d9ae822966
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
592fcafcd4
Merge pull request #23451 from timiimit/fix-default-progress-graph-flipping
...
Fix default progress graph not updating after flip
2023-05-14 19:19:10 +02:00
cc2dfc8371
Merge branch 'master' into editor-slider-placement-tool-change
2023-05-14 12:26:37 +02:00
e6786e0244
Merge branch 'master' into editor-slider-placement-input
2023-05-14 10:52:22 +02:00
325de2dc22
Merge pull request #23507 from peppy/editor-blueprint-end-placement
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Move blueprint validity conditions to allow more correct external usage of `EndPlacement`
2023-05-14 10:24:04 +02:00
58410c6fc0
Merge pull request #23506 from peppy/tablet-settings-keywords
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Fix some tablet settings being hidden when searching using "area" keyword
2023-05-14 09:44:55 +02:00
732bd7812b
Merge pull request #23529 from peppy/no-hold-during-gameplay
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Fix hold-for-right-click showing during gameplay
2023-05-13 15:33:13 +02:00
8c542c6c51
Fix hold-for-right-click showing during gameplay
2023-05-13 21:32:30 +09:00
2e6fd4b321
Update framework
2023-05-13 20:54:22 +09:00
18efdb0e4c
Make layout
readonly
2023-05-13 11:37:56 +02:00
d81cdacb0d
Undo stupid changes
2023-05-13 11:28:05 +02:00
4b544903cb
Optimize recalculateValues
2023-05-13 10:13:09 +02:00
2cfc4eb515
Fix unconsidered height change
2023-05-13 10:12:46 +02:00
80b6e014f1
More code style
2023-05-13 01:47:44 +02:00
8cc0c5ad1c
Fix code style
2023-05-13 01:39:01 +02:00
04f7def798
Remove useless comment
2023-05-13 01:31:12 +02:00
21d7c62f30
Add optimized UpdateGraph
2023-05-13 01:29:11 +02:00
159cacf9c7
Fix logic in recalculateValues()
2023-05-13 01:27:28 +02:00
6180d0d620
Remove cached frame buffer
2023-05-12 15:00:46 +02:00
0c1959ef2f
Allow commiting / undoing placement of blueprints using back / select bindings
2023-05-12 16:06:20 +09:00
70e248b927
Force placement of in-progress object when changing tools in the editor
2023-05-12 16:06:01 +09:00
f443cfb93e
Move blueprint validity conditions to allow more correct external usage of EndPlacement
...
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.
By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
c0f869e685
Fix some tablet settings being hidden when searching using "area" keyword
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As discussed in https://github.com/ppy/osu/discussions/23504 .
2023-05-12 14:57:56 +09:00
2d45d602a5
feat(settings): more keyword for first run setup
2023-05-11 15:03:42 +01:00
c1a85658b7
feat(settings): add "import" as keywords for first run setup
2023-05-11 14:58:17 +01:00
3fc19553b4
Update resources
2023-05-10 15:19:46 +09:00
4aa241daea
Update framework
2023-05-10 15:19:43 +09:00
bdf8a78b42
Add the ability to adjust the beatmap tick rate in the editor
2023-05-09 20:53:20 +09:00
ca5e8b290f
Add clamping to SliderMultiplier
and SliderTickRate
at parsing time
2023-05-09 20:53:20 +09:00
d10dd6d5ae
Merge branch 'master' into base-s-v
2023-05-09 20:52:11 +09:00
2085833a84
Fix missing delegate unsubscribe
2023-05-09 17:08:03 +09:00
944da06c10
Rename slider multiplier variable back for now
2023-05-09 16:58:19 +09:00
1d162d1d15
Merge pull request #23440 from peppy/drawable-hit-object-sync-animations
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Fix hit object animations not being played back in sync
2023-05-08 23:44:37 +02:00
30ce86a582
Merge pull request #23437 from peppy/fix-hold-note-input-test
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Fix `TestSceneHoldNoteInput` not displaying correctly
2023-05-08 22:22:33 +02:00
2177dbf42a
Merge pull request #23436 from peppy/fix-wiki-error-return-to-main
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Fix "Return to main page" link not working on wiki after error
2023-05-08 21:56:29 +02:00
64498e95a4
Add an IAnimationTimeReference
to DrawableHitObject
to synchronise all animations
2023-05-08 18:56:29 +09:00
d2380bd840
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
d6ce56e6b1
Fix GetMostCommonBeatLength
returning zero in case of not timing points
2023-05-08 17:09:08 +09:00
1b7dd32eb1
Apply nullability in related classes and remove unused variable
2023-05-08 17:09:08 +09:00
715b735131
Fix "Return to main page" link not working on wiki after error
2023-05-08 15:29:05 +09:00
8c44d528e9
Use min/max values from stable
2023-05-08 13:52:16 +09:00
a6cb1f90e4
Change difficulty popover inspector display (yet again)
...
I think this makes the most sense of the iterations I've tested so far, albeit maybe being a touch too verbose.
2023-05-08 13:43:23 +09:00
a91edd68d9
Show post-multiplied velocity in main hit object inspector
2023-05-08 13:42:25 +09:00
451af9d1b5
Fix beatmap values not being updated due to a varying data type
2023-05-08 13:23:13 +09:00
d9dd35c020
Show base velocity in slider adjustment popover
2023-05-08 13:13:09 +09:00
31de4de720
Remove median/mode slider velocity display
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The intention was to give an idea of what the most common velocity of
the beatmap is, but in hindsight, because the "base" velocity is being
set elsewhere this doesn't make sense. It will/should be 1.0x.
Showing this range is still valuable, though.
2023-05-08 13:13:09 +09:00
b109ee74a6
Add "base velocity" adjustment to difficulty setup screen
2023-05-08 13:13:09 +09:00
f7d44c3013
Rename SliderMultiplier
to BaseSliderVelocity
2023-05-08 13:13:09 +09:00
65b4b198a4
Merge branch 'master' into export
2023-05-06 20:12:53 +02:00