Commit Graph

29327 Commits

Author SHA1 Message Date
2d125893fc Add tests and disable selection on invalid items 2021-11-16 17:23:52 +09:00
6f82e6351f Parse osu-web error text to present invalid items to the user in a more approachable format 2021-11-16 17:14:15 +09:00
e78c5d0858 Show loadingLayer before calling CreateRoom
This fixes `TestScenePlaylistsMatchSettingsOverlay` incorrectly leaving
the loading layer visible.
2021-11-16 17:14:15 +09:00
aa188d5a52 Add ability for playlist items to be marked as invalid 2021-11-16 17:01:24 +09:00
49cdcffa30 Simplify schedule logic in DrawableRoomPlaylistItem 2021-11-16 16:58:44 +09:00
726a0cc091 Merge branch 'master' into beatmap-collection-inteface-types 2021-11-16 15:31:10 +09:00
71fef241df Fix recursive equality call on APIBeatmap and APIBeatmapSet 2021-11-16 14:13:47 +09:00
2cbdac91ad Add missing APIUser comparison method 2021-11-16 12:44:20 +09:00
fbc46941fa Add type safety to MatchesOnlineID extension methods 2021-11-16 12:37:47 +09:00
68e2699043 Fix oversight in playlist matching logic 2021-11-16 12:35:18 +09:00
9207b87b76 Add back interface equality but limit to only matching types 2021-11-16 12:35:18 +09:00
1d87b47fec Remove now-unnecessary R# disables 2021-11-15 19:40:31 +09:00
a90cfb4a2f Implement remaining properties via implicit implementation rather than interface methods 2021-11-15 19:30:46 +09:00
a0e25d18cd Expose more of WorkingBeatmap via interface 2021-11-15 18:25:48 +09:00
1988b263c6 One more missed usage.. 2021-11-15 16:02:08 +09:00
73cb80d8a4 Update one more missed usage 2021-11-15 16:00:45 +09:00
611b9fe942 Remove now unused implementations of interface equality 2021-11-15 14:50:09 +09:00
285b161da7 Update other usages of online ID comparisons to use new extension method 2021-11-15 14:44:08 +09:00
18f73b985b Make ModelExtensions nullable enabled 2021-11-15 14:38:01 +09:00
0b4822b552 Remove newly added equality 2021-11-15 14:35:01 +09:00
a4c11e8813 Use extension method to compare online IDs 2021-11-15 14:34:50 +09:00
5471994450 Merge branch 'master' into sample-point-multiple 2021-11-15 14:13:58 +09:00
fdbb59fd1d Merge branch 'master' into gameplay-test/share-clock-state 2021-11-15 13:49:17 +09:00
a4aa008793 Fix frequency ramping a second time incorrectly after fail 2021-11-14 14:41:17 +09:00
6b4b6de554 Fix test gameplay starting in a hidden state 2021-11-13 22:11:00 +01:00
2562412125 Propagate clock state from gameplay test back to editor 2021-11-13 22:11:00 +01:00
d2ddc25ab3 Propagate clock state from editor to gameplay test 2021-11-13 22:10:59 +01:00
9a19a516f9 Adjust spacings on sample point piece popover 2021-11-13 21:59:45 +01:00
73ca1d39a2 Improve sample bank text box UX in case of multiple selection 2021-11-13 21:59:44 +01:00
3fee6b0938 Add support for setting sample bank & volume for multiple objects at once 2021-11-13 21:24:59 +01:00
9800cd4903 Add test coverage for sample control point piece operation 2021-11-13 18:14:50 +01:00
983d5a6cb8 Merge branch 'master' into difficulty-point-multiple 2021-11-13 23:47:12 +09:00
5f2a789a6d Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
eb8c5292d5 Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
b47c0b63f4 Tweak loader transition when testing gameplay in editor 2021-11-13 13:39:18 +01:00
a5ba3bd012 Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
e1c28ddd76 Adjust difficulty point popover content spacing 2021-11-12 23:32:12 +01:00
d567d2be97 Fix multiple issues with textbox content display
- Sometimes would display too many decimal digits due to floating point
  representation errors.

- Placeholder would also look wrong if text was removed during a
  multiple (but determinate) selection.
2021-11-12 23:32:12 +01:00
e55e2a1697 Allow to adjust slider velocity on multiple objects simultaneously 2021-11-12 23:32:11 +01:00
7ba93aac27 Add test coverage for difficulty point piece operation 2021-11-12 22:16:09 +01:00
58bad0ab25 Merge branch 'master' into fix-setting-header-text-overflow 2021-11-12 20:34:07 +01:00
cb2d1f3f04 Use horizontally symmetrical padding rather than margin 2021-11-12 20:28:42 +01:00
9000d19c9e Update difficulty colour spectrum 2021-11-12 14:58:18 +01:00
936ec5fe8f Merge pull request #15591 from peppy/fix-android-score-imports
Fix android score imports not working
2021-11-12 21:11:27 +09:00
9f7e2750a5 Merge branch 'master' into beatmap-collection-inteface-types 2021-11-12 19:41:29 +09:00
e66b637587 Merge branch 'master' into fix-android-score-imports 2021-11-12 11:40:15 +01:00
d2d66766d4 Merge branch 'master' into songselect-audio-improvements 2021-11-12 19:40:04 +09:00
d2c1bc1072 Update resources 2021-11-12 19:33:35 +09:00
338e5a78b8 Adjust easing of logo to better match the sound
I'm sure we can come up with something better, but giving it a bit more
speed definitely feels closer to what the sound is portraying.
2021-11-12 19:30:35 +09:00
f02b57c371 Limit new IsZipArchive method to MemoryStream for now
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-11-12 19:16:22 +09:00