo.BindValueChanged(_ => initializeVideo(true), true); + base.LoadComplete(); + } + + protected override bool ShowDimContent => ShowVideo.Value && DimLevel < 1; + + private void initializeVideo(bool async) + { + if (video == null) + return; + + if (drawableVideo != null) + return; + + if (!ShowVideo.Value) + return; + + drawableVideo = new DrawableVideo(video); + + if (async) + LoadComponentAsync(drawableVideo, Add); + else + Add(drawableVideo); + } + + private class DrawableVideo : Container + { + public DrawableVideo(VideoSprite video) + { + RelativeSizeAxes = Axes.Both; + Masking = true; + + video.RelativeSizeAxes = Axes.Both; + video.FillMode = FillMode.Fit; + video.Anchor = Anchor.Centre; + video.Origin = Anchor.Centre; + + AddRangeInternal(new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + video, + }); + } + + [BackgroundDependencyLoader] + private void load(GameplayClock clock) + { + if (clock != null) + Clock = clock; + } + } + } +} diff --git a/osu.Game/Screens/Play/FailAnimation.cs b/osu.Game/Screens/Play/FailAnimation.cs new file mode 100644 index 0000000000..a3caffb620 --- /dev/null +++ b/osu.Game/Screens/Play/FailAnimation.cs @@ -0,0 +1,113 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Game.Rulesets.UI; +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics; +using osu.Framework.MathUtils; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects.Drawables; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Play +{ + /// + /// Manage the animation to be applied when a player fails. + /// Single file; automatically disposed after use. + /// + public class FailAnimation : Component + { + public Action OnComplete; + + private readonly DrawableRuleset drawableRuleset; + + private readonly BindableDouble trackFreq = new BindableDouble(1); + + private Track track; + + private const float duration = 2500; + + private SampleChannel failSample; + + public FailAnimation(DrawableRuleset drawableRuleset) + { + this.drawableRuleset = drawableRuleset; + } + + [BackgroundDependencyLoader] + private void load(AudioManager audio, IBindable beatmap) + { + track = beatmap.Value.Track; + failSample = audio.Samples.Get(@"Gameplay/failsound"); + } + + private bool started; + + /// + /// Start the fail animation playing. + /// + /// Thrown if started more than once. + public void Start() + { + if (started) throw new InvalidOperationException("Animation cannot be started more than once."); + + started = true; + + failSample.Play(); + + this.TransformBindableTo(trackFreq, 0, duration).OnComplete(_ => + { + OnComplete?.Invoke(); + Expire(); + }); + + track.AddAdjustment(AdjustableProperty.Frequency, trackFreq); + + applyToPlayfield(drawableRuleset.Playfield); + drawableRuleset.Playfield.HitObjectContainer.FlashColour(Color4.Red, 500); + drawableRuleset.Playfield.HitObjectContainer.FadeOut(duration / 2); + } + + protected override void Update() + { + base.Update(); + + if (!started) + return; + + applyToPlayfield(drawableRuleset.Playfield); + } + + private readonly List appliedObjects = new List(); + + private void applyToPlayfield(Playfield playfield) + { + foreach (var nested in playfield.NestedPlayfields) + applyToPlayfield(nested); + + foreach (DrawableHitObject obj in playfield.HitObjectContainer.AliveObjects) + { + if (appliedObjects.Contains(obj)) + continue; + + obj.RotateTo(RNG.NextSingle(-90, 90), duration); + obj.ScaleTo(obj.Scale * 0.5f, duration); + obj.MoveToOffset(new Vector2(0, 400), duration); + appliedObjects.Add(obj); + } + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq); + } + } +} diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index bbed0c8843..b67f45c4f2 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; namespace osu.Game.Screens.Play diff --git a/osu.Game/Screens/Play/GameplayClock.cs b/osu.Game/Screens/Play/GameplayClock.cs new file mode 100644 index 0000000000..379c4c89ed --- /dev/null +++ b/osu.Game/Screens/Play/GameplayClock.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Timing; + +namespace osu.Game.Screens.Play +{ + /// + /// A clock which is used for gameplay elements that need to follow audio time 1:1. + /// Exposed via DI by . + /// + /// The main purpose of this clock is to stop components using it from accidentally processing the main + /// , as this should only be done once to ensure accuracy. + /// + /// + public class GameplayClock : IFrameBasedClock + { + private readonly IFrameBasedClock underlyingClock; + + public readonly BindableBool IsPaused = new BindableBool(); + + public GameplayClock(IFrameBasedClock underlyingClock) + { + this.underlyingClock = underlyingClock; + } + + public double CurrentTime => underlyingClock.CurrentTime; + + public double Rate => underlyingClock.Rate; + + public bool IsRunning => underlyingClock.IsRunning; + + public void ProcessFrame() + { + // we do not want to process the underlying clock. + // this is handled by PauseContainer. + } + + public double ElapsedFrameTime => underlyingClock.ElapsedFrameTime; + + public double FramesPerSecond => underlyingClock.FramesPerSecond; + + public FrameTimeInfo TimeInfo => underlyingClock.TimeInfo; + + public IClock Source => underlyingClock; + } +} diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs new file mode 100644 index 0000000000..6a03271b86 --- /dev/null +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -0,0 +1,191 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Screens.Play +{ + /// + /// Encapsulates gameplay timing logic and provides a for children. + /// + public class GameplayClockContainer : Container + { + private readonly WorkingBeatmap beatmap; + private readonly IReadOnlyList mods; + + /// + /// The original source (usually a 's track). + /// + private readonly IAdjustableClock sourceClock; + + public readonly BindableBool IsPaused = new BindableBool(); + + /// + /// The decoupled clock used for gameplay. Should be used for seeks and clock control. + /// + private readonly DecoupleableInterpolatingFramedClock adjustableClock; + + private readonly double gameplayStartTime; + + public readonly Bindable UserPlaybackRate = new BindableDouble(1) + { + Default = 1, + MinValue = 0.5, + MaxValue = 2, + Precision = 0.1, + }; + + /// + /// The final clock which is exposed to underlying components. + /// + [Cached] + public readonly GameplayClock GameplayClock; + + private Bindable userAudioOffset; + + private readonly FramedOffsetClock userOffsetClock; + + private readonly FramedOffsetClock platformOffsetClock; + + public GameplayClockContainer(WorkingBeatmap beatmap, IReadOnlyList mods, double gameplayStartTime) + { + this.beatmap = beatmap; + this.mods = mods; + this.gameplayStartTime = gameplayStartTime; + + RelativeSizeAxes = Axes.Both; + + sourceClock = (IAdjustableClock)beatmap.Track ?? new StopwatchClock(); + (sourceClock as IAdjustableAudioComponent)?.AddAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); + + adjustableClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false }; + + // Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited. + // This only seems to be required on windows. We need to eventually figure out why, with a bit of luck. + platformOffsetClock = new FramedOffsetClock(adjustableClock) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 22 : 0 }; + + // the final usable gameplay clock with user-set offsets applied. + userOffsetClock = new FramedOffsetClock(platformOffsetClock); + + // the clock to be exposed via DI to children. + GameplayClock = new GameplayClock(userOffsetClock); + + GameplayClock.IsPaused.BindTo(IsPaused); + } + + private double totalOffset => userOffsetClock.Offset + platformOffsetClock.Offset; + + private readonly BindableDouble pauseFreqAdjust = new BindableDouble(1); + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + userAudioOffset = config.GetBindable(OsuSetting.AudioOffset); + userAudioOffset.BindValueChanged(offset => userOffsetClock.Offset = offset.NewValue, true); + + UserPlaybackRate.ValueChanged += _ => updateRate(); + + Seek(Math.Min(-beatmap.BeatmapInfo.AudioLeadIn, gameplayStartTime)); + } + + public void Restart() + { + Task.Run(() => + { + sourceClock.Reset(); + + Schedule(() => + { + adjustableClock.ChangeSource(sourceClock); + updateRate(); + + if (!IsPaused.Value) + Start(); + }); + }); + } + + public void Start() + { + // Seeking the decoupled clock to its current time ensures that its source clock will be seeked to the same time + // This accounts for the audio clock source potentially taking time to enter a completely stopped state + Seek(GameplayClock.CurrentTime); + adjustableClock.Start(); + IsPaused.Value = false; + + this.TransformBindableTo(pauseFreqAdjust, 1, 200, Easing.In); + } + + /// + /// Seek to a specific time in gameplay. + /// + /// Adjusts for any offsets which have been applied (so the seek may not be the expected point in time on the underlying audio track). + /// + /// + /// The destination time to seek to. + public void Seek(double time) + { + // remove the offset component here because most of the time we want the seek to be aligned to gameplay, not the audio track. + // we may want to consider reversing the application of offsets in the future as it may feel more correct. + adjustableClock.Seek(time - totalOffset); + + // manually process frame to ensure GameplayClock is correctly updated after a seek. + userOffsetClock.ProcessFrame(); + } + + public void Stop() + { + this.TransformBindableTo(pauseFreqAdjust, 0, 200, Easing.Out).OnComplete(_ => adjustableClock.Stop()); + + IsPaused.Value = true; + } + + public void ResetLocalAdjustments() + { + // In the case of replays, we may have changed the playback rate. + UserPlaybackRate.Value = 1; + } + + protected override void Update() + { + if (!IsPaused.Value) + userOffsetClock.ProcessFrame(); + + base.Update(); + } + + private void updateRate() + { + if (sourceClock == null) return; + + sourceClock.ResetSpeedAdjustments(); + + if (sourceClock is IHasTempoAdjust tempo) + tempo.TempoAdjust = UserPlaybackRate.Value; + else + sourceClock.Rate = UserPlaybackRate.Value; + + foreach (var mod in mods.OfType()) + mod.ApplyToClock(sourceClock); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + (sourceClock as IAdjustableAudioComponent)?.RemoveAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); + } + } +} diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 2c984e6135..f54d638584 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -1,23 +1,25 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Graphics; using osu.Framework.Allocation; using osu.Game.Graphics.UserInterface; using osu.Framework.Graphics.Shapes; -using OpenTK.Input; +using osuTK.Input; using System.Collections.Generic; using System.Linq; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Input.Bindings; +using Humanizer; +using osu.Framework.Graphics.Effects; namespace osu.Game.Screens.Play { @@ -37,9 +39,15 @@ namespace osu.Game.Screens.Play /// /// Action that is invoked when is triggered. /// - protected virtual Action BackAction => () => InternalButtons.Children.Last().Click(); + protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.Click(); + + /// + /// Action that is invoked when is triggered. + /// + protected virtual Action SelectAction => () => InternalButtons.Children.FirstOrDefault(f => f.Selected.Value)?.Click(); public abstract string Header { get; } + public abstract string Description { get; } protected internal FillFlowContainer InternalButtons; @@ -51,7 +59,7 @@ namespace osu.Game.Screens.Play { RelativeSizeAxes = Axes.Both; - StateChanged += s => selectionIndex = -1; + State.ValueChanged += s => selectionIndex = -1; } [BackgroundDependencyLoader] @@ -88,11 +96,10 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Header, - Font = @"Exo2.0-Medium", + Font = OsuFont.GetFont(size: 30), Spacing = new Vector2(5, 0), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - TextSize = 30, Colour = colours.Yellow, Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f) @@ -176,7 +183,7 @@ namespace osu.Game.Screens.Play } }; - button.Selected.ValueChanged += s => buttonSelectionChanged(button, s); + button.Selected.ValueChanged += selected => buttonSelectionChanged(button, selected.NewValue); InternalButtons.Add(button); } @@ -185,7 +192,7 @@ namespace osu.Game.Screens.Play private int selectionIndex { - get { return _selectionIndex; } + get => _selectionIndex; set { if (_selectionIndex == value) @@ -215,6 +222,7 @@ namespace osu.Game.Screens.Play else selectionIndex--; return true; + case Key.Down: if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1) selectionIndex = 0; @@ -229,16 +237,31 @@ namespace osu.Game.Screens.Play public bool OnPressed(GlobalAction action) { - if (action == GlobalAction.Back) + switch (action) { - BackAction.Invoke(); - return true; + case GlobalAction.Back: + BackAction.Invoke(); + return true; + + case GlobalAction.Select: + SelectAction.Invoke(); + return true; } return false; } - public bool OnReleased(GlobalAction action) => action == GlobalAction.Back; + public bool OnReleased(GlobalAction action) + { + switch (action) + { + case GlobalAction.Back: + case GlobalAction.Select: + return true; + } + + return false; + } private void buttonSelectionChanged(DialogButton button, bool isSelected) { @@ -260,28 +283,28 @@ namespace osu.Game.Screens.Play Text = "You've retried ", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 + Font = OsuFont.GetFont(size: 18), }, new OsuSpriteText { - Text = $"{retries:n0}", - Font = @"Exo2.0-Bold", + Text = "time".ToQuantity(retries), + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18), Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 }, new OsuSpriteText { - Text = $" time{(retries == 1 ? "" : "s")} in this session", + Text = " in this session", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.25f), - TextSize = 18 + Font = OsuFont.GetFont(size: 18), } }; } private class Button : DialogButton { + // required to ensure keyboard navigation always starts from an extremity (unless the cursor is moved) protected override bool OnHover(HoverEvent e) => true; protected override bool OnMouseMove(MouseMoveEvent e) @@ -289,15 +312,23 @@ namespace osu.Game.Screens.Play Selected.Value = true; return base.OnMouseMove(e); } + } - protected override bool OnKeyDown(KeyDownEvent e) + [Resolved] + private GlobalActionContainer globalAction { get; set; } + + protected override bool Handle(UIEvent e) + { + switch (e) { - if (e.Repeat || e.Key != Key.Enter || !Selected) - return false; + case ScrollEvent _: + if (ReceivePositionalInputAt(e.ScreenSpaceMousePosition)) + return globalAction.TriggerEvent(e); - Click(); - return true; + break; } + + return base.Handle(e); } } } diff --git a/osu.Game/Screens/Play/HUD/ComboCounter.cs b/osu.Game/Screens/Play/HUD/ComboCounter.cs index a6a33702ba..5ac3dac5f7 100644 --- a/osu.Game/Screens/Play/HUD/ComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboCounter.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -63,14 +63,14 @@ namespace osu.Game.Screens.Play.HUD TextSize = 80; - Current.ValueChanged += newValue => updateCount(newValue == 0); + Current.ValueChanged += combo => updateCount(combo.NewValue == 0); } protected override void LoadComplete() { base.LoadComplete(); - DisplayedCountSpriteText.Text = FormatCount(Current); + DisplayedCountSpriteText.Text = FormatCount(Current.Value); DisplayedCountSpriteText.Anchor = Anchor; DisplayedCountSpriteText.Origin = Origin; @@ -78,29 +78,33 @@ namespace osu.Game.Screens.Play.HUD } private int displayedCount; + /// /// Value shown at the current moment. /// public virtual int DisplayedCount { - get { return displayedCount; } + get => displayedCount; protected set { if (displayedCount.Equals(value)) return; + updateDisplayedCount(displayedCount, value, IsRolling); } } private float textSize; + public float TextSize { - get { return textSize; } + get => textSize; set { textSize = value; - DisplayedCountSpriteText.TextSize = TextSize; - PopOutCount.TextSize = TextSize; + + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: TextSize); + PopOutCount.Font = PopOutCount.Font.With(size: TextSize); } } @@ -110,7 +114,7 @@ namespace osu.Game.Screens.Play.HUD /// public void Increment(int amount = 1) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } /// @@ -161,7 +165,7 @@ namespace osu.Game.Screens.Play.HUD private void updateCount(bool rolling) { int prev = previousValue; - previousValue = Current; + previousValue = Current.Value; if (!IsLoaded) return; @@ -172,14 +176,14 @@ namespace osu.Game.Screens.Play.HUD IsRolling = false; DisplayedCount = prev; - if (prev + 1 == Current) - OnCountIncrement(prev, Current); + if (prev + 1 == Current.Value) + OnCountIncrement(prev, Current.Value); else - OnCountChange(prev, Current); + OnCountChange(prev, Current.Value); } else { - OnCountRolling(displayedCount, Current); + OnCountRolling(displayedCount, Current.Value); IsRolling = true; } } diff --git a/osu.Game/Screens/Play/HUD/ComboResultCounter.cs b/osu.Game/Screens/Play/HUD/ComboResultCounter.cs index cc24af0394..3f6b1e29e6 100644 --- a/osu.Game/Screens/Play/HUD/ComboResultCounter.cs +++ b/osu.Game/Screens/Play/HUD/ComboResultCounter.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play.HUD public override void Increment(long amount) { - Current.Value = Current + amount; + Current.Value = Current.Value + amount; } } } diff --git a/osu.Game/Screens/Play/HUD/HealthDisplay.cs b/osu.Game/Screens/Play/HUD/HealthDisplay.cs index fc651fc4b4..acd8656fb2 100644 --- a/osu.Game/Screens/Play/HUD/HealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/HealthDisplay.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; namespace osu.Game.Screens.Play.HUD @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play.HUD protected HealthDisplay() { - Current.ValueChanged += newValue => SetHealth((float)newValue); + Current.ValueChanged += health => SetHealth((float)health.NewValue); } protected abstract void SetHealth(float value); diff --git a/osu.Game/Screens/Play/HUD/HitErrorDisplay.cs b/osu.Game/Screens/Play/HUD/HitErrorDisplay.cs new file mode 100644 index 0000000000..920d11c910 --- /dev/null +++ b/osu.Game/Screens/Play/HUD/HitErrorDisplay.cs @@ -0,0 +1,102 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Configuration; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osu.Game.Screens.Play.HUD.HitErrorMeters; + +namespace osu.Game.Screens.Play.HUD +{ + public class HitErrorDisplay : Container + { + private const int fade_duration = 200; + private const int margin = 10; + + private readonly Bindable type = new Bindable(); + + private readonly HitWindows hitWindows; + + private readonly ScoreProcessor processor; + + public HitErrorDisplay(ScoreProcessor processor, HitWindows hitWindows) + { + this.processor = processor; + this.hitWindows = hitWindows; + + RelativeSizeAxes = Axes.Both; + + processor.NewJudgement += onNewJudgement; + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + config.BindWith(OsuSetting.ScoreMeter, type); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + type.BindValueChanged(typeChanged, true); + } + + private void onNewJudgement(JudgementResult result) + { + if (result.HitObject.HitWindows == null) + return; + + foreach (var c in Children) + c.OnNewJudgement(result); + } + + private void typeChanged(ValueChangedEvent type) + { + Children.ForEach(c => c.FadeOut(fade_duration, Easing.OutQuint)); + + if (hitWindows == null) + return; + + switch (type.NewValue) + { + case ScoreMeterType.HitErrorBoth: + createBar(false); + createBar(true); + break; + + case ScoreMeterType.HitErrorLeft: + createBar(false); + break; + + case ScoreMeterType.HitErrorRight: + createBar(true); + break; + } + } + + private void createBar(bool rightAligned) + { + var display = new BarHitErrorMeter(hitWindows, rightAligned) + { + Margin = new MarginPadding(margin), + Anchor = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft, + Origin = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft, + Alpha = 0, + }; + + Add(display); + display.FadeInFromZero(fade_duration, Easing.OutQuint); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + processor.NewJudgement -= onNewJudgement; + } + } +} diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs new file mode 100644 index 0000000000..03a0f23fb6 --- /dev/null +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -0,0 +1,283 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Play.HUD.HitErrorMeters +{ + public class BarHitErrorMeter : HitErrorMeter + { + private readonly Anchor alignment; + + private const int arrow_move_duration = 400; + + private const int judgement_line_width = 6; + + private const int bar_height = 200; + + private const int bar_width = 2; + + private const int spacing = 2; + + private const float chevron_size = 8; + + private SpriteIcon arrow; + + private Container colourBarsEarly; + private Container colourBarsLate; + + private Container judgementsContainer; + + private double maxHitWindow; + + public BarHitErrorMeter(HitWindows hitWindows, bool rightAligned = false) + : base(hitWindows) + { + alignment = rightAligned ? Anchor.x0 : Anchor.x2; + + AutoSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.X, + Height = bar_height, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(spacing, 0), + Margin = new MarginPadding(2), + Children = new Drawable[] + { + judgementsContainer = new Container + { + Anchor = Anchor.y1 | alignment, + Origin = Anchor.y1 | alignment, + Width = judgement_line_width, + RelativeSizeAxes = Axes.Y, + }, + colourBars = new Container + { + Width = bar_width, + RelativeSizeAxes = Axes.Y, + Anchor = Anchor.y1 | alignment, + Origin = Anchor.y1 | alignment, + Children = new Drawable[] + { + colourBarsEarly = new Container + { + Anchor = Anchor.y1 | alignment, + Origin = alignment, + RelativeSizeAxes = Axes.Both, + Height = 0.5f, + Scale = new Vector2(1, -1), + }, + colourBarsLate = new Container + { + Anchor = Anchor.y1 | alignment, + Origin = alignment, + RelativeSizeAxes = Axes.Both, + Height = 0.5f, + }, + new SpriteIcon + { + Y = -10, + Size = new Vector2(10), + Icon = FontAwesome.Solid.ShippingFast, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + new SpriteIcon + { + Y = 10, + Size = new Vector2(10), + Icon = FontAwesome.Solid.Bicycle, + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + } + } + }, + new Container + { + Anchor = Anchor.y1 | alignment, + Origin = Anchor.y1 | alignment, + Width = chevron_size, + RelativeSizeAxes = Axes.Y, + Child = arrow = new SpriteIcon + { + Anchor = Anchor.TopCentre, + Origin = Anchor.Centre, + RelativePositionAxes = Axes.Y, + Y = 0.5f, + Icon = alignment == Anchor.x2 ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft, + Size = new Vector2(chevron_size), + } + }, + } + }; + + createColourBars(colours); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + colourBars.Height = 0; + colourBars.ResizeHeightTo(1, 800, Easing.OutQuint); + + arrow.Alpha = 0; + arrow.Delay(200).FadeInFromZero(600); + } + + private void createColourBars(OsuColour colours) + { + var windows = HitWindows.GetAllAvailableWindows().ToArray(); + + maxHitWindow = windows.First().length; + + for (var i = 0; i < windows.Length; i++) + { + var (result, length) = windows[i]; + + colourBarsEarly.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0)); + colourBarsLate.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0)); + } + + // a little nub to mark the centre point. + var centre = createColourBar(windows.Last().result, 0.01f); + centre.Anchor = centre.Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2); + centre.Width = 2.5f; + colourBars.Add(centre); + + Color4 getColour(HitResult result) + { + switch (result) + { + case HitResult.Meh: + return colours.Yellow; + + case HitResult.Ok: + return colours.Green; + + case HitResult.Good: + return colours.GreenLight; + + case HitResult.Great: + return colours.Blue; + + default: + return colours.BlueLight; + } + } + + Drawable createColourBar(HitResult result, float height, bool first = false) + { + var colour = getColour(result); + + if (first) + { + // the first bar needs gradient rendering. + const float gradient_start = 0.8f; + + return new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = getColour(result), + Height = height * gradient_start + }, + new Box + { + RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(colour, colour.Opacity(0)), + Y = gradient_start, + Height = height * (1 - gradient_start) + }, + } + }; + } + + return new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colour, + Height = height + }; + } + } + + private double floatingAverage; + private Container colourBars; + + public override void OnNewJudgement(JudgementResult judgement) + { + if (!judgement.IsHit) + return; + + judgementsContainer.Add(new JudgementLine + { + Y = getRelativeJudgementPosition(judgement.TimeOffset), + Anchor = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2, + Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2), + }); + + arrow.MoveToY( + getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1) + , arrow_move_duration, Easing.Out); + } + + private float getRelativeJudgementPosition(double value) => (float)((value / maxHitWindow) + 1) / 2; + + private class JudgementLine : CompositeDrawable + { + private const int judgement_fade_duration = 10000; + + public JudgementLine() + { + RelativeSizeAxes = Axes.X; + RelativePositionAxes = Axes.Y; + Height = 3; + + InternalChild = new CircularContainer + { + Masking = true, + RelativeSizeAxes = Axes.Both, + Child = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.White, + } + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + Width = 0; + + this.ResizeWidthTo(1, 200, Easing.OutElasticHalf); + this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration, Easing.OutQuint).Expire(); + } + } + } +} diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs new file mode 100644 index 0000000000..dee25048ed --- /dev/null +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Screens.Play.HUD.HitErrorMeters +{ + public abstract class HitErrorMeter : CompositeDrawable + { + protected readonly HitWindows HitWindows; + + protected HitErrorMeter(HitWindows hitWindows) + { + HitWindows = hitWindows; + } + + public abstract void OnNewJudgement(JudgementResult judgement); + } +} diff --git a/osu.Game/Screens/Play/HUD/QuitButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs similarity index 68% rename from osu.Game/Screens/Play/HUD/QuitButton.cs rename to osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 88547e0169..91c14591b1 100644 --- a/osu.Game/Screens/Play/HUD/QuitButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -1,26 +1,32 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using OpenTK; +using osu.Game.Input.Bindings; +using osuTK; namespace osu.Game.Screens.Play.HUD { - public class QuitButton : FillFlowContainer + public class HoldForMenuButton : FillFlowContainer { public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + public readonly Bindable IsPaused = new Bindable(); + private readonly Button button; public Action Action @@ -30,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD private readonly OsuSpriteText text; - public QuitButton() + public HoldForMenuButton() { Direction = FillDirection.Horizontal; Spacing = new Vector2(20, 0); @@ -40,14 +46,15 @@ namespace osu.Game.Screens.Play.HUD text = new OsuSpriteText { Text = "hold for menu", - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft }, button = new Button { HoverGained = () => text.FadeIn(500, Easing.OutQuint), - HoverLost = () => text.FadeOut(500, Easing.OutQuint) + HoverLost = () => text.FadeOut(500, Easing.OutQuint), + IsPaused = { BindTarget = IsPaused } } }; AutoSizeAxes = Axes.Both; @@ -67,6 +74,11 @@ namespace osu.Game.Screens.Play.HUD return base.OnMouseMove(e); } + public bool PauseOnFocusLost + { + set => button.PauseOnFocusLost = value; + } + protected override void Update() { base.Update(); @@ -75,23 +87,27 @@ namespace osu.Game.Screens.Play.HUD Alpha = 1; else Alpha = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), + MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200), Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); } - private class Button : HoldToConfirmContainer + private class Button : HoldToConfirmContainer, IKeyBindingHandler { private SpriteIcon icon; private CircularProgress circularProgress; private Circle overlayCircle; + public readonly Bindable IsPaused = new Bindable(); + protected override bool AllowMultipleFires => true; public Action HoverGained; public Action HoverLost; + private readonly IBindable gameActive = new Bindable(true); + [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load(OsuColour colours, Framework.Game game) { Size = new Vector2(60); @@ -126,18 +142,26 @@ namespace osu.Game.Screens.Play.HUD Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(15), - Icon = FontAwesome.fa_close + Icon = FontAwesome.Solid.Times }, } }; bind(); + + gameActive.BindTo(game.IsActive); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + gameActive.BindValueChanged(_ => updateActive(), true); } private void bind() { circularProgress.Current.BindTo(Progress); - Progress.ValueChanged += v => icon.Scale = new Vector2(1 + (float)v * 0.2f); + Progress.ValueChanged += progress => icon.Scale = new Vector2(1 + (float)progress.NewValue * 0.2f); } private bool pendingAnimation; @@ -152,7 +176,7 @@ namespace osu.Game.Screens.Play.HUD // avoid starting a new confirm call until we finish animating. pendingAnimation = true; - Progress.Value = 0; + AbortConfirm(); overlayCircle.ScaleTo(0, 100) .Then().FadeOut().ScaleTo(1).FadeIn(500) @@ -181,6 +205,56 @@ namespace osu.Game.Screens.Play.HUD base.OnHoverLost(e); } + private bool pauseOnFocusLost = true; + + public bool PauseOnFocusLost + { + set + { + if (pauseOnFocusLost == value) + return; + + pauseOnFocusLost = value; + if (IsLoaded) + updateActive(); + } + } + + private void updateActive() + { + if (!pauseOnFocusLost || IsPaused.Value) return; + + if (gameActive.Value) + AbortConfirm(); + else + BeginConfirm(); + } + + public bool OnPressed(GlobalAction action) + { + switch (action) + { + case GlobalAction.Back: + if (!pendingAnimation) + BeginConfirm(); + return true; + } + + return false; + } + + public bool OnReleased(GlobalAction action) + { + switch (action) + { + case GlobalAction.Back: + AbortConfirm(); + return true; + } + + return false; + } + protected override bool OnMouseDown(MouseDownEvent e) { if (!pendingAnimation && e.CurrentState.Mouse.Buttons.Count() == 1) diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index 04f086282e..0f3c92a962 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -1,34 +1,53 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; -using osu.Framework.Configuration; +using System.Linq; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; -using OpenTK; +using osuTK; using osu.Game.Graphics.Containers; -using System.Linq; using osu.Framework.Input.Events; +using osu.Game.Graphics; namespace osu.Game.Screens.Play.HUD { - public class ModDisplay : Container, IHasCurrentValue> + public class ModDisplay : Container, IHasCurrentValue> { private const int fade_duration = 1000; - private readonly Bindable> mods = new Bindable>(); + public bool DisplayUnrankedText = true; - public Bindable> Current => mods; + public bool AllowExpand = true; + + private readonly Bindable> current = new Bindable>(); + + public Bindable> Current + { + get => current; + set + { + if (value == null) + throw new ArgumentNullException(nameof(value)); + + current.UnbindBindings(); + current.BindTo(value); + } + } private readonly FillFlowContainer iconsContainer; private readonly OsuSpriteText unrankedText; public ModDisplay() { + AutoSizeAxes = Axes.Both; + Children = new Drawable[] { iconsContainer = new ReverseChildIDFillFlowContainer @@ -41,19 +60,18 @@ namespace osu.Game.Screens.Play.HUD }, unrankedText = new OsuSpriteText { - AlwaysPresent = true, Anchor = Anchor.BottomCentre, Origin = Anchor.TopCentre, Text = @"/ UNRANKED /", - Font = @"Venera", - TextSize = 12, + Font = OsuFont.Numeric.With(size: 12) } }; - mods.ValueChanged += mods => + Current.ValueChanged += mods => { iconsContainer.Clear(); - foreach (Mod mod in mods) + + foreach (Mod mod in mods.NewValue) { iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) }); } @@ -66,30 +84,35 @@ namespace osu.Game.Screens.Play.HUD protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - mods.UnbindAll(); + Current.UnbindAll(); } protected override void LoadComplete() { base.LoadComplete(); + appearTransform(); + iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint); } private void appearTransform() { - if (mods.Value.Any(m => !m.Ranked)) + if (DisplayUnrankedText && Current.Value.Any(m => !m.Ranked)) unrankedText.FadeInFromZero(fade_duration, Easing.OutQuint); else unrankedText.Hide(); - iconsContainer.FinishTransforms(); - iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint); expand(); + using (iconsContainer.BeginDelayedSequence(1200)) contract(); } - private void expand() => iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint); + private void expand() + { + if (AllowExpand) + iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint); + } private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint); diff --git a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs index debce8c680..b2c3952f38 100644 --- a/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs +++ b/osu.Game/Screens/Play/HUD/PlayerSettingsOverlay.cs @@ -1,12 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; -using OpenTK; +using osuTK; using osu.Game.Screens.Play.PlayerSettings; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Screens.Play.HUD { @@ -17,8 +17,11 @@ namespace osu.Game.Screens.Play.HUD public bool ReplayLoaded; public readonly PlaybackSettings PlaybackSettings; + public readonly VisualSettings VisualSettings; + //public readonly CollectionSettings CollectionSettings; + //public readonly DiscussionSettings DiscussionSettings; public PlayerSettingsOverlay() @@ -43,14 +46,14 @@ namespace osu.Game.Screens.Play.HUD } }; - State = Visibility.Visible; + Show(); } protected override void PopIn() => this.FadeIn(fade_duration); protected override void PopOut() => this.FadeOut(fade_duration); //We want to handle keyboard inputs all the time in order to trigger ToggleVisibility() when not visible - public override bool HandleNonPositionalInput => true; + public override bool PropagateNonPositionalInputSubTree => true; protected override bool OnKeyDown(KeyDownEvent e) { diff --git a/osu.Game/Screens/Play/HUD/StandardComboCounter.cs b/osu.Game/Screens/Play/HUD/StandardComboCounter.cs index 911d201061..7301300b8d 100644 --- a/osu.Game/Screens/Play/HUD/StandardComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/StandardComboCounter.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; namespace osu.Game.Screens.Play.HUD diff --git a/osu.Game/Screens/Play/HUD/StandardHealthDisplay.cs b/osu.Game/Screens/Play/HUD/StandardHealthDisplay.cs index b551b1f7a6..315bc27a79 100644 --- a/osu.Game/Screens/Play/HUD/StandardHealthDisplay.cs +++ b/osu.Game/Screens/Play/HUD/StandardHealthDisplay.cs @@ -1,14 +1,16 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Scoring; @@ -43,18 +45,20 @@ namespace osu.Game.Screens.Play.HUD public Color4 AccentColour { - get { return fill.Colour; } - set { fill.Colour = value; } + get => fill.Colour; + set => fill.Colour = value; } private Color4 glowColour; + public Color4 GlowColour { - get { return glowColour; } + get => glowColour; set { if (glowColour == value) return; + glowColour = value; fill.EdgeEffect = new EdgeEffectParameters @@ -92,6 +96,13 @@ namespace osu.Game.Screens.Play.HUD }; } + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.BlueLighter; + GlowColour = colours.BlueDarker; + } + public void Flash(JudgementResult result) { if (result.Type == HitResult.Miss) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 0f9f4fc20a..0f9edf5606 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -1,101 +1,141 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; -using osu.Framework.Timing; -using osu.Game.Beatmaps; using osu.Game.Configuration; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Screens.Play.HUD; -using OpenTK; -using OpenTK.Input; +using osuTK; +using osuTK.Input; namespace osu.Game.Screens.Play { public class HUDOverlay : Container { - private const int duration = 100; + private const int duration = 250; + private const Easing easing = Easing.OutQuint; - private readonly Container content; - - public readonly KeyCounterCollection KeyCounter; + public readonly KeyCounterDisplay KeyCounter; public readonly RollingCounter ComboCounter; public readonly ScoreCounter ScoreCounter; public readonly RollingCounter AccuracyCounter; public readonly HealthDisplay HealthDisplay; public readonly SongProgress Progress; public readonly ModDisplay ModDisplay; - public readonly QuitButton HoldToQuit; + public readonly HitErrorDisplay HitErrorDisplay; + public readonly HoldForMenuButton HoldToQuit; public readonly PlayerSettingsOverlay PlayerSettingsOverlay; + public Bindable ShowHealthbar = new Bindable(true); + + private readonly ScoreProcessor scoreProcessor; + private readonly DrawableRuleset drawableRuleset; + private readonly IReadOnlyList mods; + private Bindable showHud; + private readonly Container visibilityContainer; private readonly BindableBool replayLoaded = new BindableBool(); private static bool hasShownNotificationOnce; - public HUDOverlay(ScoreProcessor scoreProcessor, RulesetContainer rulesetContainer, WorkingBeatmap working, IClock offsetClock, IAdjustableClock adjustableClock) + public Action RequestSeek; + + private readonly Container topScoreContainer; + + public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList mods) { + this.scoreProcessor = scoreProcessor; + this.drawableRuleset = drawableRuleset; + this.mods = mods; + RelativeSizeAxes = Axes.Both; - Add(content = new Container + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - - Children = new Drawable[] + visibilityContainer = new Container { - ComboCounter = CreateComboCounter(), - ScoreCounter = CreateScoreCounter(), - AccuracyCounter = CreateAccuracyCounter(), - HealthDisplay = CreateHealthDisplay(), - Progress = CreateProgress(), - ModDisplay = CreateModsContainer(), - PlayerSettingsOverlay = CreatePlayerSettingsOverlay(), - new FillFlowContainer + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] { - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y), - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] + topScoreContainer = new Container { - KeyCounter = CreateKeyCounter(adjustableClock as IFrameBasedClock), - HoldToQuit = CreateQuitButton(), - } + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + AutoSizeAxes = Axes.Both, + AutoSizeDuration = 200, + AutoSizeEasing = Easing.Out, + Children = new Drawable[] + { + AccuracyCounter = CreateAccuracyCounter(), + ScoreCounter = CreateScoreCounter(), + ComboCounter = CreateComboCounter(), + }, + }, + HealthDisplay = CreateHealthDisplay(), + Progress = CreateProgress(), + ModDisplay = CreateModsContainer(), + HitErrorDisplay = CreateHitErrorDisplayOverlay(), + } + }, + PlayerSettingsOverlay = CreatePlayerSettingsOverlay(), + new FillFlowContainer + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y), + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + KeyCounter = CreateKeyCounter(), + HoldToQuit = CreateHoldForMenuButton(), } } - }); - - BindProcessor(scoreProcessor); - BindRulesetContainer(rulesetContainer); - - Progress.Objects = rulesetContainer.Objects; - Progress.AudioClock = offsetClock; - Progress.AllowSeeking = rulesetContainer.HasReplayLoaded; - Progress.OnSeek = pos => adjustableClock.Seek(pos); - - ModDisplay.Current.BindTo(working.Mods); - - PlayerSettingsOverlay.PlaybackSettings.AdjustableClock = adjustableClock; + }; } [BackgroundDependencyLoader(true)] - private void load(OsuConfigManager config, NotificationOverlay notificationOverlay, OsuColour colours) + private void load(OsuConfigManager config, NotificationOverlay notificationOverlay) { - showHud = config.GetBindable(OsuSetting.ShowInterface); - showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration); - showHud.TriggerChange(); + BindProcessor(scoreProcessor); + BindDrawableRuleset(drawableRuleset); - if (!showHud && !hasShownNotificationOnce) + Progress.Objects = drawableRuleset.Objects; + Progress.AllowSeeking = drawableRuleset.HasReplayLoaded.Value; + Progress.RequestSeek = time => RequestSeek(time); + Progress.ReferenceClock = drawableRuleset.FrameStableClock; + + ModDisplay.Current.Value = mods; + + showHud = config.GetBindable(OsuSetting.ShowInterface); + showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true); + + ShowHealthbar.BindValueChanged(healthBar => + { + if (healthBar.NewValue) + { + HealthDisplay.FadeIn(duration, easing); + topScoreContainer.MoveToY(30, duration, easing); + } + else + { + HealthDisplay.FadeOut(duration, easing); + topScoreContainer.MoveToY(0, duration, easing); + } + }, true); + + if (!showHud.Value && !hasShownNotificationOnce) { hasShownNotificationOnce = true; @@ -104,33 +144,20 @@ namespace osu.Game.Screens.Play Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab." }); } - - // todo: the stuff below should probably not be in this base implementation, but in each individual class. - ComboCounter.AccentColour = colours.BlueLighter; - AccuracyCounter.AccentColour = colours.BlueLighter; - ScoreCounter.AccentColour = colours.BlueLighter; - - var shd = HealthDisplay as StandardHealthDisplay; - if (shd != null) - { - shd.AccentColour = colours.BlueLighter; - shd.GlowColour = colours.BlueDarker; - } } protected override void LoadComplete() { base.LoadComplete(); - replayLoaded.ValueChanged += replayLoadedValueChanged; - replayLoaded.TriggerChange(); + replayLoaded.BindValueChanged(replayLoadedValueChanged, true); } - private void replayLoadedValueChanged(bool loaded) + private void replayLoadedValueChanged(ValueChangedEvent e) { - PlayerSettingsOverlay.ReplayLoaded = loaded; + PlayerSettingsOverlay.ReplayLoaded = e.NewValue; - if (loaded) + if (e.NewValue) { PlayerSettingsOverlay.Show(); ModDisplay.FadeIn(200); @@ -144,13 +171,13 @@ namespace osu.Game.Screens.Play } } - protected virtual void BindRulesetContainer(RulesetContainer rulesetContainer) + protected virtual void BindDrawableRuleset(DrawableRuleset drawableRuleset) { - (rulesetContainer.KeyBindingInputManager as ICanAttachKeyCounter)?.Attach(KeyCounter); + (drawableRuleset as ICanAttachKeyCounter)?.Attach(KeyCounter); - replayLoaded.BindTo(rulesetContainer.HasReplayLoaded); + replayLoaded.BindTo(drawableRuleset.HasReplayLoaded); - Progress.BindRulestContainer(rulesetContainer); + Progress.BindDrawableRuleset(drawableRuleset); } protected override bool OnKeyDown(KeyDownEvent e) @@ -172,20 +199,27 @@ namespace osu.Game.Screens.Play protected virtual RollingCounter CreateAccuracyCounter() => new PercentageCounter { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopRight, - Position = new Vector2(0, 35), TextSize = 20, - Margin = new MarginPadding { Right = 140 }, + BypassAutoSizeAxes = Axes.X, + Anchor = Anchor.TopLeft, + Origin = Anchor.TopRight, + Margin = new MarginPadding { Top = 5, Right = 20 }, + }; + + protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6) + { + TextSize = 40, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, }; protected virtual RollingCounter CreateComboCounter() => new SimpleComboCounter { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopLeft, - Position = new Vector2(0, 35), - Margin = new MarginPadding { Left = 140 }, TextSize = 20, + BypassAutoSizeAxes = Axes.X, + Anchor = Anchor.TopRight, + Origin = Anchor.TopLeft, + Margin = new MarginPadding { Top = 5, Left = 20 }, }; protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay @@ -195,21 +229,11 @@ namespace osu.Game.Screens.Play Margin = new MarginPadding { Top = 20 } }; - protected virtual KeyCounterCollection CreateKeyCounter(IFrameBasedClock offsetClock) => new KeyCounterCollection + protected virtual KeyCounterDisplay CreateKeyCounter() => new KeyCounterDisplay { - FadeTime = 50, Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Margin = new MarginPadding(10), - AudioClock = offsetClock - }; - - protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6) - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - TextSize = 40, - Position = new Vector2(0, 30), }; protected virtual SongProgress CreateProgress() => new SongProgress @@ -219,7 +243,7 @@ namespace osu.Game.Screens.Play RelativeSizeAxes = Axes.X, }; - protected virtual QuitButton CreateQuitButton() => new QuitButton + protected virtual HoldForMenuButton CreateHoldForMenuButton() => new HoldForMenuButton { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, @@ -233,6 +257,8 @@ namespace osu.Game.Screens.Play Margin = new MarginPadding { Top = 20, Right = 10 }, }; + protected virtual HitErrorDisplay CreateHitErrorDisplayOverlay() => new HitErrorDisplay(scoreProcessor, drawableRuleset.FirstAvailableHitWindows); + protected virtual PlayerSettingsOverlay CreatePlayerSettingsOverlay() => new PlayerSettingsOverlay(); protected virtual void BindProcessor(ScoreProcessor processor) @@ -242,8 +268,7 @@ namespace osu.Game.Screens.Play ComboCounter?.Current.BindTo(processor.Combo); HealthDisplay?.Current.BindTo(processor.Health); - var shd = HealthDisplay as StandardHealthDisplay; - if (shd != null) + if (HealthDisplay is StandardHealthDisplay shd) processor.NewJudgement += shd.Flash; } } diff --git a/osu.Game/Screens/Play/HotkeyExitOverlay.cs b/osu.Game/Screens/Play/HotkeyExitOverlay.cs new file mode 100644 index 0000000000..c18aecda55 --- /dev/null +++ b/osu.Game/Screens/Play/HotkeyExitOverlay.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Input.Bindings; +using osu.Game.Input.Bindings; +using osu.Game.Overlays; + +namespace osu.Game.Screens.Play +{ + public class HotkeyExitOverlay : HoldToConfirmOverlay, IKeyBindingHandler + { + public bool OnPressed(GlobalAction action) + { + if (action != GlobalAction.QuickExit) return false; + + BeginConfirm(); + return true; + } + + public bool OnReleased(GlobalAction action) + { + if (action != GlobalAction.QuickExit) return false; + + AbortConfirm(); + return true; + } + } +} diff --git a/osu.Game/Screens/Play/HotkeyRetryOverlay.cs b/osu.Game/Screens/Play/HotkeyRetryOverlay.cs index 926a96eb6c..f1b851f2d5 100644 --- a/osu.Game/Screens/Play/HotkeyRetryOverlay.cs +++ b/osu.Game/Screens/Play/HotkeyRetryOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.Bindings; using osu.Game.Input.Bindings; diff --git a/osu.Game/Screens/Play/KeyCounter.cs b/osu.Game/Screens/Play/KeyCounter.cs index d1efe4cab7..f4109a63d0 100644 --- a/osu.Game/Screens/Play/KeyCounter.cs +++ b/osu.Game/Screens/Play/KeyCounter.cs @@ -1,16 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Play { @@ -21,14 +20,12 @@ namespace osu.Game.Screens.Play private Container textLayer; private SpriteText countSpriteText; - private readonly List states = new List(); - private KeyCounterState currentState; - public bool IsCounting { get; set; } = true; private int countPresses; + public int CountPresses { - get { return countPresses; } + get => countPresses; private set { if (countPresses != value) @@ -40,35 +37,47 @@ namespace osu.Game.Screens.Play } private bool isLit; + public bool IsLit { - get { return isLit; } + get => isLit; protected set { if (isLit != value) { isLit = value; updateGlowSprite(value); - if (value && IsCounting) - { - CountPresses++; - saveState(); - } } } } + public void Increment() + { + if (!IsCounting) + return; + + CountPresses++; + } + + public void Decrement() + { + if (!IsCounting) + return; + + CountPresses--; + } + //further: change default values here and in KeyCounterCollection if needed, instead of passing them in every constructor public Color4 KeyDownTextColor { get; set; } = Color4.DarkGray; public Color4 KeyUpTextColor { get; set; } = Color4.White; - public int FadeTime { get; set; } + public double FadeTime { get; set; } protected KeyCounter(string name) { Name = name; } - [BackgroundDependencyLoader] + [BackgroundDependencyLoader(true)] private void load(TextureStore textures) { Children = new Drawable[] @@ -96,8 +105,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = Name, - Font = @"Venera", - TextSize = 12, + Font = OsuFont.Numeric.With(size: 12), Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativePositionAxes = Axes.Both, @@ -126,42 +134,16 @@ namespace osu.Game.Screens.Play { if (show) { - glowSprite.FadeIn(FadeTime); - textLayer.FadeColour(KeyDownTextColor, FadeTime); + double remainingFadeTime = FadeTime * (1 - glowSprite.Alpha); + glowSprite.FadeIn(remainingFadeTime, Easing.OutQuint); + textLayer.FadeColour(KeyDownTextColor, remainingFadeTime, Easing.OutQuint); } else { - glowSprite.FadeOut(FadeTime); - textLayer.FadeColour(KeyUpTextColor, FadeTime); + double remainingFadeTime = 8 * FadeTime * glowSprite.Alpha; + glowSprite.FadeOut(remainingFadeTime, Easing.OutQuint); + textLayer.FadeColour(KeyUpTextColor, remainingFadeTime, Easing.OutQuint); } } - - public void ResetCount() - { - CountPresses = 0; - states.Clear(); - } - - protected override void Update() - { - base.Update(); - - if (currentState?.Time > Clock.CurrentTime) - restoreStateTo(Clock.CurrentTime); - } - - private void saveState() - { - if (currentState == null || currentState.Time < Clock.CurrentTime) - states.Add(currentState = new KeyCounterState(Clock.CurrentTime, CountPresses)); - } - - private void restoreStateTo(double time) - { - states.RemoveAll(state => state.Time > time); - - currentState = states.LastOrDefault(); - CountPresses = currentState?.Count ?? 