Commit Graph

240 Commits

Author SHA1 Message Date
b6aedb22d8 Add approachcircle mod 2020-03-15 01:25:02 +01:00
83c67dc155 move spun out to automation 2020-02-09 13:34:35 +08:00
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
35cdd67c4a Remove instantiation of non-existing processor 2019-12-27 12:47:23 +09:00
cac011edc1 Merge branch 'master' into hp-drain 2019-12-26 23:51:12 +09:00
00a36c388c Fix tests 2019-12-26 19:18:39 +09:00
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
9702cc9809 Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
ea661fce21 Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
e0ce87adca Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
fd2785bab3 Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
84e4748268 Remove duplicate getAnimation function and improve namespacing 2019-08-30 12:59:58 +09:00
dc1046bf0c Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-30 12:53:05 +09:00
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
83cb70db17 Added initial AimAssist mod 2019-08-19 22:54:07 +02:00
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
4204ba6014 Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
f8feac792c Return TouchDevice in GetAllMods response 2019-07-23 13:14:28 +09:00
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00
b63a7593eb Merged with upstream master 2019-07-03 18:56:11 +02:00
4145173ac9 Combined hidden with traceable as multi mod 2019-07-02 04:04:07 +02:00
845bf21f7f Resolved merge with upstream master 2019-07-01 20:00:52 +02:00
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
d70b373af9 Merge branch 'master' into mod-wind 2019-03-06 14:04:04 +09:00
78596dfe80 Merge remote-tracking branch 'origin/master' into move-osu-settings
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
c271a3a781 remove ruleset specific mods 2019-03-04 17:36:44 +08:00
ecc2c28a62 mod rule changes 2019-03-03 16:22:00 +08:00