d1f8fd01df
Merge pull request #17180 from jai-x/new-chat-channel-listing
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Implement `ChannelListing` for new chat design
2022-03-10 19:27:58 +09:00
d5eca16b69
Fix potential test failures due to slow realm refresh in TestSceneScreenNavigation
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As seen at https://github.com/ppy/osu/runs/5492345983?check_suite_focus=true .
2022-03-10 18:10:08 +09:00
db5c2c15dc
Merge pull request #17164 from smoogipoo/scoreprocessor-rework
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Rework ScoreProcessor score calculation methods to fix various issues
2022-03-10 16:48:58 +09:00
0155519343
Merge branch 'master' into new-chat-channel-listing
2022-03-10 15:49:06 +09:00
b67f9269f9
Remove NewChat
namespace
2022-03-09 18:13:56 +00:00
94ff6a338f
Merge branch 'master' into scoreprocessor-rework
2022-03-09 23:04:18 +09:00
2e350a91cc
Fix non-matching filename
2022-03-09 18:07:43 +09:00
2eb3365f46
Fix regressing issues when attempting to exit Player
after an unsuccessful beatmap load
2022-03-09 17:57:58 +09:00
1ee0be5e39
Ensure gameplay can't start when an UnknownMod
is present
2022-03-09 17:57:58 +09:00
affcf5180b
Merge pull request #17161 from smoogipoo/fix-listing-score-conversion
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Fix scores not being recalculated in beatmap overlay
2022-03-09 13:32:45 +09:00
58aef25ad5
Merge pull request #17152 from bdach/mod-overlay/difficulty-multiplier
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Implement difficulty multiplier display for new mod select design
2022-03-09 12:11:16 +09:00
810cbd745d
Merge pull request #17170 from peppy/fix-top-local-rank-test-failures-realm-callback
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Refactor top local rank test method to be more resilient to slow realm callbacks
2022-03-09 11:14:37 +09:00
af4423959c
Merge pull request #17169 from peppy/fix-song-select-test-failures-realm-callback
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Refactor song select test methods to be resilient to slow realm callbacks
2022-03-09 11:14:26 +09:00
9720a06b16
Use int
in ChannelListing test
2022-03-09 00:52:33 +00:00
a3477c3841
Implement ChannelListing
for new chat design
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Adds components `ChannelListing` and `ChannelListing` item with visual
test. Essentially a more simplified version of the existing
`ChannelSelectionOverlay` component.
Correctly implements `IFilterable` behaviour to filter child channel
items. Channel joined state is based on the underlying `Joined` bindable
of the `Channel` class.
Channel join/leave events are exposed via `OnRequestJoin` and
`OnRequestLeave` events which should be handled by parent component.
Requires a cached `OverlayColourScheme` instance to be provided by the
parent overlay component when added.
2022-03-08 22:30:58 +00:00
714789f726
Merge pull request #17167 from peppy/fix-download-button-test-failure
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Fix potential test failure on slow realm callback in `TestSceneBeatmapDownloadButton`
2022-03-09 01:49:23 +09:00
233c8232d3
Fix TestSceneTopLocalRank.TestHighScoreSet
not waiting for potentially slow realm callback
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As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847 .
2022-03-09 01:22:01 +09:00
286bafe326
Refactor multiple TestScenePlaySongSelect
test methods to be resilient to slow realm callbacks
2022-03-09 01:18:53 +09:00
56ad684f5b
Fix potential test failure on slow realm callback in TestSceneBeatmapDownloadButton
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As brought to light by https://gist.github.com/smoogipoo/56eda7ab56b9d1966556f2ca7a80a847 .
2022-03-09 01:11:46 +09:00
729af28a64
Fix intermittent test failure
2022-03-09 00:48:12 +09:00
94d5e2f264
Fix test failure ripple through entire TestScene
2022-03-09 00:48:03 +09:00
e9a2d23542
Fix score order related test failure
2022-03-08 23:35:35 +09:00
f1c40bd9ed
Rework GetScore() method signatures + implementations
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Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
d13a66a96c
Rework test scene by only relying on OnlineID
2022-03-08 20:11:56 +09:00
78a3b5961e
Implement basic difficulty multiplier display
2022-03-07 22:50:51 +01:00
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
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Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
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Implement popup screen title component
2022-03-07 11:03:38 +09:00
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-07 03:12:40 +03:00
9bc1f3f014
Further refactor and simplify ChannelScrollContainer
2022-03-06 23:34:12 +03:00
54275813b5
Use text flow container in popup screen title
2022-03-06 20:41:31 +01:00
df0617f34c
Implement popup screen title component
2022-03-06 16:09:18 +01:00
5b3ffb12b7
Refactor channel scrolling container to handle manual scrolls resiliently
2022-03-05 23:27:07 +03:00
0e8ad4b143
Switch step to Until
steps due to AddOnce
firing logic
2022-03-06 01:50:25 +09:00
92cd8ee29f
Decrease overhead of hit event distribution tests
2022-03-04 14:56:49 +09:00
540d7d0e2c
Add the ability to set and show an offset value on timing distribution graph
2022-03-04 14:36:15 +09:00
e09dd7d8fe
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 13:25:14 +09:00
835cb09537
Merge branch 'master' into fix-hit-distribution-rounding
2022-03-04 12:43:57 +09:00
b0688cc6dd
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-04 12:04:49 +09:00
e1610b5d32
Merge branch 'master' into ruleset-leaderboard-unavailable
2022-03-03 22:52:20 +01:00
a06d806fb9
Fix hit distribution graph midpoint rounding not looking great around zero
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Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
2022-03-03 15:43:02 +09:00
a38eb426ef
Merge pull request #17026 from peppy/beatmap-offset-control
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Add basic beatmap offset adjustment
2022-03-03 14:23:19 +09:00
2f485a29d5
Merge branch 'master' into mod-overlay/columns
2022-03-03 00:11:33 +03:00
2ce4faa356
Fix typo in method name
2022-03-03 00:02:36 +03:00
bb94d68139
Separate storyboard samples and skip intro steps to own methods
2022-03-02 23:55:42 +03:00
82bbc32d74
Remove unnecessary Schedule
during setup
2022-03-02 23:44:58 +03:00
a812ed4462
Ensure there is at least one sample during rate assertion
2022-03-02 23:40:14 +03:00
cbb8dc2891
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
e14a35b469
Add failing test case
2022-03-02 20:32:41 +03:00
f15b8781bb
Move editor mode selector out of EditorMenuBar
to allow for better reuse
2022-03-02 20:05:01 +09:00
dc6fa13337
Merge branch 'master' into mod-overlay/columns
2022-03-02 15:04:37 +09:00