0; - } } } diff --git a/osu.Game/Screens/Play/KeyCounterAction.cs b/osu.Game/Screens/Play/KeyCounterAction.cs index 6fde0734f6..f60ad7aa5a 100644 --- a/osu.Game/Screens/Play/KeyCounterAction.cs +++ b/osu.Game/Screens/Play/KeyCounterAction.cs @@ -1,29 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Input.Bindings; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Screens.Play { - public class KeyCounterAction : KeyCounter, IKeyBindingHandler + public class KeyCounterAction : KeyCounter where T : struct { public T Action { get; } - public KeyCounterAction(T action) : base($"B{(int)(object)action + 1}") + public KeyCounterAction(T action) + : base($"B{(int)(object)action + 1}") { Action = action; } - public bool OnPressed(T action) + public bool OnPressed(T action, bool forwards) { - if (action.Equals(Action)) IsLit = true; + if (!action.Equals(Action)) + return false; + + IsLit = true; + if (forwards) + Increment(); return false; } - public bool OnReleased(T action) + public bool OnReleased(T action, bool forwards) { - if (action.Equals(Action)) IsLit = false; + if (!action.Equals(Action)) + return false; + + IsLit = false; + if (!forwards) + Decrement(); return false; } } diff --git a/osu.Game/Screens/Play/KeyCounterCollection.cs b/osu.Game/Screens/Play/KeyCounterDisplay.cs similarity index 70% rename from osu.Game/Screens/Play/KeyCounterCollection.cs rename to osu.Game/Screens/Play/KeyCounterDisplay.cs index 925f96f33b..1edb95ca46 100644 --- a/osu.Game/Screens/Play/KeyCounterCollection.cs +++ b/osu.Game/Screens/Play/KeyCounterDisplay.cs @@ -1,28 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; -using osu.Framework.Timing; using osu.Game.Configuration; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Play { - public class KeyCounterCollection : FillFlowContainer + public class KeyCounterDisplay : FillFlowContainer { private const int duration = 100; + private const double key_fade_time = 80; public readonly Bindable Visible = new Bindable(true); private readonly Bindable configVisibility = new Bindable(); - public KeyCounterCollection() + public KeyCounterDisplay() { Direction = FillDirection.Horizontal; AutoSizeAxes = Axes.Both; @@ -34,18 +34,9 @@ namespace osu.Game.Screens.Play base.Add(key); key.IsCounting = IsCounting; - key.FadeTime = FadeTime; + key.FadeTime = key_fade_time; key.KeyDownTextColor = KeyDownTextColor; key.KeyUpTextColor = KeyUpTextColor; - // Use the same clock object as SongProgress for saving KeyCounter state - if (AudioClock != null) - key.Clock = AudioClock; - } - - public void ResetCount() - { - foreach (var counter in Children) - counter.ResetCount(); } [BackgroundDependencyLoader] @@ -58,9 +49,10 @@ namespace osu.Game.Screens.Play } private bool isCounting = true; + public bool IsCounting { - get { return isCounting; } + get => isCounting; set { if (value == isCounting) return; @@ -71,25 +63,11 @@ namespace osu.Game.Screens.Play } } - private int fadeTime; - public int FadeTime - { - get { return fadeTime; } - set - { - if (value != fadeTime) - { - fadeTime = value; - foreach (var child in Children) - child.FadeTime = value; - } - } - } - private Color4 keyDownTextColor = Color4.DarkGray; + public Color4 KeyDownTextColor { - get { return keyDownTextColor; } + get => keyDownTextColor; set { if (value != keyDownTextColor) @@ -102,9 +80,10 @@ namespace osu.Game.Screens.Play } private Color4 keyUpTextColor = Color4.White; + public Color4 KeyUpTextColor { - get { return keyUpTextColor; } + get => keyUpTextColor; set { if (value != keyUpTextColor) @@ -121,15 +100,8 @@ namespace osu.Game.Screens.Play public override bool HandleNonPositionalInput => receptor == null; public override bool HandlePositionalInput => receptor == null; - public IFrameBasedClock AudioClock { get; set; } - private Receptor receptor; - public Receptor GetReceptor() - { - return receptor ?? (receptor = new Receptor(this)); - } - public void SetReceptor(Receptor receptor) { if (this.receptor != null) @@ -140,9 +112,9 @@ namespace osu.Game.Screens.Play public class Receptor : Drawable { - protected readonly KeyCounterCollection Target; + protected readonly KeyCounterDisplay Target; - public Receptor(KeyCounterCollection target) + public Receptor(KeyCounterDisplay target) { RelativeSizeAxes = Axes.Both; Depth = float.MinValue; @@ -161,6 +133,7 @@ namespace osu.Game.Screens.Play case MouseUpEvent _: return Target.Children.Any(c => c.TriggerEvent(e)); } + return base.Handle(e); } } diff --git a/osu.Game/Screens/Play/KeyCounterKeyboard.cs b/osu.Game/Screens/Play/KeyCounterKeyboard.cs index 725eae0367..29188b6b59 100644 --- a/osu.Game/Screens/Play/KeyCounterKeyboard.cs +++ b/osu.Game/Screens/Play/KeyCounterKeyboard.cs @@ -1,22 +1,29 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.Events; -using OpenTK.Input; +using osuTK.Input; namespace osu.Game.Screens.Play { public class KeyCounterKeyboard : KeyCounter { public Key Key { get; } - public KeyCounterKeyboard(Key key) : base(key.ToString()) + + public KeyCounterKeyboard(Key key) + : base(key.ToString()) { Key = key; } protected override bool OnKeyDown(KeyDownEvent e) { - if (e.Key == Key) IsLit = true; + if (e.Key == Key) + { + IsLit = true; + Increment(); + } + return base.OnKeyDown(e); } diff --git a/osu.Game/Screens/Play/KeyCounterMouse.cs b/osu.Game/Screens/Play/KeyCounterMouse.cs index c1ed5f84f4..828441de6e 100644 --- a/osu.Game/Screens/Play/KeyCounterMouse.cs +++ b/osu.Game/Screens/Play/KeyCounterMouse.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.Events; -using OpenTK.Input; -using OpenTK; +using osuTK.Input; +using osuTK; namespace osu.Game.Screens.Play { @@ -11,7 +11,8 @@ namespace osu.Game.Screens.Play { public MouseButton Button { get; } - public KeyCounterMouse(MouseButton button) : base(getStringRepresentation(button)) + public KeyCounterMouse(MouseButton button) + : base(getStringRepresentation(button)) { Button = button; } @@ -24,8 +25,10 @@ namespace osu.Game.Screens.Play { default: return button.ToString(); + case MouseButton.Left: return @"M1"; + case MouseButton.Right: return @"M2"; } @@ -33,7 +36,12 @@ namespace osu.Game.Screens.Play protected override bool OnMouseDown(MouseDownEvent e) { - if (e.Button == Button) IsLit = true; + if (e.Button == Button) + { + IsLit = true; + Increment(); + } + return base.OnMouseDown(e); } diff --git a/osu.Game/Screens/Play/KeyCounterState.cs b/osu.Game/Screens/Play/KeyCounterState.cs index e5c0703319..0bceae9f85 100644 --- a/osu.Game/Screens/Play/KeyCounterState.cs +++ b/osu.Game/Screens/Play/KeyCounterState.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Screens.Play { diff --git a/osu.Game/Screens/Play/PauseContainer.cs b/osu.Game/Screens/Play/PauseContainer.cs deleted file mode 100644 index 25e701294a..0000000000 --- a/osu.Game/Screens/Play/PauseContainer.cs +++ /dev/null @@ -1,146 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Timing; -using osu.Game.Graphics; -using OpenTK.Graphics; - -namespace osu.Game.Screens.Play -{ - /// - /// A container which handles pausing children, displaying a pause overlay with choices etc. - /// This alleviates a lot of the intricate pause logic from being in - /// - public class PauseContainer : Container - { - public readonly BindableBool IsPaused = new BindableBool(); - - public Func CheckCanPause; - - private const double pause_cooldown = 1000; - private double lastPauseActionTime; - - private readonly PauseOverlay pauseOverlay; - - private readonly Container content; - - protected override Container Content => content; - - public int Retries { set { pauseOverlay.Retries = value; } } - - public bool CanPause => (CheckCanPause?.Invoke() ?? true) && Time.Current >= lastPauseActionTime + pause_cooldown; - public bool IsResuming { get; private set; } - - public Action OnRetry; - public Action OnQuit; - - private readonly FramedClock framedClock; - private readonly DecoupleableInterpolatingFramedClock decoupledClock; - - /// - /// Creates a new . - /// - /// The gameplay clock. This is the clock that will process frames. - /// The seekable clock. This is the clock that will be paused and resumed. - public PauseContainer(FramedClock framedClock, DecoupleableInterpolatingFramedClock decoupledClock) - { - this.framedClock = framedClock; - this.decoupledClock = decoupledClock; - - RelativeSizeAxes = Axes.Both; - - AddInternal(content = new Container - { - Clock = this.framedClock, - ProcessCustomClock = false, - RelativeSizeAxes = Axes.Both - }); - - AddInternal(pauseOverlay = new PauseOverlay - { - OnResume = () => - { - IsResuming = true; - this.Delay(400).Schedule(Resume); - }, - OnRetry = () => OnRetry(), - OnQuit = () => OnQuit(), - }); - } - - public void Pause(bool force = false) => Schedule(() => // Scheduled to ensure a stable position in execution order, no matter how it was called. - { - if (!CanPause && !force) return; - - if (IsPaused) return; - - // stop the seekable clock (stops the audio eventually) - decoupledClock.Stop(); - IsPaused.Value = true; - - pauseOverlay.Show(); - - lastPauseActionTime = Time.Current; - }); - - public void Resume() - { - if (!IsPaused) return; - - IsPaused.Value = false; - IsResuming = false; - lastPauseActionTime = Time.Current; - - // Seeking the decoupled clock to its current time ensures that its source clock will be seeked to the same time - // This accounts for the audio clock source potentially taking time to enter a completely stopped state - decoupledClock.Seek(decoupledClock.CurrentTime); - decoupledClock.Start(); - - pauseOverlay.Hide(); - } - - private OsuGameBase game; - - [BackgroundDependencyLoader] - private void load(OsuGameBase game) - { - this.game = game; - } - - protected override void Update() - { - // eagerly pause when we lose window focus (if we are locally playing). - if (!game.IsActive && CanPause) - Pause(); - - if (!IsPaused) - framedClock.ProcessFrame(); - - base.Update(); - } - - public class PauseOverlay : GameplayMenuOverlay - { - public Action OnResume; - - public override string Header => "paused"; - public override string Description => "you're not going to do what i think you're going to do, are ya?"; - - protected override Action BackAction => () => InternalButtons.Children.First().Click(); - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - AddButton("Continue", colours.Green, () => OnResume?.Invoke()); - AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); - AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); - } - } - } -} diff --git a/osu.Game/Screens/Play/PauseOverlay.cs b/osu.Game/Screens/Play/PauseOverlay.cs new file mode 100644 index 0000000000..6cc6027a03 --- /dev/null +++ b/osu.Game/Screens/Play/PauseOverlay.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Allocation; +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Screens.Play +{ + public class PauseOverlay : GameplayMenuOverlay + { + public Action OnResume; + + public override string Header => "paused"; + public override string Description => "you're not going to do what i think you're going to do, are ya?"; + + protected override Action BackAction => () => InternalButtons.Children.First().Click(); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AddButton("Continue", colours.Green, () => OnResume?.Invoke()); + AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke()); + AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); + } + } +} diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index b388387866..ca17e8a7bc 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1,418 +1,544 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using System.Linq; -using System.Threading.Tasks; -using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; using osu.Framework.Input.Events; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Framework.Threading; -using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Configuration; -using osu.Game.Graphics; -using osu.Game.Graphics.Cursor; +using osu.Game.Graphics.Containers; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; +using osu.Game.Scoring; using osu.Game.Screens.Ranking; using osu.Game.Skinning; -using osu.Game.Storyboards.Drawables; +using osu.Game.Users; namespace osu.Game.Screens.Play { - public class Player : ScreenWithBeatmapBackground, IProvideCursor + public class Player : ScreenWithBeatmapBackground { - protected override float BackgroundParallaxAmount => 0.1f; + public override bool AllowBackButton => false; // handled by HoldForMenuButton - protected override bool HideOverlaysOnEnter => true; + protected override UserActivity InitialActivity => new UserActivity.SoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value); - protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered; + public override float BackgroundParallaxAmount => 0.1f; + + public override bool HideOverlaysOnEnter => true; + + public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.UserTriggered; + + /// + /// Whether gameplay should pause when the game window focus is lost. + /// + protected virtual bool PauseOnFocusLost => true; public Action RestartRequested; public bool HasFailed { get; private set; } - public bool AllowPause { get; set; } = true; - public bool AllowLeadIn { get; set; } = true; - public bool AllowResults { get; set; } = true; - private Bindable mouseWheelDisabled; - private Bindable userAudioOffset; + + private readonly Bindable storyboardReplacesBackground = new Bindable(); public int RestartCount; - public CursorContainer Cursor => RulesetContainer.Cursor; - public bool ProvidingUserCursor => RulesetContainer?.Cursor != null && !RulesetContainer.HasReplayLoaded.Value; + [Resolved] + private ScoreManager scoreManager { get; set; } - private IAdjustableClock sourceClock; + private RulesetInfo rulesetInfo; - /// - /// The decoupled clock used for gameplay. Should be used for seeks and clock control. - /// - private DecoupleableInterpolatingFramedClock adjustableClock; + private Ruleset ruleset; - private PauseContainer pauseContainer; - - private RulesetInfo ruleset; - - private APIAccess api; + private IAPIProvider api; private SampleChannel sampleRestart; - protected ScoreProcessor ScoreProcessor; - protected RulesetContainer RulesetContainer; + private BreakOverlay breakOverlay; - private HUDOverlay hudOverlay; - private FailOverlay failOverlay; + protected ScoreProcessor ScoreProcessor { get; private set; } + protected DrawableRuleset DrawableRuleset { get; private set; } - private DrawableStoryboard storyboard; - private Container storyboardContainer; + protected HUDOverlay HUDOverlay { get; private set; } - public bool LoadedBeatmapSuccessfully => RulesetContainer?.Objects.Any() == true; + public bool LoadedBeatmapSuccessfully => DrawableRuleset?.Objects.Any() == true; + + protected GameplayClockContainer GameplayClockContainer { get; private set; } + + protected DimmableStoryboard DimmableStoryboard { get; private set; } + protected DimmableVideo DimmableVideo { get; private set; } + + [Cached] + [Cached(Type = typeof(IBindable>))] + protected new readonly Bindable> Mods = new Bindable>(Array.Empty()); + + private readonly bool allowPause; + private readonly bool showResults; + + /// + /// Create a new player instance. + /// + /// Whether pausing should be allowed. If not allowed, attempting to pause will quit. + /// Whether results screen should be pushed on completion. + public Player(bool allowPause = true, bool showResults = true) + { + this.allowPause = allowPause; + this.showResults = showResults; + } [BackgroundDependencyLoader] - private void load(AudioManager audio, APIAccess api, OsuConfigManager config) + private void load(AudioManager audio, IAPIProvider api, OsuConfigManager config) { this.api = api; - WorkingBeatmap working = Beatmap.Value; - if (working is DummyWorkingBeatmap) + Mods.Value = base.Mods.Value.Select(m => m.CreateCopy()).ToArray(); + + WorkingBeatmap working = loadBeatmap(); + + if (working == null) return; - sampleRestart = audio.Sample.Get(@"Gameplay/restart"); + sampleRestart = audio.Samples.Get(@"Gameplay/restart"); mouseWheelDisabled = config.GetBindable(OsuSetting.MouseDisableWheel); - userAudioOffset = config.GetBindable(OsuSetting.AudioOffset); - IBeatmap beatmap; + ScoreProcessor = DrawableRuleset.CreateScoreProcessor(); + ScoreProcessor.Mods.BindTo(Mods); + + if (!ScoreProcessor.Mode.Disabled) + config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode); + + InternalChild = GameplayClockContainer = new GameplayClockContainer(working, Mods.Value, DrawableRuleset.GameplayStartTime); + + addUnderlayComponents(GameplayClockContainer); + addGameplayComponents(GameplayClockContainer, working); + addOverlayComponents(GameplayClockContainer, working); + + DrawableRuleset.HasReplayLoaded.BindValueChanged(e => HUDOverlay.HoldToQuit.PauseOnFocusLost = !e.NewValue && PauseOnFocusLost, true); + + // bind clock into components that require it + DrawableRuleset.IsPaused.BindTo(GameplayClockContainer.IsPaused); + + // Bind ScoreProcessor to ourselves + ScoreProcessor.AllJudged += onCompletion; + ScoreProcessor.Failed += onFail; + + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToScoreProcessor(ScoreProcessor); + } + + private void addUnderlayComponents(Container target) + { + target.Add(DimmableVideo = new DimmableVideo(Beatmap.Value.Video) { RelativeSizeAxes = Axes.Both }); + target.Add(DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard) { RelativeSizeAxes = Axes.Both }); + } + + private void addGameplayComponents(Container target, WorkingBeatmap working) + { + var beatmapSkinProvider = new BeatmapSkinProvidingContainer(working.Skin); + + // the beatmapSkinProvider is used as the fallback source here to allow the ruleset-specific skin implementation + // full access to all skin sources. + var rulesetSkinProvider = new SkinProvidingContainer(ruleset.CreateLegacySkinProvider(beatmapSkinProvider)); + + // load the skinning hierarchy first. + // this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources. + target.Add(new ScalingContainer(ScalingMode.Gameplay) + .WithChild(beatmapSkinProvider + .WithChild(target = rulesetSkinProvider))); + + target.AddRange(new Drawable[] + { + DrawableRuleset, + new ComboEffects(ScoreProcessor) + }); + } + + private void addOverlayComponents(Container target, WorkingBeatmap working) + { + target.AddRange(new[] + { + breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Breaks = working.Beatmap.Breaks + }, + // display the cursor above some HUD elements. + DrawableRuleset.Cursor?.CreateProxy() ?? new Container(), + DrawableRuleset.ResumeOverlay?.CreateProxy() ?? new Container(), + HUDOverlay = new HUDOverlay(ScoreProcessor, DrawableRuleset, Mods.Value) + { + HoldToQuit = + { + Action = performUserRequestedExit, + IsPaused = { BindTarget = GameplayClockContainer.IsPaused } + }, + PlayerSettingsOverlay = { PlaybackSettings = { UserPlaybackRate = { BindTarget = GameplayClockContainer.UserPlaybackRate } } }, + KeyCounter = { Visible = { BindTarget = DrawableRuleset.HasReplayLoaded } }, + RequestSeek = GameplayClockContainer.Seek, + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }, + new SkipOverlay(DrawableRuleset.GameplayStartTime) + { + RequestSeek = GameplayClockContainer.Seek + }, + FailOverlay = new FailOverlay + { + OnRetry = Restart, + OnQuit = performUserRequestedExit, + }, + PauseOverlay = new PauseOverlay + { + OnResume = Resume, + Retries = RestartCount, + OnRetry = Restart, + OnQuit = performUserRequestedExit, + }, + new HotkeyRetryOverlay + { + Action = () => + { + if (!this.IsCurrentScreen()) return; + + fadeOut(true); + Restart(); + }, + }, + new HotkeyExitOverlay + { + Action = () => + { + if (!this.IsCurrentScreen()) return; + + fadeOut(true); + performImmediateExit(); + }, + }, + failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, } + }); + } + + private WorkingBeatmap loadBeatmap() + { + WorkingBeatmap working = Beatmap.Value; + if (working is DummyWorkingBeatmap) + return null; try { - beatmap = working.Beatmap; + var beatmap = working.Beatmap; if (beatmap == null) throw new InvalidOperationException("Beatmap was not loaded"); - ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset; - var rulesetInstance = ruleset.CreateInstance(); + rulesetInfo = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset; + ruleset = rulesetInfo.CreateInstance(); try { - RulesetContainer = rulesetInstance.CreateRulesetContainerWith(working); + DrawableRuleset = ruleset.CreateDrawableRulesetWith(working, Mods.Value); } catch (BeatmapInvalidForRulesetException) { - // we may fail to create a RulesetContainer if the beatmap cannot be loaded with the user's preferred ruleset + // we may fail to create a DrawableRuleset if the beatmap cannot be loaded with the user's preferred ruleset // let's try again forcing the beatmap's ruleset. - ruleset = beatmap.BeatmapInfo.Ruleset; - rulesetInstance = ruleset.CreateInstance(); - RulesetContainer = rulesetInstance.CreateRulesetContainerWith(Beatmap.Value); + rulesetInfo = beatmap.BeatmapInfo.Ruleset; + ruleset = rulesetInfo.CreateInstance(); + DrawableRuleset = ruleset.CreateDrawableRulesetWith(Beatmap.Value, Mods.Value); } - if (!RulesetContainer.Objects.Any()) + if (!DrawableRuleset.Objects.Any()) { Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error); - return; + return null; } } catch (Exception e) { Logger.Error(e, "Could not load beatmap sucessfully!"); //couldn't load, hard abort! - return; + return null; } - sourceClock = (IAdjustableClock)working.Track ?? new StopwatchClock(); - adjustableClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false }; - - adjustableClock.Seek(AllowLeadIn - ? Math.Min(0, RulesetContainer.GameplayStartTime - beatmap.BeatmapInfo.AudioLeadIn) - : RulesetContainer.GameplayStartTime); - - adjustableClock.ProcessFrame(); - - // Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited. - // This only seems to be required on windows. We need to eventually figure out why, with a bit of luck. - var platformOffsetClock = new FramedOffsetClock(adjustableClock) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 22 : 0 }; - - // the final usable gameplay clock with user-set offsets applied. - var offsetClock = new FramedOffsetClock(platformOffsetClock); - - userAudioOffset.ValueChanged += v => offsetClock.Offset = v; - userAudioOffset.TriggerChange(); - - ScoreProcessor = RulesetContainer.CreateScoreProcessor(); - if (!ScoreProcessor.Mode.Disabled) - config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode); - - Children = new Drawable[] - { - pauseContainer = new PauseContainer(offsetClock, adjustableClock) - { - Retries = RestartCount, - OnRetry = Restart, - OnQuit = Exit, - CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded, - Children = new[] - { - storyboardContainer = new Container - { - RelativeSizeAxes = Axes.Both, - Alpha = 0, - }, - new LocalSkinOverrideContainer(working.Skin) - { - RelativeSizeAxes = Axes.Both, - Child = RulesetContainer - }, - new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - ProcessCustomClock = false, - Breaks = beatmap.Breaks - }, - RulesetContainer.Cursor?.CreateProxy() ?? new Container(), - hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock) - { - Clock = Clock, // hud overlay doesn't want to use the audio clock directly - ProcessCustomClock = false, - Anchor = Anchor.Centre, - Origin = Anchor.Centre - }, - new SkipOverlay(RulesetContainer.GameplayStartTime) - { - Clock = Clock, // skip button doesn't want to use the audio clock directly - ProcessCustomClock = false, - AdjustableClock = adjustableClock, - FramedClock = offsetClock, - }, - } - }, - failOverlay = new FailOverlay - { - OnRetry = Restart, - OnQuit = Exit, - }, - new HotkeyRetryOverlay - { - Action = () => - { - if (!IsCurrentScreen) return; - - fadeOut(true); - Restart(); - }, - } - }; - - hudOverlay.HoldToQuit.Action = Exit; - hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded); - - RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused); - - if (ShowStoryboard) - initializeStoryboard(false); - - // Bind ScoreProcessor to ourselves - ScoreProcessor.AllJudged += onCompletion; - ScoreProcessor.Failed += onFail; - - foreach (var mod in Beatmap.Value.Mods.Value.OfType()) - mod.ApplyToScoreProcessor(ScoreProcessor); + return working; } - private void applyRateFromMods() + private void performImmediateExit() { - if (sourceClock == null) return; + // if a restart has been requested, cancel any pending completion (user has shown intent to restart). + completionProgressDelegate?.Cancel(); - sourceClock.Rate = 1; - foreach (var mod in Beatmap.Value.Mods.Value.OfType()) - mod.ApplyToClock(sourceClock); + ValidForResume = false; + + performUserRequestedExit(); + } + + private void performUserRequestedExit() + { + if (!this.IsCurrentScreen()) return; + + this.Exit(); } public void Restart() { + if (!this.IsCurrentScreen()) return; + sampleRestart?.Play(); - ValidForResume = false; + RestartRequested?.Invoke(); - Exit(); + performImmediateExit(); } - private ScheduledDelegate onCompletionEvent; + private ScheduledDelegate completionProgressDelegate; private void onCompletion() { // Only show the completion screen if the player hasn't failed - if (ScoreProcessor.HasFailed || onCompletionEvent != null) + if (ScoreProcessor.HasFailed || completionProgressDelegate != null) return; ValidForResume = false; - if (!AllowResults) return; + if (!showResults) return; using (BeginDelayedSequence(1000)) { - onCompletionEvent = Schedule(delegate + completionProgressDelegate = Schedule(delegate { - if (!IsCurrentScreen) return; + if (!this.IsCurrentScreen()) return; - var score = new Score - { - Beatmap = Beatmap.Value.BeatmapInfo, - Ruleset = ruleset - }; - ScoreProcessor.PopulateScore(score); - score.User = RulesetContainer.Replay?.User ?? api.LocalUser.Value; - Push(new Results(score)); + var score = CreateScore(); + if (DrawableRuleset.ReplayScore == null) + scoreManager.Import(score).Wait(); - onCompletionEvent = null; + this.Push(CreateResults(score)); }); } } + protected virtual ScoreInfo CreateScore() + { + var score = DrawableRuleset.ReplayScore?.ScoreInfo ?? new ScoreInfo + { + Beatmap = Beatmap.Value.BeatmapInfo, + Ruleset = rulesetInfo, + Mods = Mods.Value.ToArray(), + User = api.LocalUser.Value, + }; + + ScoreProcessor.PopulateScore(score); + + return score; + } + + protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !GameplayClockContainer.IsPaused.Value; + + protected virtual Results CreateResults(ScoreInfo score) => new SoloResults(score); + + #region Fail Logic + + protected FailOverlay FailOverlay { get; private set; } + + private FailAnimation failAnimation; + private bool onFail() { - if (Beatmap.Value.Mods.Value.OfType().Any(m => !m.AllowFail)) + if (Mods.Value.OfType().Any(m => !m.AllowFail)) return false; - adjustableClock.Stop(); - HasFailed = true; + // There is a chance that we could be in a paused state as the ruleset's internal clock (see FrameStabilityContainer) + // could process an extra frame after the GameplayClock is stopped. + // In such cases we want the fail state to precede a user triggered pause. + if (PauseOverlay.State.Value == Visibility.Visible) + PauseOverlay.Hide(); + if (Beatmap.Value.Mods.Value.OfType().Any(m => m.RestartOnFail)) { Restart(); return true; } - failOverlay.Retries = RestartCount; - failOverlay.Show(); + failAnimation.Start(); return true; } - protected override void OnEntering(Screen last) + // Called back when the transform finishes + private void onFailComplete() + { + GameplayClockContainer.Stop(); + + FailOverlay.Retries = RestartCount; + FailOverlay.Show(); + } + + #endregion + + #region Pause Logic + + public bool IsResuming { get; private set; } + + /// + /// The amount of gameplay time after which a second pause is allowed. + /// + private const double pause_cooldown = 1000; + + protected PauseOverlay PauseOverlay { get; private set; } + + private double? lastPauseActionTime; + + private bool canPause => + // must pass basic screen conditions (beatmap loaded, instance allows pause) + LoadedBeatmapSuccessfully && allowPause && ValidForResume + // replays cannot be paused and exit immediately + && !DrawableRuleset.HasReplayLoaded.Value + // cannot pause if we are already in a fail state + && !HasFailed + // cannot pause if already paused (or in a cooldown state) unless we are in a resuming state. + && (IsResuming || (GameplayClockContainer.IsPaused.Value == false && !pauseCooldownActive)); + + private bool pauseCooldownActive => + lastPauseActionTime.HasValue && GameplayClockContainer.GameplayClock.CurrentTime < lastPauseActionTime + pause_cooldown; + + private bool canResume => + // cannot resume from a non-paused state + GameplayClockContainer.IsPaused.Value + // cannot resume if we are already in a fail state + && !HasFailed + // already resuming + && !IsResuming; + + public void Pause() + { + if (!canPause) return; + + IsResuming = false; + GameplayClockContainer.Stop(); + PauseOverlay.Show(); + lastPauseActionTime = GameplayClockContainer.GameplayClock.CurrentTime; + } + + public void Resume() + { + if (!canResume) return; + + IsResuming = true; + PauseOverlay.Hide(); + + // breaks and time-based conditions may allow instant resume. + if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime) + completeResume(); + else + DrawableRuleset.RequestResume(completeResume); + + void completeResume() + { + GameplayClockContainer.Start(); + IsResuming = false; + } + } + + #endregion + + #region Screen Logic + + public override void OnEntering(IScreen last) { base.OnEntering(last); if (!LoadedBeatmapSuccessfully) return; - Content.Alpha = 0; - Content + Alpha = 0; + this .ScaleTo(0.7f) .ScaleTo(1, 750, Easing.OutQuint) .Delay(250) .FadeIn(250); - Task.Run(() => - { - sourceClock.Reset(); + Background.EnableUserDim.Value = true; + Background.BlurAmount.Value = 0; - Schedule(() => - { - adjustableClock.ChangeSource(sourceClock); - applyRateFromMods(); + Background.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground); + DimmableStoryboard.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground); - this.Delay(750).Schedule(() => - { - if (!pauseContainer.IsPaused) - { - adjustableClock.Start(); - } - }); - }); - }); + storyboardReplacesBackground.Value = Beatmap.Value.Storyboard.ReplacesBackground && Beatmap.Value.Storyboard.HasDrawable; - pauseContainer.Alpha = 0; - pauseContainer.FadeIn(750, Easing.OutQuint); + GameplayClockContainer.Restart(); + GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint); + + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToHUD(HUDOverlay); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { fadeOut(); base.OnSuspending(next); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { - if (onCompletionEvent != null) + if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed) { - // Proceed to result screen if beatmap already finished playing - onCompletionEvent.RunTask(); + // proceed to result screen if beatmap already finished playing + completionProgressDelegate.RunTask(); return true; } - if ((!AllowPause || HasFailed || !ValidForResume || pauseContainer?.IsPaused != false || RulesetContainer?.HasReplayLoaded != false) && (!pauseContainer?.IsResuming ?? true)) + if (canPause) { - // In the case of replays, we may have changed the playback rate. - applyRateFromMods(); - - fadeOut(); - return base.OnExiting(next); + Pause(); + return true; } - if (LoadedBeatmapSuccessfully) - pauseContainer?.Pause(); + // ValidForResume is false when restarting + if (ValidForResume) + { + if (pauseCooldownActive && !GameplayClockContainer.IsPaused.Value) + // still want to block if we are within the cooldown period and not already paused. + return true; - return true; + if (HasFailed && !FailOverlay.IsPresent) + { + failAnimation.FinishTransforms(true); + return true; + } + } + + GameplayClockContainer.ResetLocalAdjustments(); + + fadeOut(); + return base.OnExiting(next); } private void fadeOut(bool instant = false) { float fadeOutDuration = instant ? 0 : 250; - Content.FadeOut(fadeOutDuration); + this.FadeOut(fadeOutDuration); + + Background.EnableUserDim.Value = false; + storyboardReplacesBackground.Value = false; } - protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused; - - private void initializeStoryboard(bool asyncLoad) - { - if (storyboardContainer == null) - return; - - var beatmap = Beatmap.Value; - - storyboard = beatmap.Storyboard.CreateDrawable(); - storyboard.Masking = true; - - if (asyncLoad) - LoadComponentAsync(storyboard, storyboardContainer.Add); - else - storyboardContainer.Add(storyboard); - } - - protected override void UpdateBackgroundElements() - { - if (!IsCurrentScreen) return; - - base.UpdateBackgroundElements(); - - if (ShowStoryboard && storyboard == null) - initializeStoryboard(true); - - var beatmap = Beatmap.Value; - var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable; - - storyboardContainer? - .FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint) - .FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint); - - if (storyboardVisible && beatmap.Storyboard.ReplacesBackground) - Background?.FadeTo(0, BACKGROUND_FADE_DURATION, Easing.OutQuint); - } + #endregion } } diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index d87fb1db86..5396321160 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -1,82 +1,111 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; -using osu.Framework.Input.Events; +using osu.Framework.Input; using osu.Framework.Localisation; using osu.Framework.Screens; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Input; +using osu.Game.Rulesets.Mods; using osu.Game.Screens.Menu; +using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.PlayerSettings; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Users; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Play { public class PlayerLoader : ScreenWithBeatmapBackground { - private static readonly Vector2 background_blur = new Vector2(15); + protected const float BACKGROUND_BLUR = 15; + + private readonly Func createPlayer; private Player player; + private LogoTrackingContainer content; + private BeatmapMetadataDisplay info; private bool hideOverlays; - protected override bool HideOverlaysOnEnter => hideOverlays; + public override bool HideOverlaysOnEnter => hideOverlays; + + protected override UserActivity InitialActivity => null; //shows the previous screen status + + public override bool DisallowExternalBeatmapRulesetChanges => true; + + protected override bool PlayResumeSound => false; private Task loadTask; - public PlayerLoader(Player player) - { - this.player = player; + private InputManager inputManager; - player.RestartRequested = () => - { - hideOverlays = true; - ValidForResume = true; - }; + private IdleTracker idleTracker; + + public PlayerLoader(Func createPlayer) + { + this.createPlayer = createPlayer; + } + + private void restartRequested() + { + hideOverlays = true; + ValidForResume = true; } [BackgroundDependencyLoader] private void load() { - Add(info = new BeatmapMetadataDisplay(Beatmap.Value) + InternalChild = (content = new LogoTrackingContainer { - Alpha = 0, Anchor = Anchor.Centre, Origin = Anchor.Centre, - }); - - Add(new FillFlowContainer + RelativeSizeAxes = Axes.Both, + }).WithChildren(new Drawable[] { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 20), - Margin = new MarginPadding(25), - Children = new PlayerSettingsGroup[] + info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value, content.LogoFacade) { - visualSettings = new VisualSettings(), - new InputSettings() - } + Alpha = 0, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }, + new FillFlowContainer + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(0, 20), + Margin = new MarginPadding(25), + Children = new PlayerSettingsGroup[] + { + VisualSettings = new VisualSettings(), + new InputSettings() + } + }, + idleTracker = new IdleTracker(750) }); - loadTask = LoadComponentAsync(player, playerLoaded); + loadNewPlayer(); } private void playerLoaded(Player player) => info.Loading = false; - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { base.OnResuming(last); @@ -85,32 +114,43 @@ namespace osu.Game.Screens.Play info.Loading = true; //we will only be resumed if the player has requested a re-run (see ValidForResume setting above) - loadTask = LoadComponentAsync(player = new Player - { - RestartCount = player.RestartCount + 1, - RestartRequested = player.RestartRequested, - }, playerLoaded); + loadNewPlayer(); this.Delay(400).Schedule(pushWhenLoaded); } + private void loadNewPlayer() + { + var restartCount = player?.RestartCount + 1 ?? 0; + + player = createPlayer(); + player.RestartCount = restartCount; + player.RestartRequested = restartRequested; + + loadTask = LoadComponentAsync(player, playerLoaded); + } + private void contentIn() { - Content.ScaleTo(1, 650, Easing.OutQuint); - Content.FadeInFromZero(400); + content.ScaleTo(1, 650, Easing.OutQuint); + content.FadeInFromZero(400); } private void contentOut() { - Content.ScaleTo(0.7f, 300, Easing.InQuint); - Content.FadeOut(250); + // Ensure the logo is no longer tracking before we scale the content + content.StopTracking(); + + content.ScaleTo(0.7f, 300, Easing.InQuint); + content.FadeOut(250); } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - Content.ScaleTo(0.7f); + content.ScaleTo(0.7f); + Background?.FadeColour(Color4.White, 800, Easing.OutQuint); contentIn(); @@ -122,46 +162,46 @@ namespace osu.Game.Screens.Play { base.LogoArriving(logo, resuming); - logo.RelativePositionAxes = Axes.Both; + const double duration = 300; - logo.ScaleTo(new Vector2(0.15f), 300, Easing.In); - logo.MoveTo(new Vector2(0.5f), 300, Easing.In); + if (!resuming) + { + logo.MoveTo(new Vector2(0.5f), duration, Easing.In); + } + + logo.ScaleTo(new Vector2(0.15f), duration, Easing.In); logo.FadeIn(350); - logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo); + Scheduler.AddDelayed(() => + { + if (this.IsCurrentScreen()) + content.StartTracking(logo, resuming ? 0 : 500, Easing.InOutExpo); + }, resuming ? 0 : 500); + } + + protected override void LogoExiting(OsuLogo logo) + { + base.LogoExiting(logo); + content.StopTracking(); + } + + protected override void LoadComplete() + { + inputManager = GetContainingInputManager(); + base.LoadComplete(); } private ScheduledDelegate pushDebounce; - private VisualSettings visualSettings; + protected VisualSettings VisualSettings; - private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null; + // Here because IsHovered will not update unless we do so. + public override bool HandlePositionalInput => true; - protected override bool OnHover(HoverEvent e) - { - // restore our screen defaults - InitializeBackgroundElements(); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - if (GetContainingInputManager().HoveredDrawables.Contains(visualSettings)) - { - // show user setting preview - UpdateBackgroundElements(); - } - base.OnHoverLost(e); - } - - protected override void InitializeBackgroundElements() - { - Background?.FadeTo(1, BACKGROUND_FADE_DURATION, Easing.OutQuint); - Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint); - } + private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null; private void pushWhenLoaded() { - if (!IsCurrentScreen) return; + if (!this.IsCurrentScreen()) return; try { @@ -182,7 +222,7 @@ namespace osu.Game.Screens.Play this.Delay(250).Schedule(() => { - if (!IsCurrentScreen) return; + if (!this.IsCurrentScreen()) return; loadTask = null; @@ -191,9 +231,9 @@ namespace osu.Game.Screens.Play ValidForResume = false; if (player.LoadedBeatmapSuccessfully) - Push(player); + this.Push(player); else - Exit(); + this.Exit(); }); }, 500); } @@ -209,18 +249,22 @@ namespace osu.Game.Screens.Play pushDebounce = null; } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { + BackgroundBrightnessReduction = false; base.OnSuspending(next); cancelLoad(); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { - Content.ScaleTo(0.7f, 150, Easing.InQuint); + content.ScaleTo(0.7f, 150, Easing.InQuint); this.FadeOut(150); cancelLoad(); + Background.EnableUserDim.Value = false; + BackgroundBrightnessReduction = false; + return base.OnExiting(next); } @@ -235,6 +279,49 @@ namespace osu.Game.Screens.Play } } + private bool backgroundBrightnessReduction; + + protected bool BackgroundBrightnessReduction + { + get => backgroundBrightnessReduction; + set + { + if (value == backgroundBrightnessReduction) + return; + + backgroundBrightnessReduction = value; + + Background.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200); + } + } + + protected override void Update() + { + base.Update(); + + if (!this.IsCurrentScreen()) + return; + + // We need to perform this check here rather than in OnHover as any number of children of VisualSettings + // may also be handling the hover events. + if (inputManager.HoveredDrawables.Contains(VisualSettings)) + { + // Preview user-defined background dim and blur when hovered on the visual settings panel. + Background.EnableUserDim.Value = true; + Background.BlurAmount.Value = 0; + + BackgroundBrightnessReduction = false; + } + else + { + // Returns background dim and blur to the values specified by PlayerLoader. + Background.EnableUserDim.Value = false; + Background.BlurAmount.Value = BACKGROUND_BLUR; + + BackgroundBrightnessReduction = true; + } + } + private class BeatmapMetadataDisplay : Container { private class MetadataLine : Container @@ -264,6 +351,8 @@ namespace osu.Game.Screens.Play } private readonly WorkingBeatmap beatmap; + private readonly IReadOnlyList mods; + private readonly Drawable facade; private LoadingAnimation loading; private Sprite backgroundSprite; @@ -284,15 +373,17 @@ namespace osu.Game.Screens.Play } } - public BeatmapMetadataDisplay(WorkingBeatmap beatmap) + public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList mods, Drawable facade) { this.beatmap = beatmap; + this.mods = mods; + this.facade = facade; } [BackgroundDependencyLoader] private void load() { - var metadata = beatmap?.BeatmapInfo?.Metadata ?? new BeatmapMetadata(); + var metadata = beatmap.BeatmapInfo?.Metadata ?? new BeatmapMetadata(); AutoSizeAxes = Axes.Both; Children = new Drawable[] @@ -303,21 +394,25 @@ namespace osu.Game.Screens.Play Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Direction = FillDirection.Vertical, - Children = new Drawable[] + Children = new[] { + facade.With(d => + { + d.Anchor = Anchor.TopCentre; + d.Origin = Anchor.TopCentre; + }), new OsuSpriteText { Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)), - TextSize = 36, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(size: 36, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, + Margin = new MarginPadding { Top = 15 }, }, new OsuSpriteText { Text = new LocalisedString((metadata.ArtistUnicode, metadata.Artist)), - TextSize = 26, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, @@ -345,8 +440,7 @@ namespace osu.Game.Screens.Play new OsuSpriteText { Text = beatmap?.BeatmapInfo?.Version, - TextSize = 26, - Font = @"Exo2.0-MediumItalic", + Font = OsuFont.GetFont(size: 26, italics: true), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Margin = new MarginPadding @@ -364,6 +458,14 @@ namespace osu.Game.Screens.Play Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, }, + new ModDisplay + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Top = 20 }, + Current = { Value = mods } + } }, } }; diff --git a/osu.Game/Screens/Play/PlayerSettings/CollectionSettings.cs b/osu.Game/Screens/Play/PlayerSettings/CollectionSettings.cs index 9a654d3bfd..d3570a8d2d 100644 --- a/osu.Game/Screens/Play/PlayerSettings/CollectionSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/CollectionSettings.cs @@ -1,7 +1,6 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; @@ -25,7 +24,7 @@ namespace osu.Game.Screens.Play.PlayerSettings new CollectionsDropdown { RelativeSizeAxes = Axes.X, - Items = new[] { new KeyValuePair(@"All", PlaylistCollection.All) }, + Items = new[] { PlaylistCollection.All }, }, }; } diff --git a/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs b/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs index 31d390effe..bb4eea47ca 100644 --- a/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/DiscussionSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.PlayerSettings new PlayerCheckbox { LabelText = "Show floating comments", - Bindable = config.GetBindable(OsuSetting.FloatingComments) + Current = config.GetBindable(OsuSetting.FloatingComments) }, new FocusedTextBox { diff --git a/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs b/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs index 755ba468cc..7a8696e27c 100644 --- a/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/InputSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -25,6 +25,6 @@ namespace osu.Game.Screens.Play.PlayerSettings } [BackgroundDependencyLoader] - private void load(OsuConfigManager config) => mouseButtonsCheckbox.Bindable = config.GetBindable(OsuSetting.MouseDisableButtons); + private void load(OsuConfigManager config) => mouseButtonsCheckbox.Current = config.GetBindable(OsuSetting.MouseDisableButtons); } } diff --git a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs index 13e403e899..c691d161ed 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Timing; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.PlayerSettings @@ -15,14 +15,20 @@ namespace osu.Game.Screens.Play.PlayerSettings protected override string Title => @"playback"; - public IAdjustableClock AdjustableClock { set; get; } + public readonly Bindable UserPlaybackRate = new BindableDouble(1) + { + Default = 1, + MinValue = 0.5, + MaxValue = 2, + Precision = 0.1, + }; - private readonly PlayerSliderBar sliderbar; + private readonly PlayerSliderBar rateSlider; + + private readonly OsuSpriteText multiplierText; public PlaybackSettings() { - OsuSpriteText multiplierText; - Children = new Drawable[] { new Container @@ -42,35 +48,18 @@ namespace osu.Game.Screens.Play.PlayerSettings { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), } }, }, - sliderbar = new PlayerSliderBar - { - Bindable = new BindableDouble(1) - { - Default = 1, - MinValue = 0.5, - MaxValue = 2, - Precision = 0.1, - }, - } + rateSlider = new PlayerSliderBar { Bindable = UserPlaybackRate } }; - - sliderbar.Bindable.ValueChanged += rateMultiplier => multiplierText.Text = $"{sliderbar.Bar.TooltipText}x"; - sliderbar.Bindable.TriggerChange(); } protected override void LoadComplete() { base.LoadComplete(); - - if (AdjustableClock == null) - return; - - var clockRate = AdjustableClock.Rate; - sliderbar.Bindable.ValueChanged += rateMultiplier => AdjustableClock.Rate = clockRate * rateMultiplier; + rateSlider.Bindable.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.0}x", true); } } } diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs index 2a9da9c6e1..8a4acacb24 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerCheckbox.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Graphics; diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs index 6e317ccfc9..90424ec007 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSettingsGroup.cs @@ -1,16 +1,17 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Play.PlayerSettings { @@ -34,10 +35,11 @@ namespace osu.Game.Screens.Play.PlayerSettings public bool Expanded { - get { return expanded; } + get => expanded; set { if (expanded == value) return; + expanded = value; content.ClearTransforms(); @@ -94,8 +96,7 @@ namespace osu.Game.Screens.Play.PlayerSettings Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, Text = Title.ToUpperInvariant(), - TextSize = 17, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = 10 }, }, button = new IconButton @@ -103,7 +104,7 @@ namespace osu.Game.Screens.Play.PlayerSettings Origin = Anchor.Centre, Anchor = Anchor.CentreRight, Position = new Vector2(-15, 0), - Icon = FontAwesome.fa_bars, + Icon = FontAwesome.Solid.Bars, Scale = new Vector2(0.75f), Action = () => Expanded = !Expanded, }, diff --git a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs index d2c7677f7c..28fe1f35ca 100644 --- a/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs +++ b/osu.Game/Screens/Play/PlayerSettings/PlayerSliderBar.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; diff --git a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs index f762597e81..ff64f35a18 100644 --- a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -15,6 +15,7 @@ namespace osu.Game.Screens.Play.PlayerSettings private readonly PlayerSliderBar dimSliderBar; private readonly PlayerSliderBar blurSliderBar; private readonly PlayerCheckbox showStoryboardToggle; + private readonly PlayerCheckbox showVideoToggle; private readonly PlayerCheckbox beatmapSkinsToggle; private readonly PlayerCheckbox beatmapHitsoundsToggle; @@ -37,8 +38,9 @@ namespace osu.Game.Screens.Play.PlayerSettings Text = "Toggles:" }, showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }, + showVideoToggle = new PlayerCheckbox { LabelText = "Video" }, beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" }, - beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hit sounds" } + beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" } }; } @@ -47,9 +49,10 @@ namespace osu.Game.Screens.Play.PlayerSettings { dimSliderBar.Bindable = config.GetBindable(OsuSetting.DimLevel); blurSliderBar.Bindable = config.GetBindable(OsuSetting.BlurLevel); - showStoryboardToggle.Bindable = config.GetBindable(OsuSetting.ShowStoryboard); - beatmapSkinsToggle.Bindable = config.GetBindable(OsuSetting.BeatmapSkins); - beatmapHitsoundsToggle.Bindable = config.GetBindable(OsuSetting.BeatmapHitsounds); + showStoryboardToggle.Current = config.GetBindable(OsuSetting.ShowStoryboard); + showVideoToggle.Current = config.GetBindable(OsuSetting.ShowVideoBackground); + beatmapSkinsToggle.Current = config.GetBindable(OsuSetting.BeatmapSkins); + beatmapHitsoundsToggle.Current = config.GetBindable(OsuSetting.BeatmapHitsounds); } } } diff --git a/osu.Game/Screens/Play/ReplayDownloadButton.cs b/osu.Game/Screens/Play/ReplayDownloadButton.cs new file mode 100644 index 0000000000..290e00f287 --- /dev/null +++ b/osu.Game/Screens/Play/ReplayDownloadButton.cs @@ -0,0 +1,99 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Online; +using osu.Game.Scoring; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Screens.Play +{ + public class ReplayDownloadButton : DownloadTrackingComposite + { + private DownloadButton button; + private ShakeContainer shakeContainer; + + private ReplayAvailability replayAvailability + { + get + { + if (State.Value == DownloadState.LocallyAvailable) + return ReplayAvailability.Local; + + if (Model.Value is APILegacyScoreInfo apiScore && apiScore.Replay) + return ReplayAvailability.Online; + + return ReplayAvailability.NotAvailable; + } + } + + public ReplayDownloadButton(ScoreInfo score) + : base(score) + { + } + + [BackgroundDependencyLoader(true)] + private void load(OsuGame game, ScoreManager scores) + { + InternalChild = shakeContainer = new ShakeContainer + { + RelativeSizeAxes = Axes.Both, + Child = button = new DownloadButton + { + RelativeSizeAxes = Axes.Both, + } + }; + + button.Action = () => + { + switch (State.Value) + { + case DownloadState.LocallyAvailable: + game?.PresentScore(Model.Value); + break; + + case DownloadState.NotDownloaded: + scores.Download(Model.Value); + break; + + case DownloadState.Downloaded: + case DownloadState.Downloading: + shakeContainer.Shake(); + break; + } + }; + + State.BindValueChanged(state => + { + button.State.Value = state.NewValue; + + switch (replayAvailability) + { + case ReplayAvailability.Local: + button.TooltipText = @"Watch replay"; + break; + + case ReplayAvailability.Online: + button.TooltipText = @"Download replay"; + break; + + default: + button.TooltipText = @"Replay unavailable"; + break; + } + }, true); + + button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable; + } + + private enum ReplayAvailability + { + Local, + Online, + NotAvailable, + } + } +} diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 6e2a2e4c9c..a9c0ee3a15 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -1,23 +1,26 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Game.Rulesets.Replays; +using osu.Game.Scoring; namespace osu.Game.Screens.Play { public class ReplayPlayer : Player { - public Replay Replay; + private readonly Score score; - public ReplayPlayer(Replay replay) + public ReplayPlayer(Score score, bool allowPause = true, bool showResults = true) + : base(allowPause, showResults) { - Replay = replay; + this.score = score; } protected override void LoadComplete() { base.LoadComplete(); - RulesetContainer.SetReplay(Replay); + DrawableRuleset?.SetReplayScore(score); } + + protected override ScoreInfo CreateScore() => score.ScoreInfo; } } diff --git a/osu.Game/Screens/Play/ReplayPlayerLoader.cs b/osu.Game/Screens/Play/ReplayPlayerLoader.cs new file mode 100644 index 0000000000..86179ef067 --- /dev/null +++ b/osu.Game/Screens/Play/ReplayPlayerLoader.