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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Objects
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protected virtual HitResult SuccessfulHitResult => HitResult.Meh;
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/// <summary>
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/// Whether it's possible to achieve this <see cref="HitResult"/>.
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/// Check whether it is possible to achieve the provided <see cref="HitResult"/>.
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/// </summary>
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/// <param name="result">The result type to check.</param>
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/// <returns>Whether the <see cref="HitResult"/> can be achieved.</returns>
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