219e14baa2
Address review and fix InspectCode
2020-01-24 17:05:27 +01:00
6658bdb223
Fix CodeFactor issues
2020-01-23 16:34:43 +01:00
316a764f6f
Minor cleanups for Legacy Storyboard/Beatmap decoder
2020-01-23 16:23:53 +01:00
34d8740ec4
Remove remaining usage of osuTK.MathHelper
2020-01-08 20:21:13 +01:00
1802e0ff11
Fix storyboard incorrectly re-ordering elements
2019-12-20 16:04:05 +09:00
5cdc7d3b18
Merge pull request #7183 from smoogipoo/legacy-beatmap-saving
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Add initial implementation of a legacy beatmap encoder
2019-12-18 18:43:14 +09:00
602ce698d5
Fix storyboard vectorscale and scale cross-pollution
2019-12-18 17:21:38 +09:00
abf3f341b7
Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving
2019-12-13 19:01:25 +09:00
b86a3dbfab
PathStandardise -> ToStandardisedPath
2019-12-11 16:06:56 +08:00
6b3c7c8421
Remove usages of FileSafety class.
2019-12-11 16:05:35 +08:00
c378e525da
Extract the rest of legacy enums
2019-12-10 20:23:15 +09:00
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
86588778b1
Implement fallback decoder registration
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After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.
A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().
There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.
To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.
Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
11eda44d34
Migrate decoding to line-buffered reader
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Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
7b04fb1690
StoryboardSample -> StoryboardSampleInfo
2019-08-23 14:54:39 +03:00
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
ac2060f1cf
Throw exceptions and let LegacyDecoder handle them
2019-08-08 14:44:04 +09:00
da15e19912
return on storyboard side
2019-08-07 18:40:58 +09:00
7bcec31ea3
mention that the event was the type
2019-08-07 17:08:41 +09:00
66b02c0283
log type as well
2019-08-06 12:27:10 +09:00
cd6fe91882
Log error for invalid events
2019-08-06 10:05:21 +09:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
e45c08ad23
Adjust comment
2019-03-29 14:02:19 +09:00
92184adef5
Add stable sorting of storyboard elements
2019-03-26 16:37:52 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
710b0a4664
Remove unnecessary PathSanitise call
2018-10-12 15:30:24 +02:00
df84889646
Handle invalid origins as Anchor.TopLeft
2018-08-22 14:50:03 +09:00
541c4daa81
Use ordinal string comparison in hot paths
2018-08-21 11:10:54 +09:00
e360985d73
Replace variables into the entire line
2018-08-14 18:15:09 +09:00
6c861a1638
Strip comments from everything except metadata
2018-07-16 01:04:41 +02:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
e43de68ad3
Move colour parsing to LegacyDecoder
2018-03-13 19:13:50 +09:00
217dd2ecdc
Initial push for better decoders
2018-03-09 21:24:15 +09:00
fa800f0977
fix storyboard path
2018-01-23 18:18:54 +08:00
4c0259a040
Merge branch 'master' into fix-storyboard-variables
2018-01-09 11:50:03 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
0158246ba1
AppVeyor
2018-01-04 19:23:00 +08:00
dcc4e863ab
move variables to StoryboardDecoder
2018-01-04 19:04:52 +08:00
89fe567496
use FileSafety.PathSanitise
2018-01-03 17:57:24 +08:00
cc76c58f5f
fall back to .osu file for storyboard if no .osb file is present
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+ CI fixes
2017-12-02 16:05:39 +01:00
c466296b14
reverted split at Decoder, moved logic down
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I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
a49f3479a2
Split retrieving of beatmap and storyboard decoder
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Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
db50ad794e
CI adjustments
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- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
806c0e3b26
restructured OsuLegacyDecoder into LegacyDecoder
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Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00