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Game.Scoring; + +namespace osu.Game.Screens.Play +{ + public class ReplayPlayerLoader : PlayerLoader + { + private readonly ScoreInfo scoreInfo; + + public ReplayPlayerLoader(Score score) + : base(() => new ReplayPlayer(score)) + { + if (score.Replay == null) + throw new ArgumentNullException(nameof(score.Replay), $"{nameof(score)} must have a non-null {nameof(score.Replay)}."); + + scoreInfo = score.ScoreInfo; + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = base.CreateChildDependencies(parent); + + // these will be reverted thanks to PlayerLoader's lease. + Mods.Value = scoreInfo.Mods; + Ruleset.Value = scoreInfo.Ruleset; + + return dependencies; + } + } +} diff --git a/osu.Game/Screens/Play/ResumeOverlay.cs b/osu.Game/Screens/Play/ResumeOverlay.cs new file mode 100644 index 0000000000..2ef76069c2 --- /dev/null +++ b/osu.Game/Screens/Play/ResumeOverlay.cs @@ -0,0 +1,74 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Screens.Play +{ + /// + /// An overlay which can be used to require further user actions before gameplay is resumed. + /// + public abstract class ResumeOverlay : OverlayContainer + { + public CursorContainer GameplayCursor { get; set; } + + /// + /// The action to be performed to complete resuming. + /// + public Action ResumeAction { private get; set; } + + public virtual CursorContainer LocalCursor => null; + + protected const float TRANSITION_TIME = 500; + + protected override bool BlockPositionalInput => false; + + protected abstract string Message { get; } + + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + + protected ResumeOverlay() + { + RelativeSizeAxes = Axes.Both; + } + + protected void Resume() + { + ResumeAction?.Invoke(); + Hide(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AddRange(new Drawable[] + { + new OsuSpriteText + { + RelativePositionAxes = Axes.Both, + Y = 0.4f, + Text = Message, + Font = OsuFont.GetFont(size: 30), + Spacing = new Vector2(5, 0), + Origin = Anchor.TopCentre, + Anchor = Anchor.TopCentre, + Colour = colours.Yellow, + Shadow = true, + ShadowColour = new Color4(0, 0, 0, 0.25f) + } + }); + } + + protected override void PopIn() => this.FadeIn(TRANSITION_TIME, Easing.OutQuint); + + protected override void PopOut() => this.FadeOut(TRANSITION_TIME, Easing.OutQuint); + } +} diff --git a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs index 26d3218fbf..d7d2c97598 100644 --- a/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs +++ b/osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs @@ -1,13 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Screens; -using osu.Game.Configuration; using osu.Game.Screens.Backgrounds; -using OpenTK; namespace osu.Game.Screens.Play { @@ -16,59 +10,5 @@ namespace osu.Game.Screens.Play protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); protected new BackgroundScreenBeatmap Background => (BackgroundScreenBeatmap)base.Background; - - public override bool AllowBeatmapRulesetChange => false; - - protected const float BACKGROUND_FADE_DURATION = 800; - - protected float BackgroundOpacity => 1 - (float)DimLevel; - - #region User Settings - - protected Bindable DimLevel; - protected Bindable BlurLevel; - protected Bindable ShowStoryboard; - - #endregion - - [BackgroundDependencyLoader] - private void load(OsuConfigManager config) - { - DimLevel = config.GetBindable(OsuSetting.DimLevel); - BlurLevel = config.GetBindable(OsuSetting.BlurLevel); - ShowStoryboard = config.GetBindable(OsuSetting.ShowStoryboard); - } - - protected override void OnEntering(Screen last) - { - base.OnEntering(last); - DimLevel.ValueChanged += _ => UpdateBackgroundElements(); - BlurLevel.ValueChanged += _ => UpdateBackgroundElements(); - ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements(); - InitializeBackgroundElements(); - } - - protected override void OnResuming(Screen last) - { - base.OnResuming(last); - InitializeBackgroundElements(); - } - - /// - /// Called once on entering screen. By Default, performs a full call. - /// - protected virtual void InitializeBackgroundElements() => UpdateBackgroundElements(); - - /// - /// Called wen background elements require updates, usually due to a user changing a setting. - /// - /// - protected virtual void UpdateBackgroundElements() - { - if (!IsCurrentScreen) return; - - Background?.FadeTo(BackgroundOpacity, BACKGROUND_FADE_DURATION, Easing.OutQuint); - Background?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint); - } } } diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index cd34623951..d6c2b59d98 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; @@ -9,13 +9,13 @@ using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Threading; -using osu.Framework.Timing; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Ranking; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Containers; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; @@ -27,8 +27,7 @@ namespace osu.Game.Screens.Play { private readonly double startTime; - public IAdjustableClock AdjustableClock; - public IFrameBasedClock FramedClock; + public Action RequestSeek; private Button button; private Box remainingTimeBox; @@ -39,31 +38,32 @@ namespace osu.Game.Screens.Play public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; protected override bool BlockPositionalInput => false; + /// + /// Displays a skip overlay, giving the user the ability to skip forward. + /// + /// The time at which gameplay begins to appear. public SkipOverlay(double startTime) { this.startTime = startTime; - State = Visibility.Visible; + Show(); RelativePositionAxes = Axes.Both; - RelativeSizeAxes = Axes.Both; + RelativeSizeAxes = Axes.X; Position = new Vector2(0.5f, 0.7f); - Size = new Vector2(1, 0.14f); + Size = new Vector2(1, 100); Origin = Anchor.Centre; } - [BackgroundDependencyLoader] - private void load(OsuColour colours) + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, GameplayClock clock) { var baseClock = Clock; - if (FramedClock != null) - { - Clock = FramedClock; - ProcessCustomClock = false; - } + if (clock != null) + Clock = clock; Children = new Drawable[] { @@ -91,16 +91,21 @@ namespace osu.Game.Screens.Play }; } - private const double skip_required_cutoff = 3000; + /// + /// Duration before gameplay start time required before skip button displays. + /// + private const double skip_buffer = 1000; + private const double fade_time = 300; - private double beginFadeTime => startTime - skip_required_cutoff - fade_time; + private double beginFadeTime => startTime - fade_time; protected override void LoadComplete() { base.LoadComplete(); - if (startTime < skip_required_cutoff) + // skip is not required if there is no extra "empty" time to skip. + if (Clock.CurrentTime > beginFadeTime - skip_buffer) { Alpha = 0; Expire(); @@ -111,7 +116,7 @@ namespace osu.Game.Screens.Play using (BeginAbsoluteSequence(beginFadeTime)) this.FadeOut(fade_time); - button.Action = () => AdjustableClock?.Seek(startTime - skip_required_cutoff - fade_time); + button.Action = () => RequestSeek?.Invoke(beginFadeTime); displayTime = Time.Current; @@ -131,7 +136,7 @@ namespace osu.Game.Screens.Play protected override bool OnMouseMove(MouseMoveEvent e) { if (!e.HasAnyButtonPressed) - fadeContainer.State = Visibility.Visible; + fadeContainer.Show(); return base.OnMouseMove(e); } @@ -156,9 +161,11 @@ namespace osu.Game.Screens.Play private Visibility state; private ScheduledDelegate scheduledHide; + public override bool IsPresent => true; + public Visibility State { - get { return state; } + get => state; set { bool stateChanged = value != state; @@ -176,8 +183,9 @@ namespace osu.Game.Screens.Play if (!IsHovered && !IsDragged) using (BeginDelayedSequence(1000)) - scheduledHide = Schedule(() => State = Visibility.Hidden); + scheduledHide = Schedule(Hide); break; + case Visibility.Hidden: this.FadeOut(1000, Easing.OutExpo); break; @@ -190,20 +198,25 @@ namespace osu.Game.Screens.Play protected override void LoadComplete() { base.LoadComplete(); - State = Visibility.Visible; + Show(); } protected override bool OnMouseDown(MouseDownEvent e) { + Show(); scheduledHide?.Cancel(); - return base.OnMouseDown(e); + return true; } protected override bool OnMouseUp(MouseUpEvent e) { - State = Visibility.Visible; - return base.OnMouseUp(e); + Show(); + return true; } + + public override void Hide() => State = Visibility.Hidden; + + public override void Show() => State = Visibility.Visible; } private class Button : OsuClickableContainer @@ -228,7 +241,7 @@ namespace osu.Game.Screens.Play colourNormal = colours.Yellow; colourHover = colours.YellowDark; - sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection"); + sampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection"); Children = new Drawable[] { @@ -263,9 +276,9 @@ namespace osu.Game.Screens.Play Direction = FillDirection.Horizontal, Children = new[] { - new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_right }, - new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_right }, - new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_right }, + new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight }, + new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight }, + new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.Solid.ChevronRight }, } }, new OsuSpriteText @@ -273,8 +286,7 @@ namespace osu.Game.Screens.Play Anchor = Anchor.TopCentre, RelativePositionAxes = Axes.Y, Y = 0.7f, - TextSize = 12, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), Origin = Anchor.Centre, Text = @"SKIP", }, @@ -313,7 +325,7 @@ namespace osu.Game.Screens.Play protected override bool OnClick(ClickEvent e) { - if (!Enabled) + if (!Enabled.Value) return false; sampleConfirm.Play(); diff --git a/osu.Game/Screens/Play/SoloResults.cs b/osu.Game/Screens/Play/SoloResults.cs new file mode 100644 index 0000000000..2b9aec257c --- /dev/null +++ b/osu.Game/Screens/Play/SoloResults.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Scoring; +using osu.Game.Screens.Ranking; +using osu.Game.Screens.Ranking.Types; + +namespace osu.Game.Screens.Play +{ + public class SoloResults : Results + { + public SoloResults(ScoreInfo score) + : base(score) + { + } + + protected override IEnumerable CreateResultPages() => new IResultPageInfo[] + { + new ScoreOverviewPageInfo(Score, Beatmap.Value), + new LocalLeaderboardPageInfo(Score, Beatmap.Value) + }; + } +} diff --git a/osu.Game/Screens/Play/SongProgress.cs b/osu.Game/Screens/Play/SongProgress.cs index d4615b3016..6642efdf8b 100644 --- a/osu.Game/Screens/Play/SongProgress.cs +++ b/osu.Game/Screens/Play/SongProgress.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; @@ -9,7 +9,7 @@ using System.Collections.Generic; using osu.Game.Graphics; using osu.Framework.Allocation; using System.Linq; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Timing; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; @@ -29,14 +29,11 @@ namespace osu.Game.Screens.Play private readonly SongProgressGraph graph; private readonly SongProgressInfo info; - public Action OnSeek; + public Action RequestSeek; public override bool HandleNonPositionalInput => AllowSeeking; public override bool HandlePositionalInput => AllowSeeking; - private IClock audioClock; - public IClock AudioClock { set { audioClock = info.AudioClock = value; } } - private double lastHitTime => ((objects.Last() as IHasEndTime)?.EndTime ?? objects.Last().StartTime) + 1; private double firstHitTime => objects.First().StartTime; @@ -59,9 +56,16 @@ namespace osu.Game.Screens.Play private readonly BindableBool replayLoaded = new BindableBool(); - [BackgroundDependencyLoader] - private void load(OsuColour colours) + public IClock ReferenceClock; + + private IClock gameplayClock; + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, GameplayClock clock) { + if (clock != null) + gameplayClock = clock; + graph.FillColour = bar.FillColour = colours.BlueLighter; } @@ -94,34 +98,30 @@ namespace osu.Game.Screens.Play { Alpha = 0, Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - OnSeek = position => OnSeek?.Invoke(position), + Origin = Anchor.BottomLeft, + OnSeek = time => RequestSeek?.Invoke(time), }, }; } protected override void LoadComplete() { - State = Visibility.Visible; + Show(); - replayLoaded.ValueChanged += v => AllowSeeking = v; + replayLoaded.ValueChanged += loaded => AllowSeeking = loaded.NewValue; replayLoaded.TriggerChange(); } - public void BindRulestContainer(RulesetContainer rulesetContainer) + public void BindDrawableRuleset(DrawableRuleset drawableRuleset) { - replayLoaded.BindTo(rulesetContainer.HasReplayLoaded); + replayLoaded.BindTo(drawableRuleset.HasReplayLoaded); } private bool allowSeeking; public bool AllowSeeking { - get - { - return allowSeeking; - } - + get => allowSeeking; set { if (allowSeeking == value) return; @@ -157,14 +157,13 @@ namespace osu.Game.Screens.Play if (objects == null) return; - double position = audioClock?.CurrentTime ?? Time.Current; - double progress = (position - firstHitTime) / (lastHitTime - firstHitTime); + double gameplayTime = gameplayClock?.CurrentTime ?? Time.Current; + double frameStableTime = ReferenceClock?.CurrentTime ?? gameplayTime; - if (progress < 1) - { - bar.CurrentTime = position; - graph.Progress = (int)(graph.ColumnCount * progress); - } + double progress = Math.Min(1, (frameStableTime - firstHitTime) / (lastHitTime - firstHitTime)); + + bar.CurrentTime = gameplayTime; + graph.Progress = (int)(graph.ColumnCount * progress); } } } diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 2367049b6e..33c7595b37 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -1,13 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; +using osu.Framework.MathUtils; +using osu.Framework.Threading; namespace osu.Game.Screens.Play { @@ -20,22 +22,22 @@ namespace osu.Game.Screens.Play public Color4 FillColour { - set { fill.Colour = value; } + set => fill.Colour = value; } public double StartTime { - set { CurrentNumber.MinValue = value; } + set => CurrentNumber.MinValue = value; } public double EndTime { - set { CurrentNumber.MaxValue = value; } + set => CurrentNumber.MaxValue = value; } public double CurrentTime { - set { CurrentNumber.Value = value; } + set => CurrentNumber.Value = value; } public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize) @@ -107,11 +109,25 @@ namespace osu.Game.Screens.Play protected override void UpdateValue(float value) { - var xFill = value * UsableWidth; - fill.Width = xFill; - handleBase.X = xFill; + // handled in update } - protected override void OnUserChange() => OnSeek?.Invoke(Current); + protected override void Update() + { + base.Update(); + + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); + + fill.Width = newX; + handleBase.X = newX; + } + + private ScheduledDelegate scheduledSeek; + + protected override void OnUserChange(double value) + { + scheduledSeek?.Cancel(); + scheduledSeek = Schedule(() => OnSeek?.Invoke(value)); + } } } diff --git a/osu.Game/Screens/Play/SongProgressGraph.cs b/osu.Game/Screens/Play/SongProgressGraph.cs index 6b83c82033..e480c5b502 100644 --- a/osu.Game/Screens/Play/SongProgressGraph.cs +++ b/osu.Game/Screens/Play/SongProgressGraph.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using System.Collections.Generic; diff --git a/osu.Game/Screens/Play/SongProgressInfo.cs b/osu.Game/Screens/Play/SongProgressInfo.cs index 3156a646db..7441c335d2 100644 --- a/osu.Game/Screens/Play/SongProgressInfo.cs +++ b/osu.Game/Screens/Play/SongProgressInfo.cs @@ -1,10 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Timing; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using System; @@ -27,14 +26,24 @@ namespace osu.Game.Screens.Play private const int margin = 10; - public IClock AudioClock; - - public double StartTime { set { startTime = value; } } - public double EndTime { set { endTime = value; } } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) + public double StartTime { + set => startTime = value; + } + + public double EndTime + { + set => endTime = value; + } + + private GameplayClock gameplayClock; + + [BackgroundDependencyLoader(true)] + private void load(OsuColour colours, GameplayClock clock) + { + if (clock != null) + gameplayClock = clock; + Children = new Drawable[] { timeCurrent = new OsuSpriteText @@ -42,7 +51,7 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.Numeric, Margin = new MarginPadding { Left = margin, @@ -53,14 +62,14 @@ namespace osu.Game.Screens.Play Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.Numeric, }, timeLeft = new OsuSpriteText { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, Colour = colours.BlueLighter, - Font = @"Venera", + Font = OsuFont.Numeric, Margin = new MarginPadding { Right = margin, @@ -73,7 +82,9 @@ namespace osu.Game.Screens.Play { base.Update(); - double songCurrentTime = AudioClock.CurrentTime - startTime; + var time = gameplayClock?.CurrentTime ?? Time.Current; + + double songCurrentTime = time - startTime; int currentPercent = Math.Max(0, Math.Min(100, (int)(songCurrentTime / songLength * 100))); int currentSecond = (int)Math.Floor(songCurrentTime / 1000.0); @@ -86,7 +97,7 @@ namespace osu.Game.Screens.Play if (currentSecond != previousSecond && songCurrentTime < songLength) { timeCurrent.Text = formatTime(TimeSpan.FromSeconds(currentSecond)); - timeLeft.Text = formatTime(TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime)); + timeLeft.Text = formatTime(TimeSpan.FromMilliseconds(endTime - time)); previousSecond = currentSecond; } diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index bc4c87e191..05f6128ac2 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -1,33 +1,38 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; +using System.Threading; using osu.Framework; using osu.Framework.Caching; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Allocation; +using osu.Framework.Threading; namespace osu.Game.Screens.Play { - public class SquareGraph : BufferedContainer + public class SquareGraph : Container { - private Column[] columns = { }; + private BufferedContainer columns; - public int ColumnCount => columns.Length; + public int ColumnCount => columns?.Children.Count ?? 0; private int progress; + public int Progress { - get { return progress; } + get => progress; set { if (value == progress) return; + progress = value; redrawProgress(); } @@ -36,36 +41,33 @@ namespace osu.Game.Screens.Play private float[] calculatedValues = { }; // values but adjusted to fit the amount of columns private int[] values; + public int[] Values { - get { return values; } + get => values; set { if (value == values) return; + values = value; layout.Invalidate(); } } private Color4 fillColour; + public Color4 FillColour { - get { return fillColour; } + get => fillColour; set { if (value == fillColour) return; + fillColour = value; redrawFilled(); } } - public SquareGraph() - { - CacheDrawnFrameBuffer = true; - } - - private Cached layout = new Cached(); - public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true) { if ((invalidation & Invalidation.DrawSize) > 0) @@ -73,25 +75,71 @@ namespace osu.Game.Screens.Play return base.Invalidate(invalidation, source, shallPropagate); } + private readonly Cached layout = new Cached(); + private ScheduledDelegate scheduledCreate; + protected override void Update() { base.Update(); - if (!layout.IsValid) + if (values != null && !layout.IsValid) { - recreateGraph(); + columns?.FadeOut(500, Easing.OutQuint).Expire(); + + scheduledCreate?.Cancel(); + scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500); + layout.Validate(); } } + private CancellationTokenSource cts; + + /// + /// Recreates the entire graph. + /// + protected virtual void RecreateGraph() + { + var newColumns = new BufferedContainer + { + CacheDrawnFrameBuffer = true, + RedrawOnScale = false, + RelativeSizeAxes = Axes.Both, + }; + + for (float x = 0; x < DrawWidth; x += Column.WIDTH) + { + newColumns.Add(new Column(DrawHeight) + { + LitColour = fillColour, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Position = new Vector2(x, 0), + State = ColumnState.Dimmed, + }); + } + + cts?.Cancel(); + + LoadComponentAsync(newColumns, c => + { + Child = columns = c; + columns.FadeInFromZero(500, Easing.OutQuint); + + recalculateValues(); + redrawFilled(); + redrawProgress(); + }, (cts = new CancellationTokenSource()).Token); + } + /// /// Redraws all the columns to match their lit/dimmed state. /// private void redrawProgress() { - for (int i = 0; i < columns.Length; i++) + for (int i = 0; i < ColumnCount; i++) columns[i].State = i <= progress ? ColumnState.Lit : ColumnState.Dimmed; - ForceRedraw(); + columns?.ForceRedraw(); } /// @@ -101,7 +149,7 @@ namespace osu.Game.Screens.Play { for (int i = 0; i < ColumnCount; i++) columns[i].Filled = calculatedValues.ElementAtOrDefault(i); - ForceRedraw(); + columns?.ForceRedraw(); } /// @@ -122,6 +170,7 @@ namespace osu.Game.Screens.Play var max = values.Max(); float step = values.Length / (float)ColumnCount; + for (float i = 0; i < values.Length; i += step) { newValues.Add((float)values[(int)i] / max); @@ -130,34 +179,6 @@ namespace osu.Game.Screens.Play calculatedValues = newValues.ToArray(); } - /// - /// Recreates the entire graph. - /// - private void recreateGraph() - { - var newColumns = new List(); - - for (float x = 0; x < DrawWidth; x += Column.WIDTH) - { - newColumns.Add(new Column - { - LitColour = fillColour, - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Height = DrawHeight, - Position = new Vector2(x, 0), - State = ColumnState.Dimmed, - }); - } - - columns = newColumns.ToArray(); - Children = columns; - - recalculateValues(); - redrawFilled(); - redrawProgress(); - } - public class Column : Container, IStateful { protected readonly Color4 EmptyColour = Color4.White.Opacity(20); @@ -174,14 +195,15 @@ namespace osu.Game.Screens.Play private readonly List drawableRows = new List(); private float filled; + public float Filled { - get { return filled; } + get => filled; set { if (value == filled) return; - filled = value; + filled = value; fillActive(); } } @@ -190,12 +212,12 @@ namespace osu.Game.Screens.Play public ColumnState State { - get { return state; } + get => state; set { if (value == state) return; - state = value; + state = value; if (IsLoaded) fillActive(); @@ -203,27 +225,30 @@ namespace osu.Game.Screens.Play } } - public Column() + public Column(float height) { Width = WIDTH; + Height = height; } - protected override void LoadComplete() + [BackgroundDependencyLoader] + private void load() { - for (int r = 0; r < cubeCount; r++) + drawableRows.AddRange(Enumerable.Range(0, (int)cubeCount).Select(r => new Box { - drawableRows.Add(new Box - { - Size = new Vector2(cube_size), - Position = new Vector2(0, r * WIDTH + padding), - }); - } + Size = new Vector2(cube_size), + Position = new Vector2(0, r * WIDTH + padding), + })); Children = drawableRows; // Reverse drawableRows so when iterating through them they start at the bottom drawableRows.Reverse(); + } + protected override void LoadComplete() + { + base.LoadComplete(); fillActive(); } diff --git a/osu.Game/Screens/Ranking/AspectContainer.cs b/osu.Game/Screens/Ranking/AspectContainer.cs index 48b40e7ebe..84329d2a04 100644 --- a/osu.Game/Screens/Ranking/AspectContainer.cs +++ b/osu.Game/Screens/Ranking/AspectContainer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Screens/Ranking/IResultPageInfo.cs b/osu.Game/Screens/Ranking/IResultPageInfo.cs new file mode 100644 index 0000000000..cc86e7441a --- /dev/null +++ b/osu.Game/Screens/Ranking/IResultPageInfo.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Screens.Ranking +{ + public interface IResultPageInfo + { + IconUsage Icon { get; } + + string Name { get; } + + ResultsPage CreatePage(); + } +} diff --git a/osu.Game/Screens/Ranking/ResultsPageRanking.cs b/osu.Game/Screens/Ranking/Pages/LocalLeaderboardPage.cs similarity index 62% rename from osu.Game/Screens/Ranking/ResultsPageRanking.cs rename to osu.Game/Screens/Ranking/Pages/LocalLeaderboardPage.cs index 73ad5ba30c..c997dd6d30 100644 --- a/osu.Game/Screens/Ranking/ResultsPageRanking.cs +++ b/osu.Game/Screens/Ranking/Pages/LocalLeaderboardPage.cs @@ -1,20 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; using osu.Game.Screens.Select.Leaderboards; -using OpenTK; -using osu.Framework.Graphics.Shapes; +using osuTK; -namespace osu.Game.Screens.Ranking +namespace osu.Game.Screens.Ranking.Pages { - public class ResultsPageRanking : ResultsPage + public class LocalLeaderboardPage : ResultsPage { - public ResultsPageRanking(Score score, WorkingBeatmap beatmap = null) : base(score, beatmap) + public LocalLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap = null) + : base(score, beatmap) { } @@ -25,10 +26,10 @@ namespace osu.Game.Screens.Ranking { new Box { - Colour = colours.GrayE, + Colour = colours.Gray6, RelativeSizeAxes = Axes.Both, }, - new Leaderboard + new BeatmapLeaderboard { Origin = Anchor.Centre, Anchor = Anchor.Centre, diff --git a/osu.Game/Screens/Ranking/ResultsPageScore.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs similarity index 87% rename from osu.Game/Screens/Ranking/ResultsPageScore.cs rename to osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs index 58c9cde9c7..7c35742ff6 100644 --- a/osu.Game/Screens/Ranking/ResultsPageScore.cs +++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs @@ -1,38 +1,45 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; -using OpenTK; -using OpenTK.Graphics; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Leaderboards; using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; using osu.Game.Screens.Play; -using osu.Game.Screens.Select.Leaderboards; using osu.Game.Users; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Extensions; -using osu.Framework.Localisation; +using osuTK; +using osuTK.Graphics; -namespace osu.Game.Screens.Ranking +namespace osu.Game.Screens.Ranking.Pages { - public class ResultsPageScore : ResultsPage + public class ScoreResultsPage : ResultsPage { private Container scoreContainer; private ScoreCounter scoreCounter; - public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { } + private readonly ScoreInfo score; + + public ScoreResultsPage(ScoreInfo score, WorkingBeatmap beatmap) + : base(score, beatmap) + { + this.score = score; + } private FillFlowContainer statisticsContainer; @@ -70,7 +77,7 @@ namespace osu.Game.Screens.Ranking RelativeSizeAxes = Axes.X, Height = user_header_height, }, - new DrawableRank(Score.Rank) + new UpdateableRank(Score.Rank) { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, @@ -107,8 +114,7 @@ namespace osu.Game.Screens.Ranking Origin = Anchor.TopCentre, Colour = colours.PinkDarker, Shadow = false, - Font = @"Exo2.0-Bold", - TextSize = 16, + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = "total score", Margin = new MarginPadding { Bottom = 15 }, }, @@ -160,9 +166,16 @@ namespace osu.Game.Screens.Ranking Direction = FillDirection.Horizontal, LayoutDuration = 200, LayoutEasing = Easing.OutQuint - } - } - } + }, + }, + }, + new ReplayDownloadButton(score) + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Margin = new MarginPadding { Bottom = 10 }, + Size = new Vector2(50, 30), + }, }; statisticsContainer.ChildrenEnumerable = Score.Statistics.OrderByDescending(p => p.Key).Select(s => new DrawableScoreStatistic(s)); @@ -177,6 +190,7 @@ namespace osu.Game.Screens.Ranking scoreCounter.Increment(Score.TotalScore); int delay = 0; + foreach (var s in statisticsContainer.Children) { s.FadeOut() @@ -195,9 +209,9 @@ namespace osu.Game.Screens.Ranking private class DrawableScoreStatistic : Container { - private readonly KeyValuePair statistic; + private readonly KeyValuePair statistic; - public DrawableScoreStatistic(KeyValuePair statistic) + public DrawableScoreStatistic(KeyValuePair statistic) { this.statistic = statistic; @@ -210,17 +224,19 @@ namespace osu.Game.Screens.Ranking { Children = new Drawable[] { - new OsuSpriteText { + new OsuSpriteText + { Text = statistic.Value.ToString().PadLeft(4, '0'), Colour = colours.Gray7, - TextSize = 30, + Font = OsuFont.GetFont(size: 30), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }, - new OsuSpriteText { + new OsuSpriteText + { Text = statistic.Key.GetDescription(), Colour = colours.Gray7, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Y = 26, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, @@ -303,24 +319,21 @@ namespace osu.Game.Screens.Ranking Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 24, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 24, italics: true), }, artist = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 20, - Font = @"Exo2.0-BoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 20, italics: true), }, versionMapper = new OsuSpriteText { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Shadow = false, - TextSize = 16, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), }, } } @@ -334,7 +347,9 @@ namespace osu.Game.Screens.Ranking versionMapper.Colour = colours.Gray8; var creator = beatmap.Metadata.Author?.Username; - if (!string.IsNullOrEmpty(creator)) { + + if (!string.IsNullOrEmpty(creator)) + { versionMapper.Text = $"mapped by {creator}"; if (!string.IsNullOrEmpty(beatmap.Version)) @@ -365,11 +380,10 @@ namespace osu.Game.Screens.Ranking }, new OsuSpriteText { - Font = @"Exo2.0-RegularItalic", - Text = user.Username, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - TextSize = 30, + Text = user.Username, + Font = OsuFont.GetFont(size: 30, weight: FontWeight.Regular, italics: true), Padding = new MarginPadding { Bottom = 10 }, } }; @@ -389,10 +403,11 @@ namespace osu.Game.Screens.Ranking protected override Easing RollingEasing => Easing.OutPow10; - public SlowScoreCounter(uint leading = 0) : base(leading) + public SlowScoreCounter(uint leading = 0) + : base(leading) { DisplayedCountSpriteText.Shadow = false; - DisplayedCountSpriteText.Font = @"Venera-Light"; + DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(Typeface.Venera, weight: FontWeight.Light); UseCommaSeparator = true; } } diff --git a/osu.Game/Screens/Ranking/ResultMode.cs b/osu.Game/Screens/Ranking/ResultMode.cs deleted file mode 100644 index 4742864b83..0000000000 --- a/osu.Game/Screens/Ranking/ResultMode.cs +++ /dev/null @@ -1,12 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Ranking -{ - public enum ResultMode - { - Summary, - Ranking, - Share - } -} diff --git a/osu.Game/Screens/Ranking/ResultModeButton.cs b/osu.Game/Screens/Ranking/ResultModeButton.cs index 70a177ac4b..1383511241 100644 --- a/osu.Game/Screens/Ranking/ResultModeButton.cs +++ b/osu.Game/Screens/Ranking/ResultModeButton.cs @@ -1,39 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Screens.Ranking { - public class ResultModeButton : TabItem + public class ResultModeButton : TabItem, IHasTooltip { - private readonly FontAwesome icon; + private readonly IconUsage icon; private Color4 activeColour; private Color4 inactiveColour; private CircularContainer colouredPart; - public ResultModeButton(ResultMode mode) : base(mode) + public ResultModeButton(IResultPageInfo mode) + : base(mode) { - switch (mode) - { - case ResultMode.Summary: - icon = FontAwesome.fa_asterisk; - break; - case ResultMode.Ranking: - icon = FontAwesome.fa_list; - break; - case ResultMode.Share: - icon = FontAwesome.fa_camera; - break; - } + icon = mode.Icon; + TooltipText = mode.Name; } [BackgroundDependencyLoader] @@ -95,5 +89,7 @@ namespace osu.Game.Screens.Ranking protected override void OnActivated() => colouredPart.FadeColour(activeColour, 200, Easing.OutQuint); protected override void OnDeactivated() => colouredPart.FadeColour(inactiveColour, 200, Easing.OutQuint); + + public string TooltipText { get; private set; } } } diff --git a/osu.Game/Screens/Ranking/ResultModeTabControl.cs b/osu.Game/Screens/Ranking/ResultModeTabControl.cs index 184e6cddee..b0d94a4be6 100644 --- a/osu.Game/Screens/Ranking/ResultModeTabControl.cs +++ b/osu.Game/Screens/Ranking/ResultModeTabControl.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; -using OpenTK; +using osuTK; namespace osu.Game.Screens.Ranking { - public class ResultModeTabControl : TabControl + public class ResultModeTabControl : TabControl { public ResultModeTabControl() { @@ -19,9 +19,9 @@ namespace osu.Game.Screens.Ranking TabContainer.Padding = new MarginPadding(5); } - protected override Dropdown CreateDropdown() => null; + protected override Dropdown CreateDropdown() => null; - protected override TabItem CreateTabItem(ResultMode value) => new ResultModeButton(value) + protected override TabItem CreateTabItem(IResultPageInfo value) => new ResultModeButton(value) { Anchor = TabContainer.Anchor, Origin = TabContainer.Origin diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs index 56a270f559..cac26b3dbf 100644 --- a/osu.Game/Screens/Ranking/Results.cs +++ b/osu.Game/Screens/Ranking/Results.cs @@ -1,29 +1,31 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Rulesets.Scoring; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Screens.Backgrounds; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.Sprites; +using osu.Game.Scoring; namespace osu.Game.Screens.Ranking { - public class Results : OsuScreen + public abstract class Results : OsuScreen { - private readonly Score score; + protected const float BACKGROUND_BLUR = 20; + private Container circleOuterBackground; private Container circleOuter; private Container circleInner; @@ -32,31 +34,31 @@ namespace osu.Game.Screens.Ranking private ResultModeTabControl modeChangeButtons; - public override bool AllowBeatmapRulesetChange => false; + public override bool DisallowExternalBeatmapRulesetChanges => true; + + protected readonly ScoreInfo Score; private Container currentPage; - private static readonly Vector2 background_blur = new Vector2(20); - protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); private const float overscan = 1.3f; private const float circle_outer_scale = 0.96f; - public Results(Score score) + protected Results(ScoreInfo score) { - this.score = score; + Score = score; } private const float transition_time = 800; private IEnumerable allCircles => new Drawable[] { circleOuterBackground, circleInner, circleOuter }; - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - (Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 2500, Easing.OutQuint); + ((BackgroundScreenBeatmap)Background).BlurAmount.Value = BACKGROUND_BLUR; Background.ScaleTo(1.1f, transition_time, Easing.OutQuint); allCircles.ForEach(c => @@ -67,7 +69,7 @@ namespace osu.Game.Screens.Ranking backgroundParallax.FadeOut(); modeChangeButtons.FadeOut(); - currentPage.FadeOut(); + currentPage?.FadeOut(); circleOuterBackground .FadeIn(transition_time, Easing.OutQuint) @@ -90,13 +92,13 @@ namespace osu.Game.Screens.Ranking using (BeginDelayedSequence(transition_time * 0.4f, true)) { modeChangeButtons.FadeIn(transition_time, Easing.OutQuint); - currentPage.FadeIn(transition_time, Easing.OutQuint); + currentPage?.FadeIn(transition_time, Easing.OutQuint); } } } } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { allCircles.ForEach(c => { @@ -105,7 +107,7 @@ namespace osu.Game.Screens.Ranking Background.ScaleTo(1f, transition_time / 4, Easing.OutQuint); - Content.FadeOut(transition_time / 4); + this.FadeOut(transition_time / 4); return base.OnExiting(next); } @@ -113,7 +115,7 @@ namespace osu.Game.Screens.Ranking [BackgroundDependencyLoader] private void load(OsuColour colours) { - Children = new Drawable[] + InternalChildren = new Drawable[] { new AspectContainer { @@ -188,45 +190,43 @@ namespace osu.Game.Screens.Ranking }, new OsuSpriteText { - Text = $"{score.MaxCombo}x", - TextSize = 40, - RelativePositionAxes = Axes.X, - Font = @"Exo2.0-Bold", - X = 0.1f, - Colour = colours.BlueDarker, Anchor = Anchor.CentreLeft, Origin = Anchor.BottomCentre, + Text = $"{Score.MaxCombo}x", + RelativePositionAxes = Axes.X, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40), + X = 0.1f, + Colour = colours.BlueDarker, }, new OsuSpriteText { + Anchor = Anchor.CentreLeft, + Origin = Anchor.TopCentre, Text = "max combo", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), RelativePositionAxes = Axes.X, X = 0.1f, Colour = colours.Gray6, - Anchor = Anchor.CentreLeft, - Origin = Anchor.TopCentre, }, new OsuSpriteText { - Text = $"{score.Accuracy:P2}", - TextSize = 40, - RelativePositionAxes = Axes.X, - Font = @"Exo2.0-Bold", - X = 0.9f, - Colour = colours.BlueDarker, Anchor = Anchor.CentreLeft, Origin = Anchor.BottomCentre, + Text = $"{Score.Accuracy:P2}", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40), + RelativePositionAxes = Axes.X, + X = 0.9f, + Colour = colours.BlueDarker, }, new OsuSpriteText { + Anchor = Anchor.CentreLeft, + Origin = Anchor.TopCentre, Text = "accuracy", - TextSize = 20, + Font = OsuFont.GetFont(size: 20), RelativePositionAxes = Axes.X, X = 0.9f, Colour = colours.Gray6, - Anchor = Anchor.CentreLeft, - Origin = Anchor.TopCentre, }, } }, @@ -253,39 +253,28 @@ namespace osu.Game.Screens.Ranking } } } - }, - new BackButton - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Action = Exit - }, + } }; - modeChangeButtons.AddItem(ResultMode.Summary); - modeChangeButtons.AddItem(ResultMode.Ranking); - //modeChangeButtons.AddItem(ResultMode.Share); + var pages = CreateResultPages(); - modeChangeButtons.Current.ValueChanged += mode => + foreach (var p in pages) + modeChangeButtons.AddItem(p); + + modeChangeButtons.Current.Value = pages.FirstOrDefault(); + + modeChangeButtons.Current.BindValueChanged(page => { currentPage?.FadeOut(); currentPage?.Expire(); - switch (mode) - { - case ResultMode.Summary: - currentPage = new ResultsPageScore(score, Beatmap.Value); - break; - case ResultMode.Ranking: - currentPage = new ResultsPageRanking(score, Beatmap.Value); - break; - } + currentPage = page.NewValue?.CreatePage(); if (currentPage != null) - circleInner.Add(currentPage); - }; - - modeChangeButtons.Current.TriggerChange(); + LoadComponentAsync(currentPage, circleInner.Add); + }, true); } + + protected abstract IEnumerable CreateResultPages(); } } diff --git a/osu.Game/Screens/Ranking/ResultsPage.cs b/osu.Game/Screens/Ranking/ResultsPage.cs index d3b2b5c8a0..8776c599dd 100644 --- a/osu.Game/Screens/Ranking/ResultsPage.cs +++ b/osu.Game/Screens/Ranking/ResultsPage.cs @@ -1,29 +1,30 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Rulesets.Scoring; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Scoring; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Ranking { - public class ResultsPage : Container + public abstract class ResultsPage : Container { - protected readonly Score Score; + protected readonly ScoreInfo Score; protected readonly WorkingBeatmap Beatmap; private CircularContainer content; private Box fill; protected override Container Content => content; - public ResultsPage(Score score, WorkingBeatmap beatmap) + protected ResultsPage(ScoreInfo score, WorkingBeatmap beatmap) { Score = score; Beatmap = beatmap; diff --git a/osu.Game/Screens/Ranking/Types/LocalLeaderboardPageInfo.cs b/osu.Game/Screens/Ranking/Types/LocalLeaderboardPageInfo.cs new file mode 100644 index 0000000000..fe183c5f89 --- /dev/null +++ b/osu.Game/Screens/Ranking/Types/LocalLeaderboardPageInfo.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; +using osu.Game.Scoring; +using osu.Game.Screens.Ranking.Pages; + +namespace osu.Game.Screens.Ranking.Types +{ + public class LocalLeaderboardPageInfo : IResultPageInfo + { + private readonly ScoreInfo score; + private readonly WorkingBeatmap beatmap; + + public LocalLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap) + { + this.score = score; + this.beatmap = beatmap; + } + + public IconUsage Icon => FontAwesome.Solid.User; + + public string Name => @"Local Leaderboard"; + + public ResultsPage CreatePage() => new LocalLeaderboardPage(score, beatmap); + } +} diff --git a/osu.Game/Screens/Ranking/Types/ScoreOverviewPageInfo.cs b/osu.Game/Screens/Ranking/Types/ScoreOverviewPageInfo.cs new file mode 100644 index 0000000000..424dbff6f6 --- /dev/null +++ b/osu.Game/Screens/Ranking/Types/ScoreOverviewPageInfo.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Sprites; +using osu.Game.Beatmaps; +using osu.Game.Scoring; +using osu.Game.Screens.Ranking.Pages; + +namespace osu.Game.Screens.Ranking.Types +{ + public class ScoreOverviewPageInfo : IResultPageInfo + { + public IconUsage Icon => FontAwesome.Solid.Asterisk; + + public string Name => "Overview"; + private readonly ScoreInfo score; + private readonly WorkingBeatmap beatmap; + + public ScoreOverviewPageInfo(ScoreInfo score, WorkingBeatmap beatmap) + { + this.score = score; + this.beatmap = beatmap; + } + + public ResultsPage CreatePage() + { + return new ScoreResultsPage(score, beatmap); + } + } +} diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index 077caebc58..6c5854d17e 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -9,18 +9,17 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Screens.Backgrounds; using osu.Game.Graphics.UserInterface; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Game.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; namespace osu.Game.Screens { public class ScreenWhiteBox : OsuScreen { - private readonly BackButton popButton; - private const double transition_time = 1000; protected virtual IEnumerable PossibleChildren => null; @@ -30,59 +29,55 @@ namespace osu.Game.Screens protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2"); - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - //only show the pop button if we are entered form another screen. - if (last != null) - popButton.Alpha = 1; - - Content.Alpha = 0; + Alpha = 0; textContainer.Position = new Vector2(DrawSize.X / 16, 0); boxContainer.ScaleTo(0.2f); boxContainer.RotateTo(-20); - using (Content.BeginDelayedSequence(300, true)) + using (BeginDelayedSequence(300, true)) { boxContainer.ScaleTo(1, transition_time, Easing.OutElastic); boxContainer.RotateTo(0, transition_time / 2, Easing.OutQuint); textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo); - Content.FadeIn(transition_time, Easing.OutExpo); + this.FadeIn(transition_time, Easing.OutExpo); } } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { textContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo); - Content.FadeOut(transition_time, Easing.OutExpo); + this.FadeOut(transition_time, Easing.OutExpo); return base.OnExiting(next); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { base.OnSuspending(next); textContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo); - Content.FadeOut(transition_time, Easing.OutExpo); + this.FadeOut(transition_time, Easing.OutExpo); } - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { base.OnResuming(last); textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo); - Content.FadeIn(transition_time, Easing.OutExpo); + this.FadeIn(transition_time, Easing.OutExpo); } public ScreenWhiteBox() { FillFlowContainer childModeButtons; - Children = new Drawable[] + InternalChildren = new Drawable[] { boxContainer = new Container { @@ -100,7 +95,7 @@ namespace osu.Game.Screens Colour = getColourFor(GetType()), Alpha = 0.2f, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, }, textContainer = new FillFlowContainer { @@ -112,44 +107,37 @@ namespace osu.Game.Screens { new SpriteIcon { - Icon = FontAwesome.fa_universal_access, + Icon = FontAwesome.Solid.UniversalAccess, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Size = new Vector2(50), }, new OsuSpriteText { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Text = GetType().Name, Colour = getColourFor(GetType()).Lighten(0.8f), - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - TextSize = 50, + Font = OsuFont.GetFont(size: 50), }, new OsuSpriteText { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, Text = "is not yet ready for use!", - TextSize = 20, - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, + Font = OsuFont.GetFont(size: 20), }, new OsuSpriteText { - Text = "please check back a bit later.", - TextSize = 14, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, + Text = "please check back a bit later.", + Font = OsuFont.GetFont(size: 14), }, } }, } }, - popButton = new BackButton - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Alpha = 0, - Action = Exit - }, childModeButtons = new FillFlowContainer { Direction = FillDirection.Vertical, @@ -169,10 +157,7 @@ namespace osu.Game.Screens Text = $@"{t.Name}", BackgroundColour = getColourFor(t), HoverColour = getColourFor(t).Lighten(0.2f), - Action = delegate - { - Push(Activator.CreateInstance(t) as Screen); - } + Action = delegate { this.Push(Activator.CreateInstance(t) as Screen); } }); } } @@ -191,7 +176,7 @@ namespace osu.Game.Screens { public ChildModeButton() { - Icon = FontAwesome.fa_osu_right_o; + Icon = OsuIcon.RightCircle; Anchor = Anchor.BottomRight; Origin = Anchor.BottomRight; } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 7c9053d2f0..23c581c6f9 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -1,21 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; using System.Collections.Generic; using System.Linq; using osu.Game.Configuration; -using OpenTK.Input; +using osuTK.Input; using osu.Framework.MathUtils; using System.Diagnostics; -using System.Threading.Tasks; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Caching; using osu.Framework.Threading; -using osu.Framework.Configuration; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Input.Events; using osu.Game.Beatmaps; @@ -25,8 +24,11 @@ using osu.Game.Screens.Select.Carousel; namespace osu.Game.Screens.Select { - public class BeatmapCarousel : OsuScrollContainer + public class BeatmapCarousel : CompositeDrawable { + private const float bleed_top = FilterControl.HEIGHT; + private const float bleed_bottom = Footer.HEIGHT; + /// /// Triggered when the loaded change and are completely loaded. /// @@ -37,7 +39,7 @@ namespace osu.Game.Screens.Select /// public BeatmapInfo SelectedBeatmap => selectedBeatmap?.Beatmap; - private CarouselBeatmap selectedBeatmap => selectedBeatmapSet?.Beatmaps.FirstOrDefault(s => s.State == CarouselItemState.Selected); + private CarouselBeatmap selectedBeatmap => selectedBeatmapSet?.Beatmaps.FirstOrDefault(s => s.State.Value == CarouselItemState.Selected); /// /// The currently selected beatmap set. @@ -55,53 +57,49 @@ namespace osu.Game.Screens.Select public override bool HandlePositionalInput => AllowSelection; /// - /// Used to avoid firing null selections before the initial beatmaps have been loaded via . + /// Whether carousel items have completed asynchronously loaded. /// - private bool initialLoadComplete; + public bool BeatmapSetsLoaded { get; private set; } + + private readonly OsuScrollContainer scroll; private IEnumerable beatmapSets => root.Children.OfType(); public IEnumerable BeatmapSets { get => beatmapSets.Select(g => g.BeatmapSet); - set => loadBeatmapSets(() => value); + set => loadBeatmapSets(value); } - public void LoadBeatmapSetsFromManager(BeatmapManager manager) => loadBeatmapSets(manager.GetAllUsableBeatmapSetsEnumerable); - - private void loadBeatmapSets(Func> beatmapSets) + private void loadBeatmapSets(IEnumerable beatmapSets) { CarouselRoot newRoot = new CarouselRoot(this); - Task.Run(() => - { - beatmapSets().Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild); - newRoot.Filter(activeCriteria); + beatmapSets.Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild); + newRoot.Filter(activeCriteria); - // preload drawables as the ctor overhead is quite high currently. - var _ = newRoot.Drawables; - }).ContinueWith(_ => Schedule(() => - { - root = newRoot; - scrollableContent.Clear(false); - itemsCache.Invalidate(); - scrollPositionCache.Invalidate(); + // preload drawables as the ctor overhead is quite high currently. + var _ = newRoot.Drawables; - Schedule(() => - { - BeatmapSetsChanged?.Invoke(); - initialLoadComplete = true; - }); - })); + root = newRoot; + scrollableContent.Clear(false); + itemsCache.Invalidate(); + scrollPositionCache.Invalidate(); + + // Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run. + SchedulerAfterChildren.Add(() => + { + BeatmapSetsChanged?.Invoke(); + BeatmapSetsLoaded = true; + }); } private readonly List yPositions = new List(); - private Cached itemsCache = new Cached(); - private Cached scrollPositionCache = new Cached(); + private readonly Cached itemsCache = new Cached(); + private readonly Cached scrollPositionCache = new Cached(); private readonly Container scrollableContent; - public Bindable RightClickScrollingEnabled = new Bindable(); public Bindable RandomAlgorithm = new Bindable(); @@ -114,72 +112,75 @@ namespace osu.Game.Screens.Select public BeatmapCarousel() { root = new CarouselRoot(this); - Child = new OsuContextMenuContainer + InternalChild = new OsuContextMenuContainer { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Child = scrollableContent = new Container + RelativeSizeAxes = Axes.Both, + Child = scroll = new CarouselScrollContainer { - RelativeSizeAxes = Axes.X, + Masking = false, + RelativeSizeAxes = Axes.Both, + Child = scrollableContent = new Container + { + RelativeSizeAxes = Axes.X, + } } }; } [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuConfigManager config) + private void load(OsuConfigManager config, BeatmapManager beatmaps) { config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm); config.BindWith(OsuSetting.SongSelectRightMouseScroll, RightClickScrollingEnabled); - RightClickScrollingEnabled.ValueChanged += v => RightMouseScrollbar = v; + RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue; RightClickScrollingEnabled.TriggerChange(); + + loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable()); } - public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) + public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() => { - Schedule(() => - { - var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); + var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); - if (existingSet == null) - return; + if (existingSet == null) + return; + root.RemoveChild(existingSet); + itemsCache.Invalidate(); + }); + + public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() => + { + int? previouslySelectedID = null; + CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); + + // If the selected beatmap is about to be removed, store its ID so it can be re-selected if required + if (existingSet?.State?.Value == CarouselItemState.Selected) + previouslySelectedID = selectedBeatmap?.Beatmap.ID; + + var newSet = createCarouselSet(beatmapSet); + + if (existingSet != null) root.RemoveChild(existingSet); - itemsCache.Invalidate(); - }); - } - public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) - { - Schedule(() => + if (newSet == null) { - CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); - - bool hadSelection = existingSet?.State?.Value == CarouselItemState.Selected; - - var newSet = createCarouselSet(beatmapSet); - - if (existingSet != null) - root.RemoveChild(existingSet); - - if (newSet == null) - { - itemsCache.Invalidate(); - return; - } - - root.AddChild(newSet); - - applyActiveCriteria(false, false); - - //check if we can/need to maintain our current selection. - if (hadSelection) - select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == selectedBeatmap?.Beatmap.ID) ?? newSet); - itemsCache.Invalidate(); - Schedule(() => BeatmapSetsChanged?.Invoke()); - }); - } + return; + } + + root.AddChild(newSet); + + applyActiveCriteria(false, false); + + //check if we can/need to maintain our current selection. + if (previouslySelectedID != null) + select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == previouslySelectedID) ?? newSet); + + itemsCache.Invalidate(); + Schedule(() => BeatmapSetsChanged?.Invoke()); + }); /// /// Selects a given beatmap on the carousel. @@ -197,7 +198,7 @@ namespace osu.Game.Screens.Select foreach (CarouselBeatmapSet set in beatmapSets) { - if (!bypassFilters && set.Filtered) + if (!bypassFilters && set.Filtered.Value) continue; var item = set.