b32ff68a95
Enable NRT on taiko legacy skin transformer and tests
2022-07-30 09:43:51 +03:00
40858c4cb7
Adjust existing test coverage
2022-07-30 09:32:39 +03:00
3510c16566
Remove nullable disable annotation in the Taiko test case.
2022-07-27 22:31:48 +08:00
b604eb6262
Simplify implementation
2022-07-22 16:59:09 +09:00
b884ed2a3d
Make test actually test drum behaviours
2022-07-22 16:39:26 +09:00
c32af3c041
Merge branch 'master' into hongaaronc/master
2022-07-22 15:55:38 +09:00
28150dc15d
Merge branch 'master' into taiko-target-classic-position
2022-07-18 20:45:29 +03:00
958c0fb390
Remove Appveyor.TestLogger
2022-07-11 15:01:16 +09:00
6c2d02fefd
Fix tests
2022-06-30 12:37:03 +09:00
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
f3d4cd3f95
Fix various code inspection issues
2022-06-02 14:36:07 +09:00
ae996d1404
Add manual test scene for DrumTouchInputArea
2022-06-01 00:56:03 -07:00
f7a658450f
Move DrawableTaikoRulesetTestScene's hardcoded beatmap to CreateBeatmap(..) method instead of load(..) method, so that the class is more extensible and reusable
2022-06-01 00:54:49 -07:00
2471c242b4
Merge branch 'master' of https://github.com/ppy/osu into ppy-master
2022-05-31 21:01:04 -07:00
934bcaf82e
Adjust tests
2022-05-17 09:10:52 +10:00
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
c1693e4387
Use LegacySkinPlayerTestScene
instead of reimplementing
2022-04-07 00:13:56 +03:00
16f626fb64
Add legacy classic taiko player test scene
2022-04-06 01:21:19 +03:00
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
0f83308f7b
Update osu!taiko TestSceneInputDrum with InputDrum changes for touch controls
2022-03-11 02:49:10 -08:00
1a7a160f0a
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
567da9214e
Merge branch 'master' into osu-diff-calc-max-combo
2022-02-18 18:35:24 +09:00
d79845fb1d
Revert NUnit3TestAdaptor
(again)
...
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true .
2022-02-15 17:06:34 +09:00
60153bb69d
Update nuget packages to highest usable versions
...
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
5b30921cbf
Merge branch 'master' into net6
2022-02-14 22:06:35 +09:00
176bb4a4e2
Update desktop projects to target .NET 6
2022-02-10 17:42:09 +09:00
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
de0a7d8501
Migrate taiko editor saving test scene to EditorSavingTestScene
2022-01-26 07:57:46 +03:00
44311c1f4e
Add tests for diffcalc max combo
2022-01-23 11:25:22 +08:00
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
...
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
96d07e20ed
Revert nunit test adaptor version bump until console output bug is resolved
...
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.
Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941 , although we don't
use filter.
2022-01-19 02:18:58 +09:00
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
34e99968d0
Resolve inspection
2022-01-17 14:06:50 +09:00
632246a3b3
Add failing test scene
2022-01-16 17:04:59 +01:00
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
f9713b8895
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
fabf253381
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
d88fd1bfd7
Add failing test case
2021-11-08 13:23:24 +01:00