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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 06:36:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
2,577 Commits 3 Branches 1 Tag
0e4ed829f2d148558d2f9a671ea4118ea1ab3965
Commit Graph

14 Commits

Author SHA1 Message Date
smoogipooo
0e4ed829f2 Make DrawableTaikoHitObject generic. 2017-03-17 18:55:54 +09:00
smoogipooo
35f63cb2aa Set Anchor/Origin and RelativePositionAxes. 2017-03-17 16:10:40 +09:00
smoogipooo
cdfe95c159 Add AcentColour and xmldoc. 2017-03-17 16:05:16 +09:00
smoogipooo
2e0d100a22 Add base DrawableTaikoHitObject, remove DrawableTaikoHit. 2017-03-17 15:19:56 +09:00
smoogipooo
b399c6adbb Implement TaikoHitObject. 2017-03-17 13:38:48 +09:00
smoogipooo
28240fb3b5 Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
smoogipooo
5a47fd659c Fix up warnings, convert back to float position. 2017-03-14 13:11:07 +09:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Dean Herbert
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Damnae
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
Dean Herbert
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
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