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap)); @@ -206,9 +207,9 @@ namespace osu.Game.Screens.Select // The beatmap that needs to be selected doesn't exist in this set continue; - if (!bypassFilters && item.Filtered) + if (!bypassFilters && item.Filtered.Value) // The beatmap exists in this set but is filtered, so look for the first unfiltered map in the set - item = set.Beatmaps.FirstOrDefault(b => !b.Filtered); + item = set.Beatmaps.FirstOrDefault(b => !b.Filtered.Value); if (item != null) { @@ -227,7 +228,7 @@ namespace osu.Game.Screens.Select /// Whether to skip individual difficulties and only increment over full groups. public void SelectNext(int direction = 1, bool skipDifficulties = true) { - var visibleItems = Items.Where(s => !s.Item.Filtered).ToList(); + var visibleItems = Items.Where(s => !s.Item.Filtered.Value).ToList(); if (!visibleItems.Any()) return; @@ -249,19 +250,21 @@ namespace osu.Game.Screens.Select { var item = visibleItems[currentIndex].Item; - if (item.Filtered || item.State == CarouselItemState.Selected) continue; + if (item.Filtered.Value || item.State.Value == CarouselItemState.Selected) continue; switch (item) { case CarouselBeatmap beatmap: if (skipDifficulties) continue; + select(beatmap); return; + case CarouselBeatmapSet set: if (skipDifficulties) select(set); else - select(direction > 0 ? set.Beatmaps.First(b => !b.Filtered) : set.Beatmaps.Last(b => !b.Filtered)); + select(direction > 0 ? set.Beatmaps.First(b => !b.Filtered.Value) : set.Beatmaps.Last(b => !b.Filtered.Value)); return; } } @@ -273,7 +276,7 @@ namespace osu.Game.Screens.Select /// True if a selection could be made, else False. public bool SelectNextRandom() { - var visibleSets = beatmapSets.Where(s => !s.Filtered).ToList(); + var visibleSets = beatmapSets.Where(s => !s.Filtered.Value).ToList(); if (!visibleSets.Any()) return false; @@ -289,9 +292,10 @@ namespace osu.Game.Screens.Select CarouselBeatmapSet set; - if (RandomAlgorithm == RandomSelectAlgorithm.RandomPermutation) + if (RandomAlgorithm.Value == RandomSelectAlgorithm.RandomPermutation) { var notYetVisitedSets = visibleSets.Except(previouslyVisitedRandomSets).ToList(); + if (!notYetVisitedSets.Any()) { previouslyVisitedRandomSets.RemoveAll(s => visibleSets.Contains(s)); @@ -304,7 +308,7 @@ namespace osu.Game.Screens.Select else set = visibleSets.ElementAt(RNG.Next(visibleSets.Count)); - var visibleBeatmaps = set.Beatmaps.Where(s => !s.Filtered).ToList(); + var visibleBeatmaps = set.Beatmaps.Where(s => !s.Filtered.Value).ToList(); select(visibleBeatmaps[RNG.Next(visibleBeatmaps.Count)]); return true; } @@ -315,9 +319,9 @@ namespace osu.Game.Screens.Select { var beatmap = randomSelectedBeatmaps.Pop(); - if (!beatmap.Filtered) + if (!beatmap.Filtered.Value) { - if (RandomAlgorithm == RandomSelectAlgorithm.RandomPermutation) + if (RandomAlgorithm.Value == RandomSelectAlgorithm.RandomPermutation) previouslyVisitedRandomSets.Remove(selectedBeatmapSet); select(beatmap); break; @@ -327,7 +331,11 @@ namespace osu.Game.Screens.Select private void select(CarouselItem item) { + if (!AllowSelection) + return; + if (item == null) return; + item.State.Value = CarouselItemState.Selected; } @@ -337,6 +345,25 @@ namespace osu.Game.Screens.Select public bool AllowSelection = true; + /// + /// Half the height of the visible content. + /// + /// This is different from the height of , since + /// the beatmap carousel bleeds into the and the + /// + /// + private float visibleHalfHeight => (DrawHeight + bleed_bottom + bleed_top) / 2; + + /// + /// The position of the lower visible bound with respect to the current scroll position. + /// + private float visibleBottomBound => scroll.Current + DrawHeight + bleed_bottom; + + /// + /// The position of the upper visible bound with respect to the current scroll position. + /// + private float visibleUpperBound => scroll.Current - bleed_top; + public void FlushPendingFilterOperations() { if (PendingFilter?.Completed == false) @@ -390,13 +417,16 @@ namespace osu.Game.Screens.Select case Key.Up: direction = -1; break; + case Key.Down: direction = 1; break; + case Key.Left: direction = -1; skipDifficulties = true; break; + case Key.Right: direction = 1; skipDifficulties = true; @@ -410,6 +440,8 @@ namespace osu.Game.Screens.Select return true; } + protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => ReceivePositionalInputAt(screenSpacePos); + protected override void Update() { base.Update(); @@ -420,17 +452,15 @@ namespace osu.Game.Screens.Select if (!scrollPositionCache.IsValid) updateScrollPosition(); - float drawHeight = DrawHeight; - // Remove all items that should no longer be on-screen - scrollableContent.RemoveAll(p => p.Y < Current - p.DrawHeight || p.Y > Current + drawHeight || !p.IsPresent); + scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent); // Find index range of all items that should be on-screen Trace.Assert(Items.Count == yPositions.Count); - int firstIndex = yPositions.BinarySearch(Current - DrawableCarouselItem.MAX_HEIGHT); + int firstIndex = yPositions.BinarySearch(visibleUpperBound - DrawableCarouselItem.MAX_HEIGHT); if (firstIndex < 0) firstIndex = ~firstIndex; - int lastIndex = yPositions.BinarySearch(Current + drawHeight); + int lastIndex = yPositions.BinarySearch(visibleBottomBound); if (lastIndex < 0) lastIndex = ~lastIndex; int notVisibleCount = 0; @@ -461,8 +491,10 @@ namespace osu.Game.Screens.Select case LoadState.NotLoaded: LoadComponentAsync(item); break; + case LoadState.Loading: break; + default: scrollableContent.Add(item); break; @@ -480,9 +512,8 @@ namespace osu.Game.Screens.Select // Update externally controlled state of currently visible items // (e.g. x-offset and opacity). - float halfHeight = drawHeight / 2; foreach (DrawableCarouselItem p in scrollableContent.Children) - updateItem(p, halfHeight); + updateItem(p); } protected override void Dispose(bool isDisposing) @@ -510,9 +541,9 @@ namespace osu.Game.Screens.Select foreach (var c in set.Beatmaps) { - c.State.ValueChanged += v => + c.State.ValueChanged += state => { - if (v == CarouselItemState.Selected) + if (state.NewValue == CarouselItemState.Selected) { selectedBeatmapSet = set; SelectionChanged?.Invoke(c.Beatmap); @@ -536,7 +567,7 @@ namespace osu.Game.Screens.Select yPositions.Clear(); - float currentY = DrawHeight / 2; + float currentY = visibleHalfHeight; DrawableCarouselBeatmapSet lastSet = null; scrollTarget = null; @@ -550,9 +581,10 @@ namespace osu.Game.Screens.Select case DrawableCarouselBeatmapSet set: lastSet = set; - set.MoveToX(set.Item.State == CarouselItemState.Selected ? -100 : 0, 500, Easing.OutExpo); + set.MoveToX(set.Item.State.Value == CarouselItemState.Selected ? -100 : 0, 500, Easing.OutExpo); set.MoveToY(currentY, 750, Easing.OutExpo); break; + case DrawableCarouselBeatmap beatmap: if (beatmap.Item.State.Value == CarouselItemState.Selected) scrollTarget = currentY + beatmap.DrawHeight / 2 - DrawHeight / 2; @@ -560,7 +592,7 @@ namespace osu.Game.Screens.Select void performMove(float y, float? startY = null) { if (startY != null) beatmap.MoveTo(new Vector2(0, startY.Value)); - beatmap.MoveToX(beatmap.Item.State == CarouselItemState.Selected ? -50 : 0, 500, Easing.OutExpo); + beatmap.MoveToX(beatmap.Item.State.Value == CarouselItemState.Selected ? -50 : 0, 500, Easing.OutExpo); beatmap.MoveToY(y, 750, Easing.OutExpo); } @@ -568,7 +600,6 @@ namespace osu.Game.Screens.Select float? setY = null; if (!d.IsLoaded || beatmap.Alpha == 0) // can't use IsPresent due to DrawableCarouselItem override. - // ReSharper disable once PossibleNullReferenceException (resharper broken?) setY = lastSet.Y + lastSet.DrawHeight + 5; if (d.IsLoaded) @@ -576,7 +607,7 @@ namespace osu.Game.Screens.Select else { float y = currentY; - d.OnLoadComplete = _ => performMove(y, setY); + d.OnLoadComplete += _ => performMove(y, setY); } break; @@ -589,10 +620,10 @@ namespace osu.Game.Screens.Select currentY += d.DrawHeight + 5; } - currentY += DrawHeight / 2; + currentY += visibleHalfHeight; scrollableContent.Height = currentY; - if (initialLoadComplete && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected)) + if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected)) { selectedBeatmapSet = null; SelectionChanged?.Invoke(null); @@ -603,7 +634,7 @@ namespace osu.Game.Screens.Select private void updateScrollPosition() { - if (scrollTarget != null) ScrollTo(scrollTarget.Value); + if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value); scrollPositionCache.Validate(); } @@ -630,18 +661,15 @@ namespace osu.Game.Screens.Select /// the current scroll position. /// /// The item to be updated. - /// Half the draw height of the carousel container. - private void updateItem(DrawableCarouselItem p, float halfHeight) + private void updateItem(DrawableCarouselItem p) { - var height = p.IsPresent ? p.DrawHeight : 0; - - float itemDrawY = p.Position.Y - Current + height / 2; - float dist = Math.Abs(1f - itemDrawY / halfHeight); + float itemDrawY = p.Position.Y - visibleUpperBound + p.DrawHeight / 2; + float dist = Math.Abs(1f - itemDrawY / visibleHalfHeight); // Setting the origin position serves as an additive position on top of potential // local transformation we may want to apply (e.g. when a item gets selected, we // may want to smoothly transform it leftwards.) - p.OriginPosition = new Vector2(-offsetX(dist, halfHeight), 0); + p.OriginPosition = new Vector2(-offsetX(dist, visibleHalfHeight), 0); // We are applying a multiplicative alpha (which is internally done by nesting an // additional container and setting that container's alpha) such that we can @@ -666,5 +694,35 @@ namespace osu.Game.Screens.Select base.PerformSelection(); } } + + private class CarouselScrollContainer : OsuScrollContainer + { + private bool rightMouseScrollBlocked; + + protected override bool OnMouseDown(MouseDownEvent e) + { + if (e.Button == MouseButton.Right) + { + // we need to block right click absolute scrolling when hovering a carousel item so context menus can display. + // this can be reconsidered when we have an alternative to right click scrolling. + if (GetContainingInputManager().HoveredDrawables.OfType().Any()) + { + rightMouseScrollBlocked = true; + return false; + } + } + + rightMouseScrollBlocked = false; + return base.OnMouseDown(e); + } + + protected override bool OnDragStart(DragStartEvent e) + { + if (rightMouseScrollBlocked) + return false; + + return base.OnDragStart(e); + } + } } } diff --git a/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs b/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs new file mode 100644 index 0000000000..c9b6ca7bb3 --- /dev/null +++ b/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Game.Beatmaps; +using osu.Game.Overlays.Dialog; +using osu.Game.Scoring; +using System; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Screens.Select +{ + public class BeatmapClearScoresDialog : PopupDialog + { + private ScoreManager scoreManager; + + public BeatmapClearScoresDialog(BeatmapInfo beatmap, Action onCompletion) + { + BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}"; + Icon = FontAwesome.Solid.Eraser; + HeaderText = @"Clearing all local scores. Are you sure?"; + Buttons = new PopupDialogButton[] + { + new PopupDialogOkButton + { + Text = @"Yes. Please.", + Action = () => + { + Task.Run(() => scoreManager.Delete(scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == beatmap.ID).ToList())) + .ContinueWith(_ => onCompletion); + } + }, + new PopupDialogCancelButton + { + Text = @"No, I'm still attached.", + }, + }; + } + + [BackgroundDependencyLoader] + private void load(ScoreManager scoreManager) + { + this.scoreManager = scoreManager; + } + } +} diff --git a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs index bf7ed73f39..5fb72e4151 100644 --- a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs +++ b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Select @@ -22,7 +22,7 @@ namespace osu.Game.Screens.Select { BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}"; - Icon = FontAwesome.fa_trash_o; + Icon = FontAwesome.Regular.TrashAlt; HeaderText = @"Confirm deletion of"; Buttons = new PopupDialogButton[] { diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs index a6fbd201d0..5348de68d6 100644 --- a/osu.Game/Screens/Select/BeatmapDetailArea.cs +++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; @@ -17,20 +17,18 @@ namespace osu.Game.Screens.Select protected override Container Content => content; public readonly BeatmapDetails Details; - public readonly Leaderboard Leaderboard; + public readonly BeatmapLeaderboard Leaderboard; private WorkingBeatmap beatmap; + public WorkingBeatmap Beatmap { - get - { - return beatmap; - } + get => beatmap; set { beatmap = value; - Leaderboard.Beatmap = beatmap?.BeatmapInfo; Details.Beatmap = beatmap?.BeatmapInfo; + Leaderboard.Beatmap = beatmap is DummyWorkingBeatmap ? null : beatmap?.BeatmapInfo; } } @@ -43,6 +41,8 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, OnFilter = (tab, mods) => { + Leaderboard.FilterMods = mods; + switch (tab) { case BeatmapDetailTab.Details: @@ -52,7 +52,7 @@ namespace osu.Game.Screens.Select default: Details.Hide(); - Leaderboard.Scope = (LeaderboardScope)tab - 1; + Leaderboard.Scope = (BeatmapLeaderboardScope)tab - 1; Leaderboard.Show(); break; } @@ -73,7 +73,7 @@ namespace osu.Game.Screens.Select Alpha = 0, Margin = new MarginPadding { Top = details_padding }, }, - Leaderboard = new Leaderboard + Leaderboard = new BeatmapLeaderboard { RelativeSizeAxes = Axes.Both, } diff --git a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs index 485ca026cf..7f82d3cc12 100644 --- a/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs +++ b/osu.Game/Screens/Select/BeatmapDetailAreaTabControl.cs @@ -1,10 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -25,22 +25,6 @@ namespace osu.Game.Screens.Select private Bindable selectedTab; - private void invokeOnFilter() - { - OnFilter?.Invoke(tabs.Current, modsCheckbox.Current); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colour, OsuConfigManager config) - { - modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight; - - selectedTab = config.GetBindable(OsuSetting.BeatmapDetailTab); - - tabs.Current.BindTo(selectedTab); - tabs.Current.TriggerChange(); - } - public BeatmapDetailAreaTabControl() { Height = HEIGHT; @@ -66,11 +50,30 @@ namespace osu.Game.Screens.Select Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Text = @"Mods", + Alpha = 0, }, }; - tabs.Current.ValueChanged += item => invokeOnFilter(); - modsCheckbox.Current.ValueChanged += item => invokeOnFilter(); + tabs.Current.ValueChanged += _ => invokeOnFilter(); + modsCheckbox.Current.ValueChanged += _ => invokeOnFilter(); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colour, OsuConfigManager config) + { + modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight; + + selectedTab = config.GetBindable(OsuSetting.BeatmapDetailTab); + + tabs.Current.BindTo(selectedTab); + tabs.Current.TriggerChange(); + } + + private void invokeOnFilter() + { + OnFilter?.Invoke(tabs.Current.Value, modsCheckbox.Current.Value); + + modsCheckbox.FadeTo(tabs.Current.Value == BeatmapDetailTab.Details ? 0 : 1, 200, Easing.OutQuint); } } diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index 3999adfede..577d999388 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -10,13 +10,15 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using System.Linq; using osu.Game.Online.API; -using osu.Game.Online.API.Requests; using osu.Framework.Threading; using osu.Framework.Graphics.Shapes; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Screens.Select.Details; using osu.Game.Beatmaps; +using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests; +using osu.Game.Rulesets; namespace osu.Game.Screens.Select { @@ -29,23 +31,28 @@ namespace osu.Game.Screens.Select private readonly AdvancedStats advanced; private readonly DetailBox ratingsContainer; private readonly UserRatings ratings; - private readonly ScrollContainer metadataScroll; + private readonly OsuScrollContainer metadataScroll; private readonly MetadataSection description, source, tags; private readonly Container failRetryContainer; private readonly FailRetryGraph failRetryGraph; - private readonly DimmedLoadingAnimation loading; + private readonly DimmedLoadingLayer loading; - private APIAccess api; + private IAPIProvider api; private ScheduledDelegate pendingBeatmapSwitch; + [Resolved] + private RulesetStore rulesets { get; set; } + private BeatmapInfo beatmap; + public BeatmapInfo Beatmap { - get { return beatmap; } + get => beatmap; set { if (value == beatmap) return; + beatmap = value; pendingBeatmapSwitch?.Cancel(); @@ -104,7 +111,7 @@ namespace osu.Game.Screens.Select }, }, }, - metadataScroll = new ScrollContainer + metadataScroll = new OsuScrollContainer { RelativeSizeAxes = Axes.X, Width = 0.5f, @@ -115,6 +122,7 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, LayoutDuration = transition_duration, + LayoutEasing = Easing.OutQuad, Spacing = new Vector2(spacing * 2), Margin = new MarginPadding { Top = spacing * 2 }, Children = new[] @@ -137,8 +145,7 @@ namespace osu.Game.Screens.Select new OsuSpriteText { Text = "Points of Failure", - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), }, failRetryGraph = new FailRetryGraph { @@ -149,15 +156,12 @@ namespace osu.Game.Screens.Select }, }, }, - loading = new DimmedLoadingAnimation - { - RelativeSizeAxes = Axes.Both, - }, + loading = new DimmedLoadingLayer(), }; } [BackgroundDependencyLoader] - private void load(APIAccess api) + private void load(IAPIProvider api) { this.api = api; } @@ -172,104 +176,98 @@ namespace osu.Game.Screens.Select private void updateStatistics() { - if (Beatmap == null) + advanced.Beatmap = Beatmap; + description.Text = Beatmap?.Version; + source.Text = Beatmap?.Metadata?.Source; + tags.Text = Beatmap?.Metadata?.Tags; + + // metrics may have been previously fetched + if (Beatmap?.BeatmapSet?.Metrics != null && Beatmap?.Metrics != null) { - clearStats(); + updateMetrics(); return; } - ratingsContainer.FadeIn(transition_duration); - advanced.Beatmap = Beatmap; - description.Text = Beatmap.Version; - source.Text = Beatmap.Metadata.Source; - tags.Text = Beatmap.Metadata.Tags; + // for now, let's early abort if an OnlineBeatmapID is not present (should have been populated at import time). + if (Beatmap?.OnlineBeatmapID == null) + { + updateMetrics(); + return; + } var requestedBeatmap = Beatmap; - if (requestedBeatmap.Metrics == null) + + var lookup = new GetBeatmapRequest(requestedBeatmap); + + lookup.Success += res => { - var lookup = new GetBeatmapDetailsRequest(requestedBeatmap); - lookup.Success += res => + Schedule(() => { if (beatmap != requestedBeatmap) //the beatmap has been changed since we started the lookup. return; - requestedBeatmap.Metrics = res; - Schedule(() => displayMetrics(res)); - }; - lookup.Failure += e => Schedule(() => displayMetrics(null)); + var b = res.ToBeatmap(rulesets); - api.Queue(lookup); - loading.Show(); - } + if (requestedBeatmap.BeatmapSet == null) + requestedBeatmap.BeatmapSet = b.BeatmapSet; + else + requestedBeatmap.BeatmapSet.Metrics = b.BeatmapSet.Metrics; - displayMetrics(requestedBeatmap.Metrics, false); + requestedBeatmap.Metrics = b.Metrics; + + updateMetrics(); + }); + }; + + lookup.Failure += e => + { + Schedule(() => + { + if (beatmap != requestedBeatmap) + //the beatmap has been changed since we started the lookup. + return; + + updateMetrics(); + }); + }; + + api.Queue(lookup); + loading.Show(); } - private void displayMetrics(BeatmapMetrics metrics, bool failOnMissing = true) + private void updateMetrics() { - var hasRatings = metrics?.Ratings?.Any() ?? false; - var hasRetriesFails = (metrics?.Retries?.Any() ?? false) && (metrics.Fails?.Any() ?? false); - - if (failOnMissing) loading.Hide(); + var hasRatings = beatmap?.BeatmapSet?.Metrics?.Ratings?.Any() ?? false; + var hasRetriesFails = (beatmap?.Metrics?.Retries?.Any() ?? false) && (beatmap?.Metrics.Fails?.Any() ?? false); if (hasRatings) { - ratings.Metrics = metrics; - ratings.FadeIn(transition_duration); - } - else if (failOnMissing) - { - ratings.Metrics = new BeatmapMetrics - { - Ratings = new int[10], - }; + ratings.Metrics = beatmap.BeatmapSet.Metrics; + ratingsContainer.FadeIn(transition_duration); } else { - ratings.FadeTo(0.25f, transition_duration); + ratings.Metrics = new BeatmapSetMetrics { Ratings = new int[10] }; + ratingsContainer.FadeTo(0.25f, transition_duration); } if (hasRetriesFails) { - failRetryGraph.Metrics = metrics; + failRetryGraph.Metrics = beatmap.Metrics; failRetryContainer.FadeIn(transition_duration); } - else if (failOnMissing) + else { failRetryGraph.Metrics = new BeatmapMetrics { Fails = new int[100], Retries = new int[100], }; + failRetryContainer.FadeOut(transition_duration); } - else - { - failRetryContainer.FadeTo(0.25f, transition_duration); - } - } - - private void clearStats() - { - description.Text = null; - source.Text = null; - tags.Text = null; - - advanced.Beatmap = new BeatmapInfo - { - StarDifficulty = 0, - BaseDifficulty = new BeatmapDifficulty - { - CircleSize = 0, - DrainRate = 0, - OverallDifficulty = 0, - ApproachRate = 0, - }, - }; loading.Hide(); - ratingsContainer.FadeOut(transition_duration); - failRetryContainer.FadeOut(transition_duration); } private class DetailBox : Container @@ -323,8 +321,7 @@ namespace osu.Game.Screens.Select Child = new OsuSpriteText { Text = title, - Font = @"Exo2.0-Bold", - TextSize = 14, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), }, }, }, @@ -337,17 +334,19 @@ namespace osu.Game.Screens.Select { if (string.IsNullOrEmpty(value)) { - textContainer.FadeOut(transition_duration); + this.FadeOut(transition_duration); return; } + this.FadeIn(transition_duration); + setTextAsync(value); } } private void setTextAsync(string text) { - LoadComponentAsync(new OsuTextFlowContainer(s => s.TextSize = 14) + LoadComponentAsync(new OsuTextFlowContainer(s => s.Font = s.Font.With(size: 14)) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, @@ -363,35 +362,5 @@ namespace osu.Game.Screens.Select }); } } - - private class DimmedLoadingAnimation : VisibilityContainer - { - private readonly LoadingAnimation loading; - - public DimmedLoadingAnimation() - { - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = Color4.Black.Opacity(0.5f), - }, - loading = new LoadingAnimation(), - }; - } - - protected override void PopIn() - { - this.FadeIn(transition_duration, Easing.OutQuint); - loading.State = Visibility.Visible; - } - - protected override void PopOut() - { - this.FadeOut(transition_duration, Easing.OutQuint); - loading.State = Visibility.Hidden; - } - } } } diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 81455833e9..65ecd7b812 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -1,14 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -18,12 +18,13 @@ using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.Objects.Types; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; namespace osu.Game.Screens.Select @@ -97,7 +98,7 @@ namespace osu.Game.Screens.Select { void removeOldInfo() { - State = beatmap == null ? Visibility.Hidden : Visibility.Visible; + State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible; Info?.FadeOut(250); Info?.Expire(); @@ -140,6 +141,7 @@ namespace osu.Game.Screens.Select private readonly RulesetInfo ruleset; public BufferedWedgeInfo(WorkingBeatmap beatmap, RulesetInfo userRuleset) + : base(pixelSnapping: true) { this.beatmap = beatmap; ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset; @@ -151,8 +153,9 @@ namespace osu.Game.Screens.Select var beatmapInfo = beatmap.BeatmapInfo; var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); - PixelSnapping = true; CacheDrawnFrameBuffer = true; + RedrawOnScale = false; + RelativeSizeAxes = Axes.Both; titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); @@ -203,9 +206,8 @@ namespace osu.Game.Screens.Select { VersionLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", Text = beatmapInfo.Version, - TextSize = 24, + Font = OsuFont.GetFont(size: 24, italics: true), }, } }, @@ -240,13 +242,11 @@ namespace osu.Game.Screens.Select { TitleLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", - TextSize = 28, + Font = OsuFont.GetFont(size: 28, italics: true), }, ArtistLabel = new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", - TextSize = 17, + Font = OsuFont.GetFont(size: 17, italics: true), }, MapperContainer = new FillFlowContainer { @@ -266,8 +266,8 @@ namespace osu.Game.Screens.Select } }; - titleBinding.BindValueChanged(value => setMetadata(metadata.Source)); - artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true); + titleBinding.BindValueChanged(_ => setMetadata(metadata.Source)); + artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true); // no difficulty means it can't have a status to show if (beatmapInfo.Version == null) @@ -289,20 +289,17 @@ namespace osu.Game.Screens.Select if (b?.HitObjects?.Any() == true) { - HitObject lastObject = b.HitObjects.LastOrDefault(); - double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0; - labels.Add(new InfoLabel(new BeatmapStatistic { Name = "Length", - Icon = FontAwesome.fa_clock_o, - Content = TimeSpan.FromMilliseconds(endTime - b.HitObjects.First().StartTime).ToString(@"m\:ss"), + Icon = FontAwesome.Regular.Clock, + Content = TimeSpan.FromMilliseconds(b.BeatmapInfo.Length).ToString(@"m\:ss"), })); labels.Add(new InfoLabel(new BeatmapStatistic { Name = "BPM", - Icon = FontAwesome.fa_circle, + Icon = FontAwesome.Regular.Circle, Content = getBPMRange(b), })); @@ -311,12 +308,12 @@ namespace osu.Game.Screens.Select try { // Try to get the beatmap with the user's ruleset - playableBeatmap = beatmap.GetPlayableBeatmap(ruleset); + playableBeatmap = beatmap.GetPlayableBeatmap(ruleset, Array.Empty()); } catch (BeatmapInvalidForRulesetException) { // Can't be converted to the user's ruleset, so use the beatmap's own ruleset - playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset); + playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset, Array.Empty()); } labels.AddRange(playableBeatmap.GetStatistics().Select(s => new InfoLabel(s))); @@ -345,16 +342,13 @@ namespace osu.Game.Screens.Select { new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = "mapped by ", - TextSize = 15, + Font = OsuFont.GetFont(size: 15), }, new OsuSpriteText { - Font = @"Exo2.0-Bold", - // ReSharper disable once PossibleNullReferenceException (resharper broken?) Text = metadata.Author.Username, - TextSize = 15, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15), } }; } @@ -383,7 +377,7 @@ namespace osu.Game.Screens.Select Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"441288"), - Icon = FontAwesome.fa_square, + Icon = FontAwesome.Solid.Square, Rotation = 45, }, new SpriteIcon @@ -402,40 +396,43 @@ namespace osu.Game.Screens.Select Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Colour = new Color4(255, 221, 85, 255), - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = 30 }, Text = statistic.Content, - TextSize = 17, } }; } } - private class DifficultyColourBar : DifficultyColouredContainer + private class DifficultyColourBar : Container { + private readonly BeatmapInfo beatmap; + public DifficultyColourBar(BeatmapInfo beatmap) - : base(beatmap) { + this.beatmap = beatmap; } [BackgroundDependencyLoader] - private void load() + private void load(OsuColour colours) { const float full_opacity_ratio = 0.7f; + var difficultyColour = colours.ForDifficultyRating(beatmap.DifficultyRating); + Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, - Colour = AccentColour, + Colour = difficultyColour, Width = full_opacity_ratio, }, new Box { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.Both, - Colour = AccentColour, + Colour = difficultyColour, Alpha = 0.5f, X = full_opacity_ratio, Width = 1 - full_opacity_ratio, diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index 272332f1ce..712ab7b571 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -24,12 +24,12 @@ namespace osu.Game.Screens.Select.Carousel { base.Filter(criteria); - bool match = criteria.Ruleset == null || Beatmap.RulesetID == criteria.Ruleset.ID || Beatmap.RulesetID == 0 && criteria.Ruleset.ID > 0 && criteria.AllowConvertedBeatmaps; + bool match = criteria.Ruleset == null || Beatmap.RulesetID == criteria.Ruleset.ID || (Beatmap.RulesetID == 0 && criteria.Ruleset.ID > 0 && criteria.AllowConvertedBeatmaps); - if (!string.IsNullOrEmpty(criteria.SearchText)) + foreach (var criteriaTerm in criteria.SearchTerms) match &= - Beatmap.Metadata.SearchableTerms.Any(term => term.IndexOf(criteria.SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0) || - Beatmap.Version.IndexOf(criteria.SearchText, StringComparison.InvariantCultureIgnoreCase) >= 0; + Beatmap.Metadata.SearchableTerms.Any(term => term.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0) || + Beatmap.Version.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0; Filtered.Value = !match; } diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 246e634b74..5a3996bb49 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; @@ -38,10 +38,22 @@ namespace osu.Game.Screens.Select.Carousel default: case SortMode.Artist: return string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase); + case SortMode.Title: return string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase); + case SortMode.Author: return string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.InvariantCultureIgnoreCase); + + case SortMode.DateAdded: + return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded); + + case SortMode.BPM: + return BeatmapSet.MaxBPM.CompareTo(otherSet.BeatmapSet.MaxBPM); + + case SortMode.Length: + return BeatmapSet.MaxLength.CompareTo(otherSet.BeatmapSet.MaxLength); + case SortMode.Difficulty: return BeatmapSet.MaxStarDifficulty.CompareTo(otherSet.BeatmapSet.MaxStarDifficulty); } @@ -50,7 +62,7 @@ namespace osu.Game.Screens.Select.Carousel public override void Filter(FilterCriteria criteria) { base.Filter(criteria); - Filtered.Value = InternalChildren.All(i => i.Filtered); + Filtered.Value = InternalChildren.All(i => i.Filtered.Value); } public override string ToString() => BeatmapSet.ToString(); diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index ea461e7bd5..6ebd2d41cc 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; @@ -49,7 +49,7 @@ namespace osu.Game.Screens.Select.Carousel public virtual void AddChild(CarouselItem i) { - i.State.ValueChanged += v => ChildItemStateChanged(i, v); + i.State.ValueChanged += state => ChildItemStateChanged(i, state.NewValue); i.ChildID = ++currentChildID; InternalChildren.Add(i); } @@ -58,18 +58,19 @@ namespace osu.Game.Screens.Select.Carousel { if (items != null) InternalChildren = items; - State.ValueChanged += v => + State.ValueChanged += state => { - switch (v) + switch (state.NewValue) { case CarouselItemState.Collapsed: case CarouselItemState.NotSelected: InternalChildren.ForEach(c => c.State.Value = CarouselItemState.Collapsed); break; + case CarouselItemState.Selected: InternalChildren.ForEach(c => { - if (c.State == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; + if (c.State.Value == CarouselItemState.Collapsed) c.State.Value = CarouselItemState.NotSelected; }); break; } @@ -96,6 +97,7 @@ namespace osu.Game.Screens.Select.Carousel foreach (var b in InternalChildren) { if (item == b) continue; + b.State.Value = CarouselItemState.NotSelected; } diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs index 0ac869f484..045c682dc3 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroupEagerSelect.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Linq; @@ -13,9 +13,9 @@ namespace osu.Game.Screens.Select.Carousel { public CarouselGroupEagerSelect() { - State.ValueChanged += v => + State.ValueChanged += state => { - if (v == CarouselItemState.Selected) + if (state.NewValue == CarouselItemState.Selected) attemptSelection(); }; } @@ -69,6 +69,7 @@ namespace osu.Game.Screens.Select.Carousel case CarouselItemState.Selected: updateSelected(item); break; + case CarouselItemState.NotSelected: case CarouselItemState.Collapsed: attemptSelection(); @@ -81,10 +82,10 @@ namespace osu.Game.Screens.Select.Carousel if (filteringChildren) return; // we only perform eager selection if we are a currently selected group. - if (State != CarouselItemState.Selected) return; + if (State.Value != CarouselItemState.Selected) return; // we only perform eager selection if none of our children are in a selected state already. - if (Children.Any(i => i.State == CarouselItemState.Selected)) return; + if (Children.Any(i => i.State.Value == CarouselItemState.Selected)) return; PerformSelection(); } @@ -92,8 +93,8 @@ namespace osu.Game.Screens.Select.Carousel protected virtual void PerformSelection() { CarouselItem nextToSelect = - Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered) ?? - Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered); + Children.Skip(lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value) ?? + Children.Reverse().Skip(InternalChildren.Count - lastSelectedIndex).FirstOrDefault(i => !i.Filtered.Value); if (nextToSelect != null) nextToSelect.State.Value = CarouselItemState.Selected; diff --git a/osu.Game/Screens/Select/Carousel/CarouselItem.cs b/osu.Game/Screens/Select/Carousel/CarouselItem.cs index c0781f09c0..79c1a4cb6b 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselItem.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Screens.Select.Carousel { @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Select.Carousel /// /// This item is not in a hidden state. /// - public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered; + public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered.Value; public virtual List Drawables { @@ -31,15 +31,13 @@ namespace osu.Game.Screens.Select.Carousel } } - private int creationOrder; - protected CarouselItem() { DrawableRepresentation = new Lazy(CreateDrawableRepresentation); - Filtered.ValueChanged += v => + Filtered.ValueChanged += filtered => { - if (v && State == CarouselItemState.Selected) + if (filtered.NewValue && State.Value == CarouselItemState.Selected) State.Value = CarouselItemState.NotSelected; }; } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 109ac25cd1..fba7a328c1 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; @@ -18,8 +19,8 @@ using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { @@ -38,7 +39,8 @@ namespace osu.Game.Screens.Select.Carousel private BeatmapSetOverlay beatmapOverlay; - public DrawableCarouselBeatmap(CarouselBeatmap panel) : base(panel) + public DrawableCarouselBeatmap(CarouselBeatmap panel) + : base(panel) { beatmap = panel.Beatmap; Height *= 0.60f; @@ -80,7 +82,7 @@ namespace osu.Game.Screens.Select.Carousel Origin = Anchor.CentreLeft, Children = new Drawable[] { - new DifficultyIcon(beatmap) + new DifficultyIcon(beatmap, shouldShowTooltip: false) { Scale = new Vector2(1.8f), }, @@ -100,25 +102,21 @@ namespace osu.Game.Screens.Select.Carousel { new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = beatmap.Version, - TextSize = 20, + Font = OsuFont.GetFont(size: 20), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { - Font = @"Exo2.0-Medium", Text = "mapped by", - TextSize = 16, Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { - Font = @"Exo2.0-MediumItalic", Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author.Username}", - TextSize = 16, + Font = OsuFont.GetFont(italics: true), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, @@ -157,7 +155,7 @@ namespace osu.Game.Screens.Select.Carousel protected override bool OnClick(ClickEvent e) { - if (Item.State == CarouselItemState.Selected) + if (Item.State.Value == CarouselItemState.Selected) startRequested?.Invoke(beatmap); return base.OnClick(e); @@ -171,15 +169,22 @@ namespace osu.Game.Screens.Select.Carousel base.ApplyState(); } - public MenuItem[] ContextMenuItems => new MenuItem[] + public MenuItem[] ContextMenuItems { - new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested?.Invoke(beatmap)), - new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested?.Invoke(beatmap)), - new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested?.Invoke(beatmap)), - new OsuMenuItem("Details", MenuItemType.Standard, () => + get { - if (beatmap.OnlineBeatmapID.HasValue) beatmapOverlay?.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value); - }), - }; + List items = new List + { + new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested?.Invoke(beatmap)), + new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested?.Invoke(beatmap)), + new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested?.Invoke(beatmap)), + }; + + if (beatmap.OnlineBeatmapID.HasValue) + items.Add(new OsuMenuItem("Details", MenuItemType.Standard, () => beatmapOverlay?.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value))); + + return items.ToArray(); + } + } } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index ec2622285f..699e01bca7 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -15,11 +15,13 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; +using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; -using OpenTK; -using OpenTK.Graphics; +using osu.Game.Rulesets; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { @@ -48,10 +50,15 @@ namespace osu.Game.Screens.Select.Carousel Children = new Drawable[] { new DelayedLoadUnloadWrapper(() => - new PanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault())) { - RelativeSizeAxes = Axes.Both, - OnLoadComplete = d => d.FadeInFromZero(1000, Easing.OutQuint), + var background = new PanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault())) + { + RelativeSizeAxes = Axes.Both, + }; + + background.OnLoadComplete += d => d.FadeInFromZero(1000, Easing.OutQuint); + + return background; }, 300, 5000 ), new FillFlowContainer @@ -63,16 +70,14 @@ namespace osu.Game.Screens.Select.Carousel { new OsuSpriteText { - Font = @"Exo2.0-BoldItalic", Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)), - TextSize = 22, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22, italics: true), Shadow = true, }, new OsuSpriteText { - Font = @"Exo2.0-SemiBoldItalic", Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)), - TextSize = 17, + Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 17, italics: true), Shadow = true, }, new FillFlowContainer @@ -91,10 +96,11 @@ namespace osu.Game.Screens.Select.Carousel TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapSet.Status }, - new FillFlowContainer + new FillFlowContainer { AutoSizeAxes = Axes.Both, - Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList() + Spacing = new Vector2(3), + ChildrenEnumerable = getDifficultyIcons(), }, } } @@ -103,13 +109,24 @@ namespace osu.Game.Screens.Select.Carousel }; } + private const int maximum_difficulty_icons = 18; + + private IEnumerable getDifficultyIcons() + { + var beatmaps = ((CarouselBeatmapSet)Item).Beatmaps.ToList(); + + return beatmaps.Count > maximum_difficulty_icons + ? (IEnumerable)beatmaps.GroupBy(b => b.Beatmap.Ruleset).Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Key)) + : beatmaps.Select(b => new FilterableDifficultyIcon(b)); + } + public MenuItem[] ContextMenuItems { get { List items = new List(); - if (Item.State == CarouselItemState.NotSelected) + if (Item.State.Value == CarouselItemState.NotSelected) items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected)); if (beatmapSet.OnlineBeatmapSetID != null) @@ -129,6 +146,7 @@ namespace osu.Game.Screens.Select.Carousel public PanelBackground(WorkingBeatmap working) { CacheDrawnFrameBuffer = true; + RedrawOnScale = false; Children = new Drawable[] { @@ -139,10 +157,10 @@ namespace osu.Game.Screens.Select.Carousel Origin = Anchor.Centre, FillMode = FillMode.Fill, }, - new FillFlowContainer + // Todo: This should be a fill flow, but has invalidation issues (see https://github.com/ppy/osu-framework/issues/223) + new Container { Depth = -1, - Direction = FillDirection.Horizontal, RelativeSizeAxes = Axes.Both, // This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle Shear = new Vector2(0.8f, 0), @@ -153,6 +171,7 @@ namespace osu.Game.Screens.Select.Carousel new Box { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Colour = Color4.Black, Width = 0.4f, }, @@ -160,20 +179,26 @@ namespace osu.Game.Screens.Select.Carousel new Box { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)), Width = 0.05f, + X = 0.4f, }, new Box { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)), Width = 0.2f, + X = 0.45f, }, new Box { RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)), Width = 0.05f, + X = 0.65f, }, } }, @@ -189,9 +214,31 @@ namespace osu.Game.Screens.Select.Carousel : base(item.Beatmap) { filtered.BindTo(item.Filtered); - filtered.ValueChanged += v => Schedule(() => this.FadeTo(v ? 0.1f : 1, 100)); + filtered.ValueChanged += isFiltered => Schedule(() => this.FadeTo(isFiltered.NewValue ? 0.1f : 1, 100)); filtered.TriggerChange(); } } + + public class FilterableGroupedDifficultyIcon : GroupedDifficultyIcon + { + private readonly List items; + + public FilterableGroupedDifficultyIcon(List items, RulesetInfo ruleset) + : base(items.Select(i => i.Beatmap).ToList(), ruleset, Color4.White) + { + this.items = items; + + foreach (var item in items) + item.Filtered.BindValueChanged(_ => Scheduler.AddOnce(updateFilteredDisplay)); + + updateFilteredDisplay(); + } + + private void updateFilteredDisplay() + { + // for now, fade the whole group based on the ratio of hidden items. + this.FadeTo(1 - 0.9f * ((float)items.Count(i => i.Filtered.Value) / items.Count), 100); + } + } } } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs index e11b342efe..6118191302 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselItem.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Audio; @@ -7,12 +7,13 @@ using osu.Framework.Audio.Sample; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.MathUtils; using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { @@ -63,12 +64,12 @@ namespace osu.Game.Screens.Select.Carousel { RelativeSizeAxes = Axes.Both, Alpha = 0, - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, }, } }; - sampleHover = audio.Sample.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}"); + sampleHover = audio.Samples.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}"); hoverLayer.Colour = colours.Blue.Opacity(0.1f); } @@ -106,6 +107,7 @@ namespace osu.Game.Screens.Select.Carousel case CarouselItemState.NotSelected: Deselected(); break; + case CarouselItemState.Selected: Selected(); break; diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index 852e4f190f..52a57dd506 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -20,12 +20,14 @@ namespace osu.Game.Screens.Select.Details private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty; private BeatmapInfo beatmap; + public BeatmapInfo Beatmap { - get { return beatmap; } + get => beatmap; set { if (value == beatmap) return; + beatmap = value; //mania specific @@ -83,14 +85,15 @@ namespace osu.Game.Screens.Select.Details public string Title { - get { return name.Text; } - set { name.Text = value; } + get => name.Text; + set => name.Text = value; } private float difficultyValue; + public float Value { - get { return difficultyValue; } + get => difficultyValue; set { difficultyValue = value; @@ -101,8 +104,8 @@ namespace osu.Game.Screens.Select.Details public Color4 AccentColour { - get { return bar.AccentColour; } - set { bar.AccentColour = value; } + get => bar.AccentColour; + set => bar.AccentColour = value; } public StatisticRow(float maxValue = 10, bool forceDecimalPlaces = false) @@ -120,7 +123,7 @@ namespace osu.Game.Screens.Select.Details AutoSizeAxes = Axes.Y, Child = name = new OsuSpriteText { - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, bar = new Bar @@ -142,7 +145,7 @@ namespace osu.Game.Screens.Select.Details { Anchor = Anchor.Centre, Origin = Anchor.Centre, - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, }; diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index bf4eb07108..34297d89a4 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -17,12 +17,14 @@ namespace osu.Game.Screens.Select.Details private readonly BarGraph retryGraph, failGraph; private BeatmapMetrics metrics; + public BeatmapMetrics Metrics { - get { return metrics; } + get => metrics; set { if (value == metrics) return; + metrics = value; var retries = Metrics?.Retries ?? new int[0]; diff --git a/osu.Game/Screens/Select/Details/UserRatings.cs b/osu.Game/Screens/Select/Details/UserRatings.cs index 787b22f965..c1e01e3572 100644 --- a/osu.Game/Screens/Select/Details/UserRatings.cs +++ b/osu.Game/Screens/Select/Details/UserRatings.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -20,14 +20,15 @@ namespace osu.Game.Screens.Select.Details private readonly Container graphContainer; private readonly BarGraph graph; - private BeatmapMetrics metrics; + private BeatmapSetMetrics metrics; - public BeatmapMetrics Metrics + public BeatmapSetMetrics Metrics { - get { return metrics; } + get => metrics; set { if (value == metrics) return; + metrics = value; const int rating_range = 10; @@ -70,7 +71,7 @@ namespace osu.Game.Screens.Select.Details Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "User Rating", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, ratingsBar = new Bar { @@ -87,14 +88,14 @@ namespace osu.Game.Screens.Select.Details negativeRatings = new OsuSpriteText { Text = "0", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, positiveRatings = new OsuSpriteText { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Text = @"0", - TextSize = 13, + Font = OsuFont.GetFont(size: 13) }, }, }, @@ -103,7 +104,7 @@ namespace osu.Game.Screens.Select.Details Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Text = "Rating Spread", - TextSize = 13, + Font = OsuFont.GetFont(size: 13), Margin = new MarginPadding { Top = 10, Bottom = 5 }, }, }, diff --git a/osu.Game/Screens/Select/EditSongSelect.cs b/osu.Game/Screens/Select/EditSongSelect.cs deleted file mode 100644 index e1d71fdd05..0000000000 --- a/osu.Game/Screens/Select/EditSongSelect.cs +++ /dev/null @@ -1,16 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Select -{ - public class EditSongSelect : SongSelect - { - protected override bool ShowFooter => false; - - protected override bool OnStart() - { - Exit(); - return true; - } - } -} diff --git a/osu.Game/Screens/Select/Filter/GroupMode.cs b/osu.Game/Screens/Select/Filter/GroupMode.cs index b3bd73ee59..d794c215a3 100644 --- a/osu.Game/Screens/Select/Filter/GroupMode.cs +++ b/osu.Game/Screens/Select/Filter/GroupMode.