Commit Graph

11 Commits

Author SHA1 Message Date
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
0e04260b3c Move ToolbarUserArea initialisation to BDL 2017-10-24 10:08:42 +09:00
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
143cfae93a Login overlay should disappear when toolbar is hidden. 2017-02-08 20:30:45 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
ba38a27274 Fix incorrect sizing of login button.
When logging in or out the size of the login button would not correctly update,
resulting in a messed-up flow of toolbar buttons. This branch fixes the problem
by avoiding an invalidation-chain-breaking override of Size. Instead, the loginOverlay
bypasses auto sizing by using a new framework feature.
2017-02-05 15:17:54 +01:00
714c94b7a8 Fix toolbar sizing hackiness. 2017-02-04 22:27:05 +09:00
22ef576c64 Make LoginOverlay mask better. 2017-01-31 16:59:38 +09:00