Commit Graph

14 Commits

Author SHA1 Message Date
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
16d30f6756 Add explanatory comments 2018-08-17 13:31:12 +09:00
eb6f1ae72c Fix spinners providing one extra combo 2018-08-17 09:16:28 +09:00
4c3e551295 Fix first object not receiving new combo
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
31f324945e Implement combo offsets 2018-08-15 11:47:31 +09:00
d2709613bc Add combo offset to ConvertHitObjectParser 2018-08-15 10:49:45 +09:00
ce77473910 Simplify usage of ConvertHitObjectParser 2018-08-15 10:24:56 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
17466a662c Add hold note conversion. 2017-05-17 13:09:07 +09:00
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
2af9bf1423 Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects. 2017-04-22 21:33:11 +09:00