9898a926b2
Use ScoreInfo.DisplayAccuracy everywhere
2020-02-03 22:11:36 +07:00
c6e7603e5e
Merge branch 'master' into safe-screen-lease
2020-02-03 18:18:13 +09:00
93952d438f
Merge pull request #7677 from peppy/decouple-mod-select-bindable
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Decouple ModSelectOverlay from global SelectedMods
2020-02-03 16:27:47 +09:00
9183c78319
Fix crash on exiting song select with ctrl-enter autoplay
2020-02-03 16:04:32 +09:00
aa1daa0ad5
Merge pull request #7703 from bdach/beatmap-stats-precision
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Apply precision when determining bar colour in difficulty statistics
2020-02-02 22:31:52 +09:00
e894acf53c
Make star filter range bindables BindableDoubles
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Due to using Bindable<double>s previously, song select's filter control
would not apply tolerance when checking IsDefault, therefore wrongly
hiding maps with star ratings above 10.1.
2020-02-01 22:48:46 +01:00
0bfadfbbf1
Apply precision when comparing adjusted values
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In some cases, applying the Difficulty Adjust mod without actually
changing any of the settings previously caused the bar in song select
beatmap details to appear red/blue instead of staying white.
This was caused by not accounting for floating-point imprecisions when
determining bar colour in AdvancedStats. To resolve, first check
equality with tolerance, and only then apply blue/red colours if that
equality check does not hold.
2020-02-01 16:16:15 +01:00
a74d22d9e5
Extract beatmap stats test to separate scene
2020-02-01 15:50:33 +01:00
ed368e44ea
Merge branch 'master' into safe-screen-lease
2020-02-01 02:11:18 +09:00
c5422743e2
Merge branch 'master' into decouple-mod-select-bindable
2020-02-01 02:06:23 +09:00
19f516e710
Ensure OsuScreen level leases are taken out synchronously
2020-01-31 19:10:44 +09:00
2f61d3f5ad
Fix song select remaining issue locally
2020-01-31 17:35:53 +09:00
7bf2e9b369
Decouple ModSelectOverlay from global SelectedMods
2020-01-30 17:38:15 +09:00
09f6c57b0f
Merge branch 'master' into fix-import-different-ruleset
2020-01-30 15:08:25 +09:00
c18b1b302c
Merge branch 'master' into editor-match-accessibility
2020-01-30 13:49:56 +09:00
c158570249
Fix typo in comment
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Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2020-01-30 11:31:34 +09:00
f72de235cc
Remove unnecessary length specifications
2020-01-30 11:00:14 +09:00
37ecf8a060
Remove commented line
2020-01-30 10:50:48 +09:00
bea20efb64
Merge branch 'master' into mod_content_centering
2020-01-30 10:34:46 +09:00
f130e48c9e
Remove leftover negative margin
2020-01-29 19:17:07 +01:00
c9dda78ded
Refactor drawable hierarchy to center properly
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* Use FillFlowContainer.Spacing instead of manually applying margins.
* Use Update() for calculating button padding to preserve it after
mod button expansion and adjust FooterButtonRandom to use this method
while avoiding flickering.
* Expose mod display margin to clear it in the footer button.
2020-01-29 18:59:51 +01:00
da6952407e
Allow null DI
2020-01-29 23:01:57 +09:00
13eb32fea2
Fix editor being accessible for multiplayer song select
2020-01-29 22:20:34 +09:00
76af8bea5d
Fix percentage-formatted displays containing a space
2020-01-29 19:51:24 +09:00
7588c574a2
Fix presenting a beatmap from a different ruleset not working
2020-01-29 19:37:54 +09:00
77c06b1c6e
Fix beatmap carousel potentially missing beatmap imports
2020-01-29 17:09:12 +09:00
12ff51f686
Fix key count being incorrectly adjusted by hard/easy mods
2020-01-28 17:21:50 +09:00
7aa5e8c23e
Limit input propagation correctly
2020-01-27 14:55:47 +09:00
1c64b70b06
Revert "Fix crash due to misordered selection events"
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This reverts commit 2d74609f50
.
2020-01-27 14:53:24 +09:00
2d74609f50
Fix crash due to misordered selection events
2020-01-26 19:06:50 +09:00
92a5fbe948
Merge branch 'master' into star-filtering
2020-01-24 23:28:36 +09:00
45a25214ab
Make upper and lower bounds inclusive
2020-01-24 19:39:21 +09:00
9e0e7be8d0
Modernise filter implementation
2020-01-24 18:57:17 +09:00
12cc97ca31
Merge remote-tracking branch 'origin/master' into star-filtering
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# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
# osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs
# osu.Game/Screens/Select/FilterControl.cs
# osu.Game/Screens/Select/FilterCriteria.cs
2020-01-24 18:30:52 +09:00
fdde4a6858
Tidy up song select hierarchy to be more readable
2020-01-24 15:44:31 +09:00
c0a233e8bb
Align background wedge with carousel
2020-01-24 15:00:10 +09:00
f8cb898516
Improve song select display on ultrawide displays (or when UI scale is set low)
2020-01-23 20:03:52 +09:00
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
5f8ffd9346
Merge remote-tracking branch 'smoogipoo/void-release-returns' into update-framework
2020-01-22 22:57:40 +09:00
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
cd5290b030
Enforce using get-only auto property where possible
2020-01-20 13:50:27 +09:00
e88e40eec4
Expand on comment
2020-01-15 15:11:36 +09:00
b42b23d65b
Add comment for alt pressed
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Taken from OsuScrollContainer
2020-01-14 20:52:15 -08:00
2060be345d
Move alt pressed condition to top of method
2020-01-14 20:44:55 -08:00
c196e83e75
Allow changing volume in song select with arrow keys when pressing alt
2020-01-13 20:48:39 -08:00
b5ac707c6c
Remove unnecessary directive
2020-01-12 21:09:48 +01:00
aa2645502c
Fix adjusted value always being 0
2020-01-12 20:43:48 +01:00