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -9,32 +9,46 @@ namespace osu.Game.Screens.Select.Filter { [Description("All")] All, + [Description("Artist")] Artist, + [Description("Author")] Author, + [Description("BPM")] BPM, + [Description("Collections")] Collections, + [Description("Date Added")] DateAdded, + [Description("Difficulty")] Difficulty, + [Description("Favourites")] Favourites, + [Description("Length")] Length, + [Description("My Maps")] MyMaps, + [Description("No Grouping")] NoGrouping, + [Description("Rank Achieved")] RankAchieved, + [Description("Ranked Status")] RankedStatus, + [Description("Recently Played")] RecentlyPlayed, + [Description("Title")] Title } diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index f38b0c89ef..be76fbc3ba 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel; @@ -9,18 +9,25 @@ namespace osu.Game.Screens.Select.Filter { [Description("Artist")] Artist, + [Description("Author")] Author, + [Description("BPM")] BPM, + [Description("Date Added")] DateAdded, + [Description("Difficulty")] Difficulty, + [Description("Length")] Length, + [Description("Rank Achieved")] RankAchieved, + [Description("Title")] Title } diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index fce7af1400..ed74b01fc9 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; @@ -14,7 +14,6 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Select.Filter; using Container = osu.Framework.Graphics.Containers.Container; using osu.Framework.Graphics.Shapes; -using osu.Framework.Input.Events; using osu.Game.Configuration; using osu.Game.Rulesets; @@ -22,48 +21,24 @@ namespace osu.Game.Screens.Select { public class FilterControl : Container { + public const float HEIGHT = 100; + public Action FilterChanged; private readonly OsuTabControl sortTabs; private readonly TabControl groupTabs; - private SortMode sort = SortMode.Title; + private Bindable sortMode; - public SortMode Sort - { - get { return sort; } - set - { - if (sort != value) - { - sort = value; - FilterChanged?.Invoke(CreateCriteria()); - } - } - } - - private GroupMode group = GroupMode.All; - - public GroupMode Group - { - get { return group; } - set - { - if (group != value) - { - group = value; - FilterChanged?.Invoke(CreateCriteria()); - } - } - } + private Bindable groupMode; public FilterCriteria CreateCriteria() => new FilterCriteria { - Group = group, - Sort = sort, + Group = groupMode.Value, + Sort = sortMode.Value, SearchText = searchTextBox.Text, - AllowConvertedBeatmaps = showConverted, + AllowConvertedBeatmaps = showConverted.Value, Ruleset = ruleset.Value }; @@ -120,7 +95,7 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.X, Height = 24, Width = 0.5f, - AutoSort = true + AutoSort = true, }, //spriteText = new OsuSpriteText //{ @@ -146,12 +121,10 @@ namespace osu.Game.Screens.Select } }; - searchTextBox.Current.ValueChanged += t => FilterChanged?.Invoke(CreateCriteria()); + searchTextBox.Current.ValueChanged += _ => FilterChanged?.Invoke(CreateCriteria()); groupTabs.PinItem(GroupMode.All); groupTabs.PinItem(GroupMode.RecentlyPlayed); - groupTabs.Current.ValueChanged += val => Group = val; - sortTabs.Current.ValueChanged += val => Sort = val; } public void Deactivate() @@ -178,18 +151,23 @@ namespace osu.Game.Screens.Select sortTabs.AccentColour = colours.GreenLight; showConverted = config.GetBindable(OsuSetting.ShowConvertedBeatmaps); - showConverted.ValueChanged += val => updateCriteria(); + showConverted.ValueChanged += _ => updateCriteria(); ruleset.BindTo(parentRuleset); - ruleset.BindValueChanged(_ => updateCriteria(), true); + ruleset.BindValueChanged(_ => updateCriteria()); + + sortMode = config.GetBindable(OsuSetting.SongSelectSortingMode); + groupMode = config.GetBindable(OsuSetting.SongSelectGroupingMode); + + sortTabs.Current.BindTo(sortMode); + groupTabs.Current.BindTo(groupMode); + + groupMode.BindValueChanged(_ => updateCriteria()); + sortMode.BindValueChanged(_ => updateCriteria()); + + updateCriteria(); } private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria()); - - protected override bool OnMouseDown(MouseDownEvent e) => true; - - protected override bool OnMouseMove(MouseMoveEvent e) => true; - - protected override bool OnClick(ClickEvent e) => true; } } diff --git a/osu.Game/Screens/Select/FilterCriteria.cs b/osu.Game/Screens/Select/FilterCriteria.cs index bea806f00f..140010ff54 100644 --- a/osu.Game/Screens/Select/FilterCriteria.cs +++ b/osu.Game/Screens/Select/FilterCriteria.cs @@ -1,6 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Game.Rulesets; using osu.Game.Screens.Select.Filter; @@ -10,8 +12,22 @@ namespace osu.Game.Screens.Select { public GroupMode Group; public SortMode Sort; - public string SearchText; + + public string[] SearchTerms = Array.Empty(); + public RulesetInfo Ruleset; public bool AllowConvertedBeatmaps; + + private string searchText; + + public string SearchText + { + get => searchText; + set + { + searchText = value; + SearchTerms = searchText.Split(',', ' ', '!').Where(s => !string.IsNullOrEmpty(s)).ToArray(); + } + } } } diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs index 5fe1aa31ac..1dc7081c1c 100644 --- a/osu.Game/Screens/Select/Footer.cs +++ b/osu.Game/Screens/Select/Footer.cs @@ -1,12 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -20,70 +18,44 @@ namespace osu.Game.Screens.Select { private readonly Box modeLight; - private const float play_song_select_button_width = 100; - private const float play_song_select_button_height = 50; - public const float HEIGHT = 50; public const int TRANSITION_LENGTH = 300; private const float padding = 80; - public Action OnBack; - private readonly FillFlowContainer buttons; - /// Text on the button. - /// Colour of the button. - /// Hotkey of the button. - /// Action the button does. - /// - /// Higher depth to be put on the left, and lower to be put on the right. - /// Notice this is different to ! - /// - public void AddButton(string text, Color4 colour, Action action, Key? hotkey = null, float depth = 0) - { - var button = new FooterButton - { - Text = text, - Height = play_song_select_button_height, - Width = play_song_select_button_width, - Depth = depth, - SelectedColour = colour, - DeselectedColour = colour.Opacity(0.5f), - Hotkey = hotkey, - Hovered = updateModeLight, - HoverLost = updateModeLight, - Action = action, - }; - - buttons.Add(button); - buttons.SetLayoutPosition(button, -depth); - } - private readonly List overlays = new List(); - /// Text on the button. - /// Colour of the button. - /// Hotkey of the button. + /// THe button to be added. /// The to be toggled by this button. - /// - /// Higher depth to be put on the left, and lower to be put on the right. - /// Notice this is different to ! - /// - public void AddButton(string text, Color4 colour, OverlayContainer overlay, Key? hotkey = null, float depth = 0) + public void AddButton(FooterButton button, OverlayContainer overlay) { overlays.Add(overlay); - AddButton(text, colour, () => + button.Action = () => showOverlay(overlay); + + AddButton(button); + } + + /// Button to be added. + public void AddButton(FooterButton button) + { + button.Hovered = updateModeLight; + button.HoverLost = updateModeLight; + + buttons.Add(button); + } + + private void showOverlay(OverlayContainer overlay) + { + foreach (var o in overlays) { - foreach (var o in overlays) - { - if (o == overlay) - o.ToggleVisibility(); - else - o.Hide(); - } - }, hotkey, depth); + if (o == overlay) + o.ToggleVisibility(); + else + o.Hide(); + } } private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, Easing.OutQuint); @@ -108,12 +80,6 @@ namespace osu.Game.Screens.Select Height = 3, Position = new Vector2(0, -3), }, - new BackButton - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Action = () => OnBack?.Invoke() - }, new FillFlowContainer { Anchor = Anchor.BottomLeft, @@ -128,7 +94,7 @@ namespace osu.Game.Screens.Select buttons = new FillFlowContainer { Direction = FillDirection.Horizontal, - Spacing = new Vector2(0.2f, 0), + Spacing = new Vector2(-FooterButton.SHEAR_WIDTH, 0), AutoSizeAxes = Axes.Both, } } diff --git a/osu.Game/Screens/Select/FooterButton.cs b/osu.Game/Screens/Select/FooterButton.cs index 4f12082e08..c1478aa4ce 100644 --- a/osu.Game/Screens/Select/FooterButton.cs +++ b/osu.Game/Screens/Select/FooterButton.cs @@ -1,11 +1,12 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; @@ -16,22 +17,25 @@ namespace osu.Game.Screens.Select { public class FooterButton : OsuClickableContainer { - private static readonly Vector2 shearing = new Vector2(0.15f, 0); + public static readonly float SHEAR_WIDTH = 7.5f; + + protected static readonly Vector2 SHEAR = new Vector2(SHEAR_WIDTH / Footer.HEIGHT, 0); public string Text { - get { return spriteText?.Text; } + get => SpriteText?.Text; set { - if (spriteText != null) - spriteText.Text = value; + if (SpriteText != null) + SpriteText.Text = value; } } private Color4 deselectedColour; + public Color4 DeselectedColour { - get { return deselectedColour; } + get => deselectedColour; set { deselectedColour = value; @@ -41,9 +45,10 @@ namespace osu.Game.Screens.Select } private Color4 selectedColour; + public Color4 SelectedColour { - get { return selectedColour; } + get => selectedColour; set { selectedColour = value; @@ -51,36 +56,40 @@ namespace osu.Game.Screens.Select } } - private readonly SpriteText spriteText; + protected readonly Container TextContainer; + protected readonly SpriteText SpriteText; private readonly Box box; private readonly Box light; - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos); - public FooterButton() { + AutoSizeAxes = Axes.Both; + Shear = SHEAR; Children = new Drawable[] { box = new Box { RelativeSizeAxes = Axes.Both, - Shear = shearing, EdgeSmoothness = new Vector2(2, 0), Colour = Color4.White, Alpha = 0, }, light = new Box { - Shear = shearing, Height = 4, EdgeSmoothness = new Vector2(2, 0), RelativeSizeAxes = Axes.X, }, - spriteText = new OsuSpriteText + TextContainer = new Container { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - } + Size = new Vector2(100 - SHEAR_WIDTH, 50), + Shear = -SHEAR, + Child = SpriteText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + } + }, }; } diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs new file mode 100644 index 0000000000..29b1364944 --- /dev/null +++ b/osu.Game/Screens/Select/FooterButtonMods.cs @@ -0,0 +1,65 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Screens.Play.HUD; +using osu.Game.Rulesets.Mods; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; +using osuTK; +using osuTK.Input; + +namespace osu.Game.Screens.Select +{ + public class FooterButtonMods : FooterButton, IHasCurrentValue> + { + public Bindable> Current + { + get => modDisplay.Current; + set => modDisplay.Current = value; + } + + private readonly FooterModDisplay modDisplay; + + public FooterButtonMods() + { + Add(new Container + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Shear = -SHEAR, + Child = modDisplay = new FooterModDisplay + { + DisplayUnrankedText = false, + Scale = new Vector2(0.8f) + }, + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Left = 70 } + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + SelectedColour = colours.Yellow; + DeselectedColour = SelectedColour.Opacity(0.5f); + Text = @"mods"; + Hotkey = Key.F1; + } + + private class FooterModDisplay : ModDisplay + { + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; + + public FooterModDisplay() + { + AllowExpand = false; + } + } + } +} diff --git a/osu.Game/Screens/Select/FooterButtonOptions.cs b/osu.Game/Screens/Select/FooterButtonOptions.cs new file mode 100644 index 0000000000..c000d8a8c8 --- /dev/null +++ b/osu.Game/Screens/Select/FooterButtonOptions.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Game.Graphics; +using osuTK.Input; + +namespace osu.Game.Screens.Select +{ + public class FooterButtonOptions : FooterButton + { + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + SelectedColour = colours.Blue; + DeselectedColour = SelectedColour.Opacity(0.5f); + Text = @"options"; + Hotkey = Key.F3; + } + } +} diff --git a/osu.Game/Screens/Select/FooterButtonRandom.cs b/osu.Game/Screens/Select/FooterButtonRandom.cs new file mode 100644 index 0000000000..14c9eb2035 --- /dev/null +++ b/osu.Game/Screens/Select/FooterButtonRandom.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osuTK.Input; + +namespace osu.Game.Screens.Select +{ + public class FooterButtonRandom : FooterButton + { + private readonly SpriteText secondaryText; + private bool secondaryActive; + + public FooterButtonRandom() + { + TextContainer.Add(secondaryText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = @"rewind", + Alpha = 0 + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + SelectedColour = colours.Green; + DeselectedColour = SelectedColour.Opacity(0.5f); + Text = @"random"; + Hotkey = Key.F2; + } + + protected override bool OnKeyDown(KeyDownEvent e) + { + secondaryActive = e.ShiftPressed; + updateText(); + return base.OnKeyDown(e); + } + + protected override bool OnKeyUp(KeyUpEvent e) + { + secondaryActive = e.ShiftPressed; + updateText(); + return base.OnKeyUp(e); + } + + private void updateText() + { + if (secondaryActive) + { + SpriteText.FadeOut(120, Easing.InQuad); + secondaryText.FadeIn(120, Easing.InQuad); + } + else + { + SpriteText.FadeIn(120, Easing.InQuad); + secondaryText.FadeOut(120, Easing.InQuad); + } + } + } +} diff --git a/osu.Game/Screens/Select/ImportFromStablePopup.cs b/osu.Game/Screens/Select/ImportFromStablePopup.cs index a52b5bab2a..20494829ae 100644 --- a/osu.Game/Screens/Select/ImportFromStablePopup.cs +++ b/osu.Game/Screens/Select/ImportFromStablePopup.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Select @@ -12,9 +12,9 @@ namespace osu.Game.Screens.Select public ImportFromStablePopup(Action importFromStable) { HeaderText = @"You have no beatmaps!"; - BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?"; + BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?"; - Icon = FontAwesome.fa_plane; + Icon = FontAwesome.Solid.Plane; Buttons = new PopupDialogButton[] { diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs new file mode 100644 index 0000000000..33f040755e --- /dev/null +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs @@ -0,0 +1,154 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Beatmaps; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Online.Leaderboards; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Scoring; + +namespace osu.Game.Screens.Select.Leaderboards +{ + public class BeatmapLeaderboard : Leaderboard + { + public Action ScoreSelected; + + private BeatmapInfo beatmap; + + public BeatmapInfo Beatmap + { + get => beatmap; + set + { + if (beatmap == value) + return; + + beatmap = value; + Scores = null; + + UpdateScores(); + } + } + + private bool filterMods; + + /// + /// Whether to apply the game's currently selected mods as a filter when retrieving scores. + /// + public bool FilterMods + { + get => filterMods; + set + { + if (value == filterMods) + return; + + filterMods = value; + + UpdateScores(); + } + } + + [Resolved] + private ScoreManager scoreManager { get; set; } + + [Resolved] + private IBindable ruleset { get; set; } + + [Resolved] + private IBindable> mods { get; set; } + + [Resolved] + private IAPIProvider api { get; set; } + + [BackgroundDependencyLoader] + private void load() + { + ruleset.ValueChanged += _ => UpdateScores(); + mods.ValueChanged += _ => + { + if (filterMods) + UpdateScores(); + }; + } + + protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local; + + protected override APIRequest FetchScores(Action> scoresCallback) + { + if (Beatmap == null) + { + PlaceholderState = PlaceholderState.NoneSelected; + return null; + } + + if (Scope == BeatmapLeaderboardScope.Local) + { + var scores = scoreManager + .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID); + + if (filterMods && !mods.Value.Any()) + { + // we need to filter out all scores that have any mods to get all local nomod scores + scores = scores.Where(s => !s.Mods.Any()); + } + else if (filterMods) + { + // otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters) + // we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself + var selectedMods = mods.Value.Select(m => m.Acronym); + scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym))); + } + + Scores = scores.OrderByDescending(s => s.TotalScore).ToArray(); + PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; + + return null; + } + + if (api?.IsLoggedIn != true) + { + PlaceholderState = PlaceholderState.NotLoggedIn; + return null; + } + + if (Beatmap.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending) + { + PlaceholderState = PlaceholderState.Unavailable; + return null; + } + + if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods)) + { + PlaceholderState = PlaceholderState.NotSupporter; + return null; + } + + IReadOnlyList requestMods = null; + + if (filterMods && !mods.Value.Any()) + // add nomod for the request + requestMods = new Mod[] { new ModNoMod() }; + else if (filterMods) + requestMods = mods.Value; + + var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods); + + req.Success += r => scoresCallback?.Invoke(r.Scores); + + return req; + } + + protected override LeaderboardScore CreateDrawableScore(ScoreInfo model, int index) => new LeaderboardScore(model, index) + { + Action = () => ScoreSelected?.Invoke(model) + }; + } +} diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs new file mode 100644 index 0000000000..dc4c2ba4e2 --- /dev/null +++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboardScope.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; + +namespace osu.Game.Screens.Select.Leaderboards +{ + public enum BeatmapLeaderboardScope + { + [Description("Local Ranking")] + Local, + + [Description("Country Ranking")] + Country, + + [Description("Global Ranking")] + Global, + + [Description("Friend Ranking")] + Friend, + } +} diff --git a/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs b/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs deleted file mode 100644 index 0cf1e60304..0000000000 --- a/osu.Game/Screens/Select/Leaderboards/DrawableRank.cs +++ /dev/null @@ -1,57 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Framework.Extensions; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Screens.Select.Leaderboards -{ - public class DrawableRank : Container - { - private readonly Sprite rankSprite; - private TextureStore textures; - - public ScoreRank Rank { get; private set; } - - public DrawableRank(ScoreRank rank) - { - Rank = rank; - - Children = new Drawable[] - { - rankSprite = new Sprite - { - RelativeSizeAxes = Axes.Both, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - FillMode = FillMode.Fit - }, - }; - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - this.textures = textures; - updateTexture(); - } - - private void updateTexture() - { - rankSprite.Texture = textures.Get($@"Grades/{Rank.GetDescription()}"); - } - - public void UpdateRank(ScoreRank newRank) - { - Rank = newRank; - - if (LoadState >= LoadState.Ready) - updateTexture(); - } - } -} diff --git a/osu.Game/Screens/Select/Leaderboards/LeaderboardScope.cs b/osu.Game/Screens/Select/Leaderboards/LeaderboardScope.cs deleted file mode 100644 index 761f53a5e8..0000000000 --- a/osu.Game/Screens/Select/Leaderboards/LeaderboardScope.cs +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Select.Leaderboards -{ - public enum LeaderboardScope - { - Local, - Country, - Global, - Friend, - } -} diff --git a/osu.Game/Screens/Select/Leaderboards/PlaceholderState.cs b/osu.Game/Screens/Select/Leaderboards/PlaceholderState.cs deleted file mode 100644 index 33a56540f3..0000000000 --- a/osu.Game/Screens/Select/Leaderboards/PlaceholderState.cs +++ /dev/null @@ -1,16 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Select.Leaderboards -{ - public enum PlaceholderState - { - Successful, - Retrieving, - NetworkFailure, - Unavailable, - NoScores, - NotLoggedIn, - NotSupporter, - } -} diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index 339392d5cf..c5fa9e2396 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -1,14 +1,82 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Humanizer; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Screens; +using osu.Game.Beatmaps; +using osu.Game.Online.Multiplayer; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Multi; namespace osu.Game.Screens.Select { - public class MatchSongSelect : SongSelect + public class MatchSongSelect : SongSelect, IMultiplayerSubScreen { + public Action Selected; + + public string ShortTitle => "song selection"; + public override string Title => ShortTitle.Humanize(); + + [Resolved(typeof(Room))] + protected Bindable CurrentItem { get; private set; } + + [Resolved] + private BeatmapManager beatmaps { get; set; } + + public MatchSongSelect() + { + Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING }; + } + protected override bool OnStart() { - if (IsCurrentScreen) Exit(); + var item = new PlaylistItem + { + Beatmap = Beatmap.Value.BeatmapInfo, + Ruleset = Ruleset.Value, + RulesetID = Ruleset.Value.ID ?? 0 + }; + + item.RequiredMods.AddRange(Mods.Value); + + Selected?.Invoke(item); + + if (this.IsCurrentScreen()) + this.Exit(); + return true; } + + public override bool OnExiting(IScreen next) + { + if (base.OnExiting(next)) + return true; + + if (CurrentItem.Value != null) + { + Ruleset.Value = CurrentItem.Value.Ruleset; + Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap); + Mods.Value = CurrentItem.Value.RequiredMods?.ToArray() ?? Array.Empty(); + } + + Beatmap.Disabled = true; + Ruleset.Disabled = true; + Mods.Disabled = true; + + return false; + } + + public override void OnEntering(IScreen last) + { + base.OnEntering(last); + + Beatmap.Disabled = false; + Ruleset.Disabled = false; + Mods.Disabled = false; + } } } diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs index cd775419be..ff9beafb23 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsButton.cs @@ -1,16 +1,18 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Game.Graphics.Containers; namespace osu.Game.Screens.Select.Options @@ -28,26 +30,26 @@ namespace osu.Game.Screens.Select.Options public Color4 ButtonColour { - get { return background.Colour; } - set { background.Colour = value; } + get => background.Colour; + set => background.Colour = value; } - public FontAwesome Icon + public IconUsage Icon { - get { return iconText.Icon; } - set { iconText.Icon = value; } + get => iconText.Icon; + set => iconText.Icon = value; } public string FirstLineText { - get { return firstLine.Text; } - set { firstLine.Text = value; } + get => firstLine.Text; + set => firstLine.Text = value; } public string SecondLineText { - get { return secondLine.Text; } - set { secondLine.Text = value; } + get => secondLine.Text; + set => secondLine.Text = value; } public Key? HotKey; @@ -119,7 +121,7 @@ namespace osu.Game.Screens.Select.Options { RelativeSizeAxes = Axes.Both, EdgeSmoothness = new Vector2(1.5f, 0), - Blending = BlendingMode.Additive, + Blending = BlendingParameters.Additive, Colour = Color4.White, Alpha = 0, }, @@ -140,7 +142,7 @@ namespace osu.Game.Screens.Select.Options Anchor = Anchor.TopCentre, Size = new Vector2(30), Shadow = true, - Icon = FontAwesome.fa_close, + Icon = FontAwesome.Solid.TimesCircle, Margin = new MarginPadding { Bottom = 5, @@ -150,14 +152,14 @@ namespace osu.Game.Screens.Select.Options { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = @"", }, secondLine = new OsuSpriteText { Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, - Font = @"Exo2.0-Bold", + Font = OsuFont.GetFont(weight: FontWeight.Bold), Text = @"", }, }, diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs index 845c9f0a6b..ede526f9da 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs @@ -1,15 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; -using OpenTK; -using OpenTK.Graphics; -using OpenTK.Input; +using osu.Framework.Graphics.Sprites; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; using osu.Game.Graphics.Containers; namespace osu.Game.Screens.Select.Options @@ -93,7 +93,7 @@ namespace osu.Game.Screens.Select.Options /// Lower depth to be put on the left, and higher to be put on the right. /// Notice this is different to ! /// - public void AddButton(string firstLine, string secondLine, FontAwesome icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0) + public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0) { var button = new BeatmapOptionsButton { @@ -110,8 +110,7 @@ namespace osu.Game.Screens.Select.Options HotKey = hotkey }; - buttonsContainer.Add(button); - buttonsContainer.SetLayoutPosition(button, depth); + buttonsContainer.Insert((int)depth, button); } } } diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 285410ce20..4df6e6a3f3 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -1,145 +1,50 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using System.Linq; -using OpenTK.Input; using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Overlays; -using osu.Game.Overlays.Mods; -using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play; -using osu.Game.Screens.Ranking; -using osu.Game.Skinning; +using osu.Game.Users; +using osuTK.Input; namespace osu.Game.Screens.Select { public class PlaySongSelect : SongSelect { - private OsuScreen player; - private readonly ModSelectOverlay modSelect; - protected readonly BeatmapDetailArea BeatmapDetails; private bool removeAutoModOnResume; + private OsuScreen player; - public PlaySongSelect() + public override bool AllowExternalScreenChange => true; + + protected override UserActivity InitialActivity => new UserActivity.ChoosingBeatmap(); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) { - FooterPanels.Add(modSelect = new ModSelectOverlay - { - RelativeSizeAxes = Axes.X, - Origin = Anchor.BottomCentre, - Anchor = Anchor.BottomCentre, - }); - - LeftContent.Add(BeatmapDetails = new BeatmapDetailArea - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 10, Right = 5 }, - }); - - BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s)); - } - - private SampleChannel sampleConfirm; - - [Cached] - [Cached(Type = typeof(IBindable>))] - private readonly Bindable> selectedMods = new Bindable>(new Mod[] { }); - - [BackgroundDependencyLoader(true)] - private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay, Bindable> selectedMods) - { - if (selectedMods != null) this.selectedMods.BindTo(selectedMods); - - sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection"); - - Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue); - - BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1); - BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2); - BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () => + BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, () => { ValidForResume = false; Edit(); }, Key.Number3); - - if (dialogOverlay != null) - { - Schedule(() => - { - // if we have no beatmaps but osu-stable is found, let's prompt the user to import. - if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable) - dialogOverlay.Push(new ImportFromStablePopup(() => - { - beatmaps.ImportFromStableAsync(); - skins.ImportFromStableAsync(); - })); - }); - } } - protected override void UpdateBeatmap(WorkingBeatmap beatmap) - { - beatmap.Mods.BindTo(selectedMods); - - base.UpdateBeatmap(beatmap); - - BeatmapDetails.Beatmap = beatmap; - - if (beatmap.Track != null) - beatmap.Track.Looping = true; - } - - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { player = null; if (removeAutoModOnResume) { var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType(); - modSelect.DeselectTypes(new[] { autoType }, true); + ModSelect.DeselectTypes(new[] { autoType }, true); removeAutoModOnResume = false; } - Beatmap.Value.Track.Looping = true; - base.OnResuming(last); } - protected override void OnSuspending(Screen next) - { - modSelect.Hide(); - - base.OnSuspending(next); - } - - protected override bool OnExiting(Screen next) - { - if (modSelect.State == Visibility.Visible) - { - modSelect.Hide(); - return true; - } - - if (base.OnExiting(next)) - return true; - - if (Beatmap.Value.Track != null) - Beatmap.Value.Track.Looping = false; - - selectedMods.UnbindAll(); - Beatmap.Value.Mods.Value = new Mod[] { }; - - return false; - } - protected override bool OnStart() { if (player != null) return false; @@ -150,22 +55,22 @@ namespace osu.Game.Screens.Select var auto = Ruleset.Value.CreateInstance().GetAutoplayMod(); var autoType = auto.GetType(); - var mods = selectedMods.Value; + var mods = Mods.Value; + if (mods.All(m => m.GetType() != autoType)) { - selectedMods.Value = mods.Append(auto); + Mods.Value = mods.Append(auto).ToArray(); removeAutoModOnResume = true; } } Beatmap.Value.Track.Looping = false; - Beatmap.Disabled = true; - sampleConfirm?.Play(); + SampleConfirm?.Play(); - LoadComponentAsync(player = new PlayerLoader(new Player()), l => + LoadComponentAsync(player = new PlayerLoader(() => new Player()), l => { - if (IsCurrentScreen) Push(player); + if (this.IsCurrentScreen()) this.Push(player); }); return true; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 4288483caf..d0cb5986a8 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -1,19 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; -using System.Linq; -using OpenTK; -using OpenTK.Input; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Logging; using osu.Framework.Input.Events; +using osu.Framework.Logging; using osu.Framework.Screens; using osu.Framework.Threading; using osu.Game.Beatmaps; @@ -21,19 +17,33 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; using osu.Game.Overlays; +using osu.Game.Overlays.Mods; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Edit; using osu.Game.Screens.Menu; +using osu.Game.Screens.Play; using osu.Game.Screens.Select.Options; +using osu.Game.Skinning; +using osuTK; +using osuTK.Graphics; +using osuTK.Input; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Bindings; +using osu.Game.Scoring; namespace osu.Game.Screens.Select { - public abstract class SongSelect : OsuScreen + public abstract class SongSelect : OsuScreen, IKeyBindingHandler { private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245); - private static readonly Vector2 background_blur = new Vector2(20); + + protected const float BACKGROUND_BLUR = 20; private const float left_area_padding = 20; public readonly FilterControl FilterControl; @@ -56,42 +66,41 @@ namespace osu.Game.Screens.Select /// protected readonly Container FooterPanels; - protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(); - - protected Container LeftContent; + protected override BackgroundScreen CreateBackground() + { + var background = new BackgroundScreenBeatmap(); + return background; + } protected readonly BeatmapCarousel Carousel; private readonly BeatmapInfoWedge beatmapInfoWedge; private DialogOverlay dialogOverlay; private BeatmapManager beatmaps; + protected readonly ModSelectOverlay ModSelect; + + protected SampleChannel SampleConfirm; private SampleChannel sampleChangeDifficulty; private SampleChannel sampleChangeBeatmap; - protected new readonly Bindable Ruleset = new Bindable(); + protected readonly BeatmapDetailArea BeatmapDetails; - private DependencyContainer dependencies; + private readonly Bindable decoupledRuleset = new Bindable(); - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - dependencies.CacheAs(this); - dependencies.CacheAs(Ruleset); - dependencies.CacheAs>(Ruleset); + [Resolved(canBeNull: true)] + private MusicController music { get; set; } - return dependencies; - } + [Cached] + [Cached(Type = typeof(IBindable>))] + private readonly Bindable> mods = new Bindable>(Array.Empty()); // Bound to the game's mods, but is not reset on exiting protected SongSelect() { - const float carousel_width = 640; - const float filter_height = 100; - - AddRange(new Drawable[] + AddRangeInternal(new Drawable[] { new ParallaxContainer { - Padding = new MarginPadding { Top = filter_height }, + Masking = true, ParallaxAmount = 0.005f, RelativeSizeAxes = Axes.Both, Children = new[] @@ -99,11 +108,12 @@ namespace osu.Game.Screens.Select new WedgeBackground { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Right = carousel_width * 0.76f }, + Padding = new MarginPadding { Right = -150 }, + Size = new Vector2(wedged_container_size.X, 1), } } }, - LeftContent = new Container + new Container { Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, @@ -111,10 +121,15 @@ namespace osu.Game.Screens.Select Size = new Vector2(wedged_container_size.X, 1), Padding = new MarginPadding { - Bottom = 50, + Bottom = Footer.HEIGHT, Top = wedged_container_size.Y + left_area_padding, Left = left_area_padding, Right = left_area_padding * 2, + }, + Child = BeatmapDetails = new BeatmapDetailArea + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = 10, Right = 5 }, } }, new Container @@ -132,26 +147,34 @@ namespace osu.Game.Screens.Select Width = 0.5f, Children = new Drawable[] { - Carousel = new BeatmapCarousel + new Container { - Masking = false, - RelativeSizeAxes = Axes.Y, - Size = new Vector2(carousel_width, 1), - Anchor = Anchor.CentreRight, - Origin = Anchor.CentreRight, - SelectionChanged = updateSelectedBeatmap, - BeatmapSetsChanged = carouselBeatmapsLoaded, + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding + { + Top = FilterControl.HEIGHT, + Bottom = Footer.HEIGHT + }, + Child = Carousel = new BeatmapCarousel + { + RelativeSizeAxes = Axes.Both, + Size = new Vector2(1 - wedged_container_size.X, 1), + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + SelectionChanged = updateSelectedBeatmap, + BeatmapSetsChanged = carouselBeatmapsLoaded, + }, }, FilterControl = new FilterControl { RelativeSizeAxes = Axes.X, - Height = filter_height, + Height = FilterControl.HEIGHT, FilterChanged = c => Carousel.Filter(c), Background = { Width = 2 }, Exit = () => { - if (IsCurrentScreen) - Exit(); + if (this.IsCurrentScreen()) + this.Exit(); }, }, } @@ -176,35 +199,45 @@ namespace osu.Game.Screens.Select if (ShowFooter) { - Add(FooterPanels = new Container + AddRangeInternal(new[] { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Margin = new MarginPadding + FooterPanels = new Container { - Bottom = Footer.HEIGHT, + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Margin = new MarginPadding { Bottom = Footer.HEIGHT }, + Children = new Drawable[] + { + BeatmapOptions = new BeatmapOptionsOverlay(), + ModSelect = new ModSelectOverlay + { + RelativeSizeAxes = Axes.X, + Origin = Anchor.BottomCentre, + Anchor = Anchor.BottomCentre, + } + } }, + Footer = new Footer() }); - Add(Footer = new Footer - { - OnBack = Exit, - }); - - FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay()); } + + BeatmapDetails.Leaderboard.ScoreSelected += s => this.Push(new SoloResults(s)); } [BackgroundDependencyLoader(true)] - private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours) + private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { if (Footer != null) { - Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2); - Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3); + Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect); + Footer.AddButton(new FooterButtonRandom { Action = triggerRandom }); + Footer.AddButton(new FooterButtonOptions(), BeatmapOptions); - BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue); + BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue); + BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1); + BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo), Key.Number2); } if (this.beatmaps == null) @@ -217,16 +250,49 @@ namespace osu.Game.Screens.Select dialogOverlay = dialog; - sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty"); - sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand"); + sampleChangeDifficulty = audio.Samples.Get(@"SongSelect/select-difficulty"); + sampleChangeBeatmap = audio.Samples.Get(@"SongSelect/select-expand"); + SampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection"); - Carousel.LoadBeatmapSetsFromManager(this.beatmaps); + if (dialogOverlay != null) + { + Schedule(() => + { + // if we have no beatmaps but osu-stable is found, let's prompt the user to import. + if (!beatmaps.GetAllUsableBeatmapSetsEnumerable().Any() && beatmaps.StableInstallationAvailable) + dialogOverlay.Push(new ImportFromStablePopup(() => + { + Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion); + Task.Run(skins.ImportFromStableAsync); + })); + }); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + mods.BindTo(Mods); + } + + private DependencyContainer dependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + dependencies.CacheAs(this); + dependencies.CacheAs(decoupledRuleset); + dependencies.CacheAs>(decoupledRuleset); + + return dependencies; } public void Edit(BeatmapInfo beatmap = null) { Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce); - Push(new Editor()); + this.Push(new Editor()); } /// @@ -236,14 +302,18 @@ namespace osu.Game.Screens.Select /// Whether to trigger . public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true) { - // avoid attempting to continue before a selection has been obtained. - // this could happen via a user interaction while the carousel is still in a loading state. - if (Carousel.SelectedBeatmap == null) return; + // This is very important as we have not yet bound to screen-level bindables before the carousel load is completed. + if (!Carousel.BeatmapSetsLoaded) + return; // if we have a pending filter operation, we want to run it now. // it could change selection (ie. if the ruleset has been changed). Carousel.FlushPendingFilterOperations(); + // avoid attempting to continue before a selection has been obtained. + // this could happen via a user interaction while the carousel is still in a loading state. + if (Carousel.SelectedBeatmap == null) return; + if (beatmap != null) Carousel.SelectBeatmap(beatmap); @@ -266,16 +336,16 @@ namespace osu.Game.Screens.Select private ScheduledDelegate selectionChangedDebounce; - private void workingBeatmapChanged(WorkingBeatmap beatmap) + private void workingBeatmapChanged(ValueChangedEvent e) { - if (beatmap is DummyWorkingBeatmap) return; + if (e.NewValue is DummyWorkingBeatmap) return; - if (IsCurrentScreen && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false)) + if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(e.NewValue?.BeatmapInfo, false)) // If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch - if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != Ruleset.Value) + if (e.NewValue?.BeatmapInfo?.Ruleset != null && !e.NewValue.BeatmapInfo.Ruleset.Equals(decoupledRuleset.Value)) { - base.Ruleset.Value = beatmap.BeatmapInfo.Ruleset; - Carousel.SelectBeatmap(beatmap.BeatmapInfo); + Ruleset.Value = e.NewValue.BeatmapInfo.Ruleset; + Carousel.SelectBeatmap(e.NewValue.BeatmapInfo); } } @@ -289,6 +359,7 @@ namespace osu.Game.Screens.Select return; beatmapNoDebounce = beatmap; + performUpdateSelected(); } @@ -309,18 +380,23 @@ namespace osu.Game.Screens.Select var beatmap = beatmapNoDebounce; var ruleset = rulesetNoDebounce; + selectionChangedDebounce?.Cancel(); + + if (beatmap == null) + run(); + else + selectionChangedDebounce = Scheduler.AddDelayed(run, 200); + void run() { Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}"); - bool preview = false; - - if (ruleset?.Equals(Ruleset.Value) == false) + if (ruleset?.Equals(decoupledRuleset.Value) == false) { - Logger.Log($"ruleset changed from \"{Ruleset.Value}\" to \"{ruleset}\""); + Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\""); - Beatmap.Value.Mods.Value = Enumerable.Empty(); - Ruleset.Value = ruleset; + mods.Value = Array.Empty(); + decoupledRuleset.Value = ruleset; // force a filter before attempting to change the beatmap. // we may still be in the wrong ruleset as there is a debounce delay on ruleset changes. @@ -338,8 +414,11 @@ namespace osu.Game.Screens.Select { Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\""); - preview = beatmap?.BeatmapSetInfoID != Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID; - Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value); + WorkingBeatmap previous = Beatmap.Value; + Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, previous); + + if (this.IsCurrentScreen() && Beatmap.Value?.Track != previous?.Track) + ensurePlayingSelected(); if (beatmap != null) { @@ -350,16 +429,8 @@ namespace osu.Game.Screens.Select } } - ensurePlayingSelected(preview); UpdateBeatmap(Beatmap.Value); } - - selectionChangedDebounce?.Cancel(); - - if (beatmap == null) - run(); - else - selectionChangedDebounce = Scheduler.AddDelayed(run, 200); } private void triggerRandom() @@ -370,11 +441,11 @@ namespace osu.Game.Screens.Select Carousel.SelectNextRandom(); } - protected override void OnEntering(Screen last) + public override void OnEntering(IScreen last) { base.OnEntering(last); - Content.FadeInFromZero(250); + this.FadeInFromZero(250); FilterControl.Activate(); } @@ -384,7 +455,6 @@ namespace osu.Game.Screens.Select { base.LogoArriving(logo, resuming); - logo.RelativePositionAxes = Axes.Both; Vector2 position = new Vector2(0.95f, 0.96f); if (logo.Alpha > 0.8f) @@ -415,8 +485,12 @@ namespace osu.Game.Screens.Select logo.FadeOut(logo_transition / 2, Easing.Out); } - protected override void OnResuming(Screen last) + public override void OnResuming(IScreen last) { + BeatmapDetails.Leaderboard.RefreshScores(); + + Beatmap.Value.Track.Looping = true; + if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending) { UpdateBeatmap(Beatmap.Value); @@ -425,41 +499,58 @@ namespace osu.Game.Screens.Select base.OnResuming(last); - Content.FadeIn(250); + this.FadeIn(250); - Content.ScaleTo(1, 250, Easing.OutSine); + this.ScaleTo(1, 250, Easing.OutSine); FilterControl.Activate(); } - protected override void OnSuspending(Screen next) + public override void OnSuspending(IScreen next) { - Content.ScaleTo(1.1f, 250, Easing.InSine); + ModSelect.Hide(); - Content.FadeOut(250); + BeatmapOptions.Hide(); + + this.ScaleTo(1.1f, 250, Easing.InSine); + + this.FadeOut(250); FilterControl.Deactivate(); base.OnSuspending(next); } - protected override bool OnExiting(Screen next) + public override bool OnExiting(IScreen next) { - FinaliseSelection(performStartAction: false); + if (ModSelect.State.Value == Visibility.Visible) + { + ModSelect.Hide(); + return true; + } - beatmapInfoWedge.State = Visibility.Hidden; + if (base.OnExiting(next)) + return true; - Content.FadeOut(100); + beatmapInfoWedge.Hide(); + + this.FadeOut(100); FilterControl.Deactivate(); - return base.OnExiting(next); + if (Beatmap.Value.Track != null) + Beatmap.Value.Track.Looping = false; + + mods.UnbindAll(); + Mods.Value = Array.Empty(); + + return false; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - Ruleset.UnbindAll(); + decoupledRuleset.UnbindAll(); if (beatmaps != null) { @@ -482,24 +573,34 @@ namespace osu.Game.Screens.Select if (Background is BackgroundScreenBeatmap backgroundModeBeatmap) { backgroundModeBeatmap.Beatmap = beatmap; - backgroundModeBeatmap.BlurTo(background_blur, 750, Easing.OutQuint); - backgroundModeBeatmap.FadeTo(1, 250); + backgroundModeBeatmap.BlurAmount.Value = BACKGROUND_BLUR; + backgroundModeBeatmap.FadeColour(Color4.White, 250); } beatmapInfoWedge.Beatmap = beatmap; + + BeatmapDetails.Beatmap = beatmap; + + if (beatmap.Track != null) + beatmap.Track.Looping = true; } - private void ensurePlayingSelected(bool preview = false) + private void ensurePlayingSelected(bool restart = false) { Track track = Beatmap.Value.Track; - if (!track.IsRunning) + if (!track.IsRunning || restart) { - // Ensure the track is added to the TrackManager, since it is removed after the player finishes the map. - // Using AddItemToList rather than AddItem so that it doesn't attempt to register adjustment dependencies more than once. - Game.Audio.Track.AddItemToList(track); - if (preview) track.Seek(Beatmap.Value.Metadata.PreviewTime); - track.Start(); + track.RestartPoint = Beatmap.Value.Metadata.PreviewTime; + + if (music != null) + { + // use the global music controller (when available) to cancel a potential local user paused state. + music.SeekTo(track.RestartPoint); + music.Play(); + } + else + track.Restart(); } } @@ -510,22 +611,19 @@ namespace osu.Game.Screens.Select private void carouselBeatmapsLoaded() { - if (rulesetNoDebounce == null) - { - // manual binding to parent ruleset to allow for delayed load in the incoming direction. - rulesetNoDebounce = Ruleset.Value = base.Ruleset.Value; - base.Ruleset.ValueChanged += updateSelectedRuleset; - Ruleset.ValueChanged += r => base.Ruleset.Value = r; + bindBindables(); - Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true); - Beatmap.BindValueChanged(workingBeatmapChanged); - } + // If a selection was already obtained, do not attempt to update the selected beatmap. + if (Carousel.SelectedBeatmapSet != null) + return; + // Attempt to select the current beatmap on the carousel, if it is valid to be selected. if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false && Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false)) return; - if (Carousel.SelectedBeatmapSet == null && !Carousel.SelectNextRandom()) + // If the current active beatmap could not be selected, select a new random beatmap. + if (!Carousel.SelectNextRandom()) { // in the case random selection failed, we want to trigger selectionChanged // to show the dummy beatmap (we have nothing else to display). @@ -533,15 +631,45 @@ namespace osu.Game.Screens.Select } } + private bool boundLocalBindables; + + private void bindBindables() + { + if (boundLocalBindables) + return; + + // manual binding to parent ruleset to allow for delayed load in the incoming direction. + rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); + + decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; + decoupledRuleset.DisabledChanged += r => Ruleset.Disabled = r; + + Beatmap.BindDisabledChanged(disabled => Carousel.AllowSelection = !disabled, true); + Beatmap.BindValueChanged(workingBeatmapChanged); + + boundLocalBindables = true; + } + private void delete(BeatmapSetInfo beatmap) { if (beatmap == null || beatmap.ID <= 0) return; + dialogOverlay?.Push(new BeatmapDeleteDialog(beatmap)); } - public override bool OnPressed(GlobalAction action) + private void clearScores(BeatmapInfo beatmap) { - if (!IsCurrentScreen) return false; + if (beatmap == null || beatmap.ID <= 0) return; + + dialogOverlay?.Push(new BeatmapClearScoresDialog(beatmap, () => + // schedule done here rather than inside the dialog as the dialog may fade out and never callback. + Schedule(() => BeatmapDetails.Leaderboard.RefreshScores()))); + } + + public virtual bool OnPressed(GlobalAction action) + { + if (!this.IsCurrentScreen()) return false; switch (action) { @@ -550,9 +678,11 @@ namespace osu.Game.Screens.Select return true; } - return base.OnPressed(action); + return false; } + public bool OnReleased(GlobalAction action) => action == GlobalAction.Select; + protected override bool OnKeyDown(KeyDownEvent e) { if (e.Repeat) return false; diff --git a/osu.Game/Screens/Select/WedgeBackground.cs b/osu.Game/Screens/Select/WedgeBackground.cs index 949a3e00f6..f1337a8119 100644 --- a/osu.Game/Screens/Select/WedgeBackground.cs +++ b/osu.Game/Screens/Select/WedgeBackground.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics.Shapes; namespace osu.Game.Screens.Select diff --git a/osu.Game/Screens/StartupScreen.cs b/osu.Game/Screens/StartupScreen.cs new file mode 100644 index 0000000000..797f185a37 --- /dev/null +++ b/osu.Game/Screens/StartupScreen.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays; + +namespace osu.Game.Screens +{ + /// + /// A screen which is shown once as part of the startup procedure. + /// + public abstract class StartupScreen : OsuScreen + { + public override bool AllowBackButton => false; + + public override bool HideOverlaysOnEnter => true; + + public override bool CursorVisible => false; + + public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; + } +} diff --git a/osu.Game/Screens/Tournament/Drawings.cs b/osu.Game/Screens/Tournament/Drawings.cs deleted file mode 100644 index 4e2109afd0..0000000000 --- a/osu.Game/Screens/Tournament/Drawings.cs +++ /dev/null @@ -1,351 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Threading.Tasks; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; -using osu.Framework.Logging; -using osu.Framework.Platform; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Screens.Backgrounds; -using osu.Game.Screens.Tournament.Components; -using osu.Game.Screens.Tournament.Teams; -using OpenTK; -using OpenTK.Graphics; -using osu.Framework.IO.Stores; -using osu.Framework.Graphics.Shapes; - -namespace osu.Game.Screens.Tournament -{ - public class Drawings : OsuScreen - { - private const string results_filename = "drawings_results.txt"; - - protected override bool HideOverlaysOnEnter => true; - - protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(); - - private ScrollingTeamContainer teamsContainer; - private GroupContainer groupsContainer; - private OsuSpriteText fullTeamNameText; - - private readonly List allTeams = new List(); - - private DrawingsConfigManager drawingsConfig; - - private Task writeOp; - - private Storage storage; - - public ITeamList TeamList; - - private DependencyContainer dependencies; - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => - dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - - [BackgroundDependencyLoader] - private void load(TextureStore textures, Storage storage) - { - this.storage = storage; - - TextureStore flagStore = new TextureStore(); - // Local flag store - flagStore.AddStore(new TextureLoaderStore(new NamespacedResourceStore(new StorageBackedResourceStore(storage), "Drawings"))); - // Default texture store - flagStore.AddStore(textures); - - dependencies.Cache(flagStore); - - if (TeamList == null) - TeamList = new StorageBackedTeamList(storage); - - if (!TeamList.Teams.Any()) - { - Exit(); - return; - } - - drawingsConfig = new DrawingsConfigManager(storage); - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = new Color4(77, 77, 77, 255) - }, - new Sprite - { - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fill, - Texture = textures.Get(@"Backgrounds/Drawings/background.png") - }, - new FillFlowContainer - { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - - Children = new Drawable[] - { - // Main container - new Container - { - RelativeSizeAxes = Axes.Both, - Width = 0.85f, - - Children = new Drawable[] - { - // Visualiser - new VisualiserContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - - RelativeSizeAxes = Axes.X, - Size = new Vector2(1, 10), - - Colour = new Color4(255, 204, 34, 255), - - Lines = 6 - }, - // Groups - groupsContainer = new GroupContainer(drawingsConfig.Get(DrawingsConfig.Groups), drawingsConfig.Get(DrawingsConfig.TeamsPerGroup)) - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - - Padding = new MarginPadding - { - Top = 35f, - Bottom = 35f - } - }, - // Scrolling teams - teamsContainer = new ScrollingTeamContainer - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - - RelativeSizeAxes = Axes.X, - }, - // Scrolling team name - fullTeamNameText = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.TopCentre, - - Position = new Vector2(0, 45f), - - Alpha = 0, - - Font = "Exo2.0-Light", - TextSize = 42f - } - } - }, - // Control panel container - new Container - { - RelativeSizeAxes = Axes.Both, - Width = 0.15f, - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = new Color4(54, 54, 54, 255) - }, - new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - - Text = "Control Panel", - TextSize = 22f, - Font = "Exo2.0-Bold" - }, - new FillFlowContainer - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Width = 0.75f, - - Position = new Vector2(0, 35f), - - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 5f), - - Children = new Drawable[] - { - new TriangleButton - { - RelativeSizeAxes = Axes.X, - - Text = "Begin random", - Action = teamsContainer.StartScrolling, - }, - new TriangleButton - { - RelativeSizeAxes = Axes.X, - - Text = "Stop random", - Action = teamsContainer.StopScrolling, - }, - new TriangleButton - { - RelativeSizeAxes = Axes.X, - - Text = "Reload", - Action = reloadTeams - } - } - }, - new FillFlowContainer - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Width = 0.75f, - - Position = new Vector2(0, -5f), - - Direction = FillDirection.Vertical, - Spacing = new Vector2(0, 5f), - - Children = new Drawable[] - { - new TriangleButton - { - RelativeSizeAxes = Axes.X, - - Text = "Reset", - Action = () => reset() - } - } - } - } - } - } - } - }; - - teamsContainer.OnSelected += onTeamSelected; - teamsContainer.OnScrollStarted += () => fullTeamNameText.FadeOut(200); - - reset(true); - } - - private void onTeamSelected(DrawingsTeam team) - { - groupsContainer.AddTeam(team); - - fullTeamNameText.Text = team.FullName; - fullTeamNameText.FadeIn(200); - - writeResults(groupsContainer.GetStringRepresentation()); - } - - private void writeResults(string text) - { - void writeAction() - { - try - { - // Write to drawings_results - using (Stream stream = storage.GetStream(results_filename, FileAccess.Write, FileMode.Create)) - using (StreamWriter sw = new StreamWriter(stream)) - { - sw.Write(text); - } - } - catch (Exception ex) - { - Logger.Error(ex, "Failed to write results."); - } - } - - writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction); - } - - private void reloadTeams() - { - teamsContainer.ClearTeams(); - allTeams.Clear(); - - foreach (DrawingsTeam t in TeamList.Teams) - { - if (groupsContainer.ContainsTeam(t.FullName)) - continue; - - allTeams.Add(t); - teamsContainer.AddTeam(t); - } - } - - private void reset(bool loadLastResults = false) - { - groupsContainer.ClearTeams(); - - reloadTeams(); - - if (!storage.Exists(results_filename)) - return; - - if (loadLastResults) - { - try - { - // Read from drawings_results - using (Stream stream = storage.GetStream(results_filename, FileAccess.Read, FileMode.Open)) - using (StreamReader sr = new StreamReader(stream)) - { - string line; - while ((line = sr.ReadLine()?.Trim()) != null) - { - if (string.IsNullOrEmpty(line)) - continue; - - if (line.ToUpperInvariant().StartsWith("GROUP")) - continue; - - // ReSharper disable once AccessToModifiedClosure - DrawingsTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line); - - if (teamToAdd == null) - continue; - - groupsContainer.AddTeam(teamToAdd); - teamsContainer.RemoveTeam(teamToAdd); - } - } - } - catch (Exception ex) - { - Logger.Error(ex, "Failed to read last drawings results."); - } - } - else - { - writeResults(string.Empty); - } - } - } -} diff --git a/osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs b/osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs deleted file mode 100644 index 0926ed2748..0000000000 --- a/osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Screens.Tournament.Teams -{ - public class DrawingsTeam - { - /// - /// The name of this team. - /// - public string FullName; - - /// - /// Short acronym which appears in the group boxes post-selection. - /// - public string Acronym; - - /// - /// Name of the file containing the flag. - /// - public string FlagName; - } -} diff --git a/osu.Game/Screens/Tournament/Teams/ITeamList.cs b/osu.Game/Screens/Tournament/Teams/ITeamList.cs deleted file mode 100644 index 728c702173..0000000000 --- a/osu.Game/Screens/Tournament/Teams/ITeamList.cs +++ /dev/null @@ -1,12 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System.Collections.Generic; - -namespace osu.Game.Screens.Tournament.Teams -{ - public interface ITeamList - { - IEnumerable Teams { get; } - } -} diff --git a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs new file mode 100644 index 0000000000..40335db697 --- /dev/null +++ b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs @@ -0,0 +1,39 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Audio; +using osu.Game.Configuration; + +namespace osu.Game.Skinning +{ + /// + /// A container which overrides existing skin options with beatmap-local values. + /// + public class BeatmapSkinProvidingContainer : SkinProvidingContainer + { + private readonly Bindable beatmapSkins = new Bindable(); + private readonly Bindable beatmapHitsounds = new Bindable(); + + protected override bool AllowConfigurationLookup => beatmapSkins.Value; + protected override bool AllowDrawableLookup(ISkinComponent component) => beatmapSkins.Value; + protected override bool AllowTextureLookup(string componentName) => beatmapSkins.Value; + protected override bool AllowSampleLookup(ISampleInfo componentName) => beatmapHitsounds.Value; + + public BeatmapSkinProvidingContainer(ISkin skin) + : base(skin) + { + } + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + config.BindWith(OsuSetting.BeatmapSkins, beatmapSkins); + config.BindWith(OsuSetting.BeatmapHitsounds, beatmapHitsounds); + + beatmapSkins.BindValueChanged(_ => TriggerSourceChanged()); + beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged()); + } + } +} diff --git a/osu.Game/Skinning/DefaultLegacySkin.cs b/osu.Game/Skinning/DefaultLegacySkin.cs new file mode 100644 index 0000000000..98f158c725 --- /dev/null +++ b/osu.Game/Skinning/DefaultLegacySkin.