19eb9ad8a7
Reorder StatisticsItem
constructor to make a touch more sense
2022-02-02 23:02:38 +09:00
3c2a6fe208
Don't prompt for a replay if no item requires hit events
2022-02-02 19:07:14 +08:00
1e19c7046a
Use spacing instead of bottom margin
2022-02-02 19:02:29 +08:00
b0023b9809
Also dispose rows
2022-02-02 19:00:46 +08:00
36bfef4f54
Dispose container before replacing
2022-02-02 17:32:16 +08:00
042574660c
Rename "Content" to "CreateContent"
2022-02-02 17:29:03 +08:00
90e30bc9e8
Remove useless null checks
2022-02-02 17:26:17 +08:00
5e3d124eef
Add scrolling to the extended statistics panel
2022-02-02 17:20:22 +08:00
3ba5d88914
Update statistics item display logic
2022-02-02 13:41:51 +08:00
c5c4c85006
Lazily create content of StatisticItem
2022-02-02 13:29:18 +08:00
75101b1105
Remove unused ruleset ctor params from test beatmap model managers
...
No longer used since 00e3af3366
.
2022-02-01 21:49:41 +01:00
994fb966b6
Remove Host
ctor param from SkinModelManager
...
No longer used since 29d074bdb8
.
2022-02-01 21:37:19 +01:00
07d09b3520
Remove unused parameter from createGameplayComponents()
...
No longer used since 136843c8e4
.
2022-02-01 21:35:41 +01:00
a94702b3ae
Remove unused parameters in LegacyComboCounter
...
No longer used since 9bb8a43bce
.
2022-02-01 21:35:41 +01:00
1fa2bf5d69
Remove unused parameter from createColourBars()
...
No longer used since b61aa660c6
.
2022-02-01 21:35:40 +01:00
c6a65ccfed
Remove unused parameter from createContent()
...
No longer used since 513e470b52
.
2022-02-01 21:35:40 +01:00
16e0cc6a2b
Remove IIpcHost
param from ScoreManager
...
No longer used since 3e3b9bc963
.
2022-02-01 21:35:40 +01:00
a378e78ced
Fix RealmLive
unnecessarily passing ID around
...
Appears to have never been needed. When the `retrieveFromID` method was
created in 81b5717ae7
, it didn't use the
`id` parameter for anything either.
2022-02-01 21:35:12 +01:00
3d7af805a3
Fix BeatmapMetadata
not using its user param correctly
2022-02-01 21:16:28 +01:00
0f83f77d2b
Add xmldoc for new ResetFromReplayFrame
method
2022-02-01 16:52:53 +09:00
0641264a11
Merge branch 'master' into spectator-consistency-frames
2022-02-01 14:35:30 +09:00
c421d8d3cd
Merge pull request #16719 from peppy/mania-column-touch
...
Add basic touch input support for osu!mania
2022-02-01 12:26:29 +09:00
c50577e25f
Apply suggestion from review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2022-02-01 10:48:41 +09:00
4fb565e15f
Reset ScoreProcessor from statistics replay frames
2022-01-31 21:32:56 +09:00
39e1d65976
Make ScoreProcessor write all judgement types
2022-01-31 18:53:47 +09:00
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
f3d4756c7f
Merge pull request #16713 from frenzibyte/fix-spectator-gcc-state-2
...
Fix multiplayer spectator occasionally rewinding time unexpectedly
2022-01-31 18:33:08 +09:00
62603e78fd
Merge pull request #16714 from frenzibyte/rewrite-hardware-correction-clock
...
Rewrite `HardwareCorrectionOffsetClock` to handle seeking on different gameplay rates
2022-01-31 17:32:22 +09:00
a49a9ed0a0
Fix incorrect invoke
2022-01-31 17:19:04 +09:00
0e764538e0
Retrieve KeyBindingContainer
via DI rather than traversal lookup
2022-01-31 17:05:04 +09:00
9005bce0fa
Add "counter" keyword for key overlay setting
2022-01-31 16:37:51 +09:00
a84fd2e20c
Merge branch 'master' into master
2022-01-31 16:30:08 +09:00
cec16d17ab
Merge pull request #16696 from peppy/fix-migration-crash-case-sensitivity
...
Fix stable import not working when multiple configuration files exist with different file case
2022-01-31 15:52:29 +09:00
8d13e0514b
Merge pull request #16716 from peppy/carousel-less-invalidations
...
Refactor carousel drawables to reduce invalidations
2022-01-31 15:52:08 +09:00
c8c0ae5658
Merge branch 'master' into flush-frames-end-play
2022-01-31 15:12:41 +09:00
57f793aff0
Rename dictionary and make private
for added safety
2022-01-31 15:12:08 +09:00
6bc6675fa1
Adjust fade in times slightly
2022-01-31 14:46:20 +09:00
8917ab78f4
Reduce unnecessary container nesting and adjust empty state opacity slightly
2022-01-31 14:46:20 +09:00
2ee0db0ebf
Move fade in function local
2022-01-31 14:46:20 +09:00
c3e3b2019d
Reduce overhead of ApplyState
by tracking previous values
...
Even with pooling applied, there are overheads involved with transforms
when quickly cycling through the carousel.
The main goal here is to reduce the transforms in cases the reuse is
still in the same state. Avoiding firing `FadeIn` and `FadeOut` are the
main areas of saving.
2022-01-31 14:46:20 +09:00
a06287e76a
Remove DrawableCarouselItem.Update
updating of height
...
Marginal from a performance aspect, but reads better.
2022-01-31 14:46:20 +09:00
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
...
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
9c9fda84f3
Add schedule and cancellation check to score ordering step
2022-01-31 13:50:53 +09:00
610eb9f6a4
Remove unnecessary container level
2022-01-31 13:45:49 +09:00
6556a7e3c3
Handle different gameplay rates when seeking on master clock
2022-01-31 01:40:07 +03:00
f8939af5e6
Track loading via state as well
2022-01-31 01:12:03 +09:00
1cec76df74
Fix weird reading xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2022-01-30 23:18:40 +09:00
82806d7aeb
Ensure the background is eventually displayed when IntroTriangles
suspends
2022-01-30 21:32:39 +09:00
52f1c2bfdb
Add failsafe to IntroScreen
to stop users with incorrect audio configuration getting stuck
...
The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00