2db7433c0b
Refactor player score creation and submission process
2020-12-18 16:51:59 +09:00
88b3bf06e8
Merge branch 'master' into add-bundle-header
2020-12-16 13:40:15 +09:00
b5ab400ad7
Fix test filename not matching updated class name
2020-12-15 15:44:43 +09:00
8b68ccc0ff
Rename class and move inside HUD namespace
2020-12-15 15:34:11 +09:00
8362ad37e3
Bring up-to-date with code changes
2020-12-15 15:22:14 +09:00
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation
2020-12-15 15:14:56 +09:00
64a2526678
Add header class and basic flow for propagating data updates
2020-12-14 17:33:23 +09:00
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
8eb1076fd7
Add test coverage
2020-12-07 18:18:14 +09:00
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
15e0ea332b
Check state instead of alpha in tests
2020-12-06 13:18:19 -08:00
08f23cc424
Revert leasing logic
2020-12-05 22:15:41 +01:00
15ce7bacf1
Add test coverage for confine functionality
...
Due to growing levels of complexity around confine logic.
2020-12-05 14:17:05 +01:00
71fa0da7f4
Add failing test cases
2020-12-03 23:13:48 +01:00
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
5772a0811c
Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com >
2020-12-02 00:56:09 +00:00
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
07e14b1267
Disable unnecessary inspection
2020-12-01 01:37:53 +09:00
b401259f84
Add test coverage
2020-12-01 01:19:39 +09:00
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
...
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2
2020-11-30 17:26:15 +09:00
31cfaefdeb
Move private functions in line with others
2020-11-30 15:39:43 +09:00
809caaa44c
Use standard switch syntax (preferred for now)
2020-11-30 15:39:08 +09:00
0c36a3c263
Merge branch 'master' into pool-scrolling
2020-11-30 14:04:54 +09:00
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change
2020-11-30 13:34:03 +09:00
6bea78619a
Update comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2020-11-30 13:33:29 +09:00
9bf70e4e97
Add slider test step for visual inspection purposes
2020-11-28 20:32:08 +01:00
8e0f525588
Rewrite existing test scene somewhat
2020-11-28 20:29:35 +01:00
a9c59eed02
Add test coverage of fail scenario
2020-11-27 16:56:26 +09:00
8f5129323d
Merge branch 'master' into pool-scrolling
2020-11-27 13:12:05 +09:00
018957c244
Merge branch 'master' into song-select-track-selected-better-2
2020-11-27 12:54:40 +09:00
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
f8db7a9902
Remove ScrollableContent container from carousel
...
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
eae33fe74a
Fix format
2020-11-26 14:16:33 +09:00
0817dae86c
Add failing test to check non-pooled lifetime
2020-11-26 12:35:49 +09:00
ec92545d7a
fix indent
2020-11-24 18:56:05 +09:00
cabc8aa63b
Revert "Simplify ScrollingHitObjectContainer logic"
...
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
8f39b54e58
Simplify ScrollingHitObjectContainer logic
2020-11-24 18:56:05 +09:00
df3844cdbb
Add failing tests for pooling scrolling playfield
2020-11-24 18:56:05 +09:00
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
20f1775ddb
Rename test scene to match tested class
2020-11-23 21:09:25 +01:00
087ea9c9a5
Fix typo in test name
2020-11-23 20:51:38 +01:00
3c0ee7de9b
Add proper tests
2020-11-23 09:51:50 +03:00
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
5662e722ed
Merge pull request #10936 from bdach/fix-follow-points-getting-stuck
...
Fix legacy follow point animations not playing after a while
2020-11-23 14:14:00 +09:00
1c31a4a6b6
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00