Commit Graph

285 Commits

Author SHA1 Message Date
4854302aaa Fix follow points not showing up again after rewinding
Fixes #1463.
2017-11-04 01:02:33 +09:00
5fd3115142 Fix slider ball not animating fade/scale after rewinding
Fixes #1455
2017-11-03 15:58:12 +09:00
60048e6cd1 Fix slider ticks not showing up again once replayed
Fixes #1456
2017-11-03 15:33:24 +09:00
06a62edeb6 Make DrawableRepeatPoints show up when replayed
Fixes #1458
2017-11-03 15:30:46 +09:00
70ea3e5025 Fix up initial scale of DrawableRepeatPoint 2017-11-03 15:29:16 +09:00
240997e4fb Remove duplicate property 2017-11-02 21:56:18 +09:00
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
6883b3742f Make initial DrawableOsuHitObject initial states not use transforms 2017-11-02 20:23:28 +09:00
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
a0cb624c9d start at 1 2017-10-12 10:28:55 -04:00
1b031ca328 Fix potential read from empty queue in SPM counter 2017-10-12 18:28:26 +09:00
2b309be3c2 Merge remote-tracking branch 'upstream/master' into spm-counter 2017-10-11 11:23:09 +09:00
e76961a932 Remove unnecessary bool 2017-10-11 11:23:02 +09:00
1fc16693d6 Formatting 2017-10-11 11:20:44 +09:00
d5892cf54e Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
09093013a7 Move spm calculation into counter. 2017-10-07 15:58:53 +08:00
a876ab9b90 Move spm counter to a seperated control. 2017-10-07 15:31:42 +08:00
404c4917dc Use single queue for spinning record. 2017-10-06 20:42:24 +08:00
29f9c8143d Use RotationAbsolute to calculate spm. 2017-10-05 20:08:45 +08:00
ee8746b848 Fade in spm texts. 2017-10-05 20:07:33 +08:00
24187cc53a Move spm text out of scaled parts. 2017-10-05 19:55:20 +08:00
134e1299bb Update spm value when spinner not active. 2017-10-05 19:23:58 +08:00
3de42ee405 Smooth spm values into a time range. 2017-09-30 15:23:10 +08:00
e2e26c91af Show SPM value basically. 2017-09-29 22:30:41 +08:00
40a27c810a Calculate SPM in spinner disc. 2017-09-29 19:24:14 +08:00
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
4e8944de04 fix maps ending early 2017-09-26 22:54:33 -04:00
801fa39145 remove old SliderBouncer 2017-09-26 12:23:13 -04:00
b5ad6ae735 appveyor fixes 2017-09-26 12:21:39 -04:00
adebe166d4 slider bouncers 2017-09-26 12:13:34 -04:00
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
d192c2d83b Merge remote-tracking branch 'upstream/master' into ctb-improvements 2017-09-19 20:54:39 +09:00
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
8ccbc07dec Remove unnecessary constructor 2017-09-15 20:54:46 +09:00
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
25f2a102f4 Fix CI issue 2017-09-13 20:35:44 +09:00
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00