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Rework hitobject blueprints to take in hitobject models
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@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
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Child = drawableObject = new DrawableNote(note)
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};
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AddBlueprint(new NoteSelectionBlueprint(drawableObject));
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AddBlueprint(new NoteSelectionBlueprint(note), drawableObject);
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}
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}
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}
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