Commit Graph

74 Commits

Author SHA1 Message Date
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
5e53058fbc Use same method of exiting execution as previously for safety 2021-09-21 18:03:43 +09:00
3b174a71a3 Move startup concurrency check to higher level
Makes more sense to perform this check outside of the game itself now
that we can.
2021-09-21 18:00:55 +09:00
88d9e2ec06 Guard against IndexOutOfRange when parsing launch args 2021-07-23 10:23:31 +08:00
3dddcf3582 Remove unused using statement 2021-07-21 15:11:01 +09:00
4148d3fdac Add a bit more safety to argument parsing logic 2021-07-21 15:02:15 +09:00
ebd555129f Change to int-only debug client ID 2021-07-21 07:53:24 +03:00
37393a8432 Allow defining custom storage name for debug builds of osu!lazer 2021-07-21 03:12:44 +03:00
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
79041c1c4b Remove osuTK reference 2021-03-17 18:07:42 +09:00
6eadae8aaf Remove remnants of OsuTK 2021-03-12 18:35:42 +09:00
285e62be9a Bring code in line with SDL2 defaults 2020-12-01 17:47:07 +09:00
82fe99cf4a Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
54a8c00bb8 Add support for --sdl command line arg 2019-11-28 17:10:39 +10:30
292bd22f92 Allow multiple instances of osu! when running under debug 2019-07-23 13:38:05 +09:00
7b56180b8b Merge remote-tracking branch 'upstream/master' into tournament-tools 2019-05-15 12:08:23 +09:00
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
482a01e7ba Merge branch 'master' into tournament-tools
# Conflicts:
#	osu.Game/Online/API/Requests/Responses/APIBeatmap.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/Overlays/ChatOverlay.cs
#	osu.Game/Screens/Menu/MainMenu.cs
#	osu.Game/Screens/Tournament/Drawings.cs
#	osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-02-02 19:09:48 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
9c5eddea54 Allow running tournament tools from main executable 2018-11-06 14:49:09 +09:00
da13266ae9 Fix missed string interpolation 2018-08-21 09:17:44 +09:00
583e026906 Don’t suppress unhandled exceptions in debug builds 2018-08-17 13:28:35 +09:00
83dc01d07c Fix multiple sentry reports arriving for similar exceptions 2018-08-17 12:05:21 +09:00
562a31713e Fix regression in handling logic 2018-08-16 16:44:04 +09:00
2ea90ef98a Add sentry logging 2018-08-03 19:25:55 +09:00
854beaab5f Remove only remaining .NET desktop code 2018-08-01 02:58:49 +09:00
2150cb1028 Update framework and other packages 2018-07-10 20:31:04 +09:00
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
94b1d3e4af Make VisualTests/nUnit work again 2018-03-28 12:33:01 +09:00
5159127bce Fix SQLite failing to initialize on test projects 2018-03-26 18:07:09 +09:00
ffa712dccb Fix post-merge issues 2018-03-24 15:19:45 +09:00
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
db9b5ebaca Reduce complexity of code 2018-02-27 22:26:54 +09:00
89bac13bf2 Fix profiles folder path 2018-02-27 22:06:32 +09:00
714d7b4477 Do not use Multicore JIT on Mono 2018-02-27 22:06:32 +09:00
ed99f26699 Use Multicore JIT 2018-02-27 22:06:32 +09:00
e0d28564d0 Move import logic to shared implementation 2018-02-15 14:22:39 +09:00
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
a66edea6dc Move sqlite batteries to osu.Desktop
Fixes e_sqlite.dll not being copied to output on Windows
2017-11-21 15:33:05 +09:00
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
7e89b1021d FirstOrDefault 2017-08-04 15:58:59 +09:00
f8448b8b19 Update to support new framework VisualTests structure 2017-08-04 15:37:31 +09:00
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
a4e2f34ee7 Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
aa9d85624d Change IPC to make sense. 2017-03-04 18:51:16 +09:00