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Audio; +using osu.Framework.IO.Stores; +using osuTK.Graphics; + +namespace osu.Game.Skinning +{ + public class DefaultLegacySkin : LegacySkin + { + public DefaultLegacySkin(IResourceStore storage, AudioManager audioManager) + : base(Info, storage, audioManager, string.Empty) + { + Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255); + } + + public static SkinInfo Info { get; } = new SkinInfo + { + ID = -1, // this is temporary until database storage is decided upon. + Name = "osu!classic", + Creator = "team osu!" + }; + } +} diff --git a/osu.Game/Skinning/DefaultSkin.cs b/osu.Game/Skinning/DefaultSkin.cs index 8d1a31d4db..529c1afca5 100644 --- a/osu.Game/Skinning/DefaultSkin.cs +++ b/osu.Game/Skinning/DefaultSkin.cs @@ -1,10 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; -using OpenTK.Graphics; +using osu.Game.Audio; +using osuTK.Graphics; namespace osu.Game.Skinning { @@ -13,22 +16,32 @@ namespace osu.Game.Skinning public DefaultSkin() : base(SkinInfo.Default) { - Configuration = new SkinConfiguration - { - ComboColours = - { - new Color4(17, 136, 170, 255), - new Color4(102, 136, 0, 255), - new Color4(204, 102, 0, 255), - new Color4(121, 9, 13, 255) - } - }; + Configuration = new DefaultSkinConfiguration(); } - public override Drawable GetDrawableComponent(string componentName) => null; + public override Drawable GetDrawableComponent(ISkinComponent component) => null; public override Texture GetTexture(string componentName) => null; - public override SampleChannel GetSample(string sampleName) => null; + public override SampleChannel GetSample(ISampleInfo sampleInfo) => null; + + public override IBindable GetConfig(TLookup lookup) + { + switch (lookup) + { + // todo: this code is pulled from LegacySkin and should not exist. + // will likely change based on how databased storage of skin configuration goes. + case GlobalSkinConfiguration global: + switch (global) + { + case GlobalSkinConfiguration.ComboColours: + return SkinUtils.As(new Bindable>(Configuration.ComboColours)); + } + + break; + } + + return null; + } } } diff --git a/osu.Game/Skinning/DefaultSkinConfiguration.cs b/osu.Game/Skinning/DefaultSkinConfiguration.cs new file mode 100644 index 0000000000..f52fac6077 --- /dev/null +++ b/osu.Game/Skinning/DefaultSkinConfiguration.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osuTK.Graphics; + +namespace osu.Game.Skinning +{ + /// + /// A skin configuration pre-populated with sane defaults. + /// + public class DefaultSkinConfiguration : SkinConfiguration + { + public DefaultSkinConfiguration() + { + ComboColours.AddRange(new[] + { + new Color4(17, 136, 170, 255), + new Color4(102, 136, 0, 255), + new Color4(204, 102, 0, 255), + new Color4(121, 9, 13, 255) + }); + } + } +} diff --git a/osu.Game/Skinning/GameplaySkinComponent.cs b/osu.Game/Skinning/GameplaySkinComponent.cs new file mode 100644 index 0000000000..2aa380fa90 --- /dev/null +++ b/osu.Game/Skinning/GameplaySkinComponent.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; + +namespace osu.Game.Skinning +{ + public class GameplaySkinComponent : ISkinComponent + { + public readonly T Component; + + public GameplaySkinComponent(T component) + { + Component = component; + } + + protected virtual string RulesetPrefix => string.Empty; + protected virtual string ComponentName => Component.ToString(); + + public string LookupName => + string.Join("/", new[] { "Gameplay", RulesetPrefix, ComponentName }.Where(s => !string.IsNullOrEmpty(s))); + } +} diff --git a/osu.Game/Skinning/GlobalSkinColour.cs b/osu.Game/Skinning/GlobalSkinColour.cs new file mode 100644 index 0000000000..d039be98ce --- /dev/null +++ b/osu.Game/Skinning/GlobalSkinColour.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Skinning +{ + public enum GlobalSkinColour + { + MenuGlow + } +} diff --git a/osu.Game/Skinning/GlobalSkinConfiguration.cs b/osu.Game/Skinning/GlobalSkinConfiguration.cs new file mode 100644 index 0000000000..66dc9a9395 --- /dev/null +++ b/osu.Game/Skinning/GlobalSkinConfiguration.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Skinning +{ + public enum GlobalSkinConfiguration + { + ComboColours + } +} diff --git a/osu.Game/Skinning/ISkin.cs b/osu.Game/Skinning/ISkin.cs new file mode 100644 index 0000000000..cb2a379b8e --- /dev/null +++ b/osu.Game/Skinning/ISkin.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using JetBrains.Annotations; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; + +namespace osu.Game.Skinning +{ + /// + /// Provides access to skinnable elements. + /// + public interface ISkin + { + /// + /// Retrieve a component implementation. + /// + /// The requested component. + /// A drawable representation for the requested component, or null if unavailable. + [CanBeNull] + Drawable GetDrawableComponent(ISkinComponent component); + + /// + /// Retrieve a . + /// + /// The requested texture. + /// A matching texture, or null if unavailable. + [CanBeNull] + Texture GetTexture(string componentName); + + /// + /// Retrieve a . + /// + /// The requested sample. + /// A matching sample channel, or null if unavailable. + [CanBeNull] + SampleChannel GetSample(ISampleInfo sampleInfo); + + /// + /// Retrieve a configuration value. + /// + /// The requested configuration value. + /// A matching value boxed in an , or null if unavailable. + [CanBeNull] + IBindable GetConfig(TLookup lookup); + } +} diff --git a/osu.Game/Skinning/ISkinComponent.cs b/osu.Game/Skinning/ISkinComponent.cs new file mode 100644 index 0000000000..4bd9f21b6b --- /dev/null +++ b/osu.Game/Skinning/ISkinComponent.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Skinning +{ + public interface ISkinComponent + { + string LookupName { get; } + } +} diff --git a/osu.Game/Skinning/ISkinSource.cs b/osu.Game/Skinning/ISkinSource.cs index 609f8e4ac4..337d2a87a4 100644 --- a/osu.Game/Skinning/ISkinSource.cs +++ b/osu.Game/Skinning/ISkinSource.cs @@ -1,28 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Audio.Sample; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Textures; namespace osu.Game.Skinning { /// /// Provides access to skinnable elements. /// - public interface ISkinSource + public interface ISkinSource : ISkin { event Action SourceChanged; - - Drawable GetDrawableComponent(string componentName); - - Texture GetTexture(string componentName); - - SampleChannel GetSample(string sampleName); - - TValue GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : class; - - TValue? GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : struct; } } diff --git a/osu.Game/Skinning/LegacyBeatmapSkin.cs b/osu.Game/Skinning/LegacyBeatmapSkin.cs index 0b17bc6f3a..6770da3c66 100644 --- a/osu.Game/Skinning/LegacyBeatmapSkin.cs +++ b/osu.Game/Skinning/LegacyBeatmapSkin.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; using osu.Framework.IO.Stores; diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index bd7ca22fa1..0b1076be01 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -1,191 +1,171 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; +using System.Collections.Generic; using System.IO; using System.Linq; -using System.Threading.Tasks; +using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; -using osu.Game.Database; -using osu.Game.Graphics.Sprites; -using OpenTK; +using osu.Game.Audio; +using osu.Game.Rulesets.Scoring; +using osuTK.Graphics; namespace osu.Game.Skinning { public class LegacySkin : Skin { + [CanBeNull] protected TextureStore Textures; - protected SampleManager Samples; + [CanBeNull] + protected IResourceStore Samples; public LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager) : this(skin, new LegacySkinResourceStore(skin, storage), audioManager, "skin.ini") { } - protected LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, string filename) : base(skin) + protected LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, string filename) + : base(skin) { - Stream stream = storage.GetStream(filename); + Stream stream = storage?.GetStream(filename); if (stream != null) using (StreamReader reader = new StreamReader(stream)) Configuration = new LegacySkinDecoder().Decode(reader); else - Configuration = new SkinConfiguration(); + Configuration = new DefaultSkinConfiguration(); - Samples = audioManager.GetSampleManager(storage); - Textures = new TextureStore(new TextureLoaderStore(storage)); + if (storage != null) + { + Samples = audioManager?.GetSampleStore(storage); + Textures = new TextureStore(new TextureLoaderStore(storage)); + } } - public override Drawable GetDrawableComponent(string componentName) + protected override void Dispose(bool isDisposing) { - switch (componentName) + base.Dispose(isDisposing); + Textures?.Dispose(); + Samples?.Dispose(); + } + + public override IBindable GetConfig(TLookup lookup) + { + switch (lookup) { - case "Play/Miss": - componentName = "hit0"; + case GlobalSkinConfiguration global: + switch (global) + { + case GlobalSkinConfiguration.ComboColours: + return SkinUtils.As(new Bindable>(Configuration.ComboColours)); + } + break; - case "Play/Meh": - componentName = "hit50"; + + case GlobalSkinColour colour: + return SkinUtils.As(getCustomColour(colour.ToString())); + + case SkinCustomColourLookup customColour: + return SkinUtils.As(getCustomColour(customColour.Lookup.ToString())); + + default: + try + { + if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out var val)) + { + // special case for handling skins which use 1 or 0 to signify a boolean state. + if (typeof(TValue) == typeof(bool)) + val = val == "1" ? "true" : "false"; + + var bindable = new Bindable(); + if (val != null) + bindable.Parse(val); + return bindable; + } + } + catch + { + } + break; - case "Play/Good": - componentName = "hit100"; - break; - case "Play/Great": - componentName = "hit300"; - break; - case "Play/osu/number-text": - return !hasFont(Configuration.HitCircleFont) ? null : new LegacySpriteText(Textures, Configuration.HitCircleFont) { Scale = new Vector2(0.96f) }; } - var texture = GetTexture(componentName); + return null; + } - if (texture == null) - return null; + private IBindable getCustomColour(string lookup) => Configuration.CustomColours.TryGetValue(lookup, out var col) ? new Bindable(col) : null; - return new Sprite { Texture = texture }; + public override Drawable GetDrawableComponent(ISkinComponent component) + { + switch (component) + { + case GameplaySkinComponent resultComponent: + switch (resultComponent.Component) + { + case HitResult.Miss: + return this.GetAnimation("hit0", true, false); + + case HitResult.Meh: + return this.GetAnimation("hit50", true, false); + + case HitResult.Good: + return this.GetAnimation("hit100", true, false); + + case HitResult.Great: + return this.GetAnimation("hit300", true, false); + } + + break; + } + + return this.GetAnimation(component.LookupName, false, false); } public override Texture GetTexture(string componentName) { - float ratio = 2; + componentName = getFallbackName(componentName); + + float ratio = 2; + var texture = Textures?.Get($"{componentName}@2x"); - var texture = Textures.Get($"{componentName}@2x"); if (texture == null) { ratio = 1; - texture = Textures.Get(componentName); + texture = Textures?.Get(componentName); } if (texture != null) - texture.ScaleAdjust = ratio / 0.72f; // brings sizing roughly in-line with stable + texture.ScaleAdjust = ratio; return texture; } - public override SampleChannel GetSample(string sampleName) => Samples.Get(sampleName); - - private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null; - - protected class LegacySkinResourceStore : IResourceStore - where T : INamedFileInfo + public override SampleChannel GetSample(ISampleInfo sampleInfo) { - private readonly IHasFiles source; - private readonly IResourceStore underlyingStore; - - private string getPathForFile(string filename) + foreach (var lookup in sampleInfo.LookupNames) { - bool hasExtension = filename.Contains('.'); + var sample = Samples?.Get(getFallbackName(lookup)); - string lastPiece = filename.Split('/').Last(); - - var file = source.Files.FirstOrDefault(f => - string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase)); - return file?.FileInfo.StoragePath; + if (sample != null) + return sample; } - public LegacySkinResourceStore(IHasFiles source, IResourceStore underlyingStore) - { - this.source = source; - this.underlyingStore = underlyingStore; - } + if (sampleInfo is HitSampleInfo hsi) + // Try fallback to non-bank samples. + return Samples?.Get(hsi.Name); - public Stream GetStream(string name) - { - string path = getPathForFile(name); - return path == null ? null : underlyingStore.GetStream(path); - } - - byte[] IResourceStore.Get(string name) => GetAsync(name).Result; - - public Task GetAsync(string name) - { - string path = getPathForFile(name); - return path == null ? Task.FromResult(null) : underlyingStore.GetAsync(path); - } - - #region IDisposable Support - - private bool isDisposed; - - protected virtual void Dispose(bool disposing) - { - if (!isDisposed) - { - isDisposed = true; - } - } - - ~LegacySkinResourceStore() - { - Dispose(false); - } - - public void Dispose() - { - Dispose(true); - GC.SuppressFinalize(this); - } - - #endregion + return null; } - private class LegacySpriteText : OsuSpriteText + private string getFallbackName(string componentName) { - private readonly TextureStore textures; - private readonly string font; - - public LegacySpriteText(TextureStore textures, string font) - { - this.textures = textures; - this.font = font; - - Shadow = false; - UseFullGlyphHeight = false; - } - - protected override Texture GetTextureForCharacter(char c) - { - string textureName = $"{font}-{c}"; - - // Approximate value that brings character sizing roughly in-line with stable - float ratio = 36; - - var texture = textures.Get($"{textureName}@2x"); - if (texture == null) - { - ratio = 18; - texture = textures.Get(textureName); - } - - if (texture != null) - texture.ScaleAdjust = ratio; - - return texture; - } + string lastPiece = componentName.Split('/').Last(); + return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece; } } } diff --git a/osu.Game/Skinning/LegacySkinDecoder.cs b/osu.Game/Skinning/LegacySkinDecoder.cs index 67a031fb50..e97664e75e 100644 --- a/osu.Game/Skinning/LegacySkinDecoder.cs +++ b/osu.Game/Skinning/LegacySkinDecoder.cs @@ -1,52 +1,44 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps.Formats; namespace osu.Game.Skinning { - public class LegacySkinDecoder : LegacyDecoder + public class LegacySkinDecoder : LegacyDecoder { public LegacySkinDecoder() : base(1) { } - protected override void ParseLine(SkinConfiguration skin, Section section, string line) + protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line) { - line = StripComments(line); - - switch (section) + if (section != Section.Colours) { - case Section.General: + line = StripComments(line); + + var pair = SplitKeyVal(line); + + switch (section) { - var pair = SplitKeyVal(line); + case Section.General: + switch (pair.Key) + { + case @"Name": + skin.SkinInfo.Name = pair.Value; + return; - switch (pair.Key) - { - case @"Name": - skin.SkinInfo.Name = pair.Value; - break; - case @"Author": - skin.SkinInfo.Creator = pair.Value; - break; - } + case @"Author": + skin.SkinInfo.Creator = pair.Value; + return; + } - break; + break; } - case Section.Fonts: - { - var pair = SplitKeyVal(line); - switch (pair.Key) - { - case "HitCirclePrefix": - skin.HitCircleFont = pair.Value; - break; - } - - break; - } + if (!string.IsNullOrEmpty(pair.Key)) + skin.ConfigDictionary[pair.Key] = pair.Value; } base.ParseLine(skin, section, line); diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs new file mode 100644 index 0000000000..c5582af836 --- /dev/null +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -0,0 +1,53 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Animations; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Skinning +{ + public static class LegacySkinExtensions + { + public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, string animationSeparator = "-") + { + const double default_frame_time = 1000 / 60d; + + Texture texture; + + Texture getFrameTexture(int frame) => source.GetTexture($"{componentName}{animationSeparator}{frame}"); + + TextureAnimation animation = null; + + if (animatable) + { + for (int i = 0;; i++) + { + if ((texture = getFrameTexture(i)) == null) + break; + + if (animation == null) + animation = new TextureAnimation + { + DefaultFrameLength = default_frame_time, + Repeat = looping + }; + + animation.AddFrame(texture); + } + } + + if (animation != null) + return animation; + + if ((texture = source.GetTexture(componentName)) != null) + return new Sprite + { + Texture = texture + }; + + return null; + } + } +} diff --git a/osu.Game/Skinning/LegacySkinResourceStore.cs b/osu.Game/Skinning/LegacySkinResourceStore.cs new file mode 100644 index 0000000000..72f3b9ed78 --- /dev/null +++ b/osu.Game/Skinning/LegacySkinResourceStore.cs @@ -0,0 +1,79 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.IO.Stores; +using osu.Game.Database; + +namespace osu.Game.Skinning +{ + public class LegacySkinResourceStore : IResourceStore + where T : INamedFileInfo + { + private readonly IHasFiles source; + private readonly IResourceStore underlyingStore; + + private string getPathForFile(string filename) + { + if (source.Files == null) + return null; + + bool hasExtension = filename.Contains('.'); + + var file = source.Files.Find(f => + string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), filename, StringComparison.InvariantCultureIgnoreCase)); + return file?.FileInfo.StoragePath; + } + + public LegacySkinResourceStore(IHasFiles source, IResourceStore underlyingStore) + { + this.source = source; + this.underlyingStore = underlyingStore; + } + + public Stream GetStream(string name) + { + string path = getPathForFile(name); + return path == null ? null : underlyingStore.GetStream(path); + } + + public IEnumerable GetAvailableResources() => source.Files.Select(f => f.Filename); + + byte[] IResourceStore.Get(string name) => GetAsync(name).Result; + + public Task GetAsync(string name) + { + string path = getPathForFile(name); + return path == null ? Task.FromResult(null) : underlyingStore.GetAsync(path); + } + + #region IDisposable Support + + private bool isDisposed; + + protected virtual void Dispose(bool disposing) + { + if (!isDisposed) + { + isDisposed = true; + } + } + + ~LegacySkinResourceStore() + { + Dispose(false); + } + + public void Dispose() + { + Dispose(true); + GC.SuppressFinalize(this); + } + + #endregion + } +} diff --git a/osu.Game/Skinning/LegacySpriteText.cs b/osu.Game/Skinning/LegacySpriteText.cs new file mode 100644 index 0000000000..773a9dc5c6 --- /dev/null +++ b/osu.Game/Skinning/LegacySpriteText.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Text; +using osu.Game.Graphics.Sprites; + +namespace osu.Game.Skinning +{ + public class LegacySpriteText : OsuSpriteText + { + private readonly LegacyGlyphStore glyphStore; + + public LegacySpriteText(ISkin skin, string font) + { + Shadow = false; + UseFullGlyphHeight = false; + + Font = new FontUsage(font, 1); + glyphStore = new LegacyGlyphStore(skin); + } + + protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore); + + private class LegacyGlyphStore : ITexturedGlyphLookupStore + { + private readonly ISkin skin; + + public LegacyGlyphStore(ISkin skin) + { + this.skin = skin; + } + + public ITexturedCharacterGlyph Get(string fontName, char character) + { + var texture = skin.GetTexture($"{fontName}-{character}"); + + if (texture == null) + return null; + + return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, null), texture, 1f / texture.ScaleAdjust); + } + + public Task GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character)); + } + } +} diff --git a/osu.Game/Skinning/LocalSkinOverrideContainer.cs b/osu.Game/Skinning/LocalSkinOverrideContainer.cs deleted file mode 100644 index 25d9442e6f..0000000000 --- a/osu.Game/Skinning/LocalSkinOverrideContainer.cs +++ /dev/null @@ -1,110 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Textures; -using osu.Game.Configuration; - -namespace osu.Game.Skinning -{ - public class LocalSkinOverrideContainer : Container, ISkinSource - { - public event Action SourceChanged; - - private Bindable beatmapSkins = new Bindable(); - private Bindable beatmapHitsounds = new Bindable(); - - public Drawable GetDrawableComponent(string componentName) - { - Drawable sourceDrawable; - if (beatmapSkins && (sourceDrawable = source.GetDrawableComponent(componentName)) != null) - return sourceDrawable; - return fallbackSource?.GetDrawableComponent(componentName); - } - - public Texture GetTexture(string componentName) - { - Texture sourceTexture; - if (beatmapSkins && (sourceTexture = source.GetTexture(componentName)) != null) - return sourceTexture; - return fallbackSource.GetTexture(componentName); - } - - public SampleChannel GetSample(string sampleName) - { - SampleChannel sourceChannel; - if (beatmapHitsounds && (sourceChannel = source.GetSample(sampleName)) != null) - return sourceChannel; - return fallbackSource?.GetSample(sampleName); - } - - public TValue? GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : struct - { - TValue? val = null; - if ((source as Skin)?.Configuration is TConfiguration conf) - val = query?.Invoke(conf); - - return val ?? fallbackSource?.GetValue(query); - } - - public TValue GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : class - { - TValue val = null; - if ((source as Skin)?.Configuration is TConfiguration conf) - val = query?.Invoke(conf); - - return val ?? fallbackSource?.GetValue(query); - } - - private readonly ISkinSource source; - private ISkinSource fallbackSource; - - public LocalSkinOverrideContainer(ISkinSource source) - { - this.source = source; - } - - private void onSourceChanged() => SourceChanged?.Invoke(); - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - - fallbackSource = dependencies.Get(); - dependencies.CacheAs(this); - - return dependencies; - } - - [BackgroundDependencyLoader] - private void load(OsuConfigManager config) - { - beatmapSkins = config.GetBindable(OsuSetting.BeatmapSkins); - beatmapSkins.BindValueChanged(_ => onSourceChanged()); - - beatmapHitsounds = config.GetBindable(OsuSetting.BeatmapHitsounds); - beatmapHitsounds.BindValueChanged(_ => onSourceChanged(), true); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - if (fallbackSource != null) - fallbackSource.SourceChanged += onSourceChanged; - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (fallbackSource != null) - fallbackSource.SourceChanged -= onSourceChanged; - } - } -} diff --git a/osu.Game/Skinning/Skin.cs b/osu.Game/Skinning/Skin.cs index 29130f45df..fa4aebd8a5 100644 --- a/osu.Game/Skinning/Skin.cs +++ b/osu.Game/Skinning/Skin.cs @@ -1,32 +1,28 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; +using osu.Game.Audio; namespace osu.Game.Skinning { - public abstract class Skin : IDisposable, ISkinSource + public abstract class Skin : IDisposable, ISkin { public readonly SkinInfo SkinInfo; - public virtual SkinConfiguration Configuration { get; protected set; } + public SkinConfiguration Configuration { get; protected set; } - public event Action SourceChanged; + public abstract Drawable GetDrawableComponent(ISkinComponent componentName); - public abstract Drawable GetDrawableComponent(string componentName); - - public abstract SampleChannel GetSample(string sampleName); + public abstract SampleChannel GetSample(ISampleInfo sampleInfo); public abstract Texture GetTexture(string componentName); - public TValue GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : class - => Configuration is TConfiguration conf ? query?.Invoke(conf) : null; - - public TValue? GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : struct - => Configuration is TConfiguration conf ? query?.Invoke(conf) : null; + public abstract IBindable GetConfig(TLookup lookup); protected Skin(SkinInfo skin) { @@ -52,6 +48,7 @@ namespace osu.Game.Skinning { if (isDisposed) return; + isDisposed = true; } diff --git a/osu.Game/Skinning/SkinConfigManager.cs b/osu.Game/Skinning/SkinConfigManager.cs new file mode 100644 index 0000000000..896444d1d2 --- /dev/null +++ b/osu.Game/Skinning/SkinConfigManager.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Configuration; + +namespace osu.Game.Skinning +{ + public class SkinConfigManager : ConfigManager where T : struct + { + protected override void PerformLoad() + { + } + + protected override bool PerformSave() => false; + } +} diff --git a/osu.Game/Skinning/SkinConfiguration.cs b/osu.Game/Skinning/SkinConfiguration.cs index 40f5c158cc..54aac86e3c 100644 --- a/osu.Game/Skinning/SkinConfiguration.cs +++ b/osu.Game/Skinning/SkinConfiguration.cs @@ -1,12 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps.Formats; -using OpenTK.Graphics; +using osuTK.Graphics; namespace osu.Game.Skinning { + /// + /// An empty skin configuration. + /// public class SkinConfiguration : IHasComboColours, IHasCustomColours { public readonly SkinInfo SkinInfo = new SkinInfo(); @@ -15,6 +18,6 @@ namespace osu.Game.Skinning public Dictionary CustomColours { get; set; } = new Dictionary(); - public string HitCircleFont { get; set; } = "default"; + public readonly Dictionary ConfigDictionary = new Dictionary(); } } diff --git a/osu.Game/Skinning/SkinCustomColourLookup.cs b/osu.Game/Skinning/SkinCustomColourLookup.cs new file mode 100644 index 0000000000..b8e5ac9b53 --- /dev/null +++ b/osu.Game/Skinning/SkinCustomColourLookup.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Skinning +{ + public class SkinCustomColourLookup + { + public readonly object Lookup; + + public SkinCustomColourLookup(object lookup) + { + Lookup = lookup; + } + } +} diff --git a/osu.Game/Skinning/SkinFileInfo.cs b/osu.Game/Skinning/SkinFileInfo.cs index c9a3b0e94c..8a7019e1a3 100644 --- a/osu.Game/Skinning/SkinFileInfo.cs +++ b/osu.Game/Skinning/SkinFileInfo.cs @@ -1,16 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.ComponentModel.DataAnnotations; -using System.ComponentModel.DataAnnotations.Schema; using osu.Game.Database; using osu.Game.IO; namespace osu.Game.Skinning { - public class SkinFileInfo : INamedFileInfo + public class SkinFileInfo : INamedFileInfo, IHasPrimaryKey { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public int SkinInfoID { get; set; } diff --git a/osu.Game/Skinning/SkinInfo.cs b/osu.Game/Skinning/SkinInfo.cs index 47dad60d88..6b9627188e 100644 --- a/osu.Game/Skinning/SkinInfo.cs +++ b/osu.Game/Skinning/SkinInfo.cs @@ -1,30 +1,39 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; -using System.ComponentModel.DataAnnotations.Schema; +using osu.Game.Configuration; using osu.Game.Database; namespace osu.Game.Skinning { public class SkinInfo : IHasFiles, IEquatable, IHasPrimaryKey, ISoftDelete { - [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int ID { get; set; } public string Name { get; set; } + public string Hash { get; set; } + public string Creator { get; set; } public List Files { get; set; } + public List Settings { get; set; } + public bool DeletePending { get; set; } - public static SkinInfo Default { get; } = new SkinInfo { Name = "osu!lazer", Creator = "team osu!" }; + public string FullName => $"\"{Name}\" by {Creator}"; + + public static SkinInfo Default { get; } = new SkinInfo + { + Name = "osu!lazer", + Creator = "team osu!" + }; public bool Equals(SkinInfo other) => other != null && ID == other.ID; - public override string ToString() => $"\"{Name}\" by {Creator}"; + public override string ToString() => FullName; } } diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs index bd694e443a..aa3b3981c2 100644 --- a/osu.Game/Skinning/SkinManager.cs +++ b/osu.Game/Skinning/SkinManager.cs @@ -1,17 +1,22 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.IO; using System.Linq; using System.Linq.Expressions; +using System.Threading; +using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using osu.Framework.Audio; using osu.Framework.Audio.Sample; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; +using osu.Framework.IO.Stores; using osu.Framework.Platform; +using osu.Game.Audio; using osu.Game.Database; using osu.Game.IO.Archives; @@ -21,13 +26,42 @@ namespace osu.Game.Skinning { private readonly AudioManager audio; + private readonly IResourceStore legacyDefaultResources; + public readonly Bindable CurrentSkin = new Bindable(new DefaultSkin()); public readonly Bindable CurrentSkinInfo = new Bindable(SkinInfo.Default) { Default = SkinInfo.Default }; public override string[] HandledExtensions => new[] { ".osk" }; + protected override string[] HashableFileTypes => new[] { ".ini" }; + protected override string ImportFromStablePath => "Skins"; + public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio, IResourceStore legacyDefaultResources) + : base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost) + { + this.audio = audio; + this.legacyDefaultResources = legacyDefaultResources; + + ItemRemoved += removedInfo => + { + // check the removed skin is not the current user choice. if it is, switch back to default. + if (removedInfo.ID == CurrentSkinInfo.Value.ID) + CurrentSkinInfo.Value = SkinInfo.Default; + }; + + CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue); + CurrentSkin.ValueChanged += skin => + { + if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value) + throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead."); + + SourceChanged?.Invoke(); + }; + } + + protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk"; + /// /// Returns a list of all usable s. Includes the special default skin plus all skins from . /// @@ -36,6 +70,7 @@ namespace osu.Game.Skinning { var userSkins = GetAllUserSkins(); userSkins.Insert(0, SkinInfo.Default); + userSkins.Insert(1, DefaultLegacySkin.Info); return userSkins; } @@ -45,24 +80,14 @@ namespace osu.Game.Skinning /// A list of available . public List GetAllUserSkins() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList(); - protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo - { - Name = archive.Name - }; + protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name }; - protected override void Populate(SkinInfo model, ArchiveReader archive) + protected override async Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default) { - base.Populate(model, archive); - populate(model); - } + await base.Populate(model, archive, cancellationToken); - /// - /// Populate a from its (if possible). - /// - /// - private void populate(SkinInfo model) - { Skin reference = GetSkin(model); + if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name)) { model.Name = reference.Configuration.SkinInfo.Name; @@ -71,7 +96,7 @@ namespace osu.Game.Skinning else { model.Name = model.Name.Replace(".osk", ""); - model.Creator = "Unknown"; + model.Creator = model.Creator ?? "Unknown"; } } @@ -85,31 +110,12 @@ namespace osu.Game.Skinning if (skinInfo == SkinInfo.Default) return new DefaultSkin(); + if (skinInfo == DefaultLegacySkin.Info) + return new DefaultLegacySkin(legacyDefaultResources, audio); + return new LegacySkin(skinInfo, Files.Store, audio); } - public SkinManager(Storage storage, DatabaseContextFactory contextFactory, IIpcHost importHost, AudioManager audio) - : base(storage, contextFactory, new SkinStore(contextFactory, storage), importHost) - { - this.audio = audio; - - ItemRemoved += removedInfo => - { - // check the removed skin is not the current user choice. if it is, switch back to default. - if (removedInfo.ID == CurrentSkinInfo.Value.ID) - CurrentSkinInfo.Value = SkinInfo.Default; - }; - - CurrentSkinInfo.ValueChanged += info => CurrentSkin.Value = GetSkin(info); - CurrentSkin.ValueChanged += skin => - { - if (skin.SkinInfo != CurrentSkinInfo.Value) - throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead."); - - SourceChanged?.Invoke(); - }; - } - /// /// Perform a lookup query on available s. /// @@ -119,14 +125,12 @@ namespace osu.Game.Skinning public event Action SourceChanged; - public Drawable GetDrawableComponent(string componentName) => CurrentSkin.Value.GetDrawableComponent(componentName); + public Drawable GetDrawableComponent(ISkinComponent component) => CurrentSkin.Value.GetDrawableComponent(component); public Texture GetTexture(string componentName) => CurrentSkin.Value.GetTexture(componentName); - public SampleChannel GetSample(string sampleName) => CurrentSkin.Value.GetSample(sampleName); + public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo); - public TValue GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : class => CurrentSkin.Value.GetValue(query); - - public TValue? GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : struct => CurrentSkin.Value.GetValue(query); + public IBindable GetConfig(TLookup lookup) => CurrentSkin.Value.GetConfig(lookup); } } diff --git a/osu.Game/Skinning/SkinProvidingContainer.cs b/osu.Game/Skinning/SkinProvidingContainer.cs new file mode 100644 index 0000000000..ef7f5f381b --- /dev/null +++ b/osu.Game/Skinning/SkinProvidingContainer.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; + +namespace osu.Game.Skinning +{ + /// + /// A container which adds a local to the hierarchy. + /// + public class SkinProvidingContainer : Container, ISkinSource + { + public event Action SourceChanged; + + private readonly ISkin skin; + + private ISkinSource fallbackSource; + + protected virtual bool AllowDrawableLookup(ISkinComponent component) => true; + + protected virtual bool AllowTextureLookup(string componentName) => true; + + protected virtual bool AllowSampleLookup(ISampleInfo componentName) => true; + + protected virtual bool AllowConfigurationLookup => true; + + public SkinProvidingContainer(ISkin skin) + { + this.skin = skin; + + RelativeSizeAxes = Axes.Both; + } + + public Drawable GetDrawableComponent(ISkinComponent component) + { + Drawable sourceDrawable; + if (AllowDrawableLookup(component) && (sourceDrawable = skin?.GetDrawableComponent(component)) != null) + return sourceDrawable; + + return fallbackSource?.GetDrawableComponent(component); + } + + public Texture GetTexture(string componentName) + { + Texture sourceTexture; + if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName)) != null) + return sourceTexture; + + return fallbackSource.GetTexture(componentName); + } + + public SampleChannel GetSample(ISampleInfo sampleInfo) + { + SampleChannel sourceChannel; + if (AllowSampleLookup(sampleInfo) && (sourceChannel = skin?.GetSample(sampleInfo)) != null) + return sourceChannel; + + return fallbackSource?.GetSample(sampleInfo); + } + + public IBindable GetConfig(TLookup lookup) + { + if (AllowConfigurationLookup && skin != null) + { + var bindable = skin.GetConfig(lookup); + if (bindable != null) + return bindable; + } + + return fallbackSource?.GetConfig(lookup); + } + + protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke(); + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + fallbackSource = dependencies.Get(); + if (fallbackSource != null) + fallbackSource.SourceChanged += TriggerSourceChanged; + + dependencies.CacheAs(this); + + return dependencies; + } + + protected override void Dispose(bool isDisposing) + { + // Must be done before base.Dispose() + SourceChanged = null; + + base.Dispose(isDisposing); + + if (fallbackSource != null) + fallbackSource.SourceChanged -= TriggerSourceChanged; + } + } +} diff --git a/osu.Game/Skinning/SkinReloadableDrawable.cs b/osu.Game/Skinning/SkinReloadableDrawable.cs index 0b94697405..4bbdeafba5 100644 --- a/osu.Game/Skinning/SkinReloadableDrawable.cs +++ b/osu.Game/Skinning/SkinReloadableDrawable.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; @@ -36,12 +36,15 @@ namespace osu.Game.Skinning skin.SourceChanged += onChange; } - private void onChange() => SkinChanged(skin, allowDefaultFallback); + private void onChange() => + // schedule required to avoid calls after disposed. + // note that this has the side-effect of components only performing a skin change when they are alive. + Scheduler.AddOnce(() => SkinChanged(skin, allowDefaultFallback)); protected override void LoadAsyncComplete() { base.LoadAsyncComplete(); - onChange(); + SkinChanged(skin, allowDefaultFallback); } /// diff --git a/osu.Game/Skinning/SkinStore.cs b/osu.Game/Skinning/SkinStore.cs index e1dab17283..153eeda130 100644 --- a/osu.Game/Skinning/SkinStore.cs +++ b/osu.Game/Skinning/SkinStore.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Linq; using Microsoft.EntityFrameworkCore; @@ -8,15 +8,15 @@ using osu.Game.Database; namespace osu.Game.Skinning { - public class SkinStore : MutableDatabaseBackedStore + public class SkinStore : MutableDatabaseBackedStoreWithFileIncludes { public SkinStore(DatabaseContextFactory contextFactory, Storage storage = null) : base(contextFactory, storage) { } - protected override IQueryable AddIncludesForConsumption(IQueryable query) => - base.AddIncludesForConsumption(query) - .Include(s => s.Files).ThenInclude(f => f.FileInfo); + protected override IQueryable AddIncludesForDeletion(IQueryable query) => + base.AddIncludesForDeletion(query) + .Include(s => s.Settings); // don't include FileInfo. these are handled by the FileStore itself. } } diff --git a/osu.Game/Skinning/SkinUtils.cs b/osu.Game/Skinning/SkinUtils.cs new file mode 100644 index 0000000000..e3bc5e28b8 --- /dev/null +++ b/osu.Game/Skinning/SkinUtils.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; + +namespace osu.Game.Skinning +{ + /// + /// Contains helper methods to assist in implementing s. + /// + public static class SkinUtils + { + /// + /// Converts an to a . Used for returning configuration values of specific types. + /// + /// The value. + /// The type of value , and the type of the resulting bindable. + /// The resulting bindable. + public static Bindable As(object value) => (Bindable)value; + } +} diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs index 5195daee65..9ca5d60cb0 100644 --- a/osu.Game/Skinning/SkinnableDrawable.cs +++ b/osu.Game/Skinning/SkinnableDrawable.cs @@ -1,77 +1,127 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using osu.Framework.Caching; using osu.Framework.Graphics; -using OpenTK; +using osuTK; namespace osu.Game.Skinning { - public class SkinnableDrawable : SkinnableDrawable - { - public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) - : base(name, defaultImplementation, allowFallback, restrictSize) - { - } - } - - public class SkinnableDrawable : SkinReloadableDrawable - where T : Drawable + /// + /// A drawable which can be skinned via an . + /// + public class SkinnableDrawable : SkinReloadableDrawable { /// - /// The displayed component. May or may not be a type- member. + /// The displayed component. /// - protected Drawable Drawable { get; private set; } + public Drawable Drawable { get; private set; } - private readonly Func createDefault; + private readonly ISkinComponent component; - private readonly string componentName; - - private readonly bool restrictSize; + private readonly ConfineMode confineMode; /// - /// + /// Create a new skinnable drawable. /// - /// The namespace-complete resource name for this skinnable element. + /// The namespace-complete resource name for this skinnable element. /// A function to create the default skin implementation of this element. /// A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present. - /// Whether a user-skin drawable should be limited to the size of our parent. - public SkinnableDrawable(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) + /// How (if at all) the should be resize to fit within our own bounds. + public SkinnableDrawable(ISkinComponent component, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit) + : this(component, allowFallback, confineMode) + { + createDefault = defaultImplementation; + } + + protected SkinnableDrawable(ISkinComponent component, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit) : base(allowFallback) { - componentName = name; - createDefault = defaultImplementation; - this.restrictSize = restrictSize; + this.component = component; + this.confineMode = confineMode; RelativeSizeAxes = Axes.Both; } + private readonly Func createDefault; + + private readonly Cached scaling = new Cached(); + + private bool isDefault; + + protected virtual Drawable CreateDefault(ISkinComponent component) => createDefault(component); + + /// + /// Whether to apply size restrictions (specified via ) to the default implementation. + /// + protected virtual bool ApplySizeRestrictionsToDefault => false; + protected override void SkinChanged(ISkinSource skin, bool allowFallback) { - Drawable = skin.GetDrawableComponent(componentName); + Drawable = skin.GetDrawableComponent(component); - if (Drawable != null) + isDefault = false; + + if (Drawable == null && allowFallback) { - if (restrictSize) - { - Drawable.RelativeSizeAxes = Axes.Both; - Drawable.Size = Vector2.One; - Drawable.Scale = Vector2.One; - Drawable.FillMode = FillMode.Fit; - } + Drawable = CreateDefault(component); + isDefault = true; } - else if (allowFallback) - Drawable = createDefault(componentName); if (Drawable != null) { + scaling.Invalidate(); Drawable.Origin = Anchor.Centre; Drawable.Anchor = Anchor.Centre; - InternalChild = Drawable; } else ClearInternal(); } + + protected override void Update() + { + base.Update(); + + if (!scaling.IsValid) + { + try + { + if (Drawable == null || (isDefault && !ApplySizeRestrictionsToDefault)) return; + + switch (confineMode) + { + case ConfineMode.NoScaling: + return; + + case ConfineMode.ScaleDownToFit: + if (Drawable.DrawSize.X <= DrawSize.X && Drawable.DrawSize.Y <= DrawSize.Y) + return; + + break; + } + + Drawable.RelativeSizeAxes = Axes.Both; + Drawable.Size = Vector2.One; + Drawable.Scale = Vector2.One; + Drawable.FillMode = FillMode.Fit; + } + finally + { + scaling.Validate(); + } + } + } + } + + public enum ConfineMode + { + /// + /// Don't apply any scaling. This allows the user element to be of any size, exceeding specified bounds. + /// + NoScaling, + ScaleDownToFit, + ScaleToFit, } } diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index 2fc9cff463..bdf8be773b 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -1,11 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; +using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Audio; @@ -13,48 +15,97 @@ namespace osu.Game.Skinning { public class SkinnableSound : SkinReloadableDrawable { - private readonly SampleInfo[] samples; + private readonly ISampleInfo[] hitSamples; + + private List<(AdjustableProperty property, BindableDouble bindable)> adjustments; + private SampleChannel[] channels; - private AudioManager audio; + private ISampleStore samples; - public SkinnableSound(params SampleInfo[] samples) + public SkinnableSound(IEnumerable hitSamples) + { + this.hitSamples = hitSamples.ToArray(); + } + + public SkinnableSound(ISampleInfo hitSamples) + { + this.hitSamples = new[] { hitSamples }; + } + + [BackgroundDependencyLoader] + private void load(ISampleStore samples) { this.samples = samples; } - [BackgroundDependencyLoader] - private void load(AudioManager audio) + private bool looping; + + public bool Looping { - this.audio = audio; + get => looping; + set + { + if (value == looping) return; + + looping = value; + + channels?.ForEach(c => c.Looping = looping); + } } public void Play() => channels?.ForEach(c => c.Play()); + public void Stop() => channels?.ForEach(c => c.Stop()); + + public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) + { + if (adjustments == null) adjustments = new List<(AdjustableProperty, BindableDouble)>(); + + adjustments.Add((type, adjustBindable)); + channels?.ForEach(c => c.AddAdjustment(type, adjustBindable)); + } + + public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) + { + adjustments?.Remove((type, adjustBindable)); + channels?.ForEach(c => c.RemoveAdjustment(type, adjustBindable)); + } + + public override bool IsPresent => Scheduler.HasPendingTasks; + protected override void SkinChanged(ISkinSource skin, bool allowFallback) { - channels = samples.Select(s => + channels = hitSamples.Select(s => { - var ch = loadChannel(s, skin.GetSample); + var ch = skin.GetSample(s); + if (ch == null && allowFallback) - ch = loadChannel(s, audio.Sample.Get); + foreach (var lookup in s.LookupNames) + if ((ch = samples.Get($"Gameplay/{lookup}")) != null) + break; + + if (ch != null) + { + ch.Looping = looping; + ch.Volume.Value = s.Volume / 100.0; + + if (adjustments != null) + foreach (var adjustment in adjustments) + ch.AddAdjustment(adjustment.property, adjustment.bindable); + } + return ch; }).Where(c => c != null).ToArray(); } - private SampleChannel loadChannel(SampleInfo info, Func getSampleFunction) + protected override void Dispose(bool isDisposing) { - foreach (var lookup in info.LookupNames) - { - var ch = getSampleFunction($"Gameplay/{lookup}"); - if (ch == null) - continue; + base.Dispose(isDisposing); - ch.Volume.Value = info.Volume / 100.0; - return ch; - } - - return null; + if (channels != null) + foreach (var c in channels) + c.Dispose(); } } } diff --git a/osu.Game/Skinning/SkinnableSprite.cs b/osu.Game/Skinning/SkinnableSprite.cs new file mode 100644 index 0000000000..4b78493e97 --- /dev/null +++ b/osu.Game/Skinning/SkinnableSprite.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Skinning +{ + /// + /// A skinnable element which uses a stable sprite and can therefore share implementation logic. + /// + public class SkinnableSprite : SkinnableDrawable + { + protected override bool ApplySizeRestrictionsToDefault => true; + + [Resolved] + private TextureStore textures { get; set; } + + public SkinnableSprite(string textureName, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit) + : base(new SpriteComponent(textureName), allowFallback, confineMode) + { + } + + protected override Drawable CreateDefault(ISkinComponent component) => new Sprite { Texture = textures.Get(component.LookupName) }; + + private class SpriteComponent : ISkinComponent + { + private readonly string textureName; + + public SpriteComponent(string textureName) + { + this.textureName = textureName; + } + + public string LookupName => textureName; + } + } +} diff --git a/osu.Game/Skinning/SkinnableSpriteText.cs b/osu.Game/Skinning/SkinnableSpriteText.cs index 8b09417bed..e72f9c9811 100644 --- a/osu.Game/Skinning/SkinnableSpriteText.cs +++ b/osu.Game/Skinning/SkinnableSpriteText.cs @@ -1,15 +1,15 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; namespace osu.Game.Skinning { - public class SkinnableSpriteText : SkinnableDrawable, IHasText + public class SkinnableSpriteText : SkinnableDrawable, IHasText { - public SkinnableSpriteText(string name, Func defaultImplementation, Func allowFallback = null, bool restrictSize = true) - : base(name, defaultImplementation, allowFallback, restrictSize) + public SkinnableSpriteText(ISkinComponent component, Func defaultImplementation, Func allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit) + : base(component, defaultImplementation, allowFallback, confineMode) { } @@ -30,6 +30,7 @@ namespace osu.Game.Skinning { if (text == value) return; + text = value; if (Drawable is IHasText textDrawable) diff --git a/osu.Game/Storyboards/CommandLoop.cs b/osu.Game/Storyboards/CommandLoop.cs index 9836d490af..c22ca0d8c0 100644 --- a/osu.Game/Storyboards/CommandLoop.cs +++ b/osu.Game/Storyboards/CommandLoop.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; diff --git a/osu.Game/Storyboards/CommandTimeline.cs b/osu.Game/Storyboards/CommandTimeline.cs index 64b0a45fcd..bcf642b4ea 100644 --- a/osu.Game/Storyboards/CommandTimeline.cs +++ b/osu.Game/Storyboards/CommandTimeline.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Caching; using osu.Framework.Graphics; @@ -15,10 +15,10 @@ namespace osu.Game.Storyboards public IEnumerable Commands => commands.OrderBy(c => c.StartTime); public bool HasCommands => commands.Count > 0; - private Cached startTimeBacking; + private readonly Cached startTimeBacking = new Cached(); public double StartTime => startTimeBacking.IsValid ? startTimeBacking : startTimeBacking.Value = HasCommands ? commands.Min(c => c.StartTime) : double.MinValue; - private Cached endTimeBacking; + private readonly Cached endTimeBacking = new Cached(); public double EndTime => endTimeBacking.IsValid ? endTimeBacking : endTimeBacking.Value = HasCommands ? commands.Max(c => c.EndTime) : double.MaxValue; public T StartValue => HasCommands ? commands.OrderBy(c => c.StartTime).First().StartValue : default; @@ -52,6 +52,7 @@ namespace osu.Game.Storyboards { var result = StartTime.CompareTo(other.StartTime); if (result != 0) return result; + return EndTime.CompareTo(other.EndTime); } diff --git a/osu.Game/Storyboards/CommandTimelineGroup.cs b/osu.Game/Storyboards/CommandTimelineGroup.cs index 8ec758a104..461ee762e9 100644 --- a/osu.Game/Storyboards/CommandTimelineGroup.cs +++ b/osu.Game/Storyboards/CommandTimelineGroup.cs @@ -1,8 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Graphics; using System.Collections.Generic; using System.Linq; @@ -20,7 +20,7 @@ namespace osu.Game.Storyboards public CommandTimeline Rotation = new CommandTimeline(); public CommandTimeline Colour = new CommandTimeline(); public CommandTimeline Alpha = new CommandTimeline(); - public CommandTimeline BlendingMode = new CommandTimeline(); + public CommandTimeline BlendingParameters = new CommandTimeline(); public CommandTimeline FlipH = new CommandTimeline(); public CommandTimeline FlipV = new CommandTimeline(); @@ -35,7 +35,7 @@ namespace osu.Game.Storyboards yield return Rotation; yield return Colour; yield return Alpha; - yield return BlendingMode; + yield return BlendingParameters; yield return FlipH; yield return FlipV; } diff --git a/osu.Game/Storyboards/CommandTrigger.cs b/osu.Game/Storyboards/CommandTrigger.cs index 2e355faf7c..011f345df2 100644 --- a/osu.Game/Storyboards/CommandTrigger.cs +++ b/osu.Game/Storyboards/CommandTrigger.