31e1e96364
Update framework
2022-07-13 23:25:32 +09:00
7ed05277f8
Merge pull request #19098 from peppy/last-played
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Add "last played" sort mode to song select
2022-07-13 22:44:50 +09:00
937692604e
Remove mention of autoplay mod for now
2022-07-13 22:37:20 +09:00
afaf8f5189
Merge pull request #19105 from peppy/fix-editor-disposed-track
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Fix audio and background file equality incorrectly comparing `BeatmapSet.Hash`
2022-07-13 22:34:36 +09:00
7f59426587
Merge pull request #19096 from peppy/custom-storage-log-output
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Add log output for custom storage usage
2022-07-13 22:28:21 +09:00
1cfdea911b
Fix audio and background file equality incorrectly comparing BeatmapSet.Hash
2022-07-13 19:41:38 +09:00
6950223a7d
Fix drawable mutation from disposal thread
2022-07-13 19:19:14 +09:00
952d97c66e
Update comment regarding LoadTrack
safety
2022-07-13 19:02:22 +09:00
fc274629f8
Add "last played" sort mode to song select
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Note that this will consider the most recent play of any beatmap in
beatmap set groups for now, similar to other sort methods.
2022-07-13 16:43:43 +09:00
ab3ec80159
Update LastPlayed
on gameplay starting in a SubmittingPlayer
2022-07-13 16:43:43 +09:00
8820ea4006
Add last played date to BeatmapInfo
2022-07-13 16:36:43 +09:00
27ef7fc78e
Add log output for custom storage usage
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Sometimes I am not sure where my osu! is reading files from. This should
help somewhat.
```csharp
/Users/dean/Projects/osu/osu.Desktop/bin/Debug/net6.0/osu!
[runtime] 2022-07-13 07:22:03 [verbose]: Starting legacy IPC provider...
[runtime] 2022-07-13 07:22:03 [verbose]: Attempting to use custom storage location /Users/dean/Games/osu-lazer-2
[runtime] 2022-07-13 07:22:03 [verbose]: Storage successfully changed to /Users/dean/Games/osu-lazer-2.
[runtime] 2022-07-13 07:22:05 [verbose]: GL Initialized
```
2022-07-13 16:22:51 +09:00
bd6f8bde9f
Merge pull request #19079 from peppy/fix-audio-playback-disposed
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Fix potential crash during shutdown sequence if intro playback was aborted
2022-07-12 17:29:23 +09:00
cad18ebc58
Reword comment to better explain what we are guarding against
2022-07-12 16:46:19 +09:00
ec2d7461c7
Merge pull request #19078 from peppy/score-submit-fail-error-display
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Show basic error message when score submission fails
2022-07-12 16:18:17 +09:00
cafe30fc4d
Fix potential crash during shutdown sequence if intro playback was aborted
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Fixes one of the audio related `ObjectDisposedException`s
(https://sentry.ppy.sh/organizations/ppy/issues/92/events/12f282f048cb4a4fae85810e8a70b68d/?project=2&query=is%3Aunresolved&sort=freq&statsPeriod=7d ).
Ran into this while testing locally. See
`IntroScreen.ensureEventuallyArrivingAtMenu` for the related cause of
this happening (forced continuing to next screen if the intro doesn't
load in time).
