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Update in line with framework.
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@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Chat
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Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
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Masking = true;
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 10,
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