27017 Commits

Author SHA1 Message Date
Dean Herbert
eebd5745a8 Move full stop out of link and reword slightly 2021-06-04 11:44:43 +09:00
Dan Balasescu
233551fc08
Merge pull request #13323 from gagahpangeran/extract-sidebar
Create abstract class `OverlaySidebar`
2021-06-04 11:38:36 +09:00
Gagah Pangeran Rosfatiputra
458910b744
use WikiArticlePage in WikiOverlay 2021-06-04 09:29:36 +07:00
Gagah Pangeran Rosfatiputra
791a9dd33a
add WikiArticlePage 2021-06-04 09:29:10 +07:00
Gagah Pangeran Rosfatiputra
beb0119dd5
initial wiki sidebar 2021-06-04 09:28:31 +07:00
Dan Balasescu
50c60c791f
Merge pull request #13322 from Pasi4K5/seed-for-all-random-mods
Add seed option for all random mods
2021-06-04 11:26:13 +09:00
Gagah Pangeran Rosfatiputra
905472a20b
make NewsSidebar extends OverlaySidebar 2021-06-04 00:12:29 +07:00
Gagah Pangeran Rosfatiputra
076e498a63
create abstract class OverlaySidebar 2021-06-04 00:12:13 +07:00
Dean Herbert
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
Pasi4K5
7a4fc9ffc8 Move seed to base class 2021-06-03 18:16:11 +02:00
Gagah Pangeran Rosfatiputra
c5fc155cc0
Change text wording
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-06-03 20:37:27 +07:00
Gagah Pangeran Rosfatiputra
490ce0bbc5
load placeholder page when failed 2021-06-03 19:40:54 +07:00
Bartłomiej Dach
5f5f3a8c5c General comment cleanups 2021-06-03 14:20:52 +02:00
Bartłomiej Dach
b2cc2a51ec Rename method to be less misleading
Would rather avoid variations of Equals/Equal/IsEqual. There's not
really much equality involved as the types are different.
2021-06-03 14:13:01 +02:00
Bartłomiej Dach
e8c2483f19 Use standard list instead of bindable list
No reason to use a bindable list there, as `CollectionChanged` was never
subscribed to.
2021-06-03 14:09:52 +02:00
Bartłomiej Dach
8193691cbc Invert condition to reduce nesting 2021-06-03 14:09:52 +02:00
Bartłomiej Dach
acb4873157 Merge branch 'master' into keyboard_shortcuts 2021-06-03 14:09:48 +02:00
Dean Herbert
33ab411e39 Merge branch 'master' into drawavatar-use-avatar-url 2021-06-03 19:36:32 +09:00
Jamie Taylor
054de675ff
allow skinned 'applause' sample to override results screen sfx 2021-06-03 18:35:55 +09:00
Jamie Taylor
582360d0c8
only load the required impact/applause samples 2021-06-03 18:35:51 +09:00
Jamie Taylor
ed012a724b
refactor from using public variables 2021-06-03 18:35:46 +09:00
Jamie Taylor
8dc595d201
move result screen samples to DefaultSkin 2021-06-03 18:35:27 +09:00
Jamie Taylor
63e5bc4543
update sample names and timings 2021-06-03 18:34:33 +09:00
Jamie Taylor
30eff8cc2a
remove overlapping/legacy applause 2021-06-03 18:34:28 +09:00
Jamie Taylor
9ad87ee5dc
add sfx for results screen + sound design tool 2021-06-03 18:34:22 +09:00
smoogipoo
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
smoogipoo
be03a2d7d2 Fix multiple calls to seek method potentially not working 2021-06-03 17:47:22 +09:00
smoogipoo
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
smoogipoo
662bbed5d1 Fix seeking to gameplay too soon 2021-06-03 17:38:51 +09:00
Dan Balasescu
15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
smoogipoo
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
Dan Balasescu
69009a36b7
Merge branch 'master' into autoplay-pause-support 2021-06-03 16:37:41 +09:00
Dean Herbert
48687028a3 Merge branch 'test-platform-actions' into keyboard_shortcuts 2021-06-03 15:35:57 +09:00
Dean Herbert
be91203c92 Add nested PlatformActionContainer to allow testing of platform actions in visual tests 2021-06-03 15:35:32 +09:00
Samuel Cattini-Schultz
f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Dean Herbert
e74fe68c96 Use new platform actions instead of hardcoded keys 2021-06-03 15:04:07 +09:00
ekrctb
b321b20e9d Remove OnAdd/OnRemove of HitObjectContainer
Instead, override `AddDrawable`/`RemoveDrawable`.
2021-06-03 15:00:16 +09:00
ekrctb
0ce7baa3f3 Make HitObjectContainer.Clear non-virtual
It just call `Remove` for all entries.
2021-06-03 15:00:16 +09:00
ekrctb
2c9e5b6c7e Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property
It can be used for dynamically added entries.
2021-06-03 15:00:16 +09:00
ekrctb
fe2934db1d Factor out lifetime management logic of HitObjectContainer 2021-06-03 14:57:28 +09:00
Dean Herbert
a91015302e Replace second usage of new function 2021-06-03 14:56:29 +09:00
Dean Herbert
a6cc37eb3b Mark fields readonly 2021-06-03 14:56:21 +09:00
Nathan Alo
d7d0dde5d2 use created storyboard to check for drawables instead 2021-06-03 13:56:14 +08:00
Dean Herbert
4a5d8215f3
Merge branch 'master' into keyboard_shortcuts 2021-06-03 14:47:40 +09:00
Nathan Alo
62b07fb9ce apply suggestions
- Replace the sprite with a solid black box when a storyboard requests it.
- Create a new storyboard instance and exclude the fail layer as well as strip all samples from it
- Do not attempt in creating the storyboard when it isn't needed
2021-06-03 13:27:00 +08:00
Nathan Alo
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
Dean Herbert
a62dd7cca0 Revert "refactor BeatmapBackgroundWithStoryboard to reduce overhead"
This reverts commit 277545bb0652c8e2e56c474293200b5b2c1755da.
2021-06-03 12:33:16 +09:00
Dean Herbert
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
Nathan Alo
277545bb06 refactor BeatmapBackgroundWithStoryboard to reduce overhead
This avoids loading the sprite if its not needed and instead of hiding it, it is removed when the storyboard replaces the background or there is a video.

This also only initializes DrawableStoryboard if there are any elements in any layer.
2021-06-02 20:27:12 +08:00