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Update in line with framework.
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@ -88,7 +88,7 @@ namespace osu.Game.Beatmaps.Drawables
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protected virtual void Selected()
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{
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nestedContainer.BorderThickness = 2.5f;
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nestedContainer.EdgeEffect = new EdgeEffect
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nestedContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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@ -100,7 +100,7 @@ namespace osu.Game.Beatmaps.Drawables
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protected virtual void Deselected()
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{
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nestedContainer.BorderThickness = 0;
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nestedContainer.EdgeEffect = new EdgeEffect
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nestedContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(1),
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