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Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
# Conflicts: # osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs # osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs # osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
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@ -5,10 +5,10 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.States;
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using osu.Game.Audio;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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@ -22,13 +22,16 @@ namespace osu.Game.Graphics.Containers
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protected virtual bool PlaySamplesOnStateChange => true;
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protected override bool BlockPassThroughKeyboard => true;
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private PreviewTrackManager previewTrackManager;
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protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs<IPreviewTrackOwner>(this);
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return dependencies;
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}
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@ -69,10 +72,13 @@ namespace osu.Game.Graphics.Containers
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public virtual bool OnPressed(GlobalAction action)
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{
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if (action == GlobalAction.Back)
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switch (action)
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{
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State = Visibility.Hidden;
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return true;
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case GlobalAction.Back:
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State = Visibility.Hidden;
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return true;
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case GlobalAction.Select:
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return true;
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}
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return false;
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@ -6,7 +6,7 @@ using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.States;
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namespace osu.Game.Graphics.Containers
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{
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@ -2,7 +2,8 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using OpenTK.Input;
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namespace osu.Game.Graphics.Containers
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