609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
e4ad30cc07
Merge branch 'user-status-wiring' into discord-rich-presence
2019-05-14 18:12:25 +02:00
533afaa770
Added DiscordRichPresenceClient
2019-04-19 19:28:38 +02:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
41d776b090
Fix stable import failing
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Regressed due to null GameHost. Fixes the new reports in #4043 .
2019-03-30 23:56:38 +09:00
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
bfb18b4ffb
Update framework and other nuget packages
2019-01-16 10:14:37 +09:00
4a4bc8955d
Fix crash on startup when specifying --no-version-overlay
2018-12-27 20:08:16 +09:00
c6d017b503
And some more
2018-12-27 19:23:58 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
4f1736ceb2
Make squirrel work again
2018-08-01 02:58:39 +09:00
7120408a63
Add fallback "updater", which prompts the user to update
2018-07-06 16:46:22 +09:00
b8d314a809
Tidy up updater namespace
2018-07-06 16:39:27 +09:00
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
c18a5b5ac8
Fix importing long filenames from stable
2018-05-29 19:32:56 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
1a8aa87469
Make everything better
2018-03-27 18:56:54 +09:00
b9f456402a
Re-implement OsuGameDesktop icon
2018-03-26 18:55:55 +09:00
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
a0a65abcac
Crentalise all import logic
2018-02-15 14:22:39 +09:00
e0d28564d0
Move import logic to shared implementation
2018-02-15 14:22:39 +09:00
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
d364603e45
Make registry checking work again
2017-11-22 20:02:31 +09:00
e98d9e8a8c
Explicitly define constant
2017-11-20 19:44:06 +09:00
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
440c1a9f83
Make osu.Desktop and osu.Game.Tests compile under net461+netstandard
2017-11-19 14:30:56 +09:00
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
3d6bb3befe
Add startup argument to disable the version overlay
2017-11-11 22:56:02 +09:00
c765785d00
Mark several long-running tasks as long-running
2017-10-25 11:42:55 +09:00
65b23f38f1
fixup! Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
ae0029082a
Allow version manager to load completely async
2017-10-24 10:08:42 +09:00
a9657d2142
Change beatmap import to use OpenTK's FileDrop event
2017-10-22 00:55:32 +10:30
c5046f6b3c
Add back osu.Desktop project
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While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
0ea6c65be6
Fix potentially racey behaviour of versionManager initialisation
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Changing the state while the container wasn't necessarily completed loading caused inconsistent behaviour.
2017-08-22 19:34:06 +09:00
e7e822ecd5
Fix StableStorage having "Songs" in the path twice
2017-08-01 16:37:43 +09:00
941f3f0934
Tidy up osu-stable import process
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Now can locate any osu-stable installation using registry lookup (with ample fallbacks). Also uses a much more controlled access method via StableStorage.
2017-08-01 15:12:38 +09:00
5f53426a9a
*Database -> *Store
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Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
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Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
e73382f313
Merge branch 'master' into window-icon-lin-mac
2017-07-13 13:03:44 +09:00
96189fa749
Fix crash on startup for release builds
2017-07-08 16:16:49 +09:00
5602f04611
CI fix
2017-06-27 04:23:58 +03:00
b105d6d741
Insert icon into osu exe
2017-06-27 02:10:00 +03:00
1b0f353af3
Add support for framework-level mouse confining.
2017-05-02 17:45:42 +09:00