Reduce the randomised pitch range of hover sounds

This commit is contained in:
Jamie Taylor
2021-04-09 22:41:51 +09:00
parent cceb10cc85
commit ffacd38e57
2 changed files with 2 additions and 2 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Graphics.UserInterface
public override void PlayHoverSample() public override void PlayHoverSample()
{ {
sampleHover.Frequency.Value = 0.96 + RNG.NextDouble(0.08); sampleHover.Frequency.Value = 0.98 + RNG.NextDouble(0.04);
sampleHover.Play(); sampleHover.Play();
} }
} }

View File

@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Carousel
{ {
if (sampleHover == null) return; if (sampleHover == null) return;
sampleHover.Frequency.Value = 0.90 + RNG.NextDouble(0.2); sampleHover.Frequency.Value = 0.99 + RNG.NextDouble(0.02);
sampleHover.Play(); sampleHover.Play();
} }
} }