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Handle scaling a slider below minimum length
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@ -226,7 +226,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider });
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(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
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if (xInBounds && yInBounds)
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if (xInBounds && yInBounds && slider.Path.HasValidLength)
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return;
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foreach (var point in slider.Path.ControlPoints)
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