Commit Graph

25978 Commits

Author SHA1 Message Date
315994f2b3 Merge pull request #538 from smoogipooo/taiko_base_hit
Add Hit class, make TaikoHitObject abstract.
2017-03-23 16:51:45 +09:00
644e9ae9d5 Increase padding to make flyte happy. 2017-03-23 16:36:52 +09:00
6bcbd116c8 Only get APIAccess from DI (it's all we need). 2017-03-23 16:32:35 +09:00
3ae7d0cb98 Better handle the passing of Beatmap and updating of scores.
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
a561611125 Set default tab to global scores.
This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
022fd625df Remove transitions for now
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
2c76a2350c Use AccentColour everywhere in drawable osu! hit objects. 2017-03-23 16:19:12 +09:00
cb51256bd4 Merge pull request #517 from smoogipooo/taiko_playfield_2
Taiko Playfield Implementation
2017-03-23 15:43:59 +09:00
0863efb2c8 Remove unused variable. 2017-03-23 15:35:42 +09:00
ebb64e01d1 Add constant for HitTarget line thickness and make slightly thicker (displays better at lower resolutions). 2017-03-23 15:32:41 +09:00
ef8830aa7f Adjust InputDrum's appearance a touch. 2017-03-23 15:28:17 +09:00
1af17fc108 Remove cross-reference to osu.Game.Modes.Osu from Taiko. 2017-03-23 15:12:08 +09:00
b83db18551 HitExplosion -> DrawableOsuJudgementInfo. 2017-03-23 15:11:22 +09:00
02fba000bc Tidy up and tweak transitions of DrawableJudgementInfo. 2017-03-23 15:07:45 +09:00
acfa4a4aac JudgementText -> DrawableTaikoJudgementInfo. 2017-03-23 14:52:18 +09:00
88d878e1d5 Formatting 2017-03-23 02:47:27 -03:00
16787a6ac2 Merge branch 'taiko_hitobject_drawable' into use_more_accentcolour 2017-03-23 14:41:43 +09:00
3d1dad8185 Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
9a3fd8bcf1 Add readonly attributes. 2017-03-23 14:37:00 +09:00
a40338614a Merge branch 'master' into taiko_note_circle 2017-03-23 14:29:24 +09:00
b8129526a4 Typo 2017-03-23 02:29:23 -03:00
d441114011 Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00
acfa0c4762 Merge branch 'master' into taiko_base_hit 2017-03-23 14:26:35 +09:00
63948564c6 Merge branch 'master' into taiko_conversion 2017-03-23 14:26:24 +09:00
e77229b34b Merge branch 'master' into beatmap-detail-tabs 2017-03-23 14:26:00 +09:00
afb4019921 Merge pull request #540 from peppy/enforce_private_readonly
Enforce readonly private members where possible.
2017-03-23 14:17:52 +09:00
41dddcfc2f Update framework. 2017-03-23 14:08:35 +09:00
681ed38941 Use const whenever possible. 2017-03-23 13:52:38 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
b8b45262c5 Formatting 2017-03-23 01:35:55 -03:00
67421cdf1c Even though it was 5 minutes ago what was I thinking 2017-03-23 01:34:06 -03:00
8c99a8b103 Remove visual test(pretty useless) 2017-03-23 01:25:30 -03:00
8e1eef25b4 Fix some lone newlines. 2017-03-23 13:20:17 +09:00
677b8afc1f Integration 2017-03-23 01:19:29 -03:00
aa2b22ff12 Fix usings. 2017-03-23 13:02:34 +09:00
cedcab1e26 s/Ring/Hit + privatize Judgement inside RingExplosion. 2017-03-23 13:02:01 +09:00
00054f1573 Comment out unused container for now. 2017-03-23 12:56:32 +09:00
7f33e10db0 Renaming + don't use List. 2017-03-23 12:53:38 +09:00
39ff026b27 Reimplement JudgementText with the new DrawableJudgementInfo. 2017-03-23 12:49:58 +09:00
c9fe9e681d Make judgement text generic to be used between game modes. 2017-03-23 12:49:28 +09:00
87b8015e8f Cleanup 2017-03-23 00:29:28 -03:00
c173c4b7ee Tab control 2017-03-23 00:22:31 -03:00
8b71d70633 Add a way to get the score string from JugementInfo. 2017-03-23 12:21:09 +09:00
b77b039d73 Don't instantiate TaikoHitObject. 2017-03-23 11:25:38 +09:00
f3907ba831 Merge branch 'taiko_base_hit' into taiko_conversion 2017-03-23 11:24:59 +09:00
9a7504a622 Merge branch 'master' into taiko_conversion 2017-03-23 11:24:30 +09:00
db8bf8a78f Add Hit class, make TaikoHitObject abstract. 2017-03-23 11:21:45 +09:00
2c580f43e9 Merge branch 'master' into taiko_playfield_2 2017-03-23 11:10:23 +09:00
5138890530 Merge pull request #502 from smoogipooo/taiko_bash_base
Taiko bash base
2017-03-23 11:06:16 +09:00
5daa574551 Don't set lifetime until LoadComplete (fixes possible clock nullref if added without a clock). 2017-03-23 11:05:58 +09:00