2022-07-12 15:20:30 +09:00
b52ea16133
Show basic error message when score submission fails
2022-07-12 15:10:59 +09:00
779d512b44
Merge branch 'master' into mod-icon-colors
2022-07-12 14:36:55 +09:00
8dbe24fd7c
Simplify colour assigning logic and remove system mod colour for now
2022-07-12 14:36:50 +09:00
aac3c166de
Merge pull request #19038 from novialriptide/replay-user-bug-fix
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Populate user ID for locally imported scores
2022-07-12 13:55:11 +09:00
d82d50e308
Merge pull request #19065 from Ludio235/master
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Fix playlist room creation screen pushing content on opening dropdowns
2022-07-12 13:22:38 +09:00
3ca10ac02c
Merge pull request #19063 from Joehuu/fix-samples-cancel-exit
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Fix editor playing object samples while paused after cancelling exit
2022-07-12 12:51:27 +09:00
cca208b3c7
Merge branch 'master' into replay-user-bug-fix
2022-07-11 21:51:09 +02:00
0da4ab765a
Merge branch 'master' into fix-multiplayer-spectator-crash
2022-07-11 21:14:45 +02:00
4f009419b8
Simplify population logic and match code style
2022-07-11 21:51:09 +03:00
44d2e001ed
Update various dependencies
2022-07-11 20:16:49 +09:00
56896e8b41
Move PostImport()
2022-07-11 02:36:52 -04:00
10d6027c89
Assign missing UserID to RealmUser
2022-07-11 02:36:51 -04:00
0434c10914
Use global WorkingBeatmap
in PlayerArea
for the time being
2022-07-11 02:57:44 +09:00
8b6665cb5b
Ensure initial beatmap processing is done inside the import transaction
2022-07-11 02:51:54 +09:00
8116a4b6f6
Fix multiplayer spectator crash due to track potentially not being loaded in time
2022-07-11 02:51:40 +09:00
52aef09cd6
Update PlaylistsRoomSettingsOverlay.cs
2022-07-10 02:05:40 +00:00
834bb1f187
Fix editor playing object samples while paused after cancelling exit
2022-07-09 12:14:39 -07:00
66f314915d
Fix crash on mobile releases when attempting to read any file
2022-07-09 06:01:22 +09:00
5651eca06c
Merge branch 'master' into custom-ruleset-score-import
2022-07-08 19:03:47 +09:00
13e16530a6
Revert most changes to PlayerTestScene
2022-07-08 18:45:18 +09:00
113fdf5491
Merge pull request #19032 from peppy/fix-background-loading-too-much
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Fix background loading excessively on startup
2022-07-08 18:25:41 +09:00
7ced84b7ef
Replace switch statement with ForModType
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In order to make `highlightedColour` dependent on the mod type color, the color is converted to an `osu.Framework.Graphics.Colour4` and calls `Lighten`.
2022-07-08 03:23:58 -05:00
e64b2b1682
Assert that test is run headless when required
2022-07-08 15:45:01 +09:00
eab3eba70e
Move event handlers to LoadComplete
2022-07-08 15:09:16 +09:00
32c77ddf71
Avoid triggering SeasonalBackgroundChanged
unless actually required
2022-07-08 15:07:30 +09:00
0bc332e90b
Merge pull request #19029 from peppy/fix-skin-import-duplicate
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Fix skins potentially being duplicated on batch import
2022-07-08 14:18:14 +09:00
89f1c75f7a
Update mod icon colors
2022-07-07 21:57:18 -05:00
1e159eb328
Add back fade to black duration
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Co-authored-by: Salman Ahmed <frenzibyte@gmail.com >
2022-07-08 10:43:50 +09:00
07a08d28c6
Rename parameter and default to 0
2022-07-07 23:31:06 +03:00
c53dd4a703
Fix editor saving not updating BeatmapSetInfo
's hash
2022-07-08 02:33:14 +09:00
15d070668d
Move intro screen background to base implementation and use colour fading
2022-07-08 02:12:01 +09:00
216150b52d
Avoid always loading new background at MainMenu
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This was meant to be an optimisation to allow the background to load
while the intro is playing, but as the current default intro loads a
background itself, this was rarely the case and also counter-productive
as it would bypass the equality check and start a second load sequence.
2022-07-08 02:12:01 +09:00
789904ccd1
Avoid reloading background unnecessariyl when not yet loaded
2022-07-08 02:12:01 +09:00
b83073c2e9
Fix SeasonalBackgroundLoader
triggering a background reload when not providing backgrounds
2022-07-08 02:12:01 +09:00