Commit Graph

55616 Commits

Author SHA1 Message Date
fa8eb1feec Update score panel to check for all combo-breaking statistics 2022-03-18 15:23:14 +03:00
5ec2d86c09 Update ScoreProcessor to use new defined helper methods 2022-03-18 15:22:53 +03:00
fc576b1369 Separate increase/break combo helper methods from AffectsCombo 2022-03-18 15:22:01 +03:00
04f4e81852 Rename start countdown request 2022-03-18 21:05:19 +09:00
ed90dc6d6b Fix centering of labels using Height instead of location to better handle rotations 2022-03-18 20:17:04 +09:00
806a16d8f6 Fix SkinComponentToolbox attempting to create instances of abstract classes 2022-03-18 20:13:15 +09:00
bd488d139d Better centre text labels for hit error meter 2022-03-18 20:11:05 +09:00
2cb1974a58 Add max combo to test beatmap info 2022-03-18 13:11:41 +03:00
af22e67e15 Fix perfect combo check not accounting for LargeTickMiss
`LargeTickMiss` can affect combo, see
a352a140bc/osu.Game/Rulesets/Scoring/HitResult.cs (L124-L144).
2022-03-18 13:11:41 +03:00
9215384229 Display beatmap maximum combo in score panel 2022-03-18 13:11:41 +03:00
c97aa3a26f Fix intermittent ready button test failure 2022-03-18 18:57:34 +09:00
4b0649743a Remove unnecessary description 2022-03-18 12:47:40 +03:00
32faa05b87 Include searching step as part of the bullets 2022-03-18 12:47:33 +03:00
105245a53a Apply minor rewording suggestions
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-03-18 12:41:34 +03:00
341201ae55 Add "bug report" issue form template 2022-03-18 12:18:11 +03:00
7cb7b03cee Fix TestSceneMasterGameplayClockContainer not clearing previous test clocks 2022-03-18 18:16:47 +09:00
7c9fe4036c Add setting to change the style of the early/late markers 2022-03-18 17:50:37 +09:00
919583137e Add line style for centre marker 2022-03-18 17:50:37 +09:00
cdeab1b14e Add setting to change the style of the centre marker 2022-03-18 17:50:37 +09:00
331cb2aa80 Add setting to show or hide the moving average arrow 2022-03-18 17:50:37 +09:00
3f92bef9df Add setting for judgement line thickness 2022-03-18 17:50:37 +09:00
4bc7c69bf7 Fix test regression due to missing argument 2022-03-18 16:27:14 +09:00
611562c650 Add more comments around catch up logic 2022-03-18 16:21:14 +09:00
0988c2b0fa Move DrawableRuleset binding to LoadComplete to avoid exceptions on InputManager access 2022-03-18 15:28:48 +09:00
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00
59aef88504 Simplify clock reset/start flow in MultiSpectatorScreen 2022-03-18 15:07:57 +09:00
b5ff9ed13a Add test coverage of multiplayer being paused when users are still loading 2022-03-18 15:07:42 +09:00
c2e7ff7e3e display count of listQueue 2022-03-18 01:37:53 -04:00
72843a6797 Add support for starting/stopping countdowns 2022-03-18 14:33:09 +09:00
3b938865a1 Add room structure for countdown timers 2022-03-18 14:31:57 +09:00
efce471f0b Add countdown button + popover 2022-03-18 14:31:57 +09:00
b76a87e6f8 Split ready button visual logic into button itself 2022-03-18 14:31:57 +09:00
1bd08b4a4b Remove kick button fading as well to not look jarring 2022-03-18 08:09:15 +03:00
a7ddfc7f51 Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
dfda093f4b Rename icon creation method 2022-03-18 14:03:52 +09:00
5d940ded09 Fix incorrect usage of nullable in ControlItemMention 2022-03-18 13:59:03 +09:00
d1fd14e287 Add missing nullable 2022-03-18 13:57:36 +09:00
d0cc68bc97 Add test coverage 2022-03-18 07:26:10 +03:00
98b420ee6f Remove no longer correct crown fade animation
Since the host is pinned to the top without any animation, it would look
jarring for the crown to fade away from the old panel (and at a 50ms
duration).
2022-03-18 07:25:12 +03:00
1c899d00b9 Pin multiplayer host panel to the top of the list 2022-03-18 07:25:03 +03:00
4adb8c205f Add step to switch hosts randomly in TestManyUsers 2022-03-18 07:18:49 +03:00
af6d53ad64 Merge pull request #17279 from peppy/skin-editor-borrowed-dependencies
Only show components in skin editor which are usable on the current screen
2022-03-18 11:29:12 +09:00
6ec024c84d Merge pull request #17307 from frenzibyte/lead-in-test-scene-manual 2022-03-18 10:53:16 +09:00
f2248ecc08 Update usages to use IsPlayable instead 2022-03-18 02:11:18 +03:00
51e5dd7d0e Introduce IsPlayable(...) and obsolete UserPlayable 2022-03-18 02:08:30 +03:00
177a08eb09 Merge pull request #17301 from smoogipoo/multiplayer-button-refactor
Integrate multiplayer button implementations into the buttons themselves
2022-03-17 22:59:03 +01:00
cf623a2889 Merge branch 'master' into multiplayer-button-refactor 2022-03-17 22:33:48 +01:00
b0d04a78f7 Reword mod utility documentation regarding nullability 2022-03-18 00:21:16 +03:00
d90f21e140 Reword mod documentation
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-18 00:13:40 +03:00
50d64e1b65 Merge branch 'master' into skin-editor-borrowed-dependencies 2022-03-17 21:27:43 +01:00