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Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward CreateJudgement() must be implemented and return a non-null judgement. This fixes BananaShower and JuiceStreams in osu!catch. This also makes HitObject abstract and cleans up convert HitObject implementations.
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@ -163,7 +163,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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var beatmap = new Beatmap<HitObject> { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
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for (int i = 0; i < 10; i++)
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beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range });
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beatmap.HitObjects.Add(new ConvertHitObject { StartTime = i * time_range });
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return beatmap;
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}
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@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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#region HitObject
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private class TestHitObject : HitObject, IHasEndTime
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private class TestHitObject : ConvertHitObject, IHasEndTime
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{
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public double EndTime { get; set; }
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