0f8d4a455a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-21 19:18:06 +09:00
a2fc5b67ec
Formatting fix
2017-11-21 12:42:28 +09:00
eb03b0db30
Consider slider lengths as part of Distance
2017-11-17 21:28:59 +09:00
9260f5b64e
Rework to avoid access to modified closures
2017-11-17 20:57:45 +09:00
c221cfd30c
Fix slider cursor positions not being taken into account
2017-11-17 20:28:41 +09:00
c7ffe6fe58
Fix timeRate dividing incorrectly
2017-11-17 20:28:15 +09:00
5d753427f6
Fix up DT not affecting hitobject densities
2017-11-17 17:28:22 +09:00
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
825aa6570e
Fix rebase issues
2017-11-17 14:37:19 +09:00
1e023f0419
Implement PerformanceCalculator testcase
2017-11-17 14:37:19 +09:00
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
95fd323c6b
Fix ManiaDifficultyCalculator possibly failing due to nullref
2017-11-17 14:37:06 +09:00
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
7892eefd68
Fix up mod application + beatmap/hitobject references
2017-11-17 14:23:52 +09:00
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
66ee9d1631
Update in-line with framework changes
2017-11-09 17:04:04 +09:00
348083f589
Update with framework state transformation
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Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
c7426ebed8
Fix spinners showing very weird numbers after rewinding
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Fixes #1462
2017-11-06 17:22:22 +09:00
4854302aaa
Fix follow points not showing up again after rewinding
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Fixes #1463 .
2017-11-04 01:02:33 +09:00
5fd3115142
Fix slider ball not animating fade/scale after rewinding
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Fixes #1455
2017-11-03 15:58:12 +09:00
60048e6cd1
Fix slider ticks not showing up again once replayed
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Fixes #1456
2017-11-03 15:33:24 +09:00
06a62edeb6
Make DrawableRepeatPoints show up when replayed
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Fixes #1458
2017-11-03 15:30:46 +09:00
70ea3e5025
Fix up initial scale of DrawableRepeatPoint
2017-11-03 15:29:16 +09:00
240997e4fb
Remove duplicate property
2017-11-02 21:56:18 +09:00
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
6883b3742f
Make initial DrawableOsuHitObject initial states not use transforms
2017-11-02 20:23:28 +09:00
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
ad685bd919
Merge branch 'master' into sliderbouncers
2017-10-22 14:12:03 +09:00
36af0dc809
Update app config for rulesets
2017-10-19 14:59:11 +09:00
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
179542daf1
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
a0cb624c9d
start at 1
2017-10-12 10:28:55 -04:00
1b031ca328
Fix potential read from empty queue in SPM counter
2017-10-12 18:28:26 +09:00
2b309be3c2
Merge remote-tracking branch 'upstream/master' into spm-counter
2017-10-11 11:23:09 +09:00
e76961a932
Remove unnecessary bool
2017-10-11 11:23:02 +09:00
1fc16693d6
Formatting
2017-10-11 11:20:44 +09:00
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
09093013a7
Move spm calculation into counter.
2017-10-07 15:58:53 +08:00
a876ab9b90
Move spm counter to a seperated control.
2017-10-07 15:31:42 +08:00
404c4917dc
Use single queue for spinning record.
2017-10-06 20:42:24 +08:00
29f9c8143d
Use RotationAbsolute to calculate spm.
2017-10-05 20:08:45 +08:00
ee8746b848
Fade in spm texts.
2017-10-05 20:07:33 +08:00
24187cc53a
Move spm text out of scaled parts.
2017-10-05 19:55:20 +08:00
134e1299bb
Update spm value when spinner not active.
2017-10-05 19:23:58 +08:00
3de42ee405
Smooth spm values into a time range.
2017-09-30 15:23:10 +08:00
e2e26c91af
Show SPM value basically.
2017-09-29 22:30:41 +08:00
40a27c810a
Calculate SPM in spinner disc.
2017-09-29 19:24:14 +08:00
cfb1804aa1
address review
2017-09-27 11:28:44 -04:00