Commit Graph

4881 Commits

Author SHA1 Message Date
33a9bb6997 Merge branch 'master' into set-busy-timeout 2017-09-25 12:05:57 +08:00
a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
a5622bb293 Merge branch 'master' into master 2017-09-25 09:58:29 +09:00
2b11ecec13 Remove usings to extensions. 2017-09-24 06:03:52 +08:00
87c8278139 Use Array.Empty. 2017-09-24 03:45:46 +08:00
c5aebf6401 Use TimeSpan to represent time. 2017-09-24 03:23:31 +08:00
d277952e0f Use DateTimeOffset.ToUnixTime 2017-09-24 00:42:46 +08:00
442259d9e0 Fix overlay toggling in song select. 2017-09-23 19:47:23 +08:00
e04526222c URL encode beatmap filename 2017-09-22 22:47:26 +02:00
34fb6ccdf5 Removed generic parameter function 2017-09-22 16:17:03 +02:00
9e02570802 Merge branch 'master' into song-select-toggle-overlays 2017-09-22 22:41:52 +09:00
02bc429911 CI fix 2017-09-22 15:37:17 +02:00
0a27916761 Added infoMessage class to the project, use the class for the /help command and handle command parameter better 2017-09-22 15:31:30 +02:00
18c26a85ba Added an infoMessage class to represent system messages that aren't errors 2017-09-22 15:30:07 +02:00
29707788f9 Code formatting 2017-09-22 15:29:04 +02:00
dc5c046d4b Fixed wrong action message color 2017-09-22 14:33:20 +02:00
2c245f4c22 Merge branch 'master' into storyboard_integration
# Conflicts:
#	osu.Game/Configuration/OsuConfigManager.cs
#	osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
2017-09-22 12:45:34 +02:00
3e8941f8e1 Fix chat message style for non action messages 2017-09-22 11:35:07 +02:00
dce577f92a Updated design 2017-09-22 11:30:01 +02:00
98c22e8111 Merge branch 'master' into master 2017-09-22 15:19:23 +08:00
31e26364a6 Initial implementation of chat commands 2017-09-22 01:47:24 +02:00
8438ea1267 Fix formatting ;_; 2017-09-21 22:11:35 +02:00
01e70f9bef Change type check to safe cast. 2017-09-21 14:53:42 -03:00
46af17f00c Fix preview button potential null ref. 2017-09-21 14:46:51 -03:00
cb4818e84e Merge https://github.com/ppy/osu into online-beatmap-set-overlay 2017-09-21 14:25:34 -03:00
e65a17ad96 Remove redundant usings 2017-09-20 18:40:41 +09:00
7168e8fd99 Improve layout of bottom bar in the Editor 2017-09-20 18:16:03 +09:00
58b09a161f CI fixes 2017-09-20 17:16:12 +09:00
7588f1b6ca Add SummaryTimeline to Editor 2017-09-20 17:09:38 +09:00
f9568619e7 Move SummaryTimeline into /Edit/Components/SummaryTimeline 2017-09-20 16:59:03 +09:00
3da3ef1a50 CI fixes 2017-09-20 16:53:01 +09:00
5978668d2b Mini -> Summary 2017-09-20 16:48:30 +09:00
967bfa404e Generate a set beatmap instead of using the available beatmaps 2017-09-20 16:40:37 +09:00
6a9572db6c Merge branch 'master' into editor-timing-timeline
# Conflicts:
#	osu-framework
2017-09-20 16:19:08 +09:00
01d84893a0 Cleanup + commenting 2017-09-20 15:55:23 +09:00
fd278256ad EditorTimingTimeline -> EditorMiniTimeline 2017-09-20 15:50:32 +09:00
252121968d Actually load a beatmap for TestCaseEditorTimingTimeline 2017-09-20 15:40:42 +09:00
01c3818ea0 Make EditorTimingTimeline support beatmap changes 2017-09-20 15:40:27 +09:00
120446e4a7 Ensure only one dialog is being displayed by the SongSelect footer at a time
Fixes #1208
2017-09-20 14:32:15 +09:00
ce4a44000f Merge branch 'master' into direct-previews 2017-09-19 19:25:41 +02:00
fcaabf7fdf Merge branch 'master' into storyboard_integration 2017-09-19 17:36:29 +02:00
67d3861226 Initial implementation of the EditorTimingTimeline in TestCaseEditorTimingTimeline
Will probably rename this to MiniTimeline or something... But the basic structure is there plus most of functionality minus keyboard input.
2017-09-19 23:09:08 +09:00
1de8bca7f6 Merge remote-tracking branch 'refs/remotes/ppy/master' into icons_jumping_fix 2017-09-19 17:08:32 +03:00
3000323727 Give WorkingBeatmap's Metadata a non-null default 2017-09-19 21:41:18 +09:00
f96875a470 Add a catch specific player test 2017-09-19 21:40:57 +09:00
4b0eee2bcc Merge remote-tracking branch 'upstream/master' into merge-projects 2017-09-19 20:43:20 +09:00
ef210018d9 Run headless tests with a unique name based on the executing assembly 2017-09-19 20:04:37 +09:00
390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
c41ca10715 Allow files missing on disk to be restored on beatmap import
Previously, in the rare case the database became out of sync with the disk store, it was impossible to feasibly repair a beatmap. Now reimporting checks each file exists on disk and adds it back if it doesn't.
2017-09-19 18:35:52 +09:00