Dean Herbert
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ae72f91975
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Reshuffle hit explosions to be on their own layer.
Style misses better.
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2016-12-06 21:14:38 +09:00 |
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Dean Herbert
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d4670fc64e
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Update framework.
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2016-12-05 18:34:40 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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f9f72f25a2
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Add basic flow for hitobject judgement.
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2016-11-25 16:26:50 +09:00 |
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Dean Herbert
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d3bf1a3a9e
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Fit HitExplosion regression.
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2016-11-19 19:14:55 +09:00 |
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Dean Herbert
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acb85d0140
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Fix regressions in combo counters and tidy up naming of SpriteTexts.
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2016-11-19 16:19:54 +09:00 |
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Dean Herbert
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bd8856611a
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Shuffle namespaces and make hitcircle pieces reusable by other objects.
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2016-11-17 17:21:23 +09:00 |
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