f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
3d6bb3befe
Add startup argument to disable the version overlay
2017-11-11 22:56:02 +09:00
c765785d00
Mark several long-running tasks as long-running
2017-10-25 11:42:55 +09:00
65b23f38f1
fixup! Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
ae0029082a
Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
a9657d2142
Change beatmap import to use OpenTK's FileDrop event
2017-10-22 00:55:32 +10:30
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
0ea6c65be6
Fix potentially racey behaviour of versionManager initialisation
...
Changing the state while the container wasn't necessarily completed loading caused inconsistent behaviour.
2017-08-22 19:34:06 +09:00
e7e822ecd5
Fix StableStorage having "Songs" in the path twice
2017-08-01 16:37:43 +09:00
941f3f0934
Tidy up osu-stable import process
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Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
5f53426a9a
*Database -> *Store
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Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
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Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
e73382f313
Merge branch 'master' into window-icon-lin-mac
2017-07-13 13:03:44 +09:00
96189fa749
Fix crash on startup for release builds
2017-07-08 16:16:49 +09:00
5602f04611
CI fix
2017-06-27 04:23:58 +03:00
b105d6d741
Insert icon into osu exe
2017-06-27 02:10:00 +03:00
1b0f353af3
Add support for framework-level mouse confining.
2017-05-02 17:45:42 +09:00
6f1fff4ee7
Update async load usage to new style.
2017-04-02 15:56:12 +09:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
6f07930110
Move cursor hiding to OsuGameDesktop (fixes headless).
2017-03-18 21:46:58 +09:00
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
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This reverts commit 6f20473e65
, reversing
changes made to c76a495d3d
.
2017-03-14 11:46:34 +09:00
e1bd168c16
Remaining GameMode -> Screen.
2017-03-14 07:22:46 +08:00
c84a9d56f5
Fix namespace, comply with naming rules
2017-03-13 11:36:21 +01:00
caa6e9c82b
General improvements
2017-03-13 11:29:24 +01:00
da751804b6
Reduce error count.
2017-03-09 14:24:16 +09:00
dc5ac6e88f
Add missing access modifiers.
2017-03-09 13:55:29 +09:00
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
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# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
0ee38571a6
Move version-related properties to OsuGameBase.
2017-03-06 17:30:44 +09:00
ff51af94ec
Fail on drag drop operations with mixed files.
2017-03-06 15:03:58 +09:00
95e2e2b027
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
b294386077
Remove misleading beatmap import method.
2017-03-04 16:47:37 +09:00
5ff4028c29
Make beatmap importing async.
2017-02-24 18:12:50 +09:00
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
bf33cc6f53
Make disclaimer actually be a thing.
2017-02-18 14:16:46 +09:00
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer.
2017-02-17 20:07:16 +09:00
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
6aa0e7729c
Add icon and window title.
2017-02-12 15:03:36 +09:00
045edb6ab7
Add very simple in-game update checker/display.
2017-02-12 14:54:56 +09:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
299c4923c3
Implement Beatmap Import via drag&drop
2017-02-05 13:32:08 +01:00