Commit Graph

15 Commits

Author SHA1 Message Date
b4b9c71f00 Make all toolbar tooltips lowercase 2020-09-06 10:13:06 -07:00
98c5a04a09 Update home button 2020-09-03 16:34:58 +09:00
dceae21bbf Centralise fetching of overlay component titles and textures 2020-09-03 16:34:58 +09:00
7bcb68ffac Handle overlay toggling with toolbar buttons instead 2020-08-06 01:17:24 -07:00
b8fa1a2c41 Add shortcut to go home 2020-06-14 11:22:38 -07:00
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
9bf36418a0 Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00