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Storyboards { diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs index ef03539998..2b27a56844 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboard.cs @@ -1,12 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using System.Threading; +using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; using osu.Game.IO; +using osu.Game.Screens.Play; namespace osu.Game.Storyboards.Drawables { @@ -20,12 +22,14 @@ namespace osu.Game.Storyboards.Drawables protected override Vector2 DrawScale => new Vector2(Parent.DrawHeight / 480); private bool passing = true; + public bool Passing { - get { return passing; } + get => passing; set { if (passing == value) return; + passing = value; updateLayerVisibility(); } @@ -34,6 +38,7 @@ namespace osu.Game.Storyboards.Drawables public override bool RemoveCompletedTransforms => false; private DependencyContainer dependencies; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -52,13 +57,20 @@ namespace osu.Game.Storyboards.Drawables }); } - [BackgroundDependencyLoader] - private void load(FileStore fileStore) + [BackgroundDependencyLoader(true)] + private void load(FileStore fileStore, GameplayClock clock, CancellationToken? cancellationToken) { + if (clock != null) + Clock = clock; + dependencies.Cache(new TextureStore(new TextureLoaderStore(fileStore.Store), false, scaleAdjust: 1)); foreach (var layer in Storyboard.Layers) + { + cancellationToken?.ThrowIfCancellationRequested(); + Add(layer.CreateDrawable()); + } } private void updateLayerVisibility() diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs index d15f3053a3..de3077c025 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardAnimation.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using System; +using osuTK; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Textures; -using System.Linq; using osu.Game.Beatmaps; namespace osu.Game.Storyboards.Drawables @@ -64,20 +65,20 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, TextureStore textureStore) + private void load(IBindable beatmap, TextureStore textureStore) { - var basePath = Animation.Path.ToLowerInvariant(); for (var frame = 0; frame < Animation.FrameCount; frame++) { - var framePath = basePath.Replace(".", frame + "."); + var framePath = Animation.Path.Replace(".", frame + "."); - var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath; + var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(framePath, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath; if (path == null) continue; var texture = textureStore.Get(path); AddFrame(texture, Animation.FrameDelay); } + Animation.ApplyTransforms(this); } } diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs index 74eaab33ca..fd2d441f34 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardLayer.cs @@ -1,13 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Threading; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; namespace osu.Game.Storyboards.Drawables { - public class DrawableStoryboardLayer : Container + public class DrawableStoryboardLayer : LifetimeManagementContainer { public StoryboardLayer Layer { get; private set; } public bool Enabled; @@ -24,12 +25,14 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load() + private void load(CancellationToken? cancellationToken) { foreach (var element in Layer.Elements) { + cancellationToken?.ThrowIfCancellationRequested(); + if (element.IsDrawable) - Add(element.CreateDrawable()); + AddInternal(element.CreateDrawable()); } } } diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs index 4f469ae593..f3f8308964 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs @@ -1,9 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System.IO; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; @@ -16,25 +16,24 @@ namespace osu.Game.Storyboards.Drawables /// private const double allowable_late_start = 100; - private readonly StoryboardSample sample; + private readonly StoryboardSampleInfo sampleInfo; private SampleChannel channel; public override bool RemoveWhenNotAlive => false; - public DrawableStoryboardSample(StoryboardSample sample) + public DrawableStoryboardSample(StoryboardSampleInfo sampleInfo) { - this.sample = sample; - LifetimeStart = sample.Time; + this.sampleInfo = sampleInfo; + LifetimeStart = sampleInfo.StartTime; } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap) + private void load(IBindable beatmap) { - // Try first with the full name, then attempt with no path - channel = beatmap.Value.Skin.GetSample(sample.Path) ?? beatmap.Value.Skin.GetSample(Path.ChangeExtension(sample.Path, null)); + channel = beatmap.Value.Skin.GetSample(sampleInfo); if (channel != null) - channel.Volume.Value = sample.Volume / 100; + channel.Volume.Value = sampleInfo.Volume / 100.0; } protected override void Update() @@ -42,28 +41,34 @@ namespace osu.Game.Storyboards.Drawables base.Update(); // TODO: this logic will need to be consolidated with other game samples like hit sounds. - if (Time.Current < sample.Time) + if (Time.Current < sampleInfo.StartTime) { // We've rewound before the start time of the sample channel?.Stop(); // In the case that the user fast-forwards to a point far beyond the start time of the sample, // we want to be able to fall into the if-conditional below (therefore we must not have a life time end) - LifetimeStart = sample.Time; + LifetimeStart = sampleInfo.StartTime; LifetimeEnd = double.MaxValue; } - else if (Time.Current - Time.Elapsed < sample.Time) + else if (Time.Current - Time.Elapsed < sampleInfo.StartTime) { // We've passed the start time of the sample. We only play the sample if we're within an allowable range // from the sample's start, to reduce layering if we've been fast-forwarded far into the future - if (Time.Current - sample.Time < allowable_late_start) + if (Time.Current - sampleInfo.StartTime < allowable_late_start) channel?.Play(); // In the case that the user rewinds to a point far behind the start time of the sample, // we want to be able to fall into the if-conditional above (therefore we must not have a life time start) LifetimeStart = double.MinValue; - LifetimeEnd = sample.Time; + LifetimeEnd = sampleInfo.StartTime; } } + + protected override void Dispose(bool isDisposing) + { + channel?.Stop(); + base.Dispose(isDisposing); + } } } diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs index efbb3de253..5f1f5ddacb 100644 --- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs +++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSprite.cs @@ -1,12 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using System; +using osuTK; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; -using System.Linq; using osu.Game.Beatmaps; namespace osu.Game.Storyboards.Drawables @@ -63,10 +64,9 @@ namespace osu.Game.Storyboards.Drawables } [BackgroundDependencyLoader] - private void load(IBindableBeatmap beatmap, TextureStore textureStore) + private void load(IBindable beatmap, TextureStore textureStore) { - var spritePath = Sprite.Path.ToLowerInvariant(); - var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath; + var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(Sprite.Path, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath; if (path == null) return; diff --git a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs index de8a1c2e71..bbc55a336d 100644 --- a/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs +++ b/osu.Game/Storyboards/Drawables/DrawablesExtensions.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; @@ -12,19 +12,19 @@ namespace osu.Game.Storyboards.Drawables /// Adjusts after a delay. /// /// A to which further transforms can be added. - public static TransformSequence TransformBlendingMode(this T drawable, BlendingMode newValue, double delay = 0) + public static TransformSequence TransformBlendingMode(this T drawable, BlendingParameters newValue, double delay = 0) where T : Drawable - => drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingMode(), newValue, delay)); + => drawable.TransformTo(drawable.PopulateTransform(new TransformBlendingParameters(), newValue, delay)); } - public class TransformBlendingMode : Transform + public class TransformBlendingParameters : Transform { - private BlendingMode valueAt(double time) + private BlendingParameters valueAt(double time) => time < EndTime ? StartValue : EndValue; public override string TargetMember => nameof(Drawable.Blending); protected override void Apply(Drawable d, double time) => d.Blending = valueAt(time); - protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending.Mode; + protected override void ReadIntoStartValue(Drawable d) => StartValue = d.Blending; } } diff --git a/osu.Game/Storyboards/Drawables/IFlippable.cs b/osu.Game/Storyboards/Drawables/IFlippable.cs index 94cf0a891d..9e12de5833 100644 --- a/osu.Game/Storyboards/Drawables/IFlippable.cs +++ b/osu.Game/Storyboards/Drawables/IFlippable.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; diff --git a/osu.Game/Storyboards/IStoryboardElement.cs b/osu.Game/Storyboards/IStoryboardElement.cs index 18424339e6..c4c150a8a4 100644 --- a/osu.Game/Storyboards/IStoryboardElement.cs +++ b/osu.Game/Storyboards/IStoryboardElement.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; @@ -10,6 +10,8 @@ namespace osu.Game.Storyboards string Path { get; } bool IsDrawable { get; } + double StartTime { get; } + Drawable CreateDrawable(); } } diff --git a/osu.Game/Storyboards/Storyboard.cs b/osu.Game/Storyboards/Storyboard.cs index c3bce27b56..3d988c5fe3 100644 --- a/osu.Game/Storyboards/Storyboard.cs +++ b/osu.Game/Storyboards/Storyboard.cs @@ -1,15 +1,14 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Storyboards.Drawables; using System.Collections.Generic; using System.Linq; -using System; namespace osu.Game.Storyboards { - public class Storyboard : IDisposable + public class Storyboard { private readonly Dictionary layers = new Dictionary(); public IEnumerable Layers => layers.Values; @@ -56,29 +55,5 @@ namespace osu.Game.Storyboards drawable.Width = drawable.Height * (BeatmapInfo.WidescreenStoryboard ? 16 / 9f : 4 / 3f); return drawable; } - - #region Disposal - - ~Storyboard() - { - Dispose(false); - } - - public void Dispose() - { - Dispose(true); - GC.SuppressFinalize(this); - } - - private bool isDisposed; - - protected virtual void Dispose(bool isDisposing) - { - if (isDisposed) - return; - isDisposed = true; - } - - #endregion } } diff --git a/osu.Game/Storyboards/StoryboardAnimation.cs b/osu.Game/Storyboards/StoryboardAnimation.cs index 910fecbf1d..1a4b6bb923 100644 --- a/osu.Game/Storyboards/StoryboardAnimation.cs +++ b/osu.Game/Storyboards/StoryboardAnimation.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; diff --git a/osu.Game/Storyboards/StoryboardLayer.cs b/osu.Game/Storyboards/StoryboardLayer.cs index 402c2c0add..d15f771534 100644 --- a/osu.Game/Storyboards/StoryboardLayer.cs +++ b/osu.Game/Storyboards/StoryboardLayer.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Game.Storyboards.Drawables; using System.Collections.Generic; @@ -13,8 +13,7 @@ namespace osu.Game.Storyboards public bool EnabledWhenPassing = true; public bool EnabledWhenFailing = true; - private readonly List elements = new List(); - public IEnumerable Elements => elements; + public List Elements = new List(); public StoryboardLayer(string name, int depth) { @@ -24,7 +23,7 @@ namespace osu.Game.Storyboards public void Add(IStoryboardElement element) { - elements.Add(element); + Elements.Add(element); } public DrawableStoryboardLayer CreateDrawable() diff --git a/osu.Game/Storyboards/StoryboardSample.cs b/osu.Game/Storyboards/StoryboardSample.cs index c34a39a7bf..5d6ce215f5 100644 --- a/osu.Game/Storyboards/StoryboardSample.cs +++ b/osu.Game/Storyboards/StoryboardSample.cs @@ -1,23 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using osu.Framework.Graphics; +using osu.Game.Audio; using osu.Game.Storyboards.Drawables; namespace osu.Game.Storyboards { - public class StoryboardSample : IStoryboardElement + public class StoryboardSampleInfo : IStoryboardElement, ISampleInfo { - public string Path { get; set; } + public string Path { get; } public bool IsDrawable => true; - public double Time; - public float Volume; + public double StartTime { get; } - public StoryboardSample(string path, double time, float volume) + public int Volume { get; } + + public IEnumerable LookupNames => new[] + { + // Try first with the full name, then attempt with no path + Path, + System.IO.Path.ChangeExtension(Path, null), + }; + + public StoryboardSampleInfo(string path, double time, int volume) { Path = path; - Time = time; + StartTime = time; Volume = volume; } diff --git a/osu.Game/Storyboards/StoryboardSprite.cs b/osu.Game/Storyboards/StoryboardSprite.cs index 7e466e37e6..37c3ff495f 100644 --- a/osu.Game/Storyboards/StoryboardSprite.cs +++ b/osu.Game/Storyboards/StoryboardSprite.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK; +using osuTK; using osu.Framework.Graphics; using osu.Game.Storyboards.Drawables; using System; @@ -34,6 +34,7 @@ namespace osu.Game.Storyboards public bool HasCommands => TimelineGroup.HasCommands || loops.Any(l => l.HasCommands); private delegate void DrawablePropertyInitializer(Drawable drawable, T value); + private delegate void DrawableTransformer(Drawable drawable, T value, double duration, Easing easing); public StoryboardSprite(string path, Anchor origin, Vector2 initialPosition) @@ -68,10 +69,9 @@ namespace osu.Game.Storyboards applyCommands(drawable, getCommands(g => g.Rotation, triggeredGroups), (d, value) => d.Rotation = value, (d, value, duration, easing) => d.RotateTo(value, duration, easing)); applyCommands(drawable, getCommands(g => g.Colour, triggeredGroups), (d, value) => d.Colour = value, (d, value, duration, easing) => d.FadeColour(value, duration, easing)); applyCommands(drawable, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing)); - applyCommands(drawable, getCommands(g => g.BlendingMode, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false); + applyCommands(drawable, getCommands(g => g.BlendingParameters, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false); - var flippable = drawable as IFlippable; - if (flippable != null) + if (drawable is IFlippable flippable) { applyCommands(drawable, getCommands(g => g.FlipH, triggeredGroups), (d, value) => flippable.FlipH = value, (d, value, duration, easing) => flippable.TransformFlipH(value, duration), false); applyCommands(drawable, getCommands(g => g.FlipV, triggeredGroups), (d, value) => flippable.FlipV = value, (d, value, duration, easing) => flippable.TransformFlipV(value, duration), false); @@ -82,6 +82,7 @@ namespace osu.Game.Storyboards where T : struct { var initialized = false; + foreach (var command in commands.OrderBy(l => l)) { if (!initialized) @@ -90,6 +91,7 @@ namespace osu.Game.Storyboards initializeProperty.Invoke(drawable, command.StartValue); initialized = true; } + using (drawable.BeginAbsoluteSequence(command.StartTime)) { transform(drawable, command.StartValue, 0, Easing.None); diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index ff57ef41c5..3fc9662b17 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -1,16 +1,20 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; +using System.Linq; using System.Reflection; using Newtonsoft.Json; using NUnit.Framework; -using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Audio.Track; +using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; namespace osu.Game.Tests.Beatmaps @@ -25,20 +29,20 @@ namespace osu.Game.Tests.Beatmaps protected abstract string ResourceAssembly { get; } - protected IBeatmapConverter Converter { get; private set; } - - protected void Test(string name) + protected void Test(string name, params Type[] mods) { - var ourResult = convert(name); + var ourResult = convert(name, mods.Select(m => (Mod)Activator.CreateInstance(m)).ToArray()); var expectedResult = read(name); Assert.Multiple(() => { int mappingCounter = 0; + while (true) { if (mappingCounter >= ourResult.Mappings.Count && mappingCounter >= expectedResult.Mappings.Count) break; + if (mappingCounter >= ourResult.Mappings.Count) Assert.Fail($"A conversion did not generate any hitobjects, but should have, for hitobject at time: {expectedResult.Mappings[mappingCounter].StartTime}\n"); else if (mappingCounter >= expectedResult.Mappings.Count) @@ -60,10 +64,12 @@ namespace osu.Game.Tests.Beatmaps Assert.Multiple(() => { int objectCounter = 0; + while (true) { if (objectCounter >= ourMapping.Objects.Count && objectCounter >= expectedMapping.Objects.Count) break; + if (objectCounter >= ourMapping.Objects.Count) Assert.Fail($"The conversion did not generate a hitobject, but should have, for hitobject at time: {expectedMapping.StartTime}:\n" + $"Expected: {JsonConvert.SerializeObject(expectedMapping.Objects[objectCounter])}\n"); @@ -87,33 +93,40 @@ namespace osu.Game.Tests.Beatmaps }); } - private ConvertResult convert(string name) + private ConvertResult convert(string name, Mod[] mods) { var beatmap = getBeatmap(name); var rulesetInstance = CreateRuleset(); beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo(); - Converter = rulesetInstance.CreateBeatmapConverter(beatmap); + var converterResult = new Dictionary>(); - var result = new ConvertResult(); - - Converter.ObjectConverted += (orig, converted) => + var working = new ConversionWorkingBeatmap(beatmap) { - converted.ForEach(h => h.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty)); - - var mapping = CreateConvertMapping(); - mapping.StartTime = orig.StartTime; - - foreach (var obj in converted) - mapping.Objects.AddRange(CreateConvertValue(obj)); - result.Mappings.Add(mapping); + ConversionGenerated = (o, r, c) => + { + converterResult[o] = r; + OnConversionGenerated(o, r, c); + } }; - IBeatmap convertedBeatmap = Converter.Convert(); - rulesetInstance.CreateBeatmapProcessor(convertedBeatmap)?.PostProcess(); + working.GetPlayableBeatmap(rulesetInstance.RulesetInfo, mods); - return result; + return new ConvertResult + { + Mappings = converterResult.Select(r => + { + var mapping = CreateConvertMapping(r.Key); + mapping.StartTime = r.Key.StartTime; + mapping.Objects.AddRange(r.Value.SelectMany(CreateConvertValue)); + return mapping; + }).ToList() + }; + } + + protected virtual void OnConversionGenerated(HitObject original, IEnumerable result, IBeatmapConverter beatmapConverter) + { } private ConvertResult read(string name) @@ -150,7 +163,7 @@ namespace osu.Game.Tests.Beatmaps /// This should be used to validate the integrity of the conversion process after a conversion has occurred. /// /// - protected virtual TConvertMapping CreateConvertMapping() => new TConvertMapping(); + protected virtual TConvertMapping CreateConvertMapping(HitObject source) => new TConvertMapping(); /// /// Creates the conversion value for a . A conversion value stores information about the converted . @@ -172,6 +185,34 @@ namespace osu.Game.Tests.Beatmaps [JsonProperty] public List Mappings = new List(); } + + private class ConversionWorkingBeatmap : WorkingBeatmap + { + public Action, IBeatmapConverter> ConversionGenerated; + + private readonly IBeatmap beatmap; + + public ConversionWorkingBeatmap(IBeatmap beatmap) + : base(beatmap.BeatmapInfo, null) + { + this.beatmap = beatmap; + } + + protected override IBeatmap GetBeatmap() => beatmap; + + protected override Texture GetBackground() => throw new NotImplementedException(); + + protected override VideoSprite GetVideo() => throw new NotImplementedException(); + + protected override Track GetTrack() => throw new NotImplementedException(); + + protected override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) + { + var converter = base.CreateBeatmapConverter(beatmap, ruleset); + converter.ObjectConverted += (orig, converted) => ConversionGenerated?.Invoke(orig, converted, converter); + return converter; + } + } } public abstract class BeatmapConversionTest : BeatmapConversionTest, TConvertValue> @@ -189,7 +230,10 @@ namespace osu.Game.Tests.Beatmaps public List Objects = new List(); [JsonProperty("Objects")] - private List setObjects { set => Objects = value; } + private List setObjects + { + set => Objects = value; + } public virtual bool Equals(ConvertMapping other) => StartTime.Equals(other?.StartTime); } diff --git a/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs new file mode 100644 index 0000000000..108fa8ff71 --- /dev/null +++ b/osu.Game/Tests/Beatmaps/DifficultyCalculatorTest.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.IO; +using System.Reflection; +using NUnit.Framework; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Formats; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Tests.Beatmaps +{ + [TestFixture] + public abstract class DifficultyCalculatorTest + { + private const string resource_namespace = "Testing.Beatmaps"; + + protected abstract string ResourceAssembly { get; } + + protected void Test(double expected, string name, params Mod[] mods) + => Assert.AreEqual(expected, CreateDifficultyCalculator(getBeatmap(name)).Calculate(mods).StarRating); + + private WorkingBeatmap getBeatmap(string name) + { + using (var resStream = openResource($"{resource_namespace}.{name}.osu")) + using (var stream = new StreamReader(resStream)) + { + var decoder = Decoder.GetDecoder(stream); + ((LegacyBeatmapDecoder)decoder).ApplyOffsets = false; + + var working = new TestWorkingBeatmap(decoder.Decode(stream)); + working.BeatmapInfo.Ruleset = CreateRuleset().RulesetInfo; + + return working; + } + } + + private Stream openResource(string name) + { + var localPath = Path.GetDirectoryName(Uri.UnescapeDataString(new UriBuilder(Assembly.GetExecutingAssembly().CodeBase).Path)); + return Assembly.LoadFrom(Path.Combine(localPath, $"{ResourceAssembly}.dll")).GetManifestResourceStream($@"{ResourceAssembly}.Resources.{name}"); + } + + protected abstract DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap); + + protected abstract Ruleset CreateRuleset(); + } +} diff --git a/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs b/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs new file mode 100644 index 0000000000..e9251f8011 --- /dev/null +++ b/osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using NUnit.Framework; +using osu.Game.Beatmaps.Legacy; +using osu.Game.Rulesets; + +namespace osu.Game.Tests.Beatmaps +{ + /// + /// Base class for tests of converting enumeration flags to ruleset mod instances. + /// + public abstract class LegacyModConversionTest + { + /// + /// Creates the whose legacy mod conversion is to be tested. + /// + /// + protected abstract Ruleset CreateRuleset(); + + protected void Test(LegacyMods legacyMods, Type[] expectedMods) + { + var ruleset = CreateRuleset(); + var mods = ruleset.ConvertLegacyMods(legacyMods).ToList(); + Assert.AreEqual(expectedMods.Length, mods.Count); + + foreach (var modType in expectedMods) + { + Assert.IsNotNull(mods.SingleOrDefault(mod => mod.GetType() == modType)); + } + } + } +} diff --git a/osu.Game/Tests/Beatmaps/TestBeatmap.cs b/osu.Game/Tests/Beatmaps/TestBeatmap.cs index 6bad08baaa..b77a8508ad 100644 --- a/osu.Game/Tests/Beatmaps/TestBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestBeatmap.cs @@ -1,6 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.IO; using System.Text; using osu.Game.Beatmaps; @@ -21,6 +22,18 @@ namespace osu.Game.Tests.Beatmaps HitObjects = baseBeatmap.HitObjects; BeatmapInfo.Ruleset = ruleset; + BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata; + BeatmapInfo.BeatmapSet.Beatmaps = new List { BeatmapInfo }; + BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo + { + Status = BeatmapSetOnlineStatus.Ranked, + Covers = new BeatmapSetOnlineCovers + { + Cover = "https://assets.ppy.sh/beatmaps/163112/covers/cover.jpg", + Card = "https://assets.ppy.sh/beatmaps/163112/covers/card.jpg", + List = "https://assets.ppy.sh/beatmaps/163112/covers/list.jpg" + } + }; } private static Beatmap createTestBeatmap() @@ -30,8 +43,7 @@ namespace osu.Game.Tests.Beatmaps return Decoder.GetDecoder(reader).Decode(reader); } - private const string test_beatmap_data = -@"osu file format v14 + private const string test_beatmap_data = @"osu file format v14 [General] AudioLeadIn: 500 diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index 2f5c887726..0d9f4f51be 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -1,29 +1,33 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio.Track; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Video; using osu.Game.Beatmaps; -using osu.Game.Rulesets; namespace osu.Game.Tests.Beatmaps { public class TestWorkingBeatmap : WorkingBeatmap { - public TestWorkingBeatmap(RulesetInfo ruleset) - : this(new TestBeatmap(ruleset)) - { - } + private readonly IBeatmap beatmap; + /// + /// Create an instance which provides the when requested. + /// + /// The beatmap public TestWorkingBeatmap(IBeatmap beatmap) - : base(beatmap.BeatmapInfo) + : base(beatmap.BeatmapInfo, null) { this.beatmap = beatmap; } - private readonly IBeatmap beatmap; protected override IBeatmap GetBeatmap() => beatmap; + protected override Texture GetBackground() => null; + + protected override VideoSprite GetVideo() => null; + protected override Track GetTrack() => null; } } diff --git a/osu.Game/Tests/CleanRunHeadlessGameHost.cs b/osu.Game/Tests/CleanRunHeadlessGameHost.cs index 2308e541c1..bfbf7bb9da 100644 --- a/osu.Game/Tests/CleanRunHeadlessGameHost.cs +++ b/osu.Game/Tests/CleanRunHeadlessGameHost.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Platform; @@ -13,6 +13,11 @@ namespace osu.Game.Tests public CleanRunHeadlessGameHost(string gameName = @"", bool bindIPC = false, bool realtime = true) : base(gameName, bindIPC, realtime) { + } + + protected override void SetupForRun() + { + base.SetupForRun(); Storage.DeleteDirectory(string.Empty); } } diff --git a/osu.Game/Tests/OsuTestBrowser.cs b/osu.Game/Tests/OsuTestBrowser.cs index 217af8eb77..71b0b02fa6 100644 --- a/osu.Game/Tests/OsuTestBrowser.cs +++ b/osu.Game/Tests/OsuTestBrowser.cs @@ -1,7 +1,9 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics; using osu.Framework.Platform; +using osu.Framework.Screens; using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Screens.Backgrounds; @@ -14,10 +16,10 @@ namespace osu.Game.Tests { base.LoadComplete(); - LoadComponentAsync(new BackgroundScreenDefault + LoadComponentAsync(new ScreenStack(new BackgroundScreenDefault { Colour = OsuColour.Gray(0.5f) }) { - Colour = OsuColour.Gray(0.5f), - Depth = 10 + Depth = 10, + RelativeSizeAxes = Axes.Both, }, AddInternal); // Have to construct this here, rather than in the constructor, because diff --git a/osu.Game/Tests/Visual/AllPlayersTestScene.cs b/osu.Game/Tests/Visual/AllPlayersTestScene.cs new file mode 100644 index 0000000000..b7d1979b0d --- /dev/null +++ b/osu.Game/Tests/Visual/AllPlayersTestScene.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Screens; +using osu.Game.Configuration; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual +{ + /// + /// A base class which runs test for all available rulesets. + /// Steps to be run for each ruleset should be added via . + /// + public abstract class AllPlayersTestScene : RateAdjustedBeatmapTestScene + { + protected Player Player; + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + foreach (var r in rulesets.AvailableRulesets) + { + Player p = null; + AddStep(r.Name, () => p = loadPlayerFor(r)); + AddUntilStep("player loaded", () => + { + if (p?.IsLoaded == true) + { + p = null; + return true; + } + + return false; + }); + + AddCheckSteps(); + } + + OsuConfigManager manager; + Dependencies.Cache(manager = new OsuConfigManager(LocalStorage)); + manager.GetBindable(OsuSetting.DimLevel).Value = 1.0; + } + + protected abstract void AddCheckSteps(); + + private Player loadPlayerFor(RulesetInfo rulesetInfo) + { + Ruleset.Value = rulesetInfo; + var ruleset = rulesetInfo.CreateInstance(); + + var working = CreateWorkingBeatmap(rulesetInfo); + + Beatmap.Value = working; + Mods.Value = new[] { ruleset.GetAllMods().First(m => m is ModNoFail) }; + + Player?.Exit(); + Player = null; + + Player = CreatePlayer(ruleset); + + LoadScreen(Player); + + return Player; + } + + protected virtual Player CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false); + } +} diff --git a/osu.Game/Tests/Visual/EditorClockTestCase.cs b/osu.Game/Tests/Visual/EditorClockTestScene.cs similarity index 74% rename from osu.Game/Tests/Visual/EditorClockTestCase.cs rename to osu.Game/Tests/Visual/EditorClockTestScene.cs index ebede74171..58a443ed3d 100644 --- a/osu.Game/Tests/Visual/EditorClockTestCase.cs +++ b/osu.Game/Tests/Visual/EditorClockTestScene.cs @@ -1,13 +1,13 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Screens.Edit; -using osu.Game.Screens.Edit.Screens.Compose; namespace osu.Game.Tests.Visual { @@ -15,12 +15,12 @@ namespace osu.Game.Tests.Visual /// Provides a clock, beat-divisor, and scrolling capability for test cases of editor components that /// are preferrably tested within the presence of a clock and seek controls. /// - public abstract class EditorClockTestCase : OsuTestCase + public abstract class EditorClockTestScene : OsuTestScene { protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor(); - protected readonly EditorClock Clock; + protected new readonly EditorClock Clock; - protected EditorClockTestCase() + protected EditorClockTestScene() { Clock = new EditorClock(new ControlPointInfo(), 5000, BeatDivisor) { IsCoupled = false }; } @@ -42,10 +42,10 @@ namespace osu.Game.Tests.Visual Beatmap.BindValueChanged(beatmapChanged, true); } - private void beatmapChanged(WorkingBeatmap working) + private void beatmapChanged(ValueChangedEvent e) { - Clock.ControlPointInfo = working.Beatmap.ControlPointInfo; - Clock.ChangeSource((IAdjustableClock)working.Track ?? new StopwatchClock()); + Clock.ControlPointInfo = e.NewValue.Beatmap.ControlPointInfo; + Clock.ChangeSource((IAdjustableClock)e.NewValue.Track ?? new StopwatchClock()); Clock.ProcessFrame(); } diff --git a/osu.Game/Tests/Visual/EditorTestCase.cs b/osu.Game/Tests/Visual/EditorTestScene.cs similarity index 51% rename from osu.Game/Tests/Visual/EditorTestCase.cs rename to osu.Game/Tests/Visual/EditorTestScene.cs index 2ab121fcc9..75bbb3e110 100644 --- a/osu.Game/Tests/Visual/EditorTestCase.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -1,23 +1,21 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Game.Rulesets; using osu.Game.Screens.Edit; -using osu.Game.Screens.Edit.Screens; -using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { - public abstract class EditorTestCase : ScreenTestCase + public abstract class EditorTestScene : ScreenTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) }; private readonly Ruleset ruleset; - protected EditorTestCase(Ruleset ruleset) + protected EditorTestScene(Ruleset ruleset) { this.ruleset = ruleset; } @@ -25,9 +23,9 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(ruleset.RulesetInfo); + Beatmap.Value = CreateWorkingBeatmap(ruleset.RulesetInfo); - LoadComponentAsync(new Editor(), LoadScreen); + LoadScreen(new Editor()); } } } diff --git a/osu.Game/Tests/Visual/ManualInputManagerTestCase.cs b/osu.Game/Tests/Visual/ManualInputManagerTestCase.cs deleted file mode 100644 index 01676ad56e..0000000000 --- a/osu.Game/Tests/Visual/ManualInputManagerTestCase.cs +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Testing.Input; - -namespace osu.Game.Tests.Visual -{ - public abstract class ManualInputManagerTestCase : OsuTestCase - { - protected override Container Content => InputManager; - protected readonly ManualInputManager InputManager; - - protected ManualInputManagerTestCase() - { - base.Content.Add(InputManager = new ManualInputManager()); - ReturnUserInput(); - } - - /// - /// Returns input back to the user. - /// - protected void ReturnUserInput() - { - AddStep("Return user input", () => InputManager.UseParentInput = true); - } - } -} diff --git a/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs b/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs new file mode 100644 index 0000000000..86191609a4 --- /dev/null +++ b/osu.Game/Tests/Visual/ManualInputManagerTestScene.cs @@ -0,0 +1,111 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing.Input; +using osu.Game.Graphics.Cursor; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual +{ + public abstract class ManualInputManagerTestScene : OsuTestScene + { + protected override Container Content => content; + private readonly Container content; + + protected readonly ManualInputManager InputManager; + + private readonly TriangleButton buttonTest; + private readonly TriangleButton buttonLocal; + + protected ManualInputManagerTestScene() + { + base.Content.AddRange(new Drawable[] + { + InputManager = new ManualInputManager + { + UseParentInput = true, + Child = content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both }, + }, + new Container + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + Margin = new MarginPadding(5), + CornerRadius = 5, + Masking = true, + Children = new Drawable[] + { + new Box + { + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, + Alpha = 0.5f, + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Margin = new MarginPadding(5), + Spacing = new Vector2(5), + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Text = "Input Priority" + }, + new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Margin = new MarginPadding(5), + Spacing = new Vector2(5), + Direction = FillDirection.Horizontal, + + Children = new Drawable[] + { + buttonLocal = new TriangleButton + { + Text = "local", + Size = new Vector2(50, 30), + Action = returnUserInput + }, + buttonTest = new TriangleButton + { + Text = "test", + Size = new Vector2(50, 30), + Action = returnTestInput + }, + } + }, + } + }, + } + }, + }); + } + + protected override void Update() + { + base.Update(); + + buttonTest.Enabled.Value = InputManager.UseParentInput; + buttonLocal.Enabled.Value = !InputManager.UseParentInput; + } + + private void returnUserInput() => + InputManager.UseParentInput = true; + + private void returnTestInput() => + InputManager.UseParentInput = false; + } +} diff --git a/osu.Game/Tests/Visual/MultiplayerTestScene.cs b/osu.Game/Tests/Visual/MultiplayerTestScene.cs new file mode 100644 index 0000000000..ffb431b4d3 --- /dev/null +++ b/osu.Game/Tests/Visual/MultiplayerTestScene.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Online.Multiplayer; + +namespace osu.Game.Tests.Visual +{ + public abstract class MultiplayerTestScene : ScreenTestScene + { + [Cached] + private readonly Bindable currentRoom = new Bindable(new Room()); + + protected Room Room + { + get => currentRoom.Value; + set => currentRoom.Value = value; + } + + private CachedModelDependencyContainer dependencies; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + dependencies = new CachedModelDependencyContainer(base.CreateChildDependencies(parent)); + dependencies.Model.BindTo(currentRoom); + return dependencies; + } + } +} diff --git a/osu.Game/Tests/Visual/OsuGridTestScene.cs b/osu.Game/Tests/Visual/OsuGridTestScene.cs new file mode 100644 index 0000000000..c09f4d6218 --- /dev/null +++ b/osu.Game/Tests/Visual/OsuGridTestScene.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Tests.Visual +{ + /// + /// An abstract test case which exposes small cells arranged in a grid. + /// Useful for displaying multiple configurations of a tested component at a glance. + /// + public abstract class OsuGridTestScene : OsuTestScene + { + private readonly Drawable[,] cells; + + /// + /// The amount of rows in the grid. + /// + protected readonly int Rows; + + /// + /// The amount of columns in the grid. + /// + protected readonly int Cols; + + /// + /// Constructs a grid test case with the given dimensions. + /// + protected OsuGridTestScene(int rows, int cols) + { + Rows = rows; + Cols = cols; + + GridContainer testContainer; + Add(testContainer = new GridContainer { RelativeSizeAxes = Axes.Both }); + + cells = new Drawable[rows, cols]; + for (int r = 0; r < rows; r++) + for (int c = 0; c < cols; c++) + cells[r, c] = new Container { RelativeSizeAxes = Axes.Both }; + + testContainer.Content = cells.ToJagged(); + } + + protected Container Cell(int index) => (Container)cells[index / Cols, index % Cols]; + protected Container Cell(int row, int col) => (Container)cells[row, col]; + } +} diff --git a/osu.Game/Tests/Visual/OsuTestCase.cs b/osu.Game/Tests/Visual/OsuTestCase.cs deleted file mode 100644 index 67a13bd850..0000000000 --- a/osu.Game/Tests/Visual/OsuTestCase.cs +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Configuration; -using osu.Framework.Platform; -using osu.Framework.Testing; -using osu.Game.Beatmaps; -using osu.Game.Rulesets; - -namespace osu.Game.Tests.Visual -{ - public abstract class OsuTestCase : TestCase - { - private readonly OsuTestBeatmap beatmap = new OsuTestBeatmap(new DummyWorkingBeatmap()); - protected BindableBeatmap Beatmap => beatmap; - - protected readonly Bindable Ruleset = new Bindable(); - - protected DependencyContainer Dependencies { get; private set; } - - private readonly Lazy localStorage; - protected Storage LocalStorage => localStorage.Value; - - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) - { - Dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); - - Dependencies.CacheAs(beatmap); - Dependencies.CacheAs(beatmap); - - Dependencies.CacheAs(Ruleset); - Dependencies.CacheAs>(Ruleset); - - return Dependencies; - } - - protected OsuTestCase() - { - localStorage = new Lazy(() => new DesktopStorage($"{GetType().Name}-{Guid.NewGuid()}", null)); - } - - [BackgroundDependencyLoader] - private void load(AudioManager audioManager, RulesetStore rulesets) - { - beatmap.SetAudioManager(audioManager); - - Ruleset.Value = rulesets.AvailableRulesets.First(); - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (beatmap != null) - { - beatmap.Disabled = true; - beatmap.Value.Track.Stop(); - } - - if (localStorage.IsValueCreated) - { - try - { - localStorage.Value.DeleteDirectory("."); - } - catch - { - // we don't really care if this fails; it will just leave folders lying around from test runs. - } - } - } - - protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner(); - - public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner - { - private TestCaseTestRunner.TestRunner runner; - - protected override void LoadAsyncComplete() - { - // this has to be run here rather than LoadComplete because - // TestCase.cs is checking the IsLoaded state (on another thread) and expects - // the runner to be loaded at that point. - Add(runner = new TestCaseTestRunner.TestRunner()); - } - - public void RunTestBlocking(TestCase test) => runner.RunTestBlocking(test); - } - - private class OsuTestBeatmap : BindableBeatmap - { - public OsuTestBeatmap(WorkingBeatmap defaultValue) - : base(defaultValue) - { - } - - public void SetAudioManager(AudioManager audioManager) => RegisterAudioManager(audioManager); - - public override BindableBeatmap GetBoundCopy() - { - var copy = new OsuTestBeatmap(Default); - copy.BindTo(this); - return copy; - } - } - } -} diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs new file mode 100644 index 0000000000..8e98d51962 --- /dev/null +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -0,0 +1,329 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Threading.Tasks; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Textures; +using osu.Framework.Platform; +using osu.Framework.Testing; +using osu.Framework.Timing; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.Online.API; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Tests.Beatmaps; +using osuTK; + +namespace osu.Game.Tests.Visual +{ + public abstract class OsuTestScene : TestScene + { + [Cached(typeof(Bindable))] + [Cached(typeof(IBindable))] + private OsuTestBeatmap beatmap; + + protected BindableBeatmap Beatmap => beatmap; + + [Cached] + [Cached(typeof(IBindable))] + protected readonly Bindable Ruleset = new Bindable(); + + [Cached] + [Cached(Type = typeof(IBindable>))] + protected readonly Bindable> Mods = new Bindable>(Array.Empty()); + + protected new DependencyContainer Dependencies { get; private set; } + + private readonly Lazy localStorage; + protected Storage LocalStorage => localStorage.Value; + + private readonly Lazy contextFactory; + + protected IAPIProvider API + { + get + { + if (UseOnlineAPI) + throw new InvalidOperationException($"Using the {nameof(OsuTestScene)} dummy API is not supported when {nameof(UseOnlineAPI)} is true"); + + return dummyAPI; + } + } + + private DummyAPIAccess dummyAPI; + + protected DatabaseContextFactory ContextFactory => contextFactory.Value; + + /// + /// Whether this test scene requires real-world API access. + /// If true, this will bypass the local and use the provided one. + /// + protected virtual bool UseOnlineAPI => false; + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + // This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures + var working = new DummyWorkingBeatmap(parent.Get(), parent.Get()); + + beatmap = new OsuTestBeatmap(working) + { + Default = working + }; + + Dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + + if (!UseOnlineAPI) + { + dummyAPI = new DummyAPIAccess(); + Dependencies.CacheAs(dummyAPI); + Add(dummyAPI); + } + + return Dependencies; + } + + protected OsuTestScene() + { + localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}")); + contextFactory = new Lazy(() => + { + var factory = new DatabaseContextFactory(LocalStorage); + factory.ResetDatabase(); + using (var usage = factory.Get()) + usage.Migrate(); + return factory; + }); + } + + [Resolved] + private AudioManager audio { get; set; } + + protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset); + + protected WorkingBeatmap CreateWorkingBeatmap(RulesetInfo ruleset) => + CreateWorkingBeatmap(CreateBeatmap(ruleset)); + + protected virtual WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap) => + new ClockBackedTestWorkingBeatmap(beatmap, Clock, audio); + + [BackgroundDependencyLoader] + private void load(RulesetStore rulesets) + { + Ruleset.Value = rulesets.AvailableRulesets.First(); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (beatmap?.Value.TrackLoaded == true) + beatmap.Value.Track.Stop(); + + if (contextFactory.IsValueCreated) + contextFactory.Value.ResetDatabase(); + + if (localStorage.IsValueCreated) + { + try + { + localStorage.Value.DeleteDirectory("."); + } + catch + { + // we don't really care if this fails; it will just leave folders lying around from test runs. + } + } + } + + protected override ITestSceneTestRunner CreateRunner() => new OsuTestSceneTestRunner(); + + public class ClockBackedTestWorkingBeatmap : TestWorkingBeatmap + { + private readonly Track track; + + private readonly TrackVirtualStore store; + + /// + /// Create an instance which creates a for the provided ruleset when requested. + /// + /// The target ruleset. + /// A clock which should be used instead of a stopwatch for virtual time progression. + /// Audio manager. Required if a reference clock isn't provided. + public ClockBackedTestWorkingBeatmap(RulesetInfo ruleset, IFrameBasedClock referenceClock, AudioManager audio) + : this(new TestBeatmap(ruleset), referenceClock, audio) + { + } + + /// + /// Create an instance which provides the when requested. + /// + /// The beatmap + /// An optional clock which should be used instead of a stopwatch for virtual time progression. + /// Audio manager. Required if a reference clock isn't provided. + /// The length of the returned virtual track. + public ClockBackedTestWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock referenceClock, AudioManager audio, double length = 60000) + : base(beatmap) + { + if (referenceClock != null) + { + store = new TrackVirtualStore(referenceClock); + audio.AddItem(store); + track = store.GetVirtual(length); + } + else + track = audio?.Tracks.GetVirtual(length); + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + store?.Dispose(); + } + + protected override Track GetTrack() => track; + + public class TrackVirtualStore : AudioCollectionManager, ITrackStore + { + private readonly IFrameBasedClock referenceClock; + + public TrackVirtualStore(IFrameBasedClock referenceClock) + { + this.referenceClock = referenceClock; + } + + public Track Get(string name) => throw new NotImplementedException(); + + public Task GetAsync(string name) => throw new NotImplementedException(); + + public Stream GetStream(string name) => throw new NotImplementedException(); + + public IEnumerable GetAvailableResources() => throw new NotImplementedException(); + + public Track GetVirtual(double length = Double.PositiveInfinity) + { + var track = new TrackVirtualManual(referenceClock) { Length = length }; + AddItem(track); + return track; + } + } + + /// + /// A virtual track which tracks a reference clock. + /// + public class TrackVirtualManual : Track + { + private readonly IFrameBasedClock referenceClock; + + private readonly ManualClock clock = new ManualClock(); + + private bool running; + + /// + /// Local offset added to the reference clock to resolve correct time. + /// + private double offset; + + public TrackVirtualManual(IFrameBasedClock referenceClock) + { + this.referenceClock = referenceClock; + Length = double.PositiveInfinity; + } + + public override bool Seek(double seek) + { + offset = MathHelper.Clamp(seek, 0, Length); + lastReferenceTime = null; + + return offset == seek; + } + + public override void Start() + { + running = true; + } + + public override void Reset() + { + Seek(0); + base.Reset(); + } + + public override void Stop() + { + if (running) + { + running = false; + // on stopping, the current value should be transferred out of the clock, as we can no longer rely on + // the referenceClock (which will still be counting time). + offset = clock.CurrentTime; + lastReferenceTime = null; + } + } + + public override bool IsRunning => running; + + private double? lastReferenceTime; + + public override double CurrentTime => clock.CurrentTime; + + protected override void UpdateState() + { + base.UpdateState(); + + if (running) + { + double refTime = referenceClock.CurrentTime; + + if (!lastReferenceTime.HasValue) + { + // if the clock just started running, the current value should be transferred to the offset + // (to zero the progression of time). + offset -= refTime; + } + + lastReferenceTime = refTime; + } + + clock.CurrentTime = Math.Min((lastReferenceTime ?? 0) + offset, Length); + + if (CurrentTime >= Length) + { + Stop(); + RaiseCompleted(); + } + } + } + } + + public class OsuTestSceneTestRunner : OsuGameBase, ITestSceneTestRunner + { + private TestSceneTestRunner.TestRunner runner; + + protected override void LoadAsyncComplete() + { + // this has to be run here rather than LoadComplete because + // TestScene.cs is checking the IsLoaded state (on another thread) and expects + // the runner to be loaded at that point. + Add(runner = new TestSceneTestRunner.TestRunner()); + } + + public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test); + } + + private class OsuTestBeatmap : BindableBeatmap + { + public OsuTestBeatmap(WorkingBeatmap defaultValue) + : base(defaultValue) + { + } + } + } +} diff --git a/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs b/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs new file mode 100644 index 0000000000..2b177e264f --- /dev/null +++ b/osu.Game/Tests/Visual/PlacementBlueprintTestScene.cs @@ -0,0 +1,64 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Screens.Edit.Compose; + +namespace osu.Game.Tests.Visual +{ + [Cached(Type = typeof(IPlacementHandler))] + public abstract class PlacementBlueprintTestScene : OsuTestScene, IPlacementHandler + { + protected Container HitObjectContainer; + private PlacementBlueprint currentBlueprint; + + protected PlacementBlueprintTestScene() + { + Add(HitObjectContainer = CreateHitObjectContainer()); + } + + [BackgroundDependencyLoader] + private void load() + { + Beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize = 2; + Add(currentBlueprint = CreateBlueprint()); + } + + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) + { + var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); + dependencies.CacheAs(new StopwatchClock()); + + return dependencies; + } + + public void BeginPlacement(HitObject hitObject) + { + } + + public void EndPlacement(HitObject hitObject) + { + AddHitObject(CreateHitObject(hitObject)); + + Remove(currentBlueprint); + Add(currentBlueprint = CreateBlueprint()); + } + + public void Delete(HitObject hitObject) + { + } + + protected virtual Container CreateHitObjectContainer() => new Container { RelativeSizeAxes = Axes.Both }; + + protected virtual void AddHitObject(DrawableHitObject hitObject) => HitObjectContainer.Add(hitObject); + + protected abstract DrawableHitObject CreateHitObject(HitObject hitObject); + protected abstract PlacementBlueprint CreateBlueprint(); + } +} diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs new file mode 100644 index 0000000000..2c5a51ca02 --- /dev/null +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Testing; +using osu.Game.Configuration; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual +{ + public abstract class PlayerTestScene : RateAdjustedBeatmapTestScene + { + private readonly Ruleset ruleset; + + protected Player Player; + + protected PlayerTestScene(Ruleset ruleset) + { + this.ruleset = ruleset; + } + + protected OsuConfigManager LocalConfig; + + [BackgroundDependencyLoader] + private void load() + { + Dependencies.Cache(LocalConfig = new OsuConfigManager(LocalStorage)); + LocalConfig.GetBindable(OsuSetting.DimLevel).Value = 1.0; + } + + [SetUpSteps] + public virtual void SetUpSteps() + { + AddStep(ruleset.RulesetInfo.Name, loadPlayer); + AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1); + } + + protected virtual bool AllowFail => false; + + protected virtual bool Autoplay => false; + + private void loadPlayer() + { + var beatmap = CreateBeatmap(ruleset.RulesetInfo); + + Beatmap.Value = CreateWorkingBeatmap(beatmap); + + if (!AllowFail) + { + var noFailMod = ruleset.GetAllMods().FirstOrDefault(m => m is ModNoFail); + if (noFailMod != null) + Mods.Value = new[] { noFailMod }; + } + + if (Autoplay) + { + var mod = ruleset.GetAutoplayMod(); + if (mod != null) + Mods.Value = Mods.Value.Concat(mod.Yield()).ToArray(); + } + + Player = CreatePlayer(ruleset); + LoadScreen(Player); + } + + protected virtual Player CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false); + } +} diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs new file mode 100644 index 0000000000..921a1d9789 --- /dev/null +++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Tests.Visual +{ + /// + /// Test case which adjusts the beatmap's rate to match any speed adjustments in visual tests. + /// + public abstract class RateAdjustedBeatmapTestScene : ScreenTestScene + { + protected override void Update() + { + base.Update(); + + // note that this will override any mod rate application + Beatmap.Value.Track.TempoAdjust = Clock.Rate; + } + } +} diff --git a/osu.Game/Tests/Visual/ScreenTestCase.cs b/osu.Game/Tests/Visual/ScreenTestCase.cs deleted file mode 100644 index e610fafa7b..0000000000 --- a/osu.Game/Tests/Visual/ScreenTestCase.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Screens; -using osu.Game.Screens; - -namespace osu.Game.Tests.Visual -{ - /// - /// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions). - /// - public abstract class ScreenTestCase : OsuTestCase - { - private readonly TestOsuScreen baseScreen; - - protected ScreenTestCase() - { - Add(baseScreen = new TestOsuScreen()); - } - - protected void LoadScreen(OsuScreen screen) => baseScreen.LoadScreen(screen); - - public class TestOsuScreen : OsuScreen - { - private OsuScreen nextScreen; - - public void LoadScreen(OsuScreen screen) => Schedule(() => - { - nextScreen = screen; - - if (IsCurrentScreen) - { - Push(screen); - nextScreen = null; - } - else - MakeCurrent(); - }); - - protected override void OnResuming(Screen last) - { - base.OnResuming(last); - if (nextScreen != null) - LoadScreen(nextScreen); - } - } - } -} diff --git a/osu.Game/Tests/Visual/ScreenTestScene.cs b/osu.Game/Tests/Visual/ScreenTestScene.cs new file mode 100644 index 0000000000..23f45e0d0f --- /dev/null +++ b/osu.Game/Tests/Visual/ScreenTestScene.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Screens; + +namespace osu.Game.Tests.Visual +{ + /// + /// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions). + /// + public abstract class ScreenTestScene : ManualInputManagerTestScene + { + private readonly OsuScreenStack stack; + + private readonly Container content; + + protected override Container Content => content; + + protected ScreenTestScene() + { + base.Content.AddRange(new Drawable[] + { + stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }, + content = new Container { RelativeSizeAxes = Axes.Both } + }); + } + + protected void LoadScreen(OsuScreen screen) + { + if (stack.CurrentScreen != null) + stack.Exit(); + stack.Push(screen); + } + } +} diff --git a/osu.Game/Tests/Visual/ScrollingTestContainer.cs b/osu.Game/Tests/Visual/ScrollingTestContainer.cs new file mode 100644 index 0000000000..bdad3d278c --- /dev/null +++ b/osu.Game/Tests/Visual/ScrollingTestContainer.cs @@ -0,0 +1,105 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Containers; +using osu.Framework.Lists; +using osu.Game.Configuration; +using osu.Game.Rulesets.Timing; +using osu.Game.Rulesets.UI.Scrolling; +using osu.Game.Rulesets.UI.Scrolling.Algorithms; + +namespace osu.Game.Tests.Visual +{ + /// + /// A container which provides a to children. + /// This should only be used when testing + /// + public class ScrollingTestContainer : Container + { + public SortedList ControlPoints => scrollingInfo.Algorithm.ControlPoints; + + public ScrollVisualisationMethod ScrollAlgorithm + { + set => scrollingInfo.Algorithm.Algorithm = value; + } + + public double TimeRange + { + set => scrollingInfo.TimeRange.Value = value; + } + + public IScrollingInfo ScrollingInfo => scrollingInfo; + + [Cached(Type = typeof(IScrollingInfo))] + private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo(); + + public ScrollingTestContainer(ScrollingDirection direction) + { + scrollingInfo.Direction.Value = direction; + } + + public void Flip() => scrollingInfo.Direction.Value = scrollingInfo.Direction.Value == ScrollingDirection.Up ? ScrollingDirection.Down : ScrollingDirection.Up; + + private class TestScrollingInfo : IScrollingInfo + { + public readonly Bindable Direction = new Bindable(); + IBindable IScrollingInfo.Direction => Direction; + + public readonly Bindable TimeRange = new Bindable(1000) { Value = 1000 }; + IBindable IScrollingInfo.TimeRange => TimeRange; + + public readonly TestScrollAlgorithm Algorithm = new TestScrollAlgorithm(); + IScrollAlgorithm IScrollingInfo.Algorithm => Algorithm; + } + + private class TestScrollAlgorithm : IScrollAlgorithm + { + public readonly SortedList ControlPoints = new SortedList(); + + private IScrollAlgorithm implementation; + + public TestScrollAlgorithm() + { + Algorithm = ScrollVisualisationMethod.Constant; + } + + public ScrollVisualisationMethod Algorithm + { + set + { + switch (value) + { + case ScrollVisualisationMethod.Constant: + implementation = new ConstantScrollAlgorithm(); + break; + + case ScrollVisualisationMethod.Overlapping: + implementation = new OverlappingScrollAlgorithm(ControlPoints); + break; + + case ScrollVisualisationMethod.Sequential: + implementation = new SequentialScrollAlgorithm(ControlPoints); + break; + } + } + } + + public double GetDisplayStartTime(double time, double timeRange) + => implementation.GetDisplayStartTime(time, timeRange); + + public float GetLength(double startTime, double endTime, double timeRange, float scrollLength) + => implementation.GetLength(startTime, endTime, timeRange, scrollLength); + + public float PositionAt(double time, double currentTime, double timeRange, float scrollLength) + => implementation.PositionAt(time, currentTime, timeRange, scrollLength); + + public double TimeAt(float position, double currentTime, double timeRange, float scrollLength) + => implementation.TimeAt(position, currentTime, timeRange, scrollLength); + + public void Reset() + => implementation.Reset(); + } + } +} diff --git a/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs b/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs new file mode 100644 index 0000000000..df3af2cc43 --- /dev/null +++ b/osu.Game/Tests/Visual/SelectionBlueprintTestScene.cs @@ -0,0 +1,50 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; +using osu.Framework.Timing; +using osu.Game.Rulesets.Edit; + +namespace osu.Game.Tests.Visual +{ + public abstract class SelectionBlueprintTestScene : OsuTestScene + { + private SelectionBlueprint blueprint; + + protected override Container Content => content ?? base.Content; + private readonly Container content; + + protected SelectionBlueprintTestScene() + { + base.Content.Add(content = new Container + { + Clock = new FramedClock(new StopwatchClock()), + RelativeSizeAxes = Axes.Both + }); + } + + [BackgroundDependencyLoader] + private void load() + { + blueprint = CreateBlueprint(); + blueprint.Depth = float.MinValue; + blueprint.SelectionRequested += (_, __) => blueprint.Select(); + + Add(blueprint); + + AddStep("Select", () => blueprint.Select()); + AddStep("Deselect", () => blueprint.Deselect()); + } + + protected override bool OnClick(ClickEvent e) + { + blueprint.Deselect(); + return true; + } + + protected abstract SelectionBlueprint CreateBlueprint(); + } +} diff --git a/osu.Game/Tests/Visual/TestCasePlayer.cs b/osu.Game/Tests/Visual/TestCasePlayer.cs deleted file mode 100644 index 9e499cb961..0000000000 --- a/osu.Game/Tests/Visual/TestCasePlayer.cs +++ /dev/null @@ -1,135 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Lists; -using osu.Game.Beatmaps; -using osu.Game.Rulesets; -using osu.Game.Rulesets.Mods; -using osu.Game.Screens.Play; -using osu.Game.Tests.Beatmaps; -using OpenTK.Graphics; - -namespace osu.Game.Tests.Visual -{ - public abstract class TestCasePlayer : ScreenTestCase - { - private readonly Ruleset ruleset; - - protected Player Player; - - protected TestCasePlayer(Ruleset ruleset) - { - this.ruleset = ruleset; - } - - protected TestCasePlayer() - { - } - - [BackgroundDependencyLoader] - private void load(RulesetStore rulesets) - { - Add(new Box - { - RelativeSizeAxes = Framework.Graphics.Axes.Both, - Colour = Color4.Black, - Depth = int.MaxValue - }); - - if (ruleset != null) - { - Player p = null; - AddStep(ruleset.RulesetInfo.Name, () => p = loadPlayerFor(ruleset)); - AddUntilStep(() => ContinueCondition(p)); - } - else - { - foreach (var r in rulesets.AvailableRulesets) - { - Player p = null; - AddStep(r.Name, () => p = loadPlayerFor(r)); - AddUntilStep(() => ContinueCondition(p)); - - AddUntilStep(() => - { - p = null; - - GC.Collect(); - GC.WaitForPendingFinalizers(); - int count = 0; - - workingWeakReferences.ForEachAlive(_ => count++); - return count == 1; - }, "no leaked beatmaps"); - - AddUntilStep(() => - { - GC.Collect(); - GC.WaitForPendingFinalizers(); - int count = 0; - - playerWeakReferences.ForEachAlive(_ => count++); - return count == 1; - }, "no leaked players"); - } - } - } - - protected virtual bool ContinueCondition(Player player) => player.IsLoaded; - - protected virtual IBeatmap CreateBeatmap(Ruleset ruleset) => new TestBeatmap(ruleset.RulesetInfo); - - private readonly WeakList workingWeakReferences = new WeakList(); - private readonly WeakList playerWeakReferences = new WeakList(); - - private Player loadPlayerFor(RulesetInfo ri) - { - Ruleset.Value = ri; - return loadPlayerFor(ri.CreateInstance()); - } - - private Player loadPlayerFor(Ruleset r) - { - var beatmap = CreateBeatmap(r); - var working = new TestWorkingBeatmap(beatmap); - - workingWeakReferences.Add(working); - - Beatmap.Value = working; - Beatmap.Value.Mods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) }; - - Player?.Exit(); - - var player = CreatePlayer(r); - - playerWeakReferences.Add(player); - - LoadComponentAsync(player, p => - { - Player = p; - LoadScreen(p); - }); - - return player; - } - - protected override void Update() - { - base.Update(); - - // note that this will override any mod rate application - Beatmap.Value.Track.Rate = Clock.Rate; - } - - protected virtual Player CreatePlayer(Ruleset ruleset) => new Player - { - AllowPause = false, - AllowLeadIn = false, - AllowResults = false, - }; - } -} diff --git a/osu.Game/Tests/Visual/TestPlayer.cs b/osu.Game/Tests/Visual/TestPlayer.cs new file mode 100644 index 0000000000..31f6edadec --- /dev/null +++ b/osu.Game/Tests/Visual/TestPlayer.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; + +namespace osu.Game.Tests.Visual +{ + public class TestPlayer : Player + { + protected override bool PauseOnFocusLost => false; + + public new DrawableRuleset DrawableRuleset => base.DrawableRuleset; + + public TestPlayer(bool allowPause = true, bool showResults = true) + : base(allowPause, showResults) + { + } + } +} diff --git a/osu.Game/Tests/VisualTestRunner.cs b/osu.Game/Tests/VisualTestRunner.cs index 2340371aab..d63b3d48b2 100644 --- a/osu.Game/Tests/VisualTestRunner.cs +++ b/osu.Game/Tests/VisualTestRunner.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using osu.Framework; diff --git a/osu.Game/Users/Avatar.cs b/osu.Game/Users/Avatar.cs deleted file mode 100644 index e6e1ba3c53..0000000000 --- a/osu.Game/Users/Avatar.cs +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using System; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; - -namespace osu.Game.Users -{ - public class Avatar : Container - { - private readonly User user; - - /// - /// An avatar for specified user. - /// - /// The user. A null value will get a placeholder avatar. - public Avatar(User user = null) - { - this.user = user; - } - - [BackgroundDependencyLoader] - private void load(LargeTextureStore textures) - { - if (textures == null) - throw new ArgumentNullException(nameof(textures)); - - Texture texture = null; - if (user != null && user.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}"); - if (texture == null) texture = textures.Get(@"Online/avatar-guest"); - - Add(new Sprite - { - RelativeSizeAxes = Axes.Both, - Texture = texture, - FillMode = FillMode.Fit, - Anchor = Anchor.Centre, - Origin = Anchor.Centre - }); - } - } -} diff --git a/osu.Game/Users/Badge.cs b/osu.Game/Users/Badge.cs index 25ef8ffdf4..9d46a1992b 100644 --- a/osu.Game/Users/Badge.cs +++ b/osu.Game/Users/Badge.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using Newtonsoft.Json; diff --git a/osu.Game/Users/Country.cs b/osu.Game/Users/Country.cs index 80039eadad..1dcce6e870 100644 --- a/osu.Game/Users/Country.cs +++ b/osu.Game/Users/Country.cs @@ -1,14 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using Newtonsoft.Json; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; namespace osu.Game.Users { @@ -26,53 +19,4 @@ namespace osu.Game.Users [JsonProperty(@"code")] public string FlagName; } - - public class DrawableFlag : Container, IHasTooltip - { - private readonly Sprite sprite; - private TextureStore textures; - - private Country country; - public Country Country - { - get { return country; } - set - { - if (value == country) - return; - - country = value; - - if (LoadState >= LoadState.Ready) - sprite.Texture = getFlagTexture(); - } - } - - public string TooltipText => country?.FullName; - - public DrawableFlag(Country country = null) - { - this.country = country; - - Children = new Drawable[] - { - sprite = new Sprite - { - RelativeSizeAxes = Axes.Both, - }, - }; - } - - [BackgroundDependencyLoader] - private void load(TextureStore ts) - { - if (ts == null) - throw new ArgumentNullException(nameof(ts)); - - textures = ts; - sprite.Texture = getFlagTexture(); - } - - private Texture getFlagTexture() => textures.Get($@"Flags/{country?.FlagName ?? @"__"}"); - } } diff --git a/osu.Game/Users/Drawables/DrawableAvatar.cs b/osu.Game/Users/Drawables/DrawableAvatar.cs new file mode 100644 index 0000000000..ee3cf6331b --- /dev/null +++ b/osu.Game/Users/Drawables/DrawableAvatar.cs @@ -0,0 +1,87 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Events; +using osu.Game.Graphics.Containers; + +namespace osu.Game.Users.Drawables +{ + public class DrawableAvatar : Container + { + /// + /// Whether to open the user's profile when clicked. + /// + public readonly BindableBool OpenOnClick = new BindableBool(true); + + private readonly User user; + + [Resolved(CanBeNull = true)] + private OsuGame game { get; set; } + + /// + /// An avatar for specified user. + /// + /// The user. A null value will get a placeholder avatar. + public DrawableAvatar(User user = null) + { + this.user = user; + } + + [BackgroundDependencyLoader] + private void load(LargeTextureStore textures) + { + if (textures == null) + throw new ArgumentNullException(nameof(textures)); + + Texture texture = null; + if (user != null && user.Id > 1) texture = textures.Get($@"https://a.ppy.sh/{user.Id}"); + if (texture == null) texture = textures.Get(@"Online/avatar-guest"); + + ClickableArea clickableArea; + Add(clickableArea = new ClickableArea + { + RelativeSizeAxes = Axes.Both, + Child = new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = texture, + FillMode = FillMode.Fit, + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }, + Action = openProfile + }); + + clickableArea.Enabled.BindTo(OpenOnClick); + } + + private void openProfile() + { + if (!OpenOnClick.Value) + return; + + if (user != null) + game?.ShowUser(user.Id); + } + + private class ClickableArea : OsuClickableContainer + { + public override string TooltipText => Enabled.Value ? @"View Profile" : null; + + protected override bool OnClick(ClickEvent e) + { + if (!Enabled.Value) + return false; + + return base.OnClick(e); + } + } + } +} diff --git a/osu.Game/Users/Drawables/DrawableFlag.cs b/osu.Game/Users/Drawables/DrawableFlag.cs new file mode 100644 index 0000000000..1d648e46b6 --- /dev/null +++ b/osu.Game/Users/Drawables/DrawableFlag.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Allocation; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; + +namespace osu.Game.Users.Drawables +{ + public class DrawableFlag : Sprite, IHasTooltip + { + private readonly Country country; + + public string TooltipText => country?.FullName; + + public DrawableFlag(Country country) + { + this.country = country; + } + + [BackgroundDependencyLoader] + private void load(TextureStore ts) + { + if (ts == null) + throw new ArgumentNullException(nameof(ts)); + + Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}") ?? ts.Get(@"Flags/__"); + } + } +} diff --git a/osu.Game/Users/Drawables/UpdateableAvatar.cs b/osu.Game/Users/Drawables/UpdateableAvatar.cs new file mode 100644 index 0000000000..795b90ba11 --- /dev/null +++ b/osu.Game/Users/Drawables/UpdateableAvatar.cs @@ -0,0 +1,71 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Effects; + +namespace osu.Game.Users.Drawables +{ + /// + /// An avatar which can update to a new user when needed. + /// + public class UpdateableAvatar : ModelBackedDrawable + { + public User User + { + get => Model; + set => Model = value; + } + + public new bool Masking + { + get => base.Masking; + set => base.Masking = value; + } + + public new float CornerRadius + { + get => base.CornerRadius; + set => base.CornerRadius = value; + } + + public new EdgeEffectParameters EdgeEffect + { + get => base.EdgeEffect; + set => base.EdgeEffect = value; + } + + /// + /// Whether to show a default guest representation on null user (as opposed to nothing). + /// + public bool ShowGuestOnNull = true; + + /// + /// Whether to open the user's profile when clicked. + /// + public readonly BindableBool OpenOnClick = new BindableBool(true); + + public UpdateableAvatar(User user = null) + { + User = user; + } + + protected override Drawable CreateDrawable(User user) + { + if (user == null && !ShowGuestOnNull) + return null; + + var avatar = new DrawableAvatar(user) + { + RelativeSizeAxes = Axes.Both, + }; + + avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint); + avatar.OpenOnClick.BindTo(OpenOnClick); + + return avatar; + } + } +} diff --git a/osu.Game/Users/Drawables/UpdateableFlag.cs b/osu.Game/Users/Drawables/UpdateableFlag.cs new file mode 100644 index 0000000000..abc16b2390 --- /dev/null +++ b/osu.Game/Users/Drawables/UpdateableFlag.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Users.Drawables +{ + public class UpdateableFlag : ModelBackedDrawable + { + public Country Country + { + get => Model; + set => Model = value; + } + + /// + /// Whether to show a place holder on null country. + /// + public bool ShowPlaceholderOnNull = true; + + public UpdateableFlag(Country country = null) + { + Country = country; + } + + protected override Drawable CreateDrawable(Country country) + { + if (country == null && !ShowPlaceholderOnNull) + return null; + + return new DrawableFlag(country) + { + RelativeSizeAxes = Axes.Both, + }; + } + } +} diff --git a/osu.Game/Users/Medal.cs b/osu.Game/Users/Medal.cs index 727eaefbc5..2e4f6de1d7 100644 --- a/osu.Game/Users/Medal.cs +++ b/osu.Game/Users/Medal.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Users { diff --git a/osu.Game/Users/Team.cs b/osu.Game/Users/Team.cs index 955bf8ec92..b56a083fdf 100644 --- a/osu.Game/Users/Team.cs +++ b/osu.Game/Users/Team.cs @@ -1,5 +1,5 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. namespace osu.Game.Users { diff --git a/osu.Game/Users/UpdateableAvatar.cs b/osu.Game/Users/UpdateableAvatar.cs deleted file mode 100644 index 6c0b841abf..0000000000 --- a/osu.Game/Users/UpdateableAvatar.cs +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; - -namespace osu.Game.Users -{ - /// - /// An avatar which can update to a new user when needed. - /// - public class UpdateableAvatar : Container - { - private Drawable displayedAvatar; - - private User user; - - /// - /// Whether to show a default guest representation on null user (as opposed to nothing). - /// - public bool ShowGuestOnNull = true; - - public User User - { - get { return user; } - set - { - if (user?.Id == value?.Id) - return; - - user = value; - - if (IsLoaded) - updateAvatar(); - } - } - - protected override void LoadComplete() - { - base.LoadComplete(); - updateAvatar(); - } - - private void updateAvatar() - { - displayedAvatar?.FadeOut(300); - displayedAvatar?.Expire(); - if (user != null || ShowGuestOnNull) - { - Add(displayedAvatar = new DelayedLoadWrapper( - new Avatar(user) - { - RelativeSizeAxes = Axes.Both, - OnLoadComplete = d => d.FadeInFromZero(300, Easing.OutQuint), - }) - ); - } - } - } -} diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs index a5d8c03a67..9986f70557 100644 --- a/osu.Game/Users/User.cs +++ b/osu.Game/Users/User.cs @@ -1,9 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.ComponentModel; +using System.Linq; using Newtonsoft.Json; -using osu.Framework.Configuration; +using osu.Framework.Bindables; namespace osu.Game.Users { @@ -18,11 +20,16 @@ namespace osu.Game.Users [JsonProperty(@"username")] public string Username; + [JsonProperty(@"previous_usernames")] + public string[] PreviousUsernames; + [JsonProperty(@"country")] public Country Country; public Bindable Status = new Bindable(); + public IBindable Activity = new Bindable(); + //public Team Team; [JsonProperty(@"profile_colour")] @@ -34,8 +41,8 @@ namespace osu.Game.Users [JsonProperty(@"cover_url")] public string CoverUrl { - get { return Cover?.Url; } - set { Cover = new UserCover { Url = value }; } + get => Cover?.Url; + set => Cover = new UserCover { Url = value }; } [JsonProperty(@"cover")] @@ -59,6 +66,9 @@ namespace osu.Game.Users [JsonProperty(@"is_supporter")] public bool IsSupporter; + [JsonProperty(@"support_level")] + public int SupportLevel; + [JsonProperty(@"is_gmt")] public bool IsGMT; @@ -71,6 +81,12 @@ namespace osu.Game.Users [JsonProperty(@"is_active")] public bool Active; + [JsonProperty(@"is_online")] + public bool IsOnline; + + [JsonProperty(@"pm_friends_only")] + public bool PMFriendsOnly; + [JsonProperty(@"interests")] public string Interests; @@ -104,8 +120,16 @@ namespace osu.Game.Users [JsonProperty(@"post_count")] public int PostCount; - [JsonProperty(@"playstyle")] - public string[] PlayStyle; + [JsonProperty(@"follower_count")] + public int FollowerCount; + + [JsonProperty] + private string[] playstyle + { + set { PlayStyles = value?.Select(str => Enum.Parse(typeof(PlayStyle), str, true)).Cast().ToArray(); } + } + + public PlayStyle[] PlayStyles; [JsonProperty(@"playmode")] public string PlayMode; @@ -138,11 +162,26 @@ namespace osu.Game.Users } [JsonProperty(@"rankHistory")] - public RankHistoryData RankHistory; + private RankHistoryData rankHistory + { + set => Statistics.RankHistory = value; + } [JsonProperty("badges")] public Badge[] Badges; + [JsonProperty("user_achievements")] + public UserAchievement[] Achievements; + + public class UserAchievement + { + [JsonProperty("achieved_at")] + public DateTimeOffset AchievedAt; + + [JsonProperty("achievement_id")] + public int ID; + } + public override string ToString() => Username; /// @@ -151,7 +190,23 @@ namespace osu.Game.Users public static readonly User SYSTEM_USER = new User { Username = "system", + Colour = @"9c0101", Id = 0 }; + + public enum PlayStyle + { + [Description("Keyboard")] + Keyboard, + + [Description("Mouse")] + Mouse, + + [Description("Tablet")] + Tablet, + + [Description("Touch Screen")] + Touch, + } } } diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs new file mode 100644 index 0000000000..918c547978 --- /dev/null +++ b/osu.Game/Users/UserActivity.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Users +{ + public abstract class UserActivity + { + public abstract string Status { get; } + public virtual Color4 GetAppropriateColour(OsuColour colours) => colours.GreenDarker; + + public class Modding : UserActivity + { + public override string Status => "Modding a map"; + public override Color4 GetAppropriateColour(OsuColour colours) => colours.PurpleDark; + } + + public class ChoosingBeatmap : UserActivity + { + public override string Status => "Choosing a beatmap"; + } + + public class MultiplayerGame : UserActivity + { + public override string Status => "Playing with others"; + } + + public class Editing : UserActivity + { + public BeatmapInfo Beatmap { get; } + + public Editing(BeatmapInfo info) + { + Beatmap = info; + } + + public override string Status => @"Editing a beatmap"; + } + + public class SoloGame : UserActivity + { + public BeatmapInfo Beatmap { get; } + + public Rulesets.RulesetInfo Ruleset { get; } + + public SoloGame(BeatmapInfo info, Rulesets.RulesetInfo ruleset) + { + Beatmap = info; + Ruleset = ruleset; + } + + public override string Status => @"Playing alone"; + } + + public class Spectating : UserActivity + { + public override string Status => @"Spectating a game"; + } + + public class InLobby : UserActivity + { + public override string Status => @"In a Multiplayer Lobby"; + } + } +} diff --git a/osu.Game/Users/UserCoverBackground.cs b/osu.Game/Users/UserCoverBackground.cs index fddbd57f9c..e583acac9f 100644 --- a/osu.Game/Users/UserCoverBackground.cs +++ b/osu.Game/Users/UserCoverBackground.cs @@ -1,30 +1,66 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using System; using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; +using osuTK.Graphics; namespace osu.Game.Users { - public class UserCoverBackground : Sprite + public class UserCoverBackground : ModelBackedDrawable { - private readonly User user; - - public UserCoverBackground(User user) + public User User { - this.user = user; + get => Model; + set => Model = value; } - [BackgroundDependencyLoader] - private void load(LargeTextureStore textures) - { - if (textures == null) - throw new ArgumentNullException(nameof(textures)); + protected override Drawable CreateDrawable(User user) => new Cover(user); - if (!string.IsNullOrEmpty(user.CoverUrl)) - Texture = textures.Get(user.CoverUrl); + private class Cover : CompositeDrawable + { + private readonly User user; + + public Cover(User user) + { + this.user = user; + + RelativeSizeAxes = Axes.Both; + } + + [BackgroundDependencyLoader] + private void load(LargeTextureStore textures) + { + if (user == null) + { + InternalChild = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.75f)) + }; + } + else + InternalChild = new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get(user.CoverUrl), + FillMode = FillMode.Fill, + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + this.FadeInFromZero(400); + } } } } diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs index bcb91c1955..c63c12773e 100644 --- a/osu.Game/Users/UserPanel.cs +++ b/osu.Game/Users/UserPanel.cs @@ -1,11 +1,11 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; -using OpenTK; -using OpenTK.Graphics; +using osuTK; +using osuTK.Graphics; using osu.Framework.Allocation; -using osu.Framework.Configuration; +using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -16,8 +16,11 @@ using osu.Game.Overlays; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Containers; -using osu.Game.Overlays.Profile.Header; +using osu.Game.Overlays.Profile.Header.Components; +using osu.Game.Users.Drawables; namespace osu.Game.Users { @@ -28,6 +31,9 @@ namespace osu.Game.Users private const float content_padding = 10; private const float status_height = 30; + [Resolved(canBeNull: true)] + private OsuColour colours { get; set; } + private Container statusBar; private Box statusBg; private OsuSpriteText statusMessage; @@ -37,6 +43,8 @@ namespace osu.Game.Users public readonly Bindable Status = new Bindable(); + public readonly IBindable Activity = new Bindable(); + public new Action Action; protected Action ViewProfile; @@ -52,7 +60,7 @@ namespace osu.Game.Users } [BackgroundDependencyLoader(permitNulls: true)] - private void load(OsuColour colours, UserProfileOverlay profile) + private void load(UserProfileOverlay profile) { if (colours == null) throw new ArgumentNullException(nameof(colours)); @@ -73,14 +81,16 @@ namespace osu.Game.Users Children = new Drawable[] { - new DelayedLoadWrapper(new UserCoverBackground(user) + new DelayedLoadUnloadWrapper(() => new UserCoverBackground { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, - FillMode = FillMode.Fill, - OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out) - }, 300) { RelativeSizeAxes = Axes.Both }, + User = user, + }, 300, 5000) + { + RelativeSizeAxes = Axes.Both, + }, new Box { RelativeSizeAxes = Axes.Both, @@ -99,6 +109,7 @@ namespace osu.Game.Users User = user, Masking = true, CornerRadius = 5, + OpenOnClick = { Value = false }, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, @@ -115,8 +126,7 @@ namespace osu.Game.Users new OsuSpriteText { Text = user.Username, - TextSize = 18, - Font = @"Exo2.0-SemiBoldItalic", + Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 18, italics: true), }, infoContainer = new FillFlowContainer { @@ -128,7 +138,7 @@ namespace osu.Game.Users Spacing = new Vector2(5f, 0f), Children = new Drawable[] { - new DrawableFlag(user.Country) + new UpdateableFlag(user.Country) { Width = 30f, RelativeSizeAxes = Axes.Y, @@ -164,7 +174,7 @@ namespace osu.Game.Users { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Icon = FontAwesome.fa_circle_o, + Icon = FontAwesome.Regular.Circle, Shadow = true, Size = new Vector2(14), }, @@ -172,7 +182,7 @@ namespace osu.Game.Users { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Font = @"Exo2.0-Semibold", + Font = OsuFont.GetFont(weight: FontWeight.SemiBold), }, }, }, @@ -185,13 +195,13 @@ namespace osu.Game.Users { infoContainer.Add(new SupporterIcon { - RelativeSizeAxes = Axes.Y, - Width = 20f, + Height = 20f, + SupportLevel = user.SupportLevel }); } - Status.ValueChanged += displayStatus; - Status.ValueChanged += status => statusBg.FadeColour(status?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); + Status.ValueChanged += status => displayStatus(status.NewValue, Activity.Value); + Activity.ValueChanged += activity => displayStatus(Status.Value, activity.NewValue); base.Action = ViewProfile = () => { @@ -206,7 +216,7 @@ namespace osu.Game.Users Status.TriggerChange(); } - private void displayStatus(UserStatus status) + private void displayStatus(UserStatus status, UserActivity activity = null) { const float transition_duration = 500; @@ -221,8 +231,17 @@ namespace osu.Game.Users statusBar.ResizeHeightTo(status_height, transition_duration, Easing.OutQuint); statusBar.FadeIn(transition_duration, Easing.OutQuint); this.ResizeHeightTo(height, transition_duration, Easing.OutQuint); + } - statusMessage.Text = status.Message; + if (status is UserStatusOnline && activity != null) + { + statusMessage.Text = activity.Status; + statusBg.FadeColour(activity.GetAppropriateColour(colours), 500, Easing.OutQuint); + } + else + { + statusMessage.Text = status?.Message; + statusBg.FadeColour(status?.GetAppropriateColour(colours) ?? colours.Gray5, 500, Easing.OutQuint); } } diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs index f04bfb62bb..032ec2e05f 100644 --- a/osu.Game/Users/UserStatistics.cs +++ b/osu.Game/Users/UserStatistics.cs @@ -1,7 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. +using System; using Newtonsoft.Json; +using osu.Game.Scoring; +using static osu.Game.Users.User; namespace osu.Game.Users { @@ -23,7 +26,10 @@ namespace osu.Game.Users public decimal? PP; [JsonProperty(@"pp_rank")] // the API sometimes only returns this value in condensed user responses - private int rank { set => Ranks.Global = value; } + private int rank + { + set => Ranks.Global = value; + } [JsonProperty(@"rank")] public UserRanks Ranks; @@ -37,6 +43,9 @@ namespace osu.Game.Users [JsonProperty(@"play_count")] public int PlayCount; + [JsonProperty(@"play_time")] + public int? PlayTime; + [JsonProperty(@"total_score")] public long TotalScore; @@ -68,6 +77,33 @@ namespace osu.Game.Users [JsonProperty(@"a")] public int A; + + public int this[ScoreRank rank] + { + get + { + switch (rank) + { + case ScoreRank.XH: + return SSPlus; + + case ScoreRank.X: + return SS; + + case ScoreRank.SH: + return SPlus; + + case ScoreRank.S: + return S; + + case ScoreRank.A: + return A; + + default: + throw new ArgumentException($"API does not return {rank.ToString()}"); + } + } + } } public struct UserRanks @@ -79,5 +115,6 @@ namespace osu.Game.Users public int? Country; } + public RankHistoryData RankHistory; } } diff --git a/osu.Game/Users/UserStatus.cs b/osu.Game/Users/UserStatus.cs index 1584605166..cf372560af 100644 --- a/osu.Game/Users/UserStatus.cs +++ b/osu.Game/Users/UserStatus.cs @@ -1,7 +1,7 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. -using OpenTK.Graphics; +using osuTK.Graphics; using osu.Game.Graphics; namespace osu.Game.Users @@ -29,33 +29,7 @@ namespace osu.Game.Users public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray7; } - public class UserStatusSpectating : UserStatusOnline - { - public override string Message => @"Spectating a game"; - } - - public class UserStatusInLobby : UserStatusOnline - { - public override string Message => @"in Multiplayer Lobby"; - } - - public class UserStatusSoloGame : UserStatusBusy - { - public override string Message => @"Solo Game"; - } - - public class UserStatusMultiplayerGame : UserStatusBusy - { - public override string Message => @"Multiplaying"; - } - - public class UserStatusModding : UserStatusOnline - { - public override string Message => @"Modding a map"; - public override Color4 GetAppropriateColour(OsuColour colours) => colours.PurpleDark; - } - - public class UserStatusDoNotDisturb : UserStatusBusy + public class UserStatusDoNotDisturb : UserStatus { public override string Message => @"Do not disturb"; public override Color4 GetAppropriateColour(OsuColour colours) => colours.RedDark; diff --git a/osu.Game/Utils/DebugUtils.cs b/osu.Game/Utils/DebugUtils.cs deleted file mode 100644 index 191662c690..0000000000 --- a/osu.Game/Utils/DebugUtils.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -namespace osu.Game.Utils -{ - public static class DebugUtils - { - public static bool IsDebug - { - get - { - // ReSharper disable once RedundantAssignment - bool isDebug = false; - // Debug.Assert conditions are only evaluated in debug mode - System.Diagnostics.Debug.Assert(isDebug = true); - // ReSharper disable once ConditionIsAlwaysTrueOrFalse - return isDebug; - } - } - } -} diff --git a/osu.Game/Utils/HumanizerUtils.cs b/osu.Game/Utils/HumanizerUtils.cs new file mode 100644 index 0000000000..5b7c3630d9 --- /dev/null +++ b/osu.Game/Utils/HumanizerUtils.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Globalization; +using Humanizer; + +namespace osu.Game.Utils +{ + public static class HumanizerUtils + { + /// + /// Turns the current or provided date into a human readable sentence + /// + /// The date to be humanized + /// distance of time in words + public static string Humanize(DateTimeOffset input) + { + // this works around https://github.com/xamarin/xamarin-android/issues/2012 and https://github.com/Humanizr/Humanizer/issues/690#issuecomment-368536282 + try + { + return input.Humanize(); + } + catch (ArgumentException) + { + return input.Humanize(culture: new CultureInfo("en-US")); + } + } + } +} diff --git a/osu.Game/Utils/RavenLogger.cs b/osu.Game/Utils/RavenLogger.cs index b28dd1fb73..16178e63bd 100644 --- a/osu.Game/Utils/RavenLogger.cs +++ b/osu.Game/Utils/RavenLogger.cs @@ -1,8 +1,10 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; +using System.IO; +using System.Net; using System.Threading.Tasks; using osu.Framework.Logging; using SharpRaven; @@ -19,14 +21,14 @@ namespace osu.Game.Utils private readonly List tasks = new List(); - private Exception lastException; - public RavenLogger(OsuGame game) { raven.Release = game.Version; if (!game.IsDeployedBuild) return; + Exception lastException = null; + Logger.NewEntry += entry => { if (entry.Level < LogLevel.Verbose) return; @@ -35,21 +37,50 @@ namespace osu.Game.Utils if (exception != null) { + if (!shouldSubmitException(exception)) + return; + // since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports. if (lastException != null && lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace)) - { return; - } lastException = exception; - queuePendingTask(raven.CaptureAsync(new SentryEvent(exception))); + queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message })); } else raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message }); }; } + private bool shouldSubmitException(Exception exception) + { + switch (exception) + { + case IOException ioe: + // disk full exceptions, see https://stackoverflow.com/a/9294382 + const int hr_error_handle_disk_full = unchecked((int)0x80070027); + const int hr_error_disk_full = unchecked((int)0x80070070); + + if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full) + return false; + + break; + + case WebException we: + switch (we.Status) + { + // more statuses may need to be blocked as we come across them. + case WebExceptionStatus.Timeout: + return false; + } + + break; + } + + return true; + } + private void queuePendingTask(Task task) { lock (tasks) tasks.Add(task); diff --git a/osu.Game/Utils/ZipUtils.cs b/osu.Game/Utils/ZipUtils.cs index c96ea9c80a..cd4d876451 100644 --- a/osu.Game/Utils/ZipUtils.cs +++ b/osu.Game/Utils/ZipUtils.cs @@ -1,7 +1,8 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. using System; +using System.IO; using SharpCompress.Archives.Zip; namespace osu.Game.Utils @@ -10,6 +11,9 @@ namespace osu.Game.Utils { public static bool IsZipArchive(string path) { + if (!File.Exists(path)) + return false; + try { using (var arc = ZipArchive.Open(path)) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 2f8c743bee..a733a0e7f9 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -5,23 +5,31 @@ Library AnyCPU true - 0 + + + osu! + ppy.osu.Game + ppy Pty Ltd + https://github.com/ppy/osu/blob/master/LICENCE.md + https://github.com/ppy/osu + https://github.com/ppy/osu + Automated release. + Copyright (c) 2019 ppy Pty Ltd + osu game - - - - - - - - - - + + + + + + + + - \ No newline at end of file + diff --git a/osu.TestProject.props b/osu.TestProject.props index 456ecfd468..a5c70f4edc 100644 --- a/osu.TestProject.props +++ b/osu.TestProject.props @@ -8,7 +8,6 @@ - diff --git a/osu.iOS.props b/osu.iOS.props new file mode 100644 index 0000000000..4bfa1ebcd0 --- /dev/null +++ b/osu.iOS.props @@ -0,0 +1,129 @@ + + + {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Resources + PackageReference + --nolinkaway + -lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate + + + true + full + false + bin\iPhoneSimulator\Debug + DEBUG;ENABLE_TEST_CLOUD; + prompt + 4 + iPhone Developer + true + true + true + 25823 + None + x86_64 + NSUrlSessionHandler + false + + Default + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + false + cjk,mideast,other,rare,west + + + pdbonly + true + bin\iPhone\Release + + prompt + 4 + iPhone Distribution + true + true + Entitlements.plist + SdkOnly + ARM64 + NSUrlSessionHandler + + Default + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + false + cjk,mideast,other,rare,west + + + pdbonly + true + bin\iPhoneSimulator\Release + + prompt + 4 + iPhone Developer + true + None + x86_64 + NSUrlSessionHandler + + Default + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + false + cjk,mideast,other,rare,west + + + true + full + false + bin\iPhone\Debug + DEBUG;ENABLE_TEST_CLOUD; + prompt + 4 + iPhone Developer + true + true + true + true + Entitlements.plist + 28126 + SdkOnly + ARM64 + NSUrlSessionHandler + + Default + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + false + cjk,mideast,other,rare,west + + + + Static + False + True + + + Static + False + True + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/osu.iOS.sln b/osu.iOS.sln new file mode 100644 index 0000000000..21d02d33ab --- /dev/null +++ b/osu.iOS.sln @@ -0,0 +1,187 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.27004.2006 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}" +EndProject 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Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Threading.Tasks; +using Foundation; +using osu.Framework.iOS; +using osu.Game; +using UIKit; + +namespace osu.iOS +{ + [Register("AppDelegate")] + public class AppDelegate : GameAppDelegate + { + private OsuGameIOS game; + + protected override Framework.Game CreateGame() => game = new OsuGameIOS(); + + public override bool OpenUrl(UIApplication application, NSUrl url, string sourceApplication, NSObject annotation) + { + Task.Run(() => game.Import(url.Path)); + return true; + } + } +} diff --git a/osu.iOS/Application.cs b/osu.iOS/Application.cs new file mode 100644 index 0000000000..30e0e15ad1 --- /dev/null +++ b/osu.iOS/Application.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using UIKit; + +namespace osu.iOS +{ + public class Application + { + public static void Main(string[] args) + { + UIApplication.Main(args, "GameUIApplication", "AppDelegate"); + } + } +} diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json b/osu.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000000..af4b103867 --- /dev/null +++ b/osu.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1 @@ 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a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp2x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp2x.png new file mode 100644 index 0000000000..6b61c09db5 Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp2x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp3x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp3x.png new file mode 100644 index 0000000000..78ef8d12b7 Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneApp3x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification2x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification2x.png new file mode 100644 index 0000000000..a45b01b91c Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification2x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification3x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification3x.png new file mode 100644 index 0000000000..46ddf1179d Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneNotification3x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings2x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings2x.png new file mode 100644 index 0000000000..1ebec1390b Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings2x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings3x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings3x.png new file mode 100644 index 0000000000..a8145f0246 Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSettings3x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight2x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight2x.png new file mode 100644 index 0000000000..717603dd68 Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight2x.png differ diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight3x.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight3x.png new file mode 100644 index 0000000000..6b61c09db5 Binary files /dev/null and b/osu.iOS/Assets.xcassets/AppIcon.appiconset/iPhoneSpotlight3x.png differ diff --git a/osu.iOS/Assets.xcassets/Contents.json b/osu.iOS/Assets.xcassets/Contents.json new file mode 100644 index 0000000000..4caf392f92 --- /dev/null +++ b/osu.iOS/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "version" : 1, + "author" : "xcode" + } +} \ No newline at end of file diff --git a/osu.iOS/Entitlements.plist b/osu.iOS/Entitlements.plist new file mode 100644 index 0000000000..9ae599370b --- /dev/null +++ b/osu.iOS/Entitlements.plist @@ -0,0 +1,6 @@ + + + + + + diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist new file mode 100644 index 0000000000..a118b329aa --- /dev/null +++ b/osu.iOS/Info.plist @@ -0,0 +1,113 @@ + + + + + CFBundleIdentifier + sh.ppy.osulazer + CFBundleName + osu! + CFBundleDisplayName + osu! + CFBundleShortVersionString + 0.1 + CFBundleVersion + 0.1.0 + LSRequiresIPhoneOS + + MinimumOSVersion + 10.0 + UIDeviceFamily + + 1 + 2 + + UILaunchStoryboardName + LaunchScreen + UIRequiredDeviceCapabilities + + armv7 + + UIRequiresFullScreen + + UIStatusBarHidden + + NSCameraUsageDescription + We don't really use the camera. + NSMicrophoneUsageDescription + We don't really use the microphone. + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/AppIcon.appiconset + UTExportedTypeDeclarations + + + UTTypeConformsTo + + + + UTTypeIdentifier + sh.ppy.osu.items + UTTypeTagSpecification + + + + UTTypeConformsTo + + sh.ppy.osu.items + + UTTypeIdentifier + sh.ppy.osu.osr + UTTypeTagSpecification + + public.filename-extension + osr + + + + UTTypeConformsTo + + sh.ppy.osu.items + + UTTypeIdentifier + sh.ppy.osu.osk + UTTypeTagSpecification + + public.filename-extension + osk + + + + UTTypeConformsTo + + sh.ppy.osu.items + + UTTypeIdentifier + sh.ppy.osu.osz + UTTypeTagSpecification + + public.filename-extension + osz + + + + CFBundleDocumentTypes + + + LSHandlerRank + Owner + CFBundleTypeName + Supported osu! files + LSItemContentTypes + + sh.ppy.osu.items + + + + + diff --git a/osu.iOS/LaunchScreen.storyboard b/osu.iOS/LaunchScreen.storyboard new file mode 100644 index 0000000000..3655e9f2f0 --- /dev/null +++ b/osu.iOS/LaunchScreen.storyboard @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/osu.iOS/Linker.xml b/osu.iOS/Linker.xml new file mode 100644 index 0000000000..04591c55d0 --- /dev/null +++ b/osu.iOS/Linker.xml @@ -0,0 +1,27 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/osu.iOS/OsuGameIOS.cs b/osu.iOS/OsuGameIOS.cs new file mode 100644 index 0000000000..6cf18df9a6 --- /dev/null +++ b/osu.iOS/OsuGameIOS.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using Foundation; +using osu.Game; + +namespace osu.iOS +{ + public class OsuGameIOS : OsuGame + { + public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString()); + } +} diff --git a/osu.iOS/iTunesArtwork b/osu.iOS/iTunesArtwork new file mode 100644 index 0000000000..1939459992 Binary files /dev/null and b/osu.iOS/iTunesArtwork differ diff --git a/osu.iOS/iTunesArtwork@2x b/osu.iOS/iTunesArtwork@2x new file mode 100644 index 0000000000..0e8bb029bc Binary files /dev/null and b/osu.iOS/iTunesArtwork@2x differ diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj new file mode 100644 index 0000000000..19d1acf014 --- /dev/null +++ b/osu.iOS/osu.iOS.csproj @@ -0,0 +1,81 @@ + + + + + Debug + iPhoneSimulator + Exe + {3F082D0B-A964-43D7-BDF7-C256D76A50D0} + osu.iOS + osu.iOS + + + + + + + + + + + + + + + + + + + + + + + {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D} + osu.Game + + + {58F6C80C-1253-4A0E-A465-B8C85EBEADF3} + osu.Game.Rulesets.Catch + + + {48F4582B-7687-4621-9CBE-5C24197CB536} + osu.Game.Rulesets.Mania + + + {C92A607B-1FDD-4954-9F92-03FF547D9080} + osu.Game.Rulesets.Osu + + + {F167E17A-7DE6-4AF5-B920-A5112296C695} + osu.Game.Rulesets.Taiko + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/osu.licenseheader b/osu.licenseheader index 798b25e550..ab8af1984b 100644 --- a/osu.licenseheader +++ b/osu.licenseheader @@ -1,9 +1,9 @@ -extensions: .cs -// Copyright (c) 2007-2018 ppy Pty Ltd . -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -extensions: .xml .config .xsd - \ No newline at end of file diff --git a/osu.sln b/osu.sln index bf1b6d60e1..688339fab5 100644 --- a/osu.sln +++ b/osu.sln @@ -5,8 +5,6 @@ VisualStudioVersion = 15.0.27004.2006 MinimumVisualStudioVersion = 10.0.40219.1 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Resources", "osu-resources\osu.Game.Resources\osu.Game.Resources.csproj", "{D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}" -EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" @@ -27,6 +25,10 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko.Tes EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu.Tests", "osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj", "{6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}" EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament", "osu.Game.Tournament\osu.Game.Tournament.csproj", "{5672CA4D-1B37-425B-A118-A8DA26E78938}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament.Tests", "osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj", "{5789E78D-38F9-4072-AB7B-978F34B2C17F}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -37,10 +39,6 @@ Global {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU - {D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Debug|Any CPU.Build.0 = Debug|Any CPU - {D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.ActiveCfg = Release|Any CPU - {D9A367C9-4C1A-489F-9B05-A0CEA2B53B58}.Release|Any CPU.Build.0 = Release|Any CPU {C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.Build.0 = Debug|Any CPU {C92A607B-1FDD-4954-9F92-03FF547D9080}.Release|Any CPU.ActiveCfg = Release|Any CPU @@ -81,6 +79,14 @@ Global {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Debug|Any CPU.Build.0 = Debug|Any CPU {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Release|Any CPU.ActiveCfg = Release|Any CPU {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Release|Any CPU.Build.0 = Release|Any CPU + {5672CA4D-1B37-425B-A118-A8DA26E78938}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {5672CA4D-1B37-425B-A118-A8DA26E78938}.Debug|Any CPU.Build.0 = Debug|Any CPU + {5672CA4D-1B37-425B-A118-A8DA26E78938}.Release|Any CPU.ActiveCfg = Release|Any CPU + {5672CA4D-1B37-425B-A118-A8DA26E78938}.Release|Any CPU.Build.0 = Release|Any CPU + {5789E78D-38F9-4072-AB7B-978F34B2C17F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {5789E78D-38F9-4072-AB7B-978F34B2C17F}.Debug|Any CPU.Build.0 = Debug|Any CPU + {5789E78D-38F9-4072-AB7B-978F34B2C17F}.Release|Any CPU.ActiveCfg = Release|Any CPU + {5789E78D-38F9-4072-AB7B-978F34B2C17F}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 345400305c..ed162eed6e 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -6,15 +6,46 @@ ExplicitlyExcluded ExplicitlyExcluded SOLUTION - HINT + WARNING + WARNING + WARNING + HINT + HINT WARNING - WARNING + + True WARNING WARNING HINT HINT HINT HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING WARNING WARNING WARNING @@ -43,10 +74,11 @@ WARNING DO_NOT_SHOW WARNING - WARNING + HINT HINT HINT ERROR + WARNING HINT HINT HINT @@ -61,18 +93,29 @@ WARNING WARNING WARNING + WARNING + WARNING + WARNING + WARNING WARNING + WARNING + WARNING + WARNING WARNING HINT + WARNING HINT HINT HINT + HINT HINT WARNING WARNING + HINT WARNING WARNING WARNING + WARNING HINT DO_NOT_SHOW DO_NOT_SHOW @@ -82,6 +125,8 @@ WARNING WARNING WARNING + WARNING + WARNING ERROR WARNING WARNING @@ -135,13 +180,18 @@ WARNING WARNING WARNING + WARNING HINT DO_NOT_SHOW DO_NOT_SHOW DO_NOT_SHOW + WARNING + WARNING + WARNING WARNING WARNING HINT + WARNING HINT HINT HINT @@ -155,16 +205,27 @@ WARNING WARNING WARNING + + True WARNING WARNING - HINT + WARNING WARNING WARNING HINT HINT WARNING + WARNING <?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile> Code Cleanup (peppy) + Required + Required + Required + Explicit + ExpressionBody + ExpressionBody + True + NEXT_LINE True True True @@ -174,12 +235,22 @@ True True NEXT_LINE + 1 + 1 + NEXT_LINE + MULTILINE NEXT_LINE + 1 + 1 True + NEXT_LINE NEVER NEVER + True False + True NEVER + False False True False @@ -187,6 +258,7 @@ True True False + False CHOP_IF_LONG True 200 @@ -202,12 +274,15 @@ HID HUD ID + IL IP IPC + JIT LTRB MD5 NS OS + PM RGB RNG SHA @@ -219,6 +294,7 @@ QAT BNG UI + False HINT <?xml version="1.0" encoding="utf-16"?> <Patterns xmlns="urn:schemas-jetbrains-com:member-reordering-patterns"> @@ -604,8 +680,8 @@ </Group> </TypePattern> </Patterns> - Copyright (c) 2007-$CURRENT_YEAR$ ppy Pty Ltd <contact@ppy.sh>. -Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. +See the LICENCE file in the repository root for full licence text. <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> <Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /> @@ -672,6 +748,127 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste True True True + True + True + o!f – Object Initializer: Anchor&Origin + True + constant("Centre") + 0 + True + True + 2.0 + InCSharpFile + ofao + True + Anchor = Anchor.$anchor$, +Origin = Anchor.$anchor$, + True + True + o!f – InternalChildren = [] + True + True + 2.0 + InCSharpFile + ofic + True + InternalChildren = new Drawable[] +{ + $END$ +}; + True + True + o!f – new GridContainer { .. } + True + True + 2.0 + InCSharpFile + ofgc + True + new GridContainer +{ + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } +}; + True + True + o!f – new FillFlowContainer { .. } + True + True + 2.0 + InCSharpFile + offf + True + new FillFlowContainer +{ + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – new Container { .. } + True + True + 2.0 + InCSharpFile + ofcont + True + new Container +{ + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – BackgroundDependencyLoader load() + True + True + 2.0 + InCSharpFile + ofbdl + True + [BackgroundDependencyLoader] +private void load() +{ + $END$ +} + True + True + o!f – new Box { .. } + True + True + 2.0 + InCSharpFile + ofbox + True + new Box +{ + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, +}, + True + True + o!f – Children = [] + True + True + 2.0 + InCSharpFile + ofc + True + Children = new Drawable[] +{ + $END$ +}; True True True