Commit Graph

251 Commits

Author SHA1 Message Date
605326e8f6 More ComboCounter fixups + refactorings. 2017-03-10 14:34:08 +09:00
7a68e46366 Merge remote-tracking branch 'origin/master' into combocounter_bindable
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game/Modes/Ruleset.cs
2017-03-10 14:15:06 +09:00
4cc032e1d7 Make ComboCounter count a bindable, and properly bind it to the processor. 2017-03-10 12:55:10 +09:00
617ceb8001 Rename to StandardComboCounter, add HealthDisplay abstraction. 2017-03-10 12:47:00 +09:00
31f6cbd8cf Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets. 2017-03-10 12:14:13 +09:00
2b64de9dd8 Fix using statements. 2017-03-10 11:37:53 +09:00
fa9110ce6e Remove custom combo counters. 2017-03-10 11:04:46 +09:00
dad6060149 Fix warnings not covered by resharper locally. 2017-03-09 16:07:34 +09:00
d7497330b2 Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
dc5ac6e88f Add missing access modifiers. 2017-03-09 13:55:29 +09:00
5a42035f88 Update license headers. 2017-03-08 15:50:52 +09:00
5cbcf7a20a Fix error-level inspections. 2017-03-07 14:31:54 +09:00
4430255ec4 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
faf07ab51a Use generics everywhere. 2017-03-06 13:59:11 +09:00
5b4424d4fa CreateAutoplayReplay -> CreateAutoplayScore. 2017-03-06 10:06:14 +09:00
54945415c0 Remove unnecessary usings. 2017-03-06 10:05:42 +09:00
1c5b918f9e Add osu! autoplay generation.
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
4e4408cd20 Merge branch 'master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
95e2e2b027 Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
adb6f01e39 Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
9e1383fa48 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
6f3b59268a Merge pull request #385 from DrabWeb/mod-overlay
Mod select
2017-03-03 21:09:08 +09:00
dc6a728cce Merge branch 'master' into tournament_drawings 2017-03-03 20:48:07 +09:00
bc01935a89 Move around some namespaces. 2017-03-03 20:42:22 +09:00
4a109fcc55 Remvoe ctor argument and fallback to storage-based TeamList if no custom list has been provided. 2017-03-03 20:21:11 +09:00
9789d1e602 Add missing acronyms in TestCaseDrawings. 2017-03-03 20:07:36 +09:00
5a4d07d770 Better way to initialize team lists. 2017-03-03 18:47:56 +09:00
fde509ab1d Merge branch 'master' into mod-overlay 2017-03-03 04:12:42 -04:00
7cac2680b1 Make test case add test drawings file. 2017-03-03 16:33:40 +09:00
b0ee728528 Remove full-screen background layer and add half-height holder.
Doesn't interact well with dialog popups. May add back later with complementing logic.
2017-03-03 16:11:23 +09:00
1891bdf51e Merge branch 'master' into mod-overlay 2017-03-03 01:11:15 -04:00
2e74b4be60 Merge branch 'master' into beatmap-options 2017-03-03 00:52:45 -04:00
09a2d39e3e Merge branch 'master' into tournament_drawings 2017-03-03 13:06:18 +09:00
b4091eff30 Fixed visual test 2017-03-02 21:24:34 -04:00
3a8246f56d Move PauseOverlay to correct namespace. 2017-03-03 10:17:39 +09:00
b856fb5991 Implemented beatmap options overlay 2017-03-02 08:40:55 -04:00
e399d6c6d1 Use bindable for PlayMode. 2017-03-02 21:16:58 +09:00
471b9daa93 Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
51950eef43 Merge branch 'master' into master 2017-03-02 18:06:31 +09:00
ff5f0af2d3 Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
4bd85fe5cb Fix audio disposal issues and share more code between visualtests. 2017-03-02 16:08:37 +09:00
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
b6e7e054c3 wankoz 2017-03-01 22:56:20 +09:00
58ae9e888d Basic partial replay support. 2017-03-01 22:04:20 +09:00
35d246b59d Merge remote-tracking branch 'origin/master' into tournament_drawings 2017-03-01 19:32:33 +09:00