19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
0d8fb83d0a
Ensure account creation overlay is shown after logout
...
Scheduling the entire API state change callback caused the scheduled
hide to fire the first time the user attempted to display the account
creation overlay after a logout, because the drawable wasn't present
before that (so its scheduler wasn't running).
It is not theoretically safe to run `Hide()` unscheduled at its present
call site (as the value change callbacks are fired on the background
API thread). This could also be fixed by setting `AlwaysPresent = true`,
but that's a pretty ugly and unperformant change to make in general.
2020-12-25 15:40:39 +01:00
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
f0114d776d
Use interface to access API
...
Allows for better testability.
2019-03-13 12:58:18 +09:00
5d502250d8
Fix account creation overlay not working
...
Regressed with screen stack changes.
2019-02-15 17:01:51 +09:00
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
88052dcea1
Reset to welcome screen on exiting mid-process
2018-12-06 12:38:11 +09:00
e56f4cc8a5
Add remaining steps to registration screen
2018-12-06 11:58:09 +09:00
4f46fa4798
Hide on connect
2018-12-05 17:30:16 +09:00
1ca00f6662
Add registration API call and related error handling
2018-12-05 17:13:22 +09:00
1a974f64de
Initial design for user registration dialog
2018-12-05 12:57:26 +09:00