422531d8ec
Revert "Remove no longer required constant"
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This reverts commit 6f4cdccf6c
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2022-05-09 10:35:13 +03:00
3407a299ef
Revert "Revert scale locking changes for now"
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This reverts commit e4521b1fff
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2022-05-09 10:35:12 +03:00
e4521b1fff
Revert scale locking changes for now
2022-05-09 10:16:57 +03:00
bf9384b7fe
Merge pull request #18124 from ThePooN/sentry-new-dsn
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🔧 Update Sentry DSN
2022-05-09 15:40:35 +09:00
6aff531014
Merge pull request #18157 from bdach/mod-overlay/empty-columns
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Hide empty columns on new mod select design
2022-05-09 14:59:18 +09:00
36cda34561
Merge pull request #18165 from smoogipoo/lookup-cache-unobserved
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Prevent throwing exceptions on first run without internet
2022-05-09 14:49:06 +09:00
3b4fdf20f9
Prevent throwing exceptions on first run without internet
2022-05-09 12:15:54 +09:00
45c6f5edef
Merge pull request #18158 from ekrctb/fix-banana-shower-placement-negative-duration
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Fix duration is negative while placing banana shower in catch editor
2022-05-09 11:26:06 +09:00
9512d591d7
Merge pull request #18149 from ekrctb/fix-catch-editor-placement-not-shown-in-timeline
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Fix catch editor juice stream and banana shower not shown in timeline while placement is waiting
2022-05-09 11:19:15 +09:00
0d0d999199
Merge pull request #18147 from ekrctb/fix-catch-per-hit-object-slider-velocity
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Fix per-hit object slider velocity ignored in osu!catch
2022-05-09 11:17:25 +09:00
623e2c94ae
Adjust padding
2022-05-09 00:32:22 +01:00
aeb2984989
Move ChatOverlayDrawableChannel
to it's own file
2022-05-09 00:31:22 +01:00
c221058f0f
Simplify fetching DrawableChannel
in ChatOverlayV2
test
2022-05-09 00:26:00 +01:00
5f80e344c3
Update day separator date text to right align against username
2022-05-09 00:15:08 +01:00
21e1f4546a
Fix popup dialog potentially not clicking last button when dismissed
2022-05-08 14:40:30 -07:00
bc839be4d8
Add failing rapid back button exit test
2022-05-08 14:40:29 -07:00
172d14bcc6
Improve code quality of mod column flow container
2022-05-08 11:40:14 -07:00
158f134260
Fix duration is negative while placing banana shower in catch editor.
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Timeline blueprint is glitched when the hit object has negative duration.
Negative duration is unwanted anyways so placement implementation is fixed instead of supporting it in timline blueprint.
2022-05-09 00:01:05 +09:00
483a611c41
Fix BeginPlacement
location.
2022-05-08 23:10:51 +09:00
d964b4f23c
Fix uneven spacing when some mod columns are hidden
2022-05-08 15:40:21 +02:00
6bdcf893b7
Move alpha management closer to screen level
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Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
d8a4f9d37d
Update juice stream blueprint tests
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No "clipping" occur anymore for vertex positions. Instead, clipping may occur when the path is converted to a slider.
Add tests for automatic slider velocity change.
2022-05-08 22:36:33 +09:00
7daa3d8eb7
Remove now-redundant velocity calculation
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Velocity is computed from the up-to-date SV now.
2022-05-08 22:36:33 +09:00
37c9aac49f
Make ScrollingPath
use time instead of distance.
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This is consistent as other components now use time instead of distance.
2022-05-08 22:36:33 +09:00
670922c8e5
Use latest slider velocity for juice stream velocity computation.
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This fixes one-frame glitch in editor when slider velocity is changed.
2022-05-08 22:36:33 +09:00
0e98bb28bd
Fix wrong resampling times are used for juice stream path
2022-05-08 22:36:33 +09:00
9ffa90602b
Automatically set slider velocity from juice stream path
2022-05-08 22:36:33 +09:00
4e0155fa4b
Make JuiceStreamPath
time based instead of distance based.
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And remove the "slope limit" feature.
TODO: for a juice stream with a large slope, the slider velocity of the hit object should be changed.
2022-05-08 22:36:33 +09:00
6f4cdccf6c
Remove no longer required constant
2022-05-08 16:20:26 +03:00
7f1ad149d5
Remove no longer necessary horizontal scroll blocker
2022-05-08 16:04:24 +03:00
298c2a1828
Replace vertical scrolling in results screen with size-preserving container
2022-05-08 16:03:57 +03:00
077c77d524
Add method for scaling results screen in tests
2022-05-08 16:00:07 +03:00
38c004d734
Add test coverage for hiding mod columns
2022-05-08 14:54:06 +02:00
92ccec20d7
Hide mod columns if all mods within are filtered out
2022-05-08 14:53:59 +02:00
dcf0d5a9d5
Fix slider velocity wrongly decoded as scrolling speed in osu!catch
2022-05-08 21:49:42 +09:00
569b73cf69
Merge pull request #18152 from peppy/scroll-mod-select-into-view
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Scroll mod select slightly into view on first display
2022-05-08 13:58:16 +02:00
b8cb2c1b82
Increase scroll amount slightly
2022-05-08 19:57:03 +09:00
778497b9e2
Scroll mod select slightly into view on first display
2022-05-08 18:58:54 +09:00
aef5093e47
Merge pull request #18151 from bdach/mod-overlay/samples-playing-while-hidden
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Fix mod panel samples playing when using autoplay shortcut
2022-05-08 18:45:52 +09:00
b92d95a17a
Fix mod panels playing samples when hidden at a higher level
2022-05-08 10:39:49 +02:00
81ca534f87
Implement ISamplePlaybackDisabler
in mod select
2022-05-08 10:39:49 +02:00
cbd1169495
Move cache declarations of ISamplePlaybackDisabler
to interface
2022-05-08 10:38:58 +02:00
9ae019eb39
Move ISamplePlaybackDisabler
to more general namespace
2022-05-08 10:38:58 +02:00
4199bab1f1
Merge pull request #18145 from peppy/simplify-hide-logic
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Simplify and centralise hiding logic for mod overlay
2022-05-08 10:26:57 +02:00
125628dd20
Fix hit object not shown in timline while placement is waiting
2022-05-08 15:52:14 +09:00
3eeedd8024
Fix per-hit object slider velocity ignored in osu!catch
2022-05-08 13:45:21 +09:00
230c4e27b8
Simplify and centralise hiding logic for mod overlay
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Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
dabe295196
Merge pull request #18141 from bdach/mod-overlay/multiple-instance-loop
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Fix toggling mods after exiting first run setup overlay at UI scale step causing stack overflow
2022-05-08 12:36:06 +09:00
8da7bbd322
Code quality
2022-05-07 23:30:46 +01:00
c0643cae75
Create ChatOverlayDaySeparator
and use in ChatOverlayDrawableChannel
2022-05-07 23:24:34 +01:00