e5353bb53e
Add border to playfield, add shadow to toolbox buttons
2017-11-30 17:38:55 +09:00
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
73e41f9dde
Add constructors to RadioButton
2017-11-30 16:57:30 +09:00
ead7456978
Add compose radio buttons + testcase
2017-11-30 15:43:19 +09:00
abd6125691
Make sure that composerContainer is cleared for testing purposes
2017-11-30 14:00:17 +09:00
a7a9569aee
Don't exit when we don't have composer for now
2017-11-30 13:53:57 +09:00
fd3049fd65
Merge remote-tracking branch 'origin/master' into editor-composer
2017-11-30 13:47:47 +09:00
acb2cafa58
fix wedge not appearing
2017-11-29 21:09:08 +01:00
28d925dc1d
Merge branch 'master' into random-song-fix
2017-11-29 20:32:10 +09:00
b2fc50247c
Hide metadata by default to avoid initial jump when no data present
2017-11-29 20:13:00 +09:00
2b7bf285e4
Improve code quality
2017-11-29 20:07:00 +09:00
6dd6f08bd0
Random song selection when entering the select menu with default osu theme or invalid beatmap
2017-11-29 11:51:56 +01:00
d4c1359a49
Merge branch 'master' into update-statistics-async
2017-11-29 19:27:22 +09:00
ee35422efc
Handle rulesets that don't support composition a bit better
2017-11-29 18:38:12 +09:00
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
f586cbac32
Restructure Compose to use grids and eventually support HitObjectContainer
2017-11-29 16:47:52 +09:00
3bdf82d8df
refactor newly added code to be less redundant
2017-11-28 21:38:11 +01:00
6a4cc93360
fixes crash if all beatmaps of a set are hidden
2017-11-28 21:26:13 +01:00
a30cd42ba2
Make retry button not look drunk.
2017-11-28 14:38:35 +05:30
e832f163e7
Add failure test case.
...
- Only show failure if request wasn't cancelled
2017-11-28 12:09:32 +05:30
ac1fb5118c
Fix line endings and derp that was causing request failures.
2017-11-28 11:35:39 +05:30
96d42b3e5b
Fix redundant string interpolation
2017-11-27 18:20:13 +09:00
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
82a9b57277
Removed unnecessary "using" statement
2017-11-27 08:58:09 +01:00
b4513497d6
Added a textContainer reference to MetadataSection so casting is no longer required for setting new text
2017-11-27 08:52:26 +01:00
507da0dfb7
Renamed addTextAsync to setTextAsync
2017-11-27 08:48:47 +01:00
ac0942df86
Removed unnecessary private method to update the metadata
2017-11-27 08:48:12 +01:00
d49ee295d9
Removed unnecessary schedule and null checks
2017-11-27 08:47:36 +01:00
b34e724b8d
Changed MetadataSection so that the Text setter loads the new text in async before displaying it.
2017-11-27 08:18:09 +01:00
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
ae201f0ef5
R#
2017-11-26 15:03:49 +05:30
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
4212315504
Use a single placeholder container for empty and retry.
2017-11-26 12:50:20 +05:30
b261d32588
Put retry button in a BeatSyncedContainer and change error message.
2017-11-26 12:25:48 +05:30
f4f732ca43
Remove unnecessary null check and tweak transform a bit.
2017-11-26 11:19:42 +05:30
7be55df790
fix being stuck in gameplay if exit is pressed too fast
...
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
ae9ce2f122
Unbind ruleset event from leaderboard.
2017-11-25 21:23:36 +05:30
0b3f75505e
Don't break VisualTests and add a real beatmap step.
2017-11-25 20:59:03 +05:30
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
e723e66850
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-11-24 19:14:50 +05:30
c5a78e54e9
Add a retry button for when scores request fails.
2017-11-24 18:40:52 +05:30
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00