Commit Graph

35931 Commits

Author SHA1 Message Date
f6de366766 Combine display and button into one control 2022-10-21 23:21:07 +09:00
645a84b1d6 Display current distance snap and add button to update to use it 2022-10-21 22:58:36 +09:00
7dc03097ff Change distance snap to never account for slider velocity
This is a nuanced detail that was implemented incorrectly from the
outset. When mapping, generally a mapper chooses the distance spacing
with no regard to the SV. It has always been common to have a lower
or higher distance spacing than SV, but with the way the lazer editor
has worked, the SV was multiplied into the distance snap grid display,
incorectly changing its spacing depending on the "reference object"
(which is usually the previous hitobject chronologically).
2022-10-21 21:51:24 +09:00
447d420c99 Fix adjusting volume via settings playing tick samples twice 2022-10-21 21:03:39 +09:00
4803f606c2 Merge pull request #20845 from nekodex/settings-sidebar-sfx
Add unique hover/select samples to settings sidebar buttons
2022-10-21 20:56:58 +09:00
8b74b5807f Update resources 2022-10-21 20:53:37 +09:00
af84f708b7 Avoid serialising some more properties of SoloScoreInfo unless present 2022-10-21 19:30:35 +09:00
7b1edff2b3 Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
6cdfddea62 Always enable distance spacing when adusting distance space multiplier 2022-10-21 16:10:55 +09:00
703a8afb11 Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
7dbd6e2469 Merge branch 'master' into taiko-kiai-flashing 2022-10-21 12:48:35 +09:00
27ce3d8342 Fix input settings not displaying in visual test browser 2022-10-21 01:52:19 +03:00
bf4a91f1f0 Fix skin toolbox component button not playing hover/click sounds 2022-10-20 13:16:03 -07:00
5c13c443ff Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
26860a903e Refactor implementation to support hitobjects nested multiple levels deep 2022-10-20 22:30:30 +09:00
a754dc6d3b Expose binary search methods publicly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
fd7274095f Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
cc311eef2a Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
6b26547d03 Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
2f8a4fd2d0 Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
77b25c4a5c Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
39650717ea Improve input detection to not make cursor flicker on combined input 2022-10-20 03:45:25 +03:00
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
a7d4a74ed6 Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
78943a21d8 Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
59e2478b0e Fix some older beatmaps having missing backgrounds
Closes https://github.com/ppy/osu/issues/20824.

Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
9b123e7365 Adjust flash intensity and fade values to feel better 2022-10-19 00:51:44 +02:00
a76a039722 Rename KiaiFlashingDrawable and move to osu.Game 2022-10-18 23:40:43 +02:00
d237c818f6 Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time 2022-10-18 16:15:21 +09:00
ec3761ced9 Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
fbad33bef7 Adjust durations and make start off screen 2022-10-18 15:01:53 +09:00
6b42f1931a Remove autosize easing in SettingsToolboxGroup
It just feels like unnecessary motion.
2022-10-18 15:01:26 +09:00
84688b53a1 Merge branch 'fix-editor-padding' into player-loader-improvements 2022-10-18 14:52:59 +09:00
860214c22a Adjust paddings to feel better now that backgrounds are visible of toolboxes 2022-10-18 14:38:45 +09:00
6a7f6c76ff Fix osu! editor padding being applied to toolboxes
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
0f809dcaa7 Merge branch 'master' into player-loader-improvements 2022-10-18 14:22:55 +09:00
ccbac08985 Merge pull request #20593 from ekrctb/catch-editor-height
Allow arbitrary height catch editor
2022-10-18 12:10:49 +09:00
516320edd9 Merge branch 'master' into handle-submitting-player-request-timeout 2022-10-17 18:51:13 +09:00
4220d6b3fc Merge pull request #20780 from outfoxxed/fix-hiterror-icons
Fix hit error bar icon orientation
2022-10-17 18:48:31 +09:00
1e7b8cd227 Fix formatting issues 2022-10-17 13:22:06 +09:00
ae05f374a2 Fix potential invalid operation exception in SubmittingPlayer token retrieval 2022-10-17 03:26:29 +03:00
85de802793 Only create hit error bar icon containers once
Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
2022-10-16 11:47:21 -07:00
d0a495717e Merge branch 'master' into comment-copy-link 2022-10-16 19:56:06 +02:00
4a8d976cb4 Use api's endpoint 2022-10-16 20:20:34 +03:00
d6030891a2 Reuse existing code in hit error bar fix
Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
2022-10-16 10:06:38 -07:00
cd1885a17b Fix hit error bar icon orientation
Icons now keep their original orientation when the hit error bar is
flipped
2022-10-16 02:55:10 -07:00
1824b1deee Merge branch 'master' into tablet-button-binding 2022-10-16 04:10:04 +03:00
Aki
91358f4a6a Implement tablet button bindings 2022-10-15 15:16:14 +08:00
324c749383 Merge branch 'master' into player-loader-improvements 2022-10-15 03:07:15 +03:00