c860eb25f9
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
ac99e2d488
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
cc0f61f545
Merge branch 'refs/heads/master' into dependency-injection
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# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
f14a35d480
Update FontAwesome definitions.
2016-11-07 17:59:00 +09:00
103176826f
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
5f2bf165a2
Remove now obsolete clock usages.
2016-11-06 10:06:09 +01:00
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
cb40b7079f
Rework how references are passed about
2016-11-03 22:43:00 -04:00
6c0cef894e
Add OsuButton with sane defaults
2016-11-03 19:06:22 -04:00
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
13b5fb0578
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
3ce93608fb
Fix one remaining FlowContainer.
2016-10-22 19:37:27 +09:00
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
43f0409893
Start to structure flow of information in Player.
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- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
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Rolling counters
2016-10-19 15:06:00 +09:00
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
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Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
10b47859c3
Delay order on StarCounter changed
2016-10-15 18:04:00 -05:00
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
2625d06553
Why calling StopAnimation() on StarCounter's ctor()?
2016-10-15 13:53:39 -05:00
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
edbbe8daef
Delete unnecessary class attributes
2016-10-13 22:54:02 -05:00
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
0deb5b4e22
Removed unneeded vars
2016-10-13 18:07:06 -05:00
69621eb6d3
Star animation delay micro fix
2016-10-13 18:00:36 -05:00
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
5e3e949fd6
Revert all counter commits. Requires much further review.
2016-10-13 14:45:41 +09:00
1d8d2fa9c9
Implicit base()
2016-10-12 21:46:51 -05:00
8f0093f133
Comments in StarCounter
2016-10-12 21:36:52 -05:00
55420d4356
Improvements in transformCount handling
2016-10-12 21:33:55 -05:00
bf832ebe71
uint for ids
2016-10-12 21:03:41 -05:00
71d7de5326
Leading zeroes now part of ScoreCounter ctor
2016-10-12 20:57:06 -05:00
73e4359e9d
Adjusted StarCounter ctor
2016-10-12 20:51:50 -05:00
e9a38f0c4d
Fixed some animations
2016-10-12 17:24:06 -05:00
fa67ab86ed
Adjusted Combo Counter animation
2016-10-12 15:28:24 -05:00
11e0429fd3
Children creation off-load to ctors
2016-10-12 14:38:48 -05:00
798e7241d8
Make counters work again
2016-10-12 14:33:04 -05:00
61d5c7c56d
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
e800649633
Merge remote-tracking branch 'upstream/master' into limit-game-access
2016-10-12 16:03:03 +09:00
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
5306141f5f
Merge pull request #49 from NeoAdonis/counters
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Rolling counters (initial)
2016-10-11 15:04:46 -04:00
2954c19345
Misc. fixes
2016-10-09 15:19:35 -05:00
4d0c8ed441
StarAnimationEasing
2016-10-09 14:55:50 -05:00
fd1cbfd8fa
Hide VisibleCount from transformStar
2016-10-09 14:53:06 -05:00
01da3ca474
More line wrapping
2016-10-09 14:48:24 -05:00