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Update in line with framework.
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Direct
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CornerRadius = 4;
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Masking = true;
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0f, 1f),
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