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Fix osu!mania editor placement regressions
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@ -67,9 +67,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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private void updatePlacementPosition(Vector2 screenSpacePosition)
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{
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Vector2 snappedPlayfieldPosition = composer.SnapScreenSpacePositionToValidTime(screenSpacePosition).ScreenSpacePosition;
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var snapResult = composer.SnapScreenSpacePositionToValidTime(screenSpacePosition);
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currentPlacement.UpdatePosition(ToScreenSpace(snappedPlayfieldPosition));
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currentPlacement.UpdatePosition(snapResult.ScreenSpacePosition);
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}
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#endregion
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