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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-08-02 22:26:41 +09:00
Code Issues Packages Projects Releases Wiki Activity
2,559 Commits 3 Branches 1 Tag
2394e7ff783b0e733f072c698f77215337ffcc27
Commit Graph

113 Commits

Author SHA1 Message Date
Dean Herbert
7eab50b989 Add basic HP display support. 2017-01-10 16:08:01 +08:00
Thomas Müller
882d5edf7d Fix dropped input outside of playfield. 2016-12-11 10:09:58 +01:00
Dean Herbert
ae72f91975 Reshuffle hit explosions to be on their own layer.
Style misses better.
2016-12-06 21:14:38 +09:00
Dean Herbert
74e3a87f78 Add *very* basic ranking screen. 2016-11-29 23:59:56 +09:00
Dean Herbert
2947121e48 Hook up ScoreProcessor to Scoreoverlay etc. 2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2 Add concept of ScoreProcessor. 2016-11-29 20:30:16 +09:00
Dean Herbert
9871960112 Basic score flow. 2016-11-29 17:34:16 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Dean Herbert
3dff72ac6c Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140 Fix regressions in combo counters and tidy up naming of SpriteTexts. 2016-11-19 16:19:54 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
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