Commit Graph

230 Commits

Author SHA1 Message Date
12e3a3c38a Adjust toolbar fade in/out on toggle 2020-07-08 15:11:26 +09:00
0684ac90c6 Make toolbar opaque
This is the general direction we're going with future designs. Just
applying this now because it makes a lot of screens feel much better
(multiplayer lobby / match, song select etc. where there are elements
adjacent to the bar which cause the transparency to feel a bit awkward).
2020-07-08 14:43:12 +09:00
1770b70b81 Change implementation to ensure flashBackground is not present by default 2020-06-15 16:14:35 +09:00
941fdf5e76 Fix flash background naming 2020-06-14 22:16:17 -07:00
b41567c66c Split hover and flash to separate boxes 2020-06-14 22:02:21 -07:00
1f7679e829 Fix home button not flashing when pressing shortcut 2020-06-14 11:24:23 -07:00
b8fa1a2c41 Add shortcut to go home 2020-06-14 11:22:38 -07:00
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
b50e8471d2 Reword comment 2020-04-25 18:23:09 +09:00
1953c8fc10 Fix ruleset selector not receiving key input on toolbar absence 2020-04-25 09:53:09 +03:00
37cc1ed5a2 Fix potential null reference while hiding toolbar 2020-04-25 09:51:39 +03:00
1cec0575b7 Remove unused classes and replace overlay in game 2020-04-21 16:38:47 +09:00
894598eb22 Replace SocialOverlay with DashboardOverlay 2020-04-16 12:05:51 +03:00
a677aa6cfc Add rankings overlay to the game 2020-02-13 13:39:33 +03:00
9596030e1d Make use of ElementAtOrDefault() when possible 2020-01-31 18:32:47 +01:00
b675024161 Remove horizontal padding on toolbar ruleset selector 2019-11-08 20:28:24 -08:00
ccc753a315 Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
ad24265730 Split visual component out of MusicController 2019-08-13 14:30:18 +09:00
5e72ed0d12 Fix potential nullref 2019-07-23 15:35:12 +09:00
ffcc1c62af simplify moving condition 2019-07-22 23:22:39 +03:00
d4c1005c7e Fix incorrect comparison in line updating logic 2019-07-15 15:53:19 +09:00
f6f547a91b Fix ruleset selector line not moving on first display 2019-06-27 18:25:38 +09:00
6ce86e6083 General refactoring 2019-06-26 17:52:25 +09:00
b7d15982d7 Remove useless parentheses 2019-06-24 23:30:35 +03:00
4a05c560cf Remove unwanted class and move the bind logic outside the RulesetSelector 2019-06-24 23:13:28 +03:00
35db20a337 Remove useless bindable check 2019-06-24 02:01:00 +03:00
60ff497add Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor 2019-06-24 01:06:54 +03:00
413c2158e2 Simplify bindables usage 2019-06-18 01:11:05 +03:00
c95e3da3ec Implement a BindableRulesetSelector 2019-06-18 00:23:00 +03:00
fec0db8fe1 Merge UpdateableAvatar.cs and Avatar.cs + Rename Avatar to DrawableAvatar 2019-06-17 21:55:07 +03:00
e5a6d920cd Implement an abstract RulesetSelector class 2019-06-12 23:23:01 +03:00
8d8615773c Fix selection is being possible even in disabled state 2019-06-12 20:54:19 +03:00
3150b5cfb4 Naming adjustments 2019-06-12 20:51:21 +03:00
065b4cd055 Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor 2019-06-12 20:35:51 +03:00
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
27163c9996 Fix crashes in some cases
When we want to switch ruleset from outside of the selector, but it's
blocked (multiplayer is a good example)
2019-06-10 09:18:48 +03:00
ec8c09dd39 Fix unability to mannualy switch ruleset 2019-06-10 04:36:34 +03:00
9b8540d818 Add a testcase 2019-06-10 03:35:00 +03:00
62eadf21c9 Remove useless line 2019-06-08 18:38:52 +03:00
06dfa42a5a Refactor 2019-06-08 18:27:40 +03:00
210437042f Remove useless update calls in ToolbarRulesetSelector 2019-06-07 02:39:36 +03:00
0fc43afd34 Merge branch 'master' into HoutarouOreki-changelog-overlay 2019-05-14 17:35:14 +09:00
7553e2da25 Fix incorrect DI reference and update naming of SettingsOverlay classes 2019-05-14 10:45:05 +09:00
50c440de8d Add toolbar button 2019-05-13 17:01:17 +09:00
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00