2a7147240f
Fix progress notifications not creating their completion notification early enough
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FIxes notification overlay thinking it has no notifications left and closing.
2017-12-27 13:25:42 +09:00
5b529511ec
Update OpenTK nuget package
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Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
18d2be75d5
Fix random selection happening more than once on quick imports
2017-12-27 13:04:50 +09:00
ddee9e992a
Merge remote-tracking branch 'origin/master' into proper-taiko-hitsounds
2017-12-27 13:04:10 +09:00
cf9a9762f7
Fix beatmap wedge appearing with incorrect info on entering song select
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Closes #1762
2017-12-27 13:02:21 +09:00
b95d7fc2cd
Revert "Make ControlPointInfo return a set default control point"
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This reverts commit 3113a55a98
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2017-12-27 12:41:59 +09:00
ae9f08f387
Fix crash in editor when trying to seek on a virtual track
2017-12-27 11:47:04 +09:00
d17f6cb564
Fix crash when starting play mode with no beatmap
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Closes #1767
2017-12-27 11:46:44 +09:00
4c2554595e
implement hidden (mostly)
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some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
94449ed597
Merge branch 'master' into notification-verbosity
2017-12-26 20:48:59 +09:00
35ae5173cd
Merge branch 'master' into better-notification-delays
2017-12-26 20:48:41 +09:00
3182c22c7d
Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
2017-12-26 20:36:22 +09:00
7504cd589d
Move alpha handling to state
2017-12-26 20:18:47 +09:00
d479955e20
Fix spelling error
2017-12-26 20:01:02 +09:00
9690591593
Make taiko use namespaced hitsounds
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This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
ee67e7119d
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-26 19:44:28 +09:00
44fbe7859a
move anchor and origin so metadata doesn't move if it's partially empty
2017-12-26 11:34:26 +01:00
3113a55a98
Make ControlPointInfo return a set default control point
2017-12-26 19:33:01 +09:00
836d807f4f
Give SampleControlPoint a 100% volume by default
2017-12-26 19:32:20 +09:00
460eeafd32
Merge branch 'master' into quieter-notifications
2017-12-26 18:18:28 +09:00
cf71ffdb6c
Merge branch 'master' into fix-taiko-stronghit
2017-12-26 18:06:07 +09:00
11542b697c
Merge branch 'master' into improve-screen-offset
2017-12-26 17:53:13 +09:00
ab6c93fba4
Merge branch 'master' into notification-verbosity
2017-12-26 16:14:24 +09:00
3524ad3dc2
Merge remote-tracking branch 'upstream/master' into better-notification-delays
2017-12-26 16:10:57 +09:00
f737a64189
Remove ScreenChanged
2017-12-26 16:09:40 +09:00
f7a54a203b
Merge branch 'master' into beatmap-import-prompt
2017-12-26 16:00:37 +09:00
c15b2382a2
Remove unused variable
2017-12-26 15:56:32 +09:00
24d8d357d0
Only bounce and flash notification count when increasing
2017-12-26 15:54:37 +09:00
45b3acdd6f
Fix progress notifications not closing properly when opening their continuation
2017-12-26 15:54:33 +09:00
ed1df94f77
Fix unread light not turning off
2017-12-26 15:54:28 +09:00
ef0031a719
Merge branch 'master' into popup-word-wrap
2017-12-26 15:47:58 +09:00
d089e27cad
Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
9ccc49c9b5
Make selection triggering more liberal
2017-12-26 15:32:39 +09:00
ad811961a7
Merge branch 'master' into quieter-notifications
2017-12-26 15:30:12 +09:00
ed7ae4e956
Merge branch 'master' into fix-info-wedge
2017-12-26 15:08:52 +09:00
99a44e6d79
Allow testbrowser's rate adjust to affect TestCasePlayer
2017-12-26 15:03:45 +09:00
9fb958eadc
Make TestCasePlayer more usable
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No results screen crash, no unnecessary leadin time.
2017-12-26 14:23:14 +09:00
14162b5d46
Make InputDrum handle all Normals/Claps, hitobjects all others
2017-12-26 14:18:23 +09:00
09ce24a7db
Switch to a better way of deciding on null selection
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This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
2017-12-26 13:41:02 +09:00
2473f6de46
Merge branch 'master' into fix-hiding-last-map
2017-12-26 13:32:33 +09:00
58c35b8ba5
Merge remote-tracking branch 'FreezyLemon/master' into fix-taiko-stronghit
2017-12-26 12:28:40 +09:00
c737e5245e
Removed unnecessary SelectNext() call and change to dummy map when no items present
2017-12-26 01:50:05 +01:00
7f7a4b8638
Merge branch 'master' into fix-null-ref
2017-12-26 02:58:57 +09:00
798c2c6666
Add special logic to song select to avoid obvious clipping when notifications are displayed
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Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
d8f0844742
Fix null reference in release builds
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Intro may not be initialised yet
2017-12-26 02:51:53 +09:00
0886107ec9
Connect counter with button display
2017-12-26 01:56:57 +09:00
1fc240f6c5
Expose unread notification count
2017-12-26 01:50:05 +09:00
bb33d0211a
Add a count of unread notifications to the toolbar
2017-12-26 01:36:58 +09:00
dff082ed94
Make toolbar testable and add the most basic of visual tests
2017-12-26 01:12:46 +09:00