bd5037fcad
Fix new hitobject placements not taking on the existing sample settings
...
Similar to velocity / difficulty points, a user expectation is that
volume and sample settings will be transferred to newly placed objects
from the most recent one.
Closes https://github.com/ppy/osu/issues/18742 .
2022-06-18 13:49:59 +09:00
8a1d11fefb
Cancel previous metronome sound playback on pause
2022-06-18 04:07:21 +03:00
4bc26dbb48
Merge pull request #18743 from smoogipoo/nullable-by-default
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Enable NRT by default
2022-06-17 23:18:35 +09:00
5d93db1522
Merge pull request #18726 from peppy/disclaimer-stop-handling-after-suspend
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Fix `Disclaimer` screen handling user change events after initial display
2022-06-17 18:28:06 +09:00
1900480d51
Inline animation method
2022-06-17 17:06:06 +09:00
e51babdb96
Change heart animation flow to be more correct
2022-06-17 17:01:11 +09:00
fd9902e816
Manual #nullable processing
2022-06-17 16:38:35 +09:00
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ea191da496
Merge pull request #18728 from peppy/fix-unsafe-sample-playback
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Fix unsafe sample playback in `GameplaySampleTriggerSource`
2022-06-17 12:26:46 +09:00
6f2f4dda37
Merge branch 'master' into fix-up-down
2022-06-16 21:44:56 +02:00
e4ddf03ad6
Fix toolbar music button handling keys while not hovered
2022-06-16 20:22:57 +03:00
651862fee0
Merge branch 'master' into database-migration-reliability
2022-06-16 17:19:58 +02:00
bf6c6682bc
Move null to finally
2022-06-16 23:37:24 +09:00
7809566f16
Add explanatory comments
2022-06-16 23:31:49 +09:00
7b0fad6461
Null disposal token after use
2022-06-16 23:29:33 +09:00
9c4f6d2ce0
Merge branch 'master' into first-run-setup-notification-interruption
2022-06-16 15:14:40 +02:00
d48fbdb439
Merge branch 'bmm-cleanup' into bmm-cleanup-2
2022-06-16 19:48:54 +09:00
e66ccfd980
Add back missing notification flow
2022-06-16 19:48:18 +09:00
448eee051a
Update filename to match new class name
2022-06-16 19:41:14 +09:00
3860f0b3e5
Remove unused GetWorkingBetamap
method
2022-06-16 19:08:59 +09:00
ce3d3a967c
Reimplement missing methods
2022-06-16 19:05:25 +09:00
a635664a86
Fix invalid method reference in comment
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`BeatmapModelManager.Save()` was moved to `BeatmapManager`, not to
`BeatmapImporter`.
2022-06-16 12:01:53 +02:00
72c5b9009d
Remove local realm
fields in manager classes
2022-06-16 18:56:53 +09:00
f3984d98e6
Remove RealmArchiveModelManager
from hierarchy
2022-06-16 18:53:13 +09:00
8a5755ca52
Remove pointless override in test implementation
2022-06-16 18:27:16 +09:00
04e4c5ef88
Move and adjust implementation regions to restore sanity
2022-06-16 18:26:13 +09:00
4d9e3d1982
Rename Score/Skin ModelManager
classes to Importer
for now
2022-06-16 18:11:50 +09:00
1f3e1b2d97
Combine BeatmapManager
and BeatmapModelManager
into one class
2022-06-16 18:07:04 +09:00
8ea3042435
Move file extensions specification to common class
2022-06-16 18:00:27 +09:00
84dba36cf5
Update usages of BeatmapModelManager
which only require importing to use BeatmapImporter
2022-06-16 17:59:24 +09:00
4c372539a1
Consolidate remaining methods in BeatmapModelManager
2022-06-16 17:59:24 +09:00
251923c106
Convert NotificationOverlay
to NRT
2022-06-16 17:28:08 +09:00
6b30ee0950
Tidy up DI and binding logic
2022-06-16 17:26:43 +09:00
953ca8c2dd
Merge pull request #18715 from bdach/ruleset-mod-hardening
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Add several protections when creating game-global available mods
2022-06-16 17:18:49 +09:00
4526f8c07d
Move database backup creation to async thread where possible
2022-06-16 17:01:17 +09:00
17dbb599d1
Don't backup collection database
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This is no longer required due to recent changes which mean the
collection database will retain beatmap references even if they aren't
loaded locally (see https://github.com/ppy/osu/pull/18619 ).
2022-06-16 16:48:53 +09:00
739a696467
Ensure reading of existing databases when making backups doesn't create a file
2022-06-16 16:48:06 +09:00
ec53d87c30
Fix unsafe sample playback in GameplaySampleTriggerSource
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Resolves https://github.com/ppy/osu/issues/18727 .
Added delay from `Schedule` should be minimal as it is always called
from the `Update` thread (input propagation) anyway.
2022-06-16 16:04:57 +09:00
89533fa33d
Fix Disclaimer
screen handling user change events after initial display
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Unnecessary overhead, but also should resolve a production hard crash.
2022-06-16 15:40:20 +09:00
ac554ca51f
Update resources
2022-06-16 15:06:34 +09:00
f88c568c8d
Update flag sizes after switch to twemoji assets
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The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
e7dcbddbeb
Fix potential null reference
2022-06-15 18:53:49 +03:00
1acbb87aa6
Ensure AvailableMods.Value
is never null
2022-06-15 17:40:16 +02:00
30382b0445
Fill out GetModsFor()
xmldoc and annotate items as non-null
2022-06-15 17:40:15 +02:00
e74b563b91
Add protection against arbitrary exceptions from GetModsFor()
2022-06-15 17:31:46 +02:00
6e5e506fb4
Add protection against rulesets returning null mods
2022-06-15 17:31:46 +02:00
026bad7fc4
Use notification processing mode logic instead
2022-06-15 18:13:24 +03:00
f23ddfe6cc
Move remaining realm classes out of Stores
namespace
2022-06-15 21:56:00 +09:00
23d7667f39
Move BeatmapImporter
to correct namespace
2022-06-15 21:47:52 +09:00
9edc4fc181
Remove unnecessary ShouldDeleteArchive
override (already done in base implementation)
2022-06-15 21:47:52 +09:00