Commit Graph

880 Commits

Author SHA1 Message Date
46ba2cda10 Remove unused using 2018-01-18 21:19:06 +09:00
1a83770a06 Fix incorrect math 2018-01-18 21:16:15 +09:00
065d2a4887 Add licence header 2018-01-18 21:12:53 +09:00
01ff1584c2 Fix repeat points not following slider snaking correctly 2018-01-18 21:06:47 +09:00
e2965e1682 Remove unused using 2018-01-18 20:46:57 +09:00
063767e381 Prioritise hit normal
It's always first but not strictly guaranteed anywhere yet.
2018-01-18 20:37:46 +09:00
97884e1d05 Remove unnecessary null checks 2018-01-18 19:57:49 +09:00
b4f2bea37b Fix slider samples playing twice when additions are present 2018-01-18 19:50:26 +09:00
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
e5056e11f4 Remove extra newline 2018-01-12 18:07:40 +09:00
d0881e443b Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
9c602f8770 Merge branch 'master' into drawable-fruit-improvements 2018-01-09 22:06:16 +09:00
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
0cc8516aa3 Remove empty cases, add initial ball scale adjust. 2018-01-04 20:53:33 +09:00
717b263b77 Comment and better stacking of FadeOuts 2018-01-04 20:47:42 +09:00
1f62fe19d5 Make animation a bit more subtle 2018-01-04 20:43:42 +09:00
ffc7f7ecf4 Add a better slider "hit" state fade out animation 2018-01-04 20:16:10 +09:00
bde957940d Disallow SliderBall from contracting after EndTime 2018-01-04 20:09:58 +09:00
94f81a1784 fix 2018-01-03 10:04:36 -05:00
9122eaa28e Merge branch 'master' into approach-rate 2018-01-03 10:02:55 -05:00
23f3cb6467 address review 2018-01-03 10:01:28 -05:00
1ce6219293 remove unnecessary override 2018-01-03 13:55:24 +01:00
d94c313947 fix slider follow circle instantly disappearing on slider ends 2018-01-03 08:13:58 +01:00
31865b4d96 Rename conflicting variable 2018-01-03 15:12:27 +09:00
481a16b491 extended hitobject tests 2018-01-01 11:55:30 +01:00
1502fde1b0 fix slider start circles 2017-12-31 12:04:31 -05:00
064758b96d fixes 2017-12-31 11:30:58 -05:00
3ba5dce052 new Approach to approach rate 2017-12-31 11:15:14 -05:00
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
233904ddef Merge branch 'master' into scaling-repeat-points 2017-12-30 18:09:32 +09:00
1f71bd3425 scale the correct part of the repeat point 2017-12-30 09:05:40 +01:00
7f54778fed Merge branch 'master' into hitobject-constructor-safety 2017-12-30 15:32:36 +09:00
a2840d2519 Fix FadeInDuration not being passed down to sliders' InitialCircle 2017-12-30 15:21:25 +09:00
b99e0a0439 Fix DrawableHitCircle accepting a base OsuHitObject parameter
Fixes #1778.
2017-12-30 14:15:42 +09:00
52dd5ddba6 fix repeat points not scaling properly 2017-12-29 20:03:43 +01:00
07040f9fd1 rename field 2017-12-29 17:52:28 +01:00
a4f941cdf1 Move lifetime adjustment to DrawableHitCircle 2017-12-29 18:51:14 +09:00
0b23ceb781 fix slider fade out to be eased
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
dbcf87267d Merge branch 'master' into standard-hd-support 2017-12-27 21:26:39 +01:00
e42fa7205b adjust spinner sequence to the new fadeout speed 2017-12-27 21:23:56 +01:00
1a5cf98e0c Fix repeat points always being placed at end position of th slider
PositionAt is clamped to [0, 1] where 0 denotes the beginning of the curve and 1 denotes the end of the curve. It has no concept of repeats.
2017-12-27 20:40:38 +09:00
c18fd5da48 Simplify creation of repeat points 2017-12-27 20:37:28 +09:00
cb18baa4d8 Add HitCircle/Slider testcases 2017-12-27 17:34:07 +09:00
ce18a0705d Merge remote-tracking branch 'origin/master' into sliderbouncers-fix 2017-12-27 16:48:04 +09:00
4c2554595e implement hidden (mostly)
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
d288d8a51f Remove SampleInfoList 2017-12-25 15:40:01 +09:00
72b5a370da dont play the same sound twice at once 2017-12-23 23:13:53 -05:00
af2a2781e7 fix the fix harder 2017-12-23 23:12:10 -05:00
d333fc5efe fix the fix
silly me, that was configured for vitaru!
2017-12-23 23:08:55 -05:00