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mirror of https://github.com/osukey/osukey.git synced 2025-07-03 01:09:57 +09:00
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3,287 Commits 3 Branches 1 Tag
1d4a371ded76ef5f66e6f0cdd3de766c48a40c6d
Commit Graph

12 Commits

Author SHA1 Message Date
smoogipooo
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
Dean Herbert
681ed38941 Use const whenever possible. 2017-03-23 13:52:38 +09:00
smoogipooo
6a31219781 Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
smoogipooo
e52d5181f7 Fix a few visual tests failing. 2017-03-14 17:01:46 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
smoogipooo
e42c790df2 Refactorings. 2017-03-14 15:45:27 +09:00
smoogipooo
072eea82ea Fix up combo colours + a few nullrefs. 2017-03-14 14:50:12 +09:00
smoogipooo
b82185a667 Rename to not use acronyms. 2017-03-14 13:24:07 +09:00
smoogipooo
bbd81dbc47 Add license headers. 2017-03-14 13:02:42 +09:00
smoogipooo
99c23d8715 I don't like this renaming. 2017-03-14 12:54:09 +09:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
smoogipooo
592e05a2c8 Better beatmap conversion model. 2017-03-12 00:34:21 +09:00
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