32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
39af9321cf
Remove unnecessary overrides
2018-01-16 20:34:40 +09:00
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
998f9c090d
select pause buttons after mouse move only
2017-12-28 01:56:10 +01:00
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
6fbd06f967
Fix Not update retry counter on PauseOverlay
...
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com >
2017-12-21 20:40:31 +09:00
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00