2d6a2f41aa
Reset MusicController
2017-04-09 04:12:30 -03:00
963cd09bd0
Merge https://github.com/ppy/osu into playlist
2017-04-09 04:04:13 -03:00
f65eaa6566
Show scroll dragger, change behaviour when selecting playing song
2017-04-09 03:52:48 -03:00
e1e9772d46
Flash buttons on click.
2017-04-08 19:28:29 +09:00
e40ad69a3b
Adjust icon scale of play button.
2017-04-08 19:25:40 +09:00
b99cbe6962
Add back nice scaling of music controller buttons
2017-04-08 19:17:20 +09:00
a9d938e7ed
Fix brace style.
2017-04-07 15:57:00 +09:00
2c2a4169c6
Better structure for button layout.
2017-04-07 15:28:18 +09:00
361e187949
Temporarily disable button scaling.
2017-04-07 14:33:58 +09:00
fa28e7bdc3
Improve clickability and visuals of MusicController buttons.
2017-04-07 14:09:26 +09:00
7c9f30c288
MusicController regression fixes.
2017-04-07 13:15:57 +09:00
7c74951454
Update bindables.
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# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCaseResults.cs
# osu.Game/Screens/Ranking/ResultModeButton.cs
# osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
bfa2e68bfb
Container->Wrapper.
2017-04-02 16:17:13 +09:00
6f1fff4ee7
Update async load usage to new style.
2017-04-02 15:56:12 +09:00
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
4042b94e01
Use DelayedLoadContainer in more places.
2017-03-28 15:28:58 +09:00
215b016f32
Initial implementation
2017-03-24 05:59:26 -03:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
9af0104e3e
Fix NaN when dragging music controller
...
When dragging music controller we divide by the dragged distance.
When dragging to the origin of the drag this resulted in NaN.
Now, we check for this and use 0 in this case.
2017-03-18 12:46:12 +01:00
3913a0a9ee
Fix removal of the last one beatmap.
2017-03-14 05:35:58 +08:00
d7497330b2
Reduce warning/suggestion count to zero.
2017-03-09 15:52:40 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
3487dfe236
Removed unused variables and parameters
2017-02-27 17:32:32 +03:00
686372a7f9
Update with framework structural changes.
2017-02-26 20:54:32 +09:00
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
6c3bda18b6
Add beatmap deletion support.
...
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
2689de0c0c
Update framework and add "Async" suffix to asynchronous methods
2017-02-23 22:32:10 +01:00
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
da2bfe6d3c
Framework updates.
2017-02-23 16:42:12 +09:00
2c4ecb990d
Remove line break in MusicController
2017-02-11 16:23:15 +01:00
b7fd65070e
Merge pull request #335 from peppy/overlay-improvements
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Overlay improvements
2017-02-09 08:43:58 +01:00
23bc84fa3c
Fix borked header.
2017-02-09 16:38:39 +09:00
30bec0876d
Make MusicController a focused overlay.
2017-02-09 13:57:49 +09:00
581ec765fb
Improve transitions of MusicController.
2017-02-09 13:57:47 +09:00
18bb61897f
Update overlay containers in lines with framework changes.
...
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
f6956fc51c
Fix MusicController doing work in the background when not visible.
2017-02-09 11:36:45 +09:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
cbd6fe3f36
Move definition of MusicController's position out of itself.
2017-01-30 22:54:33 +09:00
1853bbdda8
Move window/volume configuration to framework level.
2017-01-25 18:44:51 +09:00
f5f545df62
Refactor OsuColour into injected instance class
...
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
6690d1bd72
Move logic into updateDisplay.
2017-01-04 02:12:18 +08:00
794e4663d8
Fix PreferUnicode changing when nothing to play.
2017-01-04 01:00